lvjincheng 3 years ago
parent
commit
65df8ca516
2 changed files with 3 additions and 7 deletions
  1. 0 1
      Assets/BowArrow/Scripts/CommonConfig.cs
  2. 3 6
      Assets/BowArrow/Scripts/Entry.cs

+ 0 - 1
Assets/BowArrow/Scripts/CommonConfig.cs

@@ -5,7 +5,6 @@ using UnityEngine;
 /**通用配置(2021/12/18新增) */
 public class CommonConfig
 {
-    public static bool isMono32 = true;
     public static bool isReleaseVersion = true;
 
     /**环数精度小数位 */

+ 3 - 6
Assets/BowArrow/Scripts/Entry.cs

@@ -17,12 +17,9 @@ public class Entry : MonoBehaviour
         Screen.autorotateToPortraitUpsideDown = false;      //不允许自动旋转到纵向上下
         Screen.sleepTimeout = SleepTimeout.NeverSleep;      //睡眠时间为从不睡眠
         //游戏帧率设置,需要在项目设置的Quality中关闭对应画质的垂直同步(VSync选项)
-        if (CommonConfig.isMono32) {
-            QualitySettings.vSyncCount = 1;
-        } else {
-            QualitySettings.vSyncCount = 0;
-            Application.targetFrameRate = 60;
-        }
+        // QualitySettings.vSyncCount = 0;
+        // Application.targetFrameRate = 60;
+        QualitySettings.vSyncCount = 1;
         //初始化
         TextAutoLanguage.Init();
         SetTip("正在检测对比软件版本", Color.white);