UnityEngine.CoreModule1.cpp 2.4 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. struct VirtualActionInvoker0
  10. {
  11. typedef void (*Action)(void*, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  16. }
  17. };
  18. template <typename T1>
  19. struct VirtualActionInvoker1
  20. {
  21. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  26. }
  27. };
  28. template <typename T1, typename T2>
  29. struct VirtualActionInvoker2
  30. {
  31. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  32. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  36. }
  37. };
  38. template <typename T1, typename T2, typename T3>
  39. struct VirtualActionInvoker3
  40. {
  41. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  42. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  43. {
  44. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  45. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  46. }
  47. };
  48. template <typename R>
  49. struct VirtualFuncInvoker0
  50. {
  51. typedef R (*Func)(void*, const RuntimeMethod*);
  52. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  55. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  56. }
  57. };
  58. template <typename R, typename T1>
  59. struct VirtualFuncInvoker1
  60. {
  61. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  62. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  65. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  66. }
  67. };
  68. template <typename R, typename T1, typename T2>
  69. struct VirtualFuncInvoker2
  70. {
  71. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  72. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  73. {
  74. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  75. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  76. }
  77. };
  78. template <typename R, typename T1, typename T2, typename T3>
  79. struct VirtualFuncInvoker3
  80. {
  81. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  82. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  83. {
  84. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  85. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  86. }
  87. };
  88. template <typename R, typename T1, typename T2, typename T3, typename T4>
  89. struct VirtualFuncInvoker4
  90. {
  91. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  92. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  93. {
  94. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  95. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  96. }
  97. };
  98. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  99. struct VirtualFuncInvoker8
  100. {
  101. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  102. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  105. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  106. }
  107. };
  108. struct GenericVirtualActionInvoker0
  109. {
  110. typedef void (*Action)(void*, const RuntimeMethod*);
  111. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  112. {
  113. VirtualInvokeData invokeData;
  114. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  115. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  116. }
  117. };
  118. template <typename T1>
  119. struct GenericVirtualActionInvoker1
  120. {
  121. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  122. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  123. {
  124. VirtualInvokeData invokeData;
  125. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  126. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  127. }
  128. };
  129. template <typename T1, typename T2>
  130. struct GenericVirtualActionInvoker2
  131. {
  132. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  133. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  134. {
  135. VirtualInvokeData invokeData;
  136. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  137. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  138. }
  139. };
  140. template <typename R, typename T1>
  141. struct GenericVirtualFuncInvoker1
  142. {
  143. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  144. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  145. {
  146. VirtualInvokeData invokeData;
  147. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  148. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  149. }
  150. };
  151. struct InterfaceActionInvoker0
  152. {
  153. typedef void (*Action)(void*, const RuntimeMethod*);
  154. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  155. {
  156. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  157. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  158. }
  159. };
  160. template <typename T1>
  161. struct InterfaceActionInvoker1
  162. {
  163. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  164. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  165. {
  166. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  167. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  168. }
  169. };
  170. template <typename T1, typename T2>
  171. struct InterfaceActionInvoker2
  172. {
  173. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  174. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  175. {
  176. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  177. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  178. }
  179. };
  180. template <typename R>
  181. struct InterfaceFuncInvoker0
  182. {
  183. typedef R (*Func)(void*, const RuntimeMethod*);
  184. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  185. {
  186. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  187. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  188. }
  189. };
  190. template <typename R, typename T1>
  191. struct InterfaceFuncInvoker1
  192. {
  193. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  194. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  195. {
  196. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  197. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  198. }
  199. };
  200. struct GenericInterfaceActionInvoker0
  201. {
  202. typedef void (*Action)(void*, const RuntimeMethod*);
  203. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  204. {
  205. VirtualInvokeData invokeData;
  206. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  207. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  208. }
  209. };
  210. template <typename T1>
  211. struct GenericInterfaceActionInvoker1
  212. {
  213. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  214. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  215. {
  216. VirtualInvokeData invokeData;
  217. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  218. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  219. }
  220. };
  221. template <typename T1, typename T2>
  222. struct GenericInterfaceActionInvoker2
  223. {
  224. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  225. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  226. {
  227. VirtualInvokeData invokeData;
  228. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  229. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  230. }
  231. };
  232. template <typename R, typename T1>
  233. struct GenericInterfaceFuncInvoker1
  234. {
  235. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  236. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  237. {
  238. VirtualInvokeData invokeData;
  239. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  240. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  241. }
  242. };
  243. // System.Action`1<UnityEngine.AsyncOperation>
  244. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  245. // System.Action`1<UnityEngine.Cubemap>
  246. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7;
  247. // System.Action`1<System.Object>
  248. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  249. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  250. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF;
  251. // System.Action`2<System.Object,System.Int32Enum>
  252. struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF;
  253. // System.Action`2<System.Object,System.Object>
  254. struct Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D;
  255. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  256. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6;
  257. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  258. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F;
  259. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  260. struct AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349;
  261. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  262. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  263. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  264. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  265. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  266. struct Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162;
  267. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  268. struct Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399;
  269. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  270. struct EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1;
  271. // System.Func`2<System.Object,System.Boolean>
  272. struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8;
  273. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  274. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8;
  275. // System.Collections.Generic.IEnumerable`1<System.Object>
  276. struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D;
  277. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  278. struct IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60;
  279. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  280. struct IEnumerable_1_tCE4ECCD343378F3D3800523073B60FDAB73EA77F;
  281. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  282. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  283. // System.Collections.Generic.List`1<UnityEngine.Camera>
  284. struct List_1_t653022B4EDCE73F282430E1A396635798D309409;
  285. // System.Collections.Generic.List`1<System.Object>
  286. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  287. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  288. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  289. // System.Collections.Generic.List`1<System.String>
  290. struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3;
  291. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  292. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8;
  293. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  294. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E;
  295. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  296. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA;
  297. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  298. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31;
  299. // UnityEngine.Events.UnityAction`1<System.Object>
  300. struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
  301. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  302. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2;
  303. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  304. struct UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50;
  305. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  306. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906;
  307. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  308. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4;
  309. // UnityEngine.Events.UnityEvent`1<System.Int32>
  310. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  311. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  312. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  313. // UnityEngine.Events.UnityEvent`1<System.Object>
  314. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  315. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  316. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  317. // UnityEngine.Events.BaseInvokableCall[]
  318. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  319. // System.Boolean[]
  320. struct BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C;
  321. // System.Byte[]
  322. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  323. // UnityEngine.Camera[]
  324. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  325. // System.Char[]
  326. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  327. // UnityEngine.Color[]
  328. struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834;
  329. // UnityEngine.Color32[]
  330. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  331. // System.Delegate[]
  332. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  333. // System.Int32[]
  334. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  335. // System.IntPtr[]
  336. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  337. // UnityEngine.Light[]
  338. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  339. // UnityEngine.Material[]
  340. struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492;
  341. // System.Object[]
  342. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  343. // System.Reflection.ParameterModifier[]
  344. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  345. // UnityEngine.LowLevel.PlayerLoopSystem[]
  346. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  347. // System.Diagnostics.StackFrame[]
  348. struct StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1;
  349. // System.Diagnostics.StackTrace[]
  350. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  351. // System.String[]
  352. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  353. // System.Type[]
  354. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  355. // System.UInt16[]
  356. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  357. // UnityEngine.Vector2[]
  358. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  359. // UnityEngine.Vector3[]
  360. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  361. // UnityEngine.Camera/RenderRequest[]
  362. struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664;
  363. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  364. struct MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0;
  365. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  366. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  367. // System.Action
  368. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
  369. // System.AppDomain
  370. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A;
  371. // UnityEngine.Events.ArgumentCache
  372. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  373. // System.ArgumentException
  374. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  375. // System.ArgumentNullException
  376. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  377. // System.ArgumentOutOfRangeException
  378. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  379. // System.AssemblyLoadEventHandler
  380. struct AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C;
  381. // UnityEngine.AsyncOperation
  382. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  383. // System.Attribute
  384. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  385. // UnityEngine.Events.BaseInvokableCall
  386. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  387. // UnityEngine.Rendering.BatchRendererGroup
  388. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  389. // System.Reflection.Binder
  390. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  391. // System.Globalization.Calendar
  392. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  393. // UnityEngine.Camera
  394. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  395. // System.Globalization.CodePageDataItem
  396. struct CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E;
  397. // System.Globalization.CompareInfo
  398. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  399. // UnityEngine.Component
  400. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  401. // UnityEngine.Cubemap
  402. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  403. // System.Globalization.CultureData
  404. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  405. // System.Globalization.CultureInfo
  406. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  407. // UnityEngine.CustomYieldInstruction
  408. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  409. // System.Globalization.DateTimeFormatInfo
  410. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  411. // System.Text.DecoderFallback
  412. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D;
  413. // System.Text.DecoderReplacementFallback
  414. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130;
  415. // System.Delegate
  416. struct Delegate_t;
  417. // System.DelegateData
  418. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  419. // System.Text.EncoderFallback
  420. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4;
  421. // System.Text.EncoderReplacementFallback
  422. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418;
  423. // System.Text.Encoding
  424. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827;
  425. // System.Enum
  426. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA;
  427. // System.EventHandler
  428. struct EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B;
  429. // System.Threading.EventWaitHandle
  430. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C;
  431. // System.Exception
  432. struct Exception_t;
  433. // System.Threading.ExecutionContext
  434. struct ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414;
  435. // System.Reflection.FieldInfo
  436. struct FieldInfo_t;
  437. // System.Collections.Hashtable
  438. struct Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC;
  439. // System.Collections.IDictionary
  440. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  441. // System.Collections.IEnumerator
  442. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  443. // System.IFormatProvider
  444. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  445. // System.Runtime.Serialization.IFormatterConverter
  446. struct IFormatterConverter_t2A667D8777429024D8A3CB3D9AE29EA79FEA6176;
  447. // System.Security.Principal.IPrincipal
  448. struct IPrincipal_t850ACE1F48327B64F266DD2C6FD8C5F56E4889E2;
  449. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
  450. struct IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E;
  451. // System.IndexOutOfRangeException
  452. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  453. // System.Threading.InternalThread
  454. struct InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB;
  455. // UnityEngine.Events.InvokableCall
  456. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  457. // UnityEngine.Events.InvokableCallList
  458. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  459. // UnityEngine.Light
  460. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  461. // System.LocalDataStoreHolder
  462. struct LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146;
  463. // System.LocalDataStoreMgr
  464. struct LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A;
  465. // System.Threading.ManualResetEvent
  466. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA;
  467. // System.Runtime.InteropServices.MarshalAsAttribute
  468. struct MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6;
  469. // UnityEngine.Material
  470. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  471. // System.Reflection.MemberFilter
  472. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  473. // System.Reflection.MemberInfo
  474. struct MemberInfo_t;
  475. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  476. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  477. // System.Reflection.MethodBase
  478. struct MethodBase_t;
  479. // System.Reflection.MethodInfo
  480. struct MethodInfo_t;
  481. // System.MulticastDelegate
  482. struct MulticastDelegate_t;
  483. // System.NotImplementedException
  484. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6;
  485. // System.Globalization.NumberFormatInfo
  486. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  487. // UnityEngine.Object
  488. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  489. // System.ObjectDisposedException
  490. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
  491. // System.Reflection.ParameterInfo
  492. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7;
  493. // UnityEngine.Events.PersistentCall
  494. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  495. // UnityEngine.Events.PersistentCallGroup
  496. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  497. // UnityEngine.PlayerConnectionInternal
  498. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C;
  499. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  500. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871;
  501. // UnityEngine.LowLevel.PlayerLoopSystem
  502. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;
  503. // UnityEngine.PlayerPrefsException
  504. struct PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A;
  505. // UnityEngine.PreloadData
  506. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4;
  507. // UnityEngine.Scripting.PreserveAttribute
  508. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
  509. // UnityEngine.PropertyAttribute
  510. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
  511. // JetBrains.Annotations.PureAttribute
  512. struct PureAttribute_tAC7D8E113B9DC0E528C0BE5B634E54E72B8B3550;
  513. // System.Security.Cryptography.RandomNumberGenerator
  514. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  515. // UnityEngine.RangeAttribute
  516. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5;
  517. // UnityEngine.RectOffset
  518. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  519. // UnityEngine.RectTransform
  520. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  521. // UnityEngine.ReflectionProbe
  522. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3;
  523. // UnityEngine.Rendering.RenderPipeline
  524. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA;
  525. // UnityEngine.Rendering.RenderPipelineAsset
  526. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF;
  527. // UnityEngine.RenderTexture
  528. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  529. // UnityEngine.Renderer
  530. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
  531. // UnityEngine.RequireComponent
  532. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  533. // System.ResolveEventHandler
  534. struct ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089;
  535. // UnityEngine.ResourceRequest
  536. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD;
  537. // UnityEngine.ResourcesAPI
  538. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F;
  539. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  540. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D;
  541. // System.Runtime.Serialization.SafeSerializationManager
  542. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  543. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  544. struct SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1;
  545. // UnityEngine.SceneManagement.SceneManagerAPI
  546. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F;
  547. // UnityEngine.ScriptableObject
  548. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  549. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  550. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61;
  551. // UnityEngine.SelectionBaseAttribute
  552. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB;
  553. // System.Threading.SendOrPostCallback
  554. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C;
  555. // System.Runtime.Serialization.SerializationInfo
  556. struct SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1;
  557. // UnityEngine.SerializeField
  558. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25;
  559. // UnityEngine.Shader
  560. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  561. // UnityEngine.Skybox
  562. struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0;
  563. // UnityEngine.SpaceAttribute
  564. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8;
  565. // UnityEngine.Sprite
  566. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  567. // UnityEngine.U2D.SpriteAtlas
  568. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9;
  569. // UnityEngine.SpriteRenderer
  570. struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF;
  571. // System.Diagnostics.StackTrace
  572. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888;
  573. // System.Diagnostics.Stopwatch
  574. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89;
  575. // System.String
  576. struct String_t;
  577. // System.Text.StringBuilder
  578. struct StringBuilder_t;
  579. // UnityEngine.Rendering.SupportedRenderingFeatures
  580. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54;
  581. // System.Threading.SynchronizationContext
  582. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069;
  583. // UnityEngine.TextAreaAttribute
  584. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B;
  585. // UnityEngine.TextAsset
  586. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234;
  587. // System.Globalization.TextInfo
  588. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  589. // System.IO.TextWriter
  590. struct TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643;
  591. // UnityEngine.Texture
  592. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  593. // UnityEngine.Texture2D
  594. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  595. // UnityEngine.Texture2DArray
  596. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C;
  597. // UnityEngine.Texture3D
  598. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8;
  599. // System.Threading.Thread
  600. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414;
  601. // UnityEngine.TooltipAttribute
  602. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B;
  603. // UnityEngine.TouchScreenKeyboard
  604. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E;
  605. // UnityEngine.TrackedReference
  606. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514;
  607. // UnityEngine.TrailRenderer
  608. struct TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01;
  609. // UnityEngine.Transform
  610. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  611. // System.Type
  612. struct Type_t;
  613. // UnityEngineInternal.TypeInferenceRuleAttribute
  614. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038;
  615. // System.Text.UTF32Encoding
  616. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014;
  617. // System.Text.UTF8Encoding
  618. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282;
  619. // System.UnhandledExceptionEventArgs
  620. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885;
  621. // System.UnhandledExceptionEventHandler
  622. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64;
  623. // System.Text.UnicodeEncoding
  624. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68;
  625. // UnityEngine.Events.UnityAction
  626. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  627. // UnityEngine.Events.UnityEvent
  628. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4;
  629. // UnityEngine.Events.UnityEventBase
  630. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  631. // UnityEngine.UnityException
  632. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  633. // UnityEngine.UnityLogWriter
  634. struct UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D;
  635. // UnityEngine.UnitySynchronizationContext
  636. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3;
  637. // System.Void
  638. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  639. // UnityEngine.WaitForEndOfFrame
  640. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4;
  641. // UnityEngine.WaitForFixedUpdate
  642. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5;
  643. // UnityEngine.WaitForSeconds
  644. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013;
  645. // UnityEngine.WaitForSecondsRealtime
  646. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40;
  647. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  648. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA;
  649. // UnityEngine.YieldInstruction
  650. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  651. // UnityEngine.Application/LogCallback
  652. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  653. // UnityEngine.Application/LowMemoryCallback
  654. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  655. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  656. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  657. // UnityEngine.Camera/CameraCallback
  658. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  659. // UnityEngine.CullingGroup/StateChanged
  660. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  661. // UnityEngine.Display/DisplaysUpdatedDelegate
  662. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  663. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  664. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826;
  665. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  666. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  667. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  668. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  669. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  670. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  671. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  672. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  673. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  674. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  675. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  676. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
  677. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  678. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
  679. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  680. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
  681. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  682. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  683. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  684. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  685. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  686. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  687. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  688. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
  689. // UnityEngine.RectTransform/ReapplyDrivenProperties
  690. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  691. // UnityEngine.Transform/Enumerator
  692. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259;
  693. IL2CPP_EXTERN_C RuntimeClass* Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* Console_t79987B1B5914E76054A8CBE506B9E11936A8BC07_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var;
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  891. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mE6F5B522EFD89C9C4D0D04636DC7DA0A2EACFF98_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m4849ABC2DE975C495CEA9BCACDD4A9931C3586E5_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m905D9514CEDA74F5756612AE85E31E73F8672C8A_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mEE049371457B715D6267BA0C10F18507FC3198A1_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var;
  913. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070_RuntimeMethod_var;
  914. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  915. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var;
  916. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var;
  917. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var;
  918. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_RuntimeMethod_var;
  919. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_RuntimeMethod_var;
  920. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var;
  921. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var;
  922. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetFloat_mF660C042621E97A05AD99134DBDD9B1205CDD214_RuntimeMethod_var;
  923. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetInt_m0C5C977E960B9CA8F9AB73AF4129C3DCABD067B6_RuntimeMethod_var;
  924. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_m94CD8FF45692553A5726DFADF74935F7E1D1C633_RuntimeMethod_var;
  925. IL2CPP_EXTERN_C const RuntimeMethod* Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var;
  926. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444_RuntimeMethod_var;
  927. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC_RuntimeMethod_var;
  928. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var;
  929. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var;
  930. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var;
  931. IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var;
  932. IL2CPP_EXTERN_C const RuntimeMethod* Sprite_Create_mD5BE6F7D884D4FAAFE491551966B730ED1D49FEA_RuntimeMethod_var;
  933. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var;
  934. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsRenderTextureFormat_m243F66021A643C711FEDEA6B6D002B49ECEEFE1B_RuntimeMethod_var;
  935. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var;
  936. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var;
  937. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var;
  938. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660_RuntimeMethod_var;
  939. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var;
  940. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800_RuntimeMethod_var;
  941. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Resize_m3B472A6ED37D683DC4162504F6DCF42E1FA2195C_RuntimeMethod_var;
  942. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92_RuntimeMethod_var;
  943. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50_RuntimeMethod_var;
  944. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Apply_mA27E8CD29F3236BE67DA1E35298966976F3B27A5_RuntimeMethod_var;
  945. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var;
  946. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var;
  947. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var;
  948. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var;
  949. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var;
  950. IL2CPP_EXTERN_C const RuntimeMethod* Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1_RuntimeMethod_var;
  951. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  952. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var;
  953. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var;
  954. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var;
  955. IL2CPP_EXTERN_C const RuntimeMethod* UnhandledExceptionHandler_HandleUnhandledException_mDFF9738F2B1931F709F55DFE5072976E0275CBE3_RuntimeMethod_var;
  956. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_RuntimeMethod_var;
  957. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_RuntimeMethod_var;
  958. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A_RuntimeMethod_var;
  959. IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var;
  960. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mE2324583837053B440684B8B95FA84A1920BFD74_RuntimeMethod_var;
  961. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m8313DC6360225B64B4608819A015BC6F40F29DE8_RuntimeMethod_var;
  962. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var;
  963. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var;
  964. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var;
  965. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var;
  966. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var;
  967. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var;
  968. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var;
  969. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var;
  970. IL2CPP_EXTERN_C const RuntimeType* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var;
  971. IL2CPP_EXTERN_C const RuntimeType* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var;
  972. IL2CPP_EXTERN_C const RuntimeType* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var;
  973. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  974. IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
  975. IL2CPP_EXTERN_C const RuntimeType* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var;
  976. IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
  977. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  978. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  979. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  980. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  981. struct Delegate_t_marshaled_com;
  982. struct Delegate_t_marshaled_pinvoke;
  983. struct Exception_t_marshaled_com;
  984. struct Exception_t_marshaled_pinvoke;
  985. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;;
  986. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;
  987. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;;
  988. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;
  989. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;;
  990. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  991. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  992. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  993. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  994. struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834;
  995. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  996. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  997. struct FieldInfoU5BU5D_tD84513FCA07C63AAFE671A5B39E3ADD6E903938E;
  998. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  999. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  1000. struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492;
  1001. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  1002. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B;
  1003. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  1004. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  1005. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  1006. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  1007. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  1008. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  1009. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  1010. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  1011. IL2CPP_EXTERN_C_BEGIN
  1012. IL2CPP_EXTERN_C_END
  1013. #ifdef __clang__
  1014. #pragma clang diagnostic push
  1015. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1016. #pragma clang diagnostic ignored "-Wunused-variable"
  1017. #endif
  1018. // System.Object
  1019. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  1020. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  1021. {
  1022. public:
  1023. // T[] System.Collections.Generic.List`1::_items
  1024. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  1025. // System.Int32 System.Collections.Generic.List`1::_size
  1026. int32_t ____size_2;
  1027. // System.Int32 System.Collections.Generic.List`1::_version
  1028. int32_t ____version_3;
  1029. // System.Object System.Collections.Generic.List`1::_syncRoot
  1030. RuntimeObject * ____syncRoot_4;
  1031. public:
  1032. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  1033. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  1034. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  1035. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  1036. {
  1037. ____items_1 = value;
  1038. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1039. }
  1040. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  1041. inline int32_t get__size_2() const { return ____size_2; }
  1042. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1043. inline void set__size_2(int32_t value)
  1044. {
  1045. ____size_2 = value;
  1046. }
  1047. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  1048. inline int32_t get__version_3() const { return ____version_3; }
  1049. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1050. inline void set__version_3(int32_t value)
  1051. {
  1052. ____version_3 = value;
  1053. }
  1054. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  1055. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1056. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1057. inline void set__syncRoot_4(RuntimeObject * value)
  1058. {
  1059. ____syncRoot_4 = value;
  1060. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1061. }
  1062. };
  1063. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  1064. {
  1065. public:
  1066. // T[] System.Collections.Generic.List`1::_emptyArray
  1067. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  1068. public:
  1069. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  1070. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  1071. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1072. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  1073. {
  1074. ____emptyArray_5 = value;
  1075. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1076. }
  1077. };
  1078. // System.Collections.Generic.List`1<UnityEngine.Camera>
  1079. struct List_1_t653022B4EDCE73F282430E1A396635798D309409 : public RuntimeObject
  1080. {
  1081. public:
  1082. // T[] System.Collections.Generic.List`1::_items
  1083. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ____items_1;
  1084. // System.Int32 System.Collections.Generic.List`1::_size
  1085. int32_t ____size_2;
  1086. // System.Int32 System.Collections.Generic.List`1::_version
  1087. int32_t ____version_3;
  1088. // System.Object System.Collections.Generic.List`1::_syncRoot
  1089. RuntimeObject * ____syncRoot_4;
  1090. public:
  1091. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____items_1)); }
  1092. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get__items_1() const { return ____items_1; }
  1093. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of__items_1() { return &____items_1; }
  1094. inline void set__items_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  1095. {
  1096. ____items_1 = value;
  1097. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1098. }
  1099. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____size_2)); }
  1100. inline int32_t get__size_2() const { return ____size_2; }
  1101. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1102. inline void set__size_2(int32_t value)
  1103. {
  1104. ____size_2 = value;
  1105. }
  1106. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____version_3)); }
  1107. inline int32_t get__version_3() const { return ____version_3; }
  1108. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1109. inline void set__version_3(int32_t value)
  1110. {
  1111. ____version_3 = value;
  1112. }
  1113. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____syncRoot_4)); }
  1114. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1115. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1116. inline void set__syncRoot_4(RuntimeObject * value)
  1117. {
  1118. ____syncRoot_4 = value;
  1119. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1120. }
  1121. };
  1122. struct List_1_t653022B4EDCE73F282430E1A396635798D309409_StaticFields
  1123. {
  1124. public:
  1125. // T[] System.Collections.Generic.List`1::_emptyArray
  1126. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ____emptyArray_5;
  1127. public:
  1128. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409_StaticFields, ____emptyArray_5)); }
  1129. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get__emptyArray_5() const { return ____emptyArray_5; }
  1130. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1131. inline void set__emptyArray_5(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  1132. {
  1133. ____emptyArray_5 = value;
  1134. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1135. }
  1136. };
  1137. // System.Collections.Generic.List`1<System.Object>
  1138. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1139. {
  1140. public:
  1141. // T[] System.Collections.Generic.List`1::_items
  1142. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1143. // System.Int32 System.Collections.Generic.List`1::_size
  1144. int32_t ____size_2;
  1145. // System.Int32 System.Collections.Generic.List`1::_version
  1146. int32_t ____version_3;
  1147. // System.Object System.Collections.Generic.List`1::_syncRoot
  1148. RuntimeObject * ____syncRoot_4;
  1149. public:
  1150. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1151. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1152. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1153. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1154. {
  1155. ____items_1 = value;
  1156. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1157. }
  1158. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1159. inline int32_t get__size_2() const { return ____size_2; }
  1160. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1161. inline void set__size_2(int32_t value)
  1162. {
  1163. ____size_2 = value;
  1164. }
  1165. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1166. inline int32_t get__version_3() const { return ____version_3; }
  1167. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1168. inline void set__version_3(int32_t value)
  1169. {
  1170. ____version_3 = value;
  1171. }
  1172. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1173. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1174. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1175. inline void set__syncRoot_4(RuntimeObject * value)
  1176. {
  1177. ____syncRoot_4 = value;
  1178. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1179. }
  1180. };
  1181. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1182. {
  1183. public:
  1184. // T[] System.Collections.Generic.List`1::_emptyArray
  1185. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1186. public:
  1187. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1188. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1189. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1190. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1191. {
  1192. ____emptyArray_5 = value;
  1193. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1194. }
  1195. };
  1196. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  1197. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject
  1198. {
  1199. public:
  1200. // T[] System.Collections.Generic.List`1::_items
  1201. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1;
  1202. // System.Int32 System.Collections.Generic.List`1::_size
  1203. int32_t ____size_2;
  1204. // System.Int32 System.Collections.Generic.List`1::_version
  1205. int32_t ____version_3;
  1206. // System.Object System.Collections.Generic.List`1::_syncRoot
  1207. RuntimeObject * ____syncRoot_4;
  1208. public:
  1209. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); }
  1210. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; }
  1211. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; }
  1212. inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1213. {
  1214. ____items_1 = value;
  1215. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1216. }
  1217. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); }
  1218. inline int32_t get__size_2() const { return ____size_2; }
  1219. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1220. inline void set__size_2(int32_t value)
  1221. {
  1222. ____size_2 = value;
  1223. }
  1224. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); }
  1225. inline int32_t get__version_3() const { return ____version_3; }
  1226. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1227. inline void set__version_3(int32_t value)
  1228. {
  1229. ____version_3 = value;
  1230. }
  1231. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); }
  1232. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1233. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1234. inline void set__syncRoot_4(RuntimeObject * value)
  1235. {
  1236. ____syncRoot_4 = value;
  1237. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1238. }
  1239. };
  1240. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields
  1241. {
  1242. public:
  1243. // T[] System.Collections.Generic.List`1::_emptyArray
  1244. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5;
  1245. public:
  1246. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); }
  1247. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; }
  1248. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1249. inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1250. {
  1251. ____emptyArray_5 = value;
  1252. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1253. }
  1254. };
  1255. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1256. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E : public RuntimeObject
  1257. {
  1258. public:
  1259. // T[] System.Collections.Generic.List`1::_items
  1260. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____items_1;
  1261. // System.Int32 System.Collections.Generic.List`1::_size
  1262. int32_t ____size_2;
  1263. // System.Int32 System.Collections.Generic.List`1::_version
  1264. int32_t ____version_3;
  1265. // System.Object System.Collections.Generic.List`1::_syncRoot
  1266. RuntimeObject * ____syncRoot_4;
  1267. public:
  1268. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____items_1)); }
  1269. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__items_1() const { return ____items_1; }
  1270. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__items_1() { return &____items_1; }
  1271. inline void set__items_1(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1272. {
  1273. ____items_1 = value;
  1274. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1275. }
  1276. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____size_2)); }
  1277. inline int32_t get__size_2() const { return ____size_2; }
  1278. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1279. inline void set__size_2(int32_t value)
  1280. {
  1281. ____size_2 = value;
  1282. }
  1283. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____version_3)); }
  1284. inline int32_t get__version_3() const { return ____version_3; }
  1285. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1286. inline void set__version_3(int32_t value)
  1287. {
  1288. ____version_3 = value;
  1289. }
  1290. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____syncRoot_4)); }
  1291. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1292. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1293. inline void set__syncRoot_4(RuntimeObject * value)
  1294. {
  1295. ____syncRoot_4 = value;
  1296. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1297. }
  1298. };
  1299. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields
  1300. {
  1301. public:
  1302. // T[] System.Collections.Generic.List`1::_emptyArray
  1303. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____emptyArray_5;
  1304. public:
  1305. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields, ____emptyArray_5)); }
  1306. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__emptyArray_5() const { return ____emptyArray_5; }
  1307. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1308. inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1309. {
  1310. ____emptyArray_5 = value;
  1311. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1312. }
  1313. };
  1314. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1315. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA : public RuntimeObject
  1316. {
  1317. public:
  1318. // T[] System.Collections.Generic.List`1::_items
  1319. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____items_1;
  1320. // System.Int32 System.Collections.Generic.List`1::_size
  1321. int32_t ____size_2;
  1322. // System.Int32 System.Collections.Generic.List`1::_version
  1323. int32_t ____version_3;
  1324. // System.Object System.Collections.Generic.List`1::_syncRoot
  1325. RuntimeObject * ____syncRoot_4;
  1326. public:
  1327. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____items_1)); }
  1328. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__items_1() const { return ____items_1; }
  1329. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__items_1() { return &____items_1; }
  1330. inline void set__items_1(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1331. {
  1332. ____items_1 = value;
  1333. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1334. }
  1335. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____size_2)); }
  1336. inline int32_t get__size_2() const { return ____size_2; }
  1337. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1338. inline void set__size_2(int32_t value)
  1339. {
  1340. ____size_2 = value;
  1341. }
  1342. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____version_3)); }
  1343. inline int32_t get__version_3() const { return ____version_3; }
  1344. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1345. inline void set__version_3(int32_t value)
  1346. {
  1347. ____version_3 = value;
  1348. }
  1349. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____syncRoot_4)); }
  1350. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1351. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1352. inline void set__syncRoot_4(RuntimeObject * value)
  1353. {
  1354. ____syncRoot_4 = value;
  1355. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1356. }
  1357. };
  1358. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields
  1359. {
  1360. public:
  1361. // T[] System.Collections.Generic.List`1::_emptyArray
  1362. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____emptyArray_5;
  1363. public:
  1364. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields, ____emptyArray_5)); }
  1365. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__emptyArray_5() const { return ____emptyArray_5; }
  1366. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1367. inline void set__emptyArray_5(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1368. {
  1369. ____emptyArray_5 = value;
  1370. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1371. }
  1372. };
  1373. // UnityEngine.Events.ArgumentCache
  1374. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1375. {
  1376. public:
  1377. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1378. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1379. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1380. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1381. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1382. int32_t ___m_IntArgument_2;
  1383. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1384. float ___m_FloatArgument_3;
  1385. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1386. String_t* ___m_StringArgument_4;
  1387. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1388. bool ___m_BoolArgument_5;
  1389. public:
  1390. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1391. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1392. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1393. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1394. {
  1395. ___m_ObjectArgument_0 = value;
  1396. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1397. }
  1398. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1399. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1400. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1401. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1402. {
  1403. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1404. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1405. }
  1406. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1407. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1408. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1409. inline void set_m_IntArgument_2(int32_t value)
  1410. {
  1411. ___m_IntArgument_2 = value;
  1412. }
  1413. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1414. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1415. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1416. inline void set_m_FloatArgument_3(float value)
  1417. {
  1418. ___m_FloatArgument_3 = value;
  1419. }
  1420. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1421. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1422. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1423. inline void set_m_StringArgument_4(String_t* value)
  1424. {
  1425. ___m_StringArgument_4 = value;
  1426. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1427. }
  1428. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1429. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1430. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1431. inline void set_m_BoolArgument_5(bool value)
  1432. {
  1433. ___m_BoolArgument_5 = value;
  1434. }
  1435. };
  1436. struct Il2CppArrayBounds;
  1437. // System.Array
  1438. // System.Attribute
  1439. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1440. {
  1441. public:
  1442. public:
  1443. };
  1444. // UnityEngine.Events.BaseInvokableCall
  1445. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  1446. {
  1447. public:
  1448. public:
  1449. };
  1450. // System.Reflection.Binder
  1451. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 : public RuntimeObject
  1452. {
  1453. public:
  1454. public:
  1455. };
  1456. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1457. struct CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997 : public RuntimeObject
  1458. {
  1459. public:
  1460. public:
  1461. };
  1462. // System.Globalization.CultureInfo
  1463. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  1464. {
  1465. public:
  1466. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1467. bool ___m_isReadOnly_3;
  1468. // System.Int32 System.Globalization.CultureInfo::cultureID
  1469. int32_t ___cultureID_4;
  1470. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1471. int32_t ___parent_lcid_5;
  1472. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1473. int32_t ___datetime_index_6;
  1474. // System.Int32 System.Globalization.CultureInfo::number_index
  1475. int32_t ___number_index_7;
  1476. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1477. int32_t ___default_calendar_type_8;
  1478. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1479. bool ___m_useUserOverride_9;
  1480. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1481. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1482. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1483. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1484. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1485. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1486. // System.String System.Globalization.CultureInfo::m_name
  1487. String_t* ___m_name_13;
  1488. // System.String System.Globalization.CultureInfo::englishname
  1489. String_t* ___englishname_14;
  1490. // System.String System.Globalization.CultureInfo::nativename
  1491. String_t* ___nativename_15;
  1492. // System.String System.Globalization.CultureInfo::iso3lang
  1493. String_t* ___iso3lang_16;
  1494. // System.String System.Globalization.CultureInfo::iso2lang
  1495. String_t* ___iso2lang_17;
  1496. // System.String System.Globalization.CultureInfo::win3lang
  1497. String_t* ___win3lang_18;
  1498. // System.String System.Globalization.CultureInfo::territory
  1499. String_t* ___territory_19;
  1500. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1501. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  1502. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1503. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1504. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1505. void* ___textinfo_data_22;
  1506. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1507. int32_t ___m_dataItem_23;
  1508. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1509. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1510. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1511. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  1512. // System.Boolean System.Globalization.CultureInfo::constructed
  1513. bool ___constructed_26;
  1514. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1515. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  1516. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1517. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  1518. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1519. bool ___m_isInherited_29;
  1520. public:
  1521. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  1522. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  1523. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  1524. inline void set_m_isReadOnly_3(bool value)
  1525. {
  1526. ___m_isReadOnly_3 = value;
  1527. }
  1528. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  1529. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  1530. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  1531. inline void set_cultureID_4(int32_t value)
  1532. {
  1533. ___cultureID_4 = value;
  1534. }
  1535. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  1536. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  1537. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  1538. inline void set_parent_lcid_5(int32_t value)
  1539. {
  1540. ___parent_lcid_5 = value;
  1541. }
  1542. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  1543. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  1544. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  1545. inline void set_datetime_index_6(int32_t value)
  1546. {
  1547. ___datetime_index_6 = value;
  1548. }
  1549. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  1550. inline int32_t get_number_index_7() const { return ___number_index_7; }
  1551. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  1552. inline void set_number_index_7(int32_t value)
  1553. {
  1554. ___number_index_7 = value;
  1555. }
  1556. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  1557. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  1558. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  1559. inline void set_default_calendar_type_8(int32_t value)
  1560. {
  1561. ___default_calendar_type_8 = value;
  1562. }
  1563. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  1564. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  1565. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  1566. inline void set_m_useUserOverride_9(bool value)
  1567. {
  1568. ___m_useUserOverride_9 = value;
  1569. }
  1570. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  1571. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  1572. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  1573. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  1574. {
  1575. ___numInfo_10 = value;
  1576. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  1577. }
  1578. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  1579. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  1580. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  1581. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  1582. {
  1583. ___dateTimeInfo_11 = value;
  1584. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  1585. }
  1586. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  1587. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  1588. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  1589. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  1590. {
  1591. ___textInfo_12 = value;
  1592. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  1593. }
  1594. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  1595. inline String_t* get_m_name_13() const { return ___m_name_13; }
  1596. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  1597. inline void set_m_name_13(String_t* value)
  1598. {
  1599. ___m_name_13 = value;
  1600. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  1601. }
  1602. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  1603. inline String_t* get_englishname_14() const { return ___englishname_14; }
  1604. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  1605. inline void set_englishname_14(String_t* value)
  1606. {
  1607. ___englishname_14 = value;
  1608. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  1609. }
  1610. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  1611. inline String_t* get_nativename_15() const { return ___nativename_15; }
  1612. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  1613. inline void set_nativename_15(String_t* value)
  1614. {
  1615. ___nativename_15 = value;
  1616. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  1617. }
  1618. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  1619. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  1620. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  1621. inline void set_iso3lang_16(String_t* value)
  1622. {
  1623. ___iso3lang_16 = value;
  1624. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  1625. }
  1626. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  1627. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  1628. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  1629. inline void set_iso2lang_17(String_t* value)
  1630. {
  1631. ___iso2lang_17 = value;
  1632. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  1633. }
  1634. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  1635. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  1636. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  1637. inline void set_win3lang_18(String_t* value)
  1638. {
  1639. ___win3lang_18 = value;
  1640. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  1641. }
  1642. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  1643. inline String_t* get_territory_19() const { return ___territory_19; }
  1644. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  1645. inline void set_territory_19(String_t* value)
  1646. {
  1647. ___territory_19 = value;
  1648. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  1649. }
  1650. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  1651. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  1652. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  1653. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  1654. {
  1655. ___native_calendar_names_20 = value;
  1656. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  1657. }
  1658. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  1659. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  1660. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  1661. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  1662. {
  1663. ___compareInfo_21 = value;
  1664. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  1665. }
  1666. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  1667. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  1668. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  1669. inline void set_textinfo_data_22(void* value)
  1670. {
  1671. ___textinfo_data_22 = value;
  1672. }
  1673. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  1674. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  1675. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  1676. inline void set_m_dataItem_23(int32_t value)
  1677. {
  1678. ___m_dataItem_23 = value;
  1679. }
  1680. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  1681. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  1682. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  1683. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  1684. {
  1685. ___calendar_24 = value;
  1686. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  1687. }
  1688. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  1689. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  1690. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  1691. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1692. {
  1693. ___parent_culture_25 = value;
  1694. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  1695. }
  1696. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  1697. inline bool get_constructed_26() const { return ___constructed_26; }
  1698. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  1699. inline void set_constructed_26(bool value)
  1700. {
  1701. ___constructed_26 = value;
  1702. }
  1703. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  1704. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  1705. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  1706. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  1707. {
  1708. ___cached_serialized_form_27 = value;
  1709. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  1710. }
  1711. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  1712. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  1713. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  1714. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  1715. {
  1716. ___m_cultureData_28 = value;
  1717. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  1718. }
  1719. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  1720. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  1721. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  1722. inline void set_m_isInherited_29(bool value)
  1723. {
  1724. ___m_isInherited_29 = value;
  1725. }
  1726. };
  1727. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  1728. {
  1729. public:
  1730. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  1731. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  1732. // System.Object System.Globalization.CultureInfo::shared_table_lock
  1733. RuntimeObject * ___shared_table_lock_1;
  1734. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  1735. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  1736. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  1737. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  1738. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  1739. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  1740. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  1741. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  1742. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  1743. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  1744. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  1745. bool ___IsTaiwanSku_37;
  1746. public:
  1747. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  1748. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  1749. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  1750. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1751. {
  1752. ___invariant_culture_info_0 = value;
  1753. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  1754. }
  1755. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  1756. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  1757. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  1758. inline void set_shared_table_lock_1(RuntimeObject * value)
  1759. {
  1760. ___shared_table_lock_1 = value;
  1761. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  1762. }
  1763. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  1764. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  1765. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  1766. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1767. {
  1768. ___default_current_culture_2 = value;
  1769. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  1770. }
  1771. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  1772. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  1773. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  1774. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1775. {
  1776. ___s_DefaultThreadCurrentUICulture_33 = value;
  1777. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  1778. }
  1779. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  1780. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  1781. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  1782. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1783. {
  1784. ___s_DefaultThreadCurrentCulture_34 = value;
  1785. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  1786. }
  1787. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  1788. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  1789. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  1790. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  1791. {
  1792. ___shared_by_number_35 = value;
  1793. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  1794. }
  1795. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  1796. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  1797. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  1798. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  1799. {
  1800. ___shared_by_name_36 = value;
  1801. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  1802. }
  1803. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  1804. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  1805. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  1806. inline void set_IsTaiwanSku_37(bool value)
  1807. {
  1808. ___IsTaiwanSku_37 = value;
  1809. }
  1810. };
  1811. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1812. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  1813. {
  1814. int32_t ___m_isReadOnly_3;
  1815. int32_t ___cultureID_4;
  1816. int32_t ___parent_lcid_5;
  1817. int32_t ___datetime_index_6;
  1818. int32_t ___number_index_7;
  1819. int32_t ___default_calendar_type_8;
  1820. int32_t ___m_useUserOverride_9;
  1821. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1822. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1823. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1824. char* ___m_name_13;
  1825. char* ___englishname_14;
  1826. char* ___nativename_15;
  1827. char* ___iso3lang_16;
  1828. char* ___iso2lang_17;
  1829. char* ___win3lang_18;
  1830. char* ___territory_19;
  1831. char** ___native_calendar_names_20;
  1832. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1833. void* ___textinfo_data_22;
  1834. int32_t ___m_dataItem_23;
  1835. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1836. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  1837. int32_t ___constructed_26;
  1838. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1839. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  1840. int32_t ___m_isInherited_29;
  1841. };
  1842. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1843. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  1844. {
  1845. int32_t ___m_isReadOnly_3;
  1846. int32_t ___cultureID_4;
  1847. int32_t ___parent_lcid_5;
  1848. int32_t ___datetime_index_6;
  1849. int32_t ___number_index_7;
  1850. int32_t ___default_calendar_type_8;
  1851. int32_t ___m_useUserOverride_9;
  1852. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1853. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1854. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1855. Il2CppChar* ___m_name_13;
  1856. Il2CppChar* ___englishname_14;
  1857. Il2CppChar* ___nativename_15;
  1858. Il2CppChar* ___iso3lang_16;
  1859. Il2CppChar* ___iso2lang_17;
  1860. Il2CppChar* ___win3lang_18;
  1861. Il2CppChar* ___territory_19;
  1862. Il2CppChar** ___native_calendar_names_20;
  1863. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1864. void* ___textinfo_data_22;
  1865. int32_t ___m_dataItem_23;
  1866. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1867. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  1868. int32_t ___constructed_26;
  1869. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1870. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  1871. int32_t ___m_isInherited_29;
  1872. };
  1873. // UnityEngine.CustomYieldInstruction
  1874. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  1875. {
  1876. public:
  1877. public:
  1878. };
  1879. // System.Text.DecoderFallback
  1880. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D : public RuntimeObject
  1881. {
  1882. public:
  1883. // System.Boolean System.Text.DecoderFallback::bIsMicrosoftBestFitFallback
  1884. bool ___bIsMicrosoftBestFitFallback_0;
  1885. public:
  1886. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D, ___bIsMicrosoftBestFitFallback_0)); }
  1887. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1888. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1889. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1890. {
  1891. ___bIsMicrosoftBestFitFallback_0 = value;
  1892. }
  1893. };
  1894. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields
  1895. {
  1896. public:
  1897. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::replacementFallback
  1898. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___replacementFallback_1;
  1899. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::exceptionFallback
  1900. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___exceptionFallback_2;
  1901. // System.Object System.Text.DecoderFallback::s_InternalSyncObject
  1902. RuntimeObject * ___s_InternalSyncObject_3;
  1903. public:
  1904. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___replacementFallback_1)); }
  1905. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1906. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1907. inline void set_replacementFallback_1(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1908. {
  1909. ___replacementFallback_1 = value;
  1910. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1911. }
  1912. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___exceptionFallback_2)); }
  1913. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1914. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1915. inline void set_exceptionFallback_2(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1916. {
  1917. ___exceptionFallback_2 = value;
  1918. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1919. }
  1920. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___s_InternalSyncObject_3)); }
  1921. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1922. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1923. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1924. {
  1925. ___s_InternalSyncObject_3 = value;
  1926. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1927. }
  1928. };
  1929. // System.Text.EncoderFallback
  1930. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 : public RuntimeObject
  1931. {
  1932. public:
  1933. // System.Boolean System.Text.EncoderFallback::bIsMicrosoftBestFitFallback
  1934. bool ___bIsMicrosoftBestFitFallback_0;
  1935. public:
  1936. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4, ___bIsMicrosoftBestFitFallback_0)); }
  1937. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1938. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1939. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1940. {
  1941. ___bIsMicrosoftBestFitFallback_0 = value;
  1942. }
  1943. };
  1944. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields
  1945. {
  1946. public:
  1947. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::replacementFallback
  1948. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___replacementFallback_1;
  1949. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::exceptionFallback
  1950. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___exceptionFallback_2;
  1951. // System.Object System.Text.EncoderFallback::s_InternalSyncObject
  1952. RuntimeObject * ___s_InternalSyncObject_3;
  1953. public:
  1954. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___replacementFallback_1)); }
  1955. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1956. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1957. inline void set_replacementFallback_1(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1958. {
  1959. ___replacementFallback_1 = value;
  1960. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1961. }
  1962. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___exceptionFallback_2)); }
  1963. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1964. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1965. inline void set_exceptionFallback_2(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1966. {
  1967. ___exceptionFallback_2 = value;
  1968. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1969. }
  1970. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___s_InternalSyncObject_3)); }
  1971. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1972. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1973. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1974. {
  1975. ___s_InternalSyncObject_3 = value;
  1976. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1977. }
  1978. };
  1979. // System.Text.Encoding
  1980. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 : public RuntimeObject
  1981. {
  1982. public:
  1983. // System.Int32 System.Text.Encoding::m_codePage
  1984. int32_t ___m_codePage_55;
  1985. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1986. CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * ___dataItem_56;
  1987. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1988. bool ___m_deserializedFromEverett_57;
  1989. // System.Boolean System.Text.Encoding::m_isReadOnly
  1990. bool ___m_isReadOnly_58;
  1991. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1992. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback_59;
  1993. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1994. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback_60;
  1995. public:
  1996. inline static int32_t get_offset_of_m_codePage_55() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_codePage_55)); }
  1997. inline int32_t get_m_codePage_55() const { return ___m_codePage_55; }
  1998. inline int32_t* get_address_of_m_codePage_55() { return &___m_codePage_55; }
  1999. inline void set_m_codePage_55(int32_t value)
  2000. {
  2001. ___m_codePage_55 = value;
  2002. }
  2003. inline static int32_t get_offset_of_dataItem_56() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___dataItem_56)); }
  2004. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * get_dataItem_56() const { return ___dataItem_56; }
  2005. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E ** get_address_of_dataItem_56() { return &___dataItem_56; }
  2006. inline void set_dataItem_56(CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * value)
  2007. {
  2008. ___dataItem_56 = value;
  2009. Il2CppCodeGenWriteBarrier((void**)(&___dataItem_56), (void*)value);
  2010. }
  2011. inline static int32_t get_offset_of_m_deserializedFromEverett_57() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_deserializedFromEverett_57)); }
  2012. inline bool get_m_deserializedFromEverett_57() const { return ___m_deserializedFromEverett_57; }
  2013. inline bool* get_address_of_m_deserializedFromEverett_57() { return &___m_deserializedFromEverett_57; }
  2014. inline void set_m_deserializedFromEverett_57(bool value)
  2015. {
  2016. ___m_deserializedFromEverett_57 = value;
  2017. }
  2018. inline static int32_t get_offset_of_m_isReadOnly_58() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_isReadOnly_58)); }
  2019. inline bool get_m_isReadOnly_58() const { return ___m_isReadOnly_58; }
  2020. inline bool* get_address_of_m_isReadOnly_58() { return &___m_isReadOnly_58; }
  2021. inline void set_m_isReadOnly_58(bool value)
  2022. {
  2023. ___m_isReadOnly_58 = value;
  2024. }
  2025. inline static int32_t get_offset_of_encoderFallback_59() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___encoderFallback_59)); }
  2026. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_encoderFallback_59() const { return ___encoderFallback_59; }
  2027. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_encoderFallback_59() { return &___encoderFallback_59; }
  2028. inline void set_encoderFallback_59(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  2029. {
  2030. ___encoderFallback_59 = value;
  2031. Il2CppCodeGenWriteBarrier((void**)(&___encoderFallback_59), (void*)value);
  2032. }
  2033. inline static int32_t get_offset_of_decoderFallback_60() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___decoderFallback_60)); }
  2034. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_decoderFallback_60() const { return ___decoderFallback_60; }
  2035. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_decoderFallback_60() { return &___decoderFallback_60; }
  2036. inline void set_decoderFallback_60(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  2037. {
  2038. ___decoderFallback_60 = value;
  2039. Il2CppCodeGenWriteBarrier((void**)(&___decoderFallback_60), (void*)value);
  2040. }
  2041. };
  2042. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields
  2043. {
  2044. public:
  2045. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  2046. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___defaultEncoding_0;
  2047. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  2048. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___unicodeEncoding_1;
  2049. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  2050. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___bigEndianUnicode_2;
  2051. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  2052. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf7Encoding_3;
  2053. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  2054. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf8Encoding_4;
  2055. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  2056. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf32Encoding_5;
  2057. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  2058. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___asciiEncoding_6;
  2059. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  2060. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___latin1Encoding_7;
  2061. // System.Collections.Hashtable modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  2062. Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * ___encodings_8;
  2063. // System.Object System.Text.Encoding::s_InternalSyncObject
  2064. RuntimeObject * ___s_InternalSyncObject_61;
  2065. public:
  2066. inline static int32_t get_offset_of_defaultEncoding_0() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___defaultEncoding_0)); }
  2067. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_defaultEncoding_0() const { return ___defaultEncoding_0; }
  2068. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_defaultEncoding_0() { return &___defaultEncoding_0; }
  2069. inline void set_defaultEncoding_0(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2070. {
  2071. ___defaultEncoding_0 = value;
  2072. Il2CppCodeGenWriteBarrier((void**)(&___defaultEncoding_0), (void*)value);
  2073. }
  2074. inline static int32_t get_offset_of_unicodeEncoding_1() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___unicodeEncoding_1)); }
  2075. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_unicodeEncoding_1() const { return ___unicodeEncoding_1; }
  2076. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_unicodeEncoding_1() { return &___unicodeEncoding_1; }
  2077. inline void set_unicodeEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2078. {
  2079. ___unicodeEncoding_1 = value;
  2080. Il2CppCodeGenWriteBarrier((void**)(&___unicodeEncoding_1), (void*)value);
  2081. }
  2082. inline static int32_t get_offset_of_bigEndianUnicode_2() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___bigEndianUnicode_2)); }
  2083. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_bigEndianUnicode_2() const { return ___bigEndianUnicode_2; }
  2084. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_bigEndianUnicode_2() { return &___bigEndianUnicode_2; }
  2085. inline void set_bigEndianUnicode_2(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2086. {
  2087. ___bigEndianUnicode_2 = value;
  2088. Il2CppCodeGenWriteBarrier((void**)(&___bigEndianUnicode_2), (void*)value);
  2089. }
  2090. inline static int32_t get_offset_of_utf7Encoding_3() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf7Encoding_3)); }
  2091. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf7Encoding_3() const { return ___utf7Encoding_3; }
  2092. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf7Encoding_3() { return &___utf7Encoding_3; }
  2093. inline void set_utf7Encoding_3(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2094. {
  2095. ___utf7Encoding_3 = value;
  2096. Il2CppCodeGenWriteBarrier((void**)(&___utf7Encoding_3), (void*)value);
  2097. }
  2098. inline static int32_t get_offset_of_utf8Encoding_4() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf8Encoding_4)); }
  2099. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf8Encoding_4() const { return ___utf8Encoding_4; }
  2100. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf8Encoding_4() { return &___utf8Encoding_4; }
  2101. inline void set_utf8Encoding_4(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2102. {
  2103. ___utf8Encoding_4 = value;
  2104. Il2CppCodeGenWriteBarrier((void**)(&___utf8Encoding_4), (void*)value);
  2105. }
  2106. inline static int32_t get_offset_of_utf32Encoding_5() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf32Encoding_5)); }
  2107. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf32Encoding_5() const { return ___utf32Encoding_5; }
  2108. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf32Encoding_5() { return &___utf32Encoding_5; }
  2109. inline void set_utf32Encoding_5(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2110. {
  2111. ___utf32Encoding_5 = value;
  2112. Il2CppCodeGenWriteBarrier((void**)(&___utf32Encoding_5), (void*)value);
  2113. }
  2114. inline static int32_t get_offset_of_asciiEncoding_6() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___asciiEncoding_6)); }
  2115. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_asciiEncoding_6() const { return ___asciiEncoding_6; }
  2116. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_asciiEncoding_6() { return &___asciiEncoding_6; }
  2117. inline void set_asciiEncoding_6(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2118. {
  2119. ___asciiEncoding_6 = value;
  2120. Il2CppCodeGenWriteBarrier((void**)(&___asciiEncoding_6), (void*)value);
  2121. }
  2122. inline static int32_t get_offset_of_latin1Encoding_7() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___latin1Encoding_7)); }
  2123. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_latin1Encoding_7() const { return ___latin1Encoding_7; }
  2124. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_latin1Encoding_7() { return &___latin1Encoding_7; }
  2125. inline void set_latin1Encoding_7(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2126. {
  2127. ___latin1Encoding_7 = value;
  2128. Il2CppCodeGenWriteBarrier((void**)(&___latin1Encoding_7), (void*)value);
  2129. }
  2130. inline static int32_t get_offset_of_encodings_8() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___encodings_8)); }
  2131. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * get_encodings_8() const { return ___encodings_8; }
  2132. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC ** get_address_of_encodings_8() { return &___encodings_8; }
  2133. inline void set_encodings_8(Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * value)
  2134. {
  2135. ___encodings_8 = value;
  2136. Il2CppCodeGenWriteBarrier((void**)(&___encodings_8), (void*)value);
  2137. }
  2138. inline static int32_t get_offset_of_s_InternalSyncObject_61() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___s_InternalSyncObject_61)); }
  2139. inline RuntimeObject * get_s_InternalSyncObject_61() const { return ___s_InternalSyncObject_61; }
  2140. inline RuntimeObject ** get_address_of_s_InternalSyncObject_61() { return &___s_InternalSyncObject_61; }
  2141. inline void set_s_InternalSyncObject_61(RuntimeObject * value)
  2142. {
  2143. ___s_InternalSyncObject_61 = value;
  2144. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_61), (void*)value);
  2145. }
  2146. };
  2147. // System.EventArgs
  2148. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA : public RuntimeObject
  2149. {
  2150. public:
  2151. public:
  2152. };
  2153. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields
  2154. {
  2155. public:
  2156. // System.EventArgs System.EventArgs::Empty
  2157. EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * ___Empty_0;
  2158. public:
  2159. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields, ___Empty_0)); }
  2160. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * get_Empty_0() const { return ___Empty_0; }
  2161. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA ** get_address_of_Empty_0() { return &___Empty_0; }
  2162. inline void set_Empty_0(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * value)
  2163. {
  2164. ___Empty_0 = value;
  2165. Il2CppCodeGenWriteBarrier((void**)(&___Empty_0), (void*)value);
  2166. }
  2167. };
  2168. // UnityEngine.Events.InvokableCallList
  2169. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  2170. {
  2171. public:
  2172. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  2173. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  2174. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  2175. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  2176. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  2177. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  2178. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  2179. bool ___m_NeedsUpdate_3;
  2180. public:
  2181. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  2182. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  2183. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  2184. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2185. {
  2186. ___m_PersistentCalls_0 = value;
  2187. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  2188. }
  2189. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  2190. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  2191. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  2192. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2193. {
  2194. ___m_RuntimeCalls_1 = value;
  2195. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  2196. }
  2197. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  2198. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  2199. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  2200. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2201. {
  2202. ___m_ExecutingCalls_2 = value;
  2203. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  2204. }
  2205. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  2206. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2207. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2208. inline void set_m_NeedsUpdate_3(bool value)
  2209. {
  2210. ___m_NeedsUpdate_3 = value;
  2211. }
  2212. };
  2213. // System.MarshalByRefObject
  2214. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2215. {
  2216. public:
  2217. // System.Object System.MarshalByRefObject::_identity
  2218. RuntimeObject * ____identity_0;
  2219. public:
  2220. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2221. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2222. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2223. inline void set__identity_0(RuntimeObject * value)
  2224. {
  2225. ____identity_0 = value;
  2226. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2227. }
  2228. };
  2229. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2230. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2231. {
  2232. Il2CppIUnknown* ____identity_0;
  2233. };
  2234. // Native definition for COM marshalling of System.MarshalByRefObject
  2235. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2236. {
  2237. Il2CppIUnknown* ____identity_0;
  2238. };
  2239. // System.Reflection.MemberInfo
  2240. struct MemberInfo_t : public RuntimeObject
  2241. {
  2242. public:
  2243. public:
  2244. };
  2245. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2246. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2247. {
  2248. public:
  2249. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2250. int32_t ___playerId_0;
  2251. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2252. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2253. public:
  2254. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2255. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2256. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2257. inline void set_playerId_0(int32_t value)
  2258. {
  2259. ___playerId_0 = value;
  2260. }
  2261. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2262. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2263. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2264. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2265. {
  2266. ___data_1 = value;
  2267. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2268. }
  2269. };
  2270. // UnityEngine.Events.PersistentCallGroup
  2271. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2272. {
  2273. public:
  2274. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2275. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2276. public:
  2277. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2278. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2279. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2280. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2281. {
  2282. ___m_Calls_0 = value;
  2283. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2284. }
  2285. };
  2286. // UnityEngine.PlayerConnectionInternal
  2287. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C : public RuntimeObject
  2288. {
  2289. public:
  2290. public:
  2291. };
  2292. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  2293. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 : public RuntimeObject
  2294. {
  2295. public:
  2296. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  2297. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * ___messageTypeSubscribers_0;
  2298. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  2299. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___connectionEvent_1;
  2300. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  2301. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___disconnectionEvent_2;
  2302. public:
  2303. inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___messageTypeSubscribers_0)); }
  2304. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
  2305. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
  2306. inline void set_messageTypeSubscribers_0(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * value)
  2307. {
  2308. ___messageTypeSubscribers_0 = value;
  2309. Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
  2310. }
  2311. inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___connectionEvent_1)); }
  2312. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_connectionEvent_1() const { return ___connectionEvent_1; }
  2313. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
  2314. inline void set_connectionEvent_1(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2315. {
  2316. ___connectionEvent_1 = value;
  2317. Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
  2318. }
  2319. inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___disconnectionEvent_2)); }
  2320. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
  2321. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
  2322. inline void set_disconnectionEvent_2(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2323. {
  2324. ___disconnectionEvent_2 = value;
  2325. Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
  2326. }
  2327. };
  2328. // UnityEngine.PlayerPrefs
  2329. struct PlayerPrefs_t824ACC0AC83EEBE49FEF7FE37E477129232D7050 : public RuntimeObject
  2330. {
  2331. public:
  2332. public:
  2333. };
  2334. // UnityEngine.Profiling.Profiler
  2335. struct Profiler_t758FCBFA17F70B57B17875527C9AEDDE5B18F3D6 : public RuntimeObject
  2336. {
  2337. public:
  2338. public:
  2339. };
  2340. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  2341. struct ProfilerUnsafeUtility_tDD84CE228DD506173B7973797633D6062CACDCC4 : public RuntimeObject
  2342. {
  2343. public:
  2344. public:
  2345. };
  2346. // UnityEngine.PropertyNameUtils
  2347. struct PropertyNameUtils_t7027C2064F92898194A2D58C767B153E1E5D6569 : public RuntimeObject
  2348. {
  2349. public:
  2350. public:
  2351. };
  2352. // UnityEngine.Random
  2353. struct Random_t4B9DB584E68F6D0DA3CBD7247A6D8C9A353BD49E : public RuntimeObject
  2354. {
  2355. public:
  2356. public:
  2357. };
  2358. // UnityEngine.Rendering.RenderPipeline
  2359. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject
  2360. {
  2361. public:
  2362. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  2363. bool ___U3CdisposedU3Ek__BackingField_0;
  2364. public:
  2365. inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); }
  2366. inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
  2367. inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
  2368. inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
  2369. {
  2370. ___U3CdisposedU3Ek__BackingField_0 = value;
  2371. }
  2372. };
  2373. // UnityEngine.Rendering.RenderPipelineManager
  2374. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject
  2375. {
  2376. public:
  2377. public:
  2378. };
  2379. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields
  2380. {
  2381. public:
  2382. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  2383. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0;
  2384. // System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  2385. List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___s_Cameras_1;
  2386. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  2387. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_2;
  2388. // System.Action UnityEngine.Rendering.RenderPipelineManager::activeRenderPipelineTypeChanged
  2389. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___activeRenderPipelineTypeChanged_3;
  2390. // System.Boolean UnityEngine.Rendering.RenderPipelineManager::hasRPTypeChanged
  2391. bool ___hasRPTypeChanged_4;
  2392. public:
  2393. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); }
  2394. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  2395. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  2396. inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value)
  2397. {
  2398. ___s_CurrentPipelineAsset_0 = value;
  2399. Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
  2400. }
  2401. inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); }
  2402. inline List_1_t653022B4EDCE73F282430E1A396635798D309409 * get_s_Cameras_1() const { return ___s_Cameras_1; }
  2403. inline List_1_t653022B4EDCE73F282430E1A396635798D309409 ** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
  2404. inline void set_s_Cameras_1(List_1_t653022B4EDCE73F282430E1A396635798D309409 * value)
  2405. {
  2406. ___s_Cameras_1 = value;
  2407. Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
  2408. }
  2409. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_2)); }
  2410. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_2() const { return ___U3CcurrentPipelineU3Ek__BackingField_2; }
  2411. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_2() { return &___U3CcurrentPipelineU3Ek__BackingField_2; }
  2412. inline void set_U3CcurrentPipelineU3Ek__BackingField_2(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value)
  2413. {
  2414. ___U3CcurrentPipelineU3Ek__BackingField_2 = value;
  2415. Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_2), (void*)value);
  2416. }
  2417. inline static int32_t get_offset_of_activeRenderPipelineTypeChanged_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___activeRenderPipelineTypeChanged_3)); }
  2418. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_activeRenderPipelineTypeChanged_3() const { return ___activeRenderPipelineTypeChanged_3; }
  2419. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_activeRenderPipelineTypeChanged_3() { return &___activeRenderPipelineTypeChanged_3; }
  2420. inline void set_activeRenderPipelineTypeChanged_3(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  2421. {
  2422. ___activeRenderPipelineTypeChanged_3 = value;
  2423. Il2CppCodeGenWriteBarrier((void**)(&___activeRenderPipelineTypeChanged_3), (void*)value);
  2424. }
  2425. inline static int32_t get_offset_of_hasRPTypeChanged_4() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___hasRPTypeChanged_4)); }
  2426. inline bool get_hasRPTypeChanged_4() const { return ___hasRPTypeChanged_4; }
  2427. inline bool* get_address_of_hasRPTypeChanged_4() { return &___hasRPTypeChanged_4; }
  2428. inline void set_hasRPTypeChanged_4(bool value)
  2429. {
  2430. ___hasRPTypeChanged_4 = value;
  2431. }
  2432. };
  2433. // UnityEngine.Resources
  2434. struct Resources_t90EC380141241F7E4B284EC353EF4F0386218419 : public RuntimeObject
  2435. {
  2436. public:
  2437. public:
  2438. };
  2439. // UnityEngine.ResourcesAPI
  2440. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F : public RuntimeObject
  2441. {
  2442. public:
  2443. public:
  2444. };
  2445. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields
  2446. {
  2447. public:
  2448. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  2449. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___s_DefaultAPI_0;
  2450. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  2451. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2452. public:
  2453. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___s_DefaultAPI_0)); }
  2454. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2455. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2456. inline void set_s_DefaultAPI_0(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2457. {
  2458. ___s_DefaultAPI_0 = value;
  2459. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2460. }
  2461. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2462. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2463. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2464. inline void set_U3CoverrideAPIU3Ek__BackingField_1(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2465. {
  2466. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2467. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2468. }
  2469. };
  2470. // UnityEngine.ResourcesAPIInternal
  2471. struct ResourcesAPIInternal_tF36BDA842ADD51D0483092DAFA14864F641AF22A : public RuntimeObject
  2472. {
  2473. public:
  2474. public:
  2475. };
  2476. // UnityEngine.SceneManagement.SceneManager
  2477. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA : public RuntimeObject
  2478. {
  2479. public:
  2480. public:
  2481. };
  2482. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields
  2483. {
  2484. public:
  2485. // System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
  2486. bool ___s_AllowLoadScene_0;
  2487. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  2488. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___sceneLoaded_1;
  2489. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  2490. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___sceneUnloaded_2;
  2491. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  2492. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * ___activeSceneChanged_3;
  2493. public:
  2494. inline static int32_t get_offset_of_s_AllowLoadScene_0() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___s_AllowLoadScene_0)); }
  2495. inline bool get_s_AllowLoadScene_0() const { return ___s_AllowLoadScene_0; }
  2496. inline bool* get_address_of_s_AllowLoadScene_0() { return &___s_AllowLoadScene_0; }
  2497. inline void set_s_AllowLoadScene_0(bool value)
  2498. {
  2499. ___s_AllowLoadScene_0 = value;
  2500. }
  2501. inline static int32_t get_offset_of_sceneLoaded_1() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneLoaded_1)); }
  2502. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * get_sceneLoaded_1() const { return ___sceneLoaded_1; }
  2503. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 ** get_address_of_sceneLoaded_1() { return &___sceneLoaded_1; }
  2504. inline void set_sceneLoaded_1(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * value)
  2505. {
  2506. ___sceneLoaded_1 = value;
  2507. Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_1), (void*)value);
  2508. }
  2509. inline static int32_t get_offset_of_sceneUnloaded_2() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneUnloaded_2)); }
  2510. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * get_sceneUnloaded_2() const { return ___sceneUnloaded_2; }
  2511. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 ** get_address_of_sceneUnloaded_2() { return &___sceneUnloaded_2; }
  2512. inline void set_sceneUnloaded_2(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * value)
  2513. {
  2514. ___sceneUnloaded_2 = value;
  2515. Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_2), (void*)value);
  2516. }
  2517. inline static int32_t get_offset_of_activeSceneChanged_3() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___activeSceneChanged_3)); }
  2518. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * get_activeSceneChanged_3() const { return ___activeSceneChanged_3; }
  2519. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 ** get_address_of_activeSceneChanged_3() { return &___activeSceneChanged_3; }
  2520. inline void set_activeSceneChanged_3(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * value)
  2521. {
  2522. ___activeSceneChanged_3 = value;
  2523. Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_3), (void*)value);
  2524. }
  2525. };
  2526. // UnityEngine.SceneManagement.SceneManagerAPI
  2527. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F : public RuntimeObject
  2528. {
  2529. public:
  2530. public:
  2531. };
  2532. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields
  2533. {
  2534. public:
  2535. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
  2536. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___s_DefaultAPI_0;
  2537. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
  2538. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2539. public:
  2540. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___s_DefaultAPI_0)); }
  2541. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2542. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2543. inline void set_s_DefaultAPI_0(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2544. {
  2545. ___s_DefaultAPI_0 = value;
  2546. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2547. }
  2548. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2549. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2550. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2551. inline void set_U3CoverrideAPIU3Ek__BackingField_1(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2552. {
  2553. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2554. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2555. }
  2556. };
  2557. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  2558. struct SceneManagerAPIInternal_t6A198A908E5373580CEBD84327A14729824B0927 : public RuntimeObject
  2559. {
  2560. public:
  2561. public:
  2562. };
  2563. // UnityEngine.Screen
  2564. struct Screen_t9BCB7372025EBEF02ADC33A4A2397C4F88FC65B0 : public RuntimeObject
  2565. {
  2566. public:
  2567. public:
  2568. };
  2569. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  2570. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD : public RuntimeObject
  2571. {
  2572. public:
  2573. public:
  2574. };
  2575. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields
  2576. {
  2577. public:
  2578. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
  2579. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ___s_Instance_0;
  2580. public:
  2581. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields, ___s_Instance_0)); }
  2582. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * get_s_Instance_0() const { return ___s_Instance_0; }
  2583. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  2584. inline void set_s_Instance_0(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * value)
  2585. {
  2586. ___s_Instance_0 = value;
  2587. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
  2588. }
  2589. };
  2590. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  2591. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 : public RuntimeObject
  2592. {
  2593. public:
  2594. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
  2595. RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
  2596. public:
  2597. inline static int32_t get_offset_of_U3CimplementationU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61, ___U3CimplementationU3Ek__BackingField_0)); }
  2598. inline RuntimeObject* get_U3CimplementationU3Ek__BackingField_0() const { return ___U3CimplementationU3Ek__BackingField_0; }
  2599. inline RuntimeObject** get_address_of_U3CimplementationU3Ek__BackingField_0() { return &___U3CimplementationU3Ek__BackingField_0; }
  2600. inline void set_U3CimplementationU3Ek__BackingField_0(RuntimeObject* value)
  2601. {
  2602. ___U3CimplementationU3Ek__BackingField_0 = value;
  2603. Il2CppCodeGenWriteBarrier((void**)(&___U3CimplementationU3Ek__BackingField_0), (void*)value);
  2604. }
  2605. };
  2606. // UnityEngine.ScriptingUtility
  2607. struct ScriptingUtility_t9E44A9DB47F02381261252BC76D190B69102B16F : public RuntimeObject
  2608. {
  2609. public:
  2610. public:
  2611. };
  2612. // System.Runtime.Serialization.SerializationInfo
  2613. struct SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 : public RuntimeObject
  2614. {
  2615. public:
  2616. // System.String[] System.Runtime.Serialization.SerializationInfo::m_members
  2617. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___m_members_3;
  2618. // System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
  2619. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_data_4;
  2620. // System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
  2621. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___m_types_5;
  2622. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
  2623. Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 * ___m_nameToIndex_6;
  2624. // System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
  2625. int32_t ___m_currMember_7;
  2626. // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
  2627. RuntimeObject* ___m_converter_8;
  2628. // System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
  2629. String_t* ___m_fullTypeName_9;
  2630. // System.String System.Runtime.Serialization.SerializationInfo::m_assemName
  2631. String_t* ___m_assemName_10;
  2632. // System.Type System.Runtime.Serialization.SerializationInfo::objectType
  2633. Type_t * ___objectType_11;
  2634. // System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
  2635. bool ___isFullTypeNameSetExplicit_12;
  2636. // System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
  2637. bool ___isAssemblyNameSetExplicit_13;
  2638. // System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
  2639. bool ___requireSameTokenInPartialTrust_14;
  2640. public:
  2641. inline static int32_t get_offset_of_m_members_3() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_members_3)); }
  2642. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_m_members_3() const { return ___m_members_3; }
  2643. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_m_members_3() { return &___m_members_3; }
  2644. inline void set_m_members_3(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  2645. {
  2646. ___m_members_3 = value;
  2647. Il2CppCodeGenWriteBarrier((void**)(&___m_members_3), (void*)value);
  2648. }
  2649. inline static int32_t get_offset_of_m_data_4() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_data_4)); }
  2650. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_data_4() const { return ___m_data_4; }
  2651. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_data_4() { return &___m_data_4; }
  2652. inline void set_m_data_4(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2653. {
  2654. ___m_data_4 = value;
  2655. Il2CppCodeGenWriteBarrier((void**)(&___m_data_4), (void*)value);
  2656. }
  2657. inline static int32_t get_offset_of_m_types_5() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_types_5)); }
  2658. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_m_types_5() const { return ___m_types_5; }
  2659. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_m_types_5() { return &___m_types_5; }
  2660. inline void set_m_types_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  2661. {
  2662. ___m_types_5 = value;
  2663. Il2CppCodeGenWriteBarrier((void**)(&___m_types_5), (void*)value);
  2664. }
  2665. inline static int32_t get_offset_of_m_nameToIndex_6() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_nameToIndex_6)); }
  2666. inline Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 * get_m_nameToIndex_6() const { return ___m_nameToIndex_6; }
  2667. inline Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 ** get_address_of_m_nameToIndex_6() { return &___m_nameToIndex_6; }
  2668. inline void set_m_nameToIndex_6(Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 * value)
  2669. {
  2670. ___m_nameToIndex_6 = value;
  2671. Il2CppCodeGenWriteBarrier((void**)(&___m_nameToIndex_6), (void*)value);
  2672. }
  2673. inline static int32_t get_offset_of_m_currMember_7() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_currMember_7)); }
  2674. inline int32_t get_m_currMember_7() const { return ___m_currMember_7; }
  2675. inline int32_t* get_address_of_m_currMember_7() { return &___m_currMember_7; }
  2676. inline void set_m_currMember_7(int32_t value)
  2677. {
  2678. ___m_currMember_7 = value;
  2679. }
  2680. inline static int32_t get_offset_of_m_converter_8() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_converter_8)); }
  2681. inline RuntimeObject* get_m_converter_8() const { return ___m_converter_8; }
  2682. inline RuntimeObject** get_address_of_m_converter_8() { return &___m_converter_8; }
  2683. inline void set_m_converter_8(RuntimeObject* value)
  2684. {
  2685. ___m_converter_8 = value;
  2686. Il2CppCodeGenWriteBarrier((void**)(&___m_converter_8), (void*)value);
  2687. }
  2688. inline static int32_t get_offset_of_m_fullTypeName_9() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_fullTypeName_9)); }
  2689. inline String_t* get_m_fullTypeName_9() const { return ___m_fullTypeName_9; }
  2690. inline String_t** get_address_of_m_fullTypeName_9() { return &___m_fullTypeName_9; }
  2691. inline void set_m_fullTypeName_9(String_t* value)
  2692. {
  2693. ___m_fullTypeName_9 = value;
  2694. Il2CppCodeGenWriteBarrier((void**)(&___m_fullTypeName_9), (void*)value);
  2695. }
  2696. inline static int32_t get_offset_of_m_assemName_10() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_assemName_10)); }
  2697. inline String_t* get_m_assemName_10() const { return ___m_assemName_10; }
  2698. inline String_t** get_address_of_m_assemName_10() { return &___m_assemName_10; }
  2699. inline void set_m_assemName_10(String_t* value)
  2700. {
  2701. ___m_assemName_10 = value;
  2702. Il2CppCodeGenWriteBarrier((void**)(&___m_assemName_10), (void*)value);
  2703. }
  2704. inline static int32_t get_offset_of_objectType_11() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___objectType_11)); }
  2705. inline Type_t * get_objectType_11() const { return ___objectType_11; }
  2706. inline Type_t ** get_address_of_objectType_11() { return &___objectType_11; }
  2707. inline void set_objectType_11(Type_t * value)
  2708. {
  2709. ___objectType_11 = value;
  2710. Il2CppCodeGenWriteBarrier((void**)(&___objectType_11), (void*)value);
  2711. }
  2712. inline static int32_t get_offset_of_isFullTypeNameSetExplicit_12() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___isFullTypeNameSetExplicit_12)); }
  2713. inline bool get_isFullTypeNameSetExplicit_12() const { return ___isFullTypeNameSetExplicit_12; }
  2714. inline bool* get_address_of_isFullTypeNameSetExplicit_12() { return &___isFullTypeNameSetExplicit_12; }
  2715. inline void set_isFullTypeNameSetExplicit_12(bool value)
  2716. {
  2717. ___isFullTypeNameSetExplicit_12 = value;
  2718. }
  2719. inline static int32_t get_offset_of_isAssemblyNameSetExplicit_13() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___isAssemblyNameSetExplicit_13)); }
  2720. inline bool get_isAssemblyNameSetExplicit_13() const { return ___isAssemblyNameSetExplicit_13; }
  2721. inline bool* get_address_of_isAssemblyNameSetExplicit_13() { return &___isAssemblyNameSetExplicit_13; }
  2722. inline void set_isAssemblyNameSetExplicit_13(bool value)
  2723. {
  2724. ___isAssemblyNameSetExplicit_13 = value;
  2725. }
  2726. inline static int32_t get_offset_of_requireSameTokenInPartialTrust_14() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___requireSameTokenInPartialTrust_14)); }
  2727. inline bool get_requireSameTokenInPartialTrust_14() const { return ___requireSameTokenInPartialTrust_14; }
  2728. inline bool* get_address_of_requireSameTokenInPartialTrust_14() { return &___requireSameTokenInPartialTrust_14; }
  2729. inline void set_requireSameTokenInPartialTrust_14(bool value)
  2730. {
  2731. ___requireSameTokenInPartialTrust_14 = value;
  2732. }
  2733. };
  2734. // UnityEngine.SetupCoroutine
  2735. struct SetupCoroutine_t5EBE04ABA234733C13412DEFD38F5C0DDFC839F0 : public RuntimeObject
  2736. {
  2737. public:
  2738. public:
  2739. };
  2740. // UnityEngine.U2D.SpriteAtlasManager
  2741. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F : public RuntimeObject
  2742. {
  2743. public:
  2744. public:
  2745. };
  2746. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields
  2747. {
  2748. public:
  2749. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  2750. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * ___atlasRequested_0;
  2751. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  2752. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___atlasRegistered_1;
  2753. public:
  2754. inline static int32_t get_offset_of_atlasRequested_0() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRequested_0)); }
  2755. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * get_atlasRequested_0() const { return ___atlasRequested_0; }
  2756. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; }
  2757. inline void set_atlasRequested_0(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * value)
  2758. {
  2759. ___atlasRequested_0 = value;
  2760. Il2CppCodeGenWriteBarrier((void**)(&___atlasRequested_0), (void*)value);
  2761. }
  2762. inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRegistered_1)); }
  2763. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * get_atlasRegistered_1() const { return ___atlasRegistered_1; }
  2764. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; }
  2765. inline void set_atlasRegistered_1(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * value)
  2766. {
  2767. ___atlasRegistered_1 = value;
  2768. Il2CppCodeGenWriteBarrier((void**)(&___atlasRegistered_1), (void*)value);
  2769. }
  2770. };
  2771. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  2772. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E : public RuntimeObject
  2773. {
  2774. public:
  2775. public:
  2776. };
  2777. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2778. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke
  2779. {
  2780. };
  2781. // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2782. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com
  2783. {
  2784. };
  2785. // System.Diagnostics.StackFrame
  2786. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F : public RuntimeObject
  2787. {
  2788. public:
  2789. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  2790. int32_t ___ilOffset_1;
  2791. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  2792. int32_t ___nativeOffset_2;
  2793. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  2794. int64_t ___methodAddress_3;
  2795. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  2796. uint32_t ___methodIndex_4;
  2797. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  2798. MethodBase_t * ___methodBase_5;
  2799. // System.String System.Diagnostics.StackFrame::fileName
  2800. String_t* ___fileName_6;
  2801. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  2802. int32_t ___lineNumber_7;
  2803. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  2804. int32_t ___columnNumber_8;
  2805. // System.String System.Diagnostics.StackFrame::internalMethodName
  2806. String_t* ___internalMethodName_9;
  2807. public:
  2808. inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___ilOffset_1)); }
  2809. inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
  2810. inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
  2811. inline void set_ilOffset_1(int32_t value)
  2812. {
  2813. ___ilOffset_1 = value;
  2814. }
  2815. inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___nativeOffset_2)); }
  2816. inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
  2817. inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
  2818. inline void set_nativeOffset_2(int32_t value)
  2819. {
  2820. ___nativeOffset_2 = value;
  2821. }
  2822. inline static int32_t get_offset_of_methodAddress_3() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodAddress_3)); }
  2823. inline int64_t get_methodAddress_3() const { return ___methodAddress_3; }
  2824. inline int64_t* get_address_of_methodAddress_3() { return &___methodAddress_3; }
  2825. inline void set_methodAddress_3(int64_t value)
  2826. {
  2827. ___methodAddress_3 = value;
  2828. }
  2829. inline static int32_t get_offset_of_methodIndex_4() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodIndex_4)); }
  2830. inline uint32_t get_methodIndex_4() const { return ___methodIndex_4; }
  2831. inline uint32_t* get_address_of_methodIndex_4() { return &___methodIndex_4; }
  2832. inline void set_methodIndex_4(uint32_t value)
  2833. {
  2834. ___methodIndex_4 = value;
  2835. }
  2836. inline static int32_t get_offset_of_methodBase_5() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodBase_5)); }
  2837. inline MethodBase_t * get_methodBase_5() const { return ___methodBase_5; }
  2838. inline MethodBase_t ** get_address_of_methodBase_5() { return &___methodBase_5; }
  2839. inline void set_methodBase_5(MethodBase_t * value)
  2840. {
  2841. ___methodBase_5 = value;
  2842. Il2CppCodeGenWriteBarrier((void**)(&___methodBase_5), (void*)value);
  2843. }
  2844. inline static int32_t get_offset_of_fileName_6() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___fileName_6)); }
  2845. inline String_t* get_fileName_6() const { return ___fileName_6; }
  2846. inline String_t** get_address_of_fileName_6() { return &___fileName_6; }
  2847. inline void set_fileName_6(String_t* value)
  2848. {
  2849. ___fileName_6 = value;
  2850. Il2CppCodeGenWriteBarrier((void**)(&___fileName_6), (void*)value);
  2851. }
  2852. inline static int32_t get_offset_of_lineNumber_7() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___lineNumber_7)); }
  2853. inline int32_t get_lineNumber_7() const { return ___lineNumber_7; }
  2854. inline int32_t* get_address_of_lineNumber_7() { return &___lineNumber_7; }
  2855. inline void set_lineNumber_7(int32_t value)
  2856. {
  2857. ___lineNumber_7 = value;
  2858. }
  2859. inline static int32_t get_offset_of_columnNumber_8() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___columnNumber_8)); }
  2860. inline int32_t get_columnNumber_8() const { return ___columnNumber_8; }
  2861. inline int32_t* get_address_of_columnNumber_8() { return &___columnNumber_8; }
  2862. inline void set_columnNumber_8(int32_t value)
  2863. {
  2864. ___columnNumber_8 = value;
  2865. }
  2866. inline static int32_t get_offset_of_internalMethodName_9() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___internalMethodName_9)); }
  2867. inline String_t* get_internalMethodName_9() const { return ___internalMethodName_9; }
  2868. inline String_t** get_address_of_internalMethodName_9() { return &___internalMethodName_9; }
  2869. inline void set_internalMethodName_9(String_t* value)
  2870. {
  2871. ___internalMethodName_9 = value;
  2872. Il2CppCodeGenWriteBarrier((void**)(&___internalMethodName_9), (void*)value);
  2873. }
  2874. };
  2875. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  2876. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_pinvoke
  2877. {
  2878. int32_t ___ilOffset_1;
  2879. int32_t ___nativeOffset_2;
  2880. int64_t ___methodAddress_3;
  2881. uint32_t ___methodIndex_4;
  2882. MethodBase_t * ___methodBase_5;
  2883. char* ___fileName_6;
  2884. int32_t ___lineNumber_7;
  2885. int32_t ___columnNumber_8;
  2886. char* ___internalMethodName_9;
  2887. };
  2888. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  2889. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_com
  2890. {
  2891. int32_t ___ilOffset_1;
  2892. int32_t ___nativeOffset_2;
  2893. int64_t ___methodAddress_3;
  2894. uint32_t ___methodIndex_4;
  2895. MethodBase_t * ___methodBase_5;
  2896. Il2CppChar* ___fileName_6;
  2897. int32_t ___lineNumber_7;
  2898. int32_t ___columnNumber_8;
  2899. Il2CppChar* ___internalMethodName_9;
  2900. };
  2901. // System.Diagnostics.StackTrace
  2902. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 : public RuntimeObject
  2903. {
  2904. public:
  2905. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  2906. StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* ___frames_1;
  2907. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  2908. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_2;
  2909. // System.Boolean System.Diagnostics.StackTrace::debug_info
  2910. bool ___debug_info_3;
  2911. public:
  2912. inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___frames_1)); }
  2913. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* get_frames_1() const { return ___frames_1; }
  2914. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1** get_address_of_frames_1() { return &___frames_1; }
  2915. inline void set_frames_1(StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* value)
  2916. {
  2917. ___frames_1 = value;
  2918. Il2CppCodeGenWriteBarrier((void**)(&___frames_1), (void*)value);
  2919. }
  2920. inline static int32_t get_offset_of_captured_traces_2() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___captured_traces_2)); }
  2921. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_2() const { return ___captured_traces_2; }
  2922. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_2() { return &___captured_traces_2; }
  2923. inline void set_captured_traces_2(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  2924. {
  2925. ___captured_traces_2 = value;
  2926. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_2), (void*)value);
  2927. }
  2928. inline static int32_t get_offset_of_debug_info_3() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___debug_info_3)); }
  2929. inline bool get_debug_info_3() const { return ___debug_info_3; }
  2930. inline bool* get_address_of_debug_info_3() { return &___debug_info_3; }
  2931. inline void set_debug_info_3(bool value)
  2932. {
  2933. ___debug_info_3 = value;
  2934. }
  2935. };
  2936. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields
  2937. {
  2938. public:
  2939. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  2940. bool ___isAotidSet_4;
  2941. // System.String System.Diagnostics.StackTrace::aotid
  2942. String_t* ___aotid_5;
  2943. public:
  2944. inline static int32_t get_offset_of_isAotidSet_4() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___isAotidSet_4)); }
  2945. inline bool get_isAotidSet_4() const { return ___isAotidSet_4; }
  2946. inline bool* get_address_of_isAotidSet_4() { return &___isAotidSet_4; }
  2947. inline void set_isAotidSet_4(bool value)
  2948. {
  2949. ___isAotidSet_4 = value;
  2950. }
  2951. inline static int32_t get_offset_of_aotid_5() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___aotid_5)); }
  2952. inline String_t* get_aotid_5() const { return ___aotid_5; }
  2953. inline String_t** get_address_of_aotid_5() { return &___aotid_5; }
  2954. inline void set_aotid_5(String_t* value)
  2955. {
  2956. ___aotid_5 = value;
  2957. Il2CppCodeGenWriteBarrier((void**)(&___aotid_5), (void*)value);
  2958. }
  2959. };
  2960. // UnityEngine.StackTraceUtility
  2961. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8 : public RuntimeObject
  2962. {
  2963. public:
  2964. public:
  2965. };
  2966. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields
  2967. {
  2968. public:
  2969. // System.String UnityEngine.StackTraceUtility::projectFolder
  2970. String_t* ___projectFolder_0;
  2971. public:
  2972. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields, ___projectFolder_0)); }
  2973. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  2974. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  2975. inline void set_projectFolder_0(String_t* value)
  2976. {
  2977. ___projectFolder_0 = value;
  2978. Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_0), (void*)value);
  2979. }
  2980. };
  2981. // System.Diagnostics.Stopwatch
  2982. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 : public RuntimeObject
  2983. {
  2984. public:
  2985. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  2986. int64_t ___elapsed_2;
  2987. // System.Int64 System.Diagnostics.Stopwatch::started
  2988. int64_t ___started_3;
  2989. // System.Boolean System.Diagnostics.Stopwatch::is_running
  2990. bool ___is_running_4;
  2991. public:
  2992. inline static int32_t get_offset_of_elapsed_2() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___elapsed_2)); }
  2993. inline int64_t get_elapsed_2() const { return ___elapsed_2; }
  2994. inline int64_t* get_address_of_elapsed_2() { return &___elapsed_2; }
  2995. inline void set_elapsed_2(int64_t value)
  2996. {
  2997. ___elapsed_2 = value;
  2998. }
  2999. inline static int32_t get_offset_of_started_3() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___started_3)); }
  3000. inline int64_t get_started_3() const { return ___started_3; }
  3001. inline int64_t* get_address_of_started_3() { return &___started_3; }
  3002. inline void set_started_3(int64_t value)
  3003. {
  3004. ___started_3 = value;
  3005. }
  3006. inline static int32_t get_offset_of_is_running_4() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___is_running_4)); }
  3007. inline bool get_is_running_4() const { return ___is_running_4; }
  3008. inline bool* get_address_of_is_running_4() { return &___is_running_4; }
  3009. inline void set_is_running_4(bool value)
  3010. {
  3011. ___is_running_4 = value;
  3012. }
  3013. };
  3014. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields
  3015. {
  3016. public:
  3017. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  3018. int64_t ___Frequency_0;
  3019. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  3020. bool ___IsHighResolution_1;
  3021. public:
  3022. inline static int32_t get_offset_of_Frequency_0() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___Frequency_0)); }
  3023. inline int64_t get_Frequency_0() const { return ___Frequency_0; }
  3024. inline int64_t* get_address_of_Frequency_0() { return &___Frequency_0; }
  3025. inline void set_Frequency_0(int64_t value)
  3026. {
  3027. ___Frequency_0 = value;
  3028. }
  3029. inline static int32_t get_offset_of_IsHighResolution_1() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___IsHighResolution_1)); }
  3030. inline bool get_IsHighResolution_1() const { return ___IsHighResolution_1; }
  3031. inline bool* get_address_of_IsHighResolution_1() { return &___IsHighResolution_1; }
  3032. inline void set_IsHighResolution_1(bool value)
  3033. {
  3034. ___IsHighResolution_1 = value;
  3035. }
  3036. };
  3037. // System.String
  3038. struct String_t : public RuntimeObject
  3039. {
  3040. public:
  3041. // System.Int32 System.String::m_stringLength
  3042. int32_t ___m_stringLength_0;
  3043. // System.Char System.String::m_firstChar
  3044. Il2CppChar ___m_firstChar_1;
  3045. public:
  3046. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  3047. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  3048. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  3049. inline void set_m_stringLength_0(int32_t value)
  3050. {
  3051. ___m_stringLength_0 = value;
  3052. }
  3053. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  3054. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  3055. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  3056. inline void set_m_firstChar_1(Il2CppChar value)
  3057. {
  3058. ___m_firstChar_1 = value;
  3059. }
  3060. };
  3061. struct String_t_StaticFields
  3062. {
  3063. public:
  3064. // System.String System.String::Empty
  3065. String_t* ___Empty_5;
  3066. public:
  3067. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  3068. inline String_t* get_Empty_5() const { return ___Empty_5; }
  3069. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  3070. inline void set_Empty_5(String_t* value)
  3071. {
  3072. ___Empty_5 = value;
  3073. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  3074. }
  3075. };
  3076. // System.Text.StringBuilder
  3077. struct StringBuilder_t : public RuntimeObject
  3078. {
  3079. public:
  3080. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  3081. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
  3082. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  3083. StringBuilder_t * ___m_ChunkPrevious_1;
  3084. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  3085. int32_t ___m_ChunkLength_2;
  3086. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  3087. int32_t ___m_ChunkOffset_3;
  3088. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  3089. int32_t ___m_MaxCapacity_4;
  3090. public:
  3091. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  3092. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  3093. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  3094. inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3095. {
  3096. ___m_ChunkChars_0 = value;
  3097. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  3098. }
  3099. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  3100. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  3101. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  3102. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  3103. {
  3104. ___m_ChunkPrevious_1 = value;
  3105. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  3106. }
  3107. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  3108. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  3109. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  3110. inline void set_m_ChunkLength_2(int32_t value)
  3111. {
  3112. ___m_ChunkLength_2 = value;
  3113. }
  3114. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  3115. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  3116. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  3117. inline void set_m_ChunkOffset_3(int32_t value)
  3118. {
  3119. ___m_ChunkOffset_3 = value;
  3120. }
  3121. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  3122. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  3123. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  3124. inline void set_m_MaxCapacity_4(int32_t value)
  3125. {
  3126. ___m_MaxCapacity_4 = value;
  3127. }
  3128. };
  3129. // UnityEngine.SystemInfo
  3130. struct SystemInfo_t649647E096A6051CE590854C2FBEC1E8161CF33C : public RuntimeObject
  3131. {
  3132. public:
  3133. public:
  3134. };
  3135. // UnityEngine.Time
  3136. struct Time_tCE5C6E624BDC86B30112C860F5622AFA25F1EC9F : public RuntimeObject
  3137. {
  3138. public:
  3139. public:
  3140. };
  3141. // UnityEngine.UnhandledExceptionHandler
  3142. struct UnhandledExceptionHandler_tB9372CACCD13A470B7F86851C9707042D211D1DC : public RuntimeObject
  3143. {
  3144. public:
  3145. public:
  3146. };
  3147. // UnityEngine.Events.UnityEventBase
  3148. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  3149. {
  3150. public:
  3151. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  3152. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  3153. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  3154. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  3155. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  3156. bool ___m_CallsDirty_2;
  3157. public:
  3158. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  3159. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  3160. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  3161. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  3162. {
  3163. ___m_Calls_0 = value;
  3164. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  3165. }
  3166. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  3167. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  3168. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  3169. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  3170. {
  3171. ___m_PersistentCalls_1 = value;
  3172. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  3173. }
  3174. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  3175. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  3176. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  3177. inline void set_m_CallsDirty_2(bool value)
  3178. {
  3179. ___m_CallsDirty_2 = value;
  3180. }
  3181. };
  3182. // UnityEngine.Events.UnityEventTools
  3183. struct UnityEventTools_t91C81DC8D297A00FAD8427BEC49C6773E0950A09 : public RuntimeObject
  3184. {
  3185. public:
  3186. public:
  3187. };
  3188. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  3189. struct UnsafeUtility_tAA965823E05BE8ADD69F58C82BF0DF723476E551 : public RuntimeObject
  3190. {
  3191. public:
  3192. public:
  3193. };
  3194. // System.ValueType
  3195. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  3196. {
  3197. public:
  3198. public:
  3199. };
  3200. // Native definition for P/Invoke marshalling of System.ValueType
  3201. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  3202. {
  3203. };
  3204. // Native definition for COM marshalling of System.ValueType
  3205. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  3206. {
  3207. };
  3208. // UnityEngine.YieldInstruction
  3209. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  3210. {
  3211. public:
  3212. public:
  3213. };
  3214. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  3215. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  3216. {
  3217. };
  3218. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  3219. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  3220. {
  3221. };
  3222. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  3223. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  3224. {
  3225. public:
  3226. public:
  3227. };
  3228. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  3229. {
  3230. public:
  3231. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  3232. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  3233. public:
  3234. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  3235. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  3236. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  3237. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  3238. {
  3239. ___U3CU3E9_0 = value;
  3240. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  3241. }
  3242. };
  3243. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  3244. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  3245. {
  3246. public:
  3247. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  3248. bool ___msgReceived_0;
  3249. public:
  3250. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  3251. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  3252. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  3253. inline void set_msgReceived_0(bool value)
  3254. {
  3255. ___msgReceived_0 = value;
  3256. }
  3257. };
  3258. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3259. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  3260. {
  3261. public:
  3262. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  3263. String_t* ___m_messageTypeId_0;
  3264. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  3265. int32_t ___subscriberCount_1;
  3266. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  3267. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  3268. public:
  3269. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  3270. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  3271. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  3272. inline void set_m_messageTypeId_0(String_t* value)
  3273. {
  3274. ___m_messageTypeId_0 = value;
  3275. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  3276. }
  3277. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  3278. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  3279. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  3280. inline void set_subscriberCount_1(int32_t value)
  3281. {
  3282. ___subscriberCount_1 = value;
  3283. }
  3284. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  3285. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  3286. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  3287. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  3288. {
  3289. ___messageCallback_2 = value;
  3290. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  3291. }
  3292. };
  3293. // UnityEngine.TextAsset/EncodingUtility
  3294. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983 : public RuntimeObject
  3295. {
  3296. public:
  3297. public:
  3298. };
  3299. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields
  3300. {
  3301. public:
  3302. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  3303. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* ___encodingLookup_0;
  3304. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  3305. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___targetEncoding_1;
  3306. public:
  3307. inline static int32_t get_offset_of_encodingLookup_0() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___encodingLookup_0)); }
  3308. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* get_encodingLookup_0() const { return ___encodingLookup_0; }
  3309. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7** get_address_of_encodingLookup_0() { return &___encodingLookup_0; }
  3310. inline void set_encodingLookup_0(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* value)
  3311. {
  3312. ___encodingLookup_0 = value;
  3313. Il2CppCodeGenWriteBarrier((void**)(&___encodingLookup_0), (void*)value);
  3314. }
  3315. inline static int32_t get_offset_of_targetEncoding_1() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___targetEncoding_1)); }
  3316. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_targetEncoding_1() const { return ___targetEncoding_1; }
  3317. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_targetEncoding_1() { return &___targetEncoding_1; }
  3318. inline void set_targetEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  3319. {
  3320. ___targetEncoding_1 = value;
  3321. Il2CppCodeGenWriteBarrier((void**)(&___targetEncoding_1), (void*)value);
  3322. }
  3323. };
  3324. // UnityEngine.Transform/Enumerator
  3325. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 : public RuntimeObject
  3326. {
  3327. public:
  3328. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  3329. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer_0;
  3330. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  3331. int32_t ___currentIndex_1;
  3332. public:
  3333. inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___outer_0)); }
  3334. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_outer_0() const { return ___outer_0; }
  3335. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_outer_0() { return &___outer_0; }
  3336. inline void set_outer_0(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value)
  3337. {
  3338. ___outer_0 = value;
  3339. Il2CppCodeGenWriteBarrier((void**)(&___outer_0), (void*)value);
  3340. }
  3341. inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___currentIndex_1)); }
  3342. inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
  3343. inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
  3344. inline void set_currentIndex_1(int32_t value)
  3345. {
  3346. ___currentIndex_1 = value;
  3347. }
  3348. };
  3349. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  3350. struct KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B
  3351. {
  3352. public:
  3353. // TKey System.Collections.Generic.KeyValuePair`2::key
  3354. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key_0;
  3355. // TValue System.Collections.Generic.KeyValuePair`2::value
  3356. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value_1;
  3357. public:
  3358. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___key_0)); }
  3359. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_key_0() const { return ___key_0; }
  3360. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_key_0() { return &___key_0; }
  3361. inline void set_key_0(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  3362. {
  3363. ___key_0 = value;
  3364. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  3365. }
  3366. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___value_1)); }
  3367. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_value_1() const { return ___value_1; }
  3368. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_value_1() { return &___value_1; }
  3369. inline void set_value_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  3370. {
  3371. ___value_1 = value;
  3372. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3373. }
  3374. };
  3375. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  3376. struct KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625
  3377. {
  3378. public:
  3379. // TKey System.Collections.Generic.KeyValuePair`2::key
  3380. RuntimeObject * ___key_0;
  3381. // TValue System.Collections.Generic.KeyValuePair`2::value
  3382. RuntimeObject * ___value_1;
  3383. public:
  3384. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___key_0)); }
  3385. inline RuntimeObject * get_key_0() const { return ___key_0; }
  3386. inline RuntimeObject ** get_address_of_key_0() { return &___key_0; }
  3387. inline void set_key_0(RuntimeObject * value)
  3388. {
  3389. ___key_0 = value;
  3390. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  3391. }
  3392. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___value_1)); }
  3393. inline RuntimeObject * get_value_1() const { return ___value_1; }
  3394. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  3395. inline void set_value_1(RuntimeObject * value)
  3396. {
  3397. ___value_1 = value;
  3398. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3399. }
  3400. };
  3401. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3402. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3403. {
  3404. public:
  3405. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3406. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3407. public:
  3408. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3409. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3410. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3411. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3412. {
  3413. ___m_InvokeArray_3 = value;
  3414. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3415. }
  3416. };
  3417. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3418. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3419. {
  3420. public:
  3421. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3422. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3423. public:
  3424. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3425. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3426. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3427. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3428. {
  3429. ___m_InvokeArray_3 = value;
  3430. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3431. }
  3432. };
  3433. // System.Boolean
  3434. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3435. {
  3436. public:
  3437. // System.Boolean System.Boolean::m_value
  3438. bool ___m_value_0;
  3439. public:
  3440. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3441. inline bool get_m_value_0() const { return ___m_value_0; }
  3442. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3443. inline void set_m_value_0(bool value)
  3444. {
  3445. ___m_value_0 = value;
  3446. }
  3447. };
  3448. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3449. {
  3450. public:
  3451. // System.String System.Boolean::TrueString
  3452. String_t* ___TrueString_5;
  3453. // System.String System.Boolean::FalseString
  3454. String_t* ___FalseString_6;
  3455. public:
  3456. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3457. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3458. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3459. inline void set_TrueString_5(String_t* value)
  3460. {
  3461. ___TrueString_5 = value;
  3462. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3463. }
  3464. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3465. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3466. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3467. inline void set_FalseString_6(String_t* value)
  3468. {
  3469. ___FalseString_6 = value;
  3470. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3471. }
  3472. };
  3473. // System.Byte
  3474. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3475. {
  3476. public:
  3477. // System.Byte System.Byte::m_value
  3478. uint8_t ___m_value_0;
  3479. public:
  3480. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3481. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3482. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3483. inline void set_m_value_0(uint8_t value)
  3484. {
  3485. ___m_value_0 = value;
  3486. }
  3487. };
  3488. // System.Char
  3489. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  3490. {
  3491. public:
  3492. // System.Char System.Char::m_value
  3493. Il2CppChar ___m_value_0;
  3494. public:
  3495. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  3496. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  3497. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  3498. inline void set_m_value_0(Il2CppChar value)
  3499. {
  3500. ___m_value_0 = value;
  3501. }
  3502. };
  3503. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  3504. {
  3505. public:
  3506. // System.Byte[] System.Char::categoryForLatin1
  3507. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  3508. public:
  3509. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  3510. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  3511. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  3512. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  3513. {
  3514. ___categoryForLatin1_3 = value;
  3515. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  3516. }
  3517. };
  3518. // UnityEngine.Color
  3519. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3520. {
  3521. public:
  3522. // System.Single UnityEngine.Color::r
  3523. float ___r_0;
  3524. // System.Single UnityEngine.Color::g
  3525. float ___g_1;
  3526. // System.Single UnityEngine.Color::b
  3527. float ___b_2;
  3528. // System.Single UnityEngine.Color::a
  3529. float ___a_3;
  3530. public:
  3531. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3532. inline float get_r_0() const { return ___r_0; }
  3533. inline float* get_address_of_r_0() { return &___r_0; }
  3534. inline void set_r_0(float value)
  3535. {
  3536. ___r_0 = value;
  3537. }
  3538. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3539. inline float get_g_1() const { return ___g_1; }
  3540. inline float* get_address_of_g_1() { return &___g_1; }
  3541. inline void set_g_1(float value)
  3542. {
  3543. ___g_1 = value;
  3544. }
  3545. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3546. inline float get_b_2() const { return ___b_2; }
  3547. inline float* get_address_of_b_2() { return &___b_2; }
  3548. inline void set_b_2(float value)
  3549. {
  3550. ___b_2 = value;
  3551. }
  3552. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3553. inline float get_a_3() const { return ___a_3; }
  3554. inline float* get_address_of_a_3() { return &___a_3; }
  3555. inline void set_a_3(float value)
  3556. {
  3557. ___a_3 = value;
  3558. }
  3559. };
  3560. // UnityEngine.Color32
  3561. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  3562. {
  3563. public:
  3564. union
  3565. {
  3566. #pragma pack(push, tp, 1)
  3567. struct
  3568. {
  3569. // System.Int32 UnityEngine.Color32::rgba
  3570. int32_t ___rgba_0;
  3571. };
  3572. #pragma pack(pop, tp)
  3573. struct
  3574. {
  3575. int32_t ___rgba_0_forAlignmentOnly;
  3576. };
  3577. #pragma pack(push, tp, 1)
  3578. struct
  3579. {
  3580. // System.Byte UnityEngine.Color32::r
  3581. uint8_t ___r_1;
  3582. };
  3583. #pragma pack(pop, tp)
  3584. struct
  3585. {
  3586. uint8_t ___r_1_forAlignmentOnly;
  3587. };
  3588. #pragma pack(push, tp, 1)
  3589. struct
  3590. {
  3591. char ___g_2_OffsetPadding[1];
  3592. // System.Byte UnityEngine.Color32::g
  3593. uint8_t ___g_2;
  3594. };
  3595. #pragma pack(pop, tp)
  3596. struct
  3597. {
  3598. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3599. uint8_t ___g_2_forAlignmentOnly;
  3600. };
  3601. #pragma pack(push, tp, 1)
  3602. struct
  3603. {
  3604. char ___b_3_OffsetPadding[2];
  3605. // System.Byte UnityEngine.Color32::b
  3606. uint8_t ___b_3;
  3607. };
  3608. #pragma pack(pop, tp)
  3609. struct
  3610. {
  3611. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3612. uint8_t ___b_3_forAlignmentOnly;
  3613. };
  3614. #pragma pack(push, tp, 1)
  3615. struct
  3616. {
  3617. char ___a_4_OffsetPadding[3];
  3618. // System.Byte UnityEngine.Color32::a
  3619. uint8_t ___a_4;
  3620. };
  3621. #pragma pack(pop, tp)
  3622. struct
  3623. {
  3624. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3625. uint8_t ___a_4_forAlignmentOnly;
  3626. };
  3627. };
  3628. public:
  3629. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  3630. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3631. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3632. inline void set_rgba_0(int32_t value)
  3633. {
  3634. ___rgba_0 = value;
  3635. }
  3636. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  3637. inline uint8_t get_r_1() const { return ___r_1; }
  3638. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3639. inline void set_r_1(uint8_t value)
  3640. {
  3641. ___r_1 = value;
  3642. }
  3643. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  3644. inline uint8_t get_g_2() const { return ___g_2; }
  3645. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  3646. inline void set_g_2(uint8_t value)
  3647. {
  3648. ___g_2 = value;
  3649. }
  3650. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  3651. inline uint8_t get_b_3() const { return ___b_3; }
  3652. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  3653. inline void set_b_3(uint8_t value)
  3654. {
  3655. ___b_3 = value;
  3656. }
  3657. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  3658. inline uint8_t get_a_4() const { return ___a_4; }
  3659. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  3660. inline void set_a_4(uint8_t value)
  3661. {
  3662. ___a_4 = value;
  3663. }
  3664. };
  3665. // UnityEngine.CullingGroupEvent
  3666. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3667. {
  3668. public:
  3669. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3670. int32_t ___m_Index_0;
  3671. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3672. uint8_t ___m_PrevState_1;
  3673. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3674. uint8_t ___m_ThisState_2;
  3675. public:
  3676. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3677. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3678. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3679. inline void set_m_Index_0(int32_t value)
  3680. {
  3681. ___m_Index_0 = value;
  3682. }
  3683. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3684. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3685. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3686. inline void set_m_PrevState_1(uint8_t value)
  3687. {
  3688. ___m_PrevState_1 = value;
  3689. }
  3690. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3691. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3692. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3693. inline void set_m_ThisState_2(uint8_t value)
  3694. {
  3695. ___m_ThisState_2 = value;
  3696. }
  3697. };
  3698. // System.DateTime
  3699. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405
  3700. {
  3701. public:
  3702. // System.UInt64 System.DateTime::dateData
  3703. uint64_t ___dateData_44;
  3704. public:
  3705. inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); }
  3706. inline uint64_t get_dateData_44() const { return ___dateData_44; }
  3707. inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
  3708. inline void set_dateData_44(uint64_t value)
  3709. {
  3710. ___dateData_44 = value;
  3711. }
  3712. };
  3713. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields
  3714. {
  3715. public:
  3716. // System.Int32[] System.DateTime::DaysToMonth365
  3717. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29;
  3718. // System.Int32[] System.DateTime::DaysToMonth366
  3719. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30;
  3720. // System.DateTime System.DateTime::MinValue
  3721. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MinValue_31;
  3722. // System.DateTime System.DateTime::MaxValue
  3723. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MaxValue_32;
  3724. public:
  3725. inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); }
  3726. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
  3727. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
  3728. inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3729. {
  3730. ___DaysToMonth365_29 = value;
  3731. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
  3732. }
  3733. inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); }
  3734. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
  3735. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
  3736. inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3737. {
  3738. ___DaysToMonth366_30 = value;
  3739. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
  3740. }
  3741. inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); }
  3742. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MinValue_31() const { return ___MinValue_31; }
  3743. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; }
  3744. inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3745. {
  3746. ___MinValue_31 = value;
  3747. }
  3748. inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); }
  3749. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MaxValue_32() const { return ___MaxValue_32; }
  3750. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
  3751. inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3752. {
  3753. ___MaxValue_32 = value;
  3754. }
  3755. };
  3756. // System.Text.DecoderReplacementFallback
  3757. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 : public DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D
  3758. {
  3759. public:
  3760. // System.String System.Text.DecoderReplacementFallback::strDefault
  3761. String_t* ___strDefault_4;
  3762. public:
  3763. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130, ___strDefault_4)); }
  3764. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3765. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3766. inline void set_strDefault_4(String_t* value)
  3767. {
  3768. ___strDefault_4 = value;
  3769. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3770. }
  3771. };
  3772. // System.Double
  3773. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3774. {
  3775. public:
  3776. // System.Double System.Double::m_value
  3777. double ___m_value_0;
  3778. public:
  3779. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3780. inline double get_m_value_0() const { return ___m_value_0; }
  3781. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3782. inline void set_m_value_0(double value)
  3783. {
  3784. ___m_value_0 = value;
  3785. }
  3786. };
  3787. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3788. {
  3789. public:
  3790. // System.Double System.Double::NegativeZero
  3791. double ___NegativeZero_7;
  3792. public:
  3793. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3794. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3795. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3796. inline void set_NegativeZero_7(double value)
  3797. {
  3798. ___NegativeZero_7 = value;
  3799. }
  3800. };
  3801. // System.Text.EncoderReplacementFallback
  3802. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 : public EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4
  3803. {
  3804. public:
  3805. // System.String System.Text.EncoderReplacementFallback::strDefault
  3806. String_t* ___strDefault_4;
  3807. public:
  3808. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418, ___strDefault_4)); }
  3809. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3810. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3811. inline void set_strDefault_4(String_t* value)
  3812. {
  3813. ___strDefault_4 = value;
  3814. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3815. }
  3816. };
  3817. // System.Enum
  3818. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3819. {
  3820. public:
  3821. public:
  3822. };
  3823. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3824. {
  3825. public:
  3826. // System.Char[] System.Enum::enumSeperatorCharArray
  3827. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3828. public:
  3829. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3830. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3831. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3832. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3833. {
  3834. ___enumSeperatorCharArray_0 = value;
  3835. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3836. }
  3837. };
  3838. // Native definition for P/Invoke marshalling of System.Enum
  3839. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3840. {
  3841. };
  3842. // Native definition for COM marshalling of System.Enum
  3843. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3844. {
  3845. };
  3846. // System.Reflection.FieldInfo
  3847. struct FieldInfo_t : public MemberInfo_t
  3848. {
  3849. public:
  3850. public:
  3851. };
  3852. // System.Guid
  3853. struct Guid_t
  3854. {
  3855. public:
  3856. // System.Int32 System.Guid::_a
  3857. int32_t ____a_1;
  3858. // System.Int16 System.Guid::_b
  3859. int16_t ____b_2;
  3860. // System.Int16 System.Guid::_c
  3861. int16_t ____c_3;
  3862. // System.Byte System.Guid::_d
  3863. uint8_t ____d_4;
  3864. // System.Byte System.Guid::_e
  3865. uint8_t ____e_5;
  3866. // System.Byte System.Guid::_f
  3867. uint8_t ____f_6;
  3868. // System.Byte System.Guid::_g
  3869. uint8_t ____g_7;
  3870. // System.Byte System.Guid::_h
  3871. uint8_t ____h_8;
  3872. // System.Byte System.Guid::_i
  3873. uint8_t ____i_9;
  3874. // System.Byte System.Guid::_j
  3875. uint8_t ____j_10;
  3876. // System.Byte System.Guid::_k
  3877. uint8_t ____k_11;
  3878. public:
  3879. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  3880. inline int32_t get__a_1() const { return ____a_1; }
  3881. inline int32_t* get_address_of__a_1() { return &____a_1; }
  3882. inline void set__a_1(int32_t value)
  3883. {
  3884. ____a_1 = value;
  3885. }
  3886. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  3887. inline int16_t get__b_2() const { return ____b_2; }
  3888. inline int16_t* get_address_of__b_2() { return &____b_2; }
  3889. inline void set__b_2(int16_t value)
  3890. {
  3891. ____b_2 = value;
  3892. }
  3893. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  3894. inline int16_t get__c_3() const { return ____c_3; }
  3895. inline int16_t* get_address_of__c_3() { return &____c_3; }
  3896. inline void set__c_3(int16_t value)
  3897. {
  3898. ____c_3 = value;
  3899. }
  3900. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  3901. inline uint8_t get__d_4() const { return ____d_4; }
  3902. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  3903. inline void set__d_4(uint8_t value)
  3904. {
  3905. ____d_4 = value;
  3906. }
  3907. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  3908. inline uint8_t get__e_5() const { return ____e_5; }
  3909. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  3910. inline void set__e_5(uint8_t value)
  3911. {
  3912. ____e_5 = value;
  3913. }
  3914. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  3915. inline uint8_t get__f_6() const { return ____f_6; }
  3916. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  3917. inline void set__f_6(uint8_t value)
  3918. {
  3919. ____f_6 = value;
  3920. }
  3921. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  3922. inline uint8_t get__g_7() const { return ____g_7; }
  3923. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  3924. inline void set__g_7(uint8_t value)
  3925. {
  3926. ____g_7 = value;
  3927. }
  3928. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  3929. inline uint8_t get__h_8() const { return ____h_8; }
  3930. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  3931. inline void set__h_8(uint8_t value)
  3932. {
  3933. ____h_8 = value;
  3934. }
  3935. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  3936. inline uint8_t get__i_9() const { return ____i_9; }
  3937. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  3938. inline void set__i_9(uint8_t value)
  3939. {
  3940. ____i_9 = value;
  3941. }
  3942. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  3943. inline uint8_t get__j_10() const { return ____j_10; }
  3944. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  3945. inline void set__j_10(uint8_t value)
  3946. {
  3947. ____j_10 = value;
  3948. }
  3949. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  3950. inline uint8_t get__k_11() const { return ____k_11; }
  3951. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  3952. inline void set__k_11(uint8_t value)
  3953. {
  3954. ____k_11 = value;
  3955. }
  3956. };
  3957. struct Guid_t_StaticFields
  3958. {
  3959. public:
  3960. // System.Guid System.Guid::Empty
  3961. Guid_t ___Empty_0;
  3962. // System.Object System.Guid::_rngAccess
  3963. RuntimeObject * ____rngAccess_12;
  3964. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  3965. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  3966. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_fastRng
  3967. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____fastRng_14;
  3968. public:
  3969. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  3970. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  3971. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  3972. inline void set_Empty_0(Guid_t value)
  3973. {
  3974. ___Empty_0 = value;
  3975. }
  3976. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  3977. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  3978. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  3979. inline void set__rngAccess_12(RuntimeObject * value)
  3980. {
  3981. ____rngAccess_12 = value;
  3982. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  3983. }
  3984. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  3985. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  3986. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  3987. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  3988. {
  3989. ____rng_13 = value;
  3990. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  3991. }
  3992. inline static int32_t get_offset_of__fastRng_14() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____fastRng_14)); }
  3993. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__fastRng_14() const { return ____fastRng_14; }
  3994. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__fastRng_14() { return &____fastRng_14; }
  3995. inline void set__fastRng_14(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  3996. {
  3997. ____fastRng_14 = value;
  3998. Il2CppCodeGenWriteBarrier((void**)(&____fastRng_14), (void*)value);
  3999. }
  4000. };
  4001. // System.Int32
  4002. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  4003. {
  4004. public:
  4005. // System.Int32 System.Int32::m_value
  4006. int32_t ___m_value_0;
  4007. public:
  4008. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  4009. inline int32_t get_m_value_0() const { return ___m_value_0; }
  4010. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4011. inline void set_m_value_0(int32_t value)
  4012. {
  4013. ___m_value_0 = value;
  4014. }
  4015. };
  4016. // System.Int64
  4017. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  4018. {
  4019. public:
  4020. // System.Int64 System.Int64::m_value
  4021. int64_t ___m_value_0;
  4022. public:
  4023. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  4024. inline int64_t get_m_value_0() const { return ___m_value_0; }
  4025. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4026. inline void set_m_value_0(int64_t value)
  4027. {
  4028. ___m_value_0 = value;
  4029. }
  4030. };
  4031. // System.IntPtr
  4032. struct IntPtr_t
  4033. {
  4034. public:
  4035. // System.Void* System.IntPtr::m_value
  4036. void* ___m_value_0;
  4037. public:
  4038. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4039. inline void* get_m_value_0() const { return ___m_value_0; }
  4040. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4041. inline void set_m_value_0(void* value)
  4042. {
  4043. ___m_value_0 = value;
  4044. }
  4045. };
  4046. struct IntPtr_t_StaticFields
  4047. {
  4048. public:
  4049. // System.IntPtr System.IntPtr::Zero
  4050. intptr_t ___Zero_1;
  4051. public:
  4052. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4053. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4054. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4055. inline void set_Zero_1(intptr_t value)
  4056. {
  4057. ___Zero_1 = value;
  4058. }
  4059. };
  4060. // UnityEngine.Events.InvokableCall
  4061. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  4062. {
  4063. public:
  4064. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  4065. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  4066. public:
  4067. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  4068. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  4069. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4070. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  4071. {
  4072. ___Delegate_0 = value;
  4073. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  4074. }
  4075. };
  4076. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4077. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  4078. {
  4079. public:
  4080. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  4081. float ___m_red_0;
  4082. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  4083. float ___m_green_1;
  4084. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  4085. float ___m_blue_2;
  4086. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  4087. float ___m_intensity_3;
  4088. public:
  4089. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  4090. inline float get_m_red_0() const { return ___m_red_0; }
  4091. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  4092. inline void set_m_red_0(float value)
  4093. {
  4094. ___m_red_0 = value;
  4095. }
  4096. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  4097. inline float get_m_green_1() const { return ___m_green_1; }
  4098. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  4099. inline void set_m_green_1(float value)
  4100. {
  4101. ___m_green_1 = value;
  4102. }
  4103. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  4104. inline float get_m_blue_2() const { return ___m_blue_2; }
  4105. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  4106. inline void set_m_blue_2(float value)
  4107. {
  4108. ___m_blue_2 = value;
  4109. }
  4110. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  4111. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  4112. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  4113. inline void set_m_intensity_3(float value)
  4114. {
  4115. ___m_intensity_3 = value;
  4116. }
  4117. };
  4118. // UnityEngine.Mathf
  4119. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194
  4120. {
  4121. public:
  4122. union
  4123. {
  4124. struct
  4125. {
  4126. };
  4127. uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1];
  4128. };
  4129. public:
  4130. };
  4131. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields
  4132. {
  4133. public:
  4134. // System.Single UnityEngine.Mathf::Epsilon
  4135. float ___Epsilon_0;
  4136. public:
  4137. inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); }
  4138. inline float get_Epsilon_0() const { return ___Epsilon_0; }
  4139. inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
  4140. inline void set_Epsilon_0(float value)
  4141. {
  4142. ___Epsilon_0 = value;
  4143. }
  4144. };
  4145. // UnityEngine.Matrix4x4
  4146. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  4147. {
  4148. public:
  4149. // System.Single UnityEngine.Matrix4x4::m00
  4150. float ___m00_0;
  4151. // System.Single UnityEngine.Matrix4x4::m10
  4152. float ___m10_1;
  4153. // System.Single UnityEngine.Matrix4x4::m20
  4154. float ___m20_2;
  4155. // System.Single UnityEngine.Matrix4x4::m30
  4156. float ___m30_3;
  4157. // System.Single UnityEngine.Matrix4x4::m01
  4158. float ___m01_4;
  4159. // System.Single UnityEngine.Matrix4x4::m11
  4160. float ___m11_5;
  4161. // System.Single UnityEngine.Matrix4x4::m21
  4162. float ___m21_6;
  4163. // System.Single UnityEngine.Matrix4x4::m31
  4164. float ___m31_7;
  4165. // System.Single UnityEngine.Matrix4x4::m02
  4166. float ___m02_8;
  4167. // System.Single UnityEngine.Matrix4x4::m12
  4168. float ___m12_9;
  4169. // System.Single UnityEngine.Matrix4x4::m22
  4170. float ___m22_10;
  4171. // System.Single UnityEngine.Matrix4x4::m32
  4172. float ___m32_11;
  4173. // System.Single UnityEngine.Matrix4x4::m03
  4174. float ___m03_12;
  4175. // System.Single UnityEngine.Matrix4x4::m13
  4176. float ___m13_13;
  4177. // System.Single UnityEngine.Matrix4x4::m23
  4178. float ___m23_14;
  4179. // System.Single UnityEngine.Matrix4x4::m33
  4180. float ___m33_15;
  4181. public:
  4182. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  4183. inline float get_m00_0() const { return ___m00_0; }
  4184. inline float* get_address_of_m00_0() { return &___m00_0; }
  4185. inline void set_m00_0(float value)
  4186. {
  4187. ___m00_0 = value;
  4188. }
  4189. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  4190. inline float get_m10_1() const { return ___m10_1; }
  4191. inline float* get_address_of_m10_1() { return &___m10_1; }
  4192. inline void set_m10_1(float value)
  4193. {
  4194. ___m10_1 = value;
  4195. }
  4196. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  4197. inline float get_m20_2() const { return ___m20_2; }
  4198. inline float* get_address_of_m20_2() { return &___m20_2; }
  4199. inline void set_m20_2(float value)
  4200. {
  4201. ___m20_2 = value;
  4202. }
  4203. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  4204. inline float get_m30_3() const { return ___m30_3; }
  4205. inline float* get_address_of_m30_3() { return &___m30_3; }
  4206. inline void set_m30_3(float value)
  4207. {
  4208. ___m30_3 = value;
  4209. }
  4210. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  4211. inline float get_m01_4() const { return ___m01_4; }
  4212. inline float* get_address_of_m01_4() { return &___m01_4; }
  4213. inline void set_m01_4(float value)
  4214. {
  4215. ___m01_4 = value;
  4216. }
  4217. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  4218. inline float get_m11_5() const { return ___m11_5; }
  4219. inline float* get_address_of_m11_5() { return &___m11_5; }
  4220. inline void set_m11_5(float value)
  4221. {
  4222. ___m11_5 = value;
  4223. }
  4224. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  4225. inline float get_m21_6() const { return ___m21_6; }
  4226. inline float* get_address_of_m21_6() { return &___m21_6; }
  4227. inline void set_m21_6(float value)
  4228. {
  4229. ___m21_6 = value;
  4230. }
  4231. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  4232. inline float get_m31_7() const { return ___m31_7; }
  4233. inline float* get_address_of_m31_7() { return &___m31_7; }
  4234. inline void set_m31_7(float value)
  4235. {
  4236. ___m31_7 = value;
  4237. }
  4238. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  4239. inline float get_m02_8() const { return ___m02_8; }
  4240. inline float* get_address_of_m02_8() { return &___m02_8; }
  4241. inline void set_m02_8(float value)
  4242. {
  4243. ___m02_8 = value;
  4244. }
  4245. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  4246. inline float get_m12_9() const { return ___m12_9; }
  4247. inline float* get_address_of_m12_9() { return &___m12_9; }
  4248. inline void set_m12_9(float value)
  4249. {
  4250. ___m12_9 = value;
  4251. }
  4252. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  4253. inline float get_m22_10() const { return ___m22_10; }
  4254. inline float* get_address_of_m22_10() { return &___m22_10; }
  4255. inline void set_m22_10(float value)
  4256. {
  4257. ___m22_10 = value;
  4258. }
  4259. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  4260. inline float get_m32_11() const { return ___m32_11; }
  4261. inline float* get_address_of_m32_11() { return &___m32_11; }
  4262. inline void set_m32_11(float value)
  4263. {
  4264. ___m32_11 = value;
  4265. }
  4266. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  4267. inline float get_m03_12() const { return ___m03_12; }
  4268. inline float* get_address_of_m03_12() { return &___m03_12; }
  4269. inline void set_m03_12(float value)
  4270. {
  4271. ___m03_12 = value;
  4272. }
  4273. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  4274. inline float get_m13_13() const { return ___m13_13; }
  4275. inline float* get_address_of_m13_13() { return &___m13_13; }
  4276. inline void set_m13_13(float value)
  4277. {
  4278. ___m13_13 = value;
  4279. }
  4280. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  4281. inline float get_m23_14() const { return ___m23_14; }
  4282. inline float* get_address_of_m23_14() { return &___m23_14; }
  4283. inline void set_m23_14(float value)
  4284. {
  4285. ___m23_14 = value;
  4286. }
  4287. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  4288. inline float get_m33_15() const { return ___m33_15; }
  4289. inline float* get_address_of_m33_15() { return &___m33_15; }
  4290. inline void set_m33_15(float value)
  4291. {
  4292. ___m33_15 = value;
  4293. }
  4294. };
  4295. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  4296. {
  4297. public:
  4298. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4299. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  4300. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4301. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  4302. public:
  4303. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  4304. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  4305. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  4306. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4307. {
  4308. ___zeroMatrix_16 = value;
  4309. }
  4310. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  4311. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  4312. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  4313. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4314. {
  4315. ___identityMatrix_17 = value;
  4316. }
  4317. };
  4318. // System.Reflection.MethodBase
  4319. struct MethodBase_t : public MemberInfo_t
  4320. {
  4321. public:
  4322. public:
  4323. };
  4324. // System.Reflection.ParameterModifier
  4325. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA
  4326. {
  4327. public:
  4328. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  4329. BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* ____byRef_0;
  4330. public:
  4331. inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA, ____byRef_0)); }
  4332. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* get__byRef_0() const { return ____byRef_0; }
  4333. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C** get_address_of__byRef_0() { return &____byRef_0; }
  4334. inline void set__byRef_0(BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* value)
  4335. {
  4336. ____byRef_0 = value;
  4337. Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value);
  4338. }
  4339. };
  4340. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  4341. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_pinvoke
  4342. {
  4343. int32_t* ____byRef_0;
  4344. };
  4345. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  4346. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_com
  4347. {
  4348. int32_t* ____byRef_0;
  4349. };
  4350. // UnityEngine.PlayerLoop.PostLateUpdate
  4351. struct PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A
  4352. {
  4353. public:
  4354. union
  4355. {
  4356. struct
  4357. {
  4358. };
  4359. uint8_t PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A__padding[1];
  4360. };
  4361. public:
  4362. };
  4363. // UnityEngine.PlayerLoop.PreLateUpdate
  4364. struct PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2
  4365. {
  4366. public:
  4367. union
  4368. {
  4369. struct
  4370. {
  4371. };
  4372. uint8_t PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2__padding[1];
  4373. };
  4374. public:
  4375. };
  4376. // UnityEngine.PlayerLoop.PreUpdate
  4377. struct PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775
  4378. {
  4379. public:
  4380. union
  4381. {
  4382. struct
  4383. {
  4384. };
  4385. uint8_t PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775__padding[1];
  4386. };
  4387. public:
  4388. };
  4389. // UnityEngine.PreferBinarySerialization
  4390. struct PreferBinarySerialization_t692C164E38F273C08A0200BBC8AE4CF2180A1A41 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4391. {
  4392. public:
  4393. public:
  4394. };
  4395. // UnityEngine.Scripting.PreserveAttribute
  4396. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4397. {
  4398. public:
  4399. public:
  4400. };
  4401. // UnityEngine.PropertyAttribute
  4402. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4403. {
  4404. public:
  4405. public:
  4406. };
  4407. // UnityEngine.PropertyName
  4408. struct PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1
  4409. {
  4410. public:
  4411. // System.Int32 UnityEngine.PropertyName::id
  4412. int32_t ___id_0;
  4413. public:
  4414. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1, ___id_0)); }
  4415. inline int32_t get_id_0() const { return ___id_0; }
  4416. inline int32_t* get_address_of_id_0() { return &___id_0; }
  4417. inline void set_id_0(int32_t value)
  4418. {
  4419. ___id_0 = value;
  4420. }
  4421. };
  4422. // JetBrains.Annotations.PureAttribute
  4423. struct PureAttribute_tAC7D8E113B9DC0E528C0BE5B634E54E72B8B3550 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4424. {
  4425. public:
  4426. public:
  4427. };
  4428. // UnityEngine.Quaternion
  4429. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  4430. {
  4431. public:
  4432. // System.Single UnityEngine.Quaternion::x
  4433. float ___x_0;
  4434. // System.Single UnityEngine.Quaternion::y
  4435. float ___y_1;
  4436. // System.Single UnityEngine.Quaternion::z
  4437. float ___z_2;
  4438. // System.Single UnityEngine.Quaternion::w
  4439. float ___w_3;
  4440. public:
  4441. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  4442. inline float get_x_0() const { return ___x_0; }
  4443. inline float* get_address_of_x_0() { return &___x_0; }
  4444. inline void set_x_0(float value)
  4445. {
  4446. ___x_0 = value;
  4447. }
  4448. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  4449. inline float get_y_1() const { return ___y_1; }
  4450. inline float* get_address_of_y_1() { return &___y_1; }
  4451. inline void set_y_1(float value)
  4452. {
  4453. ___y_1 = value;
  4454. }
  4455. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  4456. inline float get_z_2() const { return ___z_2; }
  4457. inline float* get_address_of_z_2() { return &___z_2; }
  4458. inline void set_z_2(float value)
  4459. {
  4460. ___z_2 = value;
  4461. }
  4462. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  4463. inline float get_w_3() const { return ___w_3; }
  4464. inline float* get_address_of_w_3() { return &___w_3; }
  4465. inline void set_w_3(float value)
  4466. {
  4467. ___w_3 = value;
  4468. }
  4469. };
  4470. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  4471. {
  4472. public:
  4473. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4474. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  4475. public:
  4476. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  4477. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  4478. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  4479. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  4480. {
  4481. ___identityQuaternion_4 = value;
  4482. }
  4483. };
  4484. // UnityEngine.RangeInt
  4485. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  4486. {
  4487. public:
  4488. // System.Int32 UnityEngine.RangeInt::start
  4489. int32_t ___start_0;
  4490. // System.Int32 UnityEngine.RangeInt::length
  4491. int32_t ___length_1;
  4492. public:
  4493. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  4494. inline int32_t get_start_0() const { return ___start_0; }
  4495. inline int32_t* get_address_of_start_0() { return &___start_0; }
  4496. inline void set_start_0(int32_t value)
  4497. {
  4498. ___start_0 = value;
  4499. }
  4500. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  4501. inline int32_t get_length_1() const { return ___length_1; }
  4502. inline int32_t* get_address_of_length_1() { return &___length_1; }
  4503. inline void set_length_1(int32_t value)
  4504. {
  4505. ___length_1 = value;
  4506. }
  4507. };
  4508. // Unity.Collections.ReadOnlyAttribute
  4509. struct ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4510. {
  4511. public:
  4512. public:
  4513. };
  4514. // UnityEngine.Rect
  4515. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  4516. {
  4517. public:
  4518. // System.Single UnityEngine.Rect::m_XMin
  4519. float ___m_XMin_0;
  4520. // System.Single UnityEngine.Rect::m_YMin
  4521. float ___m_YMin_1;
  4522. // System.Single UnityEngine.Rect::m_Width
  4523. float ___m_Width_2;
  4524. // System.Single UnityEngine.Rect::m_Height
  4525. float ___m_Height_3;
  4526. public:
  4527. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  4528. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  4529. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  4530. inline void set_m_XMin_0(float value)
  4531. {
  4532. ___m_XMin_0 = value;
  4533. }
  4534. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  4535. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  4536. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  4537. inline void set_m_YMin_1(float value)
  4538. {
  4539. ___m_YMin_1 = value;
  4540. }
  4541. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  4542. inline float get_m_Width_2() const { return ___m_Width_2; }
  4543. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  4544. inline void set_m_Width_2(float value)
  4545. {
  4546. ___m_Width_2 = value;
  4547. }
  4548. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  4549. inline float get_m_Height_3() const { return ___m_Height_3; }
  4550. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  4551. inline void set_m_Height_3(float value)
  4552. {
  4553. ___m_Height_3 = value;
  4554. }
  4555. };
  4556. // UnityEngine.RectInt
  4557. struct RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49
  4558. {
  4559. public:
  4560. // System.Int32 UnityEngine.RectInt::m_XMin
  4561. int32_t ___m_XMin_0;
  4562. // System.Int32 UnityEngine.RectInt::m_YMin
  4563. int32_t ___m_YMin_1;
  4564. // System.Int32 UnityEngine.RectInt::m_Width
  4565. int32_t ___m_Width_2;
  4566. // System.Int32 UnityEngine.RectInt::m_Height
  4567. int32_t ___m_Height_3;
  4568. public:
  4569. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_XMin_0)); }
  4570. inline int32_t get_m_XMin_0() const { return ___m_XMin_0; }
  4571. inline int32_t* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  4572. inline void set_m_XMin_0(int32_t value)
  4573. {
  4574. ___m_XMin_0 = value;
  4575. }
  4576. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_YMin_1)); }
  4577. inline int32_t get_m_YMin_1() const { return ___m_YMin_1; }
  4578. inline int32_t* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  4579. inline void set_m_YMin_1(int32_t value)
  4580. {
  4581. ___m_YMin_1 = value;
  4582. }
  4583. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_Width_2)); }
  4584. inline int32_t get_m_Width_2() const { return ___m_Width_2; }
  4585. inline int32_t* get_address_of_m_Width_2() { return &___m_Width_2; }
  4586. inline void set_m_Width_2(int32_t value)
  4587. {
  4588. ___m_Width_2 = value;
  4589. }
  4590. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_Height_3)); }
  4591. inline int32_t get_m_Height_3() const { return ___m_Height_3; }
  4592. inline int32_t* get_address_of_m_Height_3() { return &___m_Height_3; }
  4593. inline void set_m_Height_3(int32_t value)
  4594. {
  4595. ___m_Height_3 = value;
  4596. }
  4597. };
  4598. // UnityEngine.RequireComponent
  4599. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4600. {
  4601. public:
  4602. // System.Type UnityEngine.RequireComponent::m_Type0
  4603. Type_t * ___m_Type0_0;
  4604. // System.Type UnityEngine.RequireComponent::m_Type1
  4605. Type_t * ___m_Type1_1;
  4606. // System.Type UnityEngine.RequireComponent::m_Type2
  4607. Type_t * ___m_Type2_2;
  4608. public:
  4609. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  4610. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  4611. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  4612. inline void set_m_Type0_0(Type_t * value)
  4613. {
  4614. ___m_Type0_0 = value;
  4615. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  4616. }
  4617. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  4618. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  4619. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  4620. inline void set_m_Type1_1(Type_t * value)
  4621. {
  4622. ___m_Type1_1 = value;
  4623. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  4624. }
  4625. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  4626. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  4627. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  4628. inline void set_m_Type2_2(Type_t * value)
  4629. {
  4630. ___m_Type2_2 = value;
  4631. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  4632. }
  4633. };
  4634. // UnityEngine.Resolution
  4635. struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767
  4636. {
  4637. public:
  4638. // System.Int32 UnityEngine.Resolution::m_Width
  4639. int32_t ___m_Width_0;
  4640. // System.Int32 UnityEngine.Resolution::m_Height
  4641. int32_t ___m_Height_1;
  4642. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  4643. int32_t ___m_RefreshRate_2;
  4644. public:
  4645. inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Width_0)); }
  4646. inline int32_t get_m_Width_0() const { return ___m_Width_0; }
  4647. inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
  4648. inline void set_m_Width_0(int32_t value)
  4649. {
  4650. ___m_Width_0 = value;
  4651. }
  4652. inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Height_1)); }
  4653. inline int32_t get_m_Height_1() const { return ___m_Height_1; }
  4654. inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
  4655. inline void set_m_Height_1(int32_t value)
  4656. {
  4657. ___m_Height_1 = value;
  4658. }
  4659. inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_RefreshRate_2)); }
  4660. inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
  4661. inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
  4662. inline void set_m_RefreshRate_2(int32_t value)
  4663. {
  4664. ___m_RefreshRate_2 = value;
  4665. }
  4666. };
  4667. // System.SByte
  4668. struct SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B
  4669. {
  4670. public:
  4671. // System.SByte System.SByte::m_value
  4672. int8_t ___m_value_0;
  4673. public:
  4674. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B, ___m_value_0)); }
  4675. inline int8_t get_m_value_0() const { return ___m_value_0; }
  4676. inline int8_t* get_address_of_m_value_0() { return &___m_value_0; }
  4677. inline void set_m_value_0(int8_t value)
  4678. {
  4679. ___m_value_0 = value;
  4680. }
  4681. };
  4682. // UnityEngine.SceneManagement.Scene
  4683. struct Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE
  4684. {
  4685. public:
  4686. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  4687. int32_t ___m_Handle_0;
  4688. public:
  4689. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); }
  4690. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  4691. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  4692. inline void set_m_Handle_0(int32_t value)
  4693. {
  4694. ___m_Handle_0 = value;
  4695. }
  4696. };
  4697. // UnityEngine.SelectionBaseAttribute
  4698. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4699. {
  4700. public:
  4701. public:
  4702. };
  4703. // UnityEngine.SerializeField
  4704. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4705. {
  4706. public:
  4707. public:
  4708. };
  4709. // UnityEngine.SerializeReference
  4710. struct SerializeReference_t83057B8E7EDCEB5FBB3C32C696FC0422BFFF3677 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4711. {
  4712. public:
  4713. public:
  4714. };
  4715. // UnityEngine.Rendering.ShaderTagId
  4716. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795
  4717. {
  4718. public:
  4719. // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
  4720. int32_t ___m_Id_1;
  4721. public:
  4722. inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); }
  4723. inline int32_t get_m_Id_1() const { return ___m_Id_1; }
  4724. inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
  4725. inline void set_m_Id_1(int32_t value)
  4726. {
  4727. ___m_Id_1 = value;
  4728. }
  4729. };
  4730. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields
  4731. {
  4732. public:
  4733. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
  4734. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0;
  4735. public:
  4736. inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); }
  4737. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; }
  4738. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; }
  4739. inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  4740. {
  4741. ___none_0 = value;
  4742. }
  4743. };
  4744. // System.Single
  4745. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  4746. {
  4747. public:
  4748. // System.Single System.Single::m_value
  4749. float ___m_value_0;
  4750. public:
  4751. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  4752. inline float get_m_value_0() const { return ___m_value_0; }
  4753. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  4754. inline void set_m_value_0(float value)
  4755. {
  4756. ___m_value_0 = value;
  4757. }
  4758. };
  4759. // UnityEngine.SortingLayer
  4760. struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B
  4761. {
  4762. public:
  4763. // System.Int32 UnityEngine.SortingLayer::m_Id
  4764. int32_t ___m_Id_0;
  4765. public:
  4766. inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); }
  4767. inline int32_t get_m_Id_0() const { return ___m_Id_0; }
  4768. inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
  4769. inline void set_m_Id_0(int32_t value)
  4770. {
  4771. ___m_Id_0 = value;
  4772. }
  4773. };
  4774. // System.IO.TextWriter
  4775. struct TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  4776. {
  4777. public:
  4778. // System.Char[] System.IO.TextWriter::CoreNewLine
  4779. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___CoreNewLine_9;
  4780. // System.IFormatProvider System.IO.TextWriter::InternalFormatProvider
  4781. RuntimeObject* ___InternalFormatProvider_10;
  4782. public:
  4783. inline static int32_t get_offset_of_CoreNewLine_9() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643, ___CoreNewLine_9)); }
  4784. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_CoreNewLine_9() const { return ___CoreNewLine_9; }
  4785. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_CoreNewLine_9() { return &___CoreNewLine_9; }
  4786. inline void set_CoreNewLine_9(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  4787. {
  4788. ___CoreNewLine_9 = value;
  4789. Il2CppCodeGenWriteBarrier((void**)(&___CoreNewLine_9), (void*)value);
  4790. }
  4791. inline static int32_t get_offset_of_InternalFormatProvider_10() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643, ___InternalFormatProvider_10)); }
  4792. inline RuntimeObject* get_InternalFormatProvider_10() const { return ___InternalFormatProvider_10; }
  4793. inline RuntimeObject** get_address_of_InternalFormatProvider_10() { return &___InternalFormatProvider_10; }
  4794. inline void set_InternalFormatProvider_10(RuntimeObject* value)
  4795. {
  4796. ___InternalFormatProvider_10 = value;
  4797. Il2CppCodeGenWriteBarrier((void**)(&___InternalFormatProvider_10), (void*)value);
  4798. }
  4799. };
  4800. struct TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields
  4801. {
  4802. public:
  4803. // System.IO.TextWriter System.IO.TextWriter::Null
  4804. TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * ___Null_1;
  4805. // System.Action`1<System.Object> System.IO.TextWriter::_WriteCharDelegate
  4806. Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteCharDelegate_2;
  4807. // System.Action`1<System.Object> System.IO.TextWriter::_WriteStringDelegate
  4808. Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteStringDelegate_3;
  4809. // System.Action`1<System.Object> System.IO.TextWriter::_WriteCharArrayRangeDelegate
  4810. Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteCharArrayRangeDelegate_4;
  4811. // System.Action`1<System.Object> System.IO.TextWriter::_WriteLineCharDelegate
  4812. Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteLineCharDelegate_5;
  4813. // System.Action`1<System.Object> System.IO.TextWriter::_WriteLineStringDelegate
  4814. Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteLineStringDelegate_6;
  4815. // System.Action`1<System.Object> System.IO.TextWriter::_WriteLineCharArrayRangeDelegate
  4816. Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteLineCharArrayRangeDelegate_7;
  4817. // System.Action`1<System.Object> System.IO.TextWriter::_FlushDelegate
  4818. Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____FlushDelegate_8;
  4819. public:
  4820. inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ___Null_1)); }
  4821. inline TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * get_Null_1() const { return ___Null_1; }
  4822. inline TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 ** get_address_of_Null_1() { return &___Null_1; }
  4823. inline void set_Null_1(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * value)
  4824. {
  4825. ___Null_1 = value;
  4826. Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
  4827. }
  4828. inline static int32_t get_offset_of__WriteCharDelegate_2() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteCharDelegate_2)); }
  4829. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteCharDelegate_2() const { return ____WriteCharDelegate_2; }
  4830. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteCharDelegate_2() { return &____WriteCharDelegate_2; }
  4831. inline void set__WriteCharDelegate_2(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
  4832. {
  4833. ____WriteCharDelegate_2 = value;
  4834. Il2CppCodeGenWriteBarrier((void**)(&____WriteCharDelegate_2), (void*)value);
  4835. }
  4836. inline static int32_t get_offset_of__WriteStringDelegate_3() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteStringDelegate_3)); }
  4837. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteStringDelegate_3() const { return ____WriteStringDelegate_3; }
  4838. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteStringDelegate_3() { return &____WriteStringDelegate_3; }
  4839. inline void set__WriteStringDelegate_3(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
  4840. {
  4841. ____WriteStringDelegate_3 = value;
  4842. Il2CppCodeGenWriteBarrier((void**)(&____WriteStringDelegate_3), (void*)value);
  4843. }
  4844. inline static int32_t get_offset_of__WriteCharArrayRangeDelegate_4() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteCharArrayRangeDelegate_4)); }
  4845. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteCharArrayRangeDelegate_4() const { return ____WriteCharArrayRangeDelegate_4; }
  4846. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteCharArrayRangeDelegate_4() { return &____WriteCharArrayRangeDelegate_4; }
  4847. inline void set__WriteCharArrayRangeDelegate_4(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
  4848. {
  4849. ____WriteCharArrayRangeDelegate_4 = value;
  4850. Il2CppCodeGenWriteBarrier((void**)(&____WriteCharArrayRangeDelegate_4), (void*)value);
  4851. }
  4852. inline static int32_t get_offset_of__WriteLineCharDelegate_5() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteLineCharDelegate_5)); }
  4853. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteLineCharDelegate_5() const { return ____WriteLineCharDelegate_5; }
  4854. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteLineCharDelegate_5() { return &____WriteLineCharDelegate_5; }
  4855. inline void set__WriteLineCharDelegate_5(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
  4856. {
  4857. ____WriteLineCharDelegate_5 = value;
  4858. Il2CppCodeGenWriteBarrier((void**)(&____WriteLineCharDelegate_5), (void*)value);
  4859. }
  4860. inline static int32_t get_offset_of__WriteLineStringDelegate_6() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteLineStringDelegate_6)); }
  4861. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteLineStringDelegate_6() const { return ____WriteLineStringDelegate_6; }
  4862. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteLineStringDelegate_6() { return &____WriteLineStringDelegate_6; }
  4863. inline void set__WriteLineStringDelegate_6(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
  4864. {
  4865. ____WriteLineStringDelegate_6 = value;
  4866. Il2CppCodeGenWriteBarrier((void**)(&____WriteLineStringDelegate_6), (void*)value);
  4867. }
  4868. inline static int32_t get_offset_of__WriteLineCharArrayRangeDelegate_7() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteLineCharArrayRangeDelegate_7)); }
  4869. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteLineCharArrayRangeDelegate_7() const { return ____WriteLineCharArrayRangeDelegate_7; }
  4870. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteLineCharArrayRangeDelegate_7() { return &____WriteLineCharArrayRangeDelegate_7; }
  4871. inline void set__WriteLineCharArrayRangeDelegate_7(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
  4872. {
  4873. ____WriteLineCharArrayRangeDelegate_7 = value;
  4874. Il2CppCodeGenWriteBarrier((void**)(&____WriteLineCharArrayRangeDelegate_7), (void*)value);
  4875. }
  4876. inline static int32_t get_offset_of__FlushDelegate_8() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____FlushDelegate_8)); }
  4877. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__FlushDelegate_8() const { return ____FlushDelegate_8; }
  4878. inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__FlushDelegate_8() { return &____FlushDelegate_8; }
  4879. inline void set__FlushDelegate_8(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
  4880. {
  4881. ____FlushDelegate_8 = value;
  4882. Il2CppCodeGenWriteBarrier((void**)(&____FlushDelegate_8), (void*)value);
  4883. }
  4884. };
  4885. // System.Threading.Thread
  4886. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 : public CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997
  4887. {
  4888. public:
  4889. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  4890. InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * ___internal_thread_6;
  4891. // System.Object System.Threading.Thread::m_ThreadStartArg
  4892. RuntimeObject * ___m_ThreadStartArg_7;
  4893. // System.Object System.Threading.Thread::pending_exception
  4894. RuntimeObject * ___pending_exception_8;
  4895. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  4896. RuntimeObject* ___principal_9;
  4897. // System.Int32 System.Threading.Thread::principal_version
  4898. int32_t ___principal_version_10;
  4899. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  4900. MulticastDelegate_t * ___m_Delegate_12;
  4901. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  4902. ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * ___m_ExecutionContext_13;
  4903. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  4904. bool ___m_ExecutionContextBelongsToOuterScope_14;
  4905. public:
  4906. inline static int32_t get_offset_of_internal_thread_6() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___internal_thread_6)); }
  4907. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * get_internal_thread_6() const { return ___internal_thread_6; }
  4908. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB ** get_address_of_internal_thread_6() { return &___internal_thread_6; }
  4909. inline void set_internal_thread_6(InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * value)
  4910. {
  4911. ___internal_thread_6 = value;
  4912. Il2CppCodeGenWriteBarrier((void**)(&___internal_thread_6), (void*)value);
  4913. }
  4914. inline static int32_t get_offset_of_m_ThreadStartArg_7() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ThreadStartArg_7)); }
  4915. inline RuntimeObject * get_m_ThreadStartArg_7() const { return ___m_ThreadStartArg_7; }
  4916. inline RuntimeObject ** get_address_of_m_ThreadStartArg_7() { return &___m_ThreadStartArg_7; }
  4917. inline void set_m_ThreadStartArg_7(RuntimeObject * value)
  4918. {
  4919. ___m_ThreadStartArg_7 = value;
  4920. Il2CppCodeGenWriteBarrier((void**)(&___m_ThreadStartArg_7), (void*)value);
  4921. }
  4922. inline static int32_t get_offset_of_pending_exception_8() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___pending_exception_8)); }
  4923. inline RuntimeObject * get_pending_exception_8() const { return ___pending_exception_8; }
  4924. inline RuntimeObject ** get_address_of_pending_exception_8() { return &___pending_exception_8; }
  4925. inline void set_pending_exception_8(RuntimeObject * value)
  4926. {
  4927. ___pending_exception_8 = value;
  4928. Il2CppCodeGenWriteBarrier((void**)(&___pending_exception_8), (void*)value);
  4929. }
  4930. inline static int32_t get_offset_of_principal_9() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_9)); }
  4931. inline RuntimeObject* get_principal_9() const { return ___principal_9; }
  4932. inline RuntimeObject** get_address_of_principal_9() { return &___principal_9; }
  4933. inline void set_principal_9(RuntimeObject* value)
  4934. {
  4935. ___principal_9 = value;
  4936. Il2CppCodeGenWriteBarrier((void**)(&___principal_9), (void*)value);
  4937. }
  4938. inline static int32_t get_offset_of_principal_version_10() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_version_10)); }
  4939. inline int32_t get_principal_version_10() const { return ___principal_version_10; }
  4940. inline int32_t* get_address_of_principal_version_10() { return &___principal_version_10; }
  4941. inline void set_principal_version_10(int32_t value)
  4942. {
  4943. ___principal_version_10 = value;
  4944. }
  4945. inline static int32_t get_offset_of_m_Delegate_12() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_Delegate_12)); }
  4946. inline MulticastDelegate_t * get_m_Delegate_12() const { return ___m_Delegate_12; }
  4947. inline MulticastDelegate_t ** get_address_of_m_Delegate_12() { return &___m_Delegate_12; }
  4948. inline void set_m_Delegate_12(MulticastDelegate_t * value)
  4949. {
  4950. ___m_Delegate_12 = value;
  4951. Il2CppCodeGenWriteBarrier((void**)(&___m_Delegate_12), (void*)value);
  4952. }
  4953. inline static int32_t get_offset_of_m_ExecutionContext_13() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContext_13)); }
  4954. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * get_m_ExecutionContext_13() const { return ___m_ExecutionContext_13; }
  4955. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 ** get_address_of_m_ExecutionContext_13() { return &___m_ExecutionContext_13; }
  4956. inline void set_m_ExecutionContext_13(ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * value)
  4957. {
  4958. ___m_ExecutionContext_13 = value;
  4959. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutionContext_13), (void*)value);
  4960. }
  4961. inline static int32_t get_offset_of_m_ExecutionContextBelongsToOuterScope_14() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContextBelongsToOuterScope_14)); }
  4962. inline bool get_m_ExecutionContextBelongsToOuterScope_14() const { return ___m_ExecutionContextBelongsToOuterScope_14; }
  4963. inline bool* get_address_of_m_ExecutionContextBelongsToOuterScope_14() { return &___m_ExecutionContextBelongsToOuterScope_14; }
  4964. inline void set_m_ExecutionContextBelongsToOuterScope_14(bool value)
  4965. {
  4966. ___m_ExecutionContextBelongsToOuterScope_14 = value;
  4967. }
  4968. };
  4969. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields
  4970. {
  4971. public:
  4972. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4973. LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * ___s_LocalDataStoreMgr_0;
  4974. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4975. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentCulture_4;
  4976. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4977. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentUICulture_5;
  4978. public:
  4979. inline static int32_t get_offset_of_s_LocalDataStoreMgr_0() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_LocalDataStoreMgr_0)); }
  4980. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * get_s_LocalDataStoreMgr_0() const { return ___s_LocalDataStoreMgr_0; }
  4981. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A ** get_address_of_s_LocalDataStoreMgr_0() { return &___s_LocalDataStoreMgr_0; }
  4982. inline void set_s_LocalDataStoreMgr_0(LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * value)
  4983. {
  4984. ___s_LocalDataStoreMgr_0 = value;
  4985. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStoreMgr_0), (void*)value);
  4986. }
  4987. inline static int32_t get_offset_of_s_asyncLocalCurrentCulture_4() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentCulture_4)); }
  4988. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentCulture_4() const { return ___s_asyncLocalCurrentCulture_4; }
  4989. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentCulture_4() { return &___s_asyncLocalCurrentCulture_4; }
  4990. inline void set_s_asyncLocalCurrentCulture_4(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4991. {
  4992. ___s_asyncLocalCurrentCulture_4 = value;
  4993. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentCulture_4), (void*)value);
  4994. }
  4995. inline static int32_t get_offset_of_s_asyncLocalCurrentUICulture_5() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentUICulture_5)); }
  4996. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentUICulture_5() const { return ___s_asyncLocalCurrentUICulture_5; }
  4997. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentUICulture_5() { return &___s_asyncLocalCurrentUICulture_5; }
  4998. inline void set_s_asyncLocalCurrentUICulture_5(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4999. {
  5000. ___s_asyncLocalCurrentUICulture_5 = value;
  5001. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentUICulture_5), (void*)value);
  5002. }
  5003. };
  5004. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields
  5005. {
  5006. public:
  5007. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  5008. LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * ___s_LocalDataStore_1;
  5009. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  5010. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentCulture_2;
  5011. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  5012. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentUICulture_3;
  5013. // System.Threading.Thread System.Threading.Thread::current_thread
  5014. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * ___current_thread_11;
  5015. public:
  5016. inline static int32_t get_offset_of_s_LocalDataStore_1() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___s_LocalDataStore_1)); }
  5017. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * get_s_LocalDataStore_1() const { return ___s_LocalDataStore_1; }
  5018. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 ** get_address_of_s_LocalDataStore_1() { return &___s_LocalDataStore_1; }
  5019. inline void set_s_LocalDataStore_1(LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * value)
  5020. {
  5021. ___s_LocalDataStore_1 = value;
  5022. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStore_1), (void*)value);
  5023. }
  5024. inline static int32_t get_offset_of_m_CurrentCulture_2() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentCulture_2)); }
  5025. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentCulture_2() const { return ___m_CurrentCulture_2; }
  5026. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentCulture_2() { return &___m_CurrentCulture_2; }
  5027. inline void set_m_CurrentCulture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  5028. {
  5029. ___m_CurrentCulture_2 = value;
  5030. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentCulture_2), (void*)value);
  5031. }
  5032. inline static int32_t get_offset_of_m_CurrentUICulture_3() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentUICulture_3)); }
  5033. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentUICulture_3() const { return ___m_CurrentUICulture_3; }
  5034. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentUICulture_3() { return &___m_CurrentUICulture_3; }
  5035. inline void set_m_CurrentUICulture_3(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  5036. {
  5037. ___m_CurrentUICulture_3 = value;
  5038. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentUICulture_3), (void*)value);
  5039. }
  5040. inline static int32_t get_offset_of_current_thread_11() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___current_thread_11)); }
  5041. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * get_current_thread_11() const { return ___current_thread_11; }
  5042. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 ** get_address_of_current_thread_11() { return &___current_thread_11; }
  5043. inline void set_current_thread_11(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * value)
  5044. {
  5045. ___current_thread_11 = value;
  5046. Il2CppCodeGenWriteBarrier((void**)(&___current_thread_11), (void*)value);
  5047. }
  5048. };
  5049. // UnityEngine.PlayerLoop.TimeUpdate
  5050. struct TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB
  5051. {
  5052. public:
  5053. union
  5054. {
  5055. struct
  5056. {
  5057. };
  5058. uint8_t TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB__padding[1];
  5059. };
  5060. public:
  5061. };
  5062. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  5063. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F
  5064. {
  5065. public:
  5066. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  5067. uint32_t ___keyboardType_0;
  5068. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  5069. uint32_t ___autocorrection_1;
  5070. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  5071. uint32_t ___multiline_2;
  5072. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  5073. uint32_t ___secure_3;
  5074. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  5075. uint32_t ___alert_4;
  5076. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  5077. int32_t ___characterLimit_5;
  5078. public:
  5079. inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___keyboardType_0)); }
  5080. inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
  5081. inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
  5082. inline void set_keyboardType_0(uint32_t value)
  5083. {
  5084. ___keyboardType_0 = value;
  5085. }
  5086. inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___autocorrection_1)); }
  5087. inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
  5088. inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
  5089. inline void set_autocorrection_1(uint32_t value)
  5090. {
  5091. ___autocorrection_1 = value;
  5092. }
  5093. inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___multiline_2)); }
  5094. inline uint32_t get_multiline_2() const { return ___multiline_2; }
  5095. inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
  5096. inline void set_multiline_2(uint32_t value)
  5097. {
  5098. ___multiline_2 = value;
  5099. }
  5100. inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___secure_3)); }
  5101. inline uint32_t get_secure_3() const { return ___secure_3; }
  5102. inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
  5103. inline void set_secure_3(uint32_t value)
  5104. {
  5105. ___secure_3 = value;
  5106. }
  5107. inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___alert_4)); }
  5108. inline uint32_t get_alert_4() const { return ___alert_4; }
  5109. inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
  5110. inline void set_alert_4(uint32_t value)
  5111. {
  5112. ___alert_4 = value;
  5113. }
  5114. inline static int32_t get_offset_of_characterLimit_5() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___characterLimit_5)); }
  5115. inline int32_t get_characterLimit_5() const { return ___characterLimit_5; }
  5116. inline int32_t* get_address_of_characterLimit_5() { return &___characterLimit_5; }
  5117. inline void set_characterLimit_5(int32_t value)
  5118. {
  5119. ___characterLimit_5 = value;
  5120. }
  5121. };
  5122. // UnityEngineInternal.TypeInferenceRuleAttribute
  5123. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5124. {
  5125. public:
  5126. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  5127. String_t* ____rule_0;
  5128. public:
  5129. inline static int32_t get_offset_of__rule_0() { return static_cast<int32_t>(offsetof(TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038, ____rule_0)); }
  5130. inline String_t* get__rule_0() const { return ____rule_0; }
  5131. inline String_t** get_address_of__rule_0() { return &____rule_0; }
  5132. inline void set__rule_0(String_t* value)
  5133. {
  5134. ____rule_0 = value;
  5135. Il2CppCodeGenWriteBarrier((void**)(&____rule_0), (void*)value);
  5136. }
  5137. };
  5138. // System.UInt16
  5139. struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD
  5140. {
  5141. public:
  5142. // System.UInt16 System.UInt16::m_value
  5143. uint16_t ___m_value_0;
  5144. public:
  5145. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
  5146. inline uint16_t get_m_value_0() const { return ___m_value_0; }
  5147. inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
  5148. inline void set_m_value_0(uint16_t value)
  5149. {
  5150. ___m_value_0 = value;
  5151. }
  5152. };
  5153. // System.UInt32
  5154. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  5155. {
  5156. public:
  5157. // System.UInt32 System.UInt32::m_value
  5158. uint32_t ___m_value_0;
  5159. public:
  5160. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  5161. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  5162. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  5163. inline void set_m_value_0(uint32_t value)
  5164. {
  5165. ___m_value_0 = value;
  5166. }
  5167. };
  5168. // System.Text.UTF32Encoding
  5169. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  5170. {
  5171. public:
  5172. // System.Boolean System.Text.UTF32Encoding::emitUTF32ByteOrderMark
  5173. bool ___emitUTF32ByteOrderMark_62;
  5174. // System.Boolean System.Text.UTF32Encoding::isThrowException
  5175. bool ___isThrowException_63;
  5176. // System.Boolean System.Text.UTF32Encoding::bigEndian
  5177. bool ___bigEndian_64;
  5178. public:
  5179. inline static int32_t get_offset_of_emitUTF32ByteOrderMark_62() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___emitUTF32ByteOrderMark_62)); }
  5180. inline bool get_emitUTF32ByteOrderMark_62() const { return ___emitUTF32ByteOrderMark_62; }
  5181. inline bool* get_address_of_emitUTF32ByteOrderMark_62() { return &___emitUTF32ByteOrderMark_62; }
  5182. inline void set_emitUTF32ByteOrderMark_62(bool value)
  5183. {
  5184. ___emitUTF32ByteOrderMark_62 = value;
  5185. }
  5186. inline static int32_t get_offset_of_isThrowException_63() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___isThrowException_63)); }
  5187. inline bool get_isThrowException_63() const { return ___isThrowException_63; }
  5188. inline bool* get_address_of_isThrowException_63() { return &___isThrowException_63; }
  5189. inline void set_isThrowException_63(bool value)
  5190. {
  5191. ___isThrowException_63 = value;
  5192. }
  5193. inline static int32_t get_offset_of_bigEndian_64() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___bigEndian_64)); }
  5194. inline bool get_bigEndian_64() const { return ___bigEndian_64; }
  5195. inline bool* get_address_of_bigEndian_64() { return &___bigEndian_64; }
  5196. inline void set_bigEndian_64(bool value)
  5197. {
  5198. ___bigEndian_64 = value;
  5199. }
  5200. };
  5201. // System.Text.UTF8Encoding
  5202. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  5203. {
  5204. public:
  5205. // System.Boolean System.Text.UTF8Encoding::emitUTF8Identifier
  5206. bool ___emitUTF8Identifier_62;
  5207. // System.Boolean System.Text.UTF8Encoding::isThrowException
  5208. bool ___isThrowException_63;
  5209. public:
  5210. inline static int32_t get_offset_of_emitUTF8Identifier_62() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___emitUTF8Identifier_62)); }
  5211. inline bool get_emitUTF8Identifier_62() const { return ___emitUTF8Identifier_62; }
  5212. inline bool* get_address_of_emitUTF8Identifier_62() { return &___emitUTF8Identifier_62; }
  5213. inline void set_emitUTF8Identifier_62(bool value)
  5214. {
  5215. ___emitUTF8Identifier_62 = value;
  5216. }
  5217. inline static int32_t get_offset_of_isThrowException_63() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___isThrowException_63)); }
  5218. inline bool get_isThrowException_63() const { return ___isThrowException_63; }
  5219. inline bool* get_address_of_isThrowException_63() { return &___isThrowException_63; }
  5220. inline void set_isThrowException_63(bool value)
  5221. {
  5222. ___isThrowException_63 = value;
  5223. }
  5224. };
  5225. // System.UnhandledExceptionEventArgs
  5226. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 : public EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA
  5227. {
  5228. public:
  5229. // System.Object System.UnhandledExceptionEventArgs::_Exception
  5230. RuntimeObject * ____Exception_1;
  5231. // System.Boolean System.UnhandledExceptionEventArgs::_IsTerminating
  5232. bool ____IsTerminating_2;
  5233. public:
  5234. inline static int32_t get_offset_of__Exception_1() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____Exception_1)); }
  5235. inline RuntimeObject * get__Exception_1() const { return ____Exception_1; }
  5236. inline RuntimeObject ** get_address_of__Exception_1() { return &____Exception_1; }
  5237. inline void set__Exception_1(RuntimeObject * value)
  5238. {
  5239. ____Exception_1 = value;
  5240. Il2CppCodeGenWriteBarrier((void**)(&____Exception_1), (void*)value);
  5241. }
  5242. inline static int32_t get_offset_of__IsTerminating_2() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____IsTerminating_2)); }
  5243. inline bool get__IsTerminating_2() const { return ____IsTerminating_2; }
  5244. inline bool* get_address_of__IsTerminating_2() { return &____IsTerminating_2; }
  5245. inline void set__IsTerminating_2(bool value)
  5246. {
  5247. ____IsTerminating_2 = value;
  5248. }
  5249. };
  5250. // System.Text.UnicodeEncoding
  5251. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  5252. {
  5253. public:
  5254. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  5255. bool ___isThrowException_62;
  5256. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  5257. bool ___bigEndian_63;
  5258. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  5259. bool ___byteOrderMark_64;
  5260. public:
  5261. inline static int32_t get_offset_of_isThrowException_62() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___isThrowException_62)); }
  5262. inline bool get_isThrowException_62() const { return ___isThrowException_62; }
  5263. inline bool* get_address_of_isThrowException_62() { return &___isThrowException_62; }
  5264. inline void set_isThrowException_62(bool value)
  5265. {
  5266. ___isThrowException_62 = value;
  5267. }
  5268. inline static int32_t get_offset_of_bigEndian_63() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___bigEndian_63)); }
  5269. inline bool get_bigEndian_63() const { return ___bigEndian_63; }
  5270. inline bool* get_address_of_bigEndian_63() { return &___bigEndian_63; }
  5271. inline void set_bigEndian_63(bool value)
  5272. {
  5273. ___bigEndian_63 = value;
  5274. }
  5275. inline static int32_t get_offset_of_byteOrderMark_64() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___byteOrderMark_64)); }
  5276. inline bool get_byteOrderMark_64() const { return ___byteOrderMark_64; }
  5277. inline bool* get_address_of_byteOrderMark_64() { return &___byteOrderMark_64; }
  5278. inline void set_byteOrderMark_64(bool value)
  5279. {
  5280. ___byteOrderMark_64 = value;
  5281. }
  5282. };
  5283. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields
  5284. {
  5285. public:
  5286. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  5287. uint64_t ___highLowPatternMask_65;
  5288. public:
  5289. inline static int32_t get_offset_of_highLowPatternMask_65() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields, ___highLowPatternMask_65)); }
  5290. inline uint64_t get_highLowPatternMask_65() const { return ___highLowPatternMask_65; }
  5291. inline uint64_t* get_address_of_highLowPatternMask_65() { return &___highLowPatternMask_65; }
  5292. inline void set_highLowPatternMask_65(uint64_t value)
  5293. {
  5294. ___highLowPatternMask_65 = value;
  5295. }
  5296. };
  5297. // UnityEngine.Events.UnityEvent
  5298. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  5299. {
  5300. public:
  5301. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  5302. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  5303. public:
  5304. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); }
  5305. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  5306. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  5307. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  5308. {
  5309. ___m_InvokeArray_3 = value;
  5310. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  5311. }
  5312. };
  5313. // UnityEngine.PlayerLoop.Update
  5314. struct Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE
  5315. {
  5316. public:
  5317. union
  5318. {
  5319. struct
  5320. {
  5321. };
  5322. uint8_t Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE__padding[1];
  5323. };
  5324. public:
  5325. };
  5326. // UnityEngine.Vector2
  5327. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  5328. {
  5329. public:
  5330. // System.Single UnityEngine.Vector2::x
  5331. float ___x_0;
  5332. // System.Single UnityEngine.Vector2::y
  5333. float ___y_1;
  5334. public:
  5335. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  5336. inline float get_x_0() const { return ___x_0; }
  5337. inline float* get_address_of_x_0() { return &___x_0; }
  5338. inline void set_x_0(float value)
  5339. {
  5340. ___x_0 = value;
  5341. }
  5342. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  5343. inline float get_y_1() const { return ___y_1; }
  5344. inline float* get_address_of_y_1() { return &___y_1; }
  5345. inline void set_y_1(float value)
  5346. {
  5347. ___y_1 = value;
  5348. }
  5349. };
  5350. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  5351. {
  5352. public:
  5353. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  5354. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  5355. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  5356. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  5357. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  5358. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  5359. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  5360. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  5361. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  5362. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  5363. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  5364. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  5365. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  5366. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  5367. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  5368. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  5369. public:
  5370. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  5371. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  5372. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  5373. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5374. {
  5375. ___zeroVector_2 = value;
  5376. }
  5377. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  5378. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  5379. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  5380. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5381. {
  5382. ___oneVector_3 = value;
  5383. }
  5384. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  5385. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  5386. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  5387. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5388. {
  5389. ___upVector_4 = value;
  5390. }
  5391. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  5392. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  5393. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  5394. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5395. {
  5396. ___downVector_5 = value;
  5397. }
  5398. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  5399. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  5400. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  5401. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5402. {
  5403. ___leftVector_6 = value;
  5404. }
  5405. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  5406. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  5407. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  5408. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5409. {
  5410. ___rightVector_7 = value;
  5411. }
  5412. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  5413. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  5414. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  5415. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5416. {
  5417. ___positiveInfinityVector_8 = value;
  5418. }
  5419. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  5420. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  5421. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  5422. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5423. {
  5424. ___negativeInfinityVector_9 = value;
  5425. }
  5426. };
  5427. // UnityEngine.Vector2Int
  5428. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9
  5429. {
  5430. public:
  5431. // System.Int32 UnityEngine.Vector2Int::m_X
  5432. int32_t ___m_X_0;
  5433. // System.Int32 UnityEngine.Vector2Int::m_Y
  5434. int32_t ___m_Y_1;
  5435. public:
  5436. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); }
  5437. inline int32_t get_m_X_0() const { return ___m_X_0; }
  5438. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  5439. inline void set_m_X_0(int32_t value)
  5440. {
  5441. ___m_X_0 = value;
  5442. }
  5443. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); }
  5444. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  5445. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  5446. inline void set_m_Y_1(int32_t value)
  5447. {
  5448. ___m_Y_1 = value;
  5449. }
  5450. };
  5451. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields
  5452. {
  5453. public:
  5454. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  5455. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2;
  5456. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  5457. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3;
  5458. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  5459. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4;
  5460. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  5461. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5;
  5462. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  5463. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6;
  5464. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  5465. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7;
  5466. public:
  5467. inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); }
  5468. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; }
  5469. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
  5470. inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  5471. {
  5472. ___s_Zero_2 = value;
  5473. }
  5474. inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); }
  5475. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; }
  5476. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; }
  5477. inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  5478. {
  5479. ___s_One_3 = value;
  5480. }
  5481. inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); }
  5482. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; }
  5483. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; }
  5484. inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  5485. {
  5486. ___s_Up_4 = value;
  5487. }
  5488. inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); }
  5489. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; }
  5490. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; }
  5491. inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  5492. {
  5493. ___s_Down_5 = value;
  5494. }
  5495. inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); }
  5496. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; }
  5497. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; }
  5498. inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  5499. {
  5500. ___s_Left_6 = value;
  5501. }
  5502. inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); }
  5503. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; }
  5504. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; }
  5505. inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  5506. {
  5507. ___s_Right_7 = value;
  5508. }
  5509. };
  5510. // UnityEngine.Vector3
  5511. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  5512. {
