UnityEngine.InputLegacyModule.cpp 161 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. // UnityEngine.Camera[]
  10. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  11. // System.Char[]
  12. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  13. // UnityEngine.Display[]
  14. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  15. // UnityEngine.Touch[]
  16. struct TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2;
  17. // UnityEngine.SendMouseEvents/HitInfo[]
  18. struct HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231;
  19. // UnityEngine.Camera
  20. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  21. // UnityEngine.Display
  22. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  23. // UnityEngine.GameObject
  24. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  25. // UnityEngine.Object
  26. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  27. // UnityEngine.RenderTexture
  28. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  29. // System.String
  30. struct String_t;
  31. // System.Void
  32. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  33. // UnityEngine.Camera/CameraCallback
  34. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  35. // UnityEngine.Display/DisplaysUpdatedDelegate
  36. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  37. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var;
  38. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  39. IL2CPP_EXTERN_C RuntimeClass* HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var;
  40. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  41. IL2CPP_EXTERN_C RuntimeClass* SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var;
  42. IL2CPP_EXTERN_C RuntimeClass* TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2_il2cpp_TypeInfo_var;
  43. IL2CPP_EXTERN_C String_t* _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D;
  44. IL2CPP_EXTERN_C String_t* _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4;
  45. IL2CPP_EXTERN_C String_t* _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC;
  46. IL2CPP_EXTERN_C String_t* _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84;
  47. IL2CPP_EXTERN_C String_t* _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821;
  48. IL2CPP_EXTERN_C String_t* _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695;
  49. IL2CPP_EXTERN_C String_t* _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0;
  50. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  51. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  52. struct TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2;
  53. struct HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231;
  54. IL2CPP_EXTERN_C_BEGIN
  55. IL2CPP_EXTERN_C_END
  56. #ifdef __clang__
  57. #pragma clang diagnostic push
  58. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  59. #pragma clang diagnostic ignored "-Wunused-variable"
  60. #endif
  61. // <Module>
  62. struct U3CModuleU3E_t2F6B72E5B55148A7B1DBD6B42B301AEC3ECE86DB
  63. {
  64. public:
  65. public:
  66. };
  67. // System.Object
  68. struct Il2CppArrayBounds;
  69. // System.Array
  70. // UnityEngine.CameraRaycastHelper
  71. struct CameraRaycastHelper_t2EB434C1BA2F4B7011FE16E77A471188901F1913 : public RuntimeObject
  72. {
  73. public:
  74. public:
  75. };
  76. // UnityEngine.Input
  77. struct Input_t763D9CAB93E5035D6CE4D185D9B64D7F3F47202A : public RuntimeObject
  78. {
  79. public:
  80. public:
  81. };
  82. // UnityEngine.SendMouseEvents
  83. struct SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437 : public RuntimeObject
  84. {
  85. public:
  86. public:
  87. };
  88. struct SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields
  89. {
  90. public:
  91. // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
  92. bool ___s_MouseUsed_0;
  93. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
  94. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* ___m_LastHit_1;
  95. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
  96. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* ___m_MouseDownHit_2;
  97. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
  98. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* ___m_CurrentHit_3;
  99. // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
  100. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___m_Cameras_4;
  101. public:
  102. inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___s_MouseUsed_0)); }
  103. inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
  104. inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
  105. inline void set_s_MouseUsed_0(bool value)
  106. {
  107. ___s_MouseUsed_0 = value;
  108. }
  109. inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_LastHit_1)); }
  110. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* get_m_LastHit_1() const { return ___m_LastHit_1; }
  111. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
  112. inline void set_m_LastHit_1(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* value)
  113. {
  114. ___m_LastHit_1 = value;
  115. Il2CppCodeGenWriteBarrier((void**)(&___m_LastHit_1), (void*)value);
  116. }
  117. inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_MouseDownHit_2)); }
  118. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
  119. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
  120. inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* value)
  121. {
  122. ___m_MouseDownHit_2 = value;
  123. Il2CppCodeGenWriteBarrier((void**)(&___m_MouseDownHit_2), (void*)value);
  124. }
  125. inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_CurrentHit_3)); }
  126. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
  127. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
  128. inline void set_m_CurrentHit_3(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* value)
  129. {
  130. ___m_CurrentHit_3 = value;
  131. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentHit_3), (void*)value);
  132. }
  133. inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_Cameras_4)); }
  134. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_m_Cameras_4() const { return ___m_Cameras_4; }
  135. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
  136. inline void set_m_Cameras_4(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  137. {
  138. ___m_Cameras_4 = value;
  139. Il2CppCodeGenWriteBarrier((void**)(&___m_Cameras_4), (void*)value);
  140. }
  141. };
  142. // System.String
  143. struct String_t : public RuntimeObject
  144. {
  145. public:
  146. // System.Int32 System.String::m_stringLength
  147. int32_t ___m_stringLength_0;
  148. // System.Char System.String::m_firstChar
  149. Il2CppChar ___m_firstChar_1;
  150. public:
  151. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  152. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  153. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  154. inline void set_m_stringLength_0(int32_t value)
  155. {
  156. ___m_stringLength_0 = value;
  157. }
  158. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  159. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  160. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  161. inline void set_m_firstChar_1(Il2CppChar value)
  162. {
  163. ___m_firstChar_1 = value;
  164. }
  165. };
  166. struct String_t_StaticFields
  167. {
  168. public:
  169. // System.String System.String::Empty
  170. String_t* ___Empty_5;
  171. public:
  172. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  173. inline String_t* get_Empty_5() const { return ___Empty_5; }
  174. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  175. inline void set_Empty_5(String_t* value)
  176. {
  177. ___Empty_5 = value;
  178. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  179. }
  180. };
  181. // System.ValueType
  182. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  183. {
  184. public:
  185. public:
  186. };
  187. // Native definition for P/Invoke marshalling of System.ValueType
  188. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  189. {
  190. };
  191. // Native definition for COM marshalling of System.ValueType
  192. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  193. {
  194. };
  195. // System.Boolean
  196. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  197. {
  198. public:
  199. // System.Boolean System.Boolean::m_value
  200. bool ___m_value_0;
  201. public:
  202. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  203. inline bool get_m_value_0() const { return ___m_value_0; }
  204. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  205. inline void set_m_value_0(bool value)
  206. {
  207. ___m_value_0 = value;
  208. }
  209. };
  210. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  211. {
  212. public:
  213. // System.String System.Boolean::TrueString
  214. String_t* ___TrueString_5;
  215. // System.String System.Boolean::FalseString
  216. String_t* ___FalseString_6;
  217. public:
  218. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  219. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  220. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  221. inline void set_TrueString_5(String_t* value)
  222. {
  223. ___TrueString_5 = value;
  224. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  225. }
  226. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  227. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  228. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  229. inline void set_FalseString_6(String_t* value)
  230. {
  231. ___FalseString_6 = value;
  232. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  233. }
  234. };
  235. // System.Enum
  236. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  237. {
  238. public:
  239. public:
  240. };
  241. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  242. {
  243. public:
  244. // System.Char[] System.Enum::enumSeperatorCharArray
  245. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  246. public:
  247. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  248. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  249. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  250. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  251. {
  252. ___enumSeperatorCharArray_0 = value;
  253. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  254. }
  255. };
  256. // Native definition for P/Invoke marshalling of System.Enum
  257. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  258. {
  259. };
  260. // Native definition for COM marshalling of System.Enum
  261. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  262. {
  263. };
  264. // System.Int32
  265. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  266. {
  267. public:
  268. // System.Int32 System.Int32::m_value
  269. int32_t ___m_value_0;
  270. public:
  271. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  272. inline int32_t get_m_value_0() const { return ___m_value_0; }
  273. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  274. inline void set_m_value_0(int32_t value)
  275. {
  276. ___m_value_0 = value;
  277. }
  278. };
  279. // System.IntPtr
  280. struct IntPtr_t
  281. {
  282. public:
  283. // System.Void* System.IntPtr::m_value
  284. void* ___m_value_0;
  285. public:
  286. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  287. inline void* get_m_value_0() const { return ___m_value_0; }
  288. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  289. inline void set_m_value_0(void* value)
  290. {
  291. ___m_value_0 = value;
  292. }
  293. };
  294. struct IntPtr_t_StaticFields
  295. {
  296. public:
  297. // System.IntPtr System.IntPtr::Zero
  298. intptr_t ___Zero_1;
  299. public:
  300. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  301. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  302. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  303. inline void set_Zero_1(intptr_t value)
  304. {
  305. ___Zero_1 = value;
  306. }
  307. };
  308. // UnityEngine.Rect
  309. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  310. {
  311. public:
  312. // System.Single UnityEngine.Rect::m_XMin
  313. float ___m_XMin_0;
  314. // System.Single UnityEngine.Rect::m_YMin
  315. float ___m_YMin_1;
  316. // System.Single UnityEngine.Rect::m_Width
  317. float ___m_Width_2;
  318. // System.Single UnityEngine.Rect::m_Height
  319. float ___m_Height_3;
  320. public:
  321. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  322. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  323. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  324. inline void set_m_XMin_0(float value)
  325. {
  326. ___m_XMin_0 = value;
  327. }
  328. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  329. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  330. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  331. inline void set_m_YMin_1(float value)
  332. {
  333. ___m_YMin_1 = value;
  334. }
  335. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  336. inline float get_m_Width_2() const { return ___m_Width_2; }
  337. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  338. inline void set_m_Width_2(float value)
  339. {
  340. ___m_Width_2 = value;
  341. }
  342. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  343. inline float get_m_Height_3() const { return ___m_Height_3; }
  344. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  345. inline void set_m_Height_3(float value)
  346. {
  347. ___m_Height_3 = value;
  348. }
  349. };
  350. // System.Single
  351. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  352. {
  353. public:
  354. // System.Single System.Single::m_value
  355. float ___m_value_0;
  356. public:
  357. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  358. inline float get_m_value_0() const { return ___m_value_0; }
  359. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  360. inline void set_m_value_0(float value)
  361. {
  362. ___m_value_0 = value;
  363. }
  364. };
  365. // UnityEngine.Vector2
  366. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  367. {
  368. public:
  369. // System.Single UnityEngine.Vector2::x
  370. float ___x_0;
  371. // System.Single UnityEngine.Vector2::y
  372. float ___y_1;
  373. public:
  374. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  375. inline float get_x_0() const { return ___x_0; }
  376. inline float* get_address_of_x_0() { return &___x_0; }
  377. inline void set_x_0(float value)
  378. {
  379. ___x_0 = value;
  380. }
  381. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  382. inline float get_y_1() const { return ___y_1; }
  383. inline float* get_address_of_y_1() { return &___y_1; }
  384. inline void set_y_1(float value)
  385. {
  386. ___y_1 = value;
  387. }
  388. };
  389. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  390. {
  391. public:
