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- export default class RoleDress {
- static colors = [
- {"legbig-y":2,"legsmall-b":1,"body-y":3,"hang-b":1},//red
- {"legbig-y":1,"legsmall-b":3,"body-y":1,"hang-b":3},//green
- {"legbig-y":0,"legsmall-b":2,"body-y":0,"hang-b":2},//yellow
- {"legbig-y":3,"legsmall-b":0 ,"body-y":2,"hang-b":0}//black
- ];
- static changeColor(armature:dragonBones.Armature, colorIndex:number){
- let roleColorInfo = this.colors[colorIndex];
- for(let slotName in roleColorInfo){
- armature.getSlot(slotName).displayIndex = roleColorInfo[slotName];
- }
- }
- }
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