lvjincheng 4 лет назад
Родитель
Сommit
60369875f1

+ 1 - 1
Assets/BowArrow/Scripts/Manager/LoginMgr.cs

@@ -246,7 +246,7 @@ public class UserInfo {
     public int id;
     public string user = "";
     public string pwd = "";
-    public int avatarID = 7;
+    public int avatarID = 0;
     public string nickname = "超级射手";
     public string phone = "";
     public int gender = 0;

+ 2 - 1
Assets/BowArrow/Scripts/Network/SocketPlayer.cs

@@ -21,7 +21,8 @@ public class SocketPlayer : JC.SocketIO.SocketIOClient
     void Start()
     {
         openInGameScene = SceneManager.GetActiveScene().name.StartsWith("Game");
-        connectServer("ws://192.168.101.14:8000/SmartBowGameServer");
+        // connectServer("ws://192.168.101.14:11811/SmartBowGameServer");
+        connectServer("ws://81.69.16.183:11811/SmartBowGameServer");
     }
     public Action onLoad_;
     public override void onLoad()

+ 1 - 1
Assets/BowArrow/Scripts/View/PKMatchingView.cs

@@ -34,7 +34,7 @@ public class PKMatchingView : MonoBehaviour
             int otherIndex = (GlobalData.playerIndexInRoom + 1) % 2;
             MatchPlayerInfo info = GlobalData.matchPlayerInfos[otherIndex];
             (Sprite avatar, string nickname)  =  RoleMgr.GetRoleInfo(info.avatarID);
-            nickname = LoginMgr.myUserInfo.nickname;
+            nickname = info.nickname;
             RenderPlayerInfo(2, avatar, nickname, true);
             RenderTip("匹配成功,即将开始游戏!");
             HideBtnBack();

+ 1 - 0
Assets/BowArrow/Scripts/View/TimeLimitGameView.cs

@@ -20,6 +20,7 @@ public class TimeLimitGameView : MonoBehaviour
 
         gameMode = (TimeLimitGameMode) GameMgr.ins.gameMode;
         nickNameTxt.text = LoginMgr.myUserInfo.nickname;
+        this.transform.Find("Avatar/Image/Sprite").GetComponent<Image>().sprite = RoleMgr.GetAvatar(LoginMgr.myUserInfo.avatarID);
     }
 
     void Update()