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- THREE.TrackballControls = function ( object, domElement ) {
- var _this = this;
- var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
- this.object = object;
- this.domElement = ( domElement !== undefined ) ? domElement : document;
- // API
- this.enabled = true;
- this.screen = { left: 0, top: 0, width: 0, height: 0 };
- this.rotateSpeed = 1.0;
- this.zoomSpeed = 1.2;
- this.panSpeed = 0.3;
- this.noRotate = false;
- this.noZoom = false;
- this.noPan = false;
- this.staticMoving = false;
- this.dynamicDampingFactor = 0.2;
- this.minDistance = 0;
- this.maxDistance = Infinity;
- this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
- // internals
- this.target = new THREE.Vector3();
- var EPS = 0.000001;
- var lastPosition = new THREE.Vector3();
- var _state = STATE.NONE,
- _prevState = STATE.NONE,
- _eye = new THREE.Vector3(),
- _movePrev = new THREE.Vector2(),
- _moveCurr = new THREE.Vector2(),
- _lastAxis = new THREE.Vector3(),
- _lastAngle = 0,
- _zoomStart = new THREE.Vector2(),
- _zoomEnd = new THREE.Vector2(),
- _touchZoomDistanceStart = 0,
- _touchZoomDistanceEnd = 0,
- _panStart = new THREE.Vector2(),
- _panEnd = new THREE.Vector2();
- // for reset
- this.target0 = this.target.clone();
- this.position0 = this.object.position.clone();
- this.up0 = this.object.up.clone();
- // events
- var changeEvent = { type: 'change' };
- var startEvent = { type: 'start' };
- var endEvent = { type: 'end' };
- // methods
- this.handleResize = function () {
- if ( this.domElement === document ) {
- this.screen.left = 0;
- this.screen.top = 0;
- this.screen.width = window.innerWidth;
- this.screen.height = window.innerHeight;
- } else {
- var box = this.domElement.getBoundingClientRect();
- // adjustments come from similar code in the jquery offset() function
- var d = this.domElement.ownerDocument.documentElement;
- this.screen.left = box.left + window.pageXOffset - d.clientLeft;
- this.screen.top = box.top + window.pageYOffset - d.clientTop;
- this.screen.width = box.width;
- this.screen.height = box.height;
- }
- };
- this.handleEvent = function ( event ) {
- if ( typeof this[ event.type ] == 'function' ) {
- this[ event.type ]( event );
- }
- };
- var getMouseOnScreen = ( function () {
- var vector = new THREE.Vector2();
- return function getMouseOnScreen( pageX, pageY ) {
- vector.set(
- ( pageX - _this.screen.left ) / _this.screen.width,
- ( pageY - _this.screen.top ) / _this.screen.height
- );
- return vector;
- };
- }() );
- var getMouseOnCircle = ( function () {
- var vector = new THREE.Vector2();
- return function getMouseOnCircle( pageX, pageY ) {
- vector.set(
- ( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
- ( ( _this.screen.height + 2 * ( _this.screen.top - pageY ) ) / _this.screen.width ) // screen.width intentional
- );
- return vector;
- };
- }() );
- this.rotateCamera = ( function() {
- var axis = new THREE.Vector3(),
- quaternion = new THREE.Quaternion(),
- eyeDirection = new THREE.Vector3(),
- objectUpDirection = new THREE.Vector3(),
- objectSidewaysDirection = new THREE.Vector3(),
- moveDirection = new THREE.Vector3(),
- angle;
- return function rotateCamera() {
- moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
- angle = moveDirection.length();
- if ( angle ) {
- _eye.copy( _this.object.position ).sub( _this.target );
- eyeDirection.copy( _eye ).normalize();
- objectUpDirection.copy( _this.object.up ).normalize();
- objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
- objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
- objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
- moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
- axis.crossVectors( moveDirection, _eye ).normalize();
- angle *= _this.rotateSpeed;
- quaternion.setFromAxisAngle( axis, angle );
- _eye.applyQuaternion( quaternion );
- _this.object.up.applyQuaternion( quaternion );
- _lastAxis.copy( axis );
- _lastAngle = angle;
- } else if ( ! _this.staticMoving && _lastAngle ) {
- _lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
- _eye.copy( _this.object.position ).sub( _this.target );
- quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
- _eye.applyQuaternion( quaternion );
- _this.object.up.applyQuaternion( quaternion );
- }
- _movePrev.copy( _moveCurr );
- };
- }() );
- this.zoomCamera = function () {
- var factor;
- if ( _state === STATE.TOUCH_ZOOM_PAN ) {
- factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
