Log file open, 09/12/22 22:26:09 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=11236) LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: Pinball LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\Pinball\Pinball.uproject""" LogCsvProfiler: Display: Metadata set : os="Windows 10 (Release 1803) [10.0.17134.137] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i5-8500 CPU @ 3.00GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="172f38064f36455c746d03b1b58f1020" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 15.628844 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-C2F4A3F545409DD2DA5500AD9054A7EE Session CrashGUID >==================================================== LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading HoloLens ini files took 0.09 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds LogConfig: Display: Loading Linux ini files took 0.05 seconds LogConfig: Display: Loading TVOS ini files took 0.02 seconds LogConfig: Display: Loading Unix ini files took 0.01 seconds LogConfig: Display: Loading VulkanPC ini files took 0.01 seconds LogConfig: Display: Loading Windows ini files took 0.01 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineServices LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-20979098 LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 10 (Release 1803) [10.0.17134.137] (), CPU: Intel(R) Core(TM) i5-8500 CPU @ 3.00GHz, GPU: NVIDIA GeForce GTX 1060 5GB LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: LogInit: Base Directory: F:/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.09.12-14.26.12:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.09.12-14.26.12:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2022.09.12-14.26.12:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.09.12-14.26.12:486][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2022.09.12-14.26.12:717][ 0]LogD3D12RHI: Aftermath initialized [2022.09.12-14.26.12:717][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2022.09.12-14.26.13:248][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1060 5GB (Max supported Feature Level 12_1, shader model 6.2) [2022.09.12-14.26.13:248][ 0]LogD3D12RHI: Adapter has 5030MB of dedicated video memory, 0MB of dedicated system memory, and 8166MB of shared system memory, 2 output[s] [2022.09.12-14.26.13:270][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.1) [2022.09.12-14.26.13:270][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8166MB of shared system memory, 0 output[s] [2022.09.12-14.26.13:270][ 0]LogD3D12RHI: Forcing D3D12.AsyncDeferredDeletion=0 as a workaround for a deadlock on older versions of Windows. [2022.09.12-14.26.13:308][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2022.09.12-14.26.13:308][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.09.12-14.26.13:308][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2022.09.12-14.26.13:309][ 0]LogHAL: Display: Platform has ~ 16 GB [17126088704 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.09.12-14.26.13:309][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.09.12-14.26.13:309][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.09.12-14.26.13:309][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.09.12-14.26.13:325][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.09.12-14.26.13:325][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/Pinball/Saved/Config/WindowsEditor/Editor.ini] [2022.09.12-14.26.13:325][ 0]LogInit: Computer: PV-6 [2022.09.12-14.26.13:325][ 0]LogInit: User: Administrator [2022.09.12-14.26.13:325][ 0]LogInit: CPU Page size=4096, Cores=6 [2022.09.12-14.26.13:325][ 0]LogInit: High frequency timer resolution =2.929689 MHz [2022.09.12-14.26.13:325][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2022.09.12-14.26.13:325][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2022.09.12-14.26.13:325][ 0]LogMemory: Process Physical Memory: 253.73 MB used, 263.12 MB peak [2022.09.12-14.26.13:325][ 0]LogMemory: Process Virtual Memory: 199.36 MB used, 199.36 MB peak [2022.09.12-14.26.13:325][ 0]LogMemory: Physical Memory: 3131.15 MB used, 13201.56 MB free, 16332.71 MB total [2022.09.12-14.26.13:325][ 0]LogMemory: Virtual Memory: 5290.82 MB used, 12065.89 MB free, 17356.71 MB total [2022.09.12-14.26.13:325][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2022.09.12-14.26.13:339][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.09.12-14.26.13:642][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.09.12-14.26.13:663][ 0]LogInit: Using OS detected language (zh-CN). [2022.09.12-14.26.13:663][ 0]LogInit: Using OS detected locale (zh-CN). [2022.09.12-14.26.13:763][ 0]LogTextLocalizationManager: No specific localization for 'zh-CN' exists, so 'zh-Hans' will be used for the language. [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/zh/Editor.