UnityEngine.TextRenderingModule.cpp 249 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. struct InterfaceActionInvoker0
  10. {
  11. typedef void (*Action)(void*, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  15. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  16. }
  17. };
  18. // System.Action`1<UnityEngine.Font>
  19. struct Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7;
  20. // System.Action`1<System.Object>
  21. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  22. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo>
  23. struct IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB;
  24. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo>
  25. struct IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114;
  26. // System.Collections.Generic.IList`1<UnityEngine.UIVertex>
  27. struct IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC;
  28. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  29. struct List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D;
  30. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  31. struct List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB;
  32. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  33. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F;
  34. // System.Byte[]
  35. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  36. // System.Char[]
  37. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  38. // UnityEngine.CharacterInfo[]
  39. struct CharacterInfoU5BU5D_tE7E342CBD1D3764B6ED2FA176B1E6D40B6154853;
  40. // System.Delegate[]
  41. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  42. // System.Object[]
  43. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  44. // UnityEngine.UICharInfo[]
  45. struct UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0;
  46. // UnityEngine.UILineInfo[]
  47. struct UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69;
  48. // UnityEngine.UIVertex[]
  49. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  50. // System.Delegate
  51. struct Delegate_t;
  52. // System.DelegateData
  53. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  54. // UnityEngine.Font
  55. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9;
  56. // UnityEngine.GameObject
  57. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  58. // UnityEngine.Material
  59. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  60. // System.Reflection.MethodInfo
  61. struct MethodInfo_t;
  62. // UnityEngine.Object
  63. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  64. // System.String
  65. struct String_t;
  66. // UnityEngine.TextGenerationSettings
  67. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A;
  68. // UnityEngine.TextGenerator
  69. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70;
  70. // System.Void
  71. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  72. // UnityEngine.Font/FontTextureRebuildCallback
  73. struct FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB;
  74. IL2CPP_EXTERN_C RuntimeClass* Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7_il2cpp_TypeInfo_var;
  75. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  76. IL2CPP_EXTERN_C RuntimeClass* Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var;
  77. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  78. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  79. IL2CPP_EXTERN_C RuntimeClass* List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D_il2cpp_TypeInfo_var;
  80. IL2CPP_EXTERN_C RuntimeClass* List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_il2cpp_TypeInfo_var;
  81. IL2CPP_EXTERN_C RuntimeClass* List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB_il2cpp_TypeInfo_var;
  82. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var;
  83. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  84. IL2CPP_EXTERN_C RuntimeClass* UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var;
  85. IL2CPP_EXTERN_C String_t* _stringLiteral0052C2B75AF160293B7E2B988F2F9D83DCD1D4D6;
  86. IL2CPP_EXTERN_C String_t* _stringLiteral7EE2EC0E141890ED13D1EEC3562248EA95485987;
  87. IL2CPP_EXTERN_C String_t* _stringLiteralC26096054589E56273AC485218FA5B65675C933E;
  88. IL2CPP_EXTERN_C String_t* _stringLiteralEEEF4964BE1943E118BB297F57BDB9955C6DA372;
  89. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mDF537883B32FE159DA4086F439662264F519E656_RuntimeMethod_var;
  90. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m48440717C5233283529CCE706924A7C9A0082118_RuntimeMethod_var;
  91. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m6432106765DE3FF8E8DFA123340C6730E73EB6A6_RuntimeMethod_var;
  92. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mE6BD12F7DC059A982D57E31C3D6E59C3E46B9CBE_RuntimeMethod_var;
  93. struct Delegate_t_marshaled_com;
  94. struct Delegate_t_marshaled_pinvoke;
  95. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A;;
  96. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com;
  97. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com;;
  98. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke;
  99. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke;;
  100. struct CharacterInfoU5BU5D_tE7E342CBD1D3764B6ED2FA176B1E6D40B6154853;
  101. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  102. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  103. IL2CPP_EXTERN_C_BEGIN
  104. IL2CPP_EXTERN_C_END
  105. #ifdef __clang__
  106. #pragma clang diagnostic push
  107. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  108. #pragma clang diagnostic ignored "-Wunused-variable"
  109. #endif
  110. // <Module>
  111. struct U3CModuleU3E_t387C3A5D8DF282CC81FF17F14C42A606D7D79211
  112. {
  113. public:
  114. public:
  115. };
  116. // System.Object
  117. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  118. struct List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D : public RuntimeObject
  119. {
  120. public:
  121. // T[] System.Collections.Generic.List`1::_items
  122. UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0* ____items_1;
  123. // System.Int32 System.Collections.Generic.List`1::_size
  124. int32_t ____size_2;
  125. // System.Int32 System.Collections.Generic.List`1::_version
  126. int32_t ____version_3;
  127. // System.Object System.Collections.Generic.List`1::_syncRoot
  128. RuntimeObject * ____syncRoot_4;
  129. public:
  130. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D, ____items_1)); }
  131. inline UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0* get__items_1() const { return ____items_1; }
  132. inline UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0** get_address_of__items_1() { return &____items_1; }
  133. inline void set__items_1(UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0* value)
  134. {
  135. ____items_1 = value;
  136. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  137. }
  138. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D, ____size_2)); }
  139. inline int32_t get__size_2() const { return ____size_2; }
  140. inline int32_t* get_address_of__size_2() { return &____size_2; }
  141. inline void set__size_2(int32_t value)
  142. {
  143. ____size_2 = value;
  144. }
  145. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D, ____version_3)); }
  146. inline int32_t get__version_3() const { return ____version_3; }
  147. inline int32_t* get_address_of__version_3() { return &____version_3; }
  148. inline void set__version_3(int32_t value)
  149. {
  150. ____version_3 = value;
  151. }
  152. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D, ____syncRoot_4)); }
  153. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  154. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  155. inline void set__syncRoot_4(RuntimeObject * value)
  156. {
  157. ____syncRoot_4 = value;
  158. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  159. }
  160. };
  161. struct List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D_StaticFields
  162. {
  163. public:
  164. // T[] System.Collections.Generic.List`1::_emptyArray
  165. UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0* ____emptyArray_5;
  166. public:
  167. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D_StaticFields, ____emptyArray_5)); }
  168. inline UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0* get__emptyArray_5() const { return ____emptyArray_5; }
  169. inline UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  170. inline void set__emptyArray_5(UICharInfoU5BU5D_t5B6AEA3245EC021FAA20582D295434FF61FBF1F0* value)
  171. {
  172. ____emptyArray_5 = value;
  173. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  174. }
  175. };
  176. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  177. struct List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB : public RuntimeObject
  178. {
  179. public:
  180. // T[] System.Collections.Generic.List`1::_items
  181. UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69* ____items_1;
  182. // System.Int32 System.Collections.Generic.List`1::_size
  183. int32_t ____size_2;
  184. // System.Int32 System.Collections.Generic.List`1::_version
  185. int32_t ____version_3;
  186. // System.Object System.Collections.Generic.List`1::_syncRoot
  187. RuntimeObject * ____syncRoot_4;
  188. public:
  189. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB, ____items_1)); }
  190. inline UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69* get__items_1() const { return ____items_1; }
  191. inline UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69** get_address_of__items_1() { return &____items_1; }
  192. inline void set__items_1(UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69* value)
  193. {
  194. ____items_1 = value;
  195. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  196. }
  197. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB, ____size_2)); }
  198. inline int32_t get__size_2() const { return ____size_2; }
  199. inline int32_t* get_address_of__size_2() { return &____size_2; }
  200. inline void set__size_2(int32_t value)
  201. {
  202. ____size_2 = value;
  203. }
  204. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB, ____version_3)); }
  205. inline int32_t get__version_3() const { return ____version_3; }
  206. inline int32_t* get_address_of__version_3() { return &____version_3; }
  207. inline void set__version_3(int32_t value)
  208. {
  209. ____version_3 = value;
  210. }
  211. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB, ____syncRoot_4)); }
  212. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  213. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  214. inline void set__syncRoot_4(RuntimeObject * value)
  215. {
  216. ____syncRoot_4 = value;
  217. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  218. }
  219. };
  220. struct List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB_StaticFields
  221. {
  222. public:
  223. // T[] System.Collections.Generic.List`1::_emptyArray
  224. UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69* ____emptyArray_5;
  225. public:
  226. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB_StaticFields, ____emptyArray_5)); }
  227. inline UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69* get__emptyArray_5() const { return ____emptyArray_5; }
  228. inline UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  229. inline void set__emptyArray_5(UILineInfoU5BU5D_tBE1D9E4EC8C7A5A1F98B7CCF93D8A8A2FF9B2F69* value)
  230. {
  231. ____emptyArray_5 = value;
  232. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  233. }
  234. };
  235. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  236. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F : public RuntimeObject
  237. {
  238. public:
  239. // T[] System.Collections.Generic.List`1::_items
  240. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____items_1;
  241. // System.Int32 System.Collections.Generic.List`1::_size
  242. int32_t ____size_2;
  243. // System.Int32 System.Collections.Generic.List`1::_version
  244. int32_t ____version_3;
  245. // System.Object System.Collections.Generic.List`1::_syncRoot
  246. RuntimeObject * ____syncRoot_4;
  247. public:
  248. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____items_1)); }
  249. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__items_1() const { return ____items_1; }
  250. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__items_1() { return &____items_1; }
  251. inline void set__items_1(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  252. {
  253. ____items_1 = value;
  254. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  255. }
  256. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____size_2)); }
  257. inline int32_t get__size_2() const { return ____size_2; }
  258. inline int32_t* get_address_of__size_2() { return &____size_2; }
  259. inline void set__size_2(int32_t value)
  260. {
  261. ____size_2 = value;
  262. }
  263. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____version_3)); }
  264. inline int32_t get__version_3() const { return ____version_3; }
  265. inline int32_t* get_address_of__version_3() { return &____version_3; }
  266. inline void set__version_3(int32_t value)
  267. {
  268. ____version_3 = value;
  269. }
  270. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____syncRoot_4)); }
  271. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  272. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  273. inline void set__syncRoot_4(RuntimeObject * value)
  274. {
  275. ____syncRoot_4 = value;
  276. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  277. }
  278. };
  279. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields
  280. {
  281. public:
  282. // T[] System.Collections.Generic.List`1::_emptyArray
  283. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____emptyArray_5;
  284. public:
  285. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields, ____emptyArray_5)); }
  286. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__emptyArray_5() const { return ____emptyArray_5; }
  287. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  288. inline void set__emptyArray_5(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  289. {
  290. ____emptyArray_5 = value;
  291. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  292. }
  293. };
  294. struct Il2CppArrayBounds;
  295. // System.Array
  296. // System.String
  297. struct String_t : public RuntimeObject
  298. {
  299. public:
  300. // System.Int32 System.String::m_stringLength
  301. int32_t ___m_stringLength_0;
  302. // System.Char System.String::m_firstChar
  303. Il2CppChar ___m_firstChar_1;
  304. public:
  305. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  306. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  307. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  308. inline void set_m_stringLength_0(int32_t value)
  309. {
  310. ___m_stringLength_0 = value;
  311. }
  312. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  313. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  314. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  315. inline void set_m_firstChar_1(Il2CppChar value)
  316. {
  317. ___m_firstChar_1 = value;
  318. }
  319. };
  320. struct String_t_StaticFields
  321. {
  322. public:
  323. // System.String System.String::Empty
  324. String_t* ___Empty_5;
  325. public:
  326. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  327. inline String_t* get_Empty_5() const { return ___Empty_5; }
  328. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  329. inline void set_Empty_5(String_t* value)
  330. {
  331. ___Empty_5 = value;
  332. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  333. }
  334. };
  335. // System.ValueType
  336. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  337. {
  338. public:
  339. public:
  340. };
  341. // Native definition for P/Invoke marshalling of System.ValueType
  342. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  343. {
  344. };
  345. // Native definition for COM marshalling of System.ValueType
  346. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  347. {
  348. };
  349. // System.Boolean
  350. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  351. {
  352. public:
  353. // System.Boolean System.Boolean::m_value
  354. bool ___m_value_0;
  355. public:
  356. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  357. inline bool get_m_value_0() const { return ___m_value_0; }
  358. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  359. inline void set_m_value_0(bool value)
  360. {
  361. ___m_value_0 = value;
  362. }
  363. };
  364. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  365. {
  366. public:
  367. // System.String System.Boolean::TrueString
  368. String_t* ___TrueString_5;
  369. // System.String System.Boolean::FalseString
  370. String_t* ___FalseString_6;
  371. public:
  372. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  373. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  374. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  375. inline void set_TrueString_5(String_t* value)
  376. {
  377. ___TrueString_5 = value;
  378. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  379. }
  380. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  381. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  382. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  383. inline void set_FalseString_6(String_t* value)
  384. {
  385. ___FalseString_6 = value;
  386. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  387. }
  388. };
  389. // System.Byte
  390. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  391. {
  392. public:
  393. // System.Byte System.Byte::m_value
  394. uint8_t ___m_value_0;
  395. public:
  396. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  397. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  398. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  399. inline void set_m_value_0(uint8_t value)
  400. {
  401. ___m_value_0 = value;
  402. }
  403. };
  404. // System.Char
  405. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  406. {
  407. public:
  408. // System.Char System.Char::m_value
  409. Il2CppChar ___m_value_0;
  410. public:
  411. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  412. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  413. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  414. inline void set_m_value_0(Il2CppChar value)
  415. {
  416. ___m_value_0 = value;
  417. }
  418. };
  419. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  420. {
  421. public:
  422. // System.Byte[] System.Char::categoryForLatin1
  423. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  424. public:
  425. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  426. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  427. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  428. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  429. {
  430. ___categoryForLatin1_3 = value;
  431. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  432. }
  433. };
  434. // UnityEngine.Color
  435. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  436. {
  437. public:
  438. // System.Single UnityEngine.Color::r
  439. float ___r_0;
  440. // System.Single UnityEngine.Color::g
  441. float ___g_1;
  442. // System.Single UnityEngine.Color::b
  443. float ___b_2;
  444. // System.Single UnityEngine.Color::a
  445. float ___a_3;
  446. public:
  447. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  448. inline float get_r_0() const { return ___r_0; }
  449. inline float* get_address_of_r_0() { return &___r_0; }
  450. inline void set_r_0(float value)
  451. {
  452. ___r_0 = value;
  453. }
  454. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  455. inline float get_g_1() const { return ___g_1; }
  456. inline float* get_address_of_g_1() { return &___g_1; }
  457. inline void set_g_1(float value)
  458. {
  459. ___g_1 = value;
  460. }
  461. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  462. inline float get_b_2() const { return ___b_2; }
  463. inline float* get_address_of_b_2() { return &___b_2; }
  464. inline void set_b_2(float value)
  465. {
  466. ___b_2 = value;
  467. }
  468. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  469. inline float get_a_3() const { return ___a_3; }
  470. inline float* get_address_of_a_3() { return &___a_3; }
  471. inline void set_a_3(float value)
  472. {
  473. ___a_3 = value;
  474. }
  475. };
  476. // UnityEngine.Color32
  477. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  478. {
  479. public:
  480. union
  481. {
  482. #pragma pack(push, tp, 1)
  483. struct
  484. {
  485. // System.Int32 UnityEngine.Color32::rgba
  486. int32_t ___rgba_0;
  487. };
  488. #pragma pack(pop, tp)
  489. struct
  490. {
  491. int32_t ___rgba_0_forAlignmentOnly;
  492. };
  493. #pragma pack(push, tp, 1)
  494. struct
  495. {
  496. // System.Byte UnityEngine.Color32::r
  497. uint8_t ___r_1;
  498. };
  499. #pragma pack(pop, tp)
  500. struct
  501. {
  502. uint8_t ___r_1_forAlignmentOnly;
  503. };
  504. #pragma pack(push, tp, 1)
  505. struct
  506. {
  507. char ___g_2_OffsetPadding[1];
  508. // System.Byte UnityEngine.Color32::g
  509. uint8_t ___g_2;
  510. };
  511. #pragma pack(pop, tp)
  512. struct
  513. {
  514. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  515. uint8_t ___g_2_forAlignmentOnly;
  516. };
  517. #pragma pack(push, tp, 1)
  518. struct
  519. {
  520. char ___b_3_OffsetPadding[2];
  521. // System.Byte UnityEngine.Color32::b
  522. uint8_t ___b_3;
  523. };
  524. #pragma pack(pop, tp)
  525. struct
  526. {
  527. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  528. uint8_t ___b_3_forAlignmentOnly;
  529. };
  530. #pragma pack(push, tp, 1)
  531. struct
  532. {
  533. char ___a_4_OffsetPadding[3];
  534. // System.Byte UnityEngine.Color32::a
  535. uint8_t ___a_4;
  536. };
  537. #pragma pack(pop, tp)
  538. struct
  539. {
  540. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  541. uint8_t ___a_4_forAlignmentOnly;
  542. };
  543. };
  544. public:
  545. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  546. inline int32_t get_rgba_0() const { return ___rgba_0; }
  547. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  548. inline void set_rgba_0(int32_t value)
  549. {
  550. ___rgba_0 = value;
  551. }
  552. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  553. inline uint8_t get_r_1() const { return ___r_1; }
  554. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  555. inline void set_r_1(uint8_t value)
  556. {
  557. ___r_1 = value;
  558. }
  559. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  560. inline uint8_t get_g_2() const { return ___g_2; }
  561. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  562. inline void set_g_2(uint8_t value)
  563. {
  564. ___g_2 = value;
  565. }
  566. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  567. inline uint8_t get_b_3() const { return ___b_3; }
  568. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  569. inline void set_b_3(uint8_t value)
  570. {
  571. ___b_3 = value;
  572. }
  573. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  574. inline uint8_t get_a_4() const { return ___a_4; }
  575. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  576. inline void set_a_4(uint8_t value)
  577. {
  578. ___a_4 = value;
  579. }
  580. };
  581. // System.Enum
  582. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  583. {
  584. public:
  585. public:
  586. };
  587. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  588. {
  589. public:
  590. // System.Char[] System.Enum::enumSeperatorCharArray
  591. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  592. public:
  593. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  594. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  595. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  596. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  597. {
  598. ___enumSeperatorCharArray_0 = value;
  599. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  600. }
  601. };
  602. // Native definition for P/Invoke marshalling of System.Enum
  603. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  604. {
  605. };
  606. // Native definition for COM marshalling of System.Enum
  607. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  608. {
  609. };
  610. // System.Int32
  611. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  612. {
  613. public:
  614. // System.Int32 System.Int32::m_value
  615. int32_t ___m_value_0;
  616. public:
  617. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  618. inline int32_t get_m_value_0() const { return ___m_value_0; }
  619. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  620. inline void set_m_value_0(int32_t value)
  621. {
  622. ___m_value_0 = value;
  623. }
  624. };
  625. // System.IntPtr
  626. struct IntPtr_t
  627. {
  628. public:
  629. // System.Void* System.IntPtr::m_value
  630. void* ___m_value_0;
  631. public:
  632. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  633. inline void* get_m_value_0() const { return ___m_value_0; }
  634. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  635. inline void set_m_value_0(void* value)
  636. {
  637. ___m_value_0 = value;
  638. }
  639. };
  640. struct IntPtr_t_StaticFields
  641. {
  642. public:
  643. // System.IntPtr System.IntPtr::Zero
  644. intptr_t ___Zero_1;
  645. public:
  646. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  647. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  648. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  649. inline void set_Zero_1(intptr_t value)
  650. {
  651. ___Zero_1 = value;
  652. }
  653. };
  654. // UnityEngine.Rect
  655. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  656. {
  657. public:
  658. // System.Single UnityEngine.Rect::m_XMin
  659. float ___m_XMin_0;
  660. // System.Single UnityEngine.Rect::m_YMin
  661. float ___m_YMin_1;
  662. // System.Single UnityEngine.Rect::m_Width
  663. float ___m_Width_2;
  664. // System.Single UnityEngine.Rect::m_Height
  665. float ___m_Height_3;
  666. public:
  667. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  668. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  669. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  670. inline void set_m_XMin_0(float value)
  671. {
  672. ___m_XMin_0 = value;
  673. }
  674. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  675. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  676. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  677. inline void set_m_YMin_1(float value)
  678. {
  679. ___m_YMin_1 = value;
  680. }
  681. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  682. inline float get_m_Width_2() const { return ___m_Width_2; }
  683. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  684. inline void set_m_Width_2(float value)
  685. {
  686. ___m_Width_2 = value;
  687. }
  688. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  689. inline float get_m_Height_3() const { return ___m_Height_3; }
  690. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  691. inline void set_m_Height_3(float value)
  692. {
  693. ___m_Height_3 = value;
  694. }
  695. };
  696. // System.Single
  697. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  698. {
  699. public:
  700. // System.Single System.Single::m_value
  701. float ___m_value_0;
  702. public:
  703. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  704. inline float get_m_value_0() const { return ___m_value_0; }
  705. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  706. inline void set_m_value_0(float value)
  707. {
  708. ___m_value_0 = value;
  709. }
  710. };
  711. // UnityEngine.UILineInfo
  712. struct UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C
  713. {
  714. public:
  715. // System.Int32 UnityEngine.UILineInfo::startCharIdx
  716. int32_t ___startCharIdx_0;
  717. // System.Int32 UnityEngine.UILineInfo::height
  718. int32_t ___height_1;
  719. // System.Single UnityEngine.UILineInfo::topY
