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红外线调试脚本,暂时关闭红外调试界面

lvjincheng 4 лет назад
Родитель
Сommit
f630d78515
2 измененных файлов с 94 добавлено и 59 удалено
  1. 91 55
      Assets/BowArrow/Scenes/Home.unity
  2. 3 4
      Assets/BowArrow/Scripts/Debug/DebugForDevice.cs

+ 91 - 55
Assets/BowArrow/Scenes/Home.unity

@@ -311,7 +311,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 9, y: 0}
+  m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &219397737
@@ -692,8 +692,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 60, y: -50}
-  m_SizeDelta: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 60, y: -60}
+  m_SizeDelta: {x: 228, y: 33}
   m_Pivot: {x: 0, y: 1}
 --- !u!114 &551154240
 MonoBehaviour:
@@ -731,7 +731,7 @@ MonoBehaviour:
       m_Calls: []
   m_FontData:
     m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
-    m_FontSize: 40
+    m_FontSize: 30
     m_FontStyle: 0
     m_BestFit: 0
     m_MinSize: 3
@@ -1658,6 +1658,81 @@ CanvasRenderer:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1365341262}
   m_CullTransparentMesh: 0
+--- !u!1 &1374509331
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
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+  - component: {fileID: 1374509334}
+  - component: {fileID: 1374509333}
+  m_Layer: 5
+  m_Name: BG
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &1374509332
+RectTransform:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1374509331}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1.5, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 4579178453588385146}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 160, y: 355}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1374509333
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1374509331}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_Sprite: {fileID: 21300000, guid: 98e97aaba753abf4585937b8924f9b87, type: 3}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
+--- !u!222 &1374509334
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1374509331}
+  m_CullTransparentMesh: 0
 --- !u!1 &1374792866
 GameObject:
   m_ObjectHideFlags: 0
@@ -2101,7 +2176,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 97, y: 0}
+  m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &1698308730
@@ -2795,7 +2870,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!114 &2012199174
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -2924,8 +2999,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0, y: 225}
-  m_SizeDelta: {x: 0, y: -450}
+  m_AnchoredPosition: {x: 0, y: 375}
+  m_SizeDelta: {x: 0, y: -750}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &2069336235
 MonoBehaviour:
@@ -3211,14 +3286,6 @@ MonoBehaviour:
           m_StringArgument: "\u6559\u7A0B"
           m_BoolArgument: 0
         m_CallState: 2
---- !u!222 &143352851576019839
-CanvasRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 2624165904477595170}
-  m_CullTransparentMesh: 0
 --- !u!114 &171805188149304380
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -3753,12 +3820,12 @@ RectTransform:
   m_Children:
   - {fileID: 8808960243648358744}
   m_Father: {fileID: 4579178453588385146}
-  m_RootOrder: 0
+  m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: -169}
-  m_SizeDelta: {x: 105, y: 43}
+  m_SizeDelta: {x: 150, y: 43}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &1513960392103594699
 MonoBehaviour:
@@ -4223,7 +4290,7 @@ RectTransform:
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 4579178453588385146}
-  m_RootOrder: 1
+  m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -4366,7 +4433,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 56, y: 0}
+  m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 40}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &2473343858706513567
@@ -4473,8 +4540,6 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 4579178453588385146}
-  - component: {fileID: 143352851576019839}
-  - component: {fileID: 6600145504434847846}
   m_Layer: 5
   m_Name: ShowBow
   m_TagString: Untagged
@@ -5164,7 +5229,7 @@ RectTransform:
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 4579178453588385146}
-  m_RootOrder: 2
+  m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -5713,6 +5778,7 @@ RectTransform:
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
+  - {fileID: 1374509332}
   - {fileID: 1484851315711499056}
   - {fileID: 2125193536279755552}
   - {fileID: 3665999585441198748}
@@ -5721,7 +5787,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -160, y: -31}
+  m_AnchoredPosition: {x: -65, y: -31}
   m_SizeDelta: {x: 160, y: 355}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &4588957129696768245
@@ -6624,7 +6690,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!1 &6060611420826211059
 GameObject:
   m_ObjectHideFlags: 0
@@ -6762,36 +6828,6 @@ MonoBehaviour:
   textID: 101
   layoutRebuildObject: {fileID: 0}
   textFormatArgs: []
---- !u!114 &6600145504434847846
-MonoBehaviour:
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-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 2624165904477595170}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 1
-  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
-  m_Maskable: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: 98e97aaba753abf4585937b8924f9b87, type: 3}
-  m_Type: 0
-  m_PreserveAspect: 0
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-  m_FillMethod: 4
-  m_FillAmount: 1
-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
 --- !u!222 &6616742026690263337
 CanvasRenderer:
   m_ObjectHideFlags: 0

+ 3 - 4
Assets/BowArrow/Scripts/Debug/DebugForDevice.cs

@@ -21,10 +21,9 @@ public class DebugForDevice : MonoBehaviour
     int tid = 0;
     string[] logs = new string[3];
 
-    public void LogInfrared(byte[] bytes, string info) {
+    public void LogInfrared(string info) {
         tid++;
-        string bytesLog = string.Join(", ", bytes);
-        string text = $"第{tid}波信息\n原始数据:{bytesLog}\n{info}\n\n";
+        string text = $"第{tid}波信息\n{info}\n\n";
         if (tid <= logs.Length) {
             logs[tid - 1] = text;
         } else {
@@ -39,4 +38,4 @@ public class DebugForDevice : MonoBehaviour
         }
         this.transform.Find("T").GetComponentInChildren<Text>().text = logInfo;
     }
-}
+}