@@ -7,7 +7,7 @@ TextureImporter:
mipmaps:
mipMapMode: 0
enableMipMap: 1
- sRGBTexture: 0
+ sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
@@ -52,7 +52,7 @@ TextureImporter:
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
- textureType: 1
+ textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: f024b4c586a754d4a9f82b343fda7cc2
+guid: ea0f0d08e0a54554fb5c7cd589479901
ModelImporter:
serializedVersion: 21100
internalIDToNameTable:
@@ -109,6 +109,7 @@ public class ArmBow : MonoBehaviour
void Awake()
{
_ins = this;
+ this.transform.localPosition = new Vector3(0.0865f, -1.692f, -0.1f);
//initdata
Vector3 localPos = transform.localPosition; localPos.z = localPosZ; transform.localPosition = localPos;
int currentShootLevel = UserSettings.ins.shootLevel;