  720. float ___topY_2;
  721. // System.Single UnityEngine.UILineInfo::leading
  722. float ___leading_3;
  723. public:
  724. inline static int32_t get_offset_of_startCharIdx_0() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___startCharIdx_0)); }
  725. inline int32_t get_startCharIdx_0() const { return ___startCharIdx_0; }
  726. inline int32_t* get_address_of_startCharIdx_0() { return &___startCharIdx_0; }
  727. inline void set_startCharIdx_0(int32_t value)
  728. {
  729. ___startCharIdx_0 = value;
  730. }
  731. inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___height_1)); }
  732. inline int32_t get_height_1() const { return ___height_1; }
  733. inline int32_t* get_address_of_height_1() { return &___height_1; }
  734. inline void set_height_1(int32_t value)
  735. {
  736. ___height_1 = value;
  737. }
  738. inline static int32_t get_offset_of_topY_2() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___topY_2)); }
  739. inline float get_topY_2() const { return ___topY_2; }
  740. inline float* get_address_of_topY_2() { return &___topY_2; }
  741. inline void set_topY_2(float value)
  742. {
  743. ___topY_2 = value;
  744. }
  745. inline static int32_t get_offset_of_leading_3() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___leading_3)); }
  746. inline float get_leading_3() const { return ___leading_3; }
  747. inline float* get_address_of_leading_3() { return &___leading_3; }
  748. inline void set_leading_3(float value)
  749. {
  750. ___leading_3 = value;
  751. }
  752. };
  753. // System.UInt32
  754. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  755. {
  756. public:
  757. // System.UInt32 System.UInt32::m_value
  758. uint32_t ___m_value_0;
  759. public:
  760. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  761. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  762. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  763. inline void set_m_value_0(uint32_t value)
  764. {
  765. ___m_value_0 = value;
  766. }
  767. };
  768. // UnityEngine.Vector2
  769. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  770. {
  771. public:
  772. // System.Single UnityEngine.Vector2::x
  773. float ___x_0;
  774. // System.Single UnityEngine.Vector2::y
  775. float ___y_1;
  776. public:
  777. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  778. inline float get_x_0() const { return ___x_0; }
  779. inline float* get_address_of_x_0() { return &___x_0; }
  780. inline void set_x_0(float value)
  781. {
  782. ___x_0 = value;
  783. }
  784. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  785. inline float get_y_1() const { return ___y_1; }
  786. inline float* get_address_of_y_1() { return &___y_1; }
  787. inline void set_y_1(float value)
  788. {
  789. ___y_1 = value;
  790. }
  791. };
  792. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  793. {
  794. public:
  795. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  796. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  797. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  798. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  799. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  800. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  801. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  802. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  803. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  804. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  805. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  806. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  807. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  808. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  809. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  810. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  811. public:
  812. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  813. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  814. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  815. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  816. {
  817. ___zeroVector_2 = value;
  818. }
  819. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  820. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  821. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  822. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  823. {
  824. ___oneVector_3 = value;
  825. }
  826. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  827. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  828. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  829. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  830. {
  831. ___upVector_4 = value;
  832. }
  833. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  834. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  835. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  836. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  837. {
  838. ___downVector_5 = value;
  839. }
  840. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  841. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  842. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  843. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  844. {
  845. ___leftVector_6 = value;
  846. }
  847. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  848. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  849. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  850. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  851. {
  852. ___rightVector_7 = value;
  853. }
  854. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  855. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  856. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  857. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  858. {
  859. ___positiveInfinityVector_8 = value;
  860. }
  861. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  862. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  863. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  864. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  865. {
  866. ___negativeInfinityVector_9 = value;
  867. }
  868. };
  869. // UnityEngine.Vector3
  870. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  871. {
  872. public:
  873. // System.Single UnityEngine.Vector3::x
  874. float ___x_2;
  875. // System.Single UnityEngine.Vector3::y
  876. float ___y_3;
  877. // System.Single UnityEngine.Vector3::z
  878. float ___z_4;
  879. public:
  880. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  881. inline float get_x_2() const { return ___x_2; }
  882. inline float* get_address_of_x_2() { return &___x_2; }
  883. inline void set_x_2(float value)
  884. {
  885. ___x_2 = value;
  886. }
  887. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  888. inline float get_y_3() const { return ___y_3; }
  889. inline float* get_address_of_y_3() { return &___y_3; }
  890. inline void set_y_3(float value)
  891. {
  892. ___y_3 = value;
  893. }
  894. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  895. inline float get_z_4() const { return ___z_4; }
  896. inline float* get_address_of_z_4() { return &___z_4; }
  897. inline void set_z_4(float value)
  898. {
  899. ___z_4 = value;
  900. }
  901. };
  902. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  903. {
  904. public:
  905. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  906. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  907. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  908. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  909. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  910. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  911. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  912. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  913. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  914. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  915. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  916. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  917. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  918. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  919. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  920. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  921. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  922. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  923. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  924. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  925. public:
  926. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  927. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  928. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  929. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  930. {
  931. ___zeroVector_5 = value;
  932. }
  933. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  934. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  935. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  936. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  937. {
  938. ___oneVector_6 = value;
  939. }
  940. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  941. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  942. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  943. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  944. {
  945. ___upVector_7 = value;
  946. }
  947. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  948. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  949. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  950. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  951. {
  952. ___downVector_8 = value;
  953. }
  954. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  955. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  956. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  957. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  958. {
  959. ___leftVector_9 = value;
  960. }
  961. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  962. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  963. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  964. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  965. {
  966. ___rightVector_10 = value;
  967. }
  968. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  969. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  970. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  971. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  972. {
  973. ___forwardVector_11 = value;
  974. }
  975. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  976. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  977. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  978. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  979. {
  980. ___backVector_12 = value;
  981. }
  982. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  983. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  984. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  985. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  986. {
  987. ___positiveInfinityVector_13 = value;
  988. }
  989. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  990. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  991. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  992. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  993. {
  994. ___negativeInfinityVector_14 = value;
  995. }
  996. };
  997. // UnityEngine.Vector4
  998. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  999. {
  1000. public:
  1001. // System.Single UnityEngine.Vector4::x
  1002. float ___x_1;
  1003. // System.Single UnityEngine.Vector4::y
  1004. float ___y_2;
  1005. // System.Single UnityEngine.Vector4::z
  1006. float ___z_3;
  1007. // System.Single UnityEngine.Vector4::w
  1008. float ___w_4;
  1009. public:
  1010. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  1011. inline float get_x_1() const { return ___x_1; }
  1012. inline float* get_address_of_x_1() { return &___x_1; }
  1013. inline void set_x_1(float value)
  1014. {
  1015. ___x_1 = value;
  1016. }
  1017. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  1018. inline float get_y_2() const { return ___y_2; }
  1019. inline float* get_address_of_y_2() { return &___y_2; }
  1020. inline void set_y_2(float value)
  1021. {
  1022. ___y_2 = value;
  1023. }
  1024. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  1025. inline float get_z_3() const { return ___z_3; }
  1026. inline float* get_address_of_z_3() { return &___z_3; }
  1027. inline void set_z_3(float value)
  1028. {
  1029. ___z_3 = value;
  1030. }
  1031. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  1032. inline float get_w_4() const { return ___w_4; }
  1033. inline float* get_address_of_w_4() { return &___w_4; }
  1034. inline void set_w_4(float value)
  1035. {
  1036. ___w_4 = value;
  1037. }
  1038. };
  1039. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  1040. {
  1041. public:
  1042. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  1043. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  1044. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  1045. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  1046. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  1047. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  1048. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  1049. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  1050. public:
  1051. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  1052. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  1053. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  1054. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1055. {
  1056. ___zeroVector_5 = value;
  1057. }
  1058. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  1059. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  1060. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  1061. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1062. {
  1063. ___oneVector_6 = value;
  1064. }
  1065. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  1066. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  1067. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  1068. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1069. {
  1070. ___positiveInfinityVector_7 = value;
  1071. }
  1072. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  1073. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  1074. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  1075. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1076. {
  1077. ___negativeInfinityVector_8 = value;
  1078. }
  1079. };
  1080. // System.Void
  1081. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  1082. {
  1083. public:
  1084. union
  1085. {
  1086. struct
  1087. {
  1088. };
  1089. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  1090. };
  1091. public:
  1092. };
  1093. // System.Delegate
  1094. struct Delegate_t : public RuntimeObject
  1095. {
  1096. public:
  1097. // System.IntPtr System.Delegate::method_ptr
  1098. Il2CppMethodPointer ___method_ptr_0;
  1099. // System.IntPtr System.Delegate::invoke_impl
  1100. intptr_t ___invoke_impl_1;
  1101. // System.Object System.Delegate::m_target
  1102. RuntimeObject * ___m_target_2;
  1103. // System.IntPtr System.Delegate::method
  1104. intptr_t ___method_3;
  1105. // System.IntPtr System.Delegate::delegate_trampoline
  1106. intptr_t ___delegate_trampoline_4;
  1107. // System.IntPtr System.Delegate::extra_arg
  1108. intptr_t ___extra_arg_5;
  1109. // System.IntPtr System.Delegate::method_code
  1110. intptr_t ___method_code_6;
  1111. // System.Reflection.MethodInfo System.Delegate::method_info
  1112. MethodInfo_t * ___method_info_7;
  1113. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1114. MethodInfo_t * ___original_method_info_8;
  1115. // System.DelegateData System.Delegate::data
  1116. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  1117. // System.Boolean System.Delegate::method_is_virtual
  1118. bool ___method_is_virtual_10;
  1119. public:
  1120. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  1121. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  1122. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  1123. inline void set_method_ptr_0(Il2CppMethodPointer value)
  1124. {
  1125. ___method_ptr_0 = value;
  1126. }
  1127. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  1128. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  1129. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  1130. inline void set_invoke_impl_1(intptr_t value)
  1131. {
  1132. ___invoke_impl_1 = value;
  1133. }
  1134. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  1135. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  1136. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  1137. inline void set_m_target_2(RuntimeObject * value)
  1138. {
  1139. ___m_target_2 = value;
  1140. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  1141. }
  1142. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  1143. inline intptr_t get_method_3() const { return ___method_3; }
  1144. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  1145. inline void set_method_3(intptr_t value)
  1146. {
  1147. ___method_3 = value;
  1148. }
  1149. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  1150. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  1151. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  1152. inline void set_delegate_trampoline_4(intptr_t value)
  1153. {
  1154. ___delegate_trampoline_4 = value;
  1155. }
  1156. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  1157. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  1158. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  1159. inline void set_extra_arg_5(intptr_t value)
  1160. {
  1161. ___extra_arg_5 = value;
  1162. }
  1163. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  1164. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  1165. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  1166. inline void set_method_code_6(intptr_t value)
  1167. {
  1168. ___method_code_6 = value;
  1169. }
  1170. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  1171. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  1172. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  1173. inline void set_method_info_7(MethodInfo_t * value)
  1174. {
  1175. ___method_info_7 = value;
  1176. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  1177. }
  1178. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  1179. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  1180. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  1181. inline void set_original_method_info_8(MethodInfo_t * value)
  1182. {
  1183. ___original_method_info_8 = value;
  1184. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  1185. }
  1186. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  1187. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  1188. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  1189. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  1190. {
  1191. ___data_9 = value;
  1192. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  1193. }
  1194. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  1195. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  1196. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  1197. inline void set_method_is_virtual_10(bool value)
  1198. {
  1199. ___method_is_virtual_10 = value;
  1200. }
  1201. };
  1202. // Native definition for P/Invoke marshalling of System.Delegate
  1203. struct Delegate_t_marshaled_pinvoke
  1204. {
  1205. intptr_t ___method_ptr_0;
  1206. intptr_t ___invoke_impl_1;
  1207. Il2CppIUnknown* ___m_target_2;
  1208. intptr_t ___method_3;
  1209. intptr_t ___delegate_trampoline_4;
  1210. intptr_t ___extra_arg_5;
  1211. intptr_t ___method_code_6;
  1212. MethodInfo_t * ___method_info_7;
  1213. MethodInfo_t * ___original_method_info_8;
  1214. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  1215. int32_t ___method_is_virtual_10;
  1216. };
  1217. // Native definition for COM marshalling of System.Delegate
  1218. struct Delegate_t_marshaled_com
  1219. {
  1220. intptr_t ___method_ptr_0;
  1221. intptr_t ___invoke_impl_1;
  1222. Il2CppIUnknown* ___m_target_2;
  1223. intptr_t ___method_3;
  1224. intptr_t ___delegate_trampoline_4;
  1225. intptr_t ___extra_arg_5;
  1226. intptr_t ___method_code_6;
  1227. MethodInfo_t * ___method_info_7;
  1228. MethodInfo_t * ___original_method_info_8;
  1229. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  1230. int32_t ___method_is_virtual_10;
  1231. };
  1232. // UnityEngine.FontStyle
  1233. struct FontStyle_t98609253DA79E5B3198BD60AD3518C5B6A2DCF96
  1234. {
  1235. public:
  1236. // System.Int32 UnityEngine.FontStyle::value__
  1237. int32_t ___value___2;
  1238. public:
  1239. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FontStyle_t98609253DA79E5B3198BD60AD3518C5B6A2DCF96, ___value___2)); }
  1240. inline int32_t get_value___2() const { return ___value___2; }
  1241. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1242. inline void set_value___2(int32_t value)
  1243. {
  1244. ___value___2 = value;
  1245. }
  1246. };
  1247. // UnityEngine.HorizontalWrapMode
  1248. struct HorizontalWrapMode_tB8F0D84DB114FFAF047F10A58ADB759DEFF2AC63
  1249. {
  1250. public:
  1251. // System.Int32 UnityEngine.HorizontalWrapMode::value__
  1252. int32_t ___value___2;
  1253. public:
  1254. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_tB8F0D84DB114FFAF047F10A58ADB759DEFF2AC63, ___value___2)); }
  1255. inline int32_t get_value___2() const { return ___value___2; }
  1256. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1257. inline void set_value___2(int32_t value)
  1258. {
  1259. ___value___2 = value;
  1260. }
  1261. };
  1262. // UnityEngine.Object
  1263. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  1264. {
  1265. public:
  1266. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1267. intptr_t ___m_CachedPtr_0;
  1268. public:
  1269. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  1270. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1271. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1272. inline void set_m_CachedPtr_0(intptr_t value)
  1273. {
  1274. ___m_CachedPtr_0 = value;
  1275. }
  1276. };
  1277. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  1278. {
  1279. public:
  1280. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1281. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1282. public:
  1283. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1284. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1285. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1286. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1287. {
  1288. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1289. }
  1290. };
  1291. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1292. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  1293. {
  1294. intptr_t ___m_CachedPtr_0;
  1295. };
  1296. // Native definition for COM marshalling of UnityEngine.Object
  1297. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  1298. {
  1299. intptr_t ___m_CachedPtr_0;
  1300. };
  1301. // UnityEngine.TextAnchor
  1302. struct TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232
  1303. {
  1304. public:
  1305. // System.Int32 UnityEngine.TextAnchor::value__
  1306. int32_t ___value___2;
  1307. public:
  1308. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232, ___value___2)); }
  1309. inline int32_t get_value___2() const { return ___value___2; }
  1310. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1311. inline void set_value___2(int32_t value)
  1312. {
  1313. ___value___2 = value;
  1314. }
  1315. };
  1316. // UnityEngine.TextGenerationError
  1317. struct TextGenerationError_t09DA0156E184EBDC8621B676A0927983194A08E4
  1318. {
  1319. public:
  1320. // System.Int32 UnityEngine.TextGenerationError::value__
  1321. int32_t ___value___2;
  1322. public:
  1323. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextGenerationError_t09DA0156E184EBDC8621B676A0927983194A08E4, ___value___2)); }
  1324. inline int32_t get_value___2() const { return ___value___2; }
  1325. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1326. inline void set_value___2(int32_t value)
  1327. {
  1328. ___value___2 = value;
  1329. }
  1330. };
  1331. // UnityEngine.UICharInfo
  1332. struct UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A
  1333. {
  1334. public:
  1335. // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos
  1336. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___cursorPos_0;
  1337. // System.Single UnityEngine.UICharInfo::charWidth
  1338. float ___charWidth_1;
  1339. public:
  1340. inline static int32_t get_offset_of_cursorPos_0() { return static_cast<int32_t>(offsetof(UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A, ___cursorPos_0)); }
  1341. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_cursorPos_0() const { return ___cursorPos_0; }
  1342. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_cursorPos_0() { return &___cursorPos_0; }
  1343. inline void set_cursorPos_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  1344. {
  1345. ___cursorPos_0 = value;
  1346. }
  1347. inline static int32_t get_offset_of_charWidth_1() { return static_cast<int32_t>(offsetof(UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A, ___charWidth_1)); }
  1348. inline float get_charWidth_1() const { return ___charWidth_1; }
  1349. inline float* get_address_of_charWidth_1() { return &___charWidth_1; }
  1350. inline void set_charWidth_1(float value)
  1351. {
  1352. ___charWidth_1 = value;
  1353. }
  1354. };
  1355. // UnityEngine.UIVertex
  1356. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A
  1357. {
  1358. public:
  1359. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  1360. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0;
  1361. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  1362. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal_1;
  1363. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  1364. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2;
  1365. // UnityEngine.Color32 UnityEngine.UIVertex::color
  1366. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color_3;
  1367. // UnityEngine.Vector4 UnityEngine.UIVertex::uv0
  1368. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv0_4;
  1369. // UnityEngine.Vector4 UnityEngine.UIVertex::uv1
  1370. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv1_5;
  1371. // UnityEngine.Vector4 UnityEngine.UIVertex::uv2
  1372. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv2_6;
  1373. // UnityEngine.Vector4 UnityEngine.UIVertex::uv3
  1374. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv3_7;
  1375. public:
  1376. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___position_0)); }
  1377. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; }
  1378. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; }
  1379. inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1380. {
  1381. ___position_0 = value;
  1382. }
  1383. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___normal_1)); }
  1384. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_normal_1() const { return ___normal_1; }
  1385. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_normal_1() { return &___normal_1; }
  1386. inline void set_normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1387. {
  1388. ___normal_1 = value;
  1389. }
  1390. inline static int32_t get_offset_of_tangent_2() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___tangent_2)); }
  1391. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_tangent_2() const { return ___tangent_2; }
  1392. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_tangent_2() { return &___tangent_2; }
  1393. inline void set_tangent_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1394. {
  1395. ___tangent_2 = value;
  1396. }
  1397. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___color_3)); }