  392. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  394. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  395. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  396. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  397. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  398. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  399. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  400. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  401. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  402. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  403. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  404. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  405. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  406. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  407. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  408. public:
  409. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  410. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  411. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  412. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  413. {
  414. ___zeroVector_2 = value;
  415. }
  416. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  417. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  418. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  419. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  420. {
  421. ___oneVector_3 = value;
  422. }
  423. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  424. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  425. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  426. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  427. {
  428. ___upVector_4 = value;
  429. }
  430. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  431. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  432. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  433. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  434. {
  435. ___downVector_5 = value;
  436. }
  437. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  438. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  439. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  440. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  441. {
  442. ___leftVector_6 = value;
  443. }
  444. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  445. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  446. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  447. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  448. {
  449. ___rightVector_7 = value;
  450. }
  451. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  452. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  453. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  454. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  455. {
  456. ___positiveInfinityVector_8 = value;
  457. }
  458. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  459. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  460. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  461. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  462. {
  463. ___negativeInfinityVector_9 = value;
  464. }
  465. };
  466. // UnityEngine.Vector3
  467. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  468. {
  469. public:
  470. // System.Single UnityEngine.Vector3::x
  471. float ___x_2;
  472. // System.Single UnityEngine.Vector3::y
  473. float ___y_3;
  474. // System.Single UnityEngine.Vector3::z
  475. float ___z_4;
  476. public:
  477. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  478. inline float get_x_2() const { return ___x_2; }
  479. inline float* get_address_of_x_2() { return &___x_2; }
  480. inline void set_x_2(float value)
  481. {
  482. ___x_2 = value;
  483. }
  484. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  485. inline float get_y_3() const { return ___y_3; }
  486. inline float* get_address_of_y_3() { return &___y_3; }
  487. inline void set_y_3(float value)
  488. {
  489. ___y_3 = value;
  490. }
  491. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  492. inline float get_z_4() const { return ___z_4; }
  493. inline float* get_address_of_z_4() { return &___z_4; }
  494. inline void set_z_4(float value)
  495. {
  496. ___z_4 = value;
  497. }
  498. };
  499. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  500. {
  501. public:
  502. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  504. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  505. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  506. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  507. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  508. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  509. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  510. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  511. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  512. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  513. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  514. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  515. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  516. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  517. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  518. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  519. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  520. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  521. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  522. public:
  523. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  524. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  525. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  526. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  527. {
  528. ___zeroVector_5 = value;
  529. }
  530. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  531. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  532. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  533. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  534. {
  535. ___oneVector_6 = value;
  536. }
  537. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  538. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  539. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  540. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  541. {
  542. ___upVector_7 = value;
  543. }
  544. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  545. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  546. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  547. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  548. {
  549. ___downVector_8 = value;
  550. }
  551. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  552. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  553. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  554. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  555. {
  556. ___leftVector_9 = value;
  557. }
  558. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  559. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  560. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  561. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  562. {
  563. ___rightVector_10 = value;
  564. }
  565. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  566. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  567. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  568. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  569. {
  570. ___forwardVector_11 = value;
  571. }
  572. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  573. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  574. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  575. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  576. {
  577. ___backVector_12 = value;
  578. }
  579. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  580. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  581. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  582. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  583. {
  584. ___positiveInfinityVector_13 = value;
  585. }
  586. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  587. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  588. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  589. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  590. {
  591. ___negativeInfinityVector_14 = value;
  592. }
  593. };
  594. // System.Void
  595. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  596. {
  597. public:
  598. union
  599. {
  600. struct
  601. {
  602. };
  603. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  604. };
  605. public:
  606. };
  607. // UnityEngine.SendMouseEvents/HitInfo
  608. struct HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6
  609. {
  610. public:
  611. // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
  612. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target_0;
  613. // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
  614. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_1;
  615. public:
  616. inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6, ___target_0)); }
  617. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_target_0() const { return ___target_0; }
  618. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_target_0() { return &___target_0; }
  619. inline void set_target_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  620. {
  621. ___target_0 = value;
  622. Il2CppCodeGenWriteBarrier((void**)(&___target_0), (void*)value);
  623. }
  624. inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6, ___camera_1)); }
  625. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_1() const { return ___camera_1; }
  626. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_1() { return &___camera_1; }
  627. inline void set_camera_1(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  628. {
  629. ___camera_1 = value;
  630. Il2CppCodeGenWriteBarrier((void**)(&___camera_1), (void*)value);
  631. }
  632. };
  633. // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
  634. struct HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke
  635. {
  636. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target_0;
  637. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_1;
  638. };
  639. // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
  640. struct HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com
  641. {
  642. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target_0;
  643. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_1;
  644. };
  645. // UnityEngine.CameraClearFlags
  646. struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7
  647. {
  648. public:
  649. // System.Int32 UnityEngine.CameraClearFlags::value__
  650. int32_t ___value___2;
  651. public:
  652. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); }
  653. inline int32_t get_value___2() const { return ___value___2; }
  654. inline int32_t* get_address_of_value___2() { return &___value___2; }
  655. inline void set_value___2(int32_t value)
  656. {
  657. ___value___2 = value;
  658. }
  659. };
  660. // UnityEngine.Display
  661. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  662. {
  663. public:
  664. // System.IntPtr UnityEngine.Display::nativeDisplay
  665. intptr_t ___nativeDisplay_0;
  666. public:
  667. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  668. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  669. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  670. inline void set_nativeDisplay_0(intptr_t value)
  671. {
  672. ___nativeDisplay_0 = value;
  673. }
  674. };
  675. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  676. {
  677. public:
  678. // UnityEngine.Display[] UnityEngine.Display::displays
  679. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  680. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  681. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  682. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  683. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_3;
  684. public:
  685. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  686. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  687. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  688. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  689. {
  690. ___displays_1 = value;
  691. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  692. }
  693. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  694. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  695. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  696. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  697. {
  698. ____mainDisplay_2 = value;
  699. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  700. }
  701. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_3)); }
  702. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  703. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  704. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  705. {
  706. ___onDisplaysUpdated_3 = value;
  707. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value);
  708. }
  709. };
  710. // UnityEngine.IMECompositionMode
  711. struct IMECompositionMode_t8755B1BD5D22F5DE23A46F79403A234844D7A5C8
  712. {
  713. public:
  714. // System.Int32 UnityEngine.IMECompositionMode::value__
  715. int32_t ___value___2;
  716. public:
  717. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IMECompositionMode_t8755B1BD5D22F5DE23A46F79403A234844D7A5C8, ___value___2)); }
  718. inline int32_t get_value___2() const { return ___value___2; }
  719. inline int32_t* get_address_of_value___2() { return &___value___2; }
  720. inline void set_value___2(int32_t value)
  721. {
  722. ___value___2 = value;
  723. }
  724. };
  725. // UnityEngine.KeyCode
  726. struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4
  727. {
  728. public:
  729. // System.Int32 UnityEngine.KeyCode::value__
  730. int32_t ___value___2;
  731. public:
  732. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); }
  733. inline int32_t get_value___2() const { return ___value___2; }
  734. inline int32_t* get_address_of_value___2() { return &___value___2; }
  735. inline void set_value___2(int32_t value)
  736. {
  737. ___value___2 = value;
  738. }
  739. };
  740. // UnityEngine.Object
  741. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  742. {
  743. public:
  744. // System.IntPtr UnityEngine.Object::m_CachedPtr
  745. intptr_t ___m_CachedPtr_0;
  746. public:
  747. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  748. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  749. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  750. inline void set_m_CachedPtr_0(intptr_t value)
  751. {
  752. ___m_CachedPtr_0 = value;
  753. }
  754. };
  755. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  756. {
  757. public:
  758. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  759. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  760. public:
  761. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  762. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  763. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  764. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  765. {
