UnityEngine.UIModule.cpp 262 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. // System.Action`1<System.Int32>
  10. struct Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B;
  11. // System.Action`2<System.Int32,System.Int32>
  12. struct Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39;
  13. // System.Collections.Generic.List`1<UnityEngine.Color32>
  14. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  15. // System.Collections.Generic.List`1<System.Int32>
  16. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  17. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  18. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F;
  19. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  20. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  21. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  22. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  23. // System.Char[]
  24. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  25. // UnityEngine.Color32[]
  26. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  27. // System.Delegate[]
  28. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  29. // System.Int32[]
  30. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  31. // System.Object[]
  32. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  33. // UnityEngine.RectTransform[]
  34. struct RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5;
  35. // UnityEngine.UIVertex[]
  36. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  37. // UnityEngine.Vector3[]
  38. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  39. // UnityEngine.Vector4[]
  40. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  41. // UnityEngine.Behaviour
  42. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  43. // UnityEngine.Camera
  44. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  45. // UnityEngine.Canvas
  46. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA;
  47. // UnityEngine.CanvasGroup
  48. struct CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F;
  49. // UnityEngine.CanvasRenderer
  50. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E;
  51. // UnityEngine.Component
  52. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  53. // System.Delegate
  54. struct Delegate_t;
  55. // System.DelegateData
  56. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  57. // UnityEngine.Material
  58. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  59. // UnityEngine.Mesh
  60. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  61. // System.Reflection.MethodInfo
  62. struct MethodInfo_t;
  63. // UnityEngine.Object
  64. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  65. // UnityEngine.RectTransform
  66. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  67. // System.String
  68. struct String_t;
  69. // UnityEngine.Texture
  70. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  71. // UnityEngine.Transform
  72. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  73. // System.Void
  74. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  75. // UnityEngine.Camera/CameraCallback
  76. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  77. // UnityEngine.Canvas/WillRenderCanvases
  78. struct WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958;
  79. // UnityEngine.RectTransform/ReapplyDrivenProperties
  80. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  81. IL2CPP_EXTERN_C RuntimeClass* Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var;
  82. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  83. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  84. IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var;
  85. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var;
  86. IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var;
  87. IL2CPP_EXTERN_C RuntimeClass* WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var;
  88. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD_RuntimeMethod_var;
  89. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m64730B1411BFF7DC297BF28F4F281C232215D287_RuntimeMethod_var;
  90. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m1EC5B64AFE74457C3F6C38D5FFF9735D158453D3_RuntimeMethod_var;
  91. struct Delegate_t_marshaled_com;
  92. struct Delegate_t_marshaled_pinvoke;
  93. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  94. struct RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5;
  95. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  96. IL2CPP_EXTERN_C_BEGIN
  97. IL2CPP_EXTERN_C_END
  98. #ifdef __clang__
  99. #pragma clang diagnostic push
  100. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  101. #pragma clang diagnostic ignored "-Wunused-variable"
  102. #endif
  103. // <Module>
  104. struct U3CModuleU3E_t63B6B48305101546DF11B47878CCA7AEAAAC0934
  105. {
  106. public:
  107. public:
  108. };
  109. // System.Object
  110. // System.Collections.Generic.List`1<UnityEngine.Color32>
  111. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject
  112. {
  113. public:
  114. // T[] System.Collections.Generic.List`1::_items
  115. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1;
  116. // System.Int32 System.Collections.Generic.List`1::_size
  117. int32_t ____size_2;
  118. // System.Int32 System.Collections.Generic.List`1::_version
  119. int32_t ____version_3;
  120. // System.Object System.Collections.Generic.List`1::_syncRoot
  121. RuntimeObject * ____syncRoot_4;
  122. public:
  123. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); }
  124. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; }
  125. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; }
  126. inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  127. {
  128. ____items_1 = value;
  129. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  130. }
  131. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); }
  132. inline int32_t get__size_2() const { return ____size_2; }
  133. inline int32_t* get_address_of__size_2() { return &____size_2; }
  134. inline void set__size_2(int32_t value)
  135. {
  136. ____size_2 = value;
  137. }
  138. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); }
  139. inline int32_t get__version_3() const { return ____version_3; }
  140. inline int32_t* get_address_of__version_3() { return &____version_3; }
  141. inline void set__version_3(int32_t value)
  142. {
  143. ____version_3 = value;
  144. }
  145. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); }
  146. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  147. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  148. inline void set__syncRoot_4(RuntimeObject * value)
  149. {
  150. ____syncRoot_4 = value;
  151. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  152. }
  153. };
  154. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields
  155. {
  156. public:
  157. // T[] System.Collections.Generic.List`1::_emptyArray
  158. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5;
  159. public:
  160. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); }
  161. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; }
  162. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  163. inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  164. {
  165. ____emptyArray_5 = value;
  166. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  167. }
  168. };
  169. // System.Collections.Generic.List`1<System.Int32>
  170. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject
  171. {
  172. public:
  173. // T[] System.Collections.Generic.List`1::_items
  174. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1;
  175. // System.Int32 System.Collections.Generic.List`1::_size
  176. int32_t ____size_2;
  177. // System.Int32 System.Collections.Generic.List`1::_version
  178. int32_t ____version_3;
  179. // System.Object System.Collections.Generic.List`1::_syncRoot
  180. RuntimeObject * ____syncRoot_4;
  181. public:
  182. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); }
  183. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; }
  184. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; }
  185. inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  186. {
  187. ____items_1 = value;
  188. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  189. }
  190. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); }
  191. inline int32_t get__size_2() const { return ____size_2; }
  192. inline int32_t* get_address_of__size_2() { return &____size_2; }
  193. inline void set__size_2(int32_t value)
  194. {
  195. ____size_2 = value;
  196. }
  197. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); }
  198. inline int32_t get__version_3() const { return ____version_3; }
  199. inline int32_t* get_address_of__version_3() { return &____version_3; }
  200. inline void set__version_3(int32_t value)
  201. {
  202. ____version_3 = value;
  203. }
  204. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); }
  205. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  206. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  207. inline void set__syncRoot_4(RuntimeObject * value)
  208. {
  209. ____syncRoot_4 = value;
  210. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  211. }
  212. };
  213. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields
  214. {
  215. public:
  216. // T[] System.Collections.Generic.List`1::_emptyArray
  217. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5;
  218. public:
  219. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); }
  220. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; }
  221. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  222. inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  223. {
  224. ____emptyArray_5 = value;
  225. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  226. }
  227. };
  228. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  229. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F : public RuntimeObject
  230. {
  231. public:
  232. // T[] System.Collections.Generic.List`1::_items
  233. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____items_1;
  234. // System.Int32 System.Collections.Generic.List`1::_size
  235. int32_t ____size_2;
  236. // System.Int32 System.Collections.Generic.List`1::_version
  237. int32_t ____version_3;
  238. // System.Object System.Collections.Generic.List`1::_syncRoot
  239. RuntimeObject * ____syncRoot_4;
  240. public:
  241. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____items_1)); }
  242. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__items_1() const { return ____items_1; }
  243. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__items_1() { return &____items_1; }
  244. inline void set__items_1(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  245. {
  246. ____items_1 = value;
  247. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  248. }
  249. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____size_2)); }
  250. inline int32_t get__size_2() const { return ____size_2; }
  251. inline int32_t* get_address_of__size_2() { return &____size_2; }
  252. inline void set__size_2(int32_t value)
  253. {
  254. ____size_2 = value;
  255. }
  256. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____version_3)); }
  257. inline int32_t get__version_3() const { return ____version_3; }
  258. inline int32_t* get_address_of__version_3() { return &____version_3; }
  259. inline void set__version_3(int32_t value)
  260. {
  261. ____version_3 = value;
  262. }
  263. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____syncRoot_4)); }
  264. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  265. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  266. inline void set__syncRoot_4(RuntimeObject * value)
  267. {
  268. ____syncRoot_4 = value;
  269. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  270. }
  271. };
  272. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields
  273. {
  274. public:
  275. // T[] System.Collections.Generic.List`1::_emptyArray
  276. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____emptyArray_5;
  277. public:
  278. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields, ____emptyArray_5)); }
  279. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__emptyArray_5() const { return ____emptyArray_5; }
  280. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  281. inline void set__emptyArray_5(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  282. {
  283. ____emptyArray_5 = value;
  284. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  285. }
  286. };
  287. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  288. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject
  289. {
  290. public:
  291. // T[] System.Collections.Generic.List`1::_items
  292. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1;
  293. // System.Int32 System.Collections.Generic.List`1::_size
  294. int32_t ____size_2;
  295. // System.Int32 System.Collections.Generic.List`1::_version
  296. int32_t ____version_3;
  297. // System.Object System.Collections.Generic.List`1::_syncRoot
  298. RuntimeObject * ____syncRoot_4;
  299. public:
  300. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); }
  301. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; }
  302. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; }
  303. inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  304. {
  305. ____items_1 = value;
  306. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  307. }
  308. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); }
  309. inline int32_t get__size_2() const { return ____size_2; }
  310. inline int32_t* get_address_of__size_2() { return &____size_2; }
  311. inline void set__size_2(int32_t value)
  312. {
  313. ____size_2 = value;
  314. }
  315. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); }
  316. inline int32_t get__version_3() const { return ____version_3; }
  317. inline int32_t* get_address_of__version_3() { return &____version_3; }
  318. inline void set__version_3(int32_t value)
  319. {
  320. ____version_3 = value;
  321. }
  322. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); }
  323. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  324. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  325. inline void set__syncRoot_4(RuntimeObject * value)
  326. {
  327. ____syncRoot_4 = value;
  328. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  329. }
  330. };
  331. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields
  332. {
  333. public:
  334. // T[] System.Collections.Generic.List`1::_emptyArray
  335. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5;
  336. public:
  337. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); }
  338. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; }
  339. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  340. inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  341. {
  342. ____emptyArray_5 = value;
  343. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  344. }
  345. };
  346. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  347. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject
  348. {
  349. public:
  350. // T[] System.Collections.Generic.List`1::_items
  351. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1;
  352. // System.Int32 System.Collections.Generic.List`1::_size
  353. int32_t ____size_2;
  354. // System.Int32 System.Collections.Generic.List`1::_version
  355. int32_t ____version_3;
  356. // System.Object System.Collections.Generic.List`1::_syncRoot
  357. RuntimeObject * ____syncRoot_4;
  358. public:
  359. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); }
  360. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; }
  361. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; }
  362. inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  363. {
  364. ____items_1 = value;
  365. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  366. }
  367. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); }
  368. inline int32_t get__size_2() const { return ____size_2; }
  369. inline int32_t* get_address_of__size_2() { return &____size_2; }
  370. inline void set__size_2(int32_t value)
  371. {
  372. ____size_2 = value;
  373. }
  374. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); }
  375. inline int32_t get__version_3() const { return ____version_3; }
  376. inline int32_t* get_address_of__version_3() { return &____version_3; }
  377. inline void set__version_3(int32_t value)
  378. {
  379. ____version_3 = value;
  380. }
  381. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); }
  382. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  383. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  384. inline void set__syncRoot_4(RuntimeObject * value)
  385. {
  386. ____syncRoot_4 = value;
  387. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  388. }
  389. };
  390. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields
  391. {
  392. public:
  393. // T[] System.Collections.Generic.List`1::_emptyArray
  394. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5;
  395. public:
  396. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); }
  397. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; }
  398. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  399. inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  400. {
  401. ____emptyArray_5 = value;
  402. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  403. }
  404. };
  405. struct Il2CppArrayBounds;
  406. // System.Array
  407. // UnityEngine.RectTransformUtility
  408. struct RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396 : public RuntimeObject
  409. {
  410. public:
  411. public:
  412. };
  413. struct RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_StaticFields
  414. {
  415. public:
  416. // UnityEngine.Vector3[] UnityEngine.RectTransformUtility::s_Corners
  417. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Corners_0;
  418. public:
  419. inline static int32_t get_offset_of_s_Corners_0() { return static_cast<int32_t>(offsetof(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_StaticFields, ___s_Corners_0)); }
  420. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Corners_0() const { return ___s_Corners_0; }
  421. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Corners_0() { return &___s_Corners_0; }
  422. inline void set_s_Corners_0(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  423. {
  424. ___s_Corners_0 = value;
  425. Il2CppCodeGenWriteBarrier((void**)(&___s_Corners_0), (void*)value);
  426. }
  427. };
  428. // System.String
  429. struct String_t : public RuntimeObject
  430. {
  431. public:
  432. // System.Int32 System.String::m_stringLength
  433. int32_t ___m_stringLength_0;
  434. // System.Char System.String::m_firstChar
  435. Il2CppChar ___m_firstChar_1;
  436. public:
  437. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  438. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  439. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  440. inline void set_m_stringLength_0(int32_t value)
  441. {
  442. ___m_stringLength_0 = value;
  443. }
  444. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  445. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  446. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  447. inline void set_m_firstChar_1(Il2CppChar value)
  448. {
  449. ___m_firstChar_1 = value;
  450. }
  451. };
  452. struct String_t_StaticFields
  453. {
  454. public:
  455. // System.String System.String::Empty
  456. String_t* ___Empty_5;
  457. public:
  458. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  459. inline String_t* get_Empty_5() const { return ___Empty_5; }
  460. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  461. inline void set_Empty_5(String_t* value)
  462. {
  463. ___Empty_5 = value;
  464. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  465. }
  466. };
  467. // UnityEngine.UISystemProfilerApi
  468. struct UISystemProfilerApi_t642D38AFC1B80CA673E5BB3235E14C831E630EAB : public RuntimeObject
  469. {
  470. public:
  471. public:
  472. };
  473. // System.ValueType
  474. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  475. {
  476. public:
  477. public:
  478. };
  479. // Native definition for P/Invoke marshalling of System.ValueType
  480. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  481. {
  482. };
  483. // Native definition for COM marshalling of System.ValueType
  484. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  485. {
  486. };
  487. // System.Boolean
  488. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  489. {
  490. public:
  491. // System.Boolean System.Boolean::m_value
  492. bool ___m_value_0;
  493. public:
  494. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  495. inline bool get_m_value_0() const { return ___m_value_0; }
  496. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  497. inline void set_m_value_0(bool value)
  498. {
  499. ___m_value_0 = value;
  500. }
  501. };
  502. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  503. {
  504. public:
  505. // System.String System.Boolean::TrueString
  506. String_t* ___TrueString_5;
  507. // System.String System.Boolean::FalseString
  508. String_t* ___FalseString_6;
  509. public:
  510. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  511. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  512. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  513. inline void set_TrueString_5(String_t* value)
  514. {
  515. ___TrueString_5 = value;
  516. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  517. }
  518. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  519. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  520. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  521. inline void set_FalseString_6(String_t* value)
  522. {
  523. ___FalseString_6 = value;
  524. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  525. }
  526. };
  527. // UnityEngine.Color
  528. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  529. {
  530. public:
  531. // System.Single UnityEngine.Color::r
  532. float ___r_0;
  533. // System.Single UnityEngine.Color::g
  534. float ___g_1;
  535. // System.Single UnityEngine.Color::b
  536. float ___b_2;
  537. // System.Single UnityEngine.Color::a
  538. float ___a_3;
  539. public:
  540. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  541. inline float get_r_0() const { return ___r_0; }
  542. inline float* get_address_of_r_0() { return &___r_0; }
  543. inline void set_r_0(float value)
  544. {
  545. ___r_0 = value;
  546. }
  547. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  548. inline float get_g_1() const { return ___g_1; }
  549. inline float* get_address_of_g_1() { return &___g_1; }
  550. inline void set_g_1(float value)
  551. {
  552. ___g_1 = value;
  553. }
  554. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  555. inline float get_b_2() const { return ___b_2; }
  556. inline float* get_address_of_b_2() { return &___b_2; }
  557. inline void set_b_2(float value)
  558. {
  559. ___b_2 = value;
  560. }
  561. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  562. inline float get_a_3() const { return ___a_3; }
  563. inline float* get_address_of_a_3() { return &___a_3; }
  564. inline void set_a_3(float value)
  565. {
  566. ___a_3 = value;
  567. }
  568. };
  569. // System.Enum
  570. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  571. {
  572. public:
  573. public:
  574. };
  575. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  576. {
  577. public:
  578. // System.Char[] System.Enum::enumSeperatorCharArray
  579. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  580. public:
  581. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  582. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  583. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  584. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  585. {
  586. ___enumSeperatorCharArray_0 = value;
  587. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  588. }
  589. };
  590. // Native definition for P/Invoke marshalling of System.Enum
  591. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  592. {
  593. };
  594. // Native definition for COM marshalling of System.Enum
  595. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  596. {
  597. };
  598. // System.Int32
  599. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  600. {
  601. public:
  602. // System.Int32 System.Int32::m_value
  603. int32_t ___m_value_0;
  604. public:
  605. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  606. inline int32_t get_m_value_0() const { return ___m_value_0; }
  607. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  608. inline void set_m_value_0(int32_t value)
  609. {
  610. ___m_value_0 = value;
  611. }
  612. };
  613. // System.IntPtr
  614. struct IntPtr_t
  615. {
  616. public:
  617. // System.Void* System.IntPtr::m_value
  618. void* ___m_value_0;
  619. public:
  620. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  621. inline void* get_m_value_0() const { return ___m_value_0; }
  622. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  623. inline void set_m_value_0(void* value)
  624. {
  625. ___m_value_0 = value;
  626. }
  627. };
  628. struct IntPtr_t_StaticFields
  629. {
  630. public:
  631. // System.IntPtr System.IntPtr::Zero
  632. intptr_t ___Zero_1;
  633. public:
  634. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  635. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  636. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  637. inline void set_Zero_1(intptr_t value)
  638. {
  639. ___Zero_1 = value;
  640. }
  641. };
  642. // UnityEngine.Matrix4x4
  643. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  644. {
  645. public:
  646. // System.Single UnityEngine.Matrix4x4::m00
  647. float ___m00_0;
  648. // System.Single UnityEngine.Matrix4x4::m10
  649. float ___m10_1;
  650. // System.Single UnityEngine.Matrix4x4::m20
  651. float ___m20_2;
  652. // System.Single UnityEngine.Matrix4x4::m30
  653. float ___m30_3;
  654. // System.Single UnityEngine.Matrix4x4::m01
  655. float ___m01_4;
  656. // System.Single UnityEngine.Matrix4x4::m11
  657. float ___m11_5;
  658. // System.Single UnityEngine.Matrix4x4::m21
  659. float ___m21_6;
  660. // System.Single UnityEngine.Matrix4x4::m31
  661. float ___m31_7;
  662. // System.Single UnityEngine.Matrix4x4::m02
  663. float ___m02_8;
  664. // System.Single UnityEngine.Matrix4x4::m12
  665. float ___m12_9;
  666. // System.Single UnityEngine.Matrix4x4::m22
  667. float ___m22_10;
  668. // System.Single UnityEngine.Matrix4x4::m32
  669. float ___m32_11;
  670. // System.Single UnityEngine.Matrix4x4::m03
  671. float ___m03_12;
  672. // System.Single UnityEngine.Matrix4x4::m13
  673. float ___m13_13;
  674. // System.Single UnityEngine.Matrix4x4::m23
  675. float ___m23_14;
  676. // System.Single UnityEngine.Matrix4x4::m33
  677. float ___m33_15;
  678. public:
  679. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  680. inline float get_m00_0() const { return ___m00_0; }
  681. inline float* get_address_of_m00_0() { return &___m00_0; }