  1398. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_color_3() const { return ___color_3; }
  1399. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_color_3() { return &___color_3; }
  1400. inline void set_color_3(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  1401. {
  1402. ___color_3 = value;
  1403. }
  1404. inline static int32_t get_offset_of_uv0_4() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv0_4)); }
  1405. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv0_4() const { return ___uv0_4; }
  1406. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv0_4() { return &___uv0_4; }
  1407. inline void set_uv0_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1408. {
  1409. ___uv0_4 = value;
  1410. }
  1411. inline static int32_t get_offset_of_uv1_5() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv1_5)); }
  1412. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv1_5() const { return ___uv1_5; }
  1413. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv1_5() { return &___uv1_5; }
  1414. inline void set_uv1_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1415. {
  1416. ___uv1_5 = value;
  1417. }
  1418. inline static int32_t get_offset_of_uv2_6() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv2_6)); }
  1419. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv2_6() const { return ___uv2_6; }
  1420. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv2_6() { return &___uv2_6; }
  1421. inline void set_uv2_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1422. {
  1423. ___uv2_6 = value;
  1424. }
  1425. inline static int32_t get_offset_of_uv3_7() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv3_7)); }
  1426. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv3_7() const { return ___uv3_7; }
  1427. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv3_7() { return &___uv3_7; }
  1428. inline void set_uv3_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1429. {
  1430. ___uv3_7 = value;
  1431. }
  1432. };
  1433. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields
  1434. {
  1435. public:
  1436. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  1437. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___s_DefaultColor_8;
  1438. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  1439. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  1440. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  1441. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___simpleVert_10;
  1442. public:
  1443. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultColor_8)); }
  1444. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  1445. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  1446. inline void set_s_DefaultColor_8(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  1447. {
  1448. ___s_DefaultColor_8 = value;
  1449. }
  1450. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultTangent_9)); }
  1451. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  1452. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  1453. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1454. {
  1455. ___s_DefaultTangent_9 = value;
  1456. }
  1457. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___simpleVert_10)); }
  1458. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A get_simpleVert_10() const { return ___simpleVert_10; }
  1459. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  1460. inline void set_simpleVert_10(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  1461. {
  1462. ___simpleVert_10 = value;
  1463. }
  1464. };
  1465. // UnityEngine.VerticalWrapMode
  1466. struct VerticalWrapMode_t71EBBAE09D28B40254AA63D6EEA14CFCBD618D88
  1467. {
  1468. public:
  1469. // System.Int32 UnityEngine.VerticalWrapMode::value__
  1470. int32_t ___value___2;
  1471. public:
  1472. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t71EBBAE09D28B40254AA63D6EEA14CFCBD618D88, ___value___2)); }
  1473. inline int32_t get_value___2() const { return ___value___2; }
  1474. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1475. inline void set_value___2(int32_t value)
  1476. {
  1477. ___value___2 = value;
  1478. }
  1479. };
  1480. // UnityEngine.CharacterInfo
  1481. struct CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16
  1482. {
  1483. public:
  1484. // System.Int32 UnityEngine.CharacterInfo::index
  1485. int32_t ___index_0;
  1486. // UnityEngine.Rect UnityEngine.CharacterInfo::uv
  1487. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___uv_1;
  1488. // UnityEngine.Rect UnityEngine.CharacterInfo::vert
  1489. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vert_2;
  1490. // System.Single UnityEngine.CharacterInfo::width
  1491. float ___width_3;
  1492. // System.Int32 UnityEngine.CharacterInfo::size
  1493. int32_t ___size_4;
  1494. // UnityEngine.FontStyle UnityEngine.CharacterInfo::style
  1495. int32_t ___style_5;
  1496. // System.Boolean UnityEngine.CharacterInfo::flipped
  1497. bool ___flipped_6;
  1498. public:
  1499. inline static int32_t get_offset_of_index_0() { return static_cast<int32_t>(offsetof(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16, ___index_0)); }
  1500. inline int32_t get_index_0() const { return ___index_0; }
  1501. inline int32_t* get_address_of_index_0() { return &___index_0; }
  1502. inline void set_index_0(int32_t value)
  1503. {
  1504. ___index_0 = value;
  1505. }
  1506. inline static int32_t get_offset_of_uv_1() { return static_cast<int32_t>(offsetof(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16, ___uv_1)); }
  1507. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_uv_1() const { return ___uv_1; }
  1508. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_uv_1() { return &___uv_1; }
  1509. inline void set_uv_1(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
  1510. {
  1511. ___uv_1 = value;
  1512. }
  1513. inline static int32_t get_offset_of_vert_2() { return static_cast<int32_t>(offsetof(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16, ___vert_2)); }
  1514. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_vert_2() const { return ___vert_2; }
  1515. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_vert_2() { return &___vert_2; }
  1516. inline void set_vert_2(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
  1517. {
  1518. ___vert_2 = value;
  1519. }
  1520. inline static int32_t get_offset_of_width_3() { return static_cast<int32_t>(offsetof(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16, ___width_3)); }
  1521. inline float get_width_3() const { return ___width_3; }
  1522. inline float* get_address_of_width_3() { return &___width_3; }
  1523. inline void set_width_3(float value)
  1524. {
  1525. ___width_3 = value;
  1526. }
  1527. inline static int32_t get_offset_of_size_4() { return static_cast<int32_t>(offsetof(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16, ___size_4)); }
  1528. inline int32_t get_size_4() const { return ___size_4; }
  1529. inline int32_t* get_address_of_size_4() { return &___size_4; }
  1530. inline void set_size_4(int32_t value)
  1531. {
  1532. ___size_4 = value;
  1533. }
  1534. inline static int32_t get_offset_of_style_5() { return static_cast<int32_t>(offsetof(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16, ___style_5)); }
  1535. inline int32_t get_style_5() const { return ___style_5; }
  1536. inline int32_t* get_address_of_style_5() { return &___style_5; }
  1537. inline void set_style_5(int32_t value)
  1538. {
  1539. ___style_5 = value;
  1540. }
  1541. inline static int32_t get_offset_of_flipped_6() { return static_cast<int32_t>(offsetof(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16, ___flipped_6)); }
  1542. inline bool get_flipped_6() const { return ___flipped_6; }
  1543. inline bool* get_address_of_flipped_6() { return &___flipped_6; }
  1544. inline void set_flipped_6(bool value)
  1545. {
  1546. ___flipped_6 = value;
  1547. }
  1548. };
  1549. // Native definition for P/Invoke marshalling of UnityEngine.CharacterInfo
  1550. struct CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_pinvoke
  1551. {
  1552. int32_t ___index_0;
  1553. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___uv_1;
  1554. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vert_2;
  1555. float ___width_3;
  1556. int32_t ___size_4;
  1557. int32_t ___style_5;
  1558. int32_t ___flipped_6;
  1559. };
  1560. // Native definition for COM marshalling of UnityEngine.CharacterInfo
  1561. struct CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_com
  1562. {
  1563. int32_t ___index_0;
  1564. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___uv_1;
  1565. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___vert_2;
  1566. float ___width_3;
  1567. int32_t ___size_4;
  1568. int32_t ___style_5;
  1569. int32_t ___flipped_6;
  1570. };
  1571. // UnityEngine.Font
  1572. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1573. {
  1574. public:
  1575. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  1576. FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * ___m_FontTextureRebuildCallback_5;
  1577. public:
  1578. inline static int32_t get_offset_of_m_FontTextureRebuildCallback_5() { return static_cast<int32_t>(offsetof(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9, ___m_FontTextureRebuildCallback_5)); }
  1579. inline FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * get_m_FontTextureRebuildCallback_5() const { return ___m_FontTextureRebuildCallback_5; }
  1580. inline FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB ** get_address_of_m_FontTextureRebuildCallback_5() { return &___m_FontTextureRebuildCallback_5; }
  1581. inline void set_m_FontTextureRebuildCallback_5(FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * value)
  1582. {
  1583. ___m_FontTextureRebuildCallback_5 = value;
  1584. Il2CppCodeGenWriteBarrier((void**)(&___m_FontTextureRebuildCallback_5), (void*)value);
  1585. }
  1586. };
  1587. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields
  1588. {
  1589. public:
  1590. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  1591. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * ___textureRebuilt_4;
  1592. public:
  1593. inline static int32_t get_offset_of_textureRebuilt_4() { return static_cast<int32_t>(offsetof(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields, ___textureRebuilt_4)); }
  1594. inline Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * get_textureRebuilt_4() const { return ___textureRebuilt_4; }
  1595. inline Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 ** get_address_of_textureRebuilt_4() { return &___textureRebuilt_4; }
  1596. inline void set_textureRebuilt_4(Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * value)
  1597. {
  1598. ___textureRebuilt_4 = value;
  1599. Il2CppCodeGenWriteBarrier((void**)(&___textureRebuilt_4), (void*)value);
  1600. }
  1601. };
  1602. // UnityEngine.GameObject
  1603. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1604. {
  1605. public:
  1606. public:
  1607. };
  1608. // UnityEngine.Material
  1609. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1610. {
  1611. public:
  1612. public:
  1613. };
  1614. // System.MulticastDelegate
  1615. struct MulticastDelegate_t : public Delegate_t
  1616. {
  1617. public:
  1618. // System.Delegate[] System.MulticastDelegate::delegates
  1619. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  1620. public:
  1621. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  1622. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  1623. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  1624. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  1625. {
  1626. ___delegates_11 = value;
  1627. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  1628. }
  1629. };
  1630. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  1631. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  1632. {
  1633. Delegate_t_marshaled_pinvoke** ___delegates_11;
  1634. };
  1635. // Native definition for COM marshalling of System.MulticastDelegate
  1636. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  1637. {
  1638. Delegate_t_marshaled_com** ___delegates_11;
  1639. };
  1640. // UnityEngine.TextGenerationSettings
  1641. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A
  1642. {
  1643. public:
  1644. // UnityEngine.Font UnityEngine.TextGenerationSettings::font
  1645. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  1646. // UnityEngine.Color UnityEngine.TextGenerationSettings::color
  1647. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  1648. // System.Int32 UnityEngine.TextGenerationSettings::fontSize
  1649. int32_t ___fontSize_2;
  1650. // System.Single UnityEngine.TextGenerationSettings::lineSpacing
  1651. float ___lineSpacing_3;
  1652. // System.Boolean UnityEngine.TextGenerationSettings::richText
  1653. bool ___richText_4;
  1654. // System.Single UnityEngine.TextGenerationSettings::scaleFactor
  1655. float ___scaleFactor_5;
  1656. // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
  1657. int32_t ___fontStyle_6;
  1658. // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
  1659. int32_t ___textAnchor_7;
  1660. // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
  1661. bool ___alignByGeometry_8;
  1662. // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
  1663. bool ___resizeTextForBestFit_9;
  1664. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
  1665. int32_t ___resizeTextMinSize_10;
  1666. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
  1667. int32_t ___resizeTextMaxSize_11;
  1668. // System.Boolean UnityEngine.TextGenerationSettings::updateBounds
  1669. bool ___updateBounds_12;
  1670. // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
  1671. int32_t ___verticalOverflow_13;
  1672. // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
  1673. int32_t ___horizontalOverflow_14;
  1674. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
  1675. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  1676. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
  1677. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  1678. // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
  1679. bool ___generateOutOfBounds_17;
  1680. public:
  1681. inline static int32_t get_offset_of_font_0() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___font_0)); }
  1682. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * get_font_0() const { return ___font_0; }
  1683. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 ** get_address_of_font_0() { return &___font_0; }
  1684. inline void set_font_0(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * value)
  1685. {
  1686. ___font_0 = value;
  1687. Il2CppCodeGenWriteBarrier((void**)(&___font_0), (void*)value);
  1688. }
  1689. inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___color_1)); }
  1690. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_1() const { return ___color_1; }
  1691. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_1() { return &___color_1; }
  1692. inline void set_color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  1693. {
  1694. ___color_1 = value;
  1695. }
  1696. inline static int32_t get_offset_of_fontSize_2() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___fontSize_2)); }
  1697. inline int32_t get_fontSize_2() const { return ___fontSize_2; }
  1698. inline int32_t* get_address_of_fontSize_2() { return &___fontSize_2; }
  1699. inline void set_fontSize_2(int32_t value)
  1700. {
  1701. ___fontSize_2 = value;
  1702. }
  1703. inline static int32_t get_offset_of_lineSpacing_3() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___lineSpacing_3)); }
  1704. inline float get_lineSpacing_3() const { return ___lineSpacing_3; }
  1705. inline float* get_address_of_lineSpacing_3() { return &___lineSpacing_3; }
  1706. inline void set_lineSpacing_3(float value)
  1707. {
  1708. ___lineSpacing_3 = value;
  1709. }
  1710. inline static int32_t get_offset_of_richText_4() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___richText_4)); }
  1711. inline bool get_richText_4() const { return ___richText_4; }
  1712. inline bool* get_address_of_richText_4() { return &___richText_4; }
  1713. inline void set_richText_4(bool value)
  1714. {
  1715. ___richText_4 = value;
  1716. }
  1717. inline static int32_t get_offset_of_scaleFactor_5() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___scaleFactor_5)); }
  1718. inline float get_scaleFactor_5() const { return ___scaleFactor_5; }
  1719. inline float* get_address_of_scaleFactor_5() { return &___scaleFactor_5; }
  1720. inline void set_scaleFactor_5(float value)
  1721. {
  1722. ___scaleFactor_5 = value;
  1723. }
  1724. inline static int32_t get_offset_of_fontStyle_6() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___fontStyle_6)); }
  1725. inline int32_t get_fontStyle_6() const { return ___fontStyle_6; }
  1726. inline int32_t* get_address_of_fontStyle_6() { return &___fontStyle_6; }
  1727. inline void set_fontStyle_6(int32_t value)
  1728. {
  1729. ___fontStyle_6 = value;
  1730. }
  1731. inline static int32_t get_offset_of_textAnchor_7() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___textAnchor_7)); }
  1732. inline int32_t get_textAnchor_7() const { return ___textAnchor_7; }
  1733. inline int32_t* get_address_of_textAnchor_7() { return &___textAnchor_7; }
  1734. inline void set_textAnchor_7(int32_t value)
  1735. {
  1736. ___textAnchor_7 = value;
  1737. }
  1738. inline static int32_t get_offset_of_alignByGeometry_8() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___alignByGeometry_8)); }
  1739. inline bool get_alignByGeometry_8() const { return ___alignByGeometry_8; }
  1740. inline bool* get_address_of_alignByGeometry_8() { return &___alignByGeometry_8; }
  1741. inline void set_alignByGeometry_8(bool value)
  1742. {
  1743. ___alignByGeometry_8 = value;
  1744. }
  1745. inline static int32_t get_offset_of_resizeTextForBestFit_9() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextForBestFit_9)); }
  1746. inline bool get_resizeTextForBestFit_9() const { return ___resizeTextForBestFit_9; }
  1747. inline bool* get_address_of_resizeTextForBestFit_9() { return &___resizeTextForBestFit_9; }
  1748. inline void set_resizeTextForBestFit_9(bool value)
  1749. {
  1750. ___resizeTextForBestFit_9 = value;
  1751. }
  1752. inline static int32_t get_offset_of_resizeTextMinSize_10() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextMinSize_10)); }
  1753. inline int32_t get_resizeTextMinSize_10() const { return ___resizeTextMinSize_10; }
  1754. inline int32_t* get_address_of_resizeTextMinSize_10() { return &___resizeTextMinSize_10; }
  1755. inline void set_resizeTextMinSize_10(int32_t value)
  1756. {
  1757. ___resizeTextMinSize_10 = value;
  1758. }
  1759. inline static int32_t get_offset_of_resizeTextMaxSize_11() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextMaxSize_11)); }
  1760. inline int32_t get_resizeTextMaxSize_11() const { return ___resizeTextMaxSize_11; }
  1761. inline int32_t* get_address_of_resizeTextMaxSize_11() { return &___resizeTextMaxSize_11; }
  1762. inline void set_resizeTextMaxSize_11(int32_t value)
  1763. {
  1764. ___resizeTextMaxSize_11 = value;
  1765. }
  1766. inline static int32_t get_offset_of_updateBounds_12() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___updateBounds_12)); }
  1767. inline bool get_updateBounds_12() const { return ___updateBounds_12; }
  1768. inline bool* get_address_of_updateBounds_12() { return &___updateBounds_12; }
  1769. inline void set_updateBounds_12(bool value)
  1770. {
  1771. ___updateBounds_12 = value;
  1772. }
  1773. inline static int32_t get_offset_of_verticalOverflow_13() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___verticalOverflow_13)); }
  1774. inline int32_t get_verticalOverflow_13() const { return ___verticalOverflow_13; }
  1775. inline int32_t* get_address_of_verticalOverflow_13() { return &___verticalOverflow_13; }
  1776. inline void set_verticalOverflow_13(int32_t value)
  1777. {
  1778. ___verticalOverflow_13 = value;
  1779. }
  1780. inline static int32_t get_offset_of_horizontalOverflow_14() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___horizontalOverflow_14)); }
  1781. inline int32_t get_horizontalOverflow_14() const { return ___horizontalOverflow_14; }
  1782. inline int32_t* get_address_of_horizontalOverflow_14() { return &___horizontalOverflow_14; }
  1783. inline void set_horizontalOverflow_14(int32_t value)
  1784. {
  1785. ___horizontalOverflow_14 = value;
  1786. }
  1787. inline static int32_t get_offset_of_generationExtents_15() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___generationExtents_15)); }
  1788. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_generationExtents_15() const { return ___generationExtents_15; }
  1789. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_generationExtents_15() { return &___generationExtents_15; }
  1790. inline void set_generationExtents_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  1791. {
  1792. ___generationExtents_15 = value;
  1793. }
  1794. inline static int32_t get_offset_of_pivot_16() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___pivot_16)); }
  1795. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_pivot_16() const { return ___pivot_16; }
  1796. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_pivot_16() { return &___pivot_16; }
  1797. inline void set_pivot_16(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  1798. {
  1799. ___pivot_16 = value;
  1800. }
  1801. inline static int32_t get_offset_of_generateOutOfBounds_17() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___generateOutOfBounds_17)); }
  1802. inline bool get_generateOutOfBounds_17() const { return ___generateOutOfBounds_17; }
  1803. inline bool* get_address_of_generateOutOfBounds_17() { return &___generateOutOfBounds_17; }
  1804. inline void set_generateOutOfBounds_17(bool value)
  1805. {
  1806. ___generateOutOfBounds_17 = value;
  1807. }
  1808. };
  1809. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
  1810. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke
  1811. {
  1812. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  1813. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  1814. int32_t ___fontSize_2;
  1815. float ___lineSpacing_3;
  1816. int32_t ___richText_4;
  1817. float ___scaleFactor_5;
  1818. int32_t ___fontStyle_6;
  1819. int32_t ___textAnchor_7;
  1820. int32_t ___alignByGeometry_8;
  1821. int32_t ___resizeTextForBestFit_9;
  1822. int32_t ___resizeTextMinSize_10;
  1823. int32_t ___resizeTextMaxSize_11;
  1824. int32_t ___updateBounds_12;
  1825. int32_t ___verticalOverflow_13;
  1826. int32_t ___horizontalOverflow_14;
  1827. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  1828. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  1829. int32_t ___generateOutOfBounds_17;
  1830. };
  1831. // Native definition for COM marshalling of UnityEngine.TextGenerationSettings
  1832. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com
  1833. {
  1834. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  1835. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  1836. int32_t ___fontSize_2;
  1837. float ___lineSpacing_3;
  1838. int32_t ___richText_4;
  1839. float ___scaleFactor_5;
  1840. int32_t ___fontStyle_6;
  1841. int32_t ___textAnchor_7;
  1842. int32_t ___alignByGeometry_8;
  1843. int32_t ___resizeTextForBestFit_9;
  1844. int32_t ___resizeTextMinSize_10;
  1845. int32_t ___resizeTextMaxSize_11;
  1846. int32_t ___updateBounds_12;
  1847. int32_t ___verticalOverflow_13;
  1848. int32_t ___horizontalOverflow_14;
  1849. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  1850. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  1851. int32_t ___generateOutOfBounds_17;
  1852. };
  1853. // System.Action`1<UnityEngine.Font>
  1854. struct Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 : public MulticastDelegate_t
  1855. {
  1856. public:
  1857. public:
  1858. };
  1859. // UnityEngine.TextGenerator
  1860. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 : public RuntimeObject
  1861. {
  1862. public:
  1863. // System.IntPtr UnityEngine.TextGenerator::m_Ptr
  1864. intptr_t ___m_Ptr_0;
  1865. // System.String UnityEngine.TextGenerator::m_LastString
  1866. String_t* ___m_LastString_1;
  1867. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
  1868. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___m_LastSettings_2;
  1869. // System.Boolean UnityEngine.TextGenerator::m_HasGenerated
  1870. bool ___m_HasGenerated_3;
  1871. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
  1872. int32_t ___m_LastValid_4;
  1873. // System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
  1874. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  1875. // System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
  1876. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  1877. // System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
  1878. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  1879. // System.Boolean UnityEngine.TextGenerator::m_CachedVerts
  1880. bool ___m_CachedVerts_8;
  1881. // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
  1882. bool ___m_CachedCharacters_9;
  1883. // System.Boolean UnityEngine.TextGenerator::m_CachedLines
  1884. bool ___m_CachedLines_10;
  1885. public:
  1886. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Ptr_0)); }
  1887. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  1888. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  1889. inline void set_m_Ptr_0(intptr_t value)
  1890. {
  1891. ___m_Ptr_0 = value;
  1892. }
  1893. inline static int32_t get_offset_of_m_LastString_1() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastString_1)); }
  1894. inline String_t* get_m_LastString_1() const { return ___m_LastString_1; }
  1895. inline String_t** get_address_of_m_LastString_1() { return &___m_LastString_1; }
  1896. inline void set_m_LastString_1(String_t* value)
  1897. {
  1898. ___m_LastString_1 = value;
  1899. Il2CppCodeGenWriteBarrier((void**)(&___m_LastString_1), (void*)value);
  1900. }
  1901. inline static int32_t get_offset_of_m_LastSettings_2() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastSettings_2)); }
  1902. inline TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A get_m_LastSettings_2() const { return ___m_LastSettings_2; }
  1903. inline TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * get_address_of_m_LastSettings_2() { return &___m_LastSettings_2; }
  1904. inline void set_m_LastSettings_2(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A value)
  1905. {
  1906. ___m_LastSettings_2 = value;
  1907. Il2CppCodeGenWriteBarrier((void**)&(((&___m_LastSettings_2))->___font_0), (void*)NULL);
  1908. }
  1909. inline static int32_t get_offset_of_m_HasGenerated_3() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_HasGenerated_3)); }
  1910. inline bool get_m_HasGenerated_3() const { return ___m_HasGenerated_3; }
  1911. inline bool* get_address_of_m_HasGenerated_3() { return &___m_HasGenerated_3; }
  1912. inline void set_m_HasGenerated_3(bool value)
  1913. {
  1914. ___m_HasGenerated_3 = value;
  1915. }
  1916. inline static int32_t get_offset_of_m_LastValid_4() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastValid_4)); }
  1917. inline int32_t get_m_LastValid_4() const { return ___m_LastValid_4; }
  1918. inline int32_t* get_address_of_m_LastValid_4() { return &___m_LastValid_4; }
  1919. inline void set_m_LastValid_4(int32_t value)
  1920. {
  1921. ___m_LastValid_4 = value;
  1922. }
  1923. inline static int32_t get_offset_of_m_Verts_5() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Verts_5)); }
  1924. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * get_m_Verts_5() const { return ___m_Verts_5; }
  1925. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F ** get_address_of_m_Verts_5() { return &___m_Verts_5; }
  1926. inline void set_m_Verts_5(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * value)