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/zh/Keywords.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/zh/Category.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/zh/ToolTips.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/zh/Engine.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres' could not be opened for reading! [2022.09.12-14.26.14:155][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres' could not be opened for reading! [2022.09.12-14.26.14:211][ 0]LogInit: Setting process to per monitor DPI aware [2022.09.12-14.26.14:403][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2022.09.12-14.26.14:403][ 0]LogWindowsTextInputMethodSystem: - 中文(简体,中国) - 微软拼音 (TSF IME). [2022.09.12-14.26.14:404][ 0]LogWindowsTextInputMethodSystem: Activated input method: 中文(简体,中国) - 微软拼音 (TSF IME). [2022.09.12-14.26.15:000][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.09.12-14.26.15:000][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.09.12-14.26.15:491][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2022.09.12-14.26.15:519][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2022.09.12-14.26.15:519][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2022.09.12-14.26.15:587][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2022.09.12-14.26.15:587][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2022.09.12-14.26.15:587][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2022.09.12-14.26.15:587][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2022.09.12-14.26.15:587][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2022.09.12-14.26.15:587][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2022.09.12-14.26.15:587][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is not supported [2022.09.12-14.26.15:689][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2022.09.12-14.26.15:694][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2022.09.12-14.26.15:701][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2022.09.12-14.26.15:717][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2022.09.12-14.26.15:717][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2022.09.12-14.26.15:932][ 0]LogD3D12RHI: GPU DeviceId: 0x1c04 (for the marketing name, search the web for "GPU Device Id") [2022.09.12-14.26.15:932][ 0]LogWindows: Attached monitors: [2022.09.12-14.26.15:932][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] [2022.09.12-14.26.15:932][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) -> (3840, 1040), device: '\\.\DISPLAY2' [2022.09.12-14.26.15:932][ 0]LogWindows: Found 2 attached monitors. [2022.09.12-14.26.15:932][ 0]LogWindows: EnumDisplayDevices: [2022.09.12-14.26.15:932][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 5GB' (P:1 D:1), name: '\\.\DISPLAY1' [2022.09.12-14.26.15:932][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 5GB' (P:0 D:1), name: '\\.\DISPLAY2' [2022.09.12-14.26.15:933][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 5GB' (P:0 D:0), name: '\\.\DISPLAY3' [2022.09.12-14.26.15:933][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 5GB' (P:0 D:0), name: '\\.\DISPLAY4' [2022.09.12-14.26.15:934][ 0]LogWindows: DebugString: FoundDriverCount:4 [2022.09.12-14.26.15:934][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce GTX 1060 5GB [2022.09.12-14.26.15:934][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2022.09.12-14.26.15:934][ 0]LogD3D12RHI: Driver Date: 7-21-2022 [2022.09.12-14.26.15:935][ 0]LogRHI: Texture pool is 2693 MB (70% of 3847 MB) [2022.09.12-14.26.15:935][ 0]LogD3D12RHI: Async texture creation enabled [2022.09.12-14.26.15:935][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2022.09.12-14.26.16:202][ 0]LogRHI: GeForceNow SDK initialized: 0 [2022.09.12-14.26.16:318][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/Pinball/Pinball.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/Pinball/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/Pinball/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/Pinball/Pinball.uproject" -platform=all' [2022.09.12-14.26.16:318][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/Pinball/Pinball.