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相机参数默认值、手动定位材质

lvjincheng 2 năm trước cách đây
mục cha
commit
f79534cb07
1 tập tin đã thay đổi với 4 bổ sung3 xóa
  1. 4 3
      Assets/BowArrow/InfraredCamera/InfraredDemo.cs

+ 4 - 3
Assets/BowArrow/InfraredCamera/InfraredDemo.cs

@@ -88,8 +88,8 @@ public class InfraredDemo : MonoBehaviour
     public ParamFloatValue brightness = new ParamFloatValue("ic_brightness", 1.0f);
     public ParamFloatValue saturation = new ParamFloatValue("ic_saturation", 1.0f);
     public ParamFloatValue contrast = new ParamFloatValue("ic_contrast", 1.0f);
-    public ParamFloatValue shakeFilterValue = new ParamFloatValue("ic_shakeFilterValue", 3.0f);
-    public ParamFloatValue resoution = new ParamFloatValue("ic_resoution", 0);
+    public ParamFloatValue shakeFilterValue = new ParamFloatValue("ic_shakeFilterValue2", 6.0f);
+    public ParamFloatValue resoution = new ParamFloatValue("ic_resoution2", 2);
 
     public static InfraredCameraHelper infraredCameraHelper;
     public static bool running { get => infraredCameraHelper != null; }
@@ -298,7 +298,7 @@ public class InfraredDemo : MonoBehaviour
         SetBrightness(1);
         SetSaturation(1);
         SetContrast(1);
-        SetShakeFilterValue(3);
+        SetShakeFilterValue(6);
     }
     void OnClick_ScreenLocateManual()
     {
@@ -310,6 +310,7 @@ public class InfraredDemo : MonoBehaviour
             return;
         }
         _imageScreenLocateManual.texture = texture2D;
+        _imageScreenLocateManual.material = InfraredCameraHelper.GetInstance().GetCameraMaterial();
         _screenLocatePoints.Clear();
         _imageScreenLocateManual.gameObject.SetActive(true);
     }