  1927. {
  1928. ___m_Verts_5 = value;
  1929. Il2CppCodeGenWriteBarrier((void**)(&___m_Verts_5), (void*)value);
  1930. }
  1931. inline static int32_t get_offset_of_m_Characters_6() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Characters_6)); }
  1932. inline List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * get_m_Characters_6() const { return ___m_Characters_6; }
  1933. inline List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D ** get_address_of_m_Characters_6() { return &___m_Characters_6; }
  1934. inline void set_m_Characters_6(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * value)
  1935. {
  1936. ___m_Characters_6 = value;
  1937. Il2CppCodeGenWriteBarrier((void**)(&___m_Characters_6), (void*)value);
  1938. }
  1939. inline static int32_t get_offset_of_m_Lines_7() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Lines_7)); }
  1940. inline List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * get_m_Lines_7() const { return ___m_Lines_7; }
  1941. inline List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB ** get_address_of_m_Lines_7() { return &___m_Lines_7; }
  1942. inline void set_m_Lines_7(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * value)
  1943. {
  1944. ___m_Lines_7 = value;
  1945. Il2CppCodeGenWriteBarrier((void**)(&___m_Lines_7), (void*)value);
  1946. }
  1947. inline static int32_t get_offset_of_m_CachedVerts_8() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedVerts_8)); }
  1948. inline bool get_m_CachedVerts_8() const { return ___m_CachedVerts_8; }
  1949. inline bool* get_address_of_m_CachedVerts_8() { return &___m_CachedVerts_8; }
  1950. inline void set_m_CachedVerts_8(bool value)
  1951. {
  1952. ___m_CachedVerts_8 = value;
  1953. }
  1954. inline static int32_t get_offset_of_m_CachedCharacters_9() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedCharacters_9)); }
  1955. inline bool get_m_CachedCharacters_9() const { return ___m_CachedCharacters_9; }
  1956. inline bool* get_address_of_m_CachedCharacters_9() { return &___m_CachedCharacters_9; }
  1957. inline void set_m_CachedCharacters_9(bool value)
  1958. {
  1959. ___m_CachedCharacters_9 = value;
  1960. }
  1961. inline static int32_t get_offset_of_m_CachedLines_10() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedLines_10)); }
  1962. inline bool get_m_CachedLines_10() const { return ___m_CachedLines_10; }
  1963. inline bool* get_address_of_m_CachedLines_10() { return &___m_CachedLines_10; }
  1964. inline void set_m_CachedLines_10(bool value)
  1965. {
  1966. ___m_CachedLines_10 = value;
  1967. }
  1968. };
  1969. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
  1970. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_pinvoke
  1971. {
  1972. intptr_t ___m_Ptr_0;
  1973. char* ___m_LastString_1;
  1974. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke ___m_LastSettings_2;
  1975. int32_t ___m_HasGenerated_3;
  1976. int32_t ___m_LastValid_4;
  1977. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  1978. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  1979. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  1980. int32_t ___m_CachedVerts_8;
  1981. int32_t ___m_CachedCharacters_9;
  1982. int32_t ___m_CachedLines_10;
  1983. };
  1984. // Native definition for COM marshalling of UnityEngine.TextGenerator
  1985. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_com
  1986. {
  1987. intptr_t ___m_Ptr_0;
  1988. Il2CppChar* ___m_LastString_1;
  1989. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com ___m_LastSettings_2;
  1990. int32_t ___m_HasGenerated_3;
  1991. int32_t ___m_LastValid_4;
  1992. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  1993. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  1994. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  1995. int32_t ___m_CachedVerts_8;
  1996. int32_t ___m_CachedCharacters_9;
  1997. int32_t ___m_CachedLines_10;
  1998. };
  1999. // UnityEngine.Font/FontTextureRebuildCallback
  2000. struct FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB : public MulticastDelegate_t
  2001. {
  2002. public:
  2003. public:
  2004. };
  2005. #ifdef __clang__
  2006. #pragma clang diagnostic pop
  2007. #endif
  2008. // UnityEngine.CharacterInfo[]
  2009. struct CharacterInfoU5BU5D_tE7E342CBD1D3764B6ED2FA176B1E6D40B6154853 : public RuntimeArray
  2010. {
  2011. public:
  2012. ALIGN_FIELD (8) CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 m_Items[1];
  2013. public:
  2014. inline CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 GetAt(il2cpp_array_size_t index) const
  2015. {
  2016. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2017. return m_Items[index];
  2018. }
  2019. inline CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * GetAddressAt(il2cpp_array_size_t index)
  2020. {
  2021. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2022. return m_Items + index;
  2023. }
  2024. inline void SetAt(il2cpp_array_size_t index, CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 value)
  2025. {
  2026. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2027. m_Items[index] = value;
  2028. }
  2029. inline CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 GetAtUnchecked(il2cpp_array_size_t index) const
  2030. {
  2031. return m_Items[index];
  2032. }
  2033. inline CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  2034. {
  2035. return m_Items + index;
  2036. }
  2037. inline void SetAtUnchecked(il2cpp_array_size_t index, CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 value)
  2038. {
  2039. m_Items[index] = value;
  2040. }
  2041. };
  2042. // System.Object[]
  2043. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  2044. {
  2045. public:
  2046. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  2047. public:
  2048. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  2049. {
  2050. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2051. return m_Items[index];
  2052. }
  2053. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  2054. {
  2055. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2056. return m_Items + index;
  2057. }
  2058. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  2059. {
  2060. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2061. m_Items[index] = value;
  2062. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2063. }
  2064. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  2065. {
  2066. return m_Items[index];
  2067. }
  2068. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  2069. {
  2070. return m_Items + index;
  2071. }
  2072. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  2073. {
  2074. m_Items[index] = value;
  2075. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2076. }
  2077. };
  2078. // System.Delegate[]
  2079. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  2080. {
  2081. public:
  2082. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  2083. public:
  2084. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  2085. {
  2086. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2087. return m_Items[index];
  2088. }
  2089. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  2090. {
  2091. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2092. return m_Items + index;
  2093. }
  2094. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  2095. {
  2096. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2097. m_Items[index] = value;
  2098. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2099. }
  2100. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  2101. {
  2102. return m_Items[index];
  2103. }
  2104. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  2105. {
  2106. return m_Items + index;
  2107. }
  2108. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  2109. {
  2110. m_Items[index] = value;
  2111. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2112. }
  2113. };
  2114. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_pinvoke(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke& marshaled);
  2115. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_pinvoke_back(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke& marshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled);
  2116. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_pinvoke_cleanup(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke& marshaled);
  2117. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_com(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com& marshaled);
  2118. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_com_back(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com& marshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled);
  2119. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_com_cleanup(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com& marshaled);
  2120. // System.Void System.Action`1<System.Object>::Invoke(!0)
  2121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  2122. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Int32)
  2123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m48440717C5233283529CCE706924A7C9A0082118_gshared (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, int32_t ___capacity0, const RuntimeMethod* method);
  2124. // System.Void System.Collections.Generic.List`1<UnityEngine.UICharInfo>::.ctor(System.Int32)
  2125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m6432106765DE3FF8E8DFA123340C6730E73EB6A6_gshared (List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * __this, int32_t ___capacity0, const RuntimeMethod* method);
  2126. // System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::.ctor(System.Int32)
  2127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE6BD12F7DC059A982D57E31C3D6E59C3E46B9CBE_gshared (List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * __this, int32_t ___capacity0, const RuntimeMethod* method);
  2128. // System.Void UnityEngine.CharacterInfo::set_advance(System.Int32)
  2129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_advance_m4E67AED892D07F8423ED888AFDA1E3593DACA85B (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method);
  2130. // System.Void UnityEngine.Rect::set_width(System.Single)
  2131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  2132. // System.Void UnityEngine.CharacterInfo::set_glyphWidth(System.Int32)
  2133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_glyphWidth_m1055FBDF0AC626EBEC479F4FD80700A4F7C38BB2 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method);
  2134. // System.Single UnityEngine.Rect::get_height()
  2135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  2136. // System.Void UnityEngine.Rect::set_height(System.Single)
  2137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  2138. // System.Single UnityEngine.Rect::get_y()
  2139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  2140. // System.Void UnityEngine.Rect::set_y(System.Single)
  2141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  2142. // System.Void UnityEngine.CharacterInfo::set_glyphHeight(System.Int32)
  2143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_glyphHeight_m936A74E4D9121696D270CF3DC386C86A51563BE8 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method);
  2144. // System.Void UnityEngine.CharacterInfo::set_minY(System.Int32)
  2145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_minY_mC101E6955AC95FB269970CD6EBC5E40B2E039B09 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method);
  2146. // System.Void UnityEngine.CharacterInfo::set_maxY(System.Int32)
  2147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_maxY_mF0216E70BF2CF262E9260ED69FBB76BAE6406E02 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method);
  2148. // System.Single UnityEngine.Rect::get_x()
  2149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  2150. // System.Void UnityEngine.Rect::set_x(System.Single)
  2151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  2152. // System.Single UnityEngine.Rect::get_width()
  2153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  2154. // System.Void UnityEngine.CharacterInfo::set_minX(System.Int32)
  2155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_minX_m9EB87C3A73C4D6CBC6A1E0B8AD693007A6B85229 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method);
  2156. // System.Void UnityEngine.CharacterInfo::set_maxX(System.Int32)
  2157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_maxX_mDD8BC2E3ABEDCA4BA5C800D06DACDEE694B4DA54 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method);
  2158. // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRightUnFlipped()
  2159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 CharacterInfo_get_uvTopRightUnFlipped_mE76F7DAF2AB38A667A29B386288DEF706B3BE5CA (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, const RuntimeMethod* method);
  2160. // System.Void UnityEngine.CharacterInfo::set_uvBottomLeftUnFlipped(UnityEngine.Vector2)
  2161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomLeftUnFlipped_mDE0475A0A76B808AA439C7E8C13D1923D0A1122F (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2162. // System.Void UnityEngine.CharacterInfo::set_uvBottomRightUnFlipped(UnityEngine.Vector2)
  2163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomRightUnFlipped_mBC73CDDB212E86A0005141059F4A47C78A1C10DB (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2164. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  2165. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  2166. // System.Void UnityEngine.CharacterInfo::set_uvTopRightUnFlipped(UnityEngine.Vector2)
  2167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopRightUnFlipped_mED698AC3EA986AF128A226CA9E6E7018260603EE (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2168. // System.Void UnityEngine.CharacterInfo::set_uvTopLeftUnFlipped(UnityEngine.Vector2)
  2169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopLeftUnFlipped_m36F24B84A0B23C352E1ED913546753C358A0A904 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2170. // System.Void UnityEngine.CharacterInfo::set_uvBottomLeft(UnityEngine.Vector2)
  2171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomLeft_m9CB7E59E4E0BF199D4A426945F01062D4076A4C2 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2172. // System.Void UnityEngine.CharacterInfo::set_uvBottomRight(UnityEngine.Vector2)
  2173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomRight_m781D1D3B611F7DED60CC44B919B5476029A33F07 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2174. // System.Void UnityEngine.CharacterInfo::set_uvTopRight(UnityEngine.Vector2)
  2175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopRight_m775F1B37819D2E862E6B33BDE0CB0B530E079E22 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2176. // System.Void UnityEngine.CharacterInfo::set_uvTopLeft(UnityEngine.Vector2)
  2177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopLeft_mD81FE7BBA0B5379369FF0E3175CAD344FE60B41C (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2178. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  2179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  2180. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  2181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  2182. // System.Void UnityEngine.Object::.ctor()
  2183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  2184. // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)
  2185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_m56BBBD1E61D1DDBD2D67BA3DEC0852E1526E2E5C (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___self0, String_t* ___name1, const RuntimeMethod* method);
  2186. // System.Void System.Action`1<UnityEngine.Font>::Invoke(!0)
  2187. inline void Action_1_Invoke_mDF537883B32FE159DA4086F439662264F519E656 (Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * __this, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___obj0, const RuntimeMethod* method)
  2188. {
  2189. (( void (*) (Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
  2190. }
  2191. // System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke()
  2192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m7F5D9CAA51DC8C9779104ACF46F668654B35EA1F (FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * __this, const RuntimeMethod* method);
  2193. // System.Boolean UnityEngine.Font::HasCharacter(System.Int32)
  2194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_mEC8A3BB085240EC6B44999C19588319DB644B2AC (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, int32_t ___c0, const RuntimeMethod* method);
  2195. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  2196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  2197. // System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color)
  2198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareColors_m2D96C913B3B3004B54E2DF50B1D080E2756D6F83 (TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___left0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___right1, const RuntimeMethod* method);
  2199. // System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2)
  2200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareVector2_mE4B7BA9402E9183E2F373151C64BEDF29D3F9530 (TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___left0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___right1, const RuntimeMethod* method);
  2201. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  2202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  2203. // System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings)
  2204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_Equals_m39EB4E712D3C4A3DEE0A3A09EB2CD80EED5B6E70 (TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * __this, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___other0, const RuntimeMethod* method);
  2205. // System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
  2206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m1476375B22A72960883563CFB9590528F2439EE0 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, int32_t ___initialCapacity0, const RuntimeMethod* method);
  2207. // System.Void System.Object::.ctor()
  2208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  2209. // System.IntPtr UnityEngine.TextGenerator::Internal_Create()
  2210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TextGenerator_Internal_Create_m683DDAEC169F2DB8F6D96AE1BEC2966CD10F4B9E (const RuntimeMethod* method);
  2211. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Int32)
  2212. inline void List_1__ctor_m48440717C5233283529CCE706924A7C9A0082118 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, int32_t ___capacity0, const RuntimeMethod* method)
  2213. {
  2214. (( void (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, int32_t, const RuntimeMethod*))List_1__ctor_m48440717C5233283529CCE706924A7C9A0082118_gshared)(__this, ___capacity0, method);
  2215. }
  2216. // System.Void System.Collections.Generic.List`1<UnityEngine.UICharInfo>::.ctor(System.Int32)
  2217. inline void List_1__ctor_m6432106765DE3FF8E8DFA123340C6730E73EB6A6 (List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * __this, int32_t ___capacity0, const RuntimeMethod* method)
  2218. {
  2219. (( void (*) (List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D *, int32_t, const RuntimeMethod*))List_1__ctor_m6432106765DE3FF8E8DFA123340C6730E73EB6A6_gshared)(__this, ___capacity0, method);
  2220. }
  2221. // System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::.ctor(System.Int32)
  2222. inline void List_1__ctor_mE6BD12F7DC059A982D57E31C3D6E59C3E46B9CBE (List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * __this, int32_t ___capacity0, const RuntimeMethod* method)
  2223. {
  2224. (( void (*) (List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB *, int32_t, const RuntimeMethod*))List_1__ctor_mE6BD12F7DC059A982D57E31C3D6E59C3E46B9CBE_gshared)(__this, ___capacity0, method);
  2225. }
  2226. // System.Void System.Object::Finalize()
  2227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  2228. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  2229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  2230. // System.Void UnityEngine.TextGenerator::Internal_Destroy(System.IntPtr)
  2231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Internal_Destroy_m336988E8A30047421161672F2CA40557BC3452F6 (intptr_t ___ptr0, const RuntimeMethod* method);
  2232. // System.Int32 UnityEngine.TextGenerator::get_characterCount()
  2233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  2234. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  2235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  2236. // System.Boolean UnityEngine.Font::get_dynamic()
  2237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method);
  2238. // System.String UnityEngine.Object::get_name()
  2239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  2240. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  2241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method);
  2242. // System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object)
  2243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharactersInternal_m1B1206C5358B2E7ABE274DE03C10371887DA7C1D (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, RuntimeObject * ___characters0, const RuntimeMethod* method);
  2244. // System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object)
  2245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLinesInternal_mCC147D2DAC648B936C54A5662C5FE43844B4FFDE (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, RuntimeObject * ___lines0, const RuntimeMethod* method);
  2246. // System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object)
  2247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVerticesInternal_m1090ABB82FD178A8D32D6D37907E9D04B940E1D8 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, RuntimeObject * ___vertices0, const RuntimeMethod* method);
  2248. // System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings)
  2249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_m90DBFEA8769DCDD3F62949A677230E041358FD26 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method);
  2250. // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
  2251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 TextGenerator_get_rectExtents_m2573486A6322644F0EA3FB2AE05C5D5C52BC285B (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  2252. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings)
  2253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateWithError_mCE3D60B71CB4B77197EDE7E1EC11831CBDD5C2C5 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method);
  2254. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  2255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method);
  2256. // System.Boolean System.String::op_Equality(System.String,System.String)
  2257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  2258. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings)
  2259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateAlways_mA85E7B11C3267E35D10842423DA7874CBF5A77CF (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method);
  2260. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings)
  2261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A TextGenerator_ValidatedSettings_mA1F21390BC9F8A8C257E43B9A3E8D1BF3C7B5EFB (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings0, const RuntimeMethod* method);
  2262. // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&)
  2263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m1E27E45E04E4709DD18502776659E882E2252554 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___extents15, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method);
  2264. // System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  2265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVertices_mC834A1A97D58828B41CEF4ED34C6DD6F6AF331CA (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___vertices0, const RuntimeMethod* method);
  2266. // System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1<UnityEngine.UICharInfo>)
  2267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharacters_m4A831783606F122779F0C63A5B97FAB196DDC09A (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___characters0, const RuntimeMethod* method);
  2268. // System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1<UnityEngine.UILineInfo>)
  2269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLines_m2CC35881EE195C8F8F0575ACBF4A91612274A017 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___lines0, const RuntimeMethod* method);
  2270. // System.Void UnityEngine.TextGenerator::get_rectExtents_Injected(UnityEngine.Rect&)
  2271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_get_rectExtents_Injected_m8D58D2455AC5997ADE354CFA9466782EB6B31AB6 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  2272. // System.Boolean UnityEngine.TextGenerator::Populate_Internal_Injected(System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  2273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_Injected_m521AC47E26C872BEDDC23AF447EEA2E45EE088F3 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method);
  2274. // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  2275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m4DFCDDEC2D327C33EFEBD4FC71264A91A10D1F37 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method);
  2276. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  2277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  2278. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  2279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  2280. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  2281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  2282. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  2283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method);
  2284. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  2285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method);
  2286. #ifdef __clang__
  2287. #pragma clang diagnostic push
  2288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2289. #pragma clang diagnostic ignored "-Wunused-variable"
  2290. #endif
  2291. #ifdef __clang__
  2292. #pragma clang diagnostic pop
  2293. #endif
  2294. #ifdef __clang__
  2295. #pragma clang diagnostic push
  2296. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2297. #pragma clang diagnostic ignored "-Wunused-variable"
  2298. #endif
  2299. // Conversion methods for marshalling of: UnityEngine.CharacterInfo
  2300. IL2CPP_EXTERN_C void CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshal_pinvoke(const CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16& unmarshaled, CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_pinvoke& marshaled)
  2301. {
  2302. marshaled.___index_0 = unmarshaled.get_index_0();
  2303. marshaled.___uv_1 = unmarshaled.get_uv_1();
  2304. marshaled.___vert_2 = unmarshaled.get_vert_2();
  2305. marshaled.___width_3 = unmarshaled.get_width_3();
  2306. marshaled.___size_4 = unmarshaled.get_size_4();
  2307. marshaled.___style_5 = unmarshaled.get_style_5();
  2308. marshaled.___flipped_6 = static_cast<int32_t>(unmarshaled.get_flipped_6());
  2309. }
  2310. IL2CPP_EXTERN_C void CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshal_pinvoke_back(const CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_pinvoke& marshaled, CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16& unmarshaled)
  2311. {
  2312. int32_t unmarshaled_index_temp_0 = 0;
  2313. unmarshaled_index_temp_0 = marshaled.___index_0;
  2314. unmarshaled.set_index_0(unmarshaled_index_temp_0);
  2315. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 unmarshaled_uv_temp_1;
  2316. memset((&unmarshaled_uv_temp_1), 0, sizeof(unmarshaled_uv_temp_1));
  2317. unmarshaled_uv_temp_1 = marshaled.___uv_1;
  2318. unmarshaled.set_uv_1(unmarshaled_uv_temp_1);
  2319. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 unmarshaled_vert_temp_2;
  2320. memset((&unmarshaled_vert_temp_2), 0, sizeof(unmarshaled_vert_temp_2));