  766. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  767. }
  768. };
  769. // Native definition for P/Invoke marshalling of UnityEngine.Object
  770. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  771. {
  772. intptr_t ___m_CachedPtr_0;
  773. };
  774. // Native definition for COM marshalling of UnityEngine.Object
  775. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  776. {
  777. intptr_t ___m_CachedPtr_0;
  778. };
  779. // UnityEngine.Ray
  780. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  781. {
  782. public:
  783. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  784. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  785. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  786. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  787. public:
  788. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  789. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  790. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  791. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  792. {
  793. ___m_Origin_0 = value;
  794. }
  795. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  796. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  797. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  798. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  799. {
  800. ___m_Direction_1 = value;
  801. }
  802. };
  803. // UnityEngine.SendMessageOptions
  804. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  805. {
  806. public:
  807. // System.Int32 UnityEngine.SendMessageOptions::value__
  808. int32_t ___value___2;
  809. public:
  810. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  811. inline int32_t get_value___2() const { return ___value___2; }
  812. inline int32_t* get_address_of_value___2() { return &___value___2; }
  813. inline void set_value___2(int32_t value)
  814. {
  815. ___value___2 = value;
  816. }
  817. };
  818. // UnityEngine.TouchPhase
  819. struct TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A
  820. {
  821. public:
  822. // System.Int32 UnityEngine.TouchPhase::value__
  823. int32_t ___value___2;
  824. public:
  825. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A, ___value___2)); }
  826. inline int32_t get_value___2() const { return ___value___2; }
  827. inline int32_t* get_address_of_value___2() { return &___value___2; }
  828. inline void set_value___2(int32_t value)
  829. {
  830. ___value___2 = value;
  831. }
  832. };
  833. // UnityEngine.TouchType
  834. struct TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F
  835. {
  836. public:
  837. // System.Int32 UnityEngine.TouchType::value__
  838. int32_t ___value___2;
  839. public:
  840. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F, ___value___2)); }
  841. inline int32_t get_value___2() const { return ___value___2; }
  842. inline int32_t* get_address_of_value___2() { return &___value___2; }
  843. inline void set_value___2(int32_t value)
  844. {
  845. ___value___2 = value;
  846. }
  847. };
  848. // UnityEngine.Component
  849. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  850. {
  851. public:
  852. public:
  853. };
  854. // UnityEngine.GameObject
  855. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  856. {
  857. public:
  858. public:
  859. };
  860. // UnityEngine.Texture
  861. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  862. {
  863. public:
  864. public:
  865. };
  866. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  867. {
  868. public:
  869. // System.Int32 UnityEngine.Texture::GenerateAllMips
  870. int32_t ___GenerateAllMips_4;
  871. public:
  872. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  873. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  874. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  875. inline void set_GenerateAllMips_4(int32_t value)
  876. {
  877. ___GenerateAllMips_4 = value;
  878. }
  879. };
  880. // UnityEngine.Touch
  881. struct Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C
  882. {
  883. public:
  884. // System.Int32 UnityEngine.Touch::m_FingerId
  885. int32_t ___m_FingerId_0;
  886. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  887. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Position_1;
  888. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  889. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_RawPosition_2;
  890. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  891. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PositionDelta_3;
  892. // System.Single UnityEngine.Touch::m_TimeDelta
  893. float ___m_TimeDelta_4;
  894. // System.Int32 UnityEngine.Touch::m_TapCount
  895. int32_t ___m_TapCount_5;
  896. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  897. int32_t ___m_Phase_6;
  898. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  899. int32_t ___m_Type_7;
  900. // System.Single UnityEngine.Touch::m_Pressure
  901. float ___m_Pressure_8;
  902. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  903. float ___m_maximumPossiblePressure_9;
  904. // System.Single UnityEngine.Touch::m_Radius
  905. float ___m_Radius_10;
  906. // System.Single UnityEngine.Touch::m_RadiusVariance
  907. float ___m_RadiusVariance_11;
  908. // System.Single UnityEngine.Touch::m_AltitudeAngle
  909. float ___m_AltitudeAngle_12;
  910. // System.Single UnityEngine.Touch::m_AzimuthAngle
  911. float ___m_AzimuthAngle_13;
  912. public:
  913. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_FingerId_0)); }
  914. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  915. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  916. inline void set_m_FingerId_0(int32_t value)
  917. {
  918. ___m_FingerId_0 = value;
  919. }
  920. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Position_1)); }
  921. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Position_1() const { return ___m_Position_1; }
  922. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Position_1() { return &___m_Position_1; }
  923. inline void set_m_Position_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  924. {
  925. ___m_Position_1 = value;
  926. }
  927. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RawPosition_2)); }
  928. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  929. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  930. inline void set_m_RawPosition_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  931. {
  932. ___m_RawPosition_2 = value;
  933. }
  934. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_PositionDelta_3)); }
  935. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  936. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  937. inline void set_m_PositionDelta_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  938. {
  939. ___m_PositionDelta_3 = value;
  940. }
  941. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TimeDelta_4)); }
  942. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  943. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  944. inline void set_m_TimeDelta_4(float value)
  945. {
  946. ___m_TimeDelta_4 = value;
  947. }
  948. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TapCount_5)); }
  949. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  950. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  951. inline void set_m_TapCount_5(int32_t value)
  952. {
  953. ___m_TapCount_5 = value;
  954. }
  955. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Phase_6)); }
  956. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  957. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  958. inline void set_m_Phase_6(int32_t value)
  959. {
  960. ___m_Phase_6 = value;
  961. }
  962. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Type_7)); }
  963. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  964. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  965. inline void set_m_Type_7(int32_t value)
  966. {
  967. ___m_Type_7 = value;
  968. }
  969. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Pressure_8)); }
  970. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  971. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  972. inline void set_m_Pressure_8(float value)
  973. {
  974. ___m_Pressure_8 = value;
  975. }
  976. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_maximumPossiblePressure_9)); }
  977. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  978. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  979. inline void set_m_maximumPossiblePressure_9(float value)
  980. {
  981. ___m_maximumPossiblePressure_9 = value;
  982. }
  983. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Radius_10)); }
  984. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  985. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  986. inline void set_m_Radius_10(float value)
  987. {
  988. ___m_Radius_10 = value;
  989. }
  990. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RadiusVariance_11)); }
  991. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  992. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  993. inline void set_m_RadiusVariance_11(float value)
  994. {
  995. ___m_RadiusVariance_11 = value;
  996. }
  997. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AltitudeAngle_12)); }
  998. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  999. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  1000. inline void set_m_AltitudeAngle_12(float value)
  1001. {
  1002. ___m_AltitudeAngle_12 = value;
  1003. }
  1004. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AzimuthAngle_13)); }
  1005. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  1006. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  1007. inline void set_m_AzimuthAngle_13(float value)
  1008. {
  1009. ___m_AzimuthAngle_13 = value;
  1010. }
  1011. };
  1012. // UnityEngine.Behaviour
  1013. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  1014. {
  1015. public:
  1016. public:
  1017. };
  1018. // UnityEngine.RenderTexture
  1019. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  1020. {
  1021. public:
  1022. public:
  1023. };
  1024. // UnityEngine.Camera
  1025. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  1026. {
  1027. public:
  1028. public:
  1029. };
  1030. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  1031. {
  1032. public:
  1033. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  1034. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  1035. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  1036. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  1037. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  1038. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  1039. public:
  1040. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  1041. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  1042. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  1043. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1044. {
  1045. ___onPreCull_4 = value;
  1046. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  1047. }
  1048. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  1049. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  1050. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  1051. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1052. {
  1053. ___onPreRender_5 = value;
  1054. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  1055. }
  1056. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  1057. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  1058. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  1059. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1060. {
  1061. ___onPostRender_6 = value;
  1062. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  1063. }
  1064. };
  1065. #ifdef __clang__
  1066. #pragma clang diagnostic pop
  1067. #endif
  1068. // UnityEngine.Touch[]
  1069. struct TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2 : public RuntimeArray
  1070. {
  1071. public:
  1072. ALIGN_FIELD (8) Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C m_Items[1];
  1073. public:
  1074. inline Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C GetAt(il2cpp_array_size_t index) const
  1075. {
  1076. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1077. return m_Items[index];
  1078. }
  1079. inline Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * GetAddressAt(il2cpp_array_size_t index)
  1080. {
  1081. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1082. return m_Items + index;
  1083. }
  1084. inline void SetAt(il2cpp_array_size_t index, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C value)
  1085. {
  1086. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1087. m_Items[index] = value;
  1088. }
  1089. inline Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C GetAtUnchecked(il2cpp_array_size_t index) const
  1090. {
  1091. return m_Items[index];
  1092. }
  1093. inline Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1094. {
  1095. return m_Items + index;
  1096. }
  1097. inline void SetAtUnchecked(il2cpp_array_size_t index, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C value)
  1098. {
  1099. m_Items[index] = value;
  1100. }
  1101. };
  1102. // UnityEngine.Camera[]
  1103. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  1104. {
  1105. public:
  1106. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  1107. public:
  1108. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  1109. {
  1110. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1111. return m_Items[index];
  1112. }
  1113. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  1114. {
  1115. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1116. return m_Items + index;
  1117. }
  1118. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  1119. {
  1120. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1121. m_Items[index] = value;
  1122. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1123. }
  1124. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  1125. {
  1126. return m_Items[index];
  1127. }
  1128. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1129. {
  1130. return m_Items + index;
  1131. }
  1132. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  1133. {
  1134. m_Items[index] = value;
  1135. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1136. }
  1137. };
  1138. // UnityEngine.SendMouseEvents/HitInfo[]
  1139. struct HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231 : public RuntimeArray
  1140. {
  1141. public:
  1142. ALIGN_FIELD (8) HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 m_Items[1];
  1143. public:
  1144. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 GetAt(il2cpp_array_size_t index) const
  1145. {
  1146. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1147. return m_Items[index];
  1148. }
  1149. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * GetAddressAt(il2cpp_array_size_t index)
