Browse Source

text pro canvas render no necessary

lvjincheng 4 years ago
parent
commit
9d6c080755
1 changed files with 9 additions and 4 deletions
  1. 9 4
      Assets/BowArrow/Resources/Prefabs/BluetoothHolder.prefab

+ 9 - 4
Assets/BowArrow/Resources/Prefabs/BluetoothHolder.prefab

@@ -3768,6 +3768,7 @@ MonoBehaviour:
   textUI: {fileID: 4155488363468626622}
   textUI: {fileID: 4155488363468626622}
   status: 1
   status: 1
   hasData: 0
   hasData: 0
+  hasDataTime: 0
 --- !u!114 &4155488362725840150
 --- !u!114 &4155488362725840150
 MonoBehaviour:
 MonoBehaviour:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -7463,7 +7464,8 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       value: 0
       objectReference: {fileID: 0}
       objectReference: {fileID: 0}
-    m_RemovedComponents: []
+    m_RemovedComponents:
+    - {fileID: 6939955683319533671, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
 --- !u!1 &5494251821269932017 stripped
 --- !u!1 &5494251821269932017 stripped
 GameObject:
 GameObject:
@@ -7657,7 +7659,8 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       value: 0
       objectReference: {fileID: 0}
       objectReference: {fileID: 0}
-    m_RemovedComponents: []
+    m_RemovedComponents:
+    - {fileID: 6939955683319533671, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
 --- !u!1 &6477564168608866414 stripped
 --- !u!1 &6477564168608866414 stripped
 GameObject:
 GameObject:
@@ -7851,7 +7854,8 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       value: 0
       objectReference: {fileID: 0}
       objectReference: {fileID: 0}
-    m_RemovedComponents: []
+    m_RemovedComponents:
+    - {fileID: 6939955683319533671, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
 --- !u!4 &6691673740526471867 stripped
 --- !u!4 &6691673740526471867 stripped
 Transform:
 Transform:
@@ -7970,7 +7974,8 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       value: 0
       objectReference: {fileID: 0}
       objectReference: {fileID: 0}
-    m_RemovedComponents: []
+    m_RemovedComponents:
+    - {fileID: 6939955683319533671, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
   m_SourcePrefab: {fileID: 100100000, guid: 615af2d9be23fc54b9d22ed181782bc7, type: 3}
 --- !u!1 &1236425143670165313 stripped
 --- !u!1 &1236425143670165313 stripped
 GameObject:
 GameObject: