|
|
@@ -30,6 +30,10 @@ public class ArrowSync : MonoBehaviour
|
|
|
#region ---------箭矢特效---------
|
|
|
public void activeEffectCyclone(bool value)
|
|
|
{
|
|
|
+ if (isHit) {
|
|
|
+ //加强校验,怕ArrowSync关了该特效,又被ArrowCameraTemplate打开这个特效
|
|
|
+ value = false;
|
|
|
+ }
|
|
|
this.transform.Find("Head/EF_kuosanquan").gameObject.SetActive(value);
|
|
|
if (!value) return;
|
|
|
ParticleSystemRenderer ps = this.transform.Find("Head/EF_kuosanquan/kuosan").GetComponent<ParticleSystemRenderer>();
|