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duck-ui修改

lvjincheng 3 ani în urmă
părinte
comite
587bf1189e
1 a modificat fișierele cu 1 adăugiri și 15 ștergeri
  1. 1 15
      Assets/DuckHunter/Scenes/DuckHunter.unity

+ 1 - 15
Assets/DuckHunter/Scenes/DuckHunter.unity

@@ -5228,7 +5228,6 @@ GameObject:
   - component: {fileID: 1995187170}
   - component: {fileID: 1995187173}
   - component: {fileID: 1995187172}
-  - component: {fileID: 1995187171}
   m_Layer: 5
   m_Name: BtnAim
   m_TagString: Untagged
@@ -5257,19 +5256,6 @@ RectTransform:
   m_AnchoredPosition: {x: -83, y: 40}
   m_SizeDelta: {x: 120, y: 145}
   m_Pivot: {x: 1, y: 0}
---- !u!114 &1995187171
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1995187169}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 1811f5b04c8631f468beeee17d48ada6, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  interval: 1
 --- !u!114 &1995187172
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -5755,7 +5741,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!224 &2117762103
 RectTransform:
   m_ObjectHideFlags: 0