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@@ -266,7 +266,7 @@ public class PKGameMode : GameMode {
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float[] targetDistancesOnRound = {10, 20, 30, 50, 70, 70};
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int maxRound = 5;
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int shootCount = 0;
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- int maxShootCount = 1;
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+ int maxShootCount = 3;
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public float singleShootReadyTime = 20;
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public float singleShootReadyMaxTime = 20;
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bool singleShootTimeRunning = false;
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@@ -299,7 +299,7 @@ public class PKGameMode : GameMode {
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int[] playerIndexSequenceRecord = {0, 1};
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void InitPlayerIndexSequence()
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{
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- if (round >= 3)
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+ if (round >= 2)
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{
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if (totalScores[0] < totalScores[1])
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{
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