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- #pragma once
- // Baselib_SystemSemaphore
- // In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple processes in a concurrent
- // system such as a multitasking operating system. A semaphore is simply a variable. This variable is used to solve critical section problems and to achieve
- // process synchronization in the multi processing environment. A trivial semaphore is a plain variable that is changed (for example, incremented or
- // decremented, or toggled) depending on programmer-defined conditions.
- //
- // A useful way to think of a semaphore as used in the real-world system is as a record of how many units of a particular resource are available, coupled with
- // operations to adjust that record safely (i.e. to avoid race conditions) as units are required or become free, and, if necessary, wait until a unit of the
- // resource becomes available.
- //
- // "Semaphore (programming)", Wikipedia: The Free Encyclopedia
- // https://en.wikipedia.org/w/index.php?title=Semaphore_(programming)&oldid=872408126
- #ifdef __cplusplus
- BASELIB_C_INTERFACE
- {
- #endif
- typedef struct Baselib_SystemSemaphore_Handle { void* handle; } Baselib_SystemSemaphore_Handle;
- // This is the maximum number of tokens that can be made available on a semaphore
- enum { Baselib_SystemSemaphore_MaxCount = INT32_MAX };
- // Creates a counting semaphore synchronization primitive.
- //
- // If there are not enough system resources to create a semaphore, process abort is triggered.
- //
- // \returns A handle to a semaphore instance. Use Baselib_SystemSemaphore_Free to free the semaphore.
- BASELIB_API Baselib_SystemSemaphore_Handle Baselib_SystemSemaphore_Create(void);
- // Wait for semaphore token to become available
- //
- BASELIB_API void Baselib_SystemSemaphore_Acquire(Baselib_SystemSemaphore_Handle semaphore);
- // Try to consume a token and return immediately.
- //
- // \returns true if token was consumed. false if not.
- BASELIB_API bool Baselib_SystemSemaphore_TryAcquire(Baselib_SystemSemaphore_Handle semaphore);
- // Wait for semaphore token to become available
- //
- // Timeout passed to this function may be subject to system clock resolution.
- // If the system clock has a resolution of e.g. 16ms that means this function may exit with a timeout error 16ms earlier than originally scheduled.
- //
- // \param timeout Time to wait for token to become available.
- //
- // \returns true if token was consumed. false if timeout was reached.
- BASELIB_API bool Baselib_SystemSemaphore_TryTimedAcquire(Baselib_SystemSemaphore_Handle semaphore, uint32_t timeoutInMilliseconds);
- // Submit tokens to the semaphore.
- //
- // Increase the number of available tokens on the semaphore by `count`. Any waiting threads will be notified there are new tokens available.
- // If count reach `Baselib_SystemSemaphore_MaxCount` this function silently discard any overflow.
- // Note that hitting max count may inflict a heavy performance penalty.
- BASELIB_API void Baselib_SystemSemaphore_Release(Baselib_SystemSemaphore_Handle semaphore, uint32_t count);
- // Reclaim resources and memory held by the semaphore.
- //
- // If threads are waiting on the semaphore, calling free may cause process abort.
- BASELIB_API void Baselib_SystemSemaphore_Free(Baselib_SystemSemaphore_Handle semaphore);
- #ifdef __cplusplus
- } // BASELIB_C_INTERFACE
- #endif
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