  682. inline void set_m00_0(float value)
  683. {
  684. ___m00_0 = value;
  685. }
  686. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  687. inline float get_m10_1() const { return ___m10_1; }
  688. inline float* get_address_of_m10_1() { return &___m10_1; }
  689. inline void set_m10_1(float value)
  690. {
  691. ___m10_1 = value;
  692. }
  693. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  694. inline float get_m20_2() const { return ___m20_2; }
  695. inline float* get_address_of_m20_2() { return &___m20_2; }
  696. inline void set_m20_2(float value)
  697. {
  698. ___m20_2 = value;
  699. }
  700. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  701. inline float get_m30_3() const { return ___m30_3; }
  702. inline float* get_address_of_m30_3() { return &___m30_3; }
  703. inline void set_m30_3(float value)
  704. {
  705. ___m30_3 = value;
  706. }
  707. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  708. inline float get_m01_4() const { return ___m01_4; }
  709. inline float* get_address_of_m01_4() { return &___m01_4; }
  710. inline void set_m01_4(float value)
  711. {
  712. ___m01_4 = value;
  713. }
  714. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  715. inline float get_m11_5() const { return ___m11_5; }
  716. inline float* get_address_of_m11_5() { return &___m11_5; }
  717. inline void set_m11_5(float value)
  718. {
  719. ___m11_5 = value;
  720. }
  721. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  722. inline float get_m21_6() const { return ___m21_6; }
  723. inline float* get_address_of_m21_6() { return &___m21_6; }
  724. inline void set_m21_6(float value)
  725. {
  726. ___m21_6 = value;
  727. }
  728. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  729. inline float get_m31_7() const { return ___m31_7; }
  730. inline float* get_address_of_m31_7() { return &___m31_7; }
  731. inline void set_m31_7(float value)
  732. {
  733. ___m31_7 = value;
  734. }
  735. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  736. inline float get_m02_8() const { return ___m02_8; }
  737. inline float* get_address_of_m02_8() { return &___m02_8; }
  738. inline void set_m02_8(float value)
  739. {
  740. ___m02_8 = value;
  741. }
  742. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  743. inline float get_m12_9() const { return ___m12_9; }
  744. inline float* get_address_of_m12_9() { return &___m12_9; }
  745. inline void set_m12_9(float value)
  746. {
  747. ___m12_9 = value;
  748. }
  749. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  750. inline float get_m22_10() const { return ___m22_10; }
  751. inline float* get_address_of_m22_10() { return &___m22_10; }
  752. inline void set_m22_10(float value)
  753. {
  754. ___m22_10 = value;
  755. }
  756. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  757. inline float get_m32_11() const { return ___m32_11; }
  758. inline float* get_address_of_m32_11() { return &___m32_11; }
  759. inline void set_m32_11(float value)
  760. {
  761. ___m32_11 = value;
  762. }
  763. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  764. inline float get_m03_12() const { return ___m03_12; }
  765. inline float* get_address_of_m03_12() { return &___m03_12; }
  766. inline void set_m03_12(float value)
  767. {
  768. ___m03_12 = value;
  769. }
  770. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  771. inline float get_m13_13() const { return ___m13_13; }
  772. inline float* get_address_of_m13_13() { return &___m13_13; }
  773. inline void set_m13_13(float value)
  774. {
  775. ___m13_13 = value;
  776. }
  777. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  778. inline float get_m23_14() const { return ___m23_14; }
  779. inline float* get_address_of_m23_14() { return &___m23_14; }
  780. inline void set_m23_14(float value)
  781. {
  782. ___m23_14 = value;
  783. }
  784. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  785. inline float get_m33_15() const { return ___m33_15; }
  786. inline float* get_address_of_m33_15() { return &___m33_15; }
  787. inline void set_m33_15(float value)
  788. {
  789. ___m33_15 = value;
  790. }
  791. };
  792. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  793. {
  794. public:
  795. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  796. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  797. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  798. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  799. public:
  800. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  801. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  802. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  803. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  804. {
  805. ___zeroMatrix_16 = value;
  806. }
  807. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  808. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  809. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  810. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  811. {
  812. ___identityMatrix_17 = value;
  813. }
  814. };
  815. // UnityEngine.Quaternion
  816. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  817. {
  818. public:
  819. // System.Single UnityEngine.Quaternion::x
  820. float ___x_0;
  821. // System.Single UnityEngine.Quaternion::y
  822. float ___y_1;
  823. // System.Single UnityEngine.Quaternion::z
  824. float ___z_2;
  825. // System.Single UnityEngine.Quaternion::w
  826. float ___w_3;
  827. public:
  828. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  829. inline float get_x_0() const { return ___x_0; }
  830. inline float* get_address_of_x_0() { return &___x_0; }
  831. inline void set_x_0(float value)
  832. {
  833. ___x_0 = value;
  834. }
  835. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  836. inline float get_y_1() const { return ___y_1; }
  837. inline float* get_address_of_y_1() { return &___y_1; }
  838. inline void set_y_1(float value)
  839. {
  840. ___y_1 = value;
  841. }
  842. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  843. inline float get_z_2() const { return ___z_2; }
  844. inline float* get_address_of_z_2() { return &___z_2; }
  845. inline void set_z_2(float value)
  846. {
  847. ___z_2 = value;
  848. }
  849. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  850. inline float get_w_3() const { return ___w_3; }
  851. inline float* get_address_of_w_3() { return &___w_3; }
  852. inline void set_w_3(float value)
  853. {
  854. ___w_3 = value;
  855. }
  856. };
  857. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  858. {
  859. public:
  860. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  861. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  862. public:
  863. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  864. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  865. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  866. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  867. {
  868. ___identityQuaternion_4 = value;
  869. }
  870. };
  871. // UnityEngine.Rect
  872. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  873. {
  874. public:
  875. // System.Single UnityEngine.Rect::m_XMin
  876. float ___m_XMin_0;
  877. // System.Single UnityEngine.Rect::m_YMin
  878. float ___m_YMin_1;
  879. // System.Single UnityEngine.Rect::m_Width
  880. float ___m_Width_2;
  881. // System.Single UnityEngine.Rect::m_Height
  882. float ___m_Height_3;
  883. public:
  884. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  885. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  886. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  887. inline void set_m_XMin_0(float value)
  888. {
  889. ___m_XMin_0 = value;
  890. }
  891. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  892. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  893. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  894. inline void set_m_YMin_1(float value)
  895. {
  896. ___m_YMin_1 = value;
  897. }
  898. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  899. inline float get_m_Width_2() const { return ___m_Width_2; }
  900. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  901. inline void set_m_Width_2(float value)
  902. {
  903. ___m_Width_2 = value;
  904. }
  905. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  906. inline float get_m_Height_3() const { return ___m_Height_3; }
  907. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  908. inline void set_m_Height_3(float value)
  909. {
  910. ___m_Height_3 = value;
  911. }
  912. };
  913. // System.Single
  914. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  915. {
  916. public:
  917. // System.Single System.Single::m_value
  918. float ___m_value_0;
  919. public:
  920. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  921. inline float get_m_value_0() const { return ___m_value_0; }
  922. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  923. inline void set_m_value_0(float value)
  924. {
  925. ___m_value_0 = value;
  926. }
  927. };
  928. // UnityEngine.Vector2
  929. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  930. {
  931. public:
  932. // System.Single UnityEngine.Vector2::x
  933. float ___x_0;
  934. // System.Single UnityEngine.Vector2::y
  935. float ___y_1;
  936. public:
  937. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  938. inline float get_x_0() const { return ___x_0; }
  939. inline float* get_address_of_x_0() { return &___x_0; }
  940. inline void set_x_0(float value)
  941. {
  942. ___x_0 = value;
  943. }
  944. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  945. inline float get_y_1() const { return ___y_1; }
  946. inline float* get_address_of_y_1() { return &___y_1; }
  947. inline void set_y_1(float value)
  948. {
  949. ___y_1 = value;
  950. }
  951. };
  952. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  953. {
  954. public:
  955. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  956. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  957. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  958. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  959. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  960. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  961. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  962. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  963. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  964. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  965. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  966. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  967. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  968. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  969. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  970. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  971. public:
  972. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  973. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  974. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  975. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  976. {
  977. ___zeroVector_2 = value;
  978. }
  979. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  980. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  981. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  982. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  983. {
  984. ___oneVector_3 = value;
  985. }
  986. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  987. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  988. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  989. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  990. {
  991. ___upVector_4 = value;
  992. }
  993. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  994. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  995. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  996. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  997. {
  998. ___downVector_5 = value;
  999. }
  1000. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  1001. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  1002. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  1003. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  1004. {
  1005. ___leftVector_6 = value;
  1006. }
  1007. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  1008. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  1009. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  1010. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  1011. {
  1012. ___rightVector_7 = value;
  1013. }
  1014. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  1015. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  1016. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  1017. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  1018. {
  1019. ___positiveInfinityVector_8 = value;
  1020. }
  1021. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  1022. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  1023. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  1024. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  1025. {
  1026. ___negativeInfinityVector_9 = value;
  1027. }
  1028. };
  1029. // UnityEngine.Vector3
  1030. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  1031. {
  1032. public:
  1033. // System.Single UnityEngine.Vector3::x
  1034. float ___x_2;
  1035. // System.Single UnityEngine.Vector3::y
  1036. float ___y_3;
  1037. // System.Single UnityEngine.Vector3::z
  1038. float ___z_4;
  1039. public:
  1040. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  1041. inline float get_x_2() const { return ___x_2; }
  1042. inline float* get_address_of_x_2() { return &___x_2; }
  1043. inline void set_x_2(float value)
  1044. {
  1045. ___x_2 = value;
  1046. }
  1047. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  1048. inline float get_y_3() const { return ___y_3; }
  1049. inline float* get_address_of_y_3() { return &___y_3; }
  1050. inline void set_y_3(float value)
  1051. {
  1052. ___y_3 = value;
  1053. }
  1054. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  1055. inline float get_z_4() const { return ___z_4; }
  1056. inline float* get_address_of_z_4() { return &___z_4; }
  1057. inline void set_z_4(float value)
  1058. {
  1059. ___z_4 = value;
  1060. }
  1061. };
  1062. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  1063. {
  1064. public:
  1065. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  1066. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  1067. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  1068. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  1069. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  1070. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  1071. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  1072. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  1073. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  1074. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  1075. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  1076. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  1077. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  1078. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  1079. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  1080. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  1081. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  1082. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  1083. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  1084. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  1085. public:
  1086. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  1087. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  1088. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  1089. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1090. {
  1091. ___zeroVector_5 = value;
  1092. }
  1093. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  1094. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  1095. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  1096. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1097. {
  1098. ___oneVector_6 = value;
  1099. }
  1100. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  1101. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  1102. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  1103. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1104. {
  1105. ___upVector_7 = value;
  1106. }
  1107. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  1108. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  1109. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  1110. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1111. {
  1112. ___downVector_8 = value;
  1113. }
  1114. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  1115. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  1116. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  1117. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1118. {
  1119. ___leftVector_9 = value;
  1120. }
  1121. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  1122. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  1123. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  1124. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1125. {
  1126. ___rightVector_10 = value;
  1127. }
  1128. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  1129. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  1130. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  1131. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1132. {
  1133. ___forwardVector_11 = value;
  1134. }
  1135. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  1136. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  1137. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  1138. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1139. {
  1140. ___backVector_12 = value;
  1141. }
  1142. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  1143. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  1144. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  1145. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1146. {
  1147. ___positiveInfinityVector_13 = value;
  1148. }
  1149. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  1150. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  1151. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  1152. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1153. {
  1154. ___negativeInfinityVector_14 = value;
  1155. }
  1156. };
  1157. // UnityEngine.Vector4
  1158. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  1159. {
  1160. public:
  1161. // System.Single UnityEngine.Vector4::x
  1162. float ___x_1;
  1163. // System.Single UnityEngine.Vector4::y
  1164. float ___y_2;
  1165. // System.Single UnityEngine.Vector4::z
  1166. float ___z_3;
  1167. // System.Single UnityEngine.Vector4::w
  1168. float ___w_4;
  1169. public:
  1170. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  1171. inline float get_x_1() const { return ___x_1; }
  1172. inline float* get_address_of_x_1() { return &___x_1; }
  1173. inline void set_x_1(float value)
  1174. {
  1175. ___x_1 = value;
  1176. }
  1177. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  1178. inline float get_y_2() const { return ___y_2; }
  1179. inline float* get_address_of_y_2() { return &___y_2; }
  1180. inline void set_y_2(float value)
  1181. {
  1182. ___y_2 = value;
  1183. }
  1184. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  1185. inline float get_z_3() const { return ___z_3; }
  1186. inline float* get_address_of_z_3() { return &___z_3; }
  1187. inline void set_z_3(float value)
  1188. {
  1189. ___z_3 = value;
  1190. }
  1191. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  1192. inline float get_w_4() const { return ___w_4; }
  1193. inline float* get_address_of_w_4() { return &___w_4; }
  1194. inline void set_w_4(float value)
  1195. {
  1196. ___w_4 = value;
  1197. }
  1198. };
  1199. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  1200. {
  1201. public:
  1202. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  1203. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  1204. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  1205. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  1206. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  1207. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  1208. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  1209. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  1210. public:
  1211. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  1212. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  1213. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  1214. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1215. {
  1216. ___zeroVector_5 = value;
  1217. }
  1218. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  1219. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  1220. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  1221. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1222. {
  1223. ___oneVector_6 = value;
  1224. }
  1225. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  1226. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  1227. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  1228. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1229. {
  1230. ___positiveInfinityVector_7 = value;
  1231. }
  1232. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  1233. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  1234. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  1235. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  1236. {
  1237. ___negativeInfinityVector_8 = value;
  1238. }
  1239. };
  1240. // System.Void
  1241. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  1242. {
  1243. public:
  1244. union
  1245. {
  1246. struct
  1247. {
  1248. };
  1249. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  1250. };
  1251. public:
  1252. };
  1253. // UnityEngine.AdditionalCanvasShaderChannels
  1254. struct AdditionalCanvasShaderChannels_t72A9ACBEE2E5AB5834D5F978421028757954396C
  1255. {
  1256. public:
  1257. // System.Int32 UnityEngine.AdditionalCanvasShaderChannels::value__
  1258. int32_t ___value___2;
  1259. public:
  1260. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AdditionalCanvasShaderChannels_t72A9ACBEE2E5AB5834D5F978421028757954396C, ___value___2)); }
  1261. inline int32_t get_value___2() const { return ___value___2; }
  1262. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1263. inline void set_value___2(int32_t value)
  1264. {
  1265. ___value___2 = value;
  1266. }
  1267. };
  1268. // UnityEngine.Bounds
  1269. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  1270. {
  1271. public:
  1272. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  1273. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  1274. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  1275. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  1276. public:
  1277. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  1278. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  1279. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  1280. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1281. {
  1282. ___m_Center_0 = value;
  1283. }
  1284. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  1285. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  1286. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  1287. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1288. {
  1289. ___m_Extents_1 = value;
  1290. }
  1291. };
  1292. // System.Delegate
  1293. struct Delegate_t : public RuntimeObject
  1294. {
  1295. public:
  1296. // System.IntPtr System.Delegate::method_ptr
  1297. Il2CppMethodPointer ___method_ptr_0;
  1298. // System.IntPtr System.Delegate::invoke_impl
  1299. intptr_t ___invoke_impl_1;
  1300. // System.Object System.Delegate::m_target
  1301. RuntimeObject * ___m_target_2;
  1302. // System.IntPtr System.Delegate::method
  1303. intptr_t ___method_3;
  1304. // System.IntPtr System.Delegate::delegate_trampoline
  1305. intptr_t ___delegate_trampoline_4;
  1306. // System.IntPtr System.Delegate::extra_arg
  1307. intptr_t ___extra_arg_5;
  1308. // System.IntPtr System.Delegate::method_code
  1309. intptr_t ___method_code_6;
  1310. // System.Reflection.MethodInfo System.Delegate::method_info
  1311. MethodInfo_t * ___method_info_7;
  1312. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1313. MethodInfo_t * ___original_method_info_8;
  1314. // System.DelegateData System.Delegate::data
  1315. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  1316. // System.Boolean System.Delegate::method_is_virtual
  1317. bool ___method_is_virtual_10;
  1318. public:
  1319. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  1320. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  1321. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  1322. inline void set_method_ptr_0(Il2CppMethodPointer value)
  1323. {
  1324. ___method_ptr_0 = value;
  1325. }
  1326. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  1327. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  1328. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  1329. inline void set_invoke_impl_1(intptr_t value)
  1330. {
  1331. ___invoke_impl_1 = value;
  1332. }
  1333. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  1334. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  1335. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  1336. inline void set_m_target_2(RuntimeObject * value)
  1337. {
  1338. ___m_target_2 = value;
  1339. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  1340. }
  1341. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  1342. inline intptr_t get_method_3() const { return ___method_3; }
  1343. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  1344. inline void set_method_3(intptr_t value)
  1345. {
  1346. ___method_3 = value;
  1347. }
  1348. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  1349. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  1350. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  1351. inline void set_delegate_trampoline_4(intptr_t value)
  1352. {
  1353. ___delegate_trampoline_4 = value;
  1354. }
  1355. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  1356. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  1357. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  1358. inline void set_extra_arg_5(intptr_t value)
  1359. {
  1360. ___extra_arg_5 = value;
  1361. }
  1362. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  1363. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  1364. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  1365. inline void set_method_code_6(intptr_t value)
  1366. {
  1367. ___method_code_6 = value;
  1368. }
  1369. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  1370. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  1371. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  1372. inline void set_method_info_7(MethodInfo_t * value)
  1373. {
  1374. ___method_info_7 = value;
  1375. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  1376. }