  2321. unmarshaled_vert_temp_2 = marshaled.___vert_2;
  2322. unmarshaled.set_vert_2(unmarshaled_vert_temp_2);
  2323. float unmarshaled_width_temp_3 = 0.0f;
  2324. unmarshaled_width_temp_3 = marshaled.___width_3;
  2325. unmarshaled.set_width_3(unmarshaled_width_temp_3);
  2326. int32_t unmarshaled_size_temp_4 = 0;
  2327. unmarshaled_size_temp_4 = marshaled.___size_4;
  2328. unmarshaled.set_size_4(unmarshaled_size_temp_4);
  2329. int32_t unmarshaled_style_temp_5 = 0;
  2330. unmarshaled_style_temp_5 = marshaled.___style_5;
  2331. unmarshaled.set_style_5(unmarshaled_style_temp_5);
  2332. bool unmarshaled_flipped_temp_6 = false;
  2333. unmarshaled_flipped_temp_6 = static_cast<bool>(marshaled.___flipped_6);
  2334. unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6);
  2335. }
  2336. // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo
  2337. IL2CPP_EXTERN_C void CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshal_pinvoke_cleanup(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_pinvoke& marshaled)
  2338. {
  2339. }
  2340. // Conversion methods for marshalling of: UnityEngine.CharacterInfo
  2341. IL2CPP_EXTERN_C void CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshal_com(const CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16& unmarshaled, CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_com& marshaled)
  2342. {
  2343. marshaled.___index_0 = unmarshaled.get_index_0();
  2344. marshaled.___uv_1 = unmarshaled.get_uv_1();
  2345. marshaled.___vert_2 = unmarshaled.get_vert_2();
  2346. marshaled.___width_3 = unmarshaled.get_width_3();
  2347. marshaled.___size_4 = unmarshaled.get_size_4();
  2348. marshaled.___style_5 = unmarshaled.get_style_5();
  2349. marshaled.___flipped_6 = static_cast<int32_t>(unmarshaled.get_flipped_6());
  2350. }
  2351. IL2CPP_EXTERN_C void CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshal_com_back(const CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_com& marshaled, CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16& unmarshaled)
  2352. {
  2353. int32_t unmarshaled_index_temp_0 = 0;
  2354. unmarshaled_index_temp_0 = marshaled.___index_0;
  2355. unmarshaled.set_index_0(unmarshaled_index_temp_0);
  2356. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 unmarshaled_uv_temp_1;
  2357. memset((&unmarshaled_uv_temp_1), 0, sizeof(unmarshaled_uv_temp_1));
  2358. unmarshaled_uv_temp_1 = marshaled.___uv_1;
  2359. unmarshaled.set_uv_1(unmarshaled_uv_temp_1);
  2360. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 unmarshaled_vert_temp_2;
  2361. memset((&unmarshaled_vert_temp_2), 0, sizeof(unmarshaled_vert_temp_2));
  2362. unmarshaled_vert_temp_2 = marshaled.___vert_2;
  2363. unmarshaled.set_vert_2(unmarshaled_vert_temp_2);
  2364. float unmarshaled_width_temp_3 = 0.0f;
  2365. unmarshaled_width_temp_3 = marshaled.___width_3;
  2366. unmarshaled.set_width_3(unmarshaled_width_temp_3);
  2367. int32_t unmarshaled_size_temp_4 = 0;
  2368. unmarshaled_size_temp_4 = marshaled.___size_4;
  2369. unmarshaled.set_size_4(unmarshaled_size_temp_4);
  2370. int32_t unmarshaled_style_temp_5 = 0;
  2371. unmarshaled_style_temp_5 = marshaled.___style_5;
  2372. unmarshaled.set_style_5(unmarshaled_style_temp_5);
  2373. bool unmarshaled_flipped_temp_6 = false;
  2374. unmarshaled_flipped_temp_6 = static_cast<bool>(marshaled.___flipped_6);
  2375. unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6);
  2376. }
  2377. // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo
  2378. IL2CPP_EXTERN_C void CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshal_com_cleanup(CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16_marshaled_com& marshaled)
  2379. {
  2380. }
  2381. // System.Void UnityEngine.CharacterInfo::set_advance(System.Int32)
  2382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_advance_m4E67AED892D07F8423ED888AFDA1E3593DACA85B (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method)
  2383. {
  2384. {
  2385. int32_t L_0 = ___value0;
  2386. __this->set_width_3(((float)((float)L_0)));
  2387. return;
  2388. }
  2389. }
  2390. IL2CPP_EXTERN_C void CharacterInfo_set_advance_m4E67AED892D07F8423ED888AFDA1E3593DACA85B_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  2391. {
  2392. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2393. int32_t _offset = 1;
  2394. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2395. CharacterInfo_set_advance_m4E67AED892D07F8423ED888AFDA1E3593DACA85B(_thisAdjusted, ___value0, method);
  2396. }
  2397. // System.Void UnityEngine.CharacterInfo::set_glyphWidth(System.Int32)
  2398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_glyphWidth_m1055FBDF0AC626EBEC479F4FD80700A4F7C38BB2 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method)
  2399. {
  2400. {
  2401. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_vert_2();
  2402. int32_t L_1 = ___value0;
  2403. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, ((float)((float)L_1)), /*hidden argument*/NULL);
  2404. return;
  2405. }
  2406. }
  2407. IL2CPP_EXTERN_C void CharacterInfo_set_glyphWidth_m1055FBDF0AC626EBEC479F4FD80700A4F7C38BB2_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  2408. {
  2409. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2410. int32_t _offset = 1;
  2411. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2412. CharacterInfo_set_glyphWidth_m1055FBDF0AC626EBEC479F4FD80700A4F7C38BB2(_thisAdjusted, ___value0, method);
  2413. }
  2414. // System.Void UnityEngine.CharacterInfo::set_glyphHeight(System.Int32)
  2415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_glyphHeight_m936A74E4D9121696D270CF3DC386C86A51563BE8 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method)
  2416. {
  2417. float V_0 = 0.0f;
  2418. {
  2419. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_vert_2();
  2420. float L_1;
  2421. L_1 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, /*hidden argument*/NULL);
  2422. V_0 = L_1;
  2423. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_2 = __this->get_address_of_vert_2();
  2424. int32_t L_3 = ___value0;
  2425. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_2, ((float)((float)((-L_3)))), /*hidden argument*/NULL);
  2426. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = __this->get_address_of_vert_2();
  2427. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_5 = L_4;
  2428. float L_6;
  2429. L_6 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_5, /*hidden argument*/NULL);
  2430. float L_7 = V_0;
  2431. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_8 = __this->get_address_of_vert_2();
  2432. float L_9;
  2433. L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_8, /*hidden argument*/NULL);
  2434. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_5, ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_9)))), /*hidden argument*/NULL);
  2435. return;
  2436. }
  2437. }
  2438. IL2CPP_EXTERN_C void CharacterInfo_set_glyphHeight_m936A74E4D9121696D270CF3DC386C86A51563BE8_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  2439. {
  2440. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2441. int32_t _offset = 1;
  2442. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2443. CharacterInfo_set_glyphHeight_m936A74E4D9121696D270CF3DC386C86A51563BE8(_thisAdjusted, ___value0, method);
  2444. }
  2445. // System.Void UnityEngine.CharacterInfo::set_minY(System.Int32)
  2446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_minY_mC101E6955AC95FB269970CD6EBC5E40B2E039B09 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method)
  2447. {
  2448. {
  2449. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_vert_2();
  2450. int32_t L_1 = ___value0;
  2451. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_2 = __this->get_address_of_vert_2();
  2452. float L_3;
  2453. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_2, /*hidden argument*/NULL);
  2454. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, ((float)il2cpp_codegen_subtract((float)((float)((float)L_1)), (float)L_3)), /*hidden argument*/NULL);
  2455. return;
  2456. }
  2457. }
  2458. IL2CPP_EXTERN_C void CharacterInfo_set_minY_mC101E6955AC95FB269970CD6EBC5E40B2E039B09_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  2459. {
  2460. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2461. int32_t _offset = 1;
  2462. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2463. CharacterInfo_set_minY_mC101E6955AC95FB269970CD6EBC5E40B2E039B09(_thisAdjusted, ___value0, method);
  2464. }
  2465. // System.Void UnityEngine.CharacterInfo::set_maxY(System.Int32)
  2466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_maxY_mF0216E70BF2CF262E9260ED69FBB76BAE6406E02 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method)
  2467. {
  2468. float V_0 = 0.0f;
  2469. {
  2470. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_vert_2();
  2471. float L_1;
  2472. L_1 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, /*hidden argument*/NULL);
  2473. V_0 = L_1;
  2474. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_2 = __this->get_address_of_vert_2();
  2475. int32_t L_3 = ___value0;
  2476. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_2, ((float)((float)L_3)), /*hidden argument*/NULL);
  2477. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = __this->get_address_of_vert_2();
  2478. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_5 = L_4;
  2479. float L_6;
  2480. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_5, /*hidden argument*/NULL);
  2481. float L_7 = V_0;
  2482. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_8 = __this->get_address_of_vert_2();
  2483. float L_9;
  2484. L_9 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_8, /*hidden argument*/NULL);
  2485. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_5, ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_9)))), /*hidden argument*/NULL);
  2486. return;
  2487. }
  2488. }
  2489. IL2CPP_EXTERN_C void CharacterInfo_set_maxY_mF0216E70BF2CF262E9260ED69FBB76BAE6406E02_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  2490. {
  2491. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2492. int32_t _offset = 1;
  2493. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2494. CharacterInfo_set_maxY_mF0216E70BF2CF262E9260ED69FBB76BAE6406E02(_thisAdjusted, ___value0, method);
  2495. }
  2496. // System.Void UnityEngine.CharacterInfo::set_minX(System.Int32)
  2497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_minX_m9EB87C3A73C4D6CBC6A1E0B8AD693007A6B85229 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method)
  2498. {
  2499. float V_0 = 0.0f;
  2500. {
  2501. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_vert_2();
  2502. float L_1;
  2503. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, /*hidden argument*/NULL);
  2504. V_0 = L_1;
  2505. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_2 = __this->get_address_of_vert_2();
  2506. int32_t L_3 = ___value0;
  2507. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_2, ((float)((float)L_3)), /*hidden argument*/NULL);
  2508. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = __this->get_address_of_vert_2();
  2509. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_5 = L_4;
  2510. float L_6;
  2511. L_6 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_5, /*hidden argument*/NULL);
  2512. float L_7 = V_0;
  2513. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_8 = __this->get_address_of_vert_2();
  2514. float L_9;
  2515. L_9 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_8, /*hidden argument*/NULL);
  2516. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_5, ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_9)))), /*hidden argument*/NULL);
  2517. return;
  2518. }
  2519. }
  2520. IL2CPP_EXTERN_C void CharacterInfo_set_minX_m9EB87C3A73C4D6CBC6A1E0B8AD693007A6B85229_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  2521. {
  2522. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2523. int32_t _offset = 1;
  2524. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2525. CharacterInfo_set_minX_m9EB87C3A73C4D6CBC6A1E0B8AD693007A6B85229(_thisAdjusted, ___value0, method);
  2526. }
  2527. // System.Void UnityEngine.CharacterInfo::set_maxX(System.Int32)
  2528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_maxX_mDD8BC2E3ABEDCA4BA5C800D06DACDEE694B4DA54 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, int32_t ___value0, const RuntimeMethod* method)
  2529. {
  2530. {
  2531. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_vert_2();
  2532. int32_t L_1 = ___value0;
  2533. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_2 = __this->get_address_of_vert_2();
  2534. float L_3;
  2535. L_3 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_2, /*hidden argument*/NULL);
  2536. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, ((float)il2cpp_codegen_subtract((float)((float)((float)L_1)), (float)L_3)), /*hidden argument*/NULL);
  2537. return;
  2538. }
  2539. }
  2540. IL2CPP_EXTERN_C void CharacterInfo_set_maxX_mDD8BC2E3ABEDCA4BA5C800D06DACDEE694B4DA54_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  2541. {
  2542. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2543. int32_t _offset = 1;
  2544. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2545. CharacterInfo_set_maxX_mDD8BC2E3ABEDCA4BA5C800D06DACDEE694B4DA54(_thisAdjusted, ___value0, method);
  2546. }
  2547. // System.Void UnityEngine.CharacterInfo::set_uvBottomLeftUnFlipped(UnityEngine.Vector2)
  2548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomLeftUnFlipped_mDE0475A0A76B808AA439C7E8C13D1923D0A1122F (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2549. {
  2550. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2551. memset((&V_0), 0, sizeof(V_0));
  2552. {
  2553. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  2554. L_0 = CharacterInfo_get_uvTopRightUnFlipped_mE76F7DAF2AB38A667A29B386288DEF706B3BE5CA((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, /*hidden argument*/NULL);
  2555. V_0 = L_0;
  2556. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_1 = __this->get_address_of_uv_1();
  2557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  2558. float L_3 = L_2.get_x_0();
  2559. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_1, L_3, /*hidden argument*/NULL);
  2560. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = __this->get_address_of_uv_1();
  2561. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___value0;
  2562. float L_6 = L_5.get_y_1();
  2563. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_4, L_6, /*hidden argument*/NULL);
  2564. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_7 = __this->get_address_of_uv_1();
  2565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0;
  2566. float L_9 = L_8.get_x_0();
  2567. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_10 = __this->get_address_of_uv_1();
  2568. float L_11;
  2569. L_11 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_10, /*hidden argument*/NULL);
  2570. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_7, ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  2571. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_12 = __this->get_address_of_uv_1();
  2572. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
  2573. float L_14 = L_13.get_y_1();
  2574. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_15 = __this->get_address_of_uv_1();
  2575. float L_16;
  2576. L_16 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_15, /*hidden argument*/NULL);
  2577. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_12, ((float)il2cpp_codegen_subtract((float)L_14, (float)L_16)), /*hidden argument*/NULL);
  2578. return;
  2579. }
  2580. }
  2581. IL2CPP_EXTERN_C void CharacterInfo_set_uvBottomLeftUnFlipped_mDE0475A0A76B808AA439C7E8C13D1923D0A1122F_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2582. {
  2583. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2584. int32_t _offset = 1;
  2585. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2586. CharacterInfo_set_uvBottomLeftUnFlipped_mDE0475A0A76B808AA439C7E8C13D1923D0A1122F(_thisAdjusted, ___value0, method);
  2587. }
  2588. // System.Void UnityEngine.CharacterInfo::set_uvBottomRightUnFlipped(UnityEngine.Vector2)
  2589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomRightUnFlipped_mBC73CDDB212E86A0005141059F4A47C78A1C10DB (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2590. {
  2591. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2592. memset((&V_0), 0, sizeof(V_0));
  2593. {
  2594. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  2595. L_0 = CharacterInfo_get_uvTopRightUnFlipped_mE76F7DAF2AB38A667A29B386288DEF706B3BE5CA((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, /*hidden argument*/NULL);
  2596. V_0 = L_0;
  2597. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_1 = __this->get_address_of_uv_1();
  2598. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  2599. float L_3 = L_2.get_x_0();
  2600. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = __this->get_address_of_uv_1();
  2601. float L_5;
  2602. L_5 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_4, /*hidden argument*/NULL);
  2603. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_1, ((float)il2cpp_codegen_subtract((float)L_3, (float)L_5)), /*hidden argument*/NULL);
  2604. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_6 = __this->get_address_of_uv_1();
  2605. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = ___value0;
  2606. float L_8 = L_7.get_y_1();
  2607. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_6, L_8, /*hidden argument*/NULL);
  2608. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_9 = __this->get_address_of_uv_1();
  2609. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  2610. float L_11 = L_10.get_y_1();
  2611. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_12 = __this->get_address_of_uv_1();
  2612. float L_13;
  2613. L_13 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_12, /*hidden argument*/NULL);
  2614. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_9, ((float)il2cpp_codegen_subtract((float)L_11, (float)L_13)), /*hidden argument*/NULL);
  2615. return;
  2616. }
  2617. }
  2618. IL2CPP_EXTERN_C void CharacterInfo_set_uvBottomRightUnFlipped_mBC73CDDB212E86A0005141059F4A47C78A1C10DB_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2619. {
  2620. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2621. int32_t _offset = 1;
  2622. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2623. CharacterInfo_set_uvBottomRightUnFlipped_mBC73CDDB212E86A0005141059F4A47C78A1C10DB(_thisAdjusted, ___value0, method);
  2624. }
  2625. // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRightUnFlipped()
  2626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 CharacterInfo_get_uvTopRightUnFlipped_mE76F7DAF2AB38A667A29B386288DEF706B3BE5CA (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, const RuntimeMethod* method)
  2627. {
  2628. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2629. memset((&V_0), 0, sizeof(V_0));
  2630. {
  2631. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_uv_1();
  2632. float L_1;
  2633. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, /*hidden argument*/NULL);
  2634. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_2 = __this->get_address_of_uv_1();
  2635. float L_3;
  2636. L_3 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_2, /*hidden argument*/NULL);
  2637. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = __this->get_address_of_uv_1();
  2638. float L_5;
  2639. L_5 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_4, /*hidden argument*/NULL);
  2640. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_6 = __this->get_address_of_uv_1();
  2641. float L_7;
  2642. L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_6, /*hidden argument*/NULL);
  2643. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  2644. memset((&L_8), 0, sizeof(L_8));
  2645. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  2646. V_0 = L_8;
  2647. goto IL_0037;
  2648. }
  2649. IL_0037:
  2650. {
  2651. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  2652. return L_9;
  2653. }
  2654. }
  2655. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 CharacterInfo_get_uvTopRightUnFlipped_mE76F7DAF2AB38A667A29B386288DEF706B3BE5CA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2656. {
  2657. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2658. int32_t _offset = 1;
  2659. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2660. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  2661. _returnValue = CharacterInfo_get_uvTopRightUnFlipped_mE76F7DAF2AB38A667A29B386288DEF706B3BE5CA(_thisAdjusted, method);
  2662. return _returnValue;
  2663. }
  2664. // System.Void UnityEngine.CharacterInfo::set_uvTopRightUnFlipped(UnityEngine.Vector2)
  2665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopRightUnFlipped_mED698AC3EA986AF128A226CA9E6E7018260603EE (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2666. {
  2667. {
  2668. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_0 = __this->get_address_of_uv_1();
  2669. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___value0;
  2670. float L_2 = L_1.get_x_0();
  2671. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_3 = __this->get_address_of_uv_1();
  2672. float L_4;
  2673. L_4 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_3, /*hidden argument*/NULL);
  2674. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_0, ((float)il2cpp_codegen_subtract((float)L_2, (float)L_4)), /*hidden argument*/NULL);
  2675. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_5 = __this->get_address_of_uv_1();
  2676. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___value0;
  2677. float L_7 = L_6.get_y_1();
  2678. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_8 = __this->get_address_of_uv_1();
  2679. float L_9;
  2680. L_9 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_8, /*hidden argument*/NULL);
  2681. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_5, ((float)il2cpp_codegen_subtract((float)L_7, (float)L_9)), /*hidden argument*/NULL);
  2682. return;
  2683. }
  2684. }
  2685. IL2CPP_EXTERN_C void CharacterInfo_set_uvTopRightUnFlipped_mED698AC3EA986AF128A226CA9E6E7018260603EE_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2686. {
  2687. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2688. int32_t _offset = 1;
  2689. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2690. CharacterInfo_set_uvTopRightUnFlipped_mED698AC3EA986AF128A226CA9E6E7018260603EE(_thisAdjusted, ___value0, method);
  2691. }
  2692. // System.Void UnityEngine.CharacterInfo::set_uvTopLeftUnFlipped(UnityEngine.Vector2)
  2693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopLeftUnFlipped_m36F24B84A0B23C352E1ED913546753C358A0A904 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2694. {
  2695. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2696. memset((&V_0), 0, sizeof(V_0));
  2697. {
  2698. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  2699. L_0 = CharacterInfo_get_uvTopRightUnFlipped_mE76F7DAF2AB38A667A29B386288DEF706B3BE5CA((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, /*hidden argument*/NULL);
  2700. V_0 = L_0;
  2701. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_1 = __this->get_address_of_uv_1();
  2702. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  2703. float L_3 = L_2.get_x_0();
  2704. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_1, L_3, /*hidden argument*/NULL);
  2705. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = __this->get_address_of_uv_1();
  2706. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___value0;
  2707. float L_6 = L_5.get_y_1();
  2708. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_7 = __this->get_address_of_uv_1();
  2709. float L_8;
  2710. L_8 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_7, /*hidden argument*/NULL);
  2711. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_4, ((float)il2cpp_codegen_subtract((float)L_6, (float)L_8)), /*hidden argument*/NULL);
  2712. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_9 = __this->get_address_of_uv_1();
  2713. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  2714. float L_11 = L_10.get_x_0();
  2715. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_12 = __this->get_address_of_uv_1();
  2716. float L_13;
  2717. L_13 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_12, /*hidden argument*/NULL);
  2718. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_9, ((float)il2cpp_codegen_subtract((float)L_11, (float)L_13)), /*hidden argument*/NULL);
  2719. return;
  2720. }
  2721. }
  2722. IL2CPP_EXTERN_C void CharacterInfo_set_uvTopLeftUnFlipped_m36F24B84A0B23C352E1ED913546753C358A0A904_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2723. {
  2724. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2725. int32_t _offset = 1;
  2726. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2727. CharacterInfo_set_uvTopLeftUnFlipped_m36F24B84A0B23C352E1ED913546753C358A0A904(_thisAdjusted, ___value0, method);
  2728. }
  2729. // System.Void UnityEngine.CharacterInfo::set_uvBottomLeft(UnityEngine.Vector2)
  2730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomLeft_m9CB7E59E4E0BF199D4A426945F01062D4076A4C2 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2731. {
  2732. {
  2733. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  2734. CharacterInfo_set_uvBottomLeftUnFlipped_mDE0475A0A76B808AA439C7E8C13D1923D0A1122F((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, L_0, /*hidden argument*/NULL);
  2735. return;
  2736. }
  2737. }
  2738. IL2CPP_EXTERN_C void CharacterInfo_set_uvBottomLeft_m9CB7E59E4E0BF199D4A426945F01062D4076A4C2_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2739. {
  2740. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2741. int32_t _offset = 1;
  2742. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2743. CharacterInfo_set_uvBottomLeft_m9CB7E59E4E0BF199D4A426945F01062D4076A4C2(_thisAdjusted, ___value0, method);
  2744. }
  2745. // System.Void UnityEngine.CharacterInfo::set_uvBottomRight(UnityEngine.Vector2)
  2746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvBottomRight_m781D1D3B611F7DED60CC44B919B5476029A33F07 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2747. {
  2748. bool V_0 = false;
  2749. {
  2750. bool L_0 = __this->get_flipped_6();
  2751. V_0 = L_0;
  2752. bool L_1 = V_0;
  2753. if (!L_1)
  2754. {
  2755. goto IL_0015;
  2756. }
  2757. }
  2758. {
  2759. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  2760. CharacterInfo_set_uvTopLeftUnFlipped_m36F24B84A0B23C352E1ED913546753C358A0A904((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, L_2, /*hidden argument*/NULL);
  2761. goto IL_001d;
  2762. }
  2763. IL_0015:
  2764. {
  2765. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___value0;
  2766. CharacterInfo_set_uvBottomRightUnFlipped_mBC73CDDB212E86A0005141059F4A47C78A1C10DB((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, L_3, /*hidden argument*/NULL);
  2767. }
  2768. IL_001d:
  2769. {
  2770. return;
  2771. }
  2772. }
  2773. IL2CPP_EXTERN_C void CharacterInfo_set_uvBottomRight_m781D1D3B611F7DED60CC44B919B5476029A33F07_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2774. {
  2775. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2776. int32_t _offset = 1;
  2777. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2778. CharacterInfo_set_uvBottomRight_m781D1D3B611F7DED60CC44B919B5476029A33F07(_thisAdjusted, ___value0, method);
  2779. }
  2780. // System.Void UnityEngine.CharacterInfo::set_uvTopRight(UnityEngine.Vector2)
  2781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopRight_m775F1B37819D2E862E6B33BDE0CB0B530E079E22 (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2782. {
  2783. {
  2784. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  2785. CharacterInfo_set_uvTopRightUnFlipped_mED698AC3EA986AF128A226CA9E6E7018260603EE((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, L_0, /*hidden argument*/NULL);