  1150. {
  1151. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1152. return m_Items + index;
  1153. }
  1154. inline void SetAt(il2cpp_array_size_t index, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 value)
  1155. {
  1156. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1157. m_Items[index] = value;
  1158. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  1159. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1160. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  1161. #endif
  1162. }
  1163. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 GetAtUnchecked(il2cpp_array_size_t index) const
  1164. {
  1165. return m_Items[index];
  1166. }
  1167. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1168. {
  1169. return m_Items + index;
  1170. }
  1171. inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 value)
  1172. {
  1173. m_Items[index] = value;
  1174. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  1175. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1176. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  1177. #endif
  1178. }
  1179. };
  1180. // UnityEngine.Display[]
  1181. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray
  1182. {
  1183. public:
  1184. ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1];
  1185. public:
  1186. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const
  1187. {
  1188. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1189. return m_Items[index];
  1190. }
  1191. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index)
  1192. {
  1193. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1194. return m_Items + index;
  1195. }
  1196. inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  1197. {
  1198. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1199. m_Items[index] = value;
  1200. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1201. }
  1202. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const
  1203. {
  1204. return m_Items[index];
  1205. }
  1206. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1207. {
  1208. return m_Items + index;
  1209. }
  1210. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  1211. {
  1212. m_Items[index] = value;
  1213. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1214. }
  1215. };
  1216. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1218. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1220. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  1221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D (int32_t ___index0, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * ___ret1, const RuntimeMethod* method);
  1222. // System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
  1223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyInt_mCBF4A2379EF913E589DFF4AE9C9407D0AC6B4E4D (int32_t ___key0, const RuntimeMethod* method);
  1224. // System.Boolean UnityEngine.Input::GetKeyUpInt(UnityEngine.KeyCode)
  1225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_mBF5453011D089E0D585F38D8BC72AB743CE243BE (int32_t ___key0, const RuntimeMethod* method);
  1226. // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
  1227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_mEAC027107792507CA7F0B1DFBEA4E6289CDCCCBA (int32_t ___key0, const RuntimeMethod* method);
  1228. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  1229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  1230. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  1231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  1232. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  1234. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  1236. // System.Void UnityEngine.Input::get_acceleration_Injected(UnityEngine.Vector3&)
  1237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_acceleration_Injected_m77989E1DE2037CB8B8DA4E6D09B056D5A9776802 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  1238. // System.Int32 UnityEngine.Input::get_touchCount()
  1239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6 (const RuntimeMethod* method);
  1240. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  1241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C Input_GetTouch_m6A2A31482B1A7D018C3AAC188C02F5D14500C81F (int32_t ___index0, const RuntimeMethod* method);
  1242. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  1243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method);
  1244. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  1245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method);
  1246. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  1247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method);
  1248. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  1249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  1250. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  1251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1252. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  1253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  1254. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  1255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1256. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  1257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method);
  1258. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  1259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  1260. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  1261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  1262. // System.Int32 UnityEngine.Screen::get_width()
  1263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method);
  1264. // System.Int32 UnityEngine.Screen::get_height()
  1265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method);
  1266. // System.Int32 UnityEngine.Display::get_systemWidth()
  1267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  1268. // System.Int32 UnityEngine.Display::get_systemHeight()
  1269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  1270. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  1271. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  1272. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  1273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1274. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  1275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  1276. // System.Int32 UnityEngine.Camera::get_eventMask()
  1277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1278. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  1279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method);
  1280. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  1281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  1282. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  1283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  1284. // System.Single UnityEngine.Camera::get_farClipPlane()
  1285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1286. // System.Single UnityEngine.Camera::get_nearClipPlane()
  1287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1288. // System.Int32 UnityEngine.Camera::get_cullingMask()
  1289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1290. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_m8AA2714ED46E79851C77B83A3916C515D7280FD1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1292. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  1293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1294. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_mAA0B0BAC7BE8A2F640A236BB6655EB47E5408C9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1296. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  1297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m7A59BBFBB15C1BF3E47D56CDD4921599A686F9C7 (int32_t ___i0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___hit1, const RuntimeMethod* method);
  1298. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  1299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3 (int32_t ___button0, const RuntimeMethod* method);
  1300. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  1301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1 (int32_t ___button0, const RuntimeMethod* method);
  1302. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  1303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___exists0, const RuntimeMethod* method);
  1304. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  1305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * __this, String_t* ___name0, const RuntimeMethod* method);
  1306. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  1307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___lhs0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___rhs1, const RuntimeMethod* method);
  1308. // System.Int32 UnityEngine.Touch::get_fingerId()
  1309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1310. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  1311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1312. // UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition()
  1313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_deltaPosition_mF9D60C253E41DC4E4F832F88A1041BE8A9E7C0FB (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1314. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  1315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1316. // System.Single UnityEngine.Touch::get_pressure()
  1317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mD9B5B0AE17E051F0273CF1155998BC2342035CD4 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1318. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  1319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1320. // System.Single UnityEngine.Touch::get_altitudeAngle()
  1321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_mCB7C44C00A057969CDE4C13B783210B970CA6EAB (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1322. // System.Single UnityEngine.Touch::get_azimuthAngle()
  1323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m4B35ABEE69D98157250FA67DF6B68B9CD14E93F2 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1324. // System.Single UnityEngine.Touch::get_radius()
  1325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m68C33793879D4EC9926AB9904FF808793F345613 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1326. // System.Single UnityEngine.Touch::get_radiusVariance()
  1327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m63D5A7079FDB87F99693CA1E064F70BEBD310FA8 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1328. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  1329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  1330. #ifdef __clang__
  1331. #pragma clang diagnostic push
  1332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1333. #pragma clang diagnostic ignored "-Wunused-variable"
  1334. #endif
  1335. #ifdef __clang__
  1336. #pragma clang diagnostic pop
  1337. #endif
  1338. #ifdef __clang__
  1339. #pragma clang diagnostic push
  1340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1341. #pragma clang diagnostic ignored "-Wunused-variable"
  1342. #endif
  1343. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_m8AA2714ED46E79851C77B83A3916C515D7280FD1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1345. {
  1346. {
  1347. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___cam0;
  1348. float L_1 = ___distance2;
  1349. int32_t L_2 = ___layerMask3;
  1350. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  1351. L_3 = CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8(L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_1, L_2, /*hidden argument*/NULL);
  1352. return L_3;
  1353. }
  1354. }
  1355. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_mAA0B0BAC7BE8A2F640A236BB6655EB47E5408C9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1357. {
  1358. {
  1359. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___cam0;
  1360. float L_1 = ___distance2;
  1361. int32_t L_2 = ___layerMask3;
  1362. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  1363. L_3 = CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21(L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_1, L_2, /*hidden argument*/NULL);
  1364. return L_3;
  1365. }
  1366. }
  1367. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1369. {
  1370. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, float, int32_t);
  1371. static CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8_ftn _il2cpp_icall_func;
  1372. if (!_il2cpp_icall_func)
  1373. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1374. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
  1375. return icallRetVal;
  1376. }
  1377. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1379. {
  1380. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, float, int32_t);
  1381. static CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21_ftn _il2cpp_icall_func;
  1382. if (!_il2cpp_icall_func)
  1383. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1384. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
  1385. return icallRetVal;
  1386. }
  1387. #ifdef __clang__
  1388. #pragma clang diagnostic pop
  1389. #endif
  1390. #ifdef __clang__
  1391. #pragma clang diagnostic push
  1392. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1393. #pragma clang diagnostic ignored "-Wunused-variable"
  1394. #endif
  1395. #ifdef __clang__
  1396. #pragma clang diagnostic pop
  1397. #endif
  1398. #ifdef __clang__
  1399. #pragma clang diagnostic push
  1400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1401. #pragma clang diagnostic ignored "-Wunused-variable"
  1402. #endif
  1403. // System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
  1404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyInt_mCBF4A2379EF913E589DFF4AE9C9407D0AC6B4E4D (int32_t ___key0, const RuntimeMethod* method)
  1405. {
  1406. typedef bool (*Input_GetKeyInt_mCBF4A2379EF913E589DFF4AE9C9407D0AC6B4E4D_ftn) (int32_t);
  1407. static Input_GetKeyInt_mCBF4A2379EF913E589DFF4AE9C9407D0AC6B4E4D_ftn _il2cpp_icall_func;
  1408. if (!_il2cpp_icall_func)
  1409. _il2cpp_icall_func = (Input_GetKeyInt_mCBF4A2379EF913E589DFF4AE9C9407D0AC6B4E4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)");
  1410. bool icallRetVal = _il2cpp_icall_func(___key0);
  1411. return icallRetVal;
  1412. }
  1413. // System.Boolean UnityEngine.Input::GetKeyUpInt(UnityEngine.KeyCode)
  1414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_mBF5453011D089E0D585F38D8BC72AB743CE243BE (int32_t ___key0, const RuntimeMethod* method)
  1415. {
  1416. typedef bool (*Input_GetKeyUpInt_mBF5453011D089E0D585F38D8BC72AB743CE243BE_ftn) (int32_t);
  1417. static Input_GetKeyUpInt_mBF5453011D089E0D585F38D8BC72AB743CE243BE_ftn _il2cpp_icall_func;
  1418. if (!_il2cpp_icall_func)
  1419. _il2cpp_icall_func = (Input_GetKeyUpInt_mBF5453011D089E0D585F38D8BC72AB743CE243BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyUpInt(UnityEngine.KeyCode)");
  1420. bool icallRetVal = _il2cpp_icall_func(___key0);