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/Pinball/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/Pinball/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/Pinball/Pinball.uproject" -platform=all" ] [2022.09.12-14.26.17:448][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll [2022.09.12-14.26.17:586][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 [2022.09.12-14.26.17:586][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.09.12-14.26.17:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.09.12-14.26.17:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2022.09.12-14.26.17:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2022.09.12-14.26.17:972][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.09.12-14.26.17:972][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.09.12-14.26.17:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.09.12-14.26.17:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.09.12-14.26.17:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.09.12-14.26.17:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.09.12-14.26.18:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2022.09.12-14.26.18:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2022.09.12-14.26.18:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2022.09.12-14.26.18:032][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.09.12-14.26.18:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.09.12-14.26.18:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.09.12-14.26.18:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.09.12-14.26.18:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.09.12-14.26.18:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.09.12-14.26.18:085][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2022.09.12-14.26.18:320][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.09.12-14.26.18:346][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2022.09.12-14.26.18:347][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2022.09.12-14.26.18:347][ 0]LogTargetPlatformManager: ADPCM [2022.09.12-14.26.18:347][ 0]LogTargetPlatformManager: PCM [2022.09.12-14.26.18:374][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2022.09.12-14.26.18:374][ 0]LogTargetPlatformManager: BINKA [2022.09.12-14.26.18:374][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2022.09.12-14.26.18:374][ 0]LogTargetPlatformManager: OGG [2022.09.12-14.26.18:374][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2022.09.12-14.26.18:374][ 0]LogTargetPlatformManager: OPUS [2022.09.12-14.26.20:024][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: SF_METAL [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: SF_METAL_MRT [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: PCD3D_SM6 [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: PCD3D_SM5 [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: PCD3D_ES31 [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2022.09.12-14.26.20:116][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2022.09.12-14.26.20:285][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2022.09.12-14.26.20:285][ 0]LogTargetPlatformManager: VVM_1_0 [2022.09.12-14.26.20:285][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2022.09.12-14.26.20:285][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2022.09.12-14.26.20:285][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2022.09.12-14.26.20:285][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2022.09.12-14.26.20:285][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2022.09.12-14.26.20:295][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.09.12-14.26.20:326][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/Pinball/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.09.12-14.26.20:348][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.09.12-14.26.20:348][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/Pinball/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.09.12-14.26.20:359][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.09.12-14.26.20:407][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/Pinball/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.09.12-14.26.20:407][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2022.09.12-14.26.20:407][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/Pinball/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.09.12-14.26.20:407][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2022.09.12-14.26.20:532][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) [2022.09.12-14.26.20:532][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.09.12-14.26.20:532][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2022.09.12-14.26.20:552][ 