  2786. return;
  2787. }
  2788. }
  2789. IL2CPP_EXTERN_C void CharacterInfo_set_uvTopRight_m775F1B37819D2E862E6B33BDE0CB0B530E079E22_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2790. {
  2791. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2792. int32_t _offset = 1;
  2793. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2794. CharacterInfo_set_uvTopRight_m775F1B37819D2E862E6B33BDE0CB0B530E079E22(_thisAdjusted, ___value0, method);
  2795. }
  2796. // System.Void UnityEngine.CharacterInfo::set_uvTopLeft(UnityEngine.Vector2)
  2797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterInfo_set_uvTopLeft_mD81FE7BBA0B5379369FF0E3175CAD344FE60B41C (CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2798. {
  2799. bool V_0 = false;
  2800. {
  2801. bool L_0 = __this->get_flipped_6();
  2802. V_0 = L_0;
  2803. bool L_1 = V_0;
  2804. if (!L_1)
  2805. {
  2806. goto IL_0015;
  2807. }
  2808. }
  2809. {
  2810. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  2811. CharacterInfo_set_uvBottomRightUnFlipped_mBC73CDDB212E86A0005141059F4A47C78A1C10DB((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, L_2, /*hidden argument*/NULL);
  2812. goto IL_001d;
  2813. }
  2814. IL_0015:
  2815. {
  2816. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___value0;
  2817. CharacterInfo_set_uvTopLeftUnFlipped_m36F24B84A0B23C352E1ED913546753C358A0A904((CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *)__this, L_3, /*hidden argument*/NULL);
  2818. }
  2819. IL_001d:
  2820. {
  2821. return;
  2822. }
  2823. }
  2824. IL2CPP_EXTERN_C void CharacterInfo_set_uvTopLeft_mD81FE7BBA0B5379369FF0E3175CAD344FE60B41C_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2825. {
  2826. CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 * _thisAdjusted;
  2827. int32_t _offset = 1;
  2828. _thisAdjusted = reinterpret_cast<CharacterInfo_tEA60846A78065255845771B704D8B704FA7A9B16 *>(__this + _offset);
  2829. CharacterInfo_set_uvTopLeft_mD81FE7BBA0B5379369FF0E3175CAD344FE60B41C(_thisAdjusted, ___value0, method);
  2830. }
  2831. #ifdef __clang__
  2832. #pragma clang diagnostic pop
  2833. #endif
  2834. #ifdef __clang__
  2835. #pragma clang diagnostic push
  2836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2837. #pragma clang diagnostic ignored "-Wunused-variable"
  2838. #endif
  2839. // System.Void UnityEngine.Font::add_textureRebuilt(System.Action`1<UnityEngine.Font>)
  2840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_add_textureRebuilt_m845CA21057A59FC4D5F53DE784DBB5C32BBEA6FC (Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * ___value0, const RuntimeMethod* method)
  2841. {
  2842. static bool s_Il2CppMethodInitialized;
  2843. if (!s_Il2CppMethodInitialized)
  2844. {
  2845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7_il2cpp_TypeInfo_var);
  2846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var);
  2847. s_Il2CppMethodInitialized = true;
  2848. }
  2849. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * V_0 = NULL;
  2850. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * V_1 = NULL;
  2851. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * V_2 = NULL;
  2852. {
  2853. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_0 = ((Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields*)il2cpp_codegen_static_fields_for(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var))->get_textureRebuilt_4();
  2854. V_0 = L_0;
  2855. }
  2856. IL_0006:
  2857. {
  2858. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_1 = V_0;
  2859. V_1 = L_1;
  2860. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_2 = V_1;
  2861. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_3 = ___value0;
  2862. Delegate_t * L_4;
  2863. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  2864. V_2 = ((Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *)CastclassSealed((RuntimeObject*)L_4, Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7_il2cpp_TypeInfo_var));
  2865. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_5 = V_2;
  2866. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_6 = V_1;
  2867. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_7;
  2868. L_7 = InterlockedCompareExchangeImpl<Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *>((Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 **)(((Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields*)il2cpp_codegen_static_fields_for(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_4()), L_5, L_6);
  2869. V_0 = L_7;
  2870. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_8 = V_0;
  2871. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_9 = V_1;
  2872. if ((!(((RuntimeObject*)(Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *)L_8) == ((RuntimeObject*)(Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *)L_9))))
  2873. {
  2874. goto IL_0006;
  2875. }
  2876. }
  2877. {
  2878. return;
  2879. }
  2880. }
  2881. // System.Void UnityEngine.Font::remove_textureRebuilt(System.Action`1<UnityEngine.Font>)
  2882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_remove_textureRebuilt_m3F7109BC4D5DFB55F846E05C448048A267112FC9 (Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * ___value0, const RuntimeMethod* method)
  2883. {
  2884. static bool s_Il2CppMethodInitialized;
  2885. if (!s_Il2CppMethodInitialized)
  2886. {
  2887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7_il2cpp_TypeInfo_var);
  2888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var);
  2889. s_Il2CppMethodInitialized = true;
  2890. }
  2891. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * V_0 = NULL;
  2892. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * V_1 = NULL;
  2893. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * V_2 = NULL;
  2894. {
  2895. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_0 = ((Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields*)il2cpp_codegen_static_fields_for(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var))->get_textureRebuilt_4();
  2896. V_0 = L_0;
  2897. }
  2898. IL_0006:
  2899. {
  2900. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_1 = V_0;
  2901. V_1 = L_1;
  2902. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_2 = V_1;
  2903. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_3 = ___value0;
  2904. Delegate_t * L_4;
  2905. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  2906. V_2 = ((Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *)CastclassSealed((RuntimeObject*)L_4, Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7_il2cpp_TypeInfo_var));
  2907. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_5 = V_2;
  2908. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_6 = V_1;
  2909. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_7;
  2910. L_7 = InterlockedCompareExchangeImpl<Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *>((Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 **)(((Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields*)il2cpp_codegen_static_fields_for(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_4()), L_5, L_6);
  2911. V_0 = L_7;
  2912. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_8 = V_0;
  2913. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_9 = V_1;
  2914. if ((!(((RuntimeObject*)(Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *)L_8) == ((RuntimeObject*)(Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 *)L_9))))
  2915. {
  2916. goto IL_0006;
  2917. }
  2918. }
  2919. {
  2920. return;
  2921. }
  2922. }
  2923. // UnityEngine.Material UnityEngine.Font::get_material()
  2924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565 (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method)
  2925. {
  2926. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565_ftn) (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *);
  2927. static Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565_ftn _il2cpp_icall_func;
  2928. if (!_il2cpp_icall_func)
  2929. _il2cpp_icall_func = (Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_material()");
  2930. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
  2931. return icallRetVal;
  2932. }
  2933. // System.Boolean UnityEngine.Font::get_dynamic()
  2934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method)
  2935. {
  2936. typedef bool (*Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD_ftn) (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *);
  2937. static Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD_ftn _il2cpp_icall_func;
  2938. if (!_il2cpp_icall_func)
  2939. _il2cpp_icall_func = (Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_dynamic()");
  2940. bool icallRetVal = _il2cpp_icall_func(__this);
  2941. return icallRetVal;
  2942. }
  2943. // System.Int32 UnityEngine.Font::get_fontSize()
  2944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Font_get_fontSize_m284493C6ABD87266D2DC3D32619D9972F6711261 (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method)
  2945. {
  2946. typedef int32_t (*Font_get_fontSize_m284493C6ABD87266D2DC3D32619D9972F6711261_ftn) (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *);
  2947. static Font_get_fontSize_m284493C6ABD87266D2DC3D32619D9972F6711261_ftn _il2cpp_icall_func;
  2948. if (!_il2cpp_icall_func)
  2949. _il2cpp_icall_func = (Font_get_fontSize_m284493C6ABD87266D2DC3D32619D9972F6711261_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_fontSize()");
  2950. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2951. return icallRetVal;
  2952. }
  2953. // System.Void UnityEngine.Font::set_characterInfo(UnityEngine.CharacterInfo[])
  2954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_set_characterInfo_m9D7D5EEB8DFFC3B325147B046E57568D2C20B9FF (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, CharacterInfoU5BU5D_tE7E342CBD1D3764B6ED2FA176B1E6D40B6154853* ___value0, const RuntimeMethod* method)
  2955. {
  2956. typedef void (*Font_set_characterInfo_m9D7D5EEB8DFFC3B325147B046E57568D2C20B9FF_ftn) (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *, CharacterInfoU5BU5D_tE7E342CBD1D3764B6ED2FA176B1E6D40B6154853*);
  2957. static Font_set_characterInfo_m9D7D5EEB8DFFC3B325147B046E57568D2C20B9FF_ftn _il2cpp_icall_func;
  2958. if (!_il2cpp_icall_func)
  2959. _il2cpp_icall_func = (Font_set_characterInfo_m9D7D5EEB8DFFC3B325147B046E57568D2C20B9FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::set_characterInfo(UnityEngine.CharacterInfo[])");
  2960. _il2cpp_icall_func(__this, ___value0);
  2961. }
  2962. // System.Void UnityEngine.Font::.ctor()
  2963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m7E2532960BF01745ADB54BBCC43DBBE650A83E4C (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method)
  2964. {
  2965. static bool s_Il2CppMethodInitialized;
  2966. if (!s_Il2CppMethodInitialized)
  2967. {
  2968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2969. s_Il2CppMethodInitialized = true;
  2970. }
  2971. {
  2972. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2973. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  2974. Font_Internal_CreateFont_m56BBBD1E61D1DDBD2D67BA3DEC0852E1526E2E5C(__this, (String_t*)NULL, /*hidden argument*/NULL);
  2975. return;
  2976. }
  2977. }
  2978. // System.Void UnityEngine.Font::InvokeTextureRebuilt_Internal(UnityEngine.Font)
  2979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_InvokeTextureRebuilt_Internal_m35C57E19A7E53A2F2A94DF909E6903DFFEE7679B (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font0, const RuntimeMethod* method)
  2980. {
  2981. static bool s_Il2CppMethodInitialized;
  2982. if (!s_Il2CppMethodInitialized)
  2983. {
  2984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mDF537883B32FE159DA4086F439662264F519E656_RuntimeMethod_var);
  2985. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var);
  2986. s_Il2CppMethodInitialized = true;
  2987. }
  2988. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * G_B2_0 = NULL;
  2989. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * G_B1_0 = NULL;
  2990. FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * G_B5_0 = NULL;
  2991. FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * G_B4_0 = NULL;
  2992. {
  2993. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_0 = ((Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields*)il2cpp_codegen_static_fields_for(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_il2cpp_TypeInfo_var))->get_textureRebuilt_4();
  2994. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * L_1 = L_0;
  2995. G_B1_0 = L_1;
  2996. if (L_1)
  2997. {
  2998. G_B2_0 = L_1;
  2999. goto IL_000c;
  3000. }
  3001. }
  3002. {
  3003. goto IL_0013;
  3004. }
  3005. IL_000c:
  3006. {
  3007. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_2 = ___font0;
  3008. NullCheck(G_B2_0);
  3009. Action_1_Invoke_mDF537883B32FE159DA4086F439662264F519E656(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mDF537883B32FE159DA4086F439662264F519E656_RuntimeMethod_var);
  3010. }
  3011. IL_0013:
  3012. {
  3013. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_3 = ___font0;
  3014. NullCheck(L_3);
  3015. FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * L_4 = L_3->get_m_FontTextureRebuildCallback_5();
  3016. FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * L_5 = L_4;
  3017. G_B4_0 = L_5;
  3018. if (L_5)
  3019. {
  3020. G_B5_0 = L_5;
  3021. goto IL_001f;
  3022. }
  3023. }
  3024. {
  3025. goto IL_0025;
  3026. }
  3027. IL_001f:
  3028. {
  3029. NullCheck(G_B5_0);
  3030. FontTextureRebuildCallback_Invoke_m7F5D9CAA51DC8C9779104ACF46F668654B35EA1F(G_B5_0, /*hidden argument*/NULL);
  3031. }
  3032. IL_0025:
  3033. {
  3034. return;
  3035. }
  3036. }
  3037. // System.Boolean UnityEngine.Font::HasCharacter(System.Char)
  3038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m91E1618BC3221EBB83518E5B85D5CA3996FAD10C (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, Il2CppChar ___c0, const RuntimeMethod* method)
  3039. {
  3040. bool V_0 = false;
  3041. {
  3042. Il2CppChar L_0 = ___c0;
  3043. bool L_1;
  3044. L_1 = Font_HasCharacter_mEC8A3BB085240EC6B44999C19588319DB644B2AC(__this, L_0, /*hidden argument*/NULL);
  3045. V_0 = L_1;
  3046. goto IL_000b;
  3047. }
  3048. IL_000b:
  3049. {
  3050. bool L_2 = V_0;
  3051. return L_2;
  3052. }
  3053. }
  3054. // System.Boolean UnityEngine.Font::HasCharacter(System.Int32)
  3055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_mEC8A3BB085240EC6B44999C19588319DB644B2AC (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, int32_t ___c0, const RuntimeMethod* method)
  3056. {
  3057. typedef bool (*Font_HasCharacter_mEC8A3BB085240EC6B44999C19588319DB644B2AC_ftn) (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *, int32_t);
  3058. static Font_HasCharacter_mEC8A3BB085240EC6B44999C19588319DB644B2AC_ftn _il2cpp_icall_func;
  3059. if (!_il2cpp_icall_func)
  3060. _il2cpp_icall_func = (Font_HasCharacter_mEC8A3BB085240EC6B44999C19588319DB644B2AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::HasCharacter(System.Int32)");
  3061. bool icallRetVal = _il2cpp_icall_func(__this, ___c0);
  3062. return icallRetVal;
  3063. }
  3064. // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)
  3065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_m56BBBD1E61D1DDBD2D67BA3DEC0852E1526E2E5C (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___self0, String_t* ___name1, const RuntimeMethod* method)
  3066. {
  3067. typedef void (*Font_Internal_CreateFont_m56BBBD1E61D1DDBD2D67BA3DEC0852E1526E2E5C_ftn) (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *, String_t*);
  3068. static Font_Internal_CreateFont_m56BBBD1E61D1DDBD2D67BA3DEC0852E1526E2E5C_ftn _il2cpp_icall_func;
  3069. if (!_il2cpp_icall_func)
  3070. _il2cpp_icall_func = (Font_Internal_CreateFont_m56BBBD1E61D1DDBD2D67BA3DEC0852E1526E2E5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)");
  3071. _il2cpp_icall_func(___self0, ___name1);
  3072. }
  3073. #ifdef __clang__
  3074. #pragma clang diagnostic pop
  3075. #endif
  3076. #ifdef __clang__
  3077. #pragma clang diagnostic push
  3078. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3079. #pragma clang diagnostic ignored "-Wunused-variable"
  3080. #endif
  3081. #ifdef __clang__
  3082. #pragma clang diagnostic pop
  3083. #endif
  3084. #ifdef __clang__
  3085. #pragma clang diagnostic push
  3086. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3087. #pragma clang diagnostic ignored "-Wunused-variable"
  3088. #endif
  3089. #ifdef __clang__
  3090. #pragma clang diagnostic pop
  3091. #endif
  3092. #ifdef __clang__
  3093. #pragma clang diagnostic push
  3094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3095. #pragma clang diagnostic ignored "-Wunused-variable"
  3096. #endif
  3097. #ifdef __clang__
  3098. #pragma clang diagnostic pop
  3099. #endif
  3100. #ifdef __clang__
  3101. #pragma clang diagnostic push
  3102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3103. #pragma clang diagnostic ignored "-Wunused-variable"
  3104. #endif
  3105. #ifdef __clang__
  3106. #pragma clang diagnostic pop
  3107. #endif
  3108. #ifdef __clang__
  3109. #pragma clang diagnostic push
  3110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3111. #pragma clang diagnostic ignored "-Wunused-variable"
  3112. #endif
  3113. // Conversion methods for marshalling of: UnityEngine.TextGenerationSettings
  3114. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_pinvoke(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke& marshaled)
  3115. {
  3116. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3117. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL);
  3118. }
  3119. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_pinvoke_back(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke& marshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled)
  3120. {
  3121. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3122. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL);
  3123. }
  3124. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings
  3125. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_pinvoke_cleanup(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke& marshaled)
  3126. {
  3127. }
  3128. // Conversion methods for marshalling of: UnityEngine.TextGenerationSettings
  3129. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_com(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com& marshaled)
  3130. {
  3131. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3132. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL);
  3133. }
  3134. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_com_back(const TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com& marshaled, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A& unmarshaled)
  3135. {
  3136. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3137. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL);
  3138. }
  3139. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings
  3140. IL2CPP_EXTERN_C void TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshal_com_cleanup(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com& marshaled)
  3141. {
  3142. }
  3143. // System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color)
  3144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareColors_m2D96C913B3B3004B54E2DF50B1D080E2756D6F83 (TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___left0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___right1, const RuntimeMethod* method)
  3145. {
  3146. bool V_0 = false;
  3147. int32_t G_B5_0 = 0;
  3148. {
  3149. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___left0;
  3150. float L_1 = L_0.get_r_0();
  3151. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___right1;
  3152. float L_3 = L_2.get_r_0();
  3153. bool L_4;
  3154. L_4 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_1, L_3, /*hidden argument*/NULL);
  3155. if (!L_4)
  3156. {
  3157. goto IL_004d;
  3158. }
  3159. }
  3160. {
  3161. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___left0;
  3162. float L_6 = L_5.get_g_1();
  3163. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7 = ___right1;
  3164. float L_8 = L_7.get_g_1();
  3165. bool L_9;
  3166. L_9 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_6, L_8, /*hidden argument*/NULL);
  3167. if (!L_9)
  3168. {
  3169. goto IL_004d;
  3170. }
  3171. }
  3172. {
  3173. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = ___left0;
  3174. float L_11 = L_10.get_b_2();
  3175. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___right1;
  3176. float L_13 = L_12.get_b_2();
  3177. bool L_14;
  3178. L_14 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_11, L_13, /*hidden argument*/NULL);
  3179. if (!L_14)
  3180. {
  3181. goto IL_004d;
  3182. }
  3183. }
  3184. {
  3185. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_15 = ___left0;
  3186. float L_16 = L_15.get_a_3();
  3187. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17 = ___right1;
  3188. float L_18 = L_17.get_a_3();
  3189. bool L_19;
  3190. L_19 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_16, L_18, /*hidden argument*/NULL);
  3191. G_B5_0 = ((int32_t)(L_19));
  3192. goto IL_004e;
  3193. }
  3194. IL_004d:
  3195. {
  3196. G_B5_0 = 0;
  3197. }
  3198. IL_004e:
  3199. {
  3200. V_0 = (bool)G_B5_0;
  3201. goto IL_0051;
  3202. }
  3203. IL_0051:
  3204. {
  3205. bool L_20 = V_0;
  3206. return L_20;
  3207. }
  3208. }
  3209. IL2CPP_EXTERN_C bool TextGenerationSettings_CompareColors_m2D96C913B3B3004B54E2DF50B1D080E2756D6F83_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___left0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___right1, const RuntimeMethod* method)
  3210. {
  3211. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * _thisAdjusted;
  3212. int32_t _offset = 1;
  3213. _thisAdjusted = reinterpret_cast<TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A *>(__this + _offset);
  3214. bool _returnValue;
  3215. _returnValue = TextGenerationSettings_CompareColors_m2D96C913B3B3004B54E2DF50B1D080E2756D6F83(_thisAdjusted, ___left0, ___right1, method);
  3216. return _returnValue;
  3217. }
  3218. // System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2)
  3219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareVector2_mE4B7BA9402E9183E2F373151C64BEDF29D3F9530 (TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___left0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___right1, const RuntimeMethod* method)
  3220. {
  3221. bool V_0 = false;
  3222. int32_t G_B3_0 = 0;
  3223. {
  3224. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___left0;
  3225. float L_1 = L_0.get_x_0();
  3226. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___right1;
  3227. float L_3 = L_2.get_x_0();
  3228. bool L_4;
  3229. L_4 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_1, L_3, /*hidden argument*/NULL);
  3230. if (!L_4)
  3231. {
  3232. goto IL_0027;
  3233. }
  3234. }
  3235. {
  3236. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___left0;
  3237. float L_6 = L_5.get_y_1();
  3238. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = ___right1;
  3239. float L_8 = L_7.get_y_1();
  3240. bool L_9;
  3241. L_9 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_6, L_8, /*hidden argument*/NULL);
  3242. G_B3_0 = ((int32_t)(L_9));
  3243. goto IL_0028;
  3244. }
  3245. IL_0027:
  3246. {
  3247. G_B3_0 = 0;
  3248. }
  3249. IL_0028:
  3250. {
  3251. V_0 = (bool)G_B3_0;
  3252. goto IL_002b;
  3253. }
  3254. IL_002b:
  3255. {
  3256. bool L_10 = V_0;
  3257. return L_10;
  3258. }
  3259. }
  3260. IL2CPP_EXTERN_C bool TextGenerationSettings_CompareVector2_mE4B7BA9402E9183E2F373151C64BEDF29D3F9530_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___left0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___right1, const RuntimeMethod* method)
  3261. {
  3262. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * _thisAdjusted;
  3263. int32_t _offset = 1;
  3264. _thisAdjusted = reinterpret_cast<TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A *>(__this + _offset);
  3265. bool _returnValue;
  3266. _returnValue = TextGenerationSettings_CompareVector2_mE4B7BA9402E9183E2F373151C64BEDF29D3F9530(_thisAdjusted, ___left0, ___right1, method);
  3267. return _returnValue;
  3268. }
  3269. // System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings)
  3270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_Equals_m39EB4E712D3C4A3DEE0A3A09EB2CD80EED5B6E70 (TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * __this, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___other0, const RuntimeMethod* method)
  3271. {
  3272. static bool s_Il2CppMethodInitialized;
  3273. if (!s_Il2CppMethodInitialized)
  3274. {
  3275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3276. s_Il2CppMethodInitialized = true;
  3277. }
  3278. bool V_0 = false;
  3279. int32_t G_B18_0 = 0;
  3280. {
  3281. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_color_1();
  3282. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_1 = ___other0;
  3283. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = L_1.get_color_1();
  3284. bool L_3;
  3285. L_3 = TextGenerationSettings_CompareColors_m2D96C913B3B3004B54E2DF50B1D080E2756D6F83((TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A *)__this, L_0, L_2, /*hidden argument*/NULL);
  3286. if (!L_3)
  3287. {
  3288. goto IL_012b;
  3289. }
  3290. }
  3291. {
  3292. int32_t L_4 = __this->get_fontSize_2();
  3293. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_5 = ___other0;
  3294. int32_t L_6 = L_5.get_fontSize_2();
  3295. if ((!(((uint32_t)L_4) == ((uint32_t)L_6))))
  3296. {
  3297. goto IL_012b;
  3298. }
  3299. }
  3300. {
  3301. float L_7 = __this->get_scaleFactor_5();
  3302. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_8 = ___other0;
  3303. float L_9 = L_8.get_scaleFactor_5();
  3304. bool L_10;
  3305. L_10 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_7, L_9, /*hidden argument*/NULL);
  3306. if (!L_10)
  3307. {
  3308. goto IL_012b;
  3309. }
  3310. }
  3311. {
  3312. int32_t L_11 = __this->get_resizeTextMinSize_10();
  3313. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_12 = ___other0;
  3314. int32_t L_13 = L_12.get_resizeTextMinSize_10();
  3315. if ((!(((uint32_t)L_11) == ((uint32_t)L_13))))
  3316. {
  3317. goto IL_012b;
  3318. }
  3319. }
  3320. {
  3321. int32_t L_14 = __this->get_resizeTextMaxSize_11();
  3322. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_15 = ___other0;
  3323. int32_t L_16 = L_15.get_resizeTextMaxSize_11();
  3324. if ((!(((uint32_t)L_14) == ((uint32_t)L_16))))
  3325. {
  3326. goto IL_012b;
  3327. }
  3328. }
  3329. {
  3330. float L_17 = __this->get_lineSpacing_3();
  3331. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_18 = ___other0;
  3332. float L_19 = L_18.get_lineSpacing_3();
  3333. bool L_20;
  3334. L_20 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_17, L_19, /*hidden argument*/NULL);
  3335. if (!L_20)
  3336. {
  3337. goto IL_012b;
  3338. }
  3339. }
  3340. {
  3341. int32_t L_21 = __this->get_fontStyle_6();
  3342. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_22 = ___other0;
  3343. int32_t L_23 = L_22.get_fontStyle_6();
  3344. if ((!(((uint32_t)L_21) == ((uint32_t)L_23))))
  3345. {
  3346. goto IL_012b;
  3347. }
  3348. }
  3349. {
  3350. bool L_24 = __this->get_richText_4();
  3351. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_25 = ___other0;
  3352. bool L_26 = L_25.get_richText_4();
  3353. if ((!(((uint32_t)L_24) == ((uint32_t)L_26))))
  3354. {
  3355. goto IL_012b;
  3356. }
  3357. }
  3358. {
  3359. int32_t L_27 = __this->get_textAnchor_7();
  3360. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_28 = ___other0;
  3361. int32_t L_29 = L_28.get_textAnchor_7();
  3362. if ((!(((uint32_t)L_27) == ((uint32_t)L_29))))
  3363. {
  3364. goto IL_012b;
  3365. }
  3366. }
  3367. {
  3368. bool L_30 = __this->get_alignByGeometry_8();
