فهرست منبع

开始游戏的UI修改

lvjincheng 4 سال پیش
والد
کامیت
28be23116f

+ 294 - 6
Assets/BowArrow/Scenes/Home.unity

@@ -899,7 +899,7 @@ RectTransform:
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   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 8.971963, y: 0}
+  m_AnchoredPosition: {x: 8.543689, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &219397737
@@ -1677,7 +1677,8 @@ RectTransform:
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
-  m_Children: []
+  m_Children:
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   m_Father: {fileID: 1391640151}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -3211,7 +3212,8 @@ RectTransform:
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
-  m_Children: []
+  m_Children:
+  - {fileID: 897110051}
   m_Father: {fileID: 1391640151}
   m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -4520,6 +4522,101 @@ CanvasRenderer:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 886749593}
   m_CullTransparentMesh: 1
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
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+  m_Component:
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+  - component: {fileID: 897110054}
+  - component: {fileID: 897110053}
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+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &897110051
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+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
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+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 607432922}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: -98}
+  m_SizeDelta: {x: 300, y: 80}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &897110052
+MonoBehaviour:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 897110050}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_EffectColor: {r: 0.3339622, g: 0.5847058, b: 1, a: 0.5}
+  m_EffectDistance: {x: 1, y: -1}
+  m_UseGraphicAlpha: 1
+--- !u!114 &897110053
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 897110050}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
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+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
+    m_FontSize: 36
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 50
+    m_Alignment: 4
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: "\u9650\u65F6\u6E38\u620F"
+--- !u!222 &897110054
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+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 897110050}
+  m_CullTransparentMesh: 0
 --- !u!1 &938114166
 GameObject:
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@@ -5668,6 +5765,101 @@ CanvasRenderer:
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   m_GameObject: {fileID: 1185264697}
   m_CullTransparentMesh: 0
+--- !u!1 &1198004228
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+  m_PrefabInstance: {fileID: 0}
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+  serializedVersion: 6
+  m_Component:
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+  - component: {fileID: 1198004232}
+  - component: {fileID: 1198004231}
+  - component: {fileID: 1198004230}
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+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &1198004229
+RectTransform:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1198004228}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 1260390456}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: -98}
+  m_SizeDelta: {x: 300, y: 80}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1198004230
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1198004228}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_EffectColor: {r: 0.3339622, g: 0.5847058, b: 1, a: 0.5}
+  m_EffectDistance: {x: 1, y: -1}
+  m_UseGraphicAlpha: 1
+--- !u!114 &1198004231
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1198004228}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
+    m_FontSize: 36
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 50
+    m_Alignment: 4
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: "PK\u6E38\u620F"
+--- !u!222 &1198004232
+CanvasRenderer:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1198004228}
+  m_CullTransparentMesh: 0
 --- !u!1 &1203355254
 GameObject:
   m_ObjectHideFlags: 0
@@ -6291,7 +6483,8 @@ RectTransform:
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
-  m_Children: []
+  m_Children:
+  - {fileID: 1198004229}
   m_Father: {fileID: 1391640151}
   m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -7204,6 +7397,101 @@ RectTransform:
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &1451485243
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1451485244}
+  - component: {fileID: 1451485247}
+  - component: {fileID: 1451485246}
+  - component: {fileID: 1451485245}
+  m_Layer: 0
+  m_Name: Name
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &1451485244
+RectTransform:
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+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1451485243}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 407437212}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: -98}
+  m_SizeDelta: {x: 300, y: 80}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1451485245
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+  m_EffectDistance: {x: 1, y: -1}
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+  m_RaycastTarget: 1
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 --- !u!1001 &1455507496
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -8533,7 +8821,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 96.915886, y: 0}
+  m_AnchoredPosition: {x: 95.631065, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &1698308730
@@ -12747,7 +13035,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 53.831776, y: 0}
+  m_AnchoredPosition: {x: 55.92233, y: 0}
   m_SizeDelta: {x: 0, y: 40}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &2473343858706513567

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Assets/BowArrow/Textures/GameStart/入口-PK游戏.png


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Assets/BowArrow/Textures/GameStart/入口-闯关游戏.png


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Assets/BowArrow/Textures/GameStart/入口-限时游戏.png