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- var gameConfig = require("./GameConfig.js");
- cc.Class({
- extends: cc.Component,
- properties: {
- },
- onLoad () {
- this.init();
- },
- init()
- {
- this.gameMode = this.node.parent.getComponent('GameMode');
- this.gameTime = 0;
- this.currentHandrailIndex = 0;
- this.currentHandrailIndexInLevel = 0;
- this.currentHandrailPositionLevel = 0;
- this.lastHandrailPosition = 0;
- this.drawedhandrailArr = [];
- this.handrailGCArr = [];
-
- //startLinePositionX
- this.startLinePX = this.gameMode.starting.x;
- //arrivedEndPlayerArray
- this.arrEndPArr = [];
- //Mgobe
- // this.playerId = '';
- }
- });
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