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- // Learn cc.Class:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
- // Learn Attribute:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
- // Learn life-cycle callbacks:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html
- cc.Class({
- extends: cc.Component,
- properties: {
- // ShareTexts:null,
- StarImgs: [cc.SpriteFrame],
- },
- // LIFE-CYCLE CALLBACKS:
- // onLoad () {},
- start() {
- this.ShareTexts=[
- //月球0
- "送ta上去月球表面流浪",
- //火星1
- "你我之间差一百个泰森",
- //木星2
- "想要赢我就用拳头表示",
- //土星3
- "速度会让拳头变得更强",
- //天王星4
- "这不是回合制游戏懂吗",
- //海王星5
- "拳力的游戏里从未怕过",
- //黑洞6
- "力量是这场游戏的真理",
- //太阳系7
- "我在排行榜中一骑绝尘",
- //银河系8
- "此刻开始这里由我主宰",
- ];
- utils.isMobile(function () {
- Manager.sharelayoutManager = this;
- }.bind(this));
- // console.log("分享页面看见");
- if (soundM.sound!=null) {
- soundM.sound.playClose();
- }
- //流浪值
- let WanderingValue =this.WanderingValue= UtilsPrefabs.getNode("WanderingValue", this.node);
- //相差泰森那个
- let info = this.info = UtilsPrefabs.getNode("info", this.node);
- //飞过星球的图片node1
- let starImgNode = UtilsPrefabs.getNode("starImg", this.node);
- //飞过黑洞
- let heidong =this.heidong = UtilsPrefabs.getNode("heidong", starImgNode);
- //飞过太阳系
- let taiyang =this.taiyang = UtilsPrefabs.getNode("taiyang", starImgNode);
- //飞过银河系
- let yinhexi =this.yinhexi = UtilsPrefabs.getNode("yinhexi", starImgNode);
- //飞过的普通星球
- let FlyPassNormalStarNode =this.FlyPassNormalStarNode = UtilsPrefabs.getNode("NormalStar", starImgNode);
- //普通星球node遮罩
- let NormalStarMask = UtilsPrefabs.getNode("star1", FlyPassNormalStarNode);
- //飞过星球的图片1
- let starImg1 = this.starImg1 = UtilsPrefabs.getNode("starImg1", NormalStarMask);
- //飞过星球的图片2
- let starImg2 = this.starImg2 = UtilsPrefabs.getNode("starImg2", NormalStarMask);
- let powerValue = UtilsPrefabs.getNode("powerValue", this.node);
- //力量值
- let power = this.power = UtilsPrefabs.getNode("power", powerValue);
- let speedValue = UtilsPrefabs.getNode("speedValue", this.node);
- //速度值
- let speedLayout = UtilsPrefabs.getNode("layout", speedValue);
- let speed = this.speed= UtilsPrefabs.getNode("speed", speedLayout);
- //玩家名字
- let playername =this.playername = UtilsPrefabs.getNode("playername", this.node);
- let accuracyValue = UtilsPrefabs.getNode("accuracyValue", this.node);
- //准确度
- let accuracyLayout = UtilsPrefabs.getNode("layout", accuracyValue);
- let accuracy =this.accuracy= UtilsPrefabs.getNode("accuracy", accuracyLayout);
- //分享按钮
- let shareButton = UtilsPrefabs.getNode("shareButton", this.node);
- //分享按钮
- let shareButtonclose = UtilsPrefabs.getNode("shareButtonclose", this.node);
- let tNewNode = UtilsPrefabs.getNode("New Node", this.node);
- let tNewSprite = UtilsPrefabs.getNode("New Sprite", tNewNode);
- let tNewshare_ic = UtilsPrefabs.getNode("share_ic", tNewSprite);
- this.tNewSprite = UtilsPrefabs.getNode("New Sprite", tNewshare_ic);
- UtilsPrefabs.setOn(shareButton, function () {
- utils.isMobile(function () {
- this.captureScreenshot(function () {
- Manager.goShare();
- }.bind(this));
- }.bind(this));
- if (this.ShareButtonClick != null) {
- this.ShareButtonClick();
- }
- }.bind(this));
