let gameConfig = { roundTime: 60*2, kCalPerTime:0.0004479, damage:10, comeOutAiInLv: [ // {percentage:10,appearDur:1,duration:3,num:1}, // {percentage:30,appearDur:1,duration:1,num:1}, // {percentage:50,appearDur:0.5,duration:3,num:1}, // {percentage:70,appearDur:3,duration:3,num:2}, // {percentage:90,appearDur:6,duration:3,num:3}, {percentage:10,appearDur:2,duration:3,num:1}, {percentage:30,appearDur:1,duration:1,num:1}, {percentage:50,appearDur:0.5,duration:3,num:1}, {percentage:70,appearDur:0.5,duration:1,num:1}, {percentage:90,appearDur:0.5,duration:0.5,num:1}, ] }; module.exports = gameConfig;