lvjincheng пре 3 година
родитељ
комит
ba759ffdd6

+ 2 - 0
Assets/BowArrow/Scripts/GameBootListener.cs

@@ -13,6 +13,8 @@ public class GameBootListener
         Debug.Log("===游戏初始化开始===");
         Object.Instantiate(Resources.Load("Prefabs/SB_EventSystem"));
         Debug.Log("SB_EventSystem Loaded");
+        AudioMgr.Init();
+        Debug.Log("AudioMgr Inited");
         Debug.Log("===游戏初始化完成===");
     }
 }

+ 1 - 1
Assets/ThirdAssets/JCUnityLib/Untiy/Picker/DatePicker/DatePickerGroup.cs

@@ -21,10 +21,10 @@ namespace JC.Unity.Picker
             minDate = new DateTime(1950, 1, 1, 0, 0, 0);
             maxDate = DateTime.Now;
             selectDate = new DateTime(2000, 1, 1, 0, 0, 0);
-            Init();
         }
         void Start()
         {
+            Init();
             if (btnClose) {
                 btnClose.onClick.AddListener(() => {
                     Destroy(transform.GetComponentInParent<Canvas>().gameObject);

+ 4 - 3
ProjectSettings/GraphicsSettings.asset

@@ -28,6 +28,7 @@ GraphicsSettings:
   m_LensFlare:
     m_Mode: 1
     m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
+  m_VideoShadersIncludeMode: 2
   m_AlwaysIncludedShaders:
   - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
@@ -35,9 +36,9 @@ GraphicsSettings:
   - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
   - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
   - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 4800000, guid: df93545e4cca6364891b1ad84ca610cf, type: 3}
   m_PreloadedShaders: []
-  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
-    type: 0}
+  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
   m_CustomRenderPipeline: {fileID: 0}
   m_TransparencySortMode: 0
   m_TransparencySortAxis: {x: 0, y: 0, z: 1}
@@ -59,5 +60,5 @@ GraphicsSettings:
   m_AlbedoSwatchInfos: []
   m_LightsUseLinearIntensity: 0
   m_LightsUseColorTemperature: 0
+  m_DefaultRenderingLayerMask: 1
   m_LogWhenShaderIsCompiled: 0
-  m_AllowEnlightenSupportForUpgradedProject: 0