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- #pragma once
- #include "UnityViewControllerBase.h"
- @interface SplashScreen : UIImageView
- {
- }
- + (SplashScreen*)Instance;
- @end
- @interface SplashScreenController : UnityViewControllerBase
- {
- }
- + (SplashScreenController*)Instance;
- - (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator;
- @end
- void ShowSplashScreen(UIWindow* window);
- void HideSplashScreen();
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