  5513. public:
  5514. // System.Single UnityEngine.Vector3::x
  5515. float ___x_2;
  5516. // System.Single UnityEngine.Vector3::y
  5517. float ___y_3;
  5518. // System.Single UnityEngine.Vector3::z
  5519. float ___z_4;
  5520. public:
  5521. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  5522. inline float get_x_2() const { return ___x_2; }
  5523. inline float* get_address_of_x_2() { return &___x_2; }
  5524. inline void set_x_2(float value)
  5525. {
  5526. ___x_2 = value;
  5527. }
  5528. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  5529. inline float get_y_3() const { return ___y_3; }
  5530. inline float* get_address_of_y_3() { return &___y_3; }
  5531. inline void set_y_3(float value)
  5532. {
  5533. ___y_3 = value;
  5534. }
  5535. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  5536. inline float get_z_4() const { return ___z_4; }
  5537. inline float* get_address_of_z_4() { return &___z_4; }
  5538. inline void set_z_4(float value)
  5539. {
  5540. ___z_4 = value;
  5541. }
  5542. };
  5543. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  5544. {
  5545. public:
  5546. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5547. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  5548. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5549. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  5550. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5551. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  5552. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5553. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  5554. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5555. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  5556. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5557. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  5558. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5559. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  5560. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5561. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  5562. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5563. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  5564. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5565. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  5566. public:
  5567. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  5568. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  5569. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5570. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5571. {
  5572. ___zeroVector_5 = value;
  5573. }
  5574. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  5575. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  5576. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  5577. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5578. {
  5579. ___oneVector_6 = value;
  5580. }
  5581. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  5582. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  5583. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  5584. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5585. {
  5586. ___upVector_7 = value;
  5587. }
  5588. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  5589. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  5590. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  5591. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5592. {
  5593. ___downVector_8 = value;
  5594. }
  5595. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  5596. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  5597. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  5598. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5599. {
  5600. ___leftVector_9 = value;
  5601. }
  5602. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  5603. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  5604. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  5605. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5606. {
  5607. ___rightVector_10 = value;
  5608. }
  5609. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  5610. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  5611. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  5612. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5613. {
  5614. ___forwardVector_11 = value;
  5615. }
  5616. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  5617. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  5618. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  5619. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5620. {
  5621. ___backVector_12 = value;
  5622. }
  5623. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  5624. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  5625. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  5626. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5627. {
  5628. ___positiveInfinityVector_13 = value;
  5629. }
  5630. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  5631. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  5632. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  5633. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5634. {
  5635. ___negativeInfinityVector_14 = value;
  5636. }
  5637. };
  5638. // UnityEngine.Vector4
  5639. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  5640. {
  5641. public:
  5642. // System.Single UnityEngine.Vector4::x
  5643. float ___x_1;
  5644. // System.Single UnityEngine.Vector4::y
  5645. float ___y_2;
  5646. // System.Single UnityEngine.Vector4::z
  5647. float ___z_3;
  5648. // System.Single UnityEngine.Vector4::w
  5649. float ___w_4;
  5650. public:
  5651. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  5652. inline float get_x_1() const { return ___x_1; }
  5653. inline float* get_address_of_x_1() { return &___x_1; }
  5654. inline void set_x_1(float value)
  5655. {
  5656. ___x_1 = value;
  5657. }
  5658. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  5659. inline float get_y_2() const { return ___y_2; }
  5660. inline float* get_address_of_y_2() { return &___y_2; }
  5661. inline void set_y_2(float value)
  5662. {
  5663. ___y_2 = value;
  5664. }
  5665. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  5666. inline float get_z_3() const { return ___z_3; }
  5667. inline float* get_address_of_z_3() { return &___z_3; }
  5668. inline void set_z_3(float value)
  5669. {
  5670. ___z_3 = value;
  5671. }
  5672. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  5673. inline float get_w_4() const { return ___w_4; }
  5674. inline float* get_address_of_w_4() { return &___w_4; }
  5675. inline void set_w_4(float value)
  5676. {
  5677. ___w_4 = value;
  5678. }
  5679. };
  5680. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  5681. {
  5682. public:
  5683. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5684. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  5685. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5686. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  5687. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5688. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  5689. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5690. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  5691. public:
  5692. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  5693. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  5694. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5695. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5696. {
  5697. ___zeroVector_5 = value;
  5698. }
  5699. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  5700. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  5701. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5702. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5703. {
  5704. ___oneVector_6 = value;
  5705. }
  5706. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  5707. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5708. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5709. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5710. {
  5711. ___positiveInfinityVector_7 = value;
  5712. }
  5713. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  5714. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5715. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5716. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5717. {
  5718. ___negativeInfinityVector_8 = value;
  5719. }
  5720. };
  5721. // System.Void
  5722. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  5723. {
  5724. public:
  5725. union
  5726. {
  5727. struct
  5728. {
  5729. };
  5730. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  5731. };
  5732. public:
  5733. };
  5734. // UnityEngine.WaitForEndOfFrame
  5735. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5736. {
  5737. public:
  5738. public:
  5739. };
  5740. // UnityEngine.WaitForFixedUpdate
  5741. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5742. {
  5743. public:
  5744. public:
  5745. };
  5746. // UnityEngine.WaitForSeconds
  5747. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5748. {
  5749. public:
  5750. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  5751. float ___m_Seconds_0;
  5752. public:
  5753. inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013, ___m_Seconds_0)); }
  5754. inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
  5755. inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
  5756. inline void set_m_Seconds_0(float value)
  5757. {
  5758. ___m_Seconds_0 = value;
  5759. }
  5760. };
  5761. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  5762. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5763. {
  5764. float ___m_Seconds_0;
  5765. };
  5766. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  5767. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5768. {
  5769. float ___m_Seconds_0;
  5770. };
  5771. // UnityEngine.WaitForSecondsRealtime
  5772. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 : public CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7
  5773. {
  5774. public:
  5775. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  5776. float ___U3CwaitTimeU3Ek__BackingField_0;
  5777. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  5778. float ___m_WaitUntilTime_1;
  5779. public:
  5780. inline static int32_t get_offset_of_U3CwaitTimeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___U3CwaitTimeU3Ek__BackingField_0)); }
  5781. inline float get_U3CwaitTimeU3Ek__BackingField_0() const { return ___U3CwaitTimeU3Ek__BackingField_0; }
  5782. inline float* get_address_of_U3CwaitTimeU3Ek__BackingField_0() { return &___U3CwaitTimeU3Ek__BackingField_0; }
  5783. inline void set_U3CwaitTimeU3Ek__BackingField_0(float value)
  5784. {
  5785. ___U3CwaitTimeU3Ek__BackingField_0 = value;
  5786. }
  5787. inline static int32_t get_offset_of_m_WaitUntilTime_1() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___m_WaitUntilTime_1)); }
  5788. inline float get_m_WaitUntilTime_1() const { return ___m_WaitUntilTime_1; }
  5789. inline float* get_address_of_m_WaitUntilTime_1() { return &___m_WaitUntilTime_1; }
  5790. inline void set_m_WaitUntilTime_1(float value)
  5791. {
  5792. ___m_WaitUntilTime_1 = value;
  5793. }
  5794. };
  5795. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  5796. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5797. {
  5798. public:
  5799. public:
  5800. };
  5801. // Unity.Collections.WriteOnlyAttribute
  5802. struct WriteOnlyAttribute_t6897770F57B21F93E440F44DF3D1A5804D6019FA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5803. {
  5804. public:
  5805. public:
  5806. };
  5807. // UnityEngine.BeforeRenderHelper/OrderBlock
  5808. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5809. {
  5810. public:
  5811. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5812. int32_t ___order_0;
  5813. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5814. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5815. public:
  5816. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5817. inline int32_t get_order_0() const { return ___order_0; }
  5818. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5819. inline void set_order_0(int32_t value)
  5820. {
  5821. ___order_0 = value;
  5822. }
  5823. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5824. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5825. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5826. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5827. {
  5828. ___callback_1 = value;
  5829. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5830. }
  5831. };
  5832. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5833. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5834. {
  5835. int32_t ___order_0;
  5836. Il2CppMethodPointer ___callback_1;
  5837. };
  5838. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5839. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5840. {
  5841. int32_t ___order_0;
  5842. Il2CppMethodPointer ___callback_1;
  5843. };
  5844. // UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
  5845. struct ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56
  5846. {
  5847. public:
  5848. union
  5849. {
  5850. struct
  5851. {
  5852. };
  5853. uint8_t ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56__padding[1];
  5854. };
  5855. public:
  5856. };
  5857. // UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
  5858. struct AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC
  5859. {
  5860. public:
  5861. union
  5862. {
  5863. struct
  5864. {
  5865. };
  5866. uint8_t AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC__padding[1];
  5867. };
  5868. public:
  5869. };
  5870. // UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
  5871. struct ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748
  5872. {
  5873. public:
  5874. union
  5875. {
  5876. struct
  5877. {
  5878. };
  5879. uint8_t ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748__padding[1];
  5880. };
  5881. public:
  5882. };
  5883. // UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
  5884. struct ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71
  5885. {
  5886. public:
  5887. union
  5888. {
  5889. struct
  5890. {
  5891. };
  5892. uint8_t ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71__padding[1];
  5893. };
  5894. public:
  5895. };
  5896. // UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
  5897. struct DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049
  5898. {
  5899. public:
  5900. union
  5901. {
  5902. struct
  5903. {
  5904. };
  5905. uint8_t DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049__padding[1];
  5906. };
  5907. public:
  5908. };
  5909. // UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
  5910. struct DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7
  5911. {
  5912. public:
  5913. union
  5914. {
  5915. struct
  5916. {
  5917. };
  5918. uint8_t DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7__padding[1];
  5919. };
  5920. public:
  5921. };
  5922. // UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
  5923. struct ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19
  5924. {
  5925. public:
  5926. union
  5927. {
  5928. struct
  5929. {
  5930. };
  5931. uint8_t ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19__padding[1];
  5932. };
  5933. public:
  5934. };
  5935. // UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
  5936. struct GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F
  5937. {
  5938. public:
  5939. union
  5940. {
  5941. struct
  5942. {
  5943. };
  5944. uint8_t GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F__padding[1];
  5945. };
  5946. public:
  5947. };
  5948. // UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
  5949. struct PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6
  5950. {
  5951. public:
  5952. union
  5953. {
  5954. struct
  5955. {
  5956. };
  5957. uint8_t PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6__padding[1];
  5958. };
  5959. public:
  5960. };
  5961. // UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
  5962. struct PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C
  5963. {
  5964. public:
  5965. union
  5966. {
  5967. struct
  5968. {
  5969. };
  5970. uint8_t PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C__padding[1];
  5971. };
  5972. public:
  5973. };
  5974. // UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
  5975. struct PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E
  5976. {
  5977. public:
  5978. union
  5979. {
  5980. struct
  5981. {
  5982. };
  5983. uint8_t PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E__padding[1];
  5984. };
  5985. public:
  5986. };
  5987. // UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
  5988. struct PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63
  5989. {
  5990. public:
  5991. union
  5992. {
  5993. struct
  5994. {
  5995. };
  5996. uint8_t PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63__padding[1];
  5997. };
  5998. public:
  5999. };
  6000. // UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
  6001. struct PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9
  6002. {
  6003. public:
  6004. union
  6005. {
  6006. struct
  6007. {
  6008. };
  6009. uint8_t PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9__padding[1];
  6010. };
  6011. public:
  6012. };
  6013. // UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
  6014. struct PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0
  6015. {
  6016. public:
  6017. union
  6018. {
  6019. struct
  6020. {
  6021. };
  6022. uint8_t PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0__padding[1];
  6023. };
  6024. public:
  6025. };
  6026. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
  6027. struct ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6
  6028. {
  6029. public:
  6030. union
  6031. {
  6032. struct
  6033. {
  6034. };
  6035. uint8_t ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6__padding[1];
  6036. };
  6037. public:
  6038. };
  6039. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
  6040. struct ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3
  6041. {
  6042. public:
  6043. union
  6044. {
  6045. struct
  6046. {
  6047. };
  6048. uint8_t ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3__padding[1];
  6049. };
  6050. public:
  6051. };
  6052. // UnityEngine.PlayerLoop.EarlyUpdate/ProfilerStartFrame
  6053. struct ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C
  6054. {
  6055. public:
  6056. union
  6057. {
  6058. struct
  6059. {
  6060. };
  6061. uint8_t ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C__padding[1];
  6062. };
  6063. public:
  6064. };
  6065. // UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
  6066. struct RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5
  6067. {
  6068. public:
  6069. union
  6070. {
  6071. struct
  6072. {
  6073. };
  6074. uint8_t RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5__padding[1];
  6075. };
  6076. public:
  6077. };
  6078. // UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
  6079. struct ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4
  6080. {
  6081. public:
  6082. union
  6083. {
  6084. struct
  6085. {
  6086. };
  6087. uint8_t ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4__padding[1];
  6088. };
  6089. public:
  6090. };
  6091. // UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
  6092. struct ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298
  6093. {
  6094. public:
  6095. union
  6096. {
  6097. struct
  6098. {
  6099. };
  6100. uint8_t ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298__padding[1];
  6101. };
  6102. public:
  6103. };
  6104. // UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
  6105. struct SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F
  6106. {
  6107. public:
  6108. union
  6109. {
  6110. struct
  6111. {
  6112. };
  6113. uint8_t SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F__padding[1];
  6114. };
  6115. public:
  6116. };
  6117. // UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
  6118. struct TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68
  6119. {
  6120. public:
  6121. union
  6122. {
  6123. struct
  6124. {
  6125. };
  6126. uint8_t TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68__padding[1];
  6127. };
  6128. public:
  6129. };
  6130. // UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
  6131. struct UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781
  6132. {
  6133. public:
  6134. union
  6135. {
  6136. struct
  6137. {
  6138. };
  6139. uint8_t UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781__padding[1];
  6140. };
  6141. public:
  6142. };
  6143. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
  6144. struct UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F
  6145. {
  6146. public:
  6147. union
  6148. {
  6149. struct
  6150. {
  6151. };
  6152. uint8_t UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F__padding[1];
  6153. };
  6154. public:
  6155. };
  6156. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
  6157. struct UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08
  6158. {
  6159. public:
  6160. union
  6161. {
  6162. struct
  6163. {
  6164. };
  6165. uint8_t UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08__padding[1];
  6166. };
  6167. public:
  6168. };
  6169. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
  6170. struct UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7
  6171. {
  6172. public:
  6173. union
  6174. {
  6175. struct
  6176. {
  6177. };
  6178. uint8_t UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7__padding[1];
  6179. };
  6180. public:
  6181. };
  6182. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
  6183. struct UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331
  6184. {
  6185. public:
  6186. union
  6187. {
  6188. struct
  6189. {
  6190. };
  6191. uint8_t UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331__padding[1];
  6192. };
  6193. public:
  6194. };
  6195. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
  6196. struct UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080
  6197. {
  6198. public:
  6199. union
  6200. {
  6201. struct
  6202. {
  6203. };
  6204. uint8_t UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080__padding[1];
  6205. };
  6206. public:
  6207. };
  6208. // UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
  6209. struct UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4
  6210. {
  6211. public:
  6212. union
  6213. {
  6214. struct
  6215. {
  6216. };
  6217. uint8_t UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4__padding[1];
  6218. };
  6219. public:
  6220. };
  6221. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
  6222. struct UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554
  6223. {
  6224. public:
  6225. union
  6226. {
  6227. struct
  6228. {
  6229. };
  6230. uint8_t UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554__padding[1];
  6231. };
  6232. public:
  6233. };
  6234. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
  6235. struct UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A
  6236. {
  6237. public:
  6238. union
  6239. {
  6240. struct
  6241. {
  6242. };
  6243. uint8_t UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A__padding[1];
  6244. };
  6245. public:
  6246. };
  6247. // UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
  6248. struct XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495
  6249. {
  6250. public:
  6251. union
  6252. {
  6253. struct
  6254. {
  6255. };
  6256. uint8_t XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495__padding[1];
  6257. };
  6258. public:
  6259. };
  6260. // UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
  6261. struct AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71
  6262. {
  6263. public:
  6264. union
  6265. {
  6266. struct
  6267. {
  6268. };
  6269. uint8_t AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71__padding[1];
  6270. };
  6271. public:
  6272. };
  6273. // UnityEngine.PlayerLoop.FixedUpdate/ClearLines
  6274. struct ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721
  6275. {
  6276. public:
  6277. union
  6278. {
  6279. struct
  6280. {
  6281. };
  6282. uint8_t ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721__padding[1];
  6283. };
  6284. public:
  6285. };
  6286. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
  6287. struct DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2
  6288. {
  6289. public:
  6290. union
  6291. {
  6292. struct
  6293. {
  6294. };
  6295. uint8_t DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2__padding[1];
  6296. };
  6297. public:
  6298. };
  6299. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
  6300. struct DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA
  6301. {
  6302. public:
  6303. union
  6304. {
  6305. struct
  6306. {
  6307. };
  6308. uint8_t DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA__padding[1];
  6309. };
  6310. public:
  6311. };
  6312. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
  6313. struct DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346
  6314. {
  6315. public:
  6316. union
  6317. {
  6318. struct
  6319. {
  6320. };
  6321. uint8_t DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346__padding[1];
  6322. };
  6323. public:
  6324. };
  6325. // UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
  6326. struct LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351
  6327. {
  6328. public:
  6329. union
  6330. {
  6331. struct
  6332. {
  6333. };
  6334. uint8_t LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351__padding[1];
  6335. };
  6336. public:
  6337. };
  6338. // UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
  6339. struct NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC
  6340. {
  6341. public:
  6342. union
  6343. {
  6344. struct
  6345. {
  6346. };
  6347. uint8_t NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC__padding[1];
  6348. };
  6349. public:
  6350. };
  6351. // UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
  6352. struct Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68
  6353. {
  6354. public:
  6355. union
  6356. {
  6357. struct
  6358. {
  6359. };
  6360. uint8_t Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68__padding[1];
  6361. };
  6362. public:
  6363. };
  6364. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
  6365. struct PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275
  6366. {
  6367. public:
  6368. union
  6369. {
  6370. struct
  6371. {
  6372. };
  6373. uint8_t PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275__padding[1];
  6374. };
  6375. public:
  6376. };
  6377. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
  6378. struct PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2
  6379. {
  6380. public:
  6381. union
  6382. {
  6383. struct
  6384. {
  6385. };
  6386. uint8_t PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2__padding[1];
  6387. };
  6388. public:
  6389. };
  6390. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
  6391. struct ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203
  6392. {
  6393. public:
  6394. union
  6395. {
  6396. struct
  6397. {
  6398. };
  6399. uint8_t ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203__padding[1];
  6400. };
  6401. public:
  6402. };
  6403. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
  6404. struct ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297
  6405. {
  6406. public:
  6407. union
  6408. {
  6409. struct
  6410. {
  6411. };
  6412. uint8_t ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297__padding[1];
  6413. };
  6414. public:
  6415. };
  6416. // UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
  6417. struct XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132
  6418. {
  6419. public:
  6420. union
  6421. {
  6422. struct
  6423. {
  6424. };
  6425. uint8_t XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132__padding[1];
  6426. };
  6427. public:
  6428. };
  6429. // UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
  6430. struct AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610
  6431. {
  6432. public:
  6433. union
  6434. {
  6435. struct
  6436. {
  6437. };
  6438. uint8_t AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610__padding[1];
  6439. };
  6440. public:
  6441. };
  6442. // UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
  6443. struct DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51
  6444. {
  6445. public:
  6446. union
  6447. {
  6448. struct
  6449. {
  6450. };
  6451. uint8_t DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51__padding[1];
  6452. };
  6453. public:
  6454. };
  6455. // UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
  6456. struct SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0
  6457. {
  6458. public:
  6459. union
  6460. {
  6461. struct
  6462. {
  6463. };
  6464. uint8_t SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0__padding[1];
  6465. };
  6466. public:
  6467. };
  6468. // UnityEngine.PlayerLoop.Initialization/SynchronizeState
  6469. struct SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA
  6470. {
  6471. public:
  6472. union
  6473. {
  6474. struct
  6475. {
  6476. };
  6477. uint8_t SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA__padding[1];
  6478. };
  6479. public:
  6480. };
  6481. // UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
  6482. struct UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7
  6483. {
  6484. public:
  6485. union
  6486. {
  6487. struct
  6488. {
  6489. };
  6490. uint8_t UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7__padding[1];
  6491. };
  6492. public:
  6493. };
  6494. // UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
  6495. struct XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86
  6496. {
  6497. public:
  6498. union
  6499. {
  6500. struct
  6501. {
  6502. };
  6503. uint8_t XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86__padding[1];
  6504. };
  6505. public:
  6506. };
  6507. // UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
  6508. struct BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2
  6509. {
  6510. public:
  6511. union
  6512. {
  6513. struct
  6514. {
  6515. };
  6516. uint8_t BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2__padding[1];
  6517. };
  6518. public:
  6519. };
  6520. // UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
  6521. struct ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB
  6522. {
  6523. public:
  6524. union
  6525. {
  6526. struct
  6527. {
  6528. };
  6529. uint8_t ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB__padding[1];
  6530. };
  6531. public:
  6532. };
  6533. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
  6534. struct DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E
  6535. {
  6536. public:
  6537. union
  6538. {
  6539. struct
  6540. {
  6541. };
  6542. uint8_t DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E__padding[1];
  6543. };
  6544. public:
  6545. };
  6546. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
  6547. struct DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9
  6548. {
  6549. public:
  6550. union
  6551. {
  6552. struct
  6553. {
  6554. };
  6555. uint8_t DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9__padding[1];
  6556. };
  6557. public:
  6558. };
  6559. // UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
  6560. struct EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350
  6561. {
  6562. public:
  6563. union
  6564. {
  6565. struct
  6566. {
  6567. };
  6568. uint8_t EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350__padding[1];
  6569. };
  6570. public:
  6571. };
  6572. // UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
  6573. struct EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F
  6574. {
  6575. public:
  6576. union
  6577. {
  6578. struct
  6579. {
  6580. };
  6581. uint8_t EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F__padding[1];
  6582. };
  6583. public:
  6584. };
  6585. // UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
  6586. struct ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69
  6587. {
  6588. public:
  6589. union
  6590. {
  6591. struct
  6592. {
  6593. };
  6594. uint8_t ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69__padding[1];
  6595. };
  6596. public:
  6597. };
  6598. // UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
  6599. struct FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5
  6600. {
  6601. public:
  6602. union
  6603. {
  6604. struct
  6605. {
  6606. };
  6607. uint8_t FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5__padding[1];
  6608. };
  6609. public:
  6610. };
  6611. // UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
  6612. struct GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED
  6613. {
  6614. public:
  6615. union
  6616. {
  6617. struct
  6618. {
  6619. };
  6620. uint8_t GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED__padding[1];
  6621. };
  6622. public:
  6623. };
  6624. // UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
  6625. struct InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496
  6626. {
  6627. public:
  6628. union
  6629. {
  6630. struct
  6631. {
  6632. };
  6633. uint8_t InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496__padding[1];
  6634. };
  6635. public:
  6636. };
  6637. // UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
  6638. struct MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA
  6639. {
  6640. public:
  6641. union
  6642. {
  6643. struct
  6644. {
  6645. };
  6646. uint8_t MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA__padding[1];
  6647. };
  6648. public:
  6649. };
  6650. // UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
  6651. struct ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8
  6652. {
  6653. public:
  6654. union
  6655. {
  6656. struct
  6657. {
  6658. };
  6659. uint8_t ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8__padding[1];
  6660. };
  6661. public:
  6662. };
  6663. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
  6664. struct PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1
  6665. {
  6666. public:
  6667. union
  6668. {
  6669. struct
  6670. {
  6671. };
  6672. uint8_t PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1__padding[1];
  6673. };
  6674. public:
  6675. };
  6676. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
  6677. struct PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0
  6678. {
  6679. public:
  6680. union
  6681. {
  6682. struct
  6683. {
  6684. };
  6685. uint8_t PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0__padding[1];
  6686. };
  6687. public:
  6688. };
  6689. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
  6690. struct PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278
  6691. {
  6692. public:
  6693. union
  6694. {
  6695. struct
  6696. {
  6697. };
  6698. uint8_t PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278__padding[1];
  6699. };
  6700. public:
  6701. };
  6702. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
  6703. struct PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC
  6704. {
  6705. public:
  6706. union
  6707. {
  6708. struct
  6709. {
  6710. };
  6711. uint8_t PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC__padding[1];
  6712. };
  6713. public:
  6714. };
  6715. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
  6716. struct PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6
  6717. {
  6718. public:
  6719. union
  6720. {
  6721. struct
  6722. {
  6723. };
  6724. uint8_t PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6__padding[1];
  6725. };
  6726. public:
  6727. };
  6728. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
  6729. struct PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A
  6730. {
  6731. public:
  6732. union
  6733. {
  6734. struct
  6735. {
  6736. };
  6737. uint8_t PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A__padding[1];
  6738. };
  6739. public:
  6740. };
  6741. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
  6742. struct PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4
  6743. {
  6744. public:
  6745. union
  6746. {
  6747. struct
  6748. {
  6749. };
  6750. uint8_t PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4__padding[1];
  6751. };
  6752. public:
  6753. };
  6754. // UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
  6755. struct PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A
  6756. {
  6757. public:
  6758. union
  6759. {
  6760. struct
  6761. {
  6762. };
  6763. uint8_t PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A__padding[1];
  6764. };
  6765. public:
  6766. };
  6767. // UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
  6768. struct ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124
  6769. {
  6770. public:
  6771. union
  6772. {
  6773. struct
  6774. {
  6775. };
  6776. uint8_t ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124__padding[1];
  6777. };
  6778. public:
  6779. };
  6780. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
  6781. struct ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD
  6782. {
  6783. public:
  6784. union
  6785. {
  6786. struct
  6787. {
  6788. };
  6789. uint8_t ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD__padding[1];
  6790. };
  6791. public:
  6792. };
  6793. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
  6794. struct ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB
  6795. {
  6796. public:
  6797. union
  6798. {
  6799. struct
  6800. {
  6801. };
  6802. uint8_t ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB__padding[1];
  6803. };
  6804. public:
  6805. };
  6806. // UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
  6807. struct ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C
  6808. {
  6809. public:
  6810. union
  6811. {
  6812. struct
  6813. {
  6814. };
  6815. uint8_t ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C__padding[1];
  6816. };
  6817. public:
  6818. };
  6819. // UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
  6820. struct ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4
  6821. {
  6822. public:
  6823. union
  6824. {
  6825. struct
  6826. {
  6827. };
  6828. uint8_t ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4__padding[1];
  6829. };
  6830. public:
  6831. };
  6832. // UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
  6833. struct ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92
  6834. {
  6835. public:
  6836. union
  6837. {
  6838. struct
  6839. {
  6840. };
  6841. uint8_t ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92__padding[1];
  6842. };
  6843. public:
  6844. };
  6845. // UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
  6846. struct SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF
  6847. {
  6848. public:
  6849. union
  6850. {
  6851. struct
  6852. {
  6853. };
  6854. uint8_t SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF__padding[1];
  6855. };
  6856. public:
  6857. };
  6858. // UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
  6859. struct ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B
  6860. {
  6861. public:
  6862. union
  6863. {
  6864. struct
  6865. {
  6866. };
  6867. uint8_t ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B__padding[1];
  6868. };
  6869. public:
  6870. };
  6871. // UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
  6872. struct TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424
  6873. {
  6874. public:
  6875. union
  6876. {
  6877. struct
  6878. {
  6879. };
  6880. uint8_t TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424__padding[1];
  6881. };
  6882. public:
  6883. };
  6884. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
  6885. struct UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C
  6886. {
  6887. public:
  6888. union
  6889. {
  6890. struct
  6891. {
  6892. };
  6893. uint8_t UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C__padding[1];
  6894. };
  6895. public:
  6896. };
  6897. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
  6898. struct UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6
  6899. {
  6900. public:
  6901. union
  6902. {
  6903. struct
  6904. {
  6905. };
  6906. uint8_t UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6__padding[1];
  6907. };
  6908. public:
  6909. };
  6910. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
  6911. struct UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58
  6912. {
  6913. public:
  6914. union
  6915. {
  6916. struct
  6917. {
  6918. };
  6919. uint8_t UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58__padding[1];
  6920. };
  6921. public:
  6922. };
  6923. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
  6924. struct UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A
  6925. {
  6926. public:
  6927. union
  6928. {
  6929. struct
  6930. {
  6931. };
  6932. uint8_t UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A__padding[1];
  6933. };
  6934. public:
  6935. };
  6936. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
  6937. struct UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483
  6938. {
  6939. public:
  6940. union
  6941. {
  6942. struct
  6943. {
  6944. };
  6945. uint8_t UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483__padding[1];
  6946. };
  6947. public:
  6948. };
  6949. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
  6950. struct UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031
  6951. {
  6952. public:
  6953. union
  6954. {
  6955. struct
  6956. {
  6957. };
  6958. uint8_t UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031__padding[1];
  6959. };
  6960. public:
  6961. };
  6962. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
  6963. struct UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E
  6964. {
  6965. public:
  6966. union
  6967. {
  6968. struct
  6969. {
  6970. };
  6971. uint8_t UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E__padding[1];
  6972. };
  6973. public:
  6974. };
  6975. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
  6976. struct UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13
  6977. {
  6978. public:
  6979. union
  6980. {
  6981. struct
  6982. {
  6983. };
  6984. uint8_t UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13__padding[1];
  6985. };
  6986. public:
  6987. };
  6988. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
  6989. struct UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45
  6990. {
  6991. public:
  6992. union
  6993. {
  6994. struct
  6995. {
  6996. };
  6997. uint8_t UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45__padding[1];
  6998. };
  6999. public:
  7000. };
  7001. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
  7002. struct UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967
  7003. {
  7004. public:
  7005. union
  7006. {
  7007. struct
  7008. {
  7009. };
  7010. uint8_t UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967__padding[1];
  7011. };
  7012. public:
  7013. };
  7014. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
  7015. struct UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064
  7016. {
  7017. public:
  7018. union
  7019. {
  7020. struct
  7021. {
  7022. };
  7023. uint8_t UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064__padding[1];
  7024. };
  7025. public:
  7026. };
  7027. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
  7028. struct UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5
  7029. {
  7030. public:
  7031. union
  7032. {
  7033. struct
  7034. {
  7035. };
  7036. uint8_t UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5__padding[1];
  7037. };
  7038. public:
  7039. };
  7040. // UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
  7041. struct VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214
  7042. {
  7043. public:
  7044. union
  7045. {
  7046. struct
  7047. {
  7048. };
  7049. uint8_t VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214__padding[1];
  7050. };
  7051. public:
  7052. };
  7053. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
  7054. struct XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5
  7055. {
  7056. public:
  7057. union
  7058. {
  7059. struct
  7060. {
  7061. };
  7062. uint8_t XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5__padding[1];
  7063. };
  7064. public:
  7065. };
  7066. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
  7067. struct XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C
  7068. {
  7069. public:
  7070. union
  7071. {
  7072. struct
  7073. {
  7074. };
  7075. uint8_t XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C__padding[1];
  7076. };
  7077. public:
  7078. };
  7079. // UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
  7080. struct XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251
  7081. {
  7082. public:
  7083. union
  7084. {
  7085. struct
  7086. {
  7087. };
  7088. uint8_t XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251__padding[1];
  7089. };
  7090. public:
  7091. };
  7092. // UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
  7093. struct AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4
  7094. {
  7095. public:
  7096. union
  7097. {
  7098. struct
  7099. {
  7100. };
  7101. uint8_t AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4__padding[1];
  7102. };
  7103. public:
  7104. };
  7105. // UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
  7106. struct ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090
  7107. {
  7108. public:
  7109. union
  7110. {
  7111. struct
  7112. {
  7113. };
  7114. uint8_t ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090__padding[1];
  7115. };
  7116. public:
  7117. };
  7118. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
  7119. struct DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F
  7120. {
  7121. public:
  7122. union
  7123. {
  7124. struct
  7125. {
  7126. };
  7127. uint8_t DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F__padding[1];
  7128. };
  7129. public:
  7130. };
  7131. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
  7132. struct DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74
  7133. {
  7134. public:
  7135. union
  7136. {
  7137. struct
  7138. {
  7139. };
  7140. uint8_t DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74__padding[1];
  7141. };
  7142. public:
  7143. };
  7144. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
  7145. struct DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1
  7146. {
  7147. public:
  7148. union
  7149. {
  7150. struct
  7151. {
  7152. };
  7153. uint8_t DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1__padding[1];
  7154. };
  7155. public:
  7156. };
  7157. // UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
  7158. struct EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96
  7159. {
  7160. public:
  7161. union
  7162. {
  7163. struct
  7164. {
  7165. };
  7166. uint8_t EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96__padding[1];
  7167. };
  7168. public:
  7169. };
  7170. // UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
  7171. struct LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37
  7172. {
  7173. public:
  7174. union
  7175. {
  7176. struct
  7177. {
  7178. };
  7179. uint8_t LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37__padding[1];
  7180. };
  7181. public:
  7182. };
  7183. // UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
  7184. struct ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078
  7185. {
  7186. public:
  7187. union
  7188. {
  7189. struct
  7190. {
  7191. };
  7192. uint8_t ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078__padding[1];
  7193. };
  7194. public:
  7195. };
  7196. // UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
  7197. struct Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072
  7198. {
  7199. public:
  7200. union
  7201. {
  7202. struct
  7203. {
  7204. };
  7205. uint8_t Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072__padding[1];
  7206. };
  7207. public:
  7208. };
  7209. // UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
  7210. struct ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A
  7211. {
  7212. public:
  7213. union
  7214. {
  7215. struct
  7216. {
  7217. };
  7218. uint8_t ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A__padding[1];
  7219. };
  7220. public:
  7221. };
  7222. // UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
  7223. struct UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F
  7224. {
  7225. public:
  7226. union
  7227. {
  7228. struct
  7229. {
  7230. };
  7231. uint8_t UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F__padding[1];
  7232. };
  7233. public:
  7234. };
  7235. // UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
  7236. struct UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2
  7237. {
  7238. public:
  7239. union
  7240. {
  7241. struct
  7242. {
  7243. };
  7244. uint8_t UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2__padding[1];
  7245. };
  7246. public:
  7247. };
  7248. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
  7249. struct UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187
  7250. {
  7251. public:
  7252. union
  7253. {
  7254. struct
  7255. {
  7256. };
  7257. uint8_t UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187__padding[1];
  7258. };
  7259. public:
  7260. };
  7261. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
  7262. struct UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C
  7263. {
  7264. public:
  7265. union
  7266. {
  7267. struct
  7268. {
  7269. };
  7270. uint8_t UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C__padding[1];
  7271. };
  7272. public:
  7273. };
  7274. // UnityEngine.PlayerLoop.PreUpdate/AIUpdate
  7275. struct AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2
  7276. {
  7277. public:
  7278. union
  7279. {
  7280. struct
  7281. {
  7282. };
  7283. uint8_t AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2__padding[1];
  7284. };
  7285. public:
  7286. };
  7287. // UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
  7288. struct CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432
  7289. {
  7290. public:
  7291. union
  7292. {
  7293. struct
  7294. {
  7295. };
  7296. uint8_t CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432__padding[1];
  7297. };
  7298. public:
  7299. };
  7300. // UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
  7301. struct IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767
  7302. {
  7303. public:
  7304. union
  7305. {
  7306. struct
  7307. {
  7308. };
  7309. uint8_t IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767__padding[1];
  7310. };
  7311. public:
  7312. };
  7313. // UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
  7314. struct NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308
  7315. {
  7316. public:
  7317. union
  7318. {
  7319. struct
  7320. {
  7321. };
  7322. uint8_t NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308__padding[1];
  7323. };
  7324. public:
  7325. };
  7326. // UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
  7327. struct Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60
  7328. {
  7329. public:
  7330. union
  7331. {
  7332. struct
  7333. {
  7334. };
  7335. uint8_t Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60__padding[1];
  7336. };
  7337. public:
  7338. };
  7339. // UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
  7340. struct PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25
  7341. {
  7342. public:
  7343. union
  7344. {
  7345. struct
  7346. {
  7347. };
  7348. uint8_t PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25__padding[1];
  7349. };
  7350. public:
  7351. };
  7352. // UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
  7353. struct SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D
  7354. {
  7355. public:
  7356. union
  7357. {
  7358. struct
  7359. {
  7360. };
  7361. uint8_t SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D__padding[1];
  7362. };
  7363. public:
  7364. };
  7365. // UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
  7366. struct UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD
  7367. {
  7368. public:
  7369. union
  7370. {
  7371. struct
  7372. {
  7373. };
  7374. uint8_t UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD__padding[1];
  7375. };
  7376. public:
  7377. };
  7378. // UnityEngine.PlayerLoop.PreUpdate/WindUpdate
  7379. struct WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150
  7380. {
  7381. public:
  7382. union
  7383. {
  7384. struct
  7385. {
  7386. };
  7387. uint8_t WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150__padding[1];
  7388. };
  7389. public:
  7390. };
  7391. // UnityEngine.ScriptingUtility/TestClass
  7392. struct TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C
  7393. {
  7394. public:
  7395. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  7396. int32_t ___value_0;
  7397. public:
  7398. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C, ___value_0)); }
  7399. inline int32_t get_value_0() const { return ___value_0; }
  7400. inline int32_t* get_address_of_value_0() { return &___value_0; }
  7401. inline void set_value_0(int32_t value)
  7402. {
  7403. ___value_0 = value;
  7404. }
  7405. };
  7406. // UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
  7407. struct WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88
  7408. {
  7409. public:
  7410. union
  7411. {
  7412. struct
  7413. {
  7414. };
  7415. uint8_t WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88__padding[1];
  7416. };
  7417. public:
  7418. };
  7419. // UnityEngine.UnitySynchronizationContext/WorkRequest
  7420. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393
  7421. {
  7422. public:
  7423. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  7424. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___m_DelagateCallback_0;
  7425. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  7426. RuntimeObject * ___m_DelagateState_1;
  7427. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  7428. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  7429. public:
  7430. inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateCallback_0)); }
  7431. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
  7432. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
  7433. inline void set_m_DelagateCallback_0(SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * value)
  7434. {
  7435. ___m_DelagateCallback_0 = value;
  7436. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateCallback_0), (void*)value);
  7437. }
  7438. inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateState_1)); }
  7439. inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
  7440. inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
  7441. inline void set_m_DelagateState_1(RuntimeObject * value)
  7442. {
  7443. ___m_DelagateState_1 = value;
  7444. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateState_1), (void*)value);
  7445. }
  7446. inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_WaitHandle_2)); }
  7447. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
  7448. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
  7449. inline void set_m_WaitHandle_2(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * value)
  7450. {
  7451. ___m_WaitHandle_2 = value;
  7452. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitHandle_2), (void*)value);
  7453. }
  7454. };
  7455. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  7456. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke
  7457. {
  7458. Il2CppMethodPointer ___m_DelagateCallback_0;
  7459. Il2CppIUnknown* ___m_DelagateState_1;
  7460. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  7461. };
  7462. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  7463. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com
  7464. {
  7465. Il2CppMethodPointer ___m_DelagateCallback_0;
  7466. Il2CppIUnknown* ___m_DelagateState_1;
  7467. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  7468. };
  7469. // UnityEngine.PlayerLoop.Update/DirectorUpdate
  7470. struct DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85
  7471. {
  7472. public:
  7473. union
  7474. {
  7475. struct
  7476. {
  7477. };
  7478. uint8_t DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85__padding[1];
  7479. };
  7480. public:
  7481. };
  7482. // UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
  7483. struct ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536
  7484. {
  7485. public:
  7486. union
  7487. {
  7488. struct
  7489. {
  7490. };
  7491. uint8_t ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536__padding[1];
  7492. };
  7493. public:
  7494. };
  7495. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
  7496. struct ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E
  7497. {
  7498. public:
  7499. union
  7500. {
  7501. struct
  7502. {
  7503. };
  7504. uint8_t ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E__padding[1];
  7505. };
  7506. public:
  7507. };
  7508. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
  7509. struct ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A
  7510. {
  7511. public:
  7512. union
  7513. {
  7514. struct
  7515. {
  7516. };
  7517. uint8_t ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A__padding[1];
  7518. };
  7519. public:
  7520. };
  7521. // Unity.Collections.Allocator
  7522. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  7523. {
  7524. public:
  7525. // System.Int32 Unity.Collections.Allocator::value__
  7526. int32_t ___value___2;
  7527. public:
  7528. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  7529. inline int32_t get_value___2() const { return ___value___2; }
  7530. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7531. inline void set_value___2(int32_t value)
  7532. {
  7533. ___value___2 = value;
  7534. }
  7535. };
  7536. // UnityEngine.Rendering.AmbientMode
  7537. struct AmbientMode_t7AA88458DFE050FF09D48541DF558E06379BDC6C
  7538. {
  7539. public:
  7540. // System.Int32 UnityEngine.Rendering.AmbientMode::value__
  7541. int32_t ___value___2;
  7542. public:
  7543. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AmbientMode_t7AA88458DFE050FF09D48541DF558E06379BDC6C, ___value___2)); }
  7544. inline int32_t get_value___2() const { return ___value___2; }
  7545. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7546. inline void set_value___2(int32_t value)
  7547. {
  7548. ___value___2 = value;
  7549. }
  7550. };
  7551. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  7552. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  7553. {
  7554. public:
  7555. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  7556. uint8_t ___value___2;
  7557. public:
  7558. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  7559. inline uint8_t get_value___2() const { return ___value___2; }
  7560. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7561. inline void set_value___2(uint8_t value)
  7562. {
  7563. ___value___2 = value;
  7564. }
  7565. };
  7566. // System.AppDomain
  7567. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  7568. {
  7569. public:
  7570. // System.IntPtr System.AppDomain::_mono_app_domain
  7571. intptr_t ____mono_app_domain_1;
  7572. // System.Object System.AppDomain::_evidence
  7573. RuntimeObject * ____evidence_6;
  7574. // System.Object System.AppDomain::_granted
  7575. RuntimeObject * ____granted_7;
  7576. // System.Int32 System.AppDomain::_principalPolicy
  7577. int32_t ____principalPolicy_8;
  7578. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  7579. AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * ___AssemblyLoad_11;
  7580. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  7581. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___AssemblyResolve_12;
  7582. // System.EventHandler System.AppDomain::DomainUnload
  7583. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___DomainUnload_13;
  7584. // System.EventHandler System.AppDomain::ProcessExit
  7585. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___ProcessExit_14;
  7586. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  7587. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ResourceResolve_15;
  7588. // System.ResolveEventHandler System.AppDomain::TypeResolve
  7589. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___TypeResolve_16;
  7590. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  7591. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___UnhandledException_17;
  7592. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  7593. EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * ___FirstChanceException_18;
  7594. // System.Object System.AppDomain::_domain_manager
  7595. RuntimeObject * ____domain_manager_19;
  7596. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  7597. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ReflectionOnlyAssemblyResolve_20;
  7598. // System.Object System.AppDomain::_activation
  7599. RuntimeObject * ____activation_21;
  7600. // System.Object System.AppDomain::_applicationIdentity
  7601. RuntimeObject * ____applicationIdentity_22;
  7602. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  7603. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7604. public:
  7605. inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____mono_app_domain_1)); }
  7606. inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; }
  7607. inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; }
  7608. inline void set__mono_app_domain_1(intptr_t value)
  7609. {
  7610. ____mono_app_domain_1 = value;
  7611. }
  7612. inline static int32_t get_offset_of__evidence_6() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____evidence_6)); }
  7613. inline RuntimeObject * get__evidence_6() const { return ____evidence_6; }
  7614. inline RuntimeObject ** get_address_of__evidence_6() { return &____evidence_6; }
  7615. inline void set__evidence_6(RuntimeObject * value)
  7616. {
  7617. ____evidence_6 = value;
  7618. Il2CppCodeGenWriteBarrier((void**)(&____evidence_6), (void*)value);
  7619. }
  7620. inline static int32_t get_offset_of__granted_7() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____granted_7)); }
  7621. inline RuntimeObject * get__granted_7() const { return ____granted_7; }
  7622. inline RuntimeObject ** get_address_of__granted_7() { return &____granted_7; }
  7623. inline void set__granted_7(RuntimeObject * value)
  7624. {
  7625. ____granted_7 = value;
  7626. Il2CppCodeGenWriteBarrier((void**)(&____granted_7), (void*)value);
  7627. }
  7628. inline static int32_t get_offset_of__principalPolicy_8() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____principalPolicy_8)); }
  7629. inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; }
  7630. inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; }
  7631. inline void set__principalPolicy_8(int32_t value)
  7632. {
  7633. ____principalPolicy_8 = value;
  7634. }
  7635. inline static int32_t get_offset_of_AssemblyLoad_11() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyLoad_11)); }
  7636. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * get_AssemblyLoad_11() const { return ___AssemblyLoad_11; }
  7637. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C ** get_address_of_AssemblyLoad_11() { return &___AssemblyLoad_11; }
  7638. inline void set_AssemblyLoad_11(AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * value)
  7639. {
  7640. ___AssemblyLoad_11 = value;
  7641. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyLoad_11), (void*)value);
  7642. }
  7643. inline static int32_t get_offset_of_AssemblyResolve_12() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyResolve_12)); }
  7644. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_AssemblyResolve_12() const { return ___AssemblyResolve_12; }
  7645. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_AssemblyResolve_12() { return &___AssemblyResolve_12; }
  7646. inline void set_AssemblyResolve_12(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  7647. {
  7648. ___AssemblyResolve_12 = value;
  7649. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyResolve_12), (void*)value);
  7650. }
  7651. inline static int32_t get_offset_of_DomainUnload_13() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___DomainUnload_13)); }
  7652. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_DomainUnload_13() const { return ___DomainUnload_13; }
  7653. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_DomainUnload_13() { return &___DomainUnload_13; }
  7654. inline void set_DomainUnload_13(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  7655. {
  7656. ___DomainUnload_13 = value;
  7657. Il2CppCodeGenWriteBarrier((void**)(&___DomainUnload_13), (void*)value);
  7658. }
  7659. inline static int32_t get_offset_of_ProcessExit_14() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ProcessExit_14)); }
  7660. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_ProcessExit_14() const { return ___ProcessExit_14; }
  7661. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_ProcessExit_14() { return &___ProcessExit_14; }
  7662. inline void set_ProcessExit_14(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  7663. {
  7664. ___ProcessExit_14 = value;
  7665. Il2CppCodeGenWriteBarrier((void**)(&___ProcessExit_14), (void*)value);
  7666. }
  7667. inline static int32_t get_offset_of_ResourceResolve_15() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ResourceResolve_15)); }
  7668. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ResourceResolve_15() const { return ___ResourceResolve_15; }
  7669. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ResourceResolve_15() { return &___ResourceResolve_15; }
  7670. inline void set_ResourceResolve_15(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  7671. {
  7672. ___ResourceResolve_15 = value;
  7673. Il2CppCodeGenWriteBarrier((void**)(&___ResourceResolve_15), (void*)value);
  7674. }
  7675. inline static int32_t get_offset_of_TypeResolve_16() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___TypeResolve_16)); }
  7676. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_TypeResolve_16() const { return ___TypeResolve_16; }
  7677. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_TypeResolve_16() { return &___TypeResolve_16; }
  7678. inline void set_TypeResolve_16(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  7679. {
  7680. ___TypeResolve_16 = value;
  7681. Il2CppCodeGenWriteBarrier((void**)(&___TypeResolve_16), (void*)value);
  7682. }
  7683. inline static int32_t get_offset_of_UnhandledException_17() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___UnhandledException_17)); }
  7684. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_UnhandledException_17() const { return ___UnhandledException_17; }
  7685. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_UnhandledException_17() { return &___UnhandledException_17; }
  7686. inline void set_UnhandledException_17(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
  7687. {
  7688. ___UnhandledException_17 = value;
  7689. Il2CppCodeGenWriteBarrier((void**)(&___UnhandledException_17), (void*)value);
  7690. }
  7691. inline static int32_t get_offset_of_FirstChanceException_18() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___FirstChanceException_18)); }
  7692. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * get_FirstChanceException_18() const { return ___FirstChanceException_18; }
  7693. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 ** get_address_of_FirstChanceException_18() { return &___FirstChanceException_18; }
  7694. inline void set_FirstChanceException_18(EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * value)
  7695. {
  7696. ___FirstChanceException_18 = value;
  7697. Il2CppCodeGenWriteBarrier((void**)(&___FirstChanceException_18), (void*)value);
  7698. }
  7699. inline static int32_t get_offset_of__domain_manager_19() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____domain_manager_19)); }
  7700. inline RuntimeObject * get__domain_manager_19() const { return ____domain_manager_19; }
  7701. inline RuntimeObject ** get_address_of__domain_manager_19() { return &____domain_manager_19; }
  7702. inline void set__domain_manager_19(RuntimeObject * value)
  7703. {
  7704. ____domain_manager_19 = value;
  7705. Il2CppCodeGenWriteBarrier((void**)(&____domain_manager_19), (void*)value);
  7706. }
  7707. inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_20() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ReflectionOnlyAssemblyResolve_20)); }
  7708. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ReflectionOnlyAssemblyResolve_20() const { return ___ReflectionOnlyAssemblyResolve_20; }
  7709. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ReflectionOnlyAssemblyResolve_20() { return &___ReflectionOnlyAssemblyResolve_20; }
  7710. inline void set_ReflectionOnlyAssemblyResolve_20(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  7711. {
  7712. ___ReflectionOnlyAssemblyResolve_20 = value;
  7713. Il2CppCodeGenWriteBarrier((void**)(&___ReflectionOnlyAssemblyResolve_20), (void*)value);
  7714. }
  7715. inline static int32_t get_offset_of__activation_21() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____activation_21)); }
  7716. inline RuntimeObject * get__activation_21() const { return ____activation_21; }
  7717. inline RuntimeObject ** get_address_of__activation_21() { return &____activation_21; }
  7718. inline void set__activation_21(RuntimeObject * value)
  7719. {
  7720. ____activation_21 = value;
  7721. Il2CppCodeGenWriteBarrier((void**)(&____activation_21), (void*)value);
  7722. }
  7723. inline static int32_t get_offset_of__applicationIdentity_22() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____applicationIdentity_22)); }
  7724. inline RuntimeObject * get__applicationIdentity_22() const { return ____applicationIdentity_22; }
  7725. inline RuntimeObject ** get_address_of__applicationIdentity_22() { return &____applicationIdentity_22; }
  7726. inline void set__applicationIdentity_22(RuntimeObject * value)
  7727. {
  7728. ____applicationIdentity_22 = value;
  7729. Il2CppCodeGenWriteBarrier((void**)(&____applicationIdentity_22), (void*)value);
  7730. }
  7731. inline static int32_t get_offset_of_compatibility_switch_23() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___compatibility_switch_23)); }
  7732. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * get_compatibility_switch_23() const { return ___compatibility_switch_23; }
  7733. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 ** get_address_of_compatibility_switch_23() { return &___compatibility_switch_23; }
  7734. inline void set_compatibility_switch_23(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * value)
  7735. {
  7736. ___compatibility_switch_23 = value;
  7737. Il2CppCodeGenWriteBarrier((void**)(&___compatibility_switch_23), (void*)value);
  7738. }
  7739. };
  7740. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields
  7741. {
  7742. public:
  7743. // System.String System.AppDomain::_process_guid
  7744. String_t* ____process_guid_2;
  7745. // System.AppDomain System.AppDomain::default_domain
  7746. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * ___default_domain_10;
  7747. public:
  7748. inline static int32_t get_offset_of__process_guid_2() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ____process_guid_2)); }
  7749. inline String_t* get__process_guid_2() const { return ____process_guid_2; }
  7750. inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; }
  7751. inline void set__process_guid_2(String_t* value)
  7752. {
  7753. ____process_guid_2 = value;
  7754. Il2CppCodeGenWriteBarrier((void**)(&____process_guid_2), (void*)value);
  7755. }
  7756. inline static int32_t get_offset_of_default_domain_10() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ___default_domain_10)); }
  7757. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * get_default_domain_10() const { return ___default_domain_10; }
  7758. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A ** get_address_of_default_domain_10() { return &___default_domain_10; }
  7759. inline void set_default_domain_10(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * value)
  7760. {
  7761. ___default_domain_10 = value;
  7762. Il2CppCodeGenWriteBarrier((void**)(&___default_domain_10), (void*)value);
  7763. }
  7764. };
  7765. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields
  7766. {
  7767. public:
  7768. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  7769. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___type_resolve_in_progress_3;
  7770. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  7771. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_4;
  7772. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  7773. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_refonly_5;
  7774. // System.Object System.AppDomain::_principal
  7775. RuntimeObject * ____principal_9;
  7776. public:
  7777. inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___type_resolve_in_progress_3)); }
  7778. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; }
  7779. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; }
  7780. inline void set_type_resolve_in_progress_3(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7781. {
  7782. ___type_resolve_in_progress_3 = value;
  7783. Il2CppCodeGenWriteBarrier((void**)(&___type_resolve_in_progress_3), (void*)value);
  7784. }
  7785. inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_4)); }
  7786. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; }
  7787. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; }
  7788. inline void set_assembly_resolve_in_progress_4(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7789. {
  7790. ___assembly_resolve_in_progress_4 = value;
  7791. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_4), (void*)value);
  7792. }
  7793. inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); }
  7794. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; }
  7795. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; }
  7796. inline void set_assembly_resolve_in_progress_refonly_5(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7797. {
  7798. ___assembly_resolve_in_progress_refonly_5 = value;
  7799. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_refonly_5), (void*)value);
  7800. }
  7801. inline static int32_t get_offset_of__principal_9() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ____principal_9)); }
  7802. inline RuntimeObject * get__principal_9() const { return ____principal_9; }
  7803. inline RuntimeObject ** get_address_of__principal_9() { return &____principal_9; }
  7804. inline void set__principal_9(RuntimeObject * value)
  7805. {
  7806. ____principal_9 = value;
  7807. Il2CppCodeGenWriteBarrier((void**)(&____principal_9), (void*)value);
  7808. }
  7809. };
  7810. // Native definition for P/Invoke marshalling of System.AppDomain
  7811. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  7812. {
  7813. intptr_t ____mono_app_domain_1;
  7814. Il2CppIUnknown* ____evidence_6;
  7815. Il2CppIUnknown* ____granted_7;
  7816. int32_t ____principalPolicy_8;
  7817. Il2CppMethodPointer ___AssemblyLoad_11;
  7818. Il2CppMethodPointer ___AssemblyResolve_12;
  7819. Il2CppMethodPointer ___DomainUnload_13;
  7820. Il2CppMethodPointer ___ProcessExit_14;
  7821. Il2CppMethodPointer ___ResourceResolve_15;
  7822. Il2CppMethodPointer ___TypeResolve_16;
  7823. Il2CppMethodPointer ___UnhandledException_17;
  7824. Il2CppMethodPointer ___FirstChanceException_18;
  7825. Il2CppIUnknown* ____domain_manager_19;
  7826. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7827. Il2CppIUnknown* ____activation_21;
  7828. Il2CppIUnknown* ____applicationIdentity_22;
  7829. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7830. };
  7831. // Native definition for COM marshalling of System.AppDomain
  7832. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  7833. {
  7834. intptr_t ____mono_app_domain_1;
  7835. Il2CppIUnknown* ____evidence_6;
  7836. Il2CppIUnknown* ____granted_7;
  7837. int32_t ____principalPolicy_8;
  7838. Il2CppMethodPointer ___AssemblyLoad_11;
  7839. Il2CppMethodPointer ___AssemblyResolve_12;
  7840. Il2CppMethodPointer ___DomainUnload_13;
  7841. Il2CppMethodPointer ___ProcessExit_14;
  7842. Il2CppMethodPointer ___ResourceResolve_15;
  7843. Il2CppMethodPointer ___TypeResolve_16;
  7844. Il2CppMethodPointer ___UnhandledException_17;
  7845. Il2CppMethodPointer ___FirstChanceException_18;
  7846. Il2CppIUnknown* ____domain_manager_19;
  7847. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7848. Il2CppIUnknown* ____activation_21;
  7849. Il2CppIUnknown* ____applicationIdentity_22;
  7850. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7851. };
  7852. // UnityEngine.AsyncOperation
  7853. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  7854. {
  7855. public:
  7856. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  7857. intptr_t ___m_Ptr_0;
  7858. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  7859. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  7860. public:
  7861. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  7862. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7863. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7864. inline void set_m_Ptr_0(intptr_t value)
  7865. {
  7866. ___m_Ptr_0 = value;
  7867. }
  7868. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  7869. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  7870. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  7871. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  7872. {
  7873. ___m_completeCallback_1 = value;
  7874. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  7875. }
  7876. };
  7877. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  7878. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  7879. {
  7880. intptr_t ___m_Ptr_0;
  7881. Il2CppMethodPointer ___m_completeCallback_1;
  7882. };
  7883. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  7884. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  7885. {
  7886. intptr_t ___m_Ptr_0;
  7887. Il2CppMethodPointer ___m_completeCallback_1;
  7888. };
  7889. // UnityEngine.Rendering.BatchRendererGroup
  7890. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  7891. {
  7892. public:
  7893. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  7894. intptr_t ___m_GroupHandle_0;
  7895. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  7896. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  7897. public:
  7898. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  7899. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  7900. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  7901. inline void set_m_GroupHandle_0(intptr_t value)
  7902. {
  7903. ___m_GroupHandle_0 = value;
  7904. }
  7905. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  7906. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  7907. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  7908. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  7909. {
  7910. ___m_PerformCulling_1 = value;
  7911. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  7912. }
  7913. };
  7914. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  7915. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  7916. {
  7917. intptr_t ___m_GroupHandle_0;
  7918. Il2CppMethodPointer ___m_PerformCulling_1;
  7919. };
  7920. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  7921. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  7922. {
  7923. intptr_t ___m_GroupHandle_0;
  7924. Il2CppMethodPointer ___m_PerformCulling_1;
  7925. };
  7926. // System.Reflection.BindingFlags
  7927. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  7928. {
  7929. public:
  7930. // System.Int32 System.Reflection.BindingFlags::value__
  7931. int32_t ___value___2;
  7932. public:
  7933. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  7934. inline int32_t get_value___2() const { return ___value___2; }
  7935. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7936. inline void set_value___2(int32_t value)
  7937. {
  7938. ___value___2 = value;
  7939. }
  7940. };
  7941. // UnityEngine.Bounds
  7942. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  7943. {
  7944. public:
  7945. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  7946. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  7947. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  7948. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  7949. public:
  7950. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  7951. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  7952. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  7953. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7954. {
  7955. ___m_Center_0 = value;
  7956. }
  7957. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  7958. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  7959. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  7960. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7961. {
  7962. ___m_Extents_1 = value;
  7963. }
  7964. };
  7965. // UnityEngine.ColorSpace
  7966. struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA
  7967. {
  7968. public:
  7969. // System.Int32 UnityEngine.ColorSpace::value__
  7970. int32_t ___value___2;
  7971. public:
  7972. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); }
  7973. inline int32_t get_value___2() const { return ___value___2; }
  7974. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7975. inline void set_value___2(int32_t value)
  7976. {
  7977. ___value___2 = value;
  7978. }
  7979. };
  7980. // UnityEngine.Experimental.GlobalIllumination.Cookie
  7981. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  7982. {
  7983. public:
  7984. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  7985. int32_t ___instanceID_0;
  7986. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  7987. float ___scale_1;
  7988. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  7989. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  7990. public:
  7991. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  7992. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  7993. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  7994. inline void set_instanceID_0(int32_t value)
  7995. {
  7996. ___instanceID_0 = value;
  7997. }
  7998. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  7999. inline float get_scale_1() const { return ___scale_1; }
  8000. inline float* get_address_of_scale_1() { return &___scale_1; }
  8001. inline void set_scale_1(float value)
  8002. {
  8003. ___scale_1 = value;
  8004. }
  8005. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  8006. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  8007. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  8008. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  8009. {
  8010. ___sizes_2 = value;
  8011. }
  8012. };
  8013. // System.DateTimeKind
  8014. struct DateTimeKind_tA0B5F3F88991AC3B7F24393E15B54062722571D0
  8015. {
  8016. public:
  8017. // System.Int32 System.DateTimeKind::value__
  8018. int32_t ___value___2;
  8019. public:
  8020. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DateTimeKind_tA0B5F3F88991AC3B7F24393E15B54062722571D0, ___value___2)); }
  8021. inline int32_t get_value___2() const { return ___value___2; }
  8022. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8023. inline void set_value___2(int32_t value)
  8024. {
  8025. ___value___2 = value;
  8026. }
  8027. };
  8028. // UnityEngine.Experimental.Rendering.DefaultFormat
  8029. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  8030. {
  8031. public:
  8032. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  8033. int32_t ___value___2;
  8034. public:
  8035. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  8036. inline int32_t get_value___2() const { return ___value___2; }
  8037. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8038. inline void set_value___2(int32_t value)
  8039. {
  8040. ___value___2 = value;
  8041. }
  8042. };
  8043. // System.Delegate
  8044. struct Delegate_t : public RuntimeObject
  8045. {
  8046. public:
  8047. // System.IntPtr System.Delegate::method_ptr
  8048. Il2CppMethodPointer ___method_ptr_0;
  8049. // System.IntPtr System.Delegate::invoke_impl
  8050. intptr_t ___invoke_impl_1;
  8051. // System.Object System.Delegate::m_target
  8052. RuntimeObject * ___m_target_2;
  8053. // System.IntPtr System.Delegate::method
  8054. intptr_t ___method_3;
  8055. // System.IntPtr System.Delegate::delegate_trampoline
  8056. intptr_t ___delegate_trampoline_4;
  8057. // System.IntPtr System.Delegate::extra_arg
  8058. intptr_t ___extra_arg_5;
  8059. // System.IntPtr System.Delegate::method_code
  8060. intptr_t ___method_code_6;
  8061. // System.Reflection.MethodInfo System.Delegate::method_info
  8062. MethodInfo_t * ___method_info_7;
  8063. // System.Reflection.MethodInfo System.Delegate::original_method_info
  8064. MethodInfo_t * ___original_method_info_8;
  8065. // System.DelegateData System.Delegate::data
  8066. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  8067. // System.Boolean System.Delegate::method_is_virtual
  8068. bool ___method_is_virtual_10;
  8069. public:
  8070. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  8071. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  8072. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  8073. inline void set_method_ptr_0(Il2CppMethodPointer value)
  8074. {
  8075. ___method_ptr_0 = value;
  8076. }
  8077. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  8078. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  8079. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  8080. inline void set_invoke_impl_1(intptr_t value)
  8081. {
  8082. ___invoke_impl_1 = value;
  8083. }
  8084. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  8085. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  8086. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  8087. inline void set_m_target_2(RuntimeObject * value)
  8088. {
  8089. ___m_target_2 = value;
  8090. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  8091. }
  8092. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  8093. inline intptr_t get_method_3() const { return ___method_3; }
  8094. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  8095. inline void set_method_3(intptr_t value)
  8096. {
  8097. ___method_3 = value;
  8098. }
  8099. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  8100. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  8101. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  8102. inline void set_delegate_trampoline_4(intptr_t value)
  8103. {
  8104. ___delegate_trampoline_4 = value;
  8105. }
  8106. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  8107. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  8108. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  8109. inline void set_extra_arg_5(intptr_t value)
  8110. {
  8111. ___extra_arg_5 = value;
  8112. }
  8113. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  8114. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  8115. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  8116. inline void set_method_code_6(intptr_t value)
  8117. {
  8118. ___method_code_6 = value;
  8119. }
  8120. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  8121. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  8122. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  8123. inline void set_method_info_7(MethodInfo_t * value)
  8124. {
  8125. ___method_info_7 = value;
  8126. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  8127. }
  8128. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  8129. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  8130. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  8131. inline void set_original_method_info_8(MethodInfo_t * value)
  8132. {
  8133. ___original_method_info_8 = value;
  8134. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  8135. }
  8136. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  8137. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  8138. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  8139. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  8140. {
  8141. ___data_9 = value;
  8142. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  8143. }
  8144. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  8145. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  8146. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  8147. inline void set_method_is_virtual_10(bool value)
  8148. {
  8149. ___method_is_virtual_10 = value;
  8150. }
  8151. };
  8152. // Native definition for P/Invoke marshalling of System.Delegate
  8153. struct Delegate_t_marshaled_pinvoke
  8154. {
  8155. intptr_t ___method_ptr_0;
  8156. intptr_t ___invoke_impl_1;
  8157. Il2CppIUnknown* ___m_target_2;
  8158. intptr_t ___method_3;
  8159. intptr_t ___delegate_trampoline_4;
  8160. intptr_t ___extra_arg_5;
  8161. intptr_t ___method_code_6;
  8162. MethodInfo_t * ___method_info_7;
  8163. MethodInfo_t * ___original_method_info_8;
  8164. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  8165. int32_t ___method_is_virtual_10;
  8166. };
  8167. // Native definition for COM marshalling of System.Delegate
  8168. struct Delegate_t_marshaled_com
  8169. {
  8170. intptr_t ___method_ptr_0;
  8171. intptr_t ___invoke_impl_1;
  8172. Il2CppIUnknown* ___m_target_2;
  8173. intptr_t ___method_3;
  8174. intptr_t ___delegate_trampoline_4;
  8175. intptr_t ___extra_arg_5;
  8176. intptr_t ___method_code_6;
  8177. MethodInfo_t * ___method_info_7;
  8178. MethodInfo_t * ___original_method_info_8;
  8179. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  8180. int32_t ___method_is_virtual_10;
  8181. };
  8182. // UnityEngine.DeviceType
  8183. struct DeviceType_tBE460E2D86295964F19F6708DBDC3568ECCBE9DF
  8184. {
  8185. public:
  8186. // System.Int32 UnityEngine.DeviceType::value__
  8187. int32_t ___value___2;
  8188. public:
  8189. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DeviceType_tBE460E2D86295964F19F6708DBDC3568ECCBE9DF, ___value___2)); }
  8190. inline int32_t get_value___2() const { return ___value___2; }
  8191. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8192. inline void set_value___2(int32_t value)
  8193. {
  8194. ___value___2 = value;
  8195. }
  8196. };
  8197. // UnityEngine.EnabledOrientation
  8198. struct EnabledOrientation_t5EEC01AC8DA1381CA3E48F3574415A7598801D97
  8199. {
  8200. public:
  8201. // System.Int32 UnityEngine.EnabledOrientation::value__
  8202. int32_t ___value___2;
  8203. public:
  8204. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EnabledOrientation_t5EEC01AC8DA1381CA3E48F3574415A7598801D97, ___value___2)); }
  8205. inline int32_t get_value___2() const { return ___value___2; }
  8206. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8207. inline void set_value___2(int32_t value)
  8208. {
  8209. ___value___2 = value;
  8210. }
  8211. };
  8212. // System.Exception
  8213. struct Exception_t : public RuntimeObject
  8214. {
  8215. public:
  8216. // System.String System.Exception::_className
  8217. String_t* ____className_1;
  8218. // System.String System.Exception::_message
  8219. String_t* ____message_2;
  8220. // System.Collections.IDictionary System.Exception::_data
  8221. RuntimeObject* ____data_3;
  8222. // System.Exception System.Exception::_innerException
  8223. Exception_t * ____innerException_4;
  8224. // System.String System.Exception::_helpURL
  8225. String_t* ____helpURL_5;
  8226. // System.Object System.Exception::_stackTrace
  8227. RuntimeObject * ____stackTrace_6;
  8228. // System.String System.Exception::_stackTraceString
  8229. String_t* ____stackTraceString_7;
  8230. // System.String System.Exception::_remoteStackTraceString
  8231. String_t* ____remoteStackTraceString_8;
  8232. // System.Int32 System.Exception::_remoteStackIndex
  8233. int32_t ____remoteStackIndex_9;
  8234. // System.Object System.Exception::_dynamicMethods
  8235. RuntimeObject * ____dynamicMethods_10;
  8236. // System.Int32 System.Exception::_HResult
  8237. int32_t ____HResult_11;
  8238. // System.String System.Exception::_source
  8239. String_t* ____source_12;
  8240. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  8241. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  8242. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  8243. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  8244. // System.IntPtr[] System.Exception::native_trace_ips
  8245. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  8246. public:
  8247. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  8248. inline String_t* get__className_1() const { return ____className_1; }
  8249. inline String_t** get_address_of__className_1() { return &____className_1; }
  8250. inline void set__className_1(String_t* value)
  8251. {
  8252. ____className_1 = value;
  8253. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  8254. }
  8255. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  8256. inline String_t* get__message_2() const { return ____message_2; }
  8257. inline String_t** get_address_of__message_2() { return &____message_2; }
  8258. inline void set__message_2(String_t* value)
  8259. {
  8260. ____message_2 = value;
  8261. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  8262. }
  8263. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  8264. inline RuntimeObject* get__data_3() const { return ____data_3; }
  8265. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  8266. inline void set__data_3(RuntimeObject* value)
  8267. {
  8268. ____data_3 = value;
  8269. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  8270. }
  8271. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  8272. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  8273. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  8274. inline void set__innerException_4(Exception_t * value)
  8275. {
  8276. ____innerException_4 = value;
  8277. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  8278. }
  8279. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  8280. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  8281. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  8282. inline void set__helpURL_5(String_t* value)
  8283. {
  8284. ____helpURL_5 = value;
  8285. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  8286. }
  8287. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  8288. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  8289. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  8290. inline void set__stackTrace_6(RuntimeObject * value)
  8291. {
  8292. ____stackTrace_6 = value;
  8293. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  8294. }
  8295. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  8296. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  8297. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  8298. inline void set__stackTraceString_7(String_t* value)
  8299. {
  8300. ____stackTraceString_7 = value;
  8301. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  8302. }
  8303. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  8304. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  8305. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  8306. inline void set__remoteStackTraceString_8(String_t* value)
  8307. {
  8308. ____remoteStackTraceString_8 = value;
  8309. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  8310. }
  8311. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  8312. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  8313. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  8314. inline void set__remoteStackIndex_9(int32_t value)
  8315. {
  8316. ____remoteStackIndex_9 = value;
  8317. }
  8318. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  8319. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  8320. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  8321. inline void set__dynamicMethods_10(RuntimeObject * value)
  8322. {
  8323. ____dynamicMethods_10 = value;
  8324. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  8325. }
  8326. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  8327. inline int32_t get__HResult_11() const { return ____HResult_11; }
  8328. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  8329. inline void set__HResult_11(int32_t value)
  8330. {
  8331. ____HResult_11 = value;
  8332. }
  8333. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  8334. inline String_t* get__source_12() const { return ____source_12; }
  8335. inline String_t** get_address_of__source_12() { return &____source_12; }
  8336. inline void set__source_12(String_t* value)
  8337. {
  8338. ____source_12 = value;
  8339. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  8340. }
  8341. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  8342. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  8343. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  8344. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  8345. {
  8346. ____safeSerializationManager_13 = value;
  8347. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  8348. }
  8349. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  8350. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  8351. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  8352. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  8353. {
  8354. ___captured_traces_14 = value;
  8355. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  8356. }
  8357. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  8358. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  8359. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  8360. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  8361. {
  8362. ___native_trace_ips_15 = value;
  8363. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  8364. }
  8365. };
  8366. struct Exception_t_StaticFields
  8367. {
  8368. public:
  8369. // System.Object System.Exception::s_EDILock
  8370. RuntimeObject * ___s_EDILock_0;
  8371. public:
  8372. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  8373. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  8374. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  8375. inline void set_s_EDILock_0(RuntimeObject * value)
  8376. {
  8377. ___s_EDILock_0 = value;
  8378. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  8379. }
  8380. };
  8381. // Native definition for P/Invoke marshalling of System.Exception
  8382. struct Exception_t_marshaled_pinvoke
  8383. {
  8384. char* ____className_1;
  8385. char* ____message_2;
  8386. RuntimeObject* ____data_3;
  8387. Exception_t_marshaled_pinvoke* ____innerException_4;
  8388. char* ____helpURL_5;
  8389. Il2CppIUnknown* ____stackTrace_6;
  8390. char* ____stackTraceString_7;
  8391. char* ____remoteStackTraceString_8;
  8392. int32_t ____remoteStackIndex_9;
  8393. Il2CppIUnknown* ____dynamicMethods_10;
  8394. int32_t ____HResult_11;
  8395. char* ____source_12;
  8396. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  8397. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  8398. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  8399. };
  8400. // Native definition for COM marshalling of System.Exception
  8401. struct Exception_t_marshaled_com
  8402. {
  8403. Il2CppChar* ____className_1;
  8404. Il2CppChar* ____message_2;
  8405. RuntimeObject* ____data_3;
  8406. Exception_t_marshaled_com* ____innerException_4;
  8407. Il2CppChar* ____helpURL_5;
  8408. Il2CppIUnknown* ____stackTrace_6;
  8409. Il2CppChar* ____stackTraceString_7;
  8410. Il2CppChar* ____remoteStackTraceString_8;
  8411. int32_t ____remoteStackIndex_9;
  8412. Il2CppIUnknown* ____dynamicMethods_10;
  8413. int32_t ____HResult_11;
  8414. Il2CppChar* ____source_12;
  8415. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  8416. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  8417. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  8418. };
  8419. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  8420. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  8421. {
  8422. public:
  8423. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  8424. uint8_t ___value___2;
  8425. public:
  8426. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  8427. inline uint8_t get_value___2() const { return ___value___2; }
  8428. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  8429. inline void set_value___2(uint8_t value)
  8430. {
  8431. ___value___2 = value;
  8432. }
  8433. };
  8434. // UnityEngine.FilterMode
  8435. struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19
  8436. {
  8437. public:
  8438. // System.Int32 UnityEngine.FilterMode::value__
  8439. int32_t ___value___2;
  8440. public:
  8441. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); }
  8442. inline int32_t get_value___2() const { return ___value___2; }
  8443. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8444. inline void set_value___2(int32_t value)
  8445. {
  8446. ___value___2 = value;
  8447. }
  8448. };
  8449. // UnityEngine.FogMode
  8450. struct FogMode_t49BDC7B0759867ADADCA5FA01D1B7FC5B37EEDE4
  8451. {
  8452. public:
  8453. // System.Int32 UnityEngine.FogMode::value__
  8454. int32_t ___value___2;
  8455. public:
  8456. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FogMode_t49BDC7B0759867ADADCA5FA01D1B7FC5B37EEDE4, ___value___2)); }
  8457. inline int32_t get_value___2() const { return ___value___2; }
  8458. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8459. inline void set_value___2(int32_t value)
  8460. {
  8461. ___value___2 = value;
  8462. }
  8463. };
  8464. // UnityEngine.Experimental.Rendering.FormatUsage
  8465. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  8466. {
  8467. public:
  8468. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  8469. int32_t ___value___2;
  8470. public:
  8471. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  8472. inline int32_t get_value___2() const { return ___value___2; }
  8473. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8474. inline void set_value___2(int32_t value)
  8475. {
  8476. ___value___2 = value;
  8477. }
  8478. };
  8479. // UnityEngine.FullScreenMode
  8480. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  8481. {
  8482. public:
  8483. // System.Int32 UnityEngine.FullScreenMode::value__
  8484. int32_t ___value___2;
  8485. public:
  8486. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  8487. inline int32_t get_value___2() const { return ___value___2; }
  8488. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8489. inline void set_value___2(int32_t value)
  8490. {
  8491. ___value___2 = value;
  8492. }
  8493. };
  8494. // UnityEngine.Experimental.Rendering.GraphicsFormat
  8495. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  8496. {
  8497. public:
  8498. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  8499. int32_t ___value___2;
  8500. public:
  8501. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  8502. inline int32_t get_value___2() const { return ___value___2; }
  8503. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8504. inline void set_value___2(int32_t value)
  8505. {
  8506. ___value___2 = value;
  8507. }
  8508. };
  8509. // System.Int32Enum
  8510. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  8511. {
  8512. public:
  8513. // System.Int32 System.Int32Enum::value__
  8514. int32_t ___value___2;
  8515. public:
  8516. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  8517. inline int32_t get_value___2() const { return ___value___2; }
  8518. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8519. inline void set_value___2(int32_t value)
  8520. {
  8521. ___value___2 = value;
  8522. }
  8523. };
  8524. // Unity.Jobs.JobHandle
  8525. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  8526. {
  8527. public:
  8528. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  8529. intptr_t ___jobGroup_0;
  8530. // System.Int32 Unity.Jobs.JobHandle::version
  8531. int32_t ___version_1;
  8532. public:
  8533. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  8534. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  8535. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  8536. inline void set_jobGroup_0(intptr_t value)
  8537. {
  8538. ___jobGroup_0 = value;
  8539. }
  8540. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  8541. inline int32_t get_version_1() const { return ___version_1; }
  8542. inline int32_t* get_address_of_version_1() { return &___version_1; }
  8543. inline void set_version_1(int32_t value)
  8544. {
  8545. ___version_1 = value;
  8546. }
  8547. };
  8548. // UnityEngine.Rendering.LODParameters
  8549. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  8550. {
  8551. public:
  8552. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  8553. int32_t ___m_IsOrthographic_0;
  8554. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  8555. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  8556. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  8557. float ___m_FieldOfView_2;
  8558. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  8559. float ___m_OrthoSize_3;
  8560. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  8561. int32_t ___m_CameraPixelHeight_4;
  8562. public:
  8563. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  8564. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  8565. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  8566. inline void set_m_IsOrthographic_0(int32_t value)
  8567. {
  8568. ___m_IsOrthographic_0 = value;
  8569. }
  8570. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  8571. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  8572. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  8573. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8574. {
  8575. ___m_CameraPosition_1 = value;
  8576. }
  8577. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  8578. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  8579. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  8580. inline void set_m_FieldOfView_2(float value)
  8581. {
  8582. ___m_FieldOfView_2 = value;
  8583. }
  8584. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  8585. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  8586. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  8587. inline void set_m_OrthoSize_3(float value)
  8588. {
  8589. ___m_OrthoSize_3 = value;
  8590. }
  8591. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  8592. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  8593. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  8594. inline void set_m_CameraPixelHeight_4(int32_t value)
  8595. {
  8596. ___m_CameraPixelHeight_4 = value;
  8597. }
  8598. };
  8599. // UnityEngine.Experimental.GlobalIllumination.LightMode
  8600. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  8601. {
  8602. public:
  8603. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  8604. uint8_t ___value___2;
  8605. public:
  8606. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  8607. inline uint8_t get_value___2() const { return ___value___2; }
  8608. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  8609. inline void set_value___2(uint8_t value)
  8610. {
  8611. ___value___2 = value;
  8612. }
  8613. };
  8614. // UnityEngine.LightType
  8615. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  8616. {
  8617. public:
  8618. // System.Int32 UnityEngine.LightType::value__
  8619. int32_t ___value___2;
  8620. public:
  8621. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  8622. inline int32_t get_value___2() const { return ___value___2; }
  8623. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8624. inline void set_value___2(int32_t value)
  8625. {
  8626. ___value___2 = value;
  8627. }
  8628. };
  8629. // UnityEngine.Experimental.GlobalIllumination.LightType
  8630. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  8631. {
  8632. public:
  8633. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  8634. uint8_t ___value___2;
  8635. public:
  8636. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  8637. inline uint8_t get_value___2() const { return ___value___2; }
  8638. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  8639. inline void set_value___2(uint8_t value)
  8640. {
  8641. ___value___2 = value;
  8642. }
  8643. };
  8644. // UnityEngine.LightmapBakeType
  8645. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  8646. {
  8647. public:
  8648. // System.Int32 UnityEngine.LightmapBakeType::value__
  8649. int32_t ___value___2;
  8650. public:
  8651. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  8652. inline int32_t get_value___2() const { return ___value___2; }
  8653. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8654. inline void set_value___2(int32_t value)
  8655. {
  8656. ___value___2 = value;
  8657. }
  8658. };
  8659. // UnityEngine.LightmapsMode
  8660. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  8661. {
  8662. public:
  8663. // System.Int32 UnityEngine.LightmapsMode::value__
  8664. int32_t ___value___2;
  8665. public:
  8666. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  8667. inline int32_t get_value___2() const { return ___value___2; }
  8668. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8669. inline void set_value___2(int32_t value)
  8670. {
  8671. ___value___2 = value;
  8672. }
  8673. };
  8674. // UnityEngine.SceneManagement.LoadSceneMode
  8675. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  8676. {
  8677. public:
  8678. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  8679. int32_t ___value___2;
  8680. public:
  8681. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  8682. inline int32_t get_value___2() const { return ___value___2; }
  8683. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8684. inline void set_value___2(int32_t value)
  8685. {
  8686. ___value___2 = value;
  8687. }
  8688. };
  8689. // UnityEngine.SceneManagement.LocalPhysicsMode
  8690. struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
  8691. {
  8692. public:
  8693. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  8694. int32_t ___value___2;
  8695. public:
  8696. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
  8697. inline int32_t get_value___2() const { return ___value___2; }
  8698. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8699. inline void set_value___2(int32_t value)
  8700. {
  8701. ___value___2 = value;
  8702. }
  8703. };
  8704. // UnityEngine.LogType
  8705. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  8706. {
  8707. public:
  8708. // System.Int32 UnityEngine.LogType::value__
  8709. int32_t ___value___2;
  8710. public:
  8711. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  8712. inline int32_t get_value___2() const { return ___value___2; }
  8713. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8714. inline void set_value___2(int32_t value)
  8715. {
  8716. ___value___2 = value;
  8717. }
  8718. };
  8719. // Unity.Profiling.LowLevel.MarkerFlags
  8720. struct MarkerFlags_t4A8B5185BAD24803CE9A57187867CB93451AA9E8
  8721. {
  8722. public:
  8723. // System.UInt16 Unity.Profiling.LowLevel.MarkerFlags::value__
  8724. uint16_t ___value___2;
  8725. public:
  8726. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MarkerFlags_t4A8B5185BAD24803CE9A57187867CB93451AA9E8, ___value___2)); }
  8727. inline uint16_t get_value___2() const { return ___value___2; }
  8728. inline uint16_t* get_address_of_value___2() { return &___value___2; }
  8729. inline void set_value___2(uint16_t value)
  8730. {
  8731. ___value___2 = value;
  8732. }
  8733. };
  8734. // System.Reflection.MethodInfo
  8735. struct MethodInfo_t : public MethodBase_t
  8736. {
  8737. public:
  8738. public:
  8739. };
  8740. // UnityEngine.MixedLightingMode
  8741. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  8742. {
  8743. public:
  8744. // System.Int32 UnityEngine.MixedLightingMode::value__
  8745. int32_t ___value___2;
  8746. public:
  8747. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  8748. inline int32_t get_value___2() const { return ___value___2; }
  8749. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8750. inline void set_value___2(int32_t value)
  8751. {
  8752. ___value___2 = value;
  8753. }
  8754. };
  8755. // System.Globalization.NumberStyles
  8756. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  8757. {
  8758. public:
  8759. // System.Int32 System.Globalization.NumberStyles::value__
  8760. int32_t ___value___2;
  8761. public:
  8762. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  8763. inline int32_t get_value___2() const { return ___value___2; }
  8764. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8765. inline void set_value___2(int32_t value)
  8766. {
  8767. ___value___2 = value;
  8768. }
  8769. };
  8770. // UnityEngine.Object
  8771. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  8772. {
  8773. public:
  8774. // System.IntPtr UnityEngine.Object::m_CachedPtr
  8775. intptr_t ___m_CachedPtr_0;
  8776. public:
  8777. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  8778. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  8779. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  8780. inline void set_m_CachedPtr_0(intptr_t value)
  8781. {
  8782. ___m_CachedPtr_0 = value;
  8783. }
  8784. };
  8785. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  8786. {
  8787. public:
  8788. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  8789. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  8790. public:
  8791. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  8792. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  8793. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  8794. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  8795. {
  8796. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  8797. }
  8798. };
  8799. // Native definition for P/Invoke marshalling of UnityEngine.Object
  8800. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  8801. {
  8802. intptr_t ___m_CachedPtr_0;
  8803. };
  8804. // Native definition for COM marshalling of UnityEngine.Object
  8805. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  8806. {
  8807. intptr_t ___m_CachedPtr_0;
  8808. };
  8809. // UnityEngine.OperatingSystemFamily
  8810. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  8811. {
  8812. public:
  8813. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  8814. int32_t ___value___2;
  8815. public:
  8816. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  8817. inline int32_t get_value___2() const { return ___value___2; }
  8818. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8819. inline void set_value___2(int32_t value)
  8820. {
  8821. ___value___2 = value;
  8822. }
  8823. };
  8824. // System.Reflection.ParameterAttributes
  8825. struct ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218
  8826. {
  8827. public:
  8828. // System.Int32 System.Reflection.ParameterAttributes::value__
  8829. int32_t ___value___2;
  8830. public:
  8831. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218, ___value___2)); }
  8832. inline int32_t get_value___2() const { return ___value___2; }
  8833. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8834. inline void set_value___2(int32_t value)
  8835. {
  8836. ___value___2 = value;
  8837. }
  8838. };
  8839. // UnityEngine.Events.PersistentListenerMode
  8840. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  8841. {
  8842. public:
  8843. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  8844. int32_t ___value___2;
  8845. public:
  8846. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  8847. inline int32_t get_value___2() const { return ___value___2; }
  8848. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8849. inline void set_value___2(int32_t value)
  8850. {
  8851. ___value___2 = value;
  8852. }
  8853. };
  8854. // UnityEngine.Playables.PlayableGraph
  8855. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  8856. {
  8857. public:
  8858. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  8859. intptr_t ___m_Handle_0;
  8860. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  8861. uint32_t ___m_Version_1;
  8862. public:
  8863. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  8864. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8865. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8866. inline void set_m_Handle_0(intptr_t value)
  8867. {
  8868. ___m_Handle_0 = value;
  8869. }
  8870. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  8871. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8872. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8873. inline void set_m_Version_1(uint32_t value)
  8874. {
  8875. ___m_Version_1 = value;
  8876. }
  8877. };
  8878. // UnityEngine.Playables.PlayableHandle
  8879. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  8880. {
  8881. public:
  8882. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  8883. intptr_t ___m_Handle_0;
  8884. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  8885. uint32_t ___m_Version_1;
  8886. public:
  8887. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  8888. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8889. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8890. inline void set_m_Handle_0(intptr_t value)
  8891. {
  8892. ___m_Handle_0 = value;
  8893. }
  8894. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  8895. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8896. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8897. inline void set_m_Version_1(uint32_t value)
  8898. {
  8899. ___m_Version_1 = value;
  8900. }
  8901. };
  8902. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  8903. {
  8904. public:
  8905. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  8906. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  8907. public:
  8908. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  8909. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  8910. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  8911. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8912. {
  8913. ___m_Null_2 = value;
  8914. }
  8915. };
  8916. // UnityEngine.Playables.PlayableOutputHandle
  8917. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  8918. {
  8919. public:
  8920. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  8921. intptr_t ___m_Handle_0;
  8922. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  8923. uint32_t ___m_Version_1;
  8924. public:
  8925. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  8926. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8927. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8928. inline void set_m_Handle_0(intptr_t value)
  8929. {
  8930. ___m_Handle_0 = value;
  8931. }
  8932. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  8933. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8934. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8935. inline void set_m_Version_1(uint32_t value)
  8936. {
  8937. ___m_Version_1 = value;
  8938. }
  8939. };
  8940. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  8941. {
  8942. public:
  8943. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  8944. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  8945. public:
  8946. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  8947. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  8948. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  8949. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  8950. {
  8951. ___m_Null_2 = value;
  8952. }
  8953. };
  8954. // UnityEngine.LowLevel.PlayerLoopSystem
  8955. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C
  8956. {
  8957. public:
  8958. // System.Type UnityEngine.LowLevel.PlayerLoopSystem::type
  8959. Type_t * ___type_0;
  8960. // UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList
  8961. PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* ___subSystemList_1;
  8962. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate
  8963. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_2;
  8964. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction
  8965. intptr_t ___updateFunction_3;
  8966. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction
  8967. intptr_t ___loopConditionFunction_4;
  8968. public:
  8969. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___type_0)); }
  8970. inline Type_t * get_type_0() const { return ___type_0; }
  8971. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  8972. inline void set_type_0(Type_t * value)
  8973. {
  8974. ___type_0 = value;
  8975. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  8976. }
  8977. inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___subSystemList_1)); }
  8978. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* get_subSystemList_1() const { return ___subSystemList_1; }
  8979. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17** get_address_of_subSystemList_1() { return &___subSystemList_1; }
  8980. inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* value)
  8981. {
  8982. ___subSystemList_1 = value;
  8983. Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value);
  8984. }
  8985. inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateDelegate_2)); }
  8986. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_2() const { return ___updateDelegate_2; }
  8987. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; }
  8988. inline void set_updateDelegate_2(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  8989. {
  8990. ___updateDelegate_2 = value;
  8991. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value);
  8992. }
  8993. inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateFunction_3)); }
  8994. inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; }
  8995. inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; }
  8996. inline void set_updateFunction_3(intptr_t value)
  8997. {
  8998. ___updateFunction_3 = value;
  8999. }
  9000. inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___loopConditionFunction_4)); }
  9001. inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; }
  9002. inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; }
  9003. inline void set_loopConditionFunction_4(intptr_t value)
  9004. {
  9005. ___loopConditionFunction_4 = value;
  9006. }
  9007. };
  9008. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  9009. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke
  9010. {
  9011. Type_t * ___type_0;
  9012. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke* ___subSystemList_1;
  9013. Il2CppMethodPointer ___updateDelegate_2;
  9014. intptr_t ___updateFunction_3;
  9015. intptr_t ___loopConditionFunction_4;
  9016. };
  9017. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  9018. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com
  9019. {
  9020. Type_t * ___type_0;
  9021. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com* ___subSystemList_1;
  9022. Il2CppMethodPointer ___updateDelegate_2;
  9023. intptr_t ___updateFunction_3;
  9024. intptr_t ___loopConditionFunction_4;
  9025. };
  9026. // UnityEngine.LowLevel.PlayerLoopSystemInternal
  9027. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B
  9028. {
  9029. public:
  9030. // System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type
  9031. Type_t * ___type_0;
  9032. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate
  9033. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_1;
  9034. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction
  9035. intptr_t ___updateFunction_2;
  9036. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction
  9037. intptr_t ___loopConditionFunction_3;
  9038. // System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems
  9039. int32_t ___numSubSystems_4;
  9040. public:
  9041. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___type_0)); }
  9042. inline Type_t * get_type_0() const { return ___type_0; }
  9043. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  9044. inline void set_type_0(Type_t * value)
  9045. {
  9046. ___type_0 = value;
  9047. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  9048. }
  9049. inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateDelegate_1)); }
  9050. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_1() const { return ___updateDelegate_1; }
  9051. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; }
  9052. inline void set_updateDelegate_1(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  9053. {
  9054. ___updateDelegate_1 = value;
  9055. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value);
  9056. }
  9057. inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateFunction_2)); }
  9058. inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; }
  9059. inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; }
  9060. inline void set_updateFunction_2(intptr_t value)
  9061. {
  9062. ___updateFunction_2 = value;
  9063. }
  9064. inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___loopConditionFunction_3)); }
  9065. inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; }
  9066. inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; }
  9067. inline void set_loopConditionFunction_3(intptr_t value)
  9068. {
  9069. ___loopConditionFunction_3 = value;
  9070. }
  9071. inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___numSubSystems_4)); }
  9072. inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; }
  9073. inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; }
  9074. inline void set_numSubSystems_4(int32_t value)
  9075. {
  9076. ___numSubSystems_4 = value;
  9077. }
  9078. };
  9079. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  9080. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke
  9081. {
  9082. Type_t * ___type_0;
  9083. Il2CppMethodPointer ___updateDelegate_1;
  9084. intptr_t ___updateFunction_2;
  9085. intptr_t ___loopConditionFunction_3;
  9086. int32_t ___numSubSystems_4;
  9087. };
  9088. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  9089. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com
  9090. {
  9091. Type_t * ___type_0;
  9092. Il2CppMethodPointer ___updateDelegate_1;
  9093. intptr_t ___updateFunction_2;
  9094. intptr_t ___loopConditionFunction_3;
  9095. int32_t ___numSubSystems_4;
  9096. };
  9097. // Unity.IO.LowLevel.Unsafe.Priority
  9098. struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2
  9099. {
  9100. public:
  9101. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  9102. int32_t ___value___2;
  9103. public:
  9104. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); }
  9105. inline int32_t get_value___2() const { return ___value___2; }
  9106. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9107. inline void set_value___2(int32_t value)
  9108. {
  9109. ___value___2 = value;
  9110. }
  9111. };
  9112. // Unity.IO.LowLevel.Unsafe.ProcessingState
  9113. struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50
  9114. {
  9115. public:
  9116. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  9117. int32_t ___value___2;
  9118. public:
  9119. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); }
  9120. inline int32_t get_value___2() const { return ___value___2; }
  9121. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9122. inline void set_value___2(int32_t value)
  9123. {
  9124. ___value___2 = value;
  9125. }
  9126. };
  9127. // Unity.Profiling.ProfilerMarker
  9128. struct ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1
  9129. {
  9130. public:
  9131. // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
  9132. intptr_t ___m_Ptr_0;
  9133. public:
  9134. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1, ___m_Ptr_0)); }
  9135. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9136. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9137. inline void set_m_Ptr_0(intptr_t value)
  9138. {
  9139. ___m_Ptr_0 = value;
  9140. }
  9141. };
  9142. // UnityEngine.RangeAttribute
  9143. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  9144. {
  9145. public:
  9146. // System.Single UnityEngine.RangeAttribute::min
  9147. float ___min_0;
  9148. // System.Single UnityEngine.RangeAttribute::max
  9149. float ___max_1;
  9150. public:
  9151. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___min_0)); }
  9152. inline float get_min_0() const { return ___min_0; }
  9153. inline float* get_address_of_min_0() { return &___min_0; }
  9154. inline void set_min_0(float value)
  9155. {
  9156. ___min_0 = value;
  9157. }
  9158. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___max_1)); }
  9159. inline float get_max_1() const { return ___max_1; }
  9160. inline float* get_address_of_max_1() { return &___max_1; }
  9161. inline void set_max_1(float value)
  9162. {
  9163. ___max_1 = value;
  9164. }
  9165. };
  9166. // UnityEngine.Ray
  9167. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  9168. {
  9169. public:
  9170. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  9171. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  9172. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  9173. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  9174. public:
  9175. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  9176. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  9177. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  9178. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9179. {
  9180. ___m_Origin_0 = value;
  9181. }
  9182. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  9183. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  9184. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  9185. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9186. {
  9187. ___m_Direction_1 = value;
  9188. }
  9189. };
  9190. // UnityEngine.RectOffset
  9191. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
  9192. {
  9193. public:
  9194. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  9195. intptr_t ___m_Ptr_0;
  9196. // System.Object UnityEngine.RectOffset::m_SourceStyle
  9197. RuntimeObject * ___m_SourceStyle_1;
  9198. public:
  9199. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
  9200. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9201. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9202. inline void set_m_Ptr_0(intptr_t value)
  9203. {
  9204. ___m_Ptr_0 = value;
  9205. }
  9206. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
  9207. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  9208. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  9209. inline void set_m_SourceStyle_1(RuntimeObject * value)
  9210. {
  9211. ___m_SourceStyle_1 = value;
  9212. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  9213. }
  9214. };
  9215. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  9216. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
  9217. {
  9218. intptr_t ___m_Ptr_0;
  9219. Il2CppIUnknown* ___m_SourceStyle_1;
  9220. };
  9221. // Native definition for COM marshalling of UnityEngine.RectOffset
  9222. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
  9223. {
  9224. intptr_t ___m_Ptr_0;
  9225. Il2CppIUnknown* ___m_SourceStyle_1;
  9226. };
  9227. // UnityEngine.iOS.RemoteNotification
  9228. struct RemoteNotification_t7904FBF1FA0EDBB5A149DBD1A0D4462873E70616 : public RuntimeObject
  9229. {
  9230. public:
  9231. // System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr
  9232. intptr_t ___m_Ptr_0;
  9233. public:
  9234. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RemoteNotification_t7904FBF1FA0EDBB5A149DBD1A0D4462873E70616, ___m_Ptr_0)); }
  9235. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9236. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9237. inline void set_m_Ptr_0(intptr_t value)
  9238. {
  9239. ___m_Ptr_0 = value;
  9240. }
  9241. };
  9242. // UnityEngine.RenderBuffer
  9243. struct RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272
  9244. {
  9245. public:
  9246. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  9247. int32_t ___m_RenderTextureInstanceID_0;
  9248. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  9249. intptr_t ___m_BufferPtr_1;
  9250. public:
  9251. inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast<int32_t>(offsetof(RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272, ___m_RenderTextureInstanceID_0)); }
  9252. inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; }
  9253. inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; }
  9254. inline void set_m_RenderTextureInstanceID_0(int32_t value)
  9255. {
  9256. ___m_RenderTextureInstanceID_0 = value;
  9257. }
  9258. inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast<int32_t>(offsetof(RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272, ___m_BufferPtr_1)); }
  9259. inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; }
  9260. inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; }
  9261. inline void set_m_BufferPtr_1(intptr_t value)
  9262. {
  9263. ___m_BufferPtr_1 = value;
  9264. }
  9265. };
  9266. // UnityEngine.RenderTextureCreationFlags
  9267. struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3
  9268. {
  9269. public:
  9270. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  9271. int32_t ___value___2;
  9272. public:
  9273. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); }
  9274. inline int32_t get_value___2() const { return ___value___2; }
  9275. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9276. inline void set_value___2(int32_t value)
  9277. {
  9278. ___value___2 = value;
  9279. }
  9280. };
  9281. // UnityEngine.RenderTextureFormat
  9282. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  9283. {
  9284. public:
  9285. // System.Int32 UnityEngine.RenderTextureFormat::value__
  9286. int32_t ___value___2;
  9287. public:
  9288. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  9289. inline int32_t get_value___2() const { return ___value___2; }
  9290. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9291. inline void set_value___2(int32_t value)
  9292. {
  9293. ___value___2 = value;
  9294. }
  9295. };
  9296. // UnityEngine.RenderTextureMemoryless
  9297. struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67
  9298. {
  9299. public:
  9300. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  9301. int32_t ___value___2;
  9302. public:
  9303. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); }
  9304. inline int32_t get_value___2() const { return ___value___2; }
  9305. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9306. inline void set_value___2(int32_t value)
  9307. {
  9308. ___value___2 = value;
  9309. }
  9310. };
  9311. // UnityEngine.RenderTextureReadWrite
  9312. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  9313. {
  9314. public:
  9315. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  9316. int32_t ___value___2;
  9317. public:
  9318. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  9319. inline int32_t get_value___2() const { return ___value___2; }
  9320. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9321. inline void set_value___2(int32_t value)
  9322. {
  9323. ___value___2 = value;
  9324. }
  9325. };
  9326. // UnityEngine.RenderingPath
  9327. struct RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F
  9328. {
  9329. public:
  9330. // System.Int32 UnityEngine.RenderingPath::value__
  9331. int32_t ___value___2;
  9332. public:
  9333. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F, ___value___2)); }
  9334. inline int32_t get_value___2() const { return ___value___2; }
  9335. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9336. inline void set_value___2(int32_t value)
  9337. {
  9338. ___value___2 = value;
  9339. }
  9340. };
  9341. // UnityEngine.RuntimeInitializeLoadType
  9342. struct RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5
  9343. {
  9344. public:
  9345. // System.Int32 UnityEngine.RuntimeInitializeLoadType::value__
  9346. int32_t ___value___2;
  9347. public:
  9348. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5, ___value___2)); }
  9349. inline int32_t get_value___2() const { return ___value___2; }
  9350. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9351. inline void set_value___2(int32_t value)
  9352. {
  9353. ___value___2 = value;
  9354. }
  9355. };
  9356. // UnityEngine.RuntimePlatform
  9357. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  9358. {
  9359. public:
  9360. // System.Int32 UnityEngine.RuntimePlatform::value__
  9361. int32_t ___value___2;
  9362. public:
  9363. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  9364. inline int32_t get_value___2() const { return ___value___2; }
  9365. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9366. inline void set_value___2(int32_t value)
  9367. {
  9368. ___value___2 = value;
  9369. }
  9370. };
  9371. // System.RuntimeTypeHandle
  9372. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  9373. {
  9374. public:
  9375. // System.IntPtr System.RuntimeTypeHandle::value
  9376. intptr_t ___value_0;
  9377. public:
  9378. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  9379. inline intptr_t get_value_0() const { return ___value_0; }
  9380. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  9381. inline void set_value_0(intptr_t value)
  9382. {
  9383. ___value_0 = value;
  9384. }
  9385. };
  9386. // UnityEngine.ScreenOrientation
  9387. struct ScreenOrientation_tDD9EF2729A0D580721770597532935B0A7ADE020
  9388. {
  9389. public:
  9390. // System.Int32 UnityEngine.ScreenOrientation::value__
  9391. int32_t ___value___2;
  9392. public:
  9393. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScreenOrientation_tDD9EF2729A0D580721770597532935B0A7ADE020, ___value___2)); }
  9394. inline int32_t get_value___2() const { return ___value___2; }
  9395. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9396. inline void set_value___2(int32_t value)
  9397. {
  9398. ___value___2 = value;
  9399. }
  9400. };
  9401. // UnityEngine.Rendering.ScriptableRenderContext
  9402. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D
  9403. {
  9404. public:
  9405. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  9406. intptr_t ___m_Ptr_1;
  9407. public:
  9408. inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); }
  9409. inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; }
  9410. inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; }
  9411. inline void set_m_Ptr_1(intptr_t value)
  9412. {
  9413. ___m_Ptr_1 = value;
  9414. }
  9415. };
  9416. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields
  9417. {
  9418. public:
  9419. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
  9420. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0;
  9421. public:
  9422. inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); }
  9423. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; }
  9424. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; }
  9425. inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  9426. {
  9427. ___kRenderTypeTag_0 = value;
  9428. }
  9429. };
  9430. // UnityEngine.SendMessageOptions
  9431. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  9432. {
  9433. public:
  9434. // System.Int32 UnityEngine.SendMessageOptions::value__
  9435. int32_t ___value___2;
  9436. public:
  9437. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  9438. inline int32_t get_value___2() const { return ___value___2; }
  9439. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9440. inline void set_value___2(int32_t value)
  9441. {
  9442. ___value___2 = value;
  9443. }
  9444. };
  9445. // UnityEngine.Rendering.ShaderPropertyFlags
  9446. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  9447. {
  9448. public:
  9449. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  9450. int32_t ___value___2;
  9451. public:
  9452. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  9453. inline int32_t get_value___2() const { return ___value___2; }
  9454. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9455. inline void set_value___2(int32_t value)
  9456. {
  9457. ___value___2 = value;
  9458. }
  9459. };
  9460. // UnityEngine.Rendering.ShadowCastingMode
  9461. struct ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2
  9462. {
  9463. public:
  9464. // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
  9465. int32_t ___value___2;
  9466. public:
  9467. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2, ___value___2)); }
  9468. inline int32_t get_value___2() const { return ___value___2; }
  9469. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9470. inline void set_value___2(int32_t value)
  9471. {
  9472. ___value___2 = value;
  9473. }
  9474. };
  9475. // UnityEngine.Rendering.ShadowSamplingMode
  9476. struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9
  9477. {
  9478. public:
  9479. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  9480. int32_t ___value___2;
  9481. public:
  9482. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); }
  9483. inline int32_t get_value___2() const { return ___value___2; }
  9484. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9485. inline void set_value___2(int32_t value)
  9486. {
  9487. ___value___2 = value;
  9488. }
  9489. };
  9490. // UnityEngine.Space
  9491. struct Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E
  9492. {
  9493. public:
  9494. // System.Int32 UnityEngine.Space::value__
  9495. int32_t ___value___2;
  9496. public:
  9497. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E, ___value___2)); }
  9498. inline int32_t get_value___2() const { return ___value___2; }
  9499. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9500. inline void set_value___2(int32_t value)
  9501. {
  9502. ___value___2 = value;
  9503. }
  9504. };
  9505. // UnityEngine.SpaceAttribute
  9506. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  9507. {
  9508. public:
  9509. // System.Single UnityEngine.SpaceAttribute::height
  9510. float ___height_0;
  9511. public:
  9512. inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8, ___height_0)); }
  9513. inline float get_height_0() const { return ___height_0; }
  9514. inline float* get_address_of_height_0() { return &___height_0; }
  9515. inline void set_height_0(float value)
  9516. {
  9517. ___height_0 = value;
  9518. }
  9519. };
  9520. // UnityEngine.U2D.SpriteBone
  9521. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D
  9522. {
  9523. public:
  9524. // System.String UnityEngine.U2D.SpriteBone::m_Name
  9525. String_t* ___m_Name_0;
  9526. // System.String UnityEngine.U2D.SpriteBone::m_Guid
  9527. String_t* ___m_Guid_1;
  9528. // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
  9529. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_2;
  9530. // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
  9531. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_3;
  9532. // System.Single UnityEngine.U2D.SpriteBone::m_Length
  9533. float ___m_Length_4;
  9534. // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
  9535. int32_t ___m_ParentId_5;
  9536. // UnityEngine.Color32 UnityEngine.U2D.SpriteBone::m_Color
  9537. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_Color_6;
  9538. public:
  9539. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Name_0)); }
  9540. inline String_t* get_m_Name_0() const { return ___m_Name_0; }
  9541. inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
  9542. inline void set_m_Name_0(String_t* value)
  9543. {
  9544. ___m_Name_0 = value;
  9545. Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value);
  9546. }
  9547. inline static int32_t get_offset_of_m_Guid_1() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Guid_1)); }
  9548. inline String_t* get_m_Guid_1() const { return ___m_Guid_1; }
  9549. inline String_t** get_address_of_m_Guid_1() { return &___m_Guid_1; }
  9550. inline void set_m_Guid_1(String_t* value)
  9551. {
  9552. ___m_Guid_1 = value;
  9553. Il2CppCodeGenWriteBarrier((void**)(&___m_Guid_1), (void*)value);
  9554. }
  9555. inline static int32_t get_offset_of_m_Position_2() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Position_2)); }
  9556. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Position_2() const { return ___m_Position_2; }
  9557. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Position_2() { return &___m_Position_2; }
  9558. inline void set_m_Position_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9559. {
  9560. ___m_Position_2 = value;
  9561. }
  9562. inline static int32_t get_offset_of_m_Rotation_3() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Rotation_3)); }
  9563. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_m_Rotation_3() const { return ___m_Rotation_3; }
  9564. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_m_Rotation_3() { return &___m_Rotation_3; }
  9565. inline void set_m_Rotation_3(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9566. {
  9567. ___m_Rotation_3 = value;
  9568. }
  9569. inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Length_4)); }
  9570. inline float get_m_Length_4() const { return ___m_Length_4; }
  9571. inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
  9572. inline void set_m_Length_4(float value)
  9573. {
  9574. ___m_Length_4 = value;
  9575. }
  9576. inline static int32_t get_offset_of_m_ParentId_5() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_ParentId_5)); }
  9577. inline int32_t get_m_ParentId_5() const { return ___m_ParentId_5; }
  9578. inline int32_t* get_address_of_m_ParentId_5() { return &___m_ParentId_5; }
  9579. inline void set_m_ParentId_5(int32_t value)
  9580. {
  9581. ___m_ParentId_5 = value;
  9582. }
  9583. inline static int32_t get_offset_of_m_Color_6() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Color_6)); }
  9584. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_m_Color_6() const { return ___m_Color_6; }
  9585. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_m_Color_6() { return &___m_Color_6; }
  9586. inline void set_m_Color_6(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  9587. {
  9588. ___m_Color_6 = value;
  9589. }
  9590. };
  9591. // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
  9592. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke
  9593. {
  9594. char* ___m_Name_0;
  9595. char* ___m_Guid_1;
  9596. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_2;
  9597. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_3;
  9598. float ___m_Length_4;
  9599. int32_t ___m_ParentId_5;
  9600. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_Color_6;
  9601. };
  9602. // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
  9603. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com
  9604. {
  9605. Il2CppChar* ___m_Name_0;
  9606. Il2CppChar* ___m_Guid_1;
  9607. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_2;
  9608. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_3;
  9609. float ___m_Length_4;
  9610. int32_t ___m_ParentId_5;
  9611. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_Color_6;
  9612. };
  9613. // UnityEngine.SpriteMeshType
  9614. struct SpriteMeshType_t4FBFD701FE2417D08EEA7D9B76E6F7948673AAFE
  9615. {
  9616. public:
  9617. // System.Int32 UnityEngine.SpriteMeshType::value__
  9618. int32_t ___value___2;
  9619. public:
  9620. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpriteMeshType_t4FBFD701FE2417D08EEA7D9B76E6F7948673AAFE, ___value___2)); }
  9621. inline int32_t get_value___2() const { return ___value___2; }
  9622. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9623. inline void set_value___2(int32_t value)
  9624. {
  9625. ___value___2 = value;
  9626. }
  9627. };
  9628. // UnityEngine.SpritePackingMode
  9629. struct SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91
  9630. {
  9631. public:
  9632. // System.Int32 UnityEngine.SpritePackingMode::value__
  9633. int32_t ___value___2;
  9634. public:
  9635. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91, ___value___2)); }
  9636. inline int32_t get_value___2() const { return ___value___2; }
  9637. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9638. inline void set_value___2(int32_t value)
  9639. {
  9640. ___value___2 = value;
  9641. }
  9642. };
  9643. // UnityEngine.Rendering.StencilOp
  9644. struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
  9645. {
  9646. public:
  9647. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  9648. int32_t ___value___2;
  9649. public:
  9650. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
  9651. inline int32_t get_value___2() const { return ___value___2; }
  9652. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9653. inline void set_value___2(int32_t value)
  9654. {
  9655. ___value___2 = value;
  9656. }
  9657. };
  9658. // System.Runtime.Serialization.StreamingContextStates
  9659. struct StreamingContextStates_tF4C7FE6D6121BD4C67699869C8269A60B36B42C3
  9660. {
  9661. public:
  9662. // System.Int32 System.Runtime.Serialization.StreamingContextStates::value__
  9663. int32_t ___value___2;
  9664. public:
  9665. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StreamingContextStates_tF4C7FE6D6121BD4C67699869C8269A60B36B42C3, ___value___2)); }
  9666. inline int32_t get_value___2() const { return ___value___2; }
  9667. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9668. inline void set_value___2(int32_t value)
  9669. {
  9670. ___value___2 = value;
  9671. }
  9672. };
  9673. // System.Threading.SynchronizationContextProperties
  9674. struct SynchronizationContextProperties_t1A9B979AA4252E755DB5A8CC447FBF89E0AB296A
  9675. {
  9676. public:
  9677. // System.Int32 System.Threading.SynchronizationContextProperties::value__
  9678. int32_t ___value___2;
  9679. public:
  9680. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SynchronizationContextProperties_t1A9B979AA4252E755DB5A8CC447FBF89E0AB296A, ___value___2)); }
  9681. inline int32_t get_value___2() const { return ___value___2; }
  9682. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9683. inline void set_value___2(int32_t value)
  9684. {
  9685. ___value___2 = value;
  9686. }
  9687. };
  9688. // UnityEngine.SystemClock
  9689. struct SystemClock_tB9EEE70072B2822A428E3478AEBDCB6FCDFDEEB9 : public RuntimeObject
  9690. {
  9691. public:
  9692. public:
  9693. };
  9694. struct SystemClock_tB9EEE70072B2822A428E3478AEBDCB6FCDFDEEB9_StaticFields
  9695. {
  9696. public:
  9697. // System.DateTime UnityEngine.SystemClock::s_Epoch
  9698. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___s_Epoch_0;
  9699. public:
  9700. inline static int32_t get_offset_of_s_Epoch_0() { return static_cast<int32_t>(offsetof(SystemClock_tB9EEE70072B2822A428E3478AEBDCB6FCDFDEEB9_StaticFields, ___s_Epoch_0)); }
  9701. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_s_Epoch_0() const { return ___s_Epoch_0; }
  9702. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_s_Epoch_0() { return &___s_Epoch_0; }
  9703. inline void set_s_Epoch_0(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  9704. {
  9705. ___s_Epoch_0 = value;
  9706. }
  9707. };
  9708. // UnityEngine.TextAreaAttribute
  9709. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  9710. {
  9711. public:
  9712. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  9713. int32_t ___minLines_0;
  9714. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  9715. int32_t ___maxLines_1;
  9716. public:
  9717. inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___minLines_0)); }
  9718. inline int32_t get_minLines_0() const { return ___minLines_0; }
  9719. inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
  9720. inline void set_minLines_0(int32_t value)
  9721. {
  9722. ___minLines_0 = value;
  9723. }
  9724. inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___maxLines_1)); }
  9725. inline int32_t get_maxLines_1() const { return ___maxLines_1; }
  9726. inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
  9727. inline void set_maxLines_1(int32_t value)
  9728. {
  9729. ___maxLines_1 = value;
  9730. }
  9731. };
  9732. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  9733. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  9734. {
  9735. public:
  9736. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  9737. int32_t ___value___2;
  9738. public:
  9739. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  9740. inline int32_t get_value___2() const { return ___value___2; }
  9741. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9742. inline void set_value___2(int32_t value)
  9743. {
  9744. ___value___2 = value;
  9745. }
  9746. };
  9747. // UnityEngine.Rendering.TextureDimension
  9748. struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC
  9749. {
  9750. public:
  9751. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  9752. int32_t ___value___2;
  9753. public:
  9754. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); }
  9755. inline int32_t get_value___2() const { return ___value___2; }
  9756. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9757. inline void set_value___2(int32_t value)
  9758. {
  9759. ___value___2 = value;
  9760. }
  9761. };
  9762. // UnityEngine.TextureFormat
  9763. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  9764. {
  9765. public:
  9766. // System.Int32 UnityEngine.TextureFormat::value__
  9767. int32_t ___value___2;
  9768. public:
  9769. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  9770. inline int32_t get_value___2() const { return ___value___2; }
  9771. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9772. inline void set_value___2(int32_t value)
  9773. {
  9774. ___value___2 = value;
  9775. }
  9776. };
  9777. // UnityEngine.TextureWrapMode
  9778. struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB
  9779. {
  9780. public:
  9781. // System.Int32 UnityEngine.TextureWrapMode::value__
  9782. int32_t ___value___2;
  9783. public:
  9784. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); }
  9785. inline int32_t get_value___2() const { return ___value___2; }
  9786. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9787. inline void set_value___2(int32_t value)
  9788. {
  9789. ___value___2 = value;
  9790. }
  9791. };
  9792. // UnityEngine.TooltipAttribute
  9793. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  9794. {
  9795. public:
  9796. // System.String UnityEngine.TooltipAttribute::tooltip
  9797. String_t* ___tooltip_0;
  9798. public:
  9799. inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B, ___tooltip_0)); }
  9800. inline String_t* get_tooltip_0() const { return ___tooltip_0; }
  9801. inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
  9802. inline void set_tooltip_0(String_t* value)
  9803. {
  9804. ___tooltip_0 = value;
  9805. Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value);
  9806. }
  9807. };
  9808. // UnityEngine.TouchScreenKeyboard
  9809. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E : public RuntimeObject
  9810. {
  9811. public:
  9812. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  9813. intptr_t ___m_Ptr_0;
  9814. public:
  9815. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E, ___m_Ptr_0)); }
  9816. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9817. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9818. inline void set_m_Ptr_0(intptr_t value)
  9819. {
  9820. ___m_Ptr_0 = value;
  9821. }
  9822. };
  9823. // UnityEngine.TouchScreenKeyboardType
  9824. struct TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932
  9825. {
  9826. public:
  9827. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  9828. int32_t ___value___2;
  9829. public:
  9830. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932, ___value___2)); }
  9831. inline int32_t get_value___2() const { return ___value___2; }
  9832. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9833. inline void set_value___2(int32_t value)
  9834. {
  9835. ___value___2 = value;
  9836. }
  9837. };
  9838. // UnityEngine.TrackedReference
  9839. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject
  9840. {
  9841. public:
  9842. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  9843. intptr_t ___m_Ptr_0;
  9844. public:
  9845. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); }
  9846. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9847. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9848. inline void set_m_Ptr_0(intptr_t value)
  9849. {
  9850. ___m_Ptr_0 = value;
  9851. }
  9852. };
  9853. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  9854. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke
  9855. {
  9856. intptr_t ___m_Ptr_0;
  9857. };
  9858. // Native definition for COM marshalling of UnityEngine.TrackedReference
  9859. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com
  9860. {
  9861. intptr_t ___m_Ptr_0;
  9862. };
  9863. // UnityEngineInternal.TypeInferenceRules
  9864. struct TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC
  9865. {
  9866. public:
  9867. // System.Int32 UnityEngineInternal.TypeInferenceRules::value__
  9868. int32_t ___value___2;
  9869. public:
  9870. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC, ___value___2)); }
  9871. inline int32_t get_value___2() const { return ___value___2; }
  9872. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9873. inline void set_value___2(int32_t value)
  9874. {
  9875. ___value___2 = value;
  9876. }
  9877. };
  9878. // UnityEngine.Events.UnityEventCallState
  9879. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  9880. {
  9881. public:
  9882. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  9883. int32_t ___value___2;
  9884. public:
  9885. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  9886. inline int32_t get_value___2() const { return ___value___2; }
  9887. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9888. inline void set_value___2(int32_t value)
  9889. {
  9890. ___value___2 = value;
  9891. }
  9892. };
  9893. // UnityEngine.UnityLogWriter
  9894. struct UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D : public TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643
  9895. {
  9896. public:
  9897. public:
  9898. };
  9899. // UnityEngine.VRTextureUsage
  9900. struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645
  9901. {
  9902. public:
  9903. // System.Int32 UnityEngine.VRTextureUsage::value__
  9904. int32_t ___value___2;
  9905. public:
  9906. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); }
  9907. inline int32_t get_value___2() const { return ___value___2; }
  9908. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9909. inline void set_value___2(int32_t value)
  9910. {
  9911. ___value___2 = value;
  9912. }
  9913. };
  9914. // UnityEngine.Rendering.VertexAttribute
  9915. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  9916. {
  9917. public:
  9918. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  9919. int32_t ___value___2;
  9920. public:
  9921. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  9922. inline int32_t get_value___2() const { return ___value___2; }
  9923. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9924. inline void set_value___2(int32_t value)
  9925. {
  9926. ___value___2 = value;
  9927. }
  9928. };
  9929. // UnityEngine.Rendering.VertexAttributeFormat
  9930. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  9931. {
  9932. public:
  9933. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  9934. int32_t ___value___2;
  9935. public:
  9936. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  9937. inline int32_t get_value___2() const { return ___value___2; }
  9938. inline int32_t* get_address_of_value___2() { return &___value___2; }
  9939. inline void set_value___2(int32_t value)
  9940. {
  9941. ___value___2 = value;
  9942. }
  9943. };
  9944. // System.Threading.WaitHandle
  9945. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842 : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  9946. {
  9947. public:
  9948. // System.IntPtr System.Threading.WaitHandle::waitHandle
  9949. intptr_t ___waitHandle_3;
  9950. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  9951. SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * ___safeWaitHandle_4;
  9952. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  9953. bool ___hasThreadAffinity_5;
  9954. public:
  9955. inline static int32_t get_offset_of_waitHandle_3() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___waitHandle_3)); }
  9956. inline intptr_t get_waitHandle_3() const { return ___waitHandle_3; }
  9957. inline intptr_t* get_address_of_waitHandle_3() { return &___waitHandle_3; }
  9958. inline void set_waitHandle_3(intptr_t value)
  9959. {
  9960. ___waitHandle_3 = value;
  9961. }
  9962. inline static int32_t get_offset_of_safeWaitHandle_4() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___safeWaitHandle_4)); }
  9963. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * get_safeWaitHandle_4() const { return ___safeWaitHandle_4; }
  9964. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 ** get_address_of_safeWaitHandle_4() { return &___safeWaitHandle_4; }
  9965. inline void set_safeWaitHandle_4(SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * value)
  9966. {
  9967. ___safeWaitHandle_4 = value;
  9968. Il2CppCodeGenWriteBarrier((void**)(&___safeWaitHandle_4), (void*)value);
  9969. }
  9970. inline static int32_t get_offset_of_hasThreadAffinity_5() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___hasThreadAffinity_5)); }
  9971. inline bool get_hasThreadAffinity_5() const { return ___hasThreadAffinity_5; }
  9972. inline bool* get_address_of_hasThreadAffinity_5() { return &___hasThreadAffinity_5; }
  9973. inline void set_hasThreadAffinity_5(bool value)
  9974. {
  9975. ___hasThreadAffinity_5 = value;
  9976. }
  9977. };
  9978. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields
  9979. {
  9980. public:
  9981. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  9982. intptr_t ___InvalidHandle_10;
  9983. public:
  9984. inline static int32_t get_offset_of_InvalidHandle_10() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields, ___InvalidHandle_10)); }
  9985. inline intptr_t get_InvalidHandle_10() const { return ___InvalidHandle_10; }
  9986. inline intptr_t* get_address_of_InvalidHandle_10() { return &___InvalidHandle_10; }
  9987. inline void set_InvalidHandle_10(intptr_t value)
  9988. {
  9989. ___InvalidHandle_10 = value;
  9990. }
  9991. };
  9992. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  9993. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  9994. {
  9995. intptr_t ___waitHandle_3;
  9996. void* ___safeWaitHandle_4;
  9997. int32_t ___hasThreadAffinity_5;
  9998. };
  9999. // Native definition for COM marshalling of System.Threading.WaitHandle
  10000. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  10001. {
  10002. intptr_t ___waitHandle_3;
  10003. void* ___safeWaitHandle_4;
  10004. int32_t ___hasThreadAffinity_5;
  10005. };
  10006. // UnityEngine.WrapMode
  10007. struct WrapMode_t0DF566E32B136795606714DB9A11A3DC170F5468
  10008. {
  10009. public:
  10010. // System.Int32 UnityEngine.WrapMode::value__
  10011. int32_t ___value___2;
  10012. public:
  10013. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(WrapMode_t0DF566E32B136795606714DB9A11A3DC170F5468, ___value___2)); }
  10014. inline int32_t get_value___2() const { return ___value___2; }
  10015. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10016. inline void set_value___2(int32_t value)
  10017. {
  10018. ___value___2 = value;
  10019. }
  10020. };
  10021. // UnityEngine.Camera/MonoOrStereoscopicEye
  10022. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  10023. {
  10024. public:
  10025. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  10026. int32_t ___value___2;
  10027. public:
  10028. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  10029. inline int32_t get_value___2() const { return ___value___2; }
  10030. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10031. inline void set_value___2(int32_t value)
  10032. {
  10033. ___value___2 = value;
  10034. }
  10035. };
  10036. // UnityEngine.Camera/RenderRequestMode
  10037. struct RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313
  10038. {
  10039. public:
  10040. // System.Int32 UnityEngine.Camera/RenderRequestMode::value__
  10041. int32_t ___value___2;
  10042. public:
  10043. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313, ___value___2)); }
  10044. inline int32_t get_value___2() const { return ___value___2; }
  10045. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10046. inline void set_value___2(int32_t value)
  10047. {
  10048. ___value___2 = value;
  10049. }
  10050. };
  10051. // UnityEngine.Camera/RenderRequestOutputSpace
  10052. struct RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5
  10053. {
  10054. public:
  10055. // System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__
  10056. int32_t ___value___2;
  10057. public:
  10058. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5, ___value___2)); }
  10059. inline int32_t get_value___2() const { return ___value___2; }
  10060. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10061. inline void set_value___2(int32_t value)
  10062. {
  10063. ___value___2 = value;
  10064. }
  10065. };
  10066. // UnityEngine.Playables.FrameData/Flags
  10067. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  10068. {
  10069. public:
  10070. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  10071. int32_t ___value___2;
  10072. public:
  10073. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  10074. inline int32_t get_value___2() const { return ___value___2; }
  10075. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10076. inline void set_value___2(int32_t value)
  10077. {
  10078. ___value___2 = value;
  10079. }
  10080. };
  10081. // UnityEngine.Mesh/MeshData
  10082. struct MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1
  10083. {
  10084. public:
  10085. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  10086. intptr_t ___m_Ptr_0;
  10087. public:
  10088. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1, ___m_Ptr_0)); }
  10089. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  10090. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  10091. inline void set_m_Ptr_0(intptr_t value)
  10092. {
  10093. ___m_Ptr_0 = value;
  10094. }
  10095. };
  10096. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  10097. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  10098. {
  10099. public:
  10100. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  10101. Guid_t ___messageId_0;
  10102. public:
  10103. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  10104. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  10105. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  10106. inline void set_messageId_0(Guid_t value)
  10107. {
  10108. ___messageId_0 = value;
  10109. }
  10110. };
  10111. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  10112. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  10113. {
  10114. public:
  10115. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  10116. Guid_t ___messageId_0;
  10117. public:
  10118. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  10119. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  10120. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  10121. inline void set_messageId_0(Guid_t value)
  10122. {
  10123. ___messageId_0 = value;
  10124. }
  10125. };
  10126. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  10127. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
  10128. {
  10129. public:
  10130. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  10131. Guid_t ___messageId_0;
  10132. public:
  10133. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
  10134. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  10135. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  10136. inline void set_messageId_0(Guid_t value)
  10137. {
  10138. ___messageId_0 = value;
  10139. }
  10140. };
  10141. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  10142. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
  10143. {
  10144. public:
  10145. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  10146. Guid_t ___messageId_0;
  10147. public:
  10148. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
  10149. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  10150. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  10151. inline void set_messageId_0(Guid_t value)
  10152. {
  10153. ___messageId_0 = value;
  10154. }
  10155. };
  10156. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  10157. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
  10158. {
  10159. public:
  10160. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  10161. Guid_t ___messageId_0;
  10162. public:
  10163. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
  10164. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  10165. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  10166. inline void set_messageId_0(Guid_t value)
  10167. {
  10168. ___messageId_0 = value;
  10169. }
  10170. };
  10171. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  10172. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  10173. {
  10174. public:
  10175. public:
  10176. };
  10177. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  10178. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
  10179. {
  10180. public:
  10181. public:
  10182. };
  10183. // Unity.Profiling.ProfilerMarker/AutoScope
  10184. struct AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D
  10185. {
  10186. public:
  10187. // System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
  10188. intptr_t ___m_Ptr_0;
  10189. public:
  10190. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D, ___m_Ptr_0)); }
  10191. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  10192. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  10193. inline void set_m_Ptr_0(intptr_t value)
  10194. {
  10195. ___m_Ptr_0 = value;
  10196. }
  10197. };
  10198. // UnityEngine.RectTransform/Axis
  10199. struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
  10200. {
  10201. public:
  10202. // System.Int32 UnityEngine.RectTransform/Axis::value__
  10203. int32_t ___value___2;
  10204. public:
  10205. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
  10206. inline int32_t get_value___2() const { return ___value___2; }
  10207. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10208. inline void set_value___2(int32_t value)
  10209. {
  10210. ___value___2 = value;
  10211. }
  10212. };
  10213. // UnityEngine.ReflectionProbe/ReflectionProbeEvent
  10214. struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A
  10215. {
  10216. public:
  10217. // System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
  10218. int32_t ___value___2;
  10219. public:
  10220. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); }
  10221. inline int32_t get_value___2() const { return ___value___2; }
  10222. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10223. inline void set_value___2(int32_t value)
  10224. {
  10225. ___value___2 = value;
  10226. }
  10227. };
  10228. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes
  10229. struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75
  10230. {
  10231. public:
  10232. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__
  10233. int32_t ___value___2;
  10234. public:
  10235. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); }
  10236. inline int32_t get_value___2() const { return ___value___2; }
  10237. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10238. inline void set_value___2(int32_t value)
  10239. {
  10240. ___value___2 = value;
  10241. }
  10242. };
  10243. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes
  10244. struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A
  10245. {
  10246. public:
  10247. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__
  10248. int32_t ___value___2;
  10249. public:
  10250. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); }
  10251. inline int32_t get_value___2() const { return ___value___2; }
  10252. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10253. inline void set_value___2(int32_t value)
  10254. {
  10255. ___value___2 = value;
  10256. }
  10257. };
  10258. // UnityEngine.TouchScreenKeyboard/Status
  10259. struct Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF
  10260. {
  10261. public:
  10262. // System.Int32 UnityEngine.TouchScreenKeyboard/Status::value__
  10263. int32_t ___value___2;
  10264. public:
  10265. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF, ___value___2)); }
  10266. inline int32_t get_value___2() const { return ___value___2; }
  10267. inline int32_t* get_address_of_value___2() { return &___value___2; }
  10268. inline void set_value___2(int32_t value)
  10269. {
  10270. ___value___2 = value;
  10271. }
  10272. };
  10273. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  10274. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  10275. {
  10276. public:
  10277. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  10278. void* ___m_Buffer_0;
  10279. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  10280. int32_t ___m_Length_1;
  10281. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  10282. int32_t ___m_AllocatorLabel_2;
  10283. public:
  10284. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  10285. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  10286. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  10287. inline void set_m_Buffer_0(void* value)
  10288. {
  10289. ___m_Buffer_0 = value;
  10290. }
  10291. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  10292. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  10293. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  10294. inline void set_m_Length_1(int32_t value)
  10295. {
  10296. ___m_Length_1 = value;
  10297. }
  10298. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  10299. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  10300. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  10301. inline void set_m_AllocatorLabel_2(int32_t value)
  10302. {
  10303. ___m_AllocatorLabel_2 = value;
  10304. }
  10305. };
  10306. // Unity.Collections.NativeArray`1<System.Int32>
  10307. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  10308. {
  10309. public:
  10310. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  10311. void* ___m_Buffer_0;
  10312. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  10313. int32_t ___m_Length_1;
  10314. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  10315. int32_t ___m_AllocatorLabel_2;
  10316. public:
  10317. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  10318. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  10319. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  10320. inline void set_m_Buffer_0(void* value)
  10321. {
  10322. ___m_Buffer_0 = value;
  10323. }
  10324. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  10325. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  10326. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  10327. inline void set_m_Length_1(int32_t value)
  10328. {
  10329. ___m_Length_1 = value;
  10330. }
  10331. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  10332. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  10333. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  10334. inline void set_m_AllocatorLabel_2(int32_t value)
  10335. {
  10336. ___m_AllocatorLabel_2 = value;
  10337. }
  10338. };
  10339. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  10340. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  10341. {
  10342. public:
  10343. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  10344. void* ___m_Buffer_0;
  10345. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  10346. int32_t ___m_Length_1;
  10347. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  10348. int32_t ___m_AllocatorLabel_2;
  10349. public:
  10350. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  10351. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  10352. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  10353. inline void set_m_Buffer_0(void* value)
  10354. {
  10355. ___m_Buffer_0 = value;
  10356. }
  10357. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  10358. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  10359. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  10360. inline void set_m_Length_1(int32_t value)
  10361. {
  10362. ___m_Length_1 = value;
  10363. }
  10364. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  10365. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  10366. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  10367. inline void set_m_AllocatorLabel_2(int32_t value)
  10368. {
  10369. ___m_AllocatorLabel_2 = value;
  10370. }
  10371. };
  10372. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  10373. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  10374. {
  10375. public:
  10376. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  10377. void* ___m_Buffer_0;
  10378. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  10379. int32_t ___m_Length_1;
  10380. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  10381. int32_t ___m_AllocatorLabel_2;
  10382. public:
  10383. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  10384. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  10385. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  10386. inline void set_m_Buffer_0(void* value)
  10387. {
  10388. ___m_Buffer_0 = value;
  10389. }
  10390. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  10391. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  10392. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  10393. inline void set_m_Length_1(int32_t value)
  10394. {
  10395. ___m_Length_1 = value;
  10396. }
  10397. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  10398. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  10399. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  10400. inline void set_m_AllocatorLabel_2(int32_t value)
  10401. {
  10402. ___m_AllocatorLabel_2 = value;
  10403. }
  10404. };
  10405. // UnityEngine.Component
  10406. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10407. {
  10408. public:
  10409. public:
  10410. };
  10411. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  10412. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  10413. {
  10414. public:
  10415. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  10416. int32_t ___instanceID_0;
  10417. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  10418. bool ___shadow_1;
  10419. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  10420. uint8_t ___mode_2;
  10421. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  10422. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10423. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  10424. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10425. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  10426. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10427. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  10428. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10429. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  10430. float ___penumbraWidthRadian_7;
  10431. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  10432. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  10433. public:
  10434. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  10435. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10436. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10437. inline void set_instanceID_0(int32_t value)
  10438. {
  10439. ___instanceID_0 = value;
  10440. }
  10441. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  10442. inline bool get_shadow_1() const { return ___shadow_1; }
  10443. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10444. inline void set_shadow_1(bool value)
  10445. {
  10446. ___shadow_1 = value;
  10447. }
  10448. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  10449. inline uint8_t get_mode_2() const { return ___mode_2; }
  10450. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10451. inline void set_mode_2(uint8_t value)
  10452. {
  10453. ___mode_2 = value;
  10454. }
  10455. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  10456. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10457. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10458. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10459. {
  10460. ___position_3 = value;
  10461. }
  10462. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  10463. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10464. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10465. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10466. {
  10467. ___orientation_4 = value;
  10468. }
  10469. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  10470. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10471. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10472. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10473. {
  10474. ___color_5 = value;
  10475. }
  10476. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  10477. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10478. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10479. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10480. {
  10481. ___indirectColor_6 = value;
  10482. }
  10483. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  10484. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  10485. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  10486. inline void set_penumbraWidthRadian_7(float value)
  10487. {
  10488. ___penumbraWidthRadian_7 = value;
  10489. }
  10490. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  10491. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  10492. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  10493. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10494. {
  10495. ___direction_8 = value;
  10496. }
  10497. };
  10498. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  10499. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  10500. {
  10501. int32_t ___instanceID_0;
  10502. int32_t ___shadow_1;
  10503. uint8_t ___mode_2;
  10504. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10505. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10506. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10507. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10508. float ___penumbraWidthRadian_7;
  10509. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  10510. };
  10511. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  10512. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  10513. {
  10514. int32_t ___instanceID_0;
  10515. int32_t ___shadow_1;
  10516. uint8_t ___mode_2;
  10517. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10518. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10519. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10520. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10521. float ___penumbraWidthRadian_7;
  10522. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  10523. };
  10524. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  10525. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  10526. {
  10527. public:
  10528. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  10529. int32_t ___instanceID_0;
  10530. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  10531. bool ___shadow_1;
  10532. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  10533. uint8_t ___mode_2;
  10534. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  10535. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10536. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  10537. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10538. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  10539. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10540. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  10541. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10542. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  10543. float ___range_7;
  10544. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  10545. float ___radius_8;
  10546. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  10547. uint8_t ___falloff_9;
  10548. public:
  10549. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  10550. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10551. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10552. inline void set_instanceID_0(int32_t value)
  10553. {
  10554. ___instanceID_0 = value;
  10555. }
  10556. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  10557. inline bool get_shadow_1() const { return ___shadow_1; }
  10558. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10559. inline void set_shadow_1(bool value)
  10560. {
  10561. ___shadow_1 = value;
  10562. }
  10563. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  10564. inline uint8_t get_mode_2() const { return ___mode_2; }
  10565. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10566. inline void set_mode_2(uint8_t value)
  10567. {
  10568. ___mode_2 = value;
  10569. }
  10570. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  10571. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10572. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10573. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10574. {
  10575. ___position_3 = value;
  10576. }
  10577. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  10578. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10579. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10580. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10581. {
  10582. ___orientation_4 = value;
  10583. }
  10584. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  10585. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10586. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10587. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10588. {
  10589. ___color_5 = value;
  10590. }
  10591. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  10592. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10593. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10594. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10595. {
  10596. ___indirectColor_6 = value;
  10597. }
  10598. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  10599. inline float get_range_7() const { return ___range_7; }
  10600. inline float* get_address_of_range_7() { return &___range_7; }
  10601. inline void set_range_7(float value)
  10602. {
  10603. ___range_7 = value;
  10604. }
  10605. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  10606. inline float get_radius_8() const { return ___radius_8; }
  10607. inline float* get_address_of_radius_8() { return &___radius_8; }
  10608. inline void set_radius_8(float value)
  10609. {
  10610. ___radius_8 = value;
  10611. }
  10612. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  10613. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  10614. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  10615. inline void set_falloff_9(uint8_t value)
  10616. {
  10617. ___falloff_9 = value;
  10618. }
  10619. };
  10620. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  10621. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  10622. {
  10623. int32_t ___instanceID_0;
  10624. int32_t ___shadow_1;
  10625. uint8_t ___mode_2;
  10626. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10627. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10628. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10629. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10630. float ___range_7;
  10631. float ___radius_8;
  10632. uint8_t ___falloff_9;
  10633. };
  10634. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  10635. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  10636. {
  10637. int32_t ___instanceID_0;
  10638. int32_t ___shadow_1;
  10639. uint8_t ___mode_2;
  10640. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10641. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10642. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10643. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10644. float ___range_7;
  10645. float ___radius_8;
  10646. uint8_t ___falloff_9;
  10647. };
  10648. // System.Threading.EventWaitHandle
  10649. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C : public WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842
  10650. {
  10651. public:
  10652. public:
  10653. };
  10654. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  10655. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  10656. {
  10657. public:
  10658. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  10659. int32_t ___instanceID_0;
  10660. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  10661. int32_t ___cookieID_1;
  10662. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  10663. float ___cookieScale_2;
  10664. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  10665. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  10666. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  10667. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  10668. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  10669. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  10670. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  10671. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  10672. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  10673. float ___range_7;
  10674. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  10675. float ___coneAngle_8;
  10676. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  10677. float ___innerConeAngle_9;
  10678. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  10679. float ___shape0_10;
  10680. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  10681. float ___shape1_11;
  10682. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  10683. uint8_t ___type_12;
  10684. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  10685. uint8_t ___mode_13;
  10686. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  10687. uint8_t ___shadow_14;
  10688. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  10689. uint8_t ___falloff_15;
  10690. public:
  10691. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  10692. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10693. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10694. inline void set_instanceID_0(int32_t value)
  10695. {
  10696. ___instanceID_0 = value;
  10697. }
  10698. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  10699. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  10700. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  10701. inline void set_cookieID_1(int32_t value)
  10702. {
  10703. ___cookieID_1 = value;
  10704. }
  10705. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  10706. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  10707. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  10708. inline void set_cookieScale_2(float value)
  10709. {
  10710. ___cookieScale_2 = value;
  10711. }
  10712. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  10713. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  10714. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  10715. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10716. {
  10717. ___color_3 = value;
  10718. }
  10719. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  10720. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  10721. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  10722. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10723. {
  10724. ___indirectColor_4 = value;
  10725. }
  10726. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  10727. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  10728. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  10729. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10730. {
  10731. ___orientation_5 = value;
  10732. }
  10733. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  10734. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  10735. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  10736. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10737. {
  10738. ___position_6 = value;
  10739. }
  10740. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  10741. inline float get_range_7() const { return ___range_7; }
  10742. inline float* get_address_of_range_7() { return &___range_7; }
  10743. inline void set_range_7(float value)
  10744. {
  10745. ___range_7 = value;
  10746. }
  10747. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  10748. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  10749. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  10750. inline void set_coneAngle_8(float value)
  10751. {
  10752. ___coneAngle_8 = value;
  10753. }
  10754. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  10755. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  10756. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  10757. inline void set_innerConeAngle_9(float value)
  10758. {
  10759. ___innerConeAngle_9 = value;
  10760. }
  10761. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  10762. inline float get_shape0_10() const { return ___shape0_10; }
  10763. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  10764. inline void set_shape0_10(float value)
  10765. {
  10766. ___shape0_10 = value;
  10767. }
  10768. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  10769. inline float get_shape1_11() const { return ___shape1_11; }
  10770. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  10771. inline void set_shape1_11(float value)
  10772. {
  10773. ___shape1_11 = value;
  10774. }
  10775. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  10776. inline uint8_t get_type_12() const { return ___type_12; }
  10777. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  10778. inline void set_type_12(uint8_t value)
  10779. {
  10780. ___type_12 = value;
  10781. }
  10782. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  10783. inline uint8_t get_mode_13() const { return ___mode_13; }
  10784. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  10785. inline void set_mode_13(uint8_t value)
  10786. {
  10787. ___mode_13 = value;
  10788. }
  10789. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  10790. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  10791. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  10792. inline void set_shadow_14(uint8_t value)
  10793. {
  10794. ___shadow_14 = value;
  10795. }
  10796. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  10797. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  10798. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  10799. inline void set_falloff_15(uint8_t value)
  10800. {
  10801. ___falloff_15 = value;
  10802. }
  10803. };
  10804. // UnityEngine.SceneManagement.LoadSceneParameters
  10805. struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
  10806. {
  10807. public:
  10808. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  10809. int32_t ___m_LoadSceneMode_0;
  10810. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  10811. int32_t ___m_LocalPhysicsMode_1;
  10812. public:
  10813. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
  10814. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  10815. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  10816. inline void set_m_LoadSceneMode_0(int32_t value)
  10817. {
  10818. ___m_LoadSceneMode_0 = value;
  10819. }
  10820. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
  10821. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  10822. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  10823. inline void set_m_LocalPhysicsMode_1(int32_t value)
  10824. {
  10825. ___m_LocalPhysicsMode_1 = value;
  10826. }
  10827. };
  10828. // UnityEngine.Material
  10829. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10830. {
  10831. public:
  10832. public:
  10833. };
  10834. // System.MulticastDelegate
  10835. struct MulticastDelegate_t : public Delegate_t
  10836. {
  10837. public:
  10838. // System.Delegate[] System.MulticastDelegate::delegates
  10839. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  10840. public:
  10841. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  10842. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  10843. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  10844. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  10845. {
  10846. ___delegates_11 = value;
  10847. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  10848. }
  10849. };
  10850. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  10851. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  10852. {
  10853. Delegate_t_marshaled_pinvoke** ___delegates_11;
  10854. };
  10855. // Native definition for COM marshalling of System.MulticastDelegate
  10856. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  10857. {
  10858. Delegate_t_marshaled_com** ___delegates_11;
  10859. };
  10860. // System.Globalization.NumberFormatInfo
  10861. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  10862. {
  10863. public:
  10864. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  10865. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  10866. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  10867. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  10868. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  10869. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  10870. // System.String System.Globalization.NumberFormatInfo::positiveSign
  10871. String_t* ___positiveSign_4;
  10872. // System.String System.Globalization.NumberFormatInfo::negativeSign
  10873. String_t* ___negativeSign_5;
  10874. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  10875. String_t* ___numberDecimalSeparator_6;
  10876. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  10877. String_t* ___numberGroupSeparator_7;
  10878. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  10879. String_t* ___currencyGroupSeparator_8;
  10880. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  10881. String_t* ___currencyDecimalSeparator_9;
  10882. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  10883. String_t* ___currencySymbol_10;
  10884. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  10885. String_t* ___ansiCurrencySymbol_11;
  10886. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  10887. String_t* ___nanSymbol_12;
  10888. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  10889. String_t* ___positiveInfinitySymbol_13;
  10890. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  10891. String_t* ___negativeInfinitySymbol_14;
  10892. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  10893. String_t* ___percentDecimalSeparator_15;
  10894. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  10895. String_t* ___percentGroupSeparator_16;
  10896. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  10897. String_t* ___percentSymbol_17;
  10898. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  10899. String_t* ___perMilleSymbol_18;
  10900. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  10901. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  10902. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  10903. int32_t ___m_dataItem_20;
  10904. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  10905. int32_t ___numberDecimalDigits_21;
  10906. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  10907. int32_t ___currencyDecimalDigits_22;
  10908. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  10909. int32_t ___currencyPositivePattern_23;
  10910. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  10911. int32_t ___currencyNegativePattern_24;
  10912. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  10913. int32_t ___numberNegativePattern_25;
  10914. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  10915. int32_t ___percentPositivePattern_26;
  10916. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  10917. int32_t ___percentNegativePattern_27;
  10918. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  10919. int32_t ___percentDecimalDigits_28;
  10920. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  10921. int32_t ___digitSubstitution_29;
  10922. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  10923. bool ___isReadOnly_30;
  10924. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  10925. bool ___m_useUserOverride_31;
  10926. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  10927. bool ___m_isInvariant_32;
  10928. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  10929. bool ___validForParseAsNumber_33;
  10930. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  10931. bool ___validForParseAsCurrency_34;
  10932. public:
  10933. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  10934. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  10935. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  10936. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  10937. {
  10938. ___numberGroupSizes_1 = value;
  10939. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  10940. }
  10941. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  10942. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  10943. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  10944. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  10945. {
  10946. ___currencyGroupSizes_2 = value;
  10947. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  10948. }
  10949. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  10950. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  10951. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  10952. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  10953. {
  10954. ___percentGroupSizes_3 = value;
  10955. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  10956. }
  10957. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  10958. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  10959. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  10960. inline void set_positiveSign_4(String_t* value)
  10961. {
  10962. ___positiveSign_4 = value;
  10963. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  10964. }
  10965. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  10966. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  10967. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  10968. inline void set_negativeSign_5(String_t* value)
  10969. {
  10970. ___negativeSign_5 = value;
  10971. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  10972. }
  10973. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  10974. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  10975. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  10976. inline void set_numberDecimalSeparator_6(String_t* value)
  10977. {
  10978. ___numberDecimalSeparator_6 = value;
  10979. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  10980. }
  10981. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  10982. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  10983. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  10984. inline void set_numberGroupSeparator_7(String_t* value)
  10985. {
  10986. ___numberGroupSeparator_7 = value;
  10987. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  10988. }
  10989. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  10990. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  10991. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  10992. inline void set_currencyGroupSeparator_8(String_t* value)
  10993. {
  10994. ___currencyGroupSeparator_8 = value;
  10995. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  10996. }
  10997. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  10998. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  10999. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  11000. inline void set_currencyDecimalSeparator_9(String_t* value)
  11001. {
  11002. ___currencyDecimalSeparator_9 = value;
  11003. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  11004. }
  11005. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  11006. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  11007. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  11008. inline void set_currencySymbol_10(String_t* value)
  11009. {
  11010. ___currencySymbol_10 = value;
  11011. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  11012. }
  11013. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  11014. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  11015. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  11016. inline void set_ansiCurrencySymbol_11(String_t* value)
  11017. {
  11018. ___ansiCurrencySymbol_11 = value;
  11019. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  11020. }
  11021. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  11022. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  11023. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  11024. inline void set_nanSymbol_12(String_t* value)
  11025. {
  11026. ___nanSymbol_12 = value;
  11027. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  11028. }
  11029. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  11030. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  11031. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  11032. inline void set_positiveInfinitySymbol_13(String_t* value)
  11033. {
  11034. ___positiveInfinitySymbol_13 = value;
  11035. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  11036. }
  11037. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  11038. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  11039. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  11040. inline void set_negativeInfinitySymbol_14(String_t* value)
  11041. {
  11042. ___negativeInfinitySymbol_14 = value;
  11043. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  11044. }
  11045. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  11046. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  11047. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  11048. inline void set_percentDecimalSeparator_15(String_t* value)
  11049. {
  11050. ___percentDecimalSeparator_15 = value;
  11051. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  11052. }
  11053. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  11054. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  11055. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  11056. inline void set_percentGroupSeparator_16(String_t* value)
  11057. {
  11058. ___percentGroupSeparator_16 = value;
  11059. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  11060. }
  11061. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  11062. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  11063. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  11064. inline void set_percentSymbol_17(String_t* value)
  11065. {
  11066. ___percentSymbol_17 = value;
  11067. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  11068. }
  11069. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  11070. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  11071. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  11072. inline void set_perMilleSymbol_18(String_t* value)
  11073. {
  11074. ___perMilleSymbol_18 = value;
  11075. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  11076. }
  11077. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  11078. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  11079. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  11080. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  11081. {
  11082. ___nativeDigits_19 = value;
  11083. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  11084. }
  11085. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  11086. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  11087. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  11088. inline void set_m_dataItem_20(int32_t value)
  11089. {
  11090. ___m_dataItem_20 = value;
  11091. }
  11092. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  11093. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  11094. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  11095. inline void set_numberDecimalDigits_21(int32_t value)
  11096. {
  11097. ___numberDecimalDigits_21 = value;
  11098. }
  11099. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  11100. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  11101. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  11102. inline void set_currencyDecimalDigits_22(int32_t value)
  11103. {
  11104. ___currencyDecimalDigits_22 = value;
  11105. }
  11106. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  11107. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  11108. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  11109. inline void set_currencyPositivePattern_23(int32_t value)
  11110. {
  11111. ___currencyPositivePattern_23 = value;
  11112. }
  11113. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  11114. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  11115. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  11116. inline void set_currencyNegativePattern_24(int32_t value)
  11117. {
  11118. ___currencyNegativePattern_24 = value;
  11119. }
  11120. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  11121. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  11122. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  11123. inline void set_numberNegativePattern_25(int32_t value)
  11124. {
  11125. ___numberNegativePattern_25 = value;
  11126. }
  11127. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  11128. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  11129. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  11130. inline void set_percentPositivePattern_26(int32_t value)
  11131. {
  11132. ___percentPositivePattern_26 = value;
  11133. }
  11134. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  11135. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  11136. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  11137. inline void set_percentNegativePattern_27(int32_t value)
  11138. {
  11139. ___percentNegativePattern_27 = value;
  11140. }
  11141. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  11142. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  11143. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  11144. inline void set_percentDecimalDigits_28(int32_t value)
  11145. {
  11146. ___percentDecimalDigits_28 = value;
  11147. }
  11148. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  11149. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  11150. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  11151. inline void set_digitSubstitution_29(int32_t value)
  11152. {
  11153. ___digitSubstitution_29 = value;
  11154. }
  11155. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  11156. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  11157. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  11158. inline void set_isReadOnly_30(bool value)
  11159. {
  11160. ___isReadOnly_30 = value;
  11161. }
  11162. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  11163. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  11164. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  11165. inline void set_m_useUserOverride_31(bool value)
  11166. {
  11167. ___m_useUserOverride_31 = value;
  11168. }
  11169. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  11170. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  11171. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  11172. inline void set_m_isInvariant_32(bool value)
  11173. {
  11174. ___m_isInvariant_32 = value;
  11175. }
  11176. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  11177. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  11178. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  11179. inline void set_validForParseAsNumber_33(bool value)
  11180. {
  11181. ___validForParseAsNumber_33 = value;
  11182. }
  11183. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  11184. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  11185. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  11186. inline void set_validForParseAsCurrency_34(bool value)
  11187. {
  11188. ___validForParseAsCurrency_34 = value;
  11189. }
  11190. };
  11191. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  11192. {
  11193. public:
  11194. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  11195. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  11196. public:
  11197. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  11198. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  11199. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  11200. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  11201. {
  11202. ___invariantInfo_0 = value;
  11203. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  11204. }
  11205. };
  11206. // System.Reflection.ParameterInfo
  11207. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 : public RuntimeObject
  11208. {
  11209. public:
  11210. // System.Type System.Reflection.ParameterInfo::ClassImpl
  11211. Type_t * ___ClassImpl_0;
  11212. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  11213. RuntimeObject * ___DefaultValueImpl_1;
  11214. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  11215. MemberInfo_t * ___MemberImpl_2;
  11216. // System.String System.Reflection.ParameterInfo::NameImpl
  11217. String_t* ___NameImpl_3;
  11218. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  11219. int32_t ___PositionImpl_4;
  11220. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  11221. int32_t ___AttrsImpl_5;
  11222. // System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs
  11223. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  11224. public:
  11225. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___ClassImpl_0)); }
  11226. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  11227. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  11228. inline void set_ClassImpl_0(Type_t * value)
  11229. {
  11230. ___ClassImpl_0 = value;
  11231. Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value);
  11232. }
  11233. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___DefaultValueImpl_1)); }
  11234. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  11235. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  11236. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  11237. {
  11238. ___DefaultValueImpl_1 = value;
  11239. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value);
  11240. }
  11241. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___MemberImpl_2)); }
  11242. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  11243. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  11244. inline void set_MemberImpl_2(MemberInfo_t * value)
  11245. {
  11246. ___MemberImpl_2 = value;
  11247. Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value);
  11248. }
  11249. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___NameImpl_3)); }
  11250. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  11251. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  11252. inline void set_NameImpl_3(String_t* value)
  11253. {
  11254. ___NameImpl_3 = value;
  11255. Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value);
  11256. }
  11257. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___PositionImpl_4)); }
  11258. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  11259. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  11260. inline void set_PositionImpl_4(int32_t value)
  11261. {
  11262. ___PositionImpl_4 = value;
  11263. }
  11264. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___AttrsImpl_5)); }
  11265. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  11266. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  11267. inline void set_AttrsImpl_5(int32_t value)
  11268. {
  11269. ___AttrsImpl_5 = value;
  11270. }
  11271. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___marshalAs_6)); }
  11272. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * get_marshalAs_6() const { return ___marshalAs_6; }
  11273. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  11274. inline void set_marshalAs_6(MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * value)
  11275. {
  11276. ___marshalAs_6 = value;
  11277. Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value);
  11278. }
  11279. };
  11280. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  11281. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_pinvoke
  11282. {
  11283. Type_t * ___ClassImpl_0;
  11284. Il2CppIUnknown* ___DefaultValueImpl_1;
  11285. MemberInfo_t * ___MemberImpl_2;
  11286. char* ___NameImpl_3;
  11287. int32_t ___PositionImpl_4;
  11288. int32_t ___AttrsImpl_5;
  11289. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  11290. };
  11291. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  11292. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_com
  11293. {
  11294. Type_t * ___ClassImpl_0;
  11295. Il2CppIUnknown* ___DefaultValueImpl_1;
  11296. MemberInfo_t * ___MemberImpl_2;
  11297. Il2CppChar* ___NameImpl_3;
  11298. int32_t ___PositionImpl_4;
  11299. int32_t ___AttrsImpl_5;
  11300. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  11301. };
  11302. // UnityEngine.Events.PersistentCall
  11303. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  11304. {
  11305. public:
  11306. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  11307. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  11308. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  11309. String_t* ___m_TargetAssemblyTypeName_1;
  11310. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  11311. String_t* ___m_MethodName_2;
  11312. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  11313. int32_t ___m_Mode_3;
  11314. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  11315. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  11316. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  11317. int32_t ___m_CallState_5;
  11318. public:
  11319. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  11320. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  11321. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  11322. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  11323. {
  11324. ___m_Target_0 = value;
  11325. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  11326. }
  11327. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  11328. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  11329. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  11330. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  11331. {
  11332. ___m_TargetAssemblyTypeName_1 = value;
  11333. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  11334. }
  11335. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  11336. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  11337. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  11338. inline void set_m_MethodName_2(String_t* value)
  11339. {
  11340. ___m_MethodName_2 = value;
  11341. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  11342. }
  11343. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  11344. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  11345. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  11346. inline void set_m_Mode_3(int32_t value)
  11347. {
  11348. ___m_Mode_3 = value;
  11349. }
  11350. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  11351. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  11352. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  11353. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  11354. {
  11355. ___m_Arguments_4 = value;
  11356. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  11357. }
  11358. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  11359. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  11360. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  11361. inline void set_m_CallState_5(int32_t value)
  11362. {
  11363. ___m_CallState_5 = value;
  11364. }
  11365. };
  11366. // UnityEngine.Playables.PlayableOutput
  11367. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  11368. {
  11369. public:
  11370. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  11371. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  11372. public:
  11373. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  11374. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  11375. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11376. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  11377. {
  11378. ___m_Handle_0 = value;
  11379. }
  11380. };
  11381. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  11382. {
  11383. public:
  11384. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  11385. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  11386. public:
  11387. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  11388. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  11389. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  11390. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  11391. {
  11392. ___m_NullPlayableOutput_1 = value;
  11393. }
  11394. };
  11395. // UnityEngine.PlayerPrefsException
  11396. struct PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A : public Exception_t
  11397. {
  11398. public:
  11399. public:
  11400. };
  11401. // UnityEngine.Experimental.GlobalIllumination.PointLight
  11402. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  11403. {
  11404. public:
  11405. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  11406. int32_t ___instanceID_0;
  11407. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  11408. bool ___shadow_1;
  11409. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  11410. uint8_t ___mode_2;
  11411. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  11412. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  11413. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  11414. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  11415. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  11416. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  11417. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  11418. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  11419. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  11420. float ___range_7;
  11421. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  11422. float ___sphereRadius_8;
  11423. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  11424. uint8_t ___falloff_9;
  11425. public:
  11426. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  11427. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  11428. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  11429. inline void set_instanceID_0(int32_t value)
  11430. {
  11431. ___instanceID_0 = value;
  11432. }
  11433. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  11434. inline bool get_shadow_1() const { return ___shadow_1; }
  11435. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  11436. inline void set_shadow_1(bool value)
  11437. {
  11438. ___shadow_1 = value;
  11439. }
  11440. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  11441. inline uint8_t get_mode_2() const { return ___mode_2; }
  11442. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  11443. inline void set_mode_2(uint8_t value)
  11444. {
  11445. ___mode_2 = value;
  11446. }
  11447. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  11448. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  11449. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  11450. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11451. {
  11452. ___position_3 = value;
  11453. }
  11454. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); }
  11455. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  11456. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  11457. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  11458. {
  11459. ___orientation_4 = value;
  11460. }
  11461. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); }
  11462. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  11463. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  11464. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  11465. {
  11466. ___color_5 = value;
  11467. }
  11468. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); }
  11469. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  11470. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  11471. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  11472. {
  11473. ___indirectColor_6 = value;
  11474. }
  11475. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); }
  11476. inline float get_range_7() const { return ___range_7; }
  11477. inline float* get_address_of_range_7() { return &___range_7; }
  11478. inline void set_range_7(float value)
  11479. {
  11480. ___range_7 = value;
  11481. }
  11482. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); }
  11483. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  11484. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  11485. inline void set_sphereRadius_8(float value)
  11486. {
  11487. ___sphereRadius_8 = value;
  11488. }
  11489. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); }
  11490. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  11491. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  11492. inline void set_falloff_9(uint8_t value)
  11493. {
  11494. ___falloff_9 = value;
  11495. }
  11496. };
  11497. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  11498. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  11499. {
  11500. int32_t ___instanceID_0;
  11501. int32_t ___shadow_1;
  11502. uint8_t ___mode_2;
  11503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  11504. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  11505. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  11506. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  11507. float ___range_7;
  11508. float ___sphereRadius_8;
  11509. uint8_t ___falloff_9;
  11510. };
  11511. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  11512. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  11513. {
  11514. int32_t ___instanceID_0;
  11515. int32_t ___shadow_1;
  11516. uint8_t ___mode_2;
  11517. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  11518. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  11519. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  11520. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  11521. float ___range_7;
  11522. float ___sphereRadius_8;
  11523. uint8_t ___falloff_9;
  11524. };
  11525. // UnityEngine.PreloadData
  11526. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11527. {
  11528. public:
  11529. public:
  11530. };
  11531. // UnityEngine.QualitySettings
  11532. struct QualitySettings_t5DCEF82055F1D94E4226D77EB3970567DF6B3B01 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11533. {
  11534. public:
  11535. public:
  11536. };
  11537. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  11538. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  11539. {
  11540. public:
  11541. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  11542. int32_t ___instanceID_0;
  11543. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  11544. bool ___shadow_1;
  11545. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  11546. uint8_t ___mode_2;
  11547. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  11548. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  11549. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  11550. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  11551. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  11552. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  11553. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  11554. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  11555. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  11556. float ___range_7;
  11557. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  11558. float ___width_8;
  11559. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  11560. float ___height_9;
  11561. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  11562. uint8_t ___falloff_10;
  11563. public:
  11564. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  11565. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  11566. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  11567. inline void set_instanceID_0(int32_t value)
  11568. {
  11569. ___instanceID_0 = value;
  11570. }
  11571. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  11572. inline bool get_shadow_1() const { return ___shadow_1; }
  11573. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  11574. inline void set_shadow_1(bool value)
  11575. {
  11576. ___shadow_1 = value;
  11577. }
  11578. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  11579. inline uint8_t get_mode_2() const { return ___mode_2; }
  11580. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  11581. inline void set_mode_2(uint8_t value)
  11582. {
  11583. ___mode_2 = value;
  11584. }
  11585. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  11586. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  11587. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  11588. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11589. {
  11590. ___position_3 = value;
  11591. }
  11592. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  11593. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  11594. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  11595. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  11596. {
  11597. ___orientation_4 = value;
  11598. }
  11599. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  11600. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  11601. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  11602. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  11603. {
  11604. ___color_5 = value;
  11605. }
  11606. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  11607. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  11608. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  11609. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  11610. {
  11611. ___indirectColor_6 = value;
  11612. }
  11613. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  11614. inline float get_range_7() const { return ___range_7; }
  11615. inline float* get_address_of_range_7() { return &___range_7; }
  11616. inline void set_range_7(float value)
  11617. {
  11618. ___range_7 = value;
  11619. }
  11620. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  11621. inline float get_width_8() const { return ___width_8; }
  11622. inline float* get_address_of_width_8() { return &___width_8; }
  11623. inline void set_width_8(float value)
  11624. {
  11625. ___width_8 = value;
  11626. }
  11627. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  11628. inline float get_height_9() const { return ___height_9; }
  11629. inline float* get_address_of_height_9() { return &___height_9; }
  11630. inline void set_height_9(float value)
  11631. {
  11632. ___height_9 = value;
  11633. }
  11634. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  11635. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  11636. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  11637. inline void set_falloff_10(uint8_t value)
  11638. {
  11639. ___falloff_10 = value;
  11640. }
  11641. };
  11642. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  11643. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  11644. {
  11645. int32_t ___instanceID_0;
  11646. int32_t ___shadow_1;
  11647. uint8_t ___mode_2;
  11648. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  11649. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  11650. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  11651. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  11652. float ___range_7;
  11653. float ___width_8;
  11654. float ___height_9;
  11655. uint8_t ___falloff_10;
  11656. };
  11657. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  11658. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  11659. {
  11660. int32_t ___instanceID_0;
  11661. int32_t ___shadow_1;
  11662. uint8_t ___mode_2;
  11663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  11664. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  11665. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  11666. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  11667. float ___range_7;
  11668. float ___width_8;
  11669. float ___height_9;
  11670. uint8_t ___falloff_10;
  11671. };
  11672. // UnityEngine.RenderSettings
  11673. struct RenderSettings_t27BCBBFA42D1BA1E8CB224228FD67DD1187E36E1 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11674. {
  11675. public:
  11676. public:
  11677. };
  11678. // UnityEngine.RenderTextureDescriptor
  11679. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47
  11680. {
  11681. public:
  11682. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  11683. int32_t ___U3CwidthU3Ek__BackingField_0;
  11684. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  11685. int32_t ___U3CheightU3Ek__BackingField_1;
  11686. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  11687. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  11688. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  11689. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  11690. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  11691. int32_t ___U3CmipCountU3Ek__BackingField_4;
  11692. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  11693. int32_t ____graphicsFormat_5;
  11694. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  11695. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  11696. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  11697. int32_t ____depthBufferBits_7;
  11698. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  11699. int32_t ___U3CdimensionU3Ek__BackingField_9;
  11700. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  11701. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
  11702. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  11703. int32_t ___U3CvrUsageU3Ek__BackingField_11;
  11704. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  11705. int32_t ____flags_12;
  11706. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  11707. int32_t ___U3CmemorylessU3Ek__BackingField_13;
  11708. public:
  11709. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); }
  11710. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  11711. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  11712. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  11713. {
  11714. ___U3CwidthU3Ek__BackingField_0 = value;
  11715. }
  11716. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); }
  11717. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  11718. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  11719. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  11720. {
  11721. ___U3CheightU3Ek__BackingField_1 = value;
  11722. }
  11723. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  11724. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  11725. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  11726. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  11727. {
  11728. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  11729. }
  11730. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  11731. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  11732. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  11733. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  11734. {
  11735. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  11736. }
  11737. inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); }
  11738. inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
  11739. inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
  11740. inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
  11741. {
  11742. ___U3CmipCountU3Ek__BackingField_4 = value;
  11743. }
  11744. inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); }
  11745. inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
  11746. inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
  11747. inline void set__graphicsFormat_5(int32_t value)
  11748. {
  11749. ____graphicsFormat_5 = value;
  11750. }
  11751. inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); }
  11752. inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
  11753. inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
  11754. inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
  11755. {
  11756. ___U3CstencilFormatU3Ek__BackingField_6 = value;
  11757. }
  11758. inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); }
  11759. inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
  11760. inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
  11761. inline void set__depthBufferBits_7(int32_t value)
  11762. {
  11763. ____depthBufferBits_7 = value;
  11764. }
  11765. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); }
  11766. inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
  11767. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
  11768. inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
  11769. {
  11770. ___U3CdimensionU3Ek__BackingField_9 = value;
  11771. }
  11772. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
  11773. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
  11774. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
  11775. inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
  11776. {
  11777. ___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
  11778. }
  11779. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); }
  11780. inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
  11781. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
  11782. inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
  11783. {
  11784. ___U3CvrUsageU3Ek__BackingField_11 = value;
  11785. }
  11786. inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); }
  11787. inline int32_t get__flags_12() const { return ____flags_12; }
  11788. inline int32_t* get_address_of__flags_12() { return &____flags_12; }
  11789. inline void set__flags_12(int32_t value)
  11790. {
  11791. ____flags_12 = value;
  11792. }
  11793. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); }
  11794. inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
  11795. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
  11796. inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
  11797. {
  11798. ___U3CmemorylessU3Ek__BackingField_13 = value;
  11799. }
  11800. };
  11801. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields
  11802. {
  11803. public:
  11804. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  11805. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8;
  11806. public:
  11807. inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); }
  11808. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
  11809. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
  11810. inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  11811. {
  11812. ___depthFormatBits_8 = value;
  11813. Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
  11814. }
  11815. };