  1377. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  1378. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  1379. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  1380. inline void set_original_method_info_8(MethodInfo_t * value)
  1381. {
  1382. ___original_method_info_8 = value;
  1383. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  1384. }
  1385. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  1386. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  1387. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  1388. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  1389. {
  1390. ___data_9 = value;
  1391. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  1392. }
  1393. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  1394. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  1395. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  1396. inline void set_method_is_virtual_10(bool value)
  1397. {
  1398. ___method_is_virtual_10 = value;
  1399. }
  1400. };
  1401. // Native definition for P/Invoke marshalling of System.Delegate
  1402. struct Delegate_t_marshaled_pinvoke
  1403. {
  1404. intptr_t ___method_ptr_0;
  1405. intptr_t ___invoke_impl_1;
  1406. Il2CppIUnknown* ___m_target_2;
  1407. intptr_t ___method_3;
  1408. intptr_t ___delegate_trampoline_4;
  1409. intptr_t ___extra_arg_5;
  1410. intptr_t ___method_code_6;
  1411. MethodInfo_t * ___method_info_7;
  1412. MethodInfo_t * ___original_method_info_8;
  1413. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  1414. int32_t ___method_is_virtual_10;
  1415. };
  1416. // Native definition for COM marshalling of System.Delegate
  1417. struct Delegate_t_marshaled_com
  1418. {
  1419. intptr_t ___method_ptr_0;
  1420. intptr_t ___invoke_impl_1;
  1421. Il2CppIUnknown* ___m_target_2;
  1422. intptr_t ___method_3;
  1423. intptr_t ___delegate_trampoline_4;
  1424. intptr_t ___extra_arg_5;
  1425. intptr_t ___method_code_6;
  1426. MethodInfo_t * ___method_info_7;
  1427. MethodInfo_t * ___original_method_info_8;
  1428. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  1429. int32_t ___method_is_virtual_10;
  1430. };
  1431. // UnityEngine.Object
  1432. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  1433. {
  1434. public:
  1435. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1436. intptr_t ___m_CachedPtr_0;
  1437. public:
  1438. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  1439. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1440. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1441. inline void set_m_CachedPtr_0(intptr_t value)
  1442. {
  1443. ___m_CachedPtr_0 = value;
  1444. }
  1445. };
  1446. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  1447. {
  1448. public:
  1449. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1450. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1451. public:
  1452. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1453. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1454. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1455. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1456. {
  1457. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1458. }
  1459. };
  1460. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1461. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  1462. {
  1463. intptr_t ___m_CachedPtr_0;
  1464. };
  1465. // Native definition for COM marshalling of UnityEngine.Object
  1466. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  1467. {
  1468. intptr_t ___m_CachedPtr_0;
  1469. };
  1470. // UnityEngine.Plane
  1471. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7
  1472. {
  1473. public:
  1474. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  1475. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0;
  1476. // System.Single UnityEngine.Plane::m_Distance
  1477. float ___m_Distance_1;
  1478. public:
  1479. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); }
  1480. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; }
  1481. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  1482. inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1483. {
  1484. ___m_Normal_0 = value;
  1485. }
  1486. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); }
  1487. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  1488. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  1489. inline void set_m_Distance_1(float value)
  1490. {
  1491. ___m_Distance_1 = value;
  1492. }
  1493. };
  1494. // UnityEngine.Ray
  1495. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  1496. {
  1497. public:
  1498. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  1499. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  1500. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  1501. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  1502. public:
  1503. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  1504. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  1505. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  1506. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1507. {
  1508. ___m_Origin_0 = value;
  1509. }
  1510. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  1511. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  1512. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  1513. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1514. {
  1515. ___m_Direction_1 = value;
  1516. }
  1517. };
  1518. // UnityEngine.RenderMode
  1519. struct RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF
  1520. {
  1521. public:
  1522. // System.Int32 UnityEngine.RenderMode::value__
  1523. int32_t ___value___2;
  1524. public:
  1525. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF, ___value___2)); }
  1526. inline int32_t get_value___2() const { return ___value___2; }
  1527. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1528. inline void set_value___2(int32_t value)
  1529. {
  1530. ___value___2 = value;
  1531. }
  1532. };
  1533. // UnityEngine.UISystemProfilerApi/SampleType
  1534. struct SampleType_t7700FC306F2734DE18BEF3F782C4BE834FA3F304
  1535. {
  1536. public:
  1537. // System.Int32 UnityEngine.UISystemProfilerApi/SampleType::value__
  1538. int32_t ___value___2;
  1539. public:
  1540. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SampleType_t7700FC306F2734DE18BEF3F782C4BE834FA3F304, ___value___2)); }
  1541. inline int32_t get_value___2() const { return ___value___2; }
  1542. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1543. inline void set_value___2(int32_t value)
  1544. {
  1545. ___value___2 = value;
  1546. }
  1547. };
  1548. // UnityEngine.Component
  1549. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1550. {
  1551. public:
  1552. public:
  1553. };
  1554. // UnityEngine.Material
  1555. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1556. {
  1557. public:
  1558. public:
  1559. };
  1560. // UnityEngine.Mesh
  1561. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1562. {
  1563. public:
  1564. public:
  1565. };
  1566. // System.MulticastDelegate
  1567. struct MulticastDelegate_t : public Delegate_t
  1568. {
  1569. public:
  1570. // System.Delegate[] System.MulticastDelegate::delegates
  1571. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  1572. public:
  1573. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  1574. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  1575. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  1576. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  1577. {
  1578. ___delegates_11 = value;
  1579. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  1580. }
  1581. };
  1582. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  1583. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  1584. {
  1585. Delegate_t_marshaled_pinvoke** ___delegates_11;
  1586. };
  1587. // Native definition for COM marshalling of System.MulticastDelegate
  1588. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  1589. {
  1590. Delegate_t_marshaled_com** ___delegates_11;
  1591. };
  1592. // UnityEngine.Texture
  1593. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1594. {
  1595. public:
  1596. public:
  1597. };
  1598. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  1599. {
  1600. public:
  1601. // System.Int32 UnityEngine.Texture::GenerateAllMips
  1602. int32_t ___GenerateAllMips_4;
  1603. public:
  1604. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  1605. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  1606. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  1607. inline void set_GenerateAllMips_4(int32_t value)
  1608. {
  1609. ___GenerateAllMips_4 = value;
  1610. }
  1611. };
  1612. // System.Action`1<System.Int32>
  1613. struct Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B : public MulticastDelegate_t
  1614. {
  1615. public:
  1616. public:
  1617. };
  1618. // System.Action`2<System.Int32,System.Int32>
  1619. struct Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 : public MulticastDelegate_t
  1620. {
  1621. public:
  1622. public:
  1623. };
  1624. // UnityEngine.Behaviour
  1625. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  1626. {
  1627. public:
  1628. public:
  1629. };
  1630. // UnityEngine.CanvasRenderer
  1631. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  1632. {
  1633. public:
  1634. // System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
  1635. bool ___U3CisMaskU3Ek__BackingField_4;
  1636. public:
  1637. inline static int32_t get_offset_of_U3CisMaskU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E, ___U3CisMaskU3Ek__BackingField_4)); }
  1638. inline bool get_U3CisMaskU3Ek__BackingField_4() const { return ___U3CisMaskU3Ek__BackingField_4; }
  1639. inline bool* get_address_of_U3CisMaskU3Ek__BackingField_4() { return &___U3CisMaskU3Ek__BackingField_4; }
  1640. inline void set_U3CisMaskU3Ek__BackingField_4(bool value)
  1641. {
  1642. ___U3CisMaskU3Ek__BackingField_4 = value;
  1643. }
  1644. };
  1645. // UnityEngine.Transform
  1646. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  1647. {
  1648. public:
  1649. public:
  1650. };
  1651. // UnityEngine.Canvas/WillRenderCanvases
  1652. struct WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 : public MulticastDelegate_t
  1653. {
  1654. public:
  1655. public:
  1656. };
  1657. // UnityEngine.Camera
  1658. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  1659. {
  1660. public:
  1661. public:
  1662. };
  1663. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  1664. {
  1665. public:
  1666. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  1667. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  1668. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  1669. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  1670. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  1671. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  1672. public:
  1673. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  1674. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  1675. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  1676. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1677. {
  1678. ___onPreCull_4 = value;
  1679. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  1680. }
  1681. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  1682. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  1683. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  1684. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1685. {
  1686. ___onPreRender_5 = value;
  1687. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  1688. }
  1689. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  1690. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  1691. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  1692. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1693. {
  1694. ___onPostRender_6 = value;
  1695. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  1696. }
  1697. };
  1698. // UnityEngine.Canvas
  1699. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  1700. {
  1701. public:
  1702. public:
  1703. };
  1704. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields
  1705. {
  1706. public:
  1707. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::preWillRenderCanvases
  1708. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___preWillRenderCanvases_4;
  1709. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  1710. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___willRenderCanvases_5;
  1711. // System.Action`1<System.Int32> UnityEngine.Canvas::<externBeginRenderOverlays>k__BackingField
  1712. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * ___U3CexternBeginRenderOverlaysU3Ek__BackingField_6;
  1713. // System.Action`2<System.Int32,System.Int32> UnityEngine.Canvas::<externRenderOverlaysBefore>k__BackingField
  1714. Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * ___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7;
  1715. // System.Action`1<System.Int32> UnityEngine.Canvas::<externEndRenderOverlays>k__BackingField
  1716. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * ___U3CexternEndRenderOverlaysU3Ek__BackingField_8;
  1717. public:
  1718. inline static int32_t get_offset_of_preWillRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___preWillRenderCanvases_4)); }
  1719. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_preWillRenderCanvases_4() const { return ___preWillRenderCanvases_4; }
  1720. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_preWillRenderCanvases_4() { return &___preWillRenderCanvases_4; }
  1721. inline void set_preWillRenderCanvases_4(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  1722. {
  1723. ___preWillRenderCanvases_4 = value;
  1724. Il2CppCodeGenWriteBarrier((void**)(&___preWillRenderCanvases_4), (void*)value);
  1725. }
  1726. inline static int32_t get_offset_of_willRenderCanvases_5() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___willRenderCanvases_5)); }
  1727. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_willRenderCanvases_5() const { return ___willRenderCanvases_5; }
  1728. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_willRenderCanvases_5() { return &___willRenderCanvases_5; }
  1729. inline void set_willRenderCanvases_5(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  1730. {
  1731. ___willRenderCanvases_5 = value;
  1732. Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_5), (void*)value);
  1733. }
  1734. inline static int32_t get_offset_of_U3CexternBeginRenderOverlaysU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___U3CexternBeginRenderOverlaysU3Ek__BackingField_6)); }
  1735. inline Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * get_U3CexternBeginRenderOverlaysU3Ek__BackingField_6() const { return ___U3CexternBeginRenderOverlaysU3Ek__BackingField_6; }
  1736. inline Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B ** get_address_of_U3CexternBeginRenderOverlaysU3Ek__BackingField_6() { return &___U3CexternBeginRenderOverlaysU3Ek__BackingField_6; }
  1737. inline void set_U3CexternBeginRenderOverlaysU3Ek__BackingField_6(Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * value)
  1738. {
  1739. ___U3CexternBeginRenderOverlaysU3Ek__BackingField_6 = value;
  1740. Il2CppCodeGenWriteBarrier((void**)(&___U3CexternBeginRenderOverlaysU3Ek__BackingField_6), (void*)value);
  1741. }
  1742. inline static int32_t get_offset_of_U3CexternRenderOverlaysBeforeU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7)); }
  1743. inline Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * get_U3CexternRenderOverlaysBeforeU3Ek__BackingField_7() const { return ___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7; }
  1744. inline Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 ** get_address_of_U3CexternRenderOverlaysBeforeU3Ek__BackingField_7() { return &___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7; }
  1745. inline void set_U3CexternRenderOverlaysBeforeU3Ek__BackingField_7(Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * value)
  1746. {
  1747. ___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7 = value;
  1748. Il2CppCodeGenWriteBarrier((void**)(&___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7), (void*)value);
  1749. }
  1750. inline static int32_t get_offset_of_U3CexternEndRenderOverlaysU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___U3CexternEndRenderOverlaysU3Ek__BackingField_8)); }
  1751. inline Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * get_U3CexternEndRenderOverlaysU3Ek__BackingField_8() const { return ___U3CexternEndRenderOverlaysU3Ek__BackingField_8; }
  1752. inline Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B ** get_address_of_U3CexternEndRenderOverlaysU3Ek__BackingField_8() { return &___U3CexternEndRenderOverlaysU3Ek__BackingField_8; }
  1753. inline void set_U3CexternEndRenderOverlaysU3Ek__BackingField_8(Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * value)
  1754. {
  1755. ___U3CexternEndRenderOverlaysU3Ek__BackingField_8 = value;
  1756. Il2CppCodeGenWriteBarrier((void**)(&___U3CexternEndRenderOverlaysU3Ek__BackingField_8), (void*)value);
  1757. }
  1758. };
  1759. // UnityEngine.CanvasGroup
  1760. struct CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  1761. {
  1762. public:
  1763. public:
  1764. };
  1765. // UnityEngine.RectTransform
  1766. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  1767. {
  1768. public:
  1769. public:
  1770. };
  1771. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  1772. {
  1773. public:
  1774. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  1775. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  1776. public:
  1777. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  1778. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  1779. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  1780. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  1781. {
  1782. ___reapplyDrivenProperties_4 = value;
  1783. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  1784. }
  1785. };
  1786. #ifdef __clang__
  1787. #pragma clang diagnostic pop
  1788. #endif
  1789. // UnityEngine.RectTransform[]
  1790. struct RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5 : public RuntimeArray
  1791. {
  1792. public:
  1793. ALIGN_FIELD (8) RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * m_Items[1];
  1794. public:
  1795. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * GetAt(il2cpp_array_size_t index) const
  1796. {
  1797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1798. return m_Items[index];
  1799. }
  1800. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** GetAddressAt(il2cpp_array_size_t index)
  1801. {
  1802. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1803. return m_Items + index;
  1804. }
  1805. inline void SetAt(il2cpp_array_size_t index, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  1806. {
  1807. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1808. m_Items[index] = value;
  1809. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1810. }
  1811. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * GetAtUnchecked(il2cpp_array_size_t index) const
  1812. {
  1813. return m_Items[index];
  1814. }
  1815. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1816. {
  1817. return m_Items + index;
  1818. }
  1819. inline void SetAtUnchecked(il2cpp_array_size_t index, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  1820. {
  1821. m_Items[index] = value;
  1822. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1823. }
  1824. };
  1825. // UnityEngine.Vector3[]
  1826. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  1827. {
  1828. public:
  1829. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  1830. public:
  1831. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  1832. {
  1833. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1834. return m_Items[index];
  1835. }
  1836. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  1837. {
  1838. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1839. return m_Items + index;
  1840. }
  1841. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1842. {
  1843. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1844. m_Items[index] = value;
  1845. }
  1846. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  1847. {
  1848. return m_Items[index];
  1849. }
  1850. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1851. {
  1852. return m_Items + index;
  1853. }
  1854. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1855. {
  1856. m_Items[index] = value;
  1857. }
  1858. };
  1859. // System.Delegate[]
  1860. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  1861. {
  1862. public:
  1863. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  1864. public:
  1865. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  1866. {
  1867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1868. return m_Items[index];
  1869. }
  1870. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  1871. {
  1872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1873. return m_Items + index;
  1874. }
  1875. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  1876. {
  1877. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1878. m_Items[index] = value;
  1879. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1880. }
  1881. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  1882. {
  1883. return m_Items[index];
  1884. }
  1885. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1886. {
  1887. return m_Items + index;
  1888. }
  1889. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  1890. {
  1891. m_Items[index] = value;
  1892. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1893. }
  1894. };
  1895. // System.Void System.Action`1<System.Int32>::Invoke(!0)
  1896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD_gshared (Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * __this, int32_t ___obj0, const RuntimeMethod* method);
  1897. // System.Void System.Action`2<System.Int32,System.Int32>::Invoke(!0,!1)
  1898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m64730B1411BFF7DC297BF28F4F281C232215D287_gshared (Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * __this, int32_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
  1899. // !!0[] UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Boolean)
  1900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Component_GetComponentsInChildren_TisRuntimeObject_m0F6EC910C920CDC7630BA14B68612C9EB30DCBF9_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, const RuntimeMethod* method);
  1901. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  1902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  1903. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  1904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  1905. // System.Void UnityEngine.Canvas::get_renderingDisplaySize_Injected(UnityEngine.Vector2&)
  1906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_get_renderingDisplaySize_Injected_m83A2E9FDA216401726B45506BACBC770D5847081 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  1907. // System.Void UnityEngine.Canvas::SendPreWillRenderCanvases()
  1908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_SendPreWillRenderCanvases_m1AD346C323AF89C47D788B228D3B5EB4DD6E72A6 (const RuntimeMethod* method);
  1909. // System.Void UnityEngine.Canvas::SendWillRenderCanvases()
  1910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_m10EFBC3C2F8BBC2629A9CCC3AFCF3ECF226108C2 (const RuntimeMethod* method);
  1911. // System.Void UnityEngine.Canvas/WillRenderCanvases::Invoke()
  1912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_mFCD97A3223FD31C109A2B6283ECE7FE307E89282 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * __this, const RuntimeMethod* method);
  1913. // System.Action`1<System.Int32> UnityEngine.Canvas::get_externBeginRenderOverlays()
  1914. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * Canvas_get_externBeginRenderOverlays_m1395AAD68CDE5A6A793BCA3193CDA6A788D8B96D_inline (const RuntimeMethod* method);
  1915. // System.Void System.Action`1<System.Int32>::Invoke(!0)
  1916. inline void Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD (Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * __this, int32_t ___obj0, const RuntimeMethod* method)
  1917. {
  1918. (( void (*) (Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B *, int32_t, const RuntimeMethod*))Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD_gshared)(__this, ___obj0, method);
  1919. }
  1920. // System.Action`2<System.Int32,System.Int32> UnityEngine.Canvas::get_externRenderOverlaysBefore()
  1921. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * Canvas_get_externRenderOverlaysBefore_m2E52BF744C5C5C12681F9BCFD15562821A32E877_inline (const RuntimeMethod* method);
  1922. // System.Void System.Action`2<System.Int32,System.Int32>::Invoke(!0,!1)
  1923. inline void Action_2_Invoke_m64730B1411BFF7DC297BF28F4F281C232215D287 (Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * __this, int32_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
  1924. {
  1925. (( void (*) (Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 *, int32_t, int32_t, const RuntimeMethod*))Action_2_Invoke_m64730B1411BFF7DC297BF28F4F281C232215D287_gshared)(__this, ___arg10, ___arg21, method);
  1926. }
  1927. // System.Action`1<System.Int32> UnityEngine.Canvas::get_externEndRenderOverlays()
  1928. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * Canvas_get_externEndRenderOverlays_m8A883D9BC8E30BB1BB6D22FF5B43A58C2AA34EA6_inline (const RuntimeMethod* method);
  1929. // System.Void UnityEngine.Behaviour::.ctor()
  1930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  1931. // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts()
  1932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m54BEB93C34E4B4ADB35A33679B0D475A0094F3B4 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, const RuntimeMethod* method);
  1933. // System.Void UnityEngine.CanvasRenderer::SetColor_Injected(UnityEngine.Color&)
  1934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_Injected_m18315753FF6B5E9711C522331517ED21D5FD5F58 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color0, const RuntimeMethod* method);
  1935. // System.Void UnityEngine.CanvasRenderer::GetColor_Injected(UnityEngine.Color&)
  1936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_GetColor_Injected_mA46BD781F57174120BA58E9E569AC6AB1C3131E3 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
  1937. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping_Injected(UnityEngine.Rect&)
  1938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_Injected_m61118840C9AD8B28949DE0ABF3F5BDBBC5D1AAE0 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, const RuntimeMethod* method);
  1939. // System.Void UnityEngine.CanvasRenderer::set_clippingSoftness_Injected(UnityEngine.Vector2&)
  1940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_clippingSoftness_Injected_mCA346C58AF7E78D8C2AC2B39710A019E77A909BA (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  1941. // System.Int32 UnityEngine.CanvasRenderer::get_materialCount()