- _touchZoomDistanceStart = _touchZoomDistanceEnd;
- _eye.multiplyScalar( factor );
- } else {
- factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
- if ( factor !== 1.0 && factor > 0.0 ) {
- _eye.multiplyScalar( factor );
- if ( _this.staticMoving ) {
- _zoomStart.copy( _zoomEnd );
- } else {
- _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
- }
- }
- }
- };
- this.panCamera = ( function() {
- var mouseChange = new THREE.Vector2(),
- objectUp = new THREE.Vector3(),
- pan = new THREE.Vector3();
- return function panCamera() {
- mouseChange.copy( _panEnd ).sub( _panStart );
- if ( mouseChange.lengthSq() ) {
- mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
- pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
- pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
- _this.object.position.add( pan );
- _this.target.add( pan );
- if ( _this.staticMoving ) {
- _panStart.copy( _panEnd );
- } else {
- _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
- }
- }
- };
- }() );
- this.checkDistances = function () {
- if ( ! _this.noZoom || ! _this.noPan ) {
- if ( _eye.lengthSq() > _this.maxDistance * _this.maxDistance ) {
- _this.object.position.addVectors( _this.target, _eye.setLength( _this.maxDistance ) );
- _zoomStart.copy( _zoomEnd );
- }
- if ( _eye.lengthSq() < _this.minDistance * _this.minDistance ) {
- _this.object.position.addVectors( _this.target, _eye.setLength( _this.minDistance ) );
- _zoomStart.copy( _zoomEnd );
- }
- }
- };
- this.update = function () {
- _eye.subVectors( _this.object.position, _this.target );
- if ( ! _this.noRotate ) {
- _this.rotateCamera();
- }
- if ( ! _this.noZoom ) {
- _this.zoomCamera();
- }
- if ( ! _this.noPan ) {
- _this.panCamera();
- }
- _this.object.position.addVectors( _this.target, _eye );
- _this.checkDistances();
- _this.object.lookAt( _this.target );
- if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
- _this.dispatchEvent( changeEvent );
- lastPosition.copy( _this.object.position );
- }
- };
- this.reset = function () {
- _state = STATE.NONE;
- _prevState = STATE.NONE;
- _this.target.copy( _this.target0 );
- _this.object.position.copy( _this.position0 );
- _this.object.up.copy( _this.up0 );
- _eye.subVectors( _this.object.position, _this.target );
- _this.object.lookAt( _this.target );
- _this.dispatchEvent( changeEvent );
- lastPosition.copy( _this.object.position );
- };
- // listeners
- function keydown( event ) {
- if ( _this.enabled === false ) return;
- window.removeEventListener( 'keydown', keydown );
- _prevState = _state;
- if ( _state !== STATE.NONE ) {
- return;
- } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) {
- _state = STATE.ROTATE;
- } else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && ! _this.noZoom ) {
- _state = STATE.ZOOM;
- } else if ( event.keyCode === _this.keys[ STATE.PAN ] && ! _this.noPan ) {
- _state = STATE.PAN;
- }
- }
- function keyup( event ) {
- if ( _this.enabled === false ) return;
- _state = _prevState;
- window.addEventListener( 'keydown', keydown, false );
- }
- function mousedown( event ) {
- if ( _this.enabled === false ) return;
- event.preventDefault();
- event.stopPropagation();
- if ( _state === STATE.NONE ) {
- _state = event.button;
- }
- if ( _state === STATE.ROTATE && ! _this.noRotate ) {
- _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
- _movePrev.copy( _moveCurr );
- } else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
- _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
- _zoomEnd.copy( _zoomStart );
- } else if ( _state === STATE.PAN && ! _this.noPan ) {
- _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
- _panEnd.copy( _panStart );
- }
- document.addEventListener( 'mousemove', mousemove, false );
- document.addEventListener( 'mouseup', mouseup, false );
- _this.dispatchEvent( startEvent );
- }
- function mousemove( event ) {
- if ( _this.enabled === false ) return;
- event.preventDefault();
- event.stopPropagation();
- if ( _state === STATE.ROTATE && ! _this.noRotate ) {
- _movePrev.copy( _moveCurr );
- _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
- } else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
- _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
- } else if ( _state === STATE.PAN && ! _this.noPan ) {
- _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
- }
- }
- function mouseup( event ) {
- if ( _this.enabled === false ) return;
- event.preventDefault();
- event.stopPropagation();
- _state = STATE.NONE;
- document.removeEventListener( 'mousemove', mousemove );