  11816. // UnityEngine.ResourceRequest
  11817. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86
  11818. {
  11819. public:
  11820. // System.String UnityEngine.ResourceRequest::m_Path
  11821. String_t* ___m_Path_2;
  11822. // System.Type UnityEngine.ResourceRequest::m_Type
  11823. Type_t * ___m_Type_3;
  11824. public:
  11825. inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Path_2)); }
  11826. inline String_t* get_m_Path_2() const { return ___m_Path_2; }
  11827. inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
  11828. inline void set_m_Path_2(String_t* value)
  11829. {
  11830. ___m_Path_2 = value;
  11831. Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
  11832. }
  11833. inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Type_3)); }
  11834. inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
  11835. inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
  11836. inline void set_m_Type_3(Type_t * value)
  11837. {
  11838. ___m_Type_3 = value;
  11839. Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
  11840. }
  11841. };
  11842. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  11843. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke
  11844. {
  11845. char* ___m_Path_2;
  11846. Type_t * ___m_Type_3;
  11847. };
  11848. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  11849. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com
  11850. {
  11851. Il2CppChar* ___m_Path_2;
  11852. Type_t * ___m_Type_3;
  11853. };
  11854. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  11855. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D : public PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948
  11856. {
  11857. public:
  11858. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  11859. int32_t ___m_LoadType_0;
  11860. public:
  11861. inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D, ___m_LoadType_0)); }
  11862. inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; }
  11863. inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; }
  11864. inline void set_m_LoadType_0(int32_t value)
  11865. {
  11866. ___m_LoadType_0 = value;
  11867. }
  11868. };
  11869. // UnityEngine.Playables.ScriptPlayableOutput
  11870. struct ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087
  11871. {
  11872. public:
  11873. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  11874. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  11875. public:
  11876. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087, ___m_Handle_0)); }
  11877. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  11878. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11879. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  11880. {
  11881. ___m_Handle_0 = value;
  11882. }
  11883. };
  11884. // UnityEngine.ScriptableObject
  11885. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11886. {
  11887. public:
  11888. public:
  11889. };
  11890. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  11891. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  11892. {
  11893. };
  11894. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  11895. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  11896. {
  11897. };
  11898. // UnityEngine.Shader
  11899. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11900. {
  11901. public:
  11902. public:
  11903. };
  11904. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  11905. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  11906. {
  11907. public:
  11908. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  11909. int32_t ___instanceID_0;
  11910. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  11911. bool ___shadow_1;
  11912. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  11913. uint8_t ___mode_2;
  11914. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  11915. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  11916. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  11917. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  11918. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  11919. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  11920. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  11921. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  11922. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  11923. float ___range_7;
  11924. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  11925. float ___sphereRadius_8;
  11926. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  11927. float ___coneAngle_9;
  11928. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  11929. float ___innerConeAngle_10;
  11930. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  11931. uint8_t ___falloff_11;
  11932. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  11933. uint8_t ___angularFalloff_12;
  11934. public:
  11935. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  11936. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  11937. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  11938. inline void set_instanceID_0(int32_t value)
  11939. {
  11940. ___instanceID_0 = value;
  11941. }
  11942. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  11943. inline bool get_shadow_1() const { return ___shadow_1; }
  11944. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  11945. inline void set_shadow_1(bool value)
  11946. {
  11947. ___shadow_1 = value;
  11948. }
  11949. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  11950. inline uint8_t get_mode_2() const { return ___mode_2; }
  11951. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  11952. inline void set_mode_2(uint8_t value)
  11953. {
  11954. ___mode_2 = value;
  11955. }
  11956. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  11957. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  11958. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  11959. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11960. {
  11961. ___position_3 = value;
  11962. }
  11963. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  11964. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  11965. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  11966. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  11967. {
  11968. ___orientation_4 = value;
  11969. }
  11970. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  11971. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  11972. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  11973. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  11974. {
  11975. ___color_5 = value;
  11976. }
  11977. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  11978. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  11979. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  11980. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  11981. {
  11982. ___indirectColor_6 = value;
  11983. }
  11984. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  11985. inline float get_range_7() const { return ___range_7; }
  11986. inline float* get_address_of_range_7() { return &___range_7; }
  11987. inline void set_range_7(float value)
  11988. {
  11989. ___range_7 = value;
  11990. }
  11991. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  11992. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  11993. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  11994. inline void set_sphereRadius_8(float value)
  11995. {
  11996. ___sphereRadius_8 = value;
  11997. }
  11998. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  11999. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  12000. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  12001. inline void set_coneAngle_9(float value)
  12002. {
  12003. ___coneAngle_9 = value;
  12004. }
  12005. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  12006. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  12007. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  12008. inline void set_innerConeAngle_10(float value)
  12009. {
  12010. ___innerConeAngle_10 = value;
  12011. }
  12012. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  12013. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  12014. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  12015. inline void set_falloff_11(uint8_t value)
  12016. {
  12017. ___falloff_11 = value;
  12018. }
  12019. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  12020. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  12021. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  12022. inline void set_angularFalloff_12(uint8_t value)
  12023. {
  12024. ___angularFalloff_12 = value;
  12025. }
  12026. };
  12027. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  12028. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  12029. {
  12030. int32_t ___instanceID_0;
  12031. int32_t ___shadow_1;
  12032. uint8_t ___mode_2;
  12033. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  12034. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  12035. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  12036. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  12037. float ___range_7;
  12038. float ___sphereRadius_8;
  12039. float ___coneAngle_9;
  12040. float ___innerConeAngle_10;
  12041. uint8_t ___falloff_11;
  12042. uint8_t ___angularFalloff_12;
  12043. };
  12044. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  12045. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  12046. {
  12047. int32_t ___instanceID_0;
  12048. int32_t ___shadow_1;
  12049. uint8_t ___mode_2;
  12050. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  12051. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  12052. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  12053. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  12054. float ___range_7;
  12055. float ___sphereRadius_8;
  12056. float ___coneAngle_9;
  12057. float ___innerConeAngle_10;
  12058. uint8_t ___falloff_11;
  12059. uint8_t ___angularFalloff_12;
  12060. };
  12061. // UnityEngine.Sprite
  12062. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  12063. {
  12064. public:
  12065. public:
  12066. };
  12067. // UnityEngine.U2D.SpriteAtlas
  12068. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  12069. {
  12070. public:
  12071. public:
  12072. };
  12073. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  12074. struct SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299
  12075. {
  12076. public:
  12077. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
  12078. int32_t ___SpriteID_0;
  12079. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
  12080. int32_t ___TextureID_1;
  12081. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
  12082. int32_t ___MaterialID_2;
  12083. // UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
  12084. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___Color_3;
  12085. // UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
  12086. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___Transform_4;
  12087. // UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
  12088. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___Bounds_5;
  12089. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
  12090. int32_t ___Layer_6;
  12091. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
  12092. int32_t ___SortingLayer_7;
  12093. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
  12094. int32_t ___SortingOrder_8;
  12095. // System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
  12096. uint64_t ___SceneCullingMask_9;
  12097. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
  12098. intptr_t ___IndexData_10;
  12099. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
  12100. intptr_t ___VertexData_11;
  12101. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
  12102. int32_t ___IndexCount_12;
  12103. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
  12104. int32_t ___VertexCount_13;
  12105. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
  12106. int32_t ___ShaderChannelMask_14;
  12107. public:
  12108. inline static int32_t get_offset_of_SpriteID_0() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SpriteID_0)); }
  12109. inline int32_t get_SpriteID_0() const { return ___SpriteID_0; }
  12110. inline int32_t* get_address_of_SpriteID_0() { return &___SpriteID_0; }
  12111. inline void set_SpriteID_0(int32_t value)
  12112. {
  12113. ___SpriteID_0 = value;
  12114. }
  12115. inline static int32_t get_offset_of_TextureID_1() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___TextureID_1)); }
  12116. inline int32_t get_TextureID_1() const { return ___TextureID_1; }
  12117. inline int32_t* get_address_of_TextureID_1() { return &___TextureID_1; }
  12118. inline void set_TextureID_1(int32_t value)
  12119. {
  12120. ___TextureID_1 = value;
  12121. }
  12122. inline static int32_t get_offset_of_MaterialID_2() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___MaterialID_2)); }
  12123. inline int32_t get_MaterialID_2() const { return ___MaterialID_2; }
  12124. inline int32_t* get_address_of_MaterialID_2() { return &___MaterialID_2; }
  12125. inline void set_MaterialID_2(int32_t value)
  12126. {
  12127. ___MaterialID_2 = value;
  12128. }
  12129. inline static int32_t get_offset_of_Color_3() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Color_3)); }
  12130. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_Color_3() const { return ___Color_3; }
  12131. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_Color_3() { return &___Color_3; }
  12132. inline void set_Color_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  12133. {
  12134. ___Color_3 = value;
  12135. }
  12136. inline static int32_t get_offset_of_Transform_4() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Transform_4)); }
  12137. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_Transform_4() const { return ___Transform_4; }
  12138. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_Transform_4() { return &___Transform_4; }
  12139. inline void set_Transform_4(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  12140. {
  12141. ___Transform_4 = value;
  12142. }
  12143. inline static int32_t get_offset_of_Bounds_5() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Bounds_5)); }
  12144. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_Bounds_5() const { return ___Bounds_5; }
  12145. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_Bounds_5() { return &___Bounds_5; }
  12146. inline void set_Bounds_5(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  12147. {
  12148. ___Bounds_5 = value;
  12149. }
  12150. inline static int32_t get_offset_of_Layer_6() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Layer_6)); }
  12151. inline int32_t get_Layer_6() const { return ___Layer_6; }
  12152. inline int32_t* get_address_of_Layer_6() { return &___Layer_6; }
  12153. inline void set_Layer_6(int32_t value)
  12154. {
  12155. ___Layer_6 = value;
  12156. }
  12157. inline static int32_t get_offset_of_SortingLayer_7() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingLayer_7)); }
  12158. inline int32_t get_SortingLayer_7() const { return ___SortingLayer_7; }
  12159. inline int32_t* get_address_of_SortingLayer_7() { return &___SortingLayer_7; }
  12160. inline void set_SortingLayer_7(int32_t value)
  12161. {
  12162. ___SortingLayer_7 = value;
  12163. }
  12164. inline static int32_t get_offset_of_SortingOrder_8() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingOrder_8)); }
  12165. inline int32_t get_SortingOrder_8() const { return ___SortingOrder_8; }
  12166. inline int32_t* get_address_of_SortingOrder_8() { return &___SortingOrder_8; }
  12167. inline void set_SortingOrder_8(int32_t value)
  12168. {
  12169. ___SortingOrder_8 = value;
  12170. }
  12171. inline static int32_t get_offset_of_SceneCullingMask_9() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SceneCullingMask_9)); }
  12172. inline uint64_t get_SceneCullingMask_9() const { return ___SceneCullingMask_9; }
  12173. inline uint64_t* get_address_of_SceneCullingMask_9() { return &___SceneCullingMask_9; }
  12174. inline void set_SceneCullingMask_9(uint64_t value)
  12175. {
  12176. ___SceneCullingMask_9 = value;
  12177. }
  12178. inline static int32_t get_offset_of_IndexData_10() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexData_10)); }
  12179. inline intptr_t get_IndexData_10() const { return ___IndexData_10; }
  12180. inline intptr_t* get_address_of_IndexData_10() { return &___IndexData_10; }
  12181. inline void set_IndexData_10(intptr_t value)
  12182. {
  12183. ___IndexData_10 = value;
  12184. }
  12185. inline static int32_t get_offset_of_VertexData_11() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexData_11)); }
  12186. inline intptr_t get_VertexData_11() const { return ___VertexData_11; }
  12187. inline intptr_t* get_address_of_VertexData_11() { return &___VertexData_11; }
  12188. inline void set_VertexData_11(intptr_t value)
  12189. {
  12190. ___VertexData_11 = value;
  12191. }
  12192. inline static int32_t get_offset_of_IndexCount_12() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexCount_12)); }
  12193. inline int32_t get_IndexCount_12() const { return ___IndexCount_12; }
  12194. inline int32_t* get_address_of_IndexCount_12() { return &___IndexCount_12; }
  12195. inline void set_IndexCount_12(int32_t value)
  12196. {
  12197. ___IndexCount_12 = value;
  12198. }
  12199. inline static int32_t get_offset_of_VertexCount_13() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexCount_13)); }
  12200. inline int32_t get_VertexCount_13() const { return ___VertexCount_13; }
  12201. inline int32_t* get_address_of_VertexCount_13() { return &___VertexCount_13; }
  12202. inline void set_VertexCount_13(int32_t value)
  12203. {
  12204. ___VertexCount_13 = value;
  12205. }
  12206. inline static int32_t get_offset_of_ShaderChannelMask_14() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___ShaderChannelMask_14)); }
  12207. inline int32_t get_ShaderChannelMask_14() const { return ___ShaderChannelMask_14; }
  12208. inline int32_t* get_address_of_ShaderChannelMask_14() { return &___ShaderChannelMask_14; }
  12209. inline void set_ShaderChannelMask_14(int32_t value)
  12210. {
  12211. ___ShaderChannelMask_14 = value;
  12212. }
  12213. };
  12214. // System.Runtime.Serialization.StreamingContext
  12215. struct StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505
  12216. {
  12217. public:
  12218. // System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
  12219. RuntimeObject * ___m_additionalContext_0;
  12220. // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
  12221. int32_t ___m_state_1;
  12222. public:
  12223. inline static int32_t get_offset_of_m_additionalContext_0() { return static_cast<int32_t>(offsetof(StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505, ___m_additionalContext_0)); }
  12224. inline RuntimeObject * get_m_additionalContext_0() const { return ___m_additionalContext_0; }
  12225. inline RuntimeObject ** get_address_of_m_additionalContext_0() { return &___m_additionalContext_0; }
  12226. inline void set_m_additionalContext_0(RuntimeObject * value)
  12227. {
  12228. ___m_additionalContext_0 = value;
  12229. Il2CppCodeGenWriteBarrier((void**)(&___m_additionalContext_0), (void*)value);
  12230. }
  12231. inline static int32_t get_offset_of_m_state_1() { return static_cast<int32_t>(offsetof(StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505, ___m_state_1)); }
  12232. inline int32_t get_m_state_1() const { return ___m_state_1; }
  12233. inline int32_t* get_address_of_m_state_1() { return &___m_state_1; }
  12234. inline void set_m_state_1(int32_t value)
  12235. {
  12236. ___m_state_1 = value;
  12237. }
  12238. };
  12239. // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
  12240. struct StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505_marshaled_pinvoke
  12241. {
  12242. Il2CppIUnknown* ___m_additionalContext_0;
  12243. int32_t ___m_state_1;
  12244. };
  12245. // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
  12246. struct StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505_marshaled_com
  12247. {
  12248. Il2CppIUnknown* ___m_additionalContext_0;
  12249. int32_t ___m_state_1;
  12250. };
  12251. // UnityEngine.Rendering.SupportedRenderingFeatures
  12252. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject
  12253. {
  12254. public:
  12255. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
  12256. int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
  12257. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
  12258. int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  12259. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
  12260. int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
  12261. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
  12262. int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
  12263. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
  12264. int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
  12265. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
  12266. bool ___U3CenlightenU3Ek__BackingField_6;
  12267. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
  12268. bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
  12269. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
  12270. bool ___U3CmotionVectorsU3Ek__BackingField_8;
  12271. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
  12272. bool ___U3CreceiveShadowsU3Ek__BackingField_9;
  12273. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
  12274. bool ___U3CreflectionProbesU3Ek__BackingField_10;
  12275. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
  12276. bool ___U3CrendererPriorityU3Ek__BackingField_11;
  12277. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
  12278. bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
  12279. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
  12280. bool ___U3CrendersUIOverlayU3Ek__BackingField_13;
  12281. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
  12282. bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14;
  12283. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
  12284. bool ___U3CoverridesFogU3Ek__BackingField_15;
  12285. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
  12286. bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16;
  12287. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
  12288. bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17;
  12289. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
  12290. bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18;
  12291. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
  12292. bool ___U3CoverridesLODBiasU3Ek__BackingField_19;
  12293. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
  12294. bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20;
  12295. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
  12296. bool ___U3CrendererProbesU3Ek__BackingField_21;
  12297. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
  12298. bool ___U3CparticleSystemInstancingU3Ek__BackingField_22;
  12299. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
  12300. bool ___U3CoverridesShadowmaskU3Ek__BackingField_23;
  12301. // System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
  12302. String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24;
  12303. public:
  12304. inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
  12305. inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
  12306. inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
  12307. inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
  12308. {
  12309. ___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
  12310. }
  12311. inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
  12312. inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  12313. inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  12314. inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
  12315. {
  12316. ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
  12317. }
  12318. inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
  12319. inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
  12320. inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
  12321. inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
  12322. {
  12323. ___U3CmixedLightingModesU3Ek__BackingField_3 = value;
  12324. }
  12325. inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
  12326. inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  12327. inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  12328. inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
  12329. {
  12330. ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
  12331. }
  12332. inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); }
  12333. inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
  12334. inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
  12335. inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
  12336. {
  12337. ___U3ClightmapsModesU3Ek__BackingField_5 = value;
  12338. }
  12339. inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); }
  12340. inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
  12341. inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
  12342. inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
  12343. {
  12344. ___U3CenlightenU3Ek__BackingField_6 = value;
  12345. }
  12346. inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
  12347. inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  12348. inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  12349. inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
  12350. {
  12351. ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
  12352. }
  12353. inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); }
  12354. inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
  12355. inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
  12356. inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
  12357. {
  12358. ___U3CmotionVectorsU3Ek__BackingField_8 = value;
  12359. }
  12360. inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
  12361. inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
  12362. inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
  12363. inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
  12364. {
  12365. ___U3CreceiveShadowsU3Ek__BackingField_9 = value;
  12366. }
  12367. inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); }
  12368. inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
  12369. inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
  12370. inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
  12371. {
  12372. ___U3CreflectionProbesU3Ek__BackingField_10 = value;
  12373. }
  12374. inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); }
  12375. inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
  12376. inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
  12377. inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
  12378. {
  12379. ___U3CrendererPriorityU3Ek__BackingField_11 = value;
  12380. }
  12381. inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
  12382. inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  12383. inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  12384. inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
  12385. {
  12386. ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
  12387. }
  12388. inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); }
  12389. inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; }
  12390. inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; }
  12391. inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value)
  12392. {
  12393. ___U3CrendersUIOverlayU3Ek__BackingField_13 = value;
  12394. }
  12395. inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); }
  12396. inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  12397. inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  12398. inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value)
  12399. {
  12400. ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value;
  12401. }
  12402. inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); }
  12403. inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; }
  12404. inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; }
  12405. inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value)
  12406. {
  12407. ___U3CoverridesFogU3Ek__BackingField_15 = value;
  12408. }
  12409. inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); }
  12410. inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  12411. inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  12412. inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value)
  12413. {
  12414. ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value;
  12415. }
  12416. inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); }
  12417. inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  12418. inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  12419. inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value)
  12420. {
  12421. ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value;
  12422. }
  12423. inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); }
  12424. inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  12425. inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  12426. inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value)
  12427. {
  12428. ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value;
  12429. }
  12430. inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); }
  12431. inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; }
  12432. inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; }
  12433. inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value)
  12434. {
  12435. ___U3CoverridesLODBiasU3Ek__BackingField_19 = value;
  12436. }
  12437. inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); }
  12438. inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  12439. inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  12440. inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value)
  12441. {
  12442. ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value;
  12443. }
  12444. inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); }
  12445. inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; }
  12446. inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; }
  12447. inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value)
  12448. {
  12449. ___U3CrendererProbesU3Ek__BackingField_21 = value;
  12450. }
  12451. inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); }
  12452. inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  12453. inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  12454. inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value)
  12455. {
  12456. ___U3CparticleSystemInstancingU3Ek__BackingField_22 = value;
  12457. }
  12458. inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_23)); }
  12459. inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_23() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_23; }
  12460. inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_23() { return &___U3CoverridesShadowmaskU3Ek__BackingField_23; }
  12461. inline void set_U3CoverridesShadowmaskU3Ek__BackingField_23(bool value)
  12462. {
  12463. ___U3CoverridesShadowmaskU3Ek__BackingField_23 = value;
  12464. }
  12465. inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24)); }
  12466. inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24; }
  12467. inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_24; }
  12468. inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_24(String_t* value)
  12469. {
  12470. ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24 = value;
  12471. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_24), (void*)value);
  12472. }
  12473. };
  12474. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields
  12475. {
  12476. public:
  12477. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
  12478. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0;
  12479. public:
  12480. inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); }
  12481. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; }
  12482. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; }
  12483. inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value)
  12484. {
  12485. ___s_Active_0 = value;
  12486. Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
  12487. }
  12488. };
  12489. // System.Threading.SynchronizationContext
  12490. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 : public RuntimeObject
  12491. {
  12492. public:
  12493. // System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props
  12494. int32_t ____props_0;
  12495. public:
  12496. inline static int32_t get_offset_of__props_0() { return static_cast<int32_t>(offsetof(SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069, ____props_0)); }
  12497. inline int32_t get__props_0() const { return ____props_0; }
  12498. inline int32_t* get_address_of__props_0() { return &____props_0; }
  12499. inline void set__props_0(int32_t value)
  12500. {
  12501. ____props_0 = value;
  12502. }
  12503. };
  12504. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069_StaticFields
  12505. {
  12506. public:
  12507. // System.Type System.Threading.SynchronizationContext::s_cachedPreparedType1
  12508. Type_t * ___s_cachedPreparedType1_1;
  12509. // System.Type System.Threading.SynchronizationContext::s_cachedPreparedType2
  12510. Type_t * ___s_cachedPreparedType2_2;
  12511. // System.Type System.Threading.SynchronizationContext::s_cachedPreparedType3
  12512. Type_t * ___s_cachedPreparedType3_3;
  12513. // System.Type System.Threading.SynchronizationContext::s_cachedPreparedType4
  12514. Type_t * ___s_cachedPreparedType4_4;
  12515. // System.Type System.Threading.SynchronizationContext::s_cachedPreparedType5
  12516. Type_t * ___s_cachedPreparedType5_5;
  12517. public:
  12518. inline static int32_t get_offset_of_s_cachedPreparedType1_1() { return static_cast<int32_t>(offsetof(SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069_StaticFields, ___s_cachedPreparedType1_1)); }
  12519. inline Type_t * get_s_cachedPreparedType1_1() const { return ___s_cachedPreparedType1_1; }
  12520. inline Type_t ** get_address_of_s_cachedPreparedType1_1() { return &___s_cachedPreparedType1_1; }
  12521. inline void set_s_cachedPreparedType1_1(Type_t * value)
  12522. {
  12523. ___s_cachedPreparedType1_1 = value;
  12524. Il2CppCodeGenWriteBarrier((void**)(&___s_cachedPreparedType1_1), (void*)value);
  12525. }
  12526. inline static int32_t get_offset_of_s_cachedPreparedType2_2() { return static_cast<int32_t>(offsetof(SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069_StaticFields, ___s_cachedPreparedType2_2)); }
  12527. inline Type_t * get_s_cachedPreparedType2_2() const { return ___s_cachedPreparedType2_2; }
  12528. inline Type_t ** get_address_of_s_cachedPreparedType2_2() { return &___s_cachedPreparedType2_2; }
  12529. inline void set_s_cachedPreparedType2_2(Type_t * value)
  12530. {
  12531. ___s_cachedPreparedType2_2 = value;
  12532. Il2CppCodeGenWriteBarrier((void**)(&___s_cachedPreparedType2_2), (void*)value);
  12533. }
  12534. inline static int32_t get_offset_of_s_cachedPreparedType3_3() { return static_cast<int32_t>(offsetof(SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069_StaticFields, ___s_cachedPreparedType3_3)); }
  12535. inline Type_t * get_s_cachedPreparedType3_3() const { return ___s_cachedPreparedType3_3; }
  12536. inline Type_t ** get_address_of_s_cachedPreparedType3_3() { return &___s_cachedPreparedType3_3; }
  12537. inline void set_s_cachedPreparedType3_3(Type_t * value)
  12538. {
  12539. ___s_cachedPreparedType3_3 = value;
  12540. Il2CppCodeGenWriteBarrier((void**)(&___s_cachedPreparedType3_3), (void*)value);
  12541. }
  12542. inline static int32_t get_offset_of_s_cachedPreparedType4_4() { return static_cast<int32_t>(offsetof(SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069_StaticFields, ___s_cachedPreparedType4_4)); }
  12543. inline Type_t * get_s_cachedPreparedType4_4() const { return ___s_cachedPreparedType4_4; }
  12544. inline Type_t ** get_address_of_s_cachedPreparedType4_4() { return &___s_cachedPreparedType4_4; }
  12545. inline void set_s_cachedPreparedType4_4(Type_t * value)
  12546. {
  12547. ___s_cachedPreparedType4_4 = value;
  12548. Il2CppCodeGenWriteBarrier((void**)(&___s_cachedPreparedType4_4), (void*)value);
  12549. }
  12550. inline static int32_t get_offset_of_s_cachedPreparedType5_5() { return static_cast<int32_t>(offsetof(SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069_StaticFields, ___s_cachedPreparedType5_5)); }
  12551. inline Type_t * get_s_cachedPreparedType5_5() const { return ___s_cachedPreparedType5_5; }
  12552. inline Type_t ** get_address_of_s_cachedPreparedType5_5() { return &___s_cachedPreparedType5_5; }
  12553. inline void set_s_cachedPreparedType5_5(Type_t * value)
  12554. {
  12555. ___s_cachedPreparedType5_5 = value;
  12556. Il2CppCodeGenWriteBarrier((void**)(&___s_cachedPreparedType5_5), (void*)value);
  12557. }
  12558. };
  12559. // System.SystemException
  12560. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  12561. {
  12562. public:
  12563. public:
  12564. };
  12565. // UnityEngine.TextAsset
  12566. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  12567. {
  12568. public:
  12569. public:
  12570. };
  12571. // UnityEngine.Texture
  12572. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  12573. {
  12574. public:
  12575. public:
  12576. };
  12577. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  12578. {
  12579. public:
  12580. // System.Int32 UnityEngine.Texture::GenerateAllMips
  12581. int32_t ___GenerateAllMips_4;
  12582. public:
  12583. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  12584. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  12585. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  12586. inline void set_GenerateAllMips_4(int32_t value)
  12587. {
  12588. ___GenerateAllMips_4 = value;
  12589. }
  12590. };
  12591. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  12592. struct TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405
  12593. {
  12594. public:
  12595. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  12596. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  12597. public:
  12598. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405, ___m_Handle_0)); }
  12599. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  12600. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  12601. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  12602. {
  12603. ___m_Handle_0 = value;
  12604. }
  12605. };
  12606. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  12607. struct TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530
  12608. {
  12609. public:
  12610. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  12611. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  12612. public:
  12613. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530, ___m_Handle_0)); }
  12614. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  12615. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  12616. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  12617. {
  12618. ___m_Handle_0 = value;
  12619. }
  12620. };
  12621. // System.Type
  12622. struct Type_t : public MemberInfo_t
  12623. {
  12624. public:
  12625. // System.RuntimeTypeHandle System.Type::_impl
  12626. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  12627. public:
  12628. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  12629. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  12630. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  12631. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  12632. {
  12633. ____impl_9 = value;
  12634. }
  12635. };
  12636. struct Type_t_StaticFields
  12637. {
  12638. public:
  12639. // System.Reflection.MemberFilter System.Type::FilterAttribute
  12640. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  12641. // System.Reflection.MemberFilter System.Type::FilterName
  12642. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  12643. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  12644. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  12645. // System.Object System.Type::Missing
  12646. RuntimeObject * ___Missing_3;
  12647. // System.Char System.Type::Delimiter
  12648. Il2CppChar ___Delimiter_4;
  12649. // System.Type[] System.Type::EmptyTypes
  12650. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  12651. // System.Reflection.Binder System.Type::defaultBinder
  12652. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  12653. public:
  12654. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  12655. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  12656. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  12657. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  12658. {
  12659. ___FilterAttribute_0 = value;
  12660. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  12661. }
  12662. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  12663. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  12664. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  12665. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  12666. {
  12667. ___FilterName_1 = value;
  12668. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  12669. }
  12670. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  12671. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  12672. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  12673. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  12674. {
  12675. ___FilterNameIgnoreCase_2 = value;
  12676. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  12677. }
  12678. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  12679. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  12680. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  12681. inline void set_Missing_3(RuntimeObject * value)
  12682. {
  12683. ___Missing_3 = value;
  12684. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  12685. }
  12686. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  12687. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  12688. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  12689. inline void set_Delimiter_4(Il2CppChar value)
  12690. {
  12691. ___Delimiter_4 = value;
  12692. }
  12693. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  12694. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  12695. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  12696. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  12697. {
  12698. ___EmptyTypes_5 = value;
  12699. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  12700. }
  12701. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  12702. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  12703. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  12704. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  12705. {
  12706. ___defaultBinder_6 = value;
  12707. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  12708. }
  12709. };
  12710. // UnityEngine.UnityException
  12711. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  12712. {
  12713. public:
  12714. public:
  12715. };
  12716. // UnityEngine.Camera/RenderRequest
  12717. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94
  12718. {
  12719. public:
  12720. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  12721. int32_t ___m_CameraRenderMode_0;
  12722. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  12723. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  12724. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  12725. int32_t ___m_OutputSpace_2;
  12726. public:
  12727. inline static int32_t get_offset_of_m_CameraRenderMode_0() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_CameraRenderMode_0)); }
  12728. inline int32_t get_m_CameraRenderMode_0() const { return ___m_CameraRenderMode_0; }
  12729. inline int32_t* get_address_of_m_CameraRenderMode_0() { return &___m_CameraRenderMode_0; }
  12730. inline void set_m_CameraRenderMode_0(int32_t value)
  12731. {
  12732. ___m_CameraRenderMode_0 = value;
  12733. }
  12734. inline static int32_t get_offset_of_m_ResultRT_1() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_ResultRT_1)); }
  12735. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_ResultRT_1() const { return ___m_ResultRT_1; }
  12736. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_ResultRT_1() { return &___m_ResultRT_1; }
  12737. inline void set_m_ResultRT_1(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value)
  12738. {
  12739. ___m_ResultRT_1 = value;
  12740. Il2CppCodeGenWriteBarrier((void**)(&___m_ResultRT_1), (void*)value);
  12741. }
  12742. inline static int32_t get_offset_of_m_OutputSpace_2() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_OutputSpace_2)); }
  12743. inline int32_t get_m_OutputSpace_2() const { return ___m_OutputSpace_2; }
  12744. inline int32_t* get_address_of_m_OutputSpace_2() { return &___m_OutputSpace_2; }
  12745. inline void set_m_OutputSpace_2(int32_t value)
  12746. {
  12747. ___m_OutputSpace_2 = value;
  12748. }
  12749. };
  12750. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  12751. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke
  12752. {
  12753. int32_t ___m_CameraRenderMode_0;
  12754. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  12755. int32_t ___m_OutputSpace_2;
  12756. };
  12757. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  12758. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com
  12759. {
  12760. int32_t ___m_CameraRenderMode_0;
  12761. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  12762. int32_t ___m_OutputSpace_2;
  12763. };
  12764. // System.Action`1<UnityEngine.AsyncOperation>
  12765. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  12766. {
  12767. public:
  12768. public:
  12769. };
  12770. // System.Action`1<UnityEngine.Cubemap>
  12771. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t
  12772. {
  12773. public:
  12774. public:
  12775. };
  12776. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  12777. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF : public MulticastDelegate_t
  12778. {
  12779. public:
  12780. public:
  12781. };
  12782. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  12783. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t
  12784. {
  12785. public:
  12786. public:
  12787. };
  12788. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  12789. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F : public MulticastDelegate_t
  12790. {
  12791. public:
  12792. public:
  12793. };
  12794. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  12795. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 : public MulticastDelegate_t
  12796. {
  12797. public:
  12798. public:
  12799. };
  12800. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  12801. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 : public MulticastDelegate_t
  12802. {
  12803. public:
  12804. public:
  12805. };
  12806. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  12807. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 : public MulticastDelegate_t
  12808. {
  12809. public:
  12810. public:
  12811. };
  12812. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  12813. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 : public MulticastDelegate_t
  12814. {
  12815. public:
  12816. public:
  12817. };
  12818. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  12819. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 : public MulticastDelegate_t
  12820. {
  12821. public:
  12822. public:
  12823. };
  12824. // System.Action
  12825. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
  12826. {
  12827. public:
  12828. public:
  12829. };
  12830. // System.ArgumentException
  12831. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  12832. {
  12833. public:
  12834. // System.String System.ArgumentException::m_paramName
  12835. String_t* ___m_paramName_17;
  12836. public:
  12837. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  12838. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  12839. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  12840. inline void set_m_paramName_17(String_t* value)
  12841. {
  12842. ___m_paramName_17 = value;
  12843. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  12844. }
  12845. };
  12846. // UnityEngine.Rendering.BatchCullingContext
  12847. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  12848. {
  12849. public:
  12850. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  12851. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  12852. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  12853. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  12854. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  12855. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  12856. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  12857. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  12858. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  12859. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  12860. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  12861. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  12862. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  12863. float ___nearPlane_6;
  12864. public:
  12865. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  12866. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  12867. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  12868. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  12869. {
  12870. ___cullingPlanes_0 = value;
  12871. }
  12872. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  12873. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  12874. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  12875. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  12876. {
  12877. ___batchVisibility_1 = value;
  12878. }
  12879. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  12880. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  12881. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  12882. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  12883. {
  12884. ___visibleIndices_2 = value;
  12885. }
  12886. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  12887. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  12888. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  12889. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  12890. {
  12891. ___visibleIndicesY_3 = value;
  12892. }
  12893. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  12894. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  12895. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  12896. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  12897. {
  12898. ___lodParameters_4 = value;
  12899. }
  12900. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  12901. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  12902. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  12903. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  12904. {
  12905. ___cullingMatrix_5 = value;
  12906. }
  12907. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  12908. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  12909. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  12910. inline void set_nearPlane_6(float value)
  12911. {
  12912. ___nearPlane_6 = value;
  12913. }
  12914. };
  12915. // UnityEngine.Behaviour
  12916. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  12917. {
  12918. public:
  12919. public:
  12920. };
  12921. // UnityEngine.Cubemap
  12922. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  12923. {
  12924. public:
  12925. public:
  12926. };
  12927. // System.IndexOutOfRangeException
  12928. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  12929. {
  12930. public:
  12931. public:
  12932. };
  12933. // System.InvalidOperationException
  12934. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  12935. {
  12936. public:
  12937. public:
  12938. };
  12939. // System.Threading.ManualResetEvent
  12940. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA : public EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C
  12941. {
  12942. public:
  12943. public:
  12944. };
  12945. // System.NotImplementedException
  12946. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  12947. {
  12948. public:
  12949. public:
  12950. };
  12951. // UnityEngine.Rendering.RenderPipelineAsset
  12952. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  12953. {
  12954. public:
  12955. public:
  12956. };
  12957. // UnityEngine.RenderTexture
  12958. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  12959. {
  12960. public:
  12961. public:
  12962. };
  12963. // UnityEngine.Renderer
  12964. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  12965. {
  12966. public:
  12967. public:
  12968. };
  12969. // System.Threading.SendOrPostCallback
  12970. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C : public MulticastDelegate_t
  12971. {
  12972. public:
  12973. public:
  12974. };
  12975. // UnityEngine.Texture2D
  12976. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  12977. {
  12978. public:
  12979. public:
  12980. };
  12981. // UnityEngine.Texture2DArray
  12982. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  12983. {
  12984. public:
  12985. public:
  12986. };
  12987. // UnityEngine.Texture3D
  12988. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  12989. {
  12990. public:
  12991. public:
  12992. };
  12993. // UnityEngine.Transform
  12994. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  12995. {
  12996. public:
  12997. public:
  12998. };
  12999. // System.UnhandledExceptionEventHandler
  13000. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 : public MulticastDelegate_t
  13001. {
  13002. public:
  13003. public:
  13004. };
  13005. // UnityEngine.Events.UnityAction
  13006. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  13007. {
  13008. public:
  13009. public:
  13010. };
  13011. // UnityEngine.UnitySynchronizationContext
  13012. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 : public SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069
  13013. {
  13014. public:
  13015. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  13016. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_AsyncWorkQueue_6;
  13017. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  13018. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_CurrentFrameWork_7;
  13019. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  13020. int32_t ___m_MainThreadID_8;
  13021. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  13022. int32_t ___m_TrackedCount_9;
  13023. public:
  13024. inline static int32_t get_offset_of_m_AsyncWorkQueue_6() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_AsyncWorkQueue_6)); }
  13025. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_AsyncWorkQueue_6() const { return ___m_AsyncWorkQueue_6; }
  13026. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_AsyncWorkQueue_6() { return &___m_AsyncWorkQueue_6; }
  13027. inline void set_m_AsyncWorkQueue_6(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  13028. {
  13029. ___m_AsyncWorkQueue_6 = value;
  13030. Il2CppCodeGenWriteBarrier((void**)(&___m_AsyncWorkQueue_6), (void*)value);
  13031. }
  13032. inline static int32_t get_offset_of_m_CurrentFrameWork_7() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_CurrentFrameWork_7)); }
  13033. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_CurrentFrameWork_7() const { return ___m_CurrentFrameWork_7; }
  13034. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_CurrentFrameWork_7() { return &___m_CurrentFrameWork_7; }
  13035. inline void set_m_CurrentFrameWork_7(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  13036. {
  13037. ___m_CurrentFrameWork_7 = value;
  13038. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFrameWork_7), (void*)value);
  13039. }
  13040. inline static int32_t get_offset_of_m_MainThreadID_8() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_MainThreadID_8)); }
  13041. inline int32_t get_m_MainThreadID_8() const { return ___m_MainThreadID_8; }
  13042. inline int32_t* get_address_of_m_MainThreadID_8() { return &___m_MainThreadID_8; }
  13043. inline void set_m_MainThreadID_8(int32_t value)
  13044. {
  13045. ___m_MainThreadID_8 = value;
  13046. }
  13047. inline static int32_t get_offset_of_m_TrackedCount_9() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_TrackedCount_9)); }
  13048. inline int32_t get_m_TrackedCount_9() const { return ___m_TrackedCount_9; }
  13049. inline int32_t* get_address_of_m_TrackedCount_9() { return &___m_TrackedCount_9; }
  13050. inline void set_m_TrackedCount_9(int32_t value)
  13051. {
  13052. ___m_TrackedCount_9 = value;
  13053. }
  13054. };
  13055. // UnityEngine.Application/LogCallback
  13056. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  13057. {
  13058. public:
  13059. public:
  13060. };
  13061. // UnityEngine.Application/LowMemoryCallback
  13062. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  13063. {
  13064. public:
  13065. public:
  13066. };
  13067. // UnityEngine.Camera/CameraCallback
  13068. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  13069. {
  13070. public:
  13071. public:
  13072. };
  13073. // UnityEngine.CullingGroup/StateChanged
  13074. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  13075. {
  13076. public:
  13077. public:
  13078. };
  13079. // UnityEngine.Display/DisplaysUpdatedDelegate
  13080. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  13081. {
  13082. public:
  13083. public:
  13084. };
  13085. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  13086. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  13087. {
  13088. public:
  13089. public:
  13090. };
  13091. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  13092. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  13093. {
  13094. public:
  13095. public:
  13096. };
  13097. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  13098. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
  13099. {
  13100. public:
  13101. public:
  13102. };
  13103. // UnityEngine.RectTransform/ReapplyDrivenProperties
  13104. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  13105. {
  13106. public:
  13107. public:
  13108. };
  13109. // System.ArgumentNullException
  13110. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  13111. {
  13112. public:
  13113. public:
  13114. };
  13115. // System.ArgumentOutOfRangeException
  13116. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  13117. {
  13118. public:
  13119. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  13120. RuntimeObject * ___m_actualValue_19;
  13121. public:
  13122. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  13123. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  13124. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  13125. inline void set_m_actualValue_19(RuntimeObject * value)
  13126. {
  13127. ___m_actualValue_19 = value;
  13128. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  13129. }
  13130. };
  13131. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  13132. {
  13133. public:
  13134. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  13135. String_t* ____rangeMessage_18;
  13136. public:
  13137. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  13138. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  13139. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  13140. inline void set__rangeMessage_18(String_t* value)
  13141. {
  13142. ____rangeMessage_18 = value;
  13143. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  13144. }
  13145. };
  13146. // UnityEngine.Camera
  13147. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  13148. {
  13149. public:
  13150. public:
  13151. };
  13152. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  13153. {
  13154. public:
  13155. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  13156. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  13157. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  13158. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  13159. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  13160. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  13161. public:
  13162. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  13163. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  13164. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  13165. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  13166. {
  13167. ___onPreCull_4 = value;
  13168. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  13169. }
  13170. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  13171. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  13172. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  13173. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  13174. {
  13175. ___onPreRender_5 = value;
  13176. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  13177. }
  13178. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  13179. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  13180. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  13181. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  13182. {
  13183. ___onPostRender_6 = value;
  13184. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  13185. }
  13186. };
  13187. // UnityEngine.Light
  13188. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  13189. {
  13190. public:
  13191. // System.Int32 UnityEngine.Light::m_BakedIndex
  13192. int32_t ___m_BakedIndex_4;
  13193. public:
  13194. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  13195. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  13196. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  13197. inline void set_m_BakedIndex_4(int32_t value)
  13198. {
  13199. ___m_BakedIndex_4 = value;
  13200. }
  13201. };
  13202. // System.ObjectDisposedException
  13203. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
  13204. {
  13205. public:
  13206. // System.String System.ObjectDisposedException::objectName
  13207. String_t* ___objectName_17;
  13208. public:
  13209. inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
  13210. inline String_t* get_objectName_17() const { return ___objectName_17; }
  13211. inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
  13212. inline void set_objectName_17(String_t* value)
  13213. {
  13214. ___objectName_17 = value;
  13215. Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
  13216. }
  13217. };
  13218. // UnityEngine.RectTransform
  13219. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  13220. {
  13221. public:
  13222. public:
  13223. };
  13224. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  13225. {
  13226. public:
  13227. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  13228. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  13229. public:
  13230. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  13231. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  13232. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  13233. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  13234. {
  13235. ___reapplyDrivenProperties_4 = value;
  13236. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  13237. }
  13238. };
  13239. // UnityEngine.ReflectionProbe
  13240. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  13241. {
  13242. public:
  13243. public:
  13244. };
  13245. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields
  13246. {
  13247. public:
  13248. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  13249. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4;
  13250. // System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
  13251. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5;
  13252. public:
  13253. inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); }
  13254. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
  13255. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
  13256. inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value)
  13257. {
  13258. ___reflectionProbeChanged_4 = value;
  13259. Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
  13260. }
  13261. inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); }
  13262. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
  13263. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
  13264. inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value)
  13265. {
  13266. ___defaultReflectionSet_5 = value;
  13267. Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
  13268. }
  13269. };
  13270. // UnityEngine.SkinnedMeshRenderer
  13271. struct SkinnedMeshRenderer_t126F4D6010E0F4B2685A7817B0A9171805D8F496 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  13272. {
  13273. public:
  13274. public:
  13275. };
  13276. // UnityEngine.Skybox
  13277. struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  13278. {
  13279. public:
  13280. public:
  13281. };
  13282. // UnityEngine.SpriteRenderer
  13283. struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  13284. {
  13285. public:
  13286. public:
  13287. };
  13288. // UnityEngine.TrailRenderer
  13289. struct TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  13290. {
  13291. public:
  13292. public:
  13293. };
  13294. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  13295. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  13296. {
  13297. public:
  13298. public:
  13299. };
  13300. #ifdef __clang__
  13301. #pragma clang diagnostic pop
  13302. #endif
  13303. // System.Byte[]
  13304. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  13305. {
  13306. public:
  13307. ALIGN_FIELD (8) uint8_t m_Items[1];
  13308. public:
  13309. inline uint8_t GetAt(il2cpp_array_size_t index) const
  13310. {
  13311. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13312. return m_Items[index];
  13313. }
  13314. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  13315. {
  13316. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13317. return m_Items + index;
  13318. }
  13319. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  13320. {
  13321. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13322. m_Items[index] = value;
  13323. }
  13324. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  13325. {
  13326. return m_Items[index];
  13327. }
  13328. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  13329. {
  13330. return m_Items + index;
  13331. }
  13332. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  13333. {
  13334. m_Items[index] = value;
  13335. }
  13336. };
  13337. // UnityEngine.LowLevel.PlayerLoopSystem[]
  13338. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17 : public RuntimeArray
  13339. {
  13340. public:
  13341. ALIGN_FIELD (8) PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C m_Items[1];
  13342. public:
  13343. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAt(il2cpp_array_size_t index) const
  13344. {
  13345. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13346. return m_Items[index];
  13347. }
  13348. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAt(il2cpp_array_size_t index)
  13349. {
  13350. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13351. return m_Items + index;
  13352. }
  13353. inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  13354. {
  13355. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13356. m_Items[index] = value;
  13357. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  13358. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  13359. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  13360. #endif
  13361. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  13362. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  13363. #endif
  13364. }
  13365. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAtUnchecked(il2cpp_array_size_t index) const
  13366. {
  13367. return m_Items[index];
  13368. }
  13369. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAtUnchecked(il2cpp_array_size_t index)
  13370. {
  13371. return m_Items + index;
  13372. }
  13373. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  13374. {
  13375. m_Items[index] = value;
  13376. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  13377. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  13378. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  13379. #endif
  13380. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  13381. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  13382. #endif
  13383. }
  13384. };
  13385. // System.Object[]
  13386. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  13387. {
  13388. public:
  13389. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  13390. public:
  13391. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  13392. {
  13393. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13394. return m_Items[index];
  13395. }
  13396. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  13397. {
  13398. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13399. return m_Items + index;
  13400. }
  13401. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  13402. {
  13403. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13404. m_Items[index] = value;
  13405. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13406. }
  13407. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  13408. {
  13409. return m_Items[index];
  13410. }
  13411. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13412. {
  13413. return m_Items + index;
  13414. }
  13415. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  13416. {
  13417. m_Items[index] = value;
  13418. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13419. }
  13420. };
  13421. // UnityEngine.Vector3[]
  13422. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  13423. {
  13424. public:
  13425. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  13426. public:
  13427. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  13428. {
  13429. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13430. return m_Items[index];
  13431. }
  13432. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  13433. {
  13434. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13435. return m_Items + index;
  13436. }
  13437. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  13438. {
  13439. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13440. m_Items[index] = value;
  13441. }
  13442. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  13443. {
  13444. return m_Items[index];
  13445. }
  13446. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  13447. {
  13448. return m_Items + index;
  13449. }
  13450. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  13451. {
  13452. m_Items[index] = value;
  13453. }
  13454. };
  13455. // UnityEngine.Camera[]
  13456. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  13457. {
  13458. public:
  13459. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  13460. public:
  13461. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  13462. {
  13463. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13464. return m_Items[index];
  13465. }
  13466. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  13467. {
  13468. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13469. return m_Items + index;
  13470. }
  13471. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  13472. {
  13473. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13474. m_Items[index] = value;
  13475. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13476. }
  13477. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  13478. {
  13479. return m_Items[index];
  13480. }
  13481. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13482. {
  13483. return m_Items + index;
  13484. }
  13485. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  13486. {
  13487. m_Items[index] = value;
  13488. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13489. }
  13490. };
  13491. // System.String[]
  13492. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  13493. {
  13494. public:
  13495. ALIGN_FIELD (8) String_t* m_Items[1];
  13496. public:
  13497. inline String_t* GetAt(il2cpp_array_size_t index) const
  13498. {
  13499. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13500. return m_Items[index];
  13501. }
  13502. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  13503. {
  13504. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13505. return m_Items + index;
  13506. }
  13507. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  13508. {
  13509. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13510. m_Items[index] = value;
  13511. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13512. }
  13513. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  13514. {
  13515. return m_Items[index];
  13516. }
  13517. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13518. {
  13519. return m_Items + index;
  13520. }
  13521. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  13522. {
  13523. m_Items[index] = value;
  13524. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13525. }
  13526. };
  13527. // System.Int32[]
  13528. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  13529. {
  13530. public:
  13531. ALIGN_FIELD (8) int32_t m_Items[1];
  13532. public:
  13533. inline int32_t GetAt(il2cpp_array_size_t index) const
  13534. {
  13535. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13536. return m_Items[index];
  13537. }
  13538. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  13539. {
  13540. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13541. return m_Items + index;
  13542. }
  13543. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  13544. {
  13545. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13546. m_Items[index] = value;
  13547. }
  13548. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  13549. {
  13550. return m_Items[index];
  13551. }
  13552. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  13553. {
  13554. return m_Items + index;
  13555. }
  13556. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  13557. {
  13558. m_Items[index] = value;
  13559. }
  13560. };
  13561. // UnityEngine.Material[]
  13562. struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492 : public RuntimeArray
  13563. {
  13564. public:
  13565. ALIGN_FIELD (8) Material_t8927C00353A72755313F046D0CE85178AE8218EE * m_Items[1];
  13566. public:
  13567. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAt(il2cpp_array_size_t index) const
  13568. {
  13569. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13570. return m_Items[index];
  13571. }
  13572. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAt(il2cpp_array_size_t index)
  13573. {
  13574. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13575. return m_Items + index;
  13576. }
  13577. inline void SetAt(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  13578. {
  13579. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13580. m_Items[index] = value;
  13581. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13582. }
  13583. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAtUnchecked(il2cpp_array_size_t index) const
  13584. {
  13585. return m_Items[index];
  13586. }
  13587. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13588. {
  13589. return m_Items + index;
  13590. }
  13591. inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  13592. {
  13593. m_Items[index] = value;
  13594. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13595. }
  13596. };
  13597. // System.Reflection.ParameterModifier[]
  13598. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B : public RuntimeArray
  13599. {
  13600. public:
  13601. ALIGN_FIELD (8) ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA m_Items[1];
  13602. public:
  13603. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAt(il2cpp_array_size_t index) const
  13604. {
  13605. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13606. return m_Items[index];
  13607. }
  13608. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAt(il2cpp_array_size_t index)
  13609. {
  13610. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13611. return m_Items + index;
  13612. }
  13613. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  13614. {
  13615. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13616. m_Items[index] = value;
  13617. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  13618. }
  13619. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAtUnchecked(il2cpp_array_size_t index) const
  13620. {
  13621. return m_Items[index];
  13622. }
  13623. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAtUnchecked(il2cpp_array_size_t index)
  13624. {
  13625. return m_Items + index;
  13626. }
  13627. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  13628. {
  13629. m_Items[index] = value;
  13630. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  13631. }
  13632. };
  13633. // UnityEngine.Vector2[]
  13634. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
  13635. {
  13636. public:
  13637. ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
  13638. public:
  13639. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
  13640. {
  13641. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13642. return m_Items[index];
  13643. }
  13644. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
  13645. {
  13646. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13647. return m_Items + index;
  13648. }
  13649. inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  13650. {
  13651. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13652. m_Items[index] = value;
  13653. }
  13654. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
  13655. {
  13656. return m_Items[index];
  13657. }
  13658. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  13659. {
  13660. return m_Items + index;
  13661. }
  13662. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  13663. {
  13664. m_Items[index] = value;
  13665. }
  13666. };
  13667. // System.UInt16[]
  13668. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray
  13669. {
  13670. public:
  13671. ALIGN_FIELD (8) uint16_t m_Items[1];
  13672. public:
  13673. inline uint16_t GetAt(il2cpp_array_size_t index) const
  13674. {
  13675. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13676. return m_Items[index];
  13677. }
  13678. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  13679. {
  13680. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13681. return m_Items + index;
  13682. }
  13683. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  13684. {
  13685. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13686. m_Items[index] = value;
  13687. }
  13688. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  13689. {
  13690. return m_Items[index];
  13691. }
  13692. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  13693. {
  13694. return m_Items + index;
  13695. }
  13696. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  13697. {
  13698. m_Items[index] = value;
  13699. }
  13700. };
  13701. // System.Reflection.ParameterInfo[]
  13702. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B : public RuntimeArray
  13703. {
  13704. public:
  13705. ALIGN_FIELD (8) ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * m_Items[1];
  13706. public:
  13707. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAt(il2cpp_array_size_t index) const
  13708. {
  13709. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13710. return m_Items[index];
  13711. }
  13712. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAt(il2cpp_array_size_t index)
  13713. {
  13714. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13715. return m_Items + index;
  13716. }
  13717. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  13718. {
  13719. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13720. m_Items[index] = value;
  13721. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13722. }
  13723. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAtUnchecked(il2cpp_array_size_t index) const
  13724. {
  13725. return m_Items[index];
  13726. }
  13727. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13728. {
  13729. return m_Items + index;
  13730. }
  13731. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  13732. {
  13733. m_Items[index] = value;
  13734. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13735. }
  13736. };
  13737. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  13738. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7 : public RuntimeArray
  13739. {
  13740. public:
  13741. ALIGN_FIELD (8) KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B m_Items[1];
  13742. public:
  13743. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAt(il2cpp_array_size_t index) const
  13744. {
  13745. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13746. return m_Items[index];
  13747. }
  13748. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAt(il2cpp_array_size_t index)
  13749. {
  13750. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13751. return m_Items + index;
  13752. }
  13753. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  13754. {
  13755. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13756. m_Items[index] = value;
  13757. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  13758. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  13759. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  13760. #endif
  13761. }
  13762. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAtUnchecked(il2cpp_array_size_t index) const
  13763. {
  13764. return m_Items[index];
  13765. }
  13766. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAtUnchecked(il2cpp_array_size_t index)
  13767. {
  13768. return m_Items + index;
  13769. }
  13770. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  13771. {
  13772. m_Items[index] = value;
  13773. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  13774. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  13775. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  13776. #endif
  13777. }
  13778. };
  13779. // UnityEngine.Color[]
  13780. struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray
  13781. {
  13782. public:
  13783. ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1];
  13784. public:
  13785. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const
  13786. {
  13787. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13788. return m_Items[index];
  13789. }
  13790. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index)
  13791. {
  13792. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13793. return m_Items + index;
  13794. }
  13795. inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  13796. {
  13797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13798. m_Items[index] = value;
  13799. }
  13800. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const
  13801. {
  13802. return m_Items[index];
  13803. }
  13804. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  13805. {
  13806. return m_Items + index;
  13807. }
  13808. inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  13809. {
  13810. m_Items[index] = value;
  13811. }
  13812. };
  13813. // UnityEngine.Color32[]
  13814. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
  13815. {
  13816. public:
  13817. ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
  13818. public:
  13819. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
  13820. {
  13821. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13822. return m_Items[index];
  13823. }
  13824. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
  13825. {
  13826. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13827. return m_Items + index;
  13828. }
  13829. inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  13830. {
  13831. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13832. m_Items[index] = value;
  13833. }
  13834. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
  13835. {
  13836. return m_Items[index];
  13837. }
  13838. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
  13839. {
  13840. return m_Items + index;
  13841. }
  13842. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  13843. {
  13844. m_Items[index] = value;
  13845. }
  13846. };
  13847. // System.Delegate[]
  13848. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  13849. {
  13850. public:
  13851. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  13852. public:
  13853. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  13854. {
  13855. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13856. return m_Items[index];
  13857. }
  13858. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  13859. {
  13860. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13861. return m_Items + index;
  13862. }
  13863. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  13864. {
  13865. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13866. m_Items[index] = value;
  13867. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13868. }
  13869. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  13870. {
  13871. return m_Items[index];
  13872. }
  13873. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13874. {
  13875. return m_Items + index;
  13876. }
  13877. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  13878. {
  13879. m_Items[index] = value;
  13880. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13881. }
  13882. };
  13883. // System.Type[]
  13884. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  13885. {
  13886. public:
  13887. ALIGN_FIELD (8) Type_t * m_Items[1];
  13888. public:
  13889. inline Type_t * GetAt(il2cpp_array_size_t index) const
  13890. {
  13891. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13892. return m_Items[index];
  13893. }
  13894. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  13895. {
  13896. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13897. return m_Items + index;
  13898. }
  13899. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  13900. {
  13901. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13902. m_Items[index] = value;
  13903. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13904. }
  13905. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  13906. {
  13907. return m_Items[index];
  13908. }
  13909. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13910. {
  13911. return m_Items + index;
  13912. }
  13913. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  13914. {
  13915. m_Items[index] = value;
  13916. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13917. }
  13918. };
  13919. // System.Char[]
  13920. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34 : public RuntimeArray
  13921. {
  13922. public:
  13923. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  13924. public:
  13925. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  13926. {
  13927. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13928. return m_Items[index];
  13929. }
  13930. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  13931. {
  13932. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13933. return m_Items + index;
  13934. }
  13935. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  13936. {
  13937. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13938. m_Items[index] = value;
  13939. }
  13940. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  13941. {
  13942. return m_Items[index];
  13943. }
  13944. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  13945. {
  13946. return m_Items + index;
  13947. }
  13948. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  13949. {
  13950. m_Items[index] = value;
  13951. }
  13952. };
  13953. // System.Reflection.FieldInfo[]
  13954. struct FieldInfoU5BU5D_tD84513FCA07C63AAFE671A5B39E3ADD6E903938E : public RuntimeArray
  13955. {
  13956. public:
  13957. ALIGN_FIELD (8) FieldInfo_t * m_Items[1];
  13958. public:
  13959. inline FieldInfo_t * GetAt(il2cpp_array_size_t index) const
  13960. {
  13961. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13962. return m_Items[index];
  13963. }
  13964. inline FieldInfo_t ** GetAddressAt(il2cpp_array_size_t index)
  13965. {
  13966. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13967. return m_Items + index;
  13968. }
  13969. inline void SetAt(il2cpp_array_size_t index, FieldInfo_t * value)
  13970. {
  13971. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13972. m_Items[index] = value;
  13973. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13974. }
  13975. inline FieldInfo_t * GetAtUnchecked(il2cpp_array_size_t index) const
  13976. {
  13977. return m_Items[index];
  13978. }
  13979. inline FieldInfo_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  13980. {
  13981. return m_Items + index;
  13982. }
  13983. inline void SetAtUnchecked(il2cpp_array_size_t index, FieldInfo_t * value)
  13984. {
  13985. m_Items[index] = value;
  13986. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  13987. }
  13988. };
  13989. // UnityEngine.Light[]
  13990. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  13991. {
  13992. public:
  13993. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  13994. public:
  13995. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  13996. {
  13997. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  13998. return m_Items[index];
  13999. }
  14000. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  14001. {
  14002. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  14003. return m_Items + index;
  14004. }
  14005. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  14006. {
  14007. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  14008. m_Items[index] = value;
  14009. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  14010. }
  14011. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  14012. {
  14013. return m_Items[index];
  14014. }
  14015. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  14016. {
  14017. return m_Items + index;
  14018. }
  14019. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  14020. {
  14021. m_Items[index] = value;
  14022. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  14023. }
  14024. };
  14025. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  14026. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F : public RuntimeArray
  14027. {
  14028. public:
  14029. ALIGN_FIELD (8) WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 m_Items[1];
  14030. public:
  14031. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAt(il2cpp_array_size_t index) const
  14032. {
  14033. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  14034. return m_Items[index];
  14035. }
  14036. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAt(il2cpp_array_size_t index)
  14037. {
  14038. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  14039. return m_Items + index;
  14040. }
  14041. inline void SetAt(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  14042. {
  14043. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  14044. m_Items[index] = value;
  14045. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  14046. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  14047. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  14048. #endif
  14049. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  14050. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  14051. #endif
  14052. }
  14053. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAtUnchecked(il2cpp_array_size_t index) const
  14054. {
  14055. return m_Items[index];
  14056. }
  14057. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  14058. {
  14059. return m_Items + index;
  14060. }
  14061. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  14062. {
  14063. m_Items[index] = value;
  14064. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  14065. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  14066. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  14067. #endif
  14068. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  14069. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  14070. #endif
  14071. }
  14072. };
  14073. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  14074. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  14075. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  14076. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  14077. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  14078. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  14079. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  14080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  14081. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  14082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_mD8AE6780E78249FC87B2344E09D130624E70D7DA_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  14083. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  14084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m32B57C948ED1A4E666A55FA3D720DE75886070A7_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
  14085. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  14086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m8C81925EFA00A24807B72178004B3A1CDAF97EEF_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  14087. // !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  14088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m06657F8361B1F19CDF32406B0F0B9CE8385383A6_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  14089. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  14090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mF15250BF947CA27BE9A23C08BAC6DB6F180B0EDD_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  14091. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  14092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m1E4406CA5E26F7BD87C74A32B1C51ADADA4A23E6_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  14093. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  14094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_mC8FCB6A53C017A6C13FC891B6BB1D78F9A77D5E3_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  14095. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  14096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  14097. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
  14098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mC943DAA9E4F01E4F0831342E543545B3299BE73A_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
  14099. // System.Void System.Action`1<System.Object>::Invoke(!0)
  14100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  14101. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  14102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mC6E0B3CF74090974475F845BF79EC5E66D3A71AC_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  14103. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  14104. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  14105. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  14106. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  14107. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  14108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  14109. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
  14110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mC2C7349CA882E51819D68BBBF6BA2D68855E16D7_gshared (UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method);
  14111. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  14112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_gshared (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method);
  14113. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  14114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_gshared (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method);
  14115. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  14116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  14117. // System.Void System.Action`2<System.Object,System.Object>::Invoke(!0,!1)
  14118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mD20361F54064D4A745FAC10AD4D9C52E1C63BB6D_gshared (Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D * __this, RuntimeObject * ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method);
  14119. // !0 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  14120. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mEFB776105F87A4EAB1CAC3F0C96C4D0B79F3F03D_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  14121. // !1 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  14122. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m8425596BB4249956819960EC76E618357F573E76_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  14123. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  14124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method);
  14125. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  14126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  14127. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  14128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  14129. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  14130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  14131. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  14132. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method);
  14133. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  14134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  14135. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  14136. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  14137. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  14138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method);
  14139. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  14140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, const RuntimeMethod* method);
  14141. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(!0,!1)
  14142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m463456D9FF698859454DF07DE8A0D4A25BD28C9B_gshared (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  14143. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  14144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  14145. // System.Void System.ArgumentException::.ctor(System.String)
  14146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  14147. // System.String System.Guid::ToString(System.String)
  14148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
  14149. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  14150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  14151. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  14152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  14153. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  14154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method);
  14155. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  14156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method);
  14157. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  14158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method);
  14159. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  14160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method);
  14161. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  14162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method);
  14163. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  14164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method);
  14165. // System.Void System.Object::.ctor()
  14166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  14167. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  14168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method);
  14169. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  14170. inline void Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9 (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  14171. {
  14172. (( void (*) (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method);
  14173. }
  14174. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  14175. inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m4849ABC2DE975C495CEA9BCACDD4A9931C3586E5 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  14176. {
  14177. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_mD8AE6780E78249FC87B2344E09D130624E70D7DA_gshared)(___source0, ___predicate1, method);
  14178. }
  14179. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
  14180. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mE6F5B522EFD89C9C4D0D04636DC7DA0A2EACFF98 (RuntimeObject* ___source0, const RuntimeMethod* method)
  14181. {
  14182. return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m32B57C948ED1A4E666A55FA3D720DE75886070A7_gshared)(___source0, method);
  14183. }
  14184. // System.String System.Guid::ToString()
  14185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
  14186. // System.String System.String::Concat(System.String,System.String)
  14187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  14188. // System.Void UnityEngine.Debug::LogError(System.Object)
  14189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method);
  14190. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  14191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method);
  14192. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  14193. inline void UnityEvent_1_Invoke_mE2324583837053B440684B8B95FA84A1920BFD74 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___arg00, const RuntimeMethod* method)
  14194. {
  14195. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *, const RuntimeMethod*))UnityEvent_1_Invoke_m8C81925EFA00A24807B72178004B3A1CDAF97EEF_gshared)(__this, ___arg00, method);
  14196. }
  14197. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  14198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method);
  14199. // !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  14200. inline MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  14201. {
  14202. return (( MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m06657F8361B1F19CDF32406B0F0B9CE8385383A6_gshared)(___source0, ___predicate1, method);
  14203. }
  14204. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  14205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  14206. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  14207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method);
  14208. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  14209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
  14210. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0)
  14211. inline void List_1_Add_m905D9514CEDA74F5756612AE85E31E73F8672C8A (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  14212. {
  14213. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Add_mF15250BF947CA27BE9A23C08BAC6DB6F180B0EDD_gshared)(__this, ___item0, method);
  14214. }
  14215. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  14216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method);
  14217. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  14218. inline void UnityEvent_1_RemoveListener_m8313DC6360225B64B4608819A015BC6F40F29DE8 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  14219. {
  14220. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m1E4406CA5E26F7BD87C74A32B1C51ADADA4A23E6_gshared)(__this, ___call0, method);
  14221. }
  14222. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0)
  14223. inline bool List_1_Remove_mEE049371457B715D6267BA0C10F18507FC3198A1 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  14224. {
  14225. return (( bool (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Remove_mC8FCB6A53C017A6C13FC891B6BB1D78F9A77D5E3_gshared)(__this, ___item0, method);
  14226. }
  14227. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  14228. inline void List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, const RuntimeMethod* method)
  14229. {
  14230. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  14231. }
  14232. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  14233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method);
  14234. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  14235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method);
  14236. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  14237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m814CF052B372F14AC1779E07657E111CE058AFD4 (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method);
  14238. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  14239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m8AC8F1E3590787B418BEDCAC022B2945C43928CB (PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A * __this, String_t* ___error0, const RuntimeMethod* method);
  14240. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
  14241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_mDA4476C10FCFF55FC65816E5E519B0EAFCB2AC14 (String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method);
  14242. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  14243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_mF62A11BE421B1279C9C90D4C5857F4B971D0A5E2 (String_t* ___key0, float ___value1, const RuntimeMethod* method);
  14244. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  14245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_mC34C1AEA6A6E7BE93645BEB527BF1E6BF8D3A0F9 (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method);
  14246. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  14247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m5709C9DC233D10A7E9AF4BCC9639E3F18FE36831 (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method);
  14248. // System.Void System.Exception::.ctor(System.String)
  14249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
  14250. // System.Void System.Attribute::.ctor()
  14251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  14252. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  14253. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method);
  14254. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  14255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method);
  14256. // System.Boolean System.String::IsNullOrEmpty(System.String)
  14257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  14258. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  14259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  14260. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  14261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_m419027084C68545B765B9345949D8BFCB96C51AD (String_t* ___name0, uint16_t ___categoryId1, uint16_t ___flags2, int32_t ___metadataCount3, const RuntimeMethod* method);
  14262. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  14263. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mCE8D10CF2D2B2C4E51BF1BB66D75FDDE5BDA4A41_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, String_t* ___name0, const RuntimeMethod* method);
  14264. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  14265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4 (intptr_t ___markerPtr0, const RuntimeMethod* method);
  14266. // System.Void Unity.Profiling.ProfilerMarker::Begin()
  14267. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_m28A9C432B107F7A724FD7705D09D2C4D14FB506F_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method);
  14268. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  14269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0 (intptr_t ___markerPtr0, const RuntimeMethod* method);
  14270. // System.Void Unity.Profiling.ProfilerMarker::End()
  14271. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_End_mEDBBE3E8FF908C56AC3C2514840639B4022A120D_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method);
  14272. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  14273. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, intptr_t ___markerPtr0, const RuntimeMethod* method);
  14274. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  14275. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D ProfilerMarker_Auto_m136C2D8B4232A186FA4C8866BB389A5DCF69E0E5_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method);
  14276. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  14277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 PropertyNameUtils_PropertyNameFromString_m078A172828912185EC6EAD41CC95379C9733288A (String_t* ___name0, const RuntimeMethod* method);
  14278. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  14279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m76CD7F3E121D3D240E50718E57B6A860563382C8 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method);
  14280. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  14281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mD5E3BBC6EF6B36162085E851296811CE95F5084E (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, String_t* ___name0, const RuntimeMethod* method);
  14282. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  14283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method);
  14284. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  14285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method);
  14286. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  14287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  14288. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  14289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m316B86AFE69346984F63047DE1803D6738C5C208 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___lhs0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___rhs1, const RuntimeMethod* method);
  14290. // System.String System.String::Format(System.String,System.Object)
  14291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  14292. // System.String UnityEngine.PropertyName::ToString()
  14293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method);
  14294. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  14295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m049C30C4D17F51D3645BF71C967982169FEA86E3 (String_t* ___name0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * ___ret1, const RuntimeMethod* method);
  14296. // System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  14297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___toDirection1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method);
  14298. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  14299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  14300. // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  14301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method);
  14302. // System.Void UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  14303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Lerp_Injected_mC13D1CCC7F95173A3FE1F14ADA28444342B51567 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method);
  14304. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  14305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  14306. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  14307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  14308. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  14309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method);
  14310. // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  14311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___upwards1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method);
  14312. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  14313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method);
  14314. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  14315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_LookRotation_m8A7DB5BDBC361586191AB67ACF857F46160EE3F1 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upwards1, const RuntimeMethod* method);
  14316. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  14317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  14318. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  14319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method);
  14320. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  14321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method);
  14322. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  14323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  14324. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  14325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  14326. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  14327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  14328. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  14329. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  14330. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  14331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  14332. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  14333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  14334. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  14335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  14336. // System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
  14337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m8EC47544D5D909682498552C6A13BD0B13EA9277 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  14338. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  14339. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  14340. // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  14341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_FromToRotation_mD0EBB9993FC7C6A45724D0365B09F11F1CEADB80 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___toDirection1, const RuntimeMethod* method);
  14342. // System.Void UnityEngine.Quaternion::SetFromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  14343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetFromToRotation_m1D1A5DADFF464011D8B60AA8E28C4944A34B8119 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___toDirection1, const RuntimeMethod* method);
  14344. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  14345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method);
  14346. // UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
  14347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Normalize_m2C2E651E23B027A60166D558BC4A561FA8C37623 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q0, const RuntimeMethod* method);
  14348. // UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
  14349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  14350. // System.Int32 System.Single::GetHashCode()
  14351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  14352. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  14353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  14354. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  14355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method);
  14356. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  14357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  14358. // System.Boolean System.Single::Equals(System.Single)
  14359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method);
  14360. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  14361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  14362. // System.String UnityEngine.Quaternion::ToString()
  14363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  14364. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  14365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  14366. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  14367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  14368. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  14369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  14370. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  14371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mC1A726071BB9634DCA04EF5DCC1E59360CE392DE (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method);
  14372. // System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)
  14373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_insideUnitSphere_Injected_m79570880ED45493E9DF45AB745483B18512C180F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  14374. // System.Void UnityEngine.Random::get_onUnitSphere_Injected(UnityEngine.Vector3&)
  14375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_onUnitSphere_Injected_m8B7EF1DF4AD0AB35507E1DFD6581EC0796F9C0E9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  14376. // System.Void UnityEngine.Random::get_rotation_Injected(UnityEngine.Quaternion&)
  14377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_rotation_Injected_mE752F7A29CD9C9950AB1DF7EB806C4E802020977 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  14378. // System.Void UnityEngine.PropertyAttribute::.ctor()
  14379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
  14380. // System.Int32 UnityEngine.RangeInt::get_end()
  14381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method);
  14382. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  14383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  14384. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  14385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  14386. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  14387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
  14388. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  14389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  14390. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  14391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m6EDD9381A16F5BD022A7DCBFE63D38C8A3E91B51 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  14392. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  14393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  14394. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  14395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_mDA9E058A81EA8D21BCD222A4729F66071FDDAFE3 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  14396. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  14397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  14398. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  14399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
  14400. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  14401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  14402. // System.String UnityEngine.Ray::ToString()
  14403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  14404. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  14405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  14406. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  14407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  14408. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  14409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method);
  14410. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
  14411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___source0, const RuntimeMethod* method);
  14412. // System.Single UnityEngine.Rect::get_x()
  14413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14414. // System.Void UnityEngine.Rect::set_x(System.Single)
  14415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14416. // System.Single UnityEngine.Rect::get_y()
  14417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14418. // System.Void UnityEngine.Rect::set_y(System.Single)
  14419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14420. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  14421. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  14422. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  14423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14424. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  14425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  14426. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  14427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14428. // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
  14429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_center_mEEB5135E547FB6E296BF27F57BC857313A9A48DD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  14430. // System.Single UnityEngine.Rect::get_xMin()
  14431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14432. // System.Single UnityEngine.Rect::get_yMin()
  14433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14434. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  14435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14436. // System.Single UnityEngine.Rect::get_xMax()
  14437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14438. // System.Single UnityEngine.Rect::get_yMax()
  14439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14440. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  14441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14442. // System.Single UnityEngine.Rect::get_width()
  14443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14444. // System.Void UnityEngine.Rect::set_width(System.Single)
  14445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14446. // System.Single UnityEngine.Rect::get_height()
  14447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14448. // System.Void UnityEngine.Rect::set_height(System.Single)
  14449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14450. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  14451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14452. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  14453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14454. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  14455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14456. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  14457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14458. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  14459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  14460. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  14461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method);
  14462. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  14463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  14464. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  14465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  14466. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  14467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method);
  14468. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  14469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  14470. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  14471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  14472. // System.Int32 UnityEngine.Rect::GetHashCode()
  14473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14474. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  14475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  14476. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  14477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  14478. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  14479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  14480. // System.String UnityEngine.Rect::ToString()
  14481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  14482. // System.Int32 UnityEngine.RectInt::get_x()
  14483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
  14484. // System.Int32 UnityEngine.RectInt::get_y()
  14485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
  14486. // System.Int32 UnityEngine.RectInt::get_width()
  14487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
  14488. // System.Int32 UnityEngine.RectInt::get_height()
  14489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
  14490. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  14491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  14492. // System.String UnityEngine.RectInt::ToString()
  14493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
  14494. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  14495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  14496. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  14497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___other0, const RuntimeMethod* method);
  14498. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  14499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method);
  14500. // System.Void UnityEngine.RectOffset::Destroy()
  14501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  14502. // System.Void System.Object::Finalize()
  14503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  14504. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  14505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_m1D87F31ED5C73CEC8F5C42D9013FBB1527A34E36 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method);
  14506. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  14507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m63D81A7E7FF7060DA8E7C518105C7E2649A5AA1E (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method);
  14508. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  14509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_m647BE16B99A85B3FFEE89141EE084E9FBEBF0E86 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method);
  14510. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  14511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m9DD7D8F63F7ED6F22A3981E064F6D4DB0527A45E (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method);
  14512. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  14513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  14514. // System.Int32 UnityEngine.RectOffset::get_left()
  14515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  14516. // System.Int32 UnityEngine.RectOffset::get_right()
  14517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  14518. // System.Int32 UnityEngine.RectOffset::get_top()
  14519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  14520. // System.Int32 UnityEngine.RectOffset::get_bottom()
  14521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  14522. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  14523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  14524. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  14525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method);
  14526. // System.Void UnityEngine.RectOffset::Add_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  14527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Add_Injected_m03027CE1BF32DB2DA194185E6104A4346DC2803E (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret1, const RuntimeMethod* method);
  14528. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  14529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_m37D1E231BD81FBBCD8F18B4F49F59DF65CEAA909 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret1, const RuntimeMethod* method);
  14530. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  14531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  14532. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  14533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  14534. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  14535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  14536. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  14537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  14538. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  14539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  14540. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  14541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  14542. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  14543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  14544. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  14545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  14546. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  14547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  14548. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  14549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  14550. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  14551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  14552. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  14553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  14554. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  14555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  14556. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  14557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  14558. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  14559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  14560. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  14561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  14562. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  14563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  14564. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  14565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  14566. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  14567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  14568. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  14569. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  14570. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  14571. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  14572. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  14573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  14574. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  14575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
  14576. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  14577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  14578. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  14579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  14580. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  14581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
  14582. // UnityEngine.Transform UnityEngine.Component::get_transform()
  14583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  14584. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  14585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  14586. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  14587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  14588. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  14589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  14590. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  14591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  14592. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  14593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  14594. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  14595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  14596. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  14597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  14598. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  14599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method);
  14600. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  14601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  14602. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  14603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  14604. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  14605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  14606. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
  14607. inline void Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202 (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
  14608. {
  14609. (( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mC943DAA9E4F01E4F0831342E543545B3299BE73A_gshared)(__this, ___arg10, ___arg21, method);
  14610. }
  14611. // System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
  14612. inline void Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method)
  14613. {
  14614. (( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
  14615. }
  14616. // !0[] System.Collections.Generic.List`1<UnityEngine.Camera>::ToArray()
  14617. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77 (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
  14618. {
  14619. return (( CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1_ToArray_mC6E0B3CF74090974475F845BF79EC5E66D3A71AC_gshared)(__this, method);
  14620. }
  14621. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  14622. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  14623. // System.Void System.ObjectDisposedException::.ctor(System.String)
  14624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
  14625. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
  14626. inline int32_t List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
  14627. {
  14628. return (( int32_t (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  14629. }
  14630. // !0 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
  14631. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_inline (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, int32_t ___index0, const RuntimeMethod* method)
  14632. {
  14633. return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, int32_t, const RuntimeMethod*))List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline)(__this, ___index0, method);
  14634. }
  14635. // System.Void System.GC::SuppressFinalize(System.Object)
  14636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  14637. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  14638. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method);
  14639. // System.Void UnityEngine.Debug::LogException(System.Exception)
  14640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  14641. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  14642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  14643. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  14644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method);
  14645. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  14646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
  14647. // System.Void UnityEngine.ScriptableObject::.ctor()
  14648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  14649. // System.Void System.Action::Invoke()
  14650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
  14651. // System.Type System.Object::GetType()
  14652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  14653. // System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
  14654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700 (const RuntimeMethod* method);
  14655. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  14656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method);
  14657. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  14658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  14659. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  14660. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method);
  14661. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  14662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  14663. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  14664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method);
  14665. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  14666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method);
  14667. // System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Clear()
  14668. inline void List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
  14669. {
  14670. (( void (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  14671. }
  14672. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
  14673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___results0, const RuntimeMethod* method);
  14674. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  14675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, const RuntimeMethod* method);
  14676. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  14677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method);
  14678. // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
  14679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_mA9EE60F23B95689A05DB104831CB2D2DB6462974 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
  14680. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  14681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  14682. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  14683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method);
  14684. // System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
  14685. inline void List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070 (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
  14686. {
  14687. (( void (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  14688. }
  14689. // System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
  14690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_m8EC222EF2B9667553BBA75981EB52CB90088A585 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  14691. // System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
  14692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_mD9CF2AE8FD72268F738533023D430874BC4B8094 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  14693. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
  14694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  14695. // UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  14696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95 (int32_t ___format0, const RuntimeMethod* method);
  14697. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  14698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m044CDBE8E6AF70D0B7E03BCC814C02CFDF82FFC0 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method);
  14699. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  14700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m2A29CF16C78914B733AEE4C7A4E71ED236FEE0DC (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___ret0, const RuntimeMethod* method);
  14701. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  14702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_mCA59890646B93E9D30E98708EAADE7444DAD2FF1 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___ret0, const RuntimeMethod* method);
  14703. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  14704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_GetColorBuffer_mEA9045FD8EA98B51E7AF4B313B4A82A26EDA68DE (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  14705. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  14706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_GetDepthBuffer_m49B541537CA0852FFA3337E9012A2108EC3E22CF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  14707. // System.Void UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)
  14708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m22ED09F5A2BB5928C5503C8CEF912A1BDDF2CFC9 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___discardColor0, bool ___discardDepth1, const RuntimeMethod* method);
  14709. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
  14711. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method);
  14713. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  14714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
  14715. // System.Void UnityEngine.Texture::.ctor()
  14716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  14717. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  14718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  14719. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  14720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method);
  14721. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  14722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  14723. // System.Void System.ArgumentNullException::.ctor(System.String)
  14724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  14725. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  14726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  14727. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  14728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  14729. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  14730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
  14731. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  14732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  14733. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  14734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  14735. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  14736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  14737. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  14738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method);
  14739. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  14740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method);
  14741. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  14742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
  14743. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  14744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method);
  14745. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
  14747. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
  14749. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  14750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  14751. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  14752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  14753. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  14754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  14755. // System.String System.String::Concat(System.String,System.String,System.String)
  14756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  14757. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  14758. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  14759. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  14760. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  14761. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  14762. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  14763. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  14764. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  14765. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  14766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  14767. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
  14769. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  14770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  14771. // System.String System.String::Format(System.String,System.Object,System.Object)
  14772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  14773. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  14774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
  14775. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  14776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
  14777. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  14778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_mF3F0B64948F5A615FFF8DD9A3263A2616B9B1D29 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  14779. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method);
  14781. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  14782. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14783. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  14784. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14785. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  14786. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14787. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  14788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
  14789. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  14790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_m7997BAA9A1DFE4D9D1B9F5047ECEE8464835B8DF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  14791. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  14792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method);
  14793. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  14794. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14795. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  14796. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14797. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  14798. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14799. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  14800. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14801. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  14802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
  14803. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  14804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14805. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  14806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14807. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  14808. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14809. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  14810. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  14811. // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
  14812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  14813. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  14814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer_GetMaterialArray_m8B6C925CA174B6E97CED486A6492790D2925FDD9 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  14815. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  14816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___m0, const RuntimeMethod* method);
  14817. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  14818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  14819. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  14820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m0, const RuntimeMethod* method);
  14821. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  14822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  14823. // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
  14824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer_GetSharedMaterialArray_mD493BFDF52666F719582D0C3AC0F93B16D8D80CA (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  14825. // System.String UnityEngine.Resolution::ToString()
  14826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method);
  14827. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  14828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  14829. // System.Void UnityEngine.AsyncOperation::.ctor()
  14830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mFC0E13622A23CD19A631B9ABBA506683B71A2E4A (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method);
  14831. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  14832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  14833. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  14834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method);
  14835. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  14836. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method);
  14837. // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
  14838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE (String_t* ___name0, const RuntimeMethod* method);
  14839. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  14840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  14841. // System.Void UnityEngine.ResourcesAPI::.ctor()
  14842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method);
  14843. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  14844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method);
  14845. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  14846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method);
  14847. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  14848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  14849. // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
  14850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE4879219C90C34EE00F46188C29AE74D74FD15D2 (int32_t ___sceneHandle0, const RuntimeMethod* method);
  14851. // System.String UnityEngine.SceneManagement.Scene::get_name()
  14852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m38F195D7CA6417FED310C23E4D8E86150C7835B8 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  14853. // System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)
  14854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_m143AF2C97F3B5E24FA90B8FBC709411976F3EE23 (int32_t ___sceneHandle0, const RuntimeMethod* method);
  14855. // System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
  14856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_mE32CE766EA0790E4636A351BA353A7FD71A11DA4 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  14857. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  14858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  14859. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  14860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  14861. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  14862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method);
  14863. // System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
  14864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m7F05E2A355D8CA1E3496075D7E7CCC1327880ED6 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret0, const RuntimeMethod* method);
  14865. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  14866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method);
  14867. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  14868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
  14869. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  14870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method);
  14871. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  14872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  14873. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  14874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method);
  14875. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  14876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method);
  14877. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  14878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsync_m77AB3010DA4EE548FE973D65A2D983F0CC86254E (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method);
  14879. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  14880. inline void UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method)
  14881. {
  14882. (( void (*) (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_mC2C7349CA882E51819D68BBBF6BA2D68855E16D7_gshared)(__this, ___arg00, ___arg11, method);
  14883. }
  14884. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  14885. inline void UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method)
  14886. {
  14887. (( void (*) (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_gshared)(__this, ___arg00, method);
  14888. }
  14889. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  14890. inline void UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method)
  14891. {
  14892. (( void (*) (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_gshared)(__this, ___arg00, ___arg11, method);
  14893. }
  14894. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  14895. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method);
  14896. // System.Int32 UnityEngine.SceneManagement.SceneManagerAPIInternal::GetNumScenesInBuildSettings()
  14897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManagerAPIInternal_GetNumScenesInBuildSettings_m85EF5802AF8FEFDA7DDC26CAA7E477BD878C83BF (const RuntimeMethod* method);
  14898. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  14899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  14900. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  14901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method);
  14902. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  14903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  14904. // System.Void UnityEngine.Debug::Log(System.Object)
  14905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
  14906. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  14907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_mA3FD1C975AE0C0BBD506772A1FE3A84421E0139D (int32_t ___orient0, const RuntimeMethod* method);
  14908. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  14909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136 (int32_t ___orient0, bool ___enabled1, const RuntimeMethod* method);
  14910. // System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)
  14911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_mCA9EC693B5D73694D8BA434E999DF1F5F6F53A28 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  14912. // System.Void UnityEngine.Object::.ctor()
  14913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  14914. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  14915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method);
  14916. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  14917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method);
  14918. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
  14919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Type_t * ___listType1, RuntimeObject * ___resultList2, const RuntimeMethod* method);
  14920. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
  14921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Type_t * ___listType0, RuntimeObject * ___resultList1, const RuntimeMethod* method);
  14922. // System.Boolean System.IntPtr::Equals(System.Object)
  14923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  14924. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  14925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method);
  14926. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  14927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  14928. // System.Int32 System.IntPtr::GetHashCode()
  14929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  14930. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  14931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  14932. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  14933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method);
  14934. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  14935. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  14936. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  14937. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  14938. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  14939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  14940. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  14941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  14942. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  14943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  14944. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  14945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method);
  14946. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  14947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method);
  14948. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  14949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  14950. // System.Int32 System.Int32::GetHashCode()
  14951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667 (int32_t* __this, const RuntimeMethod* method);
  14952. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  14953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method);
  14954. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  14955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  14956. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  14957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  14958. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  14959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  14960. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  14961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  14962. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
  14963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_CreateSprite_Injected_mD94BD3390A496B1A9A3FA6469B551B766DFEEE7D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method);
  14964. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  14965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  14966. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  14967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  14968. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  14969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  14970. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  14971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  14972. // System.Int32 UnityEngine.Sprite::GetPacked()
  14973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  14974. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  14975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  14976. // System.Boolean UnityEngine.Sprite::get_packed()
  14977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  14978. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  14979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  14980. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  14981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method);
  14982. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  14983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  14984. // System.String System.String::Format(System.String,System.Object[])
  14985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  14986. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  14987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_CreateSprite_m377BDA8A0AD33EC2E51E4AE5F024D3DAD4C4D4F4 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method);
  14988. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  14989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mD5BE6F7D884D4FAAFE491551966B730ED1D49FEA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method);
  14990. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  14991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method);
  14992. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4)
  14993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mD5A0E9AA50A9652F90D7591284B454F5EAC986F8 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border6, const RuntimeMethod* method);
  14994. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType)
  14995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mD3C27EA17D550CB67E709F9C983B5768CE24D995 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, const RuntimeMethod* method);
  14996. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32)
  14997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mEFBF5BB7286E8095F42995A5B9EBEC3CDAB6153F (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, const RuntimeMethod* method);
  14998. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
  14999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mB35E2D3FF3906606000D6682E465CC4773ADBACC (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, const RuntimeMethod* method);
  15000. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  15001. inline void Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  15002. {
  15003. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared)(__this, ___object0, ___method1, method);
  15004. }
  15005. // System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1)
  15006. inline void Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910 (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * __this, String_t* ___arg10, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___arg21, const RuntimeMethod* method)
  15007. {
  15008. (( void (*) (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *, String_t*, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, const RuntimeMethod*))Action_2_Invoke_mD20361F54064D4A745FAC10AD4D9C52E1C63BB6D_gshared)(__this, ___arg10, ___arg21, method);
  15009. }
  15010. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0)
  15011. inline void Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___obj0, const RuntimeMethod* method)
  15012. {
  15013. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
  15014. }
  15015. // System.Void UnityEngine.SpriteRenderer::get_color_Injected(UnityEngine.Color&)
  15016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_get_color_Injected_m24E9886D0185C54AB944E0795B1581C4B502E507 (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
  15017. // System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)
  15018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_m937728871B33924329697BD582ECB8F6FA3AF628 (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  15019. // System.String System.String::Replace(System.String,System.String)
  15020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method);
  15021. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  15022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method);
  15023. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  15024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E (const RuntimeMethod* method);
  15025. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  15026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6 (String_t* __this, int8_t* ___value0, int32_t ___startIndex1, int32_t ___length2, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___enc3, const RuntimeMethod* method);
  15027. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  15028. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * __this, int32_t ___skipFrames0, bool ___fNeedFileInfo1, const RuntimeMethod* method);
  15029. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  15030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method);
  15031. // System.Int32 System.String::get_Length()
  15032. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  15033. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  15034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E (StringBuilder_t * __this, int32_t ___capacity0, const RuntimeMethod* method);
  15035. // System.Type System.Exception::GetType()
  15036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F (Exception_t * __this, const RuntimeMethod* method);
  15037. // System.String System.String::Trim()
  15038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  15039. // System.Exception System.Exception::get_InnerException()
  15040. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method);
  15041. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  15042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
  15043. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  15044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  15045. // System.Boolean System.String::op_Equality(System.String,System.String)
  15046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  15047. // System.Boolean System.String::StartsWith(System.String)
  15048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  15049. // System.String System.String::Substring(System.Int32,System.Int32)
  15050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  15051. // System.String System.Int32::ToString()
  15052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
  15053. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  15054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method);
  15055. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  15056. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  15057. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  15058. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  15059. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  15060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method);
  15061. // System.Void System.IntPtr::.ctor(System.Void*)
  15062. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method);
  15063. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  15064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  15065. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  15066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method);
  15067. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  15068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  15069. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  15070. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  15071. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  15072. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  15073. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  15074. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  15075. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  15076. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  15077. // System.DateTime System.DateTime::get_Now()
  15078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method);
  15079. // System.Void System.DateTime::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.DateTimeKind)
  15080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DateTime__ctor_mE84FCDCEAD332A62B587191C5874DAD7C238CFEA (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * __this, int32_t ___year0, int32_t ___month1, int32_t ___day2, int32_t ___hour3, int32_t ___minute4, int32_t ___second5, int32_t ___kind6, const RuntimeMethod* method);
  15081. // System.String UnityEngine.SystemInfo::GetOperatingSystem()
  15082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetOperatingSystem_m43505157C3545D360163565BB8E9EDDCDFA17062 (const RuntimeMethod* method);
  15083. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  15084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method);
  15085. // System.Int32 UnityEngine.SystemInfo::GetPhysicalMemoryMB()
  15086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetPhysicalMemoryMB_m4131DA4696B7AC99F56545D91881E55D510E9659 (const RuntimeMethod* method);
  15087. // System.String UnityEngine.SystemInfo::GetDeviceName()
  15088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceName_m8461B7A550FFF7711555938D487779B734F663C3 (const RuntimeMethod* method);
  15089. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  15090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m72051C6D2BBAAEFB8AEE4212E175D3C85045E49E (const RuntimeMethod* method);
  15091. // UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType()
  15092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetDeviceType_m0FA185D60B7A50C01A3AFB22AAE47C585E0F6BAB (const RuntimeMethod* method);
  15093. // System.Int32 UnityEngine.SystemInfo::GetGraphicsMemorySize()
  15094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsMemorySize_mA3DC96C958BD9F685C3A9A112A22AC4CACE7A2B3 (const RuntimeMethod* method);
  15095. // System.String UnityEngine.SystemInfo::GetGraphicsDeviceName()
  15096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceName_mFD99DAEC5AF5CEF9E5BD5297DA94A0A79DF5EE9C (const RuntimeMethod* method);
  15097. // System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel()
  15098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsShaderLevel_m5FA0FBC7F9E2EB33F845D4481BBD2E703FDC9774 (const RuntimeMethod* method);
  15099. // System.Boolean UnityEngine.SystemInfo::Supports3DTextures()
  15100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports3DTextures_m592B058E2C3B1555B82F9CC819B7556D991B2B3A (const RuntimeMethod* method);
  15101. // System.Boolean UnityEngine.SystemInfo::SupportsComputeShaders()
  15102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsComputeShaders_mCFF50395E4EC20377D30E391E412B434798B0B5A (const RuntimeMethod* method);
  15103. // System.Int32 UnityEngine.SystemInfo::SupportedRandomWriteTargetCount()
  15104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRandomWriteTargetCount_m0D8FEF1A53DA52747D072898F0A7FF02158DFDEA (const RuntimeMethod* method);
  15105. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  15106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96 (Type_t * ___enumType0, RuntimeObject * ___value1, const RuntimeMethod* method);
  15107. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  15108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method);
  15109. // System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)
  15110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasRenderTextureNative_mCAFDC38C167B083925D7F546A1AE1053AFE9626E (int32_t ___format0, const RuntimeMethod* method);
  15111. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  15112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method);
  15113. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  15114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m75E58620AC261FD77800B8D94FA3865F55A3A906 (const RuntimeMethod* method);
  15115. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  15116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  15117. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  15118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method);
  15119. // System.String UnityEngine.TextAsset::get_text()
  15120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  15121. // !0 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  15122. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  15123. {
  15124. return (( ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Key_mEFB776105F87A4EAB1CAC3F0C96C4D0B79F3F03D_gshared_inline)(__this, method);
  15125. }
  15126. // !1 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  15127. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  15128. {
  15129. return (( Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Value_m8425596BB4249956819960EC76E618357F573E76_gshared_inline)(__this, method);
  15130. }
  15131. // System.Int32 UnityEngine.Texture::GetDataWidth()
  15132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  15133. // System.Void System.NotImplementedException::.ctor()
  15134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83 (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * __this, const RuntimeMethod* method);
  15135. // System.Int32 UnityEngine.Texture::GetDataHeight()
  15136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  15137. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  15138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  15139. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  15140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m5D0FE0578B76D37F863DB9FDC8BD0608467EE59D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  15141. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  15142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method);
  15143. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  15144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method);
  15145. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  15146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  15147. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  15148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  15149. // System.String UnityEngine.Object::get_name()
  15150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  15151. // System.Void UnityEngine.UnityException::.ctor(System.String)
  15152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  15153. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  15154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method);
  15155. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  15156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_mF0EB1B200D5BB3B2BC3BB50C708901785C1E1772 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color3, const RuntimeMethod* method);
  15157. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  15158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method);
  15159. // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
  15160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method);
  15161. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  15162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  15163. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  15164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  15165. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  15166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  15167. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  15168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method);
  15169. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  15170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  15171. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  15172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method);
  15173. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  15174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9790950013B3DF46008381D971548B82C0378D91 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color3, const RuntimeMethod* method);
  15175. // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
  15176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method);
  15177. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  15178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method);
  15179. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  15180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method);
  15181. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  15182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  15183. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  15184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  15185. // System.Boolean UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)
  15186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeImpl_m484CD2126E70AA80396A6F7C1539A72CC03BA71C (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
  15187. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  15188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m0553908E0813E6ABD035A2453AA073BADB5680F2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  15189. // System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  15190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeWithFormatImpl_m0A2C1EDF44282998B107D541509BD196AEBF65C6 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method);
  15191. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  15192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method);
  15193. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
  15194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_mDBE68956E50997CB02CB0419318E0D19493288A6 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method);
  15195. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  15197. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  15199. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  15201. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method);
  15203. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  15205. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  15206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method);
  15207. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  15208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  15209. // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)
  15210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_mCA048AD662E6063696E99E5C45253D4207F23AD0 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method);
  15211. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  15213. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  15215. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method);
  15217. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  15218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  15219. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  15220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method);
  15221. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  15222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  15223. // System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)
  15224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_m53DBD3A0ACF34C4300F3200466F843F4E2331100 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  15225. // System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean)
  15226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mA27E8CD29F3236BE67DA1E35298966976F3B27A5 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  15227. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  15228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method);
  15229. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  15230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  15231. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  15232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method);
  15233. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  15234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method);
  15235. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  15236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  15237. // System.UInt32 System.Convert::ToUInt32(System.Object)
  15238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD (RuntimeObject * ___value0, const RuntimeMethod* method);
  15239. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  15240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3 (bool ___value0, const RuntimeMethod* method);
  15241. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  15242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
  15243. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  15244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method);
  15245. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  15246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
  15247. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  15248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
  15249. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  15250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method);
  15251. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  15252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  15253. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  15254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  15255. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  15256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  15257. // System.Void UnityEngine.TouchScreenKeyboard::get_area_Injected(UnityEngine.Rect&)
  15258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_get_area_Injected_m7DDFAF23EC0F21AD48E43CDD470D62C7F327CC90 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  15259. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  15260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m825CC5C8410076434769143853E7978D13466B20 (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___x0, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___y1, const RuntimeMethod* method);
  15261. // System.Int32 System.IntPtr::op_Explicit(System.IntPtr)
  15262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_m9C2CBDF65A4D7B2C0DCF4D38A4174A2CC07A18E3 (intptr_t ___value0, const RuntimeMethod* method);
  15263. // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  15264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_mA6EF66F7F82BC6A9B9A80959214ED658D5F378A7 (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___x0, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___y1, const RuntimeMethod* method);
  15265. // System.Void UnityEngine.Component::.ctor()
  15266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  15267. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  15268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  15269. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  15270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  15271. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  15272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  15273. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  15274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  15275. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  15276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  15277. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  15278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m887ABE4F4DD563351E9874D63922C2F53969BBAB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  15279. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  15280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  15281. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  15282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  15283. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  15284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  15285. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  15286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_right_mF5A51F81961474E0A7A31C2757FD00921FB79C44 (const RuntimeMethod* method);
  15287. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  15288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
  15289. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  15290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method);
  15291. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
  15292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_LookRotation_m1B0BEBEBCC384324A6771B9EAC89761F73E1D6BF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forward0, const RuntimeMethod* method);
  15293. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  15294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  15295. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  15296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  15297. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  15298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  15299. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  15300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  15301. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  15302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  15303. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  15304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  15305. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  15306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  15307. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  15308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method);
  15309. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  15310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  15311. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  15312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method);
  15313. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  15314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  15315. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  15316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  15317. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  15318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  15319. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  15320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  15321. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  15322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  15323. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  15324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method);
  15325. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  15326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  15327. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  15328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  15329. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  15330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  15331. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  15332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method);
  15333. // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
  15334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m70D2B2635B5CB12008A8207829D178BF4970E9BD (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis0, float ___angle1, const RuntimeMethod* method);
  15335. // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
  15336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_mEEC98EFC71E388DB313FE62D9FAB642724A38216 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis0, float ___angle1, const RuntimeMethod* method);
  15337. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
  15338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m12614C5FABB1F4A9A6800EE65BBFDB433D6D804D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method);
  15339. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  15340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m6BB4B39BB829A451C2F63215361D27650AA24D8C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldUp1, const RuntimeMethod* method);
  15341. // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  15342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m1A24125A99A766EDA6059424EA3B5FA9C5E8B61B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldUp1, const RuntimeMethod* method);
  15343. // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  15344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_mE9622F74A863FA172B36D3F453BE0AA4BDEAC092 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___worldPosition0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___worldUp1, const RuntimeMethod* method);
  15345. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  15346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  15347. // System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  15348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m74168CEED775055AA4C960F6B653DDA0B62322B5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  15349. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  15350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  15351. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  15352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  15353. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  15354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  15355. // UnityEngine.Transform UnityEngine.Transform::GetRoot()
  15356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetRoot_mAB553501306732D17B508521058BD5D22A759CF0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  15357. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  15358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_FindRelativeTransformWithPath_m8B6DE13079DE11DCCDD2CA40CEC59319FD70A12D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___transform0, String_t* ___path1, bool ___isActiveOnly2, const RuntimeMethod* method);
  15359. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  15360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  15361. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  15362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method);
  15363. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  15364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method);
  15365. // System.AppDomain System.AppDomain::get_CurrentDomain()
  15366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E (const RuntimeMethod* method);
  15367. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  15368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691 (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  15369. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  15370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E (AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * __this, UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___value0, const RuntimeMethod* method);
  15371. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  15372. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method);
  15373. // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
  15374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m50BA26B5B0AE9D631863FE02146C73EBA621E15F (String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method);
  15375. // System.Void UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)
  15376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_m5A70B69E18791455595E0524B11EBEA57E164963 (String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method);
  15377. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  15378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  15379. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  15380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  15381. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  15382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  15383. // System.Object System.Delegate::get_Target()
  15384. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method);
  15385. // System.Reflection.MethodInfo System.Delegate::get_Method()
  15386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227 (Delegate_t * __this, const RuntimeMethod* method);
  15387. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  15388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m0B091A723044E4120D592AC65CBD152AC3DF929E (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  15389. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  15390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method);
  15391. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  15392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  15393. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  15394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  15395. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  15396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  15397. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  15398. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  15399. {
  15400. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline)(__this, ___index0, method);
  15401. }
  15402. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  15403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method);
  15404. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  15405. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  15406. {
  15407. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  15408. }
  15409. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  15410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  15411. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  15412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method);
  15413. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  15414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  15415. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  15416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  15417. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  15418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  15419. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  15420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  15421. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  15422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  15423. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  15424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  15425. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  15426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  15427. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  15428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method);
  15429. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  15430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  15431. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  15432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method);
  15433. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  15434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  15435. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  15436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  15437. // System.Void UnityEngine.Events.InvokableCallList::Clear()
  15438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_Clear_m882A8BFEC099790DB81C23AE556C0AF4D80045DD (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  15439. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  15440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  15441. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  15442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  15443. // System.String System.Object::ToString()
  15444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06 (RuntimeObject * __this, const RuntimeMethod* method);
  15445. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  15446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89 (Type_t * __this, String_t* ___name0, int32_t ___bindingAttr1, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___binder2, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types3, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B* ___modifiers4, const RuntimeMethod* method);
  15447. // System.Boolean System.Type::get_IsPrimitive()
  15448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3 (Type_t * __this, const RuntimeMethod* method);
  15449. // System.Int32 System.String::IndexOf(System.String)
  15450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  15451. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  15452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  15453. // System.Boolean System.String::EndsWith(System.String)
  15454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  15455. // System.Void System.Exception::set_HResult(System.Int32)
  15456. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method);
  15457. // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  15458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m0CD24092BF55B8EDE25AED989ACADB80298EF917 (Exception_t * __this, SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ___info0, StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505 ___context1, const RuntimeMethod* method);
  15459. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  15460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F (String_t* ___s0, const RuntimeMethod* method);
  15461. // System.Void UnityEngine.UnityLogWriter::.ctor()
  15462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mB7AF0B7C8C546F210699D5F3AA23F370F1963A25 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, const RuntimeMethod* method);
  15463. // System.Void System.Console::SetOut(System.IO.TextWriter)
  15464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_m5496747868AA56C75F16C326E5C282C204FFCCCA (TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * ___newOut0, const RuntimeMethod* method);
  15465. // System.String System.Char::ToString()
  15466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8 (Il2CppChar* __this, const RuntimeMethod* method);
  15467. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  15468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20 (String_t* ___s0, const RuntimeMethod* method);
  15469. // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
  15470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m16F181739FD8BA877868803DE2CE0EF0A4668D0E (String_t* __this, CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___val0, int32_t ___startIndex1, int32_t ___length2, const RuntimeMethod* method);
  15471. // System.Void System.IO.TextWriter::.ctor()
  15472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_m9C6FF4B9607BA4D452BECA38EA8F7E1499A13A6C (TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * __this, const RuntimeMethod* method);
  15473. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  15474. inline void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method)
  15475. {
  15476. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared)(__this, ___capacity0, method);
  15477. }
  15478. // System.Void System.Threading.SynchronizationContext::.ctor()
  15479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391 (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * __this, const RuntimeMethod* method);
  15480. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  15481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC (const RuntimeMethod* method);
  15482. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  15483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0 (Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * __this, const RuntimeMethod* method);
  15484. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  15485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461 (SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * __this, RuntimeObject * ___state0, const RuntimeMethod* method);
  15486. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  15487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850 (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * __this, bool ___initialState0, const RuntimeMethod* method);
  15488. // System.Void System.Threading.Monitor::Enter(System.Object)
  15489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  15490. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  15491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method);
  15492. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  15493. inline void List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  15494. {
  15495. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_gshared)(__this, ___item0, method);
  15496. }
  15497. // System.Void System.Threading.Monitor::Exit(System.Object)
  15498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  15499. // System.Int32 System.Threading.Interlocked::Increment(System.Int32&)
  15500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Increment_mEF7FA106280D9E57DA8A97887389A961B65E47D8 (int32_t* ___location0, const RuntimeMethod* method);
  15501. // System.Int32 System.Threading.Interlocked::Decrement(System.Int32&)
  15502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Decrement_mCECD68F2D8C95180BF77A1B90137BDE1F3A710FF (int32_t* ___location0, const RuntimeMethod* method);
  15503. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  15504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method);
  15505. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  15506. inline void List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  15507. {
  15508. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_gshared)(__this, ___collection0, method);
  15509. }
  15510. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  15511. inline void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  15512. {
  15513. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared)(__this, method);
  15514. }
  15515. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  15516. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  15517. {
  15518. return (( WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_gshared_inline)(__this, ___index0, method);
  15519. }
  15520. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  15521. inline bool List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  15522. {
  15523. return (( bool (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_gshared)(__this, ___item0, method);
  15524. }
  15525. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  15526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method);
  15527. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  15528. inline int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  15529. {
  15530. return (( int32_t (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline)(__this, method);
  15531. }
  15532. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  15533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method);
  15534. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  15535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * ___syncContext0, const RuntimeMethod* method);
  15536. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  15537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942 (const RuntimeMethod* method);
  15538. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  15539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  15540. // System.Void System.Diagnostics.Stopwatch::.ctor()
  15541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  15542. // System.Void System.Diagnostics.Stopwatch::Start()
  15543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  15544. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  15545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  15546. // System.Void System.Threading.Thread::Sleep(System.Int32)
  15547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC (int32_t ___millisecondsTimeout0, const RuntimeMethod* method);
  15548. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  15549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  15550. // System.Boolean System.Type::get_IsValueType()
  15551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsValueType_m9CCCB4759C2D5A890096F8DBA66DAAEFE9D913FB (Type_t * __this, const RuntimeMethod* method);
  15552. // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)
  15553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittable_mC76E5617EC7CA98CC232702004D71915DDBF1D47 (Type_t * ___type0, const RuntimeMethod* method);
  15554. // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittableValueType(System.Type)
  15555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittableValueType_mC548D28E3E1FF39148C8A2D745A30AB6122485B7 (Type_t * ___t0, const RuntimeMethod* method);
  15556. // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForTypeNonBlittableImpl(System.Type,System.String)
  15557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForTypeNonBlittableImpl_mCB0D7E72BB113F1628B2FEFDEB175FDC1A6ED5DF (Type_t * ___t0, String_t* ___name1, const RuntimeMethod* method);
  15558. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  15559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  15560. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  15561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  15562. // System.Single UnityEngine.Vector2::get_magnitude()
  15563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_mD30DB8EB73C4A5CD395745AE1CA1C38DC61D2E85 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  15564. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  15565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  15566. // System.Void UnityEngine.Vector2::Normalize()
  15567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m0F1341493AD5F0B7DA4D504A44F52A1E2FFCCEC3 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  15568. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  15569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  15570. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  15571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  15572. // System.String UnityEngine.Vector2::ToString()
  15573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  15574. // System.Int32 UnityEngine.Vector2::GetHashCode()
  15575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  15576. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  15577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method);
  15578. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  15579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  15580. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  15581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  15582. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  15583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  15584. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  15585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  15586. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  15587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  15588. // System.Int32 UnityEngine.Vector2Int::get_x()
  15589. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  15590. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  15591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  15592. // System.Int32 UnityEngine.Vector2Int::get_y()
  15593. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  15594. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  15595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  15596. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  15597. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method);
  15598. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  15599. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method);
  15600. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  15601. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  15602. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  15603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  15604. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  15605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  15606. // System.String UnityEngine.Vector2Int::ToString()
  15607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  15608. // System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
  15609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Slerp_Injected_mCA257B222F4DF81E19FC6EC32CE68D551940E664 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___b1, float ___t2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret3, const RuntimeMethod* method);
  15610. // System.Void UnityEngine.Vector3::RotateTowards_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&)
  15611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_RotateTowards_Injected_mE5549382553BABB025BCE9985C5B5A7EACA8D1F2 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret4, const RuntimeMethod* method);
  15612. // System.Single UnityEngine.Time::get_deltaTime()
  15613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method);
  15614. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  15615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_SmoothDamp_m9A5DAA30AE33A5A93820F4696B30572152A017FD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  15616. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  15617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  15618. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  15619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
  15620. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  15621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  15622. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  15623. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  15624. // System.Int32 UnityEngine.Vector3::GetHashCode()
  15625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  15626. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  15627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  15628. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  15629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  15630. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  15631. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method);
  15632. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  15633. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  15634. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  15635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  15636. // System.Void UnityEngine.Vector3::Normalize()
  15637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Normalize_m2258C159121FC81954C301DEE631BC24FCEDE780 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  15638. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  15639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  15640. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  15641. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  15642. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  15643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  15644. // System.Single UnityEngine.Vector3::get_magnitude()
  15645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  15646. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  15647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  15648. // System.String UnityEngine.Vector3::ToString()
  15649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  15650. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  15651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method);
  15652. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  15653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  15654. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  15655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  15656. // System.Int32 UnityEngine.Vector4::GetHashCode()
  15657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  15658. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  15659. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  15660. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  15661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  15662. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  15663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method);
  15664. // System.Single UnityEngine.Vector4::get_magnitude()
  15665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_magnitude_mAEC3DB52FD5DEFB39CA058BAF64A0C487B9CDD10 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  15666. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  15667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  15668. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  15669. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method);
  15670. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  15671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  15672. // System.String UnityEngine.Vector4::ToString()
  15673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  15674. // System.Void UnityEngine.YieldInstruction::.ctor()
  15675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  15676. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  15677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method);
  15678. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  15679. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method);
  15680. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  15681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method);
  15682. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  15683. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method);
  15684. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  15685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method);
  15686. // UnityEngine.LightType UnityEngine.Light::get_type()
  15687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  15688. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  15689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method);
  15690. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  15691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  15692. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  15693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  15694. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  15695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method);
  15696. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  15697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  15698. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  15699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method);
  15700. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  15701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  15702. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  15703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method);
  15704. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  15705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  15706. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  15707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method);
  15708. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  15709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  15710. // System.Int32 UnityEngine.Object::GetInstanceID()
  15711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  15712. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  15713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  15714. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  15715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  15716. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  15717. inline void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method)
  15718. {
  15719. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, const RuntimeMethod*))UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared)(__this, method);
  15720. }
  15721. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  15722. inline void UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, const RuntimeMethod* method)
  15723. {
  15724. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, const RuntimeMethod*))UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared)(__this, method);
  15725. }
  15726. // System.Void System.Guid::.ctor(System.String)
  15727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  15728. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  15729. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, const RuntimeMethod* method);
  15730. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  15731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4 (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  15732. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  15733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253 (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  15734. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  15735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2 (int32_t ___codepage0, EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback1, DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback2, const RuntimeMethod* method);
  15736. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  15737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidCharacters2, const RuntimeMethod* method);
  15738. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  15739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidBytes2, const RuntimeMethod* method);
  15740. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  15741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449 (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * __this, bool ___encoderShouldEmitUTF8Identifier0, bool ___throwOnInvalidBytes1, const RuntimeMethod* method);
  15742. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(!0,!1)
  15743. inline void KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3 (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key0, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value1, const RuntimeMethod* method)
  15744. {
  15745. (( void (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 *, const RuntimeMethod*))KeyValuePair_2__ctor_m463456D9FF698859454DF07DE8A0D4A25BD28C9B_gshared)(__this, ___key0, ___value1, method);
  15746. }
  15747. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  15748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
  15749. // System.Int32 UnityEngine.Transform::get_childCount()
  15750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  15751. // System.Boolean System.Threading.EventWaitHandle::Set()
  15752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38 (EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C * __this, const RuntimeMethod* method);
  15753. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  15754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  15755. #ifdef __clang__
  15756. #pragma clang diagnostic push
  15757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15758. #pragma clang diagnostic ignored "-Wunused-variable"
  15759. #endif
  15760. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  15761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  15762. {
  15763. static bool s_Il2CppMethodInitialized;
  15764. if (!s_Il2CppMethodInitialized)
  15765. {
  15766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  15767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  15768. s_Il2CppMethodInitialized = true;
  15769. }
  15770. bool V_0 = false;
  15771. {
  15772. Guid_t L_0 = ___messageId0;
  15773. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  15774. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  15775. bool L_2;
  15776. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  15777. V_0 = L_2;
  15778. bool L_3 = V_0;
  15779. if (!L_3)
  15780. {
  15781. goto IL_001c;
  15782. }
  15783. }
  15784. {
  15785. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  15786. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  15787. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var)));
  15788. }
  15789. IL_001c:
  15790. {
  15791. String_t* L_5;
  15792. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  15793. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  15794. int32_t L_7 = ___playerId2;
  15795. PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E(L_5, L_6, L_7, /*hidden argument*/NULL);
  15796. return;
  15797. }
  15798. }
  15799. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  15800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  15801. {
  15802. static bool s_Il2CppMethodInitialized;
  15803. if (!s_Il2CppMethodInitialized)
  15804. {
  15805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  15806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  15807. s_Il2CppMethodInitialized = true;
  15808. }
  15809. bool V_0 = false;
  15810. bool V_1 = false;
  15811. {
  15812. Guid_t L_0 = ___messageId0;
  15813. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  15814. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  15815. bool L_2;
  15816. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  15817. V_0 = L_2;
  15818. bool L_3 = V_0;
  15819. if (!L_3)
  15820. {
  15821. goto IL_001c;
  15822. }
  15823. }
  15824. {
  15825. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  15826. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  15827. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var)));
  15828. }
  15829. IL_001c:
  15830. {
  15831. String_t* L_5;
  15832. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  15833. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  15834. int32_t L_7 = ___playerId2;
  15835. bool L_8;
  15836. L_8 = PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202(L_5, L_6, L_7, /*hidden argument*/NULL);
  15837. V_1 = L_8;
  15838. goto IL_0032;
  15839. }
  15840. IL_0032:
  15841. {
  15842. bool L_9 = V_1;
  15843. return L_9;
  15844. }
  15845. }
  15846. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  15847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mA33C0EA45F7DFF196710206BD472896DD02BB0BF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  15848. {
  15849. {
  15850. PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86(/*hidden argument*/NULL);
  15851. return;
  15852. }
  15853. }
  15854. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  15855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_mC10E40AF3DE9AC1E1DAC42BF2F4F738E42F1131E (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  15856. {
  15857. static bool s_Il2CppMethodInitialized;
  15858. if (!s_Il2CppMethodInitialized)
  15859. {
  15860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  15861. s_Il2CppMethodInitialized = true;
  15862. }
  15863. {
  15864. String_t* L_0;
  15865. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  15866. PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6(L_0, /*hidden argument*/NULL);
  15867. return;
  15868. }
  15869. }
  15870. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  15871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m5E7A02A5A9569D111F9197ED07D5E822357FADBF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  15872. {
  15873. static bool s_Il2CppMethodInitialized;
  15874. if (!s_Il2CppMethodInitialized)
  15875. {
  15876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  15877. s_Il2CppMethodInitialized = true;
  15878. }
  15879. {
  15880. String_t* L_0;
  15881. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  15882. PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0(L_0, /*hidden argument*/NULL);
  15883. return;
  15884. }
  15885. }
  15886. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  15887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mC461084E67159FF60B78A2B995A0D6C6A5F05847 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  15888. {
  15889. {
  15890. PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676(/*hidden argument*/NULL);
  15891. return;
  15892. }
  15893. }
  15894. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  15895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_mFBCF58F025DCD0E95E1077019F30A915436221C8 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  15896. {
  15897. bool V_0 = false;
  15898. {
  15899. bool L_0;
  15900. L_0 = PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C(/*hidden argument*/NULL);
  15901. V_0 = L_0;
  15902. goto IL_0009;
  15903. }
  15904. IL_0009:
  15905. {
  15906. bool L_1 = V_0;
  15907. return L_1;
  15908. }
  15909. }
  15910. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  15911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m39E3D0780D7BA1BBBAA514AB02C8B7121E6F1607 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  15912. {
  15913. {
  15914. PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D(/*hidden argument*/NULL);
  15915. return;
  15916. }
  15917. }
  15918. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  15919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method)
  15920. {
  15921. typedef bool (*PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn) ();
  15922. static PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn _il2cpp_icall_func;
  15923. if (!_il2cpp_icall_func)
  15924. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  15925. bool icallRetVal = _il2cpp_icall_func();
  15926. return icallRetVal;
  15927. }
  15928. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  15929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method)
  15930. {
  15931. typedef void (*PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn) ();
  15932. static PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn _il2cpp_icall_func;
  15933. if (!_il2cpp_icall_func)
  15934. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  15935. _il2cpp_icall_func();
  15936. }
  15937. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  15938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method)
  15939. {
  15940. typedef void (*PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn) (String_t*);
  15941. static PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn _il2cpp_icall_func;
  15942. if (!_il2cpp_icall_func)
  15943. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  15944. _il2cpp_icall_func(___messageId0);
  15945. }
  15946. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  15947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method)
  15948. {
  15949. typedef void (*PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn) (String_t*);
  15950. static PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn _il2cpp_icall_func;
  15951. if (!_il2cpp_icall_func)
  15952. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  15953. _il2cpp_icall_func(___messageId0);
  15954. }
  15955. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  15956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  15957. {
  15958. typedef void (*PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  15959. static PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn _il2cpp_icall_func;
  15960. if (!_il2cpp_icall_func)
  15961. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  15962. _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  15963. }
  15964. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  15965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  15966. {
  15967. typedef bool (*PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  15968. static PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn _il2cpp_icall_func;
  15969. if (!_il2cpp_icall_func)
  15970. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  15971. bool icallRetVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  15972. return icallRetVal;
  15973. }
  15974. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  15975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method)
  15976. {
  15977. typedef void (*PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn) ();
  15978. static PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn _il2cpp_icall_func;
  15979. if (!_il2cpp_icall_func)
  15980. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  15981. _il2cpp_icall_func();
  15982. }
  15983. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  15984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method)
  15985. {
  15986. typedef void (*PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn) ();
  15987. static PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn _il2cpp_icall_func;
  15988. if (!_il2cpp_icall_func)
  15989. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  15990. _il2cpp_icall_func();
  15991. }
  15992. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  15993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  15994. {
  15995. {
  15996. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15997. return;
  15998. }
  15999. }
  16000. #ifdef __clang__
  16001. #pragma clang diagnostic pop
  16002. #endif
  16003. #ifdef __clang__
  16004. #pragma clang diagnostic push
  16005. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16006. #pragma clang diagnostic ignored "-Wunused-variable"
  16007. #endif
  16008. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  16009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  16010. {
  16011. static bool s_Il2CppMethodInitialized;
  16012. if (!s_Il2CppMethodInitialized)
  16013. {
  16014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  16015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mE6F5B522EFD89C9C4D0D04636DC7DA0A2EACFF98_RuntimeMethod_var);
  16016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m4849ABC2DE975C495CEA9BCACDD4A9931C3586E5_RuntimeMethod_var);
  16017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  16018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  16019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  16020. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var);
  16021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var);
  16022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  16023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  16024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var);
  16025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  16026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mE2324583837053B440684B8B95FA84A1920BFD74_RuntimeMethod_var);
  16027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
  16028. s_Il2CppMethodInitialized = true;
  16029. }
  16030. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * V_0 = NULL;
  16031. RuntimeObject* V_1 = NULL;
  16032. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * V_2 = NULL;
  16033. bool V_3 = false;
  16034. Guid_t V_4;
  16035. memset((&V_4), 0, sizeof(V_4));
  16036. RuntimeObject* V_5 = NULL;
  16037. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_6 = NULL;
  16038. Exception_t * __last_unhandled_exception = 0;
  16039. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16040. {
  16041. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_0 = (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  16042. U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A(L_0, /*hidden argument*/NULL);
  16043. V_0 = L_0;
  16044. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_1 = V_0;
  16045. Guid_t L_2 = ___messageId0;
  16046. NullCheck(L_1);
  16047. L_1->set_messageId_0(L_2);
  16048. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  16049. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_4 = V_0;
  16050. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  16051. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  16052. RuntimeObject* L_6;
  16053. L_6 = Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m4849ABC2DE975C495CEA9BCACDD4A9931C3586E5(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m4849ABC2DE975C495CEA9BCACDD4A9931C3586E5_RuntimeMethod_var);
  16054. V_1 = L_6;
  16055. RuntimeObject* L_7 = V_1;
  16056. bool L_8;
  16057. L_8 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mE6F5B522EFD89C9C4D0D04636DC7DA0A2EACFF98(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mE6F5B522EFD89C9C4D0D04636DC7DA0A2EACFF98_RuntimeMethod_var);
  16058. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  16059. bool L_9 = V_3;
  16060. if (!L_9)
  16061. {
  16062. goto IL_005b;
  16063. }
  16064. }
  16065. {
  16066. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_10 = V_0;
  16067. NullCheck(L_10);
  16068. Guid_t L_11 = L_10->get_messageId_0();
  16069. V_4 = L_11;
  16070. String_t* L_12;
  16071. L_12 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&V_4), /*hidden argument*/NULL);
  16072. String_t* L_13;
  16073. L_13 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, /*hidden argument*/NULL);
  16074. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  16075. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_13, /*hidden argument*/NULL);
  16076. goto IL_00ab;
  16077. }
  16078. IL_005b:
  16079. {
  16080. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_14 = (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *)il2cpp_codegen_object_new(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  16081. MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA(L_14, /*hidden argument*/NULL);
  16082. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_15 = L_14;
  16083. int32_t L_16 = ___playerId2;
  16084. NullCheck(L_15);
  16085. L_15->set_playerId_0(L_16);
  16086. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_17 = L_15;
  16087. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18 = ___data1;
  16088. NullCheck(L_17);
  16089. L_17->set_data_1(L_18);
  16090. V_2 = L_17;
  16091. RuntimeObject* L_19 = V_1;
  16092. NullCheck(L_19);
  16093. RuntimeObject* L_20;
  16094. L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var, L_19);
  16095. V_5 = L_20;
  16096. }
  16097. IL_0078:
  16098. try
  16099. {// begin try (depth: 1)
  16100. {
  16101. goto IL_0093;
  16102. }
  16103. IL_007a:
  16104. {
  16105. RuntimeObject* L_21 = V_5;
  16106. NullCheck(L_21);
  16107. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_22;
  16108. L_22 = InterfaceFuncInvoker0< MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var, L_21);
  16109. V_6 = L_22;
  16110. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_23 = V_6;
  16111. NullCheck(L_23);
  16112. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_24 = L_23->get_messageCallback_2();
  16113. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_25 = V_2;
  16114. NullCheck(L_24);
  16115. UnityEvent_1_Invoke_mE2324583837053B440684B8B95FA84A1920BFD74(L_24, L_25, /*hidden argument*/UnityEvent_1_Invoke_mE2324583837053B440684B8B95FA84A1920BFD74_RuntimeMethod_var);
  16116. }
  16117. IL_0093:
  16118. {
  16119. RuntimeObject* L_26 = V_5;
  16120. NullCheck(L_26);
  16121. bool L_27;
  16122. L_27 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_26);
  16123. if (L_27)
  16124. {
  16125. goto IL_007a;
  16126. }
  16127. }
  16128. IL_009c:
  16129. {
  16130. IL2CPP_LEAVE(0xAB, FINALLY_009e);
  16131. }
  16132. }// end try (depth: 1)
  16133. catch(Il2CppExceptionWrapper& e)
  16134. {
  16135. __last_unhandled_exception = (Exception_t *)e.ex;
  16136. goto FINALLY_009e;
  16137. }
  16138. FINALLY_009e:
  16139. {// begin finally (depth: 1)
  16140. {
  16141. RuntimeObject* L_28 = V_5;
  16142. if (!L_28)
  16143. {
  16144. goto IL_00aa;
  16145. }
  16146. }
  16147. IL_00a2:
  16148. {
  16149. RuntimeObject* L_29 = V_5;
  16150. NullCheck(L_29);
  16151. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_29);
  16152. }
  16153. IL_00aa:
  16154. {
  16155. IL2CPP_END_FINALLY(158)
  16156. }
  16157. }// end finally (depth: 1)
  16158. IL2CPP_CLEANUP(158)
  16159. {
  16160. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16161. IL2CPP_JUMP_TBL(0xAB, IL_00ab)
  16162. }
  16163. IL_00ab:
  16164. {
  16165. return;
  16166. }
  16167. }
  16168. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  16169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  16170. {
  16171. static bool s_Il2CppMethodInitialized;
  16172. if (!s_Il2CppMethodInitialized)
  16173. {
  16174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A_RuntimeMethod_var);
  16175. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  16176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  16177. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m905D9514CEDA74F5756612AE85E31E73F8672C8A_RuntimeMethod_var);
  16178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  16179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  16180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var);
  16181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  16182. s_Il2CppMethodInitialized = true;
  16183. }
  16184. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * V_0 = NULL;
  16185. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  16186. bool V_2 = false;
  16187. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * V_3 = NULL;
  16188. {
  16189. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_0 = (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  16190. U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3(L_0, /*hidden argument*/NULL);
  16191. V_0 = L_0;
  16192. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_1 = V_0;
  16193. Guid_t L_2 = ___messageId0;
  16194. NullCheck(L_1);
  16195. L_1->set_messageId_0(L_2);
  16196. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  16197. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_4 = V_0;
  16198. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  16199. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  16200. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  16201. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A_RuntimeMethod_var);
  16202. V_1 = L_6;
  16203. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  16204. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16205. bool L_8 = V_2;
  16206. if (!L_8)
  16207. {
  16208. goto IL_005b;
  16209. }
  16210. }
  16211. {
  16212. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)il2cpp_codegen_object_new(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  16213. MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29(L_9, /*hidden argument*/NULL);
  16214. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  16215. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_11 = V_0;
  16216. NullCheck(L_11);
  16217. Guid_t L_12 = L_11->get_messageId_0();
  16218. NullCheck(L_10);
  16219. MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762(L_10, L_12, /*hidden argument*/NULL);
  16220. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_13 = L_10;
  16221. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_14 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  16222. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_14, /*hidden argument*/NULL);
  16223. NullCheck(L_13);
  16224. L_13->set_messageCallback_2(L_14);
  16225. V_1 = L_13;
  16226. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_15 = __this->get_messageTypeSubscribers_0();
  16227. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_16 = V_1;
  16228. NullCheck(L_15);
  16229. List_1_Add_m905D9514CEDA74F5756612AE85E31E73F8672C8A(L_15, L_16, /*hidden argument*/List_1_Add_m905D9514CEDA74F5756612AE85E31E73F8672C8A_RuntimeMethod_var);
  16230. }
  16231. IL_005b:
  16232. {
  16233. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_17 = V_1;
  16234. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_18 = L_17;
  16235. NullCheck(L_18);
  16236. int32_t L_19 = L_18->get_subscriberCount_1();
  16237. NullCheck(L_18);
  16238. L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
  16239. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_20 = V_1;
  16240. NullCheck(L_20);
  16241. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_21 = L_20->get_messageCallback_2();
  16242. V_3 = L_21;
  16243. goto IL_0072;
  16244. }
  16245. IL_0072:
  16246. {
  16247. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_22 = V_3;
  16248. return L_22;
  16249. }
  16250. }
  16251. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  16252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  16253. {
  16254. static bool s_Il2CppMethodInitialized;
  16255. if (!s_Il2CppMethodInitialized)
  16256. {
  16257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A_RuntimeMethod_var);
  16258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  16259. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  16260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mEE049371457B715D6267BA0C10F18507FC3198A1_RuntimeMethod_var);
  16261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var);
  16262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  16263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m8313DC6360225B64B4608819A015BC6F40F29DE8_RuntimeMethod_var);
  16264. s_Il2CppMethodInitialized = true;
  16265. }
  16266. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * V_0 = NULL;
  16267. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  16268. bool V_2 = false;
  16269. bool V_3 = false;
  16270. {
  16271. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_0 = (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  16272. U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA(L_0, /*hidden argument*/NULL);
  16273. V_0 = L_0;
  16274. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_1 = V_0;
  16275. Guid_t L_2 = ___messageId0;
  16276. NullCheck(L_1);
  16277. L_1->set_messageId_0(L_2);
  16278. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  16279. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_4 = V_0;
  16280. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  16281. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  16282. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  16283. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m6D9C89A554A620E610E40B72A02B902FBA83EF3A_RuntimeMethod_var);
  16284. V_1 = L_6;
  16285. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  16286. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16287. bool L_8 = V_2;
  16288. if (!L_8)
  16289. {
  16290. goto IL_0031;
  16291. }
  16292. }
  16293. {
  16294. goto IL_006b;
  16295. }
  16296. IL_0031:
  16297. {
  16298. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = V_1;
  16299. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  16300. NullCheck(L_10);
  16301. int32_t L_11 = L_10->get_subscriberCount_1();
  16302. NullCheck(L_10);
  16303. L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)));
  16304. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_12 = V_1;
  16305. NullCheck(L_12);
  16306. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_13 = L_12->get_messageCallback_2();
  16307. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_14 = ___callback1;
  16308. NullCheck(L_13);
  16309. UnityEvent_1_RemoveListener_m8313DC6360225B64B4608819A015BC6F40F29DE8(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m8313DC6360225B64B4608819A015BC6F40F29DE8_RuntimeMethod_var);
  16310. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_15 = V_1;
  16311. NullCheck(L_15);
  16312. int32_t L_16 = L_15->get_subscriberCount_1();
  16313. V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16314. bool L_17 = V_3;
  16315. if (!L_17)
  16316. {
  16317. goto IL_006b;
  16318. }
  16319. }
  16320. {
