package main import ( "SmartBowGameServer/game" "github.com/gorilla/websocket" "github.com/wonderivan/logger" ) //主函数入口 func main() { logger.SetLogger("./logs/log.json") game.InitSecureRemoteCall() game.StartServer(11811, "/SmartBowGameServer", func(conn *websocket.Conn) interface{} { return &game.Player{Conn: conn} }) }