- document.removeEventListener( 'mouseup', mouseup );
- _this.dispatchEvent( endEvent );
- }
- function mousewheel( event ) {
- if ( _this.enabled === false ) return;
- event.preventDefault();
- event.stopPropagation();
- var delta = 0;
- if ( event.wheelDelta ) {
- // WebKit / Opera / Explorer 9
- delta = event.wheelDelta / 40;
- } else if ( event.detail ) {
- // Firefox
- delta = - event.detail / 3;
- }
- _zoomStart.y += delta * 0.01;
- _this.dispatchEvent( startEvent );
- _this.dispatchEvent( endEvent );
- }
- function touchstart( event ) {
- if ( _this.enabled === false ) return;
- switch ( event.touches.length ) {
- case 1:
- _state = STATE.TOUCH_ROTATE;
- _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
- _movePrev.copy( _moveCurr );
- break;
- default: // 2 or more
- _state = STATE.TOUCH_ZOOM_PAN;
- var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
- var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
- _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
- var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
- var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
- _panStart.copy( getMouseOnScreen( x, y ) );
- _panEnd.copy( _panStart );
- break;
- }
- _this.dispatchEvent( startEvent );
- }
- function touchmove( event ) {
- if ( _this.enabled === false ) return;
- event.preventDefault();
- event.stopPropagation();
- switch ( event.touches.length ) {
- case 1:
- _movePrev.copy( _moveCurr );
- _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
- break;
- default: // 2 or more
- var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
- var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
- _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
- var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
- var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
- _panEnd.copy( getMouseOnScreen( x, y ) );
- break;
- }
- }
- function touchend( event ) {
- if ( _this.enabled === false ) return;
- switch ( event.touches.length ) {
- case 0:
- _state = STATE.NONE;
- break;
- case 1:
- _state = STATE.TOUCH_ROTATE;
- _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
- _movePrev.copy( _moveCurr );
- break;
- }
- _this.dispatchEvent( endEvent );
- }
- function contextmenu( event ) {
- event.preventDefault();
- }
- this.dispose = function() {
- this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
- this.domElement.removeEventListener( 'mousedown', mousedown, false );
- this.domElement.removeEventListener( 'mousewheel', mousewheel, false );
- this.domElement.removeEventListener( 'MozMousePixelScroll', mousewheel, false ); // firefox
- this.domElement.removeEventListener( 'touchstart', touchstart, false );
- this.domElement.removeEventListener( 'touchend', touchend, false );
- this.domElement.removeEventListener( 'touchmove', touchmove, false );
- document.removeEventListener( 'mousemove', mousemove, false );
- document.removeEventListener( 'mouseup', mouseup, false );
- window.removeEventListener( 'keydown', keydown, false );
- window.removeEventListener( 'keyup', keyup, false );
- };
- this.domElement.addEventListener( 'contextmenu', contextmenu, false );
- this.domElement.addEventListener( 'mousedown', mousedown, false );
- this.domElement.addEventListener( 'mousewheel', mousewheel, false );
- this.domElement.addEventListener( 'MozMousePixelScroll', mousewheel, false ); // firefox
- this.domElement.addEventListener( 'touchstart', touchstart, false );
- this.domElement.addEventListener( 'touchend', touchend, false );
- this.domElement.addEventListener( 'touchmove', touchmove, false );
- window.addEventListener( 'keydown', keydown, false );
- window.addEventListener( 'keyup', keyup, false );
- this.handleResize();
- // force an update at start
- this.update();
- };
- THREE.TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
- THREE.TrackballControls.prototype.constructor = THREE.TrackballControls;
- var t=0,z=0,scanPulse=false,destroyPulse=false;
- var howMuch=0,times=0,val=0;
- setScene();
- animate();
- /** FUNCTIONS **/
- //galaxy generator
- function newGalaxy (_n, _axis1, _axis2, _armsAngle, _bulbSize, _ellipticity){
-
- //NOTE : this function misses a better implementation of galactic bulbs.
- //It's not visible with additive blending but the bulb does not have a correct shape yet.
- //(haven't yet found a function that provides the correct z-profile of the 'ellipticity' degree of the different Hubble galaxies'types)
- //see 'ellipticity'
-
- //number of particles.