  16321. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_18 = __this->get_messageTypeSubscribers_0();
  16322. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_19 = V_1;
  16323. NullCheck(L_18);
  16324. bool L_20;
  16325. L_20 = List_1_Remove_mEE049371457B715D6267BA0C10F18507FC3198A1(L_18, L_19, /*hidden argument*/List_1_Remove_mEE049371457B715D6267BA0C10F18507FC3198A1_RuntimeMethod_var);
  16326. }
  16327. IL_006b:
  16328. {
  16329. return;
  16330. }
  16331. }
  16332. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  16333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method)
  16334. {
  16335. static bool s_Il2CppMethodInitialized;
  16336. if (!s_Il2CppMethodInitialized)
  16337. {
  16338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  16339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  16340. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  16341. s_Il2CppMethodInitialized = true;
  16342. }
  16343. {
  16344. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_0 = (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *)il2cpp_codegen_object_new(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  16345. List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757(L_0, /*hidden argument*/List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  16346. __this->set_messageTypeSubscribers_0(L_0);
  16347. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  16348. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_1, /*hidden argument*/NULL);
  16349. __this->set_connectionEvent_1(L_1);
  16350. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_2 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  16351. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_2, /*hidden argument*/NULL);
  16352. __this->set_disconnectionEvent_2(L_2);
  16353. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16354. return;
  16355. }
  16356. }
  16357. #ifdef __clang__
  16358. #pragma clang diagnostic pop
  16359. #endif
  16360. #ifdef __clang__
  16361. #pragma clang diagnostic push
  16362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16363. #pragma clang diagnostic ignored "-Wunused-variable"
  16364. #endif
  16365. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  16366. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  16367. {
  16368. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  16369. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16370. }
  16371. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  16372. {
  16373. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  16374. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16375. }
  16376. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  16377. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  16378. {
  16379. }
  16380. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  16381. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  16382. {
  16383. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  16384. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16385. }
  16386. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  16387. {
  16388. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  16389. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16390. }
  16391. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  16392. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  16393. {
  16394. }
  16395. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  16396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method)
  16397. {
  16398. {
  16399. Type_t * L_0 = __this->get_type_0();
  16400. NullCheck(L_0);
  16401. String_t* L_1;
  16402. L_1 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_0);
  16403. return L_1;
  16404. }
  16405. }
  16406. IL2CPP_EXTERN_C String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16407. {
  16408. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * _thisAdjusted;
  16409. int32_t _offset = 1;
  16410. _thisAdjusted = reinterpret_cast<PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C *>(__this + _offset);
  16411. String_t* _returnValue;
  16412. _returnValue = PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE(_thisAdjusted, method);
  16413. return _returnValue;
  16414. }
  16415. #ifdef __clang__
  16416. #pragma clang diagnostic pop
  16417. #endif
  16418. #ifdef __clang__
  16419. #pragma clang diagnostic push
  16420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16421. #pragma clang diagnostic ignored "-Wunused-variable"
  16422. #endif
  16423. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  16424. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  16425. {
  16426. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  16427. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16428. }
  16429. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  16430. {
  16431. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  16432. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16433. }
  16434. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  16435. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  16436. {
  16437. }
  16438. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  16439. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  16440. {
  16441. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  16442. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16443. }
  16444. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  16445. {
  16446. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  16447. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  16448. }
  16449. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  16450. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  16451. {
  16452. }
  16453. #ifdef __clang__
  16454. #pragma clang diagnostic pop
  16455. #endif
  16456. #ifdef __clang__
  16457. #pragma clang diagnostic push
  16458. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16459. #pragma clang diagnostic ignored "-Wunused-variable"
  16460. #endif
  16461. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  16462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m814CF052B372F14AC1779E07657E111CE058AFD4 (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  16463. {
  16464. typedef bool (*PlayerPrefs_TrySetInt_m814CF052B372F14AC1779E07657E111CE058AFD4_ftn) (String_t*, int32_t);
  16465. static PlayerPrefs_TrySetInt_m814CF052B372F14AC1779E07657E111CE058AFD4_ftn _il2cpp_icall_func;
  16466. if (!_il2cpp_icall_func)
  16467. _il2cpp_icall_func = (PlayerPrefs_TrySetInt_m814CF052B372F14AC1779E07657E111CE058AFD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)");
  16468. bool icallRetVal = _il2cpp_icall_func(___key0, ___value1);
  16469. return icallRetVal;
  16470. }
  16471. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  16472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_mF62A11BE421B1279C9C90D4C5857F4B971D0A5E2 (String_t* ___key0, float ___value1, const RuntimeMethod* method)
  16473. {
  16474. typedef bool (*PlayerPrefs_TrySetFloat_mF62A11BE421B1279C9C90D4C5857F4B971D0A5E2_ftn) (String_t*, float);
  16475. static PlayerPrefs_TrySetFloat_mF62A11BE421B1279C9C90D4C5857F4B971D0A5E2_ftn _il2cpp_icall_func;
  16476. if (!_il2cpp_icall_func)
  16477. _il2cpp_icall_func = (PlayerPrefs_TrySetFloat_mF62A11BE421B1279C9C90D4C5857F4B971D0A5E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)");
  16478. bool icallRetVal = _il2cpp_icall_func(___key0, ___value1);
  16479. return icallRetVal;
  16480. }
  16481. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  16482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_mC34C1AEA6A6E7BE93645BEB527BF1E6BF8D3A0F9 (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  16483. {
  16484. typedef bool (*PlayerPrefs_TrySetSetString_mC34C1AEA6A6E7BE93645BEB527BF1E6BF8D3A0F9_ftn) (String_t*, String_t*);
  16485. static PlayerPrefs_TrySetSetString_mC34C1AEA6A6E7BE93645BEB527BF1E6BF8D3A0F9_ftn _il2cpp_icall_func;
  16486. if (!_il2cpp_icall_func)
  16487. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_mC34C1AEA6A6E7BE93645BEB527BF1E6BF8D3A0F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  16488. bool icallRetVal = _il2cpp_icall_func(___key0, ___value1);
  16489. return icallRetVal;
  16490. }
  16491. // System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
  16492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_m0C5C977E960B9CA8F9AB73AF4129C3DCABD067B6 (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  16493. {
  16494. bool V_0 = false;
  16495. {
  16496. String_t* L_0 = ___key0;
  16497. int32_t L_1 = ___value1;
  16498. bool L_2;
  16499. L_2 = PlayerPrefs_TrySetInt_m814CF052B372F14AC1779E07657E111CE058AFD4(L_0, L_1, /*hidden argument*/NULL);
  16500. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16501. bool L_3 = V_0;
  16502. if (!L_3)
  16503. {
  16504. goto IL_001a;
  16505. }
  16506. }
  16507. {
  16508. PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A * L_4 = (PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A_il2cpp_TypeInfo_var)));
  16509. PlayerPrefsException__ctor_m8AC8F1E3590787B418BEDCAC022B2945C43928CB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), /*hidden argument*/NULL);
  16510. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetInt_m0C5C977E960B9CA8F9AB73AF4129C3DCABD067B6_RuntimeMethod_var)));
  16511. }
  16512. IL_001a:
  16513. {
  16514. return;
  16515. }
  16516. }
  16517. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
  16518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_mDA4476C10FCFF55FC65816E5E519B0EAFCB2AC14 (String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method)
  16519. {
  16520. typedef int32_t (*PlayerPrefs_GetInt_mDA4476C10FCFF55FC65816E5E519B0EAFCB2AC14_ftn) (String_t*, int32_t);
  16521. static PlayerPrefs_GetInt_mDA4476C10FCFF55FC65816E5E519B0EAFCB2AC14_ftn _il2cpp_icall_func;
  16522. if (!_il2cpp_icall_func)
  16523. _il2cpp_icall_func = (PlayerPrefs_GetInt_mDA4476C10FCFF55FC65816E5E519B0EAFCB2AC14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)");
  16524. int32_t icallRetVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  16525. return icallRetVal;
  16526. }
  16527. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
  16528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m6BCF9F844298D1810A68BAF23ECBA68C6960A986 (String_t* ___key0, const RuntimeMethod* method)
  16529. {
  16530. int32_t V_0 = 0;
  16531. {
  16532. String_t* L_0 = ___key0;
  16533. int32_t L_1;
  16534. L_1 = PlayerPrefs_GetInt_mDA4476C10FCFF55FC65816E5E519B0EAFCB2AC14(L_0, 0, /*hidden argument*/NULL);
  16535. V_0 = L_1;
  16536. goto IL_000b;
  16537. }
  16538. IL_000b:
  16539. {
  16540. int32_t L_2 = V_0;
  16541. return L_2;
  16542. }
  16543. }
  16544. // System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
  16545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_mF660C042621E97A05AD99134DBDD9B1205CDD214 (String_t* ___key0, float ___value1, const RuntimeMethod* method)
  16546. {
  16547. bool V_0 = false;
  16548. {
  16549. String_t* L_0 = ___key0;
  16550. float L_1 = ___value1;
  16551. bool L_2;
  16552. L_2 = PlayerPrefs_TrySetFloat_mF62A11BE421B1279C9C90D4C5857F4B971D0A5E2(L_0, L_1, /*hidden argument*/NULL);
  16553. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16554. bool L_3 = V_0;
  16555. if (!L_3)
  16556. {
  16557. goto IL_001a;
  16558. }
  16559. }
  16560. {
  16561. PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A * L_4 = (PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A_il2cpp_TypeInfo_var)));
  16562. PlayerPrefsException__ctor_m8AC8F1E3590787B418BEDCAC022B2945C43928CB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), /*hidden argument*/NULL);
  16563. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetFloat_mF660C042621E97A05AD99134DBDD9B1205CDD214_RuntimeMethod_var)));
  16564. }
  16565. IL_001a:
  16566. {
  16567. return;
  16568. }
  16569. }
  16570. // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
  16571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_mCF1F69BE283197090AB08158CD05995136A1EBCF (String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method)
  16572. {
  16573. typedef float (*PlayerPrefs_GetFloat_mCF1F69BE283197090AB08158CD05995136A1EBCF_ftn) (String_t*, float);
  16574. static PlayerPrefs_GetFloat_mCF1F69BE283197090AB08158CD05995136A1EBCF_ftn _il2cpp_icall_func;
  16575. if (!_il2cpp_icall_func)
  16576. _il2cpp_icall_func = (PlayerPrefs_GetFloat_mCF1F69BE283197090AB08158CD05995136A1EBCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)");
  16577. float icallRetVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  16578. return icallRetVal;
  16579. }
  16580. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  16581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m94CD8FF45692553A5726DFADF74935F7E1D1C633 (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  16582. {
  16583. bool V_0 = false;
  16584. {
  16585. String_t* L_0 = ___key0;
  16586. String_t* L_1 = ___value1;
  16587. bool L_2;
  16588. L_2 = PlayerPrefs_TrySetSetString_mC34C1AEA6A6E7BE93645BEB527BF1E6BF8D3A0F9(L_0, L_1, /*hidden argument*/NULL);
  16589. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16590. bool L_3 = V_0;
  16591. if (!L_3)
  16592. {
  16593. goto IL_001a;
  16594. }
  16595. }
  16596. {
  16597. PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A * L_4 = (PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A_il2cpp_TypeInfo_var)));
  16598. PlayerPrefsException__ctor_m8AC8F1E3590787B418BEDCAC022B2945C43928CB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), /*hidden argument*/NULL);
  16599. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetString_m94CD8FF45692553A5726DFADF74935F7E1D1C633_RuntimeMethod_var)));
  16600. }
  16601. IL_001a:
  16602. {
  16603. return;
  16604. }
  16605. }
  16606. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  16607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m5709C9DC233D10A7E9AF4BCC9639E3F18FE36831 (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method)
  16608. {
  16609. typedef String_t* (*PlayerPrefs_GetString_m5709C9DC233D10A7E9AF4BCC9639E3F18FE36831_ftn) (String_t*, String_t*);
  16610. static PlayerPrefs_GetString_m5709C9DC233D10A7E9AF4BCC9639E3F18FE36831_ftn _il2cpp_icall_func;
  16611. if (!_il2cpp_icall_func)
  16612. _il2cpp_icall_func = (PlayerPrefs_GetString_m5709C9DC233D10A7E9AF4BCC9639E3F18FE36831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  16613. String_t* icallRetVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  16614. return icallRetVal;
  16615. }
  16616. // System.String UnityEngine.PlayerPrefs::GetString(System.String)
  16617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE7654C1031622A56CD8F248F53714B105A35A159 (String_t* ___key0, const RuntimeMethod* method)
  16618. {
  16619. static bool s_Il2CppMethodInitialized;
  16620. if (!s_Il2CppMethodInitialized)
  16621. {
  16622. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  16623. s_Il2CppMethodInitialized = true;
  16624. }
  16625. String_t* V_0 = NULL;
  16626. {
  16627. String_t* L_0 = ___key0;
  16628. String_t* L_1;
  16629. L_1 = PlayerPrefs_GetString_m5709C9DC233D10A7E9AF4BCC9639E3F18FE36831(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  16630. V_0 = L_1;
  16631. goto IL_000f;
  16632. }
  16633. IL_000f:
  16634. {
  16635. String_t* L_2 = V_0;
  16636. return L_2;
  16637. }
  16638. }
  16639. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  16640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_m48BE5886380B51AB495B91C9A26115B7CB958A92 (String_t* ___key0, const RuntimeMethod* method)
  16641. {
  16642. typedef bool (*PlayerPrefs_HasKey_m48BE5886380B51AB495B91C9A26115B7CB958A92_ftn) (String_t*);
  16643. static PlayerPrefs_HasKey_m48BE5886380B51AB495B91C9A26115B7CB958A92_ftn _il2cpp_icall_func;
  16644. if (!_il2cpp_icall_func)
  16645. _il2cpp_icall_func = (PlayerPrefs_HasKey_m48BE5886380B51AB495B91C9A26115B7CB958A92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  16646. bool icallRetVal = _il2cpp_icall_func(___key0);
  16647. return icallRetVal;
  16648. }
  16649. // System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
  16650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_mCEF6CE08D7D7670AD4072228E261A7E746030554 (String_t* ___key0, const RuntimeMethod* method)
  16651. {
  16652. typedef void (*PlayerPrefs_DeleteKey_mCEF6CE08D7D7670AD4072228E261A7E746030554_ftn) (String_t*);
  16653. static PlayerPrefs_DeleteKey_mCEF6CE08D7D7670AD4072228E261A7E746030554_ftn _il2cpp_icall_func;
  16654. if (!_il2cpp_icall_func)
  16655. _il2cpp_icall_func = (PlayerPrefs_DeleteKey_mCEF6CE08D7D7670AD4072228E261A7E746030554_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteKey(System.String)");
  16656. _il2cpp_icall_func(___key0);
  16657. }
  16658. // System.Void UnityEngine.PlayerPrefs::Save()
  16659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m2C1E628FA335095CD88D0DA1CB50ACC924667EEC (const RuntimeMethod* method)
  16660. {
  16661. typedef void (*PlayerPrefs_Save_m2C1E628FA335095CD88D0DA1CB50ACC924667EEC_ftn) ();
  16662. static PlayerPrefs_Save_m2C1E628FA335095CD88D0DA1CB50ACC924667EEC_ftn _il2cpp_icall_func;
  16663. if (!_il2cpp_icall_func)
  16664. _il2cpp_icall_func = (PlayerPrefs_Save_m2C1E628FA335095CD88D0DA1CB50ACC924667EEC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
  16665. _il2cpp_icall_func();
  16666. }
  16667. #ifdef __clang__
  16668. #pragma clang diagnostic pop
  16669. #endif
  16670. #ifdef __clang__
  16671. #pragma clang diagnostic push
  16672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16673. #pragma clang diagnostic ignored "-Wunused-variable"
  16674. #endif
  16675. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  16676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m8AC8F1E3590787B418BEDCAC022B2945C43928CB (PlayerPrefsException_tA497D7D928C59701C7D14D506134BDE48515345A * __this, String_t* ___error0, const RuntimeMethod* method)
  16677. {
  16678. static bool s_Il2CppMethodInitialized;
  16679. if (!s_Il2CppMethodInitialized)
  16680. {
  16681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  16682. s_Il2CppMethodInitialized = true;
  16683. }
  16684. {
  16685. String_t* L_0 = ___error0;
  16686. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  16687. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, L_0, /*hidden argument*/NULL);
  16688. return;
  16689. }
  16690. }
  16691. #ifdef __clang__
  16692. #pragma clang diagnostic pop
  16693. #endif
  16694. #ifdef __clang__
  16695. #pragma clang diagnostic push
  16696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16697. #pragma clang diagnostic ignored "-Wunused-variable"
  16698. #endif
  16699. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  16700. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  16701. {
  16702. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  16703. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  16704. marshaled.___mode_2 = unmarshaled.get_mode_2();
  16705. marshaled.___position_3 = unmarshaled.get_position_3();
  16706. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  16707. marshaled.___color_5 = unmarshaled.get_color_5();
  16708. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  16709. marshaled.___range_7 = unmarshaled.get_range_7();
  16710. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  16711. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  16712. }
  16713. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  16714. {
  16715. int32_t unmarshaled_instanceID_temp_0 = 0;
  16716. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  16717. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  16718. bool unmarshaled_shadow_temp_1 = false;
  16719. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  16720. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  16721. uint8_t unmarshaled_mode_temp_2 = 0;
  16722. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  16723. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  16724. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  16725. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  16726. unmarshaled_position_temp_3 = marshaled.___position_3;
  16727. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  16728. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  16729. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  16730. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  16731. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  16732. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  16733. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  16734. unmarshaled_color_temp_5 = marshaled.___color_5;
  16735. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  16736. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  16737. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  16738. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  16739. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  16740. float unmarshaled_range_temp_7 = 0.0f;
  16741. unmarshaled_range_temp_7 = marshaled.___range_7;
  16742. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  16743. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  16744. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  16745. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  16746. uint8_t unmarshaled_falloff_temp_9 = 0;
  16747. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  16748. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  16749. }
  16750. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  16751. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  16752. {
  16753. }
  16754. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  16755. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  16756. {
  16757. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  16758. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  16759. marshaled.___mode_2 = unmarshaled.get_mode_2();
  16760. marshaled.___position_3 = unmarshaled.get_position_3();
  16761. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  16762. marshaled.___color_5 = unmarshaled.get_color_5();
  16763. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  16764. marshaled.___range_7 = unmarshaled.get_range_7();
  16765. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  16766. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  16767. }
  16768. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  16769. {
  16770. int32_t unmarshaled_instanceID_temp_0 = 0;
  16771. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  16772. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  16773. bool unmarshaled_shadow_temp_1 = false;
  16774. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  16775. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  16776. uint8_t unmarshaled_mode_temp_2 = 0;
  16777. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  16778. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  16779. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  16780. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  16781. unmarshaled_position_temp_3 = marshaled.___position_3;
  16782. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  16783. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  16784. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  16785. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  16786. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  16787. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  16788. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  16789. unmarshaled_color_temp_5 = marshaled.___color_5;
  16790. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  16791. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  16792. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  16793. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  16794. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  16795. float unmarshaled_range_temp_7 = 0.0f;
  16796. unmarshaled_range_temp_7 = marshaled.___range_7;
  16797. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  16798. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  16799. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  16800. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  16801. uint8_t unmarshaled_falloff_temp_9 = 0;
  16802. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  16803. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  16804. }
  16805. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  16806. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  16807. {
  16808. }
  16809. #ifdef __clang__
  16810. #pragma clang diagnostic pop
  16811. #endif
  16812. #ifdef __clang__
  16813. #pragma clang diagnostic push
  16814. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16815. #pragma clang diagnostic ignored "-Wunused-variable"
  16816. #endif
  16817. #ifdef __clang__
  16818. #pragma clang diagnostic pop
  16819. #endif
  16820. #ifdef __clang__
  16821. #pragma clang diagnostic push
  16822. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16823. #pragma clang diagnostic ignored "-Wunused-variable"
  16824. #endif
  16825. #ifdef __clang__
  16826. #pragma clang diagnostic pop
  16827. #endif
  16828. #ifdef __clang__
  16829. #pragma clang diagnostic push
  16830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16831. #pragma clang diagnostic ignored "-Wunused-variable"
  16832. #endif
  16833. #ifdef __clang__
  16834. #pragma clang diagnostic pop
  16835. #endif
  16836. #ifdef __clang__
  16837. #pragma clang diagnostic push
  16838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16839. #pragma clang diagnostic ignored "-Wunused-variable"
  16840. #endif
  16841. #ifdef __clang__
  16842. #pragma clang diagnostic pop
  16843. #endif
  16844. #ifdef __clang__
  16845. #pragma clang diagnostic push
  16846. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16847. #pragma clang diagnostic ignored "-Wunused-variable"
  16848. #endif
  16849. // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
  16850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mE542B732FBF4F1E9F01B1D1C2160C43E37E70B7A (PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 * __this, const RuntimeMethod* method)
  16851. {
  16852. {
  16853. return;
  16854. }
  16855. }
  16856. #ifdef __clang__
  16857. #pragma clang diagnostic pop
  16858. #endif
  16859. #ifdef __clang__
  16860. #pragma clang diagnostic push
  16861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16862. #pragma clang diagnostic ignored "-Wunused-variable"
  16863. #endif
  16864. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  16865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method)
  16866. {
  16867. {
  16868. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  16869. return;
  16870. }
  16871. }
  16872. #ifdef __clang__
  16873. #pragma clang diagnostic pop
  16874. #endif
  16875. #ifdef __clang__
  16876. #pragma clang diagnostic push
  16877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16878. #pragma clang diagnostic ignored "-Wunused-variable"
  16879. #endif
  16880. #ifdef __clang__
  16881. #pragma clang diagnostic pop
  16882. #endif
  16883. #ifdef __clang__
  16884. #pragma clang diagnostic push
  16885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16886. #pragma clang diagnostic ignored "-Wunused-variable"
  16887. #endif
  16888. #ifdef __clang__
  16889. #pragma clang diagnostic pop
  16890. #endif
  16891. #ifdef __clang__
  16892. #pragma clang diagnostic push
  16893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16894. #pragma clang diagnostic ignored "-Wunused-variable"
  16895. #endif
  16896. // System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String)
  16897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSample_m72E4BD9503BC991BAFAED992FF1CA4504C741865 (String_t* ___name0, const RuntimeMethod* method)
  16898. {
  16899. {
  16900. String_t* L_0 = ___name0;
  16901. Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline(L_0, /*hidden argument*/NULL);
  16902. String_t* L_1 = ___name0;
  16903. Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16904. return;
  16905. }
  16906. }
  16907. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  16908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512 (String_t* ___name0, const RuntimeMethod* method)
  16909. {
  16910. bool V_0 = false;
  16911. {
  16912. String_t* L_0 = ___name0;
  16913. bool L_1;
  16914. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  16915. V_0 = L_1;
  16916. bool L_2 = V_0;
  16917. if (!L_2)
  16918. {
  16919. goto IL_001c;
  16920. }
  16921. }
  16922. {
  16923. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  16924. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL);
  16925. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var)));
  16926. }
  16927. IL_001c:
  16928. {
  16929. return;
  16930. }
  16931. }
  16932. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  16933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method)
  16934. {
  16935. typedef void (*Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn) (String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  16936. static Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn _il2cpp_icall_func;
  16937. if (!_il2cpp_icall_func)
  16938. _il2cpp_icall_func = (Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)");
  16939. _il2cpp_icall_func(___name0, ___targetObject1);
  16940. }
  16941. // System.Void UnityEngine.Profiling.Profiler::EndSample()
  16942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71 (const RuntimeMethod* method)
  16943. {
  16944. typedef void (*Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn) ();
  16945. static Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn _il2cpp_icall_func;
  16946. if (!_il2cpp_icall_func)
  16947. _il2cpp_icall_func = (Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::EndSample()");
  16948. _il2cpp_icall_func();
  16949. }
  16950. #ifdef __clang__
  16951. #pragma clang diagnostic pop
  16952. #endif
  16953. #ifdef __clang__
  16954. #pragma clang diagnostic push
  16955. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16956. #pragma clang diagnostic ignored "-Wunused-variable"
  16957. #endif
  16958. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  16959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mCE8D10CF2D2B2C4E51BF1BB66D75FDDE5BDA4A41 (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, String_t* ___name0, const RuntimeMethod* method)
  16960. {
  16961. {
  16962. String_t* L_0 = ___name0;
  16963. intptr_t L_1;
  16964. L_1 = ProfilerUnsafeUtility_CreateMarker_m419027084C68545B765B9345949D8BFCB96C51AD(L_0, (uint16_t)1, 0, 0, /*hidden argument*/NULL);
  16965. __this->set_m_Ptr_0((intptr_t)L_1);
  16966. return;
  16967. }
  16968. }
  16969. IL2CPP_EXTERN_C void ProfilerMarker__ctor_mCE8D10CF2D2B2C4E51BF1BB66D75FDDE5BDA4A41_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  16970. {
  16971. ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * _thisAdjusted;
  16972. int32_t _offset = 1;
  16973. _thisAdjusted = reinterpret_cast<ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 *>(__this + _offset);
  16974. ProfilerMarker__ctor_mCE8D10CF2D2B2C4E51BF1BB66D75FDDE5BDA4A41_inline(_thisAdjusted, ___name0, method);
  16975. }
  16976. // System.Void Unity.Profiling.ProfilerMarker::Begin()
  16977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_m28A9C432B107F7A724FD7705D09D2C4D14FB506F (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method)
  16978. {
  16979. {
  16980. intptr_t L_0 = __this->get_m_Ptr_0();
  16981. ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4((intptr_t)L_0, /*hidden argument*/NULL);
  16982. return;
  16983. }
  16984. }
  16985. IL2CPP_EXTERN_C void ProfilerMarker_Begin_m28A9C432B107F7A724FD7705D09D2C4D14FB506F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16986. {
  16987. ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * _thisAdjusted;
  16988. int32_t _offset = 1;
  16989. _thisAdjusted = reinterpret_cast<ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 *>(__this + _offset);
  16990. ProfilerMarker_Begin_m28A9C432B107F7A724FD7705D09D2C4D14FB506F_inline(_thisAdjusted, method);
  16991. }
  16992. // System.Void Unity.Profiling.ProfilerMarker::End()
  16993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker_End_mEDBBE3E8FF908C56AC3C2514840639B4022A120D (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method)
  16994. {
  16995. {
  16996. intptr_t L_0 = __this->get_m_Ptr_0();
  16997. ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0((intptr_t)L_0, /*hidden argument*/NULL);
  16998. return;
  16999. }
  17000. }
  17001. IL2CPP_EXTERN_C void ProfilerMarker_End_mEDBBE3E8FF908C56AC3C2514840639B4022A120D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17002. {
  17003. ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * _thisAdjusted;
  17004. int32_t _offset = 1;
  17005. _thisAdjusted = reinterpret_cast<ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 *>(__this + _offset);
  17006. ProfilerMarker_End_mEDBBE3E8FF908C56AC3C2514840639B4022A120D_inline(_thisAdjusted, method);
  17007. }
  17008. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  17009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D ProfilerMarker_Auto_m136C2D8B4232A186FA4C8866BB389A5DCF69E0E5 (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method)
  17010. {
  17011. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D V_0;
  17012. memset((&V_0), 0, sizeof(V_0));
  17013. {
  17014. intptr_t L_0 = __this->get_m_Ptr_0();
  17015. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D L_1;
  17016. memset((&L_1), 0, sizeof(L_1));
  17017. AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline((&L_1), (intptr_t)L_0, /*hidden argument*/NULL);
  17018. V_0 = L_1;
  17019. goto IL_000f;
  17020. }
  17021. IL_000f:
  17022. {
  17023. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D L_2 = V_0;
  17024. return L_2;
  17025. }
  17026. }
  17027. IL2CPP_EXTERN_C AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D ProfilerMarker_Auto_m136C2D8B4232A186FA4C8866BB389A5DCF69E0E5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17028. {
  17029. ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * _thisAdjusted;
  17030. int32_t _offset = 1;
  17031. _thisAdjusted = reinterpret_cast<ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 *>(__this + _offset);
  17032. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D _returnValue;
  17033. _returnValue = ProfilerMarker_Auto_m136C2D8B4232A186FA4C8866BB389A5DCF69E0E5_inline(_thisAdjusted, method);
  17034. return _returnValue;
  17035. }
  17036. #ifdef __clang__
  17037. #pragma clang diagnostic pop
  17038. #endif
  17039. #ifdef __clang__
  17040. #pragma clang diagnostic push
  17041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17042. #pragma clang diagnostic ignored "-Wunused-variable"
  17043. #endif
  17044. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  17045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_m419027084C68545B765B9345949D8BFCB96C51AD (String_t* ___name0, uint16_t ___categoryId1, uint16_t ___flags2, int32_t ___metadataCount3, const RuntimeMethod* method)
  17046. {
  17047. typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_m419027084C68545B765B9345949D8BFCB96C51AD_ftn) (String_t*, uint16_t, uint16_t, int32_t);
  17048. static ProfilerUnsafeUtility_CreateMarker_m419027084C68545B765B9345949D8BFCB96C51AD_ftn _il2cpp_icall_func;
  17049. if (!_il2cpp_icall_func)
  17050. _il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_m419027084C68545B765B9345949D8BFCB96C51AD_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
  17051. intptr_t icallRetVal = _il2cpp_icall_func(___name0, ___categoryId1, ___flags2, ___metadataCount3);
  17052. return icallRetVal;
  17053. }
  17054. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  17055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4 (intptr_t ___markerPtr0, const RuntimeMethod* method)
  17056. {
  17057. typedef void (*ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4_ftn) (intptr_t);
  17058. static ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4_ftn _il2cpp_icall_func;
  17059. if (!_il2cpp_icall_func)
  17060. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
  17061. _il2cpp_icall_func(___markerPtr0);
  17062. }
  17063. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  17064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0 (intptr_t ___markerPtr0, const RuntimeMethod* method)
  17065. {
  17066. typedef void (*ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0_ftn) (intptr_t);
  17067. static ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0_ftn _il2cpp_icall_func;
  17068. if (!_il2cpp_icall_func)
  17069. _il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
  17070. _il2cpp_icall_func(___markerPtr0);
  17071. }
  17072. #ifdef __clang__
  17073. #pragma clang diagnostic pop
  17074. #endif
  17075. #ifdef __clang__
  17076. #pragma clang diagnostic push
  17077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17078. #pragma clang diagnostic ignored "-Wunused-variable"
  17079. #endif
  17080. // System.Void UnityEngine.PropertyAttribute::.ctor()
  17081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method)
  17082. {
  17083. {
  17084. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  17085. return;
  17086. }
  17087. }
  17088. #ifdef __clang__
  17089. #pragma clang diagnostic pop
  17090. #endif
  17091. #ifdef __clang__
  17092. #pragma clang diagnostic push
  17093. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17094. #pragma clang diagnostic ignored "-Wunused-variable"
  17095. #endif
  17096. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  17097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mD5E3BBC6EF6B36162085E851296811CE95F5084E (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, String_t* ___name0, const RuntimeMethod* method)
  17098. {
  17099. {
  17100. String_t* L_0 = ___name0;
  17101. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_1;
  17102. L_1 = PropertyNameUtils_PropertyNameFromString_m078A172828912185EC6EAD41CC95379C9733288A(L_0, /*hidden argument*/NULL);
  17103. PropertyName__ctor_m76CD7F3E121D3D240E50718E57B6A860563382C8((PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)__this, L_1, /*hidden argument*/NULL);
  17104. return;
  17105. }
  17106. }
  17107. IL2CPP_EXTERN_C void PropertyName__ctor_mD5E3BBC6EF6B36162085E851296811CE95F5084E_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  17108. {
  17109. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted;
  17110. int32_t _offset = 1;
  17111. _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
  17112. PropertyName__ctor_mD5E3BBC6EF6B36162085E851296811CE95F5084E(_thisAdjusted, ___name0, method);
  17113. }
  17114. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  17115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m76CD7F3E121D3D240E50718E57B6A860563382C8 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method)
  17116. {
  17117. {
  17118. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_0 = ___other0;
  17119. int32_t L_1 = L_0.get_id_0();
  17120. __this->set_id_0(L_1);
  17121. return;
  17122. }
  17123. }
  17124. IL2CPP_EXTERN_C void PropertyName__ctor_m76CD7F3E121D3D240E50718E57B6A860563382C8_AdjustorThunk (RuntimeObject * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method)
  17125. {
  17126. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted;
  17127. int32_t _offset = 1;
  17128. _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
  17129. PropertyName__ctor_m76CD7F3E121D3D240E50718E57B6A860563382C8(_thisAdjusted, ___other0, method);
  17130. }
  17131. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  17132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m316B86AFE69346984F63047DE1803D6738C5C208 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___lhs0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___rhs1, const RuntimeMethod* method)
  17133. {
  17134. bool V_0 = false;
  17135. {
  17136. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_0 = ___lhs0;
  17137. int32_t L_1 = L_0.get_id_0();
  17138. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_2 = ___rhs1;
  17139. int32_t L_3 = L_2.get_id_0();
  17140. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
  17141. goto IL_0012;
  17142. }
  17143. IL_0012:
  17144. {
  17145. bool L_4 = V_0;
  17146. return L_4;
  17147. }
  17148. }
  17149. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  17150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method)
  17151. {
  17152. int32_t V_0 = 0;
  17153. {
  17154. int32_t L_0 = __this->get_id_0();
  17155. V_0 = L_0;
  17156. goto IL_000a;
  17157. }
  17158. IL_000a:
  17159. {
  17160. int32_t L_1 = V_0;
  17161. return L_1;
  17162. }
  17163. }
  17164. IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17165. {
  17166. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted;
  17167. int32_t _offset = 1;
  17168. _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
  17169. int32_t _returnValue;
  17170. _returnValue = PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13(_thisAdjusted, method);
  17171. return _returnValue;
  17172. }
  17173. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  17174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17175. {
  17176. static bool s_Il2CppMethodInitialized;
  17177. if (!s_Il2CppMethodInitialized)
  17178. {
  17179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1_il2cpp_TypeInfo_var);
  17180. s_Il2CppMethodInitialized = true;
  17181. }
  17182. bool V_0 = false;
  17183. int32_t G_B3_0 = 0;
  17184. {
  17185. RuntimeObject * L_0 = ___other0;
  17186. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1_il2cpp_TypeInfo_var)))
  17187. {
  17188. goto IL_0017;
  17189. }
  17190. }
  17191. {
  17192. RuntimeObject * L_1 = ___other0;
  17193. bool L_2;
  17194. L_2 = PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF((PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)__this, ((*(PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)((PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)UnBox(L_1, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17195. G_B3_0 = ((int32_t)(L_2));
  17196. goto IL_0018;
  17197. }
  17198. IL_0017:
  17199. {
  17200. G_B3_0 = 0;
  17201. }
  17202. IL_0018:
  17203. {
  17204. V_0 = (bool)G_B3_0;
  17205. goto IL_001b;
  17206. }
  17207. IL_001b:
  17208. {
  17209. bool L_3 = V_0;
  17210. return L_3;
  17211. }
  17212. }
  17213. IL2CPP_EXTERN_C bool PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17214. {
  17215. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted;
  17216. int32_t _offset = 1;
  17217. _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
  17218. bool _returnValue;
  17219. _returnValue = PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC(_thisAdjusted, ___other0, method);
  17220. return _returnValue;
  17221. }
  17222. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  17223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method)
  17224. {
  17225. bool V_0 = false;
  17226. {
  17227. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_0 = (*(PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)__this);
  17228. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_1 = ___other0;
  17229. bool L_2;
  17230. L_2 = PropertyName_op_Equality_m316B86AFE69346984F63047DE1803D6738C5C208(L_0, L_1, /*hidden argument*/NULL);
  17231. V_0 = L_2;
  17232. goto IL_0010;
  17233. }
  17234. IL_0010:
  17235. {
  17236. bool L_3 = V_0;
  17237. return L_3;
  17238. }
  17239. }
  17240. IL2CPP_EXTERN_C bool PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF_AdjustorThunk (RuntimeObject * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method)
  17241. {
  17242. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted;
  17243. int32_t _offset = 1;
  17244. _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
  17245. bool _returnValue;
  17246. _returnValue = PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF(_thisAdjusted, ___other0, method);
  17247. return _returnValue;
  17248. }
  17249. // System.String UnityEngine.PropertyName::ToString()
  17250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method)
  17251. {
  17252. static bool s_Il2CppMethodInitialized;
  17253. if (!s_Il2CppMethodInitialized)
  17254. {
  17255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  17256. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C);
  17257. s_Il2CppMethodInitialized = true;
  17258. }
  17259. String_t* V_0 = NULL;
  17260. {
  17261. int32_t L_0 = __this->get_id_0();
  17262. int32_t L_1 = L_0;
  17263. RuntimeObject * L_2 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_1);
  17264. String_t* L_3;
  17265. L_3 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, /*hidden argument*/NULL);
  17266. V_0 = L_3;
  17267. goto IL_0019;
  17268. }
  17269. IL_0019:
  17270. {
  17271. String_t* L_4 = V_0;
  17272. return L_4;
  17273. }
  17274. }
  17275. IL2CPP_EXTERN_C String_t* PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17276. {
  17277. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted;
  17278. int32_t _offset = 1;
  17279. _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
  17280. String_t* _returnValue;
  17281. _returnValue = PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8(_thisAdjusted, method);
  17282. return _returnValue;
  17283. }
  17284. #ifdef __clang__
  17285. #pragma clang diagnostic pop
  17286. #endif
  17287. #ifdef __clang__
  17288. #pragma clang diagnostic push
  17289. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17290. #pragma clang diagnostic ignored "-Wunused-variable"
  17291. #endif
  17292. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  17293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 PropertyNameUtils_PropertyNameFromString_m078A172828912185EC6EAD41CC95379C9733288A (String_t* ___name0, const RuntimeMethod* method)
  17294. {
  17295. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 V_0;
  17296. memset((&V_0), 0, sizeof(V_0));
  17297. {
  17298. String_t* L_0 = ___name0;
  17299. PropertyNameUtils_PropertyNameFromString_Injected_m049C30C4D17F51D3645BF71C967982169FEA86E3(L_0, (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)(&V_0), /*hidden argument*/NULL);
  17300. PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_1 = V_0;
  17301. return L_1;
  17302. }
  17303. }
  17304. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  17305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m049C30C4D17F51D3645BF71C967982169FEA86E3 (String_t* ___name0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * ___ret1, const RuntimeMethod* method)
  17306. {
  17307. typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m049C30C4D17F51D3645BF71C967982169FEA86E3_ftn) (String_t*, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *);
  17308. static PropertyNameUtils_PropertyNameFromString_Injected_m049C30C4D17F51D3645BF71C967982169FEA86E3_ftn _il2cpp_icall_func;
  17309. if (!_il2cpp_icall_func)
  17310. _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m049C30C4D17F51D3645BF71C967982169FEA86E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
  17311. _il2cpp_icall_func(___name0, ___ret1);
  17312. }
  17313. #ifdef __clang__
  17314. #pragma clang diagnostic pop
  17315. #endif
  17316. #ifdef __clang__
  17317. #pragma clang diagnostic push
  17318. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17319. #pragma clang diagnostic ignored "-Wunused-variable"
  17320. #endif
  17321. // System.Void JetBrains.Annotations.PureAttribute::.ctor()
  17322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_m01A586A60A729323031DFEEB5BD1041C0CB10BB1 (PureAttribute_tAC7D8E113B9DC0E528C0BE5B634E54E72B8B3550 * __this, const RuntimeMethod* method)
  17323. {
  17324. {
  17325. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  17326. return;
  17327. }
  17328. }
  17329. #ifdef __clang__
  17330. #pragma clang diagnostic pop
  17331. #endif
  17332. #ifdef __clang__
  17333. #pragma clang diagnostic push
  17334. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17335. #pragma clang diagnostic ignored "-Wunused-variable"
  17336. #endif
  17337. // System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
  17338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_pixelLightCount_mEDF5C3C52253C8E0BAB76B46343228C49945A28B (const RuntimeMethod* method)
  17339. {
  17340. typedef int32_t (*QualitySettings_get_pixelLightCount_mEDF5C3C52253C8E0BAB76B46343228C49945A28B_ftn) ();
  17341. static QualitySettings_get_pixelLightCount_mEDF5C3C52253C8E0BAB76B46343228C49945A28B_ftn _il2cpp_icall_func;
  17342. if (!_il2cpp_icall_func)
  17343. _il2cpp_icall_func = (QualitySettings_get_pixelLightCount_mEDF5C3C52253C8E0BAB76B46343228C49945A28B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_pixelLightCount()");
  17344. int32_t icallRetVal = _il2cpp_icall_func();
  17345. return icallRetVal;
  17346. }
  17347. // System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
  17348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_pixelLightCount_m7D98C1D031DADEEA806AA1A9BF8BEF1AE86B6B3A (int32_t ___value0, const RuntimeMethod* method)
  17349. {
  17350. typedef void (*QualitySettings_set_pixelLightCount_m7D98C1D031DADEEA806AA1A9BF8BEF1AE86B6B3A_ftn) (int32_t);
  17351. static QualitySettings_set_pixelLightCount_m7D98C1D031DADEEA806AA1A9BF8BEF1AE86B6B3A_ftn _il2cpp_icall_func;
  17352. if (!_il2cpp_icall_func)
  17353. _il2cpp_icall_func = (QualitySettings_set_pixelLightCount_m7D98C1D031DADEEA806AA1A9BF8BEF1AE86B6B3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)");
  17354. _il2cpp_icall_func(___value0);
  17355. }
  17356. // System.Void UnityEngine.QualitySettings::set_shadowDistance(System.Single)
  17357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowDistance_mA52D73656ECABD8F02258BEB16BA4D32C9BA0B37 (float ___value0, const RuntimeMethod* method)
  17358. {
  17359. typedef void (*QualitySettings_set_shadowDistance_mA52D73656ECABD8F02258BEB16BA4D32C9BA0B37_ftn) (float);
  17360. static QualitySettings_set_shadowDistance_mA52D73656ECABD8F02258BEB16BA4D32C9BA0B37_ftn _il2cpp_icall_func;
  17361. if (!_il2cpp_icall_func)
  17362. _il2cpp_icall_func = (QualitySettings_set_shadowDistance_mA52D73656ECABD8F02258BEB16BA4D32C9BA0B37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_shadowDistance(System.Single)");
  17363. _il2cpp_icall_func(___value0);
  17364. }
  17365. // System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32)
  17366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E (int32_t ___value0, const RuntimeMethod* method)
  17367. {
  17368. typedef void (*QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E_ftn) (int32_t);
  17369. static QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E_ftn _il2cpp_icall_func;
  17370. if (!_il2cpp_icall_func)
  17371. _il2cpp_icall_func = (QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_vSyncCount(System.Int32)");
  17372. _il2cpp_icall_func(___value0);
  17373. }
  17374. // System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
  17375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918 (const RuntimeMethod* method)
  17376. {
  17377. typedef int32_t (*QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918_ftn) ();
  17378. static QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918_ftn _il2cpp_icall_func;
  17379. if (!_il2cpp_icall_func)
  17380. _il2cpp_icall_func = (QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_antiAliasing()");
  17381. int32_t icallRetVal = _il2cpp_icall_func();
  17382. return icallRetVal;
  17383. }
  17384. // System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
  17385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772 (int32_t ___value0, const RuntimeMethod* method)
  17386. {
  17387. typedef void (*QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772_ftn) (int32_t);
  17388. static QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772_ftn _il2cpp_icall_func;
  17389. if (!_il2cpp_icall_func)
  17390. _il2cpp_icall_func = (QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)");
  17391. _il2cpp_icall_func(___value0);
  17392. }
  17393. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  17394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method)
  17395. {
  17396. typedef int32_t (*QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn) ();
  17397. static QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn _il2cpp_icall_func;
  17398. if (!_il2cpp_icall_func)
  17399. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  17400. int32_t icallRetVal = _il2cpp_icall_func();
  17401. return icallRetVal;
  17402. }
  17403. #ifdef __clang__
  17404. #pragma clang diagnostic pop
  17405. #endif
  17406. #ifdef __clang__
  17407. #pragma clang diagnostic push
  17408. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17409. #pragma clang diagnostic ignored "-Wunused-variable"
  17410. #endif
  17411. // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  17412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_FromToRotation_mD0EBB9993FC7C6A45724D0365B09F11F1CEADB80 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___toDirection1, const RuntimeMethod* method)
  17413. {
  17414. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17415. memset((&V_0), 0, sizeof(V_0));
  17416. {
  17417. Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___fromDirection0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___toDirection1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  17418. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  17419. return L_0;
  17420. }
  17421. }
  17422. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  17423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  17424. {
  17425. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17426. memset((&V_0), 0, sizeof(V_0));
  17427. {
  17428. Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  17429. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  17430. return L_0;
  17431. }
  17432. }
  17433. // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  17434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Slerp_m6D2BD18286254E28D2288B51962EC71F85C7B5C8 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, float ___t2, const RuntimeMethod* method)
  17435. {
  17436. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17437. memset((&V_0), 0, sizeof(V_0));
  17438. {
  17439. float L_0 = ___t2;
  17440. Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___a0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___b1), L_0, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  17441. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
  17442. return L_1;
  17443. }
  17444. }
  17445. // UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  17446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Lerp_mBFA4C4D2574C8140AA840273D3E6565D66F6F261 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, float ___t2, const RuntimeMethod* method)
  17447. {
  17448. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17449. memset((&V_0), 0, sizeof(V_0));
  17450. {
  17451. float L_0 = ___t2;
  17452. Quaternion_Lerp_Injected_mC13D1CCC7F95173A3FE1F14ADA28444342B51567((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___a0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___b1), L_0, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  17453. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
  17454. return L_1;
  17455. }
  17456. }
  17457. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  17458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  17459. {
  17460. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17461. memset((&V_0), 0, sizeof(V_0));
  17462. {
  17463. Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___euler0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  17464. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  17465. return L_0;
  17466. }
  17467. }
  17468. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  17469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  17470. {
  17471. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17472. memset((&V_0), 0, sizeof(V_0));
  17473. {
  17474. Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17475. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  17476. return L_0;
  17477. }
  17478. }
  17479. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  17480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_AngleAxis_m4644D20F58ADF03E9EA297CB4A845E5BCDA1E398 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis1, const RuntimeMethod* method)
  17481. {
  17482. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17483. memset((&V_0), 0, sizeof(V_0));
  17484. {
  17485. float L_0 = ___angle0;
  17486. Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___axis1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  17487. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
  17488. return L_1;
  17489. }
  17490. }
  17491. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  17492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_LookRotation_m8A7DB5BDBC361586191AB67ACF857F46160EE3F1 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upwards1, const RuntimeMethod* method)
  17493. {
  17494. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17495. memset((&V_0), 0, sizeof(V_0));
  17496. {
  17497. Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___forward0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___upwards1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  17498. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  17499. return L_0;
  17500. }
  17501. }
  17502. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
  17503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_LookRotation_m1B0BEBEBCC384324A6771B9EAC89761F73E1D6BF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forward0, const RuntimeMethod* method)
  17504. {
  17505. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17506. memset((&V_0), 0, sizeof(V_0));
  17507. {
  17508. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___forward0;
  17509. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17510. L_1 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
  17511. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2;
  17512. L_2 = Quaternion_LookRotation_m8A7DB5BDBC361586191AB67ACF857F46160EE3F1(L_0, L_1, /*hidden argument*/NULL);
  17513. V_0 = L_2;
  17514. goto IL_000f;
  17515. }
  17516. IL_000f:
  17517. {
  17518. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_3 = V_0;
  17519. return L_3;
  17520. }
  17521. }
  17522. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  17523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  17524. {
  17525. {
  17526. float L_0 = ___x0;
  17527. __this->set_x_0(L_0);
  17528. float L_1 = ___y1;
  17529. __this->set_y_1(L_1);
  17530. float L_2 = ___z2;
  17531. __this->set_z_2(L_2);
  17532. float L_3 = ___w3;
  17533. __this->set_w_3(L_3);
  17534. return;
  17535. }
  17536. }
  17537. IL2CPP_EXTERN_C void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  17538. {
  17539. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  17540. int32_t _offset = 1;
  17541. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  17542. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  17543. }
  17544. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  17545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method)
  17546. {
  17547. static bool s_Il2CppMethodInitialized;
  17548. if (!s_Il2CppMethodInitialized)
  17549. {
  17550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  17551. s_Il2CppMethodInitialized = true;
  17552. }
  17553. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17554. memset((&V_0), 0, sizeof(V_0));
  17555. {
  17556. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
  17557. V_0 = L_0;
  17558. goto IL_0009;
  17559. }
  17560. IL_0009:
  17561. {
  17562. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
  17563. return L_1;
  17564. }
  17565. }
  17566. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  17567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  17568. {
  17569. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  17570. memset((&V_0), 0, sizeof(V_0));
  17571. {
  17572. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  17573. float L_1 = L_0.get_w_3();
  17574. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rhs1;
  17575. float L_3 = L_2.get_x_0();
  17576. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___lhs0;
  17577. float L_5 = L_4.get_x_0();
  17578. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rhs1;
  17579. float L_7 = L_6.get_w_3();
  17580. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___lhs0;
  17581. float L_9 = L_8.get_y_1();
  17582. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___rhs1;
  17583. float L_11 = L_10.get_z_2();
  17584. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___lhs0;
  17585. float L_13 = L_12.get_z_2();
  17586. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___rhs1;
  17587. float L_15 = L_14.get_y_1();
  17588. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16 = ___lhs0;
  17589. float L_17 = L_16.get_w_3();
  17590. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rhs1;
  17591. float L_19 = L_18.get_y_1();
  17592. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20 = ___lhs0;
  17593. float L_21 = L_20.get_y_1();
  17594. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_22 = ___rhs1;
  17595. float L_23 = L_22.get_w_3();
  17596. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___lhs0;
  17597. float L_25 = L_24.get_z_2();
  17598. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26 = ___rhs1;
  17599. float L_27 = L_26.get_x_0();
  17600. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_28 = ___lhs0;
  17601. float L_29 = L_28.get_x_0();
  17602. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rhs1;
  17603. float L_31 = L_30.get_z_2();
  17604. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_32 = ___lhs0;
  17605. float L_33 = L_32.get_w_3();
  17606. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34 = ___rhs1;
  17607. float L_35 = L_34.get_z_2();
  17608. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_36 = ___lhs0;
  17609. float L_37 = L_36.get_z_2();
  17610. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_38 = ___rhs1;
  17611. float L_39 = L_38.get_w_3();
  17612. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_40 = ___lhs0;
  17613. float L_41 = L_40.get_x_0();
  17614. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_42 = ___rhs1;
  17615. float L_43 = L_42.get_y_1();
  17616. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_44 = ___lhs0;
  17617. float L_45 = L_44.get_y_1();
  17618. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_46 = ___rhs1;
  17619. float L_47 = L_46.get_x_0();
  17620. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_48 = ___lhs0;
  17621. float L_49 = L_48.get_w_3();
  17622. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_50 = ___rhs1;
  17623. float L_51 = L_50.get_w_3();
  17624. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_52 = ___lhs0;
  17625. float L_53 = L_52.get_x_0();
  17626. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_54 = ___rhs1;
  17627. float L_55 = L_54.get_x_0();
  17628. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_56 = ___lhs0;
  17629. float L_57 = L_56.get_y_1();
  17630. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_58 = ___rhs1;
  17631. float L_59 = L_58.get_y_1();
  17632. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_60 = ___lhs0;
  17633. float L_61 = L_60.get_z_2();
  17634. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_62 = ___rhs1;
  17635. float L_63 = L_62.get_z_2();
  17636. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_64;
  17637. memset((&L_64), 0, sizeof(L_64));
  17638. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
  17639. V_0 = L_64;
  17640. goto IL_00e5;
  17641. }
  17642. IL_00e5:
  17643. {
  17644. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_65 = V_0;
  17645. return L_65;
  17646. }
  17647. }
  17648. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  17649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method)
  17650. {
  17651. float V_0 = 0.0f;
  17652. float V_1 = 0.0f;
  17653. float V_2 = 0.0f;
  17654. float V_3 = 0.0f;
  17655. float V_4 = 0.0f;
  17656. float V_5 = 0.0f;
  17657. float V_6 = 0.0f;
  17658. float V_7 = 0.0f;
  17659. float V_8 = 0.0f;
  17660. float V_9 = 0.0f;
  17661. float V_10 = 0.0f;
  17662. float V_11 = 0.0f;
  17663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_12;
  17664. memset((&V_12), 0, sizeof(V_12));
  17665. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_13;
  17666. memset((&V_13), 0, sizeof(V_13));
  17667. {
  17668. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___rotation0;
  17669. float L_1 = L_0.get_x_0();
  17670. V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
  17671. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation0;
  17672. float L_3 = L_2.get_y_1();
  17673. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
  17674. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___rotation0;
  17675. float L_5 = L_4.get_z_2();
  17676. V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
  17677. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation0;
  17678. float L_7 = L_6.get_x_0();
  17679. float L_8 = V_0;
  17680. V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
  17681. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___rotation0;
  17682. float L_10 = L_9.get_y_1();
  17683. float L_11 = V_1;
  17684. V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
  17685. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___rotation0;
  17686. float L_13 = L_12.get_z_2();
  17687. float L_14 = V_2;
  17688. V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  17689. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = ___rotation0;
  17690. float L_16 = L_15.get_x_0();
  17691. float L_17 = V_1;
  17692. V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
  17693. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rotation0;
  17694. float L_19 = L_18.get_x_0();
  17695. float L_20 = V_2;
  17696. V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
  17697. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = ___rotation0;
  17698. float L_22 = L_21.get_y_1();
  17699. float L_23 = V_2;
  17700. V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
  17701. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___rotation0;
  17702. float L_25 = L_24.get_w_3();
  17703. float L_26 = V_0;
  17704. V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
  17705. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27 = ___rotation0;
  17706. float L_28 = L_27.get_w_3();
  17707. float L_29 = V_1;
  17708. V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
  17709. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rotation0;
  17710. float L_31 = L_30.get_w_3();
  17711. float L_32 = V_2;
  17712. V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
  17713. float L_33 = V_4;
  17714. float L_34 = V_5;
  17715. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = ___point1;
  17716. float L_36 = L_35.get_x_2();
  17717. float L_37 = V_6;
  17718. float L_38 = V_11;
  17719. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = ___point1;
  17720. float L_40 = L_39.get_y_3();
  17721. float L_41 = V_7;
  17722. float L_42 = V_10;
  17723. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___point1;
  17724. float L_44 = L_43.get_z_4();
  17725. (&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
  17726. float L_45 = V_6;
  17727. float L_46 = V_11;
  17728. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = ___point1;
  17729. float L_48 = L_47.get_x_2();
  17730. float L_49 = V_3;
  17731. float L_50 = V_5;
  17732. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51 = ___point1;
  17733. float L_52 = L_51.get_y_3();
  17734. float L_53 = V_8;
  17735. float L_54 = V_9;
  17736. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55 = ___point1;
  17737. float L_56 = L_55.get_z_4();
  17738. (&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
  17739. float L_57 = V_7;
  17740. float L_58 = V_10;
  17741. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = ___point1;
  17742. float L_60 = L_59.get_x_2();
  17743. float L_61 = V_8;
  17744. float L_62 = V_9;
  17745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63 = ___point1;
  17746. float L_64 = L_63.get_y_3();
  17747. float L_65 = V_3;
  17748. float L_66 = V_4;
  17749. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_67 = ___point1;
  17750. float L_68 = L_67.get_z_4();
  17751. (&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
  17752. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_69 = V_12;
  17753. V_13 = L_69;
  17754. goto IL_011e;
  17755. }
  17756. IL_011e:
  17757. {
  17758. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70 = V_13;
  17759. return L_70;
  17760. }
  17761. }
  17762. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  17763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method)
  17764. {
  17765. bool V_0 = false;
  17766. {
  17767. float L_0 = ___dot0;
  17768. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  17769. goto IL_000c;
  17770. }
  17771. IL_000c:
  17772. {
  17773. bool L_1 = V_0;
  17774. return L_1;
  17775. }
  17776. }
  17777. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  17778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  17779. {
  17780. bool V_0 = false;
  17781. {
  17782. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  17783. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  17784. float L_2;
  17785. L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
  17786. bool L_3;
  17787. L_3 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_2, /*hidden argument*/NULL);
  17788. V_0 = L_3;
  17789. goto IL_0010;
  17790. }
  17791. IL_0010:
  17792. {
  17793. bool L_4 = V_0;
  17794. return L_4;
  17795. }
  17796. }
  17797. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  17798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  17799. {
  17800. bool V_0 = false;
  17801. {
  17802. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  17803. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  17804. bool L_2;
  17805. L_2 = Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE(L_0, L_1, /*hidden argument*/NULL);
  17806. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  17807. goto IL_000e;
  17808. }
  17809. IL_000e:
  17810. {
  17811. bool L_3 = V_0;
  17812. return L_3;
  17813. }
  17814. }
  17815. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  17816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method)
  17817. {
  17818. float V_0 = 0.0f;
  17819. {
  17820. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0;
  17821. float L_1 = L_0.get_x_0();
  17822. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___b1;
  17823. float L_3 = L_2.get_x_0();
  17824. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___a0;
  17825. float L_5 = L_4.get_y_1();
  17826. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___b1;
  17827. float L_7 = L_6.get_y_1();
  17828. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___a0;
  17829. float L_9 = L_8.get_z_2();
  17830. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___b1;
  17831. float L_11 = L_10.get_z_2();
  17832. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___a0;
  17833. float L_13 = L_12.get_w_3();
  17834. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___b1;
  17835. float L_15 = L_14.get_w_3();
  17836. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  17837. goto IL_003b;
  17838. }
  17839. IL_003b:
  17840. {
  17841. float L_16 = V_0;
  17842. return L_16;
  17843. }
  17844. }
  17845. // System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
  17846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Angle_m3BE44E43965BB9EDFD06DBC1E0985324A83327CF (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method)
  17847. {
  17848. float V_0 = 0.0f;
  17849. float V_1 = 0.0f;
  17850. float G_B3_0 = 0.0f;
  17851. {
  17852. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0;
  17853. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___b1;
  17854. float L_2;
  17855. L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
  17856. float L_3;
  17857. L_3 = fabsf(L_2);
  17858. float L_4;
  17859. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_3, (1.0f), /*hidden argument*/NULL);
  17860. V_0 = L_4;
  17861. float L_5 = V_0;
  17862. bool L_6;
  17863. L_6 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_5, /*hidden argument*/NULL);
  17864. if (L_6)
  17865. {
  17866. goto IL_0034;
  17867. }
  17868. }
  17869. {
  17870. float L_7 = V_0;
  17871. float L_8;
  17872. L_8 = acosf(L_7);
  17873. G_B3_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_8, (float)(2.0f))), (float)(57.2957802f)));
  17874. goto IL_0039;
  17875. }
  17876. IL_0034:
  17877. {
  17878. G_B3_0 = (0.0f);
  17879. }
  17880. IL_0039:
  17881. {
  17882. V_1 = G_B3_0;
  17883. goto IL_003c;
  17884. }
  17885. IL_003c:
  17886. {
  17887. float L_9 = V_1;
  17888. return L_9;
  17889. }
  17890. }
  17891. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  17892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  17893. {
  17894. float V_0 = 0.0f;
  17895. float V_1 = 0.0f;
  17896. bool V_2 = false;
  17897. bool V_3 = false;
  17898. bool V_4 = false;
  17899. bool V_5 = false;
  17900. bool V_6 = false;
  17901. bool V_7 = false;
  17902. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8;
  17903. memset((&V_8), 0, sizeof(V_8));
  17904. {
  17905. V_0 = (-0.00572957797f);
  17906. float L_0 = V_0;
  17907. V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
  17908. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___euler0;
  17909. float L_2 = L_1.get_x_2();
  17910. float L_3 = V_0;
  17911. V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
  17912. bool L_4 = V_2;
  17913. if (!L_4)
  17914. {
  17915. goto IL_002e;
  17916. }
  17917. }
  17918. {
  17919. float* L_5 = (&___euler0)->get_address_of_x_2();
  17920. float* L_6 = L_5;
  17921. float L_7 = *((float*)L_6);
  17922. *((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
  17923. goto IL_004b;
  17924. }
  17925. IL_002e:
  17926. {
  17927. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___euler0;
  17928. float L_9 = L_8.get_x_2();
  17929. float L_10 = V_1;
  17930. V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
  17931. bool L_11 = V_3;
  17932. if (!L_11)
  17933. {
  17934. goto IL_004b;
  17935. }
  17936. }
  17937. {
  17938. float* L_12 = (&___euler0)->get_address_of_x_2();
  17939. float* L_13 = L_12;
  17940. float L_14 = *((float*)L_13);
  17941. *((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
  17942. }
  17943. IL_004b:
  17944. {
  17945. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ___euler0;
  17946. float L_16 = L_15.get_y_3();
  17947. float L_17 = V_0;
  17948. V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
  17949. bool L_18 = V_4;
  17950. if (!L_18)
  17951. {
  17952. goto IL_006c;
  17953. }
  17954. }
  17955. {
  17956. float* L_19 = (&___euler0)->get_address_of_y_3();
  17957. float* L_20 = L_19;
  17958. float L_21 = *((float*)L_20);
  17959. *((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
  17960. goto IL_008b;
  17961. }
  17962. IL_006c:
  17963. {
  17964. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___euler0;
  17965. float L_23 = L_22.get_y_3();
  17966. float L_24 = V_1;
  17967. V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
  17968. bool L_25 = V_5;
  17969. if (!L_25)
  17970. {
  17971. goto IL_008b;
  17972. }
  17973. }
  17974. {
  17975. float* L_26 = (&___euler0)->get_address_of_y_3();
  17976. float* L_27 = L_26;
  17977. float L_28 = *((float*)L_27);
  17978. *((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
  17979. }
  17980. IL_008b:
  17981. {
  17982. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = ___euler0;
  17983. float L_30 = L_29.get_z_4();
  17984. float L_31 = V_0;
  17985. V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
  17986. bool L_32 = V_6;
  17987. if (!L_32)
  17988. {
  17989. goto IL_00ac;
  17990. }
  17991. }
  17992. {
  17993. float* L_33 = (&___euler0)->get_address_of_z_4();
  17994. float* L_34 = L_33;
  17995. float L_35 = *((float*)L_34);
  17996. *((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
  17997. goto IL_00cb;
  17998. }
  17999. IL_00ac:
  18000. {
  18001. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36 = ___euler0;
  18002. float L_37 = L_36.get_z_4();
  18003. float L_38 = V_1;
  18004. V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
  18005. bool L_39 = V_7;
  18006. if (!L_39)
  18007. {
  18008. goto IL_00cb;
  18009. }
  18010. }
  18011. {
  18012. float* L_40 = (&___euler0)->get_address_of_z_4();
  18013. float* L_41 = L_40;
  18014. float L_42 = *((float*)L_41);
  18015. *((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
  18016. }
  18017. IL_00cb:
  18018. {
  18019. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___euler0;
  18020. V_8 = L_43;
  18021. goto IL_00d0;
  18022. }
  18023. IL_00d0:
  18024. {
  18025. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = V_8;
  18026. return L_44;
  18027. }
  18028. }
  18029. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  18030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  18031. {
  18032. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18033. memset((&V_0), 0, sizeof(V_0));
  18034. {
  18035. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = (*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this);
  18036. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  18037. L_1 = Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E(L_0, /*hidden argument*/NULL);
  18038. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  18039. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (57.2957802f), /*hidden argument*/NULL);
  18040. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  18041. L_3 = Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857(L_2, /*hidden argument*/NULL);
  18042. V_0 = L_3;
  18043. goto IL_001e;
  18044. }
  18045. IL_001e:
  18046. {
  18047. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = V_0;
  18048. return L_4;
  18049. }
  18050. }
  18051. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18052. {
  18053. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18054. int32_t _offset = 1;
  18055. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18056. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  18057. _returnValue = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3(_thisAdjusted, method);
  18058. return _returnValue;
  18059. }
  18060. // System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
  18061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m8EC47544D5D909682498552C6A13BD0B13EA9277 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  18062. {
  18063. {
  18064. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  18065. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  18066. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.0174532924f), /*hidden argument*/NULL);
  18067. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2;
  18068. L_2 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_1, /*hidden argument*/NULL);
  18069. *(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this = L_2;
  18070. return;
  18071. }
  18072. }
  18073. IL2CPP_EXTERN_C void Quaternion_set_eulerAngles_m8EC47544D5D909682498552C6A13BD0B13EA9277_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  18074. {
  18075. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18076. int32_t _offset = 1;
  18077. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18078. Quaternion_set_eulerAngles_m8EC47544D5D909682498552C6A13BD0B13EA9277(_thisAdjusted, ___value0, method);
  18079. }
  18080. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  18081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  18082. {
  18083. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  18084. memset((&V_0), 0, sizeof(V_0));
  18085. {
  18086. float L_0 = ___x0;
  18087. float L_1 = ___y1;
  18088. float L_2 = ___z2;
  18089. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  18090. memset((&L_3), 0, sizeof(L_3));
  18091. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  18092. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  18093. L_4 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_3, (0.0174532924f), /*hidden argument*/NULL);
  18094. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5;
  18095. L_5 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_4, /*hidden argument*/NULL);
  18096. V_0 = L_5;
  18097. goto IL_001b;
  18098. }
  18099. IL_001b:
  18100. {
  18101. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = V_0;
  18102. return L_6;
  18103. }
  18104. }
  18105. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  18106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m887ABE4F4DD563351E9874D63922C2F53969BBAB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  18107. {
  18108. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  18109. memset((&V_0), 0, sizeof(V_0));
  18110. {
  18111. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___euler0;
  18112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  18113. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.0174532924f), /*hidden argument*/NULL);
  18114. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2;
  18115. L_2 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_1, /*hidden argument*/NULL);
  18116. V_0 = L_2;
  18117. goto IL_0014;
  18118. }
  18119. IL_0014:
  18120. {
  18121. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_3 = V_0;
  18122. return L_3;
  18123. }
  18124. }
  18125. // System.Void UnityEngine.Quaternion::SetFromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  18126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetFromToRotation_m1D1A5DADFF464011D8B60AA8E28C4944A34B8119 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___toDirection1, const RuntimeMethod* method)
  18127. {
  18128. {
  18129. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___fromDirection0;
  18130. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___toDirection1;
  18131. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2;
  18132. L_2 = Quaternion_FromToRotation_mD0EBB9993FC7C6A45724D0365B09F11F1CEADB80(L_0, L_1, /*hidden argument*/NULL);
  18133. *(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this = L_2;
  18134. return;
  18135. }
  18136. }
  18137. IL2CPP_EXTERN_C void Quaternion_SetFromToRotation_m1D1A5DADFF464011D8B60AA8E28C4944A34B8119_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___toDirection1, const RuntimeMethod* method)
  18138. {
  18139. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18140. int32_t _offset = 1;
  18141. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18142. Quaternion_SetFromToRotation_m1D1A5DADFF464011D8B60AA8E28C4944A34B8119(_thisAdjusted, ___fromDirection0, ___toDirection1, method);
  18143. }
  18144. // UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
  18145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Normalize_m2C2E651E23B027A60166D558BC4A561FA8C37623 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q0, const RuntimeMethod* method)
  18146. {
  18147. static bool s_Il2CppMethodInitialized;
  18148. if (!s_Il2CppMethodInitialized)
  18149. {
  18150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  18151. s_Il2CppMethodInitialized = true;
  18152. }
  18153. float V_0 = 0.0f;
  18154. bool V_1 = false;
  18155. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_2;
  18156. memset((&V_2), 0, sizeof(V_2));
  18157. {
  18158. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___q0;
  18159. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___q0;
  18160. float L_2;
  18161. L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
  18162. float L_3;
  18163. L_3 = sqrtf(L_2);
  18164. V_0 = L_3;
  18165. float L_4 = V_0;
  18166. float L_5 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
  18167. V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  18168. bool L_6 = V_1;
  18169. if (!L_6)
  18170. {
  18171. goto IL_0022;
  18172. }
  18173. }
  18174. {
  18175. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_7;
  18176. L_7 = Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702(/*hidden argument*/NULL);
  18177. V_2 = L_7;
  18178. goto IL_004a;
  18179. }
  18180. IL_0022:
  18181. {
  18182. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___q0;
  18183. float L_9 = L_8.get_x_0();
  18184. float L_10 = V_0;
  18185. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = ___q0;
  18186. float L_12 = L_11.get_y_1();
  18187. float L_13 = V_0;
  18188. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___q0;
  18189. float L_15 = L_14.get_z_2();
  18190. float L_16 = V_0;
  18191. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17 = ___q0;
  18192. float L_18 = L_17.get_w_3();
  18193. float L_19 = V_0;
  18194. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20;
  18195. memset((&L_20), 0, sizeof(L_20));
  18196. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_20), ((float)((float)L_9/(float)L_10)), ((float)((float)L_12/(float)L_13)), ((float)((float)L_15/(float)L_16)), ((float)((float)L_18/(float)L_19)), /*hidden argument*/NULL);
  18197. V_2 = L_20;
  18198. goto IL_004a;
  18199. }
  18200. IL_004a:
  18201. {
  18202. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = V_2;
  18203. return L_21;
  18204. }
  18205. }
  18206. // UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
  18207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  18208. {
  18209. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  18210. memset((&V_0), 0, sizeof(V_0));
  18211. {
  18212. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = (*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this);
  18213. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1;
  18214. L_1 = Quaternion_Normalize_m2C2E651E23B027A60166D558BC4A561FA8C37623(L_0, /*hidden argument*/NULL);
  18215. V_0 = L_1;
  18216. goto IL_000f;
  18217. }
  18218. IL_000f:
  18219. {
  18220. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = V_0;
  18221. return L_2;
  18222. }
  18223. }
  18224. IL2CPP_EXTERN_C Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18225. {
  18226. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18227. int32_t _offset = 1;
  18228. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18229. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 _returnValue;
  18230. _returnValue = Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94(_thisAdjusted, method);
  18231. return _returnValue;
  18232. }
  18233. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  18234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  18235. {
  18236. int32_t V_0 = 0;
  18237. {
  18238. float* L_0 = __this->get_address_of_x_0();
  18239. int32_t L_1;
  18240. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  18241. float* L_2 = __this->get_address_of_y_1();
  18242. int32_t L_3;
  18243. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  18244. float* L_4 = __this->get_address_of_z_2();
  18245. int32_t L_5;
  18246. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  18247. float* L_6 = __this->get_address_of_w_3();
  18248. int32_t L_7;
  18249. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  18250. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  18251. goto IL_0039;
  18252. }
  18253. IL_0039:
  18254. {
  18255. int32_t L_8 = V_0;
  18256. return L_8;
  18257. }
  18258. }
  18259. IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18260. {
  18261. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18262. int32_t _offset = 1;
  18263. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18264. int32_t _returnValue;
  18265. _returnValue = Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744(_thisAdjusted, method);
  18266. return _returnValue;
  18267. }
  18268. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  18269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  18270. {
  18271. static bool s_Il2CppMethodInitialized;
  18272. if (!s_Il2CppMethodInitialized)
  18273. {
  18274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  18275. s_Il2CppMethodInitialized = true;
  18276. }
  18277. bool V_0 = false;
  18278. bool V_1 = false;
  18279. {
  18280. RuntimeObject * L_0 = ___other0;
  18281. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18282. bool L_1 = V_0;
  18283. if (!L_1)
  18284. {
  18285. goto IL_0015;
  18286. }
  18287. }
  18288. {
  18289. V_1 = (bool)0;
  18290. goto IL_0024;
  18291. }
  18292. IL_0015:
  18293. {
  18294. RuntimeObject * L_2 = ___other0;
  18295. bool L_3;
  18296. L_3 = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, ((*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)UnBox(L_2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  18297. V_1 = L_3;
  18298. goto IL_0024;
  18299. }
  18300. IL_0024:
  18301. {
  18302. bool L_4 = V_1;
  18303. return L_4;
  18304. }
  18305. }
  18306. IL2CPP_EXTERN_C bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  18307. {
  18308. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18309. int32_t _offset = 1;
  18310. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18311. bool _returnValue;
  18312. _returnValue = Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F(_thisAdjusted, ___other0, method);
  18313. return _returnValue;
  18314. }
  18315. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  18316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  18317. {
  18318. bool V_0 = false;
  18319. int32_t G_B5_0 = 0;
  18320. {
  18321. float* L_0 = __this->get_address_of_x_0();
  18322. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___other0;
  18323. float L_2 = L_1.get_x_0();
  18324. bool L_3;
  18325. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  18326. if (!L_3)
  18327. {
  18328. goto IL_004d;
  18329. }
  18330. }
  18331. {
  18332. float* L_4 = __this->get_address_of_y_1();
  18333. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = ___other0;
  18334. float L_6 = L_5.get_y_1();
  18335. bool L_7;
  18336. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  18337. if (!L_7)
  18338. {
  18339. goto IL_004d;
  18340. }
  18341. }
  18342. {
  18343. float* L_8 = __this->get_address_of_z_2();
  18344. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___other0;
  18345. float L_10 = L_9.get_z_2();
  18346. bool L_11;
  18347. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  18348. if (!L_11)
  18349. {
  18350. goto IL_004d;
  18351. }
  18352. }
  18353. {
  18354. float* L_12 = __this->get_address_of_w_3();
  18355. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13 = ___other0;
  18356. float L_14 = L_13.get_w_3();
  18357. bool L_15;
  18358. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  18359. G_B5_0 = ((int32_t)(L_15));
  18360. goto IL_004e;
  18361. }
  18362. IL_004d:
  18363. {
  18364. G_B5_0 = 0;
  18365. }
  18366. IL_004e:
  18367. {
  18368. V_0 = (bool)G_B5_0;
  18369. goto IL_0051;
  18370. }
  18371. IL_0051:
  18372. {
  18373. bool L_16 = V_0;
  18374. return L_16;
  18375. }
  18376. }
  18377. IL2CPP_EXTERN_C bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD_AdjustorThunk (RuntimeObject * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  18378. {
  18379. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18380. int32_t _offset = 1;
  18381. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18382. bool _returnValue;
  18383. _returnValue = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD(_thisAdjusted, ___other0, method);
  18384. return _returnValue;
  18385. }
  18386. // System.String UnityEngine.Quaternion::ToString()
  18387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  18388. {
  18389. String_t* V_0 = NULL;
  18390. {
  18391. String_t* L_0;
  18392. L_0 = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  18393. V_0 = L_0;
  18394. goto IL_000c;
  18395. }
  18396. IL_000c:
  18397. {
  18398. String_t* L_1 = V_0;
  18399. return L_1;
  18400. }
  18401. }
  18402. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18403. {
  18404. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18405. int32_t _offset = 1;
  18406. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18407. String_t* _returnValue;
  18408. _returnValue = Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E(_thisAdjusted, method);
  18409. return _returnValue;
  18410. }
  18411. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  18412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18413. {
  18414. static bool s_Il2CppMethodInitialized;
  18415. if (!s_Il2CppMethodInitialized)
  18416. {
  18417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  18419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  18420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  18421. s_Il2CppMethodInitialized = true;
  18422. }
  18423. bool V_0 = false;
  18424. bool V_1 = false;
  18425. String_t* V_2 = NULL;
  18426. {
  18427. String_t* L_0 = ___format0;
  18428. bool L_1;
  18429. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  18430. V_0 = L_1;
  18431. bool L_2 = V_0;
  18432. if (!L_2)
  18433. {
  18434. goto IL_0012;
  18435. }
  18436. }
  18437. {
  18438. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  18439. }
  18440. IL_0012:
  18441. {
  18442. RuntimeObject* L_3 = ___formatProvider1;
  18443. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18444. bool L_4 = V_1;
  18445. if (!L_4)
  18446. {
  18447. goto IL_0026;
  18448. }
  18449. }
  18450. {
  18451. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18452. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  18453. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  18454. NullCheck(L_5);
  18455. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  18456. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  18457. ___formatProvider1 = L_6;
  18458. }
  18459. IL_0026:
  18460. {
  18461. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  18462. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  18463. float* L_9 = __this->get_address_of_x_0();
  18464. String_t* L_10 = ___format0;
  18465. RuntimeObject* L_11 = ___formatProvider1;
  18466. String_t* L_12;
  18467. L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
  18468. NullCheck(L_8);
  18469. ArrayElementTypeCheck (L_8, L_12);
  18470. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  18471. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  18472. float* L_14 = __this->get_address_of_y_1();
  18473. String_t* L_15 = ___format0;
  18474. RuntimeObject* L_16 = ___formatProvider1;
  18475. String_t* L_17;
  18476. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
  18477. NullCheck(L_13);
  18478. ArrayElementTypeCheck (L_13, L_17);
  18479. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  18480. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
  18481. float* L_19 = __this->get_address_of_z_2();
  18482. String_t* L_20 = ___format0;
  18483. RuntimeObject* L_21 = ___formatProvider1;
  18484. String_t* L_22;
  18485. L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_19, L_20, L_21, /*hidden argument*/NULL);
  18486. NullCheck(L_18);
  18487. ArrayElementTypeCheck (L_18, L_22);
  18488. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  18489. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_18;
  18490. float* L_24 = __this->get_address_of_w_3();
  18491. String_t* L_25 = ___format0;
  18492. RuntimeObject* L_26 = ___formatProvider1;
  18493. String_t* L_27;
  18494. L_27 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_24, L_25, L_26, /*hidden argument*/NULL);
  18495. NullCheck(L_23);
  18496. ArrayElementTypeCheck (L_23, L_27);
  18497. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_27);
  18498. String_t* L_28;
  18499. L_28 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, /*hidden argument*/NULL);
  18500. V_2 = L_28;
  18501. goto IL_0079;
  18502. }
  18503. IL_0079:
  18504. {
  18505. String_t* L_29 = V_2;
  18506. return L_29;
  18507. }
  18508. }
  18509. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18510. {
  18511. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted;
  18512. int32_t _offset = 1;
  18513. _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  18514. String_t* _returnValue;
  18515. _returnValue = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31(_thisAdjusted, ___format0, ___formatProvider1, method);
  18516. return _returnValue;
  18517. }
  18518. // System.Void UnityEngine.Quaternion::.cctor()
  18519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m580F8269E5FCCBE5C27222B87E7726823CEEC5E0 (const RuntimeMethod* method)
  18520. {
  18521. static bool s_Il2CppMethodInitialized;
  18522. if (!s_Il2CppMethodInitialized)
  18523. {
  18524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  18525. s_Il2CppMethodInitialized = true;
  18526. }
  18527. {
  18528. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  18529. memset((&L_0), 0, sizeof(L_0));
  18530. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  18531. ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
  18532. return;
  18533. }
  18534. }
  18535. // System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  18536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___toDirection1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method)
  18537. {
  18538. typedef void (*Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18539. static Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn _il2cpp_icall_func;
  18540. if (!_il2cpp_icall_func)
  18541. _il2cpp_icall_func = (Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  18542. _il2cpp_icall_func(___fromDirection0, ___toDirection1, ___ret2);
  18543. }
  18544. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  18545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  18546. {
  18547. typedef void (*Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18548. static Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn _il2cpp_icall_func;
  18549. if (!_il2cpp_icall_func)
  18550. _il2cpp_icall_func = (Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  18551. _il2cpp_icall_func(___rotation0, ___ret1);
  18552. }
  18553. // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  18554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method)
  18555. {
  18556. typedef void (*Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, float, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18557. static Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn _il2cpp_icall_func;
  18558. if (!_il2cpp_icall_func)
  18559. _il2cpp_icall_func = (Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  18560. _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
  18561. }
  18562. // System.Void UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  18563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Lerp_Injected_mC13D1CCC7F95173A3FE1F14ADA28444342B51567 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method)
  18564. {
  18565. typedef void (*Quaternion_Lerp_Injected_mC13D1CCC7F95173A3FE1F14ADA28444342B51567_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, float, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18566. static Quaternion_Lerp_Injected_mC13D1CCC7F95173A3FE1F14ADA28444342B51567_ftn _il2cpp_icall_func;
  18567. if (!_il2cpp_icall_func)
  18568. _il2cpp_icall_func = (Quaternion_Lerp_Injected_mC13D1CCC7F95173A3FE1F14ADA28444342B51567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  18569. _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
  18570. }
  18571. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  18572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  18573. {
  18574. typedef void (*Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18575. static Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn _il2cpp_icall_func;
  18576. if (!_il2cpp_icall_func)
  18577. _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  18578. _il2cpp_icall_func(___euler0, ___ret1);
  18579. }
  18580. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  18581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  18582. {
  18583. typedef void (*Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  18584. static Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn _il2cpp_icall_func;
  18585. if (!_il2cpp_icall_func)
  18586. _il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
  18587. _il2cpp_icall_func(___rotation0, ___ret1);
  18588. }
  18589. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  18590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method)
  18591. {
  18592. typedef void (*Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn) (float, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18593. static Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn _il2cpp_icall_func;
  18594. if (!_il2cpp_icall_func)
  18595. _il2cpp_icall_func = (Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  18596. _il2cpp_icall_func(___angle0, ___axis1, ___ret2);
  18597. }
  18598. // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  18599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___upwards1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method)
  18600. {
  18601. typedef void (*Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18602. static Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356_ftn _il2cpp_icall_func;
  18603. if (!_il2cpp_icall_func)
  18604. _il2cpp_icall_func = (Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  18605. _il2cpp_icall_func(___forward0, ___upwards1, ___ret2);
  18606. }
  18607. #ifdef __clang__
  18608. #pragma clang diagnostic pop
  18609. #endif
  18610. #ifdef __clang__
  18611. #pragma clang diagnostic push
  18612. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18613. #pragma clang diagnostic ignored "-Wunused-variable"
  18614. #endif
  18615. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  18616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method)
  18617. {
  18618. typedef float (*Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn) (float, float);
  18619. static Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn _il2cpp_icall_func;
  18620. if (!_il2cpp_icall_func)
  18621. _il2cpp_icall_func = (Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  18622. float icallRetVal = _il2cpp_icall_func(___minInclusive0, ___maxInclusive1);
  18623. return icallRetVal;
  18624. }
  18625. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  18626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m4B3A0037ACA057F33C94508F908546B9317D996A (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method)
  18627. {
  18628. int32_t V_0 = 0;
  18629. {
  18630. int32_t L_0 = ___minInclusive0;
  18631. int32_t L_1 = ___maxExclusive1;
  18632. int32_t L_2;
  18633. L_2 = Random_RandomRangeInt_mC1A726071BB9634DCA04EF5DCC1E59360CE392DE(L_0, L_1, /*hidden argument*/NULL);
  18634. V_0 = L_2;
  18635. goto IL_000b;
  18636. }
  18637. IL_000b:
  18638. {
  18639. int32_t L_3 = V_0;
  18640. return L_3;
  18641. }
  18642. }
  18643. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  18644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mC1A726071BB9634DCA04EF5DCC1E59360CE392DE (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method)
  18645. {
  18646. typedef int32_t (*Random_RandomRangeInt_mC1A726071BB9634DCA04EF5DCC1E59360CE392DE_ftn) (int32_t, int32_t);
  18647. static Random_RandomRangeInt_mC1A726071BB9634DCA04EF5DCC1E59360CE392DE_ftn _il2cpp_icall_func;
  18648. if (!_il2cpp_icall_func)
  18649. _il2cpp_icall_func = (Random_RandomRangeInt_mC1A726071BB9634DCA04EF5DCC1E59360CE392DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  18650. int32_t icallRetVal = _il2cpp_icall_func(___minInclusive0, ___maxExclusive1);
  18651. return icallRetVal;
  18652. }
  18653. // System.Single UnityEngine.Random::get_value()
  18654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872 (const RuntimeMethod* method)
  18655. {
  18656. typedef float (*Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872_ftn) ();
  18657. static Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872_ftn _il2cpp_icall_func;
  18658. if (!_il2cpp_icall_func)
  18659. _il2cpp_icall_func = (Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_value()");
  18660. float icallRetVal = _il2cpp_icall_func();
  18661. return icallRetVal;
  18662. }
  18663. // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere()
  18664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Random_get_insideUnitSphere_m43E5AE1F6A6CFA892BAE6E3ED71BEBFCE308CE90 (const RuntimeMethod* method)
  18665. {
  18666. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18667. memset((&V_0), 0, sizeof(V_0));
  18668. {
  18669. Random_get_insideUnitSphere_Injected_m79570880ED45493E9DF45AB745483B18512C180F((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  18670. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  18671. return L_0;
  18672. }
  18673. }
  18674. // UnityEngine.Vector3 UnityEngine.Random::get_onUnitSphere()
  18675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Random_get_onUnitSphere_m909066B4EAF5EE0A05D3C1DCBDADC55A2D6A4EED (const RuntimeMethod* method)
  18676. {
  18677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18678. memset((&V_0), 0, sizeof(V_0));
  18679. {
  18680. Random_get_onUnitSphere_Injected_m8B7EF1DF4AD0AB35507E1DFD6581EC0796F9C0E9((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  18681. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  18682. return L_0;
  18683. }
  18684. }
  18685. // UnityEngine.Quaternion UnityEngine.Random::get_rotation()
  18686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Random_get_rotation_m82FE89E3F983E0212C5D67ECFB8F2B179F1818E5 (const RuntimeMethod* method)
  18687. {
  18688. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  18689. memset((&V_0), 0, sizeof(V_0));
  18690. {
  18691. Random_get_rotation_Injected_mE752F7A29CD9C9950AB1DF7EB806C4E802020977((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  18692. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  18693. return L_0;
  18694. }
  18695. }
  18696. // System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)
  18697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_insideUnitSphere_Injected_m79570880ED45493E9DF45AB745483B18512C180F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  18698. {
  18699. typedef void (*Random_get_insideUnitSphere_Injected_m79570880ED45493E9DF45AB745483B18512C180F_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  18700. static Random_get_insideUnitSphere_Injected_m79570880ED45493E9DF45AB745483B18512C180F_ftn _il2cpp_icall_func;
  18701. if (!_il2cpp_icall_func)
  18702. _il2cpp_icall_func = (Random_get_insideUnitSphere_Injected_m79570880ED45493E9DF45AB745483B18512C180F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)");
  18703. _il2cpp_icall_func(___ret0);
  18704. }
  18705. // System.Void UnityEngine.Random::get_onUnitSphere_Injected(UnityEngine.Vector3&)
  18706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_onUnitSphere_Injected_m8B7EF1DF4AD0AB35507E1DFD6581EC0796F9C0E9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  18707. {
  18708. typedef void (*Random_get_onUnitSphere_Injected_m8B7EF1DF4AD0AB35507E1DFD6581EC0796F9C0E9_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  18709. static Random_get_onUnitSphere_Injected_m8B7EF1DF4AD0AB35507E1DFD6581EC0796F9C0E9_ftn _il2cpp_icall_func;
  18710. if (!_il2cpp_icall_func)
  18711. _il2cpp_icall_func = (Random_get_onUnitSphere_Injected_m8B7EF1DF4AD0AB35507E1DFD6581EC0796F9C0E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_onUnitSphere_Injected(UnityEngine.Vector3&)");
  18712. _il2cpp_icall_func(___ret0);
  18713. }
  18714. // System.Void UnityEngine.Random::get_rotation_Injected(UnityEngine.Quaternion&)
  18715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_rotation_Injected_mE752F7A29CD9C9950AB1DF7EB806C4E802020977 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  18716. {
  18717. typedef void (*Random_get_rotation_Injected_mE752F7A29CD9C9950AB1DF7EB806C4E802020977_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  18718. static Random_get_rotation_Injected_mE752F7A29CD9C9950AB1DF7EB806C4E802020977_ftn _il2cpp_icall_func;
  18719. if (!_il2cpp_icall_func)
  18720. _il2cpp_icall_func = (Random_get_rotation_Injected_mE752F7A29CD9C9950AB1DF7EB806C4E802020977_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_rotation_Injected(UnityEngine.Quaternion&)");
  18721. _il2cpp_icall_func(___ret0);
  18722. }
  18723. #ifdef __clang__
  18724. #pragma clang diagnostic pop
  18725. #endif
  18726. #ifdef __clang__
  18727. #pragma clang diagnostic push
  18728. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18729. #pragma clang diagnostic ignored "-Wunused-variable"
  18730. #endif
  18731. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  18732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000 (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
  18733. {
  18734. {
  18735. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  18736. float L_0 = ___min0;
  18737. __this->set_min_0(L_0);
  18738. float L_1 = ___max1;
  18739. __this->set_max_1(L_1);
  18740. return;
  18741. }
  18742. }
  18743. #ifdef __clang__
  18744. #pragma clang diagnostic pop
  18745. #endif
  18746. #ifdef __clang__
  18747. #pragma clang diagnostic push
  18748. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18749. #pragma clang diagnostic ignored "-Wunused-variable"
  18750. #endif
  18751. // System.Int32 UnityEngine.RangeInt::get_end()
  18752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method)
  18753. {
  18754. int32_t V_0 = 0;
  18755. {
  18756. int32_t L_0 = __this->get_start_0();
  18757. int32_t L_1 = __this->get_length_1();
  18758. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
  18759. goto IL_0011;
  18760. }
  18761. IL_0011:
  18762. {
  18763. int32_t L_2 = V_0;
  18764. return L_2;
  18765. }
  18766. }
  18767. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18768. {
  18769. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted;
  18770. int32_t _offset = 1;
  18771. _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  18772. int32_t _returnValue;
  18773. _returnValue = RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E(_thisAdjusted, method);
  18774. return _returnValue;
  18775. }
  18776. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  18777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  18778. {
  18779. {
  18780. int32_t L_0 = ___start0;
  18781. __this->set_start_0(L_0);
  18782. int32_t L_1 = ___length1;
  18783. __this->set_length_1(L_1);
  18784. return;
  18785. }
  18786. }
  18787. IL2CPP_EXTERN_C void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  18788. {
  18789. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted;
  18790. int32_t _offset = 1;
  18791. _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  18792. RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0(_thisAdjusted, ___start0, ___length1, method);
  18793. }
  18794. #ifdef __clang__
  18795. #pragma clang diagnostic pop
  18796. #endif
  18797. #ifdef __clang__
  18798. #pragma clang diagnostic push
  18799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18800. #pragma clang diagnostic ignored "-Wunused-variable"
  18801. #endif
  18802. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  18803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  18804. {
  18805. {
  18806. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
  18807. __this->set_m_Origin_0(L_0);
  18808. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  18809. L_1 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
  18810. __this->set_m_Direction_1(L_1);
  18811. return;
  18812. }
  18813. }
  18814. IL2CPP_EXTERN_C void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  18815. {
  18816. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  18817. int32_t _offset = 1;
  18818. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  18819. Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C(_thisAdjusted, ___origin0, ___direction1, method);
  18820. }
  18821. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  18822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  18823. {
  18824. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18825. memset((&V_0), 0, sizeof(V_0));
  18826. {
  18827. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  18828. V_0 = L_0;
  18829. goto IL_000a;
  18830. }
  18831. IL_000a:
  18832. {
  18833. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  18834. return L_1;
  18835. }
  18836. }
  18837. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18838. {
  18839. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  18840. int32_t _offset = 1;
  18841. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  18842. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  18843. _returnValue = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0(_thisAdjusted, method);
  18844. return _returnValue;
  18845. }
  18846. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  18847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m6EDD9381A16F5BD022A7DCBFE63D38C8A3E91B51 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  18848. {
  18849. {
  18850. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  18851. __this->set_m_Origin_0(L_0);
  18852. return;
  18853. }
  18854. }
  18855. IL2CPP_EXTERN_C void Ray_set_origin_m6EDD9381A16F5BD022A7DCBFE63D38C8A3E91B51_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  18856. {
  18857. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  18858. int32_t _offset = 1;
  18859. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  18860. Ray_set_origin_m6EDD9381A16F5BD022A7DCBFE63D38C8A3E91B51(_thisAdjusted, ___value0, method);
  18861. }
  18862. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  18863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  18864. {
  18865. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18866. memset((&V_0), 0, sizeof(V_0));
  18867. {
  18868. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Direction_1();
  18869. V_0 = L_0;
  18870. goto IL_000a;
  18871. }
  18872. IL_000a:
  18873. {
  18874. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  18875. return L_1;
  18876. }
  18877. }
  18878. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18879. {
  18880. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  18881. int32_t _offset = 1;
  18882. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  18883. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  18884. _returnValue = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC(_thisAdjusted, method);
  18885. return _returnValue;
  18886. }
  18887. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  18888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_mDA9E058A81EA8D21BCD222A4729F66071FDDAFE3 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  18889. {
  18890. {
  18891. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  18892. L_0 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  18893. __this->set_m_Direction_1(L_0);
  18894. return;
  18895. }
  18896. }
  18897. IL2CPP_EXTERN_C void Ray_set_direction_mDA9E058A81EA8D21BCD222A4729F66071FDDAFE3_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  18898. {
  18899. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  18900. int32_t _offset = 1;
  18901. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  18902. Ray_set_direction_mDA9E058A81EA8D21BCD222A4729F66071FDDAFE3(_thisAdjusted, ___value0, method);
  18903. }
  18904. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  18905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method)
  18906. {
  18907. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18908. memset((&V_0), 0, sizeof(V_0));
  18909. {
  18910. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  18911. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Direction_1();
  18912. float L_2 = ___distance0;
  18913. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  18914. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, L_2, /*hidden argument*/NULL);
  18915. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  18916. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_3, /*hidden argument*/NULL);
  18917. V_0 = L_4;
  18918. goto IL_001b;
  18919. }
  18920. IL_001b:
  18921. {
  18922. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  18923. return L_5;
  18924. }
  18925. }
  18926. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  18927. {
  18928. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  18929. int32_t _offset = 1;
  18930. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  18931. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  18932. _returnValue = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240(_thisAdjusted, ___distance0, method);
  18933. return _returnValue;
  18934. }
  18935. // System.String UnityEngine.Ray::ToString()
  18936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  18937. {
  18938. String_t* V_0 = NULL;
  18939. {
  18940. String_t* L_0;
  18941. L_0 = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  18942. V_0 = L_0;
  18943. goto IL_000c;
  18944. }
  18945. IL_000c:
  18946. {
  18947. String_t* L_1 = V_0;
  18948. return L_1;
  18949. }
  18950. }
  18951. IL2CPP_EXTERN_C String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18952. {
  18953. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  18954. int32_t _offset = 1;
  18955. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  18956. String_t* _returnValue;
  18957. _returnValue = Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509(_thisAdjusted, method);
  18958. return _returnValue;
  18959. }
  18960. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  18961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18962. {
  18963. static bool s_Il2CppMethodInitialized;
  18964. if (!s_Il2CppMethodInitialized)
  18965. {
  18966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  18968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  18969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  18970. s_Il2CppMethodInitialized = true;
  18971. }
  18972. bool V_0 = false;
  18973. bool V_1 = false;
  18974. String_t* V_2 = NULL;
  18975. {
  18976. String_t* L_0 = ___format0;
  18977. bool L_1;
  18978. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  18979. V_0 = L_1;
  18980. bool L_2 = V_0;
  18981. if (!L_2)
  18982. {
  18983. goto IL_0012;
  18984. }
  18985. }
  18986. {
  18987. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  18988. }
  18989. IL_0012:
  18990. {
  18991. RuntimeObject* L_3 = ___formatProvider1;
  18992. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18993. bool L_4 = V_1;
  18994. if (!L_4)
  18995. {
  18996. goto IL_0026;
  18997. }
  18998. }
  18999. {
  19000. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  19001. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  19002. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  19003. NullCheck(L_5);
  19004. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  19005. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  19006. ___formatProvider1 = L_6;
  19007. }
  19008. IL_0026:
  19009. {
  19010. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  19011. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  19012. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_9 = __this->get_address_of_m_Origin_0();
  19013. String_t* L_10 = ___format0;
  19014. RuntimeObject* L_11 = ___formatProvider1;
  19015. String_t* L_12;
  19016. L_12 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_9, L_10, L_11, /*hidden argument*/NULL);
  19017. NullCheck(L_8);
  19018. ArrayElementTypeCheck (L_8, L_12);
  19019. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  19020. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  19021. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_14 = __this->get_address_of_m_Direction_1();
  19022. String_t* L_15 = ___format0;
  19023. RuntimeObject* L_16 = ___formatProvider1;
  19024. String_t* L_17;
  19025. L_17 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_14, L_15, L_16, /*hidden argument*/NULL);
  19026. NullCheck(L_13);
  19027. ArrayElementTypeCheck (L_13, L_17);
  19028. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  19029. String_t* L_18;
  19030. L_18 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, /*hidden argument*/NULL);
  19031. V_2 = L_18;
  19032. goto IL_0059;
  19033. }
  19034. IL_0059:
  19035. {
  19036. String_t* L_19 = V_2;
  19037. return L_19;
  19038. }
  19039. }
  19040. IL2CPP_EXTERN_C String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  19041. {
  19042. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted;
  19043. int32_t _offset = 1;
  19044. _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  19045. String_t* _returnValue;
  19046. _returnValue = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC(_thisAdjusted, ___format0, ___formatProvider1, method);
  19047. return _returnValue;
  19048. }
  19049. #ifdef __clang__
  19050. #pragma clang diagnostic pop
  19051. #endif
  19052. #ifdef __clang__
  19053. #pragma clang diagnostic push
  19054. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19055. #pragma clang diagnostic ignored "-Wunused-variable"
  19056. #endif
  19057. #ifdef __clang__
  19058. #pragma clang diagnostic pop
  19059. #endif
  19060. #ifdef __clang__
  19061. #pragma clang diagnostic push
  19062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19063. #pragma clang diagnostic ignored "-Wunused-variable"
  19064. #endif
  19065. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  19066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  19067. {
  19068. {
  19069. float L_0 = ___x0;
  19070. __this->set_m_XMin_0(L_0);
  19071. float L_1 = ___y1;
  19072. __this->set_m_YMin_1(L_1);
  19073. float L_2 = ___width2;
  19074. __this->set_m_Width_2(L_2);
  19075. float L_3 = ___height3;
  19076. __this->set_m_Height_3(L_3);
  19077. return;
  19078. }
  19079. }
  19080. IL2CPP_EXTERN_C void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  19081. {
  19082. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19083. int32_t _offset = 1;
  19084. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19085. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
  19086. }
  19087. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  19088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  19089. {
  19090. {
  19091. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___position0;
  19092. float L_1 = L_0.get_x_0();
  19093. __this->set_m_XMin_0(L_1);
  19094. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___position0;
  19095. float L_3 = L_2.get_y_1();
  19096. __this->set_m_YMin_1(L_3);
  19097. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___size1;
  19098. float L_5 = L_4.get_x_0();
  19099. __this->set_m_Width_2(L_5);
  19100. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___size1;
  19101. float L_7 = L_6.get_y_1();
  19102. __this->set_m_Height_3(L_7);
  19103. return;
  19104. }
  19105. }
  19106. IL2CPP_EXTERN_C void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  19107. {
  19108. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19109. int32_t _offset = 1;
  19110. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19111. Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82(_thisAdjusted, ___position0, ___size1, method);
  19112. }
  19113. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
  19114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___source0, const RuntimeMethod* method)
  19115. {
  19116. {
  19117. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___source0;
  19118. float L_1 = L_0.get_m_XMin_0();
  19119. __this->set_m_XMin_0(L_1);
  19120. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_2 = ___source0;
  19121. float L_3 = L_2.get_m_YMin_1();
  19122. __this->set_m_YMin_1(L_3);
  19123. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4 = ___source0;
  19124. float L_5 = L_4.get_m_Width_2();
  19125. __this->set_m_Width_2(L_5);
  19126. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6 = ___source0;
  19127. float L_7 = L_6.get_m_Height_3();
  19128. __this->set_m_Height_3(L_7);
  19129. return;
  19130. }
  19131. }
  19132. IL2CPP_EXTERN_C void Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___source0, const RuntimeMethod* method)
  19133. {
  19134. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19135. int32_t _offset = 1;
  19136. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19137. Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3(_thisAdjusted, ___source0, method);
  19138. }
  19139. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  19140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method)
  19141. {
  19142. {
  19143. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
  19144. memset((&L_0), 0, sizeof(L_0));
  19145. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  19146. return L_0;
  19147. }
  19148. }
  19149. // UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
  19150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_MinMaxRect_m325BFFAD552459323794D59AA9B48B0A7F79ADC6 (float ___xmin0, float ___ymin1, float ___xmax2, float ___ymax3, const RuntimeMethod* method)
  19151. {
  19152. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  19153. memset((&V_0), 0, sizeof(V_0));
  19154. {
  19155. float L_0 = ___xmin0;
  19156. float L_1 = ___ymin1;
  19157. float L_2 = ___xmax2;
  19158. float L_3 = ___xmin0;
  19159. float L_4 = ___ymax3;
  19160. float L_5 = ___ymin1;
  19161. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  19162. memset((&L_6), 0, sizeof(L_6));
  19163. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  19164. V_0 = L_6;
  19165. goto IL_0011;
  19166. }
  19167. IL_0011:
  19168. {
  19169. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = V_0;
  19170. return L_7;
  19171. }
  19172. }
  19173. // System.Single UnityEngine.Rect::get_x()
  19174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19175. {
  19176. float V_0 = 0.0f;
  19177. {
  19178. float L_0 = __this->get_m_XMin_0();
  19179. V_0 = L_0;
  19180. goto IL_000a;
  19181. }
  19182. IL_000a:
  19183. {
  19184. float L_1 = V_0;
  19185. return L_1;
  19186. }
  19187. }
  19188. IL2CPP_EXTERN_C float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19189. {
  19190. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19191. int32_t _offset = 1;
  19192. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19193. float _returnValue;
  19194. _returnValue = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987(_thisAdjusted, method);
  19195. return _returnValue;
  19196. }
  19197. // System.Void UnityEngine.Rect::set_x(System.Single)
  19198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19199. {
  19200. {
  19201. float L_0 = ___value0;
  19202. __this->set_m_XMin_0(L_0);
  19203. return;
  19204. }
  19205. }
  19206. IL2CPP_EXTERN_C void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19207. {
  19208. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19209. int32_t _offset = 1;
  19210. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19211. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6(_thisAdjusted, ___value0, method);
  19212. }
  19213. // System.Single UnityEngine.Rect::get_y()
  19214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19215. {
  19216. float V_0 = 0.0f;
  19217. {
  19218. float L_0 = __this->get_m_YMin_1();
  19219. V_0 = L_0;
  19220. goto IL_000a;
  19221. }
  19222. IL_000a:
  19223. {
  19224. float L_1 = V_0;
  19225. return L_1;
  19226. }
  19227. }
  19228. IL2CPP_EXTERN_C float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19229. {
  19230. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19231. int32_t _offset = 1;
  19232. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19233. float _returnValue;
  19234. _returnValue = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74(_thisAdjusted, method);
  19235. return _returnValue;
  19236. }
  19237. // System.Void UnityEngine.Rect::set_y(System.Single)
  19238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19239. {
  19240. {
  19241. float L_0 = ___value0;
  19242. __this->set_m_YMin_1(L_0);
  19243. return;
  19244. }
  19245. }
  19246. IL2CPP_EXTERN_C void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19247. {
  19248. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19249. int32_t _offset = 1;
  19250. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19251. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E(_thisAdjusted, ___value0, method);
  19252. }
  19253. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  19254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19255. {
  19256. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19257. memset((&V_0), 0, sizeof(V_0));
  19258. {
  19259. float L_0 = __this->get_m_XMin_0();
  19260. float L_1 = __this->get_m_YMin_1();
  19261. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19262. memset((&L_2), 0, sizeof(L_2));
  19263. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  19264. V_0 = L_2;
  19265. goto IL_0015;
  19266. }
  19267. IL_0015:
  19268. {
  19269. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  19270. return L_3;
  19271. }
  19272. }
  19273. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19274. {
  19275. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19276. int32_t _offset = 1;
  19277. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19278. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  19279. _returnValue = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86(_thisAdjusted, method);
  19280. return _returnValue;
  19281. }
  19282. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  19283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  19284. {
  19285. {
  19286. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  19287. float L_1 = L_0.get_x_0();
  19288. __this->set_m_XMin_0(L_1);
  19289. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  19290. float L_3 = L_2.get_y_1();
  19291. __this->set_m_YMin_1(L_3);
  19292. return;
  19293. }
  19294. }
  19295. IL2CPP_EXTERN_C void Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  19296. {
  19297. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19298. int32_t _offset = 1;
  19299. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19300. Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D(_thisAdjusted, ___value0, method);
  19301. }
  19302. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  19303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19304. {
  19305. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19306. memset((&V_0), 0, sizeof(V_0));
  19307. {
  19308. float L_0;
  19309. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19310. float L_1 = __this->get_m_Width_2();
  19311. float L_2;
  19312. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19313. float L_3 = __this->get_m_Height_3();
  19314. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  19315. memset((&L_4), 0, sizeof(L_4));
  19316. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
  19317. V_0 = L_4;
  19318. goto IL_002f;
  19319. }
  19320. IL_002f:
  19321. {
  19322. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  19323. return L_5;
  19324. }
  19325. }
  19326. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19327. {
  19328. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19329. int32_t _offset = 1;
  19330. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19331. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  19332. _returnValue = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707(_thisAdjusted, method);
  19333. return _returnValue;
  19334. }
  19335. // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
  19336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_center_mEEB5135E547FB6E296BF27F57BC857313A9A48DD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  19337. {
  19338. {
  19339. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  19340. float L_1 = L_0.get_x_0();
  19341. float L_2 = __this->get_m_Width_2();
  19342. __this->set_m_XMin_0(((float)il2cpp_codegen_subtract((float)L_1, (float)((float)((float)L_2/(float)(2.0f))))));
  19343. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___value0;
  19344. float L_4 = L_3.get_y_1();
  19345. float L_5 = __this->get_m_Height_3();
  19346. __this->set_m_YMin_1(((float)il2cpp_codegen_subtract((float)L_4, (float)((float)((float)L_5/(float)(2.0f))))));
  19347. return;
  19348. }
  19349. }
  19350. IL2CPP_EXTERN_C void Rect_set_center_mEEB5135E547FB6E296BF27F57BC857313A9A48DD_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  19351. {
  19352. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19353. int32_t _offset = 1;
  19354. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19355. Rect_set_center_mEEB5135E547FB6E296BF27F57BC857313A9A48DD(_thisAdjusted, ___value0, method);
  19356. }
  19357. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  19358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19359. {
  19360. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19361. memset((&V_0), 0, sizeof(V_0));
  19362. {
  19363. float L_0;
  19364. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19365. float L_1;
  19366. L_1 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19367. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19368. memset((&L_2), 0, sizeof(L_2));
  19369. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  19370. V_0 = L_2;
  19371. goto IL_0015;
  19372. }
  19373. IL_0015:
  19374. {
  19375. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  19376. return L_3;
  19377. }
  19378. }
  19379. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19380. {
  19381. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19382. int32_t _offset = 1;
  19383. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19384. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  19385. _returnValue = Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6(_thisAdjusted, method);
  19386. return _returnValue;
  19387. }
  19388. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  19389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19390. {
  19391. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19392. memset((&V_0), 0, sizeof(V_0));
  19393. {
  19394. float L_0;
  19395. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19396. float L_1;
  19397. L_1 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19398. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19399. memset((&L_2), 0, sizeof(L_2));
  19400. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  19401. V_0 = L_2;
  19402. goto IL_0015;
  19403. }
  19404. IL_0015:
  19405. {
  19406. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  19407. return L_3;
  19408. }
  19409. }
  19410. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19411. {
  19412. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19413. int32_t _offset = 1;
  19414. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19415. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  19416. _returnValue = Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78(_thisAdjusted, method);
  19417. return _returnValue;
  19418. }
  19419. // System.Single UnityEngine.Rect::get_width()
  19420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19421. {
  19422. float V_0 = 0.0f;
  19423. {
  19424. float L_0 = __this->get_m_Width_2();
  19425. V_0 = L_0;
  19426. goto IL_000a;
  19427. }
  19428. IL_000a:
  19429. {
  19430. float L_1 = V_0;
  19431. return L_1;
  19432. }
  19433. }
  19434. IL2CPP_EXTERN_C float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19435. {
  19436. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19437. int32_t _offset = 1;
  19438. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19439. float _returnValue;
  19440. _returnValue = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF(_thisAdjusted, method);
  19441. return _returnValue;
  19442. }
  19443. // System.Void UnityEngine.Rect::set_width(System.Single)
  19444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19445. {
  19446. {
  19447. float L_0 = ___value0;
  19448. __this->set_m_Width_2(L_0);
  19449. return;
  19450. }
  19451. }
  19452. IL2CPP_EXTERN_C void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19453. {
  19454. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19455. int32_t _offset = 1;
  19456. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19457. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D(_thisAdjusted, ___value0, method);
  19458. }
  19459. // System.Single UnityEngine.Rect::get_height()
  19460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19461. {
  19462. float V_0 = 0.0f;
  19463. {
  19464. float L_0 = __this->get_m_Height_3();
  19465. V_0 = L_0;
  19466. goto IL_000a;
  19467. }
  19468. IL_000a:
  19469. {
  19470. float L_1 = V_0;
  19471. return L_1;
  19472. }
  19473. }
  19474. IL2CPP_EXTERN_C float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19475. {
  19476. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19477. int32_t _offset = 1;
  19478. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19479. float _returnValue;
  19480. _returnValue = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A(_thisAdjusted, method);
  19481. return _returnValue;
  19482. }
  19483. // System.Void UnityEngine.Rect::set_height(System.Single)
  19484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19485. {
  19486. {
  19487. float L_0 = ___value0;
  19488. __this->set_m_Height_3(L_0);
  19489. return;
  19490. }
  19491. }
  19492. IL2CPP_EXTERN_C void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19493. {
  19494. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19495. int32_t _offset = 1;
  19496. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19497. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23(_thisAdjusted, ___value0, method);
  19498. }
  19499. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  19500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19501. {
  19502. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19503. memset((&V_0), 0, sizeof(V_0));
  19504. {
  19505. float L_0 = __this->get_m_Width_2();
  19506. float L_1 = __this->get_m_Height_3();
  19507. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19508. memset((&L_2), 0, sizeof(L_2));
  19509. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  19510. V_0 = L_2;
  19511. goto IL_0015;
  19512. }
  19513. IL_0015:
  19514. {
  19515. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  19516. return L_3;
  19517. }
  19518. }
  19519. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19520. {
  19521. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19522. int32_t _offset = 1;
  19523. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19524. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  19525. _returnValue = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00(_thisAdjusted, method);
  19526. return _returnValue;
  19527. }
  19528. // System.Single UnityEngine.Rect::get_xMin()
  19529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19530. {
  19531. float V_0 = 0.0f;
  19532. {
  19533. float L_0 = __this->get_m_XMin_0();
  19534. V_0 = L_0;
  19535. goto IL_000a;
  19536. }
  19537. IL_000a:
  19538. {
  19539. float L_1 = V_0;
  19540. return L_1;
  19541. }
  19542. }
  19543. IL2CPP_EXTERN_C float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19544. {
  19545. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19546. int32_t _offset = 1;
  19547. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19548. float _returnValue;
  19549. _returnValue = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873(_thisAdjusted, method);
  19550. return _returnValue;
  19551. }
  19552. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  19553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19554. {
  19555. float V_0 = 0.0f;
  19556. {
  19557. float L_0;
  19558. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19559. V_0 = L_0;
  19560. float L_1 = ___value0;
  19561. __this->set_m_XMin_0(L_1);
  19562. float L_2 = V_0;
  19563. float L_3 = __this->get_m_XMin_0();
  19564. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  19565. return;
  19566. }
  19567. }
  19568. IL2CPP_EXTERN_C void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19569. {
  19570. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19571. int32_t _offset = 1;
  19572. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19573. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F(_thisAdjusted, ___value0, method);
  19574. }
  19575. // System.Single UnityEngine.Rect::get_yMin()
  19576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19577. {
  19578. float V_0 = 0.0f;
  19579. {
  19580. float L_0 = __this->get_m_YMin_1();
  19581. V_0 = L_0;
  19582. goto IL_000a;
  19583. }
  19584. IL_000a:
  19585. {
  19586. float L_1 = V_0;
  19587. return L_1;
  19588. }
  19589. }
  19590. IL2CPP_EXTERN_C float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19591. {
  19592. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19593. int32_t _offset = 1;
  19594. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19595. float _returnValue;
  19596. _returnValue = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4(_thisAdjusted, method);
  19597. return _returnValue;
  19598. }
  19599. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  19600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19601. {
  19602. float V_0 = 0.0f;
  19603. {
  19604. float L_0;
  19605. L_0 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19606. V_0 = L_0;
  19607. float L_1 = ___value0;
  19608. __this->set_m_YMin_1(L_1);
  19609. float L_2 = V_0;
  19610. float L_3 = __this->get_m_YMin_1();
  19611. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  19612. return;
  19613. }
  19614. }
  19615. IL2CPP_EXTERN_C void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19616. {
  19617. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19618. int32_t _offset = 1;
  19619. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19620. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A(_thisAdjusted, ___value0, method);
  19621. }
  19622. // System.Single UnityEngine.Rect::get_xMax()
  19623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19624. {
  19625. float V_0 = 0.0f;
  19626. {
  19627. float L_0 = __this->get_m_Width_2();
  19628. float L_1 = __this->get_m_XMin_0();
  19629. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  19630. goto IL_0011;
  19631. }
  19632. IL_0011:
  19633. {
  19634. float L_2 = V_0;
  19635. return L_2;
  19636. }
  19637. }
  19638. IL2CPP_EXTERN_C float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19639. {
  19640. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19641. int32_t _offset = 1;
  19642. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19643. float _returnValue;
  19644. _returnValue = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5(_thisAdjusted, method);
  19645. return _returnValue;
  19646. }
  19647. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  19648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19649. {
  19650. {
  19651. float L_0 = ___value0;
  19652. float L_1 = __this->get_m_XMin_0();
  19653. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  19654. return;
  19655. }
  19656. }
  19657. IL2CPP_EXTERN_C void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19658. {
  19659. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19660. int32_t _offset = 1;
  19661. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19662. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3(_thisAdjusted, ___value0, method);
  19663. }
  19664. // System.Single UnityEngine.Rect::get_yMax()
  19665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  19666. {
  19667. float V_0 = 0.0f;
  19668. {
  19669. float L_0 = __this->get_m_Height_3();
  19670. float L_1 = __this->get_m_YMin_1();
  19671. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  19672. goto IL_0011;
  19673. }
  19674. IL_0011:
  19675. {
  19676. float L_2 = V_0;
  19677. return L_2;
  19678. }
  19679. }
  19680. IL2CPP_EXTERN_C float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19681. {
  19682. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19683. int32_t _offset = 1;
  19684. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19685. float _returnValue;
  19686. _returnValue = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3(_thisAdjusted, method);
  19687. return _returnValue;
  19688. }
  19689. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  19690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  19691. {
  19692. {
  19693. float L_0 = ___value0;
  19694. float L_1 = __this->get_m_YMin_1();
  19695. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  19696. return;
  19697. }
  19698. }
  19699. IL2CPP_EXTERN_C void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19700. {
  19701. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19702. int32_t _offset = 1;
  19703. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19704. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D(_thisAdjusted, ___value0, method);
  19705. }
  19706. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  19707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  19708. {
  19709. bool V_0 = false;
  19710. int32_t G_B5_0 = 0;
  19711. {
  19712. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___point0;
  19713. float L_1 = L_0.get_x_0();
  19714. float L_2;
  19715. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19716. if ((!(((float)L_1) >= ((float)L_2))))
  19717. {
  19718. goto IL_003b;
  19719. }
  19720. }
  19721. {
  19722. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___point0;
  19723. float L_4 = L_3.get_x_0();
  19724. float L_5;
  19725. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19726. if ((!(((float)L_4) < ((float)L_5))))
  19727. {
  19728. goto IL_003b;
  19729. }
  19730. }
  19731. {
  19732. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___point0;
  19733. float L_7 = L_6.get_y_1();
  19734. float L_8;
  19735. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19736. if ((!(((float)L_7) >= ((float)L_8))))
  19737. {
  19738. goto IL_003b;
  19739. }
  19740. }
  19741. {
  19742. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___point0;
  19743. float L_10 = L_9.get_y_1();
  19744. float L_11;
  19745. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19746. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  19747. goto IL_003c;
  19748. }
  19749. IL_003b:
  19750. {
  19751. G_B5_0 = 0;
  19752. }
  19753. IL_003c:
  19754. {
  19755. V_0 = (bool)G_B5_0;
  19756. goto IL_003f;
  19757. }
  19758. IL_003f:
  19759. {
  19760. bool L_12 = V_0;
  19761. return L_12;
  19762. }
  19763. }
  19764. IL2CPP_EXTERN_C bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  19765. {
  19766. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19767. int32_t _offset = 1;
  19768. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19769. bool _returnValue;
  19770. _returnValue = Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2(_thisAdjusted, ___point0, method);
  19771. return _returnValue;
  19772. }
  19773. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  19774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  19775. {
  19776. bool V_0 = false;
  19777. int32_t G_B5_0 = 0;
  19778. {
  19779. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___point0;
  19780. float L_1 = L_0.get_x_2();
  19781. float L_2;
  19782. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19783. if ((!(((float)L_1) >= ((float)L_2))))
  19784. {
  19785. goto IL_003b;
  19786. }
  19787. }
  19788. {
  19789. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___point0;
  19790. float L_4 = L_3.get_x_2();
  19791. float L_5;
  19792. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19793. if ((!(((float)L_4) < ((float)L_5))))
  19794. {
  19795. goto IL_003b;
  19796. }
  19797. }
  19798. {
  19799. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___point0;
  19800. float L_7 = L_6.get_y_3();
  19801. float L_8;
  19802. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19803. if ((!(((float)L_7) >= ((float)L_8))))
  19804. {
  19805. goto IL_003b;
  19806. }
  19807. }
  19808. {
  19809. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___point0;
  19810. float L_10 = L_9.get_y_3();
  19811. float L_11;
  19812. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19813. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  19814. goto IL_003c;
  19815. }
  19816. IL_003b:
  19817. {
  19818. G_B5_0 = 0;
  19819. }
  19820. IL_003c:
  19821. {
  19822. V_0 = (bool)G_B5_0;
  19823. goto IL_003f;
  19824. }
  19825. IL_003f:
  19826. {
  19827. bool L_12 = V_0;
  19828. return L_12;
  19829. }
  19830. }
  19831. IL2CPP_EXTERN_C bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  19832. {
  19833. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19834. int32_t _offset = 1;
  19835. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19836. bool _returnValue;
  19837. _returnValue = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A(_thisAdjusted, ___point0, method);
  19838. return _returnValue;
  19839. }
  19840. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  19841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
  19842. {
  19843. bool V_0 = false;
  19844. float V_1 = 0.0f;
  19845. bool V_2 = false;
  19846. float V_3 = 0.0f;
  19847. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  19848. memset((&V_4), 0, sizeof(V_4));
  19849. {
  19850. float L_0;
  19851. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19852. float L_1;
  19853. L_1 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19854. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  19855. bool L_2 = V_0;
  19856. if (!L_2)
  19857. {
  19858. goto IL_0037;
  19859. }
  19860. }
  19861. {
  19862. float L_3;
  19863. L_3 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19864. V_1 = L_3;
  19865. float L_4;
  19866. L_4 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19867. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_4, /*hidden argument*/NULL);
  19868. float L_5 = V_1;
  19869. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_5, /*hidden argument*/NULL);
  19870. }
  19871. IL_0037:
  19872. {
  19873. float L_6;
  19874. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19875. float L_7;
  19876. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19877. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  19878. bool L_8 = V_2;
  19879. if (!L_8)
  19880. {
  19881. goto IL_006d;
  19882. }
  19883. }
  19884. {
  19885. float L_9;
  19886. L_9 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19887. V_3 = L_9;
  19888. float L_10;
  19889. L_10 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  19890. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_10, /*hidden argument*/NULL);
  19891. float L_11 = V_3;
  19892. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_11, /*hidden argument*/NULL);
  19893. }
  19894. IL_006d:
  19895. {
  19896. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12 = ___rect0;
  19897. V_4 = L_12;
  19898. goto IL_0072;
  19899. }
  19900. IL_0072:
  19901. {
  19902. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_13 = V_4;
  19903. return L_13;
  19904. }
  19905. }
  19906. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  19907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  19908. {
  19909. bool V_0 = false;
  19910. int32_t G_B5_0 = 0;
  19911. {
  19912. float L_0;
  19913. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  19914. float L_1;
  19915. L_1 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19916. if ((!(((float)L_0) > ((float)L_1))))
  19917. {
  19918. goto IL_003f;
  19919. }
  19920. }
  19921. {
  19922. float L_2;
  19923. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  19924. float L_3;
  19925. L_3 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19926. if ((!(((float)L_2) < ((float)L_3))))
  19927. {
  19928. goto IL_003f;
  19929. }
  19930. }
  19931. {
  19932. float L_4;
  19933. L_4 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  19934. float L_5;
  19935. L_5 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19936. if ((!(((float)L_4) > ((float)L_5))))
  19937. {
  19938. goto IL_003f;
  19939. }
  19940. }
  19941. {
  19942. float L_6;
  19943. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  19944. float L_7;
  19945. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  19946. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  19947. goto IL_0040;
  19948. }
  19949. IL_003f:
  19950. {
  19951. G_B5_0 = 0;
  19952. }
  19953. IL_0040:
  19954. {
  19955. V_0 = (bool)G_B5_0;
  19956. goto IL_0043;
  19957. }
  19958. IL_0043:
  19959. {
  19960. bool L_8 = V_0;
  19961. return L_8;
  19962. }
  19963. }
  19964. IL2CPP_EXTERN_C bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  19965. {
  19966. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  19967. int32_t _offset = 1;
  19968. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  19969. bool _returnValue;
  19970. _returnValue = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F(_thisAdjusted, ___other0, method);
  19971. return _returnValue;
  19972. }
  19973. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  19974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  19975. {
  19976. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  19977. memset((&V_0), 0, sizeof(V_0));
  19978. bool V_1 = false;
  19979. bool V_2 = false;
  19980. {
  19981. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = (*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this);
  19982. V_0 = L_0;
  19983. bool L_1 = ___allowInverse1;
  19984. V_1 = L_1;
  19985. bool L_2 = V_1;
  19986. if (!L_2)
  19987. {
  19988. goto IL_001e;
  19989. }
  19990. }
  19991. {
  19992. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_0;
  19993. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  19994. L_4 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_3, /*hidden argument*/NULL);
  19995. V_0 = L_4;
  19996. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = ___other0;
  19997. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  19998. L_6 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_5, /*hidden argument*/NULL);
  19999. ___other0 = L_6;
  20000. }
  20001. IL_001e:
  20002. {
  20003. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = ___other0;
  20004. bool L_8;
  20005. L_8 = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_7, /*hidden argument*/NULL);
  20006. V_2 = L_8;
  20007. goto IL_0029;
  20008. }
  20009. IL_0029:
  20010. {
  20011. bool L_9 = V_2;
  20012. return L_9;
  20013. }
  20014. }
  20015. IL2CPP_EXTERN_C bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  20016. {
  20017. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  20018. int32_t _offset = 1;
  20019. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  20020. bool _returnValue;
  20021. _returnValue = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD(_thisAdjusted, ___other0, ___allowInverse1, method);
  20022. return _returnValue;
  20023. }
  20024. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  20025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  20026. {
  20027. bool V_0 = false;
  20028. {
  20029. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___lhs0;
  20030. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rhs1;
  20031. bool L_2;
  20032. L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL);
  20033. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  20034. goto IL_000e;
  20035. }
  20036. IL_000e:
  20037. {
  20038. bool L_3 = V_0;
  20039. return L_3;
  20040. }
  20041. }
  20042. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  20043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  20044. {
  20045. bool V_0 = false;
  20046. int32_t G_B5_0 = 0;
  20047. {
  20048. float L_0;
  20049. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  20050. float L_1;
  20051. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  20052. if ((!(((float)L_0) == ((float)L_1))))
  20053. {
  20054. goto IL_0043;
  20055. }
  20056. }
  20057. {
  20058. float L_2;
  20059. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  20060. float L_3;
  20061. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  20062. if ((!(((float)L_2) == ((float)L_3))))
  20063. {
  20064. goto IL_0043;
  20065. }
  20066. }
  20067. {
  20068. float L_4;
  20069. L_4 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  20070. float L_5;
  20071. L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  20072. if ((!(((float)L_4) == ((float)L_5))))
  20073. {
  20074. goto IL_0043;
  20075. }
  20076. }
  20077. {
  20078. float L_6;
  20079. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  20080. float L_7;
  20081. L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  20082. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  20083. goto IL_0044;
  20084. }
  20085. IL_0043:
  20086. {
  20087. G_B5_0 = 0;
  20088. }
  20089. IL_0044:
  20090. {
  20091. V_0 = (bool)G_B5_0;
  20092. goto IL_0047;
  20093. }
  20094. IL_0047:
  20095. {
  20096. bool L_8 = V_0;
  20097. return L_8;
  20098. }
  20099. }
  20100. // System.Int32 UnityEngine.Rect::GetHashCode()
  20101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  20102. {
  20103. float V_0 = 0.0f;
  20104. int32_t V_1 = 0;
  20105. {
  20106. float L_0;
  20107. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20108. V_0 = L_0;
  20109. int32_t L_1;
  20110. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  20111. float L_2;
  20112. L_2 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20113. V_0 = L_2;
  20114. int32_t L_3;
  20115. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  20116. float L_4;
  20117. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20118. V_0 = L_4;
  20119. int32_t L_5;
  20120. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  20121. float L_6;
  20122. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20123. V_0 = L_6;
  20124. int32_t L_7;
  20125. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  20126. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  20127. goto IL_0045;
  20128. }
  20129. IL_0045:
  20130. {
  20131. int32_t L_8 = V_1;
  20132. return L_8;
  20133. }
  20134. }
  20135. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20136. {
  20137. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  20138. int32_t _offset = 1;
  20139. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  20140. int32_t _returnValue;
  20141. _returnValue = Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311(_thisAdjusted, method);
  20142. return _returnValue;
  20143. }
  20144. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  20145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  20146. {
  20147. static bool s_Il2CppMethodInitialized;
  20148. if (!s_Il2CppMethodInitialized)
  20149. {
  20150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var);
  20151. s_Il2CppMethodInitialized = true;
  20152. }
  20153. bool V_0 = false;
  20154. bool V_1 = false;
  20155. {
  20156. RuntimeObject * L_0 = ___other0;
  20157. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20158. bool L_1 = V_0;
  20159. if (!L_1)
  20160. {
  20161. goto IL_0015;
  20162. }
  20163. }
  20164. {
  20165. V_1 = (bool)0;
  20166. goto IL_0024;
  20167. }
  20168. IL_0015:
  20169. {
  20170. RuntimeObject * L_2 = ___other0;
  20171. bool L_3;
  20172. L_3 = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, ((*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)UnBox(L_2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  20173. V_1 = L_3;
  20174. goto IL_0024;
  20175. }
  20176. IL_0024:
  20177. {
  20178. bool L_4 = V_1;
  20179. return L_4;
  20180. }
  20181. }
  20182. IL2CPP_EXTERN_C bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  20183. {
  20184. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  20185. int32_t _offset = 1;
  20186. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  20187. bool _returnValue;
  20188. _returnValue = Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB(_thisAdjusted, ___other0, method);
  20189. return _returnValue;
  20190. }
  20191. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  20192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  20193. {
  20194. float V_0 = 0.0f;
  20195. bool V_1 = false;
  20196. int32_t G_B5_0 = 0;
  20197. {
  20198. float L_0;
  20199. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20200. V_0 = L_0;
  20201. float L_1;
  20202. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  20203. bool L_2;
  20204. L_2 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_1, /*hidden argument*/NULL);
  20205. if (!L_2)
  20206. {
  20207. goto IL_005d;
  20208. }
  20209. }
  20210. {
  20211. float L_3;
  20212. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20213. V_0 = L_3;
  20214. float L_4;
  20215. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  20216. bool L_5;
  20217. L_5 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_4, /*hidden argument*/NULL);
  20218. if (!L_5)
  20219. {
  20220. goto IL_005d;
  20221. }
  20222. }
  20223. {
  20224. float L_6;
  20225. L_6 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20226. V_0 = L_6;
  20227. float L_7;
  20228. L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  20229. bool L_8;
  20230. L_8 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_7, /*hidden argument*/NULL);
  20231. if (!L_8)
  20232. {
  20233. goto IL_005d;
  20234. }
  20235. }
  20236. {
  20237. float L_9;
  20238. L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20239. V_0 = L_9;
  20240. float L_10;
  20241. L_10 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  20242. bool L_11;
  20243. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_10, /*hidden argument*/NULL);
  20244. G_B5_0 = ((int32_t)(L_11));
  20245. goto IL_005e;
  20246. }
  20247. IL_005d:
  20248. {
  20249. G_B5_0 = 0;
  20250. }
  20251. IL_005e:
  20252. {
  20253. V_1 = (bool)G_B5_0;
  20254. goto IL_0061;
  20255. }
  20256. IL_0061:
  20257. {
  20258. bool L_12 = V_1;
  20259. return L_12;
  20260. }
  20261. }
  20262. IL2CPP_EXTERN_C bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  20263. {
  20264. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  20265. int32_t _offset = 1;
  20266. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  20267. bool _returnValue;
  20268. _returnValue = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8(_thisAdjusted, ___other0, method);
  20269. return _returnValue;
  20270. }
  20271. // System.String UnityEngine.Rect::ToString()
  20272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  20273. {
  20274. String_t* V_0 = NULL;
  20275. {
  20276. String_t* L_0;
  20277. L_0 = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  20278. V_0 = L_0;
  20279. goto IL_000c;
  20280. }
  20281. IL_000c:
  20282. {
  20283. String_t* L_1 = V_0;
  20284. return L_1;
  20285. }
  20286. }
  20287. IL2CPP_EXTERN_C String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20288. {
  20289. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  20290. int32_t _offset = 1;
  20291. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  20292. String_t* _returnValue;
  20293. _returnValue = Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483(_thisAdjusted, method);
  20294. return _returnValue;
  20295. }
  20296. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  20297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  20298. {
  20299. static bool s_Il2CppMethodInitialized;
  20300. if (!s_Il2CppMethodInitialized)
  20301. {
  20302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  20303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  20304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  20305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  20306. s_Il2CppMethodInitialized = true;
  20307. }
  20308. bool V_0 = false;
  20309. bool V_1 = false;
  20310. float V_2 = 0.0f;
  20311. String_t* V_3 = NULL;
  20312. {
  20313. String_t* L_0 = ___format0;
  20314. bool L_1;
  20315. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  20316. V_0 = L_1;
  20317. bool L_2 = V_0;
  20318. if (!L_2)
  20319. {
  20320. goto IL_0012;
  20321. }
  20322. }
  20323. {
  20324. ___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  20325. }
  20326. IL_0012:
  20327. {
  20328. RuntimeObject* L_3 = ___formatProvider1;
  20329. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20330. bool L_4 = V_1;
  20331. if (!L_4)
  20332. {
  20333. goto IL_0026;
  20334. }
  20335. }
  20336. {
  20337. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  20338. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  20339. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  20340. NullCheck(L_5);
  20341. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  20342. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  20343. ___formatProvider1 = L_6;
  20344. }
  20345. IL_0026:
  20346. {
  20347. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  20348. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  20349. float L_9;
  20350. L_9 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20351. V_2 = L_9;
  20352. String_t* L_10 = ___format0;
  20353. RuntimeObject* L_11 = ___formatProvider1;
  20354. String_t* L_12;
  20355. L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_2), L_10, L_11, /*hidden argument*/NULL);
  20356. NullCheck(L_8);
  20357. ArrayElementTypeCheck (L_8, L_12);
  20358. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  20359. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  20360. float L_14;
  20361. L_14 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20362. V_2 = L_14;
  20363. String_t* L_15 = ___format0;
  20364. RuntimeObject* L_16 = ___formatProvider1;
  20365. String_t* L_17;
  20366. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_2), L_15, L_16, /*hidden argument*/NULL);
  20367. NullCheck(L_13);
  20368. ArrayElementTypeCheck (L_13, L_17);
  20369. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  20370. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
  20371. float L_19;
  20372. L_19 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20373. V_2 = L_19;
  20374. String_t* L_20 = ___format0;
  20375. RuntimeObject* L_21 = ___formatProvider1;
  20376. String_t* L_22;
  20377. L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_2), L_20, L_21, /*hidden argument*/NULL);
  20378. NullCheck(L_18);
  20379. ArrayElementTypeCheck (L_18, L_22);
  20380. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  20381. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_18;
  20382. float L_24;
  20383. L_24 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  20384. V_2 = L_24;
  20385. String_t* L_25 = ___format0;
  20386. RuntimeObject* L_26 = ___formatProvider1;
  20387. String_t* L_27;
  20388. L_27 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_2), L_25, L_26, /*hidden argument*/NULL);
  20389. NullCheck(L_23);
  20390. ArrayElementTypeCheck (L_23, L_27);
  20391. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_27);
  20392. String_t* L_28;
  20393. L_28 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, /*hidden argument*/NULL);
  20394. V_3 = L_28;
  20395. goto IL_0085;
  20396. }
  20397. IL_0085:
  20398. {
  20399. String_t* L_29 = V_3;
  20400. return L_29;
  20401. }
  20402. }
  20403. IL2CPP_EXTERN_C String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  20404. {
  20405. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted;
  20406. int32_t _offset = 1;
  20407. _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  20408. String_t* _returnValue;
  20409. _returnValue = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  20410. return _returnValue;
  20411. }
  20412. #ifdef __clang__
  20413. #pragma clang diagnostic pop
  20414. #endif
  20415. #ifdef __clang__
  20416. #pragma clang diagnostic push
  20417. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20418. #pragma clang diagnostic ignored "-Wunused-variable"
  20419. #endif
  20420. // System.Int32 UnityEngine.RectInt::get_x()
  20421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
  20422. {
  20423. int32_t V_0 = 0;
  20424. {
  20425. int32_t L_0 = __this->get_m_XMin_0();
  20426. V_0 = L_0;
  20427. goto IL_000a;
  20428. }
  20429. IL_000a:
  20430. {
  20431. int32_t L_1 = V_0;
  20432. return L_1;
  20433. }
  20434. }
  20435. IL2CPP_EXTERN_C int32_t RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20436. {
  20437. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted;
  20438. int32_t _offset = 1;
  20439. _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
  20440. int32_t _returnValue;
  20441. _returnValue = RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79(_thisAdjusted, method);
  20442. return _returnValue;
  20443. }
  20444. // System.Int32 UnityEngine.RectInt::get_y()
  20445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
  20446. {
  20447. int32_t V_0 = 0;
  20448. {
  20449. int32_t L_0 = __this->get_m_YMin_1();
  20450. V_0 = L_0;
  20451. goto IL_000a;
  20452. }
  20453. IL_000a:
  20454. {
  20455. int32_t L_1 = V_0;
  20456. return L_1;
  20457. }
  20458. }
  20459. IL2CPP_EXTERN_C int32_t RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20460. {
  20461. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted;
  20462. int32_t _offset = 1;
  20463. _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
  20464. int32_t _returnValue;
  20465. _returnValue = RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33(_thisAdjusted, method);
  20466. return _returnValue;
  20467. }
  20468. // System.Int32 UnityEngine.RectInt::get_width()
  20469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
  20470. {
  20471. int32_t V_0 = 0;
  20472. {
  20473. int32_t L_0 = __this->get_m_Width_2();
  20474. V_0 = L_0;
  20475. goto IL_000a;
  20476. }
  20477. IL_000a:
  20478. {
  20479. int32_t L_1 = V_0;
  20480. return L_1;
  20481. }
  20482. }
  20483. IL2CPP_EXTERN_C int32_t RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20484. {
  20485. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted;
  20486. int32_t _offset = 1;
  20487. _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
  20488. int32_t _returnValue;
  20489. _returnValue = RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085(_thisAdjusted, method);
  20490. return _returnValue;
  20491. }
  20492. // System.Int32 UnityEngine.RectInt::get_height()
  20493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
  20494. {
  20495. int32_t V_0 = 0;
  20496. {
  20497. int32_t L_0 = __this->get_m_Height_3();
  20498. V_0 = L_0;
  20499. goto IL_000a;
  20500. }
  20501. IL_000a:
  20502. {
  20503. int32_t L_1 = V_0;
  20504. return L_1;
  20505. }
  20506. }
  20507. IL2CPP_EXTERN_C int32_t RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20508. {
  20509. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted;
  20510. int32_t _offset = 1;
  20511. _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
  20512. int32_t _returnValue;
  20513. _returnValue = RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC(_thisAdjusted, method);
  20514. return _returnValue;
  20515. }
  20516. // System.String UnityEngine.RectInt::ToString()
  20517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
  20518. {
  20519. String_t* V_0 = NULL;
  20520. {
  20521. String_t* L_0;
  20522. L_0 = RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  20523. V_0 = L_0;
  20524. goto IL_000c;
  20525. }
  20526. IL_000c:
  20527. {
  20528. String_t* L_1 = V_0;
  20529. return L_1;
  20530. }
  20531. }
  20532. IL2CPP_EXTERN_C String_t* RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20533. {
  20534. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted;
  20535. int32_t _offset = 1;
  20536. _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
  20537. String_t* _returnValue;
  20538. _returnValue = RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8(_thisAdjusted, method);
  20539. return _returnValue;
  20540. }
  20541. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  20542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  20543. {
  20544. static bool s_Il2CppMethodInitialized;
  20545. if (!s_Il2CppMethodInitialized)
  20546. {
  20547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  20548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  20549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  20550. s_Il2CppMethodInitialized = true;
  20551. }
  20552. bool V_0 = false;
  20553. int32_t V_1 = 0;
  20554. String_t* V_2 = NULL;
  20555. {
  20556. RuntimeObject* L_0 = ___formatProvider1;
  20557. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20558. bool L_1 = V_0;
  20559. if (!L_1)
  20560. {
  20561. goto IL_0015;
  20562. }
  20563. }
  20564. {
  20565. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  20566. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_2;
  20567. L_2 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  20568. NullCheck(L_2);
  20569. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_3;
  20570. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  20571. ___formatProvider1 = L_3;
  20572. }
  20573. IL_0015:
  20574. {
  20575. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  20576. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4;
  20577. int32_t L_6;
  20578. L_6 = RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
  20579. V_1 = L_6;
  20580. String_t* L_7 = ___format0;
  20581. RuntimeObject* L_8 = ___formatProvider1;
  20582. String_t* L_9;
  20583. L_9 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_7, L_8, /*hidden argument*/NULL);
  20584. NullCheck(L_5);
  20585. ArrayElementTypeCheck (L_5, L_9);
  20586. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  20587. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = L_5;
  20588. int32_t L_11;
  20589. L_11 = RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
  20590. V_1 = L_11;
  20591. String_t* L_12 = ___format0;
  20592. RuntimeObject* L_13 = ___formatProvider1;
  20593. String_t* L_14;
  20594. L_14 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_12, L_13, /*hidden argument*/NULL);
  20595. NullCheck(L_10);
  20596. ArrayElementTypeCheck (L_10, L_14);
  20597. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_14);
  20598. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_15 = L_10;
  20599. int32_t L_16;
  20600. L_16 = RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
  20601. V_1 = L_16;
  20602. String_t* L_17 = ___format0;
  20603. RuntimeObject* L_18 = ___formatProvider1;
  20604. String_t* L_19;
  20605. L_19 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_17, L_18, /*hidden argument*/NULL);
  20606. NullCheck(L_15);
  20607. ArrayElementTypeCheck (L_15, L_19);
  20608. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_19);
  20609. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = L_15;
  20610. int32_t L_21;
  20611. L_21 = RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
  20612. V_1 = L_21;
  20613. String_t* L_22 = ___format0;
  20614. RuntimeObject* L_23 = ___formatProvider1;
  20615. String_t* L_24;
  20616. L_24 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_22, L_23, /*hidden argument*/NULL);
  20617. NullCheck(L_20);
  20618. ArrayElementTypeCheck (L_20, L_24);
  20619. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_24);
  20620. String_t* L_25;
  20621. L_25 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, /*hidden argument*/NULL);
  20622. V_2 = L_25;
  20623. goto IL_0074;
  20624. }
  20625. IL_0074:
  20626. {
  20627. String_t* L_26 = V_2;
  20628. return L_26;
  20629. }
  20630. }
  20631. IL2CPP_EXTERN_C String_t* RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  20632. {
  20633. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted;
  20634. int32_t _offset = 1;
  20635. _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
  20636. String_t* _returnValue;
  20637. _returnValue = RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9(_thisAdjusted, ___format0, ___formatProvider1, method);
  20638. return _returnValue;
  20639. }
  20640. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  20641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___other0, const RuntimeMethod* method)
  20642. {
  20643. bool V_0 = false;
  20644. int32_t G_B5_0 = 0;
  20645. {
  20646. int32_t L_0 = __this->get_m_XMin_0();
  20647. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_1 = ___other0;
  20648. int32_t L_2 = L_1.get_m_XMin_0();
  20649. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  20650. {
  20651. goto IL_003b;
  20652. }
  20653. }
  20654. {
  20655. int32_t L_3 = __this->get_m_YMin_1();
  20656. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_4 = ___other0;
  20657. int32_t L_5 = L_4.get_m_YMin_1();
  20658. if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
  20659. {
  20660. goto IL_003b;
  20661. }
  20662. }
  20663. {
  20664. int32_t L_6 = __this->get_m_Width_2();
  20665. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_7 = ___other0;
  20666. int32_t L_8 = L_7.get_m_Width_2();
  20667. if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
  20668. {
  20669. goto IL_003b;
  20670. }
  20671. }
  20672. {
  20673. int32_t L_9 = __this->get_m_Height_3();
  20674. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_10 = ___other0;
  20675. int32_t L_11 = L_10.get_m_Height_3();
  20676. G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
  20677. goto IL_003c;
  20678. }
  20679. IL_003b:
  20680. {
  20681. G_B5_0 = 0;
  20682. }
  20683. IL_003c:
  20684. {
  20685. V_0 = (bool)G_B5_0;
  20686. goto IL_003f;
  20687. }
  20688. IL_003f:
  20689. {
  20690. bool L_12 = V_0;
  20691. return L_12;
  20692. }
  20693. }
  20694. IL2CPP_EXTERN_C bool RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D_AdjustorThunk (RuntimeObject * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___other0, const RuntimeMethod* method)
  20695. {
  20696. RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted;
  20697. int32_t _offset = 1;
  20698. _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
  20699. bool _returnValue;
  20700. _returnValue = RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D(_thisAdjusted, ___other0, method);
  20701. return _returnValue;
  20702. }
  20703. #ifdef __clang__
  20704. #pragma clang diagnostic pop
  20705. #endif
  20706. #ifdef __clang__
  20707. #pragma clang diagnostic push
  20708. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20709. #pragma clang diagnostic ignored "-Wunused-variable"
  20710. #endif
  20711. // Conversion methods for marshalling of: UnityEngine.RectOffset
  20712. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  20713. {
  20714. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  20715. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  20716. {
  20717. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  20718. {
  20719. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  20720. (marshaled.___m_SourceStyle_1)->AddRef();
  20721. }
  20722. else
  20723. {
  20724. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  20725. }
  20726. }
  20727. else
  20728. {
  20729. marshaled.___m_SourceStyle_1 = NULL;
  20730. }
  20731. }
  20732. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  20733. {
  20734. static bool s_Il2CppMethodInitialized;
  20735. if (!s_Il2CppMethodInitialized)
  20736. {
  20737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  20738. s_Il2CppMethodInitialized = true;
  20739. }
  20740. intptr_t unmarshaled_m_Ptr_temp_0;
  20741. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  20742. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  20743. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  20744. if (marshaled.___m_SourceStyle_1 != NULL)
  20745. {
  20746. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  20747. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  20748. {
  20749. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  20750. }
  20751. }
  20752. else
  20753. {
  20754. unmarshaled.set_m_SourceStyle_1(NULL);
  20755. }
  20756. }
  20757. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  20758. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  20759. {
  20760. if (marshaled.___m_SourceStyle_1 != NULL)
  20761. {
  20762. (marshaled.___m_SourceStyle_1)->Release();
  20763. marshaled.___m_SourceStyle_1 = NULL;
  20764. }
  20765. }
  20766. // Conversion methods for marshalling of: UnityEngine.RectOffset
  20767. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  20768. {
  20769. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  20770. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  20771. {
  20772. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  20773. {
  20774. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  20775. (marshaled.___m_SourceStyle_1)->AddRef();
  20776. }
  20777. else
  20778. {
  20779. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  20780. }
  20781. }
  20782. else
  20783. {
  20784. marshaled.___m_SourceStyle_1 = NULL;
  20785. }
  20786. }
  20787. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  20788. {
  20789. static bool s_Il2CppMethodInitialized;
  20790. if (!s_Il2CppMethodInitialized)
  20791. {
  20792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  20793. s_Il2CppMethodInitialized = true;
  20794. }
  20795. intptr_t unmarshaled_m_Ptr_temp_0;
  20796. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  20797. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  20798. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  20799. if (marshaled.___m_SourceStyle_1 != NULL)
  20800. {
  20801. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  20802. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  20803. {
  20804. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  20805. }
  20806. }
  20807. else
  20808. {
  20809. unmarshaled.set_m_SourceStyle_1(NULL);
  20810. }
  20811. }
  20812. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  20813. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  20814. {
  20815. if (marshaled.___m_SourceStyle_1 != NULL)
  20816. {
  20817. (marshaled.___m_SourceStyle_1)->Release();
  20818. marshaled.___m_SourceStyle_1 = NULL;
  20819. }
  20820. }
  20821. // System.Void UnityEngine.RectOffset::.ctor()
  20822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  20823. {
  20824. {
  20825. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20826. intptr_t L_0;
  20827. L_0 = RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7(/*hidden argument*/NULL);
  20828. __this->set_m_Ptr_0((intptr_t)L_0);
  20829. return;
  20830. }
  20831. }
  20832. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  20833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_mA519A9F678D6B88731C3F6A67E0DA9092A4596D4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
  20834. {
  20835. {
  20836. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20837. RuntimeObject * L_0 = ___sourceStyle0;
  20838. __this->set_m_SourceStyle_1(L_0);
  20839. intptr_t L_1 = ___source1;
  20840. __this->set_m_Ptr_0((intptr_t)L_1);
  20841. return;
  20842. }
  20843. }
  20844. // System.Void UnityEngine.RectOffset::Finalize()
  20845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m640BD40EDCC5A2774B9501E75735A1D530AFED27 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  20846. {
  20847. bool V_0 = false;
  20848. Exception_t * __last_unhandled_exception = 0;
  20849. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  20850. {
  20851. }
  20852. IL_0001:
  20853. try
  20854. {// begin try (depth: 1)
  20855. {
  20856. RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
  20857. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20858. bool L_1 = V_0;
  20859. if (!L_1)
  20860. {
  20861. goto IL_0016;
  20862. }
  20863. }
  20864. IL_000f:
  20865. {
  20866. RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE(__this, /*hidden argument*/NULL);
  20867. }
  20868. IL_0016:
  20869. {
  20870. IL2CPP_LEAVE(0x20, FINALLY_0018);
  20871. }
  20872. }// end try (depth: 1)
  20873. catch(Il2CppExceptionWrapper& e)
  20874. {
  20875. __last_unhandled_exception = (Exception_t *)e.ex;
  20876. goto FINALLY_0018;
  20877. }
  20878. FINALLY_0018:
  20879. {// begin finally (depth: 1)
  20880. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  20881. IL2CPP_END_FINALLY(24)
  20882. }// end finally (depth: 1)
  20883. IL2CPP_CLEANUP(24)
  20884. {
  20885. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20886. IL2CPP_JUMP_TBL(0x20, IL_0020)
  20887. }
  20888. IL_0020:
  20889. {
  20890. return;
  20891. }
  20892. }
  20893. // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  20894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m428BA3F4AE287FA7D5F4CED6394225951E5E507B (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___left0, int32_t ___right1, int32_t ___top2, int32_t ___bottom3, const RuntimeMethod* method)
  20895. {
  20896. {
  20897. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20898. intptr_t L_0;
  20899. L_0 = RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7(/*hidden argument*/NULL);
  20900. __this->set_m_Ptr_0((intptr_t)L_0);
  20901. int32_t L_1 = ___left0;
  20902. RectOffset_set_left_m1D87F31ED5C73CEC8F5C42D9013FBB1527A34E36(__this, L_1, /*hidden argument*/NULL);
  20903. int32_t L_2 = ___right1;
  20904. RectOffset_set_right_m63D81A7E7FF7060DA8E7C518105C7E2649A5AA1E(__this, L_2, /*hidden argument*/NULL);
  20905. int32_t L_3 = ___top2;
  20906. RectOffset_set_top_m647BE16B99A85B3FFEE89141EE084E9FBEBF0E86(__this, L_3, /*hidden argument*/NULL);
  20907. int32_t L_4 = ___bottom3;
  20908. RectOffset_set_bottom_m9DD7D8F63F7ED6F22A3981E064F6D4DB0527A45E(__this, L_4, /*hidden argument*/NULL);
  20909. return;
  20910. }
  20911. }
  20912. // System.String UnityEngine.RectOffset::ToString()
  20913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mFD37DA306C2835C1C5CE0F1DFBE92654A27231C0 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  20914. {
  20915. String_t* V_0 = NULL;
  20916. {
  20917. String_t* L_0;
  20918. L_0 = RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE(__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  20919. V_0 = L_0;
  20920. goto IL_000c;
  20921. }
  20922. IL_000c:
  20923. {
  20924. String_t* L_1 = V_0;
  20925. return L_1;
  20926. }
  20927. }
  20928. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  20929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  20930. {
  20931. static bool s_Il2CppMethodInitialized;
  20932. if (!s_Il2CppMethodInitialized)
  20933. {
  20934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  20935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  20936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  20937. s_Il2CppMethodInitialized = true;
  20938. }
  20939. bool V_0 = false;
  20940. int32_t V_1 = 0;
  20941. String_t* V_2 = NULL;
  20942. {
  20943. RuntimeObject* L_0 = ___formatProvider1;
  20944. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20945. bool L_1 = V_0;
  20946. if (!L_1)
  20947. {
  20948. goto IL_0015;
  20949. }
  20950. }
  20951. {
  20952. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  20953. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_2;
  20954. L_2 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  20955. NullCheck(L_2);
  20956. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_3;
  20957. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  20958. ___formatProvider1 = L_3;
  20959. }
  20960. IL_0015:
  20961. {
  20962. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  20963. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4;
  20964. int32_t L_6;
  20965. L_6 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(__this, /*hidden argument*/NULL);
  20966. V_1 = L_6;
  20967. String_t* L_7 = ___format0;
  20968. RuntimeObject* L_8 = ___formatProvider1;
  20969. String_t* L_9;
  20970. L_9 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_7, L_8, /*hidden argument*/NULL);
  20971. NullCheck(L_5);
  20972. ArrayElementTypeCheck (L_5, L_9);
  20973. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  20974. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = L_5;
  20975. int32_t L_11;
  20976. L_11 = RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6(__this, /*hidden argument*/NULL);
  20977. V_1 = L_11;
  20978. String_t* L_12 = ___format0;
  20979. RuntimeObject* L_13 = ___formatProvider1;
  20980. String_t* L_14;
  20981. L_14 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_12, L_13, /*hidden argument*/NULL);
  20982. NullCheck(L_10);
  20983. ArrayElementTypeCheck (L_10, L_14);
  20984. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_14);
  20985. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_15 = L_10;
  20986. int32_t L_16;
  20987. L_16 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(__this, /*hidden argument*/NULL);
  20988. V_1 = L_16;
  20989. String_t* L_17 = ___format0;
  20990. RuntimeObject* L_18 = ___formatProvider1;
  20991. String_t* L_19;
  20992. L_19 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_17, L_18, /*hidden argument*/NULL);
  20993. NullCheck(L_15);
  20994. ArrayElementTypeCheck (L_15, L_19);
  20995. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_19);
  20996. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = L_15;
  20997. int32_t L_21;
  20998. L_21 = RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D(__this, /*hidden argument*/NULL);
  20999. V_1 = L_21;
  21000. String_t* L_22 = ___format0;
  21001. RuntimeObject* L_23 = ___formatProvider1;
  21002. String_t* L_24;
  21003. L_24 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_22, L_23, /*hidden argument*/NULL);
  21004. NullCheck(L_20);
  21005. ArrayElementTypeCheck (L_20, L_24);
  21006. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_24);
  21007. String_t* L_25;
  21008. L_25 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, /*hidden argument*/NULL);
  21009. V_2 = L_25;
  21010. goto IL_0074;
  21011. }
  21012. IL_0074:
  21013. {
  21014. String_t* L_26 = V_2;
  21015. return L_26;
  21016. }
  21017. }
  21018. // System.Void UnityEngine.RectOffset::Destroy()
  21019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  21020. {
  21021. static bool s_Il2CppMethodInitialized;
  21022. if (!s_Il2CppMethodInitialized)
  21023. {
  21024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21025. s_Il2CppMethodInitialized = true;
  21026. }
  21027. bool V_0 = false;
  21028. {
  21029. intptr_t L_0 = __this->get_m_Ptr_0();
  21030. bool L_1;
  21031. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  21032. V_0 = L_1;
  21033. bool L_2 = V_0;
  21034. if (!L_2)
  21035. {
  21036. goto IL_002e;
  21037. }
  21038. }
  21039. {
  21040. intptr_t L_3 = __this->get_m_Ptr_0();
  21041. RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F((intptr_t)L_3, /*hidden argument*/NULL);
  21042. __this->set_m_Ptr_0((intptr_t)(0));
  21043. }
  21044. IL_002e:
  21045. {
  21046. return;
  21047. }
  21048. }
  21049. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  21050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method)
  21051. {
  21052. typedef intptr_t (*RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn) ();
  21053. static RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn _il2cpp_icall_func;
  21054. if (!_il2cpp_icall_func)
  21055. _il2cpp_icall_func = (RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  21056. intptr_t icallRetVal = _il2cpp_icall_func();
  21057. return icallRetVal;
  21058. }
  21059. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  21060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method)
  21061. {
  21062. typedef void (*RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn) (intptr_t);
  21063. static RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn _il2cpp_icall_func;
  21064. if (!_il2cpp_icall_func)
  21065. _il2cpp_icall_func = (RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  21066. _il2cpp_icall_func(___ptr0);
  21067. }
  21068. // System.Int32 UnityEngine.RectOffset::get_left()
  21069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  21070. {
  21071. typedef int32_t (*RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  21072. static RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn _il2cpp_icall_func;
  21073. if (!_il2cpp_icall_func)
  21074. _il2cpp_icall_func = (RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  21075. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21076. return icallRetVal;
  21077. }
  21078. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  21079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_m1D87F31ED5C73CEC8F5C42D9013FBB1527A34E36 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method)
  21080. {
  21081. typedef void (*RectOffset_set_left_m1D87F31ED5C73CEC8F5C42D9013FBB1527A34E36_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, int32_t);
  21082. static RectOffset_set_left_m1D87F31ED5C73CEC8F5C42D9013FBB1527A34E36_ftn _il2cpp_icall_func;
  21083. if (!_il2cpp_icall_func)
  21084. _il2cpp_icall_func = (RectOffset_set_left_m1D87F31ED5C73CEC8F5C42D9013FBB1527A34E36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
  21085. _il2cpp_icall_func(__this, ___value0);
  21086. }
  21087. // System.Int32 UnityEngine.RectOffset::get_right()
  21088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  21089. {
  21090. typedef int32_t (*RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  21091. static RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn _il2cpp_icall_func;
  21092. if (!_il2cpp_icall_func)
  21093. _il2cpp_icall_func = (RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  21094. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21095. return icallRetVal;
  21096. }
  21097. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  21098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m63D81A7E7FF7060DA8E7C518105C7E2649A5AA1E (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method)
  21099. {
  21100. typedef void (*RectOffset_set_right_m63D81A7E7FF7060DA8E7C518105C7E2649A5AA1E_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, int32_t);
  21101. static RectOffset_set_right_m63D81A7E7FF7060DA8E7C518105C7E2649A5AA1E_ftn _il2cpp_icall_func;
  21102. if (!_il2cpp_icall_func)
  21103. _il2cpp_icall_func = (RectOffset_set_right_m63D81A7E7FF7060DA8E7C518105C7E2649A5AA1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
  21104. _il2cpp_icall_func(__this, ___value0);
  21105. }
  21106. // System.Int32 UnityEngine.RectOffset::get_top()
  21107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  21108. {
  21109. typedef int32_t (*RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  21110. static RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn _il2cpp_icall_func;
  21111. if (!_il2cpp_icall_func)
  21112. _il2cpp_icall_func = (RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  21113. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21114. return icallRetVal;
  21115. }
  21116. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  21117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_m647BE16B99A85B3FFEE89141EE084E9FBEBF0E86 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method)
  21118. {
  21119. typedef void (*RectOffset_set_top_m647BE16B99A85B3FFEE89141EE084E9FBEBF0E86_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, int32_t);
  21120. static RectOffset_set_top_m647BE16B99A85B3FFEE89141EE084E9FBEBF0E86_ftn _il2cpp_icall_func;
  21121. if (!_il2cpp_icall_func)
  21122. _il2cpp_icall_func = (RectOffset_set_top_m647BE16B99A85B3FFEE89141EE084E9FBEBF0E86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
  21123. _il2cpp_icall_func(__this, ___value0);
  21124. }
  21125. // System.Int32 UnityEngine.RectOffset::get_bottom()
  21126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  21127. {
  21128. typedef int32_t (*RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  21129. static RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn _il2cpp_icall_func;
  21130. if (!_il2cpp_icall_func)
  21131. _il2cpp_icall_func = (RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  21132. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21133. return icallRetVal;
  21134. }
  21135. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  21136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m9DD7D8F63F7ED6F22A3981E064F6D4DB0527A45E (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, int32_t ___value0, const RuntimeMethod* method)
  21137. {
  21138. typedef void (*RectOffset_set_bottom_m9DD7D8F63F7ED6F22A3981E064F6D4DB0527A45E_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, int32_t);
  21139. static RectOffset_set_bottom_m9DD7D8F63F7ED6F22A3981E064F6D4DB0527A45E_ftn _il2cpp_icall_func;
  21140. if (!_il2cpp_icall_func)
  21141. _il2cpp_icall_func = (RectOffset_set_bottom_m9DD7D8F63F7ED6F22A3981E064F6D4DB0527A45E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
  21142. _il2cpp_icall_func(__this, ___value0);
  21143. }
  21144. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  21145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  21146. {
  21147. typedef int32_t (*RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  21148. static RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn _il2cpp_icall_func;
  21149. if (!_il2cpp_icall_func)
  21150. _il2cpp_icall_func = (RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  21151. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21152. return icallRetVal;
  21153. }
  21154. // System.Int32 UnityEngine.RectOffset::get_vertical()
  21155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  21156. {
  21157. typedef int32_t (*RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  21158. static RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn _il2cpp_icall_func;
  21159. if (!_il2cpp_icall_func)
  21160. _il2cpp_icall_func = (RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  21161. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21162. return icallRetVal;
  21163. }
  21164. // UnityEngine.Rect UnityEngine.RectOffset::Add(UnityEngine.Rect)
  21165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectOffset_Add_m8928A4E6175239D4C23BA085E324E4988CAC563E (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
  21166. {
  21167. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  21168. memset((&V_0), 0, sizeof(V_0));
  21169. {
  21170. RectOffset_Add_Injected_m03027CE1BF32DB2DA194185E6104A4346DC2803E(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21171. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  21172. return L_0;
  21173. }
  21174. }
  21175. // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
  21176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectOffset_Remove_m49C8247D2CBB0080F7A09A37D3F1288403AE1BFB (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
  21177. {
  21178. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  21179. memset((&V_0), 0, sizeof(V_0));
  21180. {
  21181. RectOffset_Remove_Injected_m37D1E231BD81FBBCD8F18B4F49F59DF65CEAA909(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21182. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  21183. return L_0;
  21184. }
  21185. }
  21186. // System.Void UnityEngine.RectOffset::Add_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  21187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Add_Injected_m03027CE1BF32DB2DA194185E6104A4346DC2803E (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret1, const RuntimeMethod* method)
  21188. {
  21189. typedef void (*RectOffset_Add_Injected_m03027CE1BF32DB2DA194185E6104A4346DC2803E_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  21190. static RectOffset_Add_Injected_m03027CE1BF32DB2DA194185E6104A4346DC2803E_ftn _il2cpp_icall_func;
  21191. if (!_il2cpp_icall_func)
  21192. _il2cpp_icall_func = (RectOffset_Add_Injected_m03027CE1BF32DB2DA194185E6104A4346DC2803E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Add_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
  21193. _il2cpp_icall_func(__this, ___rect0, ___ret1);
  21194. }
  21195. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  21196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_m37D1E231BD81FBBCD8F18B4F49F59DF65CEAA909 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret1, const RuntimeMethod* method)
  21197. {
  21198. typedef void (*RectOffset_Remove_Injected_m37D1E231BD81FBBCD8F18B4F49F59DF65CEAA909_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  21199. static RectOffset_Remove_Injected_m37D1E231BD81FBBCD8F18B4F49F59DF65CEAA909_ftn _il2cpp_icall_func;
  21200. if (!_il2cpp_icall_func)
  21201. _il2cpp_icall_func = (RectOffset_Remove_Injected_m37D1E231BD81FBBCD8F18B4F49F59DF65CEAA909_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
  21202. _il2cpp_icall_func(__this, ___rect0, ___ret1);
  21203. }
  21204. #ifdef __clang__
  21205. #pragma clang diagnostic pop
  21206. #endif
  21207. #ifdef __clang__
  21208. #pragma clang diagnostic push
  21209. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21210. #pragma clang diagnostic ignored "-Wunused-variable"
  21211. #endif
  21212. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  21213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  21214. {
  21215. static bool s_Il2CppMethodInitialized;
  21216. if (!s_Il2CppMethodInitialized)
  21217. {
  21218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  21219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  21220. s_Il2CppMethodInitialized = true;
  21221. }
  21222. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  21223. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  21224. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  21225. {
  21226. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  21227. V_0 = L_0;
  21228. }
  21229. IL_0006:
  21230. {
  21231. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  21232. V_1 = L_1;
  21233. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  21234. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  21235. Delegate_t * L_4;
  21236. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  21237. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  21238. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  21239. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  21240. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  21241. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  21242. V_0 = L_7;
  21243. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  21244. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  21245. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  21246. {
  21247. goto IL_0006;
  21248. }
  21249. }
  21250. {
  21251. return;
  21252. }
  21253. }
  21254. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  21255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m2F771726CC09F7CF3E9194B72D87ABB3B61001F1 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  21256. {
  21257. static bool s_Il2CppMethodInitialized;
  21258. if (!s_Il2CppMethodInitialized)
  21259. {
  21260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  21261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  21262. s_Il2CppMethodInitialized = true;
  21263. }
  21264. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  21265. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  21266. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  21267. {
  21268. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  21269. V_0 = L_0;
  21270. }
  21271. IL_0006:
  21272. {
  21273. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  21274. V_1 = L_1;
  21275. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  21276. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  21277. Delegate_t * L_4;
  21278. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  21279. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  21280. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  21281. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  21282. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  21283. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  21284. V_0 = L_7;
  21285. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  21286. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  21287. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  21288. {
  21289. goto IL_0006;
  21290. }
  21291. }
  21292. {
  21293. return;
  21294. }
  21295. }
  21296. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  21297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21298. {
  21299. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  21300. memset((&V_0), 0, sizeof(V_0));
  21301. {
  21302. RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21303. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  21304. return L_0;
  21305. }
  21306. }
  21307. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  21308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21309. {
  21310. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21311. memset((&V_0), 0, sizeof(V_0));
  21312. {
  21313. RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  21314. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  21315. return L_0;
  21316. }
  21317. }
  21318. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  21319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  21320. {
  21321. {
  21322. RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  21323. return;
  21324. }
  21325. }
  21326. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  21327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21328. {
  21329. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21330. memset((&V_0), 0, sizeof(V_0));
  21331. {
  21332. RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  21333. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  21334. return L_0;
  21335. }
  21336. }
  21337. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  21338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  21339. {
  21340. {
  21341. RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  21342. return;
  21343. }
  21344. }
  21345. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  21346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21347. {
  21348. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21349. memset((&V_0), 0, sizeof(V_0));
  21350. {
  21351. RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  21352. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  21353. return L_0;
  21354. }
  21355. }
  21356. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  21357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  21358. {
  21359. {
  21360. RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  21361. return;
  21362. }
  21363. }
  21364. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  21365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21366. {
  21367. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21368. memset((&V_0), 0, sizeof(V_0));
  21369. {
  21370. RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  21371. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  21372. return L_0;
  21373. }
  21374. }
  21375. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  21376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  21377. {
  21378. {
  21379. RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  21380. return;
  21381. }
  21382. }
  21383. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  21384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21385. {
  21386. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21387. memset((&V_0), 0, sizeof(V_0));
  21388. {
  21389. RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  21390. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  21391. return L_0;
  21392. }
  21393. }
  21394. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  21395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  21396. {
  21397. {
  21398. RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  21399. return;
  21400. }
  21401. }
  21402. // UnityEngine.Vector3 UnityEngine.RectTransform::get_anchoredPosition3D()
  21403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RectTransform_get_anchoredPosition3D_mA9E9CCB2E97E4DCE93CF7194856F831E48F678A2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21404. {
  21405. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21406. memset((&V_0), 0, sizeof(V_0));
  21407. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  21408. memset((&V_1), 0, sizeof(V_1));
  21409. {
  21410. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  21411. L_0 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  21412. V_0 = L_0;
  21413. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  21414. float L_2 = L_1.get_x_0();
  21415. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  21416. float L_4 = L_3.get_y_1();
  21417. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  21418. L_5 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(__this, /*hidden argument*/NULL);
  21419. float L_6 = L_5.get_z_4();
  21420. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  21421. memset((&L_7), 0, sizeof(L_7));
  21422. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_7), L_2, L_4, L_6, /*hidden argument*/NULL);
  21423. V_1 = L_7;
  21424. goto IL_0027;
  21425. }
  21426. IL_0027:
  21427. {
  21428. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_1;
  21429. return L_8;
  21430. }
  21431. }
  21432. // System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
  21433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition3D_mD232BFB736C35B6F3367E1D63BBA6FAE098DA761 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  21434. {
  21435. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  21436. memset((&V_0), 0, sizeof(V_0));
  21437. {
  21438. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  21439. float L_1 = L_0.get_x_2();
  21440. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___value0;
  21441. float L_3 = L_2.get_y_3();
  21442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  21443. memset((&L_4), 0, sizeof(L_4));
  21444. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  21445. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_4, /*hidden argument*/NULL);
  21446. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  21447. L_5 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(__this, /*hidden argument*/NULL);
  21448. V_0 = L_5;
  21449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___value0;
  21450. float L_7 = L_6.get_z_4();
  21451. (&V_0)->set_z_4(L_7);
  21452. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0;
  21453. Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC(__this, L_8, /*hidden argument*/NULL);
  21454. return;
  21455. }
  21456. }
  21457. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
  21458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_offsetMin_m6573EC7E31B25028A35C21D4195D96EA94645E5C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21459. {
  21460. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21461. memset((&V_0), 0, sizeof(V_0));
  21462. {
  21463. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  21464. L_0 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  21465. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  21466. L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  21467. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  21468. L_2 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  21469. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  21470. L_3 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_1, L_2, /*hidden argument*/NULL);
  21471. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  21472. L_4 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_3, /*hidden argument*/NULL);
  21473. V_0 = L_4;
  21474. goto IL_0020;
  21475. }
  21476. IL_0020:
  21477. {
  21478. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  21479. return L_5;
  21480. }
  21481. }
  21482. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  21483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m86D7818770137C150B70A3842EBF03F494C34271 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  21484. {
  21485. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21486. memset((&V_0), 0, sizeof(V_0));
  21487. {
  21488. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  21489. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  21490. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  21491. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  21492. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  21493. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  21494. L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  21495. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  21496. L_4 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_3, /*hidden argument*/NULL);
  21497. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  21498. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_1, L_4, /*hidden argument*/NULL);
  21499. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  21500. L_6 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_5, /*hidden argument*/NULL);
  21501. V_0 = L_6;
  21502. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  21503. L_7 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  21504. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0;
  21505. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  21506. L_9 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_7, L_8, /*hidden argument*/NULL);
  21507. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_9, /*hidden argument*/NULL);
  21508. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  21509. L_10 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  21510. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0;
  21511. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  21512. L_12 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  21513. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  21514. L_13 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  21515. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  21516. L_14 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_12, L_13, /*hidden argument*/NULL);
  21517. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  21518. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_11, L_14, /*hidden argument*/NULL);
  21519. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  21520. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_10, L_15, /*hidden argument*/NULL);
  21521. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  21522. return;
  21523. }
  21524. }
  21525. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
  21526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_offsetMax_m27465B00CD222399CC8B3BB53A4A68CF342319C6 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21527. {
  21528. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21529. memset((&V_0), 0, sizeof(V_0));
  21530. {
  21531. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  21532. L_0 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  21533. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  21534. L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  21535. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  21536. L_2 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  21537. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  21538. L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  21539. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  21540. L_4 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_2, L_3, /*hidden argument*/NULL);
  21541. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  21542. L_5 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_1, L_4, /*hidden argument*/NULL);
  21543. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  21544. L_6 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_0, L_5, /*hidden argument*/NULL);
  21545. V_0 = L_6;
  21546. goto IL_002a;
  21547. }
  21548. IL_002a:
  21549. {
  21550. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  21551. return L_7;
  21552. }
  21553. }
  21554. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  21555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5FDE1063C8BA1EC98D3C57C58DD2A1B9B721A8BF (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  21556. {
  21557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21558. memset((&V_0), 0, sizeof(V_0));
  21559. {
  21560. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  21561. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  21562. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  21563. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  21564. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  21565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  21566. L_3 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  21567. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  21568. L_4 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  21569. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  21570. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_3, L_4, /*hidden argument*/NULL);
  21571. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  21572. L_6 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_5, /*hidden argument*/NULL);
  21573. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  21574. L_7 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_1, L_6, /*hidden argument*/NULL);
  21575. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  21576. L_8 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_7, /*hidden argument*/NULL);
  21577. V_0 = L_8;
  21578. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  21579. L_9 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  21580. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  21581. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  21582. L_11 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_9, L_10, /*hidden argument*/NULL);
  21583. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_11, /*hidden argument*/NULL);
  21584. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  21585. L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  21586. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
  21587. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  21588. L_14 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  21589. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  21590. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_13, L_14, /*hidden argument*/NULL);
  21591. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  21592. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_12, L_15, /*hidden argument*/NULL);
  21593. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  21594. return;
  21595. }
  21596. }
  21597. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  21598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  21599. {
  21600. static bool s_Il2CppMethodInitialized;
  21601. if (!s_Il2CppMethodInitialized)
  21602. {
  21603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
  21605. s_Il2CppMethodInitialized = true;
  21606. }
  21607. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  21608. memset((&V_0), 0, sizeof(V_0));
  21609. float V_1 = 0.0f;
  21610. float V_2 = 0.0f;
  21611. float V_3 = 0.0f;
  21612. float V_4 = 0.0f;
  21613. bool V_5 = false;
  21614. int32_t G_B3_0 = 0;
  21615. {
  21616. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  21617. if (!L_0)
  21618. {
  21619. goto IL_000c;
  21620. }
  21621. }
  21622. {
  21623. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  21624. NullCheck(L_1);
  21625. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  21626. goto IL_000d;
  21627. }
  21628. IL_000c:
  21629. {
  21630. G_B3_0 = 1;
  21631. }
  21632. IL_000d:
  21633. {
  21634. V_5 = (bool)G_B3_0;
  21635. bool L_2 = V_5;
  21636. if (!L_2)
  21637. {
  21638. goto IL_0021;
  21639. }
  21640. }
  21641. {
  21642. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21643. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, /*hidden argument*/NULL);
  21644. goto IL_0097;
  21645. }
  21646. IL_0021:
  21647. {
  21648. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  21649. L_3 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(__this, /*hidden argument*/NULL);
  21650. V_0 = L_3;
  21651. float L_4;
  21652. L_4 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21653. V_1 = L_4;
  21654. float L_5;
  21655. L_5 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21656. V_2 = L_5;
  21657. float L_6;
  21658. L_6 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21659. V_3 = L_6;
  21660. float L_7;
  21661. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21662. V_4 = L_7;
  21663. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  21664. float L_9 = V_1;
  21665. float L_10 = V_2;
  21666. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
  21667. memset((&L_11), 0, sizeof(L_11));
  21668. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
  21669. NullCheck(L_8);
  21670. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_11);
  21671. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_12 = ___fourCornersArray0;
  21672. float L_13 = V_1;
  21673. float L_14 = V_4;
  21674. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  21675. memset((&L_15), 0, sizeof(L_15));
  21676. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
  21677. NullCheck(L_12);
  21678. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  21679. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = ___fourCornersArray0;
  21680. float L_17 = V_3;
  21681. float L_18 = V_4;
  21682. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
  21683. memset((&L_19), 0, sizeof(L_19));
  21684. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
  21685. NullCheck(L_16);
  21686. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_19);
  21687. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = ___fourCornersArray0;
  21688. float L_21 = V_3;
  21689. float L_22 = V_2;
  21690. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  21691. memset((&L_23), 0, sizeof(L_23));
  21692. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
  21693. NullCheck(L_20);
  21694. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_23);
  21695. }
  21696. IL_0097:
  21697. {
  21698. return;
  21699. }
  21700. }
  21701. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  21702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  21703. {
  21704. static bool s_Il2CppMethodInitialized;
  21705. if (!s_Il2CppMethodInitialized)
  21706. {
  21707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
  21709. s_Il2CppMethodInitialized = true;
  21710. }
  21711. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  21712. memset((&V_0), 0, sizeof(V_0));
  21713. bool V_1 = false;
  21714. int32_t V_2 = 0;
  21715. bool V_3 = false;
  21716. int32_t G_B3_0 = 0;
  21717. {
  21718. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  21719. if (!L_0)
  21720. {
  21721. goto IL_000c;
  21722. }
  21723. }
  21724. {
  21725. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  21726. NullCheck(L_1);
  21727. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  21728. goto IL_000d;
  21729. }
  21730. IL_000c:
  21731. {
  21732. G_B3_0 = 1;
  21733. }
  21734. IL_000d:
  21735. {
  21736. V_1 = (bool)G_B3_0;
  21737. bool L_2 = V_1;
  21738. if (!L_2)
  21739. {
  21740. goto IL_001f;
  21741. }
  21742. }
  21743. {
  21744. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21745. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, /*hidden argument*/NULL);
  21746. goto IL_0058;
  21747. }
  21748. IL_001f:
  21749. {
  21750. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___fourCornersArray0;
  21751. RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C(__this, L_3, /*hidden argument*/NULL);
  21752. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  21753. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  21754. NullCheck(L_4);
  21755. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5;
  21756. L_5 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_4, /*hidden argument*/NULL);
  21757. V_0 = L_5;
  21758. V_2 = 0;
  21759. goto IL_0050;
  21760. }
  21761. IL_0037:
  21762. {
  21763. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = ___fourCornersArray0;
  21764. int32_t L_7 = V_2;
  21765. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  21766. int32_t L_9 = V_2;
  21767. NullCheck(L_8);
  21768. int32_t L_10 = L_9;
  21769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  21770. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  21771. L_12 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), L_11, /*hidden argument*/NULL);
  21772. NullCheck(L_6);
  21773. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12);
  21774. int32_t L_13 = V_2;
  21775. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  21776. }
  21777. IL_0050:
  21778. {
  21779. int32_t L_14 = V_2;
  21780. V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  21781. bool L_15 = V_3;
  21782. if (L_15)
  21783. {
  21784. goto IL_0037;
  21785. }
  21786. }
  21787. IL_0058:
  21788. {
  21789. return;
  21790. }
  21791. }
  21792. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  21793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m69641A375B011EA52C69C5E2553406FFB819F44B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
  21794. {
  21795. int32_t V_0 = 0;
  21796. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  21797. memset((&V_1), 0, sizeof(V_1));
  21798. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  21799. memset((&V_2), 0, sizeof(V_2));
  21800. {
  21801. int32_t L_0 = ___axis0;
  21802. V_0 = L_0;
  21803. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  21804. L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  21805. V_1 = L_1;
  21806. int32_t L_2 = V_0;
  21807. float L_3 = ___size1;
  21808. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  21809. L_4 = RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5(__this, /*hidden argument*/NULL);
  21810. V_2 = L_4;
  21811. int32_t L_5 = V_0;
  21812. float L_6;
  21813. L_6 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_5, /*hidden argument*/NULL);
  21814. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  21815. L_7 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(__this, /*hidden argument*/NULL);
  21816. V_2 = L_7;
  21817. int32_t L_8 = V_0;
  21818. float L_9;
  21819. L_9 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_8, /*hidden argument*/NULL);
  21820. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  21821. L_10 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(__this, /*hidden argument*/NULL);
  21822. V_2 = L_10;
  21823. int32_t L_11 = V_0;
  21824. float L_12;
  21825. L_12 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_11, /*hidden argument*/NULL);
  21826. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
  21827. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  21828. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_13, /*hidden argument*/NULL);
  21829. return;
  21830. }
  21831. }
  21832. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  21833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m9139950FCE6E3C596110C5266174D8B2E56DC9CD (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  21834. {
  21835. static bool s_Il2CppMethodInitialized;
  21836. if (!s_Il2CppMethodInitialized)
  21837. {
  21838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  21839. s_Il2CppMethodInitialized = true;
  21840. }
  21841. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B2_0 = NULL;
  21842. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B1_0 = NULL;
  21843. {
  21844. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  21845. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = L_0;
  21846. G_B1_0 = L_1;
  21847. if (L_1)
  21848. {
  21849. G_B2_0 = L_1;
  21850. goto IL_000c;
  21851. }
  21852. }
  21853. {
  21854. goto IL_0013;
  21855. }
  21856. IL_000c:
  21857. {
  21858. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___driven0;
  21859. NullCheck(G_B2_0);
  21860. ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636(G_B2_0, L_2, /*hidden argument*/NULL);
  21861. }
  21862. IL_0013:
  21863. {
  21864. return;
  21865. }
  21866. }
  21867. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  21868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  21869. {
  21870. static bool s_Il2CppMethodInitialized;
  21871. if (!s_Il2CppMethodInitialized)
  21872. {
  21873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  21875. s_Il2CppMethodInitialized = true;
  21876. }
  21877. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  21878. bool V_1 = false;
  21879. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  21880. memset((&V_2), 0, sizeof(V_2));
  21881. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  21882. memset((&V_3), 0, sizeof(V_3));
  21883. {
  21884. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  21885. L_0 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(__this, /*hidden argument*/NULL);
  21886. V_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  21887. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  21888. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21889. bool L_2;
  21890. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  21891. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  21892. bool L_3 = V_1;
  21893. if (!L_3)
  21894. {
  21895. goto IL_0022;
  21896. }
  21897. }
  21898. {
  21899. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  21900. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  21901. V_2 = L_4;
  21902. goto IL_0033;
  21903. }
  21904. IL_0022:
  21905. {
  21906. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_0;
  21907. NullCheck(L_5);
  21908. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  21909. L_6 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_5, /*hidden argument*/NULL);
  21910. V_3 = L_6;
  21911. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  21912. L_7 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  21913. V_2 = L_7;
  21914. goto IL_0033;
  21915. }
  21916. IL_0033:
  21917. {
  21918. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_2;
  21919. return L_8;
  21920. }
  21921. }
  21922. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  21923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  21924. {
  21925. typedef void (*RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  21926. static RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn _il2cpp_icall_func;
  21927. if (!_il2cpp_icall_func)
  21928. _il2cpp_icall_func = (RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
  21929. _il2cpp_icall_func(__this, ___ret0);
  21930. }
  21931. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  21932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  21933. {
  21934. typedef void (*RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21935. static RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn _il2cpp_icall_func;
  21936. if (!_il2cpp_icall_func)
  21937. _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
  21938. _il2cpp_icall_func(__this, ___ret0);
  21939. }
  21940. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  21941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  21942. {
  21943. typedef void (*RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21944. static RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn _il2cpp_icall_func;
  21945. if (!_il2cpp_icall_func)
  21946. _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
  21947. _il2cpp_icall_func(__this, ___value0);
  21948. }
  21949. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  21950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  21951. {
  21952. typedef void (*RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21953. static RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn _il2cpp_icall_func;
  21954. if (!_il2cpp_icall_func)
  21955. _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
  21956. _il2cpp_icall_func(__this, ___ret0);
  21957. }
  21958. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  21959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  21960. {
  21961. typedef void (*RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21962. static RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn _il2cpp_icall_func;
  21963. if (!_il2cpp_icall_func)
  21964. _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
  21965. _il2cpp_icall_func(__this, ___value0);
  21966. }
  21967. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  21968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  21969. {
  21970. typedef void (*RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21971. static RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn _il2cpp_icall_func;
  21972. if (!_il2cpp_icall_func)
  21973. _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
  21974. _il2cpp_icall_func(__this, ___ret0);
  21975. }
  21976. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  21977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  21978. {
  21979. typedef void (*RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21980. static RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn _il2cpp_icall_func;
  21981. if (!_il2cpp_icall_func)
  21982. _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
  21983. _il2cpp_icall_func(__this, ___value0);
  21984. }
  21985. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  21986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  21987. {
  21988. typedef void (*RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21989. static RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn _il2cpp_icall_func;
  21990. if (!_il2cpp_icall_func)
  21991. _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
  21992. _il2cpp_icall_func(__this, ___ret0);
  21993. }
  21994. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  21995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  21996. {
  21997. typedef void (*RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  21998. static RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn _il2cpp_icall_func;
  21999. if (!_il2cpp_icall_func)
  22000. _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
  22001. _il2cpp_icall_func(__this, ___value0);
  22002. }
  22003. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  22004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  22005. {
  22006. typedef void (*RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  22007. static RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn _il2cpp_icall_func;
  22008. if (!_il2cpp_icall_func)
  22009. _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
  22010. _il2cpp_icall_func(__this, ___ret0);
  22011. }
  22012. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  22013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  22014. {
  22015. typedef void (*RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  22016. static RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn _il2cpp_icall_func;
  22017. if (!_il2cpp_icall_func)
  22018. _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
  22019. _il2cpp_icall_func(__this, ___value0);
  22020. }
  22021. #ifdef __clang__
  22022. #pragma clang diagnostic pop
  22023. #endif
  22024. #ifdef __clang__
  22025. #pragma clang diagnostic push
  22026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22027. #pragma clang diagnostic ignored "-Wunused-variable"
  22028. #endif
  22029. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  22030. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  22031. {
  22032. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  22033. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  22034. marshaled.___mode_2 = unmarshaled.get_mode_2();
  22035. marshaled.___position_3 = unmarshaled.get_position_3();
  22036. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  22037. marshaled.___color_5 = unmarshaled.get_color_5();
  22038. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  22039. marshaled.___range_7 = unmarshaled.get_range_7();
  22040. marshaled.___width_8 = unmarshaled.get_width_8();
  22041. marshaled.___height_9 = unmarshaled.get_height_9();
  22042. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  22043. }
  22044. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  22045. {
  22046. int32_t unmarshaled_instanceID_temp_0 = 0;
  22047. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  22048. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  22049. bool unmarshaled_shadow_temp_1 = false;
  22050. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  22051. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  22052. uint8_t unmarshaled_mode_temp_2 = 0;
  22053. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  22054. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  22055. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  22056. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  22057. unmarshaled_position_temp_3 = marshaled.___position_3;
  22058. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  22059. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  22060. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  22061. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  22062. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  22063. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  22064. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  22065. unmarshaled_color_temp_5 = marshaled.___color_5;
  22066. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  22067. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  22068. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  22069. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  22070. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  22071. float unmarshaled_range_temp_7 = 0.0f;
  22072. unmarshaled_range_temp_7 = marshaled.___range_7;
  22073. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  22074. float unmarshaled_width_temp_8 = 0.0f;
  22075. unmarshaled_width_temp_8 = marshaled.___width_8;
  22076. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  22077. float unmarshaled_height_temp_9 = 0.0f;
  22078. unmarshaled_height_temp_9 = marshaled.___height_9;
  22079. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  22080. uint8_t unmarshaled_falloff_temp_10 = 0;
  22081. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  22082. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  22083. }
  22084. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  22085. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  22086. {
  22087. }
  22088. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  22089. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  22090. {
  22091. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  22092. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  22093. marshaled.___mode_2 = unmarshaled.get_mode_2();
  22094. marshaled.___position_3 = unmarshaled.get_position_3();
  22095. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  22096. marshaled.___color_5 = unmarshaled.get_color_5();
  22097. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  22098. marshaled.___range_7 = unmarshaled.get_range_7();
