lvjincheng 4 лет назад
Родитель
Сommit
584d95bb22
1 измененных файлов с 20 добавлено и 18 удалено
  1. 20 18
      Assets/BowArrow/Scripts/Bluetooth/BluetoothAim.cs

+ 20 - 18
Assets/BowArrow/Scripts/Bluetooth/BluetoothAim.cs

@@ -207,24 +207,26 @@ public class BluetoothAim : MonoBehaviour
             }
         }
         void InitAutoDormancy() {
-            GlobalEventCenter.ins.onGameSceneLoad += () => { 
-                needModularAwake.Lock(); 
-                CheckAndStartUp();
-            };
-            GlobalEventCenter.ins.onGameSceneDestroy += () => { 
-                needModularAwake.Unlock(); 
-                CheckAndStartUp();
-            };
-            GlobalEventCenter.ins.onSimulateMouseAwakeChanged += (waked) => {
-                if (waked) needModularAwake.Lock();
-                else needModularAwake.Unlock();;
-                CheckAndStartUp();
-            };
-            GlobalEventCenter.ins.onDeviceCalibrateViewAwakeChanged += (waked) => {
-                if (waked) needModularAwake.Lock();
-                else needModularAwake.Unlock();;
-                CheckAndStartUp();
-            };
+            // GlobalEventCenter.ins.onGameSceneLoad += () => { 
+            //     needModularAwake.Lock(); 
+            //     CheckAndStartUp();
+            // };
+            // GlobalEventCenter.ins.onGameSceneDestroy += () => { 
+            //     needModularAwake.Unlock(); 
+            //     CheckAndStartUp();
+            // };
+            // GlobalEventCenter.ins.onSimulateMouseAwakeChanged += (waked) => {
+            //     if (waked) needModularAwake.Lock();
+            //     else needModularAwake.Unlock();;
+            //     CheckAndStartUp();
+            // };
+            // GlobalEventCenter.ins.onDeviceCalibrateViewAwakeChanged += (waked) => {
+            //     if (waked) needModularAwake.Lock();
+            //     else needModularAwake.Unlock();;
+            //     CheckAndStartUp();
+            // };
+            //暂时关闭自动休眠,默认是需要模块保持激活
+            needModularAwake.Lock(); 
         }
         void InitWhenConenct() { 
             canAutoDormancy = true;