  1942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_mF29C9816FEC6D8189DDC7AB16B40EC56FAB59488 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  1943. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  1944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_mD8AA27386BF012C65303FCDEA041B0CC65056E7B (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  1945. // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
  1946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m00FE6113ACA7FE9AD51DA0A9A0B013D7C811E5DB (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, int32_t ___value0, const RuntimeMethod* method);
  1947. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
  1948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m1D7A8BD75D5DEFC5F0A27FFBA2A2A84755EE421F (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, int32_t ___index1, const RuntimeMethod* method);
  1949. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  1950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m390FCD8FBC6E992F4AAC9967EBFA3F32A2BD93C1 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture0, const RuntimeMethod* method);
  1951. // UnityEngine.Material UnityEngine.CanvasRenderer::GetMaterial(System.Int32)
  1952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CanvasRenderer_GetMaterial_mA674C9DC47C63CCFCDED7382D923A7796C8BE308 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, int32_t ___index0, const RuntimeMethod* method);
  1953. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  1954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m58B7D2C67B2C9350C9D2B593A47BB028542B2862 (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method);
  1955. // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)
  1956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_m2EF9AFF37774AA93C1AA01EB5A9B972AC2056013 (RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method);
  1957. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  1958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m809780CAFF35093E35419CE591554F82D98B608D (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method);
  1959. // System.Void UnityEngine.RectTransformUtility::PixelAdjustPoint_Injected(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
  1960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustPoint_Injected_m6F11766952FDCB987CF606EA944CD2A3BA320ECD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___point0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___elementTransform1, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret3, const RuntimeMethod* method);
  1961. // System.Void UnityEngine.RectTransformUtility::PixelAdjustRect_Injected(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
  1962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustRect_Injected_mDC8127484DA371142BBA3D969AC1F02057D7D8FA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform0, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas1, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret2, const RuntimeMethod* method);
  1963. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle_Injected(UnityEngine.Vector2&,UnityEngine.RectTransform,UnityEngine.Camera,UnityEngine.Vector4&)
  1964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_Injected_m57A75F7499F95A60BA3095C450507BDFC15614C8 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___screenPoint0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___offset3, const RuntimeMethod* method);
  1965. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  1966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, const RuntimeMethod* method);
  1967. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  1968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method);
  1969. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector4)
  1970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset3, const RuntimeMethod* method);
  1971. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle(UnityEngine.Vector2,UnityEngine.RectTransform,UnityEngine.Camera,UnityEngine.Vector4)
  1972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_m225C8A900DB682113F932EF132FA01A0EC8411EE (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset3, const RuntimeMethod* method);
  1973. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  1974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  1975. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  1976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method);
  1977. // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
  1978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 RectTransformUtility_ScreenPointToRay_m90048F9120E0F859D8ED12C6590E0793F0602641 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPos1, const RuntimeMethod* method);
  1979. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  1980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  1981. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  1982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method);
  1983. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  1984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
  1985. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  1986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  1987. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  1988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method);
  1989. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  1990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method);
  1991. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  1992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
  1993. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
  1994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m76B10B1F8517DE72753AF7F61AE6E85722BF63E8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___worldPoint3, const RuntimeMethod* method);
  1995. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  1996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  1997. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  1998. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  1999. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  2000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  2001. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  2002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method);
  2003. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  2004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method);
  2005. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  2006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
  2007. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  2008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  2009. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  2010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  2011. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  2012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  2013. // !!0[] UnityEngine.Component::GetComponentsInChildren<UnityEngine.RectTransform>(System.Boolean)
  2014. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* Component_GetComponentsInChildren_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m1EC5B64AFE74457C3F6C38D5FFF9735D158453D3 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, const RuntimeMethod* method)
  2015. {
  2016. return (( RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, bool, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m0F6EC910C920CDC7630BA14B68612C9EB30DCBF9_gshared)(__this, ___includeInactive0, method);
  2017. }
  2018. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  2019. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  2020. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  2021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  2022. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  2023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
  2024. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  2025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  2026. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  2027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  2028. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  2029. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  2030. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  2031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  2032. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  2033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method);
  2034. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  2035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  2036. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  2037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
  2038. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  2039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mB076A21D845C5463FB83DAB1AAB631DBF0783E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method);
  2040. // System.Int32 UnityEngine.Transform::get_childCount()
  2041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  2042. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  2043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  2044. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  2045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  2046. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  2047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  2048. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  2049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2050. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  2051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  2052. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  2053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2054. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  2055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  2056. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  2057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  2058. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  2059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2060. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  2061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2062. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  2063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m9012C00D121D81002247DAAB9577FCEF1FF8E974 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method);
  2064. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
  2065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransformUtility_GetTransposed_mC20ACA85E11C96107096F93B04618DA9CCE65A75 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___input0, const RuntimeMethod* method);
  2066. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  2067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  2068. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  2069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  2070. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  2071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  2072. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  2073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  2074. #ifdef __clang__
  2075. #pragma clang diagnostic push
  2076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2077. #pragma clang diagnostic ignored "-Wunused-variable"
  2078. #endif
  2079. #ifdef __clang__
  2080. #pragma clang diagnostic pop
  2081. #endif
  2082. #ifdef __clang__
  2083. #pragma clang diagnostic push
  2084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2085. #pragma clang diagnostic ignored "-Wunused-variable"
  2086. #endif
  2087. #ifdef __clang__
  2088. #pragma clang diagnostic pop
  2089. #endif
  2090. #ifdef __clang__
  2091. #pragma clang diagnostic push
  2092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2093. #pragma clang diagnostic ignored "-Wunused-variable"
  2094. #endif
  2095. // System.Void UnityEngine.Canvas::add_preWillRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  2096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_add_preWillRenderCanvases_m79EB92DD9B20090694EBE80E44B9DD13DC1F0E34 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___value0, const RuntimeMethod* method)
  2097. {
  2098. static bool s_Il2CppMethodInitialized;
  2099. if (!s_Il2CppMethodInitialized)
  2100. {
  2101. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var);
  2103. s_Il2CppMethodInitialized = true;
  2104. }
  2105. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_0 = NULL;
  2106. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_1 = NULL;
  2107. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_2 = NULL;
  2108. {
  2109. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_preWillRenderCanvases_4();
  2110. V_0 = L_0;
  2111. }
  2112. IL_0006:
  2113. {
  2114. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_1 = V_0;
  2115. V_1 = L_1;
  2116. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_2 = V_1;
  2117. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_3 = ___value0;
  2118. Delegate_t * L_4;
  2119. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  2120. V_2 = ((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var));
  2121. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_5 = V_2;
  2122. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_6 = V_1;
  2123. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_7;
  2124. L_7 = InterlockedCompareExchangeImpl<WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *>((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 **)(((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_address_of_preWillRenderCanvases_4()), L_5, L_6);
  2125. V_0 = L_7;
  2126. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_8 = V_0;
  2127. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_9 = V_1;
  2128. if ((!(((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_8) == ((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_9))))
  2129. {
  2130. goto IL_0006;
  2131. }
  2132. }
  2133. {
  2134. return;
  2135. }
  2136. }
  2137. // System.Void UnityEngine.Canvas::remove_preWillRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  2138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_remove_preWillRenderCanvases_m365D44B1BCBF62729A86F73BEF5BCCE3C58C8F56 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___value0, const RuntimeMethod* method)
  2139. {
  2140. static bool s_Il2CppMethodInitialized;
  2141. if (!s_Il2CppMethodInitialized)
  2142. {
  2143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var);
  2145. s_Il2CppMethodInitialized = true;
  2146. }
  2147. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_0 = NULL;
  2148. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_1 = NULL;
  2149. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_2 = NULL;
  2150. {
  2151. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_preWillRenderCanvases_4();
  2152. V_0 = L_0;
  2153. }
  2154. IL_0006:
  2155. {
  2156. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_1 = V_0;
  2157. V_1 = L_1;
  2158. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_2 = V_1;
  2159. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_3 = ___value0;
  2160. Delegate_t * L_4;
  2161. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  2162. V_2 = ((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var));
  2163. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_5 = V_2;
  2164. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_6 = V_1;
  2165. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_7;
  2166. L_7 = InterlockedCompareExchangeImpl<WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *>((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 **)(((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_address_of_preWillRenderCanvases_4()), L_5, L_6);
  2167. V_0 = L_7;
  2168. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_8 = V_0;
  2169. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_9 = V_1;
  2170. if ((!(((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_8) == ((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_9))))
  2171. {
  2172. goto IL_0006;
  2173. }
  2174. }
  2175. {
  2176. return;
  2177. }
  2178. }
  2179. // System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  2180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_m00E391FCCE9839EEB6D7A729DCBF6B841FDF02B7 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___value0, const RuntimeMethod* method)
  2181. {
  2182. static bool s_Il2CppMethodInitialized;
  2183. if (!s_Il2CppMethodInitialized)
  2184. {
  2185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var);
  2187. s_Il2CppMethodInitialized = true;
  2188. }
  2189. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_0 = NULL;
  2190. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_1 = NULL;
  2191. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_2 = NULL;
  2192. {
  2193. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_willRenderCanvases_5();
  2194. V_0 = L_0;
  2195. }
  2196. IL_0006:
  2197. {
  2198. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_1 = V_0;
  2199. V_1 = L_1;
  2200. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_2 = V_1;
  2201. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_3 = ___value0;
  2202. Delegate_t * L_4;
  2203. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  2204. V_2 = ((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var));
  2205. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_5 = V_2;
  2206. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_6 = V_1;
  2207. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_7;
  2208. L_7 = InterlockedCompareExchangeImpl<WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *>((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 **)(((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_5()), L_5, L_6);
  2209. V_0 = L_7;
  2210. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_8 = V_0;
  2211. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_9 = V_1;
  2212. if ((!(((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_8) == ((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_9))))
  2213. {
  2214. goto IL_0006;
  2215. }
  2216. }
  2217. {
  2218. return;
  2219. }
  2220. }
  2221. // System.Void UnityEngine.Canvas::remove_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  2222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_remove_willRenderCanvases_m4A631D84D6DBB6035620ED9496542E43F19D0EF9 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___value0, const RuntimeMethod* method)
  2223. {
  2224. static bool s_Il2CppMethodInitialized;
  2225. if (!s_Il2CppMethodInitialized)
  2226. {
  2227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var);
  2229. s_Il2CppMethodInitialized = true;
  2230. }
  2231. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_0 = NULL;
  2232. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_1 = NULL;
  2233. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * V_2 = NULL;
  2234. {
  2235. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_willRenderCanvases_5();
  2236. V_0 = L_0;
  2237. }
  2238. IL_0006:
  2239. {
  2240. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_1 = V_0;
  2241. V_1 = L_1;
  2242. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_2 = V_1;
  2243. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_3 = ___value0;
  2244. Delegate_t * L_4;
  2245. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  2246. V_2 = ((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958_il2cpp_TypeInfo_var));
  2247. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_5 = V_2;
  2248. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_6 = V_1;
  2249. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_7;
  2250. L_7 = InterlockedCompareExchangeImpl<WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *>((WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 **)(((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_5()), L_5, L_6);
  2251. V_0 = L_7;
  2252. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_8 = V_0;
  2253. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_9 = V_1;
  2254. if ((!(((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_8) == ((RuntimeObject*)(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 *)L_9))))
  2255. {
  2256. goto IL_0006;
  2257. }
  2258. }
  2259. {
  2260. return;
  2261. }
  2262. }
  2263. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  2264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2265. {
  2266. typedef int32_t (*Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2267. static Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D_ftn _il2cpp_icall_func;
  2268. if (!_il2cpp_icall_func)
  2269. _il2cpp_icall_func = (Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderMode()");
  2270. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2271. return icallRetVal;
  2272. }
  2273. // System.Void UnityEngine.Canvas::set_renderMode(UnityEngine.RenderMode)
  2274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_renderMode_mE19EA5E3E4758704CCA6A6A2E4EB84DB75096088 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, int32_t ___value0, const RuntimeMethod* method)
  2275. {
  2276. typedef void (*Canvas_set_renderMode_mE19EA5E3E4758704CCA6A6A2E4EB84DB75096088_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, int32_t);
  2277. static Canvas_set_renderMode_mE19EA5E3E4758704CCA6A6A2E4EB84DB75096088_ftn _il2cpp_icall_func;
  2278. if (!_il2cpp_icall_func)
  2279. _il2cpp_icall_func = (Canvas_set_renderMode_mE19EA5E3E4758704CCA6A6A2E4EB84DB75096088_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_renderMode(UnityEngine.RenderMode)");
  2280. _il2cpp_icall_func(__this, ___value0);
  2281. }
  2282. // System.Boolean UnityEngine.Canvas::get_isRootCanvas()
  2283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_mCAA9356718F8FEFB235F6F55347A26764B642FBF (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2284. {
  2285. typedef bool (*Canvas_get_isRootCanvas_mCAA9356718F8FEFB235F6F55347A26764B642FBF_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2286. static Canvas_get_isRootCanvas_mCAA9356718F8FEFB235F6F55347A26764B642FBF_ftn _il2cpp_icall_func;
  2287. if (!_il2cpp_icall_func)
  2288. _il2cpp_icall_func = (Canvas_get_isRootCanvas_mCAA9356718F8FEFB235F6F55347A26764B642FBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_isRootCanvas()");
  2289. bool icallRetVal = _il2cpp_icall_func(__this);
  2290. return icallRetVal;
  2291. }
  2292. // System.Single UnityEngine.Canvas::get_scaleFactor()
  2293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m3F0D7E3B97B0493F4E98B2BBCA7A57BC1E1CB710 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2294. {
  2295. typedef float (*Canvas_get_scaleFactor_m3F0D7E3B97B0493F4E98B2BBCA7A57BC1E1CB710_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2296. static Canvas_get_scaleFactor_m3F0D7E3B97B0493F4E98B2BBCA7A57BC1E1CB710_ftn _il2cpp_icall_func;
  2297. if (!_il2cpp_icall_func)
  2298. _il2cpp_icall_func = (Canvas_get_scaleFactor_m3F0D7E3B97B0493F4E98B2BBCA7A57BC1E1CB710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_scaleFactor()");
  2299. float icallRetVal = _il2cpp_icall_func(__this);
  2300. return icallRetVal;
  2301. }
  2302. // System.Void UnityEngine.Canvas::set_scaleFactor(System.Single)
  2303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_scaleFactor_m707F18DB5EB8E34BC55B584426E4037CA0E78667 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, float ___value0, const RuntimeMethod* method)
  2304. {
  2305. typedef void (*Canvas_set_scaleFactor_m707F18DB5EB8E34BC55B584426E4037CA0E78667_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, float);
  2306. static Canvas_set_scaleFactor_m707F18DB5EB8E34BC55B584426E4037CA0E78667_ftn _il2cpp_icall_func;
  2307. if (!_il2cpp_icall_func)
  2308. _il2cpp_icall_func = (Canvas_set_scaleFactor_m707F18DB5EB8E34BC55B584426E4037CA0E78667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_scaleFactor(System.Single)");
  2309. _il2cpp_icall_func(__this, ___value0);
  2310. }
  2311. // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit()
  2312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2313. {
  2314. typedef float (*Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2315. static Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E_ftn _il2cpp_icall_func;
  2316. if (!_il2cpp_icall_func)
  2317. _il2cpp_icall_func = (Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_referencePixelsPerUnit()");
  2318. float icallRetVal = _il2cpp_icall_func(__this);
  2319. return icallRetVal;
  2320. }
  2321. // System.Void UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)
  2322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_referencePixelsPerUnit_mF07A80422A4C2F7A0C8CD0CD5C39A9F335571F0E (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, float ___value0, const RuntimeMethod* method)
  2323. {
  2324. typedef void (*Canvas_set_referencePixelsPerUnit_mF07A80422A4C2F7A0C8CD0CD5C39A9F335571F0E_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, float);
  2325. static Canvas_set_referencePixelsPerUnit_mF07A80422A4C2F7A0C8CD0CD5C39A9F335571F0E_ftn _il2cpp_icall_func;
  2326. if (!_il2cpp_icall_func)
  2327. _il2cpp_icall_func = (Canvas_set_referencePixelsPerUnit_mF07A80422A4C2F7A0C8CD0CD5C39A9F335571F0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)");
  2328. _il2cpp_icall_func(__this, ___value0);
  2329. }
  2330. // System.Boolean UnityEngine.Canvas::get_pixelPerfect()
  2331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_pixelPerfect_mCAC921FAC61E9B0E42656EB8EC511AF21EC99A77 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2332. {
  2333. typedef bool (*Canvas_get_pixelPerfect_mCAC921FAC61E9B0E42656EB8EC511AF21EC99A77_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2334. static Canvas_get_pixelPerfect_mCAC921FAC61E9B0E42656EB8EC511AF21EC99A77_ftn _il2cpp_icall_func;
  2335. if (!_il2cpp_icall_func)
  2336. _il2cpp_icall_func = (Canvas_get_pixelPerfect_mCAC921FAC61E9B0E42656EB8EC511AF21EC99A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_pixelPerfect()");
  2337. bool icallRetVal = _il2cpp_icall_func(__this);
  2338. return icallRetVal;
  2339. }
  2340. // System.Int32 UnityEngine.Canvas::get_renderOrder()
  2341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderOrder_m6EA8415A6C65D304F973FF07C10E6FA41345B06B (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2342. {
  2343. typedef int32_t (*Canvas_get_renderOrder_m6EA8415A6C65D304F973FF07C10E6FA41345B06B_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2344. static Canvas_get_renderOrder_m6EA8415A6C65D304F973FF07C10E6FA41345B06B_ftn _il2cpp_icall_func;
  2345. if (!_il2cpp_icall_func)
  2346. _il2cpp_icall_func = (Canvas_get_renderOrder_m6EA8415A6C65D304F973FF07C10E6FA41345B06B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderOrder()");
  2347. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2348. return icallRetVal;
  2349. }
  2350. // System.Boolean UnityEngine.Canvas::get_overrideSorting()
  2351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2352. {