0]LogDerivedDataCache: Speed tests for C:/Users/Administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds [2022.09.12-14.26.20:552][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.39ms. RandomReadSpeed=107.32MBs, RandomWriteSpeed=149.79MBs. Assigned SpeedClass 'Local' [2022.09.12-14.26.20:566][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.09.12-14.26.20:566][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.09.12-14.26.20:566][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2022.09.12-14.26.20:571][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None [2022.09.12-14.26.20:571][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled [2022.09.12-14.26.20:676][ 0]LogShaderCompilers: Guid format shader working directory is 28 characters bigger than the processId version (E:/Unreal Projects/Pinball/Intermediate/Shaders/WorkingDirectory/1808/). [2022.09.12-14.26.20:676][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Administrator/AppData/Local/Temp/UnrealShaderWorkingDir/E64D7A734F5402045CCF62AA6C47D84A/'. [2022.09.12-14.26.20:747][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.09.12-14.26.20:747][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 3 workers. [2022.09.12-14.26.25:759][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2022.09.12-14.26.25:759][ 0]LogSlate: Using FreeType 2.10.0 [2022.09.12-14.26.25:834][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.09.12-14.26.26:619][ 0]LogAssetRegistry: FAssetRegistry took 0.0135 seconds to start up [2022.09.12-14.26.26:693][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2022.09.12-14.26.29:589][ 0]LogSerialization: UsePackageTrailer: 'false' [2022.09.12-14.26.29:636][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2022.09.12-14.26.29:899][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.09.12-14.26.29:899][ 0]LogDeviceProfileManager: Active device profile: [000008DC5B3C24C0][000008DC5B3A0000 50] WindowsEditor [2022.09.12-14.26.29:899][ 0]LogDeviceProfileManager: Profiles: [000008DC5B3C1F80][000008DC5B3A5000 50] Windows, [000008DC5B3C24C0][000008DC5B3A0000 50] WindowsEditor, [000008DC5B3C0000][000008DC5B3A2800 50] WindowsServer, [000008DC5B3C1880][000008DC52DB5000 50] WindowsClient, [000008DC5B3C08C0][000008DC5B3AC800 50] IOS, [000008DC5B3C2840][000008DC52DB7800 50] iPadAir2, [000008DC5B3C4EC0][000008DC5B3D5000 50] IPadPro, [000008DC5B3C5240][000008DC5B3D0000 50] iPadAir3, [000008DC5B3C1C00][000008DC5B3D2800 50] iPadAir4, [000008DC5B3C3D40][000008DC5B3A7800 50] iPadMini4, [000008DC5B3C4600][000008DC5B3D7800 50] iPadMini5, [000008DC5B3C0700][000008DC52D5A000 50] iPadMini6, [000008DC5B3C7E00][000008DC5B3F5000 50] iPhone6S, [000008DC5B3C8180][000008DC5B3F7800 50] iPhone7, [000008DC5B3C8500][000008DC5B3FA000 50] iPodTouch7, [000008DC5B3C0540][000008DC5B3DA000 50] iPhone6SPlus, [000008DC5B3C4B40][000008DC5B3FC800 50] iPhone7Plus, [000008DC5B3C6AC0][000008DC5B3AA000 50] iPhoneSE, [000008DC5B3C71C0][000008DC52DB2800 50] iPhone8, [000008DC5B3C0380][000008DC5B3F2800 50] iPhone8Plus, [000008DC5B3C1A40][000008DC5B402800 50] iPhoneX, [000008DC5B3C7000][000008DC5B400000 50] iPhoneXS, [000008DC5B3C6900][000008DC5B40A000 50] iPhoneXSMax, [000008DC5B3C0E00][000008DC5B3F0000 50] iPhoneXR, [000008DC5B3C32C0][000008DC5B3DC800 50] iPhone11, [000008DC5B3C63C0][000008DC5B407800 50] iPhone11Pro, [000008DC5B3C4D00][000008DC5B422800 50] iPhone11ProMax, [000008DC5B3C2A00][000008DC5B420000 50] iPhoneSE2, [000008DC5B3C1DC0][000008DC5B42A000 50] iPhone12Mini, [000008DC5B3C5E80][000008DC5B405000 50] iPhone12, [000008DC5B3C4980][000008DC5B425000 50] iPhone12Pro, [000008DC5B3C01C0][000008DC5B427800 50] iPhone12ProMax, [000008DC5B3C3F00][000008DC5B432800 50] iPhone13Mini, [000008DC5B3C39C0][000008DC5B430000 50] iPhone13, [000008DC5B3C6580][000008DC5B43A000 50] iPhone13Pro, [000008DC5B3C5CC0][000008DC5B42C800 50] iPhone13ProMax, [000008DC5B3C1500][000008DC3F27C800 50] iPadPro105, [000008DC5B3C7A80][000008DC5B437800 50] iPadPro129, [000008DC5B3C8340][000008DC5B442800 50] iPadPro97, [000008DC5B3C8C00][000008DC5B440000 50] iPadPro2_129, [000008DC5B3C8880][000008DC5B44A000 50] iPad5, [000008DC5B3C47C0][000008DC5B435000 