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- # LICENSE HEADER MANAGED BY add-license-header
- #
- # Copyright 2018 Kornia Team
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- #
- """Module to generate synthetic 3d scenes."""
- import math
- from typing import Dict
- import torch
- from kornia.core import rand, stack, where
- from kornia.geometry.conversions import axis_angle_to_rotation_matrix
- from kornia.geometry.linalg import transform_points
- from .projection import projection_from_KRt, random_intrinsics
- def generate_scene(num_views: int, num_points: int) -> Dict[str, torch.Tensor]:
- """Generate 3d scene."""
- # Generate the 3d points
- points3d = rand(1, num_points, 3) # NxMx3
- # Create random camera matrix
- K = random_intrinsics(0.0, 100.0) # 1x3x3
- # Create random rotation per view
- ang = torch.rand(num_views, 1) * math.pi * 2.0
- rvec = torch.rand(num_views, 3)
- rvec = ang * rvec / torch.norm(rvec, dim=1, keepdim=True) # Nx3
- rot_mat = axis_angle_to_rotation_matrix(rvec) # Nx3x3
- # matches with cv2.Rodrigues -> yay !
- # Create random translation per view
- tx = torch.empty(num_views).uniform_(-0.5, 0.5)
- ty = torch.empty(num_views).uniform_(-0.5, 0.5)
- tz = torch.empty(num_views).uniform_(-1.0, 2.0)
- tvec = stack([tx, ty, tz], dim=1)[..., None]
- # Make sure the shape is in front of the camera
- points3d_trans = (rot_mat @ points3d.transpose(-2, -1)) + tvec
- min_dist = torch.min(points3d_trans[:, 2], dim=1)[0]
- tvec[:, 2, 0] = where(min_dist < 0, tz - min_dist + 1.0, tz)
- # compute projection matrices
- P = projection_from_KRt(K, rot_mat, tvec)
- # project points3d and backproject to image plane
- points2d = transform_points(P, points3d.expand(num_views, -1, -1))
- return {"K": K, "R": rot_mat, "t": tvec, "P": P, "points3d": points3d, "points2d": points2d}
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