  1421. return icallRetVal;
  1422. }
  1423. // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
  1424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_mEAC027107792507CA7F0B1DFBEA4E6289CDCCCBA (int32_t ___key0, const RuntimeMethod* method)
  1425. {
  1426. typedef bool (*Input_GetKeyDownInt_mEAC027107792507CA7F0B1DFBEA4E6289CDCCCBA_ftn) (int32_t);
  1427. static Input_GetKeyDownInt_mEAC027107792507CA7F0B1DFBEA4E6289CDCCCBA_ftn _il2cpp_icall_func;
  1428. if (!_il2cpp_icall_func)
  1429. _il2cpp_icall_func = (Input_GetKeyDownInt_mEAC027107792507CA7F0B1DFBEA4E6289CDCCCBA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)");
  1430. bool icallRetVal = _il2cpp_icall_func(___key0);
  1431. return icallRetVal;
  1432. }
  1433. // System.Single UnityEngine.Input::GetAxis(System.String)
  1434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326 (String_t* ___axisName0, const RuntimeMethod* method)
  1435. {
  1436. typedef float (*Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326_ftn) (String_t*);
  1437. static Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326_ftn _il2cpp_icall_func;
  1438. if (!_il2cpp_icall_func)
  1439. _il2cpp_icall_func = (Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)");
  1440. float icallRetVal = _il2cpp_icall_func(___axisName0);
  1441. return icallRetVal;
  1442. }
  1443. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  1444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B (String_t* ___axisName0, const RuntimeMethod* method)
  1445. {
  1446. typedef float (*Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B_ftn) (String_t*);
  1447. static Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B_ftn _il2cpp_icall_func;
  1448. if (!_il2cpp_icall_func)
  1449. _il2cpp_icall_func = (Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxisRaw(System.String)");
  1450. float icallRetVal = _il2cpp_icall_func(___axisName0);
  1451. return icallRetVal;
  1452. }
  1453. // System.Boolean UnityEngine.Input::GetButton(System.String)
  1454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButton_m95EE8314087068F3AA9CEF3C3F6A246D55C4734C (String_t* ___buttonName0, const RuntimeMethod* method)
  1455. {
  1456. typedef bool (*Input_GetButton_m95EE8314087068F3AA9CEF3C3F6A246D55C4734C_ftn) (String_t*);
  1457. static Input_GetButton_m95EE8314087068F3AA9CEF3C3F6A246D55C4734C_ftn _il2cpp_icall_func;
  1458. if (!_il2cpp_icall_func)
  1459. _il2cpp_icall_func = (Input_GetButton_m95EE8314087068F3AA9CEF3C3F6A246D55C4734C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButton(System.String)");
  1460. bool icallRetVal = _il2cpp_icall_func(___buttonName0);
  1461. return icallRetVal;
  1462. }
  1463. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  1464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF (String_t* ___buttonName0, const RuntimeMethod* method)
  1465. {
  1466. typedef bool (*Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF_ftn) (String_t*);
  1467. static Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF_ftn _il2cpp_icall_func;
  1468. if (!_il2cpp_icall_func)
  1469. _il2cpp_icall_func = (Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonDown(System.String)");
  1470. bool icallRetVal = _il2cpp_icall_func(___buttonName0);
  1471. return icallRetVal;
  1472. }
  1473. // System.Boolean UnityEngine.Input::GetButtonUp(System.String)
  1474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonUp_m15AA6B42BD0DDCC7802346E49F30653D750260DD (String_t* ___buttonName0, const RuntimeMethod* method)
  1475. {
  1476. typedef bool (*Input_GetButtonUp_m15AA6B42BD0DDCC7802346E49F30653D750260DD_ftn) (String_t*);
  1477. static Input_GetButtonUp_m15AA6B42BD0DDCC7802346E49F30653D750260DD_ftn _il2cpp_icall_func;
  1478. if (!_il2cpp_icall_func)
  1479. _il2cpp_icall_func = (Input_GetButtonUp_m15AA6B42BD0DDCC7802346E49F30653D750260DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonUp(System.String)");
  1480. bool icallRetVal = _il2cpp_icall_func(___buttonName0);
  1481. return icallRetVal;
  1482. }
  1483. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  1484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1 (int32_t ___button0, const RuntimeMethod* method)
  1485. {
  1486. typedef bool (*Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1_ftn) (int32_t);
  1487. static Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1_ftn _il2cpp_icall_func;
  1488. if (!_il2cpp_icall_func)
  1489. _il2cpp_icall_func = (Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)");
  1490. bool icallRetVal = _il2cpp_icall_func(___button0);
  1491. return icallRetVal;
  1492. }
  1493. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  1494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3 (int32_t ___button0, const RuntimeMethod* method)
  1495. {
  1496. typedef bool (*Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3_ftn) (int32_t);
  1497. static Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3_ftn _il2cpp_icall_func;
  1498. if (!_il2cpp_icall_func)
  1499. _il2cpp_icall_func = (Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)");
  1500. bool icallRetVal = _il2cpp_icall_func(___button0);
  1501. return icallRetVal;
  1502. }
  1503. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  1504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022 (int32_t ___button0, const RuntimeMethod* method)
  1505. {
  1506. typedef bool (*Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022_ftn) (int32_t);
  1507. static Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022_ftn _il2cpp_icall_func;
  1508. if (!_il2cpp_icall_func)
  1509. _il2cpp_icall_func = (Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)");
  1510. bool icallRetVal = _il2cpp_icall_func(___button0);
  1511. return icallRetVal;
  1512. }
  1513. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  1514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C Input_GetTouch_m6A2A31482B1A7D018C3AAC188C02F5D14500C81F (int32_t ___index0, const RuntimeMethod* method)
  1515. {
  1516. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C V_0;
  1517. memset((&V_0), 0, sizeof(V_0));
  1518. {
  1519. int32_t L_0 = ___index0;
  1520. Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D(L_0, (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&V_0), /*hidden argument*/NULL);
  1521. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C L_1 = V_0;
  1522. return L_1;
  1523. }
  1524. }
  1525. // System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode)
  1526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKey_mFDD450A4C61F2930928B12287FFBD1ACCB71E429 (int32_t ___key0, const RuntimeMethod* method)
  1527. {
  1528. bool V_0 = false;
  1529. {
  1530. int32_t L_0 = ___key0;
  1531. bool L_1;
  1532. L_1 = Input_GetKeyInt_mCBF4A2379EF913E589DFF4AE9C9407D0AC6B4E4D(L_0, /*hidden argument*/NULL);
  1533. V_0 = L_1;
  1534. goto IL_000a;
  1535. }
  1536. IL_000a:
  1537. {
  1538. bool L_2 = V_0;
  1539. return L_2;
  1540. }
  1541. }
  1542. // System.Boolean UnityEngine.Input::GetKeyUp(UnityEngine.KeyCode)
  1543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyUp_mDE9D56FE11715566D4D54FD96F8E1EF9734D225F (int32_t ___key0, const RuntimeMethod* method)
  1544. {
  1545. bool V_0 = false;
  1546. {
  1547. int32_t L_0 = ___key0;
  1548. bool L_1;
  1549. L_1 = Input_GetKeyUpInt_mBF5453011D089E0D585F38D8BC72AB743CE243BE(L_0, /*hidden argument*/NULL);
  1550. V_0 = L_1;
  1551. goto IL_000a;
  1552. }
  1553. IL_000a:
  1554. {
  1555. bool L_2 = V_0;
  1556. return L_2;
  1557. }
  1558. }
  1559. // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode)
  1560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m476116696E71771641BBECBAB1A4C55E69018220 (int32_t ___key0, const RuntimeMethod* method)
  1561. {
  1562. bool V_0 = false;
  1563. {
  1564. int32_t L_0 = ___key0;
  1565. bool L_1;
  1566. L_1 = Input_GetKeyDownInt_mEAC027107792507CA7F0B1DFBEA4E6289CDCCCBA(L_0, /*hidden argument*/NULL);
  1567. V_0 = L_1;
  1568. goto IL_000a;
  1569. }
  1570. IL_000a:
  1571. {
  1572. bool L_2 = V_0;
  1573. return L_2;
  1574. }
  1575. }
  1576. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  1577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method)
  1578. {
  1579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  1580. memset((&V_0), 0, sizeof(V_0));
  1581. {
  1582. Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  1583. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  1584. return L_0;
  1585. }
  1586. }
  1587. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  1588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Input_get_mouseScrollDelta_m018B3C74FC710A166684FC8391CAC93D8EC0ADB7 (const RuntimeMethod* method)
  1589. {
  1590. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  1591. memset((&V_0), 0, sizeof(V_0));
  1592. {
  1593. Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  1594. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  1595. return L_0;
  1596. }
  1597. }
  1598. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  1599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5 (const RuntimeMethod* method)
  1600. {
  1601. typedef int32_t (*Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5_ftn) ();
  1602. static Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5_ftn _il2cpp_icall_func;
  1603. if (!_il2cpp_icall_func)
  1604. _il2cpp_icall_func = (Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_imeCompositionMode()");
  1605. int32_t icallRetVal = _il2cpp_icall_func();
  1606. return icallRetVal;
  1607. }
  1608. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  1609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112 (int32_t ___value0, const RuntimeMethod* method)
  1610. {
  1611. typedef void (*Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112_ftn) (int32_t);
  1612. static Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112_ftn _il2cpp_icall_func;
  1613. if (!_il2cpp_icall_func)
  1614. _il2cpp_icall_func = (Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)");
  1615. _il2cpp_icall_func(___value0);
  1616. }
  1617. // System.String UnityEngine.Input::get_compositionString()
  1618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD (const RuntimeMethod* method)
  1619. {
  1620. typedef String_t* (*Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD_ftn) ();
  1621. static Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD_ftn _il2cpp_icall_func;
  1622. if (!_il2cpp_icall_func)
  1623. _il2cpp_icall_func = (Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()");
  1624. String_t* icallRetVal = _il2cpp_icall_func();
  1625. return icallRetVal;
  1626. }
  1627. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  1628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Input_get_compositionCursorPos_m70946478FB2B607BC3BC5EC1280AA217323518B3 (const RuntimeMethod* method)
  1629. {
  1630. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  1631. memset((&V_0), 0, sizeof(V_0));
  1632. {
  1633. Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  1634. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  1635. return L_0;
  1636. }
  1637. }
  1638. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  1639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_mA2A9D63F782E3C75F065F031C67C2A1363D47D9C (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  1640. {
  1641. {
  1642. Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  1643. return;
  1644. }
  1645. }
  1646. // System.Boolean UnityEngine.Input::get_mousePresent()
  1647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5 (const RuntimeMethod* method)
  1648. {
  1649. typedef bool (*Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5_ftn) ();
  1650. static Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5_ftn _il2cpp_icall_func;
  1651. if (!_il2cpp_icall_func)
  1652. _il2cpp_icall_func = (Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePresent()");
  1653. bool icallRetVal = _il2cpp_icall_func();
  1654. return icallRetVal;
  1655. }
  1656. // System.Int32 UnityEngine.Input::get_touchCount()
  1657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6 (const RuntimeMethod* method)
  1658. {
  1659. typedef int32_t (*Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6_ftn) ();
  1660. static Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6_ftn _il2cpp_icall_func;
  1661. if (!_il2cpp_icall_func)
  1662. _il2cpp_icall_func = (Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()");
  1663. int32_t icallRetVal = _il2cpp_icall_func();
  1664. return icallRetVal;
  1665. }
  1666. // System.Boolean UnityEngine.Input::get_touchSupported()
  1667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B (const RuntimeMethod* method)
  1668. {
  1669. typedef bool (*Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B_ftn) ();
  1670. static Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B_ftn _il2cpp_icall_func;
  1671. if (!_il2cpp_icall_func)
  1672. _il2cpp_icall_func = (Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchSupported()");
  1673. bool icallRetVal = _il2cpp_icall_func();
  1674. return icallRetVal;
  1675. }
  1676. // UnityEngine.Vector3 UnityEngine.Input::get_acceleration()
  1677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_acceleration_mE04EFD6EDBEBA7B29231FAE71149899AB94B3361 (const RuntimeMethod* method)
  1678. {
  1679. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  1680. memset((&V_0), 0, sizeof(V_0));
  1681. {
  1682. Input_get_acceleration_Injected_m77989E1DE2037CB8B8DA4E6D09B056D5A9776802((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  1683. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  1684. return L_0;
  1685. }
  1686. }
  1687. // UnityEngine.Touch[] UnityEngine.Input::get_touches()
  1688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2* Input_get_touches_m26E3034CAE32931E59A480327A3CF4BFC2045E8F (const RuntimeMethod* method)
  1689. {
  1690. static bool s_Il2CppMethodInitialized;
  1691. if (!s_Il2CppMethodInitialized)
  1692. {
  1693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2_il2cpp_TypeInfo_var);
  1694. s_Il2CppMethodInitialized = true;
  1695. }
  1696. int32_t V_0 = 0;
  1697. TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2* V_1 = NULL;
  1698. int32_t V_2 = 0;
  1699. bool V_3 = false;
  1700. TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2* V_4 = NULL;
  1701. {
  1702. int32_t L_0;
  1703. L_0 = Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6(/*hidden argument*/NULL);
  1704. V_0 = L_0;
  1705. int32_t L_1 = V_0;
  1706. TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2* L_2 = (TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2*)(TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2*)SZArrayNew(TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2_il2cpp_TypeInfo_var, (uint32_t)L_1);
  1707. V_1 = L_2;
  1708. V_2 = 0;
  1709. goto IL_0023;
  1710. }
  1711. IL_0012:
  1712. {