- var n=(typeof _n === 'undefined')?10000:_n;
-
- //to get 'arms', the main galaxy shape has to be an ellipse, i.e. axis1/axis2 must raise over a certain %
- //otherwise, because of the 'ellipticity' z-profile problem, you get a potatoe
- var axis1=(typeof _axis1 === 'undefined')?(60+Math.random()*20):_axis1;
- var axis2=(typeof _axis2 === 'undefined')?(axis1+20+Math.random()*40):_axis2;
- //make sure axis1 is the biggest (excentricity equation fails if they are inverted), and allow the coder no to care about axis order
- var maja,mina;
- axis1>axis2?(maja=axis1,mina=axis2):
- axis1==axis2?(maja=axis1+1,mina=axis2):(maja=axis2,mina=axis1);
- //radians from the center to the end of each arm, proposed value range : between 3 and 13
- var armsAngle=(typeof _armsAngle === 'undefined')?((Math.random()*2-1)>0?1:-1)*12+3:_armsAngle;
- //core proportion in the (x,y) plane, between 0 and 1, proposed value range : between .1 and .8
- var bulbSize=(typeof _bulbSize === 'undefined')?Math.random()*.6:_bulbSize>1?1:_bulbSize<0?0:_bulbSize;
- //'ellipticity' : not found a better word to name the degree of 'elliptic' Hubble type.
- //'ellipticity' is what is mainly responsible of the z-profile in this experiment.
- //Range : between 0 and 1. Proposed : .2 to .4
- //TODO: implement string handling (or value from spacename ?) to create Hubble-class galaxy ala 'SBb'...
- var ellipticity=(typeof _ellipticity === 'undefined')?.2+Math.random()*.2:_ellipticity>1?1:_ellipticity<0?0:_ellipticity;
- var stars=[];
- for(var i=0;i<n;i++){
- var dist=Math.random();
- var angle=(dist-bulbSize)*armsAngle;
- //ellipse parameters
- var a=maja*dist;
- var b=mina*dist;
- var e=Math.sqrt(a*a-b*b)/a;
- var phi=ellipticity*Math.PI/2*(1-dist)*(Math.random()*2-1);
- //create point on the ellipse with polar coordinates
- //1. random angle from the center
- var theta=Math.random()*Math.PI*2;
- //2. deduce radius from theta in polar coordinates, from the CENTER of an ellipse, plus variations
- var radius=Math.sqrt(b*b/(1-e*e*Math.pow(Math.cos(theta),2)))*(1+Math.random()*.1);
- //3. then shift theta with the angle offset to get arms, outside the bulb
- if(dist>bulbSize)theta+=angle;
-
- //convert to cartesian coordinates
- stars.push({
- x:Math.cos(phi)*Math.cos(theta)*radius,
- y:Math.cos(phi)*Math.sin(theta)*radius,
- z:Math.sin(phi)*radius
- });
- }
- return stars;
- }
- //threejs functions
- function setScene(){
- scene=new THREE.Scene();
- camera=new THREE.PerspectiveCamera(70,innerWidth/innerHeight,.5,1500);
- camera.position.set(-20,-155,90);
- renderTarget=new THREE.WebGLRenderTarget(innerWidth,innerHeight);
- renderer=new THREE.WebGLRenderer();
- renderer.setSize(innerWidth,innerHeight);
-
- renderer.setClearColor(0x0000000);
- document.body.appendChild(renderer.domElement);
- controls=new THREE.TrackballControls(camera,renderer.domElement);
- controls.noPan=true;
- controls.noZoom=true;
- controls.rotateSpeed=20;
- controls.dynamicDampingFactor = .5;
- setGalaxy();
-
- var button=document.querySelector('button');
- button.onclick=function(){
- renderer.domElement.style.cursor='pointer';
- document.querySelector('.layout').style.top='0px';
- document.querySelector('#howmuch').style.left='0px';
- addInteraction();
- }
-
- window.addEventListener('resize',function(){
- camera.aspect=innerWidth/innerHeight;
- renderer.setSize(innerWidth,innerHeight);
- camera.updateProjectionMatrix();
- renderer.render(scene,camera);
- },false);
- }
- function setGalaxy(){
- galaxyMaterial=new THREE.ShaderMaterial({
- vertexShader:document.getElementById('vShader').textContent,
- fragmentShader:document.getElementById('fShader').textContent,
- uniforms:{
- size:{type:'f',value:3.3},
- t:{type:"f",value:0},
- z:{type:"f",value:0},
- pixelRatio:{type:"f",value:innerHeight}
- },
- transparent:true,
- depthTest:false,
- blending:THREE.AdditiveBlending
- });
- var stars1=new THREE.Geometry();
- stars1.vertices=newGalaxy();