  3369. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_31 = ___other0;
  3370. bool L_32 = L_31.get_alignByGeometry_8();
  3371. if ((!(((uint32_t)L_30) == ((uint32_t)L_32))))
  3372. {
  3373. goto IL_012b;
  3374. }
  3375. }
  3376. {
  3377. bool L_33 = __this->get_resizeTextForBestFit_9();
  3378. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_34 = ___other0;
  3379. bool L_35 = L_34.get_resizeTextForBestFit_9();
  3380. if ((!(((uint32_t)L_33) == ((uint32_t)L_35))))
  3381. {
  3382. goto IL_012b;
  3383. }
  3384. }
  3385. {
  3386. bool L_36 = __this->get_updateBounds_12();
  3387. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_37 = ___other0;
  3388. bool L_38 = L_37.get_updateBounds_12();
  3389. if ((!(((uint32_t)L_36) == ((uint32_t)L_38))))
  3390. {
  3391. goto IL_012b;
  3392. }
  3393. }
  3394. {
  3395. int32_t L_39 = __this->get_horizontalOverflow_14();
  3396. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_40 = ___other0;
  3397. int32_t L_41 = L_40.get_horizontalOverflow_14();
  3398. if ((!(((uint32_t)L_39) == ((uint32_t)L_41))))
  3399. {
  3400. goto IL_012b;
  3401. }
  3402. }
  3403. {
  3404. int32_t L_42 = __this->get_verticalOverflow_13();
  3405. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_43 = ___other0;
  3406. int32_t L_44 = L_43.get_verticalOverflow_13();
  3407. if ((!(((uint32_t)L_42) == ((uint32_t)L_44))))
  3408. {
  3409. goto IL_012b;
  3410. }
  3411. }
  3412. {
  3413. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_45 = __this->get_generationExtents_15();
  3414. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_46 = ___other0;
  3415. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_47 = L_46.get_generationExtents_15();
  3416. bool L_48;
  3417. L_48 = TextGenerationSettings_CompareVector2_mE4B7BA9402E9183E2F373151C64BEDF29D3F9530((TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A *)__this, L_45, L_47, /*hidden argument*/NULL);
  3418. if (!L_48)
  3419. {
  3420. goto IL_012b;
  3421. }
  3422. }
  3423. {
  3424. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49 = __this->get_pivot_16();
  3425. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_50 = ___other0;
  3426. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_51 = L_50.get_pivot_16();
  3427. bool L_52;
  3428. L_52 = TextGenerationSettings_CompareVector2_mE4B7BA9402E9183E2F373151C64BEDF29D3F9530((TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A *)__this, L_49, L_51, /*hidden argument*/NULL);
  3429. if (!L_52)
  3430. {
  3431. goto IL_012b;
  3432. }
  3433. }
  3434. {
  3435. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_53 = __this->get_font_0();
  3436. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_54 = ___other0;
  3437. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_55 = L_54.get_font_0();
  3438. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3439. bool L_56;
  3440. L_56 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_53, L_55, /*hidden argument*/NULL);
  3441. G_B18_0 = ((int32_t)(L_56));
  3442. goto IL_012c;
  3443. }
  3444. IL_012b:
  3445. {
  3446. G_B18_0 = 0;
  3447. }
  3448. IL_012c:
  3449. {
  3450. V_0 = (bool)G_B18_0;
  3451. goto IL_012f;
  3452. }
  3453. IL_012f:
  3454. {
  3455. bool L_57 = V_0;
  3456. return L_57;
  3457. }
  3458. }
  3459. IL2CPP_EXTERN_C bool TextGenerationSettings_Equals_m39EB4E712D3C4A3DEE0A3A09EB2CD80EED5B6E70_AdjustorThunk (RuntimeObject * __this, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___other0, const RuntimeMethod* method)
  3460. {
  3461. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * _thisAdjusted;
  3462. int32_t _offset = 1;
  3463. _thisAdjusted = reinterpret_cast<TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A *>(__this + _offset);
  3464. bool _returnValue;
  3465. _returnValue = TextGenerationSettings_Equals_m39EB4E712D3C4A3DEE0A3A09EB2CD80EED5B6E70(_thisAdjusted, ___other0, method);
  3466. return _returnValue;
  3467. }
  3468. #ifdef __clang__
  3469. #pragma clang diagnostic pop
  3470. #endif
  3471. #ifdef __clang__
  3472. #pragma clang diagnostic push
  3473. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3474. #pragma clang diagnostic ignored "-Wunused-variable"
  3475. #endif
  3476. // Conversion methods for marshalling of: UnityEngine.TextGenerator
  3477. IL2CPP_EXTERN_C void TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshal_pinvoke(const TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70& unmarshaled, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_pinvoke& marshaled)
  3478. {
  3479. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3480. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL);
  3481. }
  3482. IL2CPP_EXTERN_C void TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshal_pinvoke_back(const TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_pinvoke& marshaled, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70& unmarshaled)
  3483. {
  3484. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3485. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL);
  3486. }
  3487. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerator
  3488. IL2CPP_EXTERN_C void TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshal_pinvoke_cleanup(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_pinvoke& marshaled)
  3489. {
  3490. }
  3491. // Conversion methods for marshalling of: UnityEngine.TextGenerator
  3492. IL2CPP_EXTERN_C void TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshal_com(const TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70& unmarshaled, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_com& marshaled)
  3493. {
  3494. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3495. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL);
  3496. }
  3497. IL2CPP_EXTERN_C void TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshal_com_back(const TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_com& marshaled, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70& unmarshaled)
  3498. {
  3499. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3500. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL);
  3501. }
  3502. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerator
  3503. IL2CPP_EXTERN_C void TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshal_com_cleanup(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_com& marshaled)
  3504. {
  3505. }
  3506. // System.Void UnityEngine.TextGenerator::.ctor()
  3507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2018893FBFC055D3BBB11F0BEF120799E670E90D (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  3508. {
  3509. {
  3510. TextGenerator__ctor_m1476375B22A72960883563CFB9590528F2439EE0(__this, ((int32_t)50), /*hidden argument*/NULL);
  3511. return;
  3512. }
  3513. }
  3514. // System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
  3515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m1476375B22A72960883563CFB9590528F2439EE0 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, int32_t ___initialCapacity0, const RuntimeMethod* method)
  3516. {
  3517. static bool s_Il2CppMethodInitialized;
  3518. if (!s_Il2CppMethodInitialized)
  3519. {
  3520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m48440717C5233283529CCE706924A7C9A0082118_RuntimeMethod_var);
  3521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6432106765DE3FF8E8DFA123340C6730E73EB6A6_RuntimeMethod_var);
  3522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE6BD12F7DC059A982D57E31C3D6E59C3E46B9CBE_RuntimeMethod_var);
  3523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D_il2cpp_TypeInfo_var);
  3524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_il2cpp_TypeInfo_var);
  3525. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB_il2cpp_TypeInfo_var);
  3526. s_Il2CppMethodInitialized = true;
  3527. }
  3528. {
  3529. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  3530. intptr_t L_0;
  3531. L_0 = TextGenerator_Internal_Create_m683DDAEC169F2DB8F6D96AE1BEC2966CD10F4B9E(/*hidden argument*/NULL);
  3532. __this->set_m_Ptr_0((intptr_t)L_0);
  3533. int32_t L_1 = ___initialCapacity0;
  3534. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_2 = (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *)il2cpp_codegen_object_new(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_il2cpp_TypeInfo_var);
  3535. List_1__ctor_m48440717C5233283529CCE706924A7C9A0082118(L_2, ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1)), (int32_t)4)), /*hidden argument*/List_1__ctor_m48440717C5233283529CCE706924A7C9A0082118_RuntimeMethod_var);
  3536. __this->set_m_Verts_5(L_2);
  3537. int32_t L_3 = ___initialCapacity0;
  3538. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * L_4 = (List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D *)il2cpp_codegen_object_new(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D_il2cpp_TypeInfo_var);
  3539. List_1__ctor_m6432106765DE3FF8E8DFA123340C6730E73EB6A6(L_4, ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)), /*hidden argument*/List_1__ctor_m6432106765DE3FF8E8DFA123340C6730E73EB6A6_RuntimeMethod_var);
  3540. __this->set_m_Characters_6(L_4);
  3541. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * L_5 = (List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB *)il2cpp_codegen_object_new(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB_il2cpp_TypeInfo_var);
  3542. List_1__ctor_mE6BD12F7DC059A982D57E31C3D6E59C3E46B9CBE(L_5, ((int32_t)20), /*hidden argument*/List_1__ctor_mE6BD12F7DC059A982D57E31C3D6E59C3E46B9CBE_RuntimeMethod_var);
  3543. __this->set_m_Lines_7(L_5);
  3544. return;
  3545. }
  3546. }
  3547. // System.Void UnityEngine.TextGenerator::Finalize()
  3548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Finalize_m75F6D3C34EDF6AD36EFAC32F70C24361605E2D0A (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  3549. {
  3550. static bool s_Il2CppMethodInitialized;
  3551. if (!s_Il2CppMethodInitialized)
  3552. {
  3553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  3554. s_Il2CppMethodInitialized = true;
  3555. }
  3556. Exception_t * __last_unhandled_exception = 0;
  3557. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  3558. {
  3559. }
  3560. IL_0001:
  3561. try
  3562. {// begin try (depth: 1)
  3563. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, __this);
  3564. IL2CPP_LEAVE(0x13, FINALLY_000b);
  3565. }// end try (depth: 1)
  3566. catch(Il2CppExceptionWrapper& e)
  3567. {
  3568. __last_unhandled_exception = (Exception_t *)e.ex;
  3569. goto FINALLY_000b;
  3570. }
  3571. FINALLY_000b:
  3572. {// begin finally (depth: 1)
  3573. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  3574. IL2CPP_END_FINALLY(11)
  3575. }// end finally (depth: 1)
  3576. IL2CPP_CLEANUP(11)
  3577. {
  3578. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  3579. IL2CPP_JUMP_TBL(0x13, IL_0013)
  3580. }
  3581. IL_0013:
  3582. {
  3583. return;
  3584. }
  3585. }
  3586. // System.Void UnityEngine.TextGenerator::System.IDisposable.Dispose()
  3587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_System_IDisposable_Dispose_m068B4B5E7B8E1BDAE6C849561DE80BEE6440814C (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  3588. {
  3589. static bool s_Il2CppMethodInitialized;
  3590. if (!s_Il2CppMethodInitialized)
  3591. {
  3592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  3593. s_Il2CppMethodInitialized = true;
  3594. }
  3595. bool V_0 = false;
  3596. {
  3597. intptr_t L_0 = __this->get_m_Ptr_0();
  3598. bool L_1;
  3599. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  3600. V_0 = L_1;
  3601. bool L_2 = V_0;
  3602. if (!L_2)
  3603. {
  3604. goto IL_002e;
  3605. }
  3606. }
  3607. {
  3608. intptr_t L_3 = __this->get_m_Ptr_0();
  3609. TextGenerator_Internal_Destroy_m336988E8A30047421161672F2CA40557BC3452F6((intptr_t)L_3, /*hidden argument*/NULL);
  3610. __this->set_m_Ptr_0((intptr_t)(0));
  3611. }
  3612. IL_002e:
  3613. {
  3614. return;
  3615. }
  3616. }
  3617. // System.Int32 UnityEngine.TextGenerator::get_characterCountVisible()
  3618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  3619. {
  3620. {
  3621. int32_t L_0;
  3622. L_0 = TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B(__this, /*hidden argument*/NULL);
  3623. return ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)1));
  3624. }
  3625. }
  3626. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings)
  3627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A TextGenerator_ValidatedSettings_mA1F21390BC9F8A8C257E43B9A3E8D1BF3C7B5EFB (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings0, const RuntimeMethod* method)
  3628. {
  3629. static bool s_Il2CppMethodInitialized;
  3630. if (!s_Il2CppMethodInitialized)
  3631. {
  3632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  3633. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  3634. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0052C2B75AF160293B7E2B988F2F9D83DCD1D4D6);
  3636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC26096054589E56273AC485218FA5B65675C933E);
  3637. s_Il2CppMethodInitialized = true;
  3638. }
  3639. bool V_0 = false;
  3640. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_1;
  3641. memset((&V_1), 0, sizeof(V_1));
  3642. bool V_2 = false;
  3643. bool V_3 = false;
  3644. bool V_4 = false;
  3645. bool V_5 = false;
  3646. int32_t G_B3_0 = 0;
  3647. int32_t G_B8_0 = 0;
  3648. {
  3649. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_0 = ___settings0;
  3650. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_1 = L_0.get_font_0();
  3651. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3652. bool L_2;
  3653. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3654. if (!L_2)
  3655. {
  3656. goto IL_001c;
  3657. }
  3658. }
  3659. {
  3660. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_3 = ___settings0;
  3661. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_4 = L_3.get_font_0();
  3662. NullCheck(L_4);
  3663. bool L_5;
  3664. L_5 = Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD(L_4, /*hidden argument*/NULL);
  3665. G_B3_0 = ((int32_t)(L_5));
  3666. goto IL_001d;
  3667. }
  3668. IL_001c:
  3669. {
  3670. G_B3_0 = 0;
  3671. }
  3672. IL_001d:
  3673. {
  3674. V_0 = (bool)G_B3_0;
  3675. bool L_6 = V_0;
  3676. if (!L_6)
  3677. {
  3678. goto IL_0028;
  3679. }
  3680. }
  3681. {
  3682. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_7 = ___settings0;
  3683. V_1 = L_7;
  3684. goto IL_00d8;
  3685. }
  3686. IL_0028:
  3687. {
  3688. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_8 = ___settings0;
  3689. int32_t L_9 = L_8.get_fontSize_2();
  3690. if (L_9)
  3691. {
  3692. goto IL_003b;
  3693. }
  3694. }
  3695. {
  3696. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_10 = ___settings0;
  3697. int32_t L_11 = L_10.get_fontStyle_6();
  3698. G_B8_0 = ((!(((uint32_t)L_11) <= ((uint32_t)0)))? 1 : 0);
  3699. goto IL_003c;
  3700. }
  3701. IL_003b:
  3702. {
  3703. G_B8_0 = 1;
  3704. }
  3705. IL_003c:
  3706. {
  3707. V_2 = (bool)G_B8_0;
  3708. bool L_12 = V_2;
  3709. if (!L_12)
  3710. {
  3711. goto IL_0087;
  3712. }
  3713. }
  3714. {
  3715. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_13 = ___settings0;
  3716. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_14 = L_13.get_font_0();
  3717. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3718. bool L_15;
  3719. L_15 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_14, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3720. V_3 = L_15;
  3721. bool L_16 = V_3;
  3722. if (!L_16)
  3723. {
  3724. goto IL_0076;
  3725. }
  3726. }
  3727. {
  3728. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_17 = ___settings0;
  3729. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_18 = L_17.get_font_0();
  3730. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  3731. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = L_19;
  3732. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_21 = ___settings0;
  3733. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_22 = L_21.get_font_0();
  3734. NullCheck(L_22);
  3735. String_t* L_23;
  3736. L_23 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_22, /*hidden argument*/NULL);
  3737. NullCheck(L_20);
  3738. ArrayElementTypeCheck (L_20, L_23);
  3739. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_23);
  3740. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  3741. Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7(L_18, _stringLiteral0052C2B75AF160293B7E2B988F2F9D83DCD1D4D6, L_20, /*hidden argument*/NULL);
  3742. }
  3743. IL_0076:
  3744. {
  3745. (&___settings0)->set_fontSize_2(0);
  3746. (&___settings0)->set_fontStyle_6(0);
  3747. }
  3748. IL_0087:
  3749. {
  3750. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_24 = ___settings0;
  3751. bool L_25 = L_24.get_resizeTextForBestFit_9();
  3752. V_4 = L_25;
  3753. bool L_26 = V_4;
  3754. if (!L_26)
  3755. {
  3756. goto IL_00d4;
  3757. }
  3758. }
  3759. {
  3760. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_27 = ___settings0;
  3761. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_28 = L_27.get_font_0();
  3762. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3763. bool L_29;
  3764. L_29 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_28, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3765. V_5 = L_29;
  3766. bool L_30 = V_5;
  3767. if (!L_30)
  3768. {
  3769. goto IL_00cb;
  3770. }
  3771. }
  3772. {
  3773. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_31 = ___settings0;
  3774. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_32 = L_31.get_font_0();
  3775. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_33 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  3776. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_34 = L_33;
  3777. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_35 = ___settings0;
  3778. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_36 = L_35.get_font_0();
  3779. NullCheck(L_36);
  3780. String_t* L_37;
  3781. L_37 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_36, /*hidden argument*/NULL);
  3782. NullCheck(L_34);
  3783. ArrayElementTypeCheck (L_34, L_37);
  3784. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_37);
  3785. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  3786. Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7(L_32, _stringLiteralC26096054589E56273AC485218FA5B65675C933E, L_34, /*hidden argument*/NULL);
  3787. }
  3788. IL_00cb:
  3789. {
  3790. (&___settings0)->set_resizeTextForBestFit_9((bool)0);
  3791. }
  3792. IL_00d4:
  3793. {
  3794. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_38 = ___settings0;
  3795. V_1 = L_38;
  3796. goto IL_00d8;
  3797. }
  3798. IL_00d8:
  3799. {
  3800. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_39 = V_1;
  3801. return L_39;
  3802. }
  3803. }
  3804. // System.Void UnityEngine.TextGenerator::Invalidate()
  3805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Invalidate_m5A27D34A969A8607A2115999DE68530949DAB591 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  3806. {
  3807. {
  3808. __this->set_m_HasGenerated_3((bool)0);
  3809. return;
  3810. }
  3811. }
  3812. // System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1<UnityEngine.UICharInfo>)
  3813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharacters_m4A831783606F122779F0C63A5B97FAB196DDC09A (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___characters0, const RuntimeMethod* method)
  3814. {
  3815. {
  3816. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * L_0 = ___characters0;
  3817. TextGenerator_GetCharactersInternal_m1B1206C5358B2E7ABE274DE03C10371887DA7C1D(__this, L_0, /*hidden argument*/NULL);
  3818. return;
  3819. }
  3820. }
  3821. // System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1<UnityEngine.UILineInfo>)
  3822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLines_m2CC35881EE195C8F8F0575ACBF4A91612274A017 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___lines0, const RuntimeMethod* method)
  3823. {
  3824. {
  3825. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * L_0 = ___lines0;
  3826. TextGenerator_GetLinesInternal_mCC147D2DAC648B936C54A5662C5FE43844B4FFDE(__this, L_0, /*hidden argument*/NULL);
  3827. return;
  3828. }
  3829. }
  3830. // System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  3831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVertices_mC834A1A97D58828B41CEF4ED34C6DD6F6AF331CA (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___vertices0, const RuntimeMethod* method)
  3832. {
  3833. {
  3834. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_0 = ___vertices0;
  3835. TextGenerator_GetVerticesInternal_m1090ABB82FD178A8D32D6D37907E9D04B940E1D8(__this, L_0, /*hidden argument*/NULL);
  3836. return;
  3837. }
  3838. }
  3839. // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
  3840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_mF951E0E3DDE4CD9688C698AB81CE96699DE53206 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method)
  3841. {
  3842. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  3843. memset((&V_0), 0, sizeof(V_0));
  3844. float V_1 = 0.0f;
  3845. {
  3846. (&___settings1)->set_horizontalOverflow_14(1);
  3847. (&___settings1)->set_verticalOverflow_13(1);
  3848. (&___settings1)->set_updateBounds_12((bool)1);
  3849. String_t* L_0 = ___str0;
  3850. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_1 = ___settings1;
  3851. bool L_2;
  3852. L_2 = TextGenerator_Populate_m90DBFEA8769DCDD3F62949A677230E041358FD26(__this, L_0, L_1, /*hidden argument*/NULL);
  3853. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  3854. L_3 = TextGenerator_get_rectExtents_m2573486A6322644F0EA3FB2AE05C5D5C52BC285B(__this, /*hidden argument*/NULL);
  3855. V_0 = L_3;
  3856. float L_4;
  3857. L_4 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  3858. V_1 = L_4;
  3859. goto IL_0033;
  3860. }
  3861. IL_0033:
  3862. {
  3863. float L_5 = V_1;
  3864. return L_5;
  3865. }
  3866. }
  3867. // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
  3868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_mE685E293F9A571A49FDCCD3D7B45F8D732F5E195 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method)
  3869. {
  3870. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  3871. memset((&V_0), 0, sizeof(V_0));
  3872. float V_1 = 0.0f;
  3873. {
  3874. (&___settings1)->set_verticalOverflow_13(1);
  3875. (&___settings1)->set_updateBounds_12((bool)1);
  3876. String_t* L_0 = ___str0;
  3877. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_1 = ___settings1;
  3878. bool L_2;
  3879. L_2 = TextGenerator_Populate_m90DBFEA8769DCDD3F62949A677230E041358FD26(__this, L_0, L_1, /*hidden argument*/NULL);
  3880. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  3881. L_3 = TextGenerator_get_rectExtents_m2573486A6322644F0EA3FB2AE05C5D5C52BC285B(__this, /*hidden argument*/NULL);
  3882. V_0 = L_3;
  3883. float L_4;
  3884. L_4 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  3885. V_1 = L_4;
  3886. goto IL_002b;
  3887. }
  3888. IL_002b:
  3889. {
  3890. float L_5 = V_1;
  3891. return L_5;
  3892. }
  3893. }
  3894. // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
  3895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_mE5FA5DB6EBB1EBA92C3A09DC213EB8607396F265 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___context2, const RuntimeMethod* method)
  3896. {
  3897. static bool s_Il2CppMethodInitialized;
  3898. if (!s_Il2CppMethodInitialized)
  3899. {
  3900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  3901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  3902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EE2EC0E141890ED13D1EEC3562248EA95485987);
  3903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEEEF4964BE1943E118BB297F57BDB9955C6DA372);
  3904. s_Il2CppMethodInitialized = true;
  3905. }
  3906. int32_t V_0 = 0;
  3907. bool V_1 = false;
  3908. bool V_2 = false;
  3909. bool V_3 = false;
  3910. bool V_4 = false;
  3911. {
  3912. String_t* L_0 = ___str0;
  3913. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_1 = ___settings1;
  3914. int32_t L_2;
  3915. L_2 = TextGenerator_PopulateWithError_mCE3D60B71CB4B77197EDE7E1EC11831CBDD5C2C5(__this, L_0, L_1, /*hidden argument*/NULL);
  3916. V_0 = L_2;
  3917. int32_t L_3 = V_0;
  3918. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  3919. bool L_4 = V_1;
  3920. if (!L_4)
  3921. {
  3922. goto IL_0016;
  3923. }
  3924. }
  3925. {
  3926. V_2 = (bool)1;
  3927. goto IL_0066;
  3928. }
  3929. IL_0016:
  3930. {
  3931. int32_t L_5 = V_0;
  3932. V_3 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_5&(int32_t)1))) <= ((uint32_t)0)))? 1 : 0);
  3933. bool L_6 = V_3;
  3934. if (!L_6)
  3935. {
  3936. goto IL_003b;
  3937. }
  3938. }
  3939. {
  3940. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = ___context2;
  3941. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  3942. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_8;
  3943. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_10 = ___settings1;
  3944. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_11 = L_10.get_font_0();
  3945. NullCheck(L_9);
  3946. ArrayElementTypeCheck (L_9, L_11);
  3947. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_11);
  3948. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  3949. Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7(L_7, _stringLiteral7EE2EC0E141890ED13D1EEC3562248EA95485987, L_9, /*hidden argument*/NULL);
  3950. }
  3951. IL_003b:
  3952. {
  3953. int32_t L_12 = V_0;
  3954. V_4 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_12&(int32_t)2))) <= ((uint32_t)0)))? 1 : 0);
  3955. bool L_13 = V_4;
  3956. if (!L_13)
  3957. {
  3958. goto IL_0062;
  3959. }
  3960. }
  3961. {
  3962. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = ___context2;
  3963. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_15 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  3964. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_15;
  3965. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_17 = ___settings1;
  3966. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_18 = L_17.get_font_0();
  3967. NullCheck(L_16);
  3968. ArrayElementTypeCheck (L_16, L_18);
  3969. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_18);
  3970. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  3971. Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7(L_14, _stringLiteralEEEF4964BE1943E118BB297F57BDB9955C6DA372, L_16, /*hidden argument*/NULL);
  3972. }
  3973. IL_0062:
  3974. {
  3975. V_2 = (bool)0;
  3976. goto IL_0066;
  3977. }
  3978. IL_0066:
  3979. {
  3980. bool L_19 = V_2;
  3981. return L_19;
  3982. }
  3983. }
  3984. // System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings)
  3985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_m90DBFEA8769DCDD3F62949A677230E041358FD26 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method)
  3986. {
  3987. int32_t V_0 = 0;
  3988. bool V_1 = false;
  3989. {
  3990. String_t* L_0 = ___str0;
  3991. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_1 = ___settings1;
  3992. int32_t L_2;
  3993. L_2 = TextGenerator_PopulateWithError_mCE3D60B71CB4B77197EDE7E1EC11831CBDD5C2C5(__this, L_0, L_1, /*hidden argument*/NULL);
  3994. V_0 = L_2;
  3995. int32_t L_3 = V_0;
  3996. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  3997. goto IL_0011;
  3998. }
  3999. IL_0011:
  4000. {
  4001. bool L_4 = V_1;
  4002. return L_4;
  4003. }
  4004. }
  4005. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings)
  4006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateWithError_mCE3D60B71CB4B77197EDE7E1EC11831CBDD5C2C5 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method)
  4007. {
  4008. bool V_0 = false;
  4009. int32_t V_1 = 0;
  4010. int32_t G_B4_0 = 0;
  4011. {
  4012. bool L_0 = __this->get_m_HasGenerated_3();
  4013. if (!L_0)
  4014. {
  4015. goto IL_0026;
  4016. }
  4017. }
  4018. {
  4019. String_t* L_1 = ___str0;
