cc.Class({ extends: cc.Component, properties: { GameFavorableImpressionInsideMask: { default: null, type: cc.Node, serializable: true, }, }, setPercentage(percentage) { this.node.getComponent(cc.Label).string = percentage; let HeartProgressBarController = this.GameFavorableImpressionInsideMask.getComponent('HeartProgressBarController'); HeartProgressBarController.setPercentage(percentage); } });