ChangeFavorableImpressionLabelValue.js 500 B

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  1. cc.Class({
  2. extends: cc.Component,
  3. properties: {
  4. GameFavorableImpressionInsideMask: {
  5. default: null,
  6. type: cc.Node,
  7. serializable: true,
  8. },
  9. },
  10. setPercentage(percentage)
  11. {
  12. this.node.getComponent(cc.Label).string = percentage;
  13. let HeartProgressBarController = this.GameFavorableImpressionInsideMask.getComponent('HeartProgressBarController');
  14. HeartProgressBarController.setPercentage(percentage);
  15. }
  16. });