  1713. TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2* L_3 = V_1;
  1714. int32_t L_4 = V_2;
  1715. int32_t L_5 = V_2;
  1716. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C L_6;
  1717. L_6 = Input_GetTouch_m6A2A31482B1A7D018C3AAC188C02F5D14500C81F(L_5, /*hidden argument*/NULL);
  1718. NullCheck(L_3);
  1719. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C )L_6);
  1720. int32_t L_7 = V_2;
  1721. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  1722. }
  1723. IL_0023:
  1724. {
  1725. int32_t L_8 = V_2;
  1726. int32_t L_9 = V_0;
  1727. V_3 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
  1728. bool L_10 = V_3;
  1729. if (L_10)
  1730. {
  1731. goto IL_0012;
  1732. }
  1733. }
  1734. {
  1735. TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2* L_11 = V_1;
  1736. V_4 = L_11;
  1737. goto IL_0030;
  1738. }
  1739. IL_0030:
  1740. {
  1741. TouchU5BU5D_t07E3B79F1FB6673E4450CCF9D09FA79DD96692E2* L_12 = V_4;
  1742. return L_12;
  1743. }
  1744. }
  1745. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  1746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D (int32_t ___index0, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * ___ret1, const RuntimeMethod* method)
  1747. {
  1748. typedef void (*Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D_ftn) (int32_t, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *);
  1749. static Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D_ftn _il2cpp_icall_func;
  1750. if (!_il2cpp_icall_func)
  1751. _il2cpp_icall_func = (Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)");
  1752. _il2cpp_icall_func(___index0, ___ret1);
  1753. }
  1754. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  1755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  1756. {
  1757. typedef void (*Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  1758. static Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E_ftn _il2cpp_icall_func;
  1759. if (!_il2cpp_icall_func)
  1760. _il2cpp_icall_func = (Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)");
  1761. _il2cpp_icall_func(___ret0);
  1762. }
  1763. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  1764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  1765. {
  1766. typedef void (*Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  1767. static Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9_ftn _il2cpp_icall_func;
  1768. if (!_il2cpp_icall_func)
  1769. _il2cpp_icall_func = (Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)");
  1770. _il2cpp_icall_func(___ret0);
  1771. }
  1772. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  1774. {
  1775. typedef void (*Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  1776. static Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E_ftn _il2cpp_icall_func;
  1777. if (!_il2cpp_icall_func)
  1778. _il2cpp_icall_func = (Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1779. _il2cpp_icall_func(___ret0);
  1780. }
  1781. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  1783. {
  1784. typedef void (*Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  1785. static Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D_ftn _il2cpp_icall_func;
  1786. if (!_il2cpp_icall_func)
  1787. _il2cpp_icall_func = (Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1788. _il2cpp_icall_func(___value0);
  1789. }
  1790. // System.Void UnityEngine.Input::get_acceleration_Injected(UnityEngine.Vector3&)
  1791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_acceleration_Injected_m77989E1DE2037CB8B8DA4E6D09B056D5A9776802 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  1792. {
  1793. typedef void (*Input_get_acceleration_Injected_m77989E1DE2037CB8B8DA4E6D09B056D5A9776802_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  1794. static Input_get_acceleration_Injected_m77989E1DE2037CB8B8DA4E6D09B056D5A9776802_ftn _il2cpp_icall_func;
  1795. if (!_il2cpp_icall_func)
  1796. _il2cpp_icall_func = (Input_get_acceleration_Injected_m77989E1DE2037CB8B8DA4E6D09B056D5A9776802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_acceleration_Injected(UnityEngine.Vector3&)");
  1797. _il2cpp_icall_func(___ret0);
  1798. }
  1799. #ifdef __clang__
  1800. #pragma clang diagnostic pop
  1801. #endif
  1802. #ifdef __clang__
  1803. #pragma clang diagnostic push
  1804. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1805. #pragma clang diagnostic ignored "-Wunused-variable"
  1806. #endif
  1807. // System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
  1808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_mEC659144183FB490A2E1F12112C8F08569A511CD (const RuntimeMethod* method)
  1809. {
  1810. static bool s_Il2CppMethodInitialized;
  1811. if (!s_Il2CppMethodInitialized)
  1812. {
  1813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1814. s_Il2CppMethodInitialized = true;
  1815. }
  1816. {
  1817. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1818. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1);
  1819. return;
  1820. }
  1821. }
  1822. // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
  1823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m21561D473C27F19BA9CDBC53B4A13D40DDFBE785 (int32_t ___skipRTCameras0, const RuntimeMethod* method)
  1824. {
  1825. static bool s_Il2CppMethodInitialized;
  1826. if (!s_Il2CppMethodInitialized)
  1827. {
  1828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var);
  1829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  1830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1832. s_Il2CppMethodInitialized = true;
  1833. }
  1834. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  1835. memset((&V_0), 0, sizeof(V_0));
  1836. int32_t V_1 = 0;
  1837. bool V_2 = false;
  1838. int32_t V_3 = 0;
  1839. bool V_4 = false;
  1840. bool V_5 = false;
  1841. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* V_6 = NULL;
  1842. int32_t V_7 = 0;
  1843. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_8 = NULL;
  1844. int32_t V_9 = 0;
  1845. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_10;
  1846. memset((&V_10), 0, sizeof(V_10));
  1847. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_11;
  1848. memset((&V_11), 0, sizeof(V_11));
  1849. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_12;
  1850. memset((&V_12), 0, sizeof(V_12));
  1851. float V_13 = 0.0f;
  1852. float V_14 = 0.0f;
  1853. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_15 = NULL;
  1854. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_16 = NULL;
  1855. bool V_17 = false;
  1856. bool V_18 = false;
  1857. int32_t V_19 = 0;
  1858. float V_20 = 0.0f;
  1859. float V_21 = 0.0f;
  1860. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_22;
  1861. memset((&V_22), 0, sizeof(V_22));
  1862. bool V_23 = false;
  1863. bool V_24 = false;
  1864. bool V_25 = false;
  1865. bool V_26 = false;
  1866. bool V_27 = false;
  1867. bool V_28 = false;
  1868. bool V_29 = false;
  1869. bool V_30 = false;
  1870. bool V_31 = false;
  1871. int32_t V_32 = 0;
  1872. bool V_33 = false;
  1873. int32_t G_B3_0 = 0;
  1874. int32_t G_B14_0 = 0;
  1875. int32_t G_B16_0 = 0;
  1876. int32_t G_B24_0 = 0;
  1877. int32_t G_B31_0 = 0;
  1878. float G_B42_0 = 0.0f;
  1879. int32_t G_B47_0 = 0;
  1880. int32_t G_B54_0 = 0;
  1881. {
  1882. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  1883. L_0 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
  1884. V_0 = L_0;
  1885. int32_t L_1;
  1886. L_1 = Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801(/*hidden argument*/NULL);
  1887. V_1 = L_1;
  1888. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1889. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_2 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1890. if (!L_2)
  1891. {
  1892. goto IL_0023;
  1893. }
  1894. }
  1895. {
  1896. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1897. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1898. NullCheck(L_3);
  1899. int32_t L_4 = V_1;
  1900. G_B3_0 = ((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1901. goto IL_0024;
  1902. }
  1903. IL_0023:
  1904. {
  1905. G_B3_0 = 1;
  1906. }
  1907. IL_0024:
  1908. {
  1909. V_2 = (bool)G_B3_0;
  1910. bool L_5 = V_2;
  1911. if (!L_5)
  1912. {
  1913. goto IL_0033;
  1914. }
  1915. }
  1916. {
  1917. int32_t L_6 = V_1;
  1918. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)L_6);
  1919. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1920. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_Cameras_4(L_7);
  1921. }
  1922. IL_0033:
  1923. {
  1924. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1925. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_8 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1926. int32_t L_9;
  1927. L_9 = Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4(L_8, /*hidden argument*/NULL);
  1928. V_3 = 0;
  1929. goto IL_0057;
  1930. }
  1931. IL_0042:
  1932. {
  1933. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1934. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_10 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  1935. int32_t L_11 = V_3;
  1936. NullCheck(L_10);
  1937. il2cpp_codegen_initobj(((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11))), sizeof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ));
  1938. int32_t L_12 = V_3;
  1939. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  1940. }
  1941. IL_0057:
  1942. {
  1943. int32_t L_13 = V_3;
  1944. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1945. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_14 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  1946. NullCheck(L_14);
  1947. V_4 = (bool)((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))? 1 : 0);
  1948. bool L_15 = V_4;
  1949. if (L_15)
  1950. {
  1951. goto IL_0042;
  1952. }
  1953. }
  1954. {
  1955. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1956. bool L_16 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_s_MouseUsed_0();
  1957. V_5 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
  1958. bool L_17 = V_5;
  1959. if (!L_17)
  1960. {
  1961. goto IL_036a;
  1962. }
  1963. }
  1964. {
  1965. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1966. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_18 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1967. V_6 = L_18;
  1968. V_7 = 0;
  1969. goto IL_035e;
  1970. }
  1971. IL_0089:
  1972. {
  1973. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_19 = V_6;
  1974. int32_t L_20 = V_7;
  1975. NullCheck(L_19);
  1976. int32_t L_21 = L_20;
  1977. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22 = (L_19)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
  1978. V_8 = L_22;
  1979. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_23 = V_8;
  1980. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1981. bool L_24;
  1982. L_24 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_23, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  1983. if (L_24)
  1984. {
  1985. goto IL_00b0;
  1986. }
  1987. }
  1988. {
  1989. int32_t L_25 = ___skipRTCameras0;
  1990. if (!L_25)
  1991. {
  1992. goto IL_00ad;
  1993. }
  1994. }
  1995. {
  1996. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_26 = V_8;
  1997. NullCheck(L_26);
  1998. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27;
  1999. L_27 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_26, /*hidden argument*/NULL);
  2000. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2001. bool L_28;
  2002. L_28 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_27, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  2003. G_B14_0 = ((int32_t)(L_28));
  2004. goto IL_00ae;
  2005. }
  2006. IL_00ad:
  2007. {
  2008. G_B14_0 = 0;
  2009. }
  2010. IL_00ae:
  2011. {
  2012. G_B16_0 = G_B14_0;
  2013. goto IL_00b1;
  2014. }
  2015. IL_00b0:
  2016. {
  2017. G_B16_0 = 1;
  2018. }
  2019. IL_00b1:
  2020. {
  2021. V_17 = (bool)G_B16_0;
  2022. bool L_29 = V_17;
  2023. if (!L_29)
  2024. {
  2025. goto IL_00bc;
  2026. }
  2027. }
  2028. {
  2029. goto IL_0358;
  2030. }
  2031. IL_00bc:
  2032. {
  2033. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_30 = V_8;
  2034. NullCheck(L_30);
  2035. int32_t L_31;
  2036. L_31 = Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D(L_30, /*hidden argument*/NULL);
  2037. V_9 = L_31;
  2038. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = V_0;
  2039. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  2040. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33;
  2041. L_33 = Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011(L_32, /*hidden argument*/NULL);
  2042. V_10 = L_33;
  2043. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = V_10;
  2044. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35;
  2045. L_35 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  2046. bool L_36;
  2047. L_36 = Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710(L_34, L_35, /*hidden argument*/NULL);
  2048. V_18 = L_36;
  2049. bool L_37 = V_18;
  2050. if (!L_37)
  2051. {
  2052. goto IL_01b0;
  2053. }
  2054. }
  2055. {
  2056. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38 = V_10;
  2057. float L_39 = L_38.get_z_4();
  2058. V_19 = ((int32_t)((int32_t)L_39));
  2059. int32_t L_40 = V_19;
  2060. int32_t L_41 = V_9;
  2061. V_23 = (bool)((((int32_t)((((int32_t)L_40) == ((int32_t)L_41))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  2062. bool L_42 = V_23;
  2063. if (!L_42)
  2064. {
  2065. goto IL_0101;
  2066. }
  2067. }
  2068. {
  2069. goto IL_0358;
  2070. }
  2071. IL_0101:
  2072. {
  2073. int32_t L_43;
  2074. L_43 = Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C(/*hidden argument*/NULL);
  2075. V_20 = ((float)((float)L_43));
  2076. int32_t L_44;
  2077. L_44 = Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE(/*hidden argument*/NULL);
  2078. V_21 = ((float)((float)L_44));
  2079. int32_t L_45 = V_9;
  2080. if ((((int32_t)L_45) <= ((int32_t)0)))
  2081. {
  2082. goto IL_0123;
  2083. }
  2084. }
  2085. {
  2086. int32_t L_46 = V_9;
  2087. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  2088. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_47 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  2089. NullCheck(L_47);
  2090. G_B24_0 = ((((int32_t)L_46) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_47)->max_length)))))? 1 : 0);
  2091. goto IL_0124;
  2092. }
  2093. IL_0123:
  2094. {
  2095. G_B24_0 = 0;
  2096. }
  2097. IL_0124:
  2098. {
  2099. V_24 = (bool)G_B24_0;
  2100. bool L_48 = V_24;
  2101. if (!L_48)
  2102. {
  2103. goto IL_014c;
  2104. }
  2105. }
  2106. {
  2107. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  2108. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_49 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  2109. int32_t L_50 = V_9;
  2110. NullCheck(L_49);
  2111. int32_t L_51 = L_50;
  2112. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_52 = (L_49)->GetAt(static_cast<il2cpp_array_size_t>(L_51));
