@@ -39,6 +39,7 @@ public class DayToNight : MonoBehaviour
RenderSettings.skybox = nightSkyboxMaterial;
foreach (Transform item in transform) item.gameObject.SetActive(false);
transform.Find("NightElements").gameObject.SetActive(true);
+ transform.Find("NightElements/Cloud").gameObject.SetActive(false);
// SetFogCamera(true);
}