- UtilsPrefabs.setOn(shareButtonclose, function () {
- this.close();
- }.bind(this));
- //设置分享页面上面的数据
- this.initData();
- },
- close : function(){
- if (soundM.sound!=null) {
- soundM.sound.stop(soundM.sound.Close_ClipID);
- }
- if (this.ShareButtonClickclose != null) {
- this.ShareButtonClickclose();
- }
- },
- setShareButtonClickListeniner: function (ShareButtonClick) {
- this.ShareButtonClick = ShareButtonClick;
- },
- ShareButtonClick: function () {
- },
- setShareButtonClickcloseListeniner: function (ShareButtonClickclose) {
- this.ShareButtonClickclose = ShareButtonClickclose;
- },
- ShareButtonClickclose: function () {
- },
- captureScreenshot(call) {
- function callback() {
- var canvas = document.getElementById("GameCanvas");
- var base64 = canvas.toDataURL("imagea/png");
- cc.director.off(cc.Director.EVENT_AFTER_DRAW);
- // var frame = this.base64ToSpriteFrame(base64, (frame) => {
- // // this.NewsSprite.getComponent(cc.Sprite).spriteFrame = frame;
- // // console.log("走着了吗1",base64);
- // });
- // console.log("走着了吗2");
- if (call!=null) {
- ShareImage.img = base64;
- call();
- }
- }
- cc.director.on(cc.Director.EVENT_AFTER_DRAW, callback.bind(this));
- },
- base64ToSpriteFrame(base64, callback) {
- var img = new Image();
- img.src = base64;
- img.onload = function () {
- var texture = new cc.Texture2D();
- texture.initWithElement(img);
- texture.handleLoadedTexture();
- var newframe = new cc.SpriteFrame(texture);
- if (callback) callback(newframe);
- }
- },
- initData: function () {
- utils.getShareData(function (data) {
- // cc.log(UserInfo.PlayerGameData.currtag,"*****",data);
- this.WanderingValue.getComponent(cc.Label).string =data.power
- this.power.getComponent(cc.Label).string =data.everypowers_average+""
- this.speed.getComponent(cc.Label).string =data.speend_average+""
- this.accuracy.getComponent(cc.Label).string =data.types_average+""
- // this.starImg1.getComponent(cc.Sprite).spriteFrame = this.StarImgs[0];
- // this.starImg2.getComponent(cc.Sprite).spriteFrame = this.StarImgs[0];
- // this.info.getComponent(cc.Label).string = this.ShareTexts[0];
- this.setStarInfoAndImg(UserInfo.PlayerGameData.currtag);
- }.bind(this));
- this.playername.getComponent(cc.Label).string = UserInfo.Player.name
- utils.loadHttpSpriteFrame(UserInfo.Player.head, this.tNewSprite.getComponent(cc.Sprite));
- },
- setStarInfoAndImg: function (currtag) {
- //黑洞
- if (currtag == 6) {
- this.heidong.active = true;
- this.info.getComponent(cc.Label).string = this.ShareTexts[6];
- }
- //太阳系
- else if (currtag == 99) {
- this.taiyang.active = true;
- this.info.getComponent(cc.Label).string = this.ShareTexts[7];
- }
- //银河系
- else if (currtag == 100) {
- this.yinhexi.active = true;
- this.info.getComponent(cc.Label).string = this.ShareTexts[8];
- }
- //普通星球
- else {
- this.FlyPassNormalStarNode.active = true;
- this.starImg1.getComponent(cc.Sprite).spriteFrame = this.StarImgs[currtag];
- this.starImg2.getComponent(cc.Sprite).spriteFrame = this.StarImgs[currtag];
- this.info.getComponent(cc.Label).string = this.ShareTexts[currtag];
- }
- },
- // update (dt) {},
- });
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