  2113. NullCheck(L_52);
  2114. int32_t L_53;
  2115. L_53 = Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5(L_52, /*hidden argument*/NULL);
  2116. V_20 = ((float)((float)L_53));
  2117. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_54 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  2118. int32_t L_55 = V_9;
  2119. NullCheck(L_54);
  2120. int32_t L_56 = L_55;
  2121. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_57 = (L_54)->GetAt(static_cast<il2cpp_array_size_t>(L_56));
  2122. NullCheck(L_57);
  2123. int32_t L_58;
  2124. L_58 = Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70(L_57, /*hidden argument*/NULL);
  2125. V_21 = ((float)((float)L_58));
  2126. }
  2127. IL_014c:
  2128. {
  2129. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = V_10;
  2130. float L_60 = L_59.get_x_2();
  2131. float L_61 = V_20;
  2132. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62 = V_10;
  2133. float L_63 = L_62.get_y_3();
  2134. float L_64 = V_21;
  2135. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_22), ((float)((float)L_60/(float)L_61)), ((float)((float)L_63/(float)L_64)), /*hidden argument*/NULL);
  2136. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65 = V_22;
  2137. float L_66 = L_65.get_x_0();
  2138. if ((((float)L_66) < ((float)(0.0f))))
  2139. {
  2140. goto IL_01a1;
  2141. }
  2142. }
  2143. {
  2144. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_67 = V_22;
  2145. float L_68 = L_67.get_x_0();
  2146. if ((((float)L_68) > ((float)(1.0f))))
  2147. {
  2148. goto IL_01a1;
  2149. }
  2150. }
  2151. {
  2152. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69 = V_22;
  2153. float L_70 = L_69.get_y_1();
  2154. if ((((float)L_70) < ((float)(0.0f))))
  2155. {
  2156. goto IL_01a1;
  2157. }
  2158. }
  2159. {
  2160. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_71 = V_22;
  2161. float L_72 = L_71.get_y_1();
  2162. G_B31_0 = ((((float)L_72) > ((float)(1.0f)))? 1 : 0);
  2163. goto IL_01a2;
  2164. }
  2165. IL_01a1:
  2166. {
  2167. G_B31_0 = 1;
  2168. }
  2169. IL_01a2:
  2170. {
  2171. V_25 = (bool)G_B31_0;
  2172. bool L_73 = V_25;
  2173. if (!L_73)
  2174. {
  2175. goto IL_01ad;
  2176. }
  2177. }
  2178. {
  2179. goto IL_0358;
  2180. }
  2181. IL_01ad:
  2182. {
  2183. goto IL_01b5;
  2184. }
  2185. IL_01b0:
  2186. {
  2187. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74 = V_0;
  2188. V_10 = L_74;
  2189. }
  2190. IL_01b5:
  2191. {
  2192. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_75 = V_8;
  2193. NullCheck(L_75);
  2194. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_76;
  2195. L_76 = Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A(L_75, /*hidden argument*/NULL);
  2196. V_11 = L_76;
  2197. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_77 = V_10;
  2198. bool L_78;
  2199. L_78 = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_11), L_77, /*hidden argument*/NULL);
  2200. V_26 = (bool)((((int32_t)L_78) == ((int32_t)0))? 1 : 0);
  2201. bool L_79 = V_26;
  2202. if (!L_79)
  2203. {
  2204. goto IL_01d5;
  2205. }
  2206. }
  2207. {
  2208. goto IL_0358;
  2209. }
  2210. IL_01d5:
  2211. {
  2212. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_80 = V_8;
  2213. NullCheck(L_80);
  2214. int32_t L_81;
  2215. L_81 = Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292(L_80, /*hidden argument*/NULL);
  2216. V_27 = (bool)((((int32_t)L_81) == ((int32_t)0))? 1 : 0);
  2217. bool L_82 = V_27;
  2218. if (!L_82)
  2219. {
  2220. goto IL_01ea;
  2221. }
  2222. }
  2223. {
  2224. goto IL_0358;
  2225. }
  2226. IL_01ea:
  2227. {
  2228. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_83 = V_8;
  2229. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84 = V_10;
  2230. NullCheck(L_83);
  2231. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_85;
  2232. L_85 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_83, L_84, /*hidden argument*/NULL);
  2233. V_12 = L_85;
  2234. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_86;
  2235. L_86 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_12), /*hidden argument*/NULL);
  2236. float L_87 = L_86.get_z_4();
  2237. V_13 = L_87;
  2238. float L_88 = V_13;
  2239. bool L_89;
  2240. L_89 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55((0.0f), L_88, /*hidden argument*/NULL);
  2241. if (L_89)
  2242. {
  2243. goto IL_022a;
  2244. }
  2245. }
  2246. {
  2247. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_90 = V_8;
  2248. NullCheck(L_90);
  2249. float L_91;
  2250. L_91 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_90, /*hidden argument*/NULL);
  2251. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_92 = V_8;
  2252. NullCheck(L_92);
  2253. float L_93;
  2254. L_93 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_92, /*hidden argument*/NULL);
  2255. float L_94 = V_13;
  2256. float L_95;
  2257. L_95 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_91, (float)L_93))/(float)L_94)));
  2258. G_B42_0 = L_95;
  2259. goto IL_022f;
  2260. }
  2261. IL_022a:
  2262. {
  2263. G_B42_0 = (std::numeric_limits<float>::infinity());
  2264. }
  2265. IL_022f:
  2266. {
  2267. V_14 = G_B42_0;
  2268. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_96 = V_8;
  2269. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_97 = V_12;
  2270. float L_98 = V_14;
  2271. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_99 = V_8;
  2272. NullCheck(L_99);
  2273. int32_t L_100;
  2274. L_100 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_99, /*hidden argument*/NULL);
  2275. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_101 = V_8;
  2276. NullCheck(L_101);
  2277. int32_t L_102;
  2278. L_102 = Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292(L_101, /*hidden argument*/NULL);
  2279. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_103;
  2280. L_103 = CameraRaycastHelper_RaycastTry_m8AA2714ED46E79851C77B83A3916C515D7280FD1(L_96, L_97, L_98, ((int32_t)((int32_t)L_100&(int32_t)L_102)), /*hidden argument*/NULL);
  2281. V_15 = L_103;
  2282. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_104 = V_15;
  2283. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2284. bool L_105;
  2285. L_105 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_104, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  2286. V_28 = L_105;
  2287. bool L_106 = V_28;
  2288. if (!L_106)
  2289. {
  2290. goto IL_0283;
  2291. }
  2292. }
  2293. {
  2294. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2295. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_107 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2296. NullCheck(L_107);
  2297. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_108 = V_15;
  2298. ((L_107)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0(L_108);
  2299. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_109 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2300. NullCheck(L_109);
  2301. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_110 = V_8;
  2302. ((L_109)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1(L_110);
  2303. goto IL_02c4;
  2304. }
  2305. IL_0283:
  2306. {
  2307. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_111 = V_8;
  2308. NullCheck(L_111);
  2309. int32_t L_112;
  2310. L_112 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_111, /*hidden argument*/NULL);
  2311. if ((((int32_t)L_112) == ((int32_t)1)))
  2312. {
  2313. goto IL_0299;
  2314. }
  2315. }
  2316. {
  2317. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_113 = V_8;
  2318. NullCheck(L_113);
  2319. int32_t L_114;
  2320. L_114 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_113, /*hidden argument*/NULL);
  2321. G_B47_0 = ((((int32_t)L_114) == ((int32_t)2))? 1 : 0);
  2322. goto IL_029a;
  2323. }
  2324. IL_0299:
  2325. {
  2326. G_B47_0 = 1;
  2327. }
  2328. IL_029a:
  2329. {
  2330. V_29 = (bool)G_B47_0;
  2331. bool L_115 = V_29;
  2332. if (!L_115)
  2333. {
  2334. goto IL_02c4;
  2335. }
  2336. }
  2337. {
  2338. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2339. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_116 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2340. NullCheck(L_116);
  2341. ((L_116)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL);
  2342. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_117 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2343. NullCheck(L_117);
  2344. ((L_117)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL);
  2345. }
  2346. IL_02c4:
  2347. {
  2348. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_118 = V_8;
  2349. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_119 = V_12;
  2350. float L_120 = V_14;
  2351. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_121 = V_8;
  2352. NullCheck(L_121);
  2353. int32_t L_122;
  2354. L_122 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_121, /*hidden argument*/NULL);
  2355. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_123 = V_8;
  2356. NullCheck(L_123);
  2357. int32_t L_124;
  2358. L_124 = Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292(L_123, /*hidden argument*/NULL);
  2359. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_125;
  2360. L_125 = CameraRaycastHelper_RaycastTry2D_mAA0B0BAC7BE8A2F640A236BB6655EB47E5408C9D(L_118, L_119, L_120, ((int32_t)((int32_t)L_122&(int32_t)L_124)), /*hidden argument*/NULL);
  2361. V_16 = L_125;
  2362. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_126 = V_16;
  2363. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2364. bool L_127;
  2365. L_127 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_126, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  2366. V_30 = L_127;
  2367. bool L_128 = V_30;
  2368. if (!L_128)
  2369. {
  2370. goto IL_0316;
  2371. }
  2372. }
  2373. {
  2374. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2375. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_129 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2376. NullCheck(L_129);
  2377. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_130 = V_16;
  2378. ((L_129)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0(L_130);
  2379. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_131 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2380. NullCheck(L_131);
  2381. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_132 = V_8;
  2382. ((L_131)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1(L_132);
  2383. goto IL_0357;
  2384. }
  2385. IL_0316:
  2386. {
  2387. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_133 = V_8;
  2388. NullCheck(L_133);
  2389. int32_t L_134;
  2390. L_134 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_133, /*hidden argument*/NULL);
  2391. if ((((int32_t)L_134) == ((int32_t)1)))
  2392. {
  2393. goto IL_032c;
  2394. }
  2395. }
  2396. {
  2397. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_135 = V_8;
  2398. NullCheck(L_135);
  2399. int32_t L_136;
  2400. L_136 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_135, /*hidden argument*/NULL);
  2401. G_B54_0 = ((((int32_t)L_136) == ((int32_t)2))? 1 : 0);
  2402. goto IL_032d;
  2403. }
  2404. IL_032c:
  2405. {
  2406. G_B54_0 = 1;
  2407. }
  2408. IL_032d:
  2409. {
  2410. V_31 = (bool)G_B54_0;
  2411. bool L_137 = V_31;
  2412. if (!L_137)
  2413. {
  2414. goto IL_0357;
  2415. }
  2416. }
  2417. {
  2418. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2419. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_138 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2420. NullCheck(L_138);
  2421. ((L_138)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL);
  2422. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_139 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2423. NullCheck(L_139);
  2424. ((L_139)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL);
  2425. }
  2426. IL_0357:
  2427. {
  2428. }
  2429. IL_0358:
  2430. {
  2431. int32_t L_140 = V_7;
  2432. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_140, (int32_t)1));
  2433. }
  2434. IL_035e:
  2435. {
  2436. int32_t L_141 = V_7;
  2437. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_142 = V_6;
  2438. NullCheck(L_142);
  2439. if ((((int32_t)L_141) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_142)->max_length))))))
  2440. {
  2441. goto IL_0089;
  2442. }
  2443. }
  2444. {
  2445. }
  2446. IL_036a:
  2447. {
  2448. V_32 = 0;
  2449. goto IL_0389;
  2450. }
  2451. IL_036f:
  2452. {
  2453. int32_t L_143 = V_32;
  2454. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2455. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_144 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2456. int32_t L_145 = V_32;
  2457. NullCheck(L_144);
  2458. int32_t L_146 = L_145;
  2459. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_147 = (L_144)->GetAt(static_cast<il2cpp_array_size_t>(L_146));
  2460. SendMouseEvents_SendEvents_m7A59BBFBB15C1BF3E47D56CDD4921599A686F9C7(L_143, L_147, /*hidden argument*/NULL);
  2461. int32_t L_148 = V_32;
  2462. V_32 = ((int32_t)il2cpp_codegen_add((int32_t)L_148, (int32_t)1));
  2463. }
  2464. IL_0389:
  2465. {
  2466. int32_t L_149 = V_32;
  2467. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2468. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_150 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2469. NullCheck(L_150);
  2470. V_33 = (bool)((((int32_t)L_149) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_150)->max_length)))))? 1 : 0);
  2471. bool L_151 = V_33;
  2472. if (L_151)
  2473. {
  2474. goto IL_036f;
  2475. }
  2476. }
  2477. {
  2478. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2479. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  2480. return;
  2481. }
  2482. }
  2483. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  2484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m7A59BBFBB15C1BF3E47D56CDD4921599A686F9C7 (int32_t ___i0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___hit1, const RuntimeMethod* method)
  2485. {
  2486. static bool s_Il2CppMethodInitialized;
  2487. if (!s_Il2CppMethodInitialized)
  2488. {
  2489. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D);
  2491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4);
  2492. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC);
  2493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84);
  2494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821);
  2495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695);
  2496. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0);
  2497. s_Il2CppMethodInitialized = true;
  2498. }
  2499. bool V_0 = false;
  2500. bool V_1 = false;
  2501. bool V_2 = false;
  2502. bool V_3 = false;
  2503. bool V_4 = false;
  2504. bool V_5 = false;
  2505. bool V_6 = false;
  2506. bool V_7 = false;
  2507. bool V_8 = false;
  2508. bool V_9 = false;
  2509. bool V_10 = false;
  2510. bool V_11 = false;
  2511. {
  2512. bool L_0;
