cc.Class({ extends: cc.Component, properties: { //角色状态 RightJayShow: false, //出右拳 LeftJayShow: false, //出左拳 RightDodge: false, //右躲闪 LeftDodg: false, //左躲闪 Defence: false, //防御 Hurt: false, CriticalStrike: false, //暴击 DoubleHit: false, //连击 BeCriticalStrike: false, //暴击 BeDoubleHit: false, //连击 Statepassivity: false, //被动状态 }, onLoad() { }, start() { }, // update (dt) {}, });