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@@ -21,6 +21,7 @@ namespace DuckHunter
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public void OnRotationUpdate(Quaternion rotation)
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public void OnRotationUpdate(Quaternion rotation)
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{
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{
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+ if (SB_EventSystem.ins.simulateMouseIsAwaked) return;
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GameManager.Instance?.OnModuleRotationUpdate(rotation);
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GameManager.Instance?.OnModuleRotationUpdate(rotation);
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}
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}
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