@@ -151,7 +151,7 @@ public class ArmBow : MonoBehaviour
}
public void ADS_fire() {
- if (!IsCanShoot() || banShoot || GameMgr.ins.gamePause || banLogic) return;
+ if (!IsCanShoot() || banShoot || GameMgr.ins.gamePause || banLogic || GameMgr.ins.gameOver) return;
GameMgr.ins.gameMode.onBowShoot();
this.phase = 3;
shoot();
@@ -19,8 +19,8 @@ namespace JC.Unity.Picker
void Awake()
{
minDate = new DateTime(1950, 1, 1, 0, 0, 0);
- maxDate = new DateTime(2050, 1, 1, 0, 0, 0);
- selectDate = DateTime.Now;
+ maxDate = DateTime.Now;
+ selectDate = new DateTime(2000, 1, 1, 0, 0, 0);
Init();
void Start()