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@@ -202,7 +202,7 @@ public class Rabbit : TargetAnimal
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}
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}
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void InitAutoStrategy() {
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void InitAutoStrategy() {
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autoStrategy = true;
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autoStrategy = true;
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- this.willStayTime = 1 + Random.value * 4;
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+ this.willStayTime = 3 + Random.value * 4;
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RandomWillMoveTime();
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RandomWillMoveTime();
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}
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}
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void PuaseAutoStrategy() {
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void PuaseAutoStrategy() {
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@@ -216,7 +216,7 @@ public class Rabbit : TargetAnimal
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this.autoMovingTime = 0;
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this.autoMovingTime = 0;
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}
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}
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void RandomWillStayTime() {
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void RandomWillStayTime() {
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- this.willStayTime = Random.value * 3 + 5;
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+ this.willStayTime = Random.value * 2 + 10;
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}
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}
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void RandomWillMoveTime() {
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void RandomWillMoveTime() {
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this.willMoveTime = Random.value * 2 + 3;
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this.willMoveTime = Random.value * 2 + 3;
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