50] iPad6, [000008DC5B3C7380][000008DC5B445000 50] iPad7, [000008DC5B3C0FC0][000008DC5B447800 50] iPad8, [000008DC5B3C6200][000008DC5B452800 50] iPad9, [000008DC5B3C1180][000008DC5B450000 50] iPadPro11, [000008DC5B3C6C80][000008DC5B45A000 50] iPadPro2_11, [000008DC5B3C5780][000008DC5B44C800 50] iPadPro3_11, [000008DC5B3C7540][000008DC5B40C800 50] iPadPro3_129, [000008DC5B3C86C0][000008DC5B457800 50] iPadPro4_129, [000008DC5B3C4440][000008DC5B462800 50] iPadPro5_129, [000008DC5B3C1340][000008DC5B460000 50] AppleTV, [000008DC5B3C3480][000008DC5B46A000 50] AppleTV4K, [000008DC5B3C6040][000008DC5B455000 50] TVOS, [000008DC5B3CA2C0][000008DC5B485000 50] Mac, [000008DC5B3CA640][000008DC5B480000 50] MacEditor, [000008DC5B3C2D80][000008DC5B482800 50] MacClient, [000008DC5B3CA480][000008DC5B465000 50] MacServer, [000008DC5B3CA100][000008DC5B487800 50] Linux, [000008DC5B3C94C0][000008DC5B48C800 50] LinuxEditor, [000008DC5B3C6E40][000008DC5B48A000 50] LinuxArm64Editor, [000008DC5B3CA800][000008DC5B46C800 50] LinuxArm64, [000008DC5B3C9300][000008DC5B492800 50] LinuxClient, [000008DC5B3C6740][000008DC5B490000 50] LinuxArm64Client, [000008DC5B3CAB80][000008DC5B49A000 50] LinuxServer, [000008DC5B3C78C0][000008DC5B467800 50] LinuxArm64Server, [000008DC5B3C3B80][000008DC5B43C800 50] Android, [000008DC5B3C7FC0][000008DC5B497800 50] Android_Preview_OpenGL, [000008DC5B3C2680][000008DC5B4A2800 50] Android_Preview_Vulkan, [000008DC5B3C5080][000008DC5B4A0000 50] Android_Low, [000008DC5B3C40C0][000008DC5B4AA000 50] Android_Mid, [000008DC5B3C0C40][000008DC5B495000 50] Android_High, [000008DC5B3C9A00][000008DC5B4A5000 50] Android_Default, [000008DC5B3C7700][000008DC5B4A7800 50] Android_Adreno4xx, [000008DC5B3C7C40][000008DC5B4B2800 50] Android_Adreno5xx_Low, [000008DC5B3C9BC0][000008DC5B4B0000 50] Android_Adreno5xx, [000008DC5B3C9140][000008DC5B4BA000 50] Android_Adreno6xx, [000008DC5B3C9F40][000008DC5B4AC800 50] Android_Adreno6xx_Vulkan, [000008DC5B3C2F40][000008DC5B45C800 50] Android_Adreno7xx, [000008DC5B3C3640][000008DC5B4B7800 50] Android_Adreno7xx_Vulkan, [000008DC5B3CB440][000008DC5B4C2800 50] Android_Mali_T6xx, [000008DC5B3C3800][000008DC5B4C0000 50] Android_Mali_T7xx, [000008DC5B3C4280][000008DC5B4CA000 50] Android_Mali_T8xx, [000008DC5B3C2BC0][000008DC5B4B5000 50] Android_Mali_G71, [000008DC5B3CB600][000008DC5B4C5000 50] Android_Mali_G72, [000008DC5B3C2300][000008DC5B4C7800 50] Android_Mali_G72_Vulkan, [000008DC5B3CB980][000008DC5B4D2800 50] Android_Mali_G76, [000008DC5B3C55C0][000008DC5B4D0000 50] Android_Mali_G76_Vulkan, [000008DC5B3CA9C0][000008DC5B4DA000 50] Android_Mali_G77, [000008DC5B3CC400][000008DC5B4CC800 50] Android_Mali_G77_Vulkan, [000008DC5B3C9D80][000008DC5B49C800 50] Android_Mali_G78, [000008DC5B3C16C0][000008DC5B4D7800 50] Android_Mali_G78_Vulkan, [000008DC5B3C9840][000008DC5B4E2800 50] Android_Mali_G710, [000008DC5B3CC5C0][000008DC5B4E0000 50] Android_Mali_G710_Vulkan, [000008DC5B3C5400][000008DC5B4EA000 50] Android_Xclipse_920, [000008DC5B3CC940][000008DC5B4D5000 50] Android_Xclipse_920_Vulkan, [000008DC5B3CBB40][000008DC5B4E5000 50] Android_Vulkan_SM5, [000008DC5B3CBD00][000008DC5B4E7800 50] Android_PowerVR_G6xxx, [000008DC5B3CD3C0][000008DC5B4F2800 50] Android_PowerVR_GT7xxx, [000008DC5B3CB7C0][000008DC5B4F0000 50] Android_PowerVR_GE8xxx, [000008DC5B3C5B00][000008DC5B4FA000 50] Android_PowerVR_GM9xxx, [000008DC5B3C3100][000008DC5B4EC800 50] Android_PowerVR_GM9xxx_Vulkan, [000008DC5B3CD580][000008DC5B4BC800 50] Android_TegraK1, [000008DC5B3CC080][000008DC5B4F7800 50] Android_Unknown_Vulkan, [000008DC5B3CD900][000008DC5B502800 50] Oculus_Quest, [000008DC5B3CB280][000008DC5B500000 50] Oculus_Quest2, [000008DC5B3CE380][000008DC5B50A000 50] HoloLens, [2022.09.12-14.26.29:900][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2022.09.12-14.26.30:502][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2022.09.12-14.26.30:597][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2022.09.12-14.26.30:598][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2022.09.12-14.26.30:598][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.09.12-14.26.30:598][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.09.12-14.26.30:598][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.09.12-14.26.31:864][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.09.12-14.26.31:865][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.09.12-14.26.31:865][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.09.12-14.26.31:865][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.09.12-14.26.31:865][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.09.12-14.26.32:339][ 