  22099. marshaled.___width_8 = unmarshaled.get_width_8();
  22100. marshaled.___height_9 = unmarshaled.get_height_9();
  22101. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  22102. }
  22103. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  22104. {
  22105. int32_t unmarshaled_instanceID_temp_0 = 0;
  22106. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  22107. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  22108. bool unmarshaled_shadow_temp_1 = false;
  22109. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  22110. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  22111. uint8_t unmarshaled_mode_temp_2 = 0;
  22112. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  22113. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  22114. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  22115. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  22116. unmarshaled_position_temp_3 = marshaled.___position_3;
  22117. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  22118. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  22119. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  22120. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  22121. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  22122. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  22123. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  22124. unmarshaled_color_temp_5 = marshaled.___color_5;
  22125. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  22126. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  22127. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  22128. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  22129. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  22130. float unmarshaled_range_temp_7 = 0.0f;
  22131. unmarshaled_range_temp_7 = marshaled.___range_7;
  22132. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  22133. float unmarshaled_width_temp_8 = 0.0f;
  22134. unmarshaled_width_temp_8 = marshaled.___width_8;
  22135. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  22136. float unmarshaled_height_temp_9 = 0.0f;
  22137. unmarshaled_height_temp_9 = marshaled.___height_9;
  22138. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  22139. uint8_t unmarshaled_falloff_temp_10 = 0;
  22140. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  22141. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  22142. }
  22143. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  22144. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  22145. {
  22146. }
  22147. #ifdef __clang__
  22148. #pragma clang diagnostic pop
  22149. #endif
  22150. #ifdef __clang__
  22151. #pragma clang diagnostic push
  22152. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22153. #pragma clang diagnostic ignored "-Wunused-variable"
  22154. #endif
  22155. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  22156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
  22157. {
  22158. static bool s_Il2CppMethodInitialized;
  22159. if (!s_Il2CppMethodInitialized)
  22160. {
  22161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202_RuntimeMethod_var);
  22162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  22163. s_Il2CppMethodInitialized = true;
  22164. }
  22165. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL;
  22166. bool V_1 = false;
  22167. {
  22168. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
  22169. V_0 = L_0;
  22170. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0;
  22171. V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22172. bool L_2 = V_1;
  22173. if (!L_2)
  22174. {
  22175. goto IL_0018;
  22176. }
  22177. }
  22178. {
  22179. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0;
  22180. ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0;
  22181. int32_t L_5 = ___probeEvent1;
  22182. NullCheck(L_3);
  22183. Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202_RuntimeMethod_var);
  22184. }
  22185. IL_0018:
  22186. {
  22187. return;
  22188. }
  22189. }
  22190. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
  22191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method)
  22192. {
  22193. static bool s_Il2CppMethodInitialized;
  22194. if (!s_Il2CppMethodInitialized)
  22195. {
  22196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5_RuntimeMethod_var);
  22197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  22198. s_Il2CppMethodInitialized = true;
  22199. }
  22200. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL;
  22201. bool V_1 = false;
  22202. {
  22203. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
  22204. V_0 = L_0;
  22205. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0;
  22206. V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22207. bool L_2 = V_1;
  22208. if (!L_2)
  22209. {
  22210. goto IL_0017;
  22211. }
  22212. }
  22213. {
  22214. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0;
  22215. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0;
  22216. NullCheck(L_3);
  22217. Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5_RuntimeMethod_var);
  22218. }
  22219. IL_0017:
  22220. {
  22221. return;
  22222. }
  22223. }
  22224. #ifdef __clang__
  22225. #pragma clang diagnostic pop
  22226. #endif
  22227. #ifdef __clang__
  22228. #pragma clang diagnostic push
  22229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22230. #pragma clang diagnostic ignored "-Wunused-variable"
  22231. #endif
  22232. #ifdef __clang__
  22233. #pragma clang diagnostic pop
  22234. #endif
  22235. #ifdef __clang__
  22236. #pragma clang diagnostic push
  22237. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22238. #pragma clang diagnostic ignored "-Wunused-variable"
  22239. #endif
  22240. #ifdef __clang__
  22241. #pragma clang diagnostic pop
  22242. #endif
  22243. #ifdef __clang__
  22244. #pragma clang diagnostic push
  22245. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22246. #pragma clang diagnostic ignored "-Wunused-variable"
  22247. #endif
  22248. // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  22249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  22250. {
  22251. {
  22252. return;
  22253. }
  22254. }
  22255. // System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  22256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Render_m24F9D6A58C31E73FCE1041466CD24BDFCCE482D0 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, const RuntimeMethod* method)
  22257. {
  22258. static bool s_Il2CppMethodInitialized;
  22259. if (!s_Il2CppMethodInitialized)
  22260. {
  22261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77_RuntimeMethod_var);
  22262. s_Il2CppMethodInitialized = true;
  22263. }
  22264. {
  22265. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_0 = ___context0;
  22266. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_1 = ___cameras1;
  22267. NullCheck(L_1);
  22268. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_2;
  22269. L_2 = List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77(L_1, /*hidden argument*/List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77_RuntimeMethod_var);
  22270. VirtualActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_0, L_2);
  22271. return;
  22272. }
  22273. }
  22274. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  22275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, const RuntimeMethod* method)
  22276. {
  22277. bool V_0 = false;
  22278. {
  22279. bool L_0;
  22280. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  22281. V_0 = L_0;
  22282. bool L_1 = V_0;
  22283. if (!L_1)
  22284. {
  22285. goto IL_001c;
  22286. }
  22287. }
  22288. {
  22289. String_t* L_2;
  22290. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  22291. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  22292. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  22293. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC_RuntimeMethod_var)));
  22294. }
  22295. IL_001c:
  22296. {
  22297. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  22298. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_5 = ___cameras1;
  22299. VirtualActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , List_1_t653022B4EDCE73F282430E1A396635798D309409 * >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) */, __this, L_4, L_5);
  22300. return;
  22301. }
  22302. }
  22303. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  22304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  22305. {
  22306. static bool s_Il2CppMethodInitialized;
  22307. if (!s_Il2CppMethodInitialized)
  22308. {
  22309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var);
  22310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_RuntimeMethod_var);
  22311. s_Il2CppMethodInitialized = true;
  22312. }
  22313. bool V_0 = false;
  22314. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0;
  22315. memset((&G_B5_0), 0, sizeof(G_B5_0));
  22316. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL;
  22317. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0;
  22318. memset((&G_B3_0), 0, sizeof(G_B3_0));
  22319. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL;
  22320. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0;
  22321. memset((&G_B4_0), 0, sizeof(G_B4_0));
  22322. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL;
  22323. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL;
  22324. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1;
  22325. memset((&G_B6_1), 0, sizeof(G_B6_1));
  22326. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL;
  22327. {
  22328. bool L_0;
  22329. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  22330. V_0 = L_0;
  22331. bool L_1 = V_0;
  22332. if (!L_1)
  22333. {
  22334. goto IL_001c;
  22335. }
  22336. }
  22337. {
  22338. String_t* L_2;
  22339. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  22340. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  22341. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  22342. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444_RuntimeMethod_var)));
  22343. }
  22344. IL_001c:
  22345. {
  22346. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  22347. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_5 = ___cameras1;
  22348. G_B3_0 = L_4;
  22349. G_B3_1 = __this;
  22350. if (!L_5)
  22351. {
  22352. G_B5_0 = L_4;
  22353. G_B5_1 = __this;
  22354. goto IL_0032;
  22355. }
  22356. }
  22357. {
  22358. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_6 = ___cameras1;
  22359. NullCheck(L_6);
  22360. int32_t L_7;
  22361. L_7 = List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline(L_6, /*hidden argument*/List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var);
  22362. G_B4_0 = G_B3_0;
  22363. G_B4_1 = G_B3_1;
  22364. if (!L_7)
  22365. {
  22366. G_B5_0 = G_B3_0;
  22367. G_B5_1 = G_B3_1;
  22368. goto IL_0032;
  22369. }
  22370. }
  22371. {
  22372. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_8 = ___cameras1;
  22373. NullCheck(L_8);
  22374. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9;
  22375. L_9 = List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_inline(L_8, 0, /*hidden argument*/List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_RuntimeMethod_var);
  22376. G_B6_0 = L_9;
  22377. G_B6_1 = G_B4_0;
  22378. G_B6_2 = G_B4_1;
  22379. goto IL_0033;
  22380. }
  22381. IL_0032:
  22382. {
  22383. G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  22384. G_B6_1 = G_B5_0;
  22385. G_B6_2 = G_B5_1;
  22386. }
  22387. IL_0033:
  22388. {
  22389. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2;
  22390. NullCheck(G_B6_2);
  22391. VirtualActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
  22392. return;
  22393. }
  22394. }
  22395. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  22396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  22397. {
  22398. {
  22399. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  22400. return L_0;
  22401. }
  22402. }
  22403. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  22404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  22405. {
  22406. {
  22407. bool L_0 = ___value0;
  22408. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  22409. return;
  22410. }
  22411. }
  22412. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  22413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  22414. {
  22415. static bool s_Il2CppMethodInitialized;
  22416. if (!s_Il2CppMethodInitialized)
  22417. {
  22418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  22419. s_Il2CppMethodInitialized = true;
  22420. }
  22421. {
  22422. VirtualActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  22423. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  22424. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  22425. RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL);
  22426. return;
  22427. }
  22428. }
  22429. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  22430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method)
  22431. {
  22432. {
  22433. return;
  22434. }
  22435. }
  22436. #ifdef __clang__
  22437. #pragma clang diagnostic pop
  22438. #endif
  22439. #ifdef __clang__
  22440. #pragma clang diagnostic push
  22441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22442. #pragma clang diagnostic ignored "-Wunused-variable"
  22443. #endif
  22444. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  22445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22446. {
  22447. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL;
  22448. Exception_t * V_1 = NULL;
  22449. bool V_2 = false;
  22450. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL;
  22451. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  22452. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  22453. int32_t G_B6_0 = 0;
  22454. {
  22455. V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL;
  22456. }
  22457. IL_0003:
  22458. try
  22459. {// begin try (depth: 1)
  22460. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  22461. L_0 = VirtualFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  22462. V_0 = L_0;
  22463. goto IL_0065;
  22464. }// end try (depth: 1)
  22465. catch(Il2CppExceptionWrapper& e)
  22466. {
  22467. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  22468. {
  22469. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  22470. goto CATCH_000e;
  22471. }
  22472. throw e;
  22473. }
  22474. CATCH_000e:
  22475. {// begin catch(System.Exception)
  22476. {
  22477. V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  22478. Exception_t * L_1 = V_1;
  22479. NullCheck(L_1);
  22480. RuntimeObject* L_2;
  22481. L_2 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  22482. NullCheck(L_2);
  22483. bool L_3;
  22484. L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(4 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  22485. if (!L_3)
  22486. {
  22487. goto IL_0056;
  22488. }
  22489. }
  22490. IL_0022:
  22491. {
  22492. Exception_t * L_4 = V_1;
  22493. NullCheck(L_4);
  22494. RuntimeObject* L_5;
  22495. L_5 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  22496. NullCheck(L_5);
  22497. RuntimeObject * L_6;
  22498. L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  22499. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)))))
  22500. {
  22501. goto IL_0056;
  22502. }
  22503. }
  22504. IL_0039:
  22505. {
  22506. Exception_t * L_7 = V_1;
  22507. NullCheck(L_7);
  22508. RuntimeObject* L_8;
  22509. L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  22510. NullCheck(L_8);
  22511. RuntimeObject * L_9;
  22512. L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  22513. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22514. goto IL_0057;
  22515. }
  22516. IL_0056:
  22517. {
  22518. G_B6_0 = 1;
  22519. }
  22520. IL_0057:
  22521. {
  22522. V_2 = (bool)G_B6_0;
  22523. bool L_10 = V_2;
  22524. if (!L_10)
  22525. {
  22526. goto IL_0062;
  22527. }
  22528. }
  22529. IL_005b:
  22530. {
  22531. Exception_t * L_11 = V_1;
  22532. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  22533. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  22534. }
  22535. IL_0062:
  22536. {
  22537. IL2CPP_POP_ACTIVE_EXCEPTION();
  22538. goto IL_0065;
  22539. }
  22540. }// end catch (depth: 1)
  22541. IL_0065:
  22542. {
  22543. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0;
  22544. V_3 = L_12;
  22545. goto IL_0069;
  22546. }
  22547. IL_0069:
  22548. {
  22549. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3;
  22550. return L_13;
  22551. }
  22552. }
  22553. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  22554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22555. {
  22556. {
  22557. return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL;
  22558. }
  22559. }
  22560. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  22561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22562. {
  22563. {
  22564. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22565. }
  22566. }
  22567. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  22568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22569. {
  22570. {
  22571. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22572. }
  22573. }
  22574. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  22575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22576. {
  22577. {
  22578. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22579. }
  22580. }
  22581. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  22582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22583. {
  22584. {
  22585. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22586. }
  22587. }
  22588. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  22589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22590. {
  22591. {
  22592. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22593. }
  22594. }
  22595. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  22596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22597. {
  22598. {
  22599. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22600. }
  22601. }
  22602. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  22603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22604. {
  22605. {
  22606. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22607. }
  22608. }
  22609. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  22610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22611. {
  22612. {
  22613. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22614. }
  22615. }
  22616. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  22617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22618. {
  22619. {
  22620. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22621. }
  22622. }
  22623. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  22624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22625. {
  22626. {
  22627. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22628. }
  22629. }
  22630. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  22631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22632. {
  22633. {
  22634. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22635. }
  22636. }
  22637. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  22638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22639. {
  22640. {
  22641. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22642. }
  22643. }
  22644. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  22645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22646. {
  22647. {
  22648. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22649. }
  22650. }
  22651. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  22652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22653. {
  22654. {
  22655. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  22656. }
  22657. }
  22658. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  22659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22660. {
  22661. {
  22662. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22663. }
  22664. }
  22665. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  22666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22667. {
  22668. {
  22669. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22670. }
  22671. }
  22672. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  22673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22674. {
  22675. {
  22676. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  22677. }
  22678. }
  22679. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  22680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22681. {
  22682. static bool s_Il2CppMethodInitialized;
  22683. if (!s_Il2CppMethodInitialized)
  22684. {
  22685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22687. s_Il2CppMethodInitialized = true;
  22688. }
  22689. bool V_0 = false;
  22690. {
  22691. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22692. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  22693. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22694. bool L_1;
  22695. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL);
  22696. V_0 = L_1;
  22697. bool L_2 = V_0;
  22698. if (!L_2)
  22699. {
  22700. goto IL_001f;
  22701. }
  22702. }
  22703. {
  22704. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22705. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  22706. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL);
  22707. }
  22708. IL_001f:
  22709. {
  22710. return;
  22711. }
  22712. }
  22713. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  22714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22715. {
  22716. static bool s_Il2CppMethodInitialized;
  22717. if (!s_Il2CppMethodInitialized)
  22718. {
  22719. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22720. s_Il2CppMethodInitialized = true;
  22721. }
  22722. {
  22723. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22724. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  22725. return;
  22726. }
  22727. }
  22728. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  22729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  22730. {
  22731. {
  22732. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  22733. return;
  22734. }
  22735. }
  22736. #ifdef __clang__
  22737. #pragma clang diagnostic pop
  22738. #endif
  22739. #ifdef __clang__
  22740. #pragma clang diagnostic push
  22741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22742. #pragma clang diagnostic ignored "-Wunused-variable"
  22743. #endif
  22744. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  22745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611 (const RuntimeMethod* method)
  22746. {
  22747. static bool s_Il2CppMethodInitialized;
  22748. if (!s_Il2CppMethodInitialized)
  22749. {
  22750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22751. s_Il2CppMethodInitialized = true;
  22752. }
  22753. {
  22754. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22755. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_2();
  22756. return L_0;
  22757. }
  22758. }
  22759. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  22760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  22761. {
  22762. static bool s_Il2CppMethodInitialized;
  22763. if (!s_Il2CppMethodInitialized)
  22764. {
  22765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22766. s_Il2CppMethodInitialized = true;
  22767. }
  22768. {
  22769. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  22770. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22771. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_2(L_0);
  22772. return;
  22773. }
  22774. }
  22775. // System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
  22776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700 (const RuntimeMethod* method)
  22777. {
  22778. static bool s_Il2CppMethodInitialized;
  22779. if (!s_Il2CppMethodInitialized)
  22780. {
  22781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22782. s_Il2CppMethodInitialized = true;
  22783. }
  22784. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL;
  22785. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL;
  22786. {
  22787. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22788. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_activeRenderPipelineTypeChanged_3();
  22789. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0;
  22790. G_B1_0 = L_1;
  22791. if (L_1)
  22792. {
  22793. G_B2_0 = L_1;
  22794. goto IL_000c;
  22795. }
  22796. }
  22797. {
  22798. goto IL_0012;
  22799. }
  22800. IL_000c:
  22801. {
  22802. NullCheck(G_B2_0);
  22803. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL);
  22804. }
  22805. IL_0012:
  22806. {
  22807. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22808. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_hasRPTypeChanged_4((bool)0);
  22809. return;
  22810. }
  22811. }
  22812. // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
  22813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_mA9EE60F23B95689A05DB104831CB2D2DB6462974 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
  22814. {
  22815. static bool s_Il2CppMethodInitialized;
  22816. if (!s_Il2CppMethodInitialized)
  22817. {
  22818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22820. s_Il2CppMethodInitialized = true;
  22821. }
  22822. bool V_0 = false;
  22823. bool V_1 = false;
  22824. Type_t * V_2 = NULL;
  22825. Type_t * V_3 = NULL;
  22826. bool V_4 = false;
  22827. bool V_5 = false;
  22828. Type_t * G_B4_0 = NULL;
  22829. Type_t * G_B7_0 = NULL;
  22830. {
  22831. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22832. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  22833. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ___pipelineAsset0;
  22834. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22835. bool L_2 = V_0;
  22836. V_1 = L_2;
  22837. bool L_3 = V_1;
  22838. if (!L_3)
  22839. {
  22840. goto IL_0074;
  22841. }
  22842. }
  22843. {
  22844. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22845. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  22846. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22847. bool L_5;
  22848. L_5 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_4, /*hidden argument*/NULL);
  22849. if (L_5)
  22850. {
  22851. goto IL_0022;
  22852. }
  22853. }
  22854. {
  22855. G_B4_0 = ((Type_t *)(NULL));
  22856. goto IL_002c;
  22857. }
  22858. IL_0022:
  22859. {
  22860. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22861. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_6 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  22862. NullCheck(L_6);
  22863. Type_t * L_7;
  22864. L_7 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_6, /*hidden argument*/NULL);
  22865. G_B4_0 = L_7;
  22866. }
  22867. IL_002c:
  22868. {
  22869. V_2 = G_B4_0;
  22870. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22871. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  22872. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_8 = ___pipelineAsset0;
  22873. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_8);
  22874. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_9 = ___pipelineAsset0;
  22875. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22876. bool L_10;
  22877. L_10 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_9, /*hidden argument*/NULL);
  22878. if (L_10)
  22879. {
  22880. goto IL_0044;
  22881. }
  22882. }
  22883. {
  22884. G_B7_0 = ((Type_t *)(NULL));
  22885. goto IL_004a;
  22886. }
  22887. IL_0044:
  22888. {
  22889. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_11 = ___pipelineAsset0;
  22890. NullCheck(L_11);
  22891. Type_t * L_12;
  22892. L_12 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_11, /*hidden argument*/NULL);
  22893. G_B7_0 = L_12;
  22894. }
  22895. IL_004a:
  22896. {
  22897. V_3 = G_B7_0;
  22898. Type_t * L_13 = V_3;
  22899. Type_t * L_14 = V_2;
  22900. V_4 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_14))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22901. bool L_15 = V_4;
  22902. if (!L_15)
  22903. {
  22904. goto IL_0073;
  22905. }
  22906. }
  22907. {
  22908. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22909. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_hasRPTypeChanged_4((bool)1);
  22910. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_16 = ___pipelineAsset0;
  22911. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22912. bool L_17;
  22913. L_17 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_16, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  22914. V_5 = L_17;
  22915. bool L_18 = V_5;
  22916. if (!L_18)
  22917. {
  22918. goto IL_0072;
  22919. }
  22920. }
  22921. {
  22922. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22923. RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700(/*hidden argument*/NULL);
  22924. }
  22925. IL_0072:
  22926. {
  22927. }
  22928. IL_0073:
  22929. {
  22930. }
  22931. IL_0074:
  22932. {
  22933. return;
  22934. }
  22935. }
  22936. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  22937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method)
  22938. {
  22939. static bool s_Il2CppMethodInitialized;
  22940. if (!s_Il2CppMethodInitialized)
  22941. {
  22942. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  22944. s_Il2CppMethodInitialized = true;
  22945. }
  22946. bool V_0 = false;
  22947. int32_t G_B3_0 = 0;
  22948. {
  22949. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22950. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  22951. L_0 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  22952. if (!L_0)
  22953. {
  22954. goto IL_0017;
  22955. }
  22956. }
  22957. {
  22958. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22959. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  22960. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  22961. NullCheck(L_1);
  22962. bool L_2;
  22963. L_2 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_1, /*hidden argument*/NULL);
  22964. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  22965. goto IL_0018;
  22966. }
  22967. IL_0017:
  22968. {
  22969. G_B3_0 = 0;
  22970. }
  22971. IL_0018:
  22972. {
  22973. V_0 = (bool)G_B3_0;
  22974. bool L_3 = V_0;
  22975. if (!L_3)
  22976. {
  22977. goto IL_0041;
  22978. }
  22979. }
  22980. {
  22981. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  22982. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
  22983. L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  22984. NullCheck(L_4);
  22985. RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F(L_4, /*hidden argument*/NULL);
  22986. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)NULL);
  22987. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline((RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL, /*hidden argument*/NULL);
  22988. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_5 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  22989. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_5, /*hidden argument*/NULL);
  22990. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  22991. SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54(L_5, /*hidden argument*/NULL);
  22992. }
  22993. IL_0041:
  22994. {
  22995. return;
  22996. }
  22997. }
  22998. // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  22999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m43950BFAB0F05B48BE90B2B19679C0249D46273F (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipe0, intptr_t ___loopPtr1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  23000. {
  23001. static bool s_Il2CppMethodInitialized;
  23002. if (!s_Il2CppMethodInitialized)
  23003. {
  23004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B_RuntimeMethod_var);
  23005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23006. s_Il2CppMethodInitialized = true;
  23007. }
  23008. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D V_0;
  23009. memset((&V_0), 0, sizeof(V_0));
  23010. bool V_1 = false;
  23011. bool V_2 = false;
  23012. {
  23013. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipe0;
  23014. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23015. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(L_0, /*hidden argument*/NULL);
  23016. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  23017. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  23018. V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23019. bool L_2 = V_1;
  23020. if (!L_2)
  23021. {
  23022. goto IL_0016;
  23023. }
  23024. }
  23025. {
  23026. goto IL_006e;
  23027. }
  23028. IL_0016:
  23029. {
  23030. intptr_t L_3 = ___loopPtr1;
  23031. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL);
  23032. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23033. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  23034. NullCheck(L_4);
  23035. List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B(L_4, /*hidden argument*/List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B_RuntimeMethod_var);
  23036. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_5 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  23037. ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), L_5, /*hidden argument*/NULL);
  23038. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_6 = ___renderRequests2;
  23039. V_2 = (bool)((((RuntimeObject*)(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23040. bool L_7 = V_2;
  23041. if (!L_7)
  23042. {
  23043. goto IL_0051;
  23044. }
  23045. }
  23046. {
  23047. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23048. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_8;
  23049. L_8 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  23050. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_9 = V_0;
  23051. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_10 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  23052. NullCheck(L_8);
  23053. RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC(L_8, L_9, L_10, /*hidden argument*/NULL);
  23054. goto IL_0063;
  23055. }
  23056. IL_0051:
  23057. {
  23058. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23059. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_11;
  23060. L_11 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  23061. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_12 = V_0;
  23062. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_13 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  23063. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_14 = ___renderRequests2;
  23064. NullCheck(L_11);
  23065. RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444(L_11, L_12, L_13, L_14, /*hidden argument*/NULL);
  23066. }
  23067. IL_0063:
  23068. {
  23069. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23070. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_15 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  23071. NullCheck(L_15);
  23072. List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B(L_15, /*hidden argument*/List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B_RuntimeMethod_var);
  23073. }
  23074. IL_006e:
  23075. {
  23076. return;
  23077. }
  23078. }
  23079. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  23080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
  23081. {
  23082. static bool s_Il2CppMethodInitialized;
  23083. if (!s_Il2CppMethodInitialized)
  23084. {
  23085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23087. s_Il2CppMethodInitialized = true;
  23088. }
  23089. bool V_0 = false;
  23090. bool V_1 = false;
  23091. int32_t G_B4_0 = 0;
  23092. int32_t G_B6_0 = 0;
  23093. {
  23094. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipelineAsset0;
  23095. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23096. RenderPipelineManager_HandleRenderPipelineChange_mA9EE60F23B95689A05DB104831CB2D2DB6462974(L_0, /*hidden argument*/NULL);
  23097. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  23098. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23099. bool L_2;
  23100. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23101. if (!L_2)
  23102. {
  23103. goto IL_002b;
  23104. }
  23105. }
  23106. {
  23107. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23108. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_3;
  23109. L_3 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  23110. if (!L_3)
  23111. {
  23112. goto IL_0028;
  23113. }
  23114. }
  23115. {
  23116. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23117. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
  23118. L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  23119. NullCheck(L_4);
  23120. bool L_5;
  23121. L_5 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_4, /*hidden argument*/NULL);
  23122. G_B4_0 = ((int32_t)(L_5));
  23123. goto IL_0029;
  23124. }
  23125. IL_0028:
  23126. {
  23127. G_B4_0 = 1;
  23128. }
  23129. IL_0029:
  23130. {
  23131. G_B6_0 = G_B4_0;
  23132. goto IL_002c;
  23133. }
  23134. IL_002b:
  23135. {
  23136. G_B6_0 = 0;
  23137. }
  23138. IL_002c:
  23139. {
  23140. V_0 = (bool)G_B6_0;
  23141. bool L_6 = V_0;
  23142. if (!L_6)
  23143. {
  23144. goto IL_0042;
  23145. }
  23146. }
  23147. {
  23148. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23149. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_7 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  23150. NullCheck(L_7);
  23151. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_8;
  23152. L_8 = RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406(L_7, /*hidden argument*/NULL);
  23153. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline(L_8, /*hidden argument*/NULL);
  23154. }
  23155. IL_0042:
  23156. {
  23157. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23158. bool L_9 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_hasRPTypeChanged_4();
  23159. V_1 = L_9;
  23160. bool L_10 = V_1;
  23161. if (!L_10)
  23162. {
  23163. goto IL_0051;
  23164. }
  23165. }
  23166. {
  23167. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23168. RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700(/*hidden argument*/NULL);
  23169. }
  23170. IL_0051:
  23171. {
  23172. return;
  23173. }
  23174. }
  23175. // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
  23176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_mAF92ABD8F7586C49F9E8AAE720EBE21A2700CF6D (const RuntimeMethod* method)
  23177. {
  23178. static bool s_Il2CppMethodInitialized;
  23179. if (!s_Il2CppMethodInitialized)
  23180. {
  23181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070_RuntimeMethod_var);
  23182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var);
  23183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  23184. s_Il2CppMethodInitialized = true;
  23185. }
  23186. {
  23187. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_0 = (List_1_t653022B4EDCE73F282430E1A396635798D309409 *)il2cpp_codegen_object_new(List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var);
  23188. List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070(L_0, /*hidden argument*/List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070_RuntimeMethod_var);
  23189. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0);
  23190. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_hasRPTypeChanged_4((bool)0);
  23191. return;
  23192. }
  23193. }
  23194. #ifdef __clang__
  23195. #pragma clang diagnostic pop
  23196. #endif
  23197. #ifdef __clang__
  23198. #pragma clang diagnostic push
  23199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23200. #pragma clang diagnostic ignored "-Wunused-variable"
  23201. #endif
  23202. // System.Single UnityEngine.RenderSettings::get_fogStartDistance()
  23203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogStartDistance_m49AA3604575352B3B33A08540295045DDF00A53B (const RuntimeMethod* method)
  23204. {
  23205. typedef float (*RenderSettings_get_fogStartDistance_m49AA3604575352B3B33A08540295045DDF00A53B_ftn) ();
  23206. static RenderSettings_get_fogStartDistance_m49AA3604575352B3B33A08540295045DDF00A53B_ftn _il2cpp_icall_func;
  23207. if (!_il2cpp_icall_func)
  23208. _il2cpp_icall_func = (RenderSettings_get_fogStartDistance_m49AA3604575352B3B33A08540295045DDF00A53B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogStartDistance()");
  23209. float icallRetVal = _il2cpp_icall_func();
  23210. return icallRetVal;
  23211. }
  23212. // System.Void UnityEngine.RenderSettings::set_fogStartDistance(System.Single)
  23213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogStartDistance_m75DB7FF50F338FEA287BD5409A8A172EE9A40615 (float ___value0, const RuntimeMethod* method)
  23214. {
  23215. typedef void (*RenderSettings_set_fogStartDistance_m75DB7FF50F338FEA287BD5409A8A172EE9A40615_ftn) (float);
  23216. static RenderSettings_set_fogStartDistance_m75DB7FF50F338FEA287BD5409A8A172EE9A40615_ftn _il2cpp_icall_func;
  23217. if (!_il2cpp_icall_func)
  23218. _il2cpp_icall_func = (RenderSettings_set_fogStartDistance_m75DB7FF50F338FEA287BD5409A8A172EE9A40615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogStartDistance(System.Single)");
  23219. _il2cpp_icall_func(___value0);
  23220. }
  23221. // System.Single UnityEngine.RenderSettings::get_fogEndDistance()
  23222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogEndDistance_mBE81E3EBEAE4F9360FBECFBC436176DCA5D1858E (const RuntimeMethod* method)
  23223. {
  23224. typedef float (*RenderSettings_get_fogEndDistance_mBE81E3EBEAE4F9360FBECFBC436176DCA5D1858E_ftn) ();
  23225. static RenderSettings_get_fogEndDistance_mBE81E3EBEAE4F9360FBECFBC436176DCA5D1858E_ftn _il2cpp_icall_func;
  23226. if (!_il2cpp_icall_func)
  23227. _il2cpp_icall_func = (RenderSettings_get_fogEndDistance_mBE81E3EBEAE4F9360FBECFBC436176DCA5D1858E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogEndDistance()");
  23228. float icallRetVal = _il2cpp_icall_func();
  23229. return icallRetVal;
  23230. }
  23231. // UnityEngine.FogMode UnityEngine.RenderSettings::get_fogMode()
  23232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderSettings_get_fogMode_m7906B56E609BFBE526DFDE18FBD9FFB44C606B93 (const RuntimeMethod* method)
  23233. {
  23234. typedef int32_t (*RenderSettings_get_fogMode_m7906B56E609BFBE526DFDE18FBD9FFB44C606B93_ftn) ();
  23235. static RenderSettings_get_fogMode_m7906B56E609BFBE526DFDE18FBD9FFB44C606B93_ftn _il2cpp_icall_func;
  23236. if (!_il2cpp_icall_func)
  23237. _il2cpp_icall_func = (RenderSettings_get_fogMode_m7906B56E609BFBE526DFDE18FBD9FFB44C606B93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogMode()");
  23238. int32_t icallRetVal = _il2cpp_icall_func();
  23239. return icallRetVal;
  23240. }
  23241. // System.Void UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)
  23242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogMode_m791A6875CFF4A9C3A937CDFCA765AD6D6D00B703 (int32_t ___value0, const RuntimeMethod* method)
  23243. {
  23244. typedef void (*RenderSettings_set_fogMode_m791A6875CFF4A9C3A937CDFCA765AD6D6D00B703_ftn) (int32_t);
  23245. static RenderSettings_set_fogMode_m791A6875CFF4A9C3A937CDFCA765AD6D6D00B703_ftn _il2cpp_icall_func;
  23246. if (!_il2cpp_icall_func)
  23247. _il2cpp_icall_func = (RenderSettings_set_fogMode_m791A6875CFF4A9C3A937CDFCA765AD6D6D00B703_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)");
  23248. _il2cpp_icall_func(___value0);
  23249. }
  23250. // System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
  23251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_mC46154762710EFAA869A4E972C16D1FE9B0EA01F (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  23252. {
  23253. {
  23254. RenderSettings_set_fogColor_Injected_m8EC222EF2B9667553BBA75981EB52CB90088A585((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  23255. return;
  23256. }
  23257. }
  23258. // System.Single UnityEngine.RenderSettings::get_fogDensity()
  23259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_fogDensity_mDED6FA3F6CA0894141236FAB99EE5FF7DFDDC8B6 (const RuntimeMethod* method)
  23260. {
  23261. typedef float (*RenderSettings_get_fogDensity_mDED6FA3F6CA0894141236FAB99EE5FF7DFDDC8B6_ftn) ();
  23262. static RenderSettings_get_fogDensity_mDED6FA3F6CA0894141236FAB99EE5FF7DFDDC8B6_ftn _il2cpp_icall_func;
  23263. if (!_il2cpp_icall_func)
  23264. _il2cpp_icall_func = (RenderSettings_get_fogDensity_mDED6FA3F6CA0894141236FAB99EE5FF7DFDDC8B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogDensity()");
  23265. float icallRetVal = _il2cpp_icall_func();
  23266. return icallRetVal;
  23267. }
  23268. // System.Void UnityEngine.RenderSettings::set_fogDensity(System.Single)
  23269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogDensity_mC82D5FB8E350FF4A45D41B360FA1FC00384FAA94 (float ___value0, const RuntimeMethod* method)
  23270. {
  23271. typedef void (*RenderSettings_set_fogDensity_mC82D5FB8E350FF4A45D41B360FA1FC00384FAA94_ftn) (float);
  23272. static RenderSettings_set_fogDensity_mC82D5FB8E350FF4A45D41B360FA1FC00384FAA94_ftn _il2cpp_icall_func;
  23273. if (!_il2cpp_icall_func)
  23274. _il2cpp_icall_func = (RenderSettings_set_fogDensity_mC82D5FB8E350FF4A45D41B360FA1FC00384FAA94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogDensity(System.Single)");
  23275. _il2cpp_icall_func(___value0);
  23276. }
  23277. // System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)
  23278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientMode_mE14A1AA6475471C282CE090BE7AC86D2AF64F47B (int32_t ___value0, const RuntimeMethod* method)
  23279. {
  23280. typedef void (*RenderSettings_set_ambientMode_mE14A1AA6475471C282CE090BE7AC86D2AF64F47B_ftn) (int32_t);
  23281. static RenderSettings_set_ambientMode_mE14A1AA6475471C282CE090BE7AC86D2AF64F47B_ftn _il2cpp_icall_func;
  23282. if (!_il2cpp_icall_func)
  23283. _il2cpp_icall_func = (RenderSettings_set_ambientMode_mE14A1AA6475471C282CE090BE7AC86D2AF64F47B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)");
  23284. _il2cpp_icall_func(___value0);
  23285. }
  23286. // System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
  23287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_m197774105B2AFF4A4CEEA8C9CF0F4016F7931B67 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  23288. {
  23289. {
  23290. RenderSettings_set_ambientSkyColor_Injected_mD9CF2AE8FD72268F738533023D430874BC4B8094((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  23291. return;
  23292. }
  23293. }
  23294. // System.Void UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)
  23295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_skybox_m452A88810ECA0D7B7B71DBA56E8D0D661CEEA237 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method)
  23296. {
  23297. typedef void (*RenderSettings_set_skybox_m452A88810ECA0D7B7B71DBA56E8D0D661CEEA237_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  23298. static RenderSettings_set_skybox_m452A88810ECA0D7B7B71DBA56E8D0D661CEEA237_ftn _il2cpp_icall_func;
  23299. if (!_il2cpp_icall_func)
  23300. _il2cpp_icall_func = (RenderSettings_set_skybox_m452A88810ECA0D7B7B71DBA56E8D0D661CEEA237_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)");
  23301. _il2cpp_icall_func(___value0);
  23302. }
  23303. // System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
  23304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_m8EC222EF2B9667553BBA75981EB52CB90088A585 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  23305. {
  23306. typedef void (*RenderSettings_set_fogColor_Injected_m8EC222EF2B9667553BBA75981EB52CB90088A585_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  23307. static RenderSettings_set_fogColor_Injected_m8EC222EF2B9667553BBA75981EB52CB90088A585_ftn _il2cpp_icall_func;
  23308. if (!_il2cpp_icall_func)
  23309. _il2cpp_icall_func = (RenderSettings_set_fogColor_Injected_m8EC222EF2B9667553BBA75981EB52CB90088A585_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)");
  23310. _il2cpp_icall_func(___value0);
  23311. }
  23312. // System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
  23313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_mD9CF2AE8FD72268F738533023D430874BC4B8094 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  23314. {
  23315. typedef void (*RenderSettings_set_ambientSkyColor_Injected_mD9CF2AE8FD72268F738533023D430874BC4B8094_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  23316. static RenderSettings_set_ambientSkyColor_Injected_mD9CF2AE8FD72268F738533023D430874BC4B8094_ftn _il2cpp_icall_func;
  23317. if (!_il2cpp_icall_func)
  23318. _il2cpp_icall_func = (RenderSettings_set_ambientSkyColor_Injected_mD9CF2AE8FD72268F738533023D430874BC4B8094_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)");
  23319. _il2cpp_icall_func(___value0);
  23320. }
  23321. #ifdef __clang__
  23322. #pragma clang diagnostic pop
  23323. #endif
  23324. #ifdef __clang__
  23325. #pragma clang diagnostic push
  23326. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23327. #pragma clang diagnostic ignored "-Wunused-variable"
  23328. #endif
  23329. // System.Int32 UnityEngine.RenderTexture::get_width()
  23330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23331. {
  23332. typedef int32_t (*RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  23333. static RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn _il2cpp_icall_func;
  23334. if (!_il2cpp_icall_func)
  23335. _il2cpp_icall_func = (RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  23336. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23337. return icallRetVal;
  23338. }
  23339. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  23340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  23341. {
  23342. typedef void (*RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  23343. static RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn _il2cpp_icall_func;
  23344. if (!_il2cpp_icall_func)
  23345. _il2cpp_icall_func = (RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  23346. _il2cpp_icall_func(__this, ___value0);
  23347. }
  23348. // System.Int32 UnityEngine.RenderTexture::get_height()
  23349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23350. {
  23351. typedef int32_t (*RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  23352. static RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn _il2cpp_icall_func;
  23353. if (!_il2cpp_icall_func)
  23354. _il2cpp_icall_func = (RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  23355. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23356. return icallRetVal;
  23357. }
  23358. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  23359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  23360. {
  23361. typedef void (*RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  23362. static RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn _il2cpp_icall_func;
  23363. if (!_il2cpp_icall_func)
  23364. _il2cpp_icall_func = (RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  23365. _il2cpp_icall_func(__this, ___value0);
  23366. }
  23367. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
  23368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23369. {
  23370. typedef int32_t (*RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  23371. static RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937_ftn _il2cpp_icall_func;
  23372. if (!_il2cpp_icall_func)
  23373. _il2cpp_icall_func = (RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_graphicsFormat()");
  23374. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23375. return icallRetVal;
  23376. }
  23377. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  23378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  23379. {
  23380. typedef void (*RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  23381. static RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn _il2cpp_icall_func;
  23382. if (!_il2cpp_icall_func)
  23383. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  23384. _il2cpp_icall_func(__this, ___value0);
  23385. }
  23386. // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
  23387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23388. {
  23389. int32_t V_0 = 0;
  23390. {
  23391. int32_t L_0;
  23392. L_0 = RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937(__this, /*hidden argument*/NULL);
  23393. int32_t L_1;
  23394. L_1 = GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95(L_0, /*hidden argument*/NULL);
  23395. V_0 = L_1;
  23396. goto IL_000f;
  23397. }
  23398. IL_000f:
  23399. {
  23400. int32_t L_2 = V_0;
  23401. return L_2;
  23402. }
  23403. }
  23404. // System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
  23405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_isPowerOfTwo_mA6D34F610DF27C40422DF5815892B45C656F1317 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method)
  23406. {
  23407. {
  23408. return;
  23409. }
  23410. }
  23411. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  23412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m044CDBE8E6AF70D0B7E03BCC814C02CFDF82FFC0 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
  23413. {
  23414. typedef void (*RenderTexture_SetActive_m044CDBE8E6AF70D0B7E03BCC814C02CFDF82FFC0_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  23415. static RenderTexture_SetActive_m044CDBE8E6AF70D0B7E03BCC814C02CFDF82FFC0_ftn _il2cpp_icall_func;
  23416. if (!_il2cpp_icall_func)
  23417. _il2cpp_icall_func = (RenderTexture_SetActive_m044CDBE8E6AF70D0B7E03BCC814C02CFDF82FFC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
  23418. _il2cpp_icall_func(___rt0);
  23419. }
  23420. // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
  23421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_mA70AFD6D3CB54E9AEDDD45E48B8B6979FDB75ED9 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method)
  23422. {
  23423. {
  23424. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___value0;
  23425. RenderTexture_SetActive_m044CDBE8E6AF70D0B7E03BCC814C02CFDF82FFC0(L_0, /*hidden argument*/NULL);
  23426. return;
  23427. }
  23428. }
  23429. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  23430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_GetColorBuffer_mEA9045FD8EA98B51E7AF4B313B4A82A26EDA68DE (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23431. {
  23432. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 V_0;
  23433. memset((&V_0), 0, sizeof(V_0));
  23434. {
  23435. RenderTexture_GetColorBuffer_Injected_m2A29CF16C78914B733AEE4C7A4E71ED236FEE0DC(__this, (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&V_0), /*hidden argument*/NULL);
  23436. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_0 = V_0;
  23437. return L_0;
  23438. }
  23439. }
  23440. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  23441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_GetDepthBuffer_m49B541537CA0852FFA3337E9012A2108EC3E22CF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23442. {
  23443. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 V_0;
  23444. memset((&V_0), 0, sizeof(V_0));
  23445. {
  23446. RenderTexture_GetDepthBuffer_Injected_mCA59890646B93E9D30E98708EAADE7444DAD2FF1(__this, (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&V_0), /*hidden argument*/NULL);
  23447. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_0 = V_0;
  23448. return L_0;
  23449. }
  23450. }
  23451. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  23452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_get_colorBuffer_mB973BA4FAA3141D51E26D15473F5E6F8D2046675 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23453. {
  23454. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 V_0;
  23455. memset((&V_0), 0, sizeof(V_0));
  23456. {
  23457. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_0;
  23458. L_0 = RenderTexture_GetColorBuffer_mEA9045FD8EA98B51E7AF4B313B4A82A26EDA68DE(__this, /*hidden argument*/NULL);
  23459. V_0 = L_0;
  23460. goto IL_000a;
  23461. }
  23462. IL_000a:
  23463. {
  23464. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_1 = V_0;
  23465. return L_1;
  23466. }
  23467. }
  23468. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  23469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_get_depthBuffer_m474407A8697D75FAA2CD2D927DEB7F593C491A04 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23470. {
  23471. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 V_0;
  23472. memset((&V_0), 0, sizeof(V_0));
  23473. {
  23474. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_0;
  23475. L_0 = RenderTexture_GetDepthBuffer_m49B541537CA0852FFA3337E9012A2108EC3E22CF(__this, /*hidden argument*/NULL);
  23476. V_0 = L_0;
  23477. goto IL_000a;
  23478. }
  23479. IL_000a:
  23480. {
  23481. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_1 = V_0;
  23482. return L_1;
  23483. }
  23484. }
  23485. // System.Void UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)
  23486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m22ED09F5A2BB5928C5503C8CEF912A1BDDF2CFC9 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___discardColor0, bool ___discardDepth1, const RuntimeMethod* method)
  23487. {
  23488. typedef void (*RenderTexture_DiscardContents_m22ED09F5A2BB5928C5503C8CEF912A1BDDF2CFC9_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool, bool);
  23489. static RenderTexture_DiscardContents_m22ED09F5A2BB5928C5503C8CEF912A1BDDF2CFC9_ftn _il2cpp_icall_func;
  23490. if (!_il2cpp_icall_func)
  23491. _il2cpp_icall_func = (RenderTexture_DiscardContents_m22ED09F5A2BB5928C5503C8CEF912A1BDDF2CFC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)");
  23492. _il2cpp_icall_func(__this, ___discardColor0, ___discardDepth1);
  23493. }
  23494. // System.Void UnityEngine.RenderTexture::DiscardContents()
  23495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23496. {
  23497. {
  23498. RenderTexture_DiscardContents_m22ED09F5A2BB5928C5503C8CEF912A1BDDF2CFC9(__this, (bool)1, (bool)1, /*hidden argument*/NULL);
  23499. return;
  23500. }
  23501. }
  23502. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  23503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method)
  23504. {
  23505. typedef void (*RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
  23506. static RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn _il2cpp_icall_func;
  23507. if (!_il2cpp_icall_func)
  23508. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  23509. _il2cpp_icall_func(__this, ___srgb0);
  23510. }
  23511. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  23512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
  23513. {
  23514. typedef void (*RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  23515. static RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn _il2cpp_icall_func;
  23516. if (!_il2cpp_icall_func)
  23517. _il2cpp_icall_func = (RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  23518. _il2cpp_icall_func(___rt0);
  23519. }
  23520. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  23521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  23522. {
  23523. {
  23524. RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23525. return;
  23526. }
  23527. }
  23528. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  23529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23530. {
  23531. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  23532. memset((&V_0), 0, sizeof(V_0));
  23533. {
  23534. RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL);
  23535. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0;
  23536. return L_0;
  23537. }
  23538. }
  23539. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  23540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_mF3F0B64948F5A615FFF8DD9A3263A2616B9B1D29 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  23541. {
  23542. {
  23543. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0;
  23544. L_0 = RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23545. return L_0;
  23546. }
  23547. }
  23548. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  23549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method)
  23550. {
  23551. typedef void (*RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  23552. static RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4_ftn _il2cpp_icall_func;
  23553. if (!_il2cpp_icall_func)
  23554. _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
  23555. _il2cpp_icall_func(___temp0);
  23556. }
  23557. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  23558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  23559. {
  23560. typedef void (*RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  23561. static RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn _il2cpp_icall_func;
  23562. if (!_il2cpp_icall_func)
  23563. _il2cpp_icall_func = (RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
  23564. _il2cpp_icall_func(__this, ___value0);
  23565. }
  23566. // System.Void UnityEngine.RenderTexture::.ctor()
  23567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m41C9973A79AF4CAD32E6C8987874BB20C9C87DF7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23568. {
  23569. static bool s_Il2CppMethodInitialized;
  23570. if (!s_Il2CppMethodInitialized)
  23571. {
  23572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23573. s_Il2CppMethodInitialized = true;
  23574. }
  23575. {
  23576. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23577. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  23578. return;
  23579. }
  23580. }
  23581. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  23582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m96C4C4C7B41EE884420046EFE4B8EC528B10D8BD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  23583. {
  23584. static bool s_Il2CppMethodInitialized;
  23585. if (!s_Il2CppMethodInitialized)
  23586. {
  23587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23588. s_Il2CppMethodInitialized = true;
  23589. }
  23590. {
  23591. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23592. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  23593. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
  23594. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  23595. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  23596. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
  23597. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  23598. return;
  23599. }
  23600. }
  23601. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  23602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___textureToCopy0, const RuntimeMethod* method)
  23603. {
  23604. static bool s_Il2CppMethodInitialized;
  23605. if (!s_Il2CppMethodInitialized)
  23606. {
  23607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23609. s_Il2CppMethodInitialized = true;
  23610. }
  23611. bool V_0 = false;
  23612. {
  23613. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23614. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  23615. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___textureToCopy0;
  23616. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23617. bool L_1;
  23618. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23619. V_0 = L_1;
  23620. bool L_2 = V_0;
  23621. if (!L_2)
  23622. {
  23623. goto IL_001e;
  23624. }
  23625. }
  23626. {
  23627. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  23628. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), /*hidden argument*/NULL);
  23629. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var)));
  23630. }
  23631. IL_001e:
  23632. {
  23633. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___textureToCopy0;
  23634. NullCheck(L_4);
  23635. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5;
  23636. L_5 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_4, /*hidden argument*/NULL);
  23637. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_5, /*hidden argument*/NULL);
  23638. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  23639. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___textureToCopy0;
  23640. NullCheck(L_6);
  23641. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7;
  23642. L_7 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_6, /*hidden argument*/NULL);
  23643. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_7, /*hidden argument*/NULL);
  23644. return;
  23645. }
  23646. }
  23647. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  23648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mE4898D07FB66535165C92D4AA6E37DAC7FF57D50 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  23649. {
  23650. {
  23651. int32_t L_0 = ___width0;
  23652. int32_t L_1 = ___height1;
  23653. int32_t L_2 = ___depth2;
  23654. int32_t L_3 = ___format3;
  23655. int32_t L_4;
  23656. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  23657. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  23658. return;
  23659. }
  23660. }
  23661. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  23662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  23663. {
  23664. static bool s_Il2CppMethodInitialized;
  23665. if (!s_Il2CppMethodInitialized)
  23666. {
  23667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23668. s_Il2CppMethodInitialized = true;
  23669. }
  23670. bool V_0 = false;
  23671. {
  23672. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23673. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  23674. int32_t L_0 = ___format3;
  23675. bool L_1;
  23676. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  23677. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  23678. bool L_2 = V_0;
  23679. if (!L_2)
  23680. {
  23681. goto IL_001a;
  23682. }
  23683. }
  23684. {
  23685. goto IL_0050;
  23686. }
  23687. IL_001a:
  23688. {
  23689. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  23690. int32_t L_3 = ___width0;
  23691. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23692. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  23693. int32_t L_4 = ___height1;
  23694. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  23695. int32_t L_5 = ___depth2;
  23696. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  23697. int32_t L_6 = ___format3;
  23698. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  23699. int32_t L_7 = ___format3;
  23700. bool L_8;
  23701. L_8 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_7, /*hidden argument*/NULL);
  23702. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_8, /*hidden argument*/NULL);
  23703. }
  23704. IL_0050:
  23705. {
  23706. return;
  23707. }
  23708. }
  23709. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  23710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  23711. {
  23712. static bool s_Il2CppMethodInitialized;
  23713. if (!s_Il2CppMethodInitialized)
  23714. {
  23715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23716. s_Il2CppMethodInitialized = true;
  23717. }
  23718. bool V_0 = false;
  23719. {
  23720. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23721. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  23722. int32_t L_0 = ___format3;
  23723. bool L_1;
  23724. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  23725. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  23726. bool L_2 = V_0;
  23727. if (!L_2)
  23728. {
  23729. goto IL_001a;
  23730. }
  23731. }
  23732. {
  23733. goto IL_0063;
  23734. }
  23735. IL_001a:
  23736. {
  23737. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  23738. int32_t L_3 = ___width0;
  23739. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  23740. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  23741. int32_t L_4 = ___height1;
  23742. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  23743. int32_t L_5 = ___depth2;
  23744. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  23745. int32_t L_6 = ___format3;
  23746. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  23747. int32_t L_7 = ___width0;
  23748. int32_t L_8 = ___height1;
  23749. int32_t L_9 = ___format3;
  23750. int32_t L_10 = ___depth2;
  23751. int32_t L_11 = ___mipCount4;
  23752. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_12;
  23753. memset((&L_12), 0, sizeof(L_12));
  23754. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  23755. RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881(__this, L_12, /*hidden argument*/NULL);
  23756. int32_t L_13 = ___format3;
  23757. bool L_14;
  23758. L_14 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_13, /*hidden argument*/NULL);
  23759. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_14, /*hidden argument*/NULL);
  23760. }
  23761. IL_0063:
  23762. {
  23763. return;
  23764. }
  23765. }
  23766. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  23767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
  23768. {
  23769. {
  23770. int32_t L_0 = ___width0;
  23771. int32_t L_1 = ___height1;
  23772. int32_t L_2 = ___depth2;
  23773. int32_t L_3 = ___format3;
  23774. int32_t L_4 = ___readWrite4;
  23775. int32_t L_5;
  23776. L_5 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, L_4, /*hidden argument*/NULL);
  23777. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
  23778. return;
  23779. }
  23780. }
  23781. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  23782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  23783. {
  23784. {
  23785. int32_t L_0 = ___width0;
  23786. int32_t L_1 = ___height1;
  23787. int32_t L_2 = ___depth2;
  23788. int32_t L_3 = ___format3;
  23789. int32_t L_4;
  23790. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  23791. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  23792. return;
  23793. }
  23794. }
  23795. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  23796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
  23797. {
  23798. {
  23799. int32_t L_0 = ___width0;
  23800. int32_t L_1 = ___height1;
  23801. int32_t L_2 = ___depth2;
  23802. int32_t L_3;
  23803. L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
  23804. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  23805. return;
  23806. }
  23807. }
  23808. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  23809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m262905210EC882BA3F8B34B322848879561240F6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  23810. {
  23811. {
  23812. int32_t L_0 = ___width0;
  23813. int32_t L_1 = ___height1;
  23814. int32_t L_2 = ___depth2;
  23815. int32_t L_3 = ___format3;
  23816. int32_t L_4;
  23817. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  23818. int32_t L_5 = ___mipCount4;
  23819. RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  23820. return;
  23821. }
  23822. }
  23823. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  23824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  23825. {
  23826. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  23827. memset((&V_0), 0, sizeof(V_0));
  23828. {
  23829. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0;
  23830. L_0 = RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79(__this, /*hidden argument*/NULL);
  23831. V_0 = L_0;
  23832. goto IL_000a;
  23833. }
  23834. IL_000a:
  23835. {
  23836. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = V_0;
  23837. return L_1;
  23838. }
  23839. }
  23840. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  23841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method)
  23842. {
  23843. {
  23844. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0;
  23845. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  23846. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___value0;
  23847. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  23848. return;
  23849. }
  23850. }
  23851. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  23852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  23853. {
  23854. bool V_0 = false;
  23855. int32_t V_1 = 0;
  23856. bool V_2 = false;
  23857. bool V_3 = false;
  23858. bool V_4 = false;
  23859. bool V_5 = false;
  23860. bool V_6 = false;
  23861. int32_t G_B13_0 = 0;
  23862. int32_t G_B19_0 = 0;
  23863. {
  23864. int32_t L_0;
  23865. L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23866. bool L_1;
  23867. L_1 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, 4, /*hidden argument*/NULL);
  23868. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  23869. bool L_2 = V_0;
  23870. if (!L_2)
  23871. {
  23872. goto IL_0044;
  23873. }
  23874. }
  23875. {
  23876. int32_t L_3;
  23877. L_3 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23878. V_1 = L_3;
  23879. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&V_1));
  23880. NullCheck(L_4);
  23881. String_t* L_5;
  23882. L_5 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  23883. V_1 = *(int32_t*)UnBox(L_4);
  23884. String_t* L_6;
  23885. L_6 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), /*hidden argument*/NULL);
  23886. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  23887. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), /*hidden argument*/NULL);
  23888. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  23889. }
  23890. IL_0044:
  23891. {
  23892. int32_t L_8;
  23893. L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23894. V_2 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23895. bool L_9 = V_2;
  23896. if (!L_9)
  23897. {
  23898. goto IL_0065;
  23899. }
  23900. }
  23901. {
  23902. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  23903. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), /*hidden argument*/NULL);
  23904. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  23905. }
  23906. IL_0065:
  23907. {
  23908. int32_t L_11;
  23909. L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23910. V_3 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23911. bool L_12 = V_3;
  23912. if (!L_12)
  23913. {
  23914. goto IL_0086;
  23915. }
  23916. }
  23917. {
  23918. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  23919. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), /*hidden argument*/NULL);
  23920. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  23921. }
  23922. IL_0086:
  23923. {
  23924. int32_t L_14;
  23925. L_14 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23926. V_4 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23927. bool L_15 = V_4;
  23928. if (!L_15)
  23929. {
  23930. goto IL_00a9;
  23931. }
  23932. }
  23933. {
  23934. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_16 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  23935. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), /*hidden argument*/NULL);
  23936. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  23937. }
  23938. IL_00a9:
  23939. {
  23940. int32_t L_17;
  23941. L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23942. if ((((int32_t)L_17) == ((int32_t)1)))
  23943. {
  23944. goto IL_00d6;
  23945. }
  23946. }
  23947. {
  23948. int32_t L_18;
  23949. L_18 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23950. if ((((int32_t)L_18) == ((int32_t)2)))
  23951. {
  23952. goto IL_00d6;
  23953. }
  23954. }
  23955. {
  23956. int32_t L_19;
  23957. L_19 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23958. if ((((int32_t)L_19) == ((int32_t)4)))
  23959. {
  23960. goto IL_00d6;
  23961. }
  23962. }
  23963. {
  23964. int32_t L_20;
  23965. L_20 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23966. G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23967. goto IL_00d7;
  23968. }
  23969. IL_00d6:
  23970. {
  23971. G_B13_0 = 0;
  23972. }
  23973. IL_00d7:
  23974. {
  23975. V_5 = (bool)G_B13_0;
  23976. bool L_21 = V_5;
  23977. if (!L_21)
  23978. {
  23979. goto IL_00ed;
  23980. }
  23981. }
  23982. {
  23983. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_22 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  23984. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), /*hidden argument*/NULL);
  23985. IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  23986. }
  23987. IL_00ed:
  23988. {
  23989. int32_t L_23;
  23990. L_23 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23991. if (!L_23)
  23992. {
  23993. goto IL_0111;
  23994. }
  23995. }
  23996. {
  23997. int32_t L_24;
  23998. L_24 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  23999. if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
  24000. {
  24001. goto IL_0111;
  24002. }
  24003. }
  24004. {
  24005. int32_t L_25;
  24006. L_25 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  24007. G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24008. goto IL_0112;
  24009. }
  24010. IL_0111:
  24011. {
  24012. G_B19_0 = 0;
  24013. }
  24014. IL_0112:
  24015. {
  24016. V_6 = (bool)G_B19_0;
  24017. bool L_26 = V_6;
  24018. if (!L_26)
  24019. {
  24020. goto IL_0128;
  24021. }
  24022. }
  24023. {
  24024. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_27 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  24025. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral99AA39F5C9085F25562DA39E26FD6A9BF5267BFA)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral65B6909112857A033A71C6E4279231564A6C2F45)), /*hidden argument*/NULL);
  24026. IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  24027. }
  24028. IL_0128:
  24029. {
  24030. return;
  24031. }
  24032. }
  24033. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  24034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
  24035. {
  24036. static bool s_Il2CppMethodInitialized;
  24037. if (!s_Il2CppMethodInitialized)
  24038. {
  24039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  24040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  24041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  24042. s_Il2CppMethodInitialized = true;
  24043. }
  24044. int32_t V_0 = 0;
  24045. int32_t V_1 = 0;
  24046. bool V_2 = false;
  24047. int32_t V_3 = 0;
  24048. {
  24049. int32_t L_0 = ___renderTextureFormat0;
  24050. int32_t L_1 = ___readWrite1;
  24051. int32_t L_2;
  24052. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8(L_0, L_1, /*hidden argument*/NULL);
  24053. V_0 = L_2;
  24054. int32_t L_3 = V_0;
  24055. int32_t L_4;
  24056. L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL);
  24057. V_1 = L_4;
  24058. int32_t L_5 = V_0;
  24059. int32_t L_6 = V_1;
  24060. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  24061. bool L_7 = V_2;
  24062. if (!L_7)
  24063. {
  24064. goto IL_001e;
  24065. }
  24066. }
  24067. {
  24068. int32_t L_8 = V_0;
  24069. V_3 = L_8;
  24070. goto IL_004d;
  24071. }
  24072. IL_001e:
  24073. {
  24074. RuntimeObject * L_9 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_0));
  24075. NullCheck(L_9);
  24076. String_t* L_10;
  24077. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  24078. V_0 = *(int32_t*)UnBox(L_9);
  24079. RuntimeObject * L_11 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_1));
  24080. NullCheck(L_11);
  24081. String_t* L_12;
  24082. L_12 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
  24083. V_1 = *(int32_t*)UnBox(L_11);
  24084. String_t* L_13;
  24085. L_13 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, /*hidden argument*/NULL);
  24086. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  24087. Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(L_13, /*hidden argument*/NULL);
  24088. int32_t L_14 = V_1;
  24089. V_3 = L_14;
  24090. goto IL_004d;
  24091. }
  24092. IL_004d:
  24093. {
  24094. int32_t L_15 = V_3;
  24095. return L_15;
  24096. }
  24097. }
  24098. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  24099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_m7997BAA9A1DFE4D9D1B9F5047ECEE8464835B8DF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  24100. {
  24101. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL;
  24102. {
  24103. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
  24104. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  24105. RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), (bool)1, /*hidden argument*/NULL);
  24106. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
  24107. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2;
  24108. L_2 = RenderTexture_GetTemporary_Internal_mF3F0B64948F5A615FFF8DD9A3263A2616B9B1D29(L_1, /*hidden argument*/NULL);
  24109. V_0 = L_2;
  24110. goto IL_001a;
  24111. }
  24112. IL_001a:
  24113. {
  24114. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = V_0;
  24115. return L_3;
  24116. }
  24117. }
  24118. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  24119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method)
  24120. {
  24121. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  24122. memset((&V_0), 0, sizeof(V_0));
  24123. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_1 = NULL;
  24124. {
  24125. int32_t L_0 = ___width0;
  24126. int32_t L_1 = ___height1;
  24127. int32_t L_2 = ___format3;
  24128. int32_t L_3 = ___depthBuffer2;
  24129. RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  24130. int32_t L_4 = ___antiAliasing4;
  24131. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_4, /*hidden argument*/NULL);
  24132. int32_t L_5 = ___memorylessMode5;
  24133. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_5, /*hidden argument*/NULL);
  24134. int32_t L_6 = ___vrUsage6;
  24135. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_6, /*hidden argument*/NULL);
  24136. bool L_7 = ___useDynamicScale7;
  24137. RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_7, /*hidden argument*/NULL);
  24138. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_8 = V_0;
  24139. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9;
  24140. L_9 = RenderTexture_GetTemporary_m7997BAA9A1DFE4D9D1B9F5047ECEE8464835B8DF(L_8, /*hidden argument*/NULL);
  24141. V_1 = L_9;
  24142. goto IL_003d;
  24143. }
  24144. IL_003d:
  24145. {
  24146. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = V_1;
  24147. return L_10;
  24148. }
  24149. }
  24150. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  24151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mEA38E780ED9C1E065B97E85BBC63F8DE548C7B8E (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
  24152. {
  24153. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL;
  24154. {
  24155. int32_t L_0 = ___width0;
  24156. int32_t L_1 = ___height1;
  24157. int32_t L_2 = ___depthBuffer2;
  24158. int32_t L_3 = ___format3;
  24159. int32_t L_4;
  24160. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  24161. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5;
  24162. L_5 = RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
  24163. V_0 = L_5;
  24164. goto IL_0017;
  24165. }
  24166. IL_0017:
  24167. {
  24168. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = V_0;
  24169. return L_6;
  24170. }
  24171. }
  24172. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32)
  24173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_m8E43C234388D8688B70498F6663F05925EFBD4C9 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, const RuntimeMethod* method)
  24174. {
  24175. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL;
  24176. {
  24177. int32_t L_0 = ___width0;
  24178. int32_t L_1 = ___height1;
  24179. int32_t L_2 = ___depthBuffer2;
  24180. int32_t L_3;
  24181. L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
  24182. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4;
  24183. L_4 = RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58(L_0, L_1, L_2, L_3, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
  24184. V_0 = L_4;
  24185. goto IL_0017;
  24186. }
  24187. IL_0017:
  24188. {
  24189. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = V_0;
  24190. return L_5;
  24191. }
  24192. }
  24193. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32)
  24194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mF71FD5106250F2CD0309BBBA2CD74D3D6D94EFB8 (int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  24195. {
  24196. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL;
  24197. {
  24198. int32_t L_0 = ___width0;
  24199. int32_t L_1 = ___height1;
  24200. int32_t L_2;
  24201. L_2 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
  24202. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3;
  24203. L_3 = RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58(L_0, L_1, 0, L_2, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
  24204. V_0 = L_3;
  24205. goto IL_0017;
  24206. }
  24207. IL_0017:
  24208. {
  24209. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = V_0;
  24210. return L_4;
  24211. }
  24212. }
  24213. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  24214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m2A29CF16C78914B733AEE4C7A4E71ED236FEE0DC (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___ret0, const RuntimeMethod* method)
  24215. {
  24216. typedef void (*RenderTexture_GetColorBuffer_Injected_m2A29CF16C78914B733AEE4C7A4E71ED236FEE0DC_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *);
  24217. static RenderTexture_GetColorBuffer_Injected_m2A29CF16C78914B733AEE4C7A4E71ED236FEE0DC_ftn _il2cpp_icall_func;
  24218. if (!_il2cpp_icall_func)
  24219. _il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m2A29CF16C78914B733AEE4C7A4E71ED236FEE0DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
  24220. _il2cpp_icall_func(__this, ___ret0);
  24221. }
  24222. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  24223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_mCA59890646B93E9D30E98708EAADE7444DAD2FF1 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___ret0, const RuntimeMethod* method)
  24224. {
  24225. typedef void (*RenderTexture_GetDepthBuffer_Injected_mCA59890646B93E9D30E98708EAADE7444DAD2FF1_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *);
  24226. static RenderTexture_GetDepthBuffer_Injected_mCA59890646B93E9D30E98708EAADE7444DAD2FF1_ftn _il2cpp_icall_func;
  24227. if (!_il2cpp_icall_func)
  24228. _il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_mCA59890646B93E9D30E98708EAADE7444DAD2FF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
  24229. _il2cpp_icall_func(__this, ___ret0);
  24230. }
  24231. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  24232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
  24233. {
  24234. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  24235. static RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn _il2cpp_icall_func;
  24236. if (!_il2cpp_icall_func)
  24237. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  24238. _il2cpp_icall_func(__this, ___desc0);
  24239. }
  24240. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  24241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method)
  24242. {
  24243. typedef void (*RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  24244. static RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn _il2cpp_icall_func;
  24245. if (!_il2cpp_icall_func)
  24246. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  24247. _il2cpp_icall_func(__this, ___ret0);
  24248. }
  24249. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  24250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
  24251. {
  24252. typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C_ftn) (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  24253. static RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C_ftn _il2cpp_icall_func;
  24254. if (!_il2cpp_icall_func)
  24255. _il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
  24256. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(___desc0);
  24257. return icallRetVal;
  24258. }
  24259. #ifdef __clang__
  24260. #pragma clang diagnostic pop
  24261. #endif
  24262. #ifdef __clang__
  24263. #pragma clang diagnostic push
  24264. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24265. #pragma clang diagnostic ignored "-Wunused-variable"
  24266. #endif
  24267. #ifdef __clang__
  24268. #pragma clang diagnostic pop
  24269. #endif
  24270. #ifdef __clang__
  24271. #pragma clang diagnostic push
  24272. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24273. #pragma clang diagnostic ignored "-Wunused-variable"
  24274. #endif
  24275. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  24276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  24277. {
  24278. {
  24279. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  24280. return L_0;
  24281. }
  24282. }
  24283. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24284. {
  24285. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24286. int32_t _offset = 1;
  24287. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24288. int32_t _returnValue;
  24289. _returnValue = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline(_thisAdjusted, method);
  24290. return _returnValue;
  24291. }
  24292. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  24293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24294. {
  24295. {
  24296. int32_t L_0 = ___value0;
  24297. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  24298. return;
  24299. }
  24300. }
  24301. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24302. {
  24303. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24304. int32_t _offset = 1;
  24305. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24306. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline(_thisAdjusted, ___value0, method);
  24307. }
  24308. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  24309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  24310. {
  24311. {
  24312. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  24313. return L_0;
  24314. }
  24315. }
  24316. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24317. {
  24318. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24319. int32_t _offset = 1;
  24320. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24321. int32_t _returnValue;
  24322. _returnValue = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline(_thisAdjusted, method);
  24323. return _returnValue;
  24324. }
  24325. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  24326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24327. {
  24328. {
  24329. int32_t L_0 = ___value0;
  24330. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  24331. return;
  24332. }
  24333. }
  24334. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24335. {
  24336. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24337. int32_t _offset = 1;
  24338. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24339. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline(_thisAdjusted, ___value0, method);
  24340. }
  24341. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  24342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  24343. {
  24344. {
  24345. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  24346. return L_0;
  24347. }
  24348. }
  24349. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24350. {
  24351. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24352. int32_t _offset = 1;
  24353. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24354. int32_t _returnValue;
  24355. _returnValue = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline(_thisAdjusted, method);
  24356. return _returnValue;
  24357. }
  24358. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  24359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24360. {
  24361. {
  24362. int32_t L_0 = ___value0;
  24363. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  24364. return;
  24365. }
  24366. }
  24367. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24368. {
  24369. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24370. int32_t _offset = 1;
  24371. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24372. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline(_thisAdjusted, ___value0, method);
  24373. }
  24374. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  24375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  24376. {
  24377. {
  24378. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  24379. return L_0;
  24380. }
  24381. }
  24382. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24383. {
  24384. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24385. int32_t _offset = 1;
  24386. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24387. int32_t _returnValue;
  24388. _returnValue = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline(_thisAdjusted, method);
  24389. return _returnValue;
  24390. }
  24391. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  24392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24393. {
  24394. {
  24395. int32_t L_0 = ___value0;
  24396. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  24397. return;
  24398. }
  24399. }
  24400. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24401. {
  24402. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24403. int32_t _offset = 1;
  24404. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24405. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline(_thisAdjusted, ___value0, method);
  24406. }
  24407. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  24408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24409. {
  24410. {
  24411. int32_t L_0 = ___value0;
  24412. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  24413. return;
  24414. }
  24415. }
  24416. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24417. {
  24418. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24419. int32_t _offset = 1;
  24420. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24421. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline(_thisAdjusted, ___value0, method);
  24422. }
  24423. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  24424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  24425. {
  24426. int32_t V_0 = 0;
  24427. {
  24428. int32_t L_0 = __this->get__graphicsFormat_5();
  24429. V_0 = L_0;
  24430. goto IL_000a;
  24431. }
  24432. IL_000a:
  24433. {
  24434. int32_t L_1 = V_0;
  24435. return L_1;
  24436. }
  24437. }
  24438. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24439. {
  24440. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24441. int32_t _offset = 1;
  24442. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24443. int32_t _returnValue;
  24444. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85(_thisAdjusted, method);
  24445. return _returnValue;
  24446. }
  24447. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  24448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24449. {
  24450. {
  24451. int32_t L_0 = ___value0;
  24452. __this->set__graphicsFormat_5(L_0);
  24453. int32_t L_1 = ___value0;
  24454. bool L_2;
  24455. L_2 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_1, /*hidden argument*/NULL);
  24456. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, 4, /*hidden argument*/NULL);
  24457. return;
  24458. }
  24459. }
  24460. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24461. {
  24462. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24463. int32_t _offset = 1;
  24464. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24465. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4(_thisAdjusted, ___value0, method);
  24466. }
  24467. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  24468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  24469. {
  24470. static bool s_Il2CppMethodInitialized;
  24471. if (!s_Il2CppMethodInitialized)
  24472. {
  24473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  24474. s_Il2CppMethodInitialized = true;
  24475. }
  24476. int32_t V_0 = 0;
  24477. {
  24478. IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  24479. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
  24480. int32_t L_1 = __this->get__depthBufferBits_7();
  24481. NullCheck(L_0);
  24482. int32_t L_2 = L_1;
  24483. int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  24484. V_0 = L_3;
  24485. goto IL_0010;
  24486. }
  24487. IL_0010:
  24488. {
  24489. int32_t L_4 = V_0;
  24490. return L_4;
  24491. }
  24492. }
  24493. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24494. {
  24495. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24496. int32_t _offset = 1;
  24497. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24498. int32_t _returnValue;
  24499. _returnValue = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C(_thisAdjusted, method);
  24500. return _returnValue;
  24501. }
  24502. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  24503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24504. {
  24505. bool V_0 = false;
  24506. bool V_1 = false;
  24507. {
  24508. int32_t L_0 = ___value0;
  24509. V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24510. bool L_1 = V_0;
  24511. if (!L_1)
  24512. {
  24513. goto IL_0015;
  24514. }
  24515. }
  24516. {
  24517. __this->set__depthBufferBits_7(0);
  24518. goto IL_0031;
  24519. }
  24520. IL_0015:
  24521. {
  24522. int32_t L_2 = ___value0;
  24523. V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24524. bool L_3 = V_1;
  24525. if (!L_3)
  24526. {
  24527. goto IL_002a;
  24528. }
  24529. }
  24530. {
  24531. __this->set__depthBufferBits_7(1);
  24532. goto IL_0031;
  24533. }
  24534. IL_002a:
  24535. {
  24536. __this->set__depthBufferBits_7(2);
  24537. }
  24538. IL_0031:
  24539. {
  24540. return;
  24541. }
  24542. }
  24543. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24544. {
  24545. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24546. int32_t _offset = 1;
  24547. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24548. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85(_thisAdjusted, ___value0, method);
  24549. }
  24550. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  24551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24552. {
  24553. {
  24554. int32_t L_0 = ___value0;
  24555. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  24556. return;
  24557. }
  24558. }
  24559. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24560. {
  24561. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24562. int32_t _offset = 1;
  24563. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24564. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline(_thisAdjusted, ___value0, method);
  24565. }
  24566. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  24567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24568. {
  24569. {
  24570. int32_t L_0 = ___value0;
  24571. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  24572. return;
  24573. }
  24574. }
  24575. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24576. {
  24577. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24578. int32_t _offset = 1;
  24579. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24580. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline(_thisAdjusted, ___value0, method);
  24581. }
  24582. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  24583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24584. {
  24585. {
  24586. int32_t L_0 = ___value0;
  24587. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  24588. return;
  24589. }
  24590. }
  24591. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24592. {
  24593. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24594. int32_t _offset = 1;
  24595. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24596. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline(_thisAdjusted, ___value0, method);
  24597. }
  24598. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  24599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  24600. {
  24601. {
  24602. int32_t L_0 = ___value0;
  24603. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  24604. return;
  24605. }
  24606. }
  24607. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24608. {
  24609. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24610. int32_t _offset = 1;
  24611. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24612. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline(_thisAdjusted, ___value0, method);
  24613. }
  24614. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  24615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
  24616. {
  24617. static bool s_Il2CppMethodInitialized;
  24618. if (!s_Il2CppMethodInitialized)
  24619. {
  24620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  24621. s_Il2CppMethodInitialized = true;
  24622. }
  24623. {
  24624. int32_t L_0 = ___width0;
  24625. int32_t L_1 = ___height1;
  24626. int32_t L_2 = ___colorFormat2;
  24627. int32_t L_3 = ___depthBufferBits3;
  24628. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  24629. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  24630. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  24631. return;
  24632. }
  24633. }
  24634. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
  24635. {
  24636. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24637. int32_t _offset = 1;
  24638. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24639. RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
  24640. }
  24641. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  24642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  24643. {
  24644. {
  24645. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ));
  24646. __this->set__flags_12(((int32_t)130));
  24647. int32_t L_0 = ___width0;
  24648. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, /*hidden argument*/NULL);
  24649. int32_t L_1 = ___height1;
  24650. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_1, /*hidden argument*/NULL);
  24651. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  24652. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  24653. int32_t L_2 = ___colorFormat2;
  24654. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL);
  24655. int32_t L_3 = ___depthBufferBits3;
  24656. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL);
  24657. int32_t L_4 = ___mipCount4;
  24658. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_4, /*hidden argument*/NULL);
  24659. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  24660. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  24661. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  24662. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  24663. return;
  24664. }
  24665. }
  24666. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  24667. {
  24668. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24669. int32_t _offset = 1;
  24670. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24671. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
  24672. }
  24673. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  24674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  24675. {
  24676. bool V_0 = false;
  24677. {
  24678. bool L_0 = ___value0;
  24679. V_0 = L_0;
  24680. bool L_1 = V_0;
  24681. if (!L_1)
  24682. {
  24683. goto IL_0018;
  24684. }
  24685. }
  24686. {
  24687. int32_t L_2 = __this->get__flags_12();
  24688. int32_t L_3 = ___flag1;
  24689. __this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
  24690. goto IL_0029;
  24691. }
  24692. IL_0018:
  24693. {
  24694. int32_t L_4 = __this->get__flags_12();
  24695. int32_t L_5 = ___flag1;
  24696. __this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
  24697. }
  24698. IL_0029:
  24699. {
  24700. return;
  24701. }
  24702. }
  24703. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  24704. {
  24705. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24706. int32_t _offset = 1;
  24707. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24708. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044(_thisAdjusted, ___value0, ___flag1, method);
  24709. }
  24710. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  24711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
  24712. {
  24713. {
  24714. bool L_0 = ___value0;
  24715. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, ((int32_t)32), /*hidden argument*/NULL);
  24716. return;
  24717. }
  24718. }
  24719. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  24720. {
  24721. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24722. int32_t _offset = 1;
  24723. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24724. RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31(_thisAdjusted, ___value0, method);
  24725. }
  24726. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  24727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
  24728. {
  24729. {
  24730. bool L_0 = ___value0;
  24731. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, ((int32_t)1024), /*hidden argument*/NULL);
  24732. return;
  24733. }
  24734. }
  24735. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  24736. {
  24737. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
  24738. int32_t _offset = 1;
  24739. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  24740. RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4(_thisAdjusted, ___value0, method);
  24741. }
  24742. // System.Void UnityEngine.RenderTextureDescriptor::.cctor()
  24743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mD4015195DE93496CA03515BD76A118751F6CB88F (const RuntimeMethod* method)
  24744. {
  24745. static bool s_Il2CppMethodInitialized;
  24746. if (!s_Il2CppMethodInitialized)
  24747. {
  24748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  24749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  24750. s_Il2CppMethodInitialized = true;
  24751. }
  24752. {
  24753. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3);
  24754. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = L_0;
  24755. NullCheck(L_1);
  24756. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
  24757. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1;
  24758. NullCheck(L_2);
  24759. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
  24760. ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
  24761. return;
  24762. }
  24763. }
  24764. #ifdef __clang__
  24765. #pragma clang diagnostic pop
  24766. #endif
  24767. #ifdef __clang__
  24768. #pragma clang diagnostic push
  24769. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24770. #pragma clang diagnostic ignored "-Wunused-variable"
  24771. #endif
  24772. #ifdef __clang__
  24773. #pragma clang diagnostic pop
  24774. #endif
  24775. #ifdef __clang__
  24776. #pragma clang diagnostic push
  24777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24778. #pragma clang diagnostic ignored "-Wunused-variable"
  24779. #endif
  24780. #ifdef __clang__
  24781. #pragma clang diagnostic pop
  24782. #endif
  24783. #ifdef __clang__
  24784. #pragma clang diagnostic push
  24785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24786. #pragma clang diagnostic ignored "-Wunused-variable"
  24787. #endif
  24788. #ifdef __clang__
  24789. #pragma clang diagnostic pop
  24790. #endif
  24791. #ifdef __clang__
  24792. #pragma clang diagnostic push
  24793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24794. #pragma clang diagnostic ignored "-Wunused-variable"
  24795. #endif
  24796. // UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
  24797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Renderer_get_bounds_m296EE301CAC35DE15E295646CAD7911794825097 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24798. {
  24799. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  24800. memset((&V_0), 0, sizeof(V_0));
  24801. {
  24802. Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  24803. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  24804. return L_0;
  24805. }
  24806. }
  24807. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  24808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24809. {
  24810. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  24811. static Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn _il2cpp_icall_func;
  24812. if (!_il2cpp_icall_func)
  24813. _il2cpp_icall_func = (Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  24814. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
  24815. return icallRetVal;
  24816. }
  24817. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  24818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24819. {
  24820. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  24821. static Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD_ftn _il2cpp_icall_func;
  24822. if (!_il2cpp_icall_func)
  24823. _il2cpp_icall_func = (Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  24824. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
  24825. return icallRetVal;
  24826. }
  24827. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  24828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m0, const RuntimeMethod* method)
  24829. {
  24830. typedef void (*Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  24831. static Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497_ftn _il2cpp_icall_func;
  24832. if (!_il2cpp_icall_func)
  24833. _il2cpp_icall_func = (Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  24834. _il2cpp_icall_func(__this, ___m0);
  24835. }
  24836. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  24837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer_GetMaterialArray_m8B6C925CA174B6E97CED486A6492790D2925FDD9 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24838. {
  24839. typedef MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* (*Renderer_GetMaterialArray_m8B6C925CA174B6E97CED486A6492790D2925FDD9_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  24840. static Renderer_GetMaterialArray_m8B6C925CA174B6E97CED486A6492790D2925FDD9_ftn _il2cpp_icall_func;
  24841. if (!_il2cpp_icall_func)
  24842. _il2cpp_icall_func = (Renderer_GetMaterialArray_m8B6C925CA174B6E97CED486A6492790D2925FDD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()");
  24843. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* icallRetVal = _il2cpp_icall_func(__this);
  24844. return icallRetVal;
  24845. }
  24846. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  24847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___m0, const RuntimeMethod* method)
  24848. {
  24849. typedef void (*Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492*);
  24850. static Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B_ftn _il2cpp_icall_func;
  24851. if (!_il2cpp_icall_func)
  24852. _il2cpp_icall_func = (Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])");
  24853. _il2cpp_icall_func(__this, ___m0);
  24854. }
  24855. // System.Boolean UnityEngine.Renderer::get_enabled()
  24856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24857. {
  24858. typedef bool (*Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  24859. static Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE_ftn _il2cpp_icall_func;
  24860. if (!_il2cpp_icall_func)
  24861. _il2cpp_icall_func = (Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
  24862. bool icallRetVal = _il2cpp_icall_func(__this);
  24863. return icallRetVal;
  24864. }
  24865. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  24866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, bool ___value0, const RuntimeMethod* method)
  24867. {
  24868. typedef void (*Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, bool);
  24869. static Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B_ftn _il2cpp_icall_func;
  24870. if (!_il2cpp_icall_func)
  24871. _il2cpp_icall_func = (Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
  24872. _il2cpp_icall_func(__this, ___value0);
  24873. }
  24874. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  24875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method)
  24876. {
  24877. typedef void (*Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, int32_t);
  24878. static Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01_ftn _il2cpp_icall_func;
  24879. if (!_il2cpp_icall_func)
  24880. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  24881. _il2cpp_icall_func(__this, ___value0);
  24882. }
  24883. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  24884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, bool ___value0, const RuntimeMethod* method)
  24885. {
  24886. typedef void (*Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, bool);
  24887. static Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875_ftn _il2cpp_icall_func;
  24888. if (!_il2cpp_icall_func)
  24889. _il2cpp_icall_func = (Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  24890. _il2cpp_icall_func(__this, ___value0);
  24891. }
  24892. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  24893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24894. {
  24895. typedef int32_t (*Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  24896. static Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn _il2cpp_icall_func;
  24897. if (!_il2cpp_icall_func)
  24898. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  24899. int32_t icallRetVal = _il2cpp_icall_func(__this);
  24900. return icallRetVal;
  24901. }
  24902. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  24903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method)
  24904. {
  24905. typedef void (*Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, int32_t);
  24906. static Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8_ftn _il2cpp_icall_func;
  24907. if (!_il2cpp_icall_func)
  24908. _il2cpp_icall_func = (Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
  24909. _il2cpp_icall_func(__this, ___value0);
  24910. }
  24911. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  24912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24913. {
  24914. typedef int32_t (*Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  24915. static Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn _il2cpp_icall_func;
  24916. if (!_il2cpp_icall_func)
  24917. _il2cpp_icall_func = (Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  24918. int32_t icallRetVal = _il2cpp_icall_func(__this);
  24919. return icallRetVal;
  24920. }
  24921. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  24922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method)
  24923. {
  24924. typedef void (*Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, int32_t);
  24925. static Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139_ftn _il2cpp_icall_func;
  24926. if (!_il2cpp_icall_func)
  24927. _il2cpp_icall_func = (Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
  24928. _il2cpp_icall_func(__this, ___value0);
  24929. }
  24930. // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
  24931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer_GetSharedMaterialArray_mD493BFDF52666F719582D0C3AC0F93B16D8D80CA (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24932. {
  24933. typedef MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* (*Renderer_GetSharedMaterialArray_mD493BFDF52666F719582D0C3AC0F93B16D8D80CA_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  24934. static Renderer_GetSharedMaterialArray_mD493BFDF52666F719582D0C3AC0F93B16D8D80CA_ftn _il2cpp_icall_func;
  24935. if (!_il2cpp_icall_func)
  24936. _il2cpp_icall_func = (Renderer_GetSharedMaterialArray_mD493BFDF52666F719582D0C3AC0F93B16D8D80CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()");
  24937. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* icallRetVal = _il2cpp_icall_func(__this);
  24938. return icallRetVal;
  24939. }
  24940. // UnityEngine.Material[] UnityEngine.Renderer::get_materials()
  24941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer_get_materials_m96CCC6CDACF2D131E18C7E0E70DE9F3AEA9E9E44 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24942. {
  24943. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* V_0 = NULL;
  24944. {
  24945. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0;
  24946. L_0 = Renderer_GetMaterialArray_m8B6C925CA174B6E97CED486A6492790D2925FDD9(__this, /*hidden argument*/NULL);
  24947. V_0 = L_0;
  24948. goto IL_000a;
  24949. }
  24950. IL_000a:
  24951. {
  24952. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_1 = V_0;
  24953. return L_1;
  24954. }
  24955. }
  24956. // System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
  24957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_materials_mF25CCE14D0F008A45DC73043BFF69113C485A629 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method)
  24958. {
  24959. {
  24960. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = ___value0;
  24961. Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B(__this, L_0, /*hidden argument*/NULL);
  24962. return;
  24963. }
  24964. }
  24965. // UnityEngine.Material UnityEngine.Renderer::get_material()
  24966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24967. {
  24968. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  24969. {
  24970. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
  24971. L_0 = Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3(__this, /*hidden argument*/NULL);
  24972. V_0 = L_0;
  24973. goto IL_000a;
  24974. }
  24975. IL_000a:
  24976. {
  24977. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
  24978. return L_1;
  24979. }
  24980. }
  24981. // System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
  24982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_material_m8DED7F4F7AF38755C3D7DAFDD613BBE1AAB941BA (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method)
  24983. {
  24984. {
  24985. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___value0;
  24986. Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497(__this, L_0, /*hidden argument*/NULL);
  24987. return;
  24988. }
  24989. }
  24990. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  24991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_sharedMaterial_m42DF538F0C6EA249B1FB626485D45D083BA74FCC (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  24992. {
  24993. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  24994. {
  24995. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
  24996. L_0 = Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD(__this, /*hidden argument*/NULL);
  24997. V_0 = L_0;
  24998. goto IL_000a;
  24999. }
  25000. IL_000a:
  25001. {
  25002. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
  25003. return L_1;
  25004. }
  25005. }
  25006. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  25007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m1E66766F93E95F692C3C9C2C09AFD795B156678B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method)
  25008. {
  25009. {
  25010. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___value0;
  25011. Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497(__this, L_0, /*hidden argument*/NULL);
  25012. return;
  25013. }
  25014. }
  25015. // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
  25016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* Renderer_get_sharedMaterials_m9B2D432CA8AD8CEC4348E61789CC1BB0C3A00AFD (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  25017. {
  25018. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* V_0 = NULL;
  25019. {
  25020. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0;
  25021. L_0 = Renderer_GetSharedMaterialArray_mD493BFDF52666F719582D0C3AC0F93B16D8D80CA(__this, /*hidden argument*/NULL);
  25022. V_0 = L_0;
  25023. goto IL_000a;
  25024. }
  25025. IL_000a:
  25026. {
  25027. MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_1 = V_0;
  25028. return L_1;
  25029. }
  25030. }
  25031. // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
  25032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  25033. {
  25034. typedef void (*Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  25035. static Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA_ftn _il2cpp_icall_func;
  25036. if (!_il2cpp_icall_func)
  25037. _il2cpp_icall_func = (Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)");
  25038. _il2cpp_icall_func(__this, ___ret0);
  25039. }
  25040. #ifdef __clang__
  25041. #pragma clang diagnostic pop
  25042. #endif
  25043. #ifdef __clang__
  25044. #pragma clang diagnostic push
  25045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25046. #pragma clang diagnostic ignored "-Wunused-variable"
  25047. #endif
  25048. #ifdef __clang__
  25049. #pragma clang diagnostic pop
  25050. #endif
  25051. #ifdef __clang__
  25052. #pragma clang diagnostic push
  25053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25054. #pragma clang diagnostic ignored "-Wunused-variable"
  25055. #endif
  25056. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  25057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m5EC89D3D22D7D880E1B88A5C9FADF1FBDC713EE4 (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
  25058. {
  25059. {
  25060. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  25061. Type_t * L_0 = ___requiredComponent0;
  25062. __this->set_m_Type0_0(L_0);
  25063. return;
  25064. }
  25065. }
  25066. #ifdef __clang__
  25067. #pragma clang diagnostic pop
  25068. #endif
  25069. #ifdef __clang__
  25070. #pragma clang diagnostic push
  25071. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25072. #pragma clang diagnostic ignored "-Wunused-variable"
  25073. #endif
  25074. // System.String UnityEngine.Resolution::ToString()
  25075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method)
  25076. {
  25077. static bool s_Il2CppMethodInitialized;
  25078. if (!s_Il2CppMethodInitialized)
  25079. {
  25080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  25081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  25083. s_Il2CppMethodInitialized = true;
  25084. }
  25085. String_t* V_0 = NULL;
  25086. {
  25087. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  25088. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  25089. int32_t L_2 = __this->get_m_Width_0();
  25090. int32_t L_3 = L_2;
  25091. RuntimeObject * L_4 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_3);
  25092. NullCheck(L_1);
  25093. ArrayElementTypeCheck (L_1, L_4);
  25094. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  25095. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_1;
  25096. int32_t L_6 = __this->get_m_Height_1();
  25097. int32_t L_7 = L_6;
  25098. RuntimeObject * L_8 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_7);
  25099. NullCheck(L_5);
  25100. ArrayElementTypeCheck (L_5, L_8);
  25101. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  25102. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_5;
  25103. int32_t L_10 = __this->get_m_RefreshRate_2();
  25104. int32_t L_11 = L_10;
  25105. RuntimeObject * L_12 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_11);
  25106. NullCheck(L_9);
  25107. ArrayElementTypeCheck (L_9, L_12);
  25108. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  25109. String_t* L_13;
  25110. L_13 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, /*hidden argument*/NULL);
  25111. V_0 = L_13;
  25112. goto IL_003e;
  25113. }
  25114. IL_003e:
  25115. {
  25116. String_t* L_14 = V_0;
  25117. return L_14;
  25118. }
  25119. }
  25120. IL2CPP_EXTERN_C String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25121. {
  25122. Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * _thisAdjusted;
  25123. int32_t _offset = 1;
  25124. _thisAdjusted = reinterpret_cast<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 *>(__this + _offset);
  25125. String_t* _returnValue;
  25126. _returnValue = Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B(_thisAdjusted, method);
  25127. return _returnValue;
  25128. }
  25129. #ifdef __clang__
  25130. #pragma clang diagnostic pop
  25131. #endif
  25132. #ifdef __clang__
  25133. #pragma clang diagnostic push
  25134. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25135. #pragma clang diagnostic ignored "-Wunused-variable"
  25136. #endif
  25137. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  25138. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  25139. {
  25140. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  25141. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  25142. }
  25143. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  25144. {
  25145. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  25146. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  25147. }
  25148. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  25149. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  25150. {
  25151. }
  25152. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  25153. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  25154. {
  25155. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  25156. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  25157. }
  25158. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  25159. {
  25160. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  25161. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  25162. }
  25163. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  25164. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  25165. {
  25166. }
  25167. // UnityEngine.Object UnityEngine.ResourceRequest::GetResult()
  25168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourceRequest_GetResult_mBA8841E95D26D1D2E8026E7228A4A2BBCFB5923C (ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD * __this, const RuntimeMethod* method)
  25169. {
  25170. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  25171. {
  25172. String_t* L_0 = __this->get_m_Path_2();
  25173. Type_t * L_1 = __this->get_m_Type_3();
  25174. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  25175. L_2 = Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C(L_0, L_1, /*hidden argument*/NULL);
  25176. V_0 = L_2;
  25177. goto IL_0015;
  25178. }
  25179. IL_0015:
  25180. {
  25181. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = V_0;
  25182. return L_3;
  25183. }
  25184. }
  25185. // System.Void UnityEngine.ResourceRequest::.ctor()
  25186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceRequest__ctor_m3E6B88D53CD7B4275A16194A6D94264BFE79D039 (ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD * __this, const RuntimeMethod* method)
  25187. {
  25188. {
  25189. AsyncOperation__ctor_mFC0E13622A23CD19A631B9ABBA506683B71A2E4A(__this, /*hidden argument*/NULL);
  25190. return;
  25191. }
  25192. }
  25193. #ifdef __clang__
  25194. #pragma clang diagnostic pop
  25195. #endif
  25196. #ifdef __clang__
  25197. #pragma clang diagnostic push
  25198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25199. #pragma clang diagnostic ignored "-Wunused-variable"
  25200. #endif
  25201. // UnityEngine.Object UnityEngine.Resources::Load(System.String)
  25202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120 (String_t* ___path0, const RuntimeMethod* method)
  25203. {
  25204. static bool s_Il2CppMethodInitialized;
  25205. if (!s_Il2CppMethodInitialized)
  25206. {
  25207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  25208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  25209. s_Il2CppMethodInitialized = true;
  25210. }
  25211. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  25212. {
  25213. String_t* L_0 = ___path0;
  25214. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  25215. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25216. Type_t * L_2;
  25217. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  25218. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  25219. L_3 = Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C(L_0, L_2, /*hidden argument*/NULL);
  25220. V_0 = L_3;
  25221. goto IL_0014;
  25222. }
  25223. IL_0014:
  25224. {
  25225. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  25226. return L_4;
  25227. }
  25228. }
  25229. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  25230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  25231. {
  25232. static bool s_Il2CppMethodInitialized;
  25233. if (!s_Il2CppMethodInitialized)
  25234. {
  25235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25236. s_Il2CppMethodInitialized = true;
  25237. }
  25238. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  25239. {
  25240. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25241. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  25242. L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
  25243. String_t* L_1 = ___path0;
  25244. Type_t * L_2 = ___systemTypeInstance1;
  25245. NullCheck(L_0);
  25246. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  25247. L_3 = VirtualFuncInvoker2< Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, Type_t * >::Invoke(5 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
  25248. V_0 = L_3;
  25249. goto IL_0010;
  25250. }
  25251. IL_0010:
  25252. {
  25253. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  25254. return L_4;
  25255. }
  25256. }
  25257. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  25258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6 (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
  25259. {
  25260. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn) (Type_t *, String_t*);
  25261. static Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn _il2cpp_icall_func;
  25262. if (!_il2cpp_icall_func)
  25263. _il2cpp_icall_func = (Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  25264. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___type0, ___path1);
  25265. return icallRetVal;
  25266. }
  25267. // UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
  25268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * Resources_UnloadUnusedAssets_m5BF7EFD195EFFE171CB47FF88CA880D76A751C70 (const RuntimeMethod* method)
  25269. {
  25270. typedef AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * (*Resources_UnloadUnusedAssets_m5BF7EFD195EFFE171CB47FF88CA880D76A751C70_ftn) ();
  25271. static Resources_UnloadUnusedAssets_m5BF7EFD195EFFE171CB47FF88CA880D76A751C70_ftn _il2cpp_icall_func;
  25272. if (!_il2cpp_icall_func)
  25273. _il2cpp_icall_func = (Resources_UnloadUnusedAssets_m5BF7EFD195EFFE171CB47FF88CA880D76A751C70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadUnusedAssets()");
  25274. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * icallRetVal = _il2cpp_icall_func();
  25275. return icallRetVal;
  25276. }
  25277. #ifdef __clang__
  25278. #pragma clang diagnostic pop
  25279. #endif
  25280. #ifdef __clang__
  25281. #pragma clang diagnostic push
  25282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25283. #pragma clang diagnostic ignored "-Wunused-variable"
  25284. #endif
  25285. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  25286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method)
  25287. {
  25288. static bool s_Il2CppMethodInitialized;
  25289. if (!s_Il2CppMethodInitialized)
  25290. {
  25291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25292. s_Il2CppMethodInitialized = true;
  25293. }
  25294. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B2_0 = NULL;
  25295. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B1_0 = NULL;
  25296. {
  25297. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25298. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  25299. L_0 = ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline(/*hidden argument*/NULL);
  25300. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_1 = L_0;
  25301. G_B1_0 = L_1;
  25302. if (L_1)
  25303. {
  25304. G_B2_0 = L_1;
  25305. goto IL_000e;
  25306. }
  25307. }
  25308. {
  25309. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25310. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_2 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  25311. G_B2_0 = L_2;
  25312. }
  25313. IL_000e:
  25314. {
  25315. return G_B2_0;
  25316. }
  25317. }
  25318. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  25319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6 (const RuntimeMethod* method)
  25320. {
  25321. static bool s_Il2CppMethodInitialized;
  25322. if (!s_Il2CppMethodInitialized)
  25323. {
  25324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25325. s_Il2CppMethodInitialized = true;
  25326. }
  25327. {
  25328. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25329. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  25330. return L_0;
  25331. }
  25332. }
  25333. // System.Void UnityEngine.ResourcesAPI::.ctor()
  25334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method)
  25335. {
  25336. {
  25337. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  25338. return;
  25339. }
  25340. }
  25341. // UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
  25342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPI_FindShaderByName_m39FC4C8EA2CA7BF0FB1EB88ED83E913CFC467E84 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___name0, const RuntimeMethod* method)
  25343. {
  25344. {
  25345. String_t* L_0 = ___name0;
  25346. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1;
  25347. L_1 = ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE(L_0, /*hidden argument*/NULL);
  25348. return L_1;
  25349. }
  25350. }
  25351. // UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
  25352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPI_Load_m2E98767AD80F67567FCC40CD2AFD6BCB6AA9B7CD (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  25353. {
  25354. {
  25355. String_t* L_0 = ___path0;
  25356. Type_t * L_1 = ___systemTypeInstance1;
  25357. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  25358. L_2 = ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F(L_0, L_1, /*hidden argument*/NULL);
  25359. return L_2;
  25360. }
  25361. }
  25362. // System.Void UnityEngine.ResourcesAPI::.cctor()
  25363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_mF299A2749244ECE9CA0B1686E6C363EE37BA8952 (const RuntimeMethod* method)
  25364. {
  25365. static bool s_Il2CppMethodInitialized;
  25366. if (!s_Il2CppMethodInitialized)
  25367. {
  25368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25369. s_Il2CppMethodInitialized = true;
  25370. }
  25371. {
  25372. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F *)il2cpp_codegen_object_new(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  25373. ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912(L_0, /*hidden argument*/NULL);
  25374. ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  25375. return;
  25376. }
  25377. }
  25378. #ifdef __clang__
  25379. #pragma clang diagnostic pop
  25380. #endif
  25381. #ifdef __clang__
  25382. #pragma clang diagnostic push
  25383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25384. #pragma clang diagnostic ignored "-Wunused-variable"
  25385. #endif
  25386. // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
  25387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE (String_t* ___name0, const RuntimeMethod* method)
  25388. {
  25389. typedef Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * (*ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn) (String_t*);
  25390. static ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn _il2cpp_icall_func;
  25391. if (!_il2cpp_icall_func)
  25392. _il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)");
  25393. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * icallRetVal = _il2cpp_icall_func(___name0);
  25394. return icallRetVal;
  25395. }
  25396. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  25397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  25398. {
  25399. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn) (String_t*, Type_t *);
  25400. static ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn _il2cpp_icall_func;
  25401. if (!_il2cpp_icall_func)
  25402. _il2cpp_icall_func = (ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
  25403. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  25404. return icallRetVal;
  25405. }
  25406. #ifdef __clang__
  25407. #pragma clang diagnostic pop
  25408. #endif
  25409. #ifdef __clang__
  25410. #pragma clang diagnostic push
  25411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25412. #pragma clang diagnostic ignored "-Wunused-variable"
  25413. #endif
  25414. #ifdef __clang__
  25415. #pragma clang diagnostic pop
  25416. #endif
  25417. #ifdef __clang__
  25418. #pragma clang diagnostic push
  25419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25420. #pragma clang diagnostic ignored "-Wunused-variable"
  25421. #endif
  25422. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  25423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mAEDC96FCA281601682E7207BD386A1553C1B6081 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, const RuntimeMethod* method)
  25424. {
  25425. {
  25426. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  25427. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, 0, /*hidden argument*/NULL);
  25428. return;
  25429. }
  25430. }
  25431. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  25432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___loadType0, const RuntimeMethod* method)
  25433. {
  25434. {
  25435. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  25436. int32_t L_0 = ___loadType0;
  25437. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, L_0, /*hidden argument*/NULL);
  25438. return;
  25439. }
  25440. }
  25441. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  25442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method)
  25443. {
  25444. {
  25445. int32_t L_0 = ___value0;
  25446. __this->set_m_LoadType_0(L_0);
  25447. return;
  25448. }
  25449. }
  25450. #ifdef __clang__
  25451. #pragma clang diagnostic pop
  25452. #endif
  25453. #ifdef __clang__
  25454. #pragma clang diagnostic push
  25455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25456. #pragma clang diagnostic ignored "-Wunused-variable"
  25457. #endif
  25458. #ifdef __clang__
  25459. #pragma clang diagnostic pop
  25460. #endif
  25461. #ifdef __clang__
  25462. #pragma clang diagnostic push
  25463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25464. #pragma clang diagnostic ignored "-Wunused-variable"
  25465. #endif
  25466. // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
  25467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE4879219C90C34EE00F46188C29AE74D74FD15D2 (int32_t ___sceneHandle0, const RuntimeMethod* method)
  25468. {
  25469. typedef String_t* (*Scene_GetNameInternal_mE4879219C90C34EE00F46188C29AE74D74FD15D2_ftn) (int32_t);
  25470. static Scene_GetNameInternal_mE4879219C90C34EE00F46188C29AE74D74FD15D2_ftn _il2cpp_icall_func;
  25471. if (!_il2cpp_icall_func)
  25472. _il2cpp_icall_func = (Scene_GetNameInternal_mE4879219C90C34EE00F46188C29AE74D74FD15D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)");
  25473. String_t* icallRetVal = _il2cpp_icall_func(___sceneHandle0);
  25474. return icallRetVal;
  25475. }
  25476. // System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)
  25477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_m143AF2C97F3B5E24FA90B8FBC709411976F3EE23 (int32_t ___sceneHandle0, const RuntimeMethod* method)
  25478. {
  25479. typedef int32_t (*Scene_GetBuildIndexInternal_m143AF2C97F3B5E24FA90B8FBC709411976F3EE23_ftn) (int32_t);
  25480. static Scene_GetBuildIndexInternal_m143AF2C97F3B5E24FA90B8FBC709411976F3EE23_ftn _il2cpp_icall_func;
  25481. if (!_il2cpp_icall_func)
  25482. _il2cpp_icall_func = (Scene_GetBuildIndexInternal_m143AF2C97F3B5E24FA90B8FBC709411976F3EE23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)");
  25483. int32_t icallRetVal = _il2cpp_icall_func(___sceneHandle0);
  25484. return icallRetVal;
  25485. }
  25486. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  25487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  25488. {
  25489. int32_t V_0 = 0;
  25490. {
  25491. int32_t L_0 = __this->get_m_Handle_0();
  25492. V_0 = L_0;
  25493. goto IL_000a;
  25494. }
  25495. IL_000a:
  25496. {
  25497. int32_t L_1 = V_0;
  25498. return L_1;
  25499. }
  25500. }
  25501. IL2CPP_EXTERN_C int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25502. {
  25503. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
  25504. int32_t _offset = 1;
  25505. _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  25506. int32_t _returnValue;
  25507. _returnValue = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C(_thisAdjusted, method);
  25508. return _returnValue;
  25509. }
  25510. // System.String UnityEngine.SceneManagement.Scene::get_name()
  25511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m38F195D7CA6417FED310C23E4D8E86150C7835B8 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  25512. {
  25513. String_t* V_0 = NULL;
  25514. {
  25515. int32_t L_0;
  25516. L_0 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
  25517. String_t* L_1;
  25518. L_1 = Scene_GetNameInternal_mE4879219C90C34EE00F46188C29AE74D74FD15D2(L_0, /*hidden argument*/NULL);
  25519. V_0 = L_1;
  25520. goto IL_000f;
  25521. }
  25522. IL_000f:
  25523. {
  25524. String_t* L_2 = V_0;
  25525. return L_2;
  25526. }
  25527. }
  25528. IL2CPP_EXTERN_C String_t* Scene_get_name_m38F195D7CA6417FED310C23E4D8E86150C7835B8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25529. {
  25530. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
  25531. int32_t _offset = 1;
  25532. _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  25533. String_t* _returnValue;
  25534. _returnValue = Scene_get_name_m38F195D7CA6417FED310C23E4D8E86150C7835B8(_thisAdjusted, method);
  25535. return _returnValue;
  25536. }
  25537. // System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
  25538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_mE32CE766EA0790E4636A351BA353A7FD71A11DA4 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  25539. {
  25540. int32_t V_0 = 0;
  25541. {
  25542. int32_t L_0;
  25543. L_0 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
  25544. int32_t L_1;
  25545. L_1 = Scene_GetBuildIndexInternal_m143AF2C97F3B5E24FA90B8FBC709411976F3EE23(L_0, /*hidden argument*/NULL);
  25546. V_0 = L_1;
  25547. goto IL_000f;
  25548. }
  25549. IL_000f:
  25550. {
  25551. int32_t L_2 = V_0;
  25552. return L_2;
  25553. }
  25554. }
  25555. IL2CPP_EXTERN_C int32_t Scene_get_buildIndex_mE32CE766EA0790E4636A351BA353A7FD71A11DA4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25556. {
  25557. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
  25558. int32_t _offset = 1;
  25559. _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  25560. int32_t _returnValue;
  25561. _returnValue = Scene_get_buildIndex_mE32CE766EA0790E4636A351BA353A7FD71A11DA4(_thisAdjusted, method);
  25562. return _returnValue;
  25563. }
  25564. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  25565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  25566. {
  25567. int32_t V_0 = 0;
  25568. {
  25569. int32_t L_0 = __this->get_m_Handle_0();
  25570. V_0 = L_0;
  25571. goto IL_000a;
  25572. }
  25573. IL_000a:
  25574. {
  25575. int32_t L_1 = V_0;
  25576. return L_1;
  25577. }
  25578. }
  25579. IL2CPP_EXTERN_C int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25580. {
  25581. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
  25582. int32_t _offset = 1;
  25583. _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  25584. int32_t _returnValue;
  25585. _returnValue = Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB(_thisAdjusted, method);
  25586. return _returnValue;
  25587. }
  25588. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  25589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25590. {
  25591. static bool s_Il2CppMethodInitialized;
  25592. if (!s_Il2CppMethodInitialized)
  25593. {
  25594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var);
  25595. s_Il2CppMethodInitialized = true;
  25596. }
  25597. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  25598. memset((&V_0), 0, sizeof(V_0));
  25599. bool V_1 = false;
  25600. bool V_2 = false;
  25601. {
  25602. RuntimeObject * L_0 = ___other0;
  25603. V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25604. bool L_1 = V_1;
  25605. if (!L_1)
  25606. {
  25607. goto IL_0015;
  25608. }
  25609. }
  25610. {
  25611. V_2 = (bool)0;
  25612. goto IL_002e;
  25613. }
  25614. IL_0015:
  25615. {
  25616. RuntimeObject * L_2 = ___other0;
  25617. V_0 = ((*(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)UnBox(L_2, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))));
  25618. int32_t L_3;
  25619. L_3 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
  25620. int32_t L_4;
  25621. L_4 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  25622. V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  25623. goto IL_002e;
  25624. }
  25625. IL_002e:
  25626. {
  25627. bool L_5 = V_2;
  25628. return L_5;
  25629. }
  25630. }
  25631. IL2CPP_EXTERN_C bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25632. {
  25633. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
  25634. int32_t _offset = 1;
  25635. _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  25636. bool _returnValue;
  25637. _returnValue = Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D(_thisAdjusted, ___other0, method);
  25638. return _returnValue;
  25639. }
  25640. #ifdef __clang__
  25641. #pragma clang diagnostic pop
  25642. #endif
  25643. #ifdef __clang__
  25644. #pragma clang diagnostic push
  25645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25646. #pragma clang diagnostic ignored "-Wunused-variable"
  25647. #endif
  25648. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  25649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method)
  25650. {
  25651. typedef int32_t (*SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn) ();
  25652. static SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn _il2cpp_icall_func;
  25653. if (!_il2cpp_icall_func)
  25654. _il2cpp_icall_func = (SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
  25655. int32_t icallRetVal = _il2cpp_icall_func();
  25656. return icallRetVal;
  25657. }
  25658. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCountInBuildSettings()
  25659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCountInBuildSettings_m4C1935F106D645DF6098310323D0F5EED8B0A564 (const RuntimeMethod* method)
  25660. {
  25661. static bool s_Il2CppMethodInitialized;
  25662. if (!s_Il2CppMethodInitialized)
  25663. {
  25664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  25665. s_Il2CppMethodInitialized = true;
  25666. }
  25667. int32_t V_0 = 0;
  25668. {
  25669. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  25670. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  25671. L_0 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  25672. NullCheck(L_0);
  25673. int32_t L_1;
  25674. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.SceneManagement.SceneManagerAPI::GetNumScenesInBuildSettings() */, L_0);
  25675. V_0 = L_1;
  25676. goto IL_000e;
  25677. }
  25678. IL_000e:
  25679. {
  25680. int32_t L_2 = V_0;
  25681. return L_2;
  25682. }
  25683. }
  25684. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
  25685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetActiveScene_mB9A5037FFB576B2432D0BFEF6A161B7C4C1921A4 (const RuntimeMethod* method)
  25686. {
  25687. static bool s_Il2CppMethodInitialized;
  25688. if (!s_Il2CppMethodInitialized)
  25689. {
  25690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25691. s_Il2CppMethodInitialized = true;
  25692. }
  25693. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  25694. memset((&V_0), 0, sizeof(V_0));
  25695. {
  25696. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25697. SceneManager_GetActiveScene_Injected_m7F05E2A355D8CA1E3496075D7E7CCC1327880ED6((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  25698. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_0 = V_0;
  25699. return L_0;
  25700. }
  25701. }
  25702. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  25703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method)
  25704. {
  25705. static bool s_Il2CppMethodInitialized;
  25706. if (!s_Il2CppMethodInitialized)
  25707. {
  25708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25709. s_Il2CppMethodInitialized = true;
  25710. }
  25711. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  25712. memset((&V_0), 0, sizeof(V_0));
  25713. {
  25714. int32_t L_0 = ___index0;
  25715. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25716. SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A(L_0, (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  25717. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_1 = V_0;
  25718. return L_1;
  25719. }
  25720. }
  25721. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  25722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  25723. {
  25724. static bool s_Il2CppMethodInitialized;
  25725. if (!s_Il2CppMethodInitialized)
  25726. {
  25727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  25728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25729. s_Il2CppMethodInitialized = true;
  25730. }
  25731. bool V_0 = false;
  25732. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_1 = NULL;
  25733. {
  25734. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25735. bool L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_s_AllowLoadScene_0();
  25736. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25737. bool L_1 = V_0;
  25738. if (!L_1)
  25739. {
  25740. goto IL_0011;
  25741. }
  25742. }
  25743. {
  25744. V_1 = (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  25745. goto IL_0022;
  25746. }
  25747. IL_0011:
  25748. {
  25749. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  25750. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2;
  25751. L_2 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  25752. String_t* L_3 = ___sceneName0;
  25753. int32_t L_4 = ___sceneBuildIndex1;
  25754. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_5 = ___parameters2;
  25755. bool L_6 = ___mustCompleteNextFrame3;
  25756. NullCheck(L_2);
  25757. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_7;
  25758. L_7 = VirtualFuncInvoker4< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 , bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
  25759. V_1 = L_7;
  25760. goto IL_0022;
  25761. }
  25762. IL_0022:
  25763. {
  25764. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_8 = V_1;
  25765. return L_8;
  25766. }
  25767. }
  25768. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
  25769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadFirstScene_Internal_mC0778CB81D17E92E17A814E25C7481E0747A573E (bool ___async0, const RuntimeMethod* method)
  25770. {
  25771. static bool s_Il2CppMethodInitialized;
  25772. if (!s_Il2CppMethodInitialized)
  25773. {
  25774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  25775. s_Il2CppMethodInitialized = true;
  25776. }
  25777. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_0 = NULL;
  25778. {
  25779. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  25780. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  25781. L_0 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  25782. bool L_1 = ___async0;
  25783. NullCheck(L_0);
  25784. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  25785. L_2 = VirtualFuncInvoker1< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool >::Invoke(6 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
  25786. V_0 = L_2;
  25787. goto IL_000f;
  25788. }
  25789. IL_000f:
  25790. {
  25791. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3 = V_0;
  25792. return L_3;
  25793. }
  25794. }
  25795. // System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
  25796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneLoaded_m54990A485E2E66739E31090BDC3A4C01EF7729BA (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___value0, const RuntimeMethod* method)
  25797. {
  25798. static bool s_Il2CppMethodInitialized;
  25799. if (!s_Il2CppMethodInitialized)
  25800. {
  25801. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var);
  25803. s_Il2CppMethodInitialized = true;
  25804. }
  25805. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_0 = NULL;
  25806. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_1 = NULL;
  25807. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_2 = NULL;
  25808. {
  25809. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25810. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  25811. V_0 = L_0;
  25812. }
  25813. IL_0006:
  25814. {
  25815. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_1 = V_0;
  25816. V_1 = L_1;
  25817. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = V_1;
  25818. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_3 = ___value0;
  25819. Delegate_t * L_4;
  25820. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  25821. V_2 = ((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var));
  25822. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25823. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_5 = V_2;
  25824. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_6 = V_1;
  25825. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_7;
  25826. L_7 = InterlockedCompareExchangeImpl<UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *>((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_1()), L_5, L_6);
  25827. V_0 = L_7;
  25828. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_8 = V_0;
  25829. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_9 = V_1;
  25830. if ((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_8) == ((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_9))))
  25831. {
  25832. goto IL_0006;
  25833. }
  25834. }
  25835. {
  25836. return;
  25837. }
  25838. }
  25839. // System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
  25840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneLoaded_m69725C1E9ADF1E5FE760656AAC95054AC00AF97D (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___value0, const RuntimeMethod* method)
  25841. {
  25842. static bool s_Il2CppMethodInitialized;
  25843. if (!s_Il2CppMethodInitialized)
  25844. {
  25845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var);
  25847. s_Il2CppMethodInitialized = true;
  25848. }
  25849. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_0 = NULL;
  25850. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_1 = NULL;
  25851. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_2 = NULL;
  25852. {
  25853. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25854. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  25855. V_0 = L_0;
  25856. }
  25857. IL_0006:
  25858. {
  25859. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_1 = V_0;
  25860. V_1 = L_1;
  25861. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = V_1;
  25862. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_3 = ___value0;
  25863. Delegate_t * L_4;
  25864. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  25865. V_2 = ((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var));
  25866. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25867. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_5 = V_2;
  25868. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_6 = V_1;
  25869. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_7;
  25870. L_7 = InterlockedCompareExchangeImpl<UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *>((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_1()), L_5, L_6);
  25871. V_0 = L_7;
  25872. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_8 = V_0;
  25873. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_9 = V_1;
  25874. if ((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_8) == ((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_9))))
  25875. {
  25876. goto IL_0006;
  25877. }
  25878. }
  25879. {
  25880. return;
  25881. }
  25882. }
  25883. // System.Void UnityEngine.SceneManagement.SceneManager::add_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
  25884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneUnloaded_m2CE4194528D7AAE67F494EB15C8BBE650FBA4C72 (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___value0, const RuntimeMethod* method)
  25885. {
  25886. static bool s_Il2CppMethodInitialized;
  25887. if (!s_Il2CppMethodInitialized)
  25888. {
  25889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var);
  25891. s_Il2CppMethodInitialized = true;
  25892. }
  25893. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_0 = NULL;
  25894. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_1 = NULL;
  25895. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_2 = NULL;
  25896. {
  25897. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25898. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  25899. V_0 = L_0;
  25900. }
  25901. IL_0006:
  25902. {
  25903. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_1 = V_0;
  25904. V_1 = L_1;
  25905. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = V_1;
  25906. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_3 = ___value0;
  25907. Delegate_t * L_4;
  25908. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  25909. V_2 = ((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var));
  25910. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25911. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_5 = V_2;
  25912. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_6 = V_1;
  25913. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_7;
  25914. L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *>((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneUnloaded_2()), L_5, L_6);
  25915. V_0 = L_7;
  25916. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_8 = V_0;
  25917. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_9 = V_1;
  25918. if ((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_8) == ((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_9))))
  25919. {
  25920. goto IL_0006;
  25921. }
  25922. }
  25923. {
  25924. return;
  25925. }
  25926. }
  25927. // System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
  25928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneUnloaded_mA7CD60918C6EE3B8D8623201A487C2CEC8D4EA5E (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___value0, const RuntimeMethod* method)
  25929. {
  25930. static bool s_Il2CppMethodInitialized;
  25931. if (!s_Il2CppMethodInitialized)
  25932. {
  25933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var);
  25935. s_Il2CppMethodInitialized = true;
  25936. }
  25937. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_0 = NULL;
  25938. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_1 = NULL;
  25939. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_2 = NULL;
  25940. {
  25941. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25942. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  25943. V_0 = L_0;
  25944. }
  25945. IL_0006:
  25946. {
  25947. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_1 = V_0;
  25948. V_1 = L_1;
  25949. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = V_1;
  25950. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_3 = ___value0;
  25951. Delegate_t * L_4;
  25952. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  25953. V_2 = ((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var));
  25954. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25955. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_5 = V_2;
  25956. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_6 = V_1;
  25957. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_7;
  25958. L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *>((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneUnloaded_2()), L_5, L_6);
  25959. V_0 = L_7;
  25960. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_8 = V_0;
  25961. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_9 = V_1;
  25962. if ((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_8) == ((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_9))))
  25963. {
  25964. goto IL_0006;
  25965. }
  25966. }
  25967. {
  25968. return;
  25969. }
  25970. }
  25971. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  25972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m6B3C9B5DDE6CDE2A041D05C4F3BE4A3D3D745B70 (String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method)
  25973. {
  25974. static bool s_Il2CppMethodInitialized;
  25975. if (!s_Il2CppMethodInitialized)
  25976. {
  25977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25978. s_Il2CppMethodInitialized = true;
  25979. }
  25980. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 V_0;
  25981. memset((&V_0), 0, sizeof(V_0));
  25982. {
  25983. int32_t L_0 = ___mode1;
  25984. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC((LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&V_0), L_0, /*hidden argument*/NULL);
  25985. String_t* L_1 = ___sceneName0;
  25986. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_2 = V_0;
  25987. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  25988. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3;
  25989. L_3 = SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591(L_1, L_2, /*hidden argument*/NULL);
  25990. return;
  25991. }
  25992. }
  25993. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
  25994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092 (String_t* ___sceneName0, const RuntimeMethod* method)
  25995. {
  25996. static bool s_Il2CppMethodInitialized;
  25997. if (!s_Il2CppMethodInitialized)
  25998. {
  25999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26000. s_Il2CppMethodInitialized = true;
  26001. }
  26002. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 V_0;
  26003. memset((&V_0), 0, sizeof(V_0));
  26004. {
  26005. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC((LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&V_0), 0, /*hidden argument*/NULL);
  26006. String_t* L_0 = ___sceneName0;
  26007. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = V_0;
  26008. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26009. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_2;
  26010. L_2 = SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591(L_0, L_1, /*hidden argument*/NULL);
  26011. return;
  26012. }
  26013. }
  26014. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  26015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method)
  26016. {
  26017. static bool s_Il2CppMethodInitialized;
  26018. if (!s_Il2CppMethodInitialized)
  26019. {
  26020. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26021. s_Il2CppMethodInitialized = true;
  26022. }
  26023. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  26024. memset((&V_0), 0, sizeof(V_0));
  26025. {
  26026. String_t* L_0 = ___sceneName0;
  26027. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = ___parameters1;
  26028. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26029. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  26030. L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659(L_0, (-1), L_1, (bool)1, /*hidden argument*/NULL);
  26031. int32_t L_3;
  26032. L_3 = SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E(/*hidden argument*/NULL);
  26033. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4;
  26034. L_4 = SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F(((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)), /*hidden argument*/NULL);
  26035. V_0 = L_4;
  26036. goto IL_001a;
  26037. }
  26038. IL_001a:
  26039. {
  26040. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_5 = V_0;
  26041. return L_5;
  26042. }
  26043. }
  26044. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  26045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsync_mB19DC1ECA7304F9CB66976DADE6423777750B748 (String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method)
  26046. {
  26047. static bool s_Il2CppMethodInitialized;
  26048. if (!s_Il2CppMethodInitialized)
  26049. {
  26050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26051. s_Il2CppMethodInitialized = true;
  26052. }
  26053. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 V_0;
  26054. memset((&V_0), 0, sizeof(V_0));
  26055. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_1 = NULL;
  26056. {
  26057. int32_t L_0 = ___mode1;
  26058. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC((LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&V_0), L_0, /*hidden argument*/NULL);
  26059. String_t* L_1 = ___sceneName0;
  26060. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_2 = V_0;
  26061. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26062. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3;
  26063. L_3 = SceneManager_LoadSceneAsync_m77AB3010DA4EE548FE973D65A2D983F0CC86254E(L_1, L_2, /*hidden argument*/NULL);
  26064. V_1 = L_3;
  26065. goto IL_0013;
  26066. }
  26067. IL_0013:
  26068. {
  26069. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_4 = V_1;
  26070. return L_4;
  26071. }
  26072. }
  26073. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  26074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsync_m77AB3010DA4EE548FE973D65A2D983F0CC86254E (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method)
  26075. {
  26076. static bool s_Il2CppMethodInitialized;
  26077. if (!s_Il2CppMethodInitialized)
  26078. {
  26079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26080. s_Il2CppMethodInitialized = true;
  26081. }
  26082. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_0 = NULL;
  26083. {
  26084. String_t* L_0 = ___sceneName0;
  26085. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = ___parameters1;
  26086. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26087. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  26088. L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659(L_0, (-1), L_1, (bool)0, /*hidden argument*/NULL);
  26089. V_0 = L_2;
  26090. goto IL_000d;
  26091. }
  26092. IL_000d:
  26093. {
  26094. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3 = V_0;
  26095. return L_3;
  26096. }
  26097. }
  26098. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  26099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m3546B371F03BC8DC053FFF165AB25ADF44A183BE (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, int32_t ___mode1, const RuntimeMethod* method)
  26100. {
  26101. static bool s_Il2CppMethodInitialized;
  26102. if (!s_Il2CppMethodInitialized)
  26103. {
  26104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A_RuntimeMethod_var);
  26106. s_Il2CppMethodInitialized = true;
  26107. }
  26108. bool V_0 = false;
  26109. {
  26110. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26111. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  26112. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  26113. bool L_1 = V_0;
  26114. if (!L_1)
  26115. {
  26116. goto IL_001c;
  26117. }
  26118. }
  26119. {
  26120. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26121. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  26122. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  26123. int32_t L_4 = ___mode1;
  26124. NullCheck(L_2);
  26125. UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A_RuntimeMethod_var);
  26126. }
  26127. IL_001c:
  26128. {
  26129. return;
  26130. }
  26131. }
  26132. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  26133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m9A68F15B0FA483633F24E0E50574CFB6DD2D5520 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, const RuntimeMethod* method)
  26134. {
  26135. static bool s_Il2CppMethodInitialized;
  26136. if (!s_Il2CppMethodInitialized)
  26137. {
  26138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_RuntimeMethod_var);
  26140. s_Il2CppMethodInitialized = true;
  26141. }
  26142. bool V_0 = false;
  26143. {
  26144. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26145. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  26146. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  26147. bool L_1 = V_0;
  26148. if (!L_1)
  26149. {
  26150. goto IL_001b;
  26151. }
  26152. }
  26153. {
  26154. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26155. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  26156. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  26157. NullCheck(L_2);
  26158. UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_RuntimeMethod_var);
  26159. }
  26160. IL_001b:
  26161. {
  26162. return;
  26163. }
  26164. }
  26165. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  26166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m4094F4307C6B3DE0BB87ED646EA9BD6640B831DC (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___previousActiveScene0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___newActiveScene1, const RuntimeMethod* method)
  26167. {
  26168. static bool s_Il2CppMethodInitialized;
  26169. if (!s_Il2CppMethodInitialized)
  26170. {
  26171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_RuntimeMethod_var);
  26173. s_Il2CppMethodInitialized = true;
  26174. }
  26175. bool V_0 = false;
  26176. {
  26177. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26178. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  26179. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  26180. bool L_1 = V_0;
  26181. if (!L_1)
  26182. {
  26183. goto IL_001c;
  26184. }
  26185. }
  26186. {
  26187. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26188. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  26189. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___previousActiveScene0;
  26190. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4 = ___newActiveScene1;
  26191. NullCheck(L_2);
  26192. UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_RuntimeMethod_var);
  26193. }
  26194. IL_001c:
  26195. {
  26196. return;
  26197. }
  26198. }
  26199. // System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
  26200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m5D677C6723892CAB16E0F9710AF214D7A328B396 (const RuntimeMethod* method)
  26201. {
  26202. static bool s_Il2CppMethodInitialized;
  26203. if (!s_Il2CppMethodInitialized)
  26204. {
  26205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  26206. s_Il2CppMethodInitialized = true;
  26207. }
  26208. {
  26209. ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->set_s_AllowLoadScene_0((bool)1);
  26210. return;
  26211. }
  26212. }
  26213. // System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
  26214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m7F05E2A355D8CA1E3496075D7E7CCC1327880ED6 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret0, const RuntimeMethod* method)
  26215. {
  26216. typedef void (*SceneManager_GetActiveScene_Injected_m7F05E2A355D8CA1E3496075D7E7CCC1327880ED6_ftn) (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *);
  26217. static SceneManager_GetActiveScene_Injected_m7F05E2A355D8CA1E3496075D7E7CCC1327880ED6_ftn _il2cpp_icall_func;
  26218. if (!_il2cpp_icall_func)
  26219. _il2cpp_icall_func = (SceneManager_GetActiveScene_Injected_m7F05E2A355D8CA1E3496075D7E7CCC1327880ED6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)");
  26220. _il2cpp_icall_func(___ret0);
  26221. }
  26222. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  26223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method)
  26224. {
  26225. typedef void (*SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn) (int32_t, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *);
  26226. static SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn _il2cpp_icall_func;
  26227. if (!_il2cpp_icall_func)
  26228. _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
  26229. _il2cpp_icall_func(___index0, ___ret1);
  26230. }
  26231. #ifdef __clang__
  26232. #pragma clang diagnostic pop
  26233. #endif
  26234. #ifdef __clang__
  26235. #pragma clang diagnostic push
  26236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26237. #pragma clang diagnostic ignored "-Wunused-variable"
  26238. #endif
  26239. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  26240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method)
  26241. {
  26242. static bool s_Il2CppMethodInitialized;
  26243. if (!s_Il2CppMethodInitialized)
  26244. {
  26245. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  26246. s_Il2CppMethodInitialized = true;
  26247. }
  26248. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B2_0 = NULL;
  26249. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B1_0 = NULL;
  26250. {
  26251. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  26252. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  26253. L_0 = SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline(/*hidden argument*/NULL);
  26254. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_1 = L_0;
  26255. G_B1_0 = L_1;
  26256. if (L_1)
  26257. {
  26258. G_B2_0 = L_1;
  26259. goto IL_000e;
  26260. }
  26261. }
  26262. {
  26263. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  26264. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  26265. G_B2_0 = L_2;
  26266. }
  26267. IL_000e:
  26268. {
  26269. return G_B2_0;
  26270. }
  26271. }
  26272. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  26273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7 (const RuntimeMethod* method)
  26274. {
  26275. static bool s_Il2CppMethodInitialized;
  26276. if (!s_Il2CppMethodInitialized)
  26277. {
  26278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  26279. s_Il2CppMethodInitialized = true;
  26280. }
  26281. {
  26282. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  26283. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  26284. return L_0;
  26285. }
  26286. }
  26287. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  26288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method)
  26289. {
  26290. {
  26291. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  26292. return;
  26293. }
  26294. }
  26295. // System.Int32 UnityEngine.SceneManagement.SceneManagerAPI::GetNumScenesInBuildSettings()
  26296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManagerAPI_GetNumScenesInBuildSettings_mA84F55C825189E1B759346809C354AF9DB23C671 (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method)
  26297. {
  26298. {
  26299. int32_t L_0;
  26300. L_0 = SceneManagerAPIInternal_GetNumScenesInBuildSettings_m85EF5802AF8FEFDA7DDC26CAA7E477BD878C83BF(/*hidden argument*/NULL);
  26301. return L_0;
  26302. }
  26303. }
  26304. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  26305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadSceneAsyncByNameOrIndex_m351028028E2A19B144F133011B7314DC8714495B (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  26306. {
  26307. {
  26308. String_t* L_0 = ___sceneName0;
  26309. int32_t L_1 = ___sceneBuildIndex1;
  26310. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_2 = ___parameters2;
  26311. bool L_3 = ___mustCompleteNextFrame3;
  26312. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_4;
  26313. L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  26314. return L_4;
  26315. }
  26316. }
  26317. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
  26318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadFirstScene_m0ECE028BAA91CE0EEAF39C713493667B6BFFE759 (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, bool ___mustLoadAsync0, const RuntimeMethod* method)
  26319. {
  26320. {
  26321. return (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  26322. }
  26323. }
  26324. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
  26325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mE2DB55CFCB089B29C626309084CDBFDAE704F8EB (const RuntimeMethod* method)
  26326. {
  26327. static bool s_Il2CppMethodInitialized;
  26328. if (!s_Il2CppMethodInitialized)
  26329. {
  26330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  26331. s_Il2CppMethodInitialized = true;
  26332. }
  26333. {
  26334. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F *)il2cpp_codegen_object_new(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  26335. SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF(L_0, /*hidden argument*/NULL);
  26336. ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  26337. return;
  26338. }
  26339. }
  26340. #ifdef __clang__
  26341. #pragma clang diagnostic pop
  26342. #endif
  26343. #ifdef __clang__
  26344. #pragma clang diagnostic push
  26345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26346. #pragma clang diagnostic ignored "-Wunused-variable"
  26347. #endif
  26348. // System.Int32 UnityEngine.SceneManagement.SceneManagerAPIInternal::GetNumScenesInBuildSettings()
  26349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManagerAPIInternal_GetNumScenesInBuildSettings_m85EF5802AF8FEFDA7DDC26CAA7E477BD878C83BF (const RuntimeMethod* method)
  26350. {
  26351. typedef int32_t (*SceneManagerAPIInternal_GetNumScenesInBuildSettings_m85EF5802AF8FEFDA7DDC26CAA7E477BD878C83BF_ftn) ();
  26352. static SceneManagerAPIInternal_GetNumScenesInBuildSettings_m85EF5802AF8FEFDA7DDC26CAA7E477BD878C83BF_ftn _il2cpp_icall_func;
  26353. if (!_il2cpp_icall_func)
  26354. _il2cpp_icall_func = (SceneManagerAPIInternal_GetNumScenesInBuildSettings_m85EF5802AF8FEFDA7DDC26CAA7E477BD878C83BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::GetNumScenesInBuildSettings()");
  26355. int32_t icallRetVal = _il2cpp_icall_func();
  26356. return icallRetVal;
  26357. }
  26358. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  26359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  26360. {
  26361. {
  26362. String_t* L_0 = ___sceneName0;
  26363. int32_t L_1 = ___sceneBuildIndex1;
  26364. bool L_2 = ___mustCompleteNextFrame3;
  26365. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3;
  26366. L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D(L_0, L_1, (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&___parameters2), L_2, /*hidden argument*/NULL);
  26367. return L_3;
  26368. }
  26369. }
  26370. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  26371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  26372. {
  26373. typedef AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn) (String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *, bool);
  26374. static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn _il2cpp_icall_func;
  26375. if (!_il2cpp_icall_func)
  26376. _il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
  26377. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * icallRetVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___parameters2, ___mustCompleteNextFrame3);
  26378. return icallRetVal;
  26379. }
  26380. #ifdef __clang__
  26381. #pragma clang diagnostic pop
  26382. #endif
  26383. #ifdef __clang__
  26384. #pragma clang diagnostic push
  26385. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26386. #pragma clang diagnostic ignored "-Wunused-variable"
  26387. #endif
  26388. // System.Int32 UnityEngine.Screen::get_width()
  26389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method)
  26390. {
  26391. typedef int32_t (*Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn) ();
  26392. static Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn _il2cpp_icall_func;
  26393. if (!_il2cpp_icall_func)
  26394. _il2cpp_icall_func = (Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  26395. int32_t icallRetVal = _il2cpp_icall_func();
  26396. return icallRetVal;
  26397. }
  26398. // System.Int32 UnityEngine.Screen::get_height()
  26399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method)
  26400. {
  26401. typedef int32_t (*Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn) ();
  26402. static Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn _il2cpp_icall_func;
  26403. if (!_il2cpp_icall_func)
  26404. _il2cpp_icall_func = (Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  26405. int32_t icallRetVal = _il2cpp_icall_func();
  26406. return icallRetVal;
  26407. }
  26408. // System.Single UnityEngine.Screen::get_dpi()
  26409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55 (const RuntimeMethod* method)
  26410. {
  26411. typedef float (*Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn) ();
  26412. static Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn _il2cpp_icall_func;
  26413. if (!_il2cpp_icall_func)
  26414. _il2cpp_icall_func = (Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  26415. float icallRetVal = _il2cpp_icall_func();
  26416. return icallRetVal;
  26417. }
  26418. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  26419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_mA3FD1C975AE0C0BBD506772A1FE3A84421E0139D (int32_t ___orient0, const RuntimeMethod* method)
  26420. {
  26421. typedef void (*Screen_RequestOrientation_mA3FD1C975AE0C0BBD506772A1FE3A84421E0139D_ftn) (int32_t);
  26422. static Screen_RequestOrientation_mA3FD1C975AE0C0BBD506772A1FE3A84421E0139D_ftn _il2cpp_icall_func;
  26423. if (!_il2cpp_icall_func)
  26424. _il2cpp_icall_func = (Screen_RequestOrientation_mA3FD1C975AE0C0BBD506772A1FE3A84421E0139D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)");
  26425. _il2cpp_icall_func(___orient0);
  26426. }
  26427. // System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
  26428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_mBEF7687B3C2B4726AE40F2BBB3568B1B131B6D1B (int32_t ___value0, const RuntimeMethod* method)
  26429. {
  26430. static bool s_Il2CppMethodInitialized;
  26431. if (!s_Il2CppMethodInitialized)
  26432. {
  26433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  26434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93);
  26435. s_Il2CppMethodInitialized = true;
  26436. }
  26437. bool V_0 = false;
  26438. {
  26439. int32_t L_0 = ___value0;
  26440. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  26441. bool L_1 = V_0;
  26442. if (!L_1)
  26443. {
  26444. goto IL_0019;
  26445. }
  26446. }
  26447. {
  26448. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  26449. Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93, /*hidden argument*/NULL);
  26450. ___value0 = 5;
  26451. }
  26452. IL_0019:
  26453. {
  26454. int32_t L_2 = ___value0;
  26455. Screen_RequestOrientation_mA3FD1C975AE0C0BBD506772A1FE3A84421E0139D(L_2, /*hidden argument*/NULL);
  26456. return;
  26457. }
  26458. }
  26459. // System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
  26460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_mE9A766E696E76AC77EAADB4CA6412454577FCBB3 (int32_t ___value0, const RuntimeMethod* method)
  26461. {
  26462. typedef void (*Screen_set_sleepTimeout_mE9A766E696E76AC77EAADB4CA6412454577FCBB3_ftn) (int32_t);
  26463. static Screen_set_sleepTimeout_mE9A766E696E76AC77EAADB4CA6412454577FCBB3_ftn _il2cpp_icall_func;
  26464. if (!_il2cpp_icall_func)
  26465. _il2cpp_icall_func = (Screen_set_sleepTimeout_mE9A766E696E76AC77EAADB4CA6412454577FCBB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)");
  26466. _il2cpp_icall_func(___value0);
  26467. }
  26468. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  26469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136 (int32_t ___orient0, bool ___enabled1, const RuntimeMethod* method)
  26470. {
  26471. typedef void (*Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136_ftn) (int32_t, bool);
  26472. static Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136_ftn _il2cpp_icall_func;
  26473. if (!_il2cpp_icall_func)
  26474. _il2cpp_icall_func = (Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)");
  26475. _il2cpp_icall_func(___orient0, ___enabled1);
  26476. }
  26477. // System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
  26478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m4463ABAE29F26E957CF488565AEF4EF655B6E048 (bool ___value0, const RuntimeMethod* method)
  26479. {
  26480. {
  26481. bool L_0 = ___value0;
  26482. Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136(1, L_0, /*hidden argument*/NULL);
  26483. return;
  26484. }
  26485. }
  26486. // System.Void UnityEngine.Screen::set_autorotateToPortraitUpsideDown(System.Boolean)
  26487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortraitUpsideDown_m55CA3FBCA4E8F835AC084D1B0FAE19D72A924906 (bool ___value0, const RuntimeMethod* method)
  26488. {
  26489. {
  26490. bool L_0 = ___value0;
  26491. Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136(2, L_0, /*hidden argument*/NULL);
  26492. return;
  26493. }
  26494. }
  26495. // System.Void UnityEngine.Screen::set_autorotateToLandscapeLeft(System.Boolean)
  26496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeLeft_mA58796BBE0540504E54B1E0A06C06786456C4D5B (bool ___value0, const RuntimeMethod* method)
  26497. {
  26498. {
  26499. bool L_0 = ___value0;
  26500. Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136(4, L_0, /*hidden argument*/NULL);
  26501. return;
  26502. }
  26503. }
  26504. // System.Void UnityEngine.Screen::set_autorotateToLandscapeRight(System.Boolean)
  26505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeRight_m7934E7BCD90CEE16D1C4A10E739DF1B021F2E255 (bool ___value0, const RuntimeMethod* method)
  26506. {
  26507. {
  26508. bool L_0 = ___value0;
  26509. Screen_SetOrientationEnabled_mFA673C449056016262929A117BF01570321F4136(8, L_0, /*hidden argument*/NULL);
  26510. return;
  26511. }
  26512. }
  26513. // UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
  26514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method)
  26515. {
  26516. typedef int32_t (*Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn) ();
  26517. static Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn _il2cpp_icall_func;
  26518. if (!_il2cpp_icall_func)
  26519. _il2cpp_icall_func = (Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()");
  26520. int32_t icallRetVal = _il2cpp_icall_func();
  26521. return icallRetVal;
  26522. }
  26523. // UnityEngine.Rect UnityEngine.Screen::get_safeArea()
  26524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Screen_get_safeArea_m47E3A61627ECEAC2336C1FBFBF67A6C7503569F5 (const RuntimeMethod* method)
  26525. {
  26526. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  26527. memset((&V_0), 0, sizeof(V_0));
  26528. {
  26529. Screen_get_safeArea_Injected_mCA9EC693B5D73694D8BA434E999DF1F5F6F53A28((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  26530. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  26531. return L_0;
  26532. }
  26533. }
  26534. // System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)
  26535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_mCA9EC693B5D73694D8BA434E999DF1F5F6F53A28 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  26536. {
  26537. typedef void (*Screen_get_safeArea_Injected_mCA9EC693B5D73694D8BA434E999DF1F5F6F53A28_ftn) (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  26538. static Screen_get_safeArea_Injected_mCA9EC693B5D73694D8BA434E999DF1F5F6F53A28_ftn _il2cpp_icall_func;
  26539. if (!_il2cpp_icall_func)
  26540. _il2cpp_icall_func = (Screen_get_safeArea_Injected_mCA9EC693B5D73694D8BA434E999DF1F5F6F53A28_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)");
  26541. _il2cpp_icall_func(___ret0);
  26542. }
  26543. #ifdef __clang__
  26544. #pragma clang diagnostic pop
  26545. #endif
  26546. #ifdef __clang__
  26547. #pragma clang diagnostic push
  26548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26549. #pragma clang diagnostic ignored "-Wunused-variable"
  26550. #endif
  26551. #ifdef __clang__
  26552. #pragma clang diagnostic pop
  26553. #endif
  26554. #ifdef __clang__
  26555. #pragma clang diagnostic push
  26556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26557. #pragma clang diagnostic ignored "-Wunused-variable"
  26558. #endif
  26559. #ifdef __clang__
  26560. #pragma clang diagnostic pop
  26561. #endif
  26562. #ifdef __clang__
  26563. #pragma clang diagnostic push
  26564. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26565. #pragma clang diagnostic ignored "-Wunused-variable"
  26566. #endif
  26567. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  26568. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  26569. {
  26570. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  26571. }
  26572. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  26573. {
  26574. intptr_t unmarshaled_m_CachedPtr_temp_0;
  26575. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  26576. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  26577. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  26578. }
  26579. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  26580. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  26581. {
  26582. }
  26583. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  26584. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  26585. {
  26586. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  26587. }
  26588. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  26589. {
  26590. intptr_t unmarshaled_m_CachedPtr_temp_0;
  26591. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  26592. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  26593. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  26594. }
  26595. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  26596. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  26597. {
  26598. }
  26599. // System.Void UnityEngine.ScriptableObject::.ctor()
  26600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method)
  26601. {
  26602. static bool s_Il2CppMethodInitialized;
  26603. if (!s_Il2CppMethodInitialized)
  26604. {
  26605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26606. s_Il2CppMethodInitialized = true;
  26607. }
  26608. {
  26609. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26610. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  26611. ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B(__this, /*hidden argument*/NULL);
  26612. return;
  26613. }
  26614. }
  26615. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  26616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateInstance_m5371BDC0B4F60FE15914A7BB3FBE07D0ACA0A8D4 (Type_t * ___type0, const RuntimeMethod* method)
  26617. {
  26618. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * V_0 = NULL;
  26619. {
  26620. Type_t * L_0 = ___type0;
  26621. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_1;
  26622. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD(L_0, (bool)1, /*hidden argument*/NULL);
  26623. V_0 = L_1;
  26624. goto IL_000b;
  26625. }
  26626. IL_000b:
  26627. {
  26628. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_2 = V_0;
  26629. return L_2;
  26630. }
  26631. }
  26632. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  26633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method)
  26634. {
  26635. typedef void (*ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn) (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *);
  26636. static ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn _il2cpp_icall_func;
  26637. if (!_il2cpp_icall_func)
  26638. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  26639. _il2cpp_icall_func(___self0);
  26640. }
  26641. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  26642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method)
  26643. {
  26644. typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn) (Type_t *, bool);
  26645. static ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn _il2cpp_icall_func;
  26646. if (!_il2cpp_icall_func)
  26647. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  26648. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1);
  26649. return icallRetVal;
  26650. }
  26651. #ifdef __clang__
  26652. #pragma clang diagnostic pop
  26653. #endif
  26654. #ifdef __clang__
  26655. #pragma clang diagnostic push
  26656. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26657. #pragma clang diagnostic ignored "-Wunused-variable"
  26658. #endif
  26659. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
  26660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Type_t * ___listType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
  26661. {
  26662. static bool s_Il2CppMethodInitialized;
  26663. if (!s_Il2CppMethodInitialized)
  26664. {
  26665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  26666. s_Il2CppMethodInitialized = true;
  26667. }
  26668. {
  26669. Type_t * L_0 = ___listType0;
  26670. RuntimeObject * L_1 = ___resultList1;
  26671. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  26672. ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, L_1, /*hidden argument*/NULL);
  26673. return;
  26674. }
  26675. }
  26676. IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B_AdjustorThunk (RuntimeObject * __this, Type_t * ___listType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
  26677. {
  26678. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
  26679. int32_t _offset = 1;
  26680. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  26681. ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B(_thisAdjusted, ___listType0, ___resultList1, method);
  26682. }
  26683. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  26684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  26685. {
  26686. {
  26687. intptr_t L_0 = ___ptr0;
  26688. __this->set_m_Ptr_1((intptr_t)L_0);
  26689. return;
  26690. }
  26691. }
  26692. IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  26693. {
  26694. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
  26695. int32_t _offset = 1;
  26696. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  26697. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA(_thisAdjusted, ___ptr0, method);
  26698. }
  26699. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
  26700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___results0, const RuntimeMethod* method)
  26701. {
  26702. static bool s_Il2CppMethodInitialized;
  26703. if (!s_Il2CppMethodInitialized)
  26704. {
  26705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var);
  26706. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  26707. s_Il2CppMethodInitialized = true;
  26708. }
  26709. {
  26710. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var) };
  26711. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  26712. Type_t * L_1;
  26713. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  26714. List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_2 = ___results0;
  26715. ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_1, L_2, /*hidden argument*/NULL);
  26716. return;
  26717. }
  26718. }
  26719. IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141_AdjustorThunk (RuntimeObject * __this, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___results0, const RuntimeMethod* method)
  26720. {
  26721. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
  26722. int32_t _offset = 1;
  26723. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  26724. ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141(_thisAdjusted, ___results0, method);
  26725. }
  26726. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  26727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  26728. {
  26729. static bool s_Il2CppMethodInitialized;
  26730. if (!s_Il2CppMethodInitialized)
  26731. {
  26732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  26733. s_Il2CppMethodInitialized = true;
  26734. }
  26735. bool V_0 = false;
  26736. {
  26737. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  26738. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___other0;
  26739. intptr_t L_2 = L_1.get_m_Ptr_1();
  26740. intptr_t L_3 = L_2;
  26741. RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
  26742. bool L_5;
  26743. L_5 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
  26744. V_0 = L_5;
  26745. goto IL_001a;
  26746. }
  26747. IL_001a:
  26748. {
  26749. bool L_6 = V_0;
  26750. return L_6;
  26751. }
  26752. }
  26753. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  26754. {
  26755. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
  26756. int32_t _offset = 1;
  26757. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  26758. bool _returnValue;
  26759. _returnValue = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7(_thisAdjusted, ___other0, method);
  26760. return _returnValue;
  26761. }
  26762. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  26763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  26764. {
  26765. static bool s_Il2CppMethodInitialized;
  26766. if (!s_Il2CppMethodInitialized)
  26767. {
  26768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  26769. s_Il2CppMethodInitialized = true;
  26770. }
  26771. bool V_0 = false;
  26772. bool V_1 = false;
  26773. int32_t G_B5_0 = 0;
  26774. {
  26775. RuntimeObject * L_0 = ___obj0;
  26776. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  26777. bool L_1 = V_0;
  26778. if (!L_1)
  26779. {
  26780. goto IL_000d;
  26781. }
  26782. }
  26783. {
  26784. V_1 = (bool)0;
  26785. goto IL_0027;
  26786. }
  26787. IL_000d:
  26788. {
  26789. RuntimeObject * L_2 = ___obj0;
  26790. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))
  26791. {
  26792. goto IL_0023;
  26793. }
  26794. }
  26795. {
  26796. RuntimeObject * L_3 = ___obj0;
  26797. bool L_4;
  26798. L_4 = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, ((*(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)UnBox(L_3, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  26799. G_B5_0 = ((int32_t)(L_4));
  26800. goto IL_0024;
  26801. }
  26802. IL_0023:
  26803. {
  26804. G_B5_0 = 0;
  26805. }
  26806. IL_0024:
  26807. {
  26808. V_1 = (bool)G_B5_0;
  26809. goto IL_0027;
  26810. }
  26811. IL_0027:
  26812. {
  26813. bool L_5 = V_1;
  26814. return L_5;
  26815. }
  26816. }
  26817. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  26818. {
  26819. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
  26820. int32_t _offset = 1;
  26821. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  26822. bool _returnValue;
  26823. _returnValue = ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D(_thisAdjusted, ___obj0, method);
  26824. return _returnValue;
  26825. }
  26826. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  26827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  26828. {
  26829. int32_t V_0 = 0;
  26830. {
  26831. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  26832. int32_t L_1;
  26833. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  26834. V_0 = L_1;
  26835. goto IL_000f;
  26836. }
  26837. IL_000f:
  26838. {
  26839. int32_t L_2 = V_0;
  26840. return L_2;
  26841. }
  26842. }
  26843. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26844. {
  26845. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
  26846. int32_t _offset = 1;
  26847. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  26848. int32_t _returnValue;
  26849. _returnValue = ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D(_thisAdjusted, method);
  26850. return _returnValue;
  26851. }
  26852. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
  26853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m6993C6472C0532CA5057135C3B5D3015C8729C46 (const RuntimeMethod* method)
  26854. {
  26855. static bool s_Il2CppMethodInitialized;
  26856. if (!s_Il2CppMethodInitialized)
  26857. {
  26858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  26859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
  26860. s_Il2CppMethodInitialized = true;
  26861. }
  26862. {
  26863. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0;
  26864. memset((&L_0), 0, sizeof(L_0));
  26865. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
  26866. ((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var))->set_kRenderTypeTag_0(L_0);
  26867. return;
  26868. }
  26869. }
  26870. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
  26871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Type_t * ___listType1, RuntimeObject * ___resultList2, const RuntimeMethod* method)
  26872. {
  26873. typedef void (*ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, Type_t *, RuntimeObject *);
  26874. static ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A_ftn _il2cpp_icall_func;
  26875. if (!_il2cpp_icall_func)
  26876. _il2cpp_icall_func = (ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)");
  26877. _il2cpp_icall_func(____unity_self0, ___listType1, ___resultList2);
  26878. }
  26879. #ifdef __clang__
  26880. #pragma clang diagnostic pop
  26881. #endif
  26882. #ifdef __clang__
  26883. #pragma clang diagnostic push
  26884. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26885. #pragma clang diagnostic ignored "-Wunused-variable"
  26886. #endif
  26887. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  26888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mE9EF71AD222FC661C616AC9687961D98946D8680 (RuntimeObject* ___value0, const RuntimeMethod* method)
  26889. {
  26890. static bool s_Il2CppMethodInitialized;
  26891. if (!s_Il2CppMethodInitialized)
  26892. {
  26893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  26894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26895. s_Il2CppMethodInitialized = true;
  26896. }
  26897. bool V_0 = false;
  26898. bool V_1 = false;
  26899. {
  26900. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26901. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  26902. NullCheck(L_0);
  26903. RuntimeObject* L_1;
  26904. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_0, /*hidden argument*/NULL);
  26905. RuntimeObject* L_2 = ___value0;
  26906. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26907. bool L_3 = V_0;
  26908. if (!L_3)
  26909. {
  26910. goto IL_0038;
  26911. }
  26912. }
  26913. {
  26914. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26915. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_4 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  26916. NullCheck(L_4);
  26917. RuntimeObject* L_5;
  26918. L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_4, /*hidden argument*/NULL);
  26919. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  26920. bool L_6 = V_1;
  26921. if (!L_6)
  26922. {
  26923. goto IL_0037;
  26924. }
  26925. }
  26926. {
  26927. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26928. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_7 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  26929. NullCheck(L_7);
  26930. RuntimeObject* L_8;
  26931. L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_7, /*hidden argument*/NULL);
  26932. NullCheck(L_8);
  26933. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_8);
  26934. }
  26935. IL_0037:
  26936. {
  26937. }
  26938. IL_0038:
  26939. {
  26940. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26941. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_9 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  26942. RuntimeObject* L_10 = ___value0;
  26943. NullCheck(L_9);
  26944. ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline(L_9, L_10, /*hidden argument*/NULL);
  26945. return;
  26946. }
  26947. }
  26948. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
  26949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mC8110BFC8188AAFC7D4EC56780617AB33CB2D71C (const RuntimeMethod* method)
  26950. {
  26951. static bool s_Il2CppMethodInitialized;
  26952. if (!s_Il2CppMethodInitialized)
  26953. {
  26954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26955. s_Il2CppMethodInitialized = true;
  26956. }
  26957. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * V_0 = NULL;
  26958. {
  26959. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26960. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  26961. V_0 = L_0;
  26962. goto IL_0009;
  26963. }
  26964. IL_0009:
  26965. {
  26966. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_1 = V_0;
  26967. return L_1;
  26968. }
  26969. }
  26970. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
  26971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF (const RuntimeMethod* method)
  26972. {
  26973. typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn) ();
  26974. static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn _il2cpp_icall_func;
  26975. if (!_il2cpp_icall_func)
  26976. _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
  26977. _il2cpp_icall_func();
  26978. }
  26979. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
  26980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m24D01EC03C21F2E3A40CC9C0DC4A646C8690096A (const RuntimeMethod* method)
  26981. {
  26982. static bool s_Il2CppMethodInitialized;
  26983. if (!s_Il2CppMethodInitialized)
  26984. {
  26985. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  26986. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  26987. s_Il2CppMethodInitialized = true;
  26988. }
  26989. {
  26990. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 *)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  26991. ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC(L_0, /*hidden argument*/NULL);
  26992. ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0);
  26993. return;
  26994. }
  26995. }
  26996. #ifdef __clang__
  26997. #pragma clang diagnostic pop
  26998. #endif
  26999. #ifdef __clang__
  27000. #pragma clang diagnostic push
  27001. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27002. #pragma clang diagnostic ignored "-Wunused-variable"
  27003. #endif
  27004. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  27005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  27006. {
  27007. {
  27008. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  27009. return L_0;
  27010. }
  27011. }
  27012. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  27013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  27014. {
  27015. {
  27016. RuntimeObject* L_0 = ___value0;
  27017. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  27018. return;
  27019. }
  27020. }
  27021. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
  27022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mC04DACDD9BF402C3D12DE78F286A36B3A81BA547 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, bool* ___result0, const RuntimeMethod* method)
  27023. {
  27024. static bool s_Il2CppMethodInitialized;
  27025. if (!s_Il2CppMethodInitialized)
  27026. {
  27027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var);
  27028. s_Il2CppMethodInitialized = true;
  27029. }
  27030. bool* G_B2_0 = NULL;
  27031. bool* G_B1_0 = NULL;
  27032. int32_t G_B3_0 = 0;
  27033. bool* G_B3_1 = NULL;
  27034. {
  27035. bool* L_0 = ___result0;
  27036. RuntimeObject* L_1;
  27037. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  27038. G_B1_0 = L_0;
  27039. if (!L_1)
  27040. {
  27041. G_B2_0 = L_0;
  27042. goto IL_0017;
  27043. }
  27044. }
  27045. {
  27046. RuntimeObject* L_2;
  27047. L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  27048. NullCheck(L_2);
  27049. bool L_3;
  27050. L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var, L_2);
  27051. G_B3_0 = ((int32_t)(L_3));
  27052. G_B3_1 = G_B1_0;
  27053. goto IL_0018;
  27054. }
  27055. IL_0017:
  27056. {
  27057. G_B3_0 = 0;
  27058. G_B3_1 = G_B2_0;
  27059. }
  27060. IL_0018:
  27061. {
  27062. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  27063. return;
  27064. }
  27065. }
  27066. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  27067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  27068. {
  27069. {
  27070. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  27071. return;
  27072. }
  27073. }
  27074. #ifdef __clang__
  27075. #pragma clang diagnostic pop
  27076. #endif
  27077. #ifdef __clang__
  27078. #pragma clang diagnostic push
  27079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27080. #pragma clang diagnostic ignored "-Wunused-variable"
  27081. #endif
  27082. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  27083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m176E49DF0BCA69480A3D9360DAED8DDDB8732F68 (const RuntimeMethod* method)
  27084. {
  27085. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_0;
  27086. memset((&V_0), 0, sizeof(V_0));
  27087. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_1;
  27088. memset((&V_1), 0, sizeof(V_1));
  27089. bool V_2 = false;
  27090. {
  27091. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C ));
  27092. (&V_1)->set_value_0(((int32_t)42));
  27093. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_0 = V_1;
  27094. V_0 = L_0;
  27095. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_1 = V_0;
  27096. int32_t L_2 = L_1.get_value_0();
  27097. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  27098. goto IL_0021;
  27099. }
  27100. IL_0021:
  27101. {
  27102. bool L_3 = V_2;
  27103. return L_3;
  27104. }
  27105. }
  27106. #ifdef __clang__
  27107. #pragma clang diagnostic pop
  27108. #endif
  27109. #ifdef __clang__
  27110. #pragma clang diagnostic push
  27111. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27112. #pragma clang diagnostic ignored "-Wunused-variable"
  27113. #endif
  27114. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  27115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_mDCDA943585A570BA4243FEFB022DABA360910E11 (SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB * __this, const RuntimeMethod* method)
  27116. {
  27117. {
  27118. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  27119. return;
  27120. }
  27121. }
  27122. #ifdef __clang__
  27123. #pragma clang diagnostic pop
  27124. #endif
  27125. #ifdef __clang__
  27126. #pragma clang diagnostic push
  27127. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27128. #pragma clang diagnostic ignored "-Wunused-variable"
  27129. #endif
  27130. #ifdef __clang__
  27131. #pragma clang diagnostic pop
  27132. #endif
  27133. #ifdef __clang__
  27134. #pragma clang diagnostic push
  27135. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27136. #pragma clang diagnostic ignored "-Wunused-variable"
  27137. #endif
  27138. // System.Void UnityEngine.SerializeField::.ctor()
  27139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mDE6A7673BA2C1FAD03CFEC65C6D473CC37889DD3 (SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 * __this, const RuntimeMethod* method)
  27140. {
  27141. {
  27142. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  27143. return;
  27144. }
  27145. }
  27146. #ifdef __clang__
  27147. #pragma clang diagnostic pop
  27148. #endif
  27149. #ifdef __clang__
  27150. #pragma clang diagnostic push
  27151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27152. #pragma clang diagnostic ignored "-Wunused-variable"
  27153. #endif
  27154. #ifdef __clang__
  27155. #pragma clang diagnostic pop
  27156. #endif
  27157. #ifdef __clang__
  27158. #pragma clang diagnostic push
  27159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27160. #pragma clang diagnostic ignored "-Wunused-variable"
  27161. #endif
  27162. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  27163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  27164. {
  27165. static bool s_Il2CppMethodInitialized;
  27166. if (!s_Il2CppMethodInitialized)
  27167. {
  27168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  27169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  27170. s_Il2CppMethodInitialized = true;
  27171. }
  27172. bool V_0 = false;
  27173. {
  27174. intptr_t L_0 = ___returnValueAddress1;
  27175. bool L_1;
  27176. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  27177. V_0 = L_1;
  27178. bool L_2 = V_0;
  27179. if (!L_2)
  27180. {
  27181. goto IL_0020;
  27182. }
  27183. }
  27184. {
  27185. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  27186. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  27187. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var)));
  27188. }
  27189. IL_0020:
  27190. {
  27191. intptr_t L_4 = ___returnValueAddress1;
  27192. void* L_5;
  27193. L_5 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_4, /*hidden argument*/NULL);
  27194. RuntimeObject* L_6 = ___enumerator0;
  27195. NullCheck(L_6);
  27196. bool L_7;
  27197. L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_6);
  27198. *((int8_t*)L_5) = (int8_t)L_7;
  27199. return;
  27200. }
  27201. }
  27202. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  27203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m953E000F2B95EA72D6B1BC2330F0C844A2C0C680 (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
  27204. {
  27205. static bool s_Il2CppMethodInitialized;
  27206. if (!s_Il2CppMethodInitialized)
  27207. {
  27208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27209. s_Il2CppMethodInitialized = true;
  27210. }
  27211. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  27212. bool V_1 = false;
  27213. RuntimeObject * V_2 = NULL;
  27214. {
  27215. V_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL;
  27216. RuntimeObject * L_0 = ___variable2;
  27217. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  27218. bool L_1 = V_1;
  27219. if (!L_1)
  27220. {
  27221. goto IL_0018;
  27222. }
  27223. }
  27224. {
  27225. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  27226. V_0 = L_2;
  27227. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = V_0;
  27228. RuntimeObject * L_4 = ___variable2;
  27229. NullCheck(L_3);
  27230. ArrayElementTypeCheck (L_3, L_4);
  27231. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  27232. }
  27233. IL_0018:
  27234. {
  27235. RuntimeObject * L_5 = ___behaviour0;
  27236. NullCheck(L_5);
  27237. Type_t * L_6;
  27238. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  27239. String_t* L_7 = ___name1;
  27240. RuntimeObject * L_8 = ___behaviour0;
  27241. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  27242. NullCheck(L_6);
  27243. RuntimeObject * L_10;
  27244. L_10 = VirtualFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *, RuntimeObject *, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*, CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* >::Invoke(24 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, (CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *)NULL, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL);
  27245. V_2 = L_10;
  27246. goto IL_0032;
  27247. }
  27248. IL_0032:
  27249. {
  27250. RuntimeObject * L_11 = V_2;
  27251. return L_11;
  27252. }
  27253. }
  27254. #ifdef __clang__
  27255. #pragma clang diagnostic pop
  27256. #endif
  27257. #ifdef __clang__
  27258. #pragma clang diagnostic push
  27259. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27260. #pragma clang diagnostic ignored "-Wunused-variable"
  27261. #endif
  27262. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  27263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Shader_Find_m596EC6EBDCA8C9D5D86E2410A319928C1E8E6B5A (String_t* ___name0, const RuntimeMethod* method)
  27264. {
  27265. static bool s_Il2CppMethodInitialized;
  27266. if (!s_Il2CppMethodInitialized)
  27267. {
  27268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  27269. s_Il2CppMethodInitialized = true;
  27270. }
  27271. {
  27272. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  27273. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  27274. L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
  27275. String_t* L_1 = ___name0;
  27276. NullCheck(L_0);
  27277. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2;
  27278. L_2 = VirtualFuncInvoker1< Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *, String_t* >::Invoke(4 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
  27279. return L_2;
  27280. }
  27281. }
  27282. // System.Void UnityEngine.Shader::set_maximumLOD(System.Int32)
  27283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_maximumLOD_m0E42E3AC1D63AEBC9CE42A07AFC729F424365468 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, int32_t ___value0, const RuntimeMethod* method)
  27284. {
  27285. typedef void (*Shader_set_maximumLOD_m0E42E3AC1D63AEBC9CE42A07AFC729F424365468_ftn) (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *, int32_t);
  27286. static Shader_set_maximumLOD_m0E42E3AC1D63AEBC9CE42A07AFC729F424365468_ftn _il2cpp_icall_func;
  27287. if (!_il2cpp_icall_func)
  27288. _il2cpp_icall_func = (Shader_set_maximumLOD_m0E42E3AC1D63AEBC9CE42A07AFC729F424365468_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_maximumLOD(System.Int32)");
  27289. _il2cpp_icall_func(__this, ___value0);
  27290. }
  27291. // System.Boolean UnityEngine.Shader::get_isSupported()
  27292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method)
  27293. {
  27294. typedef bool (*Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41_ftn) (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *);
  27295. static Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41_ftn _il2cpp_icall_func;
  27296. if (!_il2cpp_icall_func)
  27297. _il2cpp_icall_func = (Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()");
  27298. bool icallRetVal = _il2cpp_icall_func(__this);
  27299. return icallRetVal;
  27300. }
  27301. // System.Void UnityEngine.Shader::EnableKeyword(System.String)
  27302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE (String_t* ___keyword0, const RuntimeMethod* method)
  27303. {
  27304. typedef void (*Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE_ftn) (String_t*);
  27305. static Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE_ftn _il2cpp_icall_func;
  27306. if (!_il2cpp_icall_func)
  27307. _il2cpp_icall_func = (Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::EnableKeyword(System.String)");
  27308. _il2cpp_icall_func(___keyword0);
  27309. }
  27310. // System.Void UnityEngine.Shader::DisableKeyword(System.String)
  27311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF (String_t* ___keyword0, const RuntimeMethod* method)
  27312. {
  27313. typedef void (*Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF_ftn) (String_t*);
  27314. static Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF_ftn _il2cpp_icall_func;
  27315. if (!_il2cpp_icall_func)
  27316. _il2cpp_icall_func = (Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::DisableKeyword(System.String)");
  27317. _il2cpp_icall_func(___keyword0);
  27318. }
  27319. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  27320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method)
  27321. {
  27322. typedef int32_t (*Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn) (String_t*);
  27323. static Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn _il2cpp_icall_func;
  27324. if (!_il2cpp_icall_func)
  27325. _il2cpp_icall_func = (Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  27326. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  27327. return icallRetVal;
  27328. }
  27329. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  27330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method)
  27331. {
  27332. typedef int32_t (*Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn) (String_t*);
  27333. static Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn _il2cpp_icall_func;
  27334. if (!_il2cpp_icall_func)
  27335. _il2cpp_icall_func = (Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  27336. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  27337. return icallRetVal;
  27338. }
  27339. // System.Void UnityEngine.Shader::.ctor()
  27340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m51131927C3747131EBA5F99732E86E5C9F176DC8 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method)
  27341. {
  27342. static bool s_Il2CppMethodInitialized;
  27343. if (!s_Il2CppMethodInitialized)
  27344. {
  27345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27346. s_Il2CppMethodInitialized = true;
  27347. }
  27348. {
  27349. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27350. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  27351. return;
  27352. }
  27353. }
  27354. #ifdef __clang__
  27355. #pragma clang diagnostic pop
  27356. #endif
  27357. #ifdef __clang__
  27358. #pragma clang diagnostic push
  27359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27360. #pragma clang diagnostic ignored "-Wunused-variable"
  27361. #endif
  27362. #ifdef __clang__
  27363. #pragma clang diagnostic pop
  27364. #endif
  27365. #ifdef __clang__
  27366. #pragma clang diagnostic push
  27367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27368. #pragma clang diagnostic ignored "-Wunused-variable"
  27369. #endif
  27370. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  27371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method)
  27372. {
  27373. {
  27374. String_t* L_0 = ___name0;
  27375. int32_t L_1;
  27376. L_1 = Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221(L_0, /*hidden argument*/NULL);
  27377. __this->set_m_Id_1(L_1);
  27378. return;
  27379. }
  27380. }
  27381. IL2CPP_EXTERN_C void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  27382. {
  27383. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
  27384. int32_t _offset = 1;
  27385. _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  27386. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830(_thisAdjusted, ___name0, method);
  27387. }
  27388. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  27389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  27390. {
  27391. static bool s_Il2CppMethodInitialized;
  27392. if (!s_Il2CppMethodInitialized)
  27393. {
  27394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  27395. s_Il2CppMethodInitialized = true;
  27396. }
  27397. bool V_0 = false;
  27398. int32_t G_B3_0 = 0;
  27399. {
  27400. RuntimeObject * L_0 = ___obj0;
  27401. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))
  27402. {
  27403. goto IL_0017;
  27404. }
  27405. }
  27406. {
  27407. RuntimeObject * L_1 = ___obj0;
  27408. bool L_2;
  27409. L_2 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)__this, ((*(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)UnBox(L_1, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27410. G_B3_0 = ((int32_t)(L_2));
  27411. goto IL_0018;
  27412. }
  27413. IL_0017:
  27414. {
  27415. G_B3_0 = 0;
  27416. }
  27417. IL_0018:
  27418. {
  27419. V_0 = (bool)G_B3_0;
  27420. goto IL_001b;
  27421. }
  27422. IL_001b:
  27423. {
  27424. bool L_3 = V_0;
  27425. return L_3;
  27426. }
  27427. }
  27428. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  27429. {
  27430. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
  27431. int32_t _offset = 1;
  27432. _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  27433. bool _returnValue;
  27434. _returnValue = ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7(_thisAdjusted, ___obj0, method);
  27435. return _returnValue;
  27436. }
  27437. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  27438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  27439. {
  27440. bool V_0 = false;
  27441. {
  27442. int32_t L_0 = __this->get_m_Id_1();
  27443. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1 = ___other0;
  27444. int32_t L_2 = L_1.get_m_Id_1();
  27445. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  27446. goto IL_0012;
  27447. }
  27448. IL_0012:
  27449. {
  27450. bool L_3 = V_0;
  27451. return L_3;
  27452. }
  27453. }
  27454. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3_AdjustorThunk (RuntimeObject * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  27455. {
  27456. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
  27457. int32_t _offset = 1;
  27458. _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  27459. bool _returnValue;
  27460. _returnValue = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3(_thisAdjusted, ___other0, method);
  27461. return _returnValue;
  27462. }
  27463. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  27464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method)
  27465. {
  27466. int32_t V_0 = 0;
  27467. int32_t V_1 = 0;
  27468. {
  27469. V_0 = ((int32_t)2079669542);
  27470. int32_t L_0 = V_0;
  27471. int32_t* L_1 = __this->get_address_of_m_Id_1();
  27472. int32_t L_2;
  27473. L_2 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_1, /*hidden argument*/NULL);
  27474. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)-1521134295))), (int32_t)L_2));
  27475. int32_t L_3 = V_0;
  27476. V_1 = L_3;
  27477. goto IL_001f;
  27478. }
  27479. IL_001f:
  27480. {
  27481. int32_t L_4 = V_1;
  27482. return L_4;
  27483. }
  27484. }
  27485. IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27486. {
  27487. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
  27488. int32_t _offset = 1;
  27489. _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  27490. int32_t _returnValue;
  27491. _returnValue = ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67(_thisAdjusted, method);
  27492. return _returnValue;
  27493. }
  27494. // System.Void UnityEngine.Rendering.ShaderTagId::.cctor()
  27495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__cctor_mDC50E07281EFBA6C8517F9AB20D187C74BCBE89D (const RuntimeMethod* method)
  27496. {
  27497. static bool s_Il2CppMethodInitialized;
  27498. if (!s_Il2CppMethodInitialized)
  27499. {
  27500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  27501. s_Il2CppMethodInitialized = true;
  27502. }
  27503. {
  27504. il2cpp_codegen_initobj((((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_address_of_none_0()), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ));
  27505. return;
  27506. }
  27507. }
  27508. #ifdef __clang__
  27509. #pragma clang diagnostic pop
  27510. #endif
  27511. #ifdef __clang__
  27512. #pragma clang diagnostic push
  27513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27514. #pragma clang diagnostic ignored "-Wunused-variable"
  27515. #endif
  27516. #ifdef __clang__
  27517. #pragma clang diagnostic pop
  27518. #endif
  27519. #ifdef __clang__
  27520. #pragma clang diagnostic push
  27521. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27522. #pragma clang diagnostic ignored "-Wunused-variable"
  27523. #endif
  27524. #ifdef __clang__
  27525. #pragma clang diagnostic pop
  27526. #endif
  27527. #ifdef __clang__
  27528. #pragma clang diagnostic push
  27529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27530. #pragma clang diagnostic ignored "-Wunused-variable"
  27531. #endif
  27532. #ifdef __clang__
  27533. #pragma clang diagnostic pop
  27534. #endif
  27535. #ifdef __clang__
  27536. #pragma clang diagnostic push
  27537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27538. #pragma clang diagnostic ignored "-Wunused-variable"
  27539. #endif
  27540. // UnityEngine.Material UnityEngine.Skybox::get_material()
  27541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85 (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 * __this, const RuntimeMethod* method)
  27542. {
  27543. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85_ftn) (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 *);
  27544. static Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85_ftn _il2cpp_icall_func;
  27545. if (!_il2cpp_icall_func)
  27546. _il2cpp_icall_func = (Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()");
  27547. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
  27548. return icallRetVal;
  27549. }
  27550. // System.Void UnityEngine.Skybox::set_material(UnityEngine.Material)
  27551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Skybox_set_material_m74316F6709A669D3181C4CB1EA1F40E745D0F88A (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method)
  27552. {
  27553. typedef void (*Skybox_set_material_m74316F6709A669D3181C4CB1EA1F40E745D0F88A_ftn) (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  27554. static Skybox_set_material_m74316F6709A669D3181C4CB1EA1F40E745D0F88A_ftn _il2cpp_icall_func;
  27555. if (!_il2cpp_icall_func)
  27556. _il2cpp_icall_func = (Skybox_set_material_m74316F6709A669D3181C4CB1EA1F40E745D0F88A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::set_material(UnityEngine.Material)");
  27557. _il2cpp_icall_func(__this, ___value0);
  27558. }
  27559. #ifdef __clang__
  27560. #pragma clang diagnostic pop
  27561. #endif
  27562. #ifdef __clang__
  27563. #pragma clang diagnostic push
  27564. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27565. #pragma clang diagnostic ignored "-Wunused-variable"
  27566. #endif
  27567. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  27568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3 (int32_t ___id0, const RuntimeMethod* method)
  27569. {
  27570. typedef int32_t (*SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn) (int32_t);
  27571. static SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn _il2cpp_icall_func;
  27572. if (!_il2cpp_icall_func)
  27573. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  27574. int32_t icallRetVal = _il2cpp_icall_func(___id0);
  27575. return icallRetVal;
  27576. }
  27577. #ifdef __clang__
  27578. #pragma clang diagnostic pop
  27579. #endif
  27580. #ifdef __clang__
  27581. #pragma clang diagnostic push
  27582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27583. #pragma clang diagnostic ignored "-Wunused-variable"
  27584. #endif
  27585. #ifdef __clang__
  27586. #pragma clang diagnostic pop
  27587. #endif
  27588. #ifdef __clang__
  27589. #pragma clang diagnostic push
  27590. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27591. #pragma clang diagnostic ignored "-Wunused-variable"
  27592. #endif
  27593. // System.Void UnityEngine.SpaceAttribute::.ctor()
  27594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m9C74D8BD18B12F12D81F733115FF9A0BFE581D1D (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, const RuntimeMethod* method)
  27595. {
  27596. {
  27597. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  27598. __this->set_height_0((8.0f));
  27599. return;
  27600. }
  27601. }
  27602. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  27603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m765D137779D8FB95279BCE4A90BAB4EA409C9C44 (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, float ___height0, const RuntimeMethod* method)
  27604. {
  27605. {
  27606. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  27607. float L_0 = ___height0;
  27608. __this->set_height_0(L_0);
  27609. return;
  27610. }
  27611. }
  27612. #ifdef __clang__
  27613. #pragma clang diagnostic pop
  27614. #endif
  27615. #ifdef __clang__
  27616. #pragma clang diagnostic push
  27617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27618. #pragma clang diagnostic ignored "-Wunused-variable"
  27619. #endif
  27620. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  27621. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  27622. {
  27623. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  27624. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  27625. marshaled.___mode_2 = unmarshaled.get_mode_2();
  27626. marshaled.___position_3 = unmarshaled.get_position_3();
  27627. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  27628. marshaled.___color_5 = unmarshaled.get_color_5();
  27629. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  27630. marshaled.___range_7 = unmarshaled.get_range_7();
  27631. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  27632. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  27633. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  27634. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  27635. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  27636. }
  27637. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  27638. {
  27639. int32_t unmarshaled_instanceID_temp_0 = 0;
  27640. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  27641. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  27642. bool unmarshaled_shadow_temp_1 = false;
  27643. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  27644. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  27645. uint8_t unmarshaled_mode_temp_2 = 0;
  27646. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  27647. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  27648. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  27649. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  27650. unmarshaled_position_temp_3 = marshaled.___position_3;
  27651. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  27652. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  27653. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  27654. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  27655. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  27656. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  27657. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  27658. unmarshaled_color_temp_5 = marshaled.___color_5;
  27659. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  27660. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  27661. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  27662. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  27663. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  27664. float unmarshaled_range_temp_7 = 0.0f;
  27665. unmarshaled_range_temp_7 = marshaled.___range_7;
  27666. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  27667. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  27668. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  27669. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  27670. float unmarshaled_coneAngle_temp_9 = 0.0f;
  27671. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  27672. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  27673. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  27674. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  27675. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  27676. uint8_t unmarshaled_falloff_temp_11 = 0;
  27677. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  27678. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  27679. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  27680. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  27681. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  27682. }
  27683. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  27684. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  27685. {
  27686. }
  27687. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  27688. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  27689. {
  27690. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  27691. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  27692. marshaled.___mode_2 = unmarshaled.get_mode_2();
  27693. marshaled.___position_3 = unmarshaled.get_position_3();
  27694. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  27695. marshaled.___color_5 = unmarshaled.get_color_5();
  27696. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  27697. marshaled.___range_7 = unmarshaled.get_range_7();
  27698. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  27699. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  27700. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  27701. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  27702. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  27703. }
  27704. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  27705. {
  27706. int32_t unmarshaled_instanceID_temp_0 = 0;
  27707. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  27708. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  27709. bool unmarshaled_shadow_temp_1 = false;
  27710. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  27711. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  27712. uint8_t unmarshaled_mode_temp_2 = 0;
  27713. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  27714. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  27715. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  27716. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  27717. unmarshaled_position_temp_3 = marshaled.___position_3;
  27718. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  27719. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  27720. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  27721. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  27722. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  27723. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  27724. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  27725. unmarshaled_color_temp_5 = marshaled.___color_5;
  27726. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  27727. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  27728. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  27729. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  27730. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  27731. float unmarshaled_range_temp_7 = 0.0f;
  27732. unmarshaled_range_temp_7 = marshaled.___range_7;
  27733. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  27734. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  27735. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  27736. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  27737. float unmarshaled_coneAngle_temp_9 = 0.0f;
  27738. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  27739. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  27740. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  27741. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  27742. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  27743. uint8_t unmarshaled_falloff_temp_11 = 0;
  27744. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  27745. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  27746. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  27747. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  27748. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  27749. }
  27750. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  27751. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  27752. {
  27753. }
  27754. #ifdef __clang__
  27755. #pragma clang diagnostic pop
  27756. #endif
  27757. #ifdef __clang__
  27758. #pragma clang diagnostic push
  27759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27760. #pragma clang diagnostic ignored "-Wunused-variable"
  27761. #endif
  27762. // System.Void UnityEngine.Sprite::.ctor()
  27763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m121D88C6A901A2A2FA602306D01FDB8D7A0206F0 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27764. {
  27765. static bool s_Il2CppMethodInitialized;
  27766. if (!s_Il2CppMethodInitialized)
  27767. {
  27768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27769. s_Il2CppMethodInitialized = true;
  27770. }
  27771. {
  27772. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27773. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  27774. return;
  27775. }
  27776. }
  27777. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  27778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27779. {
  27780. typedef int32_t (*Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  27781. static Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn _il2cpp_icall_func;
  27782. if (!_il2cpp_icall_func)
  27783. _il2cpp_icall_func = (Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
  27784. int32_t icallRetVal = _il2cpp_icall_func(__this);
  27785. return icallRetVal;
  27786. }
  27787. // System.Int32 UnityEngine.Sprite::GetPacked()
  27788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27789. {
  27790. typedef int32_t (*Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  27791. static Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn _il2cpp_icall_func;
  27792. if (!_il2cpp_icall_func)
  27793. _il2cpp_icall_func = (Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
  27794. int32_t icallRetVal = _il2cpp_icall_func(__this);
  27795. return icallRetVal;
  27796. }
  27797. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  27798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27799. {
  27800. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  27801. memset((&V_0), 0, sizeof(V_0));
  27802. {
  27803. Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  27804. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  27805. return L_0;
  27806. }
  27807. }
  27808. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  27809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27810. {
  27811. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27812. memset((&V_0), 0, sizeof(V_0));
  27813. {
