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@@ -108,10 +108,10 @@ public class GameMode1 {
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//debug
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TargetBody tb = GameObject.Find("GameArea/010/TargetBody").GetComponent<TargetBody>();
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- TargetBody tb1 = GameObject.Find("GameArea/010 (1)/TargetBody").GetComponent<TargetBody>();
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+ // TargetBody tb1 = GameObject.Find("GameArea/010 (1)/TargetBody").GetComponent<TargetBody>();
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// TargetBody tb2 = GameObject.Find("GameArea/010 (2)/TargetBody").GetComponent<TargetBody>();
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GameObject.Find("Main Camera/ArmBow").GetComponent<ArmBow>().validTargets.Add(tb);
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- GameObject.Find("Main Camera/ArmBow").GetComponent<ArmBow>().validTargets.Add(tb1);
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+ // GameObject.Find("Main Camera/ArmBow").GetComponent<ArmBow>().validTargets.Add(tb1);
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// GameObject.Find("Main Camera/ArmBow").GetComponent<ArmBow>().validTargets.Add(tb2);
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}
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