0]LogNetVersion: Pinball 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 3051661985) [2022.09.12-14.26.34:156][ 0]LogSlate: Border [2022.09.12-14.26.34:156][ 0]LogSlate: BreadcrumbButton [2022.09.12-14.26.34:156][ 0]LogSlate: Default [2022.09.12-14.26.34:156][ 0]LogSlate: Icons.Save [2022.09.12-14.26.34:156][ 0]LogSlate: Icons.Toolbar.Settings [2022.09.12-14.26.34:156][ 0]LogSlate: ListView [2022.09.12-14.26.34:156][ 0]LogSlate: SoftwareCursor_CardinalCross [2022.09.12-14.26.34:156][ 0]LogSlate: SoftwareCursor_Grab [2022.09.12-14.26.34:156][ 0]LogSlate: TableView.DarkRow [2022.09.12-14.26.34:156][ 0]LogSlate: TableView.Row [2022.09.12-14.26.34:156][ 0]LogSlate: TreeView [2022.09.12-14.26.41:844][ 0]SourceControl: 源码管理已禁用 [2022.09.12-14.26.42:434][ 0]SourceControl: 源码管理已禁用 [2022.09.12-14.26.42:434][ 0]SourceControl: 源码管理已禁用 [2022.09.12-14.26.43:307][ 0]LogUObjectArray: 20557 objects as part of root set at end of initial load. [2022.09.12-14.26.43:315][ 0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool. [2022.09.12-14.26.43:315][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.09.12-14.26.47:370][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: BDB1F8E14BF8B0F16EE3C395563A273A | Instance: F713616C45926719E23D109770E9F5B7 (PV-6-1808). [2022.09.12-14.26.48:162][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.09.12-14.26.48:281][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.09.12-14.26.48:401][ 0]LogPython: Using Python 3.9.7 [2022.09.12-14.26.52:619][ 0]SourceControl: 源码管理已禁用 [2022.09.12-14.26.52:887][ 0]SourceControl: 源码管理已禁用 [2022.09.12-14.26.52:904][ 0]SourceControl: 源码管理已禁用 [2022.09.12-14.26.52:929][ 0]LogUProjectInfo: Found projects: [2022.09.12-14.26.53:639][ 0]LogOpenImageDenoise: OIDN starting up [2022.09.12-14.26.53:840][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.09.12-14.26.53:909][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.09.12-14.26.53:909][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.09.12-14.26.54:572][ 0]LogCollectionManager: Loaded 0 collections in 0.001457 seconds [2022.09.12-14.26.55:113][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/Pinball/Saved/Collections/' took 0.00s [2022.09.12-14.26.55:113][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/Pinball/Content/Developers/Administrator/Collections/' took 0.00s [2022.09.12-14.26.55:113][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/Pinball/Content/Collections/' took 0.01s [2022.09.12-14.26.56:552][ 0]LogEngine: Initializing Engine... [2022.09.12-14.26.56:773][ 0]LogStylusInput: Initializing StylusInput subsystem. [2022.09.12-14.26.56:796][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s [2022.09.12-14.26.58:426][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.09.12-14.26.58:443][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.09.12-14.26.58:715][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.09.12-14.26.58:986][ 0]LogAIModule: Creating AISystem for world Untitled [2022.09.12-14.26.59:041][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.09.12-14.26.59:167][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.09.12-14.26.59:191][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.09.12-14.26.59:191][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2022.09.12-14.26.59:215][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.09.12-14.26.59:215][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.09.12-14.26.59:229][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.09.12-14.26.59:229][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.09.12-14.26.59:229][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.09.12-14.26.59:229][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.09.12-14.26.59:229][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.09.12-14.26.59:229][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2022.09.12-14.26.59:229][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.09.12-14.26.59:229][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.09.12-14.26.59:231][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.09.12-14.26.59:231][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.09.12-14.26.59:231][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.09.12-14.26.59:281][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.09.12-14.26.59:405][ 