  2353. typedef bool (*Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2354. static Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90_ftn _il2cpp_icall_func;
  2355. if (!_il2cpp_icall_func)
  2356. _il2cpp_icall_func = (Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_overrideSorting()");
  2357. bool icallRetVal = _il2cpp_icall_func(__this);
  2358. return icallRetVal;
  2359. }
  2360. // System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean)
  2361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m47944AC440D44131ED379071C4F81C166C941045 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, bool ___value0, const RuntimeMethod* method)
  2362. {
  2363. typedef void (*Canvas_set_overrideSorting_m47944AC440D44131ED379071C4F81C166C941045_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, bool);
  2364. static Canvas_set_overrideSorting_m47944AC440D44131ED379071C4F81C166C941045_ftn _il2cpp_icall_func;
  2365. if (!_il2cpp_icall_func)
  2366. _il2cpp_icall_func = (Canvas_set_overrideSorting_m47944AC440D44131ED379071C4F81C166C941045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_overrideSorting(System.Boolean)");
  2367. _il2cpp_icall_func(__this, ___value0);
  2368. }
  2369. // System.Int32 UnityEngine.Canvas::get_sortingOrder()
  2370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_m2024155C98059AE97E268327C71E33F1444F8FC4 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2371. {
  2372. typedef int32_t (*Canvas_get_sortingOrder_m2024155C98059AE97E268327C71E33F1444F8FC4_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2373. static Canvas_get_sortingOrder_m2024155C98059AE97E268327C71E33F1444F8FC4_ftn _il2cpp_icall_func;
  2374. if (!_il2cpp_icall_func)
  2375. _il2cpp_icall_func = (Canvas_get_sortingOrder_m2024155C98059AE97E268327C71E33F1444F8FC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingOrder()");
  2376. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2377. return icallRetVal;
  2378. }
  2379. // System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32)
  2380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m217F79CAFA4654335E6FF70D1BAF4420EE46482A (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, int32_t ___value0, const RuntimeMethod* method)
  2381. {
  2382. typedef void (*Canvas_set_sortingOrder_m217F79CAFA4654335E6FF70D1BAF4420EE46482A_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, int32_t);
  2383. static Canvas_set_sortingOrder_m217F79CAFA4654335E6FF70D1BAF4420EE46482A_ftn _il2cpp_icall_func;
  2384. if (!_il2cpp_icall_func)
  2385. _il2cpp_icall_func = (Canvas_set_sortingOrder_m217F79CAFA4654335E6FF70D1BAF4420EE46482A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingOrder(System.Int32)");
  2386. _il2cpp_icall_func(__this, ___value0);
  2387. }
  2388. // System.Int32 UnityEngine.Canvas::get_targetDisplay()
  2389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m4EE59F02963F99EDCAA3FCD00F4BE5168951C10F (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2390. {
  2391. typedef int32_t (*Canvas_get_targetDisplay_m4EE59F02963F99EDCAA3FCD00F4BE5168951C10F_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2392. static Canvas_get_targetDisplay_m4EE59F02963F99EDCAA3FCD00F4BE5168951C10F_ftn _il2cpp_icall_func;
  2393. if (!_il2cpp_icall_func)
  2394. _il2cpp_icall_func = (Canvas_get_targetDisplay_m4EE59F02963F99EDCAA3FCD00F4BE5168951C10F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_targetDisplay()");
  2395. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2396. return icallRetVal;
  2397. }
  2398. // System.Int32 UnityEngine.Canvas::get_sortingLayerID()
  2399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_mA0AB0BB70E4E6072EEC3340FE552BE4A78C48064 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2400. {
  2401. typedef int32_t (*Canvas_get_sortingLayerID_mA0AB0BB70E4E6072EEC3340FE552BE4A78C48064_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2402. static Canvas_get_sortingLayerID_mA0AB0BB70E4E6072EEC3340FE552BE4A78C48064_ftn _il2cpp_icall_func;
  2403. if (!_il2cpp_icall_func)
  2404. _il2cpp_icall_func = (Canvas_get_sortingLayerID_mA0AB0BB70E4E6072EEC3340FE552BE4A78C48064_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingLayerID()");
  2405. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2406. return icallRetVal;
  2407. }
  2408. // System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32)
  2409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m3BE132868D12C0DEA8EF5A45842948DBFACF6C6D (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, int32_t ___value0, const RuntimeMethod* method)
  2410. {
  2411. typedef void (*Canvas_set_sortingLayerID_m3BE132868D12C0DEA8EF5A45842948DBFACF6C6D_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, int32_t);
  2412. static Canvas_set_sortingLayerID_m3BE132868D12C0DEA8EF5A45842948DBFACF6C6D_ftn _il2cpp_icall_func;
  2413. if (!_il2cpp_icall_func)
  2414. _il2cpp_icall_func = (Canvas_set_sortingLayerID_m3BE132868D12C0DEA8EF5A45842948DBFACF6C6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingLayerID(System.Int32)");
  2415. _il2cpp_icall_func(__this, ___value0);
  2416. }
  2417. // UnityEngine.AdditionalCanvasShaderChannels UnityEngine.Canvas::get_additionalShaderChannels()
  2418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_additionalShaderChannels_mCAA1006118961EDC76A8A79B084D14768A42F206 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2419. {
  2420. typedef int32_t (*Canvas_get_additionalShaderChannels_mCAA1006118961EDC76A8A79B084D14768A42F206_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2421. static Canvas_get_additionalShaderChannels_mCAA1006118961EDC76A8A79B084D14768A42F206_ftn _il2cpp_icall_func;
  2422. if (!_il2cpp_icall_func)
  2423. _il2cpp_icall_func = (Canvas_get_additionalShaderChannels_mCAA1006118961EDC76A8A79B084D14768A42F206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_additionalShaderChannels()");
  2424. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2425. return icallRetVal;
  2426. }
  2427. // System.Void UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels)
  2428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_additionalShaderChannels_m857104DC8EA363A2E470CD3B873C60483135C4BD (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, int32_t ___value0, const RuntimeMethod* method)
  2429. {
  2430. typedef void (*Canvas_set_additionalShaderChannels_m857104DC8EA363A2E470CD3B873C60483135C4BD_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, int32_t);
  2431. static Canvas_set_additionalShaderChannels_m857104DC8EA363A2E470CD3B873C60483135C4BD_ftn _il2cpp_icall_func;
  2432. if (!_il2cpp_icall_func)
  2433. _il2cpp_icall_func = (Canvas_set_additionalShaderChannels_m857104DC8EA363A2E470CD3B873C60483135C4BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels)");
  2434. _il2cpp_icall_func(__this, ___value0);
  2435. }
  2436. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  2437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2438. {
  2439. typedef Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * (*Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2440. static Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5_ftn _il2cpp_icall_func;
  2441. if (!_il2cpp_icall_func)
  2442. _il2cpp_icall_func = (Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_rootCanvas()");
  2443. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * icallRetVal = _il2cpp_icall_func(__this);
  2444. return icallRetVal;
  2445. }
  2446. // UnityEngine.Vector2 UnityEngine.Canvas::get_renderingDisplaySize()
  2447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Canvas_get_renderingDisplaySize_mA5BF3D543E45DA1ED74A45BAFD2CB8F29844AD9B (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2448. {
  2449. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2450. memset((&V_0), 0, sizeof(V_0));
  2451. {
  2452. Canvas_get_renderingDisplaySize_Injected_m83A2E9FDA216401726B45506BACBC770D5847081(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  2453. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  2454. return L_0;
  2455. }
  2456. }
  2457. // System.Action`1<System.Int32> UnityEngine.Canvas::get_externBeginRenderOverlays()
  2458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * Canvas_get_externBeginRenderOverlays_m1395AAD68CDE5A6A793BCA3193CDA6A788D8B96D (const RuntimeMethod* method)
  2459. {
  2460. static bool s_Il2CppMethodInitialized;
  2461. if (!s_Il2CppMethodInitialized)
  2462. {
  2463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2464. s_Il2CppMethodInitialized = true;
  2465. }
  2466. {
  2467. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_U3CexternBeginRenderOverlaysU3Ek__BackingField_6();
  2468. return L_0;
  2469. }
  2470. }
  2471. // System.Action`2<System.Int32,System.Int32> UnityEngine.Canvas::get_externRenderOverlaysBefore()
  2472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * Canvas_get_externRenderOverlaysBefore_m2E52BF744C5C5C12681F9BCFD15562821A32E877 (const RuntimeMethod* method)
  2473. {
  2474. static bool s_Il2CppMethodInitialized;
  2475. if (!s_Il2CppMethodInitialized)
  2476. {
  2477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2478. s_Il2CppMethodInitialized = true;
  2479. }
  2480. {
  2481. Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_U3CexternRenderOverlaysBeforeU3Ek__BackingField_7();
  2482. return L_0;
  2483. }
  2484. }
  2485. // System.Action`1<System.Int32> UnityEngine.Canvas::get_externEndRenderOverlays()
  2486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * Canvas_get_externEndRenderOverlays_m8A883D9BC8E30BB1BB6D22FF5B43A58C2AA34EA6 (const RuntimeMethod* method)
  2487. {
  2488. static bool s_Il2CppMethodInitialized;
  2489. if (!s_Il2CppMethodInitialized)
  2490. {
  2491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2492. s_Il2CppMethodInitialized = true;
  2493. }
  2494. {
  2495. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_U3CexternEndRenderOverlaysU3Ek__BackingField_8();
  2496. return L_0;
  2497. }
  2498. }
  2499. // UnityEngine.Camera UnityEngine.Canvas::get_worldCamera()
  2500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2501. {
  2502. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *);
  2503. static Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51_ftn _il2cpp_icall_func;
  2504. if (!_il2cpp_icall_func)
  2505. _il2cpp_icall_func = (Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_worldCamera()");
  2506. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func(__this);
  2507. return icallRetVal;
  2508. }
  2509. // System.Void UnityEngine.Canvas::set_worldCamera(UnityEngine.Camera)
  2510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_worldCamera_m799BE7D7EFD04E73CA30D6495DF4082CA7DBCAD0 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___value0, const RuntimeMethod* method)
  2511. {
  2512. typedef void (*Canvas_set_worldCamera_m799BE7D7EFD04E73CA30D6495DF4082CA7DBCAD0_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  2513. static Canvas_set_worldCamera_m799BE7D7EFD04E73CA30D6495DF4082CA7DBCAD0_ftn _il2cpp_icall_func;
  2514. if (!_il2cpp_icall_func)
  2515. _il2cpp_icall_func = (Canvas_set_worldCamera_m799BE7D7EFD04E73CA30D6495DF4082CA7DBCAD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_worldCamera(UnityEngine.Camera)");
  2516. _il2cpp_icall_func(__this, ___value0);
  2517. }
  2518. // UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasMaterial()
  2519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Canvas_GetDefaultCanvasMaterial_mDC0AEDDC12EBC11F089168A32C0D9C955DCF1080 (const RuntimeMethod* method)
  2520. {
  2521. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Canvas_GetDefaultCanvasMaterial_mDC0AEDDC12EBC11F089168A32C0D9C955DCF1080_ftn) ();
  2522. static Canvas_GetDefaultCanvasMaterial_mDC0AEDDC12EBC11F089168A32C0D9C955DCF1080_ftn _il2cpp_icall_func;
  2523. if (!_il2cpp_icall_func)
  2524. _il2cpp_icall_func = (Canvas_GetDefaultCanvasMaterial_mDC0AEDDC12EBC11F089168A32C0D9C955DCF1080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetDefaultCanvasMaterial()");
  2525. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func();
  2526. return icallRetVal;
  2527. }
  2528. // UnityEngine.Material UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()
  2529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Canvas_GetETC1SupportedCanvasMaterial_mF0A0E16782086A761F308802861D1061DB874972 (const RuntimeMethod* method)
  2530. {
  2531. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Canvas_GetETC1SupportedCanvasMaterial_mF0A0E16782086A761F308802861D1061DB874972_ftn) ();
  2532. static Canvas_GetETC1SupportedCanvasMaterial_mF0A0E16782086A761F308802861D1061DB874972_ftn _il2cpp_icall_func;
  2533. if (!_il2cpp_icall_func)
  2534. _il2cpp_icall_func = (Canvas_GetETC1SupportedCanvasMaterial_mF0A0E16782086A761F308802861D1061DB874972_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()");
  2535. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func();
  2536. return icallRetVal;
  2537. }
  2538. // System.Void UnityEngine.Canvas::ForceUpdateCanvases()
  2539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_m0D46827299273BBA96CE6FA6B8A12B8989B52ECE (const RuntimeMethod* method)
  2540. {
  2541. {
  2542. Canvas_SendPreWillRenderCanvases_m1AD346C323AF89C47D788B228D3B5EB4DD6E72A6(/*hidden argument*/NULL);
  2543. Canvas_SendWillRenderCanvases_m10EFBC3C2F8BBC2629A9CCC3AFCF3ECF226108C2(/*hidden argument*/NULL);
  2544. return;
  2545. }
  2546. }
  2547. // System.Void UnityEngine.Canvas::SendPreWillRenderCanvases()
  2548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_SendPreWillRenderCanvases_m1AD346C323AF89C47D788B228D3B5EB4DD6E72A6 (const RuntimeMethod* method)
  2549. {
  2550. static bool s_Il2CppMethodInitialized;
  2551. if (!s_Il2CppMethodInitialized)
  2552. {
  2553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2554. s_Il2CppMethodInitialized = true;
  2555. }
  2556. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * G_B2_0 = NULL;
  2557. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * G_B1_0 = NULL;
  2558. {
  2559. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_preWillRenderCanvases_4();
  2560. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_1 = L_0;
  2561. G_B1_0 = L_1;
  2562. if (L_1)
  2563. {
  2564. G_B2_0 = L_1;
  2565. goto IL_000c;
  2566. }
  2567. }
  2568. {
  2569. goto IL_0012;
  2570. }
  2571. IL_000c:
  2572. {
  2573. NullCheck(G_B2_0);
  2574. WillRenderCanvases_Invoke_mFCD97A3223FD31C109A2B6283ECE7FE307E89282(G_B2_0, /*hidden argument*/NULL);
  2575. }
  2576. IL_0012:
  2577. {
  2578. return;
  2579. }
  2580. }
  2581. // System.Void UnityEngine.Canvas::SendWillRenderCanvases()
  2582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_m10EFBC3C2F8BBC2629A9CCC3AFCF3ECF226108C2 (const RuntimeMethod* method)
  2583. {
  2584. static bool s_Il2CppMethodInitialized;
  2585. if (!s_Il2CppMethodInitialized)
  2586. {
  2587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  2588. s_Il2CppMethodInitialized = true;
  2589. }
  2590. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * G_B2_0 = NULL;
  2591. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * G_B1_0 = NULL;
  2592. {
  2593. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_willRenderCanvases_5();
  2594. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * L_1 = L_0;
  2595. G_B1_0 = L_1;
  2596. if (L_1)
  2597. {
  2598. G_B2_0 = L_1;
  2599. goto IL_000c;
  2600. }
  2601. }
  2602. {
  2603. goto IL_0012;
  2604. }
  2605. IL_000c:
  2606. {
  2607. NullCheck(G_B2_0);
  2608. WillRenderCanvases_Invoke_mFCD97A3223FD31C109A2B6283ECE7FE307E89282(G_B2_0, /*hidden argument*/NULL);
  2609. }
  2610. IL_0012:
  2611. {
  2612. return;
  2613. }
  2614. }
  2615. // System.Void UnityEngine.Canvas::BeginRenderExtraOverlays(System.Int32)
  2616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_BeginRenderExtraOverlays_m5D1C6DB4AEE63093157616D63D045BF958D26A03 (int32_t ___displayIndex0, const RuntimeMethod* method)
  2617. {
  2618. static bool s_Il2CppMethodInitialized;
  2619. if (!s_Il2CppMethodInitialized)
  2620. {
  2621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD_RuntimeMethod_var);
  2622. s_Il2CppMethodInitialized = true;
  2623. }
  2624. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * G_B2_0 = NULL;
  2625. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * G_B1_0 = NULL;
  2626. {
  2627. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_0;
  2628. L_0 = Canvas_get_externBeginRenderOverlays_m1395AAD68CDE5A6A793BCA3193CDA6A788D8B96D_inline(/*hidden argument*/NULL);
  2629. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_1 = L_0;
  2630. G_B1_0 = L_1;
  2631. if (L_1)
  2632. {
  2633. G_B2_0 = L_1;
  2634. goto IL_000c;
  2635. }
  2636. }
  2637. {
  2638. goto IL_0013;
  2639. }
  2640. IL_000c:
  2641. {
  2642. int32_t L_2 = ___displayIndex0;
  2643. NullCheck(G_B2_0);
  2644. Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD_RuntimeMethod_var);
  2645. }
  2646. IL_0013:
  2647. {
  2648. return;
  2649. }
  2650. }
  2651. // System.Void UnityEngine.Canvas::RenderExtraOverlaysBefore(System.Int32,System.Int32)
  2652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_RenderExtraOverlaysBefore_m71BFAAD2F847283E248B460B987D64966FADD221 (int32_t ___displayIndex0, int32_t ___sortingOrder1, const RuntimeMethod* method)
  2653. {
  2654. static bool s_Il2CppMethodInitialized;
  2655. if (!s_Il2CppMethodInitialized)
  2656. {
  2657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m64730B1411BFF7DC297BF28F4F281C232215D287_RuntimeMethod_var);
  2658. s_Il2CppMethodInitialized = true;
  2659. }
  2660. Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * G_B2_0 = NULL;
  2661. Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * G_B1_0 = NULL;
  2662. {
  2663. Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * L_0;
  2664. L_0 = Canvas_get_externRenderOverlaysBefore_m2E52BF744C5C5C12681F9BCFD15562821A32E877_inline(/*hidden argument*/NULL);
  2665. Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * L_1 = L_0;
  2666. G_B1_0 = L_1;
  2667. if (L_1)
  2668. {
  2669. G_B2_0 = L_1;
  2670. goto IL_000c;
  2671. }
  2672. }
  2673. {
  2674. goto IL_0014;
  2675. }
  2676. IL_000c:
  2677. {
  2678. int32_t L_2 = ___displayIndex0;
  2679. int32_t L_3 = ___sortingOrder1;
  2680. NullCheck(G_B2_0);
  2681. Action_2_Invoke_m64730B1411BFF7DC297BF28F4F281C232215D287(G_B2_0, L_2, L_3, /*hidden argument*/Action_2_Invoke_m64730B1411BFF7DC297BF28F4F281C232215D287_RuntimeMethod_var);
  2682. }
  2683. IL_0014:
  2684. {
  2685. return;
  2686. }
  2687. }
  2688. // System.Void UnityEngine.Canvas::EndRenderExtraOverlays(System.Int32)
  2689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_EndRenderExtraOverlays_m41D44B4C1A4D099895C18F18AD1321C533725403 (int32_t ___displayIndex0, const RuntimeMethod* method)
  2690. {
  2691. static bool s_Il2CppMethodInitialized;
  2692. if (!s_Il2CppMethodInitialized)
  2693. {
  2694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD_RuntimeMethod_var);
  2695. s_Il2CppMethodInitialized = true;
  2696. }
  2697. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * G_B2_0 = NULL;
  2698. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * G_B1_0 = NULL;
  2699. {
  2700. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_0;
  2701. L_0 = Canvas_get_externEndRenderOverlays_m8A883D9BC8E30BB1BB6D22FF5B43A58C2AA34EA6_inline(/*hidden argument*/NULL);
  2702. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_1 = L_0;
  2703. G_B1_0 = L_1;
  2704. if (L_1)
  2705. {
  2706. G_B2_0 = L_1;
  2707. goto IL_000c;
  2708. }
  2709. }
  2710. {
  2711. goto IL_0013;
  2712. }
  2713. IL_000c:
  2714. {
  2715. int32_t L_2 = ___displayIndex0;
  2716. NullCheck(G_B2_0);
  2717. Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_m4694179F60041292CB92B98CB3A01F7997E16ADD_RuntimeMethod_var);
  2718. }
  2719. IL_0013:
  2720. {
  2721. return;
  2722. }
  2723. }
  2724. // System.Void UnityEngine.Canvas::.ctor()
  2725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas__ctor_m618D74C51703A5E69A0AE7CCA9746870ECDF26F8 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method)
  2726. {
  2727. {
  2728. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  2729. return;
  2730. }
  2731. }
  2732. // System.Void UnityEngine.Canvas::get_renderingDisplaySize_Injected(UnityEngine.Vector2&)
  2733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_get_renderingDisplaySize_Injected_m83A2E9FDA216401726B45506BACBC770D5847081 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  2734. {
  2735. typedef void (*Canvas_get_renderingDisplaySize_Injected_m83A2E9FDA216401726B45506BACBC770D5847081_ftn) (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  2736. static Canvas_get_renderingDisplaySize_Injected_m83A2E9FDA216401726B45506BACBC770D5847081_ftn _il2cpp_icall_func;
  2737. if (!_il2cpp_icall_func)
  2738. _il2cpp_icall_func = (Canvas_get_renderingDisplaySize_Injected_m83A2E9FDA216401726B45506BACBC770D5847081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderingDisplaySize_Injected(UnityEngine.Vector2&)");
  2739. _il2cpp_icall_func(__this, ___ret0);
  2740. }
  2741. #ifdef __clang__
  2742. #pragma clang diagnostic pop
  2743. #endif
  2744. #ifdef __clang__
  2745. #pragma clang diagnostic push
  2746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2747. #pragma clang diagnostic ignored "-Wunused-variable"
  2748. #endif
  2749. // System.Single UnityEngine.CanvasGroup::get_alpha()
  2750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, const RuntimeMethod* method)
  2751. {
  2752. typedef float (*CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9_ftn) (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F *);
  2753. static CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9_ftn _il2cpp_icall_func;
  2754. if (!_il2cpp_icall_func)
  2755. _il2cpp_icall_func = (CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_alpha()");
  2756. float icallRetVal = _il2cpp_icall_func(__this);
  2757. return icallRetVal;
  2758. }
  2759. // System.Void UnityEngine.CanvasGroup::set_alpha(System.Single)
  2760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, float ___value0, const RuntimeMethod* method)
  2761. {
  2762. typedef void (*CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53_ftn) (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F *, float);
  2763. static CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53_ftn _il2cpp_icall_func;
  2764. if (!_il2cpp_icall_func)
  2765. _il2cpp_icall_func = (CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::set_alpha(System.Single)");
  2766. _il2cpp_icall_func(__this, ___value0);
  2767. }
  2768. // System.Boolean UnityEngine.CanvasGroup::get_interactable()
  2769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_interactable_m643399D4E2F8F483C031ADAEEBDCC4A6A4708DA1 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, const RuntimeMethod* method)
  2770. {
  2771. typedef bool (*CanvasGroup_get_interactable_m643399D4E2F8F483C031ADAEEBDCC4A6A4708DA1_ftn) (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F *);
  2772. static CanvasGroup_get_interactable_m643399D4E2F8F483C031ADAEEBDCC4A6A4708DA1_ftn _il2cpp_icall_func;
  2773. if (!_il2cpp_icall_func)
  2774. _il2cpp_icall_func = (CanvasGroup_get_interactable_m643399D4E2F8F483C031ADAEEBDCC4A6A4708DA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_interactable()");
  2775. bool icallRetVal = _il2cpp_icall_func(__this);
  2776. return icallRetVal;
  2777. }
  2778. // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts()
  2779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m54BEB93C34E4B4ADB35A33679B0D475A0094F3B4 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, const RuntimeMethod* method)
  2780. {
  2781. typedef bool (*CanvasGroup_get_blocksRaycasts_m54BEB93C34E4B4ADB35A33679B0D475A0094F3B4_ftn) (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F *);
  2782. static CanvasGroup_get_blocksRaycasts_m54BEB93C34E4B4ADB35A33679B0D475A0094F3B4_ftn _il2cpp_icall_func;
  2783. if (!_il2cpp_icall_func)
  2784. _il2cpp_icall_func = (CanvasGroup_get_blocksRaycasts_m54BEB93C34E4B4ADB35A33679B0D475A0094F3B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_blocksRaycasts()");
  2785. bool icallRetVal = _il2cpp_icall_func(__this);
  2786. return icallRetVal;
  2787. }
  2788. // System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups()
  2789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_m191E84D6A34F34A69767B396DFB6E69C8BE33A81 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, const RuntimeMethod* method)
  2790. {
  2791. typedef bool (*CanvasGroup_get_ignoreParentGroups_m191E84D6A34F34A69767B396DFB6E69C8BE33A81_ftn) (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F *);
  2792. static CanvasGroup_get_ignoreParentGroups_m191E84D6A34F34A69767B396DFB6E69C8BE33A81_ftn _il2cpp_icall_func;
  2793. if (!_il2cpp_icall_func)
  2794. _il2cpp_icall_func = (CanvasGroup_get_ignoreParentGroups_m191E84D6A34F34A69767B396DFB6E69C8BE33A81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_ignoreParentGroups()");
  2795. bool icallRetVal = _il2cpp_icall_func(__this);
  2796. return icallRetVal;
  2797. }
  2798. // System.Boolean UnityEngine.CanvasGroup::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  2799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_IsRaycastLocationValid_mBEEEFF19F0813F16B005D4A3021B48671F9EB124 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sp0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, const RuntimeMethod* method)
  2800. {
  2801. bool V_0 = false;
  2802. {
  2803. bool L_0;
  2804. L_0 = CanvasGroup_get_blocksRaycasts_m54BEB93C34E4B4ADB35A33679B0D475A0094F3B4(__this, /*hidden argument*/NULL);
  2805. V_0 = L_0;
  2806. goto IL_000a;
  2807. }
  2808. IL_000a:
  2809. {
  2810. bool L_1 = V_0;
  2811. return L_1;
  2812. }
  2813. }
  2814. #ifdef __clang__
  2815. #pragma clang diagnostic pop
  2816. #endif
  2817. #ifdef __clang__
  2818. #pragma clang diagnostic push
  2819. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2820. #pragma clang diagnostic ignored "-Wunused-variable"
  2821. #endif
  2822. // System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)
  2823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, bool ___value0, const RuntimeMethod* method)
  2824. {
  2825. typedef void (*CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, bool);
  2826. static CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329_ftn _il2cpp_icall_func;
  2827. if (!_il2cpp_icall_func)
  2828. _il2cpp_icall_func = (CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)");
  2829. _il2cpp_icall_func(__this, ___value0);
  2830. }
  2831. // System.Int32 UnityEngine.CanvasRenderer::get_materialCount()
  2832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_mF29C9816FEC6D8189DDC7AB16B40EC56FAB59488 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  2833. {
  2834. typedef int32_t (*CanvasRenderer_get_materialCount_mF29C9816FEC6D8189DDC7AB16B40EC56FAB59488_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *);
  2835. static CanvasRenderer_get_materialCount_mF29C9816FEC6D8189DDC7AB16B40EC56FAB59488_ftn _il2cpp_icall_func;
