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@@ -357,9 +357,10 @@ public class ShootCheck : MonoBehaviour
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ShootCheck.ins.webSocket.Send(logTxt);
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} catch (Exception) {}
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//调用游戏中的射箭接口
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- if (ArmBow.ins)
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- {
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- AimHandler.ins._9Axis.axisCSBridge.o09AxisCS.OnShot(100, 100, 100000);
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+ AimHandler.ins._9Axis.axisCSBridge.o09AxisCS.OnShot(100, 100, 100000);
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+ if (SB_EventSystem.ins && SB_EventSystem.ins.simulateMouseIsAwaked) {
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+ SB_EventSystem.ins.ClickMouse();
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+ } else if (ArmBow.ins) {
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ArmBow.ins.ADS_fire();
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}
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}
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