@@ -50,7 +50,7 @@ public class BowCamera : MonoBehaviour
void Awake() {
_ins = this;
localEulerAngles = transform.localEulerAngles;
- if (UserSettings.ins.bowCameraFixed) {
+ if (UserSettings.ins.bowCameraFixed && !CommonConfig.isReleaseVersion) {
bowCameraFixed = new BowCameraFixed(this);
}
@@ -58,6 +58,7 @@ public class SetUpView : MonoBehaviour
ShowScreenDistance(UserSettings.ins.bowRotateConvert.screenDistance);
if (CommonConfig.isReleaseVersion) {
inputSize.transform.parent.gameObject.SetActive(false);
+ transform.Find("Items/BowCameraFixed").gameObject.SetActive(false);