Browse Source

多语言

lvjincheng 3 years ago
parent
commit
49e4f581cc

+ 1 - 1
Assets/BowArrow/Scripts/Game/Billboard.cs

@@ -15,7 +15,7 @@ public class Billboard : MonoBehaviour
 
     void Awake() {
         ins = this;   
-        if (TextAutoLanguage.GetLanguage() == LanguageEnum.Chinese) {
+        if (TextAutoLanguage2.GetLanguage() == LanguageEnum.Chinese) {
             speedLabel.transform.localPosition = new Vector3(-0.08f, 2.95f, -0.1f);
             speedLabel.transform.localScale = new Vector3(0.0653898f, 0.1120968f, 0.93414f);
             speedLabel.text = "速度               千米/小时";

+ 2 - 2
Assets/BowArrow/Scripts/View/Home/SettingsGameView.cs

@@ -151,13 +151,13 @@ public class SettingsGameView : JCUnityLib.ViewBase, MenuBackInterface
     public void ChangeLanguage()
     {
         AudioMgr.ins.PlayBtn();
-        if (TextAutoLanguage.GetLanguage() == LanguageEnum.English)
+        if (TextAutoLanguage2.GetLanguage() == LanguageEnum.English)
         {
             TextAutoLanguage.ChangeLanguage(LanguageEnum.Chinese);
             TextAutoLanguage2.ChangeLanguage(LanguageEnum.Chinese);
             ImageAutoLanguage.ChangeLanguage(LanguageEnum.Chinese);
         }
-        else if (TextAutoLanguage.GetLanguage() == LanguageEnum.Chinese) {
+        else if (TextAutoLanguage2.GetLanguage() == LanguageEnum.Chinese) {
             TextAutoLanguage.ChangeLanguage(LanguageEnum.English);
             TextAutoLanguage2.ChangeLanguage(LanguageEnum.English);
             ImageAutoLanguage.ChangeLanguage(LanguageEnum.English);

+ 2 - 2
Assets/BowArrow/Scripts/View/PKGameView.cs

@@ -83,7 +83,7 @@ public class PKGameView : MonoBehaviour
 
     void UpdateWhenLocalPK()
     {
-        scoreTexts[0].text = TextAutoLanguage.GetLanguage() == LanguageEnum.Chinese 
+        scoreTexts[0].text = TextAutoLanguage2.GetLanguage() == LanguageEnum.Chinese 
             ? numCNs[pKGameMode.round] : numENs[pKGameMode.round];
         scoreTexts[1].text = pKGameMode.currentScores[0].ToString($"f{CommonConfig.ringsPrecision}");
         scoreTexts[2].text = pKGameMode.currentScores[1].ToString($"f{CommonConfig.ringsPrecision}");
@@ -105,7 +105,7 @@ public class PKGameView : MonoBehaviour
 
     void UpdateWhenOnlinePK()
     {
-        scoreTexts[0].text = TextAutoLanguage.GetLanguage() == LanguageEnum.Chinese 
+        scoreTexts[0].text = TextAutoLanguage2.GetLanguage() == LanguageEnum.Chinese 
             ? numCNs[pKGameMode_OnlinePK.gameLogic.round] : numENs[pKGameMode_OnlinePK.gameLogic.round];
         scoreTexts[1].text = pKGameMode_OnlinePK.gameLogic.currentScores[0].ToString($"f{CommonConfig.ringsPrecision}");
         scoreTexts[2].text = pKGameMode_OnlinePK.gameLogic.currentScores[1].ToString($"f{CommonConfig.ringsPrecision}");