var o0 = require('o0'); var o0CC = require('o0CC'); var o0Game = require('o0Game'); cc.Class({ extends: require('LocalControl'), properties: { targetPosition:null, }, start: function () { //this.fixedTimer = new o0.FixedTimerDT(60); }, update: function (dt) { this._super(); var transferVector = this.targetPosition.minus(this.snake.head); for(var i = 0;i