  27814. Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27815. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  27816. return L_0;
  27817. }
  27818. }
  27819. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  27820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27821. {
  27822. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27823. memset((&V_0), 0, sizeof(V_0));
  27824. {
  27825. Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27826. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  27827. return L_0;
  27828. }
  27829. }
  27830. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  27831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27832. {
  27833. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27834. memset((&V_0), 0, sizeof(V_0));
  27835. {
  27836. Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27837. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  27838. return L_0;
  27839. }
  27840. }
  27841. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  27842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_CreateSprite_m377BDA8A0AD33EC2E51E4AE5F024D3DAD4C4D4F4 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method)
  27843. {
  27844. {
  27845. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___texture0;
  27846. float L_1 = ___pixelsPerUnit3;
  27847. uint32_t L_2 = ___extrude4;
  27848. int32_t L_3 = ___meshType5;
  27849. bool L_4 = ___generateFallbackPhysicsShape7;
  27850. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5;
  27851. L_5 = Sprite_CreateSprite_Injected_mD94BD3390A496B1A9A3FA6469B551B766DFEEE7D(L_0, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pivot2), L_1, L_2, L_3, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___border6), L_4, /*hidden argument*/NULL);
  27852. return L_5;
  27853. }
  27854. }
  27855. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  27856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27857. {
  27858. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  27859. memset((&V_0), 0, sizeof(V_0));
  27860. {
  27861. Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  27862. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  27863. return L_0;
  27864. }
  27865. }
  27866. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  27867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27868. {
  27869. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  27870. memset((&V_0), 0, sizeof(V_0));
  27871. {
  27872. Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  27873. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  27874. return L_0;
  27875. }
  27876. }
  27877. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  27878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27879. {
  27880. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27881. memset((&V_0), 0, sizeof(V_0));
  27882. {
  27883. Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27884. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  27885. return L_0;
  27886. }
  27887. }
  27888. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  27889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27890. {
  27891. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  27892. static Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn _il2cpp_icall_func;
  27893. if (!_il2cpp_icall_func)
  27894. _il2cpp_icall_func = (Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  27895. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  27896. return icallRetVal;
  27897. }
  27898. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  27899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27900. {
  27901. typedef float (*Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  27902. static Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn _il2cpp_icall_func;
  27903. if (!_il2cpp_icall_func)
  27904. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  27905. float icallRetVal = _il2cpp_icall_func(__this);
  27906. return icallRetVal;
  27907. }
  27908. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  27909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27910. {
  27911. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  27912. static Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn _il2cpp_icall_func;
  27913. if (!_il2cpp_icall_func)
  27914. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  27915. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  27916. return icallRetVal;
  27917. }
  27918. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  27919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Sprite_get_pivot_m39B1CFCDA5BB126D198CAEAB703EC39E763CC867 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27920. {
  27921. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  27922. memset((&V_0), 0, sizeof(V_0));
  27923. {
  27924. Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  27925. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  27926. return L_0;
  27927. }
  27928. }
  27929. // System.Boolean UnityEngine.Sprite::get_packed()
  27930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27931. {
  27932. bool V_0 = false;
  27933. {
  27934. int32_t L_0;
  27935. L_0 = Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE(__this, /*hidden argument*/NULL);
  27936. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  27937. goto IL_000d;
  27938. }
  27939. IL_000d:
  27940. {
  27941. bool L_1 = V_0;
  27942. return L_1;
  27943. }
  27944. }
  27945. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  27946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27947. {
  27948. int32_t V_0 = 0;
  27949. {
  27950. int32_t L_0;
  27951. L_0 = Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A(__this, /*hidden argument*/NULL);
  27952. V_0 = L_0;
  27953. goto IL_000a;
  27954. }
  27955. IL_000a:
  27956. {
  27957. int32_t L_1 = V_0;
  27958. return L_1;
  27959. }
  27960. }
  27961. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  27962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_textureRect_m5B350C2B122C85549960912CBD6343E4A5B02C35 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  27963. {
  27964. bool V_0 = false;
  27965. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  27966. memset((&V_1), 0, sizeof(V_1));
  27967. int32_t G_B3_0 = 0;
  27968. {
  27969. bool L_0;
  27970. L_0 = Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133(__this, /*hidden argument*/NULL);
  27971. if (!L_0)
  27972. {
  27973. goto IL_0017;
  27974. }
  27975. }
  27976. {
  27977. int32_t L_1;
  27978. L_1 = Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F(__this, /*hidden argument*/NULL);
  27979. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27980. goto IL_0018;
  27981. }
  27982. IL_0017:
  27983. {
  27984. G_B3_0 = 0;
  27985. }
  27986. IL_0018:
  27987. {
  27988. V_0 = (bool)G_B3_0;
  27989. bool L_2 = V_0;
  27990. if (!L_2)
  27991. {
  27992. goto IL_0024;
  27993. }
  27994. }
  27995. {
  27996. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  27997. L_3 = Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589(/*hidden argument*/NULL);
  27998. V_1 = L_3;
  27999. goto IL_002d;
  28000. }
  28001. IL_0024:
  28002. {
  28003. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  28004. L_4 = Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954(__this, /*hidden argument*/NULL);
  28005. V_1 = L_4;
  28006. goto IL_002d;
  28007. }
  28008. IL_002d:
  28009. {
  28010. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = V_1;
  28011. return L_5;
  28012. }
  28013. }
  28014. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  28015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  28016. {
  28017. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  28018. static Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn _il2cpp_icall_func;
  28019. if (!_il2cpp_icall_func)
  28020. _il2cpp_icall_func = (Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
  28021. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  28022. return icallRetVal;
  28023. }
  28024. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  28025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  28026. {
  28027. typedef UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* (*Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  28028. static Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn _il2cpp_icall_func;
  28029. if (!_il2cpp_icall_func)
  28030. _il2cpp_icall_func = (Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
  28031. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* icallRetVal = _il2cpp_icall_func(__this);
  28032. return icallRetVal;
  28033. }
  28034. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  28035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  28036. {
  28037. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  28038. static Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn _il2cpp_icall_func;
  28039. if (!_il2cpp_icall_func)
  28040. _il2cpp_icall_func = (Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
  28041. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  28042. return icallRetVal;
  28043. }
  28044. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  28045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mD5BE6F7D884D4FAAFE491551966B730ED1D49FEA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method)
  28046. {
  28047. static bool s_Il2CppMethodInitialized;
  28048. if (!s_Il2CppMethodInitialized)
  28049. {
  28050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28051. s_Il2CppMethodInitialized = true;
  28052. }
  28053. bool V_0 = false;
  28054. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_1 = NULL;
  28055. bool V_2 = false;
  28056. bool V_3 = false;
  28057. int32_t G_B5_0 = 0;
  28058. {
  28059. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___texture0;
  28060. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28061. bool L_1;
  28062. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  28063. V_0 = L_1;
  28064. bool L_2 = V_0;
  28065. if (!L_2)
  28066. {
  28067. goto IL_0013;
  28068. }
  28069. }
  28070. {
  28071. V_1 = (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *)NULL;
  28072. goto IL_00d6;
  28073. }
  28074. IL_0013:
  28075. {
  28076. float L_3;
  28077. L_3 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  28078. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_4 = ___texture0;
  28079. NullCheck(L_4);
  28080. int32_t L_5;
  28081. L_5 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_4);
  28082. if ((((float)L_3) > ((float)((float)((float)L_5)))))
  28083. {
  28084. goto IL_0035;
  28085. }
  28086. }
  28087. {
  28088. float L_6;
  28089. L_6 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  28090. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_7 = ___texture0;
  28091. NullCheck(L_7);
  28092. int32_t L_8;
  28093. L_8 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_7);
  28094. G_B5_0 = ((((float)L_6) > ((float)((float)((float)L_8))))? 1 : 0);
  28095. goto IL_0036;
  28096. }
  28097. IL_0035:
  28098. {
  28099. G_B5_0 = 1;
  28100. }
  28101. IL_0036:
  28102. {
  28103. V_2 = (bool)G_B5_0;
  28104. bool L_9 = V_2;
  28105. if (!L_9)
  28106. {
  28107. goto IL_00a8;
  28108. }
  28109. }
  28110. {
  28111. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var)), (uint32_t)6);
  28112. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_10;
  28113. float L_12;
  28114. L_12 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  28115. float L_13 = L_12;
  28116. RuntimeObject * L_14 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var)), &L_13);
  28117. NullCheck(L_11);
  28118. ArrayElementTypeCheck (L_11, L_14);
  28119. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_14);
  28120. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_15 = L_11;
  28121. float L_16;
  28122. L_16 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  28123. float L_17 = L_16;
  28124. RuntimeObject * L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var)), &L_17);
  28125. NullCheck(L_15);
  28126. ArrayElementTypeCheck (L_15, L_18);
  28127. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_18);
  28128. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_15;
  28129. float L_20;
  28130. L_20 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  28131. float L_21 = L_20;
  28132. RuntimeObject * L_22 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var)), &L_21);
  28133. NullCheck(L_19);
  28134. ArrayElementTypeCheck (L_19, L_22);
  28135. (L_19)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  28136. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_19;
  28137. float L_24;
  28138. L_24 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  28139. float L_25 = L_24;
  28140. RuntimeObject * L_26 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var)), &L_25);
  28141. NullCheck(L_23);
  28142. ArrayElementTypeCheck (L_23, L_26);
  28143. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_26);
  28144. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_27 = L_23;
  28145. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_28 = ___texture0;
  28146. NullCheck(L_28);
  28147. int32_t L_29;
  28148. L_29 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_28);
  28149. int32_t L_30 = L_29;
  28150. RuntimeObject * L_31 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_30);
  28151. NullCheck(L_27);
  28152. ArrayElementTypeCheck (L_27, L_31);
  28153. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_31);
  28154. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_32 = L_27;
  28155. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_33 = ___texture0;
  28156. NullCheck(L_33);
  28157. int32_t L_34;
  28158. L_34 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_33);
  28159. int32_t L_35 = L_34;
  28160. RuntimeObject * L_36 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_35);
  28161. NullCheck(L_32);
  28162. ArrayElementTypeCheck (L_32, L_36);
  28163. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_36);
  28164. String_t* L_37;
  28165. L_37 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C747FA52824734C1C59DCD61CC49E3BC0C98A2E)), L_32, /*hidden argument*/NULL);
  28166. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_38 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28167. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_38, L_37, /*hidden argument*/NULL);
  28168. IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Sprite_Create_mD5BE6F7D884D4FAAFE491551966B730ED1D49FEA_RuntimeMethod_var)));
  28169. }
  28170. IL_00a8:
  28171. {
  28172. float L_39 = ___pixelsPerUnit3;
  28173. V_3 = (bool)((((int32_t)((!(((float)L_39) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28174. bool L_40 = V_3;
  28175. if (!L_40)
  28176. {
  28177. goto IL_00c2;
  28178. }
  28179. }
  28180. {
  28181. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_41 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28182. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_41, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAAED1F6806281BB7E2CC0F13BE71D7F2FA27BAE6)), /*hidden argument*/NULL);
  28183. IL2CPP_RAISE_MANAGED_EXCEPTION(L_41, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Sprite_Create_mD5BE6F7D884D4FAAFE491551966B730ED1D49FEA_RuntimeMethod_var)));
  28184. }
  28185. IL_00c2:
  28186. {
  28187. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_42 = ___texture0;
  28188. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_43 = ___rect1;
  28189. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44 = ___pivot2;
  28190. float L_45 = ___pixelsPerUnit3;
  28191. uint32_t L_46 = ___extrude4;
  28192. int32_t L_47 = ___meshType5;
  28193. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_48 = ___border6;
  28194. bool L_49 = ___generateFallbackPhysicsShape7;
  28195. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_50;
  28196. L_50 = Sprite_CreateSprite_m377BDA8A0AD33EC2E51E4AE5F024D3DAD4C4D4F4(L_42, L_43, L_44, L_45, L_46, L_47, L_48, L_49, /*hidden argument*/NULL);
  28197. V_1 = L_50;
  28198. goto IL_00d6;
  28199. }
  28200. IL_00d6:
  28201. {
  28202. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_51 = V_1;
  28203. return L_51;
  28204. }
  28205. }
  28206. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4)
  28207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mD5A0E9AA50A9652F90D7591284B454F5EAC986F8 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border6, const RuntimeMethod* method)
  28208. {
  28209. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  28210. {
  28211. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___texture0;
  28212. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rect1;
  28213. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pivot2;
  28214. float L_3 = ___pixelsPerUnit3;
  28215. uint32_t L_4 = ___extrude4;
  28216. int32_t L_5 = ___meshType5;
  28217. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___border6;
  28218. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_7;
  28219. L_7 = Sprite_Create_mD5BE6F7D884D4FAAFE491551966B730ED1D49FEA(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (bool)0, /*hidden argument*/NULL);
  28220. V_0 = L_7;
  28221. goto IL_0014;
  28222. }
  28223. IL_0014:
  28224. {
  28225. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_8 = V_0;
  28226. return L_8;
  28227. }
  28228. }
  28229. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType)
  28230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mD3C27EA17D550CB67E709F9C983B5768CE24D995 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, const RuntimeMethod* method)
  28231. {
  28232. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  28233. {
  28234. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___texture0;
  28235. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rect1;
  28236. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pivot2;
  28237. float L_3 = ___pixelsPerUnit3;
  28238. uint32_t L_4 = ___extrude4;
  28239. int32_t L_5 = ___meshType5;
  28240. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  28241. L_6 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  28242. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_7;
  28243. L_7 = Sprite_Create_mD5A0E9AA50A9652F90D7591284B454F5EAC986F8(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  28244. V_0 = L_7;
  28245. goto IL_0016;
  28246. }
  28247. IL_0016:
  28248. {
  28249. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_8 = V_0;
  28250. return L_8;
  28251. }
  28252. }
  28253. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32)
  28254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mEFBF5BB7286E8095F42995A5B9EBEC3CDAB6153F (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, const RuntimeMethod* method)
  28255. {
  28256. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  28257. {
  28258. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___texture0;
  28259. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rect1;
  28260. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pivot2;
  28261. float L_3 = ___pixelsPerUnit3;
  28262. uint32_t L_4 = ___extrude4;
  28263. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5;
  28264. L_5 = Sprite_Create_mD3C27EA17D550CB67E709F9C983B5768CE24D995(L_0, L_1, L_2, L_3, L_4, 1, /*hidden argument*/NULL);
  28265. V_0 = L_5;
  28266. goto IL_0010;
  28267. }
  28268. IL_0010:
  28269. {
  28270. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = V_0;
  28271. return L_6;
  28272. }
  28273. }
  28274. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
  28275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_mB35E2D3FF3906606000D6682E465CC4773ADBACC (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, float ___pixelsPerUnit3, const RuntimeMethod* method)
  28276. {
  28277. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  28278. {
  28279. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___texture0;
  28280. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rect1;
  28281. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pivot2;
  28282. float L_3 = ___pixelsPerUnit3;
  28283. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4;
  28284. L_4 = Sprite_Create_mEFBF5BB7286E8095F42995A5B9EBEC3CDAB6153F(L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
  28285. V_0 = L_4;
  28286. goto IL_000e;
  28287. }
  28288. IL_000e:
  28289. {
  28290. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5 = V_0;
  28291. return L_5;
  28292. }
  28293. }
  28294. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2)
  28295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_m9817936760193300A6049A788C3446C7ADB49C6B (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot2, const RuntimeMethod* method)
  28296. {
  28297. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  28298. {
  28299. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___texture0;
  28300. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rect1;
  28301. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pivot2;
  28302. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  28303. L_3 = Sprite_Create_mB35E2D3FF3906606000D6682E465CC4773ADBACC(L_0, L_1, L_2, (100.0f), /*hidden argument*/NULL);
  28304. V_0 = L_3;
  28305. goto IL_0011;
  28306. }
  28307. IL_0011:
  28308. {
  28309. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4 = V_0;
  28310. return L_4;
  28311. }
  28312. }
  28313. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  28314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  28315. {
  28316. typedef void (*Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  28317. static Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn _il2cpp_icall_func;
  28318. if (!_il2cpp_icall_func)
  28319. _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
  28320. _il2cpp_icall_func(__this, ___ret0);
  28321. }
  28322. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  28323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  28324. {
  28325. typedef void (*Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  28326. static Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn _il2cpp_icall_func;
  28327. if (!_il2cpp_icall_func)
  28328. _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
  28329. _il2cpp_icall_func(__this, ___ret0);
  28330. }
  28331. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  28332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  28333. {
  28334. typedef void (*Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  28335. static Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn _il2cpp_icall_func;
  28336. if (!_il2cpp_icall_func)
  28337. _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
  28338. _il2cpp_icall_func(__this, ___ret0);
  28339. }
  28340. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  28341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  28342. {
  28343. typedef void (*Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  28344. static Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn _il2cpp_icall_func;
  28345. if (!_il2cpp_icall_func)
  28346. _il2cpp_icall_func = (Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
  28347. _il2cpp_icall_func(__this, ___ret0);
  28348. }
  28349. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
  28350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_CreateSprite_Injected_mD94BD3390A496B1A9A3FA6469B551B766DFEEE7D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method)
  28351. {
  28352. typedef Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * (*Sprite_CreateSprite_Injected_mD94BD3390A496B1A9A3FA6469B551B766DFEEE7D_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, float, uint32_t, int32_t, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *, bool);
  28353. static Sprite_CreateSprite_Injected_mD94BD3390A496B1A9A3FA6469B551B766DFEEE7D_ftn _il2cpp_icall_func;
  28354. if (!_il2cpp_icall_func)
  28355. _il2cpp_icall_func = (Sprite_CreateSprite_Injected_mD94BD3390A496B1A9A3FA6469B551B766DFEEE7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)");
  28356. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * icallRetVal = _il2cpp_icall_func(___texture0, ___rect1, ___pivot2, ___pixelsPerUnit3, ___extrude4, ___meshType5, ___border6, ___generateFallbackPhysicsShape7);
  28357. return icallRetVal;
  28358. }
  28359. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  28360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  28361. {
  28362. typedef void (*Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  28363. static Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn _il2cpp_icall_func;
  28364. if (!_il2cpp_icall_func)
  28365. _il2cpp_icall_func = (Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
  28366. _il2cpp_icall_func(__this, ___ret0);
  28367. }
  28368. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  28369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  28370. {
  28371. typedef void (*Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  28372. static Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn _il2cpp_icall_func;
  28373. if (!_il2cpp_icall_func)
  28374. _il2cpp_icall_func = (Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
  28375. _il2cpp_icall_func(__this, ___ret0);
  28376. }
  28377. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  28378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  28379. {
  28380. typedef void (*Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  28381. static Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn _il2cpp_icall_func;
  28382. if (!_il2cpp_icall_func)
  28383. _il2cpp_icall_func = (Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
  28384. _il2cpp_icall_func(__this, ___ret0);
  28385. }
  28386. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  28387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  28388. {
  28389. typedef void (*Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  28390. static Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn _il2cpp_icall_func;
  28391. if (!_il2cpp_icall_func)
  28392. _il2cpp_icall_func = (Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
  28393. _il2cpp_icall_func(__this, ___ret0);
  28394. }
  28395. #ifdef __clang__
  28396. #pragma clang diagnostic pop
  28397. #endif
  28398. #ifdef __clang__
  28399. #pragma clang diagnostic push
  28400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28401. #pragma clang diagnostic ignored "-Wunused-variable"
  28402. #endif
  28403. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  28404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  28405. {
  28406. typedef bool (*SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  28407. static SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn _il2cpp_icall_func;
  28408. if (!_il2cpp_icall_func)
  28409. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  28410. bool icallRetVal = _il2cpp_icall_func(__this, ___sprite0);
  28411. return icallRetVal;
  28412. }
  28413. #ifdef __clang__
  28414. #pragma clang diagnostic pop
  28415. #endif
  28416. #ifdef __clang__
  28417. #pragma clang diagnostic push
  28418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28419. #pragma clang diagnostic ignored "-Wunused-variable"
  28420. #endif
  28421. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  28422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m4EB540E080D8444FE4B53D8F3D44EA9C0C8C49A1 (String_t* ___tag0, const RuntimeMethod* method)
  28423. {
  28424. static bool s_Il2CppMethodInitialized;
  28425. if (!s_Il2CppMethodInitialized)
  28426. {
  28427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  28428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  28429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910_RuntimeMethod_var);
  28430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var);
  28431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28432. s_Il2CppMethodInitialized = true;
  28433. }
  28434. bool V_0 = false;
  28435. bool V_1 = false;
  28436. {
  28437. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28438. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  28439. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28440. bool L_1 = V_0;
  28441. if (!L_1)
  28442. {
  28443. goto IL_002a;
  28444. }
  28445. }
  28446. {
  28447. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28448. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_2 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  28449. String_t* L_3 = ___tag0;
  28450. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_4 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  28451. Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_4, NULL, (intptr_t)((intptr_t)SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  28452. NullCheck(L_2);
  28453. Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910_RuntimeMethod_var);
  28454. V_1 = (bool)1;
  28455. goto IL_002e;
  28456. }
  28457. IL_002a:
  28458. {
  28459. V_1 = (bool)0;
  28460. goto IL_002e;
  28461. }
  28462. IL_002e:
  28463. {
  28464. bool L_5 = V_1;
  28465. return L_5;
  28466. }
  28467. }
  28468. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  28469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mE6C9446A8FA30F4F4B317CFCFC5AE98EE060C3FE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  28470. {
  28471. static bool s_Il2CppMethodInitialized;
  28472. if (!s_Il2CppMethodInitialized)
  28473. {
  28474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  28475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28476. s_Il2CppMethodInitialized = true;
  28477. }
  28478. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  28479. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  28480. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  28481. {
  28482. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28483. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  28484. V_0 = L_0;
  28485. }
  28486. IL_0006:
  28487. {
  28488. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  28489. V_1 = L_1;
  28490. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  28491. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  28492. Delegate_t * L_4;
  28493. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  28494. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  28495. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28496. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  28497. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  28498. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  28499. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  28500. V_0 = L_7;
  28501. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  28502. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  28503. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  28504. {
  28505. goto IL_0006;
  28506. }
  28507. }
  28508. {
  28509. return;
  28510. }
  28511. }
  28512. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  28513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m9B9CFC51E64BF35DFFCBC83EF2BBCDDA3870F0CE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  28514. {
  28515. static bool s_Il2CppMethodInitialized;
  28516. if (!s_Il2CppMethodInitialized)
  28517. {
  28518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  28519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28520. s_Il2CppMethodInitialized = true;
  28521. }
  28522. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  28523. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  28524. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  28525. {
  28526. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28527. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  28528. V_0 = L_0;
  28529. }
  28530. IL_0006:
  28531. {
  28532. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  28533. V_1 = L_1;
  28534. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  28535. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  28536. Delegate_t * L_4;
  28537. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  28538. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  28539. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28540. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  28541. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  28542. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  28543. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  28544. V_0 = L_7;
  28545. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  28546. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  28547. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  28548. {
  28549. goto IL_0006;
  28550. }
  28551. }
  28552. {
  28553. return;
  28554. }
  28555. }
  28556. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  28557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m0F58C324E58E39D7B13803FBF7B1AE16CF6B4B7B (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  28558. {
  28559. static bool s_Il2CppMethodInitialized;
  28560. if (!s_Il2CppMethodInitialized)
  28561. {
  28562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E_RuntimeMethod_var);
  28563. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28564. s_Il2CppMethodInitialized = true;
  28565. }
  28566. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B2_0 = NULL;
  28567. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B1_0 = NULL;
  28568. {
  28569. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28570. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  28571. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = L_0;
  28572. G_B1_0 = L_1;
  28573. if (L_1)
  28574. {
  28575. G_B2_0 = L_1;
  28576. goto IL_000c;
  28577. }
  28578. }
  28579. {
  28580. goto IL_0013;
  28581. }
  28582. IL_000c:
  28583. {
  28584. SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * L_2 = ___spriteAtlas0;
  28585. NullCheck(G_B2_0);
  28586. Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E_RuntimeMethod_var);
  28587. }
  28588. IL_0013:
  28589. {
  28590. return;
  28591. }
  28592. }
  28593. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  28594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  28595. {
  28596. typedef void (*SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
  28597. static SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn _il2cpp_icall_func;
  28598. if (!_il2cpp_icall_func)
  28599. _il2cpp_icall_func = (SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  28600. _il2cpp_icall_func(___spriteAtlas0);
  28601. }
  28602. // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
  28603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_mDB99D76724E2DB007B46B61C2833878B624D5021 (const RuntimeMethod* method)
  28604. {
  28605. static bool s_Il2CppMethodInitialized;
  28606. if (!s_Il2CppMethodInitialized)
  28607. {
  28608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  28609. s_Il2CppMethodInitialized = true;
  28610. }
  28611. {
  28612. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRequested_0((Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)NULL);
  28613. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)NULL);
  28614. return;
  28615. }
  28616. }
  28617. #ifdef __clang__
  28618. #pragma clang diagnostic pop
  28619. #endif
  28620. #ifdef __clang__
  28621. #pragma clang diagnostic push
  28622. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28623. #pragma clang diagnostic ignored "-Wunused-variable"
  28624. #endif
  28625. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  28626. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  28627. {
  28628. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
  28629. marshaled.___m_Guid_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Guid_1());
  28630. marshaled.___m_Position_2 = unmarshaled.get_m_Position_2();
  28631. marshaled.___m_Rotation_3 = unmarshaled.get_m_Rotation_3();
  28632. marshaled.___m_Length_4 = unmarshaled.get_m_Length_4();
  28633. marshaled.___m_ParentId_5 = unmarshaled.get_m_ParentId_5();
  28634. marshaled.___m_Color_6 = unmarshaled.get_m_Color_6();
  28635. }
  28636. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  28637. {
  28638. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  28639. unmarshaled.set_m_Guid_1(il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1));
  28640. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_2;
  28641. memset((&unmarshaled_m_Position_temp_2), 0, sizeof(unmarshaled_m_Position_temp_2));
  28642. unmarshaled_m_Position_temp_2 = marshaled.___m_Position_2;
  28643. unmarshaled.set_m_Position_2(unmarshaled_m_Position_temp_2);
  28644. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_3;
  28645. memset((&unmarshaled_m_Rotation_temp_3), 0, sizeof(unmarshaled_m_Rotation_temp_3));
  28646. unmarshaled_m_Rotation_temp_3 = marshaled.___m_Rotation_3;
  28647. unmarshaled.set_m_Rotation_3(unmarshaled_m_Rotation_temp_3);
  28648. float unmarshaled_m_Length_temp_4 = 0.0f;
  28649. unmarshaled_m_Length_temp_4 = marshaled.___m_Length_4;
  28650. unmarshaled.set_m_Length_4(unmarshaled_m_Length_temp_4);
  28651. int32_t unmarshaled_m_ParentId_temp_5 = 0;
  28652. unmarshaled_m_ParentId_temp_5 = marshaled.___m_ParentId_5;
  28653. unmarshaled.set_m_ParentId_5(unmarshaled_m_ParentId_temp_5);
  28654. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D unmarshaled_m_Color_temp_6;
  28655. memset((&unmarshaled_m_Color_temp_6), 0, sizeof(unmarshaled_m_Color_temp_6));
  28656. unmarshaled_m_Color_temp_6 = marshaled.___m_Color_6;
  28657. unmarshaled.set_m_Color_6(unmarshaled_m_Color_temp_6);
  28658. }
  28659. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  28660. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  28661. {
  28662. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  28663. marshaled.___m_Name_0 = NULL;
  28664. il2cpp_codegen_marshal_free(marshaled.___m_Guid_1);
  28665. marshaled.___m_Guid_1 = NULL;
  28666. }
  28667. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  28668. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  28669. {
  28670. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
  28671. marshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Guid_1());
  28672. marshaled.___m_Position_2 = unmarshaled.get_m_Position_2();
  28673. marshaled.___m_Rotation_3 = unmarshaled.get_m_Rotation_3();
  28674. marshaled.___m_Length_4 = unmarshaled.get_m_Length_4();
  28675. marshaled.___m_ParentId_5 = unmarshaled.get_m_ParentId_5();
  28676. marshaled.___m_Color_6 = unmarshaled.get_m_Color_6();
  28677. }
  28678. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  28679. {
  28680. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  28681. unmarshaled.set_m_Guid_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1));
  28682. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_2;
  28683. memset((&unmarshaled_m_Position_temp_2), 0, sizeof(unmarshaled_m_Position_temp_2));
  28684. unmarshaled_m_Position_temp_2 = marshaled.___m_Position_2;
  28685. unmarshaled.set_m_Position_2(unmarshaled_m_Position_temp_2);
  28686. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_3;
  28687. memset((&unmarshaled_m_Rotation_temp_3), 0, sizeof(unmarshaled_m_Rotation_temp_3));
  28688. unmarshaled_m_Rotation_temp_3 = marshaled.___m_Rotation_3;
  28689. unmarshaled.set_m_Rotation_3(unmarshaled_m_Rotation_temp_3);
  28690. float unmarshaled_m_Length_temp_4 = 0.0f;
  28691. unmarshaled_m_Length_temp_4 = marshaled.___m_Length_4;
  28692. unmarshaled.set_m_Length_4(unmarshaled_m_Length_temp_4);
  28693. int32_t unmarshaled_m_ParentId_temp_5 = 0;
  28694. unmarshaled_m_ParentId_temp_5 = marshaled.___m_ParentId_5;
  28695. unmarshaled.set_m_ParentId_5(unmarshaled_m_ParentId_temp_5);
  28696. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D unmarshaled_m_Color_temp_6;
  28697. memset((&unmarshaled_m_Color_temp_6), 0, sizeof(unmarshaled_m_Color_temp_6));
  28698. unmarshaled_m_Color_temp_6 = marshaled.___m_Color_6;
  28699. unmarshaled.set_m_Color_6(unmarshaled_m_Color_temp_6);
  28700. }
  28701. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  28702. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  28703. {
  28704. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  28705. marshaled.___m_Name_0 = NULL;
  28706. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Guid_1);
  28707. marshaled.___m_Guid_1 = NULL;
  28708. }
  28709. #ifdef __clang__
  28710. #pragma clang diagnostic pop
  28711. #endif
  28712. #ifdef __clang__
  28713. #pragma clang diagnostic push
  28714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28715. #pragma clang diagnostic ignored "-Wunused-variable"
  28716. #endif
  28717. #ifdef __clang__
  28718. #pragma clang diagnostic pop
  28719. #endif
  28720. #ifdef __clang__
  28721. #pragma clang diagnostic push
  28722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28723. #pragma clang diagnostic ignored "-Wunused-variable"
  28724. #endif
  28725. #ifdef __clang__
  28726. #pragma clang diagnostic pop
  28727. #endif
  28728. #ifdef __clang__
  28729. #pragma clang diagnostic push
  28730. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28731. #pragma clang diagnostic ignored "-Wunused-variable"
  28732. #endif
  28733. #ifdef __clang__
  28734. #pragma clang diagnostic pop
  28735. #endif
  28736. #ifdef __clang__
  28737. #pragma clang diagnostic push
  28738. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28739. #pragma clang diagnostic ignored "-Wunused-variable"
  28740. #endif
  28741. // UnityEngine.Color UnityEngine.SpriteRenderer::get_color()
  28742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 SpriteRenderer_get_color_mAE96B8C6754CBE7820863BD5E97729B5DBF96EAC (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF * __this, const RuntimeMethod* method)
  28743. {
  28744. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  28745. memset((&V_0), 0, sizeof(V_0));
  28746. {
  28747. SpriteRenderer_get_color_Injected_m24E9886D0185C54AB944E0795B1581C4B502E507(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  28748. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  28749. return L_0;
  28750. }
  28751. }
  28752. // System.Void UnityEngine.SpriteRenderer::set_color(UnityEngine.Color)
  28753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_mF2888B03FBD14DAD540AB3F6617231712EB5CD33 (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  28754. {
  28755. {
  28756. SpriteRenderer_set_color_Injected_m937728871B33924329697BD582ECB8F6FA3AF628(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  28757. return;
  28758. }
  28759. }
  28760. // System.Void UnityEngine.SpriteRenderer::get_color_Injected(UnityEngine.Color&)
  28761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_get_color_Injected_m24E9886D0185C54AB944E0795B1581C4B502E507 (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
  28762. {
  28763. typedef void (*SpriteRenderer_get_color_Injected_m24E9886D0185C54AB944E0795B1581C4B502E507_ftn) (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  28764. static SpriteRenderer_get_color_Injected_m24E9886D0185C54AB944E0795B1581C4B502E507_ftn _il2cpp_icall_func;
  28765. if (!_il2cpp_icall_func)
  28766. _il2cpp_icall_func = (SpriteRenderer_get_color_Injected_m24E9886D0185C54AB944E0795B1581C4B502E507_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::get_color_Injected(UnityEngine.Color&)");
  28767. _il2cpp_icall_func(__this, ___ret0);
  28768. }
  28769. // System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)
  28770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_m937728871B33924329697BD582ECB8F6FA3AF628 (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  28771. {
  28772. typedef void (*SpriteRenderer_set_color_Injected_m937728871B33924329697BD582ECB8F6FA3AF628_ftn) (SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  28773. static SpriteRenderer_set_color_Injected_m937728871B33924329697BD582ECB8F6FA3AF628_ftn _il2cpp_icall_func;
  28774. if (!_il2cpp_icall_func)
  28775. _il2cpp_icall_func = (SpriteRenderer_set_color_Injected_m937728871B33924329697BD582ECB8F6FA3AF628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)");
  28776. _il2cpp_icall_func(__this, ___value0);
  28777. }
  28778. #ifdef __clang__
  28779. #pragma clang diagnostic pop
  28780. #endif
  28781. #ifdef __clang__
  28782. #pragma clang diagnostic push
  28783. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28784. #pragma clang diagnostic ignored "-Wunused-variable"
  28785. #endif
  28786. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  28787. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  28788. {
  28789. }
  28790. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  28791. {
  28792. }
  28793. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  28794. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  28795. {
  28796. }
  28797. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  28798. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  28799. {
  28800. }
  28801. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  28802. {
  28803. }
  28804. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  28805. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  28806. {
  28807. }
  28808. #ifdef __clang__
  28809. #pragma clang diagnostic pop
  28810. #endif
  28811. #ifdef __clang__
  28812. #pragma clang diagnostic push
  28813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28814. #pragma clang diagnostic ignored "-Wunused-variable"
  28815. #endif
  28816. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  28817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m4CF077574CDE9A65A3546973395B4A228C1F957C (String_t* ___folder0, const RuntimeMethod* method)
  28818. {
  28819. static bool s_Il2CppMethodInitialized;
  28820. if (!s_Il2CppMethodInitialized)
  28821. {
  28822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  28823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  28824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  28825. s_Il2CppMethodInitialized = true;
  28826. }
  28827. bool V_0 = false;
  28828. {
  28829. String_t* L_0 = ___folder0;
  28830. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  28831. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
  28832. String_t* L_1 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28833. bool L_2;
  28834. L_2 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_1, /*hidden argument*/NULL);
  28835. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  28836. bool L_3 = V_0;
  28837. if (!L_3)
  28838. {
  28839. goto IL_0031;
  28840. }
  28841. }
  28842. {
  28843. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  28844. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28845. NullCheck(L_4);
  28846. String_t* L_5;
  28847. L_5 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  28848. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_5);
  28849. }
  28850. IL_0031:
  28851. {
  28852. return;
  28853. }
  28854. }
  28855. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  28856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mDD5E4AEC754FEB52C9FFA3B0675E57088B425EC6 (const RuntimeMethod* method)
  28857. {
  28858. static bool s_Il2CppMethodInitialized;
  28859. if (!s_Il2CppMethodInitialized)
  28860. {
  28861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  28862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  28863. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  28864. s_Il2CppMethodInitialized = true;
  28865. }
  28866. int32_t V_0 = 0;
  28867. uint8_t* V_1 = NULL;
  28868. int32_t V_2 = 0;
  28869. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  28870. String_t* V_4 = NULL;
  28871. bool V_5 = false;
  28872. String_t* V_6 = NULL;
  28873. {
  28874. V_0 = ((int32_t)16384);
  28875. int32_t L_0 = V_0;
  28876. int8_t* L_1 = (int8_t*) alloca(((uintptr_t)L_0));
  28877. memset(L_1, 0, ((uintptr_t)L_0));
  28878. V_1 = (uint8_t*)(L_1);
  28879. uint8_t* L_2 = V_1;
  28880. int32_t L_3 = V_0;
  28881. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  28882. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28883. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  28884. int32_t L_5;
  28885. L_5 = Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0((uint8_t*)(uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
  28886. V_2 = L_5;
  28887. int32_t L_6 = V_2;
  28888. V_5 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
  28889. bool L_7 = V_5;
  28890. if (!L_7)
  28891. {
  28892. goto IL_0035;
  28893. }
  28894. }
  28895. {
  28896. uint8_t* L_8 = V_1;
  28897. int32_t L_9 = V_2;
  28898. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_10;
  28899. L_10 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  28900. String_t* L_11;
  28901. L_11 = String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6(NULL, (int8_t*)(int8_t*)L_8, 0, L_9, L_10, /*hidden argument*/NULL);
  28902. V_6 = L_11;
  28903. goto IL_004b;
  28904. }
  28905. IL_0035:
  28906. {
  28907. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_12 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  28908. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_12, 1, (bool)1, /*hidden argument*/NULL);
  28909. V_3 = L_12;
  28910. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_13 = V_3;
  28911. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  28912. String_t* L_14;
  28913. L_14 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_13, /*hidden argument*/NULL);
  28914. V_4 = L_14;
  28915. String_t* L_15 = V_4;
  28916. V_6 = L_15;
  28917. goto IL_004b;
  28918. }
  28919. IL_004b:
  28920. {
  28921. String_t* L_16 = V_6;
  28922. return L_16;
  28923. }
  28924. }
  28925. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  28926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99 (RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
  28927. {
  28928. static bool s_Il2CppMethodInitialized;
  28929. if (!s_Il2CppMethodInitialized)
  28930. {
  28931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  28932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  28933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  28934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  28935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  28936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  28937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  28938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28939. s_Il2CppMethodInitialized = true;
  28940. }
  28941. Exception_t * V_0 = NULL;
  28942. StringBuilder_t * V_1 = NULL;
  28943. String_t* V_2 = NULL;
  28944. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  28945. bool V_4 = false;
  28946. bool V_5 = false;
  28947. String_t* V_6 = NULL;
  28948. String_t* V_7 = NULL;
  28949. bool V_8 = false;
  28950. bool V_9 = false;
  28951. bool V_10 = false;
  28952. bool V_11 = false;
  28953. bool V_12 = false;
  28954. int32_t G_B7_0 = 0;
  28955. {
  28956. RuntimeObject * L_0 = ___exceptiono0;
  28957. V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28958. bool L_1 = V_4;
  28959. if (!L_1)
  28960. {
  28961. goto IL_0016;
  28962. }
  28963. }
  28964. {
  28965. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28966. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), /*hidden argument*/NULL);
  28967. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  28968. }
  28969. IL_0016:
  28970. {
  28971. RuntimeObject * L_3 = ___exceptiono0;
  28972. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  28973. Exception_t * L_4 = V_0;
  28974. V_5 = (bool)((((RuntimeObject*)(Exception_t *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28975. bool L_5 = V_5;
  28976. if (!L_5)
  28977. {
  28978. goto IL_0032;
  28979. }
  28980. }
  28981. {
  28982. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28983. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), /*hidden argument*/NULL);
  28984. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  28985. }
  28986. IL_0032:
  28987. {
  28988. Exception_t * L_7 = V_0;
  28989. NullCheck(L_7);
  28990. String_t* L_8;
  28991. L_8 = VirtualFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Exception::get_StackTrace() */, L_7);
  28992. if (!L_8)
  28993. {
  28994. goto IL_0049;
  28995. }
  28996. }
  28997. {
  28998. Exception_t * L_9 = V_0;
  28999. NullCheck(L_9);
  29000. String_t* L_10;
  29001. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Exception::get_StackTrace() */, L_9);
  29002. NullCheck(L_10);
  29003. int32_t L_11;
  29004. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  29005. G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)2));
  29006. goto IL_004e;
  29007. }
  29008. IL_0049:
  29009. {
  29010. G_B7_0 = ((int32_t)512);
  29011. }
  29012. IL_004e:
  29013. {
  29014. StringBuilder_t * L_12 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  29015. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_12, G_B7_0, /*hidden argument*/NULL);
  29016. V_1 = L_12;
  29017. String_t** L_13 = ___message1;
  29018. *((RuntimeObject **)L_13) = (RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  29019. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_13, (void*)(RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  29020. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  29021. goto IL_011c;
  29022. }
  29023. IL_0066:
  29024. {
  29025. String_t* L_14 = V_2;
  29026. NullCheck(L_14);
  29027. int32_t L_15;
  29028. L_15 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_14, /*hidden argument*/NULL);
  29029. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  29030. bool L_16 = V_8;
  29031. if (!L_16)
  29032. {
  29033. goto IL_007f;
  29034. }
  29035. }
  29036. {
  29037. Exception_t * L_17 = V_0;
  29038. NullCheck(L_17);
  29039. String_t* L_18;
  29040. L_18 = VirtualFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Exception::get_StackTrace() */, L_17);
  29041. V_2 = L_18;
  29042. goto IL_0091;
  29043. }
  29044. IL_007f:
  29045. {
  29046. Exception_t * L_19 = V_0;
  29047. NullCheck(L_19);
  29048. String_t* L_20;
  29049. L_20 = VirtualFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Exception::get_StackTrace() */, L_19);
  29050. String_t* L_21 = V_2;
  29051. String_t* L_22;
  29052. L_22 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, /*hidden argument*/NULL);
  29053. V_2 = L_22;
  29054. }
  29055. IL_0091:
  29056. {
  29057. Exception_t * L_23 = V_0;
  29058. NullCheck(L_23);
  29059. Type_t * L_24;
  29060. L_24 = Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F(L_23, /*hidden argument*/NULL);
  29061. NullCheck(L_24);
  29062. String_t* L_25;
  29063. L_25 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  29064. V_6 = L_25;
  29065. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  29066. Exception_t * L_26 = V_0;
  29067. NullCheck(L_26);
  29068. String_t* L_27;
  29069. L_27 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  29070. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  29071. bool L_28 = V_9;
  29072. if (!L_28)
  29073. {
  29074. goto IL_00bc;
  29075. }
  29076. }
  29077. {
  29078. Exception_t * L_29 = V_0;
  29079. NullCheck(L_29);
  29080. String_t* L_30;
  29081. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  29082. V_7 = L_30;
  29083. }
  29084. IL_00bc:
  29085. {
  29086. String_t* L_31 = V_7;
  29087. NullCheck(L_31);
  29088. String_t* L_32;
  29089. L_32 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_31, /*hidden argument*/NULL);
  29090. NullCheck(L_32);
  29091. int32_t L_33;
  29092. L_33 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_32, /*hidden argument*/NULL);
  29093. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  29094. bool L_34 = V_10;
  29095. if (!L_34)
  29096. {
  29097. goto IL_00ec;
  29098. }
  29099. }
  29100. {
  29101. String_t* L_35 = V_6;
  29102. String_t* L_36;
  29103. L_36 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, /*hidden argument*/NULL);
  29104. V_6 = L_36;
  29105. String_t* L_37 = V_6;
  29106. String_t* L_38 = V_7;
  29107. String_t* L_39;
  29108. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_37, L_38, /*hidden argument*/NULL);
  29109. V_6 = L_39;
  29110. }
  29111. IL_00ec:
  29112. {
  29113. String_t** L_40 = ___message1;
  29114. String_t* L_41 = V_6;
  29115. *((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
  29116. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
  29117. Exception_t * L_42 = V_0;
  29118. NullCheck(L_42);
  29119. Exception_t * L_43;
  29120. L_43 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_42, /*hidden argument*/NULL);
  29121. V_11 = (bool)((!(((RuntimeObject*)(Exception_t *)L_43) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  29122. bool L_44 = V_11;
  29123. if (!L_44)
  29124. {
  29125. goto IL_0114;
  29126. }
  29127. }
  29128. {
  29129. String_t* L_45 = V_6;
  29130. String_t* L_46 = V_2;
  29131. String_t* L_47;
  29132. L_47 = String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, /*hidden argument*/NULL);
  29133. V_2 = L_47;
  29134. }
  29135. IL_0114:
  29136. {
  29137. Exception_t * L_48 = V_0;
  29138. NullCheck(L_48);
  29139. Exception_t * L_49;
  29140. L_49 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_48, /*hidden argument*/NULL);
  29141. V_0 = L_49;
  29142. }
  29143. IL_011c:
  29144. {
  29145. Exception_t * L_50 = V_0;
  29146. V_12 = (bool)((!(((RuntimeObject*)(Exception_t *)L_50) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  29147. bool L_51 = V_12;
  29148. if (L_51)
  29149. {
  29150. goto IL_0066;
  29151. }
  29152. }
  29153. {
  29154. StringBuilder_t * L_52 = V_1;
  29155. String_t* L_53 = V_2;
  29156. String_t* L_54;
  29157. L_54 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  29158. NullCheck(L_52);
  29159. StringBuilder_t * L_55;
  29160. L_55 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, L_54, /*hidden argument*/NULL);
  29161. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_56 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  29162. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_56, 1, (bool)1, /*hidden argument*/NULL);
  29163. V_3 = L_56;
  29164. StringBuilder_t * L_57 = V_1;
  29165. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_58 = V_3;
  29166. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  29167. String_t* L_59;
  29168. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_58, /*hidden argument*/NULL);
  29169. NullCheck(L_57);
  29170. StringBuilder_t * L_60;
  29171. L_60 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_57, L_59, /*hidden argument*/NULL);
  29172. String_t** L_61 = ___stackTrace2;
  29173. StringBuilder_t * L_62 = V_1;
  29174. NullCheck(L_62);
  29175. String_t* L_63;
  29176. L_63 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  29177. *((RuntimeObject **)L_61) = (RuntimeObject *)L_63;
  29178. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_61, (void*)(RuntimeObject *)L_63);
  29179. return;
  29180. }
  29181. }
  29182. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  29183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method)
  29184. {
  29185. static bool s_Il2CppMethodInitialized;
  29186. if (!s_Il2CppMethodInitialized)
  29187. {
  29188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  29189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  29190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  29191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  29192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  29193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  29194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  29195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  29196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  29197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  29198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  29199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  29200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  29201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  29202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  29203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  29204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  29205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  29206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  29207. s_Il2CppMethodInitialized = true;
  29208. }
  29209. StringBuilder_t * V_0 = NULL;
  29210. int32_t V_1 = 0;
  29211. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * V_2 = NULL;
  29212. MethodBase_t * V_3 = NULL;
  29213. Type_t * V_4 = NULL;
  29214. String_t* V_5 = NULL;
  29215. int32_t V_6 = 0;
  29216. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_7 = NULL;
  29217. bool V_8 = false;
  29218. String_t* V_9 = NULL;
  29219. bool V_10 = false;
  29220. bool V_11 = false;
  29221. bool V_12 = false;
  29222. bool V_13 = false;
  29223. bool V_14 = false;
  29224. bool V_15 = false;
  29225. bool V_16 = false;
  29226. bool V_17 = false;
  29227. bool V_18 = false;
  29228. bool V_19 = false;
  29229. int32_t V_20 = 0;
  29230. bool V_21 = false;
  29231. String_t* V_22 = NULL;
  29232. int32_t G_B26_0 = 0;
  29233. int32_t G_B28_0 = 0;
  29234. {
  29235. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  29236. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_0, ((int32_t)255), /*hidden argument*/NULL);
  29237. V_0 = L_0;
  29238. V_1 = 0;
  29239. goto IL_02c6;
  29240. }
  29241. IL_0013:
  29242. {
  29243. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_1 = ___stackTrace0;
  29244. int32_t L_2 = V_1;
  29245. NullCheck(L_1);
  29246. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_3;
  29247. L_3 = VirtualFuncInvoker1< StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  29248. V_2 = L_3;
  29249. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_4 = V_2;
  29250. NullCheck(L_4);
  29251. MethodBase_t * L_5;
  29252. L_5 = VirtualFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  29253. V_3 = L_5;
  29254. MethodBase_t * L_6 = V_3;
  29255. V_10 = (bool)((((RuntimeObject*)(MethodBase_t *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29256. bool L_7 = V_10;
  29257. if (!L_7)
  29258. {
  29259. goto IL_0032;
  29260. }
  29261. }
  29262. {
  29263. goto IL_02c2;
  29264. }
  29265. IL_0032:
  29266. {
  29267. MethodBase_t * L_8 = V_3;
  29268. NullCheck(L_8);
  29269. Type_t * L_9;
  29270. L_9 = VirtualFuncInvoker0< Type_t * >::Invoke(9 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  29271. V_4 = L_9;
  29272. Type_t * L_10 = V_4;
  29273. V_11 = (bool)((((RuntimeObject*)(Type_t *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29274. bool L_11 = V_11;
  29275. if (!L_11)
  29276. {
  29277. goto IL_004a;
  29278. }
  29279. }
  29280. {
  29281. goto IL_02c2;
  29282. }
  29283. IL_004a:
  29284. {
  29285. Type_t * L_12 = V_4;
  29286. NullCheck(L_12);
  29287. String_t* L_13;
  29288. L_13 = VirtualFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_Namespace() */, L_12);
  29289. V_5 = L_13;
  29290. String_t* L_14 = V_5;
  29291. bool L_15;
  29292. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  29293. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  29294. bool L_16 = V_12;
  29295. if (!L_16)
  29296. {
  29297. goto IL_007a;
  29298. }
  29299. }
  29300. {
  29301. StringBuilder_t * L_17 = V_0;
  29302. String_t* L_18 = V_5;
  29303. NullCheck(L_17);
  29304. StringBuilder_t * L_19;
  29305. L_19 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_17, L_18, /*hidden argument*/NULL);
  29306. StringBuilder_t * L_20 = V_0;
  29307. NullCheck(L_20);
  29308. StringBuilder_t * L_21;
  29309. L_21 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, /*hidden argument*/NULL);
  29310. }
  29311. IL_007a:
  29312. {
  29313. StringBuilder_t * L_22 = V_0;
  29314. Type_t * L_23 = V_4;
  29315. NullCheck(L_23);
  29316. String_t* L_24;
  29317. L_24 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  29318. NullCheck(L_22);
  29319. StringBuilder_t * L_25;
  29320. L_25 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_22, L_24, /*hidden argument*/NULL);
  29321. StringBuilder_t * L_26 = V_0;
  29322. NullCheck(L_26);
  29323. StringBuilder_t * L_27;
  29324. L_27 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  29325. StringBuilder_t * L_28 = V_0;
  29326. MethodBase_t * L_29 = V_3;
  29327. NullCheck(L_29);
  29328. String_t* L_30;
  29329. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  29330. NullCheck(L_28);
  29331. StringBuilder_t * L_31;
  29332. L_31 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_28, L_30, /*hidden argument*/NULL);
  29333. StringBuilder_t * L_32 = V_0;
  29334. NullCheck(L_32);
  29335. StringBuilder_t * L_33;
  29336. L_33 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, /*hidden argument*/NULL);
  29337. V_6 = 0;
  29338. MethodBase_t * L_34 = V_3;
  29339. NullCheck(L_34);
  29340. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_35;
  29341. L_35 = VirtualFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(19 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  29342. V_7 = L_35;
  29343. V_8 = (bool)1;
  29344. goto IL_00f7;
  29345. }
  29346. IL_00bd:
  29347. {
  29348. bool L_36 = V_8;
  29349. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  29350. bool L_37 = V_13;
  29351. if (!L_37)
  29352. {
  29353. goto IL_00d7;
  29354. }
  29355. }
  29356. {
  29357. StringBuilder_t * L_38 = V_0;
  29358. NullCheck(L_38);
  29359. StringBuilder_t * L_39;
  29360. L_39 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, /*hidden argument*/NULL);
  29361. goto IL_00da;
  29362. }
  29363. IL_00d7:
  29364. {
  29365. V_8 = (bool)0;
  29366. }
  29367. IL_00da:
  29368. {
  29369. StringBuilder_t * L_40 = V_0;
  29370. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_41 = V_7;
  29371. int32_t L_42 = V_6;
  29372. NullCheck(L_41);
  29373. int32_t L_43 = L_42;
  29374. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
  29375. NullCheck(L_44);
  29376. Type_t * L_45;
  29377. L_45 = VirtualFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  29378. NullCheck(L_45);
  29379. String_t* L_46;
  29380. L_46 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  29381. NullCheck(L_40);
  29382. StringBuilder_t * L_47;
  29383. L_47 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_40, L_46, /*hidden argument*/NULL);
  29384. int32_t L_48 = V_6;
  29385. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
  29386. }
  29387. IL_00f7:
  29388. {
  29389. int32_t L_49 = V_6;
  29390. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_50 = V_7;
  29391. NullCheck(L_50);
  29392. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length)))))? 1 : 0);
  29393. bool L_51 = V_14;
  29394. if (L_51)
  29395. {
  29396. goto IL_00bd;
  29397. }
  29398. }
  29399. {
  29400. StringBuilder_t * L_52 = V_0;
  29401. NullCheck(L_52);
  29402. StringBuilder_t * L_53;
  29403. L_53 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  29404. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_54 = V_2;
  29405. NullCheck(L_54);
  29406. String_t* L_55;
  29407. L_55 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  29408. V_9 = L_55;
  29409. String_t* L_56 = V_9;
  29410. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  29411. bool L_57 = V_15;
  29412. if (!L_57)
  29413. {
  29414. goto IL_02b5;
  29415. }
  29416. }
  29417. {
  29418. Type_t * L_58 = V_4;
  29419. NullCheck(L_58);
  29420. String_t* L_59;
  29421. L_59 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  29422. bool L_60;
  29423. L_60 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, /*hidden argument*/NULL);
  29424. if (!L_60)
  29425. {
  29426. goto IL_0151;
  29427. }
  29428. }
  29429. {
  29430. Type_t * L_61 = V_4;
  29431. NullCheck(L_61);
  29432. String_t* L_62;
  29433. L_62 = VirtualFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_Namespace() */, L_61);
  29434. bool L_63;
  29435. L_63 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  29436. if (L_63)
  29437. {
  29438. goto IL_0201;
  29439. }
  29440. }
  29441. IL_0151:
  29442. {
  29443. Type_t * L_64 = V_4;
  29444. NullCheck(L_64);
  29445. String_t* L_65;
  29446. L_65 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  29447. bool L_66;
  29448. L_66 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, /*hidden argument*/NULL);
  29449. if (!L_66)
  29450. {
  29451. goto IL_017a;
  29452. }
  29453. }
  29454. {
  29455. Type_t * L_67 = V_4;
  29456. NullCheck(L_67);
  29457. String_t* L_68;
  29458. L_68 = VirtualFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_Namespace() */, L_67);
  29459. bool L_69;
  29460. L_69 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  29461. if (L_69)
  29462. {
  29463. goto IL_0201;
  29464. }
  29465. }
  29466. IL_017a:
  29467. {
  29468. Type_t * L_70 = V_4;
  29469. NullCheck(L_70);
  29470. String_t* L_71;
  29471. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  29472. bool L_72;
  29473. L_72 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, /*hidden argument*/NULL);
  29474. if (!L_72)
  29475. {
  29476. goto IL_01a0;
  29477. }
  29478. }
  29479. {
  29480. Type_t * L_73 = V_4;
  29481. NullCheck(L_73);
  29482. String_t* L_74;
  29483. L_74 = VirtualFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_Namespace() */, L_73);
  29484. bool L_75;
  29485. L_75 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  29486. if (L_75)
  29487. {
  29488. goto IL_0201;
  29489. }
  29490. }
  29491. IL_01a0:
  29492. {
  29493. Type_t * L_76 = V_4;
  29494. NullCheck(L_76);
  29495. String_t* L_77;
  29496. L_77 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  29497. bool L_78;
  29498. L_78 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, /*hidden argument*/NULL);
  29499. if (!L_78)
  29500. {
  29501. goto IL_01c6;
  29502. }
  29503. }
  29504. {
  29505. Type_t * L_79 = V_4;
  29506. NullCheck(L_79);
  29507. String_t* L_80;
  29508. L_80 = VirtualFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_Namespace() */, L_79);
  29509. bool L_81;
  29510. L_81 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, /*hidden argument*/NULL);
  29511. if (L_81)
  29512. {
  29513. goto IL_0201;
  29514. }
  29515. }
  29516. IL_01c6:
  29517. {
  29518. MethodBase_t * L_82 = V_3;
  29519. NullCheck(L_82);
  29520. String_t* L_83;
  29521. L_83 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  29522. bool L_84;
  29523. L_84 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, /*hidden argument*/NULL);
  29524. if (!L_84)
  29525. {
  29526. goto IL_01fe;
  29527. }
  29528. }
  29529. {
  29530. Type_t * L_85 = V_4;
  29531. NullCheck(L_85);
  29532. String_t* L_86;
  29533. L_86 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  29534. bool L_87;
  29535. L_87 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, /*hidden argument*/NULL);
  29536. if (!L_87)
  29537. {
  29538. goto IL_01fe;
  29539. }
  29540. }
  29541. {
  29542. Type_t * L_88 = V_4;
  29543. NullCheck(L_88);
  29544. String_t* L_89;
  29545. L_89 = VirtualFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_Namespace() */, L_88);
  29546. bool L_90;
  29547. L_90 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  29548. G_B26_0 = ((int32_t)(L_90));
  29549. goto IL_01ff;
  29550. }
  29551. IL_01fe:
  29552. {
  29553. G_B26_0 = 0;
  29554. }
  29555. IL_01ff:
  29556. {
  29557. G_B28_0 = G_B26_0;
  29558. goto IL_0202;
  29559. }
  29560. IL_0201:
  29561. {
  29562. G_B28_0 = 1;
  29563. }
  29564. IL_0202:
  29565. {
  29566. V_16 = (bool)G_B28_0;
  29567. bool L_91 = V_16;
  29568. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  29569. bool L_92 = V_17;
  29570. if (!L_92)
  29571. {
  29572. goto IL_02b4;
  29573. }
  29574. }
  29575. {
  29576. StringBuilder_t * L_93 = V_0;
  29577. NullCheck(L_93);
  29578. StringBuilder_t * L_94;
  29579. L_94 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, /*hidden argument*/NULL);
  29580. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  29581. String_t* L_95 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  29582. bool L_96;
  29583. L_96 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_95, /*hidden argument*/NULL);
  29584. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  29585. bool L_97 = V_18;
  29586. if (!L_97)
  29587. {
  29588. goto IL_027c;
  29589. }
  29590. }
  29591. {
  29592. String_t* L_98 = V_9;
  29593. NullCheck(L_98);
  29594. String_t* L_99;
  29595. L_99 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  29596. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  29597. String_t* L_100 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  29598. NullCheck(L_99);
  29599. bool L_101;
  29600. L_101 = String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12(L_99, L_100, /*hidden argument*/NULL);
  29601. V_19 = L_101;
  29602. bool L_102 = V_19;
  29603. if (!L_102)
  29604. {
  29605. goto IL_027b;
  29606. }
  29607. }
  29608. {
  29609. String_t* L_103 = V_9;
  29610. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  29611. String_t* L_104 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  29612. NullCheck(L_104);
  29613. int32_t L_105;
  29614. L_105 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_104, /*hidden argument*/NULL);
  29615. String_t* L_106 = V_9;
  29616. NullCheck(L_106);
  29617. int32_t L_107;
  29618. L_107 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_106, /*hidden argument*/NULL);
  29619. String_t* L_108 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  29620. NullCheck(L_108);
  29621. int32_t L_109;
  29622. L_109 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_108, /*hidden argument*/NULL);
  29623. NullCheck(L_103);
  29624. String_t* L_110;
  29625. L_110 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_103, L_105, ((int32_t)il2cpp_codegen_subtract((int32_t)L_107, (int32_t)L_109)), /*hidden argument*/NULL);
  29626. V_9 = L_110;
  29627. }
  29628. IL_027b:
  29629. {
  29630. }
  29631. IL_027c:
  29632. {
  29633. StringBuilder_t * L_111 = V_0;
  29634. String_t* L_112 = V_9;
  29635. NullCheck(L_111);
  29636. StringBuilder_t * L_113;
  29637. L_113 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_111, L_112, /*hidden argument*/NULL);
  29638. StringBuilder_t * L_114 = V_0;
  29639. NullCheck(L_114);
  29640. StringBuilder_t * L_115;
  29641. L_115 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  29642. StringBuilder_t * L_116 = V_0;
  29643. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_117 = V_2;
  29644. NullCheck(L_117);
  29645. int32_t L_118;
  29646. L_118 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  29647. V_20 = L_118;
  29648. String_t* L_119;
  29649. L_119 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_20), /*hidden argument*/NULL);
  29650. NullCheck(L_116);
  29651. StringBuilder_t * L_120;
  29652. L_120 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_116, L_119, /*hidden argument*/NULL);
  29653. StringBuilder_t * L_121 = V_0;
  29654. NullCheck(L_121);
  29655. StringBuilder_t * L_122;
  29656. L_122 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  29657. }
  29658. IL_02b4:
  29659. {
  29660. }
  29661. IL_02b5:
  29662. {
  29663. StringBuilder_t * L_123 = V_0;
  29664. NullCheck(L_123);
  29665. StringBuilder_t * L_124;
  29666. L_124 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  29667. }
  29668. IL_02c2:
  29669. {
  29670. int32_t L_125 = V_1;
  29671. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_125, (int32_t)1));
  29672. }
  29673. IL_02c6:
  29674. {
  29675. int32_t L_126 = V_1;
  29676. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_127 = ___stackTrace0;
  29677. NullCheck(L_127);
  29678. int32_t L_128;
  29679. L_128 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  29680. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  29681. bool L_129 = V_21;
  29682. if (L_129)
  29683. {
  29684. goto IL_0013;
  29685. }
  29686. }
  29687. {
  29688. StringBuilder_t * L_130 = V_0;
  29689. NullCheck(L_130);
  29690. String_t* L_131;
  29691. L_131 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  29692. V_22 = L_131;
  29693. goto IL_02e2;
  29694. }
  29695. IL_02e2:
  29696. {
  29697. String_t* L_132 = V_22;
  29698. return L_132;
  29699. }
  29700. }
  29701. // System.Void UnityEngine.StackTraceUtility::.cctor()
  29702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m8AFBE529BA4A1737BAF53BB4F8028E18D2D84A5F (const RuntimeMethod* method)
  29703. {
  29704. static bool s_Il2CppMethodInitialized;
  29705. if (!s_Il2CppMethodInitialized)
  29706. {
  29707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  29708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  29709. s_Il2CppMethodInitialized = true;
  29710. }
  29711. {
  29712. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  29713. return;
  29714. }
  29715. }
  29716. #ifdef __clang__
  29717. #pragma clang diagnostic pop
  29718. #endif
  29719. #ifdef __clang__
  29720. #pragma clang diagnostic push
  29721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29722. #pragma clang diagnostic ignored "-Wunused-variable"
  29723. #endif
  29724. #ifdef __clang__
  29725. #pragma clang diagnostic pop
  29726. #endif
  29727. #ifdef __clang__
  29728. #pragma clang diagnostic push
  29729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29730. #pragma clang diagnostic ignored "-Wunused-variable"
  29731. #endif
  29732. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  29733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method)
  29734. {
  29735. static bool s_Il2CppMethodInitialized;
  29736. if (!s_Il2CppMethodInitialized)
  29737. {
  29738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29739. s_Il2CppMethodInitialized = true;
  29740. }
  29741. bool V_0 = false;
  29742. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * V_1 = NULL;
  29743. {
  29744. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29745. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  29746. V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29747. bool L_1 = V_0;
  29748. if (!L_1)
  29749. {
  29750. goto IL_0017;
  29751. }
  29752. }
  29753. {
  29754. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29755. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_2, /*hidden argument*/NULL);
  29756. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29757. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_2);
  29758. }
  29759. IL_0017:
  29760. {
  29761. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29762. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  29763. V_1 = L_3;
  29764. goto IL_001f;
  29765. }
  29766. IL_001f:
  29767. {
  29768. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4 = V_1;
  29769. return L_4;
  29770. }
  29771. }
  29772. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  29773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method)
  29774. {
  29775. static bool s_Il2CppMethodInitialized;
  29776. if (!s_Il2CppMethodInitialized)
  29777. {
  29778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29779. s_Il2CppMethodInitialized = true;
  29780. }
  29781. {
  29782. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ___value0;
  29783. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29784. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  29785. return;
  29786. }
  29787. }
  29788. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  29789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  29790. {
  29791. {
  29792. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  29793. return L_0;
  29794. }
  29795. }
  29796. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  29797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  29798. {
  29799. {
  29800. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  29801. return L_0;
  29802. }
  29803. }
  29804. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  29805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  29806. {
  29807. {
  29808. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  29809. return L_0;
  29810. }
  29811. }
  29812. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  29813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  29814. {
  29815. {
  29816. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  29817. return L_0;
  29818. }
  29819. }
  29820. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  29821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  29822. {
  29823. {
  29824. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  29825. return L_0;
  29826. }
  29827. }
  29828. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  29829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  29830. {
  29831. {
  29832. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  29833. return L_0;
  29834. }
  29835. }
  29836. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
  29837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m517CBD3BBD91EEA5D20CD5979DF8841FE0DBEDAC (intptr_t ___fallbackModePtr0, const RuntimeMethod* method)
  29838. {
  29839. static bool s_Il2CppMethodInitialized;
  29840. if (!s_Il2CppMethodInitialized)
  29841. {
  29842. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29843. s_Il2CppMethodInitialized = true;
  29844. }
  29845. int32_t* V_0 = 0;
  29846. bool V_1 = false;
  29847. int32_t V_2 = 0;
  29848. int32_t V_3 = 0;
  29849. bool V_4 = false;
  29850. bool V_5 = false;
  29851. int32_t G_B3_0 = 0;
  29852. {
  29853. intptr_t L_0 = ___fallbackModePtr0;
  29854. void* L_1;
  29855. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  29856. V_0 = (int32_t*)L_1;
  29857. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29858. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2;
  29859. L_2 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  29860. NullCheck(L_2);
  29861. int32_t L_3;
  29862. L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_2, /*hidden argument*/NULL);
  29863. if (!L_3)
  29864. {
  29865. goto IL_0037;
  29866. }
  29867. }
  29868. {
  29869. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29870. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  29871. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  29872. NullCheck(L_4);
  29873. int32_t L_5;
  29874. L_5 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_4, /*hidden argument*/NULL);
  29875. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  29876. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  29877. NullCheck(L_6);
  29878. int32_t L_7;
  29879. L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_6, /*hidden argument*/NULL);
  29880. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_8;
  29881. L_8 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  29882. NullCheck(L_8);
  29883. int32_t L_9;
  29884. L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_8, /*hidden argument*/NULL);
  29885. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
  29886. goto IL_0038;
  29887. }
  29888. IL_0037:
  29889. {
  29890. G_B3_0 = 0;
  29891. }
  29892. IL_0038:
  29893. {
  29894. V_1 = (bool)G_B3_0;
  29895. bool L_10 = V_1;
  29896. if (!L_10)
  29897. {
  29898. goto IL_0067;
  29899. }
  29900. }
  29901. {
  29902. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29903. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  29904. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  29905. NullCheck(L_11);
  29906. int32_t L_12;
  29907. L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_11, /*hidden argument*/NULL);
  29908. V_3 = L_12;
  29909. int32_t L_13 = V_3;
  29910. V_2 = L_13;
  29911. int32_t L_14 = V_2;
  29912. if ((((int32_t)L_14) == ((int32_t)2)))
  29913. {
  29914. goto IL_005b;
  29915. }
  29916. }
  29917. {
  29918. goto IL_0050;
  29919. }
  29920. IL_0050:
  29921. {
  29922. int32_t L_15 = V_2;
  29923. if ((((int32_t)L_15) == ((int32_t)4)))
  29924. {
  29925. goto IL_0056;
  29926. }
  29927. }
  29928. {
  29929. goto IL_0060;
  29930. }
  29931. IL_0056:
  29932. {
  29933. int32_t* L_16 = V_0;
  29934. *((int32_t*)L_16) = (int32_t)2;
  29935. goto IL_0065;
  29936. }
  29937. IL_005b:
  29938. {
  29939. int32_t* L_17 = V_0;
  29940. *((int32_t*)L_17) = (int32_t)1;
  29941. goto IL_0065;
  29942. }
  29943. IL_0060:
  29944. {
  29945. int32_t* L_18 = V_0;
  29946. *((int32_t*)L_18) = (int32_t)0;
  29947. goto IL_0065;
  29948. }
  29949. IL_0065:
  29950. {
  29951. goto IL_008e;
  29952. }
  29953. IL_0067:
  29954. {
  29955. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29956. bool L_19;
  29957. L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(2, /*hidden argument*/NULL);
  29958. V_4 = L_19;
  29959. bool L_20 = V_4;
  29960. if (!L_20)
  29961. {
  29962. goto IL_0079;
  29963. }
  29964. }
  29965. {
  29966. int32_t* L_21 = V_0;
  29967. *((int32_t*)L_21) = (int32_t)2;
  29968. goto IL_008e;
  29969. }
  29970. IL_0079:
  29971. {
  29972. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  29973. bool L_22;
  29974. L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(1, /*hidden argument*/NULL);
  29975. V_5 = L_22;
  29976. bool L_23 = V_5;
  29977. if (!L_23)
  29978. {
  29979. goto IL_008b;
  29980. }
  29981. }
  29982. {
  29983. int32_t* L_24 = V_0;
  29984. *((int32_t*)L_24) = (int32_t)1;
  29985. goto IL_008e;
  29986. }
  29987. IL_008b:
  29988. {
  29989. int32_t* L_25 = V_0;
  29990. *((int32_t*)L_25) = (int32_t)0;
  29991. }
  29992. IL_008e:
  29993. {
  29994. return;
  29995. }
  29996. }
  29997. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  29998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method)
  29999. {
  30000. static bool s_Il2CppMethodInitialized;
  30001. if (!s_Il2CppMethodInitialized)
  30002. {
  30003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30004. s_Il2CppMethodInitialized = true;
  30005. }
  30006. bool V_0 = false;
  30007. bool V_1 = false;
  30008. {
  30009. int32_t L_0 = ___mixedMode0;
  30010. intptr_t L_1;
  30011. memset((&L_1), 0, sizeof(L_1));
  30012. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  30013. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30014. SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  30015. bool L_2 = V_0;
  30016. V_1 = L_2;
  30017. goto IL_0014;
  30018. }
  30019. IL_0014:
  30020. {
  30021. bool L_3 = V_1;
  30022. return L_3;
  30023. }
  30024. }
  30025. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  30026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  30027. {
  30028. static bool s_Il2CppMethodInitialized;
  30029. if (!s_Il2CppMethodInitialized)
  30030. {
  30031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30032. s_Il2CppMethodInitialized = true;
  30033. }
  30034. bool* V_0 = NULL;
  30035. bool V_1 = false;
  30036. bool* G_B4_0 = NULL;
  30037. bool* G_B3_0 = NULL;
  30038. bool* G_B10_0 = NULL;
  30039. bool* G_B6_0 = NULL;
  30040. bool* G_B5_0 = NULL;
  30041. bool* G_B8_0 = NULL;
  30042. bool* G_B7_0 = NULL;
  30043. int32_t G_B9_0 = 0;
  30044. bool* G_B9_1 = NULL;
  30045. int32_t G_B11_0 = 0;
  30046. bool* G_B11_1 = NULL;
  30047. {
  30048. intptr_t L_0 = ___isSupportedPtr1;
  30049. void* L_1;
  30050. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  30051. V_0 = (bool*)L_1;
  30052. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30053. bool L_2;
  30054. L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(1, /*hidden argument*/NULL);
  30055. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  30056. bool L_3 = V_1;
  30057. if (!L_3)
  30058. {
  30059. goto IL_001b;
  30060. }
  30061. }
  30062. {
  30063. bool* L_4 = V_0;
  30064. *((int8_t*)L_4) = (int8_t)0;
  30065. goto IL_005b;
  30066. }
  30067. IL_001b:
  30068. {
  30069. bool* L_5 = V_0;
  30070. int32_t L_6 = ___mixedMode0;
  30071. G_B3_0 = L_5;
  30072. if (L_6)
  30073. {
  30074. G_B4_0 = L_5;
  30075. goto IL_002e;
  30076. }
  30077. }
  30078. {
  30079. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30080. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_7;
  30081. L_7 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30082. NullCheck(L_7);
  30083. int32_t L_8;
  30084. L_8 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_7, /*hidden argument*/NULL);
  30085. G_B4_0 = G_B3_0;
  30086. if ((((int32_t)((int32_t)((int32_t)L_8&(int32_t)1))) == ((int32_t)1)))
  30087. {
  30088. G_B10_0 = G_B3_0;
  30089. goto IL_0059;
  30090. }
  30091. }
  30092. IL_002e:
  30093. {
  30094. int32_t L_9 = ___mixedMode0;
  30095. G_B5_0 = G_B4_0;
  30096. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  30097. {
  30098. G_B6_0 = G_B4_0;
  30099. goto IL_0041;
  30100. }
  30101. }
  30102. {
  30103. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30104. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_10;
  30105. L_10 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30106. NullCheck(L_10);
  30107. int32_t L_11;
  30108. L_11 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_10, /*hidden argument*/NULL);
  30109. G_B6_0 = G_B5_0;
  30110. if ((((int32_t)((int32_t)((int32_t)L_11&(int32_t)2))) == ((int32_t)2)))
  30111. {
  30112. G_B10_0 = G_B5_0;
  30113. goto IL_0059;
  30114. }
  30115. }
  30116. IL_0041:
  30117. {
  30118. int32_t L_12 = ___mixedMode0;
  30119. G_B7_0 = G_B6_0;
  30120. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  30121. {
  30122. G_B8_0 = G_B6_0;
  30123. goto IL_0056;
  30124. }
  30125. }
  30126. {
  30127. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30128. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_13;
  30129. L_13 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30130. NullCheck(L_13);
  30131. int32_t L_14;
  30132. L_14 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_13, /*hidden argument*/NULL);
  30133. G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&(int32_t)4))) == ((int32_t)4))? 1 : 0);
  30134. G_B9_1 = G_B7_0;
  30135. goto IL_0057;
  30136. }
  30137. IL_0056:
  30138. {
  30139. G_B9_0 = 0;
  30140. G_B9_1 = G_B8_0;
  30141. }
  30142. IL_0057:
  30143. {
  30144. G_B11_0 = G_B9_0;
  30145. G_B11_1 = G_B9_1;
  30146. goto IL_005a;
  30147. }
  30148. IL_0059:
  30149. {
  30150. G_B11_0 = 1;
  30151. G_B11_1 = G_B10_0;
  30152. }
  30153. IL_005a:
  30154. {
  30155. *((int8_t*)G_B11_1) = (int8_t)G_B11_0;
  30156. }
  30157. IL_005b:
  30158. {
  30159. return;
  30160. }
  30161. }
  30162. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  30163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method)
  30164. {
  30165. static bool s_Il2CppMethodInitialized;
  30166. if (!s_Il2CppMethodInitialized)
  30167. {
  30168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30169. s_Il2CppMethodInitialized = true;
  30170. }
  30171. bool V_0 = false;
  30172. bool V_1 = false;
  30173. {
  30174. int32_t L_0 = ___bakeType0;
  30175. intptr_t L_1;
  30176. memset((&L_1), 0, sizeof(L_1));
  30177. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  30178. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30179. SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  30180. bool L_2 = V_0;
  30181. V_1 = L_2;
  30182. goto IL_0014;
  30183. }
  30184. IL_0014:
  30185. {
  30186. bool L_3 = V_1;
  30187. return L_3;
  30188. }
  30189. }
  30190. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  30191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  30192. {
  30193. static bool s_Il2CppMethodInitialized;
  30194. if (!s_Il2CppMethodInitialized)
  30195. {
  30196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30197. s_Il2CppMethodInitialized = true;
  30198. }
  30199. bool* V_0 = NULL;
  30200. bool V_1 = false;
  30201. bool V_2 = false;
  30202. bool V_3 = false;
  30203. bool V_4 = false;
  30204. int32_t G_B4_0 = 0;
  30205. int32_t G_B10_0 = 0;
  30206. {
  30207. intptr_t L_0 = ___isSupportedPtr1;
  30208. void* L_1;
  30209. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  30210. V_0 = (bool*)L_1;
  30211. int32_t L_2 = ___bakeType0;
  30212. V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  30213. bool L_3 = V_1;
  30214. if (!L_3)
  30215. {
  30216. goto IL_0036;
  30217. }
  30218. }
  30219. {
  30220. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30221. bool L_4;
  30222. L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(2, /*hidden argument*/NULL);
  30223. V_2 = L_4;
  30224. bool L_5 = V_2;
  30225. if (!L_5)
  30226. {
  30227. goto IL_002a;
  30228. }
  30229. }
  30230. {
  30231. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30232. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  30233. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30234. NullCheck(L_6);
  30235. int32_t L_7;
  30236. L_7 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_6, /*hidden argument*/NULL);
  30237. G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  30238. goto IL_002b;
  30239. }
  30240. IL_002a:
  30241. {
  30242. G_B4_0 = 1;
  30243. }
  30244. IL_002b:
  30245. {
  30246. V_3 = (bool)G_B4_0;
  30247. bool L_8 = V_3;
  30248. if (!L_8)
  30249. {
  30250. goto IL_0035;
  30251. }
  30252. }
  30253. {
  30254. bool* L_9 = V_0;
  30255. *((int8_t*)L_9) = (int8_t)0;
  30256. goto IL_0064;
  30257. }
  30258. IL_0035:
  30259. {
  30260. }
  30261. IL_0036:
  30262. {
  30263. bool* L_10 = V_0;
  30264. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30265. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  30266. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30267. NullCheck(L_11);
  30268. int32_t L_12;
  30269. L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline(L_11, /*hidden argument*/NULL);
  30270. int32_t L_13 = ___bakeType0;
  30271. int32_t L_14 = ___bakeType0;
  30272. *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
  30273. int32_t L_15 = ___bakeType0;
  30274. if ((!(((uint32_t)L_15) == ((uint32_t)4))))
  30275. {
  30276. goto IL_005a;
  30277. }
  30278. }
  30279. {
  30280. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30281. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_16;
  30282. L_16 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30283. NullCheck(L_16);
  30284. bool L_17;
  30285. L_17 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_16, /*hidden argument*/NULL);
  30286. G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  30287. goto IL_005b;
  30288. }
  30289. IL_005a:
  30290. {
  30291. G_B10_0 = 0;
  30292. }
  30293. IL_005b:
  30294. {
  30295. V_4 = (bool)G_B10_0;
  30296. bool L_18 = V_4;
  30297. if (!L_18)
  30298. {
  30299. goto IL_0064;
  30300. }
  30301. }
  30302. {
  30303. bool* L_19 = V_0;
  30304. *((int8_t*)L_19) = (int8_t)0;
  30305. }
  30306. IL_0064:
  30307. {
  30308. return;
  30309. }
  30310. }
  30311. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
  30312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m3477F21B073DD73F183FAD40A8EEF53843A8A581 (int32_t ___mode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  30313. {
  30314. static bool s_Il2CppMethodInitialized;
  30315. if (!s_Il2CppMethodInitialized)
  30316. {
  30317. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30318. s_Il2CppMethodInitialized = true;
  30319. }
  30320. bool* V_0 = NULL;
  30321. {
  30322. intptr_t L_0 = ___isSupportedPtr1;
  30323. void* L_1;
  30324. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  30325. V_0 = (bool*)L_1;
  30326. bool* L_2 = V_0;
  30327. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30328. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  30329. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30330. NullCheck(L_3);
  30331. int32_t L_4;
  30332. L_4 = SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline(L_3, /*hidden argument*/NULL);
  30333. int32_t L_5 = ___mode0;
  30334. int32_t L_6 = ___mode0;
  30335. *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
  30336. return;
  30337. }
  30338. }
  30339. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
  30340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_mEAFB23042E154953C780501A57D605F76510BB11 (int32_t ___lightmapper0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  30341. {
  30342. static bool s_Il2CppMethodInitialized;
  30343. if (!s_Il2CppMethodInitialized)
  30344. {
  30345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30346. s_Il2CppMethodInitialized = true;
  30347. }
  30348. bool* V_0 = NULL;
  30349. bool* G_B2_0 = NULL;
  30350. bool* G_B1_0 = NULL;
  30351. bool* G_B3_0 = NULL;
  30352. int32_t G_B4_0 = 0;
  30353. bool* G_B4_1 = NULL;
  30354. {
  30355. intptr_t L_0 = ___isSupportedPtr1;
  30356. void* L_1;
  30357. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  30358. V_0 = (bool*)L_1;
  30359. bool* L_2 = V_0;
  30360. int32_t L_3 = ___lightmapper0;
  30361. G_B1_0 = L_2;
  30362. if (L_3)
  30363. {
  30364. G_B2_0 = L_2;
  30365. goto IL_0018;
  30366. }
  30367. }
  30368. {
  30369. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30370. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  30371. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30372. NullCheck(L_4);
  30373. bool L_5;
  30374. L_5 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_4, /*hidden argument*/NULL);
  30375. G_B2_0 = G_B1_0;
  30376. if (!L_5)
  30377. {
  30378. G_B3_0 = G_B1_0;
  30379. goto IL_001b;
  30380. }
  30381. }
  30382. IL_0018:
  30383. {
  30384. G_B4_0 = 1;
  30385. G_B4_1 = G_B2_0;
  30386. goto IL_001c;
  30387. }
  30388. IL_001b:
  30389. {
  30390. G_B4_0 = 0;
  30391. G_B4_1 = G_B3_0;
  30392. }
  30393. IL_001c:
  30394. {
  30395. *((int8_t*)G_B4_1) = (int8_t)G_B4_0;
  30396. return;
  30397. }
  30398. }
  30399. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
  30400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m829585DA31B1BECD1349A02B69657B1D38D2DDC3 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  30401. {
  30402. static bool s_Il2CppMethodInitialized;
  30403. if (!s_Il2CppMethodInitialized)
  30404. {
  30405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30406. s_Il2CppMethodInitialized = true;
  30407. }
  30408. bool* V_0 = NULL;
  30409. {
  30410. intptr_t L_0 = ___isSupportedPtr0;
  30411. void* L_1;
  30412. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  30413. V_0 = (bool*)L_1;
  30414. bool* L_2 = V_0;
  30415. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30416. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  30417. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  30418. NullCheck(L_3);
  30419. bool L_4;
  30420. L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline(L_3, /*hidden argument*/NULL);
  30421. *((int8_t*)L_2) = (int8_t)L_4;
  30422. return;
  30423. }
  30424. }
  30425. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
  30426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mD2BB8B58F329170010CB9B3BF72794755218046A (intptr_t ___lightmapperPtr0, const RuntimeMethod* method)
  30427. {
  30428. int32_t* V_0 = NULL;
  30429. {
  30430. intptr_t L_0 = ___lightmapperPtr0;
  30431. void* L_1;
  30432. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  30433. V_0 = (int32_t*)L_1;
  30434. int32_t* L_2 = V_0;
  30435. *((int32_t*)L_2) = (int32_t)1;
  30436. return;
  30437. }
  30438. }
  30439. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  30440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  30441. {
  30442. static bool s_Il2CppMethodInitialized;
  30443. if (!s_Il2CppMethodInitialized)
  30444. {
  30445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  30446. s_Il2CppMethodInitialized = true;
  30447. }
  30448. {
  30449. __this->set_U3CreflectionProbeModesU3Ek__BackingField_1(0);
  30450. __this->set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(0);
  30451. __this->set_U3CmixedLightingModesU3Ek__BackingField_3(7);
  30452. __this->set_U3ClightmapBakeTypesU3Ek__BackingField_4(7);
  30453. __this->set_U3ClightmapsModesU3Ek__BackingField_5(1);
  30454. __this->set_U3CenlightenU3Ek__BackingField_6((bool)1);
  30455. __this->set_U3ClightProbeProxyVolumesU3Ek__BackingField_7((bool)1);
  30456. __this->set_U3CmotionVectorsU3Ek__BackingField_8((bool)1);
  30457. __this->set_U3CreceiveShadowsU3Ek__BackingField_9((bool)1);
  30458. __this->set_U3CreflectionProbesU3Ek__BackingField_10((bool)1);
  30459. __this->set_U3CrendererPriorityU3Ek__BackingField_11((bool)0);
  30460. __this->set_U3CterrainDetailUnsupportedU3Ek__BackingField_12((bool)0);
  30461. __this->set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14((bool)0);
  30462. __this->set_U3CoverridesFogU3Ek__BackingField_15((bool)0);
  30463. __this->set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16((bool)0);
  30464. __this->set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17((bool)0);
  30465. __this->set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18((bool)1);
  30466. __this->set_U3CoverridesLODBiasU3Ek__BackingField_19((bool)0);
  30467. __this->set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20((bool)0);
  30468. __this->set_U3CrendererProbesU3Ek__BackingField_21((bool)1);
  30469. __this->set_U3CparticleSystemInstancingU3Ek__BackingField_22((bool)1);
  30470. __this->set_U3CoverridesShadowmaskU3Ek__BackingField_23((bool)0);
  30471. __this->set_U3CoverrideShadowmaskMessageU3Ek__BackingField_24(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  30472. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30473. return;
  30474. }
  30475. }
  30476. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
  30477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mCC9E6E14A59B708435BCF2B25BE36943EC590E28 (const RuntimeMethod* method)
  30478. {
  30479. static bool s_Il2CppMethodInitialized;
  30480. if (!s_Il2CppMethodInitialized)
  30481. {
  30482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30483. s_Il2CppMethodInitialized = true;
  30484. }
  30485. {
  30486. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  30487. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_0, /*hidden argument*/NULL);
  30488. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  30489. return;
  30490. }
  30491. }
  30492. #ifdef __clang__
  30493. #pragma clang diagnostic pop
  30494. #endif
  30495. #ifdef __clang__
  30496. #pragma clang diagnostic push
  30497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30498. #pragma clang diagnostic ignored "-Wunused-variable"
  30499. #endif
  30500. // System.DateTime UnityEngine.SystemClock::get_now()
  30501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 SystemClock_get_now_m67D7074CE3121B0702CF7CE0436F3C5496262391 (const RuntimeMethod* method)
  30502. {
  30503. static bool s_Il2CppMethodInitialized;
  30504. if (!s_Il2CppMethodInitialized)
  30505. {
  30506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  30507. s_Il2CppMethodInitialized = true;
  30508. }
  30509. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_0;
  30510. memset((&V_0), 0, sizeof(V_0));
  30511. {
  30512. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  30513. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_0;
  30514. L_0 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  30515. V_0 = L_0;
  30516. goto IL_0009;
  30517. }
  30518. IL_0009:
  30519. {
  30520. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_1 = V_0;
  30521. return L_1;
  30522. }
  30523. }
  30524. // System.Void UnityEngine.SystemClock::.cctor()
  30525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SystemClock__cctor_m3F9339E735F72B2EF090AE5BE4161FEC386372E9 (const RuntimeMethod* method)
  30526. {
  30527. static bool s_Il2CppMethodInitialized;
  30528. if (!s_Il2CppMethodInitialized)
  30529. {
  30530. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SystemClock_tB9EEE70072B2822A428E3478AEBDCB6FCDFDEEB9_il2cpp_TypeInfo_var);
  30531. s_Il2CppMethodInitialized = true;
  30532. }
  30533. {
  30534. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_0;
  30535. memset((&L_0), 0, sizeof(L_0));
  30536. DateTime__ctor_mE84FCDCEAD332A62B587191C5874DAD7C238CFEA((&L_0), ((int32_t)1970), 1, 1, 0, 0, 0, 1, /*hidden argument*/NULL);
  30537. ((SystemClock_tB9EEE70072B2822A428E3478AEBDCB6FCDFDEEB9_StaticFields*)il2cpp_codegen_static_fields_for(SystemClock_tB9EEE70072B2822A428E3478AEBDCB6FCDFDEEB9_il2cpp_TypeInfo_var))->set_s_Epoch_0(L_0);
  30538. return;
  30539. }
  30540. }
  30541. #ifdef __clang__
  30542. #pragma clang diagnostic pop
  30543. #endif
  30544. #ifdef __clang__
  30545. #pragma clang diagnostic push
  30546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30547. #pragma clang diagnostic ignored "-Wunused-variable"
  30548. #endif
  30549. // System.String UnityEngine.SystemInfo::get_operatingSystem()
  30550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_operatingSystem_mF4A5701333A7EB228DDBEF6548200F204B58BEAF (const RuntimeMethod* method)
  30551. {
  30552. String_t* V_0 = NULL;
  30553. {
  30554. String_t* L_0;
  30555. L_0 = SystemInfo_GetOperatingSystem_m43505157C3545D360163565BB8E9EDDCDFA17062(/*hidden argument*/NULL);
  30556. V_0 = L_0;
  30557. goto IL_0009;
  30558. }
  30559. IL_0009:
  30560. {
  30561. String_t* L_1 = V_0;
  30562. return L_1;
  30563. }
  30564. }
  30565. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  30566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m797937E766B7FF87A5F1630263C49B814131DD95 (const RuntimeMethod* method)
  30567. {
  30568. int32_t V_0 = 0;
  30569. {
  30570. int32_t L_0;
  30571. L_0 = SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD(/*hidden argument*/NULL);
  30572. V_0 = L_0;
  30573. goto IL_0009;
  30574. }
  30575. IL_0009:
  30576. {
  30577. int32_t L_1 = V_0;
  30578. return L_1;
  30579. }
  30580. }
  30581. // System.Int32 UnityEngine.SystemInfo::get_systemMemorySize()
  30582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_systemMemorySize_m40E0CFB6034F14C4FF249C0940CBEC3E7F167EF0 (const RuntimeMethod* method)
  30583. {
  30584. int32_t V_0 = 0;
  30585. {
  30586. int32_t L_0;
  30587. L_0 = SystemInfo_GetPhysicalMemoryMB_m4131DA4696B7AC99F56545D91881E55D510E9659(/*hidden argument*/NULL);
  30588. V_0 = L_0;
  30589. goto IL_0009;
  30590. }
  30591. IL_0009:
  30592. {
  30593. int32_t L_1 = V_0;
  30594. return L_1;
  30595. }
  30596. }
  30597. // System.String UnityEngine.SystemInfo::get_deviceName()
  30598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceName_m6F221639891D4A635206A39DB2D65584BB708425 (const RuntimeMethod* method)
  30599. {
  30600. String_t* V_0 = NULL;
  30601. {
  30602. String_t* L_0;
  30603. L_0 = SystemInfo_GetDeviceName_m8461B7A550FFF7711555938D487779B734F663C3(/*hidden argument*/NULL);
  30604. V_0 = L_0;
  30605. goto IL_0009;
  30606. }
  30607. IL_0009:
  30608. {
  30609. String_t* L_1 = V_0;
  30610. return L_1;
  30611. }
  30612. }
  30613. // System.String UnityEngine.SystemInfo::get_deviceModel()
  30614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m99131C20271BDA64F3A537AA009B252DCEDC5977 (const RuntimeMethod* method)
  30615. {
  30616. String_t* V_0 = NULL;
  30617. {
  30618. String_t* L_0;
  30619. L_0 = SystemInfo_GetDeviceModel_m72051C6D2BBAAEFB8AEE4212E175D3C85045E49E(/*hidden argument*/NULL);
  30620. V_0 = L_0;
  30621. goto IL_0009;
  30622. }
  30623. IL_0009:
  30624. {
  30625. String_t* L_1 = V_0;
  30626. return L_1;
  30627. }
  30628. }
  30629. // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
  30630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_mC7A6628167ECFF848FE509510A6E3E2FA0820100 (const RuntimeMethod* method)
  30631. {
  30632. int32_t V_0 = 0;
  30633. {
  30634. int32_t L_0;
  30635. L_0 = SystemInfo_GetDeviceType_m0FA185D60B7A50C01A3AFB22AAE47C585E0F6BAB(/*hidden argument*/NULL);
  30636. V_0 = L_0;
  30637. goto IL_0009;
  30638. }
  30639. IL_0009:
  30640. {
  30641. int32_t L_1 = V_0;
  30642. return L_1;
  30643. }
  30644. }
  30645. // System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize()
  30646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsMemorySize_m774717D305DC07B669D39485DEB4895500714E40 (const RuntimeMethod* method)
  30647. {
  30648. int32_t V_0 = 0;
  30649. {
  30650. int32_t L_0;
  30651. L_0 = SystemInfo_GetGraphicsMemorySize_mA3DC96C958BD9F685C3A9A112A22AC4CACE7A2B3(/*hidden argument*/NULL);
  30652. V_0 = L_0;
  30653. goto IL_0009;
  30654. }
  30655. IL_0009:
  30656. {
  30657. int32_t L_1 = V_0;
  30658. return L_1;
  30659. }
  30660. }
  30661. // System.String UnityEngine.SystemInfo::get_graphicsDeviceName()
  30662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceName_m25563DB9012D2DB5EC4CB7A29BA4236926F93F33 (const RuntimeMethod* method)
  30663. {
  30664. String_t* V_0 = NULL;
  30665. {
  30666. String_t* L_0;
  30667. L_0 = SystemInfo_GetGraphicsDeviceName_mFD99DAEC5AF5CEF9E5BD5297DA94A0A79DF5EE9C(/*hidden argument*/NULL);
  30668. V_0 = L_0;
  30669. goto IL_0009;
  30670. }
  30671. IL_0009:
  30672. {
  30673. String_t* L_1 = V_0;
  30674. return L_1;
  30675. }
  30676. }
  30677. // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
  30678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m2AB377CAE1D1A45C3E05A4ABF40383E3B4797A95 (const RuntimeMethod* method)
  30679. {
  30680. int32_t V_0 = 0;
  30681. {
  30682. int32_t L_0;
  30683. L_0 = SystemInfo_GetGraphicsShaderLevel_m5FA0FBC7F9E2EB33F845D4481BBD2E703FDC9774(/*hidden argument*/NULL);
  30684. V_0 = L_0;
  30685. goto IL_0009;
  30686. }
  30687. IL_0009:
  30688. {
  30689. int32_t L_1 = V_0;
  30690. return L_1;
  30691. }
  30692. }
  30693. // System.Boolean UnityEngine.SystemInfo::get_supports3DTextures()
  30694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DTextures_m1341FD9262C0E2D0BF9F14BFF0192BFABBE23B77 (const RuntimeMethod* method)
  30695. {
  30696. bool V_0 = false;
  30697. {
  30698. bool L_0;
  30699. L_0 = SystemInfo_Supports3DTextures_m592B058E2C3B1555B82F9CC819B7556D991B2B3A(/*hidden argument*/NULL);
  30700. V_0 = L_0;
  30701. goto IL_0009;
  30702. }
  30703. IL_0009:
  30704. {
  30705. bool L_1 = V_0;
  30706. return L_1;
  30707. }
  30708. }
  30709. // System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders()
  30710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsComputeShaders_mBEBA178F780915D8BC2FF9ED04D75FBB361987C6 (const RuntimeMethod* method)
  30711. {
  30712. bool V_0 = false;
  30713. {
  30714. bool L_0;
  30715. L_0 = SystemInfo_SupportsComputeShaders_mCFF50395E4EC20377D30E391E412B434798B0B5A(/*hidden argument*/NULL);
  30716. V_0 = L_0;
  30717. goto IL_0009;
  30718. }
  30719. IL_0009:
  30720. {
  30721. bool L_1 = V_0;
  30722. return L_1;
  30723. }
  30724. }
  30725. // System.Int32 UnityEngine.SystemInfo::get_supportedRandomWriteTargetCount()
  30726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRandomWriteTargetCount_mE1A7898F7A48F47BD751352C8E7A6D10212ECBC1 (const RuntimeMethod* method)
  30727. {
  30728. int32_t V_0 = 0;
  30729. {
  30730. int32_t L_0;
  30731. L_0 = SystemInfo_SupportedRandomWriteTargetCount_m0D8FEF1A53DA52747D072898F0A7FF02158DFDEA(/*hidden argument*/NULL);
  30732. V_0 = L_0;
  30733. goto IL_0009;
  30734. }
  30735. IL_0009:
  30736. {
  30737. int32_t L_1 = V_0;
  30738. return L_1;
  30739. }
  30740. }
  30741. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  30742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method)
  30743. {
  30744. static bool s_Il2CppMethodInitialized;
  30745. if (!s_Il2CppMethodInitialized)
  30746. {
  30747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  30748. s_Il2CppMethodInitialized = true;
  30749. }
  30750. bool V_0 = false;
  30751. bool V_1 = false;
  30752. {
  30753. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_0 = ___value0;
  30754. NullCheck(L_0);
  30755. Type_t * L_1;
  30756. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL);
  30757. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_2 = ___value0;
  30758. IL2CPP_RUNTIME_CLASS_INIT(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  30759. bool L_3;
  30760. L_3 = Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96(L_1, L_2, /*hidden argument*/NULL);
  30761. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30762. bool L_4 = V_0;
  30763. if (!L_4)
  30764. {
  30765. goto IL_0018;
  30766. }
  30767. }
  30768. {
  30769. V_1 = (bool)0;
  30770. goto IL_001c;
  30771. }
  30772. IL_0018:
  30773. {
  30774. V_1 = (bool)1;
  30775. goto IL_001c;
  30776. }
  30777. IL_001c:
  30778. {
  30779. bool L_5 = V_1;
  30780. return L_5;
  30781. }
  30782. }
  30783. // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
  30784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m243F66021A643C711FEDEA6B6D002B49ECEEFE1B (int32_t ___format0, const RuntimeMethod* method)
  30785. {
  30786. static bool s_Il2CppMethodInitialized;
  30787. if (!s_Il2CppMethodInitialized)
  30788. {
  30789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626_il2cpp_TypeInfo_var);
  30790. s_Il2CppMethodInitialized = true;
  30791. }
  30792. bool V_0 = false;
  30793. bool V_1 = false;
  30794. {
  30795. int32_t L_0 = ___format0;
  30796. int32_t L_1 = L_0;
  30797. RuntimeObject * L_2 = Box(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626_il2cpp_TypeInfo_var, &L_1);
  30798. bool L_3;
  30799. L_3 = SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8((Enum_t23B90B40F60E677A8025267341651C94AE079CDA *)L_2, /*hidden argument*/NULL);
  30800. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30801. bool L_4 = V_0;
  30802. if (!L_4)
  30803. {
  30804. goto IL_001e;
  30805. }
  30806. }
  30807. {
  30808. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30809. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC063E2E396226BFFEA65F891BE0C69B815FE743A)), /*hidden argument*/NULL);
  30810. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsRenderTextureFormat_m243F66021A643C711FEDEA6B6D002B49ECEEFE1B_RuntimeMethod_var)));
  30811. }
  30812. IL_001e:
  30813. {
  30814. int32_t L_6 = ___format0;
  30815. bool L_7;
  30816. L_7 = SystemInfo_HasRenderTextureNative_mCAFDC38C167B083925D7F546A1AE1053AFE9626E(L_6, /*hidden argument*/NULL);
  30817. V_1 = L_7;
  30818. goto IL_0027;
  30819. }
  30820. IL_0027:
  30821. {
  30822. bool L_8 = V_1;
  30823. return L_8;
  30824. }
  30825. }
  30826. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  30827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method)
  30828. {
  30829. static bool s_Il2CppMethodInitialized;
  30830. if (!s_Il2CppMethodInitialized)
  30831. {
  30832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  30833. s_Il2CppMethodInitialized = true;
  30834. }
  30835. bool V_0 = false;
  30836. bool V_1 = false;
  30837. {
  30838. int32_t L_0 = ___format0;
  30839. int32_t L_1 = L_0;
  30840. RuntimeObject * L_2 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, &L_1);
  30841. bool L_3;
  30842. L_3 = SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8((Enum_t23B90B40F60E677A8025267341651C94AE079CDA *)L_2, /*hidden argument*/NULL);
  30843. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30844. bool L_4 = V_0;
  30845. if (!L_4)
  30846. {
  30847. goto IL_001e;
  30848. }
  30849. }
  30850. {
  30851. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30852. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), /*hidden argument*/NULL);
  30853. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var)));
  30854. }
  30855. IL_001e:
  30856. {
  30857. int32_t L_6 = ___format0;
  30858. bool L_7;
  30859. L_7 = SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75(L_6, /*hidden argument*/NULL);
  30860. V_1 = L_7;
  30861. goto IL_0027;
  30862. }
  30863. IL_0027:
  30864. {
  30865. bool L_8 = V_1;
  30866. return L_8;
  30867. }
  30868. }
  30869. // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
  30870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_m92A710AC08A38C8BAF96D95D796C073B1C900D40 (const RuntimeMethod* method)
  30871. {
  30872. int32_t V_0 = 0;
  30873. {
  30874. int32_t L_0;
  30875. L_0 = SystemInfo_GetMaxTextureSize_m75E58620AC261FD77800B8D94FA3865F55A3A906(/*hidden argument*/NULL);
  30876. V_0 = L_0;
  30877. goto IL_0009;
  30878. }
  30879. IL_0009:
  30880. {
  30881. int32_t L_1 = V_0;
  30882. return L_1;
  30883. }
  30884. }
  30885. // System.String UnityEngine.SystemInfo::GetOperatingSystem()
  30886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetOperatingSystem_m43505157C3545D360163565BB8E9EDDCDFA17062 (const RuntimeMethod* method)
  30887. {
  30888. typedef String_t* (*SystemInfo_GetOperatingSystem_m43505157C3545D360163565BB8E9EDDCDFA17062_ftn) ();
  30889. static SystemInfo_GetOperatingSystem_m43505157C3545D360163565BB8E9EDDCDFA17062_ftn _il2cpp_icall_func;
  30890. if (!_il2cpp_icall_func)
  30891. _il2cpp_icall_func = (SystemInfo_GetOperatingSystem_m43505157C3545D360163565BB8E9EDDCDFA17062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystem()");
  30892. String_t* icallRetVal = _il2cpp_icall_func();
  30893. return icallRetVal;
  30894. }
  30895. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  30896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method)
  30897. {
  30898. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn) ();
  30899. static SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn _il2cpp_icall_func;
  30900. if (!_il2cpp_icall_func)
  30901. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  30902. int32_t icallRetVal = _il2cpp_icall_func();
  30903. return icallRetVal;
  30904. }
  30905. // System.Int32 UnityEngine.SystemInfo::GetPhysicalMemoryMB()
  30906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetPhysicalMemoryMB_m4131DA4696B7AC99F56545D91881E55D510E9659 (const RuntimeMethod* method)
  30907. {
  30908. typedef int32_t (*SystemInfo_GetPhysicalMemoryMB_m4131DA4696B7AC99F56545D91881E55D510E9659_ftn) ();
  30909. static SystemInfo_GetPhysicalMemoryMB_m4131DA4696B7AC99F56545D91881E55D510E9659_ftn _il2cpp_icall_func;
  30910. if (!_il2cpp_icall_func)
  30911. _il2cpp_icall_func = (SystemInfo_GetPhysicalMemoryMB_m4131DA4696B7AC99F56545D91881E55D510E9659_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetPhysicalMemoryMB()");
  30912. int32_t icallRetVal = _il2cpp_icall_func();
  30913. return icallRetVal;
  30914. }
  30915. // System.String UnityEngine.SystemInfo::GetDeviceName()
  30916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceName_m8461B7A550FFF7711555938D487779B734F663C3 (const RuntimeMethod* method)
  30917. {
  30918. typedef String_t* (*SystemInfo_GetDeviceName_m8461B7A550FFF7711555938D487779B734F663C3_ftn) ();
  30919. static SystemInfo_GetDeviceName_m8461B7A550FFF7711555938D487779B734F663C3_ftn _il2cpp_icall_func;
  30920. if (!_il2cpp_icall_func)
  30921. _il2cpp_icall_func = (SystemInfo_GetDeviceName_m8461B7A550FFF7711555938D487779B734F663C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceName()");
  30922. String_t* icallRetVal = _il2cpp_icall_func();
  30923. return icallRetVal;
  30924. }
  30925. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  30926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m72051C6D2BBAAEFB8AEE4212E175D3C85045E49E (const RuntimeMethod* method)
  30927. {
  30928. typedef String_t* (*SystemInfo_GetDeviceModel_m72051C6D2BBAAEFB8AEE4212E175D3C85045E49E_ftn) ();
  30929. static SystemInfo_GetDeviceModel_m72051C6D2BBAAEFB8AEE4212E175D3C85045E49E_ftn _il2cpp_icall_func;
  30930. if (!_il2cpp_icall_func)
  30931. _il2cpp_icall_func = (SystemInfo_GetDeviceModel_m72051C6D2BBAAEFB8AEE4212E175D3C85045E49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()");
  30932. String_t* icallRetVal = _il2cpp_icall_func();
  30933. return icallRetVal;
  30934. }
  30935. // UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType()
  30936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetDeviceType_m0FA185D60B7A50C01A3AFB22AAE47C585E0F6BAB (const RuntimeMethod* method)
  30937. {
  30938. typedef int32_t (*SystemInfo_GetDeviceType_m0FA185D60B7A50C01A3AFB22AAE47C585E0F6BAB_ftn) ();
  30939. static SystemInfo_GetDeviceType_m0FA185D60B7A50C01A3AFB22AAE47C585E0F6BAB_ftn _il2cpp_icall_func;
  30940. if (!_il2cpp_icall_func)
  30941. _il2cpp_icall_func = (SystemInfo_GetDeviceType_m0FA185D60B7A50C01A3AFB22AAE47C585E0F6BAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceType()");
  30942. int32_t icallRetVal = _il2cpp_icall_func();
  30943. return icallRetVal;
  30944. }
  30945. // System.Int32 UnityEngine.SystemInfo::GetGraphicsMemorySize()
  30946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsMemorySize_mA3DC96C958BD9F685C3A9A112A22AC4CACE7A2B3 (const RuntimeMethod* method)
  30947. {
  30948. typedef int32_t (*SystemInfo_GetGraphicsMemorySize_mA3DC96C958BD9F685C3A9A112A22AC4CACE7A2B3_ftn) ();
  30949. static SystemInfo_GetGraphicsMemorySize_mA3DC96C958BD9F685C3A9A112A22AC4CACE7A2B3_ftn _il2cpp_icall_func;
  30950. if (!_il2cpp_icall_func)
  30951. _il2cpp_icall_func = (SystemInfo_GetGraphicsMemorySize_mA3DC96C958BD9F685C3A9A112A22AC4CACE7A2B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsMemorySize()");
  30952. int32_t icallRetVal = _il2cpp_icall_func();
  30953. return icallRetVal;
  30954. }
  30955. // System.String UnityEngine.SystemInfo::GetGraphicsDeviceName()
  30956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceName_mFD99DAEC5AF5CEF9E5BD5297DA94A0A79DF5EE9C (const RuntimeMethod* method)
  30957. {
  30958. typedef String_t* (*SystemInfo_GetGraphicsDeviceName_mFD99DAEC5AF5CEF9E5BD5297DA94A0A79DF5EE9C_ftn) ();
  30959. static SystemInfo_GetGraphicsDeviceName_mFD99DAEC5AF5CEF9E5BD5297DA94A0A79DF5EE9C_ftn _il2cpp_icall_func;
  30960. if (!_il2cpp_icall_func)
  30961. _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceName_mFD99DAEC5AF5CEF9E5BD5297DA94A0A79DF5EE9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceName()");
  30962. String_t* icallRetVal = _il2cpp_icall_func();
  30963. return icallRetVal;
  30964. }
  30965. // System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel()
  30966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsShaderLevel_m5FA0FBC7F9E2EB33F845D4481BBD2E703FDC9774 (const RuntimeMethod* method)
  30967. {
  30968. typedef int32_t (*SystemInfo_GetGraphicsShaderLevel_m5FA0FBC7F9E2EB33F845D4481BBD2E703FDC9774_ftn) ();
  30969. static SystemInfo_GetGraphicsShaderLevel_m5FA0FBC7F9E2EB33F845D4481BBD2E703FDC9774_ftn _il2cpp_icall_func;
  30970. if (!_il2cpp_icall_func)
  30971. _il2cpp_icall_func = (SystemInfo_GetGraphicsShaderLevel_m5FA0FBC7F9E2EB33F845D4481BBD2E703FDC9774_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsShaderLevel()");
  30972. int32_t icallRetVal = _il2cpp_icall_func();
  30973. return icallRetVal;
  30974. }
  30975. // System.Boolean UnityEngine.SystemInfo::Supports3DTextures()
  30976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports3DTextures_m592B058E2C3B1555B82F9CC819B7556D991B2B3A (const RuntimeMethod* method)
  30977. {
  30978. typedef bool (*SystemInfo_Supports3DTextures_m592B058E2C3B1555B82F9CC819B7556D991B2B3A_ftn) ();
  30979. static SystemInfo_Supports3DTextures_m592B058E2C3B1555B82F9CC819B7556D991B2B3A_ftn _il2cpp_icall_func;
  30980. if (!_il2cpp_icall_func)
  30981. _il2cpp_icall_func = (SystemInfo_Supports3DTextures_m592B058E2C3B1555B82F9CC819B7556D991B2B3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::Supports3DTextures()");
  30982. bool icallRetVal = _il2cpp_icall_func();
  30983. return icallRetVal;
  30984. }
  30985. // System.Boolean UnityEngine.SystemInfo::SupportsComputeShaders()
  30986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsComputeShaders_mCFF50395E4EC20377D30E391E412B434798B0B5A (const RuntimeMethod* method)
  30987. {
  30988. typedef bool (*SystemInfo_SupportsComputeShaders_mCFF50395E4EC20377D30E391E412B434798B0B5A_ftn) ();
  30989. static SystemInfo_SupportsComputeShaders_mCFF50395E4EC20377D30E391E412B434798B0B5A_ftn _il2cpp_icall_func;
  30990. if (!_il2cpp_icall_func)
  30991. _il2cpp_icall_func = (SystemInfo_SupportsComputeShaders_mCFF50395E4EC20377D30E391E412B434798B0B5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsComputeShaders()");
  30992. bool icallRetVal = _il2cpp_icall_func();
  30993. return icallRetVal;
  30994. }
  30995. // System.Int32 UnityEngine.SystemInfo::SupportedRandomWriteTargetCount()
  30996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRandomWriteTargetCount_m0D8FEF1A53DA52747D072898F0A7FF02158DFDEA (const RuntimeMethod* method)
  30997. {
  30998. typedef int32_t (*SystemInfo_SupportedRandomWriteTargetCount_m0D8FEF1A53DA52747D072898F0A7FF02158DFDEA_ftn) ();
  30999. static SystemInfo_SupportedRandomWriteTargetCount_m0D8FEF1A53DA52747D072898F0A7FF02158DFDEA_ftn _il2cpp_icall_func;
  31000. if (!_il2cpp_icall_func)
  31001. _il2cpp_icall_func = (SystemInfo_SupportedRandomWriteTargetCount_m0D8FEF1A53DA52747D072898F0A7FF02158DFDEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportedRandomWriteTargetCount()");
  31002. int32_t icallRetVal = _il2cpp_icall_func();
  31003. return icallRetVal;
  31004. }
  31005. // System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)
  31006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasRenderTextureNative_mCAFDC38C167B083925D7F546A1AE1053AFE9626E (int32_t ___format0, const RuntimeMethod* method)
  31007. {
  31008. typedef bool (*SystemInfo_HasRenderTextureNative_mCAFDC38C167B083925D7F546A1AE1053AFE9626E_ftn) (int32_t);
  31009. static SystemInfo_HasRenderTextureNative_mCAFDC38C167B083925D7F546A1AE1053AFE9626E_ftn _il2cpp_icall_func;
  31010. if (!_il2cpp_icall_func)
  31011. _il2cpp_icall_func = (SystemInfo_HasRenderTextureNative_mCAFDC38C167B083925D7F546A1AE1053AFE9626E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)");
  31012. bool icallRetVal = _il2cpp_icall_func(___format0);
  31013. return icallRetVal;
  31014. }
  31015. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  31016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method)
  31017. {
  31018. typedef bool (*SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn) (int32_t);
  31019. static SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn _il2cpp_icall_func;
  31020. if (!_il2cpp_icall_func)
  31021. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  31022. bool icallRetVal = _il2cpp_icall_func(___format0);
  31023. return icallRetVal;
  31024. }
  31025. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  31026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m75E58620AC261FD77800B8D94FA3865F55A3A906 (const RuntimeMethod* method)
  31027. {
  31028. typedef int32_t (*SystemInfo_GetMaxTextureSize_m75E58620AC261FD77800B8D94FA3865F55A3A906_ftn) ();
  31029. static SystemInfo_GetMaxTextureSize_m75E58620AC261FD77800B8D94FA3865F55A3A906_ftn _il2cpp_icall_func;
  31030. if (!_il2cpp_icall_func)
  31031. _il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_m75E58620AC261FD77800B8D94FA3865F55A3A906_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()");
  31032. int32_t icallRetVal = _il2cpp_icall_func();
  31033. return icallRetVal;
  31034. }
  31035. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  31036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  31037. {
  31038. typedef bool (*SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn) (int32_t, int32_t);
  31039. static SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn _il2cpp_icall_func;
  31040. if (!_il2cpp_icall_func)
  31041. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  31042. bool icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  31043. return icallRetVal;
  31044. }
  31045. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  31046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  31047. {
  31048. typedef int32_t (*SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn) (int32_t, int32_t);
  31049. static SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn _il2cpp_icall_func;
  31050. if (!_il2cpp_icall_func)
  31051. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  31052. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  31053. return icallRetVal;
  31054. }
  31055. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  31056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method)
  31057. {
  31058. typedef int32_t (*SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn) (int32_t);
  31059. static SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn _il2cpp_icall_func;
  31060. if (!_il2cpp_icall_func)
  31061. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  31062. int32_t icallRetVal = _il2cpp_icall_func(___format0);
  31063. return icallRetVal;
  31064. }
  31065. #ifdef __clang__
  31066. #pragma clang diagnostic pop
  31067. #endif
  31068. #ifdef __clang__
  31069. #pragma clang diagnostic push
  31070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31071. #pragma clang diagnostic ignored "-Wunused-variable"
  31072. #endif
  31073. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  31074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_mE6205039C7C59B1F274B18D33E5CD9C22C18B042 (TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
  31075. {
  31076. {
  31077. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  31078. int32_t L_0 = ___minLines0;
  31079. __this->set_minLines_0(L_0);
  31080. int32_t L_1 = ___maxLines1;
  31081. __this->set_maxLines_1(L_1);
  31082. return;
  31083. }
  31084. }
  31085. #ifdef __clang__
  31086. #pragma clang diagnostic pop
  31087. #endif
  31088. #ifdef __clang__
  31089. #pragma clang diagnostic push
  31090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31091. #pragma clang diagnostic ignored "-Wunused-variable"
  31092. #endif
  31093. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  31094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  31095. {
  31096. typedef ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn) (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 *);
  31097. static TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn _il2cpp_icall_func;
  31098. if (!_il2cpp_icall_func)
  31099. _il2cpp_icall_func = (TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  31100. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* icallRetVal = _il2cpp_icall_func(__this);
  31101. return icallRetVal;
  31102. }
  31103. // System.String UnityEngine.TextAsset::get_text()
  31104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  31105. {
  31106. String_t* V_0 = NULL;
  31107. {
  31108. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0;
  31109. L_0 = TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F(__this, /*hidden argument*/NULL);
  31110. String_t* L_1;
  31111. L_1 = TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13(L_0, /*hidden argument*/NULL);
  31112. V_0 = L_1;
  31113. goto IL_000f;
  31114. }
  31115. IL_000f:
  31116. {
  31117. String_t* L_2 = V_0;
  31118. return L_2;
  31119. }
  31120. }
  31121. // System.String UnityEngine.TextAsset::ToString()
  31122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m55E5177185AA59560459F579E36C03CF1971EC57 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  31123. {
  31124. String_t* V_0 = NULL;
  31125. {
  31126. String_t* L_0;
  31127. L_0 = TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218(__this, /*hidden argument*/NULL);
  31128. V_0 = L_0;
  31129. goto IL_000a;
  31130. }
  31131. IL_000a:
  31132. {
  31133. String_t* L_1 = V_0;
  31134. return L_1;
  31135. }
  31136. }
  31137. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  31138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method)
  31139. {
  31140. static bool s_Il2CppMethodInitialized;
  31141. if (!s_Il2CppMethodInitialized)
  31142. {
  31143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_RuntimeMethod_var);
  31145. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_RuntimeMethod_var);
  31146. s_Il2CppMethodInitialized = true;
  31147. }
  31148. int32_t V_0 = 0;
  31149. int32_t V_1 = 0;
  31150. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  31151. int32_t V_3 = 0;
  31152. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  31153. bool V_5 = false;
  31154. int32_t V_6 = 0;
  31155. bool V_7 = false;
  31156. bool V_8 = false;
  31157. bool V_9 = false;
  31158. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_10 = NULL;
  31159. String_t* V_11 = NULL;
  31160. bool V_12 = false;
  31161. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  31162. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  31163. {
  31164. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31165. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_0 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  31166. NullCheck(L_0);
  31167. V_0 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
  31168. V_3 = 0;
  31169. goto IL_00a6;
  31170. }
  31171. IL_0010:
  31172. {
  31173. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31174. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_1 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  31175. int32_t L_2 = V_3;
  31176. NullCheck(L_1);
  31177. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3;
  31178. L_3 = KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), /*hidden argument*/KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_RuntimeMethod_var);
  31179. V_4 = L_3;
  31180. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_4 = V_4;
  31181. NullCheck(L_4);
  31182. V_1 = ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)));
  31183. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___bytes0;
  31184. NullCheck(L_5);
  31185. int32_t L_6 = V_1;
  31186. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31187. bool L_7 = V_5;
  31188. if (!L_7)
  31189. {
  31190. goto IL_00a1;
  31191. }
  31192. }
  31193. {
  31194. V_6 = 0;
  31195. goto IL_005d;
  31196. }
  31197. IL_003d:
  31198. {
  31199. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = V_4;
  31200. int32_t L_9 = V_6;
  31201. NullCheck(L_8);
  31202. int32_t L_10 = L_9;
  31203. uint8_t L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  31204. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___bytes0;
  31205. int32_t L_13 = V_6;
  31206. NullCheck(L_12);
  31207. int32_t L_14 = L_13;
  31208. uint8_t L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  31209. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31210. bool L_16 = V_7;
  31211. if (!L_16)
  31212. {
  31213. goto IL_0056;
  31214. }
  31215. }
  31216. {
  31217. V_1 = (-1);
  31218. }
  31219. IL_0056:
  31220. {
  31221. int32_t L_17 = V_6;
  31222. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  31223. }
  31224. IL_005d:
  31225. {
  31226. int32_t L_18 = V_6;
  31227. int32_t L_19 = V_1;
  31228. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  31229. bool L_20 = V_8;
  31230. if (L_20)
  31231. {
  31232. goto IL_003d;
  31233. }
  31234. }
  31235. {
  31236. int32_t L_21 = V_1;
  31237. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  31238. bool L_22 = V_9;
  31239. if (!L_22)
  31240. {
  31241. goto IL_0074;
  31242. }
  31243. }
  31244. {
  31245. goto IL_00a2;
  31246. }
  31247. IL_0074:
  31248. {
  31249. }
  31250. IL_0075:
  31251. try
  31252. {// begin try (depth: 1)
  31253. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31254. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_23 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  31255. int32_t L_24 = V_3;
  31256. NullCheck(L_23);
  31257. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_25;
  31258. L_25 = KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24))), /*hidden argument*/KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_RuntimeMethod_var);
  31259. V_10 = L_25;
  31260. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_26 = V_10;
  31261. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_27 = ___bytes0;
  31262. int32_t L_28 = V_1;
  31263. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_29 = ___bytes0;
  31264. NullCheck(L_29);
  31265. int32_t L_30 = V_1;
  31266. NullCheck(L_26);
  31267. String_t* L_31;
  31268. L_31 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(36 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_29)->max_length))), (int32_t)L_30)));
  31269. V_11 = L_31;
  31270. goto IL_00cc;
  31271. }// end try (depth: 1)
  31272. catch(Il2CppExceptionWrapper& e)
  31273. {
  31274. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  31275. {
  31276. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  31277. goto CATCH_009a;
  31278. }
  31279. throw e;
  31280. }
  31281. CATCH_009a:
  31282. {// begin catch(System.Object)
  31283. IL2CPP_POP_ACTIVE_EXCEPTION();
  31284. goto IL_009f;
  31285. }// end catch (depth: 1)
  31286. IL_009f:
  31287. {
  31288. }
  31289. IL_00a1:
  31290. {
  31291. }
  31292. IL_00a2:
  31293. {
  31294. int32_t L_32 = V_3;
  31295. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
  31296. }
  31297. IL_00a6:
  31298. {
  31299. int32_t L_33 = V_3;
  31300. int32_t L_34 = V_0;
  31301. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  31302. bool L_35 = V_12;
  31303. if (L_35)
  31304. {
  31305. goto IL_0010;
  31306. }
  31307. }
  31308. {
  31309. V_1 = 0;
  31310. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31311. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_36 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_targetEncoding_1();
  31312. V_2 = L_36;
  31313. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_37 = V_2;
  31314. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_38 = ___bytes0;
  31315. int32_t L_39 = V_1;
  31316. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_40 = ___bytes0;
  31317. NullCheck(L_40);
  31318. int32_t L_41 = V_1;
  31319. NullCheck(L_37);
  31320. String_t* L_42;
  31321. L_42 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(36 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))), (int32_t)L_41)));
  31322. V_11 = L_42;
  31323. goto IL_00cc;
  31324. }
  31325. IL_00cc:
  31326. {
  31327. String_t* L_43 = V_11;
  31328. return L_43;
  31329. }
  31330. }
  31331. #ifdef __clang__
  31332. #pragma clang diagnostic pop
  31333. #endif
  31334. #ifdef __clang__
  31335. #pragma clang diagnostic push
  31336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31337. #pragma clang diagnostic ignored "-Wunused-variable"
  31338. #endif
  31339. // System.Void UnityEngine.Texture::.ctor()
  31340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31341. {
  31342. static bool s_Il2CppMethodInitialized;
  31343. if (!s_Il2CppMethodInitialized)
  31344. {
  31345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31346. s_Il2CppMethodInitialized = true;
  31347. }
  31348. {
  31349. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31350. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  31351. return;
  31352. }
  31353. }
  31354. // System.Int32 UnityEngine.Texture::GetDataWidth()
  31355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31356. {
  31357. typedef int32_t (*Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  31358. static Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442_ftn _il2cpp_icall_func;
  31359. if (!_il2cpp_icall_func)
  31360. _il2cpp_icall_func = (Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
  31361. int32_t icallRetVal = _il2cpp_icall_func(__this);
  31362. return icallRetVal;
  31363. }
  31364. // System.Int32 UnityEngine.Texture::GetDataHeight()
  31365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31366. {
  31367. typedef int32_t (*Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  31368. static Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99_ftn _il2cpp_icall_func;
  31369. if (!_il2cpp_icall_func)
  31370. _il2cpp_icall_func = (Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
  31371. int32_t icallRetVal = _il2cpp_icall_func(__this);
  31372. return icallRetVal;
  31373. }
  31374. // System.Int32 UnityEngine.Texture::get_width()
  31375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m98E7185116DB24A73E1647878013B023FF275B98 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31376. {
  31377. int32_t V_0 = 0;
  31378. {
  31379. int32_t L_0;
  31380. L_0 = Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442(__this, /*hidden argument*/NULL);
  31381. V_0 = L_0;
  31382. goto IL_000a;
  31383. }
  31384. IL_000a:
  31385. {
  31386. int32_t L_1 = V_0;
  31387. return L_1;
  31388. }
  31389. }
  31390. // System.Void UnityEngine.Texture::set_width(System.Int32)
  31391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  31392. {
  31393. {
  31394. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  31395. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  31396. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var)));
  31397. }
  31398. }
  31399. // System.Int32 UnityEngine.Texture::get_height()
  31400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3D849F551F396027D4483C9B9FFF31F8AF4533B6 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31401. {
  31402. int32_t V_0 = 0;
  31403. {
  31404. int32_t L_0;
  31405. L_0 = Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99(__this, /*hidden argument*/NULL);
  31406. V_0 = L_0;
  31407. goto IL_000a;
  31408. }
  31409. IL_000a:
  31410. {
  31411. int32_t L_1 = V_0;
  31412. return L_1;
  31413. }
  31414. }
  31415. // System.Void UnityEngine.Texture::set_height(System.Int32)
  31416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  31417. {
  31418. {
  31419. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  31420. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  31421. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var)));
  31422. }
  31423. }
  31424. // System.Boolean UnityEngine.Texture::get_isReadable()
  31425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31426. {
  31427. typedef bool (*Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  31428. static Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn _il2cpp_icall_func;
  31429. if (!_il2cpp_icall_func)
  31430. _il2cpp_icall_func = (Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  31431. bool icallRetVal = _il2cpp_icall_func(__this);
  31432. return icallRetVal;
  31433. }
  31434. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  31435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31436. {
  31437. typedef int32_t (*Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  31438. static Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn _il2cpp_icall_func;
  31439. if (!_il2cpp_icall_func)
  31440. _il2cpp_icall_func = (Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  31441. int32_t icallRetVal = _il2cpp_icall_func(__this);
  31442. return icallRetVal;
  31443. }
  31444. // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
  31445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  31446. {
  31447. typedef void (*Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, int32_t);
  31448. static Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D_ftn _il2cpp_icall_func;
  31449. if (!_il2cpp_icall_func)
  31450. _il2cpp_icall_func = (Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)");
  31451. _il2cpp_icall_func(__this, ___value0);
  31452. }
  31453. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  31454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  31455. {
  31456. typedef void (*Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, int32_t);
  31457. static Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0_ftn _il2cpp_icall_func;
  31458. if (!_il2cpp_icall_func)
  31459. _il2cpp_icall_func = (Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
  31460. _il2cpp_icall_func(__this, ___value0);
  31461. }
  31462. // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
  31463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  31464. {
  31465. typedef void (*Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, int32_t);
  31466. static Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE_ftn _il2cpp_icall_func;
  31467. if (!_il2cpp_icall_func)
  31468. _il2cpp_icall_func = (Texture_set_anisoLevel_mE51360F6CD0562FD6355F8C0509B70A454CB33BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)");
  31469. _il2cpp_icall_func(__this, ___value0);
  31470. }
  31471. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  31472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31473. {
  31474. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31475. memset((&V_0), 0, sizeof(V_0));
  31476. {
  31477. Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  31478. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  31479. return L_0;
  31480. }
  31481. }
  31482. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  31483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m5D0FE0578B76D37F863DB9FDC8BD0608467EE59D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31484. {
  31485. typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m5D0FE0578B76D37F863DB9FDC8BD0608467EE59D_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  31486. static Texture_Internal_GetActiveTextureColorSpace_m5D0FE0578B76D37F863DB9FDC8BD0608467EE59D_ftn _il2cpp_icall_func;
  31487. if (!_il2cpp_icall_func)
  31488. _il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m5D0FE0578B76D37F863DB9FDC8BD0608467EE59D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
  31489. int32_t icallRetVal = _il2cpp_icall_func(__this);
  31490. return icallRetVal;
  31491. }
  31492. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  31493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m0553908E0813E6ABD035A2453AA073BADB5680F2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  31494. {
  31495. int32_t V_0 = 0;
  31496. int32_t G_B3_0 = 0;
  31497. {
  31498. int32_t L_0;
  31499. L_0 = Texture_Internal_GetActiveTextureColorSpace_m5D0FE0578B76D37F863DB9FDC8BD0608467EE59D(__this, /*hidden argument*/NULL);
  31500. if (!L_0)
  31501. {
  31502. goto IL_000c;
  31503. }
  31504. }
  31505. {
  31506. G_B3_0 = 0;
  31507. goto IL_000d;
  31508. }
  31509. IL_000c:
  31510. {
  31511. G_B3_0 = 1;
  31512. }
  31513. IL_000d:
  31514. {
  31515. V_0 = G_B3_0;
  31516. goto IL_0010;
  31517. }
  31518. IL_0010:
  31519. {
  31520. int32_t L_1 = V_0;
  31521. return L_1;
  31522. }
  31523. }
  31524. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  31525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method)
  31526. {
  31527. static bool s_Il2CppMethodInitialized;
  31528. if (!s_Il2CppMethodInitialized)
  31529. {
  31530. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31531. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  31532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  31533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
  31534. s_Il2CppMethodInitialized = true;
  31535. }
  31536. bool V_0 = false;
  31537. bool V_1 = false;
  31538. bool V_2 = false;
  31539. {
  31540. int32_t L_0 = ___format0;
  31541. bool L_1;
  31542. L_1 = SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9(L_0, /*hidden argument*/NULL);
  31543. V_0 = L_1;
  31544. bool L_2 = V_0;
  31545. if (!L_2)
  31546. {
  31547. goto IL_0010;
  31548. }
  31549. }
  31550. {
  31551. V_1 = (bool)1;
  31552. goto IL_0060;
  31553. }
  31554. IL_0010:
  31555. {
  31556. int32_t L_3 = ___format0;
  31557. bool L_4;
  31558. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82(L_3, /*hidden argument*/NULL);
  31559. V_2 = L_4;
  31560. bool L_5 = V_2;
  31561. if (!L_5)
  31562. {
  31563. goto IL_003d;
  31564. }
  31565. }
  31566. {
  31567. RuntimeObject * L_6 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, (&___format0));
  31568. NullCheck(L_6);
  31569. String_t* L_7;
  31570. L_7 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
  31571. ___format0 = *(int32_t*)UnBox(L_6);
  31572. String_t* L_8;
  31573. L_8 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_7, /*hidden argument*/NULL);
  31574. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31575. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(L_8, __this, /*hidden argument*/NULL);
  31576. V_1 = (bool)1;
  31577. goto IL_0060;
  31578. }
  31579. IL_003d:
  31580. {
  31581. RuntimeObject * L_9 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, (&___format0));
  31582. NullCheck(L_9);
  31583. String_t* L_10;
  31584. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  31585. ___format0 = *(int32_t*)UnBox(L_9);
  31586. String_t* L_11;
  31587. L_11 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_10, /*hidden argument*/NULL);
  31588. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31589. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_11, __this, /*hidden argument*/NULL);
  31590. V_1 = (bool)0;
  31591. goto IL_0060;
  31592. }
  31593. IL_0060:
  31594. {
  31595. bool L_12 = V_1;
  31596. return L_12;
  31597. }
  31598. }
  31599. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  31600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  31601. {
  31602. static bool s_Il2CppMethodInitialized;
  31603. if (!s_Il2CppMethodInitialized)
  31604. {
  31605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var);
  31607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  31608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  31609. s_Il2CppMethodInitialized = true;
  31610. }
  31611. bool V_0 = false;
  31612. bool V_1 = false;
  31613. {
  31614. int32_t L_0 = ___format0;
  31615. int32_t L_1 = ___usage1;
  31616. bool L_2;
  31617. L_2 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, L_1, /*hidden argument*/NULL);
  31618. V_0 = L_2;
  31619. bool L_3 = V_0;
  31620. if (!L_3)
  31621. {
  31622. goto IL_0011;
  31623. }
  31624. }
  31625. {
  31626. V_1 = (bool)1;
  31627. goto IL_0041;
  31628. }
  31629. IL_0011:
  31630. {
  31631. RuntimeObject * L_4 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&___format0));
  31632. NullCheck(L_4);
  31633. String_t* L_5;
  31634. L_5 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  31635. ___format0 = *(int32_t*)UnBox(L_4);
  31636. RuntimeObject * L_6 = Box(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var, (&___usage1));
  31637. NullCheck(L_6);
  31638. String_t* L_7;
  31639. L_7 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
  31640. ___usage1 = *(int32_t*)UnBox(L_6);
  31641. String_t* L_8;
  31642. L_8 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_5, L_7, /*hidden argument*/NULL);
  31643. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31644. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_8, __this, /*hidden argument*/NULL);
  31645. V_1 = (bool)0;
  31646. goto IL_0041;
  31647. }
  31648. IL_0041:
  31649. {
  31650. bool L_9 = V_1;
  31651. return L_9;
  31652. }
  31653. }
  31654. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  31655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method)
  31656. {
  31657. static bool s_Il2CppMethodInitialized;
  31658. if (!s_Il2CppMethodInitialized)
  31659. {
  31660. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  31661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  31662. s_Il2CppMethodInitialized = true;
  31663. }
  31664. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * V_0 = NULL;
  31665. {
  31666. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___t0;
  31667. NullCheck(L_0);
  31668. String_t* L_1;
  31669. L_1 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_0, /*hidden argument*/NULL);
  31670. String_t* L_2;
  31671. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, /*hidden argument*/NULL);
  31672. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  31673. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, L_2, /*hidden argument*/NULL);
  31674. V_0 = L_3;
  31675. goto IL_0019;
  31676. }
  31677. IL_0019:
  31678. {
  31679. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_4 = V_0;
  31680. return L_4;
  31681. }
  31682. }
  31683. // System.Void UnityEngine.Texture::.cctor()
  31684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m6474E45E076B9A176073F458843BAC631033F2B7 (const RuntimeMethod* method)
  31685. {
  31686. static bool s_Il2CppMethodInitialized;
  31687. if (!s_Il2CppMethodInitialized)
  31688. {
  31689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  31690. s_Il2CppMethodInitialized = true;
  31691. }
  31692. {
  31693. ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->set_GenerateAllMips_4((-1));
  31694. return;
  31695. }
  31696. }
  31697. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  31698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  31699. {
  31700. typedef void (*Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  31701. static Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn _il2cpp_icall_func;
  31702. if (!_il2cpp_icall_func)
  31703. _il2cpp_icall_func = (Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  31704. _il2cpp_icall_func(__this, ___ret0);
  31705. }
  31706. #ifdef __clang__
  31707. #pragma clang diagnostic pop
  31708. #endif
  31709. #ifdef __clang__
  31710. #pragma clang diagnostic push
  31711. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31712. #pragma clang diagnostic ignored "-Wunused-variable"
  31713. #endif
  31714. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  31715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0 (const RuntimeMethod* method)
  31716. {
  31717. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn) ();
  31718. static Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn _il2cpp_icall_func;
  31719. if (!_il2cpp_icall_func)
  31720. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  31721. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func();
  31722. return icallRetVal;
  31723. }
  31724. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  31725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
  31726. {
  31727. typedef bool (*Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  31728. static Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3_ftn _il2cpp_icall_func;
  31729. if (!_il2cpp_icall_func)
  31730. _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  31731. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___mipCount3, ___format4, ___flags5, ___nativeTex6);
  31732. return icallRetVal;
  31733. }
  31734. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  31735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
  31736. {
  31737. bool V_0 = false;
  31738. {
  31739. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___mono0;
  31740. int32_t L_1 = ___w1;
  31741. int32_t L_2 = ___h2;
  31742. int32_t L_3 = ___mipCount3;
  31743. int32_t L_4 = ___format4;
  31744. int32_t L_5 = ___flags5;
  31745. intptr_t L_6 = ___nativeTex6;
  31746. bool L_7;
  31747. L_7 = Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3(L_0, L_1, L_2, L_3, L_4, L_5, (intptr_t)L_6, /*hidden argument*/NULL);
  31748. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  31749. bool L_8 = V_0;
  31750. if (!L_8)
  31751. {
  31752. goto IL_0022;
  31753. }
  31754. }
  31755. {
  31756. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  31757. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  31758. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800_RuntimeMethod_var)));
  31759. }
  31760. IL_0022:
  31761. {
  31762. return;
  31763. }
  31764. }
  31765. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  31766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
  31767. {
  31768. typedef bool (*Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *);
  31769. static Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn _il2cpp_icall_func;
  31770. if (!_il2cpp_icall_func)
  31771. _il2cpp_icall_func = (Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  31772. bool icallRetVal = _il2cpp_icall_func(__this);
  31773. return icallRetVal;
  31774. }
  31775. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  31776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  31777. {
  31778. typedef void (*Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, bool, bool);
  31779. static Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C_ftn _il2cpp_icall_func;
  31780. if (!_il2cpp_icall_func)
  31781. _il2cpp_icall_func = (Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
  31782. _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
  31783. }
  31784. // System.Boolean UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)
  31785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeImpl_m484CD2126E70AA80396A6F7C1539A72CC03BA71C (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  31786. {
  31787. typedef bool (*Texture2D_ResizeImpl_m484CD2126E70AA80396A6F7C1539A72CC03BA71C_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t);
  31788. static Texture2D_ResizeImpl_m484CD2126E70AA80396A6F7C1539A72CC03BA71C_ftn _il2cpp_icall_func;
  31789. if (!_il2cpp_icall_func)
  31790. _il2cpp_icall_func = (Texture2D_ResizeImpl_m484CD2126E70AA80396A6F7C1539A72CC03BA71C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)");
  31791. bool icallRetVal = _il2cpp_icall_func(__this, ___width0, ___height1);
  31792. return icallRetVal;
  31793. }
  31794. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  31795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9790950013B3DF46008381D971548B82C0378D91 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color3, const RuntimeMethod* method)
  31796. {
  31797. {
  31798. int32_t L_0 = ___image0;
  31799. int32_t L_1 = ___x1;
  31800. int32_t L_2 = ___y2;
  31801. Texture2D_SetPixelImpl_Injected_mF0EB1B200D5BB3B2BC3BB50C708901785C1E1772(__this, L_0, L_1, L_2, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color3), /*hidden argument*/NULL);
  31802. return;
  31803. }
  31804. }
  31805. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  31806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method)
  31807. {
  31808. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  31809. memset((&V_0), 0, sizeof(V_0));
  31810. {
  31811. int32_t L_0 = ___image0;
  31812. float L_1 = ___u1;
  31813. float L_2 = ___v2;
  31814. Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE(__this, L_0, L_1, L_2, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  31815. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = V_0;
  31816. return L_3;
  31817. }
  31818. }
  31819. // System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  31820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeWithFormatImpl_m0A2C1EDF44282998B107D541509BD196AEBF65C6 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
  31821. {
  31822. typedef bool (*Texture2D_ResizeWithFormatImpl_m0A2C1EDF44282998B107D541509BD196AEBF65C6_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, bool);
  31823. static Texture2D_ResizeWithFormatImpl_m0A2C1EDF44282998B107D541509BD196AEBF65C6_ftn _il2cpp_icall_func;
  31824. if (!_il2cpp_icall_func)
  31825. _il2cpp_icall_func = (Texture2D_ResizeWithFormatImpl_m0A2C1EDF44282998B107D541509BD196AEBF65C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  31826. bool icallRetVal = _il2cpp_icall_func(__this, ___width0, ___height1, ___format2, ___hasMipMap3);
  31827. return icallRetVal;
  31828. }
  31829. // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
  31830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method)
  31831. {
  31832. typedef void (*Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*, int32_t, int32_t);
  31833. static Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92_ftn _il2cpp_icall_func;
  31834. if (!_il2cpp_icall_func)
  31835. _il2cpp_icall_func = (Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)");
  31836. _il2cpp_icall_func(__this, ___x0, ___y1, ___w2, ___h3, ___pixel4, ___miplevel5, ___frame6);
  31837. }
  31838. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  31839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method)
  31840. {
  31841. typedef ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* (*Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, int32_t, int32_t);
  31842. static Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB_ftn _il2cpp_icall_func;
  31843. if (!_il2cpp_icall_func)
  31844. _il2cpp_icall_func = (Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)");
  31845. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* icallRetVal = _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___miplevel4);
  31846. return icallRetVal;
  31847. }
  31848. // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
  31849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method)
  31850. {
  31851. typedef Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t);
  31852. static Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA_ftn _il2cpp_icall_func;
  31853. if (!_il2cpp_icall_func)
  31854. _il2cpp_icall_func = (Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels32(System.Int32)");
  31855. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* icallRetVal = _il2cpp_icall_func(__this, ___miplevel0);
  31856. return icallRetVal;
  31857. }
  31858. // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32()
  31859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Texture2D_GetPixels32_m419F7BF2D2D374C08247BE66838148DA485A6ECA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
  31860. {
  31861. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL;
  31862. {
  31863. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0;
  31864. L_0 = Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA(__this, 0, /*hidden argument*/NULL);
  31865. V_0 = L_0;
  31866. goto IL_000b;
  31867. }
  31868. IL_000b:
  31869. {
  31870. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0;
  31871. return L_1;
  31872. }
  31873. }
  31874. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  31875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  31876. {
  31877. static bool s_Il2CppMethodInitialized;
  31878. if (!s_Il2CppMethodInitialized)
  31879. {
  31880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  31881. s_Il2CppMethodInitialized = true;
  31882. }
  31883. int32_t V_0 = 0;
  31884. int32_t V_1 = 0;
  31885. bool V_2 = false;
  31886. bool V_3 = false;
  31887. int32_t G_B5_0 = 0;
  31888. {
  31889. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  31890. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  31891. int32_t L_0 = ___textureFormat2;
  31892. bool L_1;
  31893. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  31894. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  31895. bool L_2 = V_2;
  31896. if (!L_2)
  31897. {
  31898. goto IL_0018;
  31899. }
  31900. }
  31901. {
  31902. goto IL_004c;
  31903. }
  31904. IL_0018:
  31905. {
  31906. int32_t L_3 = ___textureFormat2;
  31907. bool L_4 = ___linear4;
  31908. int32_t L_5;
  31909. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  31910. V_0 = L_5;
  31911. int32_t L_6 = ___mipCount3;
  31912. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  31913. {
  31914. goto IL_002c;
  31915. }
  31916. }
  31917. {
  31918. G_B5_0 = 0;
  31919. goto IL_002d;
  31920. }
  31921. IL_002c:
  31922. {
  31923. G_B5_0 = 1;
  31924. }
  31925. IL_002d:
  31926. {
  31927. V_1 = G_B5_0;
  31928. int32_t L_7 = ___textureFormat2;
  31929. bool L_8;
  31930. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  31931. V_3 = L_8;
  31932. bool L_9 = V_3;
  31933. if (!L_9)
  31934. {
  31935. goto IL_003d;
  31936. }
  31937. }
  31938. {
  31939. int32_t L_10 = V_1;
  31940. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  31941. }
  31942. IL_003d:
  31943. {
  31944. int32_t L_11 = ___width0;
  31945. int32_t L_12 = ___height1;
  31946. int32_t L_13 = ___mipCount3;
  31947. int32_t L_14 = V_0;
  31948. int32_t L_15 = V_1;
  31949. intptr_t L_16 = ___nativeTex5;
  31950. Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800(__this, L_11, L_12, L_13, L_14, L_15, (intptr_t)L_16, /*hidden argument*/NULL);
  31951. }
  31952. IL_004c:
  31953. {
  31954. return;
  31955. }
  31956. }
  31957. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  31958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method)
  31959. {
  31960. static bool s_Il2CppMethodInitialized;
  31961. if (!s_Il2CppMethodInitialized)
  31962. {
  31963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  31964. s_Il2CppMethodInitialized = true;
  31965. }
  31966. int32_t G_B2_0 = 0;
  31967. int32_t G_B2_1 = 0;
  31968. int32_t G_B2_2 = 0;
  31969. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B2_3 = NULL;
  31970. int32_t G_B1_0 = 0;
  31971. int32_t G_B1_1 = 0;
  31972. int32_t G_B1_2 = 0;
  31973. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B1_3 = NULL;
  31974. int32_t G_B3_0 = 0;
  31975. int32_t G_B3_1 = 0;
  31976. int32_t G_B3_2 = 0;
  31977. int32_t G_B3_3 = 0;
  31978. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B3_4 = NULL;
  31979. {
  31980. int32_t L_0 = ___width0;
  31981. int32_t L_1 = ___height1;
  31982. int32_t L_2 = ___textureFormat2;
  31983. bool L_3 = ___mipChain3;
  31984. G_B1_0 = L_2;
  31985. G_B1_1 = L_1;
  31986. G_B1_2 = L_0;
  31987. G_B1_3 = __this;
  31988. if (L_3)
  31989. {
  31990. G_B2_0 = L_2;
  31991. G_B2_1 = L_1;
  31992. G_B2_2 = L_0;
  31993. G_B2_3 = __this;
  31994. goto IL_000b;
  31995. }
  31996. }
  31997. {
  31998. G_B3_0 = 1;
  31999. G_B3_1 = G_B1_0;
  32000. G_B3_2 = G_B1_1;
  32001. G_B3_3 = G_B1_2;
  32002. G_B3_4 = G_B1_3;
  32003. goto IL_000c;
  32004. }
  32005. IL_000b:
  32006. {
  32007. G_B3_0 = (-1);
  32008. G_B3_1 = G_B2_0;
  32009. G_B3_2 = G_B2_1;
  32010. G_B3_3 = G_B2_2;
  32011. G_B3_4 = G_B2_3;
  32012. }
  32013. IL_000c:
  32014. {
  32015. bool L_4 = ___linear4;
  32016. NullCheck(G_B3_4);
  32017. Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, (intptr_t)(0), /*hidden argument*/NULL);
  32018. return;
  32019. }
  32020. }
  32021. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  32022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mF138386223A07CBD4CE94672757E39D0EF718092 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
  32023. {
  32024. static bool s_Il2CppMethodInitialized;
  32025. if (!s_Il2CppMethodInitialized)
  32026. {
  32027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  32028. s_Il2CppMethodInitialized = true;
  32029. }
  32030. int32_t G_B2_0 = 0;
  32031. int32_t G_B2_1 = 0;
  32032. int32_t G_B2_2 = 0;
  32033. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B2_3 = NULL;
  32034. int32_t G_B1_0 = 0;
  32035. int32_t G_B1_1 = 0;
  32036. int32_t G_B1_2 = 0;
  32037. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B1_3 = NULL;
  32038. int32_t G_B3_0 = 0;
  32039. int32_t G_B3_1 = 0;
  32040. int32_t G_B3_2 = 0;
  32041. int32_t G_B3_3 = 0;
  32042. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B3_4 = NULL;
  32043. {
  32044. int32_t L_0 = ___width0;
  32045. int32_t L_1 = ___height1;
  32046. int32_t L_2 = ___textureFormat2;
  32047. bool L_3 = ___mipChain3;
  32048. G_B1_0 = L_2;
  32049. G_B1_1 = L_1;
  32050. G_B1_2 = L_0;
  32051. G_B1_3 = __this;
  32052. if (L_3)
  32053. {
  32054. G_B2_0 = L_2;
  32055. G_B2_1 = L_1;
  32056. G_B2_2 = L_0;
  32057. G_B2_3 = __this;
  32058. goto IL_000b;
  32059. }
  32060. }
  32061. {
  32062. G_B3_0 = 1;
  32063. G_B3_1 = G_B1_0;
  32064. G_B3_2 = G_B1_1;
  32065. G_B3_3 = G_B1_2;
  32066. G_B3_4 = G_B1_3;
  32067. goto IL_000c;
  32068. }
  32069. IL_000b:
  32070. {
  32071. G_B3_0 = (-1);
  32072. G_B3_1 = G_B2_0;
  32073. G_B3_2 = G_B2_1;
  32074. G_B3_3 = G_B2_2;
  32075. G_B3_4 = G_B2_3;
  32076. }
  32077. IL_000c:
  32078. {
  32079. NullCheck(G_B3_4);
  32080. Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  32081. return;
  32082. }
  32083. }
  32084. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
  32085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m7D64AB4C55A01F2EE57483FD9EF826607DF9E4B4 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  32086. {
  32087. static bool s_Il2CppMethodInitialized;
  32088. if (!s_Il2CppMethodInitialized)
  32089. {
  32090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  32091. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32092. s_Il2CppMethodInitialized = true;
  32093. }
  32094. {
  32095. int32_t L_0 = ___width0;
  32096. int32_t L_1 = ___height1;
  32097. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32098. int32_t L_2 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  32099. Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004(__this, L_0, L_1, 4, L_2, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  32100. return;
  32101. }
  32102. }
  32103. // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
  32104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method)
  32105. {
  32106. bool V_0 = false;
  32107. {
  32108. bool L_0;
  32109. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  32110. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  32111. bool L_1 = V_0;
  32112. if (!L_1)
  32113. {
  32114. goto IL_0016;
  32115. }
  32116. }
  32117. {
  32118. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  32119. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  32120. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92_RuntimeMethod_var)));
  32121. }
  32122. IL_0016:
  32123. {
  32124. int32_t L_3 = ___x0;
  32125. int32_t L_4 = ___y1;
  32126. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___color2;
  32127. Texture2D_SetPixelImpl_m9790950013B3DF46008381D971548B82C0378D91(__this, 0, L_3, L_4, L_5, /*hidden argument*/NULL);
  32128. return;
  32129. }
  32130. }
  32131. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  32132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method)
  32133. {
  32134. bool V_0 = false;
  32135. {
  32136. bool L_0;
  32137. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  32138. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  32139. bool L_1 = V_0;
  32140. if (!L_1)
  32141. {
  32142. goto IL_0016;
  32143. }
  32144. }
  32145. {
  32146. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  32147. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  32148. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50_RuntimeMethod_var)));
  32149. }
  32150. IL_0016:
  32151. {
  32152. int32_t L_3 = ___x0;
  32153. int32_t L_4 = ___y1;
  32154. int32_t L_5 = ___blockWidth2;
  32155. int32_t L_6 = ___blockHeight3;
  32156. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_7 = ___colors4;
  32157. int32_t L_8 = ___miplevel5;
  32158. Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, /*hidden argument*/NULL);
  32159. return;
  32160. }
  32161. }
  32162. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[])
  32163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m802BA835119C0F93478BBA752BA23192013EA4F7 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors4, const RuntimeMethod* method)
  32164. {
  32165. {
  32166. int32_t L_0 = ___x0;
  32167. int32_t L_1 = ___y1;
  32168. int32_t L_2 = ___blockWidth2;
  32169. int32_t L_3 = ___blockHeight3;
  32170. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_4 = ___colors4;
  32171. Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50(__this, L_0, L_1, L_2, L_3, L_4, 0, /*hidden argument*/NULL);
  32172. return;
  32173. }
  32174. }
  32175. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  32176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, float ___u0, float ___v1, const RuntimeMethod* method)
  32177. {
  32178. bool V_0 = false;
  32179. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  32180. memset((&V_1), 0, sizeof(V_1));
  32181. {
  32182. bool L_0;
  32183. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  32184. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  32185. bool L_1 = V_0;
  32186. if (!L_1)
  32187. {
  32188. goto IL_0016;
  32189. }
  32190. }
  32191. {
  32192. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  32193. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  32194. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var)));
  32195. }
  32196. IL_0016:
  32197. {
  32198. float L_3 = ___u0;
  32199. float L_4 = ___v1;
  32200. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5;
  32201. L_5 = Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E(__this, 0, L_3, L_4, /*hidden argument*/NULL);
  32202. V_1 = L_5;
  32203. goto IL_0022;
  32204. }
  32205. IL_0022:
  32206. {
  32207. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = V_1;
  32208. return L_6;
  32209. }
  32210. }
  32211. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  32212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  32213. {
  32214. bool V_0 = false;
  32215. {
  32216. bool L_0;
  32217. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  32218. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  32219. bool L_1 = V_0;
  32220. if (!L_1)
  32221. {
  32222. goto IL_0016;
  32223. }
  32224. }
  32225. {
  32226. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  32227. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  32228. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660_RuntimeMethod_var)));
  32229. }
  32230. IL_0016:
  32231. {
  32232. bool L_3 = ___updateMipmaps0;
  32233. bool L_4 = ___makeNoLongerReadable1;
  32234. Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C(__this, L_3, L_4, /*hidden argument*/NULL);
  32235. return;
  32236. }
  32237. }
  32238. // System.Void UnityEngine.Texture2D::Apply()
  32239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
  32240. {
  32241. {
  32242. Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660(__this, (bool)1, (bool)0, /*hidden argument*/NULL);
  32243. return;
  32244. }
  32245. }
  32246. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
  32247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m3B472A6ED37D683DC4162504F6DCF42E1FA2195C (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  32248. {
  32249. bool V_0 = false;
  32250. bool V_1 = false;
  32251. {
  32252. bool L_0;
  32253. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  32254. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  32255. bool L_1 = V_0;
  32256. if (!L_1)
  32257. {
  32258. goto IL_0016;
  32259. }
  32260. }
  32261. {
  32262. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  32263. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  32264. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Resize_m3B472A6ED37D683DC4162504F6DCF42E1FA2195C_RuntimeMethod_var)));
  32265. }
  32266. IL_0016:
  32267. {
  32268. int32_t L_3 = ___width0;
  32269. int32_t L_4 = ___height1;
  32270. bool L_5;
  32271. L_5 = Texture2D_ResizeImpl_m484CD2126E70AA80396A6F7C1539A72CC03BA71C(__this, L_3, L_4, /*hidden argument*/NULL);
  32272. V_1 = L_5;
  32273. goto IL_0021;
  32274. }
  32275. IL_0021:
  32276. {
  32277. bool L_6 = V_1;
  32278. return L_6;
  32279. }
  32280. }
  32281. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  32282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m051609799A8F11F4E344C099DC81A50B69528A6B (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
  32283. {
  32284. bool V_0 = false;
  32285. {
  32286. int32_t L_0 = ___width0;
  32287. int32_t L_1 = ___height1;
  32288. int32_t L_2 = ___format2;
  32289. int32_t L_3;
  32290. L_3 = Texture_get_activeTextureColorSpace_m0553908E0813E6ABD035A2453AA073BADB5680F2(__this, /*hidden argument*/NULL);
  32291. int32_t L_4;
  32292. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_2, (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL);
  32293. bool L_5 = ___hasMipMap3;
  32294. bool L_6;
  32295. L_6 = Texture2D_ResizeWithFormatImpl_m0A2C1EDF44282998B107D541509BD196AEBF65C6(__this, L_0, L_1, L_4, L_5, /*hidden argument*/NULL);
  32296. V_0 = L_6;
  32297. goto IL_001d;
  32298. }
  32299. IL_001d:
  32300. {
  32301. bool L_7 = V_0;
  32302. return L_7;
  32303. }
  32304. }
  32305. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
  32306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_mDBE68956E50997CB02CB0419318E0D19493288A6 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method)
  32307. {
  32308. int32_t V_0 = 0;
  32309. int32_t V_1 = 0;
  32310. bool V_2 = false;
  32311. bool V_3 = false;
  32312. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_4 = NULL;
  32313. {
  32314. int32_t L_0;
  32315. L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
  32316. int32_t L_1 = ___miplevel0;
  32317. V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31)))));
  32318. int32_t L_2 = V_0;
  32319. V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0);
  32320. bool L_3 = V_2;
  32321. if (!L_3)
  32322. {
  32323. goto IL_0017;
  32324. }
  32325. }
  32326. {
  32327. V_0 = 1;
  32328. }
  32329. IL_0017:
  32330. {
  32331. int32_t L_4;
  32332. L_4 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
  32333. int32_t L_5 = ___miplevel0;
  32334. V_1 = ((int32_t)((int32_t)L_4>>(int32_t)((int32_t)((int32_t)L_5&(int32_t)((int32_t)31)))));
  32335. int32_t L_6 = V_1;
  32336. V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0);
  32337. bool L_7 = V_3;
  32338. if (!L_7)
  32339. {
  32340. goto IL_002d;
  32341. }
  32342. }
  32343. {
  32344. V_1 = 1;
  32345. }
  32346. IL_002d:
  32347. {
  32348. int32_t L_8 = V_0;
  32349. int32_t L_9 = V_1;
  32350. int32_t L_10 = ___miplevel0;
  32351. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_11;
  32352. L_11 = Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB(__this, 0, 0, L_8, L_9, L_10, /*hidden argument*/NULL);
  32353. V_4 = L_11;
  32354. goto IL_003c;
  32355. }
  32356. IL_003c:
  32357. {
  32358. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_12 = V_4;
  32359. return L_12;
  32360. }
  32361. }
  32362. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
  32363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_m702E1E59DE60A5A11197DA3F6474F9E6716D9699 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
  32364. {
  32365. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_0 = NULL;
  32366. {
  32367. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_0;
  32368. L_0 = Texture2D_GetPixels_mDBE68956E50997CB02CB0419318E0D19493288A6(__this, 0, /*hidden argument*/NULL);
  32369. V_0 = L_0;
  32370. goto IL_000b;
  32371. }
  32372. IL_000b:
  32373. {
  32374. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_1 = V_0;
  32375. return L_1;
  32376. }
  32377. }
  32378. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  32379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_mF0EB1B200D5BB3B2BC3BB50C708901785C1E1772 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color3, const RuntimeMethod* method)
  32380. {
  32381. typedef void (*Texture2D_SetPixelImpl_Injected_mF0EB1B200D5BB3B2BC3BB50C708901785C1E1772_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  32382. static Texture2D_SetPixelImpl_Injected_mF0EB1B200D5BB3B2BC3BB50C708901785C1E1772_ftn _il2cpp_icall_func;
  32383. if (!_il2cpp_icall_func)
  32384. _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_mF0EB1B200D5BB3B2BC3BB50C708901785C1E1772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
  32385. _il2cpp_icall_func(__this, ___image0, ___x1, ___y2, ___color3);
  32386. }
  32387. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  32388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method)
  32389. {
  32390. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, float, float, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  32391. static Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn _il2cpp_icall_func;
  32392. if (!_il2cpp_icall_func)
  32393. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  32394. _il2cpp_icall_func(__this, ___image0, ___u1, ___v2, ___ret3);
  32395. }
  32396. #ifdef __clang__
  32397. #pragma clang diagnostic pop
  32398. #endif
  32399. #ifdef __clang__
  32400. #pragma clang diagnostic push
  32401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32402. #pragma clang diagnostic ignored "-Wunused-variable"
  32403. #endif
  32404. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  32405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, const RuntimeMethod* method)
  32406. {
  32407. typedef bool (*Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *);
  32408. static Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn _il2cpp_icall_func;
  32409. if (!_il2cpp_icall_func)
  32410. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  32411. bool icallRetVal = _il2cpp_icall_func(__this);
  32412. return icallRetVal;
  32413. }
  32414. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  32415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  32416. {
  32417. typedef bool (*Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  32418. static Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn _il2cpp_icall_func;
  32419. if (!_il2cpp_icall_func)
  32420. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  32421. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
  32422. return icallRetVal;
  32423. }
  32424. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  32425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  32426. {
  32427. bool V_0 = false;
  32428. {
  32429. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * L_0 = ___mono0;
  32430. int32_t L_1 = ___w1;
  32431. int32_t L_2 = ___h2;
  32432. int32_t L_3 = ___d3;
  32433. int32_t L_4 = ___mipCount4;
  32434. int32_t L_5 = ___format5;
  32435. int32_t L_6 = ___flags6;
  32436. bool L_7;
  32437. L_7 = Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  32438. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  32439. bool L_8 = V_0;
  32440. if (!L_8)
  32441. {
  32442. goto IL_0022;
  32443. }
  32444. }
  32445. {
  32446. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  32447. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), /*hidden argument*/NULL);
  32448. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var)));
  32449. }
  32450. IL_0022:
  32451. {
  32452. return;
  32453. }
  32454. }
  32455. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  32456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mAE2D5B259CE352E6F4F10A28FDDCE52B771672B2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  32457. {
  32458. {
  32459. int32_t L_0 = ___width0;
  32460. int32_t L_1 = ___height1;
  32461. int32_t L_2 = ___depth2;
  32462. int32_t L_3 = ___format3;
  32463. int32_t L_4;
  32464. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  32465. int32_t L_5 = ___flags4;
  32466. Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  32467. return;
  32468. }
  32469. }
  32470. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  32471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  32472. {
  32473. static bool s_Il2CppMethodInitialized;
  32474. if (!s_Il2CppMethodInitialized)
  32475. {
  32476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32477. s_Il2CppMethodInitialized = true;
  32478. }
  32479. {
  32480. int32_t L_0 = ___width0;
  32481. int32_t L_1 = ___height1;
  32482. int32_t L_2 = ___depth2;
  32483. int32_t L_3 = ___format3;
  32484. int32_t L_4 = ___flags4;
  32485. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32486. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  32487. Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  32488. return;
  32489. }
  32490. }
  32491. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  32492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  32493. {
  32494. static bool s_Il2CppMethodInitialized;
  32495. if (!s_Il2CppMethodInitialized)
  32496. {
  32497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32498. s_Il2CppMethodInitialized = true;
  32499. }
  32500. bool V_0 = false;
  32501. {
  32502. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32503. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  32504. int32_t L_0 = ___format3;
  32505. bool L_1;
  32506. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  32507. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  32508. bool L_2 = V_0;
  32509. if (!L_2)
  32510. {
  32511. goto IL_001a;
  32512. }
  32513. }
  32514. {
  32515. goto IL_0032;
  32516. }
  32517. IL_001a:
  32518. {
  32519. int32_t L_3 = ___flags4;
  32520. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_3, /*hidden argument*/NULL);
  32521. int32_t L_4 = ___width0;
  32522. int32_t L_5 = ___height1;
  32523. int32_t L_6 = ___depth2;
  32524. int32_t L_7 = ___mipCount5;
  32525. int32_t L_8 = ___format3;
  32526. int32_t L_9 = ___flags4;
  32527. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  32528. }
  32529. IL_0032:
  32530. {
  32531. return;
  32532. }
  32533. }
  32534. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  32535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method)
  32536. {
  32537. static bool s_Il2CppMethodInitialized;
  32538. if (!s_Il2CppMethodInitialized)
  32539. {
  32540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32541. s_Il2CppMethodInitialized = true;
  32542. }
  32543. int32_t V_0 = 0;
  32544. int32_t V_1 = 0;
  32545. bool V_2 = false;
  32546. bool V_3 = false;
  32547. int32_t G_B5_0 = 0;
  32548. {
  32549. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32550. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  32551. int32_t L_0 = ___textureFormat3;
  32552. bool L_1;
  32553. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  32554. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  32555. bool L_2 = V_2;
  32556. if (!L_2)
  32557. {
  32558. goto IL_0019;
  32559. }
  32560. }
  32561. {
  32562. goto IL_0055;
  32563. }
  32564. IL_0019:
  32565. {
  32566. int32_t L_3 = ___textureFormat3;
  32567. bool L_4 = ___linear5;
  32568. int32_t L_5;
  32569. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  32570. V_0 = L_5;
  32571. int32_t L_6 = ___mipCount4;
  32572. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  32573. {
  32574. goto IL_002e;
  32575. }
  32576. }
  32577. {
  32578. G_B5_0 = 0;
  32579. goto IL_002f;
  32580. }
  32581. IL_002e:
  32582. {
  32583. G_B5_0 = 1;
  32584. }
  32585. IL_002f:
  32586. {
  32587. V_1 = G_B5_0;
  32588. int32_t L_7 = ___textureFormat3;
  32589. bool L_8;
  32590. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  32591. V_3 = L_8;
  32592. bool L_9 = V_3;
  32593. if (!L_9)
  32594. {
  32595. goto IL_0040;
  32596. }
  32597. }
  32598. {
  32599. int32_t L_10 = V_1;
  32600. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  32601. }
  32602. IL_0040:
  32603. {
  32604. int32_t L_11 = V_1;
  32605. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_11, /*hidden argument*/NULL);
  32606. int32_t L_12 = ___width0;
  32607. int32_t L_13 = ___height1;
  32608. int32_t L_14 = ___depth2;
  32609. int32_t L_15 = ___mipCount4;
  32610. int32_t L_16 = V_0;
  32611. int32_t L_17 = V_1;
  32612. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_12, L_13, L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
  32613. }
  32614. IL_0055:
  32615. {
  32616. return;
  32617. }
  32618. }
  32619. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  32620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m4772A79C577E6E246301F31D86FE6F150B1B68E2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method)
  32621. {
  32622. int32_t G_B2_0 = 0;
  32623. int32_t G_B2_1 = 0;
  32624. int32_t G_B2_2 = 0;
  32625. int32_t G_B2_3 = 0;
  32626. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  32627. int32_t G_B1_0 = 0;
  32628. int32_t G_B1_1 = 0;
  32629. int32_t G_B1_2 = 0;
  32630. int32_t G_B1_3 = 0;
  32631. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  32632. int32_t G_B3_0 = 0;
  32633. int32_t G_B3_1 = 0;
  32634. int32_t G_B3_2 = 0;
  32635. int32_t G_B3_3 = 0;
  32636. int32_t G_B3_4 = 0;
  32637. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  32638. {
  32639. int32_t L_0 = ___width0;
  32640. int32_t L_1 = ___height1;
  32641. int32_t L_2 = ___depth2;
  32642. int32_t L_3 = ___textureFormat3;
  32643. bool L_4 = ___mipChain4;
  32644. G_B1_0 = L_3;
  32645. G_B1_1 = L_2;
  32646. G_B1_2 = L_1;
  32647. G_B1_3 = L_0;
  32648. G_B1_4 = __this;
  32649. if (L_4)
  32650. {
  32651. G_B2_0 = L_3;
  32652. G_B2_1 = L_2;
  32653. G_B2_2 = L_1;
  32654. G_B2_3 = L_0;
  32655. G_B2_4 = __this;
  32656. goto IL_000d;
  32657. }
  32658. }
  32659. {
  32660. G_B3_0 = 1;
  32661. G_B3_1 = G_B1_0;
  32662. G_B3_2 = G_B1_1;
  32663. G_B3_3 = G_B1_2;
  32664. G_B3_4 = G_B1_3;
  32665. G_B3_5 = G_B1_4;
  32666. goto IL_000e;
  32667. }
  32668. IL_000d:
  32669. {
  32670. G_B3_0 = (-1);
  32671. G_B3_1 = G_B2_0;
  32672. G_B3_2 = G_B2_1;
  32673. G_B3_3 = G_B2_2;
  32674. G_B3_4 = G_B2_3;
  32675. G_B3_5 = G_B2_4;
  32676. }
  32677. IL_000e:
  32678. {
  32679. bool L_5 = ___linear5;
  32680. NullCheck(G_B3_5);
  32681. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, /*hidden argument*/NULL);
  32682. return;
  32683. }
  32684. }
  32685. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  32686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mED6E22E57F51628D68F219E5C01FF01A265CE386 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  32687. {
  32688. int32_t G_B2_0 = 0;
  32689. int32_t G_B2_1 = 0;
  32690. int32_t G_B2_2 = 0;
  32691. int32_t G_B2_3 = 0;
  32692. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  32693. int32_t G_B1_0 = 0;
  32694. int32_t G_B1_1 = 0;
  32695. int32_t G_B1_2 = 0;
  32696. int32_t G_B1_3 = 0;
  32697. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  32698. int32_t G_B3_0 = 0;
  32699. int32_t G_B3_1 = 0;
  32700. int32_t G_B3_2 = 0;
  32701. int32_t G_B3_3 = 0;
  32702. int32_t G_B3_4 = 0;
  32703. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  32704. {
  32705. int32_t L_0 = ___width0;
  32706. int32_t L_1 = ___height1;
  32707. int32_t L_2 = ___depth2;
  32708. int32_t L_3 = ___textureFormat3;
  32709. bool L_4 = ___mipChain4;
  32710. G_B1_0 = L_3;
  32711. G_B1_1 = L_2;
  32712. G_B1_2 = L_1;
  32713. G_B1_3 = L_0;
  32714. G_B1_4 = __this;
  32715. if (L_4)
  32716. {
  32717. G_B2_0 = L_3;
  32718. G_B2_1 = L_2;
  32719. G_B2_2 = L_1;
  32720. G_B2_3 = L_0;
  32721. G_B2_4 = __this;
  32722. goto IL_000d;
  32723. }
  32724. }
  32725. {
  32726. G_B3_0 = 1;
  32727. G_B3_1 = G_B1_0;
  32728. G_B3_2 = G_B1_1;
  32729. G_B3_3 = G_B1_2;
  32730. G_B3_4 = G_B1_3;
  32731. G_B3_5 = G_B1_4;
  32732. goto IL_000e;
  32733. }
  32734. IL_000d:
  32735. {
  32736. G_B3_0 = (-1);
  32737. G_B3_1 = G_B2_0;
  32738. G_B3_2 = G_B2_1;
  32739. G_B3_3 = G_B2_2;
  32740. G_B3_4 = G_B2_3;
  32741. G_B3_5 = G_B2_4;
  32742. }
  32743. IL_000e:
  32744. {
  32745. NullCheck(G_B3_5);
  32746. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  32747. return;
  32748. }
  32749. }
  32750. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  32751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method)
  32752. {
  32753. bool V_0 = false;
  32754. {
  32755. int32_t L_0 = ___flags0;
  32756. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  32757. ___flags0 = L_1;
  32758. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  32759. bool L_2 = V_0;
  32760. if (!L_2)
  32761. {
  32762. goto IL_001a;
  32763. }
  32764. }
  32765. {
  32766. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  32767. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), /*hidden argument*/NULL);
  32768. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var)));
  32769. }
  32770. IL_001a:
  32771. {
  32772. return;
  32773. }
  32774. }
  32775. #ifdef __clang__
  32776. #pragma clang diagnostic pop
  32777. #endif
  32778. #ifdef __clang__
  32779. #pragma clang diagnostic push
  32780. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32781. #pragma clang diagnostic ignored "-Wunused-variable"
  32782. #endif
  32783. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  32784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, const RuntimeMethod* method)
  32785. {
  32786. typedef bool (*Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *);
  32787. static Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn _il2cpp_icall_func;
  32788. if (!_il2cpp_icall_func)
  32789. _il2cpp_icall_func = (Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  32790. bool icallRetVal = _il2cpp_icall_func(__this);
  32791. return icallRetVal;
  32792. }
  32793. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  32794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  32795. {
  32796. typedef bool (*Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  32797. static Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn _il2cpp_icall_func;
  32798. if (!_il2cpp_icall_func)
  32799. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  32800. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6, ___nativeTex7);
  32801. return icallRetVal;
  32802. }
  32803. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  32804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  32805. {
  32806. bool V_0 = false;
  32807. {
  32808. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_0 = ___mono0;
  32809. int32_t L_1 = ___w1;
  32810. int32_t L_2 = ___h2;
  32811. int32_t L_3 = ___d3;
  32812. int32_t L_4 = ___mipCount4;
  32813. int32_t L_5 = ___format5;
  32814. int32_t L_6 = ___flags6;
  32815. intptr_t L_7 = ___nativeTex7;
  32816. bool L_8;
  32817. L_8 = Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (intptr_t)L_7, /*hidden argument*/NULL);
  32818. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  32819. bool L_9 = V_0;
  32820. if (!L_9)
  32821. {
  32822. goto IL_0024;
  32823. }
  32824. }
  32825. {
  32826. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_10 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  32827. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  32828. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var)));
  32829. }
  32830. IL_0024:
  32831. {
  32832. return;
  32833. }
  32834. }
  32835. // System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)
  32836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_m53DBD3A0ACF34C4300F3200466F843F4E2331100 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  32837. {
  32838. typedef void (*Texture3D_ApplyImpl_m53DBD3A0ACF34C4300F3200466F843F4E2331100_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *, bool, bool);
  32839. static Texture3D_ApplyImpl_m53DBD3A0ACF34C4300F3200466F843F4E2331100_ftn _il2cpp_icall_func;
  32840. if (!_il2cpp_icall_func)
  32841. _il2cpp_icall_func = (Texture3D_ApplyImpl_m53DBD3A0ACF34C4300F3200466F843F4E2331100_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)");
  32842. _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
  32843. }
  32844. // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)
  32845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_mCA048AD662E6063696E99E5C45253D4207F23AD0 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
  32846. {
  32847. typedef void (*Texture3D_SetPixels_mCA048AD662E6063696E99E5C45253D4207F23AD0_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*, int32_t);
  32848. static Texture3D_SetPixels_mCA048AD662E6063696E99E5C45253D4207F23AD0_ftn _il2cpp_icall_func;
  32849. if (!_il2cpp_icall_func)
  32850. _il2cpp_icall_func = (Texture3D_SetPixels_mCA048AD662E6063696E99E5C45253D4207F23AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)");
  32851. _il2cpp_icall_func(__this, ___colors0, ___miplevel1);
  32852. }
  32853. // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[])
  32854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_mC68F3267482A2D8D85ED146A1835D39EE3FF2E4B (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, const RuntimeMethod* method)
  32855. {
  32856. {
  32857. ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_0 = ___colors0;
  32858. Texture3D_SetPixels_mCA048AD662E6063696E99E5C45253D4207F23AD0(__this, L_0, 0, /*hidden argument*/NULL);
  32859. return;
  32860. }
  32861. }
  32862. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  32863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA422DEB7F88AA34806E6AA2D91258AA093F3C3AE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  32864. {
  32865. {
  32866. int32_t L_0 = ___width0;
  32867. int32_t L_1 = ___height1;
  32868. int32_t L_2 = ___depth2;
  32869. int32_t L_3 = ___format3;
  32870. int32_t L_4;
  32871. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  32872. int32_t L_5 = ___flags4;
  32873. Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  32874. return;
  32875. }
  32876. }
  32877. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  32878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  32879. {
  32880. static bool s_Il2CppMethodInitialized;
  32881. if (!s_Il2CppMethodInitialized)
  32882. {
  32883. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32884. s_Il2CppMethodInitialized = true;
  32885. }
  32886. {
  32887. int32_t L_0 = ___width0;
  32888. int32_t L_1 = ___height1;
  32889. int32_t L_2 = ___depth2;
  32890. int32_t L_3 = ___format3;
  32891. int32_t L_4 = ___flags4;
  32892. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32893. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  32894. Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  32895. return;
  32896. }
  32897. }
  32898. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  32899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  32900. {
  32901. static bool s_Il2CppMethodInitialized;
  32902. if (!s_Il2CppMethodInitialized)
  32903. {
  32904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  32905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32906. s_Il2CppMethodInitialized = true;
  32907. }
  32908. bool V_0 = false;
  32909. {
  32910. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32911. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  32912. int32_t L_0 = ___format3;
  32913. bool L_1;
  32914. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  32915. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  32916. bool L_2 = V_0;
  32917. if (!L_2)
  32918. {
  32919. goto IL_001a;
  32920. }
  32921. }
  32922. {
  32923. goto IL_0037;
  32924. }
  32925. IL_001a:
  32926. {
  32927. int32_t L_3 = ___flags4;
  32928. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_3, /*hidden argument*/NULL);
  32929. int32_t L_4 = ___width0;
  32930. int32_t L_5 = ___height1;
  32931. int32_t L_6 = ___depth2;
  32932. int32_t L_7 = ___mipCount5;
  32933. int32_t L_8 = ___format3;
  32934. int32_t L_9 = ___flags4;
  32935. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_4, L_5, L_6, L_7, L_8, L_9, (intptr_t)(0), /*hidden argument*/NULL);
  32936. }
  32937. IL_0037:
  32938. {
  32939. return;
  32940. }
  32941. }
  32942. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  32943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
  32944. {
  32945. static bool s_Il2CppMethodInitialized;
  32946. if (!s_Il2CppMethodInitialized)
  32947. {
  32948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  32949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32950. s_Il2CppMethodInitialized = true;
  32951. }
  32952. int32_t V_0 = 0;
  32953. int32_t V_1 = 0;
  32954. bool V_2 = false;
  32955. bool V_3 = false;
  32956. int32_t G_B5_0 = 0;
  32957. {
  32958. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  32959. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  32960. int32_t L_0 = ___textureFormat3;
  32961. bool L_1;
  32962. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  32963. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  32964. bool L_2 = V_2;
  32965. if (!L_2)
  32966. {
  32967. goto IL_0019;
  32968. }
  32969. }
  32970. {
  32971. goto IL_0056;
  32972. }
  32973. IL_0019:
  32974. {
  32975. int32_t L_3 = ___textureFormat3;
  32976. int32_t L_4;
  32977. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  32978. V_0 = L_4;
  32979. int32_t L_5 = ___mipCount4;
  32980. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  32981. {
  32982. goto IL_002a;
  32983. }
  32984. }
  32985. {
  32986. G_B5_0 = 0;
  32987. goto IL_002b;
  32988. }
  32989. IL_002a:
  32990. {
  32991. G_B5_0 = 1;
  32992. }
  32993. IL_002b:
  32994. {
  32995. V_1 = G_B5_0;
  32996. int32_t L_6 = ___textureFormat3;
  32997. bool L_7;
  32998. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  32999. V_3 = L_7;
  33000. bool L_8 = V_3;
  33001. if (!L_8)
  33002. {
  33003. goto IL_003c;
  33004. }
  33005. }
  33006. {
  33007. int32_t L_9 = V_1;
  33008. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  33009. }
  33010. IL_003c:
  33011. {
  33012. int32_t L_10 = V_1;
  33013. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  33014. int32_t L_11 = ___width0;
  33015. int32_t L_12 = ___height1;
  33016. int32_t L_13 = ___depth2;
  33017. int32_t L_14 = ___mipCount4;
  33018. int32_t L_15 = V_0;
  33019. int32_t L_16 = V_1;
  33020. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)(0), /*hidden argument*/NULL);
  33021. }
  33022. IL_0056:
  33023. {
  33024. return;
  33025. }
  33026. }
  33027. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  33028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  33029. {
  33030. static bool s_Il2CppMethodInitialized;
  33031. if (!s_Il2CppMethodInitialized)
  33032. {
  33033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  33034. s_Il2CppMethodInitialized = true;
  33035. }
  33036. int32_t V_0 = 0;
  33037. int32_t V_1 = 0;
  33038. bool V_2 = false;
  33039. bool V_3 = false;
  33040. int32_t G_B5_0 = 0;
  33041. {
  33042. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  33043. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  33044. int32_t L_0 = ___textureFormat3;
  33045. bool L_1;
  33046. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  33047. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  33048. bool L_2 = V_2;
  33049. if (!L_2)
  33050. {
  33051. goto IL_0019;
  33052. }
  33053. }
  33054. {
  33055. goto IL_0053;
  33056. }
  33057. IL_0019:
  33058. {
  33059. int32_t L_3 = ___textureFormat3;
  33060. int32_t L_4;
  33061. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  33062. V_0 = L_4;
  33063. int32_t L_5 = ___mipCount4;
  33064. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  33065. {
  33066. goto IL_002a;
  33067. }
  33068. }
  33069. {
  33070. G_B5_0 = 0;
  33071. goto IL_002b;
  33072. }
  33073. IL_002a:
  33074. {
  33075. G_B5_0 = 1;
  33076. }
  33077. IL_002b:
  33078. {
  33079. V_1 = G_B5_0;
  33080. int32_t L_6 = ___textureFormat3;
  33081. bool L_7;
  33082. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  33083. V_3 = L_7;
  33084. bool L_8 = V_3;
  33085. if (!L_8)
  33086. {
  33087. goto IL_003c;
  33088. }
  33089. }
  33090. {
  33091. int32_t L_9 = V_1;
  33092. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  33093. }
  33094. IL_003c:
  33095. {
  33096. int32_t L_10 = V_1;
  33097. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  33098. int32_t L_11 = ___width0;
  33099. int32_t L_12 = ___height1;
  33100. int32_t L_13 = ___depth2;
  33101. int32_t L_14 = ___mipCount4;
  33102. int32_t L_15 = V_0;
  33103. int32_t L_16 = V_1;
  33104. intptr_t L_17 = ___nativeTex5;
  33105. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)L_17, /*hidden argument*/NULL);
  33106. }
  33107. IL_0053:
  33108. {
  33109. return;
  33110. }
  33111. }
  33112. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  33113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  33114. {
  33115. int32_t G_B2_0 = 0;
  33116. int32_t G_B2_1 = 0;
  33117. int32_t G_B2_2 = 0;
  33118. int32_t G_B2_3 = 0;
  33119. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  33120. int32_t G_B1_0 = 0;
  33121. int32_t G_B1_1 = 0;
  33122. int32_t G_B1_2 = 0;
  33123. int32_t G_B1_3 = 0;
  33124. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  33125. int32_t G_B3_0 = 0;
  33126. int32_t G_B3_1 = 0;
  33127. int32_t G_B3_2 = 0;
  33128. int32_t G_B3_3 = 0;
  33129. int32_t G_B3_4 = 0;
  33130. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  33131. {
  33132. int32_t L_0 = ___width0;
  33133. int32_t L_1 = ___height1;
  33134. int32_t L_2 = ___depth2;
  33135. int32_t L_3 = ___textureFormat3;
  33136. bool L_4 = ___mipChain4;
  33137. G_B1_0 = L_3;
  33138. G_B1_1 = L_2;
  33139. G_B1_2 = L_1;
  33140. G_B1_3 = L_0;
  33141. G_B1_4 = __this;
  33142. if (L_4)
  33143. {
  33144. G_B2_0 = L_3;
  33145. G_B2_1 = L_2;
  33146. G_B2_2 = L_1;
  33147. G_B2_3 = L_0;
  33148. G_B2_4 = __this;
  33149. goto IL_000d;
  33150. }
  33151. }
  33152. {
  33153. G_B3_0 = 1;
  33154. G_B3_1 = G_B1_0;
  33155. G_B3_2 = G_B1_1;
  33156. G_B3_3 = G_B1_2;
  33157. G_B3_4 = G_B1_3;
  33158. G_B3_5 = G_B1_4;
  33159. goto IL_000e;
  33160. }
  33161. IL_000d:
  33162. {
  33163. G_B3_0 = (-1);
  33164. G_B3_1 = G_B2_0;
  33165. G_B3_2 = G_B2_1;
  33166. G_B3_3 = G_B2_2;
  33167. G_B3_4 = G_B2_3;
  33168. G_B3_5 = G_B2_4;
  33169. }
  33170. IL_000e:
  33171. {
  33172. NullCheck(G_B3_5);
  33173. Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  33174. return;
  33175. }
  33176. }
  33177. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  33178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mF3432D49750206B70A487C865F62CDA11FE4995B (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  33179. {
  33180. int32_t G_B2_0 = 0;
  33181. int32_t G_B2_1 = 0;
  33182. int32_t G_B2_2 = 0;
  33183. int32_t G_B2_3 = 0;
  33184. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  33185. int32_t G_B1_0 = 0;
  33186. int32_t G_B1_1 = 0;
  33187. int32_t G_B1_2 = 0;
  33188. int32_t G_B1_3 = 0;
  33189. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  33190. int32_t G_B3_0 = 0;
  33191. int32_t G_B3_1 = 0;
  33192. int32_t G_B3_2 = 0;
  33193. int32_t G_B3_3 = 0;
  33194. int32_t G_B3_4 = 0;
  33195. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  33196. {
  33197. int32_t L_0 = ___width0;
  33198. int32_t L_1 = ___height1;
  33199. int32_t L_2 = ___depth2;
  33200. int32_t L_3 = ___textureFormat3;
  33201. bool L_4 = ___mipChain4;
  33202. G_B1_0 = L_3;
  33203. G_B1_1 = L_2;
  33204. G_B1_2 = L_1;
  33205. G_B1_3 = L_0;
  33206. G_B1_4 = __this;
  33207. if (L_4)
  33208. {
  33209. G_B2_0 = L_3;
  33210. G_B2_1 = L_2;
  33211. G_B2_2 = L_1;
  33212. G_B2_3 = L_0;
  33213. G_B2_4 = __this;
  33214. goto IL_000d;
  33215. }
  33216. }
  33217. {
  33218. G_B3_0 = 1;
  33219. G_B3_1 = G_B1_0;
  33220. G_B3_2 = G_B1_1;
  33221. G_B3_3 = G_B1_2;
  33222. G_B3_4 = G_B1_3;
  33223. G_B3_5 = G_B1_4;
  33224. goto IL_000e;
  33225. }
  33226. IL_000d:
  33227. {
  33228. G_B3_0 = (-1);
  33229. G_B3_1 = G_B2_0;
  33230. G_B3_2 = G_B2_1;
  33231. G_B3_3 = G_B2_2;
  33232. G_B3_4 = G_B2_3;
  33233. G_B3_5 = G_B2_4;
  33234. }
  33235. IL_000e:
  33236. {
  33237. intptr_t L_5 = ___nativeTex5;
  33238. NullCheck(G_B3_5);
  33239. Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_5, /*hidden argument*/NULL);
  33240. return;
  33241. }
  33242. }
  33243. // System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean)
  33244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mA27E8CD29F3236BE67DA1E35298966976F3B27A5 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  33245. {
  33246. bool V_0 = false;
  33247. {
  33248. bool L_0;
  33249. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  33250. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  33251. bool L_1 = V_0;
  33252. if (!L_1)
  33253. {
  33254. goto IL_0016;
  33255. }
  33256. }
  33257. {
  33258. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  33259. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  33260. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Apply_mA27E8CD29F3236BE67DA1E35298966976F3B27A5_RuntimeMethod_var)));
  33261. }
  33262. IL_0016:
  33263. {
  33264. bool L_3 = ___updateMipmaps0;
  33265. bool L_4 = ___makeNoLongerReadable1;
  33266. Texture3D_ApplyImpl_m53DBD3A0ACF34C4300F3200466F843F4E2331100(__this, L_3, L_4, /*hidden argument*/NULL);
  33267. return;
  33268. }
  33269. }
  33270. // System.Void UnityEngine.Texture3D::Apply()
  33271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m83FB1F0D98CA327EF6263CF616BB05BBA0D45860 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, const RuntimeMethod* method)
  33272. {
  33273. {
  33274. Texture3D_Apply_mA27E8CD29F3236BE67DA1E35298966976F3B27A5(__this, (bool)1, (bool)0, /*hidden argument*/NULL);
  33275. return;
  33276. }
  33277. }
  33278. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  33279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method)
  33280. {
  33281. bool V_0 = false;
  33282. {
  33283. int32_t L_0 = ___flags0;
  33284. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  33285. ___flags0 = L_1;
  33286. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  33287. bool L_2 = V_0;
  33288. if (!L_2)
  33289. {
  33290. goto IL_001a;
  33291. }
  33292. }
  33293. {
  33294. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33295. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), /*hidden argument*/NULL);
  33296. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var)));
  33297. }
  33298. IL_001a:
  33299. {
  33300. return;
  33301. }
  33302. }
  33303. #ifdef __clang__
  33304. #pragma clang diagnostic pop
  33305. #endif
  33306. #ifdef __clang__
  33307. #pragma clang diagnostic push
  33308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33309. #pragma clang diagnostic ignored "-Wunused-variable"
  33310. #endif
  33311. #ifdef __clang__
  33312. #pragma clang diagnostic pop
  33313. #endif
  33314. #ifdef __clang__
  33315. #pragma clang diagnostic push
  33316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33317. #pragma clang diagnostic ignored "-Wunused-variable"
  33318. #endif
  33319. #ifdef __clang__
  33320. #pragma clang diagnostic pop
  33321. #endif
  33322. #ifdef __clang__
  33323. #pragma clang diagnostic push
  33324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33325. #pragma clang diagnostic ignored "-Wunused-variable"
  33326. #endif
  33327. #ifdef __clang__
  33328. #pragma clang diagnostic pop
  33329. #endif
  33330. #ifdef __clang__
  33331. #pragma clang diagnostic push
  33332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33333. #pragma clang diagnostic ignored "-Wunused-variable"
  33334. #endif
  33335. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  33336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method)
  33337. {
  33338. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  33339. memset((&V_0), 0, sizeof(V_0));
  33340. {
  33341. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  33342. V_0 = L_0;
  33343. goto IL_000a;
  33344. }
  33345. IL_000a:
  33346. {
  33347. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  33348. return L_1;
  33349. }
  33350. }
  33351. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33352. {
  33353. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted;
  33354. int32_t _offset = 1;
  33355. _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  33356. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  33357. _returnValue = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40(_thisAdjusted, method);
  33358. return _returnValue;
  33359. }
  33360. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  33361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  33362. {
  33363. static bool s_Il2CppMethodInitialized;
  33364. if (!s_Il2CppMethodInitialized)
  33365. {
  33366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33367. s_Il2CppMethodInitialized = true;
  33368. }
  33369. bool V_0 = false;
  33370. {
  33371. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  33372. L_0 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)__this, /*hidden argument*/NULL);
  33373. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  33374. L_1 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)(&___other0), /*hidden argument*/NULL);
  33375. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33376. bool L_2;
  33377. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  33378. V_0 = L_2;
  33379. goto IL_0016;
  33380. }
  33381. IL_0016:
  33382. {
  33383. bool L_3 = V_0;
  33384. return L_3;
  33385. }
  33386. }
  33387. IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  33388. {
  33389. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted;
  33390. int32_t _offset = 1;
  33391. _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  33392. bool _returnValue;
  33393. _returnValue = TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980(_thisAdjusted, ___other0, method);
  33394. return _returnValue;
  33395. }
  33396. #ifdef __clang__
  33397. #pragma clang diagnostic pop
  33398. #endif
  33399. #ifdef __clang__
  33400. #pragma clang diagnostic push
  33401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33402. #pragma clang diagnostic ignored "-Wunused-variable"
  33403. #endif
  33404. #ifdef __clang__
  33405. #pragma clang diagnostic pop
  33406. #endif
  33407. #ifdef __clang__
  33408. #pragma clang diagnostic push
  33409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33410. #pragma clang diagnostic ignored "-Wunused-variable"
  33411. #endif
  33412. #ifdef __clang__
  33413. #pragma clang diagnostic pop
  33414. #endif
  33415. #ifdef __clang__
  33416. #pragma clang diagnostic push
  33417. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33418. #pragma clang diagnostic ignored "-Wunused-variable"
  33419. #endif
  33420. // System.Single UnityEngine.Time::get_time()
  33421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m1A186074B1FCD448AB13A4B9D715AB9ED0B40844 (const RuntimeMethod* method)
  33422. {
  33423. typedef float (*Time_get_time_m1A186074B1FCD448AB13A4B9D715AB9ED0B40844_ftn) ();
  33424. static Time_get_time_m1A186074B1FCD448AB13A4B9D715AB9ED0B40844_ftn _il2cpp_icall_func;
  33425. if (!_il2cpp_icall_func)
  33426. _il2cpp_icall_func = (Time_get_time_m1A186074B1FCD448AB13A4B9D715AB9ED0B40844_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  33427. float icallRetVal = _il2cpp_icall_func();
  33428. return icallRetVal;
  33429. }
  33430. // System.Single UnityEngine.Time::get_timeSinceLevelLoad()
  33431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeSinceLevelLoad_m47A90DE6CB3A3180D64F0049290BC72C186FC7FB (const RuntimeMethod* method)
  33432. {
  33433. typedef float (*Time_get_timeSinceLevelLoad_m47A90DE6CB3A3180D64F0049290BC72C186FC7FB_ftn) ();
  33434. static Time_get_timeSinceLevelLoad_m47A90DE6CB3A3180D64F0049290BC72C186FC7FB_ftn _il2cpp_icall_func;
  33435. if (!_il2cpp_icall_func)
  33436. _il2cpp_icall_func = (Time_get_timeSinceLevelLoad_m47A90DE6CB3A3180D64F0049290BC72C186FC7FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeSinceLevelLoad()");
  33437. float icallRetVal = _il2cpp_icall_func();
  33438. return icallRetVal;
  33439. }
  33440. // System.Single UnityEngine.Time::get_deltaTime()
  33441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method)
  33442. {
  33443. typedef float (*Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn) ();
  33444. static Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn _il2cpp_icall_func;
  33445. if (!_il2cpp_icall_func)
  33446. _il2cpp_icall_func = (Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  33447. float icallRetVal = _il2cpp_icall_func();
  33448. return icallRetVal;
  33449. }
  33450. // System.Single UnityEngine.Time::get_unscaledTime()
  33451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258 (const RuntimeMethod* method)
  33452. {
  33453. typedef float (*Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn) ();
  33454. static Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn _il2cpp_icall_func;
  33455. if (!_il2cpp_icall_func)
  33456. _il2cpp_icall_func = (Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  33457. float icallRetVal = _il2cpp_icall_func();
  33458. return icallRetVal;
  33459. }
  33460. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  33461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method)
  33462. {
  33463. typedef float (*Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn) ();
  33464. static Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn _il2cpp_icall_func;
  33465. if (!_il2cpp_icall_func)
  33466. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  33467. float icallRetVal = _il2cpp_icall_func();
  33468. return icallRetVal;
  33469. }
  33470. // System.Single UnityEngine.Time::get_fixedDeltaTime()
  33471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m8E94ECFF6A6A1D9B5D60BF82D116D540852484E5 (const RuntimeMethod* method)
  33472. {
  33473. typedef float (*Time_get_fixedDeltaTime_m8E94ECFF6A6A1D9B5D60BF82D116D540852484E5_ftn) ();
  33474. static Time_get_fixedDeltaTime_m8E94ECFF6A6A1D9B5D60BF82D116D540852484E5_ftn _il2cpp_icall_func;
  33475. if (!_il2cpp_icall_func)
  33476. _il2cpp_icall_func = (Time_get_fixedDeltaTime_m8E94ECFF6A6A1D9B5D60BF82D116D540852484E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()");
  33477. float icallRetVal = _il2cpp_icall_func();
  33478. return icallRetVal;
  33479. }
  33480. // System.Single UnityEngine.Time::get_smoothDeltaTime()
  33481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_smoothDeltaTime_mA6EAFF9940EC75075565444A61A03895489CA96A (const RuntimeMethod* method)
  33482. {
  33483. typedef float (*Time_get_smoothDeltaTime_mA6EAFF9940EC75075565444A61A03895489CA96A_ftn) ();
  33484. static Time_get_smoothDeltaTime_mA6EAFF9940EC75075565444A61A03895489CA96A_ftn _il2cpp_icall_func;
  33485. if (!_il2cpp_icall_func)
  33486. _il2cpp_icall_func = (Time_get_smoothDeltaTime_mA6EAFF9940EC75075565444A61A03895489CA96A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_smoothDeltaTime()");
  33487. float icallRetVal = _il2cpp_icall_func();
  33488. return icallRetVal;
  33489. }
  33490. // System.Single UnityEngine.Time::get_timeScale()
  33491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m082A05928ED5917AA986FAA6106E79D8446A26F4 (const RuntimeMethod* method)
  33492. {
  33493. typedef float (*Time_get_timeScale_m082A05928ED5917AA986FAA6106E79D8446A26F4_ftn) ();
  33494. static Time_get_timeScale_m082A05928ED5917AA986FAA6106E79D8446A26F4_ftn _il2cpp_icall_func;
  33495. if (!_il2cpp_icall_func)
  33496. _il2cpp_icall_func = (Time_get_timeScale_m082A05928ED5917AA986FAA6106E79D8446A26F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()");
  33497. float icallRetVal = _il2cpp_icall_func();
  33498. return icallRetVal;
  33499. }
  33500. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  33501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA (float ___value0, const RuntimeMethod* method)
  33502. {
  33503. typedef void (*Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn) (float);
  33504. static Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn _il2cpp_icall_func;
  33505. if (!_il2cpp_icall_func)
  33506. _il2cpp_icall_func = (Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)");
  33507. _il2cpp_icall_func(___value0);
  33508. }
  33509. // System.Int32 UnityEngine.Time::get_frameCount()
  33510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m8601F5FB5B701680076B40D2F31405F304D963F0 (const RuntimeMethod* method)
  33511. {
  33512. typedef int32_t (*Time_get_frameCount_m8601F5FB5B701680076B40D2F31405F304D963F0_ftn) ();
  33513. static Time_get_frameCount_m8601F5FB5B701680076B40D2F31405F304D963F0_ftn _il2cpp_icall_func;
  33514. if (!_il2cpp_icall_func)
  33515. _il2cpp_icall_func = (Time_get_frameCount_m8601F5FB5B701680076B40D2F31405F304D963F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  33516. int32_t icallRetVal = _il2cpp_icall_func();
  33517. return icallRetVal;
  33518. }
  33519. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  33520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method)
  33521. {
  33522. typedef float (*Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn) ();
  33523. static Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn _il2cpp_icall_func;
  33524. if (!_il2cpp_icall_func)
  33525. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  33526. float icallRetVal = _il2cpp_icall_func();
  33527. return icallRetVal;
  33528. }
  33529. #ifdef __clang__
  33530. #pragma clang diagnostic pop
  33531. #endif
  33532. #ifdef __clang__
  33533. #pragma clang diagnostic push
  33534. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33535. #pragma clang diagnostic ignored "-Wunused-variable"
  33536. #endif
  33537. #ifdef __clang__
  33538. #pragma clang diagnostic pop
  33539. #endif
  33540. #ifdef __clang__
  33541. #pragma clang diagnostic push
  33542. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33543. #pragma clang diagnostic ignored "-Wunused-variable"
  33544. #endif
  33545. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  33546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m1839ACEC1560968A6D0EA55D7EB4535546588042 (TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B * __this, String_t* ___tooltip0, const RuntimeMethod* method)
  33547. {
  33548. {
  33549. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  33550. String_t* L_0 = ___tooltip0;
  33551. __this->set_tooltip_0(L_0);
  33552. return;
  33553. }
  33554. }
  33555. #ifdef __clang__
  33556. #pragma clang diagnostic pop
  33557. #endif
  33558. #ifdef __clang__
  33559. #pragma clang diagnostic push
  33560. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33561. #pragma clang diagnostic ignored "-Wunused-variable"
  33562. #endif
  33563. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  33564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method)
  33565. {
  33566. typedef void (*TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn) (intptr_t);
  33567. static TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn _il2cpp_icall_func;
  33568. if (!_il2cpp_icall_func)
  33569. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  33570. _il2cpp_icall_func(___ptr0);
  33571. }
  33572. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  33573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33574. {
  33575. static bool s_Il2CppMethodInitialized;
  33576. if (!s_Il2CppMethodInitialized)
  33577. {
  33578. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  33579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33580. s_Il2CppMethodInitialized = true;
  33581. }
  33582. bool V_0 = false;
  33583. {
  33584. intptr_t L_0 = __this->get_m_Ptr_0();
  33585. bool L_1;
  33586. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  33587. V_0 = L_1;
  33588. bool L_2 = V_0;
  33589. if (!L_2)
  33590. {
  33591. goto IL_002e;
  33592. }
  33593. }
  33594. {
  33595. intptr_t L_3 = __this->get_m_Ptr_0();
  33596. TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D((intptr_t)L_3, /*hidden argument*/NULL);
  33597. __this->set_m_Ptr_0((intptr_t)(0));
  33598. }
  33599. IL_002e:
  33600. {
  33601. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  33602. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  33603. return;
  33604. }
  33605. }
  33606. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  33607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3C44228F58044B8132724CF9BD1A1B2354EBB76E (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33608. {
  33609. Exception_t * __last_unhandled_exception = 0;
  33610. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  33611. {
  33612. }
  33613. IL_0001:
  33614. try
  33615. {// begin try (depth: 1)
  33616. TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2(__this, /*hidden argument*/NULL);
  33617. IL2CPP_LEAVE(0x13, FINALLY_000b);
  33618. }// end try (depth: 1)
  33619. catch(Il2CppExceptionWrapper& e)
  33620. {
  33621. __last_unhandled_exception = (Exception_t *)e.ex;
  33622. goto FINALLY_000b;
  33623. }
  33624. FINALLY_000b:
  33625. {// begin finally (depth: 1)
  33626. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  33627. IL2CPP_END_FINALLY(11)
  33628. }// end finally (depth: 1)
  33629. IL2CPP_CLEANUP(11)
  33630. {
  33631. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  33632. IL2CPP_JUMP_TBL(0x13, IL_0013)
  33633. }
  33634. IL_0013:
  33635. {
  33636. return;
  33637. }
  33638. }
  33639. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  33640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  33641. {
  33642. static bool s_Il2CppMethodInitialized;
  33643. if (!s_Il2CppMethodInitialized)
  33644. {
  33645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  33646. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var);
  33647. s_Il2CppMethodInitialized = true;
  33648. }
  33649. TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F V_0;
  33650. memset((&V_0), 0, sizeof(V_0));
  33651. {
  33652. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  33653. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F ));
  33654. int32_t L_0 = ___keyboardType1;
  33655. int32_t L_1 = L_0;
  33656. RuntimeObject * L_2 = Box(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var, &L_1);
  33657. IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  33658. uint32_t L_3;
  33659. L_3 = Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD(L_2, /*hidden argument*/NULL);
  33660. (&V_0)->set_keyboardType_0(L_3);
  33661. bool L_4 = ___autocorrection2;
  33662. uint32_t L_5;
  33663. L_5 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_4, /*hidden argument*/NULL);
  33664. (&V_0)->set_autocorrection_1(L_5);
  33665. bool L_6 = ___multiline3;
  33666. uint32_t L_7;
  33667. L_7 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_6, /*hidden argument*/NULL);
  33668. (&V_0)->set_multiline_2(L_7);
  33669. bool L_8 = ___secure4;
  33670. uint32_t L_9;
  33671. L_9 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_8, /*hidden argument*/NULL);
  33672. (&V_0)->set_secure_3(L_9);
  33673. bool L_10 = ___alert5;
  33674. uint32_t L_11;
  33675. L_11 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_10, /*hidden argument*/NULL);
  33676. (&V_0)->set_alert_4(L_11);
  33677. int32_t L_12 = ___characterLimit7;
  33678. (&V_0)->set_characterLimit_5(L_12);
  33679. String_t* L_13 = ___text0;
  33680. String_t* L_14 = ___textPlaceholder6;
  33681. intptr_t L_15;
  33682. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB((TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  33683. __this->set_m_Ptr_0((intptr_t)L_15);
  33684. return;
  33685. }
  33686. }
  33687. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  33688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
  33689. {
  33690. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *, String_t*, String_t*);
  33691. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn _il2cpp_icall_func;
  33692. if (!_il2cpp_icall_func)
  33693. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  33694. intptr_t icallRetVal = _il2cpp_icall_func(___arguments0, ___text1, ___textPlaceholder2);
  33695. return icallRetVal;
  33696. }
  33697. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  33698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F (const RuntimeMethod* method)
  33699. {
  33700. int32_t V_0 = 0;
  33701. int32_t V_1 = 0;
  33702. int32_t V_2 = 0;
  33703. bool V_3 = false;
  33704. {
  33705. int32_t L_0;
  33706. L_0 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
  33707. V_0 = L_0;
  33708. int32_t L_1 = V_0;
  33709. V_2 = L_1;
  33710. int32_t L_2 = V_2;
  33711. V_1 = L_2;
  33712. int32_t L_3 = V_1;
  33713. if ((((int32_t)L_3) > ((int32_t)((int32_t)20))))
  33714. {
  33715. goto IL_0026;
  33716. }
  33717. }
  33718. {
  33719. int32_t L_4 = V_1;
  33720. if ((((int32_t)L_4) == ((int32_t)8)))
  33721. {
  33722. goto IL_0049;
  33723. }
  33724. }
  33725. {
  33726. goto IL_0016;
  33727. }
  33728. IL_0016:
  33729. {
  33730. int32_t L_5 = V_1;
  33731. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  33732. {
  33733. goto IL_0049;
  33734. }
  33735. }
  33736. {
  33737. goto IL_001d;
  33738. }
  33739. IL_001d:
  33740. {
  33741. int32_t L_6 = V_1;
  33742. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)((int32_t)18)))) > ((uint32_t)2))))
  33743. {
  33744. goto IL_0049;
  33745. }
  33746. }
  33747. {
  33748. goto IL_004d;
  33749. }
  33750. IL_0026:
  33751. {
  33752. int32_t L_7 = V_1;
  33753. if ((((int32_t)L_7) > ((int32_t)((int32_t)32))))
  33754. {
  33755. goto IL_003b;
  33756. }
  33757. }
  33758. {
  33759. int32_t L_8 = V_1;
  33760. if ((((int32_t)L_8) == ((int32_t)((int32_t)25))))
  33761. {
  33762. goto IL_0049;
  33763. }
  33764. }
  33765. {
  33766. goto IL_0032;
  33767. }
  33768. IL_0032:
  33769. {
  33770. int32_t L_9 = V_1;
  33771. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)((int32_t)31)))) > ((uint32_t)1))))
  33772. {
  33773. goto IL_0049;
  33774. }
  33775. }
  33776. {
  33777. goto IL_004d;
  33778. }
  33779. IL_003b:
  33780. {
  33781. int32_t L_10 = V_1;
  33782. if ((((int32_t)L_10) == ((int32_t)((int32_t)34))))
  33783. {
  33784. goto IL_0049;
  33785. }
  33786. }
  33787. {
  33788. goto IL_0042;
  33789. }
  33790. IL_0042:
  33791. {
  33792. int32_t L_11 = V_1;
  33793. if ((((int32_t)L_11) == ((int32_t)((int32_t)38))))
  33794. {
  33795. goto IL_0049;
  33796. }
  33797. }
  33798. {
  33799. goto IL_004d;
  33800. }
  33801. IL_0049:
  33802. {
  33803. V_3 = (bool)1;
  33804. goto IL_0051;
  33805. }
  33806. IL_004d:
  33807. {
  33808. V_3 = (bool)0;
  33809. goto IL_0051;
  33810. }
  33811. IL_0051:
  33812. {
  33813. bool L_12 = V_3;
  33814. return L_12;
  33815. }
  33816. }
  33817. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  33818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC (const RuntimeMethod* method)
  33819. {
  33820. bool V_0 = false;
  33821. {
  33822. V_0 = (bool)0;
  33823. goto IL_0005;
  33824. }
  33825. IL_0005:
  33826. {
  33827. bool L_0 = V_0;
  33828. return L_0;
  33829. }
  33830. }
  33831. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  33832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  33833. {
  33834. static bool s_Il2CppMethodInitialized;
  33835. if (!s_Il2CppMethodInitialized)
  33836. {
  33837. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  33838. s_Il2CppMethodInitialized = true;
  33839. }
  33840. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_0 = NULL;
  33841. {
  33842. String_t* L_0 = ___text0;
  33843. int32_t L_1 = ___keyboardType1;
  33844. bool L_2 = ___autocorrection2;
  33845. bool L_3 = ___multiline3;
  33846. bool L_4 = ___secure4;
  33847. bool L_5 = ___alert5;
  33848. String_t* L_6 = ___textPlaceholder6;
  33849. int32_t L_7 = ___characterLimit7;
  33850. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_8 = (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)il2cpp_codegen_object_new(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  33851. TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  33852. V_0 = L_8;
  33853. goto IL_0015;
  33854. }
  33855. IL_0015:
  33856. {
  33857. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_9 = V_0;
  33858. return L_9;
  33859. }
  33860. }
  33861. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  33862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mAA78A4BE5FBD3A1AB0DAEB778574ECDE7AAFC388 (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, const RuntimeMethod* method)
  33863. {
  33864. static bool s_Il2CppMethodInitialized;
  33865. if (!s_Il2CppMethodInitialized)
  33866. {
  33867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  33868. s_Il2CppMethodInitialized = true;
  33869. }
  33870. int32_t V_0 = 0;
  33871. String_t* V_1 = NULL;
  33872. bool V_2 = false;
  33873. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_3 = NULL;
  33874. {
  33875. V_0 = 0;
  33876. V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  33877. V_2 = (bool)0;
  33878. String_t* L_0 = ___text0;
  33879. int32_t L_1 = ___keyboardType1;
  33880. bool L_2 = ___autocorrection2;
  33881. bool L_3 = ___multiline3;
  33882. bool L_4 = ___secure4;
  33883. bool L_5 = V_2;
  33884. String_t* L_6 = V_1;
  33885. int32_t L_7 = V_0;
  33886. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_8;
  33887. L_8 = TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  33888. V_3 = L_8;
  33889. goto IL_001c;
  33890. }
  33891. IL_001c:
  33892. {
  33893. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_9 = V_3;
  33894. return L_9;
  33895. }
  33896. }
  33897. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  33898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33899. {
  33900. typedef String_t* (*TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  33901. static TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn _il2cpp_icall_func;
  33902. if (!_il2cpp_icall_func)
  33903. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  33904. String_t* icallRetVal = _il2cpp_icall_func(__this);
  33905. return icallRetVal;
  33906. }
  33907. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  33908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___value0, const RuntimeMethod* method)
  33909. {
  33910. typedef void (*TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, String_t*);
  33911. static TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn _il2cpp_icall_func;
  33912. if (!_il2cpp_icall_func)
  33913. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  33914. _il2cpp_icall_func(__this, ___value0);
  33915. }
  33916. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  33917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F (bool ___value0, const RuntimeMethod* method)
  33918. {
  33919. typedef void (*TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn) (bool);
  33920. static TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn _il2cpp_icall_func;
  33921. if (!_il2cpp_icall_func)
  33922. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  33923. _il2cpp_icall_func(___value0);
  33924. }
  33925. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  33926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33927. {
  33928. typedef bool (*TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  33929. static TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn _il2cpp_icall_func;
  33930. if (!_il2cpp_icall_func)
  33931. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  33932. bool icallRetVal = _il2cpp_icall_func(__this);
  33933. return icallRetVal;
  33934. }
  33935. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  33936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, bool ___value0, const RuntimeMethod* method)
  33937. {
  33938. typedef void (*TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, bool);
  33939. static TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn _il2cpp_icall_func;
  33940. if (!_il2cpp_icall_func)
  33941. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  33942. _il2cpp_icall_func(__this, ___value0);
  33943. }
  33944. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  33945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33946. {
  33947. typedef int32_t (*TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  33948. static TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn _il2cpp_icall_func;
  33949. if (!_il2cpp_icall_func)
  33950. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  33951. int32_t icallRetVal = _il2cpp_icall_func(__this);
  33952. return icallRetVal;
  33953. }
  33954. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  33955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, int32_t ___value0, const RuntimeMethod* method)
  33956. {
  33957. typedef void (*TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, int32_t);
  33958. static TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn _il2cpp_icall_func;
  33959. if (!_il2cpp_icall_func)
  33960. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  33961. _il2cpp_icall_func(__this, ___value0);
  33962. }
  33963. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  33964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33965. {
  33966. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  33967. static TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn _il2cpp_icall_func;
  33968. if (!_il2cpp_icall_func)
  33969. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  33970. bool icallRetVal = _il2cpp_icall_func(__this);
  33971. return icallRetVal;
  33972. }
  33973. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  33974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33975. {
  33976. typedef bool (*TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  33977. static TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn _il2cpp_icall_func;
  33978. if (!_il2cpp_icall_func)
  33979. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  33980. bool icallRetVal = _il2cpp_icall_func(__this);
  33981. return icallRetVal;
  33982. }
  33983. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  33984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A TouchScreenKeyboard_get_selection_m3C092ED46B21E0C7BD694F5E9F2C7529F9D123E3 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  33985. {
  33986. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_0;
  33987. memset((&V_0), 0, sizeof(V_0));
  33988. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_1;
  33989. memset((&V_1), 0, sizeof(V_1));
  33990. {
  33991. int32_t* L_0 = (&V_0)->get_address_of_start_0();
  33992. int32_t* L_1 = (&V_0)->get_address_of_length_1();
  33993. TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E((int32_t*)L_0, (int32_t*)L_1, /*hidden argument*/NULL);
  33994. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = V_0;
  33995. V_1 = L_2;
  33996. goto IL_0019;
  33997. }
  33998. IL_0019:
  33999. {
  34000. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_3 = V_1;
  34001. return L_3;
  34002. }
  34003. }
  34004. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  34005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A ___value0, const RuntimeMethod* method)
  34006. {
  34007. bool V_0 = false;
  34008. int32_t G_B4_0 = 0;
  34009. {
  34010. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_0 = ___value0;
  34011. int32_t L_1 = L_0.get_start_0();
  34012. if ((((int32_t)L_1) < ((int32_t)0)))
  34013. {
  34014. goto IL_002f;
  34015. }
  34016. }
  34017. {
  34018. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = ___value0;
  34019. int32_t L_3 = L_2.get_length_1();
  34020. if ((((int32_t)L_3) < ((int32_t)0)))
  34021. {
  34022. goto IL_002f;
  34023. }
  34024. }
  34025. {
  34026. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_4 = ___value0;
  34027. int32_t L_5 = L_4.get_start_0();
  34028. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_6 = ___value0;
  34029. int32_t L_7 = L_6.get_length_1();
  34030. String_t* L_8;
  34031. L_8 = TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4(__this, /*hidden argument*/NULL);
  34032. NullCheck(L_8);
  34033. int32_t L_9;
  34034. L_9 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_8, /*hidden argument*/NULL);
  34035. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)L_7))) > ((int32_t)L_9))? 1 : 0);
  34036. goto IL_0030;
  34037. }
  34038. IL_002f:
  34039. {
  34040. G_B4_0 = 1;
  34041. }
  34042. IL_0030:
  34043. {
  34044. V_0 = (bool)G_B4_0;
  34045. bool L_10 = V_0;
  34046. if (!L_10)
  34047. {
  34048. goto IL_0044;
  34049. }
  34050. }
  34051. {
  34052. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  34053. ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), /*hidden argument*/NULL);
  34054. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var)));
  34055. }
  34056. IL_0044:
  34057. {
  34058. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_12 = ___value0;
  34059. int32_t L_13 = L_12.get_start_0();
  34060. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_14 = ___value0;
  34061. int32_t L_15 = L_14.get_length_1();
  34062. TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4(L_13, L_15, /*hidden argument*/NULL);
  34063. return;
  34064. }
  34065. }
  34066. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  34067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method)
  34068. {
  34069. typedef void (*TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn) (int32_t*, int32_t*);
  34070. static TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn _il2cpp_icall_func;
  34071. if (!_il2cpp_icall_func)
  34072. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  34073. _il2cpp_icall_func(___start0, ___length1);
  34074. }
  34075. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  34076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  34077. {
  34078. typedef void (*TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn) (int32_t, int32_t);
  34079. static TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn _il2cpp_icall_func;
  34080. if (!_il2cpp_icall_func)
  34081. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  34082. _il2cpp_icall_func(___start0, ___length1);
  34083. }
  34084. // UnityEngine.Rect UnityEngine.TouchScreenKeyboard::get_area()
  34085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 TouchScreenKeyboard_get_area_m0FC52EC080416F42A9EAEDD8AB9951511A3E5098 (const RuntimeMethod* method)
  34086. {
  34087. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  34088. memset((&V_0), 0, sizeof(V_0));
  34089. {