  4020. String_t* L_2 = __this->get_m_LastString_1();
  4021. bool L_3;
  4022. L_3 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_1, L_2, /*hidden argument*/NULL);
  4023. if (!L_3)
  4024. {
  4025. goto IL_0026;
  4026. }
  4027. }
  4028. {
  4029. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_4 = __this->get_m_LastSettings_2();
  4030. bool L_5;
  4031. L_5 = TextGenerationSettings_Equals_m39EB4E712D3C4A3DEE0A3A09EB2CD80EED5B6E70((TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A *)(&___settings1), L_4, /*hidden argument*/NULL);
  4032. G_B4_0 = ((int32_t)(L_5));
  4033. goto IL_0027;
  4034. }
  4035. IL_0026:
  4036. {
  4037. G_B4_0 = 0;
  4038. }
  4039. IL_0027:
  4040. {
  4041. V_0 = (bool)G_B4_0;
  4042. bool L_6 = V_0;
  4043. if (!L_6)
  4044. {
  4045. goto IL_0034;
  4046. }
  4047. }
  4048. {
  4049. int32_t L_7 = __this->get_m_LastValid_4();
  4050. V_1 = L_7;
  4051. goto IL_004b;
  4052. }
  4053. IL_0034:
  4054. {
  4055. String_t* L_8 = ___str0;
  4056. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_9 = ___settings1;
  4057. int32_t L_10;
  4058. L_10 = TextGenerator_PopulateAlways_mA85E7B11C3267E35D10842423DA7874CBF5A77CF(__this, L_8, L_9, /*hidden argument*/NULL);
  4059. __this->set_m_LastValid_4(L_10);
  4060. int32_t L_11 = __this->get_m_LastValid_4();
  4061. V_1 = L_11;
  4062. goto IL_004b;
  4063. }
  4064. IL_004b:
  4065. {
  4066. int32_t L_12 = V_1;
  4067. return L_12;
  4068. }
  4069. }
  4070. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings)
  4071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateAlways_mA85E7B11C3267E35D10842423DA7874CBF5A77CF (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method)
  4072. {
  4073. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_0;
  4074. memset((&V_0), 0, sizeof(V_0));
  4075. int32_t V_1 = 0;
  4076. int32_t V_2 = 0;
  4077. {
  4078. String_t* L_0 = ___str0;
  4079. __this->set_m_LastString_1(L_0);
  4080. __this->set_m_HasGenerated_3((bool)1);
  4081. __this->set_m_CachedVerts_8((bool)0);
  4082. __this->set_m_CachedCharacters_9((bool)0);
  4083. __this->set_m_CachedLines_10((bool)0);
  4084. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_1 = ___settings1;
  4085. __this->set_m_LastSettings_2(L_1);
  4086. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_2 = ___settings1;
  4087. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_3;
  4088. L_3 = TextGenerator_ValidatedSettings_mA1F21390BC9F8A8C257E43B9A3E8D1BF3C7B5EFB(__this, L_2, /*hidden argument*/NULL);
  4089. V_0 = L_3;
  4090. String_t* L_4 = ___str0;
  4091. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_5 = V_0;
  4092. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_6 = L_5.get_font_0();
  4093. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_7 = V_0;
  4094. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = L_7.get_color_1();
  4095. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_9 = V_0;
  4096. int32_t L_10 = L_9.get_fontSize_2();
  4097. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_11 = V_0;
  4098. float L_12 = L_11.get_scaleFactor_5();
  4099. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_13 = V_0;
  4100. float L_14 = L_13.get_lineSpacing_3();
  4101. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_15 = V_0;
  4102. int32_t L_16 = L_15.get_fontStyle_6();
  4103. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_17 = V_0;
  4104. bool L_18 = L_17.get_richText_4();
  4105. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_19 = V_0;
  4106. bool L_20 = L_19.get_resizeTextForBestFit_9();
  4107. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_21 = V_0;
  4108. int32_t L_22 = L_21.get_resizeTextMinSize_10();
  4109. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_23 = V_0;
  4110. int32_t L_24 = L_23.get_resizeTextMaxSize_11();
  4111. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_25 = V_0;
  4112. int32_t L_26 = L_25.get_verticalOverflow_13();
  4113. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_27 = V_0;
  4114. int32_t L_28 = L_27.get_horizontalOverflow_14();
  4115. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_29 = V_0;
  4116. bool L_30 = L_29.get_updateBounds_12();
  4117. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_31 = V_0;
  4118. int32_t L_32 = L_31.get_textAnchor_7();
  4119. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_33 = V_0;
  4120. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34 = L_33.get_generationExtents_15();
  4121. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_35 = V_0;
  4122. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36 = L_35.get_pivot_16();
  4123. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_37 = V_0;
  4124. bool L_38 = L_37.get_generateOutOfBounds_17();
  4125. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_39 = V_0;
  4126. bool L_40 = L_39.get_alignByGeometry_8();
  4127. bool L_41;
  4128. L_41 = TextGenerator_Populate_Internal_m1E27E45E04E4709DD18502776659E882E2252554(__this, L_4, L_6, L_8, L_10, L_12, L_14, L_16, L_18, L_20, L_22, L_24, L_26, L_28, L_30, L_32, L_34, L_36, L_38, L_40, (int32_t*)(&V_1), /*hidden argument*/NULL);
  4129. int32_t L_42 = V_1;
  4130. __this->set_m_LastValid_4(L_42);
  4131. int32_t L_43 = V_1;
  4132. V_2 = L_43;
  4133. goto IL_00b4;
  4134. }
  4135. IL_00b4:
  4136. {
  4137. int32_t L_44 = V_2;
  4138. return L_44;
  4139. }
  4140. }
  4141. // System.Collections.Generic.IList`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::get_verts()
  4142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_verts_m24E5F72EF4BB465321EA39A7B87285B48B423131 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  4143. {
  4144. bool V_0 = false;
  4145. RuntimeObject* V_1 = NULL;
  4146. {
  4147. bool L_0 = __this->get_m_CachedVerts_8();
  4148. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  4149. bool L_1 = V_0;
  4150. if (!L_1)
  4151. {
  4152. goto IL_0024;
  4153. }
  4154. }
  4155. {
  4156. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_2 = __this->get_m_Verts_5();
  4157. TextGenerator_GetVertices_mC834A1A97D58828B41CEF4ED34C6DD6F6AF331CA(__this, L_2, /*hidden argument*/NULL);
  4158. __this->set_m_CachedVerts_8((bool)1);
  4159. }
  4160. IL_0024:
  4161. {
  4162. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_3 = __this->get_m_Verts_5();
  4163. V_1 = (RuntimeObject*)L_3;
  4164. goto IL_002d;
  4165. }
  4166. IL_002d:
  4167. {
  4168. RuntimeObject* L_4 = V_1;
  4169. return L_4;
  4170. }
  4171. }
  4172. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::get_characters()
  4173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  4174. {
  4175. bool V_0 = false;
  4176. RuntimeObject* V_1 = NULL;
  4177. {
  4178. bool L_0 = __this->get_m_CachedCharacters_9();
  4179. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  4180. bool L_1 = V_0;
  4181. if (!L_1)
  4182. {
  4183. goto IL_0024;
  4184. }
  4185. }
  4186. {
  4187. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * L_2 = __this->get_m_Characters_6();
  4188. TextGenerator_GetCharacters_m4A831783606F122779F0C63A5B97FAB196DDC09A(__this, L_2, /*hidden argument*/NULL);
  4189. __this->set_m_CachedCharacters_9((bool)1);
  4190. }
  4191. IL_0024:
  4192. {
  4193. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * L_3 = __this->get_m_Characters_6();
  4194. V_1 = (RuntimeObject*)L_3;
  4195. goto IL_002d;
  4196. }
  4197. IL_002d:
  4198. {
  4199. RuntimeObject* L_4 = V_1;
  4200. return L_4;
  4201. }
  4202. }
  4203. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::get_lines()
  4204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  4205. {
  4206. bool V_0 = false;
  4207. RuntimeObject* V_1 = NULL;
  4208. {
  4209. bool L_0 = __this->get_m_CachedLines_10();
  4210. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  4211. bool L_1 = V_0;
  4212. if (!L_1)
  4213. {
  4214. goto IL_0024;
  4215. }
  4216. }
  4217. {
  4218. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * L_2 = __this->get_m_Lines_7();
  4219. TextGenerator_GetLines_m2CC35881EE195C8F8F0575ACBF4A91612274A017(__this, L_2, /*hidden argument*/NULL);
  4220. __this->set_m_CachedLines_10((bool)1);
  4221. }
  4222. IL_0024:
  4223. {
  4224. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * L_3 = __this->get_m_Lines_7();
  4225. V_1 = (RuntimeObject*)L_3;
  4226. goto IL_002d;
  4227. }
  4228. IL_002d:
  4229. {
  4230. RuntimeObject* L_4 = V_1;
  4231. return L_4;
  4232. }
  4233. }
  4234. // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
  4235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 TextGenerator_get_rectExtents_m2573486A6322644F0EA3FB2AE05C5D5C52BC285B (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  4236. {
  4237. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  4238. memset((&V_0), 0, sizeof(V_0));
  4239. {
  4240. TextGenerator_get_rectExtents_Injected_m8D58D2455AC5997ADE354CFA9466782EB6B31AB6(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  4241. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  4242. return L_0;
  4243. }
  4244. }
  4245. // System.Int32 UnityEngine.TextGenerator::get_characterCount()
  4246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  4247. {
  4248. typedef int32_t (*TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B_ftn) (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *);
  4249. static TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B_ftn _il2cpp_icall_func;
  4250. if (!_il2cpp_icall_func)
  4251. _il2cpp_icall_func = (TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_characterCount()");
  4252. int32_t icallRetVal = _il2cpp_icall_func(__this);
  4253. return icallRetVal;
  4254. }
  4255. // System.Int32 UnityEngine.TextGenerator::get_lineCount()
  4256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method)
  4257. {
  4258. typedef int32_t (*TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A_ftn) (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *);
  4259. static TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A_ftn _il2cpp_icall_func;
  4260. if (!_il2cpp_icall_func)
  4261. _il2cpp_icall_func = (TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_lineCount()");
  4262. int32_t icallRetVal = _il2cpp_icall_func(__this);
  4263. return icallRetVal;
  4264. }
  4265. // System.IntPtr UnityEngine.TextGenerator::Internal_Create()
  4266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TextGenerator_Internal_Create_m683DDAEC169F2DB8F6D96AE1BEC2966CD10F4B9E (const RuntimeMethod* method)
  4267. {
  4268. typedef intptr_t (*TextGenerator_Internal_Create_m683DDAEC169F2DB8F6D96AE1BEC2966CD10F4B9E_ftn) ();
  4269. static TextGenerator_Internal_Create_m683DDAEC169F2DB8F6D96AE1BEC2966CD10F4B9E_ftn _il2cpp_icall_func;
  4270. if (!_il2cpp_icall_func)
  4271. _il2cpp_icall_func = (TextGenerator_Internal_Create_m683DDAEC169F2DB8F6D96AE1BEC2966CD10F4B9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Internal_Create()");
  4272. intptr_t icallRetVal = _il2cpp_icall_func();
  4273. return icallRetVal;
  4274. }
  4275. // System.Void UnityEngine.TextGenerator::Internal_Destroy(System.IntPtr)
  4276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Internal_Destroy_m336988E8A30047421161672F2CA40557BC3452F6 (intptr_t ___ptr0, const RuntimeMethod* method)
  4277. {
  4278. typedef void (*TextGenerator_Internal_Destroy_m336988E8A30047421161672F2CA40557BC3452F6_ftn) (intptr_t);
  4279. static TextGenerator_Internal_Destroy_m336988E8A30047421161672F2CA40557BC3452F6_ftn _il2cpp_icall_func;
  4280. if (!_il2cpp_icall_func)
  4281. _il2cpp_icall_func = (TextGenerator_Internal_Destroy_m336988E8A30047421161672F2CA40557BC3452F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Internal_Destroy(System.IntPtr)");
  4282. _il2cpp_icall_func(___ptr0);
  4283. }
  4284. // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  4285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m4DFCDDEC2D327C33EFEBD4FC71264A91A10D1F37 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method)
  4286. {
  4287. {
  4288. String_t* L_0 = ___str0;
  4289. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_1 = ___font1;
  4290. int32_t L_2 = ___fontSize3;
  4291. float L_3 = ___scaleFactor4;
  4292. float L_4 = ___lineSpacing5;
  4293. int32_t L_5 = ___style6;
  4294. bool L_6 = ___richText7;
  4295. bool L_7 = ___resizeTextForBestFit8;
  4296. int32_t L_8 = ___resizeTextMinSize9;
  4297. int32_t L_9 = ___resizeTextMaxSize10;
  4298. int32_t L_10 = ___verticalOverFlow11;
  4299. int32_t L_11 = ___horizontalOverflow12;
  4300. bool L_12 = ___updateBounds13;
  4301. int32_t L_13 = ___anchor14;
  4302. float L_14 = ___extentsX15;
  4303. float L_15 = ___extentsY16;
  4304. float L_16 = ___pivotX17;
  4305. float L_17 = ___pivotY18;
  4306. bool L_18 = ___generateOutOfBounds19;
  4307. bool L_19 = ___alignByGeometry20;
  4308. uint32_t* L_20 = ___error21;
  4309. bool L_21;
  4310. L_21 = TextGenerator_Populate_Internal_Injected_m521AC47E26C872BEDDC23AF447EEA2E45EE088F3(__this, L_0, L_1, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color2), L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, (uint32_t*)L_20, /*hidden argument*/NULL);
  4311. return L_21;
  4312. }
  4313. }
  4314. // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&)
  4315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m1E27E45E04E4709DD18502776659E882E2252554 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___extents15, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method)
  4316. {
  4317. static bool s_Il2CppMethodInitialized;
  4318. if (!s_Il2CppMethodInitialized)
  4319. {
  4320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  4321. s_Il2CppMethodInitialized = true;
  4322. }
  4323. uint32_t V_0 = 0;
  4324. bool V_1 = false;
  4325. bool V_2 = false;
  4326. bool V_3 = false;
  4327. {
  4328. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_0 = ___font1;
  4329. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  4330. bool L_1;
  4331. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  4332. V_2 = L_1;
  4333. bool L_2 = V_2;
  4334. if (!L_2)
  4335. {
  4336. goto IL_0015;
  4337. }
  4338. }
  4339. {
  4340. int32_t* L_3 = ___error19;
  4341. *((int32_t*)L_3) = (int32_t)4;
  4342. V_3 = (bool)0;
  4343. goto IL_0063;
  4344. }
  4345. IL_0015:
  4346. {
  4347. V_0 = 0;
  4348. String_t* L_4 = ___str0;
  4349. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_5 = ___font1;
  4350. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___color2;
  4351. int32_t L_7 = ___fontSize3;
  4352. float L_8 = ___scaleFactor4;
  4353. float L_9 = ___lineSpacing5;
  4354. int32_t L_10 = ___style6;
  4355. bool L_11 = ___richText7;
  4356. bool L_12 = ___resizeTextForBestFit8;
  4357. int32_t L_13 = ___resizeTextMinSize9;
  4358. int32_t L_14 = ___resizeTextMaxSize10;
  4359. int32_t L_15 = ___verticalOverFlow11;
  4360. int32_t L_16 = ___horizontalOverflow12;
  4361. bool L_17 = ___updateBounds13;
  4362. int32_t L_18 = ___anchor14;
  4363. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19 = ___extents15;
  4364. float L_20 = L_19.get_x_0();
  4365. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = ___extents15;
  4366. float L_22 = L_21.get_y_1();
  4367. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23 = ___pivot16;
  4368. float L_24 = L_23.get_x_0();
  4369. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = ___pivot16;
  4370. float L_26 = L_25.get_y_1();
  4371. bool L_27 = ___generateOutOfBounds17;
  4372. bool L_28 = ___alignByGeometry18;
  4373. bool L_29;
  4374. L_29 = TextGenerator_Populate_Internal_m4DFCDDEC2D327C33EFEBD4FC71264A91A10D1F37(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_20, L_22, L_24, L_26, L_27, L_28, (uint32_t*)(&V_0), /*hidden argument*/NULL);
  4375. V_1 = L_29;
  4376. int32_t* L_30 = ___error19;
  4377. uint32_t L_31 = V_0;
  4378. *((int32_t*)L_30) = (int32_t)L_31;
  4379. bool L_32 = V_1;
  4380. V_3 = L_32;
  4381. goto IL_0063;
  4382. }
  4383. IL_0063:
  4384. {
  4385. bool L_33 = V_3;
  4386. return L_33;
  4387. }
  4388. }
  4389. // System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object)
  4390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVerticesInternal_m1090ABB82FD178A8D32D6D37907E9D04B940E1D8 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, RuntimeObject * ___vertices0, const RuntimeMethod* method)
  4391. {
  4392. typedef void (*TextGenerator_GetVerticesInternal_m1090ABB82FD178A8D32D6D37907E9D04B940E1D8_ftn) (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *, RuntimeObject *);
  4393. static TextGenerator_GetVerticesInternal_m1090ABB82FD178A8D32D6D37907E9D04B940E1D8_ftn _il2cpp_icall_func;
  4394. if (!_il2cpp_icall_func)
  4395. _il2cpp_icall_func = (TextGenerator_GetVerticesInternal_m1090ABB82FD178A8D32D6D37907E9D04B940E1D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetVerticesInternal(System.Object)");
  4396. _il2cpp_icall_func(__this, ___vertices0);
  4397. }
  4398. // System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object)
  4399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharactersInternal_m1B1206C5358B2E7ABE274DE03C10371887DA7C1D (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, RuntimeObject * ___characters0, const RuntimeMethod* method)
  4400. {
  4401. typedef void (*TextGenerator_GetCharactersInternal_m1B1206C5358B2E7ABE274DE03C10371887DA7C1D_ftn) (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *, RuntimeObject *);
  4402. static TextGenerator_GetCharactersInternal_m1B1206C5358B2E7ABE274DE03C10371887DA7C1D_ftn _il2cpp_icall_func;
  4403. if (!_il2cpp_icall_func)
  4404. _il2cpp_icall_func = (TextGenerator_GetCharactersInternal_m1B1206C5358B2E7ABE274DE03C10371887DA7C1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetCharactersInternal(System.Object)");
  4405. _il2cpp_icall_func(__this, ___characters0);
  4406. }
  4407. // System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object)
  4408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLinesInternal_mCC147D2DAC648B936C54A5662C5FE43844B4FFDE (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, RuntimeObject * ___lines0, const RuntimeMethod* method)
  4409. {
  4410. typedef void (*TextGenerator_GetLinesInternal_mCC147D2DAC648B936C54A5662C5FE43844B4FFDE_ftn) (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *, RuntimeObject *);
  4411. static TextGenerator_GetLinesInternal_mCC147D2DAC648B936C54A5662C5FE43844B4FFDE_ftn _il2cpp_icall_func;
  4412. if (!_il2cpp_icall_func)
  4413. _il2cpp_icall_func = (TextGenerator_GetLinesInternal_mCC147D2DAC648B936C54A5662C5FE43844B4FFDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetLinesInternal(System.Object)");
  4414. _il2cpp_icall_func(__this, ___lines0);
  4415. }
  4416. // System.Void UnityEngine.TextGenerator::get_rectExtents_Injected(UnityEngine.Rect&)
  4417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_get_rectExtents_Injected_m8D58D2455AC5997ADE354CFA9466782EB6B31AB6 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  4418. {
  4419. typedef void (*TextGenerator_get_rectExtents_Injected_m8D58D2455AC5997ADE354CFA9466782EB6B31AB6_ftn) (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  4420. static TextGenerator_get_rectExtents_Injected_m8D58D2455AC5997ADE354CFA9466782EB6B31AB6_ftn _il2cpp_icall_func;
  4421. if (!_il2cpp_icall_func)
  4422. _il2cpp_icall_func = (TextGenerator_get_rectExtents_Injected_m8D58D2455AC5997ADE354CFA9466782EB6B31AB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_rectExtents_Injected(UnityEngine.Rect&)");
  4423. _il2cpp_icall_func(__this, ___ret0);
  4424. }
  4425. // System.Boolean UnityEngine.TextGenerator::Populate_Internal_Injected(System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  4426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_Injected_m521AC47E26C872BEDDC23AF447EEA2E45EE088F3 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method)
  4427. {
  4428. typedef bool (*TextGenerator_Populate_Internal_Injected_m521AC47E26C872BEDDC23AF447EEA2E45EE088F3_ftn) (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *, String_t*, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, int32_t, float, float, int32_t, bool, bool, int32_t, int32_t, int32_t, int32_t, bool, int32_t, float, float, float, float, bool, bool, uint32_t*);
  4429. static TextGenerator_Populate_Internal_Injected_m521AC47E26C872BEDDC23AF447EEA2E45EE088F3_ftn _il2cpp_icall_func;
  4430. if (!_il2cpp_icall_func)
  4431. _il2cpp_icall_func = (TextGenerator_Populate_Internal_Injected_m521AC47E26C872BEDDC23AF447EEA2E45EE088F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Populate_Internal_Injected(System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)");
  4432. bool icallRetVal = _il2cpp_icall_func(__this, ___str0, ___font1, ___color2, ___fontSize3, ___scaleFactor4, ___lineSpacing5, ___style6, ___richText7, ___resizeTextForBestFit8, ___resizeTextMinSize9, ___resizeTextMaxSize10, ___verticalOverFlow11, ___horizontalOverflow12, ___updateBounds13, ___anchor14, ___extentsX15, ___extentsY16, ___pivotX17, ___pivotY18, ___generateOutOfBounds19, ___alignByGeometry20, ___error21);
  4433. return icallRetVal;
  4434. }
  4435. #ifdef __clang__
  4436. #pragma clang diagnostic pop
  4437. #endif
  4438. #ifdef __clang__
  4439. #pragma clang diagnostic push
  4440. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4441. #pragma clang diagnostic ignored "-Wunused-variable"
  4442. #endif
  4443. #ifdef __clang__
  4444. #pragma clang diagnostic pop
  4445. #endif
  4446. #ifdef __clang__
  4447. #pragma clang diagnostic push
  4448. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4449. #pragma clang diagnostic ignored "-Wunused-variable"
  4450. #endif
  4451. #ifdef __clang__
  4452. #pragma clang diagnostic pop
  4453. #endif
  4454. #ifdef __clang__
  4455. #pragma clang diagnostic push
  4456. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4457. #pragma clang diagnostic ignored "-Wunused-variable"
  4458. #endif
  4459. // System.Void UnityEngine.UIVertex::.cctor()
  4460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIVertex__cctor_m0354096E8F1EBF96E7089A869E74F4BCEAD4BDE4 (const RuntimeMethod* method)
  4461. {
  4462. static bool s_Il2CppMethodInitialized;
  4463. if (!s_Il2CppMethodInitialized)
  4464. {
  4465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var);
  4466. s_Il2CppMethodInitialized = true;
  4467. }
  4468. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A V_0;
  4469. memset((&V_0), 0, sizeof(V_0));
  4470. {
  4471. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0;
  4472. memset((&L_0), 0, sizeof(L_0));
  4473. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  4474. ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->set_s_DefaultColor_8(L_0);
  4475. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  4476. memset((&L_1), 0, sizeof(L_1));
  4477. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (1.0f), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  4478. ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->set_s_DefaultTangent_9(L_1);
  4479. il2cpp_codegen_initobj((&V_0), sizeof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ));
  4480. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  4481. L_2 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  4482. (&V_0)->set_position_0(L_2);
  4483. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  4484. L_3 = Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220(/*hidden argument*/NULL);
  4485. (&V_0)->set_normal_1(L_3);
  4486. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->get_s_DefaultTangent_9();
  4487. (&V_0)->set_tangent_2(L_4);
  4488. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_5 = ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->get_s_DefaultColor_8();
  4489. (&V_0)->set_color_3(L_5);
  4490. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  4491. L_6 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  4492. (&V_0)->set_uv0_4(L_6);
  4493. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  4494. L_7 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  4495. (&V_0)->set_uv1_5(L_7);
  4496. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  4497. L_8 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  4498. (&V_0)->set_uv2_6(L_8);
  4499. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  4500. L_9 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  4501. (&V_0)->set_uv3_7(L_9);
  4502. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_10 = V_0;
  4503. ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->set_simpleVert_10(L_10);
  4504. return;
  4505. }
  4506. }
  4507. #ifdef __clang__
  4508. #pragma clang diagnostic pop
  4509. #endif
  4510. #ifdef __clang__
  4511. #pragma clang diagnostic push
  4512. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4513. #pragma clang diagnostic ignored "-Wunused-variable"
  4514. #endif
  4515. #ifdef __clang__
  4516. #pragma clang diagnostic pop
  4517. #endif
  4518. #ifdef __clang__
  4519. #pragma clang diagnostic push
  4520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4521. #pragma clang diagnostic ignored "-Wunused-variable"
  4522. #endif
  4523. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB (FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * __this, const RuntimeMethod* method)
  4524. {
  4525. typedef void (DEFAULT_CALL *PInvokeFunc)();
  4526. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  4527. // Native function invocation
  4528. il2cppPInvokeFunc();
  4529. }
  4530. // System.Void UnityEngine.Font/FontTextureRebuildCallback::.ctor(System.Object,System.IntPtr)
  4531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback__ctor_m58D67535ED1CC9895AB016CBB713A730A73480E0 (FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  4532. {
  4533. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  4534. __this->set_method_3(___method1);
  4535. __this->set_m_target_2(___object0);
  4536. }
  4537. // System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke()
  4538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m7F5D9CAA51DC8C9779104ACF46F668654B35EA1F (FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * __this, const RuntimeMethod* method)
  4539. {
  4540. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  4541. Delegate_t** delegatesToInvoke;
  4542. il2cpp_array_size_t length;
  4543. if (delegateArrayToInvoke != NULL)
  4544. {
  4545. length = delegateArrayToInvoke->max_length;
  4546. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  4547. }
  4548. else
  4549. {
  4550. length = 1;
  4551. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  4552. }
  4553. for (il2cpp_array_size_t i = 0; i < length; i++)
  4554. {
  4555. Delegate_t* currentDelegate = delegatesToInvoke[i];
  4556. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  4557. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  4558. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  4559. if (!currentDelegate->get_method_is_virtual_10())
  4560. {
  4561. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  4562. }
  4563. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  4564. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  4565. if (___methodIsStatic)
  4566. {
  4567. if (___parameterCount == 0)
  4568. {
  4569. // open
  4570. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  4571. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  4572. }
  4573. else
  4574. {
  4575. // closed
  4576. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4577. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4578. }
  4579. }
  4580. else
  4581. {
  4582. // closed
  4583. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4584. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4585. }
  4586. }
  4587. }
  4588. #ifdef __clang__
  4589. #pragma clang diagnostic pop
  4590. #endif
  4591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  4592. {
  4593. {
  4594. float L_0 = ___x0;
  4595. __this->set_x_0(L_0);
  4596. float L_1 = ___y1;
  4597. __this->set_y_1(L_1);
  4598. return;
  4599. }
  4600. }