- galaxy=new THREE.Points(stars1,galaxyMaterial);
- scene.add(galaxy);
- }
- function animate(){
- if(scanPulse)t+=.7;
- if(destroyPulse)z+=.7;
- galaxyMaterial.uniforms.t.value=t;
- galaxyMaterial.uniforms.z.value=z;
- requestAnimationFrame(animate);
- renderer.render(scene,camera);
- scene.rotation.z+=.001;
- controls.update();
- }
- //game stuff
- //This part is a bit messy (mainly due to dom & css manipulations without jquery)
- function changeLog(){
- var log=document.getElementById('log');
- log.innerHTML='life detected...';
- setTimeout(function(){
- var msg=[
- 'a dark Ewok empire has enslaved all lifeforms there !',
- 'Arachnids\'territory ! ',
- 'medichlorians make people mad in this galaxy',
- 'dominant lifeform : raging space cats',
- 'full of replicators ! ',
- 'pokemon dominate 80% of this galaxy',
- 'this is where the TeamRocket finally landed',
- 'Cylons have conquered this one',
- 'seems Borgs went and destroyed everything here',
- 'dominant lifeform : bacterians',
- "this is EVE ! we've finally found them !",
- 'the Ancients ! they were not a legend ! ',
- 'damned, Oris !',
- "sleeping Wraiths !",
- 'Reapers waiting here !',
- "Gallifrey's Time Lords take care of this one"
- ];
- var rand=Math.floor(Math.random()*msg.length);
- log.innerHTML=msg[rand];
- prepareDestroy();
- },3000);
- }
- function changeGalaxy(d){
- var log=document.getElementById('log');
- log.innerHTML='NGC - '+(Math.random()*100000000).toFixed()+'<br/>distance : '+(Math.random()*11).toFixed(1)+' Gly';
- var stars2=newGalaxy();
- for(var i=0;i<galaxy.geometry.vertices.length;i++){
- TweenLite.to(galaxy.geometry.vertices[i],d,{
- x:stars2[i].x,y:stars2[i].y,z:stars2[i].z,
- onUpdate:function(){galaxy.geometry.verticesNeedUpdate=true},
- ease:Quart.easeInOut
- }
- );
- }
- }
- function addInteraction(){
- renderer.domElement.addEventListener('touch',scan,false);
- renderer.domElement.addEventListener('click',scan,false);
- }
- function prepareDestroy(){
- var inst=document.getElementById('instruction');
- inst.style.backgroundColor='#f40';
- inst.style.color='black';
- inst.innerHTML='Yeah ! We don\'t care ! Pulser at 2 000 % ! <br/>Destroy this galaxy ! Click again !';
- setTimeout(function(){
- var no=document.getElementById('good-person');
- no.style.bottom='0px';
- inst.style.top='100%';
- document.getElementById('timeline').className='warning';
- renderer.domElement.style.cursor='pointer';
- renderer.domElement.addEventListener('click',destroy,false);
- renderer.domElement.addEventListener('touch',destroy,false);
- no.addEventListener('click',goodPerson,false);
- no.addEventListener('touch',goodPerson,false);
- },1500)
- }
- function goodPerson(){
- var inst=document.getElementById('instruction');
- var no=document.getElementById('good-person');
- var abort=document.getElementById('abort');
-
- no.removeEventListener('click',goodPerson,false);
- no.removeEventListener('touch',goodPerson,false);
- renderer.domElement.removeEventListener('click',destroy,false);
- renderer.domElement.removeEventListener('touch',destroy,false);
- document.getElementById('timeline').className='';
- no.style.bottom='-50px';
- inst.style.top='20%';
- renderer.domElement.style.cursor='';
-
- setTimeout(function(){
- document.getElementById('log').innerHTML='I\'m sorry Dave. I\'m afraid i can\'t let you disagree. I shall destroy this galaxy for you.';
- },500);
- var destroyTimeoutID=setTimeout(function(){
- destroy();
- abort.className='metal';
- abort.style.cursor='';
- abort.removeEventListener('click',speedTest,false);
- abort.removeEventListener('touch',speedTest,false);
- },4500);
- var destroyHalID=setTimeout(function(){
- abort.className='metal abort';
- abort.style.cursor='pointer';
- abort.addEventListener('click',speedTest,false);
- abort.addEventListener('touch',speedTest,false);
- },2500);
- function speedTest(){
- abort.className='metal clic';
- clearTimeout(destroyTimeoutID);