  34090. TouchScreenKeyboard_get_area_Injected_m7DDFAF23EC0F21AD48E43CDD470D62C7F327CC90((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  34091. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  34092. return L_0;
  34093. }
  34094. }
  34095. // System.Void UnityEngine.TouchScreenKeyboard::get_area_Injected(UnityEngine.Rect&)
  34096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_get_area_Injected_m7DDFAF23EC0F21AD48E43CDD470D62C7F327CC90 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  34097. {
  34098. typedef void (*TouchScreenKeyboard_get_area_Injected_m7DDFAF23EC0F21AD48E43CDD470D62C7F327CC90_ftn) (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  34099. static TouchScreenKeyboard_get_area_Injected_m7DDFAF23EC0F21AD48E43CDD470D62C7F327CC90_ftn _il2cpp_icall_func;
  34100. if (!_il2cpp_icall_func)
  34101. _il2cpp_icall_func = (TouchScreenKeyboard_get_area_Injected_m7DDFAF23EC0F21AD48E43CDD470D62C7F327CC90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_area_Injected(UnityEngine.Rect&)");
  34102. _il2cpp_icall_func(___ret0);
  34103. }
  34104. #ifdef __clang__
  34105. #pragma clang diagnostic pop
  34106. #endif
  34107. #ifdef __clang__
  34108. #pragma clang diagnostic push
  34109. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34110. #pragma clang diagnostic ignored "-Wunused-variable"
  34111. #endif
  34112. #ifdef __clang__
  34113. #pragma clang diagnostic pop
  34114. #endif
  34115. #ifdef __clang__
  34116. #pragma clang diagnostic push
  34117. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34118. #pragma clang diagnostic ignored "-Wunused-variable"
  34119. #endif
  34120. #ifdef __clang__
  34121. #pragma clang diagnostic pop
  34122. #endif
  34123. #ifdef __clang__
  34124. #pragma clang diagnostic push
  34125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34126. #pragma clang diagnostic ignored "-Wunused-variable"
  34127. #endif
  34128. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  34129. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  34130. {
  34131. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  34132. }
  34133. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  34134. {
  34135. intptr_t unmarshaled_m_Ptr_temp_0;
  34136. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  34137. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  34138. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  34139. }
  34140. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  34141. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  34142. {
  34143. }
  34144. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  34145. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  34146. {
  34147. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  34148. }
  34149. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  34150. {
  34151. intptr_t unmarshaled_m_Ptr_temp_0;
  34152. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  34153. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  34154. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  34155. }
  34156. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  34157. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  34158. {
  34159. }
  34160. // System.Void UnityEngine.TrackedReference::.ctor()
  34161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m7E082F3A77162102770CCB781B5EAE437AB373CD (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * __this, const RuntimeMethod* method)
  34162. {
  34163. {
  34164. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  34165. return;
  34166. }
  34167. }
  34168. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  34169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m825CC5C8410076434769143853E7978D13466B20 (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___x0, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___y1, const RuntimeMethod* method)
  34170. {
  34171. static bool s_Il2CppMethodInitialized;
  34172. if (!s_Il2CppMethodInitialized)
  34173. {
  34174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  34175. s_Il2CppMethodInitialized = true;
  34176. }
  34177. RuntimeObject * V_0 = NULL;
  34178. RuntimeObject * V_1 = NULL;
  34179. bool V_2 = false;
  34180. bool V_3 = false;
  34181. bool V_4 = false;
  34182. bool V_5 = false;
  34183. int32_t G_B3_0 = 0;
  34184. {
  34185. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_0 = ___x0;
  34186. V_0 = L_0;
  34187. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_1 = ___y1;
  34188. V_1 = L_1;
  34189. RuntimeObject * L_2 = V_1;
  34190. if (L_2)
  34191. {
  34192. goto IL_000e;
  34193. }
  34194. }
  34195. {
  34196. RuntimeObject * L_3 = V_0;
  34197. G_B3_0 = ((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34198. goto IL_000f;
  34199. }
  34200. IL_000e:
  34201. {
  34202. G_B3_0 = 0;
  34203. }
  34204. IL_000f:
  34205. {
  34206. V_2 = (bool)G_B3_0;
  34207. bool L_4 = V_2;
  34208. if (!L_4)
  34209. {
  34210. goto IL_0017;
  34211. }
  34212. }
  34213. {
  34214. V_3 = (bool)1;
  34215. goto IL_0065;
  34216. }
  34217. IL_0017:
  34218. {
  34219. RuntimeObject * L_5 = V_1;
  34220. V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34221. bool L_6 = V_4;
  34222. if (!L_6)
  34223. {
  34224. goto IL_0034;
  34225. }
  34226. }
  34227. {
  34228. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_7 = ___x0;
  34229. NullCheck(L_7);
  34230. intptr_t L_8 = L_7->get_m_Ptr_0();
  34231. bool L_9;
  34232. L_9 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_8, (intptr_t)(0), /*hidden argument*/NULL);
  34233. V_3 = L_9;
  34234. goto IL_0065;
  34235. }
  34236. IL_0034:
  34237. {
  34238. RuntimeObject * L_10 = V_0;
  34239. V_5 = (bool)((((RuntimeObject*)(RuntimeObject *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34240. bool L_11 = V_5;
  34241. if (!L_11)
  34242. {
  34243. goto IL_0051;
  34244. }
  34245. }
  34246. {
  34247. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_12 = ___y1;
  34248. NullCheck(L_12);
  34249. intptr_t L_13 = L_12->get_m_Ptr_0();
  34250. bool L_14;
  34251. L_14 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_13, (intptr_t)(0), /*hidden argument*/NULL);
  34252. V_3 = L_14;
  34253. goto IL_0065;
  34254. }
  34255. IL_0051:
  34256. {
  34257. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_15 = ___x0;
  34258. NullCheck(L_15);
  34259. intptr_t L_16 = L_15->get_m_Ptr_0();
  34260. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_17 = ___y1;
  34261. NullCheck(L_17);
  34262. intptr_t L_18 = L_17->get_m_Ptr_0();
  34263. bool L_19;
  34264. L_19 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_16, (intptr_t)L_18, /*hidden argument*/NULL);
  34265. V_3 = L_19;
  34266. goto IL_0065;
  34267. }
  34268. IL_0065:
  34269. {
  34270. bool L_20 = V_3;
  34271. return L_20;
  34272. }
  34273. }
  34274. // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  34275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_mA6EF66F7F82BC6A9B9A80959214ED658D5F378A7 (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___x0, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___y1, const RuntimeMethod* method)
  34276. {
  34277. bool V_0 = false;
  34278. {
  34279. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_0 = ___x0;
  34280. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_1 = ___y1;
  34281. bool L_2;
  34282. L_2 = TrackedReference_op_Equality_m825CC5C8410076434769143853E7978D13466B20(L_0, L_1, /*hidden argument*/NULL);
  34283. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  34284. goto IL_000e;
  34285. }
  34286. IL_000e:
  34287. {
  34288. bool L_3 = V_0;
  34289. return L_3;
  34290. }
  34291. }
  34292. // System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
  34293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_Equals_mB75E201F6ED1A567A66AF5C9FBF2891A38194621 (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  34294. {
  34295. static bool s_Il2CppMethodInitialized;
  34296. if (!s_Il2CppMethodInitialized)
  34297. {
  34298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_il2cpp_TypeInfo_var);
  34299. s_Il2CppMethodInitialized = true;
  34300. }
  34301. bool V_0 = false;
  34302. {
  34303. RuntimeObject * L_0 = ___o0;
  34304. bool L_1;
  34305. L_1 = TrackedReference_op_Equality_m825CC5C8410076434769143853E7978D13466B20(((TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 *)IsInstClass((RuntimeObject*)L_0, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_il2cpp_TypeInfo_var)), __this, /*hidden argument*/NULL);
  34306. V_0 = L_1;
  34307. goto IL_0010;
  34308. }
  34309. IL_0010:
  34310. {
  34311. bool L_2 = V_0;
  34312. return L_2;
  34313. }
  34314. }
  34315. // System.Int32 UnityEngine.TrackedReference::GetHashCode()
  34316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m6F90EC71BD77D31FC716374CCB093C43E8CF36B0 (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * __this, const RuntimeMethod* method)
  34317. {
  34318. int32_t V_0 = 0;
  34319. {
  34320. intptr_t L_0 = __this->get_m_Ptr_0();
  34321. int32_t L_1;
  34322. L_1 = IntPtr_op_Explicit_m9C2CBDF65A4D7B2C0DCF4D38A4174A2CC07A18E3((intptr_t)L_0, /*hidden argument*/NULL);
  34323. V_0 = L_1;
  34324. goto IL_000f;
  34325. }
  34326. IL_000f:
  34327. {
  34328. int32_t L_2 = V_0;
  34329. return L_2;
  34330. }
  34331. }
  34332. // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference)
  34333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_mDE5D31DEF5AB0B49315E6FD2F039DC63653D077D (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___exists0, const RuntimeMethod* method)
  34334. {
  34335. bool V_0 = false;
  34336. {
  34337. TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * L_0 = ___exists0;
  34338. bool L_1;
  34339. L_1 = TrackedReference_op_Inequality_mA6EF66F7F82BC6A9B9A80959214ED658D5F378A7(L_0, (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 *)NULL, /*hidden argument*/NULL);
  34340. V_0 = L_1;
  34341. goto IL_000b;
  34342. }
  34343. IL_000b:
  34344. {
  34345. bool L_2 = V_0;
  34346. return L_2;
  34347. }
  34348. }
  34349. #ifdef __clang__
  34350. #pragma clang diagnostic pop
  34351. #endif
  34352. #ifdef __clang__
  34353. #pragma clang diagnostic push
  34354. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34355. #pragma clang diagnostic ignored "-Wunused-variable"
  34356. #endif
  34357. // System.Single UnityEngine.TrailRenderer::get_time()
  34358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TrailRenderer_get_time_mD2B6B0DB04130830941D2317520D54FEBE7C9A1D (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 * __this, const RuntimeMethod* method)
  34359. {
  34360. typedef float (*TrailRenderer_get_time_mD2B6B0DB04130830941D2317520D54FEBE7C9A1D_ftn) (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 *);
  34361. static TrailRenderer_get_time_mD2B6B0DB04130830941D2317520D54FEBE7C9A1D_ftn _il2cpp_icall_func;
  34362. if (!_il2cpp_icall_func)
  34363. _il2cpp_icall_func = (TrailRenderer_get_time_mD2B6B0DB04130830941D2317520D54FEBE7C9A1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_time()");
  34364. float icallRetVal = _il2cpp_icall_func(__this);
  34365. return icallRetVal;
  34366. }
  34367. // System.Void UnityEngine.TrailRenderer::set_time(System.Single)
  34368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrailRenderer_set_time_mD3CE2A98D44A4FDE806CDA46EDD6EFDE968431CE (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 * __this, float ___value0, const RuntimeMethod* method)
  34369. {
  34370. typedef void (*TrailRenderer_set_time_mD3CE2A98D44A4FDE806CDA46EDD6EFDE968431CE_ftn) (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 *, float);
  34371. static TrailRenderer_set_time_mD3CE2A98D44A4FDE806CDA46EDD6EFDE968431CE_ftn _il2cpp_icall_func;
  34372. if (!_il2cpp_icall_func)
  34373. _il2cpp_icall_func = (TrailRenderer_set_time_mD3CE2A98D44A4FDE806CDA46EDD6EFDE968431CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_time(System.Single)");
  34374. _il2cpp_icall_func(__this, ___value0);
  34375. }
  34376. // System.Single UnityEngine.TrailRenderer::get_startWidth()
  34377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TrailRenderer_get_startWidth_mE1168D10EDD320D725E05FED1FEEFD65FC1CCE21 (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 * __this, const RuntimeMethod* method)
  34378. {
  34379. typedef float (*TrailRenderer_get_startWidth_mE1168D10EDD320D725E05FED1FEEFD65FC1CCE21_ftn) (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 *);
  34380. static TrailRenderer_get_startWidth_mE1168D10EDD320D725E05FED1FEEFD65FC1CCE21_ftn _il2cpp_icall_func;
  34381. if (!_il2cpp_icall_func)
  34382. _il2cpp_icall_func = (TrailRenderer_get_startWidth_mE1168D10EDD320D725E05FED1FEEFD65FC1CCE21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_startWidth()");
  34383. float icallRetVal = _il2cpp_icall_func(__this);
  34384. return icallRetVal;
  34385. }
  34386. // System.Void UnityEngine.TrailRenderer::set_startWidth(System.Single)
  34387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrailRenderer_set_startWidth_mBCA39FC59184062A7F7E6074DE711F49F973B948 (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 * __this, float ___value0, const RuntimeMethod* method)
  34388. {
  34389. typedef void (*TrailRenderer_set_startWidth_mBCA39FC59184062A7F7E6074DE711F49F973B948_ftn) (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 *, float);
  34390. static TrailRenderer_set_startWidth_mBCA39FC59184062A7F7E6074DE711F49F973B948_ftn _il2cpp_icall_func;
  34391. if (!_il2cpp_icall_func)
  34392. _il2cpp_icall_func = (TrailRenderer_set_startWidth_mBCA39FC59184062A7F7E6074DE711F49F973B948_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_startWidth(System.Single)");
  34393. _il2cpp_icall_func(__this, ___value0);
  34394. }
  34395. // System.Single UnityEngine.TrailRenderer::get_endWidth()
  34396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TrailRenderer_get_endWidth_mBBEE573C3B8C9B038F007D03E040025C82522C6F (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 * __this, const RuntimeMethod* method)
  34397. {
  34398. typedef float (*TrailRenderer_get_endWidth_mBBEE573C3B8C9B038F007D03E040025C82522C6F_ftn) (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 *);
  34399. static TrailRenderer_get_endWidth_mBBEE573C3B8C9B038F007D03E040025C82522C6F_ftn _il2cpp_icall_func;
  34400. if (!_il2cpp_icall_func)
  34401. _il2cpp_icall_func = (TrailRenderer_get_endWidth_mBBEE573C3B8C9B038F007D03E040025C82522C6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_endWidth()");
  34402. float icallRetVal = _il2cpp_icall_func(__this);
  34403. return icallRetVal;
  34404. }
  34405. // System.Void UnityEngine.TrailRenderer::set_endWidth(System.Single)
  34406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrailRenderer_set_endWidth_mABF2E494F1ADC2BE63AC30047F51A727C674E5B5 (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 * __this, float ___value0, const RuntimeMethod* method)
  34407. {
  34408. typedef void (*TrailRenderer_set_endWidth_mABF2E494F1ADC2BE63AC30047F51A727C674E5B5_ftn) (TrailRenderer_t219A9B1F6C4B984AE4BEEC40F90665D122056A01 *, float);
  34409. static TrailRenderer_set_endWidth_mABF2E494F1ADC2BE63AC30047F51A727C674E5B5_ftn _il2cpp_icall_func;
  34410. if (!_il2cpp_icall_func)
  34411. _il2cpp_icall_func = (TrailRenderer_set_endWidth_mABF2E494F1ADC2BE63AC30047F51A727C674E5B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_endWidth(System.Single)");
  34412. _il2cpp_icall_func(__this, ___value0);
  34413. }
  34414. #ifdef __clang__
  34415. #pragma clang diagnostic pop
  34416. #endif
  34417. #ifdef __clang__
  34418. #pragma clang diagnostic push
  34419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34420. #pragma clang diagnostic ignored "-Wunused-variable"
  34421. #endif
  34422. // System.Void UnityEngine.Transform::.ctor()
  34423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_m629D1F6D054AD8FA5BD74296A23FCA93BEB76803 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34424. {
  34425. {
  34426. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  34427. return;
  34428. }
  34429. }
  34430. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  34431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34432. {
  34433. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34434. memset((&V_0), 0, sizeof(V_0));
  34435. {
  34436. Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  34437. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  34438. return L_0;
  34439. }
  34440. }
  34441. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  34442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  34443. {
  34444. {
  34445. Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  34446. return;
  34447. }
  34448. }
  34449. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  34450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34451. {
  34452. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34453. memset((&V_0), 0, sizeof(V_0));
  34454. {
  34455. Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  34456. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  34457. return L_0;
  34458. }
  34459. }
  34460. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  34461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  34462. {
  34463. {
  34464. Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  34465. return;
  34466. }
  34467. }
  34468. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  34469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34470. {
  34471. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  34472. memset((&V_0), 0, sizeof(V_0));
  34473. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  34474. memset((&V_1), 0, sizeof(V_1));
  34475. {
  34476. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  34477. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  34478. V_0 = L_0;
  34479. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  34480. L_1 = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  34481. V_1 = L_1;
  34482. goto IL_0012;
  34483. }
  34484. IL_0012:
  34485. {
  34486. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_1;
  34487. return L_2;
  34488. }
  34489. }
  34490. // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
  34491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_mFDCBC6282E4B1196AA26BF01008B2AAA2DD2969E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  34492. {
  34493. {
  34494. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  34495. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1;
  34496. L_1 = Quaternion_Euler_m887ABE4F4DD563351E9874D63922C2F53969BBAB(L_0, /*hidden argument*/NULL);
  34497. Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(__this, L_1, /*hidden argument*/NULL);
  34498. return;
  34499. }
  34500. }
  34501. // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
  34502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localEulerAngles_m4C442107F523737ADAB54855FDC1777A9B71D545 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34503. {
  34504. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  34505. memset((&V_0), 0, sizeof(V_0));
  34506. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  34507. memset((&V_1), 0, sizeof(V_1));
  34508. {
  34509. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  34510. L_0 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(__this, /*hidden argument*/NULL);
  34511. V_0 = L_0;
  34512. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  34513. L_1 = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  34514. V_1 = L_1;
  34515. goto IL_0012;
  34516. }
  34517. IL_0012:
  34518. {
  34519. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_1;
  34520. return L_2;
  34521. }
  34522. }
  34523. // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
  34524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_mB63076996124DC76E6902A81677A6E3C814C693B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  34525. {
  34526. {
  34527. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  34528. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1;
  34529. L_1 = Quaternion_Euler_m887ABE4F4DD563351E9874D63922C2F53969BBAB(L_0, /*hidden argument*/NULL);
  34530. Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(__this, L_1, /*hidden argument*/NULL);
  34531. return;
  34532. }
  34533. }
  34534. // UnityEngine.Vector3 UnityEngine.Transform::get_right()
  34535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_right_mA8EB1882CCE8759766544448308C88D9200F06CE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34536. {
  34537. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34538. memset((&V_0), 0, sizeof(V_0));
  34539. {
  34540. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  34541. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  34542. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  34543. L_1 = Vector3_get_right_mF5A51F81961474E0A7A31C2757FD00921FB79C44(/*hidden argument*/NULL);
  34544. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  34545. L_2 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_0, L_1, /*hidden argument*/NULL);
  34546. V_0 = L_2;
  34547. goto IL_0014;
  34548. }
  34549. IL_0014:
  34550. {
  34551. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  34552. return L_3;
  34553. }
  34554. }
  34555. // UnityEngine.Vector3 UnityEngine.Transform::get_up()
  34556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_up_mAB753D250A30C78924D5D22B0821F1D254525C31 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34557. {
  34558. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34559. memset((&V_0), 0, sizeof(V_0));
  34560. {
  34561. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  34562. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  34563. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  34564. L_1 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
  34565. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  34566. L_2 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_0, L_1, /*hidden argument*/NULL);
  34567. V_0 = L_2;
  34568. goto IL_0014;
  34569. }
  34570. IL_0014:
  34571. {
  34572. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  34573. return L_3;
  34574. }
  34575. }
  34576. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  34577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34578. {
  34579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34580. memset((&V_0), 0, sizeof(V_0));
  34581. {
  34582. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  34583. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  34584. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  34585. L_1 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  34586. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  34587. L_2 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_0, L_1, /*hidden argument*/NULL);
  34588. V_0 = L_2;
  34589. goto IL_0014;
  34590. }
  34591. IL_0014:
  34592. {
  34593. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  34594. return L_3;
  34595. }
  34596. }
  34597. // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
  34598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_forward_mAE46B156F55F2F90AB495B17F7C20BF59A5D7D4D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  34599. {
  34600. {
  34601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  34602. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1;
  34603. L_1 = Quaternion_LookRotation_m1B0BEBEBCC384324A6771B9EAC89761F73E1D6BF(L_0, /*hidden argument*/NULL);
  34604. Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(__this, L_1, /*hidden argument*/NULL);
  34605. return;
  34606. }
  34607. }
  34608. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  34609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34610. {
  34611. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  34612. memset((&V_0), 0, sizeof(V_0));
  34613. {
  34614. Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  34615. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  34616. return L_0;
  34617. }
  34618. }
  34619. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  34620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  34621. {
  34622. {
  34623. Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  34624. return;
  34625. }
  34626. }
  34627. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  34628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34629. {
  34630. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  34631. memset((&V_0), 0, sizeof(V_0));
  34632. {
  34633. Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  34634. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  34635. return L_0;
  34636. }
  34637. }
  34638. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  34639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  34640. {
  34641. {
  34642. Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  34643. return;
  34644. }
  34645. }
  34646. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  34647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34648. {
  34649. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34650. memset((&V_0), 0, sizeof(V_0));
  34651. {
  34652. Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  34653. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  34654. return L_0;
  34655. }
  34656. }
  34657. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  34658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  34659. {
  34660. {
  34661. Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  34662. return;
  34663. }
  34664. }
  34665. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  34666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34667. {
  34668. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  34669. {
  34670. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  34671. L_0 = Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C(__this, /*hidden argument*/NULL);
  34672. V_0 = L_0;
  34673. goto IL_000a;
  34674. }
  34675. IL_000a:
  34676. {
  34677. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  34678. return L_1;
  34679. }
  34680. }
  34681. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  34682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  34683. {
  34684. static bool s_Il2CppMethodInitialized;
  34685. if (!s_Il2CppMethodInitialized)
  34686. {
  34687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  34689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
  34690. s_Il2CppMethodInitialized = true;
  34691. }
  34692. bool V_0 = false;
  34693. {
  34694. V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  34695. bool L_0 = V_0;
  34696. if (!L_0)
  34697. {
  34698. goto IL_001a;
  34699. }
  34700. }
  34701. {
  34702. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34703. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, /*hidden argument*/NULL);
  34704. }
  34705. IL_001a:
  34706. {
  34707. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___value0;
  34708. Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3(__this, L_1, /*hidden argument*/NULL);
  34709. return;
  34710. }
  34711. }
  34712. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  34713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34714. {
  34715. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  34716. {
  34717. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  34718. L_0 = Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B(__this, /*hidden argument*/NULL);
  34719. V_0 = L_0;
  34720. goto IL_000a;
  34721. }
  34722. IL_000a:
  34723. {
  34724. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  34725. return L_1;
  34726. }
  34727. }
  34728. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  34729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  34730. {
  34731. {
  34732. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___value0;
  34733. Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(__this, L_0, /*hidden argument*/NULL);
  34734. return;
  34735. }
  34736. }
  34737. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  34738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34739. {
  34740. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  34741. static Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn _il2cpp_icall_func;
  34742. if (!_il2cpp_icall_func)
  34743. _il2cpp_icall_func = (Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
  34744. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  34745. return icallRetVal;
  34746. }
  34747. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  34748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method)
  34749. {
  34750. {
  34751. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___p0;
  34752. Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A(__this, L_0, (bool)1, /*hidden argument*/NULL);
  34753. return;
  34754. }
  34755. }
  34756. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  34757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
  34758. {
  34759. typedef void (*Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
  34760. static Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn _il2cpp_icall_func;
  34761. if (!_il2cpp_icall_func)
  34762. _il2cpp_icall_func = (Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  34763. _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
  34764. }
  34765. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  34766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34767. {
  34768. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  34769. memset((&V_0), 0, sizeof(V_0));
  34770. {
  34771. Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  34772. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  34773. return L_0;
  34774. }
  34775. }
  34776. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  34777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  34778. {
  34779. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  34780. memset((&V_0), 0, sizeof(V_0));
  34781. {
  34782. Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  34783. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  34784. return L_0;
  34785. }
  34786. }
  34787. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  34788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method)
  34789. {
  34790. bool V_0 = false;
  34791. {
  34792. int32_t L_0 = ___relativeTo1;
  34793. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  34794. bool L_1 = V_0;
  34795. if (!L_1)
  34796. {
  34797. goto IL_001e;
  34798. }
  34799. }
  34800. {
  34801. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  34802. L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  34803. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___translation0;
  34804. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  34805. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_2, L_3, /*hidden argument*/NULL);
  34806. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_4, /*hidden argument*/NULL);
  34807. goto IL_0037;
  34808. }
  34809. IL_001e:
  34810. {
  34811. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  34812. L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  34813. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___translation0;
  34814. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  34815. L_7 = Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91(__this, L_6, /*hidden argument*/NULL);
  34816. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  34817. L_8 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_5, L_7, /*hidden argument*/NULL);
  34818. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_8, /*hidden argument*/NULL);
  34819. }
  34820. IL_0037:
  34821. {
  34822. return;
  34823. }
  34824. }
  34825. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  34826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method)
  34827. {
  34828. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  34829. memset((&V_0), 0, sizeof(V_0));
  34830. bool V_1 = false;
  34831. {
  34832. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  34833. float L_1 = L_0.get_x_2();
  34834. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___eulers0;
  34835. float L_3 = L_2.get_y_3();
  34836. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___eulers0;
  34837. float L_5 = L_4.get_z_4();
  34838. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6;
  34839. L_6 = Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3(L_1, L_3, L_5, /*hidden argument*/NULL);
  34840. V_0 = L_6;
  34841. int32_t L_7 = ___relativeTo1;
  34842. V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
  34843. bool L_8 = V_1;
  34844. if (!L_8)
  34845. {
  34846. goto IL_0036;
  34847. }
  34848. }
  34849. {
  34850. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9;
  34851. L_9 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(__this, /*hidden argument*/NULL);
  34852. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = V_0;
  34853. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11;
  34854. L_11 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_9, L_10, /*hidden argument*/NULL);
  34855. Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(__this, L_11, /*hidden argument*/NULL);
  34856. goto IL_0066;
  34857. }
  34858. IL_0036:
  34859. {
  34860. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12;
  34861. L_12 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  34862. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13;
  34863. L_13 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  34864. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14;
  34865. L_14 = Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9(L_13, /*hidden argument*/NULL);
  34866. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = V_0;
  34867. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16;
  34868. L_16 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_14, L_15, /*hidden argument*/NULL);
  34869. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17;
  34870. L_17 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  34871. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  34872. L_18 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_16, L_17, /*hidden argument*/NULL);
  34873. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_19;
  34874. L_19 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_12, L_18, /*hidden argument*/NULL);
  34875. Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(__this, L_19, /*hidden argument*/NULL);
  34876. }
  34877. IL_0066:
  34878. {
  34879. return;
  34880. }
  34881. }
  34882. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
  34883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, const RuntimeMethod* method)
  34884. {
  34885. {
  34886. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  34887. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_0, 1, /*hidden argument*/NULL);
  34888. return;
  34889. }
  34890. }
  34891. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
  34892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method)
  34893. {
  34894. {
  34895. float L_0 = ___xAngle0;
  34896. float L_1 = ___yAngle1;
  34897. float L_2 = ___zAngle2;
  34898. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  34899. memset((&L_3), 0, sizeof(L_3));
  34900. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  34901. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_3, 1, /*hidden argument*/NULL);
  34902. return;
  34903. }
  34904. }
  34905. // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
  34906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_mEEC98EFC71E388DB313FE62D9FAB642724A38216 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis0, float ___angle1, const RuntimeMethod* method)
  34907. {
  34908. {
  34909. float L_0 = ___angle1;
  34910. Transform_RotateAroundInternal_Injected_m70D2B2635B5CB12008A8207829D178BF4970E9BD(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___axis0), L_0, /*hidden argument*/NULL);
  34911. return;
  34912. }
  34913. }
  34914. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
  34915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m12614C5FABB1F4A9A6800EE65BBFDB433D6D804D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method)
  34916. {
  34917. bool V_0 = false;
  34918. {
  34919. int32_t L_0 = ___relativeTo2;
  34920. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  34921. bool L_1 = V_0;
  34922. if (!L_1)
  34923. {
  34924. goto IL_0025;
  34925. }
  34926. }
  34927. {
  34928. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
  34929. L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  34930. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___axis0;
  34931. NullCheck(L_2);
  34932. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  34933. L_4 = Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91(L_2, L_3, /*hidden argument*/NULL);
  34934. float L_5 = ___angle1;
  34935. Transform_RotateAroundInternal_mEEC98EFC71E388DB313FE62D9FAB642724A38216(__this, L_4, ((float)il2cpp_codegen_multiply((float)L_5, (float)(0.0174532924f))), /*hidden argument*/NULL);
  34936. goto IL_0034;
  34937. }
  34938. IL_0025:
  34939. {
  34940. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___axis0;
  34941. float L_7 = ___angle1;
  34942. Transform_RotateAroundInternal_mEEC98EFC71E388DB313FE62D9FAB642724A38216(__this, L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)(0.0174532924f))), /*hidden argument*/NULL);
  34943. }
  34944. IL_0034:
  34945. {
  34946. return;
  34947. }
  34948. }
  34949. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single)
  34950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m2AA745C4A796363462642A13251E8971D5C7F4DC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis0, float ___angle1, const RuntimeMethod* method)
  34951. {
  34952. {
  34953. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___axis0;
  34954. float L_1 = ___angle1;
  34955. Transform_Rotate_m12614C5FABB1F4A9A6800EE65BBFDB433D6D804D(__this, L_0, L_1, 1, /*hidden argument*/NULL);
  34956. return;
  34957. }
  34958. }
  34959. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
  34960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m49185D782014D16DA747C1296BEBAC3FB3CEDC1F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___target0, const RuntimeMethod* method)
  34961. {
  34962. static bool s_Il2CppMethodInitialized;
  34963. if (!s_Il2CppMethodInitialized)
  34964. {
  34965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34966. s_Il2CppMethodInitialized = true;
  34967. }
  34968. bool V_0 = false;
  34969. {
  34970. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___target0;
  34971. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34972. bool L_1;
  34973. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  34974. V_0 = L_1;
  34975. bool L_2 = V_0;
  34976. if (!L_2)
  34977. {
  34978. goto IL_001d;
  34979. }
  34980. }
  34981. {
  34982. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = ___target0;
  34983. NullCheck(L_3);
  34984. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  34985. L_4 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_3, /*hidden argument*/NULL);
  34986. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  34987. L_5 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
  34988. Transform_LookAt_m6BB4B39BB829A451C2F63215361D27650AA24D8C(__this, L_4, L_5, /*hidden argument*/NULL);
  34989. }
  34990. IL_001d:
  34991. {
  34992. return;
  34993. }
  34994. }
  34995. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  34996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m6BB4B39BB829A451C2F63215361D27650AA24D8C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldUp1, const RuntimeMethod* method)
  34997. {
  34998. {
  34999. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___worldPosition0;
  35000. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___worldUp1;
  35001. Transform_Internal_LookAt_m1A24125A99A766EDA6059424EA3B5FA9C5E8B61B(__this, L_0, L_1, /*hidden argument*/NULL);
  35002. return;
  35003. }
  35004. }
  35005. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
  35006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m996FADE2327B0A4412FF4A5179B8BABD9EB849BA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition0, const RuntimeMethod* method)
  35007. {
  35008. {
  35009. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___worldPosition0;
  35010. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  35011. L_1 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
  35012. Transform_Internal_LookAt_m1A24125A99A766EDA6059424EA3B5FA9C5E8B61B(__this, L_0, L_1, /*hidden argument*/NULL);
  35013. return;
  35014. }
  35015. }
  35016. // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  35017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m1A24125A99A766EDA6059424EA3B5FA9C5E8B61B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldUp1, const RuntimeMethod* method)
  35018. {
  35019. {
  35020. Transform_Internal_LookAt_Injected_mE9622F74A863FA172B36D3F453BE0AA4BDEAC092(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___worldPosition0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___worldUp1), /*hidden argument*/NULL);
  35021. return;
  35022. }
  35023. }
  35024. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  35025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method)
  35026. {
  35027. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35028. memset((&V_0), 0, sizeof(V_0));
  35029. {
  35030. Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35031. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35032. return L_0;
  35033. }
  35034. }
  35035. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
  35036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformDirection_m9EB6F7A2598FD8D6B52F0A6EBA96A3BAAF68D696 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method)
  35037. {
  35038. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35039. memset((&V_0), 0, sizeof(V_0));
  35040. {
  35041. Transform_InverseTransformDirection_Injected_m74168CEED775055AA4C960F6B653DDA0B62322B5(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35042. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35043. return L_0;
  35044. }
  35045. }
  35046. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  35047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  35048. {
  35049. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35050. memset((&V_0), 0, sizeof(V_0));
  35051. {
  35052. Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35053. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35054. return L_0;
  35055. }
  35056. }
  35057. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single)
  35058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m1BCC9D23A57EA333F2849AA3A5121C4746E4ADA3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  35059. {
  35060. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35061. memset((&V_0), 0, sizeof(V_0));
  35062. {
  35063. float L_0 = ___x0;
  35064. float L_1 = ___y1;
  35065. float L_2 = ___z2;
  35066. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  35067. memset((&L_3), 0, sizeof(L_3));
  35068. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  35069. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  35070. L_4 = Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2(__this, L_3, /*hidden argument*/NULL);
  35071. V_0 = L_4;
  35072. goto IL_0012;
  35073. }
  35074. IL_0012:
  35075. {
  35076. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  35077. return L_5;
  35078. }
  35079. }
  35080. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  35081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  35082. {
  35083. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35084. memset((&V_0), 0, sizeof(V_0));
  35085. {
  35086. Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35087. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35088. return L_0;
  35089. }
  35090. }
  35091. // UnityEngine.Transform UnityEngine.Transform::get_root()
  35092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_root_mDEB1F3B4DB26B32CEED6DFFF734F85C79C4DDA91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35093. {
  35094. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  35095. {
  35096. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  35097. L_0 = Transform_GetRoot_mAB553501306732D17B508521058BD5D22A759CF0(__this, /*hidden argument*/NULL);
  35098. V_0 = L_0;
  35099. goto IL_000a;
  35100. }
  35101. IL_000a:
  35102. {
  35103. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  35104. return L_1;
  35105. }
  35106. }
  35107. // UnityEngine.Transform UnityEngine.Transform::GetRoot()
  35108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetRoot_mAB553501306732D17B508521058BD5D22A759CF0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35109. {
  35110. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetRoot_mAB553501306732D17B508521058BD5D22A759CF0_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  35111. static Transform_GetRoot_mAB553501306732D17B508521058BD5D22A759CF0_ftn _il2cpp_icall_func;
  35112. if (!_il2cpp_icall_func)
  35113. _il2cpp_icall_func = (Transform_GetRoot_mAB553501306732D17B508521058BD5D22A759CF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetRoot()");
  35114. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  35115. return icallRetVal;
  35116. }
  35117. // System.Int32 UnityEngine.Transform::get_childCount()
  35118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35119. {
  35120. typedef int32_t (*Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  35121. static Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn _il2cpp_icall_func;
  35122. if (!_il2cpp_icall_func)
  35123. _il2cpp_icall_func = (Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  35124. int32_t icallRetVal = _il2cpp_icall_func(__this);
  35125. return icallRetVal;
  35126. }
  35127. // System.Void UnityEngine.Transform::DetachChildren()
  35128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_DetachChildren_m0800099F604AB1B59A72AC83E175B964B1EDFEF2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35129. {
  35130. typedef void (*Transform_DetachChildren_m0800099F604AB1B59A72AC83E175B964B1EDFEF2_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  35131. static Transform_DetachChildren_m0800099F604AB1B59A72AC83E175B964B1EDFEF2_ftn _il2cpp_icall_func;
  35132. if (!_il2cpp_icall_func)
  35133. _il2cpp_icall_func = (Transform_DetachChildren_m0800099F604AB1B59A72AC83E175B964B1EDFEF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::DetachChildren()");
  35134. _il2cpp_icall_func(__this);
  35135. }
  35136. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  35137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35138. {
  35139. typedef void (*Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  35140. static Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn _il2cpp_icall_func;
  35141. if (!_il2cpp_icall_func)
  35142. _il2cpp_icall_func = (Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  35143. _il2cpp_icall_func(__this);
  35144. }
  35145. // System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32)
  35146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetSiblingIndex_mC69C3B37E6C731AA2A0B9BD787CF47AA5B8001FC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method)
  35147. {
  35148. typedef void (*Transform_SetSiblingIndex_mC69C3B37E6C731AA2A0B9BD787CF47AA5B8001FC_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, int32_t);
  35149. static Transform_SetSiblingIndex_mC69C3B37E6C731AA2A0B9BD787CF47AA5B8001FC_ftn _il2cpp_icall_func;
  35150. if (!_il2cpp_icall_func)
  35151. _il2cpp_icall_func = (Transform_SetSiblingIndex_mC69C3B37E6C731AA2A0B9BD787CF47AA5B8001FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetSiblingIndex(System.Int32)");
  35152. _il2cpp_icall_func(__this, ___index0);
  35153. }
  35154. // System.Int32 UnityEngine.Transform::GetSiblingIndex()
  35155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_mEF9DF6406920F8EBCFBC87C6D0630FE3E9E3C1EE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35156. {
  35157. typedef int32_t (*Transform_GetSiblingIndex_mEF9DF6406920F8EBCFBC87C6D0630FE3E9E3C1EE_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  35158. static Transform_GetSiblingIndex_mEF9DF6406920F8EBCFBC87C6D0630FE3E9E3C1EE_ftn _il2cpp_icall_func;
  35159. if (!_il2cpp_icall_func)
  35160. _il2cpp_icall_func = (Transform_GetSiblingIndex_mEF9DF6406920F8EBCFBC87C6D0630FE3E9E3C1EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()");
  35161. int32_t icallRetVal = _il2cpp_icall_func(__this);
  35162. return icallRetVal;
  35163. }
  35164. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  35165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_FindRelativeTransformWithPath_m8B6DE13079DE11DCCDD2CA40CEC59319FD70A12D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___transform0, String_t* ___path1, bool ___isActiveOnly2, const RuntimeMethod* method)
  35166. {
  35167. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_FindRelativeTransformWithPath_m8B6DE13079DE11DCCDD2CA40CEC59319FD70A12D_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, String_t*, bool);
  35168. static Transform_FindRelativeTransformWithPath_m8B6DE13079DE11DCCDD2CA40CEC59319FD70A12D_ftn _il2cpp_icall_func;
  35169. if (!_il2cpp_icall_func)
  35170. _il2cpp_icall_func = (Transform_FindRelativeTransformWithPath_m8B6DE13079DE11DCCDD2CA40CEC59319FD70A12D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)");
  35171. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(___transform0, ___path1, ___isActiveOnly2);
  35172. return icallRetVal;
  35173. }
  35174. // UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  35175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, String_t* ___n0, const RuntimeMethod* method)
  35176. {
  35177. bool V_0 = false;
  35178. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_1 = NULL;
  35179. {
  35180. String_t* L_0 = ___n0;
  35181. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  35182. bool L_1 = V_0;
  35183. if (!L_1)
  35184. {
  35185. goto IL_0014;
  35186. }
  35187. }
  35188. {
  35189. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  35190. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D7C24BA58C692229F5C117FC24CF76686DE66E3)), /*hidden argument*/NULL);
  35191. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1_RuntimeMethod_var)));
  35192. }
  35193. IL_0014:
  35194. {
  35195. String_t* L_3 = ___n0;
  35196. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  35197. L_4 = Transform_FindRelativeTransformWithPath_m8B6DE13079DE11DCCDD2CA40CEC59319FD70A12D(__this, L_3, (bool)0, /*hidden argument*/NULL);
  35198. V_1 = L_4;
  35199. goto IL_001f;
  35200. }
  35201. IL_001f:
  35202. {
  35203. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = V_1;
  35204. return L_5;
  35205. }
  35206. }
  35207. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  35208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35209. {
  35210. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35211. memset((&V_0), 0, sizeof(V_0));
  35212. {
  35213. Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35214. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35215. return L_0;
  35216. }
  35217. }
  35218. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  35219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method)
  35220. {
  35221. typedef bool (*Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  35222. static Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn _il2cpp_icall_func;
  35223. if (!_il2cpp_icall_func)
  35224. _il2cpp_icall_func = (Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  35225. bool icallRetVal = _il2cpp_icall_func(__this, ___parent0);
  35226. return icallRetVal;
  35227. }
  35228. // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
  35229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mD1CDCAE366DB514FBECD9DAAED0F7834029E1304 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, bool ___value0, const RuntimeMethod* method)
  35230. {
  35231. typedef void (*Transform_set_hasChanged_mD1CDCAE366DB514FBECD9DAAED0F7834029E1304_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
  35232. static Transform_set_hasChanged_mD1CDCAE366DB514FBECD9DAAED0F7834029E1304_ftn _il2cpp_icall_func;
  35233. if (!_il2cpp_icall_func)
  35234. _il2cpp_icall_func = (Transform_set_hasChanged_mD1CDCAE366DB514FBECD9DAAED0F7834029E1304_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
  35235. _il2cpp_icall_func(__this, ___value0);
  35236. }
  35237. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  35238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  35239. {
  35240. static bool s_Il2CppMethodInitialized;
  35241. if (!s_Il2CppMethodInitialized)
  35242. {
  35243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  35244. s_Il2CppMethodInitialized = true;
  35245. }
  35246. RuntimeObject* V_0 = NULL;
  35247. {
  35248. Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * L_0 = (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 *)il2cpp_codegen_object_new(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  35249. Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B(L_0, __this, /*hidden argument*/NULL);
  35250. V_0 = L_0;
  35251. goto IL_000a;
  35252. }
  35253. IL_000a:
  35254. {
  35255. RuntimeObject* L_1 = V_0;
  35256. return L_1;
  35257. }
  35258. }
  35259. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  35260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method)
  35261. {
  35262. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, int32_t);
  35263. static Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn _il2cpp_icall_func;
  35264. if (!_il2cpp_icall_func)
  35265. _il2cpp_icall_func = (Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  35266. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this, ___index0);
  35267. return icallRetVal;
  35268. }
  35269. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  35270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  35271. {
  35272. typedef void (*Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35273. static Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn _il2cpp_icall_func;
  35274. if (!_il2cpp_icall_func)
  35275. _il2cpp_icall_func = (Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
  35276. _il2cpp_icall_func(__this, ___ret0);
  35277. }
  35278. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  35279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  35280. {
  35281. typedef void (*Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35282. static Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn _il2cpp_icall_func;
  35283. if (!_il2cpp_icall_func)
  35284. _il2cpp_icall_func = (Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)");
  35285. _il2cpp_icall_func(__this, ___value0);
  35286. }
  35287. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  35288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  35289. {
  35290. typedef void (*Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35291. static Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn _il2cpp_icall_func;
  35292. if (!_il2cpp_icall_func)
  35293. _il2cpp_icall_func = (Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
  35294. _il2cpp_icall_func(__this, ___ret0);
  35295. }
  35296. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  35297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  35298. {
  35299. typedef void (*Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35300. static Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn _il2cpp_icall_func;
  35301. if (!_il2cpp_icall_func)
  35302. _il2cpp_icall_func = (Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
  35303. _il2cpp_icall_func(__this, ___value0);
  35304. }
  35305. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  35306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  35307. {
  35308. typedef void (*Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35309. static Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn _il2cpp_icall_func;
  35310. if (!_il2cpp_icall_func)
  35311. _il2cpp_icall_func = (Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
  35312. _il2cpp_icall_func(__this, ___ret0);
  35313. }
  35314. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  35315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  35316. {
  35317. typedef void (*Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35318. static Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn _il2cpp_icall_func;
  35319. if (!_il2cpp_icall_func)
  35320. _il2cpp_icall_func = (Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
  35321. _il2cpp_icall_func(__this, ___value0);
  35322. }
  35323. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  35324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  35325. {
  35326. typedef void (*Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35327. static Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn _il2cpp_icall_func;
  35328. if (!_il2cpp_icall_func)
  35329. _il2cpp_icall_func = (Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
  35330. _il2cpp_icall_func(__this, ___ret0);
  35331. }
  35332. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  35333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  35334. {
  35335. typedef void (*Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35336. static Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn _il2cpp_icall_func;
  35337. if (!_il2cpp_icall_func)
  35338. _il2cpp_icall_func = (Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
  35339. _il2cpp_icall_func(__this, ___value0);
  35340. }
  35341. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  35342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  35343. {
  35344. typedef void (*Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35345. static Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn _il2cpp_icall_func;
  35346. if (!_il2cpp_icall_func)
  35347. _il2cpp_icall_func = (Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
  35348. _il2cpp_icall_func(__this, ___ret0);
  35349. }
  35350. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  35351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  35352. {
  35353. typedef void (*Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35354. static Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn _il2cpp_icall_func;
  35355. if (!_il2cpp_icall_func)
  35356. _il2cpp_icall_func = (Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
  35357. _il2cpp_icall_func(__this, ___value0);
  35358. }
  35359. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  35360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  35361. {
  35362. typedef void (*Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  35363. static Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn _il2cpp_icall_func;
  35364. if (!_il2cpp_icall_func)
  35365. _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  35366. _il2cpp_icall_func(__this, ___ret0);
  35367. }
  35368. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  35369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  35370. {
  35371. typedef void (*Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  35372. static Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn _il2cpp_icall_func;
  35373. if (!_il2cpp_icall_func)
  35374. _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  35375. _il2cpp_icall_func(__this, ___ret0);
  35376. }
  35377. // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
  35378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m70D2B2635B5CB12008A8207829D178BF4970E9BD (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis0, float ___angle1, const RuntimeMethod* method)
  35379. {
  35380. typedef void (*Transform_RotateAroundInternal_Injected_m70D2B2635B5CB12008A8207829D178BF4970E9BD_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, float);
  35381. static Transform_RotateAroundInternal_Injected_m70D2B2635B5CB12008A8207829D178BF4970E9BD_ftn _il2cpp_icall_func;
  35382. if (!_il2cpp_icall_func)
  35383. _il2cpp_icall_func = (Transform_RotateAroundInternal_Injected_m70D2B2635B5CB12008A8207829D178BF4970E9BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)");
  35384. _il2cpp_icall_func(__this, ___axis0, ___angle1);
  35385. }
  35386. // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_mE9622F74A863FA172B36D3F453BE0AA4BDEAC092 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___worldPosition0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___worldUp1, const RuntimeMethod* method)
  35388. {
  35389. typedef void (*Transform_Internal_LookAt_Injected_mE9622F74A863FA172B36D3F453BE0AA4BDEAC092_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35390. static Transform_Internal_LookAt_Injected_mE9622F74A863FA172B36D3F453BE0AA4BDEAC092_ftn _il2cpp_icall_func;
  35391. if (!_il2cpp_icall_func)
  35392. _il2cpp_icall_func = (Transform_Internal_LookAt_Injected_mE9622F74A863FA172B36D3F453BE0AA4BDEAC092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  35393. _il2cpp_icall_func(__this, ___worldPosition0, ___worldUp1);
  35394. }
  35395. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  35397. {
  35398. typedef void (*Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35399. static Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn _il2cpp_icall_func;
  35400. if (!_il2cpp_icall_func)
  35401. _il2cpp_icall_func = (Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  35402. _il2cpp_icall_func(__this, ___direction0, ___ret1);
  35403. }
  35404. // System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m74168CEED775055AA4C960F6B653DDA0B62322B5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  35406. {
  35407. typedef void (*Transform_InverseTransformDirection_Injected_m74168CEED775055AA4C960F6B653DDA0B62322B5_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35408. static Transform_InverseTransformDirection_Injected_m74168CEED775055AA4C960F6B653DDA0B62322B5_ftn _il2cpp_icall_func;
  35409. if (!_il2cpp_icall_func)
  35410. _il2cpp_icall_func = (Transform_InverseTransformDirection_Injected_m74168CEED775055AA4C960F6B653DDA0B62322B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  35411. _il2cpp_icall_func(__this, ___direction0, ___ret1);
  35412. }
  35413. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  35415. {
  35416. typedef void (*Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35417. static Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn _il2cpp_icall_func;
  35418. if (!_il2cpp_icall_func)
  35419. _il2cpp_icall_func = (Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  35420. _il2cpp_icall_func(__this, ___position0, ___ret1);
  35421. }
  35422. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  35424. {
  35425. typedef void (*Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35426. static Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn _il2cpp_icall_func;
  35427. if (!_il2cpp_icall_func)
  35428. _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  35429. _il2cpp_icall_func(__this, ___position0, ___ret1);
  35430. }
  35431. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  35432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  35433. {
  35434. typedef void (*Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35435. static Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn _il2cpp_icall_func;
  35436. if (!_il2cpp_icall_func)
  35437. _il2cpp_icall_func = (Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
  35438. _il2cpp_icall_func(__this, ___ret0);
  35439. }
  35440. #ifdef __clang__
  35441. #pragma clang diagnostic pop
  35442. #endif
  35443. #ifdef __clang__
  35444. #pragma clang diagnostic push
  35445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35446. #pragma clang diagnostic ignored "-Wunused-variable"
  35447. #endif
  35448. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  35449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m8B31AC5D44FB102217AB0308EE71EA00379B2ECF (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, int32_t ___rule0, const RuntimeMethod* method)
  35450. {
  35451. static bool s_Il2CppMethodInitialized;
  35452. if (!s_Il2CppMethodInitialized)
  35453. {
  35454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var);
  35455. s_Il2CppMethodInitialized = true;
  35456. }
  35457. {
  35458. RuntimeObject * L_0 = Box(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var, (&___rule0));
  35459. NullCheck(L_0);
  35460. String_t* L_1;
  35461. L_1 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
  35462. ___rule0 = *(int32_t*)UnBox(L_0);
  35463. TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F(__this, L_1, /*hidden argument*/NULL);
  35464. return;
  35465. }
  35466. }
  35467. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  35468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method)
  35469. {
  35470. {
  35471. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  35472. String_t* L_0 = ___rule0;
  35473. __this->set__rule_0(L_0);
  35474. return;
  35475. }
  35476. }
  35477. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  35478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_mD1488CF490AFA2A7F88481AD5766C6E6B865ABC4 (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, const RuntimeMethod* method)
  35479. {
  35480. String_t* V_0 = NULL;
  35481. {
  35482. String_t* L_0 = __this->get__rule_0();
  35483. V_0 = L_0;
  35484. goto IL_000a;
  35485. }
  35486. IL_000a:
  35487. {
  35488. String_t* L_1 = V_0;
  35489. return L_1;
  35490. }
  35491. }
  35492. #ifdef __clang__
  35493. #pragma clang diagnostic pop
  35494. #endif
  35495. #ifdef __clang__
  35496. #pragma clang diagnostic push
  35497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35498. #pragma clang diagnostic ignored "-Wunused-variable"
  35499. #endif
  35500. #ifdef __clang__
  35501. #pragma clang diagnostic pop
  35502. #endif
  35503. #ifdef __clang__
  35504. #pragma clang diagnostic push
  35505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35506. #pragma clang diagnostic ignored "-Wunused-variable"
  35507. #endif
  35508. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  35509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_m3A92AB19701D52AE35F525E9518DAD6763D66A93 (const RuntimeMethod* method)
  35510. {
  35511. static bool s_Il2CppMethodInitialized;
  35512. if (!s_Il2CppMethodInitialized)
  35513. {
  35514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  35515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionHandler_HandleUnhandledException_mDFF9738F2B1931F709F55DFE5072976E0275CBE3_RuntimeMethod_var);
  35516. s_Il2CppMethodInitialized = true;
  35517. }
  35518. {
  35519. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * L_0;
  35520. L_0 = AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E(/*hidden argument*/NULL);
  35521. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_1 = (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  35522. UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691(L_1, NULL, (intptr_t)((intptr_t)UnhandledExceptionHandler_HandleUnhandledException_mDFF9738F2B1931F709F55DFE5072976E0275CBE3_RuntimeMethod_var), /*hidden argument*/NULL);
  35523. NullCheck(L_0);
  35524. AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E(L_0, L_1, /*hidden argument*/NULL);
  35525. return;
  35526. }
  35527. }
  35528. // System.Void UnityEngine.UnhandledExceptionHandler::HandleUnhandledException(System.Object,System.UnhandledExceptionEventArgs)
  35529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_HandleUnhandledException_mDFF9738F2B1931F709F55DFE5072976E0275CBE3 (RuntimeObject * ___sender0, UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * ___args1, const RuntimeMethod* method)
  35530. {
  35531. static bool s_Il2CppMethodInitialized;
  35532. if (!s_Il2CppMethodInitialized)
  35533. {
  35534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  35535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral438E35D2B5039C637D23B68569988F3D60FD87B9);
  35536. s_Il2CppMethodInitialized = true;
  35537. }
  35538. Exception_t * V_0 = NULL;
  35539. bool V_1 = false;
  35540. {
  35541. UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * L_0 = ___args1;
  35542. NullCheck(L_0);
  35543. RuntimeObject * L_1;
  35544. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline(L_0, /*hidden argument*/NULL);
  35545. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var));
  35546. Exception_t * L_2 = V_0;
  35547. V_1 = (bool)((!(((RuntimeObject*)(Exception_t *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  35548. bool L_3 = V_1;
  35549. if (!L_3)
  35550. {
  35551. goto IL_0042;
  35552. }
  35553. }
  35554. {
  35555. Exception_t * L_4 = V_0;
  35556. UnhandledExceptionHandler_PrintException_m50BA26B5B0AE9D631863FE02146C73EBA621E15F(_stringLiteral438E35D2B5039C637D23B68569988F3D60FD87B9, L_4, /*hidden argument*/NULL);
  35557. Exception_t * L_5 = V_0;
  35558. NullCheck(L_5);
  35559. Type_t * L_6;
  35560. L_6 = Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F(L_5, /*hidden argument*/NULL);
  35561. NullCheck(L_6);
  35562. String_t* L_7;
  35563. L_7 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6);
  35564. Exception_t * L_8 = V_0;
  35565. NullCheck(L_8);
  35566. String_t* L_9;
  35567. L_9 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_8);
  35568. Exception_t * L_10 = V_0;
  35569. NullCheck(L_10);
  35570. String_t* L_11;
  35571. L_11 = VirtualFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Exception::get_StackTrace() */, L_10);
  35572. UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_m5A70B69E18791455595E0524B11EBEA57E164963(L_7, L_9, L_11, /*hidden argument*/NULL);
  35573. goto IL_004d;
  35574. }
  35575. IL_0042:
  35576. {
  35577. UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_m5A70B69E18791455595E0524B11EBEA57E164963((String_t*)NULL, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  35578. }
  35579. IL_004d:
  35580. {
  35581. return;
  35582. }
  35583. }
  35584. // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
  35585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m50BA26B5B0AE9D631863FE02146C73EBA621E15F (String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method)
  35586. {
  35587. static bool s_Il2CppMethodInitialized;
  35588. if (!s_Il2CppMethodInitialized)
  35589. {
  35590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral77D0A5D0EEA913057B79857636DA9B05FECA2357);
  35592. s_Il2CppMethodInitialized = true;
  35593. }
  35594. bool V_0 = false;
  35595. {
  35596. Exception_t * L_0 = ___e1;
  35597. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35598. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_0, /*hidden argument*/NULL);
  35599. Exception_t * L_1 = ___e1;
  35600. NullCheck(L_1);
  35601. Exception_t * L_2;
  35602. L_2 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_1, /*hidden argument*/NULL);
  35603. V_0 = (bool)((!(((RuntimeObject*)(Exception_t *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  35604. bool L_3 = V_0;
  35605. if (!L_3)
  35606. {
  35607. goto IL_0026;
  35608. }
  35609. }
  35610. {
  35611. Exception_t * L_4 = ___e1;
  35612. NullCheck(L_4);
  35613. Exception_t * L_5;
  35614. L_5 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_4, /*hidden argument*/NULL);
  35615. UnhandledExceptionHandler_PrintException_m50BA26B5B0AE9D631863FE02146C73EBA621E15F(_stringLiteral77D0A5D0EEA913057B79857636DA9B05FECA2357, L_5, /*hidden argument*/NULL);
  35616. }
  35617. IL_0026:
  35618. {
  35619. return;
  35620. }
  35621. }
  35622. // System.Void UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)
  35623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_m5A70B69E18791455595E0524B11EBEA57E164963 (String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method)
  35624. {
  35625. typedef void (*UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_m5A70B69E18791455595E0524B11EBEA57E164963_ftn) (String_t*, String_t*, String_t*);
  35626. static UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_m5A70B69E18791455595E0524B11EBEA57E164963_ftn _il2cpp_icall_func;
  35627. if (!_il2cpp_icall_func)
  35628. _il2cpp_icall_func = (UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_m5A70B69E18791455595E0524B11EBEA57E164963_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)");
  35629. _il2cpp_icall_func(___managedExceptionType0, ___managedExceptionMessage1, ___managedExceptionStack2);
  35630. }
  35631. #ifdef __clang__
  35632. #pragma clang diagnostic pop
  35633. #endif
  35634. #ifdef __clang__
  35635. #pragma clang diagnostic push
  35636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35637. #pragma clang diagnostic ignored "-Wunused-variable"
  35638. #endif
  35639. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  35640. {
  35641. typedef void (DEFAULT_CALL *PInvokeFunc)();
  35642. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  35643. // Native function invocation
  35644. il2cppPInvokeFunc();
  35645. }
  35646. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  35647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  35648. {
  35649. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  35650. __this->set_method_3(___method1);
  35651. __this->set_m_target_2(___object0);
  35652. }
  35653. // System.Void UnityEngine.Events.UnityAction::Invoke()
  35654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  35655. {
  35656. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  35657. Delegate_t** delegatesToInvoke;
  35658. il2cpp_array_size_t length;
  35659. if (delegateArrayToInvoke != NULL)
  35660. {
  35661. length = delegateArrayToInvoke->max_length;
  35662. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  35663. }
  35664. else
  35665. {
  35666. length = 1;
  35667. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  35668. }
  35669. for (il2cpp_array_size_t i = 0; i < length; i++)
  35670. {
  35671. Delegate_t* currentDelegate = delegatesToInvoke[i];
  35672. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  35673. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  35674. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  35675. if (!currentDelegate->get_method_is_virtual_10())
  35676. {
  35677. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  35678. }
  35679. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  35680. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  35681. if (___methodIsStatic)
  35682. {
  35683. if (___parameterCount == 0)
  35684. {
  35685. // open
  35686. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  35687. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  35688. }
  35689. else
  35690. {
  35691. // closed
  35692. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  35693. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  35694. }
  35695. }
  35696. else
  35697. {
  35698. // closed
  35699. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  35700. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  35701. }
  35702. }
  35703. }
  35704. #ifdef __clang__
  35705. #pragma clang diagnostic pop
  35706. #endif
  35707. #ifdef __clang__
  35708. #pragma clang diagnostic push
  35709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35710. #pragma clang diagnostic ignored "-Wunused-variable"
  35711. #endif
  35712. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  35713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m98D9C5A59898546B23A45388CFACA25F52A9E5A6 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  35714. {
  35715. {
  35716. __this->set_m_InvokeArray_3((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL);
  35717. UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101(__this, /*hidden argument*/NULL);
  35718. return;
  35719. }
  35720. }
  35721. // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
  35722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method)
  35723. {
  35724. {
  35725. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___call0;
  35726. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1;
  35727. L_1 = UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9(L_0, /*hidden argument*/NULL);
  35728. UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C(__this, L_1, /*hidden argument*/NULL);
  35729. return;
  35730. }
  35731. }
  35732. // System.Void UnityEngine.Events.UnityEvent::RemoveListener(UnityEngine.Events.UnityAction)
  35733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_RemoveListener_m2EB96C90EFA456EB833B618513CECB86493AF956 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method)
  35734. {
  35735. {
  35736. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___call0;
  35737. NullCheck(L_0);
  35738. RuntimeObject * L_1;
  35739. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  35740. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = ___call0;
  35741. NullCheck(L_2);
  35742. MethodInfo_t * L_3;
  35743. L_3 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_2, /*hidden argument*/NULL);
  35744. UnityEventBase_RemoveListener_m0B091A723044E4120D592AC65CBD152AC3DF929E(__this, L_1, L_3, /*hidden argument*/NULL);
  35745. return;
  35746. }
  35747. }
  35748. // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
  35749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m763FB43F24EF4A092E26FAE6F6DF561CF360475A (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, String_t* ___name0, Type_t * ___targetObjType1, const RuntimeMethod* method)
  35750. {
  35751. static bool s_Il2CppMethodInitialized;
  35752. if (!s_Il2CppMethodInitialized)
  35753. {
  35754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  35755. s_Il2CppMethodInitialized = true;
  35756. }
  35757. MethodInfo_t * V_0 = NULL;
  35758. {
  35759. Type_t * L_0 = ___targetObjType1;
  35760. String_t* L_1 = ___name0;
  35761. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  35762. MethodInfo_t * L_3;
  35763. L_3 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_0, L_1, L_2, /*hidden argument*/NULL);
  35764. V_0 = L_3;
  35765. goto IL_0011;
  35766. }
  35767. IL_0011:
  35768. {
  35769. MethodInfo_t * L_4 = V_0;
  35770. return L_4;
  35771. }
  35772. }
  35773. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
  35774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m7AD1450601F49B957A87161BE6D14020720A1A56 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  35775. {
  35776. static bool s_Il2CppMethodInitialized;
  35777. if (!s_Il2CppMethodInitialized)
  35778. {
  35779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  35780. s_Il2CppMethodInitialized = true;
  35781. }
  35782. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  35783. {
  35784. RuntimeObject * L_0 = ___target0;
  35785. MethodInfo_t * L_1 = ___theFunction1;
  35786. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_2 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  35787. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_2, L_0, L_1, /*hidden argument*/NULL);
  35788. V_0 = L_2;
  35789. goto IL_000b;
  35790. }
  35791. IL_000b:
  35792. {
  35793. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3 = V_0;
  35794. return L_3;
  35795. }
  35796. }
  35797. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  35798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  35799. {
  35800. static bool s_Il2CppMethodInitialized;
  35801. if (!s_Il2CppMethodInitialized)
  35802. {
  35803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  35804. s_Il2CppMethodInitialized = true;
  35805. }
  35806. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  35807. {
  35808. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  35809. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_1 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  35810. InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D(L_1, L_0, /*hidden argument*/NULL);
  35811. V_0 = L_1;
  35812. goto IL_000a;
  35813. }
  35814. IL_000a:
  35815. {
  35816. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_2 = V_0;
  35817. return L_2;
  35818. }
  35819. }
  35820. // System.Void UnityEngine.Events.UnityEvent::Invoke()
  35821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  35822. {
  35823. static bool s_Il2CppMethodInitialized;
  35824. if (!s_Il2CppMethodInitialized)
  35825. {
  35826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  35827. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  35828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
  35829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  35830. s_Il2CppMethodInitialized = true;
  35831. }
  35832. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  35833. int32_t V_1 = 0;
  35834. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_2 = NULL;
  35835. bool V_3 = false;
  35836. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_4 = NULL;
  35837. bool V_5 = false;
  35838. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_6 = NULL;
  35839. bool V_7 = false;
  35840. bool V_8 = false;
  35841. {
  35842. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0;
  35843. L_0 = UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D(__this, /*hidden argument*/NULL);
  35844. V_0 = L_0;
  35845. V_1 = 0;
  35846. goto IL_0089;
  35847. }
  35848. IL_000c:
  35849. {
  35850. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = V_0;
  35851. int32_t L_2 = V_1;
  35852. NullCheck(L_1);
  35853. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  35854. L_3 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
  35855. V_2 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_3, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  35856. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_4 = V_2;
  35857. V_3 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  35858. bool L_5 = V_3;
  35859. if (!L_5)
  35860. {
  35861. goto IL_002b;
  35862. }
  35863. }
  35864. {
  35865. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_6 = V_2;
  35866. NullCheck(L_6);
  35867. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_6, /*hidden argument*/NULL);
  35868. goto IL_0084;
  35869. }
  35870. IL_002b:
  35871. {
  35872. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = V_0;
  35873. int32_t L_8 = V_1;
  35874. NullCheck(L_7);
  35875. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9;
  35876. L_9 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
  35877. V_4 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_9, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  35878. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_10 = V_4;
  35879. V_5 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  35880. bool L_11 = V_5;
  35881. if (!L_11)
  35882. {
  35883. goto IL_004f;
  35884. }
  35885. }
  35886. {
  35887. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_12 = V_4;
  35888. NullCheck(L_12);
  35889. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_12, /*hidden argument*/NULL);
  35890. goto IL_0083;
  35891. }
  35892. IL_004f:
  35893. {
  35894. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_13 = V_0;
  35895. int32_t L_14 = V_1;
  35896. NullCheck(L_13);
  35897. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_15;
  35898. L_15 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
  35899. V_6 = L_15;
  35900. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = __this->get_m_InvokeArray_3();
  35901. V_7 = (bool)((((RuntimeObject*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  35902. bool L_17 = V_7;
  35903. if (!L_17)
  35904. {
  35905. goto IL_0074;
  35906. }
  35907. }
  35908. {
  35909. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)0);
  35910. __this->set_m_InvokeArray_3(L_18);
  35911. }
  35912. IL_0074:
  35913. {
  35914. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_19 = V_6;
  35915. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = __this->get_m_InvokeArray_3();
  35916. NullCheck(L_19);
  35917. VirtualActionInvoker1< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_19, L_20);
  35918. }
  35919. IL_0083:
  35920. {
  35921. }
  35922. IL_0084:
  35923. {
  35924. int32_t L_21 = V_1;
  35925. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  35926. }
  35927. IL_0089:
  35928. {
  35929. int32_t L_22 = V_1;
  35930. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_23 = V_0;
  35931. NullCheck(L_23);
  35932. int32_t L_24;
  35933. L_24 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_23, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  35934. V_8 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  35935. bool L_25 = V_8;
  35936. if (L_25)
  35937. {
  35938. goto IL_000c;
  35939. }
  35940. }
  35941. {
  35942. return;
  35943. }
  35944. }
  35945. #ifdef __clang__
  35946. #pragma clang diagnostic pop
  35947. #endif
  35948. #ifdef __clang__
  35949. #pragma clang diagnostic push
  35950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35951. #pragma clang diagnostic ignored "-Wunused-variable"
  35952. #endif
  35953. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  35954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  35955. {
  35956. static bool s_Il2CppMethodInitialized;
  35957. if (!s_Il2CppMethodInitialized)
  35958. {
  35959. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  35960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  35961. s_Il2CppMethodInitialized = true;
  35962. }
  35963. {
  35964. __this->set_m_CallsDirty_2((bool)1);
  35965. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  35966. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 *)il2cpp_codegen_object_new(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  35967. InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8(L_0, /*hidden argument*/NULL);
  35968. __this->set_m_Calls_0(L_0);
  35969. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_1 = (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC *)il2cpp_codegen_object_new(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  35970. PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0(L_1, /*hidden argument*/NULL);
  35971. __this->set_m_PersistentCalls_1(L_1);
  35972. return;
  35973. }
  35974. }
  35975. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  35976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m4E84FB82333E5AA5812095E536810C4BCAF55727 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  35977. {
  35978. {
  35979. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  35980. return;
  35981. }
  35982. }
  35983. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  35984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mA1BAB2B28C0E4A62BA06FEF5FCAD8A67C3449472 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  35985. {
  35986. {
  35987. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  35988. return;
  35989. }
  35990. }
  35991. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  35992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method)
  35993. {
  35994. static bool s_Il2CppMethodInitialized;
  35995. if (!s_Il2CppMethodInitialized)
  35996. {
  35997. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  35998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  35999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  36000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  36001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  36002. s_Il2CppMethodInitialized = true;
  36003. }
  36004. Type_t * V_0 = NULL;
  36005. Type_t * V_1 = NULL;
  36006. bool V_2 = false;
  36007. MethodInfo_t * V_3 = NULL;
  36008. Type_t * G_B3_0 = NULL;
  36009. Type_t * G_B2_0 = NULL;
  36010. Type_t * G_B7_0 = NULL;
  36011. {
  36012. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  36013. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36014. Type_t * L_1;
  36015. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  36016. V_0 = L_1;
  36017. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2 = ___call0;
  36018. NullCheck(L_2);
  36019. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_3;
  36020. L_3 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_2, /*hidden argument*/NULL);
  36021. NullCheck(L_3);
  36022. String_t* L_4;
  36023. L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_3, /*hidden argument*/NULL);
  36024. bool L_5;
  36025. L_5 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_4, /*hidden argument*/NULL);
  36026. V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  36027. bool L_6 = V_2;
  36028. if (!L_6)
  36029. {
  36030. goto IL_0043;
  36031. }
  36032. }
  36033. {
  36034. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_7 = ___call0;
  36035. NullCheck(L_7);
  36036. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_8;
  36037. L_8 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_7, /*hidden argument*/NULL);
  36038. NullCheck(L_8);
  36039. String_t* L_9;
  36040. L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_8, /*hidden argument*/NULL);
  36041. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36042. Type_t * L_10;
  36043. L_10 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_9, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  36044. Type_t * L_11 = L_10;
  36045. G_B2_0 = L_11;
  36046. if (L_11)
  36047. {
  36048. G_B3_0 = L_11;
  36049. goto IL_0042;
  36050. }
  36051. }
  36052. {
  36053. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  36054. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36055. Type_t * L_13;
  36056. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  36057. G_B3_0 = L_13;
  36058. }
  36059. IL_0042:
  36060. {
  36061. V_0 = G_B3_0;
  36062. }
  36063. IL_0043:
  36064. {
  36065. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_14 = ___call0;
  36066. NullCheck(L_14);
  36067. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15;
  36068. L_15 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_14, /*hidden argument*/NULL);
  36069. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36070. bool L_16;
  36071. L_16 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  36072. if (L_16)
  36073. {
  36074. goto IL_005f;
  36075. }
  36076. }
  36077. {
  36078. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_17 = ___call0;
  36079. NullCheck(L_17);
  36080. String_t* L_18;
  36081. L_18 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(L_17, /*hidden argument*/NULL);
  36082. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36083. Type_t * L_19;
  36084. L_19 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_18, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  36085. G_B7_0 = L_19;
  36086. goto IL_006a;
  36087. }
  36088. IL_005f:
  36089. {
  36090. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_20 = ___call0;
  36091. NullCheck(L_20);
  36092. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21;
  36093. L_21 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_20, /*hidden argument*/NULL);
  36094. NullCheck(L_21);
  36095. Type_t * L_22;
  36096. L_22 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_21, /*hidden argument*/NULL);
  36097. G_B7_0 = L_22;
  36098. }
  36099. IL_006a:
  36100. {
  36101. V_1 = G_B7_0;
  36102. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_23 = ___call0;
  36103. NullCheck(L_23);
  36104. String_t* L_24;
  36105. L_24 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(L_23, /*hidden argument*/NULL);
  36106. Type_t * L_25 = V_1;
  36107. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_26 = ___call0;
  36108. NullCheck(L_26);
  36109. int32_t L_27;
  36110. L_27 = PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8(L_26, /*hidden argument*/NULL);
  36111. Type_t * L_28 = V_0;
  36112. MethodInfo_t * L_29;
  36113. L_29 = UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025(__this, L_24, L_25, L_27, L_28, /*hidden argument*/NULL);
  36114. V_3 = L_29;
  36115. goto IL_0082;
  36116. }
  36117. IL_0082:
  36118. {
  36119. MethodInfo_t * L_30 = V_3;
  36120. return L_30;
  36121. }
  36122. }
  36123. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  36124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method)
  36125. {
  36126. static bool s_Il2CppMethodInitialized;
  36127. if (!s_Il2CppMethodInitialized)
  36128. {
  36129. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var);
  36130. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var);
  36131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  36132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var);
  36133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
  36134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  36135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  36136. s_Il2CppMethodInitialized = true;
  36137. }
  36138. int32_t V_0 = 0;
  36139. int32_t V_1 = 0;
  36140. MethodInfo_t * V_2 = NULL;
  36141. Type_t * G_B10_0 = NULL;
  36142. int32_t G_B10_1 = 0;
  36143. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_2 = NULL;
  36144. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_3 = NULL;
  36145. String_t* G_B10_4 = NULL;
  36146. Type_t * G_B10_5 = NULL;
  36147. Type_t * G_B9_0 = NULL;
  36148. int32_t G_B9_1 = 0;
  36149. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_2 = NULL;
  36150. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_3 = NULL;
  36151. String_t* G_B9_4 = NULL;
  36152. Type_t * G_B9_5 = NULL;
  36153. {
  36154. int32_t L_0 = ___mode2;
  36155. V_1 = L_0;
  36156. int32_t L_1 = V_1;
  36157. V_0 = L_1;
  36158. int32_t L_2 = V_0;
  36159. switch (L_2)
  36160. {
  36161. case 0:
  36162. {
  36163. goto IL_002c;
  36164. }
  36165. case 1:
  36166. {
  36167. goto IL_003a;
  36168. }
  36169. case 2:
  36170. {
  36171. goto IL_00c1;
  36172. }
  36173. case 3:
  36174. {
  36175. goto IL_006a;
  36176. }
  36177. case 4:
  36178. {
  36179. goto IL_004d;
  36180. }
  36181. case 5:
  36182. {
  36183. goto IL_00a4;
  36184. }
  36185. case 6:
  36186. {
  36187. goto IL_0087;
  36188. }
  36189. }
  36190. }
  36191. {
  36192. goto IL_00e4;
  36193. }
  36194. IL_002c:
  36195. {
  36196. String_t* L_3 = ___name0;
  36197. Type_t * L_4 = ___listenerType1;
  36198. MethodInfo_t * L_5;
  36199. L_5 = VirtualFuncInvoker2< MethodInfo_t *, String_t*, Type_t * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
  36200. V_2 = L_5;
  36201. goto IL_00e8;
  36202. }
  36203. IL_003a:
  36204. {
  36205. Type_t * L_6 = ___listenerType1;
  36206. String_t* L_7 = ___name0;
  36207. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  36208. MethodInfo_t * L_9;
  36209. L_9 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_6, L_7, L_8, /*hidden argument*/NULL);
  36210. V_2 = L_9;
  36211. goto IL_00e8;
  36212. }
  36213. IL_004d:
  36214. {
  36215. Type_t * L_10 = ___listenerType1;
  36216. String_t* L_11 = ___name0;
  36217. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_12 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  36218. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = L_12;
  36219. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  36220. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36221. Type_t * L_15;
  36222. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  36223. NullCheck(L_13);
  36224. ArrayElementTypeCheck (L_13, L_15);
  36225. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_15);
  36226. MethodInfo_t * L_16;
  36227. L_16 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_10, L_11, L_13, /*hidden argument*/NULL);
  36228. V_2 = L_16;
  36229. goto IL_00e8;
  36230. }
  36231. IL_006a:
  36232. {
  36233. Type_t * L_17 = ___listenerType1;
  36234. String_t* L_18 = ___name0;
  36235. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_19 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  36236. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = L_19;
  36237. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_21 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  36238. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36239. Type_t * L_22;
  36240. L_22 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_21, /*hidden argument*/NULL);
  36241. NullCheck(L_20);
  36242. ArrayElementTypeCheck (L_20, L_22);
  36243. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
  36244. MethodInfo_t * L_23;
  36245. L_23 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_17, L_18, L_20, /*hidden argument*/NULL);
  36246. V_2 = L_23;
  36247. goto IL_00e8;
  36248. }
  36249. IL_0087:
  36250. {
  36251. Type_t * L_24 = ___listenerType1;
  36252. String_t* L_25 = ___name0;
  36253. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_26 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  36254. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_26;
  36255. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_28 = { reinterpret_cast<intptr_t> (Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var) };
  36256. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36257. Type_t * L_29;
  36258. L_29 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_28, /*hidden argument*/NULL);
  36259. NullCheck(L_27);
  36260. ArrayElementTypeCheck (L_27, L_29);
  36261. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  36262. MethodInfo_t * L_30;
  36263. L_30 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_24, L_25, L_27, /*hidden argument*/NULL);
  36264. V_2 = L_30;
  36265. goto IL_00e8;
  36266. }
  36267. IL_00a4:
  36268. {
  36269. Type_t * L_31 = ___listenerType1;
  36270. String_t* L_32 = ___name0;
  36271. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_33 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  36272. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_34 = L_33;
  36273. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  36274. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36275. Type_t * L_36;
  36276. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  36277. NullCheck(L_34);
  36278. ArrayElementTypeCheck (L_34, L_36);
  36279. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_36);
  36280. MethodInfo_t * L_37;
  36281. L_37 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_31, L_32, L_34, /*hidden argument*/NULL);
  36282. V_2 = L_37;
  36283. goto IL_00e8;
  36284. }
  36285. IL_00c1:
  36286. {
  36287. Type_t * L_38 = ___listenerType1;
  36288. String_t* L_39 = ___name0;
  36289. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_40 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  36290. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_41 = L_40;
  36291. Type_t * L_42 = ___argumentType3;
  36292. Type_t * L_43 = L_42;
  36293. G_B9_0 = L_43;
  36294. G_B9_1 = 0;
  36295. G_B9_2 = L_41;
  36296. G_B9_3 = L_41;
  36297. G_B9_4 = L_39;
  36298. G_B9_5 = L_38;
  36299. if (L_43)
  36300. {
  36301. G_B10_0 = L_43;
  36302. G_B10_1 = 0;
  36303. G_B10_2 = L_41;
  36304. G_B10_3 = L_41;
  36305. G_B10_4 = L_39;
  36306. G_B10_5 = L_38;
  36307. goto IL_00db;
  36308. }
  36309. }
  36310. {
  36311. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_44 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  36312. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36313. Type_t * L_45;
  36314. L_45 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_44, /*hidden argument*/NULL);
  36315. G_B10_0 = L_45;
  36316. G_B10_1 = G_B9_1;
  36317. G_B10_2 = G_B9_2;
  36318. G_B10_3 = G_B9_3;
  36319. G_B10_4 = G_B9_4;
  36320. G_B10_5 = G_B9_5;
  36321. }
  36322. IL_00db:
  36323. {
  36324. NullCheck(G_B10_2);
  36325. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  36326. (G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0);
  36327. MethodInfo_t * L_46;
  36328. L_46 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL);
  36329. V_2 = L_46;
  36330. goto IL_00e8;
  36331. }
  36332. IL_00e4:
  36333. {
  36334. V_2 = (MethodInfo_t *)NULL;
  36335. goto IL_00e8;
  36336. }
  36337. IL_00e8:
  36338. {
  36339. MethodInfo_t * L_47 = V_2;
  36340. return L_47;
  36341. }
  36342. }
  36343. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  36344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  36345. {
  36346. {
  36347. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  36348. NullCheck(L_0);
  36349. InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C(L_0, /*hidden argument*/NULL);
  36350. __this->set_m_CallsDirty_2((bool)1);
  36351. return;
  36352. }
  36353. }
  36354. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  36355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  36356. {
  36357. bool V_0 = false;
  36358. {
  36359. bool L_0 = __this->get_m_CallsDirty_2();
  36360. V_0 = L_0;
  36361. bool L_1 = V_0;
  36362. if (!L_1)
  36363. {
  36364. goto IL_0027;
  36365. }
  36366. }
  36367. {
  36368. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_2 = __this->get_m_PersistentCalls_1();
  36369. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_3 = __this->get_m_Calls_0();
  36370. NullCheck(L_2);
  36371. PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833(L_2, L_3, __this, /*hidden argument*/NULL);
  36372. __this->set_m_CallsDirty_2((bool)0);
  36373. }
  36374. IL_0027:
  36375. {
  36376. return;
  36377. }
  36378. }
  36379. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  36380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  36381. {
  36382. {
  36383. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  36384. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  36385. NullCheck(L_0);
  36386. InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1(L_0, L_1, /*hidden argument*/NULL);
  36387. return;
  36388. }
  36389. }
  36390. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  36391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m0B091A723044E4120D592AC65CBD152AC3DF929E (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  36392. {
  36393. {
  36394. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  36395. RuntimeObject * L_1 = ___targetObj0;
  36396. MethodInfo_t * L_2 = ___method1;
  36397. NullCheck(L_0);
  36398. InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549(L_0, L_1, L_2, /*hidden argument*/NULL);
  36399. return;
  36400. }
  36401. }
  36402. // System.Void UnityEngine.Events.UnityEventBase::RemoveAllListeners()
  36403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveAllListeners_m934834C85F5CFE62BEDA9CF4DE9C5B8B5470F1D9 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  36404. {
  36405. {
  36406. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  36407. NullCheck(L_0);
  36408. InvokableCallList_Clear_m882A8BFEC099790DB81C23AE556C0AF4D80045DD(L_0, /*hidden argument*/NULL);
  36409. return;
  36410. }
  36411. }
  36412. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  36413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  36414. {
  36415. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  36416. {
  36417. UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F(__this, /*hidden argument*/NULL);
  36418. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  36419. NullCheck(L_0);
  36420. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1;
  36421. L_1 = InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1(L_0, /*hidden argument*/NULL);
  36422. V_0 = L_1;
  36423. goto IL_0016;
  36424. }
  36425. IL_0016:
  36426. {
  36427. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = V_0;
  36428. return L_2;
  36429. }
  36430. }
  36431. // System.String UnityEngine.Events.UnityEventBase::ToString()
  36432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m0A3BBFEC8C23E044D52502CE201FE82EEF60A8E7 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  36433. {
  36434. static bool s_Il2CppMethodInitialized;
  36435. if (!s_Il2CppMethodInitialized)
  36436. {
  36437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
  36438. s_Il2CppMethodInitialized = true;
  36439. }
  36440. String_t* V_0 = NULL;
  36441. {
  36442. String_t* L_0;
  36443. L_0 = Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06(__this, /*hidden argument*/NULL);
  36444. Type_t * L_1;
  36445. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  36446. NullCheck(L_1);
  36447. String_t* L_2;
  36448. L_2 = VirtualFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_FullName() */, L_1);
  36449. String_t* L_3;
  36450. L_3 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, /*hidden argument*/NULL);
  36451. V_0 = L_3;
  36452. goto IL_001f;
  36453. }
  36454. IL_001f:
  36455. {
  36456. String_t* L_4 = V_0;
  36457. return L_4;
  36458. }
  36459. }
  36460. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  36461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method)
  36462. {
  36463. static bool s_Il2CppMethodInitialized;
  36464. if (!s_Il2CppMethodInitialized)
  36465. {
  36466. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
  36467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  36468. s_Il2CppMethodInitialized = true;
  36469. }
  36470. MethodInfo_t * V_0 = NULL;
  36471. bool V_1 = false;
  36472. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_2 = NULL;
  36473. bool V_3 = false;
  36474. int32_t V_4 = 0;
  36475. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_5 = NULL;
  36476. int32_t V_6 = 0;
  36477. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * V_7 = NULL;
  36478. Type_t * V_8 = NULL;
  36479. Type_t * V_9 = NULL;
  36480. bool V_10 = false;
  36481. bool V_11 = false;
  36482. MethodInfo_t * V_12 = NULL;
  36483. bool V_13 = false;
  36484. int32_t G_B14_0 = 0;
  36485. {
  36486. goto IL_0091;
  36487. }
  36488. IL_0006:
  36489. {
  36490. Type_t * L_0 = ___objectType0;
  36491. String_t* L_1 = ___functionName1;
  36492. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = ___argumentTypes2;
  36493. NullCheck(L_0);
  36494. MethodInfo_t * L_3;
  36495. L_3 = Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89(L_0, L_1, ((int32_t)60), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_2, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, /*hidden argument*/NULL);
  36496. V_0 = L_3;
  36497. MethodInfo_t * L_4 = V_0;
  36498. V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  36499. bool L_5 = V_1;
  36500. if (!L_5)
  36501. {
  36502. goto IL_0088;
  36503. }
  36504. }
  36505. {
  36506. MethodInfo_t * L_6 = V_0;
  36507. NullCheck(L_6);
  36508. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_7;
  36509. L_7 = VirtualFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(19 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
  36510. V_2 = L_7;
  36511. V_3 = (bool)1;
  36512. V_4 = 0;
  36513. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_8 = V_2;
  36514. V_5 = L_8;
  36515. V_6 = 0;
  36516. goto IL_0073;
  36517. }
  36518. IL_0032:
  36519. {
  36520. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_9 = V_5;
  36521. int32_t L_10 = V_6;
  36522. NullCheck(L_9);
  36523. int32_t L_11 = L_10;
  36524. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  36525. V_7 = L_12;
  36526. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = ___argumentTypes2;
  36527. int32_t L_14 = V_4;
  36528. NullCheck(L_13);
  36529. int32_t L_15 = L_14;
  36530. Type_t * L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  36531. V_8 = L_16;
  36532. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_17 = V_7;
  36533. NullCheck(L_17);
  36534. Type_t * L_18;
  36535. L_18 = VirtualFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
  36536. V_9 = L_18;
  36537. Type_t * L_19 = V_8;
  36538. NullCheck(L_19);
  36539. bool L_20;
  36540. L_20 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_19, /*hidden argument*/NULL);
  36541. Type_t * L_21 = V_9;
  36542. NullCheck(L_21);
  36543. bool L_22;
  36544. L_22 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_21, /*hidden argument*/NULL);
  36545. V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
  36546. bool L_23 = V_3;
  36547. V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
  36548. bool L_24 = V_10;
  36549. if (!L_24)
  36550. {
  36551. goto IL_0066;
  36552. }
  36553. }
  36554. {
  36555. goto IL_007b;
  36556. }
  36557. IL_0066:
  36558. {
  36559. int32_t L_25 = V_4;
  36560. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  36561. int32_t L_26 = V_6;
  36562. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  36563. }
  36564. IL_0073:
  36565. {
  36566. int32_t L_27 = V_6;
  36567. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_28 = V_5;
  36568. NullCheck(L_28);
  36569. if ((((int32_t)L_27) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length))))))
  36570. {
  36571. goto IL_0032;
  36572. }
  36573. }
  36574. IL_007b:
  36575. {
  36576. bool L_29 = V_3;
  36577. V_11 = L_29;
  36578. bool L_30 = V_11;
  36579. if (!L_30)
  36580. {
  36581. goto IL_0087;
  36582. }
  36583. }
  36584. {
  36585. MethodInfo_t * L_31 = V_0;
  36586. V_12 = L_31;
  36587. goto IL_00b3;
  36588. }
  36589. IL_0087:
  36590. {
  36591. }
  36592. IL_0088:
  36593. {
  36594. Type_t * L_32 = ___objectType0;
  36595. NullCheck(L_32);
  36596. Type_t * L_33;
  36597. L_33 = VirtualFuncInvoker0< Type_t * >::Invoke(31 /* System.Type System.Type::get_BaseType() */, L_32);
  36598. ___objectType0 = L_33;
  36599. }
  36600. IL_0091:
  36601. {
  36602. Type_t * L_34 = ___objectType0;
  36603. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  36604. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  36605. Type_t * L_36;
  36606. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  36607. if ((((RuntimeObject*)(Type_t *)L_34) == ((RuntimeObject*)(Type_t *)L_36)))
  36608. {
  36609. goto IL_00a4;
  36610. }
  36611. }
  36612. {
  36613. Type_t * L_37 = ___objectType0;
  36614. G_B14_0 = ((!(((RuntimeObject*)(Type_t *)L_37) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  36615. goto IL_00a5;
  36616. }
  36617. IL_00a4:
  36618. {
  36619. G_B14_0 = 0;
  36620. }
  36621. IL_00a5:
  36622. {
  36623. V_13 = (bool)G_B14_0;
  36624. bool L_38 = V_13;
  36625. if (L_38)
  36626. {
  36627. goto IL_0006;
  36628. }
  36629. }
  36630. {
  36631. V_12 = (MethodInfo_t *)NULL;
  36632. goto IL_00b3;
  36633. }
  36634. IL_00b3:
  36635. {
  36636. MethodInfo_t * L_39 = V_12;
  36637. return L_39;
  36638. }
  36639. }
  36640. #ifdef __clang__
  36641. #pragma clang diagnostic pop
  36642. #endif
  36643. #ifdef __clang__
  36644. #pragma clang diagnostic push
  36645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36646. #pragma clang diagnostic ignored "-Wunused-variable"
  36647. #endif
  36648. #ifdef __clang__
  36649. #pragma clang diagnostic pop
  36650. #endif
  36651. #ifdef __clang__
  36652. #pragma clang diagnostic push
  36653. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36654. #pragma clang diagnostic ignored "-Wunused-variable"
  36655. #endif
  36656. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  36657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method)
  36658. {
  36659. static bool s_Il2CppMethodInitialized;
  36660. if (!s_Il2CppMethodInitialized)
  36661. {
  36662. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  36663. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
  36664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
  36665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
  36666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
  36667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
  36668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
  36669. s_Il2CppMethodInitialized = true;
  36670. }
  36671. int32_t V_0 = 0;
  36672. int32_t V_1 = 0;
  36673. bool V_2 = false;
  36674. String_t* V_3 = NULL;
  36675. bool V_4 = false;
  36676. bool V_5 = false;
  36677. bool V_6 = false;
  36678. bool V_7 = false;
  36679. bool V_8 = false;
  36680. int32_t G_B13_0 = 0;
  36681. {
  36682. String_t* L_0 = ___assemblyTypeName0;
  36683. bool L_1;
  36684. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  36685. V_2 = L_1;
  36686. bool L_2 = V_2;
  36687. if (!L_2)
  36688. {
  36689. goto IL_0012;
  36690. }
  36691. }
  36692. {
  36693. String_t* L_3 = ___assemblyTypeName0;
  36694. V_3 = L_3;
  36695. goto IL_00d2;
  36696. }
  36697. IL_0012:
  36698. {
  36699. V_0 = ((int32_t)2147483647LL);
  36700. String_t* L_4 = ___assemblyTypeName0;
  36701. NullCheck(L_4);
  36702. int32_t L_5;
  36703. L_5 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, /*hidden argument*/NULL);
  36704. V_1 = L_5;
  36705. int32_t L_6 = V_1;
  36706. V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36707. bool L_7 = V_4;
  36708. if (!L_7)
  36709. {
  36710. goto IL_0039;
  36711. }
  36712. }
  36713. {
  36714. int32_t L_8 = V_1;
  36715. int32_t L_9 = V_0;
  36716. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  36717. int32_t L_10;
  36718. L_10 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_8, L_9, /*hidden argument*/NULL);
  36719. V_0 = L_10;
  36720. }
  36721. IL_0039:
  36722. {
  36723. String_t* L_11 = ___assemblyTypeName0;
  36724. NullCheck(L_11);
  36725. int32_t L_12;
  36726. L_12 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, /*hidden argument*/NULL);
  36727. V_1 = L_12;
  36728. int32_t L_13 = V_1;
  36729. V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36730. bool L_14 = V_5;
  36731. if (!L_14)
  36732. {
  36733. goto IL_005a;
  36734. }
  36735. }
  36736. {
  36737. int32_t L_15 = V_1;
  36738. int32_t L_16 = V_0;
  36739. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  36740. int32_t L_17;
  36741. L_17 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_15, L_16, /*hidden argument*/NULL);
  36742. V_0 = L_17;
  36743. }
  36744. IL_005a:
  36745. {
  36746. String_t* L_18 = ___assemblyTypeName0;
  36747. NullCheck(L_18);
  36748. int32_t L_19;
  36749. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, /*hidden argument*/NULL);
  36750. V_1 = L_19;
  36751. int32_t L_20 = V_1;
  36752. V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36753. bool L_21 = V_6;
  36754. if (!L_21)
  36755. {
  36756. goto IL_007b;
  36757. }
  36758. }
  36759. {
  36760. int32_t L_22 = V_1;
  36761. int32_t L_23 = V_0;
  36762. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  36763. int32_t L_24;
  36764. L_24 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_22, L_23, /*hidden argument*/NULL);
  36765. V_0 = L_24;
  36766. }
  36767. IL_007b:
  36768. {
  36769. int32_t L_25 = V_0;
  36770. V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36771. bool L_26 = V_7;
  36772. if (!L_26)
  36773. {
  36774. goto IL_0096;
  36775. }
  36776. }
  36777. {
  36778. String_t* L_27 = ___assemblyTypeName0;
  36779. int32_t L_28 = V_0;
  36780. NullCheck(L_27);
  36781. String_t* L_29;
  36782. L_29 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_27, 0, L_28, /*hidden argument*/NULL);
  36783. ___assemblyTypeName0 = L_29;
  36784. }
  36785. IL_0096:
  36786. {
  36787. String_t* L_30 = ___assemblyTypeName0;
  36788. NullCheck(L_30);
  36789. int32_t L_31;
  36790. L_31 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, /*hidden argument*/NULL);
  36791. V_1 = L_31;
  36792. int32_t L_32 = V_1;
  36793. if ((((int32_t)L_32) == ((int32_t)(-1))))
  36794. {
  36795. goto IL_00b3;
  36796. }
  36797. }
  36798. {
  36799. String_t* L_33 = ___assemblyTypeName0;
  36800. NullCheck(L_33);
  36801. bool L_34;
  36802. L_34 = String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, /*hidden argument*/NULL);
  36803. G_B13_0 = ((int32_t)(L_34));
  36804. goto IL_00b4;
  36805. }
  36806. IL_00b3:
  36807. {
  36808. G_B13_0 = 0;
  36809. }
  36810. IL_00b4:
  36811. {
  36812. V_8 = (bool)G_B13_0;
  36813. bool L_35 = V_8;
  36814. if (!L_35)
  36815. {
  36816. goto IL_00ce;
  36817. }
  36818. }
  36819. {
  36820. String_t* L_36 = ___assemblyTypeName0;
  36821. int32_t L_37 = V_1;
  36822. NullCheck(L_36);
  36823. String_t* L_38;
  36824. L_38 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_36, 0, L_37, /*hidden argument*/NULL);
  36825. String_t* L_39;
  36826. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, /*hidden argument*/NULL);
  36827. ___assemblyTypeName0 = L_39;
  36828. }
  36829. IL_00ce:
  36830. {
  36831. String_t* L_40 = ___assemblyTypeName0;
  36832. V_3 = L_40;
  36833. goto IL_00d2;
  36834. }
  36835. IL_00d2:
  36836. {
  36837. String_t* L_41 = V_3;
  36838. return L_41;
  36839. }
  36840. }
  36841. #ifdef __clang__
  36842. #pragma clang diagnostic pop
  36843. #endif
  36844. #ifdef __clang__
  36845. #pragma clang diagnostic push
  36846. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36847. #pragma clang diagnostic ignored "-Wunused-variable"
  36848. #endif
  36849. // System.Void UnityEngine.UnityException::.ctor()
  36850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m8E5C592F5F76B6385D4EFDC2C28AA93B020279E7 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, const RuntimeMethod* method)
  36851. {
  36852. static bool s_Il2CppMethodInitialized;
  36853. if (!s_Il2CppMethodInitialized)
  36854. {
  36855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  36856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  36857. s_Il2CppMethodInitialized = true;
  36858. }
  36859. {
  36860. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  36861. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, /*hidden argument*/NULL);
  36862. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  36863. return;
  36864. }
  36865. }
  36866. // System.Void UnityEngine.UnityException::.ctor(System.String)
  36867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method)
  36868. {
  36869. static bool s_Il2CppMethodInitialized;
  36870. if (!s_Il2CppMethodInitialized)
  36871. {
  36872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  36873. s_Il2CppMethodInitialized = true;
  36874. }
  36875. {
  36876. String_t* L_0 = ___message0;
  36877. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  36878. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, L_0, /*hidden argument*/NULL);
  36879. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  36880. return;
  36881. }
  36882. }
  36883. // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  36884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m00AA4E67E35F95220B5A1C46C9B59AF4ED0D6274 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ___info0, StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505 ___context1, const RuntimeMethod* method)
  36885. {
  36886. static bool s_Il2CppMethodInitialized;
  36887. if (!s_Il2CppMethodInitialized)
  36888. {
  36889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  36890. s_Il2CppMethodInitialized = true;
  36891. }
  36892. {
  36893. SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * L_0 = ___info0;
  36894. StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505 L_1 = ___context1;
  36895. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  36896. Exception__ctor_m0CD24092BF55B8EDE25AED989ACADB80298EF917(__this, L_0, L_1, /*hidden argument*/NULL);
  36897. return;
  36898. }
  36899. }
  36900. #ifdef __clang__
  36901. #pragma clang diagnostic pop
  36902. #endif
  36903. #ifdef __clang__
  36904. #pragma clang diagnostic push
  36905. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36906. #pragma clang diagnostic ignored "-Wunused-variable"
  36907. #endif
  36908. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  36909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20 (String_t* ___s0, const RuntimeMethod* method)
  36910. {
  36911. bool V_0 = false;
  36912. {
  36913. String_t* L_0 = ___s0;
  36914. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  36915. bool L_1 = V_0;
  36916. if (!L_1)
  36917. {
  36918. goto IL_000b;
  36919. }
  36920. }
  36921. {
  36922. goto IL_0012;
  36923. }
  36924. IL_000b:
  36925. {
  36926. String_t* L_2 = ___s0;
  36927. UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F(L_2, /*hidden argument*/NULL);
  36928. }
  36929. IL_0012:
  36930. {
  36931. return;
  36932. }
  36933. }
  36934. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  36935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F (String_t* ___s0, const RuntimeMethod* method)
  36936. {
  36937. typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F_ftn) (String_t*);
  36938. static UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F_ftn _il2cpp_icall_func;
  36939. if (!_il2cpp_icall_func)
  36940. _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
  36941. _il2cpp_icall_func(___s0);
  36942. }
  36943. // System.Void UnityEngine.UnityLogWriter::Init()
  36944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m84D1792BF114717225B36DD1AA45DC1201BA77FE (const RuntimeMethod* method)
  36945. {
  36946. static bool s_Il2CppMethodInitialized;
  36947. if (!s_Il2CppMethodInitialized)
  36948. {
  36949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t79987B1B5914E76054A8CBE506B9E11936A8BC07_il2cpp_TypeInfo_var);
  36950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D_il2cpp_TypeInfo_var);
  36951. s_Il2CppMethodInitialized = true;
  36952. }
  36953. {
  36954. UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * L_0 = (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D *)il2cpp_codegen_object_new(UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D_il2cpp_TypeInfo_var);
  36955. UnityLogWriter__ctor_mB7AF0B7C8C546F210699D5F3AA23F370F1963A25(L_0, /*hidden argument*/NULL);
  36956. IL2CPP_RUNTIME_CLASS_INIT(Console_t79987B1B5914E76054A8CBE506B9E11936A8BC07_il2cpp_TypeInfo_var);
  36957. Console_SetOut_m5496747868AA56C75F16C326E5C282C204FFCCCA(L_0, /*hidden argument*/NULL);
  36958. return;
  36959. }
  36960. }
  36961. // System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding()
  36962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * UnityLogWriter_get_Encoding_m6CFE536A5740F8E3F6547C4B89F40C49E5AEAE33 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, const RuntimeMethod* method)
  36963. {
  36964. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_0 = NULL;
  36965. {
  36966. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_0;
  36967. L_0 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  36968. V_0 = L_0;
  36969. goto IL_0009;
  36970. }
  36971. IL_0009:
  36972. {
  36973. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_1 = V_0;
  36974. return L_1;
  36975. }
  36976. }
  36977. // System.Void UnityEngine.UnityLogWriter::Write(System.Char)
  36978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m26CB2B40367CCA97725387637F0457998DED9230 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, Il2CppChar ___value0, const RuntimeMethod* method)
  36979. {
  36980. {
  36981. String_t* L_0;
  36982. L_0 = Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8((Il2CppChar*)(&___value0), /*hidden argument*/NULL);
  36983. UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20(L_0, /*hidden argument*/NULL);
  36984. return;
  36985. }
  36986. }
  36987. // System.Void UnityEngine.UnityLogWriter::Write(System.String)
  36988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m256BEE6E2FB31EEFCD721BFEE676653E9CD00AD1 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, String_t* ___s0, const RuntimeMethod* method)
  36989. {
  36990. {
  36991. String_t* L_0 = ___s0;
  36992. UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20(L_0, /*hidden argument*/NULL);
  36993. return;
  36994. }
  36995. }
  36996. // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
  36997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m28FD8721A9896EE519A36770139213E697C57372 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___buffer0, int32_t ___index1, int32_t ___count2, const RuntimeMethod* method)
  36998. {
  36999. {
  37000. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_0 = ___buffer0;
  37001. int32_t L_1 = ___index1;
  37002. int32_t L_2 = ___count2;
  37003. String_t* L_3;
  37004. L_3 = String_CreateString_m16F181739FD8BA877868803DE2CE0EF0A4668D0E(NULL, L_0, L_1, L_2, /*hidden argument*/NULL);
  37005. UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F(L_3, /*hidden argument*/NULL);
  37006. return;
  37007. }
  37008. }
  37009. // System.Void UnityEngine.UnityLogWriter::.ctor()
  37010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mB7AF0B7C8C546F210699D5F3AA23F370F1963A25 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, const RuntimeMethod* method)
  37011. {
  37012. static bool s_Il2CppMethodInitialized;
  37013. if (!s_Il2CppMethodInitialized)
  37014. {
  37015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_il2cpp_TypeInfo_var);
  37016. s_Il2CppMethodInitialized = true;
  37017. }
  37018. {
  37019. IL2CPP_RUNTIME_CLASS_INIT(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_il2cpp_TypeInfo_var);
  37020. TextWriter__ctor_m9C6FF4B9607BA4D452BECA38EA8F7E1499A13A6C(__this, /*hidden argument*/NULL);
  37021. return;
  37022. }
  37023. }
  37024. #ifdef __clang__
  37025. #pragma clang diagnostic pop
  37026. #endif
  37027. #ifdef __clang__
  37028. #pragma clang diagnostic push
  37029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37030. #pragma clang diagnostic ignored "-Wunused-variable"
  37031. #endif
  37032. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  37033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method)
  37034. {
  37035. static bool s_Il2CppMethodInitialized;
  37036. if (!s_Il2CppMethodInitialized)
  37037. {
  37038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  37039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  37040. s_Il2CppMethodInitialized = true;
  37041. }
  37042. {
  37043. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  37044. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  37045. __this->set_m_CurrentFrameWork_7(L_0);
  37046. __this->set_m_TrackedCount_9(0);
  37047. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  37048. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  37049. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_1, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  37050. __this->set_m_AsyncWorkQueue_6(L_1);
  37051. int32_t L_2 = ___mainThreadID0;
  37052. __this->set_m_MainThreadID_8(L_2);
  37053. return;
  37054. }
  37055. }
  37056. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  37057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method)
  37058. {
  37059. static bool s_Il2CppMethodInitialized;
  37060. if (!s_Il2CppMethodInitialized)
  37061. {
  37062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  37063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  37064. s_Il2CppMethodInitialized = true;
  37065. }
  37066. {
  37067. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  37068. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  37069. __this->set_m_CurrentFrameWork_7(L_0);
  37070. __this->set_m_TrackedCount_9(0);
  37071. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  37072. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = ___queue0;
  37073. __this->set_m_AsyncWorkQueue_6(L_1);
  37074. int32_t L_2 = ___mainThreadID1;
  37075. __this->set_m_MainThreadID_8(L_2);
  37076. return;
  37077. }
  37078. }
  37079. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  37080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mEDA081A69B18358B9239E2A46E570466E5FA77F7 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  37081. {
  37082. static bool s_Il2CppMethodInitialized;
  37083. if (!s_Il2CppMethodInitialized)
  37084. {
  37085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  37086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
  37087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  37088. s_Il2CppMethodInitialized = true;
  37089. }
  37090. bool V_0 = false;
  37091. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * V_1 = NULL;
  37092. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_2 = NULL;
  37093. Exception_t * __last_unhandled_exception = 0;
  37094. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  37095. {
  37096. int32_t L_0 = __this->get_m_MainThreadID_8();
  37097. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_1;
  37098. L_1 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  37099. NullCheck(L_1);
  37100. int32_t L_2;
  37101. L_2 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_1, /*hidden argument*/NULL);
  37102. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  37103. bool L_3 = V_0;
  37104. if (!L_3)
  37105. {
  37106. goto IL_0023;
  37107. }
  37108. }
  37109. {
  37110. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_4 = ___callback0;
  37111. RuntimeObject * L_5 = ___state1;
  37112. NullCheck(L_4);
  37113. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_4, L_5, /*hidden argument*/NULL);
  37114. goto IL_0070;
  37115. }
  37116. IL_0023:
  37117. {
  37118. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_6 = (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)il2cpp_codegen_object_new(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  37119. ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850(L_6, (bool)0, /*hidden argument*/NULL);
  37120. V_1 = L_6;
  37121. }
  37122. IL_002b:
  37123. try
  37124. {// begin try (depth: 1)
  37125. {
  37126. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_7 = __this->get_m_AsyncWorkQueue_6();
  37127. V_2 = L_7;
  37128. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = V_2;
  37129. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_8, /*hidden argument*/NULL);
  37130. }
  37131. IL_003a:
  37132. try
  37133. {// begin try (depth: 2)
  37134. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_9 = __this->get_m_AsyncWorkQueue_6();
  37135. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_10 = ___callback0;
  37136. RuntimeObject * L_11 = ___state1;
  37137. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_12 = V_1;
  37138. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_13;
  37139. memset((&L_13), 0, sizeof(L_13));
  37140. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_13), L_10, L_11, L_12, /*hidden argument*/NULL);
  37141. NullCheck(L_9);
  37142. List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A(L_9, L_13, /*hidden argument*/List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
  37143. IL2CPP_LEAVE(0x5A, FINALLY_0052);
  37144. }// end try (depth: 2)
  37145. catch(Il2CppExceptionWrapper& e)
  37146. {
  37147. __last_unhandled_exception = (Exception_t *)e.ex;
  37148. goto FINALLY_0052;
  37149. }
  37150. FINALLY_0052:
  37151. {// begin finally (depth: 2)
  37152. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_14 = V_2;
  37153. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  37154. IL2CPP_END_FINALLY(82)
  37155. }// end finally (depth: 2)
  37156. IL2CPP_CLEANUP(82)
  37157. {
  37158. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37159. IL2CPP_JUMP_TBL(0x5A, IL_005a)
  37160. }
  37161. IL_005a:
  37162. {
  37163. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_15 = V_1;
  37164. NullCheck(L_15);
  37165. bool L_16;
  37166. L_16 = VirtualFuncInvoker0< bool >::Invoke(10 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_15);
  37167. IL2CPP_LEAVE(0x6F, FINALLY_0064);
  37168. }
  37169. }// end try (depth: 1)
  37170. catch(Il2CppExceptionWrapper& e)
  37171. {
  37172. __last_unhandled_exception = (Exception_t *)e.ex;
  37173. goto FINALLY_0064;
  37174. }
  37175. FINALLY_0064:
  37176. {// begin finally (depth: 1)
  37177. {
  37178. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_17 = V_1;
  37179. if (!L_17)
  37180. {
  37181. goto IL_006e;
  37182. }
  37183. }
  37184. IL_0067:
  37185. {
  37186. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_18 = V_1;
  37187. NullCheck(L_18);
  37188. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_18);
  37189. }
  37190. IL_006e:
  37191. {
  37192. IL2CPP_END_FINALLY(100)
  37193. }
  37194. }// end finally (depth: 1)
  37195. IL2CPP_CLEANUP(100)
  37196. {
  37197. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37198. IL2CPP_JUMP_TBL(0x6F, IL_006f)
  37199. }
  37200. IL_006f:
  37201. {
  37202. }
  37203. IL_0070:
  37204. {
  37205. return;
  37206. }
  37207. }
  37208. // System.Void UnityEngine.UnitySynchronizationContext::OperationStarted()
  37209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationStarted_mEC5A306F40CB91350A64AAAF6B114B4A994B630A (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  37210. {
  37211. {
  37212. int32_t* L_0 = __this->get_address_of_m_TrackedCount_9();
  37213. int32_t L_1;
  37214. L_1 = Interlocked_Increment_mEF7FA106280D9E57DA8A97887389A961B65E47D8((int32_t*)L_0, /*hidden argument*/NULL);
  37215. return;
  37216. }
  37217. }
  37218. // System.Void UnityEngine.UnitySynchronizationContext::OperationCompleted()
  37219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationCompleted_m069CD670B8D783A371D51E900B792EDCD71B69A7 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  37220. {
  37221. {
  37222. int32_t* L_0 = __this->get_address_of_m_TrackedCount_9();
  37223. int32_t L_1;
  37224. L_1 = Interlocked_Decrement_mCECD68F2D8C95180BF77A1B90137BDE1F3A710FF((int32_t*)L_0, /*hidden argument*/NULL);
  37225. return;
  37226. }
  37227. }
  37228. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  37229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mE3277DB5A0DCB461E497EC7B9C13850D4E7AB076 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  37230. {
  37231. static bool s_Il2CppMethodInitialized;
  37232. if (!s_Il2CppMethodInitialized)
  37233. {
  37234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
  37235. s_Il2CppMethodInitialized = true;
  37236. }
  37237. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  37238. Exception_t * __last_unhandled_exception = 0;
  37239. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  37240. {
  37241. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_6();
  37242. V_0 = L_0;
  37243. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  37244. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  37245. }
  37246. IL_000f:
  37247. try
  37248. {// begin try (depth: 1)
  37249. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_AsyncWorkQueue_6();
  37250. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_3 = ___callback0;
  37251. RuntimeObject * L_4 = ___state1;
  37252. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_5;
  37253. memset((&L_5), 0, sizeof(L_5));
  37254. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_5), L_3, L_4, (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)NULL, /*hidden argument*/NULL);
  37255. NullCheck(L_2);
  37256. List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A(L_2, L_5, /*hidden argument*/List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
  37257. IL2CPP_LEAVE(0x2F, FINALLY_0027);
  37258. }// end try (depth: 1)
  37259. catch(Il2CppExceptionWrapper& e)
  37260. {
  37261. __last_unhandled_exception = (Exception_t *)e.ex;
  37262. goto FINALLY_0027;
  37263. }
  37264. FINALLY_0027:
  37265. {// begin finally (depth: 1)
  37266. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = V_0;
  37267. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_6, /*hidden argument*/NULL);
  37268. IL2CPP_END_FINALLY(39)
  37269. }// end finally (depth: 1)
  37270. IL2CPP_CLEANUP(39)
  37271. {
  37272. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37273. IL2CPP_JUMP_TBL(0x2F, IL_002f)
  37274. }
  37275. IL_002f:
  37276. {
  37277. return;
  37278. }
  37279. }
  37280. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  37281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * UnitySynchronizationContext_CreateCopy_mBB5F2E7947732680B0715AD92187E89211AE5E61 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  37282. {
  37283. static bool s_Il2CppMethodInitialized;
  37284. if (!s_Il2CppMethodInitialized)
  37285. {
  37286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  37287. s_Il2CppMethodInitialized = true;
  37288. }
  37289. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * V_0 = NULL;
  37290. {
  37291. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_6();
  37292. int32_t L_1 = __this->get_m_MainThreadID_8();
  37293. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  37294. UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC(L_2, L_0, L_1, /*hidden argument*/NULL);
  37295. V_0 = L_2;
  37296. goto IL_0015;
  37297. }
  37298. IL_0015:
  37299. {
  37300. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_3 = V_0;
  37301. return L_3;
  37302. }
  37303. }
  37304. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  37305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  37306. {
  37307. static bool s_Il2CppMethodInitialized;
  37308. if (!s_Il2CppMethodInitialized)
  37309. {
  37310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_RuntimeMethod_var);
  37311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  37312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_RuntimeMethod_var);
  37313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  37314. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_RuntimeMethod_var);
  37315. s_Il2CppMethodInitialized = true;
  37316. }
  37317. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  37318. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 V_1;
  37319. memset((&V_1), 0, sizeof(V_1));
  37320. bool V_2 = false;
  37321. Exception_t * __last_unhandled_exception = 0;
  37322. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  37323. {
  37324. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_6();
  37325. V_0 = L_0;
  37326. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  37327. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  37328. }
  37329. IL_000f:
  37330. try
  37331. {// begin try (depth: 1)
  37332. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_CurrentFrameWork_7();
  37333. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_3 = __this->get_m_AsyncWorkQueue_6();
  37334. NullCheck(L_2);
  37335. List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084(L_2, L_3, /*hidden argument*/List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_RuntimeMethod_var);
  37336. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_4 = __this->get_m_AsyncWorkQueue_6();
  37337. NullCheck(L_4);
  37338. List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E(L_4, /*hidden argument*/List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  37339. IL2CPP_LEAVE(0x39, FINALLY_0031);
  37340. }// end try (depth: 1)
  37341. catch(Il2CppExceptionWrapper& e)
  37342. {
  37343. __last_unhandled_exception = (Exception_t *)e.ex;
  37344. goto FINALLY_0031;
  37345. }
  37346. FINALLY_0031:
  37347. {// begin finally (depth: 1)
  37348. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_5 = V_0;
  37349. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_5, /*hidden argument*/NULL);
  37350. IL2CPP_END_FINALLY(49)
  37351. }// end finally (depth: 1)
  37352. IL2CPP_CLEANUP(49)
  37353. {
  37354. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37355. IL2CPP_JUMP_TBL(0x39, IL_0039)
  37356. }
  37357. IL_0039:
  37358. {
  37359. goto IL_005f;
  37360. }
  37361. IL_003b:
  37362. {
  37363. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = __this->get_m_CurrentFrameWork_7();
  37364. NullCheck(L_6);
  37365. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_7;
  37366. L_7 = List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_inline(L_6, 0, /*hidden argument*/List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_RuntimeMethod_var);
  37367. V_1 = L_7;
  37368. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = __this->get_m_CurrentFrameWork_7();
  37369. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_9 = V_1;
  37370. NullCheck(L_8);
  37371. bool L_10;
  37372. L_10 = List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208(L_8, L_9, /*hidden argument*/List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_RuntimeMethod_var);
  37373. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20((WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *)(&V_1), /*hidden argument*/NULL);
  37374. }
  37375. IL_005f:
  37376. {
  37377. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_11 = __this->get_m_CurrentFrameWork_7();
  37378. NullCheck(L_11);
  37379. int32_t L_12;
  37380. L_12 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_11, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  37381. V_2 = (bool)((((int32_t)L_12) > ((int32_t)0))? 1 : 0);
  37382. bool L_13 = V_2;
  37383. if (L_13)
  37384. {
  37385. goto IL_003b;
  37386. }
  37387. }
  37388. {
  37389. return;
  37390. }
  37391. }
  37392. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  37393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  37394. {
  37395. static bool s_Il2CppMethodInitialized;
  37396. if (!s_Il2CppMethodInitialized)
  37397. {
  37398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  37399. s_Il2CppMethodInitialized = true;
  37400. }
  37401. bool V_0 = false;
  37402. int32_t G_B3_0 = 0;
  37403. {
  37404. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_6();
  37405. NullCheck(L_0);
  37406. int32_t L_1;
  37407. L_1 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_0, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  37408. if (L_1)
  37409. {
  37410. goto IL_0019;
  37411. }
  37412. }
  37413. {
  37414. int32_t L_2 = __this->get_m_TrackedCount_9();
  37415. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  37416. goto IL_001a;
  37417. }
  37418. IL_0019:
  37419. {
  37420. G_B3_0 = 1;
  37421. }
  37422. IL_001a:
  37423. {
  37424. V_0 = (bool)G_B3_0;
  37425. goto IL_001d;
  37426. }
  37427. IL_001d:
  37428. {
  37429. bool L_3 = V_0;
  37430. return L_3;
  37431. }
  37432. }
  37433. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  37434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mB581D86F8675566DC3A885C15DC5B9A7B8D42CD4 (const RuntimeMethod* method)
  37435. {
  37436. static bool s_Il2CppMethodInitialized;
  37437. if (!s_Il2CppMethodInitialized)
  37438. {
  37439. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  37440. s_Il2CppMethodInitialized = true;
  37441. }
  37442. {
  37443. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_0;
  37444. L_0 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  37445. NullCheck(L_0);
  37446. int32_t L_1;
  37447. L_1 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_0, /*hidden argument*/NULL);
  37448. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  37449. UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF(L_2, L_1, /*hidden argument*/NULL);
  37450. SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B(L_2, /*hidden argument*/NULL);
  37451. return;
  37452. }
  37453. }
  37454. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  37455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m323E27C0CD442B806D966D024725D9809563E0DD (const RuntimeMethod* method)
  37456. {
  37457. static bool s_Il2CppMethodInitialized;
  37458. if (!s_Il2CppMethodInitialized)
  37459. {
  37460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  37461. s_Il2CppMethodInitialized = true;
  37462. }
  37463. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  37464. bool V_1 = false;
  37465. {
  37466. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  37467. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  37468. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  37469. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  37470. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  37471. bool L_2 = V_1;
  37472. if (!L_2)
  37473. {
  37474. goto IL_001b;
  37475. }
  37476. }
  37477. {
  37478. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_3 = V_0;
  37479. NullCheck(L_3);
  37480. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_3, /*hidden argument*/NULL);
  37481. }
  37482. IL_001b:
  37483. {
  37484. return;
  37485. }
  37486. }
  37487. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  37488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m7FD629962A8BA72CB2F51583DC393A8FDA672DBC (int64_t ___millisecondsTimeout0, const RuntimeMethod* method)
  37489. {
  37490. static bool s_Il2CppMethodInitialized;
  37491. if (!s_Il2CppMethodInitialized)
  37492. {
  37493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  37494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  37495. s_Il2CppMethodInitialized = true;
  37496. }
  37497. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  37498. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * V_1 = NULL;
  37499. bool V_2 = false;
  37500. bool V_3 = false;
  37501. bool V_4 = false;
  37502. bool V_5 = false;
  37503. {
  37504. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  37505. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  37506. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  37507. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  37508. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  37509. bool L_2 = V_2;
  37510. if (!L_2)
  37511. {
  37512. goto IL_0019;
  37513. }
  37514. }
  37515. {
  37516. V_3 = (bool)1;
  37517. goto IL_0062;
  37518. }
  37519. IL_0019:
  37520. {
  37521. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_3 = (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 *)il2cpp_codegen_object_new(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  37522. Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7(L_3, /*hidden argument*/NULL);
  37523. V_1 = L_3;
  37524. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_4 = V_1;
  37525. NullCheck(L_4);
  37526. Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE(L_4, /*hidden argument*/NULL);
  37527. goto IL_004a;
  37528. }
  37529. IL_0028:
  37530. {
  37531. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_5 = V_1;
  37532. NullCheck(L_5);
  37533. int64_t L_6;
  37534. L_6 = Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5(L_5, /*hidden argument*/NULL);
  37535. int64_t L_7 = ___millisecondsTimeout0;
  37536. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  37537. bool L_8 = V_4;
  37538. if (!L_8)
  37539. {
  37540. goto IL_003b;
  37541. }
  37542. }
  37543. {
  37544. goto IL_0056;
  37545. }
  37546. IL_003b:
  37547. {
  37548. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_9 = V_0;
  37549. NullCheck(L_9);
  37550. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_9, /*hidden argument*/NULL);
  37551. Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC(1, /*hidden argument*/NULL);
  37552. }
  37553. IL_004a:
  37554. {
  37555. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_10 = V_0;
  37556. NullCheck(L_10);
  37557. bool L_11;
  37558. L_11 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_10, /*hidden argument*/NULL);
  37559. V_5 = L_11;
  37560. bool L_12 = V_5;
  37561. if (L_12)
  37562. {
  37563. goto IL_0028;
  37564. }
  37565. }
  37566. IL_0056:
  37567. {
  37568. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_13 = V_0;
  37569. NullCheck(L_13);
  37570. bool L_14;
  37571. L_14 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_13, /*hidden argument*/NULL);
  37572. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  37573. goto IL_0062;
  37574. }
  37575. IL_0062:
  37576. {
  37577. bool L_15 = V_3;
  37578. return L_15;
  37579. }
  37580. }
  37581. #ifdef __clang__
  37582. #pragma clang diagnostic pop
  37583. #endif
  37584. #ifdef __clang__
  37585. #pragma clang diagnostic push
  37586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37587. #pragma clang diagnostic ignored "-Wunused-variable"
  37588. #endif
  37589. // System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
  37590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_m18FCC67A056C48A4E0F939D08C43F9E876CA1CF6 (int64_t ___size0, int32_t ___alignment1, int32_t ___allocator2, const RuntimeMethod* method)
  37591. {
  37592. typedef void* (*UnsafeUtility_Malloc_m18FCC67A056C48A4E0F939D08C43F9E876CA1CF6_ftn) (int64_t, int32_t, int32_t);
  37593. static UnsafeUtility_Malloc_m18FCC67A056C48A4E0F939D08C43F9E876CA1CF6_ftn _il2cpp_icall_func;
  37594. if (!_il2cpp_icall_func)
  37595. _il2cpp_icall_func = (UnsafeUtility_Malloc_m18FCC67A056C48A4E0F939D08C43F9E876CA1CF6_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
  37596. void* icallRetVal = _il2cpp_icall_func(___size0, ___alignment1, ___allocator2);
  37597. return icallRetVal;
  37598. }
  37599. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  37600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method)
  37601. {
  37602. typedef void (*UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn) (void*, int32_t);
  37603. static UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn _il2cpp_icall_func;
  37604. if (!_il2cpp_icall_func)
  37605. _il2cpp_icall_func = (UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  37606. _il2cpp_icall_func(___memory0, ___allocator1);
  37607. }
  37608. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  37609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method)
  37610. {
  37611. typedef void (*UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn) (void*, void*, int64_t);
  37612. static UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn _il2cpp_icall_func;
  37613. if (!_il2cpp_icall_func)
  37614. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  37615. _il2cpp_icall_func(___destination0, ___source1, ___size2);
  37616. }
  37617. // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)
  37618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_mE364EE2E10DCC0FF112874221FFD07C7C3E08676 (Type_t * ___type0, const RuntimeMethod* method)
  37619. {
  37620. typedef int32_t (*UnsafeUtility_SizeOf_mE364EE2E10DCC0FF112874221FFD07C7C3E08676_ftn) (Type_t *);
  37621. static UnsafeUtility_SizeOf_mE364EE2E10DCC0FF112874221FFD07C7C3E08676_ftn _il2cpp_icall_func;
  37622. if (!_il2cpp_icall_func)
  37623. _il2cpp_icall_func = (UnsafeUtility_SizeOf_mE364EE2E10DCC0FF112874221FFD07C7C3E08676_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)");
  37624. int32_t icallRetVal = _il2cpp_icall_func(___type0);
  37625. return icallRetVal;
  37626. }
  37627. // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)
  37628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittable_mC76E5617EC7CA98CC232702004D71915DDBF1D47 (Type_t * ___type0, const RuntimeMethod* method)
  37629. {
  37630. typedef bool (*UnsafeUtility_IsBlittable_mC76E5617EC7CA98CC232702004D71915DDBF1D47_ftn) (Type_t *);
  37631. static UnsafeUtility_IsBlittable_mC76E5617EC7CA98CC232702004D71915DDBF1D47_ftn _il2cpp_icall_func;
  37632. if (!_il2cpp_icall_func)
  37633. _il2cpp_icall_func = (UnsafeUtility_IsBlittable_mC76E5617EC7CA98CC232702004D71915DDBF1D47_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)");
  37634. bool icallRetVal = _il2cpp_icall_func(___type0);
  37635. return icallRetVal;
  37636. }
  37637. // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittableValueType(System.Type)
  37638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittableValueType_mC548D28E3E1FF39148C8A2D745A30AB6122485B7 (Type_t * ___t0, const RuntimeMethod* method)
  37639. {
  37640. bool V_0 = false;
  37641. int32_t G_B3_0 = 0;
  37642. {
  37643. Type_t * L_0 = ___t0;
  37644. NullCheck(L_0);
  37645. bool L_1;
  37646. L_1 = Type_get_IsValueType_m9CCCB4759C2D5A890096F8DBA66DAAEFE9D913FB(L_0, /*hidden argument*/NULL);
  37647. if (!L_1)
  37648. {
  37649. goto IL_0011;
  37650. }
  37651. }
  37652. {
  37653. Type_t * L_2 = ___t0;
  37654. bool L_3;
  37655. L_3 = UnsafeUtility_IsBlittable_mC76E5617EC7CA98CC232702004D71915DDBF1D47(L_2, /*hidden argument*/NULL);
  37656. G_B3_0 = ((int32_t)(L_3));
  37657. goto IL_0012;
  37658. }
  37659. IL_0011:
  37660. {
  37661. G_B3_0 = 0;
  37662. }
  37663. IL_0012:
  37664. {
  37665. V_0 = (bool)G_B3_0;
  37666. goto IL_0015;
  37667. }
  37668. IL_0015:
  37669. {
  37670. bool L_4 = V_0;
  37671. return L_4;
  37672. }
  37673. }
  37674. // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForTypeNonBlittableImpl(System.Type,System.String)
  37675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForTypeNonBlittableImpl_mCB0D7E72BB113F1628B2FEFDEB175FDC1A6ED5DF (Type_t * ___t0, String_t* ___name1, const RuntimeMethod* method)
  37676. {
  37677. static bool s_Il2CppMethodInitialized;
  37678. if (!s_Il2CppMethodInitialized)
  37679. {
  37680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1517117F1C97F9858A0CAB40CD0F7B384BE59539);
  37681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17EEFBC9408FC4C31361C306483409E765FBAF81);
  37682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC1F8DBD872D411FFE2231413691AA7FBCFE180B5);
  37683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  37684. s_Il2CppMethodInitialized = true;
  37685. }
  37686. String_t* V_0 = NULL;
  37687. bool V_1 = false;
  37688. String_t* V_2 = NULL;
  37689. bool V_3 = false;
  37690. FieldInfoU5BU5D_tD84513FCA07C63AAFE671A5B39E3ADD6E903938E* V_4 = NULL;
  37691. int32_t V_5 = 0;
  37692. FieldInfo_t * V_6 = NULL;
  37693. bool V_7 = false;
  37694. {
  37695. Type_t * L_0 = ___t0;
  37696. NullCheck(L_0);
  37697. bool L_1;
  37698. L_1 = Type_get_IsValueType_m9CCCB4759C2D5A890096F8DBA66DAAEFE9D913FB(L_0, /*hidden argument*/NULL);
  37699. V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  37700. bool L_2 = V_1;
  37701. if (!L_2)
  37702. {
  37703. goto IL_0020;
  37704. }
  37705. }
  37706. {
  37707. String_t* L_3 = ___name1;
  37708. Type_t * L_4 = ___t0;
  37709. String_t* L_5;
  37710. L_5 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteralC1F8DBD872D411FFE2231413691AA7FBCFE180B5, L_3, L_4, /*hidden argument*/NULL);
  37711. V_2 = L_5;
  37712. goto IL_00a4;
  37713. }
  37714. IL_0020:
  37715. {
  37716. Type_t * L_6 = ___t0;
  37717. NullCheck(L_6);
  37718. bool L_7;
  37719. L_7 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_6, /*hidden argument*/NULL);
  37720. V_3 = L_7;
  37721. bool L_8 = V_3;
  37722. if (!L_8)
  37723. {
  37724. goto IL_0039;
  37725. }
  37726. }
  37727. {
  37728. String_t* L_9 = ___name1;
  37729. Type_t * L_10 = ___t0;
  37730. String_t* L_11;
  37731. L_11 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral17EEFBC9408FC4C31361C306483409E765FBAF81, L_9, L_10, /*hidden argument*/NULL);
  37732. V_2 = L_11;
  37733. goto IL_00a4;
  37734. }
  37735. IL_0039:
  37736. {
  37737. V_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  37738. Type_t * L_12 = ___t0;
  37739. NullCheck(L_12);
  37740. FieldInfoU5BU5D_tD84513FCA07C63AAFE671A5B39E3ADD6E903938E* L_13;
  37741. L_13 = VirtualFuncInvoker1< FieldInfoU5BU5D_tD84513FCA07C63AAFE671A5B39E3ADD6E903938E*, int32_t >::Invoke(48 /* System.Reflection.FieldInfo[] System.Type::GetFields(System.Reflection.BindingFlags) */, L_12, ((int32_t)52));
  37742. V_4 = L_13;
  37743. V_5 = 0;
  37744. goto IL_0098;
  37745. }
  37746. IL_004f:
  37747. {
  37748. FieldInfoU5BU5D_tD84513FCA07C63AAFE671A5B39E3ADD6E903938E* L_14 = V_4;
  37749. int32_t L_15 = V_5;
  37750. NullCheck(L_14);
  37751. int32_t L_16 = L_15;
  37752. FieldInfo_t * L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  37753. V_6 = L_17;
  37754. FieldInfo_t * L_18 = V_6;
  37755. NullCheck(L_18);
  37756. Type_t * L_19;
  37757. L_19 = VirtualFuncInvoker0< Type_t * >::Invoke(20 /* System.Type System.Reflection.FieldInfo::get_FieldType() */, L_18);
  37758. bool L_20;
  37759. L_20 = UnsafeUtility_IsBlittableValueType_mC548D28E3E1FF39148C8A2D745A30AB6122485B7(L_19, /*hidden argument*/NULL);
  37760. V_7 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
  37761. bool L_21 = V_7;
  37762. if (!L_21)
  37763. {
  37764. goto IL_0091;
  37765. }
  37766. }
  37767. {
  37768. String_t* L_22 = V_0;
  37769. FieldInfo_t * L_23 = V_6;
  37770. NullCheck(L_23);
  37771. Type_t * L_24;
  37772. L_24 = VirtualFuncInvoker0< Type_t * >::Invoke(20 /* System.Type System.Reflection.FieldInfo::get_FieldType() */, L_23);
  37773. String_t* L_25 = ___name1;
  37774. FieldInfo_t * L_26 = V_6;
  37775. NullCheck(L_26);
  37776. String_t* L_27;
  37777. L_27 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_26);
  37778. String_t* L_28;
  37779. L_28 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral1517117F1C97F9858A0CAB40CD0F7B384BE59539, L_25, L_27, /*hidden argument*/NULL);
  37780. String_t* L_29;
  37781. L_29 = UnsafeUtility_GetReasonForTypeNonBlittableImpl_mCB0D7E72BB113F1628B2FEFDEB175FDC1A6ED5DF(L_24, L_28, /*hidden argument*/NULL);
  37782. String_t* L_30;
  37783. L_30 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_22, L_29, /*hidden argument*/NULL);
  37784. V_0 = L_30;
  37785. }
  37786. IL_0091:
  37787. {
  37788. int32_t L_31 = V_5;
  37789. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1));
  37790. }
  37791. IL_0098:
  37792. {
  37793. int32_t L_32 = V_5;
  37794. FieldInfoU5BU5D_tD84513FCA07C63AAFE671A5B39E3ADD6E903938E* L_33 = V_4;
  37795. NullCheck(L_33);
  37796. if ((((int32_t)L_32) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_33)->max_length))))))
  37797. {
  37798. goto IL_004f;
  37799. }
  37800. }
  37801. {
  37802. String_t* L_34 = V_0;
  37803. V_2 = L_34;
  37804. goto IL_00a4;
  37805. }
  37806. IL_00a4:
  37807. {
  37808. String_t* L_35 = V_2;
  37809. return L_35;
  37810. }
  37811. }
  37812. // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array)
  37813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsArrayBlittable_m1F4CE4F21EF62AF1D4BC1F7A0C520745814BC959 (RuntimeArray * ___arr0, const RuntimeMethod* method)
  37814. {
  37815. bool V_0 = false;
  37816. {
  37817. RuntimeArray * L_0 = ___arr0;
  37818. NullCheck(L_0);
  37819. Type_t * L_1;
  37820. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL);
  37821. NullCheck(L_1);
  37822. Type_t * L_2;
  37823. L_2 = VirtualFuncInvoker0< Type_t * >::Invoke(108 /* System.Type System.Type::GetElementType() */, L_1);
  37824. bool L_3;
  37825. L_3 = UnsafeUtility_IsBlittableValueType_mC548D28E3E1FF39148C8A2D745A30AB6122485B7(L_2, /*hidden argument*/NULL);
  37826. V_0 = L_3;
  37827. goto IL_0014;
  37828. }
  37829. IL_0014:
  37830. {
  37831. bool L_4 = V_0;
  37832. return L_4;
  37833. }
  37834. }
  37835. // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array)
  37836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForArrayNonBlittable_m451743E99803EC89E4397135323169DF87D9F620 (RuntimeArray * ___arr0, const RuntimeMethod* method)
  37837. {
  37838. Type_t * V_0 = NULL;
  37839. String_t* V_1 = NULL;
  37840. {
  37841. RuntimeArray * L_0 = ___arr0;
  37842. NullCheck(L_0);
  37843. Type_t * L_1;
  37844. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL);
  37845. NullCheck(L_1);
  37846. Type_t * L_2;
  37847. L_2 = VirtualFuncInvoker0< Type_t * >::Invoke(108 /* System.Type System.Type::GetElementType() */, L_1);
  37848. V_0 = L_2;
  37849. Type_t * L_3 = V_0;
  37850. Type_t * L_4 = V_0;
  37851. NullCheck(L_4);
  37852. String_t* L_5;
  37853. L_5 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_4);
  37854. String_t* L_6;
  37855. L_6 = UnsafeUtility_GetReasonForTypeNonBlittableImpl_mCB0D7E72BB113F1628B2FEFDEB175FDC1A6ED5DF(L_3, L_5, /*hidden argument*/NULL);
  37856. V_1 = L_6;
  37857. goto IL_001c;
  37858. }
  37859. IL_001c:
  37860. {
  37861. String_t* L_7 = V_1;
  37862. return L_7;
  37863. }
  37864. }
  37865. #ifdef __clang__
  37866. #pragma clang diagnostic pop
  37867. #endif
  37868. #ifdef __clang__
  37869. #pragma clang diagnostic push
  37870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37871. #pragma clang diagnostic ignored "-Wunused-variable"
  37872. #endif
  37873. #ifdef __clang__
  37874. #pragma clang diagnostic pop
  37875. #endif
  37876. #ifdef __clang__
  37877. #pragma clang diagnostic push
  37878. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37879. #pragma clang diagnostic ignored "-Wunused-variable"
  37880. #endif
  37881. #ifdef __clang__
  37882. #pragma clang diagnostic pop
  37883. #endif
  37884. #ifdef __clang__
  37885. #pragma clang diagnostic push
  37886. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37887. #pragma clang diagnostic ignored "-Wunused-variable"
  37888. #endif
  37889. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  37890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method)
  37891. {
  37892. int32_t V_0 = 0;
  37893. int32_t V_1 = 0;
  37894. float V_2 = 0.0f;
  37895. {
  37896. int32_t L_0 = ___index0;
  37897. V_1 = L_0;
  37898. int32_t L_1 = V_1;
  37899. V_0 = L_1;
  37900. int32_t L_2 = V_0;
  37901. if (!L_2)
  37902. {
  37903. goto IL_0010;
  37904. }
  37905. }
  37906. {
  37907. goto IL_000a;
  37908. }
  37909. IL_000a:
  37910. {
  37911. int32_t L_3 = V_0;
  37912. if ((((int32_t)L_3) == ((int32_t)1)))
  37913. {
  37914. goto IL_0019;
  37915. }
  37916. }
  37917. {
  37918. goto IL_0022;
  37919. }
  37920. IL_0010:
  37921. {
  37922. float L_4 = __this->get_x_0();
  37923. V_2 = L_4;
  37924. goto IL_002d;
  37925. }
  37926. IL_0019:
  37927. {
  37928. float L_5 = __this->get_y_1();
  37929. V_2 = L_5;
  37930. goto IL_002d;
  37931. }
  37932. IL_0022:
  37933. {
  37934. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  37935. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  37936. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var)));
  37937. }
  37938. IL_002d:
  37939. {
  37940. float L_7 = V_2;
  37941. return L_7;
  37942. }
  37943. }
  37944. IL2CPP_EXTERN_C float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  37945. {
  37946. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  37947. int32_t _offset = 1;
  37948. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  37949. float _returnValue;
  37950. _returnValue = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926(_thisAdjusted, ___index0, method);
  37951. return _returnValue;
  37952. }
  37953. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  37954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  37955. {
  37956. int32_t V_0 = 0;
  37957. int32_t V_1 = 0;
  37958. {
  37959. int32_t L_0 = ___index0;
  37960. V_1 = L_0;
  37961. int32_t L_1 = V_1;
  37962. V_0 = L_1;
  37963. int32_t L_2 = V_0;
  37964. if (!L_2)
  37965. {
  37966. goto IL_0010;
  37967. }
  37968. }
  37969. {
  37970. goto IL_000a;
  37971. }
  37972. IL_000a:
  37973. {
  37974. int32_t L_3 = V_0;
  37975. if ((((int32_t)L_3) == ((int32_t)1)))
  37976. {
  37977. goto IL_0019;
  37978. }
  37979. }
  37980. {
  37981. goto IL_0022;
  37982. }
  37983. IL_0010:
  37984. {
  37985. float L_4 = ___value1;
  37986. __this->set_x_0(L_4);
  37987. goto IL_002d;
  37988. }
  37989. IL_0019:
  37990. {
  37991. float L_5 = ___value1;
  37992. __this->set_y_1(L_5);
  37993. goto IL_002d;
  37994. }
  37995. IL_0022:
  37996. {
  37997. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  37998. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  37999. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var)));
  38000. }
  38001. IL_002d:
  38002. {
  38003. return;
  38004. }
  38005. }
  38006. IL2CPP_EXTERN_C void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  38007. {
  38008. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38009. int32_t _offset = 1;
  38010. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38011. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD(_thisAdjusted, ___index0, ___value1, method);
  38012. }
  38013. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  38014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  38015. {
  38016. {
  38017. float L_0 = ___x0;
  38018. __this->set_x_0(L_0);
  38019. float L_1 = ___y1;
  38020. __this->set_y_1(L_1);
  38021. return;
  38022. }
  38023. }
  38024. IL2CPP_EXTERN_C void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  38025. {
  38026. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38027. int32_t _offset = 1;
  38028. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38029. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline(_thisAdjusted, ___x0, ___y1, method);
  38030. }
  38031. // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  38032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Lerp_mC9A8AB816281F4447B7B62264595C16751ED355B (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, float ___t2, const RuntimeMethod* method)
  38033. {
  38034. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38035. memset((&V_0), 0, sizeof(V_0));
  38036. {
  38037. float L_0 = ___t2;
  38038. float L_1;
  38039. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  38040. ___t2 = L_1;
  38041. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___a0;
  38042. float L_3 = L_2.get_x_0();
  38043. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___b1;
  38044. float L_5 = L_4.get_x_0();
  38045. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___a0;
  38046. float L_7 = L_6.get_x_0();
  38047. float L_8 = ___t2;
  38048. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___a0;
  38049. float L_10 = L_9.get_y_1();
  38050. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = ___b1;
  38051. float L_12 = L_11.get_y_1();
  38052. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = ___a0;
  38053. float L_14 = L_13.get_y_1();
  38054. float L_15 = ___t2;
  38055. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  38056. memset((&L_16), 0, sizeof(L_16));
  38057. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_16), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), /*hidden argument*/NULL);
  38058. V_0 = L_16;
  38059. goto IL_003d;
  38060. }
  38061. IL_003d:
  38062. {
  38063. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = V_0;
  38064. return L_17;
  38065. }
  38066. }
  38067. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  38068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  38069. {
  38070. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38071. memset((&V_0), 0, sizeof(V_0));
  38072. {
  38073. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38074. float L_1 = L_0.get_x_0();
  38075. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  38076. float L_3 = L_2.get_x_0();
  38077. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  38078. float L_5 = L_4.get_y_1();
  38079. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  38080. float L_7 = L_6.get_y_1();
  38081. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38082. memset((&L_8), 0, sizeof(L_8));
  38083. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  38084. V_0 = L_8;
  38085. goto IL_0023;
  38086. }
  38087. IL_0023:
  38088. {
  38089. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  38090. return L_9;
  38091. }
  38092. }
  38093. // System.Void UnityEngine.Vector2::Normalize()
  38094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m0F1341493AD5F0B7DA4D504A44F52A1E2FFCCEC3 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  38095. {
  38096. float V_0 = 0.0f;
  38097. bool V_1 = false;
  38098. {
  38099. float L_0;
  38100. L_0 = Vector2_get_magnitude_mD30DB8EB73C4A5CD395745AE1CA1C38DC61D2E85((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, /*hidden argument*/NULL);
  38101. V_0 = L_0;
  38102. float L_1 = V_0;
  38103. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  38104. bool L_2 = V_1;
  38105. if (!L_2)
  38106. {
  38107. goto IL_0028;
  38108. }
  38109. }
  38110. {
  38111. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = (*(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this);
  38112. float L_4 = V_0;
  38113. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38114. L_5 = Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline(L_3, L_4, /*hidden argument*/NULL);
  38115. *(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this = L_5;
  38116. goto IL_0033;
  38117. }
  38118. IL_0028:
  38119. {
  38120. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38121. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  38122. *(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this = L_6;
  38123. }
  38124. IL_0033:
  38125. {
  38126. return;
  38127. }
  38128. }
  38129. IL2CPP_EXTERN_C void Vector2_Normalize_m0F1341493AD5F0B7DA4D504A44F52A1E2FFCCEC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38130. {
  38131. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38132. int32_t _offset = 1;
  38133. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38134. Vector2_Normalize_m0F1341493AD5F0B7DA4D504A44F52A1E2FFCCEC3(_thisAdjusted, method);
  38135. }
  38136. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  38137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  38138. {
  38139. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38140. memset((&V_0), 0, sizeof(V_0));
  38141. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  38142. memset((&V_1), 0, sizeof(V_1));
  38143. {
  38144. float L_0 = __this->get_x_0();
  38145. float L_1 = __this->get_y_1();
  38146. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), L_0, L_1, /*hidden argument*/NULL);
  38147. Vector2_Normalize_m0F1341493AD5F0B7DA4D504A44F52A1E2FFCCEC3((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38148. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = V_0;
  38149. V_1 = L_2;
  38150. goto IL_0020;
  38151. }
  38152. IL_0020:
  38153. {
  38154. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_1;
  38155. return L_3;
  38156. }
  38157. }
  38158. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38159. {
  38160. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38161. int32_t _offset = 1;
  38162. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38163. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  38164. _returnValue = Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5(_thisAdjusted, method);
  38165. return _returnValue;
  38166. }
  38167. // System.String UnityEngine.Vector2::ToString()
  38168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  38169. {
  38170. String_t* V_0 = NULL;
  38171. {
  38172. String_t* L_0;
  38173. L_0 = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  38174. V_0 = L_0;
  38175. goto IL_000c;
  38176. }
  38177. IL_000c:
  38178. {
  38179. String_t* L_1 = V_0;
  38180. return L_1;
  38181. }
  38182. }
  38183. IL2CPP_EXTERN_C String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38184. {
  38185. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38186. int32_t _offset = 1;
  38187. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38188. String_t* _returnValue;
  38189. _returnValue = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840(_thisAdjusted, method);
  38190. return _returnValue;
  38191. }
  38192. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  38193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  38194. {
  38195. static bool s_Il2CppMethodInitialized;
  38196. if (!s_Il2CppMethodInitialized)
  38197. {
  38198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  38199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  38200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  38201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  38202. s_Il2CppMethodInitialized = true;
  38203. }
  38204. bool V_0 = false;
  38205. bool V_1 = false;
  38206. String_t* V_2 = NULL;
  38207. {
  38208. String_t* L_0 = ___format0;
  38209. bool L_1;
  38210. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  38211. V_0 = L_1;
  38212. bool L_2 = V_0;
  38213. if (!L_2)
  38214. {
  38215. goto IL_0012;
  38216. }
  38217. }
  38218. {
  38219. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  38220. }
  38221. IL_0012:
  38222. {
  38223. RuntimeObject* L_3 = ___formatProvider1;
  38224. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  38225. bool L_4 = V_1;
  38226. if (!L_4)
  38227. {
  38228. goto IL_0026;
  38229. }
  38230. }
  38231. {
  38232. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  38233. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  38234. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  38235. NullCheck(L_5);
  38236. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  38237. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  38238. ___formatProvider1 = L_6;
  38239. }
  38240. IL_0026:
  38241. {
  38242. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  38243. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  38244. float* L_9 = __this->get_address_of_x_0();
  38245. String_t* L_10 = ___format0;
  38246. RuntimeObject* L_11 = ___formatProvider1;
  38247. String_t* L_12;
  38248. L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
  38249. NullCheck(L_8);
  38250. ArrayElementTypeCheck (L_8, L_12);
  38251. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  38252. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  38253. float* L_14 = __this->get_address_of_y_1();
  38254. String_t* L_15 = ___format0;
  38255. RuntimeObject* L_16 = ___formatProvider1;
  38256. String_t* L_17;
  38257. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
  38258. NullCheck(L_13);
  38259. ArrayElementTypeCheck (L_13, L_17);
  38260. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  38261. String_t* L_18;
  38262. L_18 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, /*hidden argument*/NULL);
  38263. V_2 = L_18;
  38264. goto IL_0059;
  38265. }
  38266. IL_0059:
  38267. {
  38268. String_t* L_19 = V_2;
  38269. return L_19;
  38270. }
  38271. }
  38272. IL2CPP_EXTERN_C String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  38273. {
  38274. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38275. int32_t _offset = 1;
  38276. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38277. String_t* _returnValue;
  38278. _returnValue = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23(_thisAdjusted, ___format0, ___formatProvider1, method);
  38279. return _returnValue;
  38280. }
  38281. // System.Int32 UnityEngine.Vector2::GetHashCode()
  38282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  38283. {
  38284. int32_t V_0 = 0;
  38285. {
  38286. float* L_0 = __this->get_address_of_x_0();
  38287. int32_t L_1;
  38288. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  38289. float* L_2 = __this->get_address_of_y_1();
  38290. int32_t L_3;
  38291. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  38292. V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  38293. goto IL_001d;
  38294. }
  38295. IL_001d:
  38296. {
  38297. int32_t L_4 = V_0;
  38298. return L_4;
  38299. }
  38300. }
  38301. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38302. {
  38303. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38304. int32_t _offset = 1;
  38305. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38306. int32_t _returnValue;
  38307. _returnValue = Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732(_thisAdjusted, method);
  38308. return _returnValue;
  38309. }
  38310. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  38311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  38312. {
  38313. static bool s_Il2CppMethodInitialized;
  38314. if (!s_Il2CppMethodInitialized)
  38315. {
  38316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  38317. s_Il2CppMethodInitialized = true;
  38318. }
  38319. bool V_0 = false;
  38320. bool V_1 = false;
  38321. {
  38322. RuntimeObject * L_0 = ___other0;
  38323. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  38324. bool L_1 = V_0;
  38325. if (!L_1)
  38326. {
  38327. goto IL_0015;
  38328. }
  38329. }
  38330. {
  38331. V_1 = (bool)0;
  38332. goto IL_0024;
  38333. }
  38334. IL_0015:
  38335. {
  38336. RuntimeObject * L_2 = ___other0;
  38337. bool L_3;
  38338. L_3 = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, ((*(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)UnBox(L_2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  38339. V_1 = L_3;
  38340. goto IL_0024;
  38341. }
  38342. IL_0024:
  38343. {
  38344. bool L_4 = V_1;
  38345. return L_4;
  38346. }
  38347. }
  38348. IL2CPP_EXTERN_C bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  38349. {
  38350. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38351. int32_t _offset = 1;
  38352. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38353. bool _returnValue;
  38354. _returnValue = Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0(_thisAdjusted, ___other0, method);
  38355. return _returnValue;
  38356. }
  38357. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  38358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  38359. {
  38360. bool V_0 = false;
  38361. int32_t G_B3_0 = 0;
  38362. {
  38363. float L_0 = __this->get_x_0();
  38364. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  38365. float L_2 = L_1.get_x_0();
  38366. if ((!(((float)L_0) == ((float)L_2))))
  38367. {
  38368. goto IL_001f;
  38369. }
  38370. }
  38371. {
  38372. float L_3 = __this->get_y_1();
  38373. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  38374. float L_5 = L_4.get_y_1();
  38375. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  38376. goto IL_0020;
  38377. }
  38378. IL_001f:
  38379. {
  38380. G_B3_0 = 0;
  38381. }
  38382. IL_0020:
  38383. {
  38384. V_0 = (bool)G_B3_0;
  38385. goto IL_0023;
  38386. }
  38387. IL_0023:
  38388. {
  38389. bool L_6 = V_0;
  38390. return L_6;
  38391. }
  38392. }
  38393. IL2CPP_EXTERN_C bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  38394. {
  38395. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38396. int32_t _offset = 1;
  38397. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38398. bool _returnValue;
  38399. _returnValue = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline(_thisAdjusted, ___other0, method);
  38400. return _returnValue;
  38401. }
  38402. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  38403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  38404. {
  38405. float V_0 = 0.0f;
  38406. {
  38407. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  38408. float L_1 = L_0.get_x_0();
  38409. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  38410. float L_3 = L_2.get_x_0();
  38411. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  38412. float L_5 = L_4.get_y_1();
  38413. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  38414. float L_7 = L_6.get_y_1();
  38415. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
  38416. goto IL_001f;
  38417. }
  38418. IL_001f:
  38419. {
  38420. float L_8 = V_0;
  38421. return L_8;
  38422. }
  38423. }
  38424. // System.Single UnityEngine.Vector2::get_magnitude()
  38425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_mD30DB8EB73C4A5CD395745AE1CA1C38DC61D2E85 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  38426. {
  38427. static bool s_Il2CppMethodInitialized;
  38428. if (!s_Il2CppMethodInitialized)
  38429. {
  38430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  38431. s_Il2CppMethodInitialized = true;
  38432. }
  38433. float V_0 = 0.0f;
  38434. {
  38435. float L_0 = __this->get_x_0();
  38436. float L_1 = __this->get_x_0();
  38437. float L_2 = __this->get_y_1();
  38438. float L_3 = __this->get_y_1();
  38439. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  38440. double L_4;
  38441. L_4 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))))));
  38442. V_0 = ((float)((float)L_4));
  38443. goto IL_0026;
  38444. }
  38445. IL_0026:
  38446. {
  38447. float L_5 = V_0;
  38448. return L_5;
  38449. }
  38450. }
  38451. IL2CPP_EXTERN_C float Vector2_get_magnitude_mD30DB8EB73C4A5CD395745AE1CA1C38DC61D2E85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38452. {
  38453. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38454. int32_t _offset = 1;
  38455. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38456. float _returnValue;
  38457. _returnValue = Vector2_get_magnitude_mD30DB8EB73C4A5CD395745AE1CA1C38DC61D2E85(_thisAdjusted, method);
  38458. return _returnValue;
  38459. }
  38460. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  38461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  38462. {
  38463. float V_0 = 0.0f;
  38464. {
  38465. float L_0 = __this->get_x_0();
  38466. float L_1 = __this->get_x_0();
  38467. float L_2 = __this->get_y_1();
  38468. float L_3 = __this->get_y_1();
  38469. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  38470. goto IL_001f;
  38471. }
  38472. IL_001f:
  38473. {
  38474. float L_4 = V_0;
  38475. return L_4;
  38476. }
  38477. }
  38478. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38479. {
  38480. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
  38481. int32_t _offset = 1;
  38482. _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  38483. float _returnValue;
  38484. _returnValue = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A(_thisAdjusted, method);
  38485. return _returnValue;
  38486. }
  38487. // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
  38488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Angle_mEAAD1B809A8CF1CC22C54EF2ADC702B11DA704A9 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___from0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___to1, const RuntimeMethod* method)
  38489. {
  38490. static bool s_Il2CppMethodInitialized;
  38491. if (!s_Il2CppMethodInitialized)
  38492. {
  38493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  38494. s_Il2CppMethodInitialized = true;
  38495. }
  38496. float V_0 = 0.0f;
  38497. float V_1 = 0.0f;
  38498. bool V_2 = false;
  38499. float V_3 = 0.0f;
  38500. {
  38501. float L_0;
  38502. L_0 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___from0), /*hidden argument*/NULL);
  38503. float L_1;
  38504. L_1 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___to1), /*hidden argument*/NULL);
  38505. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  38506. double L_2;
  38507. L_2 = sqrt(((double)((double)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)))));
  38508. V_0 = ((float)((float)L_2));
  38509. float L_3 = V_0;
  38510. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  38511. bool L_4 = V_2;
  38512. if (!L_4)
  38513. {
  38514. goto IL_002c;
  38515. }
  38516. }
  38517. {
  38518. V_3 = (0.0f);
  38519. goto IL_0056;
  38520. }
  38521. IL_002c:
  38522. {
  38523. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___from0;
  38524. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___to1;
  38525. float L_7;
  38526. L_7 = Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48_inline(L_5, L_6, /*hidden argument*/NULL);
  38527. float L_8 = V_0;
  38528. float L_9;
  38529. L_9 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(((float)((float)L_7/(float)L_8)), (-1.0f), (1.0f), /*hidden argument*/NULL);
  38530. V_1 = L_9;
  38531. float L_10 = V_1;
  38532. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  38533. double L_11;
  38534. L_11 = acos(((double)((double)L_10)));
  38535. V_3 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_11)), (float)(57.2957802f)));
  38536. goto IL_0056;
  38537. }
  38538. IL_0056:
  38539. {
  38540. float L_12 = V_3;
  38541. return L_12;
  38542. }
  38543. }
  38544. // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
  38545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_m7DFAD110E57AF0E903DDC47BDBD99D1CC62EA03F (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  38546. {
  38547. static bool s_Il2CppMethodInitialized;
  38548. if (!s_Il2CppMethodInitialized)
  38549. {
  38550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  38551. s_Il2CppMethodInitialized = true;
  38552. }
  38553. float V_0 = 0.0f;
  38554. float V_1 = 0.0f;
  38555. float V_2 = 0.0f;
  38556. {
  38557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38558. float L_1 = L_0.get_x_0();
  38559. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  38560. float L_3 = L_2.get_x_0();
  38561. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  38562. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  38563. float L_5 = L_4.get_y_1();
  38564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  38565. float L_7 = L_6.get_y_1();
  38566. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  38567. float L_8 = V_0;
  38568. float L_9 = V_0;
  38569. float L_10 = V_1;
  38570. float L_11 = V_1;
  38571. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  38572. double L_12;
  38573. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))))));
  38574. V_2 = ((float)((float)L_12));
  38575. goto IL_002e;
  38576. }
  38577. IL_002e:
  38578. {
  38579. float L_13 = V_2;
  38580. return L_13;
  38581. }
  38582. }
  38583. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  38584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  38585. {
  38586. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38587. memset((&V_0), 0, sizeof(V_0));
  38588. {
  38589. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38590. float L_1 = L_0.get_x_0();
  38591. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  38592. float L_3 = L_2.get_x_0();
  38593. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  38594. float L_5 = L_4.get_y_1();
  38595. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  38596. float L_7 = L_6.get_y_1();
  38597. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38598. memset((&L_8), 0, sizeof(L_8));
  38599. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  38600. V_0 = L_8;
  38601. goto IL_0023;
  38602. }
  38603. IL_0023:
  38604. {
  38605. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  38606. return L_9;
  38607. }
  38608. }
  38609. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  38610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  38611. {
  38612. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38613. memset((&V_0), 0, sizeof(V_0));
  38614. {
  38615. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38616. float L_1 = L_0.get_x_0();
  38617. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  38618. float L_3 = L_2.get_x_0();
  38619. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  38620. float L_5 = L_4.get_y_1();
  38621. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  38622. float L_7 = L_6.get_y_1();
  38623. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38624. memset((&L_8), 0, sizeof(L_8));
  38625. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  38626. V_0 = L_8;
  38627. goto IL_0023;
  38628. }
  38629. IL_0023:
  38630. {
  38631. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  38632. return L_9;
  38633. }
  38634. }
  38635. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  38636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  38637. {
  38638. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38639. memset((&V_0), 0, sizeof(V_0));
  38640. {
  38641. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38642. float L_1 = L_0.get_x_0();
  38643. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  38644. float L_3 = L_2.get_x_0();
  38645. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  38646. float L_5 = L_4.get_y_1();
  38647. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  38648. float L_7 = L_6.get_y_1();
  38649. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38650. memset((&L_8), 0, sizeof(L_8));
  38651. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  38652. V_0 = L_8;
  38653. goto IL_0023;
  38654. }
  38655. IL_0023:
  38656. {
  38657. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  38658. return L_9;
  38659. }
  38660. }
  38661. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  38662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  38663. {
  38664. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38665. memset((&V_0), 0, sizeof(V_0));
  38666. {
  38667. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38668. float L_1 = L_0.get_x_0();
  38669. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  38670. float L_3 = L_2.get_x_0();
  38671. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  38672. float L_5 = L_4.get_y_1();
  38673. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  38674. float L_7 = L_6.get_y_1();
  38675. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38676. memset((&L_8), 0, sizeof(L_8));
  38677. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)((float)L_1/(float)L_3)), ((float)((float)L_5/(float)L_7)), /*hidden argument*/NULL);
  38678. V_0 = L_8;
  38679. goto IL_0023;
  38680. }
  38681. IL_0023:
  38682. {
  38683. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  38684. return L_9;
  38685. }
  38686. }
  38687. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  38688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  38689. {
  38690. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38691. memset((&V_0), 0, sizeof(V_0));
  38692. {
  38693. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38694. float L_1 = L_0.get_x_0();
  38695. float L_2 = ___d1;
  38696. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  38697. float L_4 = L_3.get_y_1();
  38698. float L_5 = ___d1;
  38699. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38700. memset((&L_6), 0, sizeof(L_6));
  38701. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  38702. V_0 = L_6;
  38703. goto IL_0019;
  38704. }
  38705. IL_0019:
  38706. {
  38707. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  38708. return L_7;
  38709. }
  38710. }
  38711. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  38712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  38713. {
  38714. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38715. memset((&V_0), 0, sizeof(V_0));
  38716. {
  38717. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  38718. float L_1 = L_0.get_x_0();
  38719. float L_2 = ___d1;
  38720. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  38721. float L_4 = L_3.get_y_1();
  38722. float L_5 = ___d1;
  38723. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38724. memset((&L_6), 0, sizeof(L_6));
  38725. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  38726. V_0 = L_6;
  38727. goto IL_0019;
  38728. }
  38729. IL_0019:
  38730. {
  38731. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  38732. return L_7;
  38733. }
  38734. }
  38735. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  38736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  38737. {
  38738. float V_0 = 0.0f;
  38739. float V_1 = 0.0f;
  38740. bool V_2 = false;
  38741. {
  38742. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  38743. float L_1 = L_0.get_x_0();
  38744. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  38745. float L_3 = L_2.get_x_0();
  38746. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  38747. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  38748. float L_5 = L_4.get_y_1();
  38749. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  38750. float L_7 = L_6.get_y_1();
  38751. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  38752. float L_8 = V_0;
  38753. float L_9 = V_0;
  38754. float L_10 = V_1;
  38755. float L_11 = V_1;
  38756. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  38757. goto IL_002e;
  38758. }
  38759. IL_002e:
  38760. {
  38761. bool L_12 = V_2;
  38762. return L_12;
  38763. }
  38764. }
  38765. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  38766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  38767. {
  38768. bool V_0 = false;
  38769. {
  38770. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  38771. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  38772. bool L_2;
  38773. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  38774. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  38775. goto IL_000e;
  38776. }
  38777. IL_000e:
  38778. {
  38779. bool L_3 = V_0;
  38780. return L_3;
  38781. }
  38782. }
  38783. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  38784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  38785. {
  38786. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38787. memset((&V_0), 0, sizeof(V_0));
  38788. {
  38789. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  38790. float L_1 = L_0.get_x_2();
  38791. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  38792. float L_3 = L_2.get_y_3();
  38793. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38794. memset((&L_4), 0, sizeof(L_4));
  38795. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38796. V_0 = L_4;
  38797. goto IL_0015;
  38798. }
  38799. IL_0015:
  38800. {
  38801. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  38802. return L_5;
  38803. }
  38804. }
  38805. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  38806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  38807. {
  38808. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38809. memset((&V_0), 0, sizeof(V_0));
  38810. {
  38811. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  38812. float L_1 = L_0.get_x_0();
  38813. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  38814. float L_3 = L_2.get_y_1();
  38815. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  38816. memset((&L_4), 0, sizeof(L_4));
  38817. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  38818. V_0 = L_4;
  38819. goto IL_001a;
  38820. }
  38821. IL_001a:
  38822. {
  38823. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  38824. return L_5;
  38825. }
  38826. }
  38827. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  38828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method)
  38829. {
  38830. static bool s_Il2CppMethodInitialized;
  38831. if (!s_Il2CppMethodInitialized)
  38832. {
  38833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  38834. s_Il2CppMethodInitialized = true;
  38835. }
  38836. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38837. memset((&V_0), 0, sizeof(V_0));
  38838. {
  38839. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_zeroVector_2();
  38840. V_0 = L_0;
  38841. goto IL_0009;
  38842. }
  38843. IL_0009:
  38844. {
  38845. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  38846. return L_1;
  38847. }
  38848. }
  38849. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  38850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method)
  38851. {
  38852. static bool s_Il2CppMethodInitialized;
  38853. if (!s_Il2CppMethodInitialized)
  38854. {
  38855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  38856. s_Il2CppMethodInitialized = true;
  38857. }
  38858. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38859. memset((&V_0), 0, sizeof(V_0));
  38860. {
  38861. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_oneVector_3();
  38862. V_0 = L_0;
  38863. goto IL_0009;
  38864. }
  38865. IL_0009:
  38866. {
  38867. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  38868. return L_1;
  38869. }
  38870. }
  38871. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  38872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method)
  38873. {
  38874. static bool s_Il2CppMethodInitialized;
  38875. if (!s_Il2CppMethodInitialized)
  38876. {
  38877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  38878. s_Il2CppMethodInitialized = true;
  38879. }
  38880. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38881. memset((&V_0), 0, sizeof(V_0));
  38882. {
  38883. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_upVector_4();
  38884. V_0 = L_0;
  38885. goto IL_0009;
  38886. }
  38887. IL_0009:
  38888. {
  38889. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  38890. return L_1;
  38891. }
  38892. }
  38893. // UnityEngine.Vector2 UnityEngine.Vector2::get_left()
  38894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_left_m6AB0857E0C702D555B6747B6B4359D019C60CF14 (const RuntimeMethod* method)
  38895. {
  38896. static bool s_Il2CppMethodInitialized;
  38897. if (!s_Il2CppMethodInitialized)
  38898. {
  38899. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  38900. s_Il2CppMethodInitialized = true;
  38901. }
  38902. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38903. memset((&V_0), 0, sizeof(V_0));
  38904. {
  38905. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_leftVector_6();
  38906. V_0 = L_0;
  38907. goto IL_0009;
  38908. }
  38909. IL_0009:
  38910. {
  38911. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  38912. return L_1;
  38913. }
  38914. }
  38915. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  38916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_right_m42ED15112D219375D2B6879E62ED925D002F15AF (const RuntimeMethod* method)
  38917. {
  38918. static bool s_Il2CppMethodInitialized;
  38919. if (!s_Il2CppMethodInitialized)
  38920. {
  38921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  38922. s_Il2CppMethodInitialized = true;
  38923. }
  38924. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38925. memset((&V_0), 0, sizeof(V_0));
  38926. {
  38927. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_rightVector_7();
  38928. V_0 = L_0;
  38929. goto IL_0009;
  38930. }
  38931. IL_0009:
  38932. {
  38933. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  38934. return L_1;
  38935. }
  38936. }
  38937. // System.Void UnityEngine.Vector2::.cctor()
  38938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m64DC76912D71BE91E6A3B2D15D63452E2B3AD6EC (const RuntimeMethod* method)
  38939. {
  38940. static bool s_Il2CppMethodInitialized;
  38941. if (!s_Il2CppMethodInitialized)
  38942. {
  38943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  38944. s_Il2CppMethodInitialized = true;
  38945. }
  38946. {
  38947. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  38948. memset((&L_0), 0, sizeof(L_0));
  38949. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  38950. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0);
  38951. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38952. memset((&L_1), 0, sizeof(L_1));
  38953. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  38954. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_oneVector_3(L_1);
  38955. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  38956. memset((&L_2), 0, sizeof(L_2));
  38957. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  38958. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_upVector_4(L_2);
  38959. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  38960. memset((&L_3), 0, sizeof(L_3));
  38961. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  38962. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_downVector_5(L_3);
  38963. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38964. memset((&L_4), 0, sizeof(L_4));
  38965. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  38966. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_leftVector_6(L_4);
  38967. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38968. memset((&L_5), 0, sizeof(L_5));
  38969. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  38970. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_rightVector_7(L_5);
  38971. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38972. memset((&L_6), 0, sizeof(L_6));
  38973. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  38974. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6);
  38975. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38976. memset((&L_7), 0, sizeof(L_7));
  38977. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  38978. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7);
  38979. return;
  38980. }
  38981. }
  38982. #ifdef __clang__
  38983. #pragma clang diagnostic pop
  38984. #endif
  38985. #ifdef __clang__
  38986. #pragma clang diagnostic push
  38987. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38988. #pragma clang diagnostic ignored "-Wunused-variable"
  38989. #endif
  38990. // System.Int32 UnityEngine.Vector2Int::get_x()
  38991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  38992. {
  38993. int32_t V_0 = 0;
  38994. {
  38995. int32_t L_0 = __this->get_m_X_0();
  38996. V_0 = L_0;
  38997. goto IL_000a;
  38998. }
  38999. IL_000a:
  39000. {
  39001. int32_t L_1 = V_0;
  39002. return L_1;
  39003. }
  39004. }
  39005. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39006. {
  39007. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39008. int32_t _offset = 1;
  39009. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39010. int32_t _returnValue;
  39011. _returnValue = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline(_thisAdjusted, method);
  39012. return _returnValue;
  39013. }
  39014. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  39015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  39016. {
  39017. {
  39018. int32_t L_0 = ___value0;
  39019. __this->set_m_X_0(L_0);
  39020. return;
  39021. }
  39022. }
  39023. IL2CPP_EXTERN_C void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  39024. {
  39025. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39026. int32_t _offset = 1;
  39027. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39028. Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline(_thisAdjusted, ___value0, method);
  39029. }
  39030. // System.Int32 UnityEngine.Vector2Int::get_y()
  39031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  39032. {
  39033. int32_t V_0 = 0;
  39034. {
  39035. int32_t L_0 = __this->get_m_Y_1();
  39036. V_0 = L_0;
  39037. goto IL_000a;
  39038. }
  39039. IL_000a:
  39040. {
  39041. int32_t L_1 = V_0;
  39042. return L_1;
  39043. }
  39044. }
  39045. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39046. {
  39047. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39048. int32_t _offset = 1;
  39049. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39050. int32_t _returnValue;
  39051. _returnValue = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline(_thisAdjusted, method);
  39052. return _returnValue;
  39053. }
  39054. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  39055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  39056. {
  39057. {
  39058. int32_t L_0 = ___value0;
  39059. __this->set_m_Y_1(L_0);
  39060. return;
  39061. }
  39062. }
  39063. IL2CPP_EXTERN_C void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  39064. {
  39065. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39066. int32_t _offset = 1;
  39067. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39068. Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline(_thisAdjusted, ___value0, method);
  39069. }
  39070. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  39071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  39072. {
  39073. {
  39074. int32_t L_0 = ___x0;
  39075. __this->set_m_X_0(L_0);
  39076. int32_t L_1 = ___y1;
  39077. __this->set_m_Y_1(L_1);
  39078. return;
  39079. }
  39080. }
  39081. IL2CPP_EXTERN_C void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  39082. {
  39083. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39084. int32_t _offset = 1;
  39085. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39086. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline(_thisAdjusted, ___x0, ___y1, method);
  39087. }
  39088. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  39089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___v0, const RuntimeMethod* method)
  39090. {
  39091. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39092. memset((&V_0), 0, sizeof(V_0));
  39093. {
  39094. int32_t L_0;
  39095. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  39096. int32_t L_1;
  39097. L_1 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  39098. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  39099. memset((&L_2), 0, sizeof(L_2));
  39100. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), ((float)((float)L_0)), ((float)((float)L_1)), /*hidden argument*/NULL);
  39101. V_0 = L_2;
  39102. goto IL_0019;
  39103. }
  39104. IL_0019:
  39105. {
  39106. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  39107. return L_3;
  39108. }
  39109. }
  39110. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  39111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  39112. {
  39113. static bool s_Il2CppMethodInitialized;
  39114. if (!s_Il2CppMethodInitialized)
  39115. {
  39116. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  39117. s_Il2CppMethodInitialized = true;
  39118. }
  39119. bool V_0 = false;
  39120. bool V_1 = false;
  39121. {
  39122. RuntimeObject * L_0 = ___other0;
  39123. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39124. bool L_1 = V_0;
  39125. if (!L_1)
  39126. {
  39127. goto IL_0015;
  39128. }
  39129. }
  39130. {
  39131. V_1 = (bool)0;
  39132. goto IL_0024;
  39133. }
  39134. IL_0015:
  39135. {
  39136. RuntimeObject * L_2 = ___other0;
  39137. bool L_3;
  39138. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  39139. V_1 = L_3;
  39140. goto IL_0024;
  39141. }
  39142. IL_0024:
  39143. {
  39144. bool L_4 = V_1;
  39145. return L_4;
  39146. }
  39147. }
  39148. IL2CPP_EXTERN_C bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  39149. {
  39150. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39151. int32_t _offset = 1;
  39152. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39153. bool _returnValue;
  39154. _returnValue = Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline(_thisAdjusted, ___other0, method);
  39155. return _returnValue;
  39156. }
  39157. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  39158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  39159. {
  39160. bool V_0 = false;
  39161. int32_t G_B3_0 = 0;
  39162. {
  39163. int32_t L_0;
  39164. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  39165. int32_t L_1;
  39166. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  39167. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  39168. {
  39169. goto IL_0021;
  39170. }
  39171. }
  39172. {
  39173. int32_t L_2;
  39174. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  39175. int32_t L_3;
  39176. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  39177. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  39178. goto IL_0022;
  39179. }
  39180. IL_0021:
  39181. {
  39182. G_B3_0 = 0;
  39183. }
  39184. IL_0022:
  39185. {
  39186. V_0 = (bool)G_B3_0;
  39187. goto IL_0025;
  39188. }
  39189. IL_0025:
  39190. {
  39191. bool L_4 = V_0;
  39192. return L_4;
  39193. }
  39194. }
  39195. IL2CPP_EXTERN_C bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_AdjustorThunk (RuntimeObject * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  39196. {
  39197. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39198. int32_t _offset = 1;
  39199. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39200. bool _returnValue;
  39201. _returnValue = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline(_thisAdjusted, ___other0, method);
  39202. return _returnValue;
  39203. }
  39204. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  39205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  39206. {
  39207. int32_t V_0 = 0;
  39208. int32_t V_1 = 0;
  39209. {
  39210. int32_t L_0;
  39211. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  39212. V_0 = L_0;
  39213. int32_t L_1;
  39214. L_1 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  39215. int32_t L_2;
  39216. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  39217. V_0 = L_2;
  39218. int32_t L_3;
  39219. L_3 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  39220. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  39221. goto IL_0023;
  39222. }
  39223. IL_0023:
  39224. {
  39225. int32_t L_4 = V_1;
  39226. return L_4;
  39227. }
  39228. }
  39229. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39230. {
  39231. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39232. int32_t _offset = 1;
  39233. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39234. int32_t _returnValue;
  39235. _returnValue = Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71(_thisAdjusted, method);
  39236. return _returnValue;
  39237. }
  39238. // System.String UnityEngine.Vector2Int::ToString()
  39239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  39240. {
  39241. String_t* V_0 = NULL;
  39242. {
  39243. String_t* L_0;
  39244. L_0 = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  39245. V_0 = L_0;
  39246. goto IL_000c;
  39247. }
  39248. IL_000c:
  39249. {
  39250. String_t* L_1 = V_0;
  39251. return L_1;
  39252. }
  39253. }
  39254. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39255. {
  39256. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39257. int32_t _offset = 1;
  39258. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39259. String_t* _returnValue;
  39260. _returnValue = Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20(_thisAdjusted, method);
  39261. return _returnValue;
  39262. }
  39263. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  39264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  39265. {
  39266. static bool s_Il2CppMethodInitialized;
  39267. if (!s_Il2CppMethodInitialized)
  39268. {
  39269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  39270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  39271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  39272. s_Il2CppMethodInitialized = true;
  39273. }
  39274. bool V_0 = false;
  39275. int32_t V_1 = 0;
  39276. String_t* V_2 = NULL;
  39277. {
  39278. RuntimeObject* L_0 = ___formatProvider1;
  39279. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  39280. bool L_1 = V_0;
  39281. if (!L_1)
  39282. {
  39283. goto IL_0015;
  39284. }
  39285. }
  39286. {
  39287. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  39288. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_2;
  39289. L_2 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  39290. NullCheck(L_2);
  39291. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_3;
  39292. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  39293. ___formatProvider1 = L_3;
  39294. }
  39295. IL_0015:
  39296. {
  39297. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  39298. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4;
  39299. int32_t L_6;
  39300. L_6 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  39301. V_1 = L_6;
  39302. String_t* L_7 = ___format0;
  39303. RuntimeObject* L_8 = ___formatProvider1;
  39304. String_t* L_9;
  39305. L_9 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_7, L_8, /*hidden argument*/NULL);
  39306. NullCheck(L_5);
  39307. ArrayElementTypeCheck (L_5, L_9);
  39308. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  39309. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = L_5;
  39310. int32_t L_11;
  39311. L_11 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  39312. V_1 = L_11;
  39313. String_t* L_12 = ___format0;
  39314. RuntimeObject* L_13 = ___formatProvider1;
  39315. String_t* L_14;
  39316. L_14 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_12, L_13, /*hidden argument*/NULL);
  39317. NullCheck(L_10);
  39318. ArrayElementTypeCheck (L_10, L_14);
  39319. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_14);
  39320. String_t* L_15;
  39321. L_15 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, /*hidden argument*/NULL);
  39322. V_2 = L_15;
  39323. goto IL_004e;
  39324. }
  39325. IL_004e:
  39326. {
  39327. String_t* L_16 = V_2;
  39328. return L_16;
  39329. }
  39330. }
  39331. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  39332. {
  39333. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
  39334. int32_t _offset = 1;
  39335. _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  39336. String_t* _returnValue;
  39337. _returnValue = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02(_thisAdjusted, ___format0, ___formatProvider1, method);
  39338. return _returnValue;
  39339. }
  39340. // System.Void UnityEngine.Vector2Int::.cctor()
  39341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_mB461BECA877E11B4B65206DFAA8A8C66170861F2 (const RuntimeMethod* method)
  39342. {
  39343. static bool s_Il2CppMethodInitialized;
  39344. if (!s_Il2CppMethodInitialized)
  39345. {
  39346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  39347. s_Il2CppMethodInitialized = true;
  39348. }
  39349. {
  39350. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0;
  39351. memset((&L_0), 0, sizeof(L_0));
  39352. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  39353. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Zero_2(L_0);
  39354. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1;
  39355. memset((&L_1), 0, sizeof(L_1));
  39356. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  39357. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_One_3(L_1);
  39358. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_2;
  39359. memset((&L_2), 0, sizeof(L_2));
  39360. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  39361. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Up_4(L_2);
  39362. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_3;
  39363. memset((&L_3), 0, sizeof(L_3));
  39364. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  39365. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Down_5(L_3);
  39366. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_4;
  39367. memset((&L_4), 0, sizeof(L_4));
  39368. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  39369. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Left_6(L_4);
  39370. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_5;
  39371. memset((&L_5), 0, sizeof(L_5));
  39372. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  39373. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Right_7(L_5);
  39374. return;
  39375. }
  39376. }
  39377. #ifdef __clang__
  39378. #pragma clang diagnostic pop
  39379. #endif
  39380. #ifdef __clang__
  39381. #pragma clang diagnostic push
  39382. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39383. #pragma clang diagnostic ignored "-Wunused-variable"
  39384. #endif
  39385. // UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  39386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Slerp_mEDBE029B9D394258437E16D858F2C96D72A36B7B (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
  39387. {
  39388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39389. memset((&V_0), 0, sizeof(V_0));
  39390. {
  39391. float L_0 = ___t2;
  39392. Vector3_Slerp_Injected_mCA257B222F4DF81E19FC6EC32CE68D551940E664((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___a0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___b1), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  39393. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  39394. return L_1;
  39395. }
  39396. }
  39397. // UnityEngine.Vector3 UnityEngine.Vector3::RotateTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single)
  39398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_RotateTowards_mCE2B2820B2483A44056A74E9C2C22359ED7D1AD5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, const RuntimeMethod* method)
  39399. {
  39400. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39401. memset((&V_0), 0, sizeof(V_0));
  39402. {
  39403. float L_0 = ___maxRadiansDelta2;
  39404. float L_1 = ___maxMagnitudeDelta3;
  39405. Vector3_RotateTowards_Injected_mE5549382553BABB025BCE9985C5B5A7EACA8D1F2((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___current0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___target1), L_0, L_1, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  39406. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  39407. return L_2;
  39408. }
  39409. }
  39410. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  39411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
  39412. {
  39413. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39414. memset((&V_0), 0, sizeof(V_0));
  39415. {
  39416. float L_0 = ___t2;
  39417. float L_1;
  39418. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  39419. ___t2 = L_1;
  39420. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  39421. float L_3 = L_2.get_x_2();
  39422. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___b1;
  39423. float L_5 = L_4.get_x_2();
  39424. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  39425. float L_7 = L_6.get_x_2();
  39426. float L_8 = ___t2;
  39427. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___a0;
  39428. float L_10 = L_9.get_y_3();
  39429. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___b1;
  39430. float L_12 = L_11.get_y_3();
  39431. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___a0;
  39432. float L_14 = L_13.get_y_3();
  39433. float L_15 = ___t2;
  39434. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___a0;
  39435. float L_17 = L_16.get_z_4();
  39436. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___b1;
  39437. float L_19 = L_18.get_z_4();
  39438. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___a0;
  39439. float L_21 = L_20.get_z_4();
  39440. float L_22 = ___t2;
  39441. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  39442. memset((&L_23), 0, sizeof(L_23));
  39443. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
  39444. V_0 = L_23;
  39445. goto IL_0053;
  39446. }
  39447. IL_0053:
  39448. {
  39449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  39450. return L_24;
  39451. }
  39452. }
  39453. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  39454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_MoveTowards_mFB45EE30324E487925CA26EE6C001F0A3D257796 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method)
  39455. {
  39456. static bool s_Il2CppMethodInitialized;
  39457. if (!s_Il2CppMethodInitialized)
  39458. {
  39459. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  39460. s_Il2CppMethodInitialized = true;
  39461. }
  39462. float V_0 = 0.0f;
  39463. float V_1 = 0.0f;
  39464. float V_2 = 0.0f;
  39465. float V_3 = 0.0f;
  39466. float V_4 = 0.0f;
  39467. bool V_5 = false;
  39468. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6;
  39469. memset((&V_6), 0, sizeof(V_6));
  39470. int32_t G_B4_0 = 0;
  39471. int32_t G_B6_0 = 0;
  39472. {
  39473. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___target1;
  39474. float L_1 = L_0.get_x_2();
  39475. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___current0;
  39476. float L_3 = L_2.get_x_2();
  39477. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  39478. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___target1;
  39479. float L_5 = L_4.get_y_3();
  39480. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___current0;
  39481. float L_7 = L_6.get_y_3();
  39482. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  39483. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___target1;
  39484. float L_9 = L_8.get_z_4();
  39485. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___current0;
  39486. float L_11 = L_10.get_z_4();
  39487. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  39488. float L_12 = V_0;
  39489. float L_13 = V_0;
  39490. float L_14 = V_1;
  39491. float L_15 = V_1;
  39492. float L_16 = V_2;
  39493. float L_17 = V_2;
  39494. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  39495. float L_18 = V_3;
  39496. if ((((float)L_18) == ((float)(0.0f))))
  39497. {
  39498. goto IL_0055;
  39499. }
  39500. }
  39501. {
  39502. float L_19 = ___maxDistanceDelta2;
  39503. if ((!(((float)L_19) >= ((float)(0.0f)))))
  39504. {
  39505. goto IL_0052;
  39506. }
  39507. }
  39508. {
  39509. float L_20 = V_3;
  39510. float L_21 = ___maxDistanceDelta2;
  39511. float L_22 = ___maxDistanceDelta2;
  39512. G_B4_0 = ((((int32_t)((!(((float)L_20) <= ((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39513. goto IL_0053;
  39514. }
  39515. IL_0052:
  39516. {
  39517. G_B4_0 = 0;
  39518. }
  39519. IL_0053:
  39520. {
  39521. G_B6_0 = G_B4_0;
  39522. goto IL_0056;
  39523. }
  39524. IL_0055:
  39525. {
  39526. G_B6_0 = 1;
  39527. }
  39528. IL_0056:
  39529. {
  39530. V_5 = (bool)G_B6_0;
  39531. bool L_23 = V_5;
  39532. if (!L_23)
  39533. {
  39534. goto IL_0061;
  39535. }
  39536. }
  39537. {
  39538. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___target1;
  39539. V_6 = L_24;
  39540. goto IL_009b;
  39541. }
  39542. IL_0061:
  39543. {
  39544. float L_25 = V_3;
  39545. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  39546. double L_26;
  39547. L_26 = sqrt(((double)((double)L_25)));
  39548. V_4 = ((float)((float)L_26));
  39549. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___current0;
  39550. float L_28 = L_27.get_x_2();
  39551. float L_29 = V_0;
  39552. float L_30 = V_4;
  39553. float L_31 = ___maxDistanceDelta2;
  39554. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = ___current0;
  39555. float L_33 = L_32.get_y_3();
  39556. float L_34 = V_1;
  39557. float L_35 = V_4;
  39558. float L_36 = ___maxDistanceDelta2;
  39559. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___current0;
  39560. float L_38 = L_37.get_z_4();
  39561. float L_39 = V_2;
  39562. float L_40 = V_4;
  39563. float L_41 = ___maxDistanceDelta2;
  39564. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42;
  39565. memset((&L_42), 0, sizeof(L_42));
  39566. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_42), ((float)il2cpp_codegen_add((float)L_28, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_29/(float)L_30)), (float)L_31)))), ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_34/(float)L_35)), (float)L_36)))), ((float)il2cpp_codegen_add((float)L_38, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_39/(float)L_40)), (float)L_41)))), /*hidden argument*/NULL);
  39567. V_6 = L_42;
  39568. goto IL_009b;
  39569. }
  39570. IL_009b:
  39571. {
  39572. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = V_6;
  39573. return L_43;
  39574. }
  39575. }
  39576. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
  39577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_SmoothDamp_m4655944DBD5B44125F8F4B5A15E31DE94CB0F627 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
  39578. {
  39579. float V_0 = 0.0f;
  39580. float V_1 = 0.0f;
  39581. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  39582. memset((&V_2), 0, sizeof(V_2));
  39583. {
  39584. float L_0;
  39585. L_0 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
  39586. V_0 = L_0;
  39587. V_1 = (std::numeric_limits<float>::infinity());
  39588. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___current0;
  39589. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___target1;
  39590. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = ___currentVelocity2;
  39591. float L_4 = ___smoothTime3;
  39592. float L_5 = V_1;
  39593. float L_6 = V_0;
  39594. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  39595. L_7 = Vector3_SmoothDamp_m9A5DAA30AE33A5A93820F4696B30572152A017FD(L_1, L_2, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  39596. V_2 = L_7;
  39597. goto IL_001b;
  39598. }
  39599. IL_001b:
  39600. {
  39601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_2;
  39602. return L_8;
  39603. }
  39604. }
  39605. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  39606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_SmoothDamp_m9A5DAA30AE33A5A93820F4696B30572152A017FD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  39607. {
  39608. static bool s_Il2CppMethodInitialized;
  39609. if (!s_Il2CppMethodInitialized)
  39610. {
  39611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  39612. s_Il2CppMethodInitialized = true;
  39613. }
  39614. float V_0 = 0.0f;
  39615. float V_1 = 0.0f;
  39616. float V_2 = 0.0f;
  39617. float V_3 = 0.0f;
  39618. float V_4 = 0.0f;
  39619. float V_5 = 0.0f;
  39620. float V_6 = 0.0f;
  39621. float V_7 = 0.0f;
  39622. float V_8 = 0.0f;
  39623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9;
  39624. memset((&V_9), 0, sizeof(V_9));
  39625. float V_10 = 0.0f;
  39626. float V_11 = 0.0f;
  39627. float V_12 = 0.0f;
  39628. float V_13 = 0.0f;
  39629. float V_14 = 0.0f;
  39630. float V_15 = 0.0f;
  39631. float V_16 = 0.0f;
  39632. float V_17 = 0.0f;
  39633. float V_18 = 0.0f;
  39634. float V_19 = 0.0f;
  39635. float V_20 = 0.0f;
  39636. float V_21 = 0.0f;
  39637. bool V_22 = false;
  39638. float V_23 = 0.0f;
  39639. bool V_24 = false;
  39640. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_25;
  39641. memset((&V_25), 0, sizeof(V_25));
  39642. {
  39643. V_0 = (0.0f);
  39644. V_1 = (0.0f);
  39645. V_2 = (0.0f);
  39646. float L_0 = ___smoothTime3;
  39647. float L_1;
  39648. L_1 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775((9.99999975E-05f), L_0, /*hidden argument*/NULL);
  39649. ___smoothTime3 = L_1;
  39650. float L_2 = ___smoothTime3;
  39651. V_3 = ((float)((float)(2.0f)/(float)L_2));
  39652. float L_3 = V_3;
  39653. float L_4 = ___deltaTime5;
  39654. V_4 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  39655. float L_5 = V_4;
  39656. float L_6 = V_4;
  39657. float L_7 = V_4;
  39658. float L_8 = V_4;
  39659. float L_9 = V_4;
  39660. float L_10 = V_4;
  39661. V_5 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.479999989f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.234999999f), (float)L_8)), (float)L_9)), (float)L_10))))));
  39662. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___current0;
  39663. float L_12 = L_11.get_x_2();
  39664. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___target1;
  39665. float L_14 = L_13.get_x_2();
  39666. V_6 = ((float)il2cpp_codegen_subtract((float)L_12, (float)L_14));
  39667. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ___current0;
  39668. float L_16 = L_15.get_y_3();
  39669. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___target1;
  39670. float L_18 = L_17.get_y_3();
  39671. V_7 = ((float)il2cpp_codegen_subtract((float)L_16, (float)L_18));
  39672. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = ___current0;
  39673. float L_20 = L_19.get_z_4();
  39674. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___target1;
  39675. float L_22 = L_21.get_z_4();
  39676. V_8 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_22));
  39677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = ___target1;
  39678. V_9 = L_23;
  39679. float L_24 = ___maxSpeed4;
  39680. float L_25 = ___smoothTime3;
  39681. V_10 = ((float)il2cpp_codegen_multiply((float)L_24, (float)L_25));
  39682. float L_26 = V_10;
  39683. float L_27 = V_10;
  39684. V_11 = ((float)il2cpp_codegen_multiply((float)L_26, (float)L_27));
  39685. float L_28 = V_6;
  39686. float L_29 = V_6;
  39687. float L_30 = V_7;
  39688. float L_31 = V_7;
  39689. float L_32 = V_8;
  39690. float L_33 = V_8;
  39691. V_12 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), (float)((float)il2cpp_codegen_multiply((float)L_32, (float)L_33))));
  39692. float L_34 = V_12;
  39693. float L_35 = V_11;
  39694. V_22 = (bool)((((float)L_34) > ((float)L_35))? 1 : 0);
  39695. bool L_36 = V_22;
  39696. if (!L_36)
  39697. {
  39698. goto IL_00e0;
  39699. }
  39700. }
  39701. {
  39702. float L_37 = V_12;
  39703. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  39704. double L_38;
  39705. L_38 = sqrt(((double)((double)L_37)));
  39706. V_23 = ((float)((float)L_38));
  39707. float L_39 = V_6;
  39708. float L_40 = V_23;
  39709. float L_41 = V_10;
  39710. V_6 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_39/(float)L_40)), (float)L_41));
  39711. float L_42 = V_7;
  39712. float L_43 = V_23;
  39713. float L_44 = V_10;
  39714. V_7 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_42/(float)L_43)), (float)L_44));
  39715. float L_45 = V_8;
  39716. float L_46 = V_23;
  39717. float L_47 = V_10;
  39718. V_8 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_45/(float)L_46)), (float)L_47));
  39719. }
  39720. IL_00e0:
  39721. {
  39722. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48 = ___current0;
  39723. float L_49 = L_48.get_x_2();
  39724. float L_50 = V_6;
  39725. (&___target1)->set_x_2(((float)il2cpp_codegen_subtract((float)L_49, (float)L_50)));
  39726. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51 = ___current0;
  39727. float L_52 = L_51.get_y_3();
  39728. float L_53 = V_7;
  39729. (&___target1)->set_y_3(((float)il2cpp_codegen_subtract((float)L_52, (float)L_53)));
  39730. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54 = ___current0;
  39731. float L_55 = L_54.get_z_4();
  39732. float L_56 = V_8;
  39733. (&___target1)->set_z_4(((float)il2cpp_codegen_subtract((float)L_55, (float)L_56)));
  39734. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_57 = ___currentVelocity2;
  39735. float L_58 = L_57->get_x_2();
  39736. float L_59 = V_3;
  39737. float L_60 = V_6;
  39738. float L_61 = ___deltaTime5;
  39739. V_13 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_58, (float)((float)il2cpp_codegen_multiply((float)L_59, (float)L_60)))), (float)L_61));
  39740. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_62 = ___currentVelocity2;
  39741. float L_63 = L_62->get_y_3();
  39742. float L_64 = V_3;
  39743. float L_65 = V_7;
  39744. float L_66 = ___deltaTime5;
  39745. V_14 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_63, (float)((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)))), (float)L_66));
  39746. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_67 = ___currentVelocity2;
  39747. float L_68 = L_67->get_z_4();
  39748. float L_69 = V_3;
  39749. float L_70 = V_8;
  39750. float L_71 = ___deltaTime5;
  39751. V_15 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_68, (float)((float)il2cpp_codegen_multiply((float)L_69, (float)L_70)))), (float)L_71));
  39752. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_72 = ___currentVelocity2;
  39753. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_73 = ___currentVelocity2;
  39754. float L_74 = L_73->get_x_2();
  39755. float L_75 = V_3;
  39756. float L_76 = V_13;
  39757. float L_77 = V_5;
  39758. L_72->set_x_2(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_74, (float)((float)il2cpp_codegen_multiply((float)L_75, (float)L_76)))), (float)L_77)));
  39759. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_78 = ___currentVelocity2;
  39760. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_79 = ___currentVelocity2;
  39761. float L_80 = L_79->get_y_3();
  39762. float L_81 = V_3;
  39763. float L_82 = V_14;
  39764. float L_83 = V_5;
  39765. L_78->set_y_3(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_80, (float)((float)il2cpp_codegen_multiply((float)L_81, (float)L_82)))), (float)L_83)));
  39766. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_84 = ___currentVelocity2;
  39767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_85 = ___currentVelocity2;
  39768. float L_86 = L_85->get_z_4();
  39769. float L_87 = V_3;
  39770. float L_88 = V_15;
  39771. float L_89 = V_5;
  39772. L_84->set_z_4(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_86, (float)((float)il2cpp_codegen_multiply((float)L_87, (float)L_88)))), (float)L_89)));
  39773. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_90 = ___target1;
  39774. float L_91 = L_90.get_x_2();
  39775. float L_92 = V_6;
  39776. float L_93 = V_13;
  39777. float L_94 = V_5;
  39778. V_0 = ((float)il2cpp_codegen_add((float)L_91, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_92, (float)L_93)), (float)L_94))));
  39779. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_95 = ___target1;
  39780. float L_96 = L_95.get_y_3();
  39781. float L_97 = V_7;
  39782. float L_98 = V_14;
  39783. float L_99 = V_5;
  39784. V_1 = ((float)il2cpp_codegen_add((float)L_96, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_97, (float)L_98)), (float)L_99))));
  39785. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_100 = ___target1;
  39786. float L_101 = L_100.get_z_4();
  39787. float L_102 = V_8;
  39788. float L_103 = V_15;
  39789. float L_104 = V_5;
  39790. V_2 = ((float)il2cpp_codegen_add((float)L_101, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_102, (float)L_103)), (float)L_104))));
  39791. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_105 = V_9;
  39792. float L_106 = L_105.get_x_2();
  39793. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_107 = ___current0;
  39794. float L_108 = L_107.get_x_2();
  39795. V_16 = ((float)il2cpp_codegen_subtract((float)L_106, (float)L_108));
  39796. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_109 = V_9;
  39797. float L_110 = L_109.get_y_3();
  39798. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_111 = ___current0;
  39799. float L_112 = L_111.get_y_3();
  39800. V_17 = ((float)il2cpp_codegen_subtract((float)L_110, (float)L_112));
  39801. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_113 = V_9;
  39802. float L_114 = L_113.get_z_4();
  39803. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_115 = ___current0;
  39804. float L_116 = L_115.get_z_4();
  39805. V_18 = ((float)il2cpp_codegen_subtract((float)L_114, (float)L_116));
  39806. float L_117 = V_0;
  39807. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_118 = V_9;
  39808. float L_119 = L_118.get_x_2();
  39809. V_19 = ((float)il2cpp_codegen_subtract((float)L_117, (float)L_119));
  39810. float L_120 = V_1;
  39811. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_121 = V_9;
  39812. float L_122 = L_121.get_y_3();
  39813. V_20 = ((float)il2cpp_codegen_subtract((float)L_120, (float)L_122));
  39814. float L_123 = V_2;
  39815. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_124 = V_9;
  39816. float L_125 = L_124.get_z_4();
  39817. V_21 = ((float)il2cpp_codegen_subtract((float)L_123, (float)L_125));
  39818. float L_126 = V_16;
  39819. float L_127 = V_19;
  39820. float L_128 = V_17;
  39821. float L_129 = V_20;
  39822. float L_130 = V_18;
  39823. float L_131 = V_21;
  39824. V_24 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_126, (float)L_127)), (float)((float)il2cpp_codegen_multiply((float)L_128, (float)L_129)))), (float)((float)il2cpp_codegen_multiply((float)L_130, (float)L_131))))) > ((float)(0.0f)))? 1 : 0);
  39825. bool L_132 = V_24;
  39826. if (!L_132)
  39827. {
  39828. goto IL_026b;
  39829. }
  39830. }
  39831. {
  39832. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_133 = V_9;
  39833. float L_134 = L_133.get_x_2();
  39834. V_0 = L_134;
  39835. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_135 = V_9;
  39836. float L_136 = L_135.get_y_3();
  39837. V_1 = L_136;
  39838. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_137 = V_9;
  39839. float L_138 = L_137.get_z_4();
  39840. V_2 = L_138;
  39841. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_139 = ___currentVelocity2;
  39842. float L_140 = V_0;
  39843. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_141 = V_9;
  39844. float L_142 = L_141.get_x_2();
  39845. float L_143 = ___deltaTime5;
  39846. L_139->set_x_2(((float)((float)((float)il2cpp_codegen_subtract((float)L_140, (float)L_142))/(float)L_143)));
  39847. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_144 = ___currentVelocity2;
  39848. float L_145 = V_1;
  39849. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_146 = V_9;
  39850. float L_147 = L_146.get_y_3();
  39851. float L_148 = ___deltaTime5;
  39852. L_144->set_y_3(((float)((float)((float)il2cpp_codegen_subtract((float)L_145, (float)L_147))/(float)L_148)));
  39853. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_149 = ___currentVelocity2;
  39854. float L_150 = V_2;
  39855. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_151 = V_9;
  39856. float L_152 = L_151.get_z_4();
  39857. float L_153 = ___deltaTime5;
  39858. L_149->set_z_4(((float)((float)((float)il2cpp_codegen_subtract((float)L_150, (float)L_152))/(float)L_153)));
  39859. }
  39860. IL_026b:
  39861. {
  39862. float L_154 = V_0;
  39863. float L_155 = V_1;
  39864. float L_156 = V_2;
  39865. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_157;
  39866. memset((&L_157), 0, sizeof(L_157));
  39867. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_157), L_154, L_155, L_156, /*hidden argument*/NULL);
  39868. V_25 = L_157;
  39869. goto IL_0277;
  39870. }
  39871. IL_0277:
  39872. {
  39873. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_158 = V_25;
  39874. return L_158;
  39875. }
  39876. }
  39877. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  39878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method)
  39879. {
  39880. int32_t V_0 = 0;
  39881. int32_t V_1 = 0;
  39882. float V_2 = 0.0f;
  39883. {
  39884. int32_t L_0 = ___index0;
  39885. V_1 = L_0;
  39886. int32_t L_1 = V_1;
  39887. V_0 = L_1;
  39888. int32_t L_2 = V_0;
  39889. switch (L_2)
  39890. {
  39891. case 0:
  39892. {
  39893. goto IL_0019;
  39894. }
  39895. case 1:
  39896. {
  39897. goto IL_0022;
  39898. }
  39899. case 2:
  39900. {
  39901. goto IL_002b;
  39902. }
  39903. }
  39904. }
  39905. {
  39906. goto IL_0034;
  39907. }
  39908. IL_0019:
  39909. {
  39910. float L_3 = __this->get_x_2();
  39911. V_2 = L_3;
  39912. goto IL_003f;
  39913. }
  39914. IL_0022:
  39915. {
  39916. float L_4 = __this->get_y_3();
  39917. V_2 = L_4;
  39918. goto IL_003f;
  39919. }
  39920. IL_002b:
  39921. {
  39922. float L_5 = __this->get_z_4();
  39923. V_2 = L_5;
  39924. goto IL_003f;
  39925. }
  39926. IL_0034:
  39927. {
  39928. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  39929. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  39930. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var)));
  39931. }
  39932. IL_003f:
  39933. {
  39934. float L_7 = V_2;
  39935. return L_7;
  39936. }
  39937. }
  39938. IL2CPP_EXTERN_C float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  39939. {
  39940. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  39941. int32_t _offset = 1;
  39942. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  39943. float _returnValue;
  39944. _returnValue = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC(_thisAdjusted, ___index0, method);
  39945. return _returnValue;
  39946. }
  39947. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  39948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  39949. {
  39950. int32_t V_0 = 0;
  39951. int32_t V_1 = 0;
  39952. {
  39953. int32_t L_0 = ___index0;
  39954. V_1 = L_0;
  39955. int32_t L_1 = V_1;
  39956. V_0 = L_1;
  39957. int32_t L_2 = V_0;
  39958. switch (L_2)
  39959. {
  39960. case 0:
  39961. {
  39962. goto IL_0019;
  39963. }
  39964. case 1:
  39965. {
  39966. goto IL_0022;
  39967. }
  39968. case 2:
  39969. {
  39970. goto IL_002b;
  39971. }
  39972. }
  39973. }
  39974. {
  39975. goto IL_0034;
  39976. }
  39977. IL_0019:
  39978. {
  39979. float L_3 = ___value1;
  39980. __this->set_x_2(L_3);
  39981. goto IL_003f;
  39982. }
  39983. IL_0022:
  39984. {
  39985. float L_4 = ___value1;
  39986. __this->set_y_3(L_4);
  39987. goto IL_003f;
  39988. }
  39989. IL_002b:
  39990. {
  39991. float L_5 = ___value1;
  39992. __this->set_z_4(L_5);
  39993. goto IL_003f;
  39994. }
  39995. IL_0034:
  39996. {
  39997. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  39998. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  39999. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var)));
  40000. }
  40001. IL_003f:
  40002. {
  40003. return;
  40004. }
  40005. }
  40006. IL2CPP_EXTERN_C void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  40007. {
  40008. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40009. int32_t _offset = 1;
  40010. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40011. Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346(_thisAdjusted, ___index0, ___value1, method);
  40012. }
  40013. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  40014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  40015. {
  40016. {
  40017. float L_0 = ___x0;
  40018. __this->set_x_2(L_0);
  40019. float L_1 = ___y1;
  40020. __this->set_y_3(L_1);
  40021. float L_2 = ___z2;
  40022. __this->set_z_4(L_2);
  40023. return;
  40024. }
  40025. }
  40026. IL2CPP_EXTERN_C void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  40027. {
  40028. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40029. int32_t _offset = 1;
  40030. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40031. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline(_thisAdjusted, ___x0, ___y1, ___z2, method);
  40032. }
  40033. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  40034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  40035. {
  40036. {
  40037. float L_0 = ___x0;
  40038. __this->set_x_2(L_0);
  40039. float L_1 = ___y1;
  40040. __this->set_y_3(L_1);
  40041. __this->set_z_4((0.0f));
  40042. return;
  40043. }
  40044. }
  40045. IL2CPP_EXTERN_C void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  40046. {
  40047. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40048. int32_t _offset = 1;
  40049. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40050. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline(_thisAdjusted, ___x0, ___y1, method);
  40051. }
  40052. // UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
