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注释修改

lvjincheng 3 years ago
parent
commit
5746309785
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Assets/BowArrow/test-ellipse/PointCorrector.cs

+ 1 - 1
Assets/BowArrow/test-ellipse/PointCorrector.cs

@@ -5,7 +5,7 @@ using UnityEngine;
 
 /*
 *需要解决的问题:渲染的点过多时App会卡死
-*解决方案:保证点在圆上均匀分布,并剔除多余的点
+*解决方案:因为点集合的最终形态是球体,所以可按角度划分区间来控制点的密度
 */
 public class PointCorrector {
     Ellipse ellipse;