  2836. if (!_il2cpp_icall_func)
  2837. _il2cpp_icall_func = (CanvasRenderer_get_materialCount_mF29C9816FEC6D8189DDC7AB16B40EC56FAB59488_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_materialCount()");
  2838. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2839. return icallRetVal;
  2840. }
  2841. // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
  2842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m00FE6113ACA7FE9AD51DA0A9A0B013D7C811E5DB (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, int32_t ___value0, const RuntimeMethod* method)
  2843. {
  2844. typedef void (*CanvasRenderer_set_materialCount_m00FE6113ACA7FE9AD51DA0A9A0B013D7C811E5DB_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, int32_t);
  2845. static CanvasRenderer_set_materialCount_m00FE6113ACA7FE9AD51DA0A9A0B013D7C811E5DB_ftn _il2cpp_icall_func;
  2846. if (!_il2cpp_icall_func)
  2847. _il2cpp_icall_func = (CanvasRenderer_set_materialCount_m00FE6113ACA7FE9AD51DA0A9A0B013D7C811E5DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_materialCount(System.Int32)");
  2848. _il2cpp_icall_func(__this, ___value0);
  2849. }
  2850. // System.Void UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)
  2851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, int32_t ___value0, const RuntimeMethod* method)
  2852. {
  2853. typedef void (*CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, int32_t);
  2854. static CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973_ftn _il2cpp_icall_func;
  2855. if (!_il2cpp_icall_func)
  2856. _il2cpp_icall_func = (CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)");
  2857. _il2cpp_icall_func(__this, ___value0);
  2858. }
  2859. // System.Int32 UnityEngine.CanvasRenderer::get_absoluteDepth()
  2860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_absoluteDepth_m66093A08853DE029E61146E5A271AD775B2B4330 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  2861. {
  2862. typedef int32_t (*CanvasRenderer_get_absoluteDepth_m66093A08853DE029E61146E5A271AD775B2B4330_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *);
  2863. static CanvasRenderer_get_absoluteDepth_m66093A08853DE029E61146E5A271AD775B2B4330_ftn _il2cpp_icall_func;
  2864. if (!_il2cpp_icall_func)
  2865. _il2cpp_icall_func = (CanvasRenderer_get_absoluteDepth_m66093A08853DE029E61146E5A271AD775B2B4330_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_absoluteDepth()");
  2866. int32_t icallRetVal = _il2cpp_icall_func(__this);
  2867. return icallRetVal;
  2868. }
  2869. // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved()
  2870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  2871. {
  2872. typedef bool (*CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *);
  2873. static CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A_ftn _il2cpp_icall_func;
  2874. if (!_il2cpp_icall_func)
  2875. _il2cpp_icall_func = (CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_hasMoved()");
  2876. bool icallRetVal = _il2cpp_icall_func(__this);
  2877. return icallRetVal;
  2878. }
  2879. // System.Boolean UnityEngine.CanvasRenderer::get_cullTransparentMesh()
  2880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cullTransparentMesh_mB1320A5DF37424BA8639DCB74E2A303D53932BDD (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  2881. {
  2882. typedef bool (*CanvasRenderer_get_cullTransparentMesh_mB1320A5DF37424BA8639DCB74E2A303D53932BDD_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *);
  2883. static CanvasRenderer_get_cullTransparentMesh_mB1320A5DF37424BA8639DCB74E2A303D53932BDD_ftn _il2cpp_icall_func;
  2884. if (!_il2cpp_icall_func)
  2885. _il2cpp_icall_func = (CanvasRenderer_get_cullTransparentMesh_mB1320A5DF37424BA8639DCB74E2A303D53932BDD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_cullTransparentMesh()");
  2886. bool icallRetVal = _il2cpp_icall_func(__this);
  2887. return icallRetVal;
  2888. }
  2889. // System.Void UnityEngine.CanvasRenderer::set_cullTransparentMesh(System.Boolean)
  2890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_cullTransparentMesh_m7228CA8B15EEA1FF38C1C766806B74153A1E37AB (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, bool ___value0, const RuntimeMethod* method)
  2891. {
  2892. typedef void (*CanvasRenderer_set_cullTransparentMesh_m7228CA8B15EEA1FF38C1C766806B74153A1E37AB_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, bool);
  2893. static CanvasRenderer_set_cullTransparentMesh_m7228CA8B15EEA1FF38C1C766806B74153A1E37AB_ftn _il2cpp_icall_func;
  2894. if (!_il2cpp_icall_func)
  2895. _il2cpp_icall_func = (CanvasRenderer_set_cullTransparentMesh_m7228CA8B15EEA1FF38C1C766806B74153A1E37AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_cullTransparentMesh(System.Boolean)");
  2896. _il2cpp_icall_func(__this, ___value0);
  2897. }
  2898. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  2899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  2900. {
  2901. typedef bool (*CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *);
  2902. static CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581_ftn _il2cpp_icall_func;
  2903. if (!_il2cpp_icall_func)
  2904. _il2cpp_icall_func = (CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_cull()");
  2905. bool icallRetVal = _il2cpp_icall_func(__this);
  2906. return icallRetVal;
  2907. }
  2908. // System.Void UnityEngine.CanvasRenderer::set_cull(System.Boolean)
  2909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, bool ___value0, const RuntimeMethod* method)
  2910. {
  2911. typedef void (*CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, bool);
  2912. static CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94_ftn _il2cpp_icall_func;
  2913. if (!_il2cpp_icall_func)
  2914. _il2cpp_icall_func = (CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_cull(System.Boolean)");
  2915. _il2cpp_icall_func(__this, ___value0);
  2916. }
  2917. // System.Void UnityEngine.CanvasRenderer::SetColor(UnityEngine.Color)
  2918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_mF9B22FEEB69F8577BB2952217F75E877885841F7 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, const RuntimeMethod* method)
  2919. {
  2920. {
  2921. CanvasRenderer_SetColor_Injected_m18315753FF6B5E9711C522331517ED21D5FD5F58(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), /*hidden argument*/NULL);
  2922. return;
  2923. }
  2924. }
  2925. // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
  2926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 CanvasRenderer_GetColor_mEE82D01DA3B43136DAEBEC212A38AABC16D20931 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  2927. {
  2928. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  2929. memset((&V_0), 0, sizeof(V_0));
  2930. {
  2931. CanvasRenderer_GetColor_Injected_mA46BD781F57174120BA58E9E569AC6AB1C3131E3(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  2932. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  2933. return L_0;
  2934. }
  2935. }
  2936. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping(UnityEngine.Rect)
  2937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_mF39FD2754A2E6E4370597F1FBC7889A6170E31F1 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
  2938. {
  2939. {
  2940. CanvasRenderer_EnableRectClipping_Injected_m61118840C9AD8B28949DE0ABF3F5BDBBC5D1AAE0(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  2941. return;
  2942. }
  2943. }
  2944. // System.Void UnityEngine.CanvasRenderer::set_clippingSoftness(UnityEngine.Vector2)
  2945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_clippingSoftness_m0B99BD07E0C28E3B12D2F0944B2C0D0F63EAA5AE (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  2946. {
  2947. {
  2948. CanvasRenderer_set_clippingSoftness_Injected_mCA346C58AF7E78D8C2AC2B39710A019E77A909BA(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  2949. return;
  2950. }
  2951. }
  2952. // System.Void UnityEngine.CanvasRenderer::DisableRectClipping()
  2953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  2954. {
  2955. typedef void (*CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *);
  2956. static CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A_ftn _il2cpp_icall_func;
  2957. if (!_il2cpp_icall_func)
  2958. _il2cpp_icall_func = (CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::DisableRectClipping()");
  2959. _il2cpp_icall_func(__this);
  2960. }
  2961. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
  2962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m1D7A8BD75D5DEFC5F0A27FFBA2A2A84755EE421F (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, int32_t ___index1, const RuntimeMethod* method)
  2963. {
  2964. typedef void (*CanvasRenderer_SetMaterial_m1D7A8BD75D5DEFC5F0A27FFBA2A2A84755EE421F_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  2965. static CanvasRenderer_SetMaterial_m1D7A8BD75D5DEFC5F0A27FFBA2A2A84755EE421F_ftn _il2cpp_icall_func;
  2966. if (!_il2cpp_icall_func)
  2967. _il2cpp_icall_func = (CanvasRenderer_SetMaterial_m1D7A8BD75D5DEFC5F0A27FFBA2A2A84755EE421F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)");
  2968. _il2cpp_icall_func(__this, ___material0, ___index1);
  2969. }
  2970. // UnityEngine.Material UnityEngine.CanvasRenderer::GetMaterial(System.Int32)
  2971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CanvasRenderer_GetMaterial_mA674C9DC47C63CCFCDED7382D923A7796C8BE308 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, int32_t ___index0, const RuntimeMethod* method)
  2972. {
  2973. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*CanvasRenderer_GetMaterial_mA674C9DC47C63CCFCDED7382D923A7796C8BE308_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, int32_t);
  2974. static CanvasRenderer_GetMaterial_mA674C9DC47C63CCFCDED7382D923A7796C8BE308_ftn _il2cpp_icall_func;
  2975. if (!_il2cpp_icall_func)
  2976. _il2cpp_icall_func = (CanvasRenderer_GetMaterial_mA674C9DC47C63CCFCDED7382D923A7796C8BE308_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::GetMaterial(System.Int32)");
  2977. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this, ___index0);
  2978. return icallRetVal;
  2979. }
  2980. // System.Void UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)
  2981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, int32_t ___index1, const RuntimeMethod* method)
  2982. {
  2983. typedef void (*CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  2984. static CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49_ftn _il2cpp_icall_func;
  2985. if (!_il2cpp_icall_func)
  2986. _il2cpp_icall_func = (CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)");
  2987. _il2cpp_icall_func(__this, ___material0, ___index1);
  2988. }
  2989. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  2990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m390FCD8FBC6E992F4AAC9967EBFA3F32A2BD93C1 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture0, const RuntimeMethod* method)
  2991. {
  2992. typedef void (*CanvasRenderer_SetTexture_m390FCD8FBC6E992F4AAC9967EBFA3F32A2BD93C1_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  2993. static CanvasRenderer_SetTexture_m390FCD8FBC6E992F4AAC9967EBFA3F32A2BD93C1_ftn _il2cpp_icall_func;
  2994. if (!_il2cpp_icall_func)
  2995. _il2cpp_icall_func = (CanvasRenderer_SetTexture_m390FCD8FBC6E992F4AAC9967EBFA3F32A2BD93C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)");
  2996. _il2cpp_icall_func(__this, ___texture0);
  2997. }
  2998. // System.Void UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)
  2999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetAlphaTexture_m0A867B30B6475B1D72CE28117AABED84D4A1C006 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture0, const RuntimeMethod* method)
  3000. {
  3001. typedef void (*CanvasRenderer_SetAlphaTexture_m0A867B30B6475B1D72CE28117AABED84D4A1C006_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  3002. static CanvasRenderer_SetAlphaTexture_m0A867B30B6475B1D72CE28117AABED84D4A1C006_ftn _il2cpp_icall_func;
  3003. if (!_il2cpp_icall_func)
  3004. _il2cpp_icall_func = (CanvasRenderer_SetAlphaTexture_m0A867B30B6475B1D72CE28117AABED84D4A1C006_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)");
  3005. _il2cpp_icall_func(__this, ___texture0);
  3006. }
  3007. // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
  3008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_mB506682F318E5D8D8FE3888BF50E40DC34B726DF (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, const RuntimeMethod* method)
  3009. {
  3010. typedef void (*CanvasRenderer_SetMesh_mB506682F318E5D8D8FE3888BF50E40DC34B726DF_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  3011. static CanvasRenderer_SetMesh_mB506682F318E5D8D8FE3888BF50E40DC34B726DF_ftn _il2cpp_icall_func;
  3012. if (!_il2cpp_icall_func)
  3013. _il2cpp_icall_func = (CanvasRenderer_SetMesh_mB506682F318E5D8D8FE3888BF50E40DC34B726DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)");
  3014. _il2cpp_icall_func(__this, ___mesh0);
  3015. }
  3016. // System.Void UnityEngine.CanvasRenderer::Clear()
  3017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m8793B46F28365E540BB2B2ADBA439D255E350CC4 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  3018. {
  3019. typedef void (*CanvasRenderer_Clear_m8793B46F28365E540BB2B2ADBA439D255E350CC4_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *);
  3020. static CanvasRenderer_Clear_m8793B46F28365E540BB2B2ADBA439D255E350CC4_ftn _il2cpp_icall_func;
  3021. if (!_il2cpp_icall_func)
  3022. _il2cpp_icall_func = (CanvasRenderer_Clear_m8793B46F28365E540BB2B2ADBA439D255E350CC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::Clear()");
  3023. _il2cpp_icall_func(__this);
  3024. }
  3025. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,UnityEngine.Texture)
  3026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_mDCF29309742914F21D88D129C1E8C25F2E8A14FA (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture1, const RuntimeMethod* method)
  3027. {
  3028. static bool s_Il2CppMethodInitialized;
  3029. if (!s_Il2CppMethodInitialized)
  3030. {
  3031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  3032. s_Il2CppMethodInitialized = true;
  3033. }
  3034. {
  3035. int32_t L_0;
  3036. L_0 = CanvasRenderer_get_materialCount_mF29C9816FEC6D8189DDC7AB16B40EC56FAB59488(__this, /*hidden argument*/NULL);
  3037. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  3038. int32_t L_1;
  3039. L_1 = Math_Max_mD8AA27386BF012C65303FCDEA041B0CC65056E7B(1, L_0, /*hidden argument*/NULL);
  3040. CanvasRenderer_set_materialCount_m00FE6113ACA7FE9AD51DA0A9A0B013D7C811E5DB(__this, L_1, /*hidden argument*/NULL);
  3041. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___material0;
  3042. CanvasRenderer_SetMaterial_m1D7A8BD75D5DEFC5F0A27FFBA2A2A84755EE421F(__this, L_2, 0, /*hidden argument*/NULL);
  3043. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = ___texture1;
  3044. CanvasRenderer_SetTexture_m390FCD8FBC6E992F4AAC9967EBFA3F32A2BD93C1(__this, L_3, /*hidden argument*/NULL);
  3045. return;
  3046. }
  3047. }
  3048. // UnityEngine.Material UnityEngine.CanvasRenderer::GetMaterial()
  3049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CanvasRenderer_GetMaterial_mBC3956F4758C45F89DC69E4A4AA53FC7B5E78488 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method)
  3050. {
  3051. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  3052. {
  3053. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
  3054. L_0 = CanvasRenderer_GetMaterial_mA674C9DC47C63CCFCDED7382D923A7796C8BE308(__this, 0, /*hidden argument*/NULL);
  3055. V_0 = L_0;
  3056. goto IL_000b;
  3057. }
  3058. IL_000b:
  3059. {
  3060. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
  3061. return L_1;
  3062. }
  3063. }
  3064. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreams(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  3065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreams_m5C6173A24593B7CCF544611CAED2EFD594CE1912 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___positions1, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___colors2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv0S3, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv1S4, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv2S5, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv3S6, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___normals7, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents8, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___indices9, const RuntimeMethod* method)
  3066. {
  3067. {
  3068. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_0 = ___verts0;
  3069. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___positions1;
  3070. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_2 = ___colors2;
  3071. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_3 = ___uv0S3;
  3072. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = ___uv1S4;
  3073. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = ___uv2S5;
  3074. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = ___uv3S6;
  3075. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_7 = ___normals7;
  3076. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = ___tangents8;
  3077. CanvasRenderer_SplitUIVertexStreamsInternal_m58B7D2C67B2C9350C9D2B593A47BB028542B2862(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  3078. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_9 = ___verts0;
  3079. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_10 = ___indices9;
  3080. CanvasRenderer_SplitIndicesStreamsInternal_m2EF9AFF37774AA93C1AA01EB5A9B972AC2056013(L_9, L_10, /*hidden argument*/NULL);
  3081. return;
  3082. }
  3083. }
  3084. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  3085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStream_mE53F102DD8CACFF7CE3159BF90328C0D0A2AAFCD (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___positions1, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___colors2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv0S3, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv1S4, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv2S5, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv3S6, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___normals7, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents8, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___indices9, const RuntimeMethod* method)
  3086. {
  3087. {
  3088. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_0 = ___verts0;
  3089. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___positions1;
  3090. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_2 = ___colors2;
  3091. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_3 = ___uv0S3;
  3092. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = ___uv1S4;
  3093. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = ___uv2S5;
  3094. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = ___uv3S6;
  3095. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_7 = ___normals7;
  3096. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = ___tangents8;
  3097. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_9 = ___indices9;
  3098. CanvasRenderer_CreateUIVertexStreamInternal_m809780CAFF35093E35419CE591554F82D98B608D(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  3099. return;
  3100. }
  3101. }
  3102. // System.Void UnityEngine.CanvasRenderer::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  3103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_AddUIVertexStream_mB8DD7B70CA8C35C724BF72B467E87309B9F12B9E (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___positions1, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___colors2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv0S3, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv1S4, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv2S5, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv3S6, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___normals7, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents8, const RuntimeMethod* method)
  3104. {
  3105. {
  3106. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_0 = ___verts0;
  3107. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___positions1;
  3108. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_2 = ___colors2;
  3109. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_3 = ___uv0S3;
  3110. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = ___uv1S4;
  3111. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = ___uv2S5;
  3112. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = ___uv3S6;
  3113. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_7 = ___normals7;
  3114. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = ___tangents8;
  3115. CanvasRenderer_SplitUIVertexStreamsInternal_m58B7D2C67B2C9350C9D2B593A47BB028542B2862(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  3116. return;
  3117. }
  3118. }
  3119. // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)
  3120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_m2EF9AFF37774AA93C1AA01EB5A9B972AC2056013 (RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method)
  3121. {
  3122. typedef void (*CanvasRenderer_SplitIndicesStreamsInternal_m2EF9AFF37774AA93C1AA01EB5A9B972AC2056013_ftn) (RuntimeObject *, RuntimeObject *);
  3123. static CanvasRenderer_SplitIndicesStreamsInternal_m2EF9AFF37774AA93C1AA01EB5A9B972AC2056013_ftn _il2cpp_icall_func;
  3124. if (!_il2cpp_icall_func)
  3125. _il2cpp_icall_func = (CanvasRenderer_SplitIndicesStreamsInternal_m2EF9AFF37774AA93C1AA01EB5A9B972AC2056013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)");
  3126. _il2cpp_icall_func(___verts0, ___indices1);
  3127. }
  3128. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  3129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m58B7D2C67B2C9350C9D2B593A47BB028542B2862 (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method)
  3130. {
  3131. typedef void (*CanvasRenderer_SplitUIVertexStreamsInternal_m58B7D2C67B2C9350C9D2B593A47BB028542B2862_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *);
  3132. static CanvasRenderer_SplitUIVertexStreamsInternal_m58B7D2C67B2C9350C9D2B593A47BB028542B2862_ftn _il2cpp_icall_func;
  3133. if (!_il2cpp_icall_func)
  3134. _il2cpp_icall_func = (CanvasRenderer_SplitUIVertexStreamsInternal_m58B7D2C67B2C9350C9D2B593A47BB028542B2862_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)");
  3135. _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8);
  3136. }
  3137. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  3138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m809780CAFF35093E35419CE591554F82D98B608D (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method)
  3139. {
  3140. typedef void (*CanvasRenderer_CreateUIVertexStreamInternal_m809780CAFF35093E35419CE591554F82D98B608D_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *);
  3141. static CanvasRenderer_CreateUIVertexStreamInternal_m809780CAFF35093E35419CE591554F82D98B608D_ftn _il2cpp_icall_func;
  3142. if (!_il2cpp_icall_func)
  3143. _il2cpp_icall_func = (CanvasRenderer_CreateUIVertexStreamInternal_m809780CAFF35093E35419CE591554F82D98B608D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)");
  3144. _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8, ___indices9);
  3145. }
  3146. // System.Void UnityEngine.CanvasRenderer::SetColor_Injected(UnityEngine.Color&)
  3147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_Injected_m18315753FF6B5E9711C522331517ED21D5FD5F58 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color0, const RuntimeMethod* method)
  3148. {
  3149. typedef void (*CanvasRenderer_SetColor_Injected_m18315753FF6B5E9711C522331517ED21D5FD5F58_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  3150. static CanvasRenderer_SetColor_Injected_m18315753FF6B5E9711C522331517ED21D5FD5F58_ftn _il2cpp_icall_func;
  3151. if (!_il2cpp_icall_func)
  3152. _il2cpp_icall_func = (CanvasRenderer_SetColor_Injected_m18315753FF6B5E9711C522331517ED21D5FD5F58_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetColor_Injected(UnityEngine.Color&)");
  3153. _il2cpp_icall_func(__this, ___color0);
  3154. }
  3155. // System.Void UnityEngine.CanvasRenderer::GetColor_Injected(UnityEngine.Color&)
  3156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_GetColor_Injected_mA46BD781F57174120BA58E9E569AC6AB1C3131E3 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
  3157. {
  3158. typedef void (*CanvasRenderer_GetColor_Injected_mA46BD781F57174120BA58E9E569AC6AB1C3131E3_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  3159. static CanvasRenderer_GetColor_Injected_mA46BD781F57174120BA58E9E569AC6AB1C3131E3_ftn _il2cpp_icall_func;
  3160. if (!_il2cpp_icall_func)
  3161. _il2cpp_icall_func = (CanvasRenderer_GetColor_Injected_mA46BD781F57174120BA58E9E569AC6AB1C3131E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::GetColor_Injected(UnityEngine.Color&)");
  3162. _il2cpp_icall_func(__this, ___ret0);
  3163. }
  3164. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping_Injected(UnityEngine.Rect&)
  3165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_Injected_m61118840C9AD8B28949DE0ABF3F5BDBBC5D1AAE0 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, const RuntimeMethod* method)
  3166. {
  3167. typedef void (*CanvasRenderer_EnableRectClipping_Injected_m61118840C9AD8B28949DE0ABF3F5BDBBC5D1AAE0_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  3168. static CanvasRenderer_EnableRectClipping_Injected_m61118840C9AD8B28949DE0ABF3F5BDBBC5D1AAE0_ftn _il2cpp_icall_func;
  3169. if (!_il2cpp_icall_func)
  3170. _il2cpp_icall_func = (CanvasRenderer_EnableRectClipping_Injected_m61118840C9AD8B28949DE0ABF3F5BDBBC5D1AAE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::EnableRectClipping_Injected(UnityEngine.Rect&)");
  3171. _il2cpp_icall_func(__this, ___rect0);
  3172. }
  3173. // System.Void UnityEngine.CanvasRenderer::set_clippingSoftness_Injected(UnityEngine.Vector2&)
  3174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_clippingSoftness_Injected_mCA346C58AF7E78D8C2AC2B39710A019E77A909BA (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  3175. {
  3176. typedef void (*CanvasRenderer_set_clippingSoftness_Injected_mCA346C58AF7E78D8C2AC2B39710A019E77A909BA_ftn) (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  3177. static CanvasRenderer_set_clippingSoftness_Injected_mCA346C58AF7E78D8C2AC2B39710A019E77A909BA_ftn _il2cpp_icall_func;
  3178. if (!_il2cpp_icall_func)
  3179. _il2cpp_icall_func = (CanvasRenderer_set_clippingSoftness_Injected_mCA346C58AF7E78D8C2AC2B39710A019E77A909BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_clippingSoftness_Injected(UnityEngine.Vector2&)");
  3180. _il2cpp_icall_func(__this, ___value0);
  3181. }
  3182. #ifdef __clang__
  3183. #pragma clang diagnostic pop
  3184. #endif
  3185. #ifdef __clang__
  3186. #pragma clang diagnostic push
  3187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3188. #pragma clang diagnostic ignored "-Wunused-variable"
  3189. #endif
  3190. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::PixelAdjustPoint(UnityEngine.Vector2,UnityEngine.Transform,UnityEngine.Canvas)