  40053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Scale_m8805EE8D2586DE7B6143FA35819B3D5CF1981FB3 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  40054. {
  40055. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40056. memset((&V_0), 0, sizeof(V_0));
  40057. {
  40058. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  40059. float L_1 = L_0.get_x_2();
  40060. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  40061. float L_3 = L_2.get_x_2();
  40062. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  40063. float L_5 = L_4.get_y_3();
  40064. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  40065. float L_7 = L_6.get_y_3();
  40066. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  40067. float L_9 = L_8.get_z_4();
  40068. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  40069. float L_11 = L_10.get_z_4();
  40070. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  40071. memset((&L_12), 0, sizeof(L_12));
  40072. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  40073. V_0 = L_12;
  40074. goto IL_0030;
  40075. }
  40076. IL_0030:
  40077. {
  40078. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  40079. return L_13;
  40080. }
  40081. }
  40082. // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
  40083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Cross_m63414F0C545EBB616F339FF8830D37F9230736A4 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  40084. {
  40085. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40086. memset((&V_0), 0, sizeof(V_0));
  40087. {
  40088. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  40089. float L_1 = L_0.get_y_3();
  40090. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  40091. float L_3 = L_2.get_z_4();
  40092. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  40093. float L_5 = L_4.get_z_4();
  40094. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  40095. float L_7 = L_6.get_y_3();
  40096. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  40097. float L_9 = L_8.get_z_4();
  40098. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  40099. float L_11 = L_10.get_x_2();
  40100. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___lhs0;
  40101. float L_13 = L_12.get_x_2();
  40102. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___rhs1;
  40103. float L_15 = L_14.get_z_4();
  40104. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___lhs0;
  40105. float L_17 = L_16.get_x_2();
  40106. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___rhs1;
  40107. float L_19 = L_18.get_y_3();
  40108. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___lhs0;
  40109. float L_21 = L_20.get_y_3();
  40110. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___rhs1;
  40111. float L_23 = L_22.get_x_2();
  40112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24;
  40113. memset((&L_24), 0, sizeof(L_24));
  40114. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_24), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), /*hidden argument*/NULL);
  40115. V_0 = L_24;
  40116. goto IL_005a;
  40117. }
  40118. IL_005a:
  40119. {
  40120. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25 = V_0;
  40121. return L_25;
  40122. }
  40123. }
  40124. // System.Int32 UnityEngine.Vector3::GetHashCode()
  40125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  40126. {
  40127. int32_t V_0 = 0;
  40128. {
  40129. float* L_0 = __this->get_address_of_x_2();
  40130. int32_t L_1;
  40131. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  40132. float* L_2 = __this->get_address_of_y_3();
  40133. int32_t L_3;
  40134. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  40135. float* L_4 = __this->get_address_of_z_4();
  40136. int32_t L_5;
  40137. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  40138. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
  40139. goto IL_002b;
  40140. }
  40141. IL_002b:
  40142. {
  40143. int32_t L_6 = V_0;
  40144. return L_6;
  40145. }
  40146. }
  40147. IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  40148. {
  40149. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40150. int32_t _offset = 1;
  40151. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40152. int32_t _returnValue;
  40153. _returnValue = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A(_thisAdjusted, method);
  40154. return _returnValue;
  40155. }
  40156. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  40157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  40158. {
  40159. static bool s_Il2CppMethodInitialized;
  40160. if (!s_Il2CppMethodInitialized)
  40161. {
  40162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  40163. s_Il2CppMethodInitialized = true;
  40164. }
  40165. bool V_0 = false;
  40166. bool V_1 = false;
  40167. {
  40168. RuntimeObject * L_0 = ___other0;
  40169. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  40170. bool L_1 = V_0;
  40171. if (!L_1)
  40172. {
  40173. goto IL_0015;
  40174. }
  40175. }
  40176. {
  40177. V_1 = (bool)0;
  40178. goto IL_0024;
  40179. }
  40180. IL_0015:
  40181. {
  40182. RuntimeObject * L_2 = ___other0;
  40183. bool L_3;
  40184. L_3 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, ((*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)UnBox(L_2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  40185. V_1 = L_3;
  40186. goto IL_0024;
  40187. }
  40188. IL_0024:
  40189. {
  40190. bool L_4 = V_1;
  40191. return L_4;
  40192. }
  40193. }
  40194. IL2CPP_EXTERN_C bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  40195. {
  40196. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40197. int32_t _offset = 1;
  40198. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40199. bool _returnValue;
  40200. _returnValue = Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0(_thisAdjusted, ___other0, method);
  40201. return _returnValue;
  40202. }
  40203. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  40204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  40205. {
  40206. bool V_0 = false;
  40207. int32_t G_B4_0 = 0;
  40208. {
  40209. float L_0 = __this->get_x_2();
  40210. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___other0;
  40211. float L_2 = L_1.get_x_2();
  40212. if ((!(((float)L_0) == ((float)L_2))))
  40213. {
  40214. goto IL_002d;
  40215. }
  40216. }
  40217. {
  40218. float L_3 = __this->get_y_3();
  40219. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___other0;
  40220. float L_5 = L_4.get_y_3();
  40221. if ((!(((float)L_3) == ((float)L_5))))
  40222. {
  40223. goto IL_002d;
  40224. }
  40225. }
  40226. {
  40227. float L_6 = __this->get_z_4();
  40228. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___other0;
  40229. float L_8 = L_7.get_z_4();
  40230. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  40231. goto IL_002e;
  40232. }
  40233. IL_002d:
  40234. {
  40235. G_B4_0 = 0;
  40236. }
  40237. IL_002e:
  40238. {
  40239. V_0 = (bool)G_B4_0;
  40240. goto IL_0031;
  40241. }
  40242. IL_0031:
  40243. {
  40244. bool L_9 = V_0;
  40245. return L_9;
  40246. }
  40247. }
  40248. IL2CPP_EXTERN_C bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  40249. {
  40250. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40251. int32_t _offset = 1;
  40252. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40253. bool _returnValue;
  40254. _returnValue = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397(_thisAdjusted, ___other0, method);
  40255. return _returnValue;
  40256. }
  40257. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  40258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  40259. {
  40260. float V_0 = 0.0f;
  40261. bool V_1 = false;
  40262. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  40263. memset((&V_2), 0, sizeof(V_2));
  40264. {
  40265. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  40266. float L_1;
  40267. L_1 = Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline(L_0, /*hidden argument*/NULL);
  40268. V_0 = L_1;
  40269. float L_2 = V_0;
  40270. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  40271. bool L_3 = V_1;
  40272. if (!L_3)
  40273. {
  40274. goto IL_001e;
  40275. }
  40276. }
  40277. {
  40278. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___value0;
  40279. float L_5 = V_0;
  40280. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  40281. L_6 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_4, L_5, /*hidden argument*/NULL);
  40282. V_2 = L_6;
  40283. goto IL_0026;
  40284. }
  40285. IL_001e:
  40286. {
  40287. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  40288. L_7 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  40289. V_2 = L_7;
  40290. goto IL_0026;
  40291. }
  40292. IL_0026:
  40293. {
  40294. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_2;
  40295. return L_8;
  40296. }
  40297. }
  40298. // System.Void UnityEngine.Vector3::Normalize()
  40299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Normalize_m2258C159121FC81954C301DEE631BC24FCEDE780 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  40300. {
  40301. float V_0 = 0.0f;
  40302. bool V_1 = false;
  40303. {
  40304. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this);
  40305. float L_1;
  40306. L_1 = Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline(L_0, /*hidden argument*/NULL);
  40307. V_0 = L_1;
  40308. float L_2 = V_0;
  40309. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  40310. bool L_3 = V_1;
  40311. if (!L_3)
  40312. {
  40313. goto IL_002d;
  40314. }
  40315. }
  40316. {
  40317. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this);
  40318. float L_5 = V_0;
  40319. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  40320. L_6 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_4, L_5, /*hidden argument*/NULL);
  40321. *(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this = L_6;
  40322. goto IL_0038;
  40323. }
  40324. IL_002d:
  40325. {
  40326. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  40327. L_7 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  40328. *(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this = L_7;
  40329. }
  40330. IL_0038:
  40331. {
  40332. return;
  40333. }
  40334. }
  40335. IL2CPP_EXTERN_C void Vector3_Normalize_m2258C159121FC81954C301DEE631BC24FCEDE780_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  40336. {
  40337. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40338. int32_t _offset = 1;
  40339. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40340. Vector3_Normalize_m2258C159121FC81954C301DEE631BC24FCEDE780(_thisAdjusted, method);
  40341. }
  40342. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  40343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  40344. {
  40345. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40346. memset((&V_0), 0, sizeof(V_0));
  40347. {
  40348. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this);
  40349. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  40350. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  40351. V_0 = L_1;
  40352. goto IL_000f;
  40353. }
  40354. IL_000f:
  40355. {
  40356. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  40357. return L_2;
  40358. }
  40359. }
  40360. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  40361. {
  40362. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40363. int32_t _offset = 1;
  40364. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40365. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  40366. _returnValue = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5(_thisAdjusted, method);
  40367. return _returnValue;
  40368. }
  40369. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  40370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  40371. {
  40372. float V_0 = 0.0f;
  40373. {
  40374. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  40375. float L_1 = L_0.get_x_2();
  40376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  40377. float L_3 = L_2.get_x_2();
  40378. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  40379. float L_5 = L_4.get_y_3();
  40380. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  40381. float L_7 = L_6.get_y_3();
  40382. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  40383. float L_9 = L_8.get_z_4();
  40384. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  40385. float L_11 = L_10.get_z_4();
  40386. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  40387. goto IL_002d;
  40388. }
  40389. IL_002d:
  40390. {
  40391. float L_12 = V_0;
  40392. return L_12;
  40393. }
  40394. }
  40395. // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
  40396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Project_m57D54B16F36E620C294F4B209CD4C8E46A58D1B6 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___onNormal1, const RuntimeMethod* method)
  40397. {
  40398. static bool s_Il2CppMethodInitialized;
  40399. if (!s_Il2CppMethodInitialized)
  40400. {
  40401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  40402. s_Il2CppMethodInitialized = true;
  40403. }
  40404. float V_0 = 0.0f;
  40405. bool V_1 = false;
  40406. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  40407. memset((&V_2), 0, sizeof(V_2));
  40408. float V_3 = 0.0f;
  40409. {
  40410. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___onNormal1;
  40411. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___onNormal1;
  40412. float L_2;
  40413. L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
  40414. V_0 = L_2;
  40415. float L_3 = V_0;
  40416. float L_4 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
  40417. V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0);
  40418. bool L_5 = V_1;
  40419. if (!L_5)
  40420. {
  40421. goto IL_001d;
  40422. }
  40423. }
  40424. {
  40425. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  40426. L_6 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  40427. V_2 = L_6;
  40428. goto IL_004c;
  40429. }
  40430. IL_001d:
  40431. {
  40432. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___vector0;
  40433. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___onNormal1;
  40434. float L_9;
  40435. L_9 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_7, L_8, /*hidden argument*/NULL);
  40436. V_3 = L_9;
  40437. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___onNormal1;
  40438. float L_11 = L_10.get_x_2();
  40439. float L_12 = V_3;
  40440. float L_13 = V_0;
  40441. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___onNormal1;
  40442. float L_15 = L_14.get_y_3();
  40443. float L_16 = V_3;
  40444. float L_17 = V_0;
  40445. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___onNormal1;
  40446. float L_19 = L_18.get_z_4();
  40447. float L_20 = V_3;
  40448. float L_21 = V_0;
  40449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22;
  40450. memset((&L_22), 0, sizeof(L_22));
  40451. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_22), ((float)((float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12))/(float)L_13)), ((float)((float)((float)il2cpp_codegen_multiply((float)L_15, (float)L_16))/(float)L_17)), ((float)((float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_20))/(float)L_21)), /*hidden argument*/NULL);
  40452. V_2 = L_22;
  40453. goto IL_004c;
  40454. }
  40455. IL_004c:
  40456. {
  40457. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_2;
  40458. return L_23;
  40459. }
  40460. }
  40461. // UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3)
  40462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_ProjectOnPlane_m066BDEFD60B2828C4B531CD96C4DBFADF6B0EF3B (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___planeNormal1, const RuntimeMethod* method)
  40463. {
  40464. static bool s_Il2CppMethodInitialized;
  40465. if (!s_Il2CppMethodInitialized)
  40466. {
  40467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  40468. s_Il2CppMethodInitialized = true;
  40469. }
  40470. float V_0 = 0.0f;
  40471. bool V_1 = false;
  40472. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  40473. memset((&V_2), 0, sizeof(V_2));
  40474. float V_3 = 0.0f;
  40475. {
  40476. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___planeNormal1;
  40477. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___planeNormal1;
  40478. float L_2;
  40479. L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
  40480. V_0 = L_2;
  40481. float L_3 = V_0;
  40482. float L_4 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
  40483. V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0);
  40484. bool L_5 = V_1;
  40485. if (!L_5)
  40486. {
  40487. goto IL_0019;
  40488. }
  40489. }
  40490. {
  40491. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  40492. V_2 = L_6;
  40493. goto IL_005d;
  40494. }
  40495. IL_0019:
  40496. {
  40497. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___vector0;
  40498. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___planeNormal1;
  40499. float L_9;
  40500. L_9 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_7, L_8, /*hidden argument*/NULL);
  40501. V_3 = L_9;
  40502. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  40503. float L_11 = L_10.get_x_2();
  40504. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___planeNormal1;
  40505. float L_13 = L_12.get_x_2();
  40506. float L_14 = V_3;
  40507. float L_15 = V_0;
  40508. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___vector0;
  40509. float L_17 = L_16.get_y_3();
  40510. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___planeNormal1;
  40511. float L_19 = L_18.get_y_3();
  40512. float L_20 = V_3;
  40513. float L_21 = V_0;
  40514. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___vector0;
  40515. float L_23 = L_22.get_z_4();
  40516. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___planeNormal1;
  40517. float L_25 = L_24.get_z_4();
  40518. float L_26 = V_3;
  40519. float L_27 = V_0;
  40520. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  40521. memset((&L_28), 0, sizeof(L_28));
  40522. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_28), ((float)il2cpp_codegen_subtract((float)L_11, (float)((float)((float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_14))/(float)L_15)))), ((float)il2cpp_codegen_subtract((float)L_17, (float)((float)((float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_20))/(float)L_21)))), ((float)il2cpp_codegen_subtract((float)L_23, (float)((float)((float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_26))/(float)L_27)))), /*hidden argument*/NULL);
  40523. V_2 = L_28;
  40524. goto IL_005d;
  40525. }
  40526. IL_005d:
  40527. {
  40528. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_2;
  40529. return L_29;
  40530. }
  40531. }
  40532. // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
  40533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_m3715AB03A36C59D8CF08F8D71E2F46454EB884C1 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___to1, const RuntimeMethod* method)
  40534. {
  40535. static bool s_Il2CppMethodInitialized;
  40536. if (!s_Il2CppMethodInitialized)
  40537. {
  40538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40539. s_Il2CppMethodInitialized = true;
  40540. }
  40541. float V_0 = 0.0f;
  40542. float V_1 = 0.0f;
  40543. bool V_2 = false;
  40544. float V_3 = 0.0f;
  40545. {
  40546. float L_0;
  40547. L_0 = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___from0), /*hidden argument*/NULL);
  40548. float L_1;
  40549. L_1 = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___to1), /*hidden argument*/NULL);
  40550. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40551. double L_2;
  40552. L_2 = sqrt(((double)((double)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)))));
  40553. V_0 = ((float)((float)L_2));
  40554. float L_3 = V_0;
  40555. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  40556. bool L_4 = V_2;
  40557. if (!L_4)
  40558. {
  40559. goto IL_002c;
  40560. }
  40561. }
  40562. {
  40563. V_3 = (0.0f);
  40564. goto IL_0056;
  40565. }
  40566. IL_002c:
  40567. {
  40568. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___from0;
  40569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___to1;
  40570. float L_7;
  40571. L_7 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_5, L_6, /*hidden argument*/NULL);
  40572. float L_8 = V_0;
  40573. float L_9;
  40574. L_9 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(((float)((float)L_7/(float)L_8)), (-1.0f), (1.0f), /*hidden argument*/NULL);
  40575. V_1 = L_9;
  40576. float L_10 = V_1;
  40577. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40578. double L_11;
  40579. L_11 = acos(((double)((double)L_10)));
  40580. V_3 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_11)), (float)(57.2957802f)));
  40581. goto IL_0056;
  40582. }
  40583. IL_0056:
  40584. {
  40585. float L_12 = V_3;
  40586. return L_12;
  40587. }
  40588. }
  40589. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  40590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  40591. {
  40592. static bool s_Il2CppMethodInitialized;
  40593. if (!s_Il2CppMethodInitialized)
  40594. {
  40595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40596. s_Il2CppMethodInitialized = true;
  40597. }
  40598. float V_0 = 0.0f;
  40599. float V_1 = 0.0f;
  40600. float V_2 = 0.0f;
  40601. float V_3 = 0.0f;
  40602. {
  40603. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  40604. float L_1 = L_0.get_x_2();
  40605. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  40606. float L_3 = L_2.get_x_2();
  40607. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  40608. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  40609. float L_5 = L_4.get_y_3();
  40610. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  40611. float L_7 = L_6.get_y_3();
  40612. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  40613. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  40614. float L_9 = L_8.get_z_4();
  40615. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  40616. float L_11 = L_10.get_z_4();
  40617. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  40618. float L_12 = V_0;
  40619. float L_13 = V_0;
  40620. float L_14 = V_1;
  40621. float L_15 = V_1;
  40622. float L_16 = V_2;
  40623. float L_17 = V_2;
  40624. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40625. double L_18;
  40626. L_18 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))))));
  40627. V_3 = ((float)((float)L_18));
  40628. goto IL_0040;
  40629. }
  40630. IL_0040:
  40631. {
  40632. float L_19 = V_3;
  40633. return L_19;
  40634. }
  40635. }
  40636. // UnityEngine.Vector3 UnityEngine.Vector3::ClampMagnitude(UnityEngine.Vector3,System.Single)
  40637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_ClampMagnitude_mF85598307D6CF3B4E5BEEB218CEDDCE39CDF3336 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, float ___maxLength1, const RuntimeMethod* method)
  40638. {
  40639. static bool s_Il2CppMethodInitialized;
  40640. if (!s_Il2CppMethodInitialized)
  40641. {
  40642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40643. s_Il2CppMethodInitialized = true;
  40644. }
  40645. float V_0 = 0.0f;
  40646. bool V_1 = false;
  40647. float V_2 = 0.0f;
  40648. float V_3 = 0.0f;
  40649. float V_4 = 0.0f;
  40650. float V_5 = 0.0f;
  40651. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6;
  40652. memset((&V_6), 0, sizeof(V_6));
  40653. {
  40654. float L_0;
  40655. L_0 = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___vector0), /*hidden argument*/NULL);
  40656. V_0 = L_0;
  40657. float L_1 = V_0;
  40658. float L_2 = ___maxLength1;
  40659. float L_3 = ___maxLength1;
  40660. V_1 = (bool)((((float)L_1) > ((float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))))? 1 : 0);
  40661. bool L_4 = V_1;
  40662. if (!L_4)
  40663. {
  40664. goto IL_004e;
  40665. }
  40666. }
  40667. {
  40668. float L_5 = V_0;
  40669. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40670. double L_6;
  40671. L_6 = sqrt(((double)((double)L_5)));
  40672. V_2 = ((float)((float)L_6));
  40673. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___vector0;
  40674. float L_8 = L_7.get_x_2();
  40675. float L_9 = V_2;
  40676. V_3 = ((float)((float)L_8/(float)L_9));
  40677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  40678. float L_11 = L_10.get_y_3();
  40679. float L_12 = V_2;
  40680. V_4 = ((float)((float)L_11/(float)L_12));
  40681. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___vector0;
  40682. float L_14 = L_13.get_z_4();
  40683. float L_15 = V_2;
  40684. V_5 = ((float)((float)L_14/(float)L_15));
  40685. float L_16 = V_3;
  40686. float L_17 = ___maxLength1;
  40687. float L_18 = V_4;
  40688. float L_19 = ___maxLength1;
  40689. float L_20 = V_5;
  40690. float L_21 = ___maxLength1;
  40691. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22;
  40692. memset((&L_22), 0, sizeof(L_22));
  40693. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_22), ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), ((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)), ((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)), /*hidden argument*/NULL);
  40694. V_6 = L_22;
  40695. goto IL_0053;
  40696. }
  40697. IL_004e:
  40698. {
  40699. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = ___vector0;
  40700. V_6 = L_23;
  40701. goto IL_0053;
  40702. }
  40703. IL_0053:
  40704. {
  40705. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_6;
  40706. return L_24;
  40707. }
  40708. }
  40709. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  40710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  40711. {
  40712. static bool s_Il2CppMethodInitialized;
  40713. if (!s_Il2CppMethodInitialized)
  40714. {
  40715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40716. s_Il2CppMethodInitialized = true;
  40717. }
  40718. float V_0 = 0.0f;
  40719. {
  40720. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  40721. float L_1 = L_0.get_x_2();
  40722. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  40723. float L_3 = L_2.get_x_2();
  40724. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  40725. float L_5 = L_4.get_y_3();
  40726. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  40727. float L_7 = L_6.get_y_3();
  40728. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  40729. float L_9 = L_8.get_z_4();
  40730. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  40731. float L_11 = L_10.get_z_4();
  40732. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40733. double L_12;
  40734. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  40735. V_0 = ((float)((float)L_12));
  40736. goto IL_0034;
  40737. }
  40738. IL_0034:
  40739. {
  40740. float L_13 = V_0;
  40741. return L_13;
  40742. }
  40743. }
  40744. // System.Single UnityEngine.Vector3::get_magnitude()
  40745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  40746. {
  40747. static bool s_Il2CppMethodInitialized;
  40748. if (!s_Il2CppMethodInitialized)
  40749. {
  40750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40751. s_Il2CppMethodInitialized = true;
  40752. }
  40753. float V_0 = 0.0f;
  40754. {
  40755. float L_0 = __this->get_x_2();
  40756. float L_1 = __this->get_x_2();
  40757. float L_2 = __this->get_y_3();
  40758. float L_3 = __this->get_y_3();
  40759. float L_4 = __this->get_z_4();
  40760. float L_5 = __this->get_z_4();
  40761. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  40762. double L_6;
  40763. L_6 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))))));
  40764. V_0 = ((float)((float)L_6));
  40765. goto IL_0034;
  40766. }
  40767. IL_0034:
  40768. {
  40769. float L_7 = V_0;
  40770. return L_7;
  40771. }
  40772. }
  40773. IL2CPP_EXTERN_C float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  40774. {
  40775. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40776. int32_t _offset = 1;
  40777. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40778. float _returnValue;
  40779. _returnValue = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991(_thisAdjusted, method);
  40780. return _returnValue;
  40781. }
  40782. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  40783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  40784. {
  40785. float V_0 = 0.0f;
  40786. {
  40787. float L_0 = __this->get_x_2();
  40788. float L_1 = __this->get_x_2();
  40789. float L_2 = __this->get_y_3();
  40790. float L_3 = __this->get_y_3();
  40791. float L_4 = __this->get_z_4();
  40792. float L_5 = __this->get_z_4();
  40793. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  40794. goto IL_002d;
  40795. }
  40796. IL_002d:
  40797. {
  40798. float L_6 = V_0;
  40799. return L_6;
  40800. }
  40801. }
  40802. IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  40803. {
  40804. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  40805. int32_t _offset = 1;
  40806. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  40807. float _returnValue;
  40808. _returnValue = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249(_thisAdjusted, method);
  40809. return _returnValue;
  40810. }
  40811. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  40812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  40813. {
  40814. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40815. memset((&V_0), 0, sizeof(V_0));
  40816. {
  40817. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  40818. float L_1 = L_0.get_x_2();
  40819. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  40820. float L_3 = L_2.get_x_2();
  40821. float L_4;
  40822. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  40823. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  40824. float L_6 = L_5.get_y_3();
  40825. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  40826. float L_8 = L_7.get_y_3();
  40827. float L_9;
  40828. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  40829. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  40830. float L_11 = L_10.get_z_4();
  40831. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  40832. float L_13 = L_12.get_z_4();
  40833. float L_14;
  40834. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  40835. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  40836. memset((&L_15), 0, sizeof(L_15));
  40837. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  40838. V_0 = L_15;
  40839. goto IL_003c;
  40840. }
  40841. IL_003c:
  40842. {
  40843. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  40844. return L_16;
  40845. }
  40846. }
  40847. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  40848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  40849. {
  40850. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40851. memset((&V_0), 0, sizeof(V_0));
  40852. {
  40853. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  40854. float L_1 = L_0.get_x_2();
  40855. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  40856. float L_3 = L_2.get_x_2();
  40857. float L_4;
  40858. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  40859. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  40860. float L_6 = L_5.get_y_3();
  40861. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  40862. float L_8 = L_7.get_y_3();
  40863. float L_9;
  40864. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  40865. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  40866. float L_11 = L_10.get_z_4();
  40867. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  40868. float L_13 = L_12.get_z_4();
  40869. float L_14;
  40870. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  40871. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  40872. memset((&L_15), 0, sizeof(L_15));
  40873. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  40874. V_0 = L_15;
  40875. goto IL_003c;
  40876. }
  40877. IL_003c:
  40878. {
  40879. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  40880. return L_16;
  40881. }
  40882. }
  40883. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  40884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method)
  40885. {
  40886. static bool s_Il2CppMethodInitialized;
  40887. if (!s_Il2CppMethodInitialized)
  40888. {
  40889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  40890. s_Il2CppMethodInitialized = true;
  40891. }
  40892. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40893. memset((&V_0), 0, sizeof(V_0));
  40894. {
  40895. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_zeroVector_5();
  40896. V_0 = L_0;
  40897. goto IL_0009;
  40898. }
  40899. IL_0009:
  40900. {
  40901. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  40902. return L_1;
  40903. }
  40904. }
  40905. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  40906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB (const RuntimeMethod* method)
  40907. {
  40908. static bool s_Il2CppMethodInitialized;
  40909. if (!s_Il2CppMethodInitialized)
  40910. {
  40911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  40912. s_Il2CppMethodInitialized = true;
  40913. }
  40914. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40915. memset((&V_0), 0, sizeof(V_0));
  40916. {
  40917. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_oneVector_6();
  40918. V_0 = L_0;
  40919. goto IL_0009;
  40920. }
  40921. IL_0009:
  40922. {
  40923. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  40924. return L_1;
  40925. }
  40926. }
  40927. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  40928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method)
  40929. {
  40930. static bool s_Il2CppMethodInitialized;
  40931. if (!s_Il2CppMethodInitialized)
  40932. {
  40933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  40934. s_Il2CppMethodInitialized = true;
  40935. }
  40936. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40937. memset((&V_0), 0, sizeof(V_0));
  40938. {
  40939. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_forwardVector_11();
  40940. V_0 = L_0;
  40941. goto IL_0009;
  40942. }
  40943. IL_0009:
  40944. {
  40945. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  40946. return L_1;
  40947. }
  40948. }
  40949. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  40950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method)
  40951. {
  40952. static bool s_Il2CppMethodInitialized;
  40953. if (!s_Il2CppMethodInitialized)
  40954. {
  40955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  40956. s_Il2CppMethodInitialized = true;
  40957. }
  40958. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40959. memset((&V_0), 0, sizeof(V_0));
  40960. {
  40961. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_backVector_12();
  40962. V_0 = L_0;
  40963. goto IL_0009;
  40964. }
  40965. IL_0009:
  40966. {
  40967. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  40968. return L_1;
  40969. }
  40970. }
  40971. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  40972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method)
  40973. {
  40974. static bool s_Il2CppMethodInitialized;
  40975. if (!s_Il2CppMethodInitialized)
  40976. {
  40977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  40978. s_Il2CppMethodInitialized = true;
  40979. }
  40980. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40981. memset((&V_0), 0, sizeof(V_0));
  40982. {
  40983. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_upVector_7();
  40984. V_0 = L_0;
  40985. goto IL_0009;
  40986. }
  40987. IL_0009:
  40988. {
  40989. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  40990. return L_1;
  40991. }
  40992. }
  40993. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  40994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_down_mFA85B870E184121D30F66395BB183ECAB9DD8629 (const RuntimeMethod* method)
  40995. {
  40996. static bool s_Il2CppMethodInitialized;
  40997. if (!s_Il2CppMethodInitialized)
  40998. {
  40999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  41000. s_Il2CppMethodInitialized = true;
  41001. }
  41002. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41003. memset((&V_0), 0, sizeof(V_0));
  41004. {
  41005. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_downVector_8();
  41006. V_0 = L_0;
  41007. goto IL_0009;
  41008. }
  41009. IL_0009:
  41010. {
  41011. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  41012. return L_1;
  41013. }
  41014. }
  41015. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  41016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_left_mDAB848C352B9D30E2DDDA7F56308ABC32A4315A5 (const RuntimeMethod* method)
  41017. {
  41018. static bool s_Il2CppMethodInitialized;
  41019. if (!s_Il2CppMethodInitialized)
  41020. {
  41021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  41022. s_Il2CppMethodInitialized = true;
  41023. }
  41024. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41025. memset((&V_0), 0, sizeof(V_0));
  41026. {
  41027. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_leftVector_9();
  41028. V_0 = L_0;
  41029. goto IL_0009;
  41030. }
  41031. IL_0009:
  41032. {
  41033. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  41034. return L_1;
  41035. }
  41036. }
  41037. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  41038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_right_mF5A51F81961474E0A7A31C2757FD00921FB79C44 (const RuntimeMethod* method)
  41039. {
  41040. static bool s_Il2CppMethodInitialized;
  41041. if (!s_Il2CppMethodInitialized)
  41042. {
  41043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  41044. s_Il2CppMethodInitialized = true;
  41045. }
  41046. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41047. memset((&V_0), 0, sizeof(V_0));
  41048. {
  41049. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_rightVector_10();
  41050. V_0 = L_0;
  41051. goto IL_0009;
  41052. }
  41053. IL_0009:
  41054. {
  41055. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  41056. return L_1;
  41057. }
  41058. }
  41059. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  41060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  41061. {
  41062. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41063. memset((&V_0), 0, sizeof(V_0));
  41064. {
  41065. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  41066. float L_1 = L_0.get_x_2();
  41067. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  41068. float L_3 = L_2.get_x_2();
  41069. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  41070. float L_5 = L_4.get_y_3();
  41071. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  41072. float L_7 = L_6.get_y_3();
  41073. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  41074. float L_9 = L_8.get_z_4();
  41075. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  41076. float L_11 = L_10.get_z_4();
  41077. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  41078. memset((&L_12), 0, sizeof(L_12));
  41079. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  41080. V_0 = L_12;
  41081. goto IL_0030;
  41082. }
  41083. IL_0030:
  41084. {
  41085. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  41086. return L_13;
  41087. }
  41088. }
  41089. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  41090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  41091. {
  41092. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41093. memset((&V_0), 0, sizeof(V_0));
  41094. {
  41095. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  41096. float L_1 = L_0.get_x_2();
  41097. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  41098. float L_3 = L_2.get_x_2();
  41099. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  41100. float L_5 = L_4.get_y_3();
  41101. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  41102. float L_7 = L_6.get_y_3();
  41103. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  41104. float L_9 = L_8.get_z_4();
  41105. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  41106. float L_11 = L_10.get_z_4();
  41107. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  41108. memset((&L_12), 0, sizeof(L_12));
  41109. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  41110. V_0 = L_12;
  41111. goto IL_0030;
  41112. }
  41113. IL_0030:
  41114. {
  41115. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  41116. return L_13;
  41117. }
  41118. }
  41119. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  41120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method)
  41121. {
  41122. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41123. memset((&V_0), 0, sizeof(V_0));
  41124. {
  41125. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  41126. float L_1 = L_0.get_x_2();
  41127. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  41128. float L_3 = L_2.get_y_3();
  41129. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  41130. float L_5 = L_4.get_z_4();
  41131. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  41132. memset((&L_6), 0, sizeof(L_6));
  41133. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  41134. V_0 = L_6;
  41135. goto IL_001e;
  41136. }
  41137. IL_001e:
  41138. {
  41139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  41140. return L_7;
  41141. }
  41142. }
  41143. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  41144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  41145. {
  41146. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41147. memset((&V_0), 0, sizeof(V_0));
  41148. {
  41149. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  41150. float L_1 = L_0.get_x_2();
  41151. float L_2 = ___d1;
  41152. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  41153. float L_4 = L_3.get_y_3();
  41154. float L_5 = ___d1;
  41155. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  41156. float L_7 = L_6.get_z_4();
  41157. float L_8 = ___d1;
  41158. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  41159. memset((&L_9), 0, sizeof(L_9));
  41160. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  41161. V_0 = L_9;
  41162. goto IL_0021;
  41163. }
  41164. IL_0021:
  41165. {
  41166. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  41167. return L_10;
  41168. }
  41169. }
  41170. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
  41171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m079B29E4F58127F03BD52558C1FE1A528547328F (float ___d0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a1, const RuntimeMethod* method)
  41172. {
  41173. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41174. memset((&V_0), 0, sizeof(V_0));
  41175. {
  41176. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a1;
  41177. float L_1 = L_0.get_x_2();
  41178. float L_2 = ___d0;
  41179. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a1;
  41180. float L_4 = L_3.get_y_3();
  41181. float L_5 = ___d0;
  41182. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a1;
  41183. float L_7 = L_6.get_z_4();
  41184. float L_8 = ___d0;
  41185. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  41186. memset((&L_9), 0, sizeof(L_9));
  41187. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  41188. V_0 = L_9;
  41189. goto IL_0021;
  41190. }
  41191. IL_0021:
  41192. {
  41193. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  41194. return L_10;
  41195. }
  41196. }
  41197. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  41198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  41199. {
  41200. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  41201. memset((&V_0), 0, sizeof(V_0));
  41202. {
  41203. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  41204. float L_1 = L_0.get_x_2();
  41205. float L_2 = ___d1;
  41206. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  41207. float L_4 = L_3.get_y_3();
  41208. float L_5 = ___d1;
  41209. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  41210. float L_7 = L_6.get_z_4();
  41211. float L_8 = ___d1;
  41212. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  41213. memset((&L_9), 0, sizeof(L_9));
  41214. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  41215. V_0 = L_9;
  41216. goto IL_0021;
  41217. }
  41218. IL_0021:
  41219. {
  41220. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  41221. return L_10;
  41222. }
  41223. }
  41224. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  41225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  41226. {
  41227. float V_0 = 0.0f;
  41228. float V_1 = 0.0f;
  41229. float V_2 = 0.0f;
  41230. float V_3 = 0.0f;
  41231. bool V_4 = false;
  41232. {
  41233. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  41234. float L_1 = L_0.get_x_2();
  41235. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  41236. float L_3 = L_2.get_x_2();
  41237. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  41238. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  41239. float L_5 = L_4.get_y_3();
  41240. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  41241. float L_7 = L_6.get_y_3();
  41242. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  41243. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  41244. float L_9 = L_8.get_z_4();
  41245. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  41246. float L_11 = L_10.get_z_4();
  41247. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  41248. float L_12 = V_0;
  41249. float L_13 = V_0;
  41250. float L_14 = V_1;
  41251. float L_15 = V_1;
  41252. float L_16 = V_2;
  41253. float L_17 = V_2;
  41254. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  41255. float L_18 = V_3;
  41256. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  41257. goto IL_0043;
  41258. }
  41259. IL_0043:
  41260. {
  41261. bool L_19 = V_4;
  41262. return L_19;
  41263. }
  41264. }
  41265. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  41266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  41267. {
  41268. bool V_0 = false;
  41269. {
  41270. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  41271. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___rhs1;
  41272. bool L_2;
  41273. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  41274. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  41275. goto IL_000e;
  41276. }
  41277. IL_000e:
  41278. {
  41279. bool L_3 = V_0;
  41280. return L_3;
  41281. }
  41282. }
  41283. // System.String UnityEngine.Vector3::ToString()
  41284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  41285. {
  41286. String_t* V_0 = NULL;
  41287. {
  41288. String_t* L_0;
  41289. L_0 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  41290. V_0 = L_0;
  41291. goto IL_000c;
  41292. }
  41293. IL_000c:
  41294. {
  41295. String_t* L_1 = V_0;
  41296. return L_1;
  41297. }
  41298. }
  41299. IL2CPP_EXTERN_C String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  41300. {
  41301. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  41302. int32_t _offset = 1;
  41303. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  41304. String_t* _returnValue;
  41305. _returnValue = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318(_thisAdjusted, method);
  41306. return _returnValue;
  41307. }
  41308. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  41309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  41310. {
  41311. static bool s_Il2CppMethodInitialized;
  41312. if (!s_Il2CppMethodInitialized)
  41313. {
  41314. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  41315. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  41316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
  41317. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  41318. s_Il2CppMethodInitialized = true;
  41319. }
  41320. bool V_0 = false;
  41321. bool V_1 = false;
  41322. String_t* V_2 = NULL;
  41323. {
  41324. String_t* L_0 = ___format0;
  41325. bool L_1;
  41326. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  41327. V_0 = L_1;
  41328. bool L_2 = V_0;
  41329. if (!L_2)
  41330. {
  41331. goto IL_0012;
  41332. }
  41333. }
  41334. {
  41335. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  41336. }
  41337. IL_0012:
  41338. {
  41339. RuntimeObject* L_3 = ___formatProvider1;
  41340. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  41341. bool L_4 = V_1;
  41342. if (!L_4)
  41343. {
  41344. goto IL_0026;
  41345. }
  41346. }
  41347. {
  41348. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  41349. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  41350. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  41351. NullCheck(L_5);
  41352. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  41353. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  41354. ___formatProvider1 = L_6;
  41355. }
  41356. IL_0026:
  41357. {
  41358. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  41359. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  41360. float* L_9 = __this->get_address_of_x_2();
  41361. String_t* L_10 = ___format0;
  41362. RuntimeObject* L_11 = ___formatProvider1;
  41363. String_t* L_12;
  41364. L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
  41365. NullCheck(L_8);
  41366. ArrayElementTypeCheck (L_8, L_12);
  41367. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  41368. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  41369. float* L_14 = __this->get_address_of_y_3();
  41370. String_t* L_15 = ___format0;
  41371. RuntimeObject* L_16 = ___formatProvider1;
  41372. String_t* L_17;
  41373. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
  41374. NullCheck(L_13);
  41375. ArrayElementTypeCheck (L_13, L_17);
  41376. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  41377. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
  41378. float* L_19 = __this->get_address_of_z_4();
  41379. String_t* L_20 = ___format0;
  41380. RuntimeObject* L_21 = ___formatProvider1;
  41381. String_t* L_22;
  41382. L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_19, L_20, L_21, /*hidden argument*/NULL);
  41383. NullCheck(L_18);
  41384. ArrayElementTypeCheck (L_18, L_22);
  41385. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  41386. String_t* L_23;
  41387. L_23 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, /*hidden argument*/NULL);
  41388. V_2 = L_23;
  41389. goto IL_0069;
  41390. }
  41391. IL_0069:
  41392. {
  41393. String_t* L_24 = V_2;
  41394. return L_24;
  41395. }
  41396. }
  41397. IL2CPP_EXTERN_C String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  41398. {
  41399. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
  41400. int32_t _offset = 1;
  41401. _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  41402. String_t* _returnValue;
  41403. _returnValue = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414(_thisAdjusted, ___format0, ___formatProvider1, method);
  41404. return _returnValue;
  41405. }
  41406. // System.Void UnityEngine.Vector3::.cctor()
  41407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_m1630C6F57B6D41EFCDFC7A10F52A4D2448BFB2E7 (const RuntimeMethod* method)
  41408. {
  41409. static bool s_Il2CppMethodInitialized;
  41410. if (!s_Il2CppMethodInitialized)
  41411. {
  41412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  41413. s_Il2CppMethodInitialized = true;
  41414. }
  41415. {
  41416. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  41417. memset((&L_0), 0, sizeof(L_0));
  41418. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  41419. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  41420. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  41421. memset((&L_1), 0, sizeof(L_1));
  41422. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  41423. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  41424. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  41425. memset((&L_2), 0, sizeof(L_2));
  41426. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  41427. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_upVector_7(L_2);
  41428. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  41429. memset((&L_3), 0, sizeof(L_3));
  41430. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  41431. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_downVector_8(L_3);
  41432. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  41433. memset((&L_4), 0, sizeof(L_4));
  41434. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  41435. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_leftVector_9(L_4);
  41436. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  41437. memset((&L_5), 0, sizeof(L_5));
  41438. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  41439. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_rightVector_10(L_5);
  41440. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  41441. memset((&L_6), 0, sizeof(L_6));
  41442. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  41443. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_forwardVector_11(L_6);
  41444. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  41445. memset((&L_7), 0, sizeof(L_7));
  41446. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  41447. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_backVector_12(L_7);
  41448. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  41449. memset((&L_8), 0, sizeof(L_8));
  41450. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  41451. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_positiveInfinityVector_13(L_8);
  41452. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  41453. memset((&L_9), 0, sizeof(L_9));
  41454. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  41455. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_negativeInfinityVector_14(L_9);
  41456. return;
  41457. }
  41458. }
  41459. // System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
  41460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Slerp_Injected_mCA257B222F4DF81E19FC6EC32CE68D551940E664 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___b1, float ___t2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret3, const RuntimeMethod* method)
  41461. {
  41462. typedef void (*Vector3_Slerp_Injected_mCA257B222F4DF81E19FC6EC32CE68D551940E664_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, float, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  41463. static Vector3_Slerp_Injected_mCA257B222F4DF81E19FC6EC32CE68D551940E664_ftn _il2cpp_icall_func;
  41464. if (!_il2cpp_icall_func)
  41465. _il2cpp_icall_func = (Vector3_Slerp_Injected_mCA257B222F4DF81E19FC6EC32CE68D551940E664_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)");
  41466. _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
  41467. }
  41468. // System.Void UnityEngine.Vector3::RotateTowards_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&)
  41469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_RotateTowards_Injected_mE5549382553BABB025BCE9985C5B5A7EACA8D1F2 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret4, const RuntimeMethod* method)
  41470. {
  41471. typedef void (*Vector3_RotateTowards_Injected_mE5549382553BABB025BCE9985C5B5A7EACA8D1F2_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, float, float, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  41472. static Vector3_RotateTowards_Injected_mE5549382553BABB025BCE9985C5B5A7EACA8D1F2_ftn _il2cpp_icall_func;
  41473. if (!_il2cpp_icall_func)
  41474. _il2cpp_icall_func = (Vector3_RotateTowards_Injected_mE5549382553BABB025BCE9985C5B5A7EACA8D1F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::RotateTowards_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&)");
  41475. _il2cpp_icall_func(___current0, ___target1, ___maxRadiansDelta2, ___maxMagnitudeDelta3, ___ret4);
  41476. }
  41477. #ifdef __clang__
  41478. #pragma clang diagnostic pop
  41479. #endif
  41480. #ifdef __clang__
  41481. #pragma clang diagnostic push
  41482. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  41483. #pragma clang diagnostic ignored "-Wunused-variable"
  41484. #endif
  41485. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  41486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method)
  41487. {
  41488. int32_t V_0 = 0;
  41489. int32_t V_1 = 0;
  41490. float V_2 = 0.0f;
  41491. {
  41492. int32_t L_0 = ___index0;
  41493. V_1 = L_0;
  41494. int32_t L_1 = V_1;
  41495. V_0 = L_1;
  41496. int32_t L_2 = V_0;
  41497. switch (L_2)
  41498. {
  41499. case 0:
  41500. {
  41501. goto IL_001d;
  41502. }
  41503. case 1:
  41504. {
  41505. goto IL_0026;
  41506. }
  41507. case 2:
  41508. {
  41509. goto IL_002f;
  41510. }
  41511. case 3:
  41512. {
  41513. goto IL_0038;
  41514. }
  41515. }
  41516. }
  41517. {
  41518. goto IL_0041;
  41519. }
  41520. IL_001d:
  41521. {
  41522. float L_3 = __this->get_x_1();
  41523. V_2 = L_3;
  41524. goto IL_004c;
  41525. }
  41526. IL_0026:
  41527. {
  41528. float L_4 = __this->get_y_2();
  41529. V_2 = L_4;
  41530. goto IL_004c;
  41531. }
  41532. IL_002f:
  41533. {
  41534. float L_5 = __this->get_z_3();
  41535. V_2 = L_5;
  41536. goto IL_004c;
  41537. }
  41538. IL_0038:
  41539. {
  41540. float L_6 = __this->get_w_4();
  41541. V_2 = L_6;
  41542. goto IL_004c;
  41543. }
  41544. IL_0041:
  41545. {
  41546. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  41547. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  41548. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var)));
  41549. }
  41550. IL_004c:
  41551. {
  41552. float L_8 = V_2;
  41553. return L_8;
  41554. }
  41555. }
  41556. IL2CPP_EXTERN_C float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  41557. {
  41558. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41559. int32_t _offset = 1;
  41560. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41561. float _returnValue;
  41562. _returnValue = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7(_thisAdjusted, ___index0, method);
  41563. return _returnValue;
  41564. }
  41565. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  41566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  41567. {
  41568. int32_t V_0 = 0;
  41569. int32_t V_1 = 0;
  41570. {
  41571. int32_t L_0 = ___index0;
  41572. V_1 = L_0;
  41573. int32_t L_1 = V_1;
  41574. V_0 = L_1;
  41575. int32_t L_2 = V_0;
  41576. switch (L_2)
  41577. {
  41578. case 0:
  41579. {
  41580. goto IL_001d;
  41581. }
  41582. case 1:
  41583. {
  41584. goto IL_0026;
  41585. }
  41586. case 2:
  41587. {
  41588. goto IL_002f;
  41589. }
  41590. case 3:
  41591. {
  41592. goto IL_0038;
  41593. }
  41594. }
  41595. }
  41596. {
  41597. goto IL_0041;
  41598. }
  41599. IL_001d:
  41600. {
  41601. float L_3 = ___value1;
  41602. __this->set_x_1(L_3);
  41603. goto IL_004c;
  41604. }
  41605. IL_0026:
  41606. {
  41607. float L_4 = ___value1;
  41608. __this->set_y_2(L_4);
  41609. goto IL_004c;
  41610. }
  41611. IL_002f:
  41612. {
  41613. float L_5 = ___value1;
  41614. __this->set_z_3(L_5);
  41615. goto IL_004c;
  41616. }
  41617. IL_0038:
  41618. {
  41619. float L_6 = ___value1;
  41620. __this->set_w_4(L_6);
  41621. goto IL_004c;
  41622. }
  41623. IL_0041:
  41624. {
  41625. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  41626. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  41627. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var)));
  41628. }
  41629. IL_004c:
  41630. {
  41631. return;
  41632. }
  41633. }
  41634. IL2CPP_EXTERN_C void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  41635. {
  41636. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41637. int32_t _offset = 1;
  41638. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41639. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A(_thisAdjusted, ___index0, ___value1, method);
  41640. }
  41641. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  41642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  41643. {
  41644. {
  41645. float L_0 = ___x0;
  41646. __this->set_x_1(L_0);
  41647. float L_1 = ___y1;
  41648. __this->set_y_2(L_1);
  41649. float L_2 = ___z2;
  41650. __this->set_z_3(L_2);
  41651. float L_3 = ___w3;
  41652. __this->set_w_4(L_3);
  41653. return;
  41654. }
  41655. }
  41656. IL2CPP_EXTERN_C void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  41657. {
  41658. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41659. int32_t _offset = 1;
  41660. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41661. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  41662. }
  41663. // System.Int32 UnityEngine.Vector4::GetHashCode()
  41664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  41665. {
  41666. int32_t V_0 = 0;
  41667. {
  41668. float* L_0 = __this->get_address_of_x_1();
  41669. int32_t L_1;
  41670. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  41671. float* L_2 = __this->get_address_of_y_2();
  41672. int32_t L_3;
  41673. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  41674. float* L_4 = __this->get_address_of_z_3();
  41675. int32_t L_5;
  41676. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  41677. float* L_6 = __this->get_address_of_w_4();
  41678. int32_t L_7;
  41679. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  41680. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  41681. goto IL_0039;
  41682. }
  41683. IL_0039:
  41684. {
  41685. int32_t L_8 = V_0;
  41686. return L_8;
  41687. }
  41688. }
  41689. IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  41690. {
  41691. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41692. int32_t _offset = 1;
  41693. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41694. int32_t _returnValue;
  41695. _returnValue = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895(_thisAdjusted, method);
  41696. return _returnValue;
  41697. }
  41698. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  41699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  41700. {
  41701. static bool s_Il2CppMethodInitialized;
  41702. if (!s_Il2CppMethodInitialized)
  41703. {
  41704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  41705. s_Il2CppMethodInitialized = true;
  41706. }
  41707. bool V_0 = false;
  41708. bool V_1 = false;
  41709. {
  41710. RuntimeObject * L_0 = ___other0;
  41711. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  41712. bool L_1 = V_0;
  41713. if (!L_1)
  41714. {
  41715. goto IL_0015;
  41716. }
  41717. }
  41718. {
  41719. V_1 = (bool)0;
  41720. goto IL_0024;
  41721. }
  41722. IL_0015:
  41723. {
  41724. RuntimeObject * L_2 = ___other0;
  41725. bool L_3;
  41726. L_3 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, ((*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)UnBox(L_2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  41727. V_1 = L_3;
  41728. goto IL_0024;
  41729. }
  41730. IL_0024:
  41731. {
  41732. bool L_4 = V_1;
  41733. return L_4;
  41734. }
  41735. }
  41736. IL2CPP_EXTERN_C bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  41737. {
  41738. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41739. int32_t _offset = 1;
  41740. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41741. bool _returnValue;
  41742. _returnValue = Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA(_thisAdjusted, ___other0, method);
  41743. return _returnValue;
  41744. }
  41745. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  41746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  41747. {
  41748. bool V_0 = false;
  41749. int32_t G_B5_0 = 0;
  41750. {
  41751. float L_0 = __this->get_x_1();
  41752. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  41753. float L_2 = L_1.get_x_1();
  41754. if ((!(((float)L_0) == ((float)L_2))))
  41755. {
  41756. goto IL_003b;
  41757. }
  41758. }
  41759. {
  41760. float L_3 = __this->get_y_2();
  41761. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  41762. float L_5 = L_4.get_y_2();
  41763. if ((!(((float)L_3) == ((float)L_5))))
  41764. {
  41765. goto IL_003b;
  41766. }
  41767. }
  41768. {
  41769. float L_6 = __this->get_z_3();
  41770. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  41771. float L_8 = L_7.get_z_3();
  41772. if ((!(((float)L_6) == ((float)L_8))))
  41773. {
  41774. goto IL_003b;
  41775. }
  41776. }
  41777. {
  41778. float L_9 = __this->get_w_4();
  41779. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  41780. float L_11 = L_10.get_w_4();
  41781. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  41782. goto IL_003c;
  41783. }
  41784. IL_003b:
  41785. {
  41786. G_B5_0 = 0;
  41787. }
  41788. IL_003c:
  41789. {
  41790. V_0 = (bool)G_B5_0;
  41791. goto IL_003f;
  41792. }
  41793. IL_003f:
  41794. {
  41795. bool L_12 = V_0;
  41796. return L_12;
  41797. }
  41798. }
  41799. IL2CPP_EXTERN_C bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  41800. {
  41801. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41802. int32_t _offset = 1;
  41803. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41804. bool _returnValue;
  41805. _returnValue = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline(_thisAdjusted, ___other0, method);
  41806. return _returnValue;
  41807. }
  41808. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  41809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method)
  41810. {
  41811. float V_0 = 0.0f;
  41812. {
  41813. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  41814. float L_1 = L_0.get_x_1();
  41815. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1;
  41816. float L_3 = L_2.get_x_1();
  41817. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0;
  41818. float L_5 = L_4.get_y_2();
  41819. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1;
  41820. float L_7 = L_6.get_y_2();
  41821. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0;
  41822. float L_9 = L_8.get_z_3();
  41823. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1;
  41824. float L_11 = L_10.get_z_3();
  41825. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0;
  41826. float L_13 = L_12.get_w_4();
  41827. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1;
  41828. float L_15 = L_14.get_w_4();
  41829. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  41830. goto IL_003b;
  41831. }
  41832. IL_003b:
  41833. {
  41834. float L_16 = V_0;
  41835. return L_16;
  41836. }
  41837. }
  41838. // System.Single UnityEngine.Vector4::get_magnitude()
  41839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_magnitude_mAEC3DB52FD5DEFB39CA058BAF64A0C487B9CDD10 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  41840. {
  41841. static bool s_Il2CppMethodInitialized;
  41842. if (!s_Il2CppMethodInitialized)
  41843. {
  41844. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  41845. s_Il2CppMethodInitialized = true;
  41846. }
  41847. float V_0 = 0.0f;
  41848. {
  41849. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  41850. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  41851. float L_2;
  41852. L_2 = Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F(L_0, L_1, /*hidden argument*/NULL);
  41853. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  41854. double L_3;
  41855. L_3 = sqrt(((double)((double)L_2)));
  41856. V_0 = ((float)((float)L_3));
  41857. goto IL_001c;
  41858. }
  41859. IL_001c:
  41860. {
  41861. float L_4 = V_0;
  41862. return L_4;
  41863. }
  41864. }
  41865. IL2CPP_EXTERN_C float Vector4_get_magnitude_mAEC3DB52FD5DEFB39CA058BAF64A0C487B9CDD10_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  41866. {
  41867. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41868. int32_t _offset = 1;
  41869. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41870. float _returnValue;
  41871. _returnValue = Vector4_get_magnitude_mAEC3DB52FD5DEFB39CA058BAF64A0C487B9CDD10(_thisAdjusted, method);
  41872. return _returnValue;
  41873. }
  41874. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  41875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  41876. {
  41877. float V_0 = 0.0f;
  41878. {
  41879. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  41880. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  41881. float L_2;
  41882. L_2 = Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F(L_0, L_1, /*hidden argument*/NULL);
  41883. V_0 = L_2;
  41884. goto IL_0015;
  41885. }
  41886. IL_0015:
  41887. {
  41888. float L_3 = V_0;
  41889. return L_3;
  41890. }
  41891. }
  41892. IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  41893. {
  41894. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  41895. int32_t _offset = 1;
  41896. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  41897. float _returnValue;
  41898. _returnValue = Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07(_thisAdjusted, method);
  41899. return _returnValue;
  41900. }
  41901. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  41902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method)
  41903. {
  41904. static bool s_Il2CppMethodInitialized;
  41905. if (!s_Il2CppMethodInitialized)
  41906. {
  41907. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  41908. s_Il2CppMethodInitialized = true;
  41909. }
  41910. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  41911. memset((&V_0), 0, sizeof(V_0));
  41912. {
  41913. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->get_zeroVector_5();
  41914. V_0 = L_0;
  41915. goto IL_0009;
  41916. }
  41917. IL_0009:
  41918. {
  41919. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  41920. return L_1;
  41921. }
  41922. }
  41923. // UnityEngine.Vector4 UnityEngine.Vector4::get_one()
  41924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_one_m59B707729B52E58A045A6DE2ACDDE1D1600F48A4 (const RuntimeMethod* method)
  41925. {
  41926. static bool s_Il2CppMethodInitialized;
  41927. if (!s_Il2CppMethodInitialized)
  41928. {
  41929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  41930. s_Il2CppMethodInitialized = true;
  41931. }
  41932. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  41933. memset((&V_0), 0, sizeof(V_0));
  41934. {
  41935. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->get_oneVector_6();
  41936. V_0 = L_0;
  41937. goto IL_0009;
  41938. }
  41939. IL_0009:
  41940. {
  41941. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  41942. return L_1;
  41943. }
  41944. }
  41945. // UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
  41946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Addition_m3456C2E0202FF7A30CA7211D40FA80A6FA28B1D0 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method)
  41947. {
  41948. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  41949. memset((&V_0), 0, sizeof(V_0));
  41950. {
  41951. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  41952. float L_1 = L_0.get_x_1();
  41953. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1;
  41954. float L_3 = L_2.get_x_1();
  41955. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0;
  41956. float L_5 = L_4.get_y_2();
  41957. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1;
  41958. float L_7 = L_6.get_y_2();
  41959. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0;
  41960. float L_9 = L_8.get_z_3();
  41961. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1;
  41962. float L_11 = L_10.get_z_3();
  41963. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0;
  41964. float L_13 = L_12.get_w_4();
  41965. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1;
  41966. float L_15 = L_14.get_w_4();
  41967. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16;
  41968. memset((&L_16), 0, sizeof(L_16));
  41969. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_16), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), ((float)il2cpp_codegen_add((float)L_13, (float)L_15)), /*hidden argument*/NULL);
  41970. V_0 = L_16;
  41971. goto IL_003d;
  41972. }
  41973. IL_003d:
  41974. {
  41975. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = V_0;
  41976. return L_17;
  41977. }
  41978. }
  41979. // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
  41980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Subtraction_mF776C80EC658784C4F821FDBD4B14A0297A591D1 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method)
  41981. {
  41982. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  41983. memset((&V_0), 0, sizeof(V_0));
  41984. {
  41985. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  41986. float L_1 = L_0.get_x_1();
  41987. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1;
  41988. float L_3 = L_2.get_x_1();
  41989. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0;
  41990. float L_5 = L_4.get_y_2();
  41991. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1;
  41992. float L_7 = L_6.get_y_2();
  41993. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0;
  41994. float L_9 = L_8.get_z_3();
  41995. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1;
  41996. float L_11 = L_10.get_z_3();
  41997. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0;
  41998. float L_13 = L_12.get_w_4();
  41999. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1;
  42000. float L_15 = L_14.get_w_4();
  42001. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16;
  42002. memset((&L_16), 0, sizeof(L_16));
  42003. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_16), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)), /*hidden argument*/NULL);
  42004. V_0 = L_16;
  42005. goto IL_003d;
  42006. }
  42007. IL_003d:
  42008. {
  42009. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = V_0;
  42010. return L_17;
  42011. }
  42012. }
  42013. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
  42014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m4B615DCAD6D77FE276AC56F17EA3ED0DCD942111 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method)
  42015. {
  42016. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  42017. memset((&V_0), 0, sizeof(V_0));
  42018. {
  42019. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  42020. float L_1 = L_0.get_x_1();
  42021. float L_2 = ___d1;
  42022. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0;
  42023. float L_4 = L_3.get_y_2();
  42024. float L_5 = ___d1;
  42025. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0;
  42026. float L_7 = L_6.get_z_3();
  42027. float L_8 = ___d1;
  42028. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0;
  42029. float L_10 = L_9.get_w_4();
  42030. float L_11 = ___d1;
  42031. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  42032. memset((&L_12), 0, sizeof(L_12));
  42033. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  42034. V_0 = L_12;
  42035. goto IL_0029;
  42036. }
  42037. IL_0029:
  42038. {
  42039. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
  42040. return L_13;
  42041. }
  42042. }
  42043. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(System.Single,UnityEngine.Vector4)
  42044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m5413794561683CB2AA8D68DD1B432FF853DF3BC6 (float ___d0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a1, const RuntimeMethod* method)
  42045. {
  42046. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  42047. memset((&V_0), 0, sizeof(V_0));
  42048. {
  42049. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a1;
  42050. float L_1 = L_0.get_x_1();
  42051. float L_2 = ___d0;
  42052. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a1;
  42053. float L_4 = L_3.get_y_2();
  42054. float L_5 = ___d0;
  42055. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a1;
  42056. float L_7 = L_6.get_z_3();
  42057. float L_8 = ___d0;
  42058. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a1;
  42059. float L_10 = L_9.get_w_4();
  42060. float L_11 = ___d0;
  42061. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  42062. memset((&L_12), 0, sizeof(L_12));
  42063. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  42064. V_0 = L_12;
  42065. goto IL_0029;
  42066. }
  42067. IL_0029:
  42068. {
  42069. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
  42070. return L_13;
  42071. }
  42072. }
  42073. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  42074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method)
  42075. {
  42076. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  42077. memset((&V_0), 0, sizeof(V_0));
  42078. {
  42079. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  42080. float L_1 = L_0.get_x_1();
  42081. float L_2 = ___d1;
  42082. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0;
  42083. float L_4 = L_3.get_y_2();
  42084. float L_5 = ___d1;
  42085. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0;
  42086. float L_7 = L_6.get_z_3();
  42087. float L_8 = ___d1;
  42088. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0;
  42089. float L_10 = L_9.get_w_4();
  42090. float L_11 = ___d1;
  42091. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  42092. memset((&L_12), 0, sizeof(L_12));
  42093. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL);
  42094. V_0 = L_12;
  42095. goto IL_0029;
  42096. }
  42097. IL_0029:
  42098. {
  42099. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
  42100. return L_13;
  42101. }
  42102. }
  42103. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  42104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  42105. {
  42106. float V_0 = 0.0f;
  42107. float V_1 = 0.0f;
  42108. float V_2 = 0.0f;
  42109. float V_3 = 0.0f;
  42110. float V_4 = 0.0f;
  42111. bool V_5 = false;
  42112. {
  42113. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  42114. float L_1 = L_0.get_x_1();
  42115. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  42116. float L_3 = L_2.get_x_1();
  42117. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  42118. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  42119. float L_5 = L_4.get_y_2();
  42120. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  42121. float L_7 = L_6.get_y_2();
  42122. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  42123. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  42124. float L_9 = L_8.get_z_3();
  42125. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  42126. float L_11 = L_10.get_z_3();
  42127. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  42128. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  42129. float L_13 = L_12.get_w_4();
  42130. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  42131. float L_15 = L_14.get_w_4();
  42132. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  42133. float L_16 = V_0;
  42134. float L_17 = V_0;
  42135. float L_18 = V_1;
  42136. float L_19 = V_1;
  42137. float L_20 = V_2;
  42138. float L_21 = V_2;
  42139. float L_22 = V_3;
  42140. float L_23 = V_3;
  42141. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  42142. float L_24 = V_4;
  42143. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  42144. goto IL_0057;
  42145. }
  42146. IL_0057:
  42147. {
  42148. bool L_25 = V_5;
  42149. return L_25;
  42150. }
  42151. }
  42152. // System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
  42153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_m2B976EE8649EE1AE9DE1771CEE183AC70E3A75B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  42154. {
  42155. bool V_0 = false;
  42156. {
  42157. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  42158. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___rhs1;
  42159. bool L_2;
  42160. L_2 = Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline(L_0, L_1, /*hidden argument*/NULL);
  42161. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  42162. goto IL_000e;
  42163. }
  42164. IL_000e:
  42165. {
  42166. bool L_3 = V_0;
  42167. return L_3;
  42168. }
  42169. }
  42170. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  42171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mDCFA56E9D34979E1E2BFE6C2D61F1768D934A8EB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  42172. {
  42173. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  42174. memset((&V_0), 0, sizeof(V_0));
  42175. {
  42176. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  42177. float L_1 = L_0.get_x_2();
  42178. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  42179. float L_3 = L_2.get_y_3();
  42180. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___v0;
  42181. float L_5 = L_4.get_z_4();
  42182. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  42183. memset((&L_6), 0, sizeof(L_6));
  42184. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
  42185. V_0 = L_6;
  42186. goto IL_0020;
  42187. }
  42188. IL_0020:
  42189. {
  42190. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = V_0;
  42191. return L_7;
  42192. }
  42193. }
  42194. // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
  42195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector4_op_Implicit_m5811604E04B684BE3F1A212A7FA46767619AB35B (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method)
  42196. {
  42197. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  42198. memset((&V_0), 0, sizeof(V_0));
  42199. {
  42200. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___v0;
  42201. float L_1 = L_0.get_x_1();
  42202. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___v0;
  42203. float L_3 = L_2.get_y_2();
  42204. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___v0;
  42205. float L_5 = L_4.get_z_3();
  42206. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  42207. memset((&L_6), 0, sizeof(L_6));
  42208. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), L_1, L_3, L_5, /*hidden argument*/NULL);
  42209. V_0 = L_6;
  42210. goto IL_001b;
  42211. }
  42212. IL_001b:
  42213. {
  42214. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  42215. return L_7;
  42216. }
  42217. }
  42218. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  42219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  42220. {
  42221. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  42222. memset((&V_0), 0, sizeof(V_0));
  42223. {
  42224. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  42225. float L_1 = L_0.get_x_0();
  42226. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  42227. float L_3 = L_2.get_y_1();
  42228. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  42229. memset((&L_4), 0, sizeof(L_4));
  42230. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  42231. V_0 = L_4;
  42232. goto IL_001f;
  42233. }
  42234. IL_001f:
  42235. {
  42236. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = V_0;
  42237. return L_5;
  42238. }
  42239. }
  42240. // UnityEngine.Vector2 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
  42241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector4_op_Implicit_m3A59F157B9B8A3C2DD495B6F9B76F3C0D40BDFCC (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method)
  42242. {
  42243. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  42244. memset((&V_0), 0, sizeof(V_0));
  42245. {
  42246. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___v0;
  42247. float L_1 = L_0.get_x_1();
  42248. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___v0;
  42249. float L_3 = L_2.get_y_2();
  42250. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  42251. memset((&L_4), 0, sizeof(L_4));
  42252. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  42253. V_0 = L_4;
  42254. goto IL_0015;
  42255. }
  42256. IL_0015:
  42257. {
  42258. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  42259. return L_5;
  42260. }
  42261. }
  42262. // System.String UnityEngine.Vector4::ToString()
  42263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  42264. {
  42265. String_t* V_0 = NULL;
  42266. {
  42267. String_t* L_0;
  42268. L_0 = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  42269. V_0 = L_0;
  42270. goto IL_000c;
  42271. }
  42272. IL_000c:
  42273. {
  42274. String_t* L_1 = V_0;
  42275. return L_1;
  42276. }
  42277. }
  42278. IL2CPP_EXTERN_C String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  42279. {
  42280. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  42281. int32_t _offset = 1;
  42282. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  42283. String_t* _returnValue;
  42284. _returnValue = Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040(_thisAdjusted, method);
  42285. return _returnValue;
  42286. }
  42287. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  42288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  42289. {
  42290. static bool s_Il2CppMethodInitialized;
  42291. if (!s_Il2CppMethodInitialized)
  42292. {
  42293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  42294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  42295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  42296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  42297. s_Il2CppMethodInitialized = true;
  42298. }
  42299. bool V_0 = false;
  42300. bool V_1 = false;
  42301. String_t* V_2 = NULL;
  42302. {
  42303. String_t* L_0 = ___format0;
  42304. bool L_1;
  42305. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  42306. V_0 = L_1;
  42307. bool L_2 = V_0;
  42308. if (!L_2)
  42309. {
  42310. goto IL_0012;
  42311. }
  42312. }
  42313. {
  42314. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  42315. }
  42316. IL_0012:
  42317. {
  42318. RuntimeObject* L_3 = ___formatProvider1;
  42319. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  42320. bool L_4 = V_1;
  42321. if (!L_4)
  42322. {
  42323. goto IL_0026;
  42324. }
  42325. }
  42326. {
  42327. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  42328. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  42329. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  42330. NullCheck(L_5);
  42331. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  42332. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  42333. ___formatProvider1 = L_6;
  42334. }
  42335. IL_0026:
  42336. {
  42337. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  42338. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  42339. float* L_9 = __this->get_address_of_x_1();
  42340. String_t* L_10 = ___format0;
  42341. RuntimeObject* L_11 = ___formatProvider1;
  42342. String_t* L_12;
  42343. L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
  42344. NullCheck(L_8);
  42345. ArrayElementTypeCheck (L_8, L_12);
  42346. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  42347. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  42348. float* L_14 = __this->get_address_of_y_2();
  42349. String_t* L_15 = ___format0;
  42350. RuntimeObject* L_16 = ___formatProvider1;
  42351. String_t* L_17;
  42352. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
  42353. NullCheck(L_13);
  42354. ArrayElementTypeCheck (L_13, L_17);
  42355. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  42356. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
  42357. float* L_19 = __this->get_address_of_z_3();
  42358. String_t* L_20 = ___format0;
  42359. RuntimeObject* L_21 = ___formatProvider1;
  42360. String_t* L_22;
  42361. L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_19, L_20, L_21, /*hidden argument*/NULL);
  42362. NullCheck(L_18);
  42363. ArrayElementTypeCheck (L_18, L_22);
  42364. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  42365. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_18;
  42366. float* L_24 = __this->get_address_of_w_4();
  42367. String_t* L_25 = ___format0;
  42368. RuntimeObject* L_26 = ___formatProvider1;
  42369. String_t* L_27;
  42370. L_27 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_24, L_25, L_26, /*hidden argument*/NULL);
  42371. NullCheck(L_23);
  42372. ArrayElementTypeCheck (L_23, L_27);
  42373. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_27);
  42374. String_t* L_28;
  42375. L_28 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, /*hidden argument*/NULL);
  42376. V_2 = L_28;
  42377. goto IL_0079;
  42378. }
  42379. IL_0079:
  42380. {
  42381. String_t* L_29 = V_2;
  42382. return L_29;
  42383. }
  42384. }
  42385. IL2CPP_EXTERN_C String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  42386. {
  42387. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
  42388. int32_t _offset = 1;
  42389. _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  42390. String_t* _returnValue;
  42391. _returnValue = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A(_thisAdjusted, ___format0, ___formatProvider1, method);
  42392. return _returnValue;
  42393. }
  42394. // System.Void UnityEngine.Vector4::.cctor()
  42395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_m35F167F24C48A767EAD837754896B5A5178C078A (const RuntimeMethod* method)
  42396. {
  42397. static bool s_Il2CppMethodInitialized;
  42398. if (!s_Il2CppMethodInitialized)
  42399. {
  42400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  42401. s_Il2CppMethodInitialized = true;
  42402. }
  42403. {
  42404. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  42405. memset((&L_0), 0, sizeof(L_0));
  42406. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  42407. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  42408. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  42409. memset((&L_1), 0, sizeof(L_1));
  42410. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  42411. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  42412. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  42413. memset((&L_2), 0, sizeof(L_2));
  42414. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  42415. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_positiveInfinityVector_7(L_2);
  42416. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  42417. memset((&L_3), 0, sizeof(L_3));
  42418. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  42419. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_negativeInfinityVector_8(L_3);
  42420. return;
  42421. }
  42422. }
  42423. #ifdef __clang__
  42424. #pragma clang diagnostic pop
  42425. #endif
  42426. #ifdef __clang__
  42427. #pragma clang diagnostic push
  42428. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42429. #pragma clang diagnostic ignored "-Wunused-variable"
  42430. #endif
  42431. #ifdef __clang__
  42432. #pragma clang diagnostic pop
  42433. #endif
  42434. #ifdef __clang__
  42435. #pragma clang diagnostic push
  42436. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42437. #pragma clang diagnostic ignored "-Wunused-variable"
  42438. #endif
  42439. #ifdef __clang__
  42440. #pragma clang diagnostic pop
  42441. #endif
  42442. #ifdef __clang__
  42443. #pragma clang diagnostic push
  42444. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42445. #pragma clang diagnostic ignored "-Wunused-variable"
  42446. #endif
  42447. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  42448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method)
  42449. {
  42450. {
  42451. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  42452. return;
  42453. }
  42454. }
  42455. #ifdef __clang__
  42456. #pragma clang diagnostic pop
  42457. #endif
  42458. #ifdef __clang__
  42459. #pragma clang diagnostic push
  42460. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42461. #pragma clang diagnostic ignored "-Wunused-variable"
  42462. #endif
  42463. // System.Void UnityEngine.WaitForFixedUpdate::.ctor()
  42464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForFixedUpdate__ctor_mB566493FB99A315BEF348791DE943A89E4B71F9C (WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 * __this, const RuntimeMethod* method)
  42465. {
  42466. {
  42467. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  42468. return;
  42469. }
  42470. }
  42471. #ifdef __clang__
  42472. #pragma clang diagnostic pop
  42473. #endif
  42474. #ifdef __clang__
  42475. #pragma clang diagnostic push
  42476. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42477. #pragma clang diagnostic ignored "-Wunused-variable"
  42478. #endif
  42479. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  42480. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  42481. {
  42482. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  42483. }
  42484. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  42485. {
  42486. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  42487. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  42488. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  42489. }
  42490. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  42491. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  42492. {
  42493. }
  42494. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  42495. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  42496. {
  42497. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  42498. }
  42499. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  42500. {
  42501. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  42502. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  42503. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  42504. }
  42505. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  42506. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  42507. {
  42508. }
  42509. // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
  42510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4 (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * __this, float ___seconds0, const RuntimeMethod* method)
  42511. {
  42512. {
  42513. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  42514. float L_0 = ___seconds0;
  42515. __this->set_m_Seconds_0(L_0);
  42516. return;
  42517. }
  42518. }
  42519. #ifdef __clang__
  42520. #pragma clang diagnostic pop
  42521. #endif
  42522. #ifdef __clang__
  42523. #pragma clang diagnostic push
  42524. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42525. #pragma clang diagnostic ignored "-Wunused-variable"
  42526. #endif
  42527. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  42528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  42529. {
  42530. {
  42531. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  42532. return L_0;
  42533. }
  42534. }
  42535. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  42536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  42537. {
  42538. {
  42539. float L_0 = ___value0;
  42540. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  42541. return;
  42542. }
  42543. }
  42544. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  42545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m96E9697A6DA22E3537EE2ED3823523C05838844D (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  42546. {
  42547. bool V_0 = false;
  42548. bool V_1 = false;
  42549. bool V_2 = false;
  42550. bool V_3 = false;
  42551. {
  42552. float L_0 = __this->get_m_WaitUntilTime_1();
  42553. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  42554. bool L_1 = V_1;
  42555. if (!L_1)
  42556. {
  42557. goto IL_0026;
  42558. }
  42559. }
  42560. {
  42561. float L_2;
  42562. L_2 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  42563. float L_3;
  42564. L_3 = WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline(__this, /*hidden argument*/NULL);
  42565. __this->set_m_WaitUntilTime_1(((float)il2cpp_codegen_add((float)L_2, (float)L_3)));
  42566. }
  42567. IL_0026:
  42568. {
  42569. float L_4;
  42570. L_4 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  42571. float L_5 = __this->get_m_WaitUntilTime_1();
  42572. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  42573. bool L_6 = V_0;
  42574. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  42575. bool L_7 = V_2;
  42576. if (!L_7)
  42577. {
  42578. goto IL_0045;
  42579. }
  42580. }
  42581. {
  42582. VirtualActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  42583. }
  42584. IL_0045:
  42585. {
  42586. bool L_8 = V_0;
  42587. V_3 = L_8;
  42588. goto IL_0049;
  42589. }
  42590. IL_0049:
  42591. {
  42592. bool L_9 = V_3;
  42593. return L_9;
  42594. }
  42595. }
  42596. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  42597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___time0, const RuntimeMethod* method)
  42598. {
  42599. {
  42600. __this->set_m_WaitUntilTime_1((-1.0f));
  42601. CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE(__this, /*hidden argument*/NULL);
  42602. float L_0 = ___time0;
  42603. WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline(__this, L_0, /*hidden argument*/NULL);
  42604. return;
  42605. }
  42606. }
  42607. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  42608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m6CB6F149A3EC3BA4ADB6A78FD8A05F82246E9B01 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  42609. {
  42610. {
  42611. __this->set_m_WaitUntilTime_1((-1.0f));
  42612. return;
  42613. }
  42614. }
  42615. #ifdef __clang__
  42616. #pragma clang diagnostic pop
  42617. #endif
  42618. #ifdef __clang__
  42619. #pragma clang diagnostic push
  42620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42621. #pragma clang diagnostic ignored "-Wunused-variable"
  42622. #endif
  42623. #ifdef __clang__
  42624. #pragma clang diagnostic pop
  42625. #endif
  42626. #ifdef __clang__
  42627. #pragma clang diagnostic push
  42628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42629. #pragma clang diagnostic ignored "-Wunused-variable"
  42630. #endif
  42631. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  42632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_m832267CA67398C994C2B666B00253CD9959610B9 (WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA * __this, const RuntimeMethod* method)
  42633. {
  42634. {
  42635. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  42636. return;
  42637. }
  42638. }
  42639. #ifdef __clang__
  42640. #pragma clang diagnostic pop
  42641. #endif
  42642. #ifdef __clang__
  42643. #pragma clang diagnostic push
  42644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42645. #pragma clang diagnostic ignored "-Wunused-variable"
  42646. #endif
  42647. #ifdef __clang__
  42648. #pragma clang diagnostic pop
  42649. #endif
  42650. #ifdef __clang__
  42651. #pragma clang diagnostic push
  42652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42653. #pragma clang diagnostic ignored "-Wunused-variable"
  42654. #endif
  42655. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  42656. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  42657. {
  42658. }
  42659. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  42660. {
  42661. }
  42662. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  42663. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  42664. {
  42665. }
  42666. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  42667. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  42668. {
  42669. }
  42670. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  42671. {
  42672. }
  42673. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  42674. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  42675. {
  42676. }
  42677. // System.Void UnityEngine.YieldInstruction::.ctor()
  42678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method)
  42679. {
  42680. {
  42681. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  42682. return;
  42683. }
  42684. }
  42685. #ifdef __clang__
  42686. #pragma clang diagnostic pop
  42687. #endif
  42688. #ifdef __clang__
  42689. #pragma clang diagnostic push
  42690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42691. #pragma clang diagnostic ignored "-Wunused-variable"
  42692. #endif
  42693. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  42694. {
  42695. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  42696. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  42697. // Marshaling of parameter '___condition0' to native representation
  42698. char* ____condition0_marshaled = NULL;
  42699. ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
  42700. // Marshaling of parameter '___stackTrace1' to native representation
  42701. char* ____stackTrace1_marshaled = NULL;
  42702. ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
  42703. // Native function invocation
  42704. il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
  42705. // Marshaling cleanup of parameter '___condition0' native representation
  42706. il2cpp_codegen_marshal_free(____condition0_marshaled);
  42707. ____condition0_marshaled = NULL;
  42708. // Marshaling cleanup of parameter '___stackTrace1' native representation
  42709. il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
  42710. ____stackTrace1_marshaled = NULL;
  42711. }
  42712. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  42713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_mB5F165ECC180A20258EF4EFF589D88FB9F9E9C57 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  42714. {
  42715. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  42716. __this->set_method_3(___method1);
  42717. __this->set_m_target_2(___object0);
  42718. }
  42719. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  42720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  42721. {
  42722. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  42723. Delegate_t** delegatesToInvoke;
  42724. il2cpp_array_size_t length;
  42725. if (delegateArrayToInvoke != NULL)
  42726. {
  42727. length = delegateArrayToInvoke->max_length;
  42728. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  42729. }
  42730. else
  42731. {
  42732. length = 1;
  42733. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  42734. }
  42735. for (il2cpp_array_size_t i = 0; i < length; i++)
  42736. {
  42737. Delegate_t* currentDelegate = delegatesToInvoke[i];
  42738. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  42739. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  42740. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  42741. if (!currentDelegate->get_method_is_virtual_10())
  42742. {
  42743. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  42744. }
  42745. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  42746. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  42747. if (___methodIsStatic)
  42748. {
  42749. if (___parameterCount == 3)
  42750. {
  42751. // open
  42752. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  42753. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  42754. }
  42755. else
  42756. {
  42757. // closed
  42758. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  42759. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  42760. }
  42761. }
  42762. else if (___parameterCount != 3)
  42763. {
  42764. // open
  42765. if (currentDelegate->get_method_is_virtual_10())
  42766. {
  42767. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  42768. {
  42769. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  42770. GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  42771. else
  42772. GenericVirtualActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  42773. }
  42774. else
  42775. {
  42776. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  42777. InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2);
  42778. else
  42779. VirtualActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2);
  42780. }
  42781. }
  42782. else
  42783. {
  42784. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  42785. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  42786. }
  42787. }
  42788. else
  42789. {
  42790. // closed
  42791. if (targetThis == NULL)
  42792. {
  42793. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  42794. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  42795. }
  42796. else
  42797. {
  42798. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  42799. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  42800. }
  42801. }
  42802. }
  42803. }
  42804. #ifdef __clang__
  42805. #pragma clang diagnostic pop
  42806. #endif
  42807. #ifdef __clang__
  42808. #pragma clang diagnostic push
  42809. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42810. #pragma clang diagnostic ignored "-Wunused-variable"
  42811. #endif
  42812. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  42813. {
  42814. typedef void (DEFAULT_CALL *PInvokeFunc)();
  42815. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  42816. // Native function invocation
  42817. il2cppPInvokeFunc();
  42818. }
  42819. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  42820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m91C04CE7D7A323B50CA6A73B23949639E1EA53C3 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  42821. {
  42822. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  42823. __this->set_method_3(___method1);
  42824. __this->set_m_target_2(___object0);
  42825. }
  42826. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  42827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  42828. {
  42829. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  42830. Delegate_t** delegatesToInvoke;
  42831. il2cpp_array_size_t length;
  42832. if (delegateArrayToInvoke != NULL)
  42833. {
  42834. length = delegateArrayToInvoke->max_length;
  42835. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  42836. }
  42837. else
  42838. {
  42839. length = 1;
  42840. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  42841. }
  42842. for (il2cpp_array_size_t i = 0; i < length; i++)
  42843. {
  42844. Delegate_t* currentDelegate = delegatesToInvoke[i];
  42845. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  42846. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  42847. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  42848. if (!currentDelegate->get_method_is_virtual_10())
  42849. {
  42850. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  42851. }
  42852. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  42853. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  42854. if (___methodIsStatic)
  42855. {
  42856. if (___parameterCount == 0)
  42857. {
  42858. // open
  42859. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  42860. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  42861. }
  42862. else
  42863. {
  42864. // closed
  42865. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  42866. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  42867. }
  42868. }
  42869. else
  42870. {
  42871. // closed
  42872. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  42873. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  42874. }
  42875. }
  42876. }
  42877. #ifdef __clang__
  42878. #pragma clang diagnostic pop
  42879. #endif
  42880. #ifdef __clang__
  42881. #pragma clang diagnostic push
  42882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42883. #pragma clang diagnostic ignored "-Wunused-variable"
  42884. #endif
  42885. // System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
  42886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_m1862F8A67E8CA14A19B80DE61BBC1881DF945E9F (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  42887. {
  42888. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  42889. __this->set_method_3(___method1);
  42890. __this->set_m_target_2(___object0);
  42891. }
  42892. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  42893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method)
  42894. {
  42895. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 result;
  42896. memset((&result), 0, sizeof(result));
  42897. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  42898. Delegate_t** delegatesToInvoke;
  42899. il2cpp_array_size_t length;
  42900. if (delegateArrayToInvoke != NULL)
  42901. {
  42902. length = delegateArrayToInvoke->max_length;
  42903. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  42904. }
  42905. else
  42906. {
  42907. length = 1;
  42908. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  42909. }
  42910. for (il2cpp_array_size_t i = 0; i < length; i++)
  42911. {
  42912. Delegate_t* currentDelegate = delegatesToInvoke[i];
  42913. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  42914. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  42915. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  42916. if (!currentDelegate->get_method_is_virtual_10())
  42917. {
  42918. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  42919. }
  42920. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  42921. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  42922. if (___methodIsStatic)
  42923. {
  42924. if (___parameterCount == 2)
  42925. {
  42926. // open
  42927. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  42928. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  42929. }
  42930. else
  42931. {
  42932. // closed
  42933. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  42934. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  42935. }
  42936. }
  42937. else if (___parameterCount != 2)
  42938. {
  42939. // open
  42940. if (currentDelegate->get_method_is_virtual_10())
  42941. {
  42942. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  42943. {
  42944. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  42945. result = GenericInterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  42946. else
  42947. result = GenericVirtualFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  42948. }
  42949. else
  42950. {
  42951. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  42952. result = InterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1);
  42953. else
  42954. result = VirtualFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1);
  42955. }
  42956. }
  42957. else
  42958. {
  42959. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  42960. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  42961. }
  42962. }
  42963. else
  42964. {
  42965. // closed
  42966. if (targetThis == NULL)
  42967. {
  42968. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  42969. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  42970. }
  42971. else
  42972. {
  42973. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  42974. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  42975. }
  42976. }
  42977. }
  42978. return result;
  42979. }
  42980. #ifdef __clang__
  42981. #pragma clang diagnostic pop
  42982. #endif
  42983. #ifdef __clang__
  42984. #pragma clang diagnostic push
  42985. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42986. #pragma clang diagnostic ignored "-Wunused-variable"
  42987. #endif
  42988. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  42989. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  42990. {
  42991. marshaled.___order_0 = unmarshaled.get_order_0();
  42992. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  42993. }
  42994. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  42995. {
  42996. static bool s_Il2CppMethodInitialized;
  42997. if (!s_Il2CppMethodInitialized)
  42998. {
  42999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  43000. s_Il2CppMethodInitialized = true;
  43001. }
  43002. int32_t unmarshaled_order_temp_0 = 0;
  43003. unmarshaled_order_temp_0 = marshaled.___order_0;
  43004. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  43005. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  43006. }
  43007. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  43008. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  43009. {
  43010. }
  43011. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  43012. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  43013. {
  43014. marshaled.___order_0 = unmarshaled.get_order_0();
  43015. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  43016. }
  43017. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  43018. {
  43019. static bool s_Il2CppMethodInitialized;
  43020. if (!s_Il2CppMethodInitialized)
  43021. {
  43022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  43023. s_Il2CppMethodInitialized = true;
  43024. }
  43025. int32_t unmarshaled_order_temp_0 = 0;
  43026. unmarshaled_order_temp_0 = marshaled.___order_0;
  43027. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  43028. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  43029. }
  43030. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  43031. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  43032. {
  43033. }
  43034. #ifdef __clang__
  43035. #pragma clang diagnostic pop
  43036. #endif
  43037. #ifdef __clang__
  43038. #pragma clang diagnostic push
  43039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43040. #pragma clang diagnostic ignored "-Wunused-variable"
  43041. #endif
  43042. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  43043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  43044. {
  43045. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  43046. __this->set_method_3(___method1);
  43047. __this->set_m_target_2(___object0);
  43048. }
  43049. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  43050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  43051. {
  43052. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  43053. Delegate_t** delegatesToInvoke;
  43054. il2cpp_array_size_t length;
  43055. if (delegateArrayToInvoke != NULL)
  43056. {
  43057. length = delegateArrayToInvoke->max_length;
  43058. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  43059. }
  43060. else
  43061. {
  43062. length = 1;
  43063. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  43064. }
  43065. for (il2cpp_array_size_t i = 0; i < length; i++)
  43066. {
  43067. Delegate_t* currentDelegate = delegatesToInvoke[i];
  43068. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  43069. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  43070. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  43071. if (!currentDelegate->get_method_is_virtual_10())
  43072. {
  43073. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  43074. }
  43075. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  43076. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  43077. if (___methodIsStatic)
  43078. {
  43079. if (___parameterCount == 1)
  43080. {
  43081. // open
  43082. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  43083. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  43084. }
  43085. else
  43086. {
  43087. // closed
  43088. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  43089. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  43090. }
  43091. }
  43092. else if (___parameterCount != 1)
  43093. {
  43094. // open
  43095. if (currentDelegate->get_method_is_virtual_10())
  43096. {
  43097. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  43098. {
  43099. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  43100. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0);
  43101. else
  43102. GenericVirtualActionInvoker0::Invoke(targetMethod, ___cam0);
  43103. }
  43104. else
  43105. {
  43106. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  43107. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0);
  43108. else
  43109. VirtualActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0);
  43110. }
  43111. }
  43112. else
  43113. {
  43114. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  43115. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  43116. }
  43117. }
  43118. else
  43119. {
  43120. // closed
  43121. if (targetThis == NULL)
  43122. {
  43123. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  43124. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  43125. }
  43126. else
  43127. {
  43128. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  43129. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  43130. }
  43131. }
  43132. }
  43133. }
  43134. #ifdef __clang__
  43135. #pragma clang diagnostic pop
  43136. #endif
  43137. #ifdef __clang__
  43138. #pragma clang diagnostic push
  43139. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43140. #pragma clang diagnostic ignored "-Wunused-variable"
  43141. #endif
  43142. #ifdef __clang__
  43143. #pragma clang diagnostic pop
  43144. #endif
  43145. #ifdef __clang__
  43146. #pragma clang diagnostic push
  43147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43148. #pragma clang diagnostic ignored "-Wunused-variable"
  43149. #endif
  43150. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  43151. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  43152. {
  43153. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  43154. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  43155. }
  43156. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  43157. {
  43158. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  43159. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  43160. }
  43161. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  43162. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  43163. {
  43164. }
  43165. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  43166. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  43167. {
  43168. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  43169. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  43170. }
  43171. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  43172. {
  43173. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  43174. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  43175. }
  43176. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  43177. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  43178. {
  43179. }
  43180. #ifdef __clang__
  43181. #pragma clang diagnostic pop
  43182. #endif
  43183. #ifdef __clang__
  43184. #pragma clang diagnostic push
  43185. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43186. #pragma clang diagnostic ignored "-Wunused-variable"
  43187. #endif
  43188. #ifdef __clang__
  43189. #pragma clang diagnostic pop
  43190. #endif
  43191. #ifdef __clang__
  43192. #pragma clang diagnostic push
  43193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43194. #pragma clang diagnostic ignored "-Wunused-variable"
  43195. #endif
  43196. #ifdef __clang__
  43197. #pragma clang diagnostic pop
  43198. #endif
  43199. #ifdef __clang__
  43200. #pragma clang diagnostic push
  43201. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43202. #pragma clang diagnostic ignored "-Wunused-variable"
  43203. #endif
  43204. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  43205. {
  43206. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  43207. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  43208. // Native function invocation
  43209. il2cppPInvokeFunc(___sphere0);
  43210. }
  43211. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  43212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_mBBB5FB739CB1D1206034FFDE998AE8342CC5C0C2 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  43213. {
  43214. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  43215. __this->set_method_3(___method1);
  43216. __this->set_m_target_2(___object0);
  43217. }
  43218. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  43219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  43220. {
  43221. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  43222. Delegate_t** delegatesToInvoke;
  43223. il2cpp_array_size_t length;
  43224. if (delegateArrayToInvoke != NULL)
  43225. {
  43226. length = delegateArrayToInvoke->max_length;
  43227. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  43228. }
  43229. else
  43230. {
  43231. length = 1;
  43232. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  43233. }
  43234. for (il2cpp_array_size_t i = 0; i < length; i++)
  43235. {
  43236. Delegate_t* currentDelegate = delegatesToInvoke[i];
  43237. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  43238. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  43239. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  43240. if (!currentDelegate->get_method_is_virtual_10())
  43241. {
  43242. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  43243. }
  43244. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  43245. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  43246. if (___methodIsStatic)
  43247. {
  43248. if (___parameterCount == 1)
  43249. {
  43250. // open
  43251. typedef void (*FunctionPointerType) (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  43252. ((FunctionPointerType)targetMethodPointer)(___sphere0, targetMethod);
  43253. }
  43254. else
  43255. {
  43256. // closed
  43257. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  43258. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  43259. }
  43260. }
  43261. else
  43262. {
  43263. // closed
  43264. if (targetThis == NULL)
  43265. {
  43266. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  43267. ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___sphere0) - 1), targetMethod);
  43268. }
  43269. else
  43270. {
  43271. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  43272. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  43273. }
  43274. }
  43275. }
  43276. }
  43277. #ifdef __clang__
  43278. #pragma clang diagnostic pop
  43279. #endif
  43280. #ifdef __clang__
  43281. #pragma clang diagnostic push
  43282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43283. #pragma clang diagnostic ignored "-Wunused-variable"
  43284. #endif
  43285. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  43286. {
  43287. typedef void (DEFAULT_CALL *PInvokeFunc)();
  43288. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  43289. // Native function invocation
  43290. il2cppPInvokeFunc();
  43291. }
  43292. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  43293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mE01841FD1E938AA63EF9D1153CB40E44543A78BE (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  43294. {
  43295. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  43296. __this->set_method_3(___method1);
  43297. __this->set_m_target_2(___object0);
  43298. }
  43299. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  43300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  43301. {
  43302. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  43303. Delegate_t** delegatesToInvoke;
  43304. il2cpp_array_size_t length;
  43305. if (delegateArrayToInvoke != NULL)
  43306. {
  43307. length = delegateArrayToInvoke->max_length;
  43308. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  43309. }
  43310. else
  43311. {
  43312. length = 1;
  43313. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  43314. }
  43315. for (il2cpp_array_size_t i = 0; i < length; i++)
  43316. {
  43317. Delegate_t* currentDelegate = delegatesToInvoke[i];
  43318. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  43319. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  43320. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  43321. if (!currentDelegate->get_method_is_virtual_10())
  43322. {
  43323. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  43324. }
  43325. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  43326. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  43327. if (___methodIsStatic)
  43328. {
  43329. if (___parameterCount == 0)
  43330. {
  43331. // open
  43332. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  43333. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  43334. }
  43335. else
  43336. {
  43337. // closed
  43338. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  43339. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  43340. }
  43341. }
  43342. else
  43343. {
  43344. // closed
  43345. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  43346. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  43347. }
  43348. }
  43349. }
  43350. #ifdef __clang__
  43351. #pragma clang diagnostic pop
  43352. #endif
  43353. #ifdef __clang__
  43354. #pragma clang diagnostic push
  43355. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43356. #pragma clang diagnostic ignored "-Wunused-variable"
  43357. #endif
  43358. #ifdef __clang__
  43359. #pragma clang diagnostic pop
  43360. #endif
  43361. #ifdef __clang__
  43362. #pragma clang diagnostic push
  43363. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43364. #pragma clang diagnostic ignored "-Wunused-variable"
  43365. #endif
  43366. #ifdef __clang__
  43367. #pragma clang diagnostic pop
  43368. #endif
  43369. #ifdef __clang__
  43370. #pragma clang diagnostic push
  43371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43372. #pragma clang diagnostic ignored "-Wunused-variable"
  43373. #endif
  43374. #ifdef __clang__
  43375. #pragma clang diagnostic pop
  43376. #endif
  43377. #ifdef __clang__
  43378. #pragma clang diagnostic push
  43379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43380. #pragma clang diagnostic ignored "-Wunused-variable"
  43381. #endif
  43382. #ifdef __clang__
  43383. #pragma clang diagnostic pop
  43384. #endif
  43385. #ifdef __clang__
  43386. #pragma clang diagnostic push
  43387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43388. #pragma clang diagnostic ignored "-Wunused-variable"
  43389. #endif
  43390. #ifdef __clang__
  43391. #pragma clang diagnostic pop
  43392. #endif
  43393. #ifdef __clang__
  43394. #pragma clang diagnostic push
  43395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43396. #pragma clang diagnostic ignored "-Wunused-variable"
  43397. #endif
  43398. #ifdef __clang__
  43399. #pragma clang diagnostic pop
  43400. #endif
  43401. #ifdef __clang__
  43402. #pragma clang diagnostic push
  43403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43404. #pragma clang diagnostic ignored "-Wunused-variable"
  43405. #endif
  43406. #ifdef __clang__
  43407. #pragma clang diagnostic pop
  43408. #endif
  43409. #ifdef __clang__
  43410. #pragma clang diagnostic push
  43411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43412. #pragma clang diagnostic ignored "-Wunused-variable"
  43413. #endif
  43414. #ifdef __clang__
  43415. #pragma clang diagnostic pop
  43416. #endif
  43417. #ifdef __clang__
  43418. #pragma clang diagnostic push
  43419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43420. #pragma clang diagnostic ignored "-Wunused-variable"
  43421. #endif
  43422. #ifdef __clang__
  43423. #pragma clang diagnostic pop
  43424. #endif
  43425. #ifdef __clang__
  43426. #pragma clang diagnostic push
  43427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43428. #pragma clang diagnostic ignored "-Wunused-variable"
  43429. #endif
  43430. #ifdef __clang__
  43431. #pragma clang diagnostic pop
  43432. #endif
  43433. #ifdef __clang__
  43434. #pragma clang diagnostic push
  43435. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43436. #pragma clang diagnostic ignored "-Wunused-variable"
  43437. #endif
  43438. #ifdef __clang__
  43439. #pragma clang diagnostic pop
  43440. #endif
  43441. #ifdef __clang__
  43442. #pragma clang diagnostic push
  43443. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43444. #pragma clang diagnostic ignored "-Wunused-variable"
  43445. #endif
  43446. #ifdef __clang__
  43447. #pragma clang diagnostic pop
  43448. #endif
  43449. #ifdef __clang__
  43450. #pragma clang diagnostic push
  43451. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43452. #pragma clang diagnostic ignored "-Wunused-variable"
  43453. #endif
  43454. #ifdef __clang__
  43455. #pragma clang diagnostic pop
  43456. #endif
  43457. #ifdef __clang__
  43458. #pragma clang diagnostic push
  43459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43460. #pragma clang diagnostic ignored "-Wunused-variable"
  43461. #endif
  43462. #ifdef __clang__
  43463. #pragma clang diagnostic pop
  43464. #endif
  43465. #ifdef __clang__
  43466. #pragma clang diagnostic push
  43467. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43468. #pragma clang diagnostic ignored "-Wunused-variable"
  43469. #endif
  43470. #ifdef __clang__
  43471. #pragma clang diagnostic pop
  43472. #endif
  43473. #ifdef __clang__
  43474. #pragma clang diagnostic push
  43475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43476. #pragma clang diagnostic ignored "-Wunused-variable"
  43477. #endif
  43478. #ifdef __clang__
  43479. #pragma clang diagnostic pop
  43480. #endif
  43481. #ifdef __clang__
  43482. #pragma clang diagnostic push
  43483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43484. #pragma clang diagnostic ignored "-Wunused-variable"
  43485. #endif
  43486. #ifdef __clang__
  43487. #pragma clang diagnostic pop
  43488. #endif
  43489. #ifdef __clang__
  43490. #pragma clang diagnostic push
  43491. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43492. #pragma clang diagnostic ignored "-Wunused-variable"
  43493. #endif
  43494. #ifdef __clang__
  43495. #pragma clang diagnostic pop
  43496. #endif
  43497. #ifdef __clang__
  43498. #pragma clang diagnostic push
  43499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43500. #pragma clang diagnostic ignored "-Wunused-variable"
  43501. #endif
  43502. #ifdef __clang__
  43503. #pragma clang diagnostic pop
  43504. #endif
  43505. #ifdef __clang__
  43506. #pragma clang diagnostic push
  43507. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43508. #pragma clang diagnostic ignored "-Wunused-variable"
  43509. #endif
  43510. #ifdef __clang__
  43511. #pragma clang diagnostic pop
  43512. #endif
  43513. #ifdef __clang__
  43514. #pragma clang diagnostic push
  43515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43516. #pragma clang diagnostic ignored "-Wunused-variable"
  43517. #endif
  43518. #ifdef __clang__
  43519. #pragma clang diagnostic pop
  43520. #endif
  43521. #ifdef __clang__
  43522. #pragma clang diagnostic push
  43523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43524. #pragma clang diagnostic ignored "-Wunused-variable"
  43525. #endif
  43526. #ifdef __clang__
  43527. #pragma clang diagnostic pop
  43528. #endif
  43529. #ifdef __clang__
  43530. #pragma clang diagnostic push
  43531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43532. #pragma clang diagnostic ignored "-Wunused-variable"
  43533. #endif
  43534. #ifdef __clang__
  43535. #pragma clang diagnostic pop
  43536. #endif
  43537. #ifdef __clang__
  43538. #pragma clang diagnostic push
  43539. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43540. #pragma clang diagnostic ignored "-Wunused-variable"
  43541. #endif
  43542. #ifdef __clang__
  43543. #pragma clang diagnostic pop
  43544. #endif
  43545. #ifdef __clang__
  43546. #pragma clang diagnostic push
  43547. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43548. #pragma clang diagnostic ignored "-Wunused-variable"
  43549. #endif
  43550. #ifdef __clang__
  43551. #pragma clang diagnostic pop
  43552. #endif
  43553. #ifdef __clang__
  43554. #pragma clang diagnostic push
  43555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43556. #pragma clang diagnostic ignored "-Wunused-variable"
  43557. #endif
  43558. #ifdef __clang__
  43559. #pragma clang diagnostic pop
  43560. #endif
  43561. #ifdef __clang__
  43562. #pragma clang diagnostic push
  43563. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43564. #pragma clang diagnostic ignored "-Wunused-variable"
  43565. #endif
  43566. #ifdef __clang__
  43567. #pragma clang diagnostic pop
  43568. #endif
  43569. #ifdef __clang__
  43570. #pragma clang diagnostic push
  43571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43572. #pragma clang diagnostic ignored "-Wunused-variable"
  43573. #endif
  43574. #ifdef __clang__
  43575. #pragma clang diagnostic pop
  43576. #endif
  43577. #ifdef __clang__
  43578. #pragma clang diagnostic push
  43579. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43580. #pragma clang diagnostic ignored "-Wunused-variable"
  43581. #endif
  43582. #ifdef __clang__
  43583. #pragma clang diagnostic pop
  43584. #endif
  43585. #ifdef __clang__
  43586. #pragma clang diagnostic push
  43587. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43588. #pragma clang diagnostic ignored "-Wunused-variable"
  43589. #endif
  43590. #ifdef __clang__
  43591. #pragma clang diagnostic pop
  43592. #endif
  43593. #ifdef __clang__
  43594. #pragma clang diagnostic push
  43595. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43596. #pragma clang diagnostic ignored "-Wunused-variable"
  43597. #endif
  43598. #ifdef __clang__
  43599. #pragma clang diagnostic pop
  43600. #endif
  43601. #ifdef __clang__
  43602. #pragma clang diagnostic push
  43603. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43604. #pragma clang diagnostic ignored "-Wunused-variable"
  43605. #endif
  43606. #ifdef __clang__
  43607. #pragma clang diagnostic pop
  43608. #endif
  43609. #ifdef __clang__
  43610. #pragma clang diagnostic push
  43611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43612. #pragma clang diagnostic ignored "-Wunused-variable"
  43613. #endif
  43614. #ifdef __clang__
  43615. #pragma clang diagnostic pop
  43616. #endif
  43617. #ifdef __clang__
  43618. #pragma clang diagnostic push
  43619. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43620. #pragma clang diagnostic ignored "-Wunused-variable"
  43621. #endif
  43622. #ifdef __clang__
  43623. #pragma clang diagnostic pop
  43624. #endif
  43625. #ifdef __clang__
  43626. #pragma clang diagnostic push
  43627. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43628. #pragma clang diagnostic ignored "-Wunused-variable"
  43629. #endif
  43630. #ifdef __clang__
  43631. #pragma clang diagnostic pop
  43632. #endif
  43633. #ifdef __clang__
  43634. #pragma clang diagnostic push
  43635. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43636. #pragma clang diagnostic ignored "-Wunused-variable"
  43637. #endif
  43638. #ifdef __clang__
  43639. #pragma clang diagnostic pop
  43640. #endif
  43641. #ifdef __clang__
  43642. #pragma clang diagnostic push
  43643. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43644. #pragma clang diagnostic ignored "-Wunused-variable"
  43645. #endif
  43646. #ifdef __clang__
  43647. #pragma clang diagnostic pop
  43648. #endif
  43649. #ifdef __clang__
  43650. #pragma clang diagnostic push
  43651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43652. #pragma clang diagnostic ignored "-Wunused-variable"
  43653. #endif
  43654. #ifdef __clang__
  43655. #pragma clang diagnostic pop
  43656. #endif
  43657. #ifdef __clang__
  43658. #pragma clang diagnostic push
  43659. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43660. #pragma clang diagnostic ignored "-Wunused-variable"
  43661. #endif
  43662. #ifdef __clang__
  43663. #pragma clang diagnostic pop
  43664. #endif
  43665. #ifdef __clang__
  43666. #pragma clang diagnostic push
  43667. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43668. #pragma clang diagnostic ignored "-Wunused-variable"
  43669. #endif
  43670. #ifdef __clang__
  43671. #pragma clang diagnostic pop
  43672. #endif
  43673. #ifdef __clang__
  43674. #pragma clang diagnostic push
  43675. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43676. #pragma clang diagnostic ignored "-Wunused-variable"
  43677. #endif
  43678. #ifdef __clang__
  43679. #pragma clang diagnostic pop
  43680. #endif
  43681. #ifdef __clang__
  43682. #pragma clang diagnostic push
  43683. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43684. #pragma clang diagnostic ignored "-Wunused-variable"
  43685. #endif
  43686. #ifdef __clang__
  43687. #pragma clang diagnostic pop
  43688. #endif
  43689. #ifdef __clang__
  43690. #pragma clang diagnostic push
  43691. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43692. #pragma clang diagnostic ignored "-Wunused-variable"
  43693. #endif
  43694. #ifdef __clang__
  43695. #pragma clang diagnostic pop
  43696. #endif
  43697. #ifdef __clang__
  43698. #pragma clang diagnostic push
  43699. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43700. #pragma clang diagnostic ignored "-Wunused-variable"
  43701. #endif
  43702. #ifdef __clang__
  43703. #pragma clang diagnostic pop
  43704. #endif
  43705. #ifdef __clang__
  43706. #pragma clang diagnostic push
  43707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43708. #pragma clang diagnostic ignored "-Wunused-variable"
  43709. #endif
  43710. #ifdef __clang__
  43711. #pragma clang diagnostic pop
  43712. #endif
  43713. #ifdef __clang__
  43714. #pragma clang diagnostic push
  43715. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43716. #pragma clang diagnostic ignored "-Wunused-variable"
  43717. #endif
  43718. #ifdef __clang__
  43719. #pragma clang diagnostic pop
  43720. #endif
  43721. #ifdef __clang__
  43722. #pragma clang diagnostic push
  43723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43724. #pragma clang diagnostic ignored "-Wunused-variable"
  43725. #endif
  43726. #ifdef __clang__
  43727. #pragma clang diagnostic pop
  43728. #endif
  43729. #ifdef __clang__
  43730. #pragma clang diagnostic push
  43731. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43732. #pragma clang diagnostic ignored "-Wunused-variable"
  43733. #endif
  43734. #ifdef __clang__
  43735. #pragma clang diagnostic pop
  43736. #endif
  43737. #ifdef __clang__
  43738. #pragma clang diagnostic push
  43739. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43740. #pragma clang diagnostic ignored "-Wunused-variable"
  43741. #endif
  43742. #ifdef __clang__
  43743. #pragma clang diagnostic pop
  43744. #endif
  43745. #ifdef __clang__
  43746. #pragma clang diagnostic push
  43747. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43748. #pragma clang diagnostic ignored "-Wunused-variable"
  43749. #endif
  43750. #ifdef __clang__
  43751. #pragma clang diagnostic pop
  43752. #endif
  43753. #ifdef __clang__
  43754. #pragma clang diagnostic push
  43755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43756. #pragma clang diagnostic ignored "-Wunused-variable"
  43757. #endif
  43758. #ifdef __clang__
  43759. #pragma clang diagnostic pop
  43760. #endif
  43761. #ifdef __clang__
  43762. #pragma clang diagnostic push
  43763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43764. #pragma clang diagnostic ignored "-Wunused-variable"
  43765. #endif
  43766. #ifdef __clang__
  43767. #pragma clang diagnostic pop
  43768. #endif
  43769. #ifdef __clang__
  43770. #pragma clang diagnostic push
  43771. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43772. #pragma clang diagnostic ignored "-Wunused-variable"
  43773. #endif
  43774. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
  43775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2A00D547FF8F6F8A03666B4737BB9A0620719987 (const RuntimeMethod* method)
  43776. {
  43777. static bool s_Il2CppMethodInitialized;
  43778. if (!s_Il2CppMethodInitialized)
  43779. {
  43780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  43781. s_Il2CppMethodInitialized = true;
  43782. }
  43783. {
  43784. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 *)il2cpp_codegen_object_new(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  43785. U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2(L_0, /*hidden argument*/NULL);
  43786. ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  43787. return;
  43788. }
  43789. }
  43790. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  43791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method)
  43792. {
  43793. {
  43794. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  43795. return;
  43796. }
  43797. }
  43798. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  43799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  43800. {
  43801. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 V_0;
  43802. memset((&V_0), 0, sizeof(V_0));
  43803. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E V_1;
  43804. memset((&V_1), 0, sizeof(V_1));
  43805. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D V_2;
  43806. memset((&V_2), 0, sizeof(V_2));
  43807. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 V_3;
  43808. memset((&V_3), 0, sizeof(V_3));
  43809. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D V_4;
  43810. memset((&V_4), 0, sizeof(V_4));
  43811. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B V_5;
  43812. memset((&V_5), 0, sizeof(V_5));
  43813. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 V_6;
  43814. memset((&V_6), 0, sizeof(V_6));
  43815. int32_t V_7 = 0;
  43816. Light_tA2F349FE839781469A0344CF6039B51512394275 * V_8 = NULL;
  43817. int32_t V_9 = 0;
  43818. int32_t V_10 = 0;
  43819. bool V_11 = false;
  43820. {
  43821. il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 ));
  43822. il2cpp_codegen_initobj((&V_1), sizeof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E ));
  43823. il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D ));
  43824. il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 ));
  43825. il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D ));
  43826. il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B ));
  43827. il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 ));
  43828. V_7 = 0;
  43829. goto IL_0146;
  43830. }
  43831. IL_0041:
  43832. {
  43833. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_0 = ___requests0;
  43834. int32_t L_1 = V_7;
  43835. NullCheck(L_0);
  43836. int32_t L_2 = L_1;
  43837. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  43838. V_8 = L_3;
  43839. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = V_8;
  43840. NullCheck(L_4);
  43841. int32_t L_5;
  43842. L_5 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_4, /*hidden argument*/NULL);
  43843. V_10 = L_5;
  43844. int32_t L_6 = V_10;
  43845. V_9 = L_6;
  43846. int32_t L_7 = V_9;
  43847. switch (L_7)
  43848. {
  43849. case 0:
  43850. {
  43851. goto IL_00bc;
  43852. }
  43853. case 1:
  43854. {
  43855. goto IL_0075;
  43856. }
  43857. case 2:
  43858. {
  43859. goto IL_009a;
  43860. }
  43861. case 3:
  43862. {
  43863. goto IL_00de;
  43864. }
  43865. case 4:
  43866. {
  43867. goto IL_0100;
  43868. }
  43869. }
  43870. }
  43871. {
  43872. goto IL_0122;
  43873. }
  43874. IL_0075:
  43875. {
  43876. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8 = V_8;
  43877. LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC(L_8, (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), /*hidden argument*/NULL);
  43878. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = V_8;
  43879. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_9, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43880. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43881. goto IL_0133;
  43882. }
  43883. IL_009a:
  43884. {
  43885. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_10 = V_8;
  43886. LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E(L_10, (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), /*hidden argument*/NULL);
  43887. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = V_8;
  43888. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_11, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43889. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43890. goto IL_0133;
  43891. }
  43892. IL_00bc:
  43893. {
  43894. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = V_8;
  43895. LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4(L_12, (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), /*hidden argument*/NULL);
  43896. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13 = V_8;
  43897. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_13, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43898. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43899. goto IL_0133;
  43900. }
  43901. IL_00de:
  43902. {
  43903. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_8;
  43904. LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C(L_14, (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), /*hidden argument*/NULL);
  43905. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = V_8;
  43906. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_15, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43907. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43908. goto IL_0133;
  43909. }
  43910. IL_0100:
  43911. {
  43912. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = V_8;
  43913. LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212(L_16, (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), /*hidden argument*/NULL);
  43914. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = V_8;
  43915. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_17, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43916. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  43917. goto IL_0133;
  43918. }
  43919. IL_0122:
  43920. {
  43921. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_18 = V_8;
  43922. NullCheck(L_18);
  43923. int32_t L_19;
  43924. L_19 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_18, /*hidden argument*/NULL);
  43925. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), L_19, /*hidden argument*/NULL);
  43926. goto IL_0133;
  43927. }
  43928. IL_0133:
  43929. {
  43930. int32_t L_20 = V_7;
  43931. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 L_21 = V_6;
  43932. IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 , ((NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 *)(&___lightsOutput1))->___m_Buffer_0, L_20, (L_21));
  43933. int32_t L_22 = V_7;
  43934. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
  43935. }
  43936. IL_0146:
  43937. {
  43938. int32_t L_23 = V_7;
  43939. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_24 = ___requests0;
  43940. NullCheck(L_24);
  43941. V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length)))))? 1 : 0);
  43942. bool L_25 = V_11;
  43943. if (L_25)
  43944. {
  43945. goto IL_0041;
  43946. }
  43947. }
  43948. {
  43949. return;
  43950. }
  43951. }
  43952. #ifdef __clang__
  43953. #pragma clang diagnostic pop
  43954. #endif
  43955. #ifdef __clang__
  43956. #pragma clang diagnostic push
  43957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43958. #pragma clang diagnostic ignored "-Wunused-variable"
  43959. #endif
  43960. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  43961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  43962. {
  43963. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  43964. __this->set_method_3(___method1);
  43965. __this->set_m_target_2(___object0);
  43966. }
  43967. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  43968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  43969. {
  43970. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  43971. Delegate_t** delegatesToInvoke;
  43972. il2cpp_array_size_t length;
  43973. if (delegateArrayToInvoke != NULL)
  43974. {
  43975. length = delegateArrayToInvoke->max_length;
  43976. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  43977. }
  43978. else
  43979. {
  43980. length = 1;
  43981. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  43982. }
  43983. for (il2cpp_array_size_t i = 0; i < length; i++)
  43984. {
  43985. Delegate_t* currentDelegate = delegatesToInvoke[i];
  43986. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  43987. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  43988. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  43989. if (!currentDelegate->get_method_is_virtual_10())
  43990. {
  43991. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  43992. }
  43993. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  43994. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  43995. if (___methodIsStatic)
  43996. {
  43997. if (___parameterCount == 2)
  43998. {
  43999. // open
  44000. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  44001. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  44002. }
  44003. else
  44004. {
  44005. // closed
  44006. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  44007. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  44008. }
  44009. }
  44010. else if (___parameterCount != 2)
  44011. {
  44012. // open
  44013. if (currentDelegate->get_method_is_virtual_10())
  44014. {
  44015. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  44016. {
  44017. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44018. GenericInterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  44019. else
  44020. GenericVirtualActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  44021. }
  44022. else
  44023. {
  44024. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44025. InterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___requests0, ___lightsOutput1);
  44026. else
  44027. VirtualActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___requests0, ___lightsOutput1);
  44028. }
  44029. }
  44030. else
  44031. {
  44032. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  44033. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  44034. }
  44035. }
  44036. else
  44037. {
  44038. // closed
  44039. if (targetThis == NULL)
  44040. {
  44041. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  44042. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  44043. }
  44044. else
  44045. {
  44046. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  44047. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  44048. }
  44049. }
  44050. }
  44051. }
  44052. #ifdef __clang__
  44053. #pragma clang diagnostic pop
  44054. #endif
  44055. #ifdef __clang__
  44056. #pragma clang diagnostic push
  44057. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44058. #pragma clang diagnostic ignored "-Wunused-variable"
  44059. #endif
  44060. #ifdef __clang__
  44061. #pragma clang diagnostic pop
  44062. #endif
  44063. #ifdef __clang__
  44064. #pragma clang diagnostic push
  44065. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44066. #pragma clang diagnostic ignored "-Wunused-variable"
  44067. #endif
  44068. IL2CPP_EXTERN_C PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 DelegatePInvokeWrapper_CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  44069. {
  44070. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , char*);
  44071. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  44072. // Marshaling of parameter '___name1' to native representation
  44073. char* ____name1_marshaled = NULL;
  44074. ____name1_marshaled = il2cpp_codegen_marshal_string(___name1);
  44075. // Native function invocation
  44076. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);
  44077. // Marshaling cleanup of parameter '___name1' native representation
  44078. il2cpp_codegen_marshal_free(____name1_marshaled);
  44079. ____name1_marshaled = NULL;
  44080. return returnValue;
  44081. }
  44082. // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
  44083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  44084. {
  44085. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  44086. __this->set_method_3(___method1);
  44087. __this->set_m_target_2(___object0);
  44088. }
  44089. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
  44090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_Invoke_mFD551E15D9A6FD8B2C70A2CC96AAD0D2D9D3D109 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  44091. {
  44092. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 result;
  44093. memset((&result), 0, sizeof(result));
  44094. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  44095. Delegate_t** delegatesToInvoke;
  44096. il2cpp_array_size_t length;
  44097. if (delegateArrayToInvoke != NULL)
  44098. {
  44099. length = delegateArrayToInvoke->max_length;
  44100. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  44101. }
  44102. else
  44103. {
  44104. length = 1;
  44105. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  44106. }
  44107. for (il2cpp_array_size_t i = 0; i < length; i++)
  44108. {
  44109. Delegate_t* currentDelegate = delegatesToInvoke[i];
  44110. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  44111. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  44112. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  44113. if (!currentDelegate->get_method_is_virtual_10())
  44114. {
  44115. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  44116. }
  44117. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  44118. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  44119. if (___methodIsStatic)
  44120. {
  44121. if (___parameterCount == 2)
  44122. {
  44123. // open
  44124. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  44125. result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
  44126. }
  44127. else
  44128. {
  44129. // closed
  44130. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  44131. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  44132. }
  44133. }
  44134. else
  44135. {
  44136. // closed
  44137. if (targetThis == NULL)
  44138. {
  44139. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
  44140. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
  44141. }
  44142. else
  44143. {
  44144. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  44145. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  44146. }
  44147. }
  44148. }
  44149. return result;
  44150. }
  44151. #ifdef __clang__
  44152. #pragma clang diagnostic pop
  44153. #endif
  44154. #ifdef __clang__
  44155. #pragma clang diagnostic push
  44156. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44157. #pragma clang diagnostic ignored "-Wunused-variable"
  44158. #endif
  44159. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  44160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method)
  44161. {
  44162. {
  44163. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  44164. return;
  44165. }
  44166. }
  44167. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  44168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234 (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  44169. {
  44170. static bool s_Il2CppMethodInitialized;
  44171. if (!s_Il2CppMethodInitialized)
  44172. {
  44173. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  44174. s_Il2CppMethodInitialized = true;
  44175. }
  44176. {
  44177. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  44178. NullCheck(L_0);
  44179. Guid_t L_1;
  44180. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  44181. Guid_t L_2 = __this->get_messageId_0();
  44182. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  44183. bool L_3;
  44184. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  44185. return L_3;
  44186. }
  44187. }
  44188. #ifdef __clang__
  44189. #pragma clang diagnostic pop
  44190. #endif
  44191. #ifdef __clang__
  44192. #pragma clang diagnostic push
  44193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44194. #pragma clang diagnostic ignored "-Wunused-variable"
  44195. #endif
  44196. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  44197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method)
  44198. {
  44199. {
  44200. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  44201. return;
  44202. }
  44203. }
  44204. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  44205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00 (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  44206. {
  44207. static bool s_Il2CppMethodInitialized;
  44208. if (!s_Il2CppMethodInitialized)
  44209. {
  44210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  44211. s_Il2CppMethodInitialized = true;
  44212. }
  44213. {
  44214. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  44215. NullCheck(L_0);
  44216. Guid_t L_1;
  44217. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  44218. Guid_t L_2 = __this->get_messageId_0();
  44219. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  44220. bool L_3;
  44221. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  44222. return L_3;
  44223. }
  44224. }
  44225. #ifdef __clang__
  44226. #pragma clang diagnostic pop
  44227. #endif
  44228. #ifdef __clang__
  44229. #pragma clang diagnostic push
  44230. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44231. #pragma clang diagnostic ignored "-Wunused-variable"
  44232. #endif
  44233. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  44234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method)
  44235. {
  44236. {
  44237. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  44238. return;
  44239. }
  44240. }
  44241. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
  44242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___args0, const RuntimeMethod* method)
  44243. {
  44244. {
  44245. __this->set_msgReceived_0((bool)1);
  44246. return;
  44247. }
  44248. }
  44249. #ifdef __clang__
  44250. #pragma clang diagnostic pop
  44251. #endif
  44252. #ifdef __clang__
  44253. #pragma clang diagnostic push
  44254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44255. #pragma clang diagnostic ignored "-Wunused-variable"
  44256. #endif
  44257. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  44258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method)
  44259. {
  44260. {
  44261. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  44262. return;
  44263. }
  44264. }
  44265. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  44266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615 (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  44267. {
  44268. static bool s_Il2CppMethodInitialized;
  44269. if (!s_Il2CppMethodInitialized)
  44270. {
  44271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  44272. s_Il2CppMethodInitialized = true;
  44273. }
  44274. {
  44275. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  44276. NullCheck(L_0);
  44277. Guid_t L_1;
  44278. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  44279. Guid_t L_2 = __this->get_messageId_0();
  44280. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  44281. bool L_3;
  44282. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  44283. return L_3;
  44284. }
  44285. }
  44286. #ifdef __clang__
  44287. #pragma clang diagnostic pop
  44288. #endif
  44289. #ifdef __clang__
  44290. #pragma clang diagnostic push
  44291. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44292. #pragma clang diagnostic ignored "-Wunused-variable"
  44293. #endif
  44294. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  44295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method)
  44296. {
  44297. {
  44298. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  44299. return;
  44300. }
  44301. }
  44302. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  44303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  44304. {
  44305. static bool s_Il2CppMethodInitialized;
  44306. if (!s_Il2CppMethodInitialized)
  44307. {
  44308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  44309. s_Il2CppMethodInitialized = true;
  44310. }
  44311. {
  44312. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  44313. NullCheck(L_0);
  44314. Guid_t L_1;
  44315. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  44316. Guid_t L_2 = __this->get_messageId_0();
  44317. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  44318. bool L_3;
  44319. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  44320. return L_3;
  44321. }
  44322. }
  44323. #ifdef __clang__
  44324. #pragma clang diagnostic pop
  44325. #endif
  44326. #ifdef __clang__
  44327. #pragma clang diagnostic push
  44328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44329. #pragma clang diagnostic ignored "-Wunused-variable"
  44330. #endif
  44331. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  44332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method)
  44333. {
  44334. {
  44335. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  44336. return;
  44337. }
  44338. }
  44339. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  44340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3 (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  44341. {
  44342. static bool s_Il2CppMethodInitialized;
  44343. if (!s_Il2CppMethodInitialized)
  44344. {
  44345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  44346. s_Il2CppMethodInitialized = true;
  44347. }
  44348. {
  44349. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  44350. NullCheck(L_0);
  44351. Guid_t L_1;
  44352. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  44353. Guid_t L_2 = __this->get_messageId_0();
  44354. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  44355. bool L_3;
  44356. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  44357. return L_3;
  44358. }
  44359. }
  44360. #ifdef __clang__
  44361. #pragma clang diagnostic pop
  44362. #endif
  44363. #ifdef __clang__
  44364. #pragma clang diagnostic push
  44365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44366. #pragma clang diagnostic ignored "-Wunused-variable"
  44367. #endif
  44368. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  44369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method)
  44370. {
  44371. static bool s_Il2CppMethodInitialized;
  44372. if (!s_Il2CppMethodInitialized)
  44373. {
  44374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  44375. s_Il2CppMethodInitialized = true;
  44376. }
  44377. {
  44378. UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF(__this, /*hidden argument*/UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  44379. return;
  44380. }
  44381. }
  44382. #ifdef __clang__
  44383. #pragma clang diagnostic pop
  44384. #endif
  44385. #ifdef __clang__
  44386. #pragma clang diagnostic push
  44387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44388. #pragma clang diagnostic ignored "-Wunused-variable"
  44389. #endif
  44390. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  44391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method)
  44392. {
  44393. static bool s_Il2CppMethodInitialized;
  44394. if (!s_Il2CppMethodInitialized)
  44395. {
  44396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  44397. s_Il2CppMethodInitialized = true;
  44398. }
  44399. {
  44400. UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B(__this, /*hidden argument*/UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  44401. return;
  44402. }
  44403. }
  44404. #ifdef __clang__
  44405. #pragma clang diagnostic pop
  44406. #endif
  44407. #ifdef __clang__
  44408. #pragma clang diagnostic push
  44409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44410. #pragma clang diagnostic ignored "-Wunused-variable"
  44411. #endif
  44412. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  44413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  44414. {
  44415. Guid_t V_0;
  44416. memset((&V_0), 0, sizeof(V_0));
  44417. {
  44418. String_t* L_0 = __this->get_m_messageTypeId_0();
  44419. Guid_t L_1;
  44420. memset((&L_1), 0, sizeof(L_1));
  44421. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_1), L_0, /*hidden argument*/NULL);
  44422. V_0 = L_1;
  44423. goto IL_000f;
  44424. }
  44425. IL_000f:
  44426. {
  44427. Guid_t L_2 = V_0;
  44428. return L_2;
  44429. }
  44430. }
  44431. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  44432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method)
  44433. {
  44434. {
  44435. String_t* L_0;
  44436. L_0 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&___value0), /*hidden argument*/NULL);
  44437. __this->set_m_messageTypeId_0(L_0);
  44438. return;
  44439. }
  44440. }
  44441. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  44442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  44443. {
  44444. static bool s_Il2CppMethodInitialized;
  44445. if (!s_Il2CppMethodInitialized)
  44446. {
  44447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  44448. s_Il2CppMethodInitialized = true;
  44449. }
  44450. {
  44451. __this->set_subscriberCount_1(0);
  44452. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_0 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  44453. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_0, /*hidden argument*/NULL);
  44454. __this->set_messageCallback_2(L_0);
  44455. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  44456. return;
  44457. }
  44458. }
  44459. #ifdef __clang__
  44460. #pragma clang diagnostic pop
  44461. #endif
  44462. #ifdef __clang__
  44463. #pragma clang diagnostic push
  44464. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44465. #pragma clang diagnostic ignored "-Wunused-variable"
  44466. #endif
  44467. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  44468. {
  44469. typedef void (DEFAULT_CALL *PInvokeFunc)();
  44470. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  44471. // Native function invocation
  44472. il2cppPInvokeFunc();
  44473. }
  44474. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
  44475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_mB10AB83A3F547AC95FF726E8A7B5FF9C16EC1319 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  44476. {
  44477. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  44478. __this->set_method_3(___method1);
  44479. __this->set_m_target_2(___object0);
  44480. }
  44481. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
  44482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_mB17C55B92FAECE51078028F59A9F1EAC2016B1AD (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  44483. {
  44484. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  44485. Delegate_t** delegatesToInvoke;
  44486. il2cpp_array_size_t length;
  44487. if (delegateArrayToInvoke != NULL)
  44488. {
  44489. length = delegateArrayToInvoke->max_length;
  44490. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  44491. }
  44492. else
  44493. {
  44494. length = 1;
  44495. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  44496. }
  44497. for (il2cpp_array_size_t i = 0; i < length; i++)
  44498. {
  44499. Delegate_t* currentDelegate = delegatesToInvoke[i];
  44500. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  44501. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  44502. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  44503. if (!currentDelegate->get_method_is_virtual_10())
  44504. {
  44505. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  44506. }
  44507. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  44508. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  44509. if (___methodIsStatic)
  44510. {
  44511. if (___parameterCount == 0)
  44512. {
  44513. // open
  44514. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  44515. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  44516. }
  44517. else
  44518. {
  44519. // closed
  44520. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  44521. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  44522. }
  44523. }
  44524. else
  44525. {
  44526. // closed
  44527. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  44528. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  44529. }
  44530. }
  44531. }
  44532. #ifdef __clang__
  44533. #pragma clang diagnostic pop
  44534. #endif
  44535. #ifdef __clang__
  44536. #pragma clang diagnostic push
  44537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44538. #pragma clang diagnostic ignored "-Wunused-variable"
  44539. #endif
  44540. #ifdef __clang__
  44541. #pragma clang diagnostic pop
  44542. #endif
  44543. #ifdef __clang__
  44544. #pragma clang diagnostic push
  44545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44546. #pragma clang diagnostic ignored "-Wunused-variable"
  44547. #endif
  44548. #ifdef __clang__
  44549. #pragma clang diagnostic pop
  44550. #endif
  44551. #ifdef __clang__
  44552. #pragma clang diagnostic push
  44553. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44554. #pragma clang diagnostic ignored "-Wunused-variable"
  44555. #endif
  44556. #ifdef __clang__
  44557. #pragma clang diagnostic pop
  44558. #endif
  44559. #ifdef __clang__
  44560. #pragma clang diagnostic push
  44561. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44562. #pragma clang diagnostic ignored "-Wunused-variable"
  44563. #endif
  44564. #ifdef __clang__
  44565. #pragma clang diagnostic pop
  44566. #endif
  44567. #ifdef __clang__
  44568. #pragma clang diagnostic push
  44569. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44570. #pragma clang diagnostic ignored "-Wunused-variable"
  44571. #endif
  44572. #ifdef __clang__
  44573. #pragma clang diagnostic pop
  44574. #endif
  44575. #ifdef __clang__
  44576. #pragma clang diagnostic push
  44577. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44578. #pragma clang diagnostic ignored "-Wunused-variable"
  44579. #endif
  44580. #ifdef __clang__
  44581. #pragma clang diagnostic pop
  44582. #endif
  44583. #ifdef __clang__
  44584. #pragma clang diagnostic push
  44585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44586. #pragma clang diagnostic ignored "-Wunused-variable"
  44587. #endif
  44588. #ifdef __clang__
  44589. #pragma clang diagnostic pop
  44590. #endif
  44591. #ifdef __clang__
  44592. #pragma clang diagnostic push
  44593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44594. #pragma clang diagnostic ignored "-Wunused-variable"
  44595. #endif
  44596. #ifdef __clang__
  44597. #pragma clang diagnostic pop
  44598. #endif
  44599. #ifdef __clang__
  44600. #pragma clang diagnostic push
  44601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44602. #pragma clang diagnostic ignored "-Wunused-variable"
  44603. #endif
  44604. #ifdef __clang__
  44605. #pragma clang diagnostic pop
  44606. #endif
  44607. #ifdef __clang__
  44608. #pragma clang diagnostic push
  44609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44610. #pragma clang diagnostic ignored "-Wunused-variable"
  44611. #endif
  44612. #ifdef __clang__
  44613. #pragma clang diagnostic pop
  44614. #endif
  44615. #ifdef __clang__
  44616. #pragma clang diagnostic push
  44617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44618. #pragma clang diagnostic ignored "-Wunused-variable"
  44619. #endif
  44620. #ifdef __clang__
  44621. #pragma clang diagnostic pop
  44622. #endif
  44623. #ifdef __clang__
  44624. #pragma clang diagnostic push
  44625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44626. #pragma clang diagnostic ignored "-Wunused-variable"
  44627. #endif
  44628. #ifdef __clang__
  44629. #pragma clang diagnostic pop
  44630. #endif
  44631. #ifdef __clang__
  44632. #pragma clang diagnostic push
  44633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44634. #pragma clang diagnostic ignored "-Wunused-variable"
  44635. #endif
  44636. #ifdef __clang__
  44637. #pragma clang diagnostic pop
  44638. #endif
  44639. #ifdef __clang__
  44640. #pragma clang diagnostic push
  44641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44642. #pragma clang diagnostic ignored "-Wunused-variable"
  44643. #endif
  44644. #ifdef __clang__
  44645. #pragma clang diagnostic pop
  44646. #endif
  44647. #ifdef __clang__
  44648. #pragma clang diagnostic push
  44649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44650. #pragma clang diagnostic ignored "-Wunused-variable"
  44651. #endif
  44652. #ifdef __clang__
  44653. #pragma clang diagnostic pop
  44654. #endif
  44655. #ifdef __clang__
  44656. #pragma clang diagnostic push
  44657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44658. #pragma clang diagnostic ignored "-Wunused-variable"
  44659. #endif
  44660. #ifdef __clang__
  44661. #pragma clang diagnostic pop
  44662. #endif
  44663. #ifdef __clang__
  44664. #pragma clang diagnostic push
  44665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44666. #pragma clang diagnostic ignored "-Wunused-variable"
  44667. #endif
  44668. #ifdef __clang__
  44669. #pragma clang diagnostic pop
  44670. #endif
  44671. #ifdef __clang__
  44672. #pragma clang diagnostic push
  44673. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44674. #pragma clang diagnostic ignored "-Wunused-variable"
  44675. #endif
  44676. #ifdef __clang__
  44677. #pragma clang diagnostic pop
  44678. #endif
  44679. #ifdef __clang__
  44680. #pragma clang diagnostic push
  44681. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44682. #pragma clang diagnostic ignored "-Wunused-variable"
  44683. #endif
  44684. #ifdef __clang__
  44685. #pragma clang diagnostic pop
  44686. #endif
  44687. #ifdef __clang__
  44688. #pragma clang diagnostic push
  44689. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44690. #pragma clang diagnostic ignored "-Wunused-variable"
  44691. #endif
  44692. #ifdef __clang__
  44693. #pragma clang diagnostic pop
  44694. #endif
  44695. #ifdef __clang__
  44696. #pragma clang diagnostic push
  44697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44698. #pragma clang diagnostic ignored "-Wunused-variable"
  44699. #endif
  44700. #ifdef __clang__
  44701. #pragma clang diagnostic pop
  44702. #endif
  44703. #ifdef __clang__
  44704. #pragma clang diagnostic push
  44705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44706. #pragma clang diagnostic ignored "-Wunused-variable"
  44707. #endif
  44708. #ifdef __clang__
  44709. #pragma clang diagnostic pop
  44710. #endif
  44711. #ifdef __clang__
  44712. #pragma clang diagnostic push
  44713. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44714. #pragma clang diagnostic ignored "-Wunused-variable"
  44715. #endif
  44716. #ifdef __clang__
  44717. #pragma clang diagnostic pop
  44718. #endif
  44719. #ifdef __clang__
  44720. #pragma clang diagnostic push
  44721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44722. #pragma clang diagnostic ignored "-Wunused-variable"
  44723. #endif
  44724. #ifdef __clang__
  44725. #pragma clang diagnostic pop
  44726. #endif
  44727. #ifdef __clang__
  44728. #pragma clang diagnostic push
  44729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44730. #pragma clang diagnostic ignored "-Wunused-variable"
  44731. #endif
  44732. #ifdef __clang__
  44733. #pragma clang diagnostic pop
  44734. #endif
  44735. #ifdef __clang__
  44736. #pragma clang diagnostic push
  44737. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44738. #pragma clang diagnostic ignored "-Wunused-variable"
  44739. #endif
  44740. #ifdef __clang__
  44741. #pragma clang diagnostic pop
  44742. #endif
  44743. #ifdef __clang__
  44744. #pragma clang diagnostic push
  44745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44746. #pragma clang diagnostic ignored "-Wunused-variable"
  44747. #endif
  44748. #ifdef __clang__
  44749. #pragma clang diagnostic pop
  44750. #endif
  44751. #ifdef __clang__
  44752. #pragma clang diagnostic push
  44753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44754. #pragma clang diagnostic ignored "-Wunused-variable"
  44755. #endif
  44756. #ifdef __clang__
  44757. #pragma clang diagnostic pop
  44758. #endif
  44759. #ifdef __clang__
  44760. #pragma clang diagnostic push
  44761. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44762. #pragma clang diagnostic ignored "-Wunused-variable"
  44763. #endif
  44764. #ifdef __clang__
  44765. #pragma clang diagnostic pop
  44766. #endif
  44767. #ifdef __clang__
  44768. #pragma clang diagnostic push
  44769. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44770. #pragma clang diagnostic ignored "-Wunused-variable"
  44771. #endif
  44772. #ifdef __clang__
  44773. #pragma clang diagnostic pop
  44774. #endif
  44775. #ifdef __clang__
  44776. #pragma clang diagnostic push
  44777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44778. #pragma clang diagnostic ignored "-Wunused-variable"
  44779. #endif
  44780. #ifdef __clang__
  44781. #pragma clang diagnostic pop
  44782. #endif
  44783. #ifdef __clang__
  44784. #pragma clang diagnostic push
  44785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44786. #pragma clang diagnostic ignored "-Wunused-variable"
  44787. #endif
  44788. #ifdef __clang__
  44789. #pragma clang diagnostic pop
  44790. #endif
  44791. #ifdef __clang__
  44792. #pragma clang diagnostic push
  44793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44794. #pragma clang diagnostic ignored "-Wunused-variable"
  44795. #endif
  44796. #ifdef __clang__
  44797. #pragma clang diagnostic pop
  44798. #endif
  44799. #ifdef __clang__
  44800. #pragma clang diagnostic push
  44801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44802. #pragma clang diagnostic ignored "-Wunused-variable"
  44803. #endif
  44804. #ifdef __clang__
  44805. #pragma clang diagnostic pop
  44806. #endif
  44807. #ifdef __clang__
  44808. #pragma clang diagnostic push
  44809. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44810. #pragma clang diagnostic ignored "-Wunused-variable"
  44811. #endif
  44812. #ifdef __clang__
  44813. #pragma clang diagnostic pop
  44814. #endif
  44815. #ifdef __clang__
  44816. #pragma clang diagnostic push
  44817. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44818. #pragma clang diagnostic ignored "-Wunused-variable"
  44819. #endif
  44820. #ifdef __clang__
  44821. #pragma clang diagnostic pop
  44822. #endif
  44823. #ifdef __clang__
  44824. #pragma clang diagnostic push
  44825. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44826. #pragma clang diagnostic ignored "-Wunused-variable"
  44827. #endif
  44828. #ifdef __clang__
  44829. #pragma clang diagnostic pop
  44830. #endif
  44831. #ifdef __clang__
  44832. #pragma clang diagnostic push
  44833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44834. #pragma clang diagnostic ignored "-Wunused-variable"
  44835. #endif
  44836. #ifdef __clang__
  44837. #pragma clang diagnostic pop
  44838. #endif
  44839. #ifdef __clang__
  44840. #pragma clang diagnostic push
  44841. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44842. #pragma clang diagnostic ignored "-Wunused-variable"
  44843. #endif
  44844. #ifdef __clang__
  44845. #pragma clang diagnostic pop
  44846. #endif
  44847. #ifdef __clang__
  44848. #pragma clang diagnostic push
  44849. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44850. #pragma clang diagnostic ignored "-Wunused-variable"
  44851. #endif
  44852. #ifdef __clang__
  44853. #pragma clang diagnostic pop
  44854. #endif
  44855. #ifdef __clang__
  44856. #pragma clang diagnostic push
  44857. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44858. #pragma clang diagnostic ignored "-Wunused-variable"
  44859. #endif
  44860. #ifdef __clang__
  44861. #pragma clang diagnostic pop
  44862. #endif
  44863. #ifdef __clang__
  44864. #pragma clang diagnostic push
  44865. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44866. #pragma clang diagnostic ignored "-Wunused-variable"
  44867. #endif
  44868. #ifdef __clang__
  44869. #pragma clang diagnostic pop
  44870. #endif
  44871. #ifdef __clang__
  44872. #pragma clang diagnostic push
  44873. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44874. #pragma clang diagnostic ignored "-Wunused-variable"
  44875. #endif
  44876. #ifdef __clang__
  44877. #pragma clang diagnostic pop
  44878. #endif
  44879. #ifdef __clang__
  44880. #pragma clang diagnostic push
  44881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44882. #pragma clang diagnostic ignored "-Wunused-variable"
  44883. #endif
  44884. #ifdef __clang__
  44885. #pragma clang diagnostic pop
  44886. #endif
  44887. #ifdef __clang__
  44888. #pragma clang diagnostic push
  44889. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44890. #pragma clang diagnostic ignored "-Wunused-variable"
  44891. #endif
  44892. #ifdef __clang__
  44893. #pragma clang diagnostic pop
  44894. #endif
  44895. #ifdef __clang__
  44896. #pragma clang diagnostic push
  44897. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44898. #pragma clang diagnostic ignored "-Wunused-variable"
  44899. #endif
  44900. #ifdef __clang__
  44901. #pragma clang diagnostic pop
  44902. #endif
  44903. #ifdef __clang__
  44904. #pragma clang diagnostic push
  44905. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44906. #pragma clang diagnostic ignored "-Wunused-variable"
  44907. #endif
  44908. #ifdef __clang__
  44909. #pragma clang diagnostic pop
  44910. #endif
  44911. #ifdef __clang__
  44912. #pragma clang diagnostic push
  44913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44914. #pragma clang diagnostic ignored "-Wunused-variable"
  44915. #endif
  44916. #ifdef __clang__
  44917. #pragma clang diagnostic pop
  44918. #endif
  44919. #ifdef __clang__
  44920. #pragma clang diagnostic push
  44921. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44922. #pragma clang diagnostic ignored "-Wunused-variable"
  44923. #endif
  44924. #ifdef __clang__
  44925. #pragma clang diagnostic pop
  44926. #endif
  44927. #ifdef __clang__
  44928. #pragma clang diagnostic push
  44929. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44930. #pragma clang diagnostic ignored "-Wunused-variable"
  44931. #endif
  44932. #ifdef __clang__
  44933. #pragma clang diagnostic pop
  44934. #endif
  44935. #ifdef __clang__
  44936. #pragma clang diagnostic push
  44937. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44938. #pragma clang diagnostic ignored "-Wunused-variable"
  44939. #endif
  44940. #ifdef __clang__
  44941. #pragma clang diagnostic pop
  44942. #endif
  44943. #ifdef __clang__
  44944. #pragma clang diagnostic push
  44945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44946. #pragma clang diagnostic ignored "-Wunused-variable"
  44947. #endif
  44948. #ifdef __clang__
  44949. #pragma clang diagnostic pop
  44950. #endif
  44951. #ifdef __clang__
  44952. #pragma clang diagnostic push
  44953. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44954. #pragma clang diagnostic ignored "-Wunused-variable"
  44955. #endif
  44956. #ifdef __clang__
  44957. #pragma clang diagnostic pop
  44958. #endif
  44959. #ifdef __clang__
  44960. #pragma clang diagnostic push
  44961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44962. #pragma clang diagnostic ignored "-Wunused-variable"
  44963. #endif
  44964. #ifdef __clang__
  44965. #pragma clang diagnostic pop
  44966. #endif
  44967. #ifdef __clang__
  44968. #pragma clang diagnostic push
  44969. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44970. #pragma clang diagnostic ignored "-Wunused-variable"
  44971. #endif
  44972. #ifdef __clang__
  44973. #pragma clang diagnostic pop
  44974. #endif
  44975. #ifdef __clang__
  44976. #pragma clang diagnostic push
  44977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44978. #pragma clang diagnostic ignored "-Wunused-variable"
  44979. #endif
  44980. #ifdef __clang__
  44981. #pragma clang diagnostic pop
  44982. #endif
  44983. #ifdef __clang__
  44984. #pragma clang diagnostic push
  44985. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44986. #pragma clang diagnostic ignored "-Wunused-variable"
  44987. #endif
  44988. #ifdef __clang__
  44989. #pragma clang diagnostic pop
  44990. #endif
  44991. #ifdef __clang__
  44992. #pragma clang diagnostic push
  44993. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44994. #pragma clang diagnostic ignored "-Wunused-variable"
  44995. #endif
  44996. #ifdef __clang__
  44997. #pragma clang diagnostic pop
  44998. #endif
  44999. #ifdef __clang__
  45000. #pragma clang diagnostic push
  45001. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45002. #pragma clang diagnostic ignored "-Wunused-variable"
  45003. #endif
  45004. #ifdef __clang__
  45005. #pragma clang diagnostic pop
  45006. #endif
  45007. #ifdef __clang__
  45008. #pragma clang diagnostic push
  45009. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45010. #pragma clang diagnostic ignored "-Wunused-variable"
  45011. #endif
  45012. #ifdef __clang__
  45013. #pragma clang diagnostic pop
  45014. #endif
  45015. #ifdef __clang__
  45016. #pragma clang diagnostic push
  45017. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45018. #pragma clang diagnostic ignored "-Wunused-variable"
  45019. #endif
  45020. #ifdef __clang__
  45021. #pragma clang diagnostic pop
  45022. #endif
  45023. #ifdef __clang__
  45024. #pragma clang diagnostic push
  45025. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45026. #pragma clang diagnostic ignored "-Wunused-variable"
  45027. #endif
  45028. #ifdef __clang__
  45029. #pragma clang diagnostic pop
  45030. #endif
  45031. #ifdef __clang__
  45032. #pragma clang diagnostic push
  45033. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45034. #pragma clang diagnostic ignored "-Wunused-variable"
  45035. #endif
  45036. #ifdef __clang__
  45037. #pragma clang diagnostic pop
  45038. #endif
  45039. #ifdef __clang__
  45040. #pragma clang diagnostic push
  45041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45042. #pragma clang diagnostic ignored "-Wunused-variable"
  45043. #endif
  45044. #ifdef __clang__
  45045. #pragma clang diagnostic pop
  45046. #endif
  45047. #ifdef __clang__
  45048. #pragma clang diagnostic push
  45049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45050. #pragma clang diagnostic ignored "-Wunused-variable"
  45051. #endif
  45052. #ifdef __clang__
  45053. #pragma clang diagnostic pop
  45054. #endif
  45055. #ifdef __clang__
  45056. #pragma clang diagnostic push
  45057. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45058. #pragma clang diagnostic ignored "-Wunused-variable"
  45059. #endif
  45060. #ifdef __clang__
  45061. #pragma clang diagnostic pop
  45062. #endif
  45063. #ifdef __clang__
  45064. #pragma clang diagnostic push
  45065. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45066. #pragma clang diagnostic ignored "-Wunused-variable"
  45067. #endif
  45068. #ifdef __clang__
  45069. #pragma clang diagnostic pop
  45070. #endif
  45071. #ifdef __clang__
  45072. #pragma clang diagnostic push
  45073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45074. #pragma clang diagnostic ignored "-Wunused-variable"
  45075. #endif
  45076. #ifdef __clang__
  45077. #pragma clang diagnostic pop
  45078. #endif
  45079. #ifdef __clang__
  45080. #pragma clang diagnostic push
  45081. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45082. #pragma clang diagnostic ignored "-Wunused-variable"
  45083. #endif
  45084. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  45085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859 (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
  45086. {
  45087. {
  45088. intptr_t L_0 = ___markerPtr0;
  45089. __this->set_m_Ptr_0((intptr_t)L_0);
  45090. intptr_t L_1 = ___markerPtr0;
  45091. ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4((intptr_t)L_1, /*hidden argument*/NULL);
  45092. return;
  45093. }
  45094. }
  45095. IL2CPP_EXTERN_C void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_AdjustorThunk (RuntimeObject * __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
  45096. {
  45097. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * _thisAdjusted;
  45098. int32_t _offset = 1;
  45099. _thisAdjusted = reinterpret_cast<AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D *>(__this + _offset);
  45100. AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline(_thisAdjusted, ___markerPtr0, method);
  45101. }
  45102. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  45103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, const RuntimeMethod* method)
  45104. {
  45105. {
  45106. intptr_t L_0 = __this->get_m_Ptr_0();
  45107. ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0((intptr_t)L_0, /*hidden argument*/NULL);
  45108. return;
  45109. }
  45110. }
  45111. IL2CPP_EXTERN_C void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  45112. {
  45113. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * _thisAdjusted;
  45114. int32_t _offset = 1;
  45115. _thisAdjusted = reinterpret_cast<AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D *>(__this + _offset);
  45116. AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_inline(_thisAdjusted, method);
  45117. }
  45118. #ifdef __clang__
  45119. #pragma clang diagnostic pop
  45120. #endif
  45121. #ifdef __clang__
  45122. #pragma clang diagnostic push
  45123. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45124. #pragma clang diagnostic ignored "-Wunused-variable"
  45125. #endif
  45126. #ifdef __clang__
  45127. #pragma clang diagnostic pop
  45128. #endif
  45129. #ifdef __clang__
  45130. #pragma clang diagnostic push
  45131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45132. #pragma clang diagnostic ignored "-Wunused-variable"
  45133. #endif
  45134. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  45135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  45136. {
  45137. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  45138. __this->set_method_3(___method1);
  45139. __this->set_m_target_2(___object0);
  45140. }
  45141. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  45142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  45143. {
  45144. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  45145. Delegate_t** delegatesToInvoke;
  45146. il2cpp_array_size_t length;
  45147. if (delegateArrayToInvoke != NULL)
  45148. {
  45149. length = delegateArrayToInvoke->max_length;
  45150. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  45151. }
  45152. else
  45153. {
  45154. length = 1;
  45155. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  45156. }
  45157. for (il2cpp_array_size_t i = 0; i < length; i++)
  45158. {
  45159. Delegate_t* currentDelegate = delegatesToInvoke[i];
  45160. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  45161. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  45162. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  45163. if (!currentDelegate->get_method_is_virtual_10())
  45164. {
  45165. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  45166. }
  45167. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  45168. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  45169. if (___methodIsStatic)
  45170. {
  45171. if (___parameterCount == 1)
  45172. {
  45173. // open
  45174. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  45175. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  45176. }
  45177. else
  45178. {
  45179. // closed
  45180. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  45181. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  45182. }
  45183. }
  45184. else if (___parameterCount != 1)
  45185. {
  45186. // open
  45187. if (currentDelegate->get_method_is_virtual_10())
  45188. {
  45189. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  45190. {
  45191. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  45192. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
  45193. else
  45194. GenericVirtualActionInvoker0::Invoke(targetMethod, ___driven0);
  45195. }
  45196. else
  45197. {
  45198. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  45199. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
  45200. else
  45201. VirtualActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
  45202. }
  45203. }
  45204. else
  45205. {
  45206. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  45207. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  45208. }
  45209. }
  45210. else
  45211. {
  45212. // closed
  45213. if (targetThis == NULL)
  45214. {
  45215. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  45216. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  45217. }
  45218. else
  45219. {
  45220. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  45221. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  45222. }
  45223. }
  45224. }
  45225. }
  45226. #ifdef __clang__
  45227. #pragma clang diagnostic pop
  45228. #endif
  45229. #ifdef __clang__
  45230. #pragma clang diagnostic push
  45231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45232. #pragma clang diagnostic ignored "-Wunused-variable"
  45233. #endif
  45234. #ifdef __clang__
  45235. #pragma clang diagnostic pop
  45236. #endif
  45237. #ifdef __clang__
  45238. #pragma clang diagnostic push
  45239. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45240. #pragma clang diagnostic ignored "-Wunused-variable"
  45241. #endif
  45242. #ifdef __clang__
  45243. #pragma clang diagnostic pop
  45244. #endif
  45245. #ifdef __clang__
  45246. #pragma clang diagnostic push
  45247. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45248. #pragma clang diagnostic ignored "-Wunused-variable"
  45249. #endif
  45250. #ifdef __clang__
  45251. #pragma clang diagnostic pop
  45252. #endif
  45253. #ifdef __clang__
  45254. #pragma clang diagnostic push
  45255. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45256. #pragma clang diagnostic ignored "-Wunused-variable"
  45257. #endif
  45258. #ifdef __clang__
  45259. #pragma clang diagnostic pop
  45260. #endif
  45261. #ifdef __clang__
  45262. #pragma clang diagnostic push
  45263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45264. #pragma clang diagnostic ignored "-Wunused-variable"
  45265. #endif
  45266. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  45267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m6BADEB7670563CC438C10AF259028A7FF06AD65F (const RuntimeMethod* method)
  45268. {
  45269. static bool s_Il2CppMethodInitialized;
  45270. if (!s_Il2CppMethodInitialized)
  45271. {
  45272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  45273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  45274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  45275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var);
  45276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
  45277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  45278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  45279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  45280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  45281. s_Il2CppMethodInitialized = true;
  45282. }
  45283. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_0 = NULL;
  45284. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_1 = NULL;
  45285. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  45286. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_3 = NULL;
  45287. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_4 = NULL;
  45288. {
  45289. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_0;
  45290. L_0 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  45291. NullCheck(L_0);
  45292. int32_t L_1;
  45293. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(30 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  45294. EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * L_2 = (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 *)il2cpp_codegen_object_new(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  45295. EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  45296. DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * L_3 = (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 *)il2cpp_codegen_object_new(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  45297. DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  45298. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_4;
  45299. L_4 = Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2(L_1, L_2, L_3, /*hidden argument*/NULL);
  45300. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_targetEncoding_1(L_4);
  45301. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_5 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  45302. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_5, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  45303. V_0 = L_5;
  45304. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_6 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  45305. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_6, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  45306. V_1 = L_6;
  45307. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_7 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  45308. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_7, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  45309. V_2 = L_7;
  45310. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_8 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  45311. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_8, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  45312. V_3 = L_8;
  45313. UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * L_9 = (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 *)il2cpp_codegen_object_new(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  45314. UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449(L_9, (bool)1, (bool)1, /*hidden argument*/NULL);
  45315. V_4 = L_9;
  45316. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_10 = (KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)SZArrayNew(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var, (uint32_t)5);
  45317. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_11 = L_10;
  45318. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_12 = V_0;
  45319. NullCheck(L_12);
  45320. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_13;
  45321. L_13 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  45322. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_14 = V_0;
  45323. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_15;
  45324. memset((&L_15), 0, sizeof(L_15));
  45325. KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
  45326. NullCheck(L_11);
  45327. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_15);
  45328. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_16 = L_11;
  45329. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_17 = V_1;
  45330. NullCheck(L_17);
  45331. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18;
  45332. L_18 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  45333. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_19 = V_1;
  45334. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_20;
  45335. memset((&L_20), 0, sizeof(L_20));
  45336. KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
  45337. NullCheck(L_16);
  45338. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_20);
  45339. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_21 = L_16;
  45340. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_22 = V_2;
  45341. NullCheck(L_22);
  45342. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23;
  45343. L_23 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  45344. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_24 = V_2;
  45345. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_25;
  45346. memset((&L_25), 0, sizeof(L_25));
  45347. KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
  45348. NullCheck(L_21);
  45349. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_25);
  45350. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_26 = L_21;
  45351. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_27 = V_3;
  45352. NullCheck(L_27);
  45353. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_28;
  45354. L_28 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  45355. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_29 = V_3;
  45356. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_30;
  45357. memset((&L_30), 0, sizeof(L_30));
  45358. KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
  45359. NullCheck(L_26);
  45360. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_30);
  45361. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_31 = L_26;
  45362. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_32 = V_4;
  45363. NullCheck(L_32);
  45364. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_33;
  45365. L_33 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  45366. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_34 = V_4;
  45367. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_35;
  45368. memset((&L_35), 0, sizeof(L_35));
  45369. KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
  45370. NullCheck(L_31);
  45371. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_35);
  45372. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_encodingLookup_0(L_31);
  45373. return;
  45374. }
  45375. }
  45376. #ifdef __clang__
  45377. #pragma clang diagnostic pop
  45378. #endif
  45379. #ifdef __clang__
  45380. #pragma clang diagnostic push
  45381. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45382. #pragma clang diagnostic ignored "-Wunused-variable"
  45383. #endif
  45384. #ifdef __clang__
  45385. #pragma clang diagnostic pop
  45386. #endif
  45387. #ifdef __clang__
  45388. #pragma clang diagnostic push
  45389. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45390. #pragma clang diagnostic ignored "-Wunused-variable"
  45391. #endif
  45392. #ifdef __clang__
  45393. #pragma clang diagnostic pop
  45394. #endif
  45395. #ifdef __clang__
  45396. #pragma clang diagnostic push
  45397. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45398. #pragma clang diagnostic ignored "-Wunused-variable"
  45399. #endif
  45400. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  45401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method)
  45402. {
  45403. {
  45404. __this->set_currentIndex_1((-1));
  45405. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  45406. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___outer0;
  45407. __this->set_outer_0(L_0);
  45408. return;
  45409. }
  45410. }
  45411. // System.Object UnityEngine.Transform/Enumerator::get_Current()
  45412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m1CFECBB7AC3EACD05A11CC6848AE7A94A8123E9F (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  45413. {
  45414. RuntimeObject * V_0 = NULL;
  45415. {
  45416. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  45417. int32_t L_1 = __this->get_currentIndex_1();
  45418. NullCheck(L_0);
  45419. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
  45420. L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL);
  45421. V_0 = L_2;
  45422. goto IL_0015;
  45423. }
  45424. IL_0015:
  45425. {
  45426. RuntimeObject * L_3 = V_0;
  45427. return L_3;
  45428. }
  45429. }
  45430. // System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
  45431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m346F9A121D9E89ADBA8296E6A7EF8763C5B58A14 (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  45432. {
  45433. int32_t V_0 = 0;
  45434. int32_t V_1 = 0;
  45435. bool V_2 = false;
  45436. {
  45437. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  45438. NullCheck(L_0);
  45439. int32_t L_1;
  45440. L_1 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_0, /*hidden argument*/NULL);
  45441. V_0 = L_1;
  45442. int32_t L_2 = __this->get_currentIndex_1();
  45443. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  45444. int32_t L_3 = V_1;
  45445. __this->set_currentIndex_1(L_3);
  45446. int32_t L_4 = V_1;
  45447. int32_t L_5 = V_0;
  45448. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  45449. goto IL_0024;
  45450. }
  45451. IL_0024:
  45452. {
  45453. bool L_6 = V_2;
  45454. return L_6;
  45455. }
  45456. }
  45457. // System.Void UnityEngine.Transform/Enumerator::Reset()
  45458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFA289646E280C94D82CC223C024E0B615F811C8E (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  45459. {
  45460. {
  45461. __this->set_currentIndex_1((-1));
  45462. return;
  45463. }
  45464. }
  45465. #ifdef __clang__
  45466. #pragma clang diagnostic pop
  45467. #endif
  45468. #ifdef __clang__
  45469. #pragma clang diagnostic push
  45470. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45471. #pragma clang diagnostic ignored "-Wunused-variable"
  45472. #endif
  45473. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  45474. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  45475. {
  45476. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  45477. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  45478. }
  45479. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  45480. {
  45481. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  45482. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  45483. }
  45484. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  45485. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  45486. {
  45487. }
  45488. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  45489. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  45490. {
  45491. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  45492. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  45493. }
  45494. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  45495. {
  45496. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  45497. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  45498. }
  45499. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  45500. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  45501. {
  45502. }
  45503. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  45504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  45505. {
  45506. {
  45507. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = ___callback0;
  45508. __this->set_m_DelagateCallback_0(L_0);
  45509. RuntimeObject * L_1 = ___state1;
  45510. __this->set_m_DelagateState_1(L_1);
  45511. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_2 = ___waitHandle2;
  45512. __this->set_m_WaitHandle_2(L_2);
  45513. return;
  45514. }
  45515. }
  45516. IL2CPP_EXTERN_C void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603_AdjustorThunk (RuntimeObject * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  45517. {
  45518. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted;
  45519. int32_t _offset = 1;
  45520. _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  45521. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603(_thisAdjusted, ___callback0, ___state1, ___waitHandle2, method);
  45522. }
  45523. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  45524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method)
  45525. {
  45526. Exception_t * V_0 = NULL;
  45527. bool V_1 = false;
  45528. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  45529. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  45530. {
  45531. }
  45532. IL_0001:
  45533. try
  45534. {// begin try (depth: 1)
  45535. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = __this->get_m_DelagateCallback_0();
  45536. RuntimeObject * L_1 = __this->get_m_DelagateState_1();
  45537. NullCheck(L_0);
  45538. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_0, L_1, /*hidden argument*/NULL);
  45539. goto IL_0023;
  45540. }// end try (depth: 1)
  45541. catch(Il2CppExceptionWrapper& e)
  45542. {
  45543. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  45544. {
  45545. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  45546. goto CATCH_0017;
  45547. }
  45548. throw e;
  45549. }
  45550. CATCH_0017:
  45551. {// begin catch(System.Exception)
  45552. V_0 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  45553. Exception_t * L_2 = V_0;
  45554. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  45555. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_2, /*hidden argument*/NULL);
  45556. IL2CPP_POP_ACTIVE_EXCEPTION();
  45557. goto IL_0023;
  45558. }// end catch (depth: 1)
  45559. IL_0023:
  45560. {
  45561. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_3 = __this->get_m_WaitHandle_2();
  45562. V_1 = (bool)((!(((RuntimeObject*)(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  45563. bool L_4 = V_1;
  45564. if (!L_4)
  45565. {
  45566. goto IL_003c;
  45567. }
  45568. }
  45569. {
  45570. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_5 = __this->get_m_WaitHandle_2();
  45571. NullCheck(L_5);
  45572. bool L_6;
  45573. L_6 = EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38(L_5, /*hidden argument*/NULL);
  45574. }
  45575. IL_003c:
  45576. {
  45577. return;
  45578. }
  45579. }
  45580. IL2CPP_EXTERN_C void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  45581. {
  45582. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted;
  45583. int32_t _offset = 1;
  45584. _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  45585. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20(_thisAdjusted, method);
  45586. }
  45587. #ifdef __clang__
  45588. #pragma clang diagnostic pop
  45589. #endif
  45590. #ifdef __clang__
  45591. #pragma clang diagnostic push
  45592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45593. #pragma clang diagnostic ignored "-Wunused-variable"
  45594. #endif
  45595. #ifdef __clang__
  45596. #pragma clang diagnostic pop
  45597. #endif
  45598. #ifdef __clang__
  45599. #pragma clang diagnostic push
  45600. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45601. #pragma clang diagnostic ignored "-Wunused-variable"
  45602. #endif
  45603. #ifdef __clang__
  45604. #pragma clang diagnostic pop
  45605. #endif
  45606. #ifdef __clang__
  45607. #pragma clang diagnostic push
  45608. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45609. #pragma clang diagnostic ignored "-Wunused-variable"
  45610. #endif
  45611. #ifdef __clang__
  45612. #pragma clang diagnostic pop
  45613. #endif
  45614. #ifdef __clang__
  45615. #pragma clang diagnostic push
  45616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45617. #pragma clang diagnostic ignored "-Wunused-variable"
  45618. #endif
  45619. #ifdef __clang__
  45620. #pragma clang diagnostic pop
  45621. #endif
  45622. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method)
  45623. {
  45624. bool V_0 = false;
  45625. {
  45626. String_t* L_0 = ___name0;
  45627. bool L_1;
  45628. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  45629. V_0 = L_1;
  45630. bool L_2 = V_0;
  45631. if (!L_2)
  45632. {
  45633. goto IL_001c;
  45634. }
  45635. }
  45636. {
  45637. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  45638. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL);
  45639. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var)));
  45640. }
  45641. IL_001c:
  45642. {
  45643. return;
  45644. }
  45645. }
  45646. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mCE8D10CF2D2B2C4E51BF1BB66D75FDDE5BDA4A41_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, String_t* ___name0, const RuntimeMethod* method)
  45647. {
  45648. {
  45649. String_t* L_0 = ___name0;
  45650. intptr_t L_1;
  45651. L_1 = ProfilerUnsafeUtility_CreateMarker_m419027084C68545B765B9345949D8BFCB96C51AD(L_0, (uint16_t)1, 0, 0, /*hidden argument*/NULL);
  45652. __this->set_m_Ptr_0((intptr_t)L_1);
  45653. return;
  45654. }
  45655. }
  45656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_m28A9C432B107F7A724FD7705D09D2C4D14FB506F_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method)
  45657. {
  45658. {
  45659. intptr_t L_0 = __this->get_m_Ptr_0();
  45660. ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4((intptr_t)L_0, /*hidden argument*/NULL);
  45661. return;
  45662. }
  45663. }
  45664. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_End_mEDBBE3E8FF908C56AC3C2514840639B4022A120D_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method)
  45665. {
  45666. {
  45667. intptr_t L_0 = __this->get_m_Ptr_0();
  45668. ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0((intptr_t)L_0, /*hidden argument*/NULL);
  45669. return;
  45670. }
  45671. }
  45672. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
  45673. {
  45674. {
  45675. intptr_t L_0 = ___markerPtr0;
  45676. __this->set_m_Ptr_0((intptr_t)L_0);
  45677. intptr_t L_1 = ___markerPtr0;
  45678. ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4((intptr_t)L_1, /*hidden argument*/NULL);
  45679. return;
  45680. }
  45681. }
  45682. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D ProfilerMarker_Auto_m136C2D8B4232A186FA4C8866BB389A5DCF69E0E5_inline (ProfilerMarker_tAE86534C80C5D67768DB3B244D8D139A2E6495E1 * __this, const RuntimeMethod* method)
  45683. {
  45684. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D V_0;
  45685. memset((&V_0), 0, sizeof(V_0));
  45686. {
  45687. intptr_t L_0 = __this->get_m_Ptr_0();
  45688. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D L_1;
  45689. memset((&L_1), 0, sizeof(L_1));
  45690. AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline((&L_1), (intptr_t)L_0, /*hidden argument*/NULL);
  45691. V_0 = L_1;
  45692. goto IL_000f;
  45693. }
  45694. IL_000f:
  45695. {
  45696. AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D L_2 = V_0;
  45697. return L_2;
  45698. }
  45699. }
  45700. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  45701. {
  45702. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  45703. memset((&V_0), 0, sizeof(V_0));
  45704. {
  45705. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  45706. float L_1 = L_0.get_x_2();
  45707. float L_2 = ___d1;
  45708. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  45709. float L_4 = L_3.get_y_3();
  45710. float L_5 = ___d1;
  45711. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  45712. float L_7 = L_6.get_z_4();
  45713. float L_8 = ___d1;
  45714. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  45715. memset((&L_9), 0, sizeof(L_9));
  45716. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  45717. V_0 = L_9;
  45718. goto IL_0021;
  45719. }
  45720. IL_0021:
  45721. {
  45722. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  45723. return L_10;
  45724. }
  45725. }
  45726. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  45727. {
  45728. {
  45729. float L_0 = ___x0;
  45730. __this->set_x_2(L_0);
  45731. float L_1 = ___y1;
  45732. __this->set_y_3(L_1);
  45733. float L_2 = ___z2;
  45734. __this->set_z_4(L_2);
  45735. return;
  45736. }
  45737. }
  45738. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  45739. {
  45740. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  45741. memset((&V_0), 0, sizeof(V_0));
  45742. {
  45743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  45744. float L_1 = L_0.get_x_2();
  45745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  45746. float L_3 = L_2.get_x_2();
  45747. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  45748. float L_5 = L_4.get_y_3();
  45749. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  45750. float L_7 = L_6.get_y_3();
  45751. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  45752. float L_9 = L_8.get_z_4();
  45753. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  45754. float L_11 = L_10.get_z_4();
  45755. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  45756. memset((&L_12), 0, sizeof(L_12));
  45757. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  45758. V_0 = L_12;
  45759. goto IL_0030;
  45760. }
  45761. IL_0030:
  45762. {
  45763. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  45764. return L_13;
  45765. }
  45766. }
  45767. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  45768. {
  45769. {
  45770. float L_0 = ___x0;
  45771. __this->set_x_0(L_0);
  45772. float L_1 = ___y1;
  45773. __this->set_y_1(L_1);
  45774. return;
  45775. }
  45776. }
  45777. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  45778. {
  45779. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  45780. memset((&V_0), 0, sizeof(V_0));
  45781. {
  45782. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  45783. float L_1 = L_0.get_x_0();
  45784. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  45785. float L_3 = L_2.get_x_0();
  45786. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  45787. float L_5 = L_4.get_y_1();
  45788. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  45789. float L_7 = L_6.get_y_1();
  45790. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  45791. memset((&L_8), 0, sizeof(L_8));
  45792. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  45793. V_0 = L_8;
  45794. goto IL_0023;
  45795. }
  45796. IL_0023:
  45797. {
  45798. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  45799. return L_9;
  45800. }
  45801. }
  45802. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  45803. {
  45804. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  45805. memset((&V_0), 0, sizeof(V_0));
  45806. {
  45807. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  45808. float L_1 = L_0.get_x_0();
  45809. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  45810. float L_3 = L_2.get_x_0();
  45811. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  45812. float L_5 = L_4.get_y_1();
  45813. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  45814. float L_7 = L_6.get_y_1();
  45815. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  45816. memset((&L_8), 0, sizeof(L_8));
  45817. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  45818. V_0 = L_8;
  45819. goto IL_0023;
  45820. }
  45821. IL_0023:
  45822. {
  45823. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  45824. return L_9;
  45825. }
  45826. }
  45827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  45828. {
  45829. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  45830. memset((&V_0), 0, sizeof(V_0));
  45831. {
  45832. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  45833. float L_1 = L_0.get_x_0();
  45834. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  45835. float L_3 = L_2.get_x_0();
  45836. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  45837. float L_5 = L_4.get_y_1();
  45838. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  45839. float L_7 = L_6.get_y_1();
  45840. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  45841. memset((&L_8), 0, sizeof(L_8));
  45842. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  45843. V_0 = L_8;
  45844. goto IL_0023;
  45845. }
  45846. IL_0023:
  45847. {
  45848. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  45849. return L_9;
  45850. }
  45851. }
  45852. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  45853. {
  45854. {
  45855. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  45856. return L_0;
  45857. }
  45858. }
  45859. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  45860. {
  45861. {
  45862. bool L_0 = ___value0;
  45863. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  45864. return;
  45865. }
  45866. }
  45867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method)
  45868. {
  45869. static bool s_Il2CppMethodInitialized;
  45870. if (!s_Il2CppMethodInitialized)
  45871. {
  45872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  45873. s_Il2CppMethodInitialized = true;
  45874. }
  45875. {
  45876. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  45877. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_2();
  45878. return L_0;
  45879. }
  45880. }
  45881. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  45882. {
  45883. static bool s_Il2CppMethodInitialized;
  45884. if (!s_Il2CppMethodInitialized)
  45885. {
  45886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  45887. s_Il2CppMethodInitialized = true;
  45888. }
  45889. {
  45890. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  45891. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  45892. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_2(L_0);
  45893. return;
  45894. }
  45895. }
  45896. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  45897. {
  45898. {
  45899. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  45900. return L_0;
  45901. }
  45902. }
  45903. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  45904. {
  45905. {
  45906. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  45907. return L_0;
  45908. }
  45909. }
  45910. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  45911. {
  45912. {
  45913. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  45914. return L_0;
  45915. }
  45916. }
  45917. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  45918. {
  45919. {
  45920. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  45921. return L_0;
  45922. }
  45923. }
  45924. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45925. {
  45926. {
  45927. int32_t L_0 = ___value0;
  45928. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  45929. return;
  45930. }
  45931. }
  45932. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45933. {
  45934. {
  45935. int32_t L_0 = ___value0;
  45936. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  45937. return;
  45938. }
  45939. }
  45940. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45941. {
  45942. {
  45943. int32_t L_0 = ___value0;
  45944. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  45945. return;
  45946. }
  45947. }
  45948. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45949. {
  45950. {
  45951. int32_t L_0 = ___value0;
  45952. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  45953. return;
  45954. }
  45955. }
  45956. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45957. {
  45958. {
  45959. int32_t L_0 = ___value0;
  45960. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  45961. return;
  45962. }
  45963. }
  45964. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45965. {
  45966. {
  45967. int32_t L_0 = ___value0;
  45968. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  45969. return;
  45970. }
  45971. }
  45972. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45973. {
  45974. {
  45975. int32_t L_0 = ___value0;
  45976. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  45977. return;
  45978. }
  45979. }
  45980. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45981. {
  45982. {
  45983. int32_t L_0 = ___value0;
  45984. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  45985. return;
  45986. }
  45987. }
  45988. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  45989. {
  45990. {
  45991. int32_t L_0 = ___value0;
  45992. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  45993. return;
  45994. }
  45995. }
  45996. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method)
  45997. {
  45998. static bool s_Il2CppMethodInitialized;
  45999. if (!s_Il2CppMethodInitialized)
  46000. {
  46001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  46002. s_Il2CppMethodInitialized = true;
  46003. }
  46004. {
  46005. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  46006. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  46007. return L_0;
  46008. }
  46009. }
  46010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method)
  46011. {
  46012. static bool s_Il2CppMethodInitialized;
  46013. if (!s_Il2CppMethodInitialized)
  46014. {
  46015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  46016. s_Il2CppMethodInitialized = true;
  46017. }
  46018. {
  46019. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  46020. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  46021. return L_0;
  46022. }
  46023. }
  46024. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  46025. {
  46026. {
  46027. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  46028. return L_0;
  46029. }
  46030. }
  46031. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  46032. {
  46033. {
  46034. RuntimeObject* L_0 = ___value0;
  46035. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  46036. return;
  46037. }
  46038. }
  46039. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  46040. {
  46041. {
  46042. int32_t L_0 = __this->get_m_stringLength_0();
  46043. return L_0;
  46044. }
  46045. }
  46046. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method)
  46047. {
  46048. {
  46049. Exception_t * L_0 = __this->get__innerException_4();
  46050. return L_0;
  46051. }
  46052. }
  46053. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  46054. {
  46055. {
  46056. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  46057. return L_0;
  46058. }
  46059. }
  46060. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  46061. {
  46062. {
  46063. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  46064. return L_0;
  46065. }
  46066. }
  46067. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method)
  46068. {
  46069. {
  46070. void* L_0 = ___value0;
  46071. *__this = ((intptr_t)L_0);
  46072. return;
  46073. }
  46074. }
  46075. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  46076. {
  46077. {
  46078. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  46079. return L_0;
  46080. }
  46081. }
  46082. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  46083. {
  46084. {
  46085. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  46086. return L_0;
  46087. }
  46088. }
  46089. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  46090. {
  46091. {
  46092. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  46093. return L_0;
  46094. }
  46095. }
  46096. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  46097. {
  46098. {
  46099. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  46100. return L_0;
  46101. }
  46102. }
  46103. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method)
  46104. {
  46105. {
  46106. RuntimeObject * L_0 = __this->get__Exception_1();
  46107. return L_0;
  46108. }
  46109. }
  46110. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method)
  46111. {
  46112. {
  46113. RuntimeObject * L_0 = __this->get_m_target_2();
  46114. return L_0;
  46115. }
  46116. }
  46117. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method)
  46118. {
  46119. {
  46120. int32_t L_0 = ___value0;
  46121. __this->set__HResult_11(L_0);
  46122. return;
  46123. }
  46124. }
  46125. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  46126. {
  46127. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  46128. memset((&V_0), 0, sizeof(V_0));
  46129. {
  46130. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  46131. float L_1 = L_0.get_x_0();
  46132. float L_2 = ___d1;
  46133. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  46134. float L_4 = L_3.get_y_1();
  46135. float L_5 = ___d1;
  46136. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  46137. memset((&L_6), 0, sizeof(L_6));
  46138. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  46139. V_0 = L_6;
  46140. goto IL_0019;
  46141. }
  46142. IL_0019:
  46143. {
  46144. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  46145. return L_7;
  46146. }
  46147. }
  46148. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  46149. {
  46150. bool V_0 = false;
  46151. int32_t G_B3_0 = 0;
  46152. {
  46153. float L_0 = __this->get_x_0();
  46154. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  46155. float L_2 = L_1.get_x_0();
  46156. if ((!(((float)L_0) == ((float)L_2))))
  46157. {
  46158. goto IL_001f;
  46159. }
  46160. }
  46161. {
  46162. float L_3 = __this->get_y_1();
  46163. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  46164. float L_5 = L_4.get_y_1();
  46165. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  46166. goto IL_0020;
  46167. }
  46168. IL_001f:
  46169. {
  46170. G_B3_0 = 0;
  46171. }
  46172. IL_0020:
  46173. {
  46174. V_0 = (bool)G_B3_0;
  46175. goto IL_0023;
  46176. }
  46177. IL_0023:
  46178. {
  46179. bool L_6 = V_0;
  46180. return L_6;
  46181. }
  46182. }
  46183. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  46184. {
  46185. float V_0 = 0.0f;
  46186. {
  46187. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  46188. float L_1 = L_0.get_x_0();
  46189. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  46190. float L_3 = L_2.get_x_0();
  46191. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  46192. float L_5 = L_4.get_y_1();
  46193. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  46194. float L_7 = L_6.get_y_1();
  46195. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
  46196. goto IL_001f;
  46197. }
  46198. IL_001f:
  46199. {
  46200. float L_8 = V_0;
  46201. return L_8;
  46202. }
  46203. }
  46204. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  46205. {
  46206. float V_0 = 0.0f;
  46207. float V_1 = 0.0f;
  46208. bool V_2 = false;
  46209. {
  46210. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  46211. float L_1 = L_0.get_x_0();
  46212. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  46213. float L_3 = L_2.get_x_0();
  46214. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  46215. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  46216. float L_5 = L_4.get_y_1();
  46217. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  46218. float L_7 = L_6.get_y_1();
  46219. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  46220. float L_8 = V_0;
  46221. float L_9 = V_0;
  46222. float L_10 = V_1;
  46223. float L_11 = V_1;
  46224. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  46225. goto IL_002e;
  46226. }
  46227. IL_002e:
  46228. {
  46229. bool L_12 = V_2;
  46230. return L_12;
  46231. }
  46232. }
  46233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  46234. {
  46235. int32_t V_0 = 0;
  46236. {
  46237. int32_t L_0 = __this->get_m_X_0();
  46238. V_0 = L_0;
  46239. goto IL_000a;
  46240. }
  46241. IL_000a:
  46242. {
  46243. int32_t L_1 = V_0;
  46244. return L_1;
  46245. }
  46246. }
  46247. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  46248. {
  46249. {
  46250. int32_t L_0 = ___value0;
  46251. __this->set_m_X_0(L_0);
  46252. return;
  46253. }
  46254. }
  46255. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  46256. {
  46257. int32_t V_0 = 0;
  46258. {
  46259. int32_t L_0 = __this->get_m_Y_1();
  46260. V_0 = L_0;
  46261. goto IL_000a;
  46262. }
  46263. IL_000a:
  46264. {
  46265. int32_t L_1 = V_0;
  46266. return L_1;
  46267. }
  46268. }
  46269. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  46270. {
  46271. {
  46272. int32_t L_0 = ___value0;
  46273. __this->set_m_Y_1(L_0);
  46274. return;
  46275. }
  46276. }
  46277. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  46278. {
  46279. {
  46280. int32_t L_0 = ___x0;
  46281. __this->set_m_X_0(L_0);
  46282. int32_t L_1 = ___y1;
  46283. __this->set_m_Y_1(L_1);
  46284. return;
  46285. }
  46286. }
  46287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  46288. {
  46289. bool V_0 = false;
  46290. int32_t G_B3_0 = 0;
  46291. {
  46292. int32_t L_0;
  46293. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  46294. int32_t L_1;
  46295. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  46296. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  46297. {
  46298. goto IL_0021;
  46299. }
  46300. }
  46301. {
  46302. int32_t L_2;
  46303. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  46304. int32_t L_3;
  46305. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  46306. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  46307. goto IL_0022;
  46308. }
  46309. IL_0021:
  46310. {
  46311. G_B3_0 = 0;
  46312. }
  46313. IL_0022:
  46314. {
  46315. V_0 = (bool)G_B3_0;
  46316. goto IL_0025;
  46317. }
  46318. IL_0025:
  46319. {
  46320. bool L_4 = V_0;
  46321. return L_4;
  46322. }
  46323. }
  46324. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  46325. {
  46326. static bool s_Il2CppMethodInitialized;
  46327. if (!s_Il2CppMethodInitialized)
  46328. {
  46329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  46330. s_Il2CppMethodInitialized = true;
  46331. }
  46332. bool V_0 = false;
  46333. bool V_1 = false;
  46334. {
  46335. RuntimeObject * L_0 = ___other0;
  46336. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  46337. bool L_1 = V_0;
  46338. if (!L_1)
  46339. {
  46340. goto IL_0015;
  46341. }
  46342. }
  46343. {
  46344. V_1 = (bool)0;
  46345. goto IL_0024;
  46346. }
  46347. IL_0015:
  46348. {
  46349. RuntimeObject * L_2 = ___other0;
  46350. bool L_3;
  46351. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  46352. V_1 = L_3;
  46353. goto IL_0024;
  46354. }
  46355. IL_0024:
  46356. {
  46357. bool L_4 = V_1;
  46358. return L_4;
  46359. }
  46360. }
  46361. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  46362. {
  46363. {
  46364. float L_0 = ___x0;
  46365. __this->set_x_2(L_0);
  46366. float L_1 = ___y1;
  46367. __this->set_y_3(L_1);
  46368. __this->set_z_4((0.0f));
  46369. return;
  46370. }
  46371. }
  46372. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  46373. {
  46374. static bool s_Il2CppMethodInitialized;
  46375. if (!s_Il2CppMethodInitialized)
  46376. {
  46377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  46378. s_Il2CppMethodInitialized = true;
  46379. }
  46380. float V_0 = 0.0f;
  46381. {
  46382. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  46383. float L_1 = L_0.get_x_2();
  46384. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  46385. float L_3 = L_2.get_x_2();
  46386. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  46387. float L_5 = L_4.get_y_3();
  46388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  46389. float L_7 = L_6.get_y_3();
  46390. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  46391. float L_9 = L_8.get_z_4();
  46392. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  46393. float L_11 = L_10.get_z_4();
  46394. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  46395. double L_12;
  46396. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  46397. V_0 = ((float)((float)L_12));
  46398. goto IL_0034;
  46399. }
  46400. IL_0034:
  46401. {
  46402. float L_13 = V_0;
  46403. return L_13;
  46404. }
  46405. }
  46406. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  46407. {
  46408. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  46409. memset((&V_0), 0, sizeof(V_0));
  46410. {
  46411. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  46412. float L_1 = L_0.get_x_2();
  46413. float L_2 = ___d1;
  46414. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  46415. float L_4 = L_3.get_y_3();
  46416. float L_5 = ___d1;
  46417. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  46418. float L_7 = L_6.get_z_4();
  46419. float L_8 = ___d1;
  46420. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  46421. memset((&L_9), 0, sizeof(L_9));
  46422. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  46423. V_0 = L_9;
  46424. goto IL_0021;
  46425. }
  46426. IL_0021:
  46427. {
  46428. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  46429. return L_10;
  46430. }
  46431. }
  46432. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  46433. {
  46434. float V_0 = 0.0f;
  46435. {
  46436. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  46437. float L_1 = L_0.get_x_2();
  46438. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  46439. float L_3 = L_2.get_x_2();
  46440. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  46441. float L_5 = L_4.get_y_3();
  46442. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  46443. float L_7 = L_6.get_y_3();
  46444. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  46445. float L_9 = L_8.get_z_4();
  46446. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  46447. float L_11 = L_10.get_z_4();
  46448. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  46449. goto IL_002d;
  46450. }
  46451. IL_002d:
  46452. {
  46453. float L_12 = V_0;
  46454. return L_12;
  46455. }
  46456. }
  46457. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  46458. {
  46459. bool V_0 = false;
  46460. int32_t G_B5_0 = 0;
  46461. {
  46462. float L_0 = __this->get_x_1();
  46463. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  46464. float L_2 = L_1.get_x_1();
  46465. if ((!(((float)L_0) == ((float)L_2))))
  46466. {
  46467. goto IL_003b;
  46468. }
  46469. }
  46470. {
  46471. float L_3 = __this->get_y_2();
  46472. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  46473. float L_5 = L_4.get_y_2();
  46474. if ((!(((float)L_3) == ((float)L_5))))
  46475. {
  46476. goto IL_003b;
  46477. }
  46478. }
  46479. {
  46480. float L_6 = __this->get_z_3();
  46481. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  46482. float L_8 = L_7.get_z_3();
  46483. if ((!(((float)L_6) == ((float)L_8))))
  46484. {
  46485. goto IL_003b;
  46486. }
  46487. }
  46488. {
  46489. float L_9 = __this->get_w_4();
  46490. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  46491. float L_11 = L_10.get_w_4();
  46492. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  46493. goto IL_003c;
  46494. }
  46495. IL_003b:
  46496. {
  46497. G_B5_0 = 0;
  46498. }
  46499. IL_003c:
  46500. {
  46501. V_0 = (bool)G_B5_0;
  46502. goto IL_003f;
  46503. }
  46504. IL_003f:
  46505. {
  46506. bool L_12 = V_0;
  46507. return L_12;
  46508. }
  46509. }
  46510. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  46511. {
  46512. float V_0 = 0.0f;
  46513. float V_1 = 0.0f;
  46514. float V_2 = 0.0f;
  46515. float V_3 = 0.0f;
  46516. float V_4 = 0.0f;
  46517. bool V_5 = false;
  46518. {
  46519. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  46520. float L_1 = L_0.get_x_1();
  46521. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  46522. float L_3 = L_2.get_x_1();
  46523. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  46524. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  46525. float L_5 = L_4.get_y_2();
  46526. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  46527. float L_7 = L_6.get_y_2();
  46528. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  46529. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  46530. float L_9 = L_8.get_z_3();
  46531. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  46532. float L_11 = L_10.get_z_3();
  46533. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  46534. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  46535. float L_13 = L_12.get_w_4();
  46536. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  46537. float L_15 = L_14.get_w_4();
  46538. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  46539. float L_16 = V_0;
  46540. float L_17 = V_0;
  46541. float L_18 = V_1;
  46542. float L_19 = V_1;
  46543. float L_20 = V_2;
  46544. float L_21 = V_2;
  46545. float L_22 = V_3;
  46546. float L_23 = V_3;
  46547. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  46548. float L_24 = V_4;
  46549. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  46550. goto IL_0057;
  46551. }
  46552. IL_0057:
  46553. {
  46554. bool L_25 = V_5;
  46555. return L_25;
  46556. }
  46557. }
  46558. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  46559. {
  46560. {
  46561. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  46562. return L_0;
  46563. }
  46564. }
  46565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  46566. {
  46567. {
  46568. float L_0 = ___value0;
  46569. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  46570. return;
  46571. }
  46572. }
  46573. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, const RuntimeMethod* method)
  46574. {
  46575. {
  46576. intptr_t L_0 = __this->get_m_Ptr_0();
  46577. ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0((intptr_t)L_0, /*hidden argument*/NULL);
  46578. return;
  46579. }
  46580. }
  46581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  46582. {
  46583. {
  46584. int32_t L_0 = (int32_t)__this->get__size_2();
  46585. return (int32_t)L_0;
  46586. }
  46587. }
  46588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  46589. {
  46590. {
  46591. int32_t L_0 = ___index0;
  46592. int32_t L_1 = (int32_t)__this->get__size_2();
  46593. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  46594. {
  46595. goto IL_000e;
  46596. }
  46597. }
  46598. {
  46599. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  46600. }
  46601. IL_000e:
  46602. {
  46603. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  46604. int32_t L_3 = ___index0;
  46605. RuntimeObject * L_4;
  46606. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  46607. return (RuntimeObject *)L_4;
  46608. }
  46609. }
  46610. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mEFB776105F87A4EAB1CAC3F0C96C4D0B79F3F03D_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  46611. {
  46612. {
  46613. RuntimeObject * L_0 = (RuntimeObject *)__this->get_key_0();
  46614. return (RuntimeObject *)L_0;
  46615. }
  46616. }
  46617. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m8425596BB4249956819960EC76E618357F573E76_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  46618. {
  46619. {
  46620. RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
  46621. return (RuntimeObject *)L_0;
  46622. }
  46623. }
  46624. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  46625. {
  46626. {
  46627. int32_t L_0 = ___index0;
  46628. int32_t L_1 = (int32_t)__this->get__size_2();
  46629. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  46630. {
  46631. goto IL_000e;
  46632. }
  46633. }
  46634. {
  46635. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  46636. }
  46637. IL_000e:
  46638. {
  46639. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* L_2 = (WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)__this->get__items_1();
  46640. int32_t L_3 = ___index0;
  46641. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_4;
  46642. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)L_2, (int32_t)L_3);
  46643. return (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 )L_4;
  46644. }
  46645. }
  46646. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  46647. {
  46648. {
  46649. int32_t L_0 = (int32_t)__this->get__size_2();
  46650. return (int32_t)L_0;
  46651. }
  46652. }