@@ -224,7 +224,7 @@ public class ShootCheck : MonoBehaviour
return (int)shortNum;
}
- public float arrowWeight = 60;
+ public float arrowWeight = 60; //实体模具箭重,单位克
bool check(float ax, float ay, float az, string t)
{
@@ -263,7 +263,7 @@ public class UserInfo {
public bool gameRule2GuideFinish = false;
public bool openCrossHair = true;
public int shootLevel = 0;
- public float actualArrowWeight = 27; //单位克
+ public float actualArrowWeight = 27; //实际需要的箭重,单位克
public void Save()