  3191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransformUtility_PixelAdjustPoint_mF9D7B0C0E6E01F9831AC1DA0105E43CA02BAC6E7 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___elementTransform1, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas2, const RuntimeMethod* method)
  3192. {
  3193. static bool s_Il2CppMethodInitialized;
  3194. if (!s_Il2CppMethodInitialized)
  3195. {
  3196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3197. s_Il2CppMethodInitialized = true;
  3198. }
  3199. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  3200. memset((&V_0), 0, sizeof(V_0));
  3201. {
  3202. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___elementTransform1;
  3203. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_1 = ___canvas2;
  3204. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3205. RectTransformUtility_PixelAdjustPoint_Injected_m6F11766952FDCB987CF606EA944CD2A3BA320ECD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___point0), L_0, L_1, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  3206. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = V_0;
  3207. return L_2;
  3208. }
  3209. }
  3210. // UnityEngine.Rect UnityEngine.RectTransformUtility::PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  3211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransformUtility_PixelAdjustRect_m43A2579174A1A296F44C4E6F9E3A647967DDB0FC (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform0, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas1, const RuntimeMethod* method)
  3212. {
  3213. static bool s_Il2CppMethodInitialized;
  3214. if (!s_Il2CppMethodInitialized)
  3215. {
  3216. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3217. s_Il2CppMethodInitialized = true;
  3218. }
  3219. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  3220. memset((&V_0), 0, sizeof(V_0));
  3221. {
  3222. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rectTransform0;
  3223. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_1 = ___canvas1;
  3224. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3225. RectTransformUtility_PixelAdjustRect_Injected_mDC8127484DA371142BBA3D969AC1F02057D7D8FA(L_0, L_1, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  3226. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_2 = V_0;
  3227. return L_2;
  3228. }
  3229. }
  3230. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle(UnityEngine.Vector2,UnityEngine.RectTransform,UnityEngine.Camera,UnityEngine.Vector4)
  3231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_m225C8A900DB682113F932EF132FA01A0EC8411EE (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset3, const RuntimeMethod* method)
  3232. {
  3233. static bool s_Il2CppMethodInitialized;
  3234. if (!s_Il2CppMethodInitialized)
  3235. {
  3236. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3237. s_Il2CppMethodInitialized = true;
  3238. }
  3239. {
  3240. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect1;
  3241. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___cam2;
  3242. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3243. bool L_2;
  3244. L_2 = RectTransformUtility_PointInRectangle_Injected_m57A75F7499F95A60BA3095C450507BDFC15614C8((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___screenPoint0), L_0, L_1, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___offset3), /*hidden argument*/NULL);
  3245. return L_2;
  3246. }
  3247. }
  3248. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2)
  3249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m9555C6EE2E65A04903D9EA194F45B61F94281D76 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, const RuntimeMethod* method)
  3250. {
  3251. static bool s_Il2CppMethodInitialized;
  3252. if (!s_Il2CppMethodInitialized)
  3253. {
  3254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3255. s_Il2CppMethodInitialized = true;
  3256. }
  3257. bool V_0 = false;
  3258. {
  3259. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  3260. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___screenPoint1;
  3261. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3262. bool L_2;
  3263. L_2 = RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595(L_0, L_1, (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL, /*hidden argument*/NULL);
  3264. V_0 = L_2;
  3265. goto IL_000c;
  3266. }
  3267. IL_000c:
  3268. {
  3269. bool L_3 = V_0;
  3270. return L_3;
  3271. }
  3272. }
  3273. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  3274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, const RuntimeMethod* method)
  3275. {
  3276. static bool s_Il2CppMethodInitialized;
  3277. if (!s_Il2CppMethodInitialized)
  3278. {
  3279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3280. s_Il2CppMethodInitialized = true;
  3281. }
  3282. bool V_0 = false;
  3283. {
  3284. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  3285. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___screenPoint1;
  3286. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___cam2;
  3287. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  3288. L_3 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  3289. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3290. bool L_4;
  3291. L_4 = RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  3292. V_0 = L_4;
  3293. goto IL_0011;
  3294. }
  3295. IL_0011:
  3296. {
  3297. bool L_5 = V_0;
  3298. return L_5;
  3299. }
  3300. }
  3301. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector4)
  3302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset3, const RuntimeMethod* method)
  3303. {
  3304. static bool s_Il2CppMethodInitialized;
  3305. if (!s_Il2CppMethodInitialized)
  3306. {
  3307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3308. s_Il2CppMethodInitialized = true;
  3309. }
  3310. bool V_0 = false;
  3311. {
  3312. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___screenPoint1;
  3313. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  3314. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = ___cam2;
  3315. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___offset3;
  3316. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3317. bool L_4;
  3318. L_4 = RectTransformUtility_PointInRectangle_m225C8A900DB682113F932EF132FA01A0EC8411EE(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  3319. V_0 = L_4;
  3320. goto IL_000d;
  3321. }
  3322. IL_000d:
  3323. {
  3324. bool L_5 = V_0;
  3325. return L_5;
  3326. }
  3327. }
  3328. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
  3329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m76B10B1F8517DE72753AF7F61AE6E85722BF63E8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___worldPoint3, const RuntimeMethod* method)
  3330. {
  3331. static bool s_Il2CppMethodInitialized;
  3332. if (!s_Il2CppMethodInitialized)
  3333. {
  3334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3335. s_Il2CppMethodInitialized = true;
  3336. }
  3337. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  3338. memset((&V_0), 0, sizeof(V_0));
  3339. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_1;
  3340. memset((&V_1), 0, sizeof(V_1));
  3341. float V_2 = 0.0f;
  3342. bool V_3 = false;
  3343. bool V_4 = false;
  3344. {
  3345. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_0 = ___worldPoint3;
  3346. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  3347. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  3348. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  3349. L_2 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_1, /*hidden argument*/NULL);
  3350. *(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_0 = L_2;
  3351. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam2;
  3352. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___screenPoint1;
  3353. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3354. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_5;
  3355. L_5 = RectTransformUtility_ScreenPointToRay_m90048F9120E0F859D8ED12C6590E0793F0602641(L_3, L_4, /*hidden argument*/NULL);
  3356. V_0 = L_5;
  3357. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___rect0;
  3358. NullCheck(L_6);
  3359. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_7;
  3360. L_7 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_6, /*hidden argument*/NULL);
  3361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  3362. L_8 = Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220(/*hidden argument*/NULL);
  3363. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  3364. L_9 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_7, L_8, /*hidden argument*/NULL);
  3365. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = ___rect0;
  3366. NullCheck(L_10);
  3367. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
  3368. L_11 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_10, /*hidden argument*/NULL);
  3369. Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)(&V_1), L_9, L_11, /*hidden argument*/NULL);
  3370. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_12 = V_0;
  3371. bool L_13;
  3372. L_13 = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)(&V_1), L_12, (float*)(&V_2), /*hidden argument*/NULL);
  3373. V_3 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  3374. bool L_14 = V_3;
  3375. if (!L_14)
  3376. {
  3377. goto IL_004c;
  3378. }
  3379. }
  3380. {
  3381. V_4 = (bool)0;
  3382. goto IL_005f;
  3383. }
  3384. IL_004c:
  3385. {
  3386. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_15 = ___worldPoint3;
  3387. float L_16 = V_2;
  3388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17;
  3389. L_17 = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), L_16, /*hidden argument*/NULL);
  3390. *(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_15 = L_17;
  3391. V_4 = (bool)1;
  3392. goto IL_005f;
  3393. }
  3394. IL_005f:
  3395. {
  3396. bool L_18 = V_4;
  3397. return L_18;
  3398. }
  3399. }
  3400. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  3401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___localPoint3, const RuntimeMethod* method)
  3402. {
  3403. static bool s_Il2CppMethodInitialized;
  3404. if (!s_Il2CppMethodInitialized)
  3405. {
  3406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3407. s_Il2CppMethodInitialized = true;
  3408. }
  3409. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  3410. memset((&V_0), 0, sizeof(V_0));
  3411. bool V_1 = false;
  3412. bool V_2 = false;
  3413. {
  3414. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = ___localPoint3;
  3415. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  3416. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  3417. *(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0 = L_1;
  3418. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___rect0;
  3419. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___screenPoint1;
  3420. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___cam2;
  3421. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3422. bool L_5;
  3423. L_5 = RectTransformUtility_ScreenPointToWorldPointInRectangle_m76B10B1F8517DE72753AF7F61AE6E85722BF63E8(L_2, L_3, L_4, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  3424. V_1 = L_5;
  3425. bool L_6 = V_1;
  3426. if (!L_6)
  3427. {
  3428. goto IL_0031;
  3429. }
  3430. }
  3431. {
  3432. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_7 = ___localPoint3;
  3433. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = ___rect0;
  3434. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0;
  3435. NullCheck(L_8);
  3436. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
  3437. L_10 = Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8(L_8, L_9, /*hidden argument*/NULL);
  3438. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  3439. L_11 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_10, /*hidden argument*/NULL);
  3440. *(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_7 = L_11;
  3441. V_2 = (bool)1;
  3442. goto IL_0035;
  3443. }
  3444. IL_0031:
  3445. {
  3446. V_2 = (bool)0;
  3447. goto IL_0035;
  3448. }
  3449. IL_0035:
  3450. {
  3451. bool L_12 = V_2;
  3452. return L_12;
  3453. }
  3454. }
  3455. // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
  3456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 RectTransformUtility_ScreenPointToRay_m90048F9120E0F859D8ED12C6590E0793F0602641 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPos1, const RuntimeMethod* method)
  3457. {
  3458. static bool s_Il2CppMethodInitialized;
  3459. if (!s_Il2CppMethodInitialized)
  3460. {
  3461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3462. s_Il2CppMethodInitialized = true;
  3463. }
  3464. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  3465. memset((&V_0), 0, sizeof(V_0));
  3466. bool V_1 = false;
  3467. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_2;
  3468. memset((&V_2), 0, sizeof(V_2));
  3469. {
  3470. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___cam0;
  3471. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3472. bool L_1;
  3473. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3474. V_1 = L_1;
  3475. bool L_2 = V_1;
  3476. if (!L_2)
  3477. {
  3478. goto IL_001b;
  3479. }
  3480. }
  3481. {
  3482. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  3483. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___screenPos1;
  3484. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  3485. L_5 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_4, /*hidden argument*/NULL);
  3486. NullCheck(L_3);
  3487. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_6;
  3488. L_6 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_3, L_5, /*hidden argument*/NULL);
  3489. V_2 = L_6;
  3490. goto IL_0040;
  3491. }
  3492. IL_001b:
  3493. {
  3494. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = ___screenPos1;
  3495. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  3496. L_8 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_7, /*hidden argument*/NULL);
  3497. V_0 = L_8;
  3498. float* L_9 = (&V_0)->get_address_of_z_4();
  3499. float* L_10 = L_9;
  3500. float L_11 = *((float*)L_10);
  3501. *((float*)L_10) = (float)((float)il2cpp_codegen_subtract((float)L_11, (float)(100.0f)));
  3502. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0;
  3503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13;
  3504. L_13 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  3505. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_14;
  3506. memset((&L_14), 0, sizeof(L_14));
  3507. Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((&L_14), L_12, L_13, /*hidden argument*/NULL);
  3508. V_2 = L_14;
  3509. goto IL_0040;
  3510. }
  3511. IL_0040:
  3512. {
  3513. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_15 = V_2;
  3514. return L_15;
  3515. }
  3516. }
  3517. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3)
  3518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransformUtility_WorldToScreenPoint_m92E801861EE14D73219C34A6175847C4A46105E1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPoint1, const RuntimeMethod* method)
  3519. {
  3520. static bool s_Il2CppMethodInitialized;
  3521. if (!s_Il2CppMethodInitialized)
  3522. {
  3523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3524. s_Il2CppMethodInitialized = true;
  3525. }
  3526. bool V_0 = false;
  3527. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  3528. memset((&V_1), 0, sizeof(V_1));
  3529. {
  3530. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___cam0;
  3531. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3532. bool L_1;
  3533. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3534. V_0 = L_1;
  3535. bool L_2 = V_0;
  3536. if (!L_2)
  3537. {
  3538. goto IL_0020;
  3539. }
  3540. }
  3541. {
  3542. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___worldPoint1;
  3543. float L_4 = L_3.get_x_2();
  3544. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___worldPoint1;
  3545. float L_6 = L_5.get_y_3();
  3546. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  3547. memset((&L_7), 0, sizeof(L_7));
  3548. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), L_4, L_6, /*hidden argument*/NULL);
  3549. V_1 = L_7;
  3550. goto IL_002f;
  3551. }
  3552. IL_0020:
  3553. {
  3554. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = ___cam0;
  3555. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___worldPoint1;
  3556. NullCheck(L_8);
  3557. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
  3558. L_10 = Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C(L_8, L_9, /*hidden argument*/NULL);
  3559. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  3560. L_11 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_10, /*hidden argument*/NULL);
  3561. V_1 = L_11;
  3562. goto IL_002f;
  3563. }
  3564. IL_002f:
  3565. {
  3566. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_1;
  3567. return L_12;
  3568. }
  3569. }
  3570. // UnityEngine.Bounds UnityEngine.RectTransformUtility::CalculateRelativeRectTransformBounds(UnityEngine.Transform,UnityEngine.Transform)
  3571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 RectTransformUtility_CalculateRelativeRectTransformBounds_mEC7990F480BC63FEDA03E60311CD96660FDD6063 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___root0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___child1, const RuntimeMethod* method)
  3572. {
  3573. static bool s_Il2CppMethodInitialized;
  3574. if (!s_Il2CppMethodInitialized)
  3575. {
  3576. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m1EC5B64AFE74457C3F6C38D5FFF9735D158453D3_RuntimeMethod_var);
  3577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3578. s_Il2CppMethodInitialized = true;
  3579. }
  3580. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* V_0 = NULL;
  3581. bool V_1 = false;
  3582. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  3583. memset((&V_2), 0, sizeof(V_2));
  3584. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3;
  3585. memset((&V_3), 0, sizeof(V_3));
  3586. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_4;
  3587. memset((&V_4), 0, sizeof(V_4));
  3588. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_5;
  3589. memset((&V_5), 0, sizeof(V_5));
  3590. int32_t V_6 = 0;
  3591. int32_t V_7 = 0;
  3592. int32_t V_8 = 0;
  3593. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9;
  3594. memset((&V_9), 0, sizeof(V_9));
  3595. bool V_10 = false;
  3596. bool V_11 = false;
  3597. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_12;
  3598. memset((&V_12), 0, sizeof(V_12));
  3599. {
  3600. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___child1;
  3601. NullCheck(L_0);
  3602. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* L_1;
  3603. L_1 = Component_GetComponentsInChildren_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m1EC5B64AFE74457C3F6C38D5FFF9735D158453D3(L_0, (bool)0, /*hidden argument*/Component_GetComponentsInChildren_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m1EC5B64AFE74457C3F6C38D5FFF9735D158453D3_RuntimeMethod_var);
  3604. V_0 = L_1;
  3605. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* L_2 = V_0;
  3606. NullCheck(L_2);
  3607. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  3608. bool L_3 = V_1;
  3609. if (!L_3)
  3610. {
  3611. goto IL_00d2;
  3612. }
  3613. }
  3614. {
  3615. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  3616. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_3), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  3617. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = ___root0;
  3618. NullCheck(L_4);
  3619. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5;
  3620. L_5 = Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D(L_4, /*hidden argument*/NULL);
  3621. V_4 = L_5;
  3622. V_6 = 0;
  3623. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* L_6 = V_0;
  3624. NullCheck(L_6);
  3625. V_7 = ((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length)));
  3626. goto IL_00aa;
  3627. }
  3628. IL_0054:
  3629. {
  3630. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* L_7 = V_0;
  3631. int32_t L_8 = V_6;
  3632. NullCheck(L_7);
  3633. int32_t L_9 = L_8;
  3634. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  3635. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3636. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_11 = ((RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var))->get_s_Corners_0();
  3637. NullCheck(L_10);
  3638. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_10, L_11, /*hidden argument*/NULL);
  3639. V_8 = 0;
  3640. goto IL_0098;
  3641. }
  3642. IL_0069:
  3643. {
  3644. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3645. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_12 = ((RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var))->get_s_Corners_0();
  3646. int32_t L_13 = V_8;
  3647. NullCheck(L_12);
  3648. int32_t L_14 = L_13;
  3649. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  3650. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16;
  3651. L_16 = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_4), L_15, /*hidden argument*/NULL);
  3652. V_9 = L_16;
  3653. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = V_9;
  3654. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = V_2;
  3655. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
  3656. L_19 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_17, L_18, /*hidden argument*/NULL);
  3657. V_2 = L_19;
  3658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = V_9;
  3659. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = V_3;
  3660. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22;
  3661. L_22 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_20, L_21, /*hidden argument*/NULL);
  3662. V_3 = L_22;
  3663. int32_t L_23 = V_8;
  3664. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1));
  3665. }
  3666. IL_0098:
  3667. {
  3668. int32_t L_24 = V_8;
  3669. V_10 = (bool)((((int32_t)L_24) < ((int32_t)4))? 1 : 0);
  3670. bool L_25 = V_10;
  3671. if (L_25)
  3672. {
  3673. goto IL_0069;
  3674. }
  3675. }
  3676. {
  3677. int32_t L_26 = V_6;
  3678. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  3679. }
  3680. IL_00aa:
  3681. {
  3682. int32_t L_27 = V_6;
  3683. int32_t L_28 = V_7;
  3684. V_11 = (bool)((((int32_t)L_27) < ((int32_t)L_28))? 1 : 0);
  3685. bool L_29 = V_11;
  3686. if (L_29)
  3687. {
  3688. goto IL_0054;
  3689. }
  3690. }
  3691. {
  3692. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_2;
  3693. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31;
  3694. L_31 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  3695. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_5), L_30, L_31, /*hidden argument*/NULL);
  3696. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = V_3;
  3697. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_5), L_32, /*hidden argument*/NULL);
  3698. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_33 = V_5;
  3699. V_12 = L_33;
  3700. goto IL_00e5;
  3701. }
  3702. IL_00d2:
  3703. {
  3704. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34;
  3705. L_34 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  3706. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35;
  3707. L_35 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  3708. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_36;
  3709. memset((&L_36), 0, sizeof(L_36));
  3710. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_36), L_34, L_35, /*hidden argument*/NULL);
  3711. V_12 = L_36;
  3712. goto IL_00e5;
  3713. }
  3714. IL_00e5:
  3715. {
  3716. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_37 = V_12;
  3717. return L_37;
  3718. }
  3719. }
  3720. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  3721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mB076A21D845C5463FB83DAB1AAB631DBF0783E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method)
  3722. {
  3723. static bool s_Il2CppMethodInitialized;
  3724. if (!s_Il2CppMethodInitialized)
  3725. {
  3726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  3729. s_Il2CppMethodInitialized = true;
  3730. }
  3731. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  3732. memset((&V_0), 0, sizeof(V_0));
  3733. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  3734. memset((&V_1), 0, sizeof(V_1));
  3735. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  3736. memset((&V_2), 0, sizeof(V_2));
  3737. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  3738. memset((&V_3), 0, sizeof(V_3));
  3739. float V_4 = 0.0f;
  3740. bool V_5 = false;
  3741. bool V_6 = false;
  3742. int32_t V_7 = 0;
  3743. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_8 = NULL;
  3744. bool V_9 = false;
  3745. bool V_10 = false;
  3746. bool V_11 = false;
  3747. {
  3748. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  3749. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3750. bool L_1;
  3751. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3752. V_5 = L_1;
  3753. bool L_2 = V_5;
  3754. if (!L_2)
  3755. {
  3756. goto IL_0013;
  3757. }
  3758. }
  3759. {
  3760. goto IL_0101;
  3761. }
  3762. IL_0013:
  3763. {
  3764. bool L_3 = ___recursive3;
  3765. V_6 = L_3;
  3766. bool L_4 = V_6;
  3767. if (!L_4)
  3768. {
  3769. goto IL_0061;
  3770. }
  3771. }
  3772. {
  3773. V_7 = 0;
  3774. goto IL_0050;
  3775. }
  3776. IL_0020:
  3777. {
  3778. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = ___rect0;
  3779. int32_t L_6 = V_7;
  3780. NullCheck(L_5);
  3781. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  3782. L_7 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_5, L_6, /*hidden argument*/NULL);
  3783. V_8 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_7, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  3784. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = V_8;
  3785. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3786. bool L_9;
  3787. L_9 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3788. V_9 = L_9;
  3789. bool L_10 = V_9;
  3790. if (!L_10)
  3791. {
  3792. goto IL_0049;
  3793. }
  3794. }
  3795. {
  3796. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = V_8;
  3797. int32_t L_12 = ___axis1;
  3798. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3799. RectTransformUtility_FlipLayoutOnAxis_mB076A21D845C5463FB83DAB1AAB631DBF0783E63(L_11, L_12, (bool)0, (bool)1, /*hidden argument*/NULL);
  3800. }
  3801. IL_0049:
  3802. {
  3803. int32_t L_13 = V_7;
  3804. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  3805. }
  3806. IL_0050:
  3807. {
  3808. int32_t L_14 = V_7;
  3809. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = ___rect0;
  3810. NullCheck(L_15);
  3811. int32_t L_16;
  3812. L_16 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_15, /*hidden argument*/NULL);
  3813. V_10 = (bool)((((int32_t)L_14) < ((int32_t)L_16))? 1 : 0);
  3814. bool L_17 = V_10;
  3815. if (L_17)
  3816. {
  3817. goto IL_0020;
  3818. }
  3819. }
  3820. {
  3821. }
  3822. IL_0061:
  3823. {
  3824. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_18 = ___rect0;
  3825. NullCheck(L_18);
