var playerConfig = require("./PlayerConfig.js"); cc.Class({ extends: require("BasePlayerStates"), properties: { }, init() { this._super(); this.endLineStopPoint = 20+(70/2); //handrailEndX extend length this.handrailExtlen = 250; this.Combo = 0; this.runningCountArr = []; this.jumpTimes = 0; this.runTimes = 0; } });