let gameConfig = {
    roundTime: 60*2,
    kCalPerTime:0.0004479,
    damage:10,
    comeOutAiInLv:
    [
        // {percentage:10,appearDur:1,duration:3,num:1},
        // {percentage:30,appearDur:1,duration:1,num:1},
        // {percentage:50,appearDur:0.5,duration:3,num:1},
        // {percentage:70,appearDur:3,duration:3,num:2},
        // {percentage:90,appearDur:6,duration:3,num:3},
        {percentage:10,appearDur:2,duration:3,num:1},
        {percentage:30,appearDur:1,duration:1,num:1},
        {percentage:50,appearDur:0.5,duration:3,num:1},
        {percentage:70,appearDur:0.5,duration:1,num:1},
        {percentage:90,appearDur:0.5,duration:0.5,num:1},
    ]
};
module.exports = gameConfig;