  3826. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  3827. L_19 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_18, /*hidden argument*/NULL);
  3828. V_0 = L_19;
  3829. int32_t L_20 = ___axis1;
  3830. int32_t L_21 = ___axis1;
  3831. float L_22;
  3832. L_22 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), L_21, /*hidden argument*/NULL);
  3833. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), L_20, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_22)), /*hidden argument*/NULL);
  3834. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = ___rect0;
  3835. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24 = V_0;
  3836. NullCheck(L_23);
  3837. RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335(L_23, L_24, /*hidden argument*/NULL);
  3838. bool L_25 = ___keepPositioning2;
  3839. V_11 = L_25;
  3840. bool L_26 = V_11;
  3841. if (!L_26)
  3842. {
  3843. goto IL_0090;
  3844. }
  3845. }
  3846. {
  3847. goto IL_0101;
  3848. }
  3849. IL_0090:
  3850. {
  3851. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_27 = ___rect0;
  3852. NullCheck(L_27);
  3853. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28;
  3854. L_28 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_27, /*hidden argument*/NULL);
  3855. V_1 = L_28;
  3856. int32_t L_29 = ___axis1;
  3857. int32_t L_30 = ___axis1;
  3858. float L_31;
  3859. L_31 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_30, /*hidden argument*/NULL);
  3860. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_29, ((-L_31)), /*hidden argument*/NULL);
  3861. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_32 = ___rect0;
  3862. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = V_1;
  3863. NullCheck(L_32);
  3864. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_32, L_33, /*hidden argument*/NULL);
  3865. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = ___rect0;
  3866. NullCheck(L_34);
  3867. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35;
  3868. L_35 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_34, /*hidden argument*/NULL);
  3869. V_2 = L_35;
  3870. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36 = ___rect0;
  3871. NullCheck(L_36);
  3872. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37;
  3873. L_37 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_36, /*hidden argument*/NULL);
  3874. V_3 = L_37;
  3875. int32_t L_38 = ___axis1;
  3876. float L_39;
  3877. L_39 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_38, /*hidden argument*/NULL);
  3878. V_4 = L_39;
  3879. int32_t L_40 = ___axis1;
  3880. int32_t L_41 = ___axis1;
  3881. float L_42;
  3882. L_42 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), L_41, /*hidden argument*/NULL);
  3883. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_40, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_42)), /*hidden argument*/NULL);
  3884. int32_t L_43 = ___axis1;
  3885. float L_44 = V_4;
  3886. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), L_43, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_44)), /*hidden argument*/NULL);
  3887. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_45 = ___rect0;
  3888. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_46 = V_2;
  3889. NullCheck(L_45);
  3890. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_45, L_46, /*hidden argument*/NULL);
  3891. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_47 = ___rect0;
  3892. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48 = V_3;
  3893. NullCheck(L_47);
  3894. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_47, L_48, /*hidden argument*/NULL);
  3895. }
  3896. IL_0101:
  3897. {
  3898. return;
  3899. }
  3900. }
  3901. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  3902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m9012C00D121D81002247DAAB9577FCEF1FF8E974 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method)
  3903. {
  3904. static bool s_Il2CppMethodInitialized;
  3905. if (!s_Il2CppMethodInitialized)
  3906. {
  3907. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3909. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  3910. s_Il2CppMethodInitialized = true;
  3911. }
  3912. bool V_0 = false;
  3913. bool V_1 = false;
  3914. int32_t V_2 = 0;
  3915. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_3 = NULL;
  3916. bool V_4 = false;
  3917. bool V_5 = false;
  3918. bool V_6 = false;
  3919. {
  3920. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  3921. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3922. bool L_1;
  3923. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3924. V_0 = L_1;
  3925. bool L_2 = V_0;
  3926. if (!L_2)
  3927. {
  3928. goto IL_0011;
  3929. }
  3930. }
  3931. {
  3932. goto IL_00b7;
  3933. }
  3934. IL_0011:
  3935. {
  3936. bool L_3 = ___recursive2;
  3937. V_1 = L_3;
  3938. bool L_4 = V_1;
  3939. if (!L_4)
  3940. {
  3941. goto IL_0054;
  3942. }
  3943. }
  3944. {
  3945. V_2 = 0;
  3946. goto IL_0044;
  3947. }
  3948. IL_001b:
  3949. {
  3950. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = ___rect0;
  3951. int32_t L_6 = V_2;
  3952. NullCheck(L_5);
  3953. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  3954. L_7 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_5, L_6, /*hidden argument*/NULL);
  3955. V_3 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_7, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  3956. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = V_3;
  3957. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3958. bool L_9;
  3959. L_9 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3960. V_4 = L_9;
  3961. bool L_10 = V_4;
  3962. if (!L_10)
  3963. {
  3964. goto IL_003f;
  3965. }
  3966. }
  3967. {
  3968. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = V_3;
  3969. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  3970. RectTransformUtility_FlipLayoutAxes_m9012C00D121D81002247DAAB9577FCEF1FF8E974(L_11, (bool)0, (bool)1, /*hidden argument*/NULL);
  3971. }
  3972. IL_003f:
  3973. {
  3974. int32_t L_12 = V_2;
  3975. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  3976. }
  3977. IL_0044:
  3978. {
  3979. int32_t L_13 = V_2;
  3980. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14 = ___rect0;
  3981. NullCheck(L_14);
  3982. int32_t L_15;
  3983. L_15 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_14, /*hidden argument*/NULL);
  3984. V_5 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  3985. bool L_16 = V_5;
  3986. if (L_16)
  3987. {
  3988. goto IL_001b;
  3989. }
  3990. }
  3991. {
  3992. }
  3993. IL_0054:
  3994. {
  3995. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17 = ___rect0;
  3996. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_18 = ___rect0;
  3997. NullCheck(L_18);
  3998. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  3999. L_19 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_18, /*hidden argument*/NULL);
  4000. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  4001. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  4002. L_20 = RectTransformUtility_GetTransposed_mC20ACA85E11C96107096F93B04618DA9CCE65A75(L_19, /*hidden argument*/NULL);
  4003. NullCheck(L_17);
  4004. RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335(L_17, L_20, /*hidden argument*/NULL);
  4005. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = ___rect0;
  4006. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_22 = ___rect0;
  4007. NullCheck(L_22);
  4008. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  4009. L_23 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_22, /*hidden argument*/NULL);
  4010. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  4011. L_24 = RectTransformUtility_GetTransposed_mC20ACA85E11C96107096F93B04618DA9CCE65A75(L_23, /*hidden argument*/NULL);
  4012. NullCheck(L_21);
  4013. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_21, L_24, /*hidden argument*/NULL);
  4014. bool L_25 = ___keepPositioning1;
  4015. V_6 = L_25;
  4016. bool L_26 = V_6;
  4017. if (!L_26)
  4018. {
  4019. goto IL_0081;
  4020. }
  4021. }
  4022. {
  4023. goto IL_00b7;
  4024. }
  4025. IL_0081:
  4026. {
  4027. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_27 = ___rect0;
  4028. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_28 = ___rect0;
  4029. NullCheck(L_28);
  4030. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  4031. L_29 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_28, /*hidden argument*/NULL);
  4032. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  4033. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  4034. L_30 = RectTransformUtility_GetTransposed_mC20ACA85E11C96107096F93B04618DA9CCE65A75(L_29, /*hidden argument*/NULL);
  4035. NullCheck(L_27);
  4036. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_27, L_30, /*hidden argument*/NULL);
  4037. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_31 = ___rect0;
  4038. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_32 = ___rect0;
  4039. NullCheck(L_32);
  4040. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33;
  4041. L_33 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_32, /*hidden argument*/NULL);
  4042. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  4043. L_34 = RectTransformUtility_GetTransposed_mC20ACA85E11C96107096F93B04618DA9CCE65A75(L_33, /*hidden argument*/NULL);
  4044. NullCheck(L_31);
  4045. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_31, L_34, /*hidden argument*/NULL);
  4046. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_35 = ___rect0;
  4047. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36 = ___rect0;
  4048. NullCheck(L_36);
  4049. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37;
  4050. L_37 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_36, /*hidden argument*/NULL);
  4051. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_38;
  4052. L_38 = RectTransformUtility_GetTransposed_mC20ACA85E11C96107096F93B04618DA9CCE65A75(L_37, /*hidden argument*/NULL);
  4053. NullCheck(L_35);
  4054. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_35, L_38, /*hidden argument*/NULL);
  4055. }
  4056. IL_00b7:
  4057. {
  4058. return;
  4059. }
  4060. }
  4061. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
  4062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransformUtility_GetTransposed_mC20ACA85E11C96107096F93B04618DA9CCE65A75 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___input0, const RuntimeMethod* method)
  4063. {
  4064. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  4065. memset((&V_0), 0, sizeof(V_0));
  4066. {
  4067. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___input0;
  4068. float L_1 = L_0.get_y_1();
  4069. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___input0;
  4070. float L_3 = L_2.get_x_0();
  4071. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  4072. memset((&L_4), 0, sizeof(L_4));
  4073. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  4074. V_0 = L_4;
  4075. goto IL_0015;
  4076. }
  4077. IL_0015:
  4078. {
  4079. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  4080. return L_5;
  4081. }
  4082. }
  4083. // System.Void UnityEngine.RectTransformUtility::.cctor()
  4084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility__cctor_m9529A5E87A8D8E461F95BC2B188E7FA8BDDEE297 (const RuntimeMethod* method)
  4085. {
  4086. static bool s_Il2CppMethodInitialized;
  4087. if (!s_Il2CppMethodInitialized)
  4088. {
  4089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  4090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  4091. s_Il2CppMethodInitialized = true;
  4092. }
  4093. {
  4094. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  4095. ((RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var))->set_s_Corners_0(L_0);
  4096. return;
  4097. }
  4098. }
  4099. // System.Void UnityEngine.RectTransformUtility::PixelAdjustPoint_Injected(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
  4100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustPoint_Injected_m6F11766952FDCB987CF606EA944CD2A3BA320ECD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___point0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___elementTransform1, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret3, const RuntimeMethod* method)
  4101. {
  4102. typedef void (*RectTransformUtility_PixelAdjustPoint_Injected_m6F11766952FDCB987CF606EA944CD2A3BA320ECD_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  4103. static RectTransformUtility_PixelAdjustPoint_Injected_m6F11766952FDCB987CF606EA944CD2A3BA320ECD_ftn _il2cpp_icall_func;
  4104. if (!_il2cpp_icall_func)
  4105. _il2cpp_icall_func = (RectTransformUtility_PixelAdjustPoint_Injected_m6F11766952FDCB987CF606EA944CD2A3BA320ECD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::PixelAdjustPoint_Injected(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)");
  4106. _il2cpp_icall_func(___point0, ___elementTransform1, ___canvas2, ___ret3);
  4107. }
  4108. // System.Void UnityEngine.RectTransformUtility::PixelAdjustRect_Injected(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
  4109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustRect_Injected_mDC8127484DA371142BBA3D969AC1F02057D7D8FA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform0, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas1, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret2, const RuntimeMethod* method)
  4110. {
  4111. typedef void (*RectTransformUtility_PixelAdjustRect_Injected_mDC8127484DA371142BBA3D969AC1F02057D7D8FA_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  4112. static RectTransformUtility_PixelAdjustRect_Injected_mDC8127484DA371142BBA3D969AC1F02057D7D8FA_ftn _il2cpp_icall_func;
  4113. if (!_il2cpp_icall_func)
  4114. _il2cpp_icall_func = (RectTransformUtility_PixelAdjustRect_Injected_mDC8127484DA371142BBA3D969AC1F02057D7D8FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::PixelAdjustRect_Injected(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)");
  4115. _il2cpp_icall_func(___rectTransform0, ___canvas1, ___ret2);
  4116. }
  4117. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle_Injected(UnityEngine.Vector2&,UnityEngine.RectTransform,UnityEngine.Camera,UnityEngine.Vector4&)
  4118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_Injected_m57A75F7499F95A60BA3095C450507BDFC15614C8 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___screenPoint0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___offset3, const RuntimeMethod* method)
  4119. {
  4120. typedef bool (*RectTransformUtility_PointInRectangle_Injected_m57A75F7499F95A60BA3095C450507BDFC15614C8_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  4121. static RectTransformUtility_PointInRectangle_Injected_m57A75F7499F95A60BA3095C450507BDFC15614C8_ftn _il2cpp_icall_func;
  4122. if (!_il2cpp_icall_func)
  4123. _il2cpp_icall_func = (RectTransformUtility_PointInRectangle_Injected_m57A75F7499F95A60BA3095C450507BDFC15614C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::PointInRectangle_Injected(UnityEngine.Vector2&,UnityEngine.RectTransform,UnityEngine.Camera,UnityEngine.Vector4&)");
  4124. bool icallRetVal = _il2cpp_icall_func(___screenPoint0, ___rect1, ___cam2, ___offset3);
  4125. return icallRetVal;
  4126. }
  4127. #ifdef __clang__
  4128. #pragma clang diagnostic pop
  4129. #endif
  4130. #ifdef __clang__
  4131. #pragma clang diagnostic push
  4132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4133. #pragma clang diagnostic ignored "-Wunused-variable"
  4134. #endif
  4135. #ifdef __clang__
  4136. #pragma clang diagnostic pop
  4137. #endif
  4138. #ifdef __clang__
  4139. #pragma clang diagnostic push
  4140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4141. #pragma clang diagnostic ignored "-Wunused-variable"
  4142. #endif
  4143. // System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)
  4144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_mFF2FFBD62073D2B185933639D21CE0F0B1FF1322 (int32_t ___type0, const RuntimeMethod* method)
  4145. {
  4146. typedef void (*UISystemProfilerApi_BeginSample_mFF2FFBD62073D2B185933639D21CE0F0B1FF1322_ftn) (int32_t);
  4147. static UISystemProfilerApi_BeginSample_mFF2FFBD62073D2B185933639D21CE0F0B1FF1322_ftn _il2cpp_icall_func;
  4148. if (!_il2cpp_icall_func)
  4149. _il2cpp_icall_func = (UISystemProfilerApi_BeginSample_mFF2FFBD62073D2B185933639D21CE0F0B1FF1322_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)");
  4150. _il2cpp_icall_func(___type0);
  4151. }
  4152. // System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)
  4153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_mFBD0B75B91D57DD909E11F9AC19227D3B7447B68 (int32_t ___type0, const RuntimeMethod* method)
  4154. {
  4155. typedef void (*UISystemProfilerApi_EndSample_mFBD0B75B91D57DD909E11F9AC19227D3B7447B68_ftn) (int32_t);
  4156. static UISystemProfilerApi_EndSample_mFBD0B75B91D57DD909E11F9AC19227D3B7447B68_ftn _il2cpp_icall_func;
  4157. if (!_il2cpp_icall_func)
  4158. _il2cpp_icall_func = (UISystemProfilerApi_EndSample_mFBD0B75B91D57DD909E11F9AC19227D3B7447B68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)");
  4159. _il2cpp_icall_func(___type0);
  4160. }
  4161. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  4162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  4163. {
  4164. typedef void (*UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333_ftn) (String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  4165. static UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333_ftn _il2cpp_icall_func;
  4166. if (!_il2cpp_icall_func)
  4167. _il2cpp_icall_func = (UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)");
  4168. _il2cpp_icall_func(___name0, ___obj1);
  4169. }
  4170. #ifdef __clang__
  4171. #pragma clang diagnostic pop
  4172. #endif
  4173. #ifdef __clang__
  4174. #pragma clang diagnostic push
  4175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4176. #pragma clang diagnostic ignored "-Wunused-variable"
  4177. #endif
  4178. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * __this, const RuntimeMethod* method)
  4179. {
  4180. typedef void (DEFAULT_CALL *PInvokeFunc)();
  4181. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  4182. // Native function invocation
  4183. il2cppPInvokeFunc();
  4184. }
  4185. // System.Void UnityEngine.Canvas/WillRenderCanvases::.ctor(System.Object,System.IntPtr)
  4186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_m8A46E9A5DED6B54DC2A8A3137AE3637081EADFB6 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  4187. {
  4188. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  4189. __this->set_method_3(___method1);
  4190. __this->set_m_target_2(___object0);
  4191. }
  4192. // System.Void UnityEngine.Canvas/WillRenderCanvases::Invoke()
  4193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_mFCD97A3223FD31C109A2B6283ECE7FE307E89282 (WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * __this, const RuntimeMethod* method)
  4194. {
  4195. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  4196. Delegate_t** delegatesToInvoke;
  4197. il2cpp_array_size_t length;
  4198. if (delegateArrayToInvoke != NULL)
  4199. {
  4200. length = delegateArrayToInvoke->max_length;
  4201. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  4202. }
  4203. else
  4204. {
  4205. length = 1;
  4206. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  4207. }
  4208. for (il2cpp_array_size_t i = 0; i < length; i++)
  4209. {
  4210. Delegate_t* currentDelegate = delegatesToInvoke[i];
  4211. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  4212. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  4213. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  4214. if (!currentDelegate->get_method_is_virtual_10())
  4215. {
  4216. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  4217. }
  4218. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  4219. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  4220. if (___methodIsStatic)
  4221. {
  4222. if (___parameterCount == 0)
  4223. {
  4224. // open
  4225. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  4226. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  4227. }
  4228. else
  4229. {
  4230. // closed
  4231. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4232. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4233. }
  4234. }
  4235. else
  4236. {
  4237. // closed
  4238. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4239. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4240. }
  4241. }
  4242. }
  4243. #ifdef __clang__
  4244. #pragma clang diagnostic pop
  4245. #endif
  4246. #ifdef __clang__
  4247. #pragma clang diagnostic push
  4248. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4249. #pragma clang diagnostic ignored "-Wunused-variable"
  4250. #endif
  4251. #ifdef __clang__
  4252. #pragma clang diagnostic pop
  4253. #endif
  4254. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * Canvas_get_externBeginRenderOverlays_m1395AAD68CDE5A6A793BCA3193CDA6A788D8B96D_inline (const RuntimeMethod* method)
  4255. {
  4256. static bool s_Il2CppMethodInitialized;
  4257. if (!s_Il2CppMethodInitialized)
  4258. {
  4259. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  4260. s_Il2CppMethodInitialized = true;
  4261. }
  4262. {
  4263. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_U3CexternBeginRenderOverlaysU3Ek__BackingField_6();
  4264. return L_0;
  4265. }
  4266. }
  4267. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * Canvas_get_externRenderOverlaysBefore_m2E52BF744C5C5C12681F9BCFD15562821A32E877_inline (const RuntimeMethod* method)
  4268. {
  4269. static bool s_Il2CppMethodInitialized;
  4270. if (!s_Il2CppMethodInitialized)
  4271. {
  4272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  4273. s_Il2CppMethodInitialized = true;
  4274. }
  4275. {
  4276. Action_2_tCC1DAEC9EBDBAB5891B0CF72C24B016C610EFF39 * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_U3CexternRenderOverlaysBeforeU3Ek__BackingField_7();
  4277. return L_0;
  4278. }
  4279. }
  4280. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * Canvas_get_externEndRenderOverlays_m8A883D9BC8E30BB1BB6D22FF5B43A58C2AA34EA6_inline (const RuntimeMethod* method)
  4281. {
  4282. static bool s_Il2CppMethodInitialized;
  4283. if (!s_Il2CppMethodInitialized)
  4284. {
  4285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var);
  4286. s_Il2CppMethodInitialized = true;
  4287. }
  4288. {
  4289. Action_1_t080BA8EFA9616A494EBB4DD352BFEF943792E05B * L_0 = ((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_il2cpp_TypeInfo_var))->get_U3CexternEndRenderOverlaysU3Ek__BackingField_8();
  4290. return L_0;
  4291. }
  4292. }
  4293. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  4294. {
  4295. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  4296. memset((&V_0), 0, sizeof(V_0));
  4297. {
  4298. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  4299. float L_1 = L_0.get_x_0();
  4300. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  4301. float L_3 = L_2.get_y_1();
  4302. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  4303. memset((&L_4), 0, sizeof(L_4));
  4304. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  4305. V_0 = L_4;
  4306. goto IL_001a;
  4307. }
  4308. IL_001a:
  4309. {
  4310. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  4311. return L_5;
  4312. }
  4313. }
  4314. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  4315. {
  4316. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  4317. memset((&V_0), 0, sizeof(V_0));
  4318. {
  4319. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  4320. float L_1 = L_0.get_x_2();
  4321. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  4322. float L_3 = L_2.get_y_3();
  4323. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  4324. memset((&L_4), 0, sizeof(L_4));
  4325. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  4326. V_0 = L_4;
  4327. goto IL_0015;
  4328. }
  4329. IL_0015:
  4330. {
  4331. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  4332. return L_5;
  4333. }
  4334. }
  4335. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  4336. {
  4337. {
  4338. float L_0 = ___x0;
  4339. __this->set_x_0(L_0);
  4340. float L_1 = ___y1;
  4341. __this->set_y_1(L_1);
  4342. return;
  4343. }
  4344. }
  4345. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  4346. {
  4347. {
  4348. float L_0 = ___x0;
  4349. __this->set_x_2(L_0);
  4350. float L_1 = ___y1;
  4351. __this->set_y_3(L_1);
  4352. float L_2 = ___z2;
  4353. __this->set_z_4(L_2);
  4354. return;
  4355. }
  4356. }
  4357. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  4358. {
  4359. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  4360. memset((&V_0), 0, sizeof(V_0));
  4361. {
  4362. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  4363. float L_1 = L_0.get_x_2();
  4364. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  4365. float L_3 = L_2.get_x_2();
  4366. float L_4;
  4367. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  4368. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  4369. float L_6 = L_5.get_y_3();
  4370. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  4371. float L_8 = L_7.get_y_3();
  4372. float L_9;
  4373. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  4374. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  4375. float L_11 = L_10.get_z_4();
  4376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  4377. float L_13 = L_12.get_z_4();
  4378. float L_14;
  4379. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  4380. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  4381. memset((&L_15), 0, sizeof(L_15));
  4382. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  4383. V_0 = L_15;
  4384. goto IL_003c;
  4385. }
  4386. IL_003c:
  4387. {
  4388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  4389. return L_16;
  4390. }
  4391. }
  4392. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  4393. {
  4394. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  4395. memset((&V_0), 0, sizeof(V_0));
  4396. {
  4397. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  4398. float L_1 = L_0.get_x_2();
  4399. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  4400. float L_3 = L_2.get_x_2();
  4401. float L_4;
  4402. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  4403. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  4404. float L_6 = L_5.get_y_3();
  4405. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  4406. float L_8 = L_7.get_y_3();
  4407. float L_9;
  4408. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  4409. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  4410. float L_11 = L_10.get_z_4();
  4411. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  4412. float L_13 = L_12.get_z_4();
  4413. float L_14;
  4414. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  4415. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  4416. memset((&L_15), 0, sizeof(L_15));
  4417. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  4418. V_0 = L_15;
  4419. goto IL_003c;
  4420. }
  4421. IL_003c:
  4422. {
  4423. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  4424. return L_16;
  4425. }
  4426. }