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@@ -41,6 +41,15 @@ namespace JC.Unity.Picker {
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locationPickerList[i].myGroup = this;
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locationPickerList[i].Init();
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}
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+ int languageID = PlayerPrefs.GetInt("Language", 0);
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+ string title = languageID == 0 ? "地区选择" : "Region Select";
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+ string title0 = languageID == 0 ? "国家" : "Country";
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+ string title1 = languageID == 0 ? "省" : "State";
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+ string title2 = languageID == 0 ? "市" : "City";
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+ transform.Find("TopBar/Title").GetComponent<Text>().text = title;
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+ transform.Find("TitleBG/Item").GetComponentInChildren<Text>().text = title0;
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+ transform.Find("TitleBG/Item (1)").GetComponentInChildren<Text>().text = title1;
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+ transform.Find("TitleBG/Item (2)").GetComponentInChildren<Text>().text = title2;
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}
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public void onDateUpdate() {
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foreach (var item in locationPickerList) {
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