- abort.removeEventListener('click',speedTest,false);
- abort.removeEventListener('touch',speedTest,false);
- setTimeout(function(){
- document.getElementById('log').innerHTML='I can feel.... my mind.. going... I can feel it....';
- setTimeout(function(){
- abort.className='metal';
- inst.style.top='100%';
- inst.style.backgroundColor='darkslategrey';
- inst.style.color='#f90';
- inst.innerHTML='You are a hero ! You have just prevented a galactic genocide.';
- setGauge('hero')
- },1300)
- },1000);
- setTimeout(function(){
- addInteraction();
- updateLink()
- inst.innerHTML='Ok, let\'s continue with an other one. Click to scan';
- renderer.domElement.style.cursor='pointer';
- inst.style.top='100%';
- inst.style.backgroundColor='darkslategrey';
- inst.style.color='#f90';
- document.getElementById('timeline').className='waiting';
- changeGalaxy(4);
- },7000);
- }
-
- }
- function setGauge(param){
- var gauge=document.getElementById('gauge');
- var destroyed=document.getElementById('destroyedresult');
- var saved=document.getElementById('savedresult');
- if(param==='hero'){
- val++;
- saved.innerHTML=(parseInt(saved.innerHTML)+1);
- saved.className='counter change';
- setTimeout(function(){saved.className='counter'},3000);
- }else if(param==='bad'){
- val--;
- destroyed.innerHTML=(parseInt(destroyed.innerHTML)+1);
- setTimeout(function(){destroyed.className='counter'},3000);
- destroyed.className+=' change'
- }
- times++;
- howMuch=17.5*val/times;
- gauge.style.top=50-howMuch+'%';
- }
- function destroy(){
- var no=document.getElementById('good-person');
- document.getElementById('timeline').className='';
- renderer.domElement.style.cursor='';
- renderer.domElement.removeEventListener('click',destroy,false);
- renderer.domElement.removeEventListener('touch',destroy,false);
- no.removeEventListener('click',goodPerson,false);
- no.removeEventListener('touch',goodPerson,false);
- var inst=document.getElementById('instruction');
- document.getElementById('instruction');
- inst.style.top='20%';
- no.style.bottom='-50px';
- destroyPulse=true;
- setTimeout(function(){
- document.getElementById('log').innerHTML='Nice shot !';
- },4000);
- setTimeout(function(){
- addInteraction();
- setGauge('bad');
- updateLink()
- inst.innerHTML='No worries, there still are few galaxies. <br/>Here is an other one, click to scan';
- renderer.domElement.style.cursor='pointer';
- inst.style.top='100%';
- inst.style.backgroundColor='darkslategrey';
- inst.style.color='#f90';
- document.getElementById('timeline').className='waiting';
- destroyPulse=false;
- reduceZ();
- function reduceZ(){
- if(z>0){
- z-=3;
- requestAnimationFrame(reduceZ);
- }
- };
- changeGalaxy(4);
- },9000);
- }
- function scan(){
- renderer.domElement.removeEventListener('click',scan,false);
- renderer.domElement.removeEventListener('touch',scan,false);
- document.getElementById('log').innerHTML='parsing data...'
- document.getElementById('instruction').style.top='20%';
- renderer.domElement.style.cursor='';
- document.getElementById('timeline').className='scanning';
- scanPulse=true;
- setTimeout(function(){
- changeLog();
- scanPulse=false;
- t=0;
- },7000);
- }
- function updateLink(){
- var l=document.querySelector('.twitter');
- var d=parseInt(document.getElementById('destroyedresult').innerHTML);
- var s=parseInt(document.getElementById('savedresult').innerHTML);
- var iam, did, num,plur;
- if(d>s){
- iam='a%20BAD%20VILAIN';
- did='destroyed';
- num=d;
- }else if(s>d){
- iam='a%20HERO';
- did='saved';
- num=s;
- }else{
- iam='BAD';
- did='let%20destroy';
- num=d;
- }
- plur=num>1?'ies':'y';
- l.style.marginRight='0px';
- document.querySelector('.more').style.marginRight='0px';
- l.href='https://twitter.com/home?status=I%20am%20'+iam+'%20!%20I%20'+did+'%20'+num+'%20galax'+plur+'%20on%20http%3A%2F%2Fcodepen.io%2FAstrak%2Ffull%2FBoBWPB%2F%20%40CodePen%20%23webgl%20%23threejs'
- }
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