0]LogAudioMixer: Display: Using Audio Hardware Device AN-238W03K (2- NVIDIA High Definition Audio) [2022.09.12-14.26.59:429][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.09.12-14.26.59:456][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.09.12-14.26.59:456][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.09.12-14.26.59:458][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2022.09.12-14.26.59:470][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2022.09.12-14.26.59:471][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2022.09.12-14.26.59:471][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2022.09.12-14.26.59:471][ 0]LogInit: FAudioDevice initialized. [2022.09.12-14.26.59:471][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.09.12-14.26.59:472][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.09.12-14.26.59:472][ 0]LogInit: Texture streaming: Enabled [2022.09.12-14.26.59:646][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 [2022.09.12-14.26.59:669][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.09.12-14.26.59:759][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2022.09.12-14.26.59:781][ 0]LogLiveCoding: Display: Starting LiveCoding [2022.09.12-14.26.59:781][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2022.09.12-14.27.10:446][ 0]LogLiveCoding: Display: First instance in process group "UE_Pinball_0x3c7125cf", spawning console [2022.09.12-14.27.10:446][ 0]LogLiveCoding: Display: Waiting for server [2022.09.12-14.27.10:446][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2022.09.12-14.27.10:484][ 0]LogInit: Transaction tracking system initialized [2022.09.12-14.27.10:992][ 0]BlueprintLog: New page: 编辑器加载 [2022.09.12-14.27.12:116][ 0]LocalizationService: 本地化服务已禁用 [2022.09.12-14.27.12:435][ 0]TimingProfiler: Initialize [2022.09.12-14.27.12:435][ 0]TimingProfiler: OnSessionChanged [2022.09.12-14.27.12:435][ 0]LoadingProfiler: Initialize [2022.09.12-14.27.12:436][ 0]LoadingProfiler: OnSessionChanged [2022.09.12-14.27.12:455][ 0]NetworkingProfiler: Initialize [2022.09.12-14.27.12:488][ 0]NetworkingProfiler: OnSessionChanged [2022.09.12-14.27.12:488][ 0]MemoryProfiler: Initialize [2022.09.12-14.27.12:488][ 0]MemoryProfiler: OnSessionChanged [2022.09.12-14.27.16:940][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/Pinball/Content/' took 0.01s [2022.09.12-14.27.16:940][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2022.09.12-14.27.17:300][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.09.12-14.27.17:440][ 0]SourceControl: 源码管理已禁用 [2022.09.12-14.27.17:452][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 99.852 [2022.09.12-14.27.17:483][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/Pinball/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.09.12-14.27.17:516][ 0]LightingResults: New page: 光照构建 [2022.09.12-14.27.17:577][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.09.12-14.27.17:732][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.09.12-14.27.17:732][ 0]MapCheck: New page: 地图检测 [2022.09.12-14.27.17:732][ 0]LightingResults: New page: 光照构建 [2022.09.12-14.27.18:009][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.09.12-14.27.18:125][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms [2022.09.12-14.27.19:574][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'FirstPersonMap'. [2022.09.12-14.27.19:637][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.09.12-14.27.19:639][ 0]LogAIModule: Creating AISystem for world FirstPersonMap [2022.09.12-14.27.19:786][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2022.09.12-14.27.19:786][ 0]LogWorldPartition: UWorldPartition::Initialize(IsEditor=1, IsGame=0, IsCooking=0) [2022.09.12-14.27.21:596][ 0]LogWorldPartition: Display: WorldPartition initialize took 1.81 sec [2022.09.12-14.27.22:064][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.09.12-14.27.22:130][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms [2022.09.12-14.27.22:189][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2022.09.12-14.27.22:190][ 0]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.969毫秒。 [2022.09.12-14.27.22:192][ 0]LogFileHelpers: Loading map 'FirstPersonMap' took 4.722 [2022.09.12-14.27.22:985][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 105.386 [2022.09.12-14.27.22:986][ 0]LogShaderCompilers: Display: ================================================ [2022.09.12-14.27.22:986][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.09.12-14.27.22:986][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2022.09.12-14.27.22:991][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2022.09.12-14.27.22:991][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% [2022.09.12-14.27.22:991][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2022.09.12-14.27.22:991][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2022.09.12-14.27.22:991][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2022.09.12-14.27.22:991][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2022.09.12-14.27.22:991][ 0]LogShaderCompilers: Display: ================================================ [2022.09.12-14.27.23:390][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2022.09.12-14.27.23:587][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.09.12-14.27.23:619][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.09.12-14.27.23:627][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.09.12-14.27.23:631][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.09.12-14.27.24:055][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2022.09.12-14.27.24:055][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:064][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2022.09.12-14.27.24:064][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:067][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2022.09.12-14.27.24:067][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:078][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2022.09.12-14.27.24:079][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:097][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2022.09.12-14.27.24:097][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:099][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2022.09.12-14.27.24:099][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:101][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2022.09.12-14.27.24:101][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:111][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2022.09.12-14.27.24:111][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:113][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2022.09.12-14.27.24:113][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:114][ 0]LogPakFile: Display: Mounted Pak file 'F:/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2022.09.12-14.27.24:114][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.09.12-14.27.24:127][ 0]LogFeaturePack: Error: Error in Feature pack F:/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 [2022.09.12-14.27.25:659][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2022.09.12-14.27.26:047][ 0]LogUObjectGlobals: Warning: 寻找对象“Class 无.Physics”失败 [2022.09.12-14.27.27:457][ 0]LogSlate: Took 0.015956 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2022.09.12-14.27.27:519][ 0]LogSlate: Took 0.052595 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) [2022.09.12-14.27.27:523][ 0]LogSlate: Took 0.002551 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2022.09.12-14.27.27:562][ 0]LogSlate: Took 0.016206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2022.09.12-14.27.27:583][ 0]LogSlate: Took 0.009285 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2022.09.12-14.27.27:589][ 0]LogSlate: Took 0.005022 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2022.09.12-14.27.27:717][ 0]LogViewport: Scene viewport resized to 1206x585, mode Windowed. [2022.09.12-14.27.28:143][ 0]LogSlate: Took 0.021834 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2022.09.12-14.27.29:287][ 0]LogStall: Startup... [2022.09.12-14.27.29:288][ 0]LogStall: Startup complete. [2022.09.12-14.27.29:344][ 0]LogLoad: (Engine Initialization) Total time: 111.75 seconds [2022.09.12-14.27.29:344][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2022.09.12-14.27.29:556][ 0]LogAssetRegistry: Asset discovery search completed in 62.9356 seconds [2022.09.12-14.27.29:623][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) [2022.09.12-14.27.29:651][ 0]LogContentStreaming: Texture pool size now 1000 MB [2022.09.12-14.27.34:634][ 20]LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/Game/CuteSpace/BluePrints/BP_Rifle.BP_Rifle) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths. [2022.09.12-14.27.34:652][ 20]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/CuteSpace/BluePrints/BP_Rifle.BP_Rifle [2022.09.12-14.27.34:674][ 20]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000