cc.Class({
    extends: cc.Component,
    properties: {
        bSinglePlayMode:false,
    },
    onLoad () {
        this.currentTime = 0;
        this.kCal = 0;
        this.currentRound = 0;
        this.bRest = true;
        this.roundTime = 0;
        this.currentSoundIndex = 0;
        this.currentActionIndex = 0;
        this.bLoop = false;
        this.default=0;
        this.demonstration=1;
        this.countDown=2;
        this.playing=3;

        this.curretState = this.default;

        this.hightLightActionArr = [];

        //面板数据
        this.missCount = 0;
        this.hitCount = 0;
    },
});