  2513. L_0 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
  2514. V_0 = L_0;
  2515. bool L_1;
  2516. L_1 = Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1(0, /*hidden argument*/NULL);
  2517. V_1 = L_1;
  2518. bool L_2 = V_0;
  2519. V_2 = L_2;
  2520. bool L_3 = V_2;
  2521. if (!L_3)
  2522. {
  2523. goto IL_0049;
  2524. }
  2525. }
  2526. {
  2527. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_4 = ___hit1;
  2528. bool L_5;
  2529. L_5 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_4, /*hidden argument*/NULL);
  2530. V_3 = L_5;
  2531. bool L_6 = V_3;
  2532. if (!L_6)
  2533. {
  2534. goto IL_0043;
  2535. }
  2536. }
  2537. {
  2538. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2539. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_7 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2540. int32_t L_8 = ___i0;
  2541. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_9 = ___hit1;
  2542. NullCheck(L_7);
  2543. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 )L_9);
  2544. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_10 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2545. int32_t L_11 = ___i0;
  2546. NullCheck(L_10);
  2547. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11))), _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0, /*hidden argument*/NULL);
  2548. }
  2549. IL_0043:
  2550. {
  2551. goto IL_00f1;
  2552. }
  2553. IL_0049:
  2554. {
  2555. bool L_12 = V_1;
  2556. V_4 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  2557. bool L_13 = V_4;
  2558. if (!L_13)
  2559. {
  2560. goto IL_00c3;
  2561. }
  2562. }
  2563. {
  2564. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2565. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_14 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2566. int32_t L_15 = ___i0;
  2567. NullCheck(L_14);
  2568. int32_t L_16 = L_15;
  2569. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  2570. bool L_18;
  2571. L_18 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_17, /*hidden argument*/NULL);
  2572. V_5 = L_18;
  2573. bool L_19 = V_5;
  2574. if (!L_19)
  2575. {
  2576. goto IL_00c0;
  2577. }
  2578. }
  2579. {
  2580. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_20 = ___hit1;
  2581. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2582. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_21 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2583. int32_t L_22 = ___i0;
  2584. NullCheck(L_21);
  2585. int32_t L_23 = L_22;
  2586. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_24 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_23));
  2587. bool L_25;
  2588. L_25 = HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363(L_20, L_24, /*hidden argument*/NULL);
  2589. V_6 = L_25;
  2590. bool L_26 = V_6;
  2591. if (!L_26)
  2592. {
  2593. goto IL_0098;
  2594. }
  2595. }
  2596. {
  2597. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2598. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_27 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2599. int32_t L_28 = ___i0;
  2600. NullCheck(L_27);
  2601. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_28))), _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821, /*hidden argument*/NULL);
  2602. }
  2603. IL_0098:
  2604. {
  2605. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2606. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_29 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2607. int32_t L_30 = ___i0;
  2608. NullCheck(L_29);
  2609. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_29)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_30))), _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84, /*hidden argument*/NULL);
  2610. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_31 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2611. int32_t L_32 = ___i0;
  2612. NullCheck(L_31);
  2613. il2cpp_codegen_initobj(((L_31)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_32))), sizeof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ));
  2614. }
  2615. IL_00c0:
  2616. {
  2617. goto IL_00f1;
  2618. }
  2619. IL_00c3:
  2620. {
  2621. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2622. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_33 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2623. int32_t L_34 = ___i0;
  2624. NullCheck(L_33);
  2625. int32_t L_35 = L_34;
  2626. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_36 = (L_33)->GetAt(static_cast<il2cpp_array_size_t>(L_35));
  2627. bool L_37;
  2628. L_37 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_36, /*hidden argument*/NULL);
  2629. V_7 = L_37;
  2630. bool L_38 = V_7;
  2631. if (!L_38)
  2632. {
  2633. goto IL_00f1;
  2634. }
  2635. }
  2636. {
  2637. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2638. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_39 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2639. int32_t L_40 = ___i0;
  2640. NullCheck(L_39);
  2641. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D, /*hidden argument*/NULL);
  2642. }
  2643. IL_00f1:
  2644. {
  2645. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_41 = ___hit1;
  2646. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2647. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_42 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2648. int32_t L_43 = ___i0;
  2649. NullCheck(L_42);
  2650. int32_t L_44 = L_43;
  2651. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_45 = (L_42)->GetAt(static_cast<il2cpp_array_size_t>(L_44));
  2652. bool L_46;
  2653. L_46 = HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363(L_41, L_45, /*hidden argument*/NULL);
  2654. V_8 = L_46;
  2655. bool L_47 = V_8;
  2656. if (!L_47)
  2657. {
  2658. goto IL_0125;
  2659. }
  2660. }
  2661. {
  2662. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_48 = ___hit1;
  2663. bool L_49;
  2664. L_49 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_48, /*hidden argument*/NULL);
  2665. V_9 = L_49;
  2666. bool L_50 = V_9;
  2667. if (!L_50)
  2668. {
  2669. goto IL_0122;
  2670. }
  2671. }
  2672. {
  2673. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)(&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, /*hidden argument*/NULL);
  2674. }
  2675. IL_0122:
  2676. {
  2677. goto IL_017d;
  2678. }
  2679. IL_0125:
  2680. {
  2681. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2682. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_51 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2683. int32_t L_52 = ___i0;
  2684. NullCheck(L_51);
  2685. int32_t L_53 = L_52;
  2686. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_54 = (L_51)->GetAt(static_cast<il2cpp_array_size_t>(L_53));
  2687. bool L_55;
  2688. L_55 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_54, /*hidden argument*/NULL);
  2689. V_10 = L_55;
  2690. bool L_56 = V_10;
  2691. if (!L_56)
  2692. {
  2693. goto IL_0154;
  2694. }
  2695. }
  2696. {
  2697. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2698. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_57 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2699. int32_t L_58 = ___i0;
  2700. NullCheck(L_57);
  2701. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_58))), _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC, /*hidden argument*/NULL);
  2702. }
  2703. IL_0154:
  2704. {
  2705. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_59 = ___hit1;
  2706. bool L_60;
  2707. L_60 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_59, /*hidden argument*/NULL);
  2708. V_11 = L_60;
  2709. bool L_61 = V_11;
  2710. if (!L_61)
  2711. {
  2712. goto IL_017c;
  2713. }
  2714. }
  2715. {
  2716. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)(&___hit1), _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695, /*hidden argument*/NULL);
  2717. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)(&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, /*hidden argument*/NULL);
  2718. }
  2719. IL_017c:
  2720. {
  2721. }
  2722. IL_017d:
  2723. {
  2724. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2725. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_62 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2726. int32_t L_63 = ___i0;
  2727. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_64 = ___hit1;
  2728. NullCheck(L_62);
  2729. (L_62)->SetAt(static_cast<il2cpp_array_size_t>(L_63), (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 )L_64);
  2730. return;
  2731. }
  2732. }
  2733. // System.Void UnityEngine.SendMouseEvents::.cctor()
  2734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m6B63654E024F338414361C995EAFEC615743A0E0 (const RuntimeMethod* method)
  2735. {
  2736. static bool s_Il2CppMethodInitialized;
  2737. if (!s_Il2CppMethodInitialized)
  2738. {
  2739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var);
  2740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2741. s_Il2CppMethodInitialized = true;
  2742. }
  2743. {
  2744. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  2745. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_0 = (HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)SZArrayNew(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var, (uint32_t)3);
  2746. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_0);
  2747. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_1 = (HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)SZArrayNew(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var, (uint32_t)3);
  2748. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_1);
  2749. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_2 = (HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)SZArrayNew(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var, (uint32_t)3);
  2750. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_2);
  2751. return;
  2752. }
  2753. }
  2754. #ifdef __clang__
  2755. #pragma clang diagnostic pop
  2756. #endif
  2757. #ifdef __clang__
  2758. #pragma clang diagnostic push
  2759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2760. #pragma clang diagnostic ignored "-Wunused-variable"
  2761. #endif
  2762. // System.Int32 UnityEngine.Touch::get_fingerId()
  2763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2764. {
  2765. int32_t V_0 = 0;
  2766. {
  2767. int32_t L_0 = __this->get_m_FingerId_0();
  2768. V_0 = L_0;
  2769. goto IL_000a;
  2770. }
  2771. IL_000a:
  2772. {
  2773. int32_t L_1 = V_0;
  2774. return L_1;
  2775. }
  2776. }
  2777. IL2CPP_EXTERN_C int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2778. {
  2779. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2780. int32_t _offset = 1;
  2781. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2782. int32_t _returnValue;
  2783. _returnValue = Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129(_thisAdjusted, method);
  2784. return _returnValue;
  2785. }
  2786. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  2787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2788. {
  2789. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2790. memset((&V_0), 0, sizeof(V_0));
  2791. {
  2792. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Position_1();
  2793. V_0 = L_0;
  2794. goto IL_000a;
  2795. }
  2796. IL_000a:
  2797. {
  2798. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  2799. return L_1;
  2800. }
  2801. }
  2802. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2803. {
  2804. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2805. int32_t _offset = 1;
  2806. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2807. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  2808. _returnValue = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE(_thisAdjusted, method);
  2809. return _returnValue;
  2810. }
  2811. // UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition()
  2812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_deltaPosition_mF9D60C253E41DC4E4F832F88A1041BE8A9E7C0FB (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2813. {
  2814. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2815. memset((&V_0), 0, sizeof(V_0));
  2816. {
  2817. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_PositionDelta_3();
  2818. V_0 = L_0;
  2819. goto IL_000a;
  2820. }
  2821. IL_000a:
  2822. {
  2823. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  2824. return L_1;
  2825. }
  2826. }
  2827. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_deltaPosition_mF9D60C253E41DC4E4F832F88A1041BE8A9E7C0FB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2828. {
  2829. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2830. int32_t _offset = 1;
  2831. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2832. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  2833. _returnValue = Touch_get_deltaPosition_mF9D60C253E41DC4E4F832F88A1041BE8A9E7C0FB(_thisAdjusted, method);
  2834. return _returnValue;
  2835. }
  2836. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  2837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2838. {
  2839. int32_t V_0 = 0;
  2840. {
  2841. int32_t L_0 = __this->get_m_Phase_6();
  2842. V_0 = L_0;
  2843. goto IL_000a;
  2844. }
  2845. IL_000a:
  2846. {
  2847. int32_t L_1 = V_0;
  2848. return L_1;
  2849. }
  2850. }
  2851. IL2CPP_EXTERN_C int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2852. {
  2853. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2854. int32_t _offset = 1;
  2855. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2856. int32_t _returnValue;
  2857. _returnValue = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257(_thisAdjusted, method);
  2858. return _returnValue;
  2859. }
  2860. // System.Single UnityEngine.Touch::get_pressure()
  2861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mD9B5B0AE17E051F0273CF1155998BC2342035CD4 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2862. {
  2863. float V_0 = 0.0f;
  2864. {
  2865. float L_0 = __this->get_m_Pressure_8();
  2866. V_0 = L_0;
  2867. goto IL_000a;
  2868. }
  2869. IL_000a:
  2870. {
  2871. float L_1 = V_0;
  2872. return L_1;
  2873. }
  2874. }
  2875. IL2CPP_EXTERN_C float Touch_get_pressure_mD9B5B0AE17E051F0273CF1155998BC2342035CD4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2876. {
  2877. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2878. int32_t _offset = 1;
  2879. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2880. float _returnValue;
  2881. _returnValue = Touch_get_pressure_mD9B5B0AE17E051F0273CF1155998BC2342035CD4(_thisAdjusted, method);
  2882. return _returnValue;
  2883. }
  2884. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  2885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2886. {
  2887. int32_t V_0 = 0;
  2888. {
  2889. int32_t L_0 = __this->get_m_Type_7();
  2890. V_0 = L_0;
  2891. goto IL_000a;
  2892. }
  2893. IL_000a:
  2894. {
  2895. int32_t L_1 = V_0;
  2896. return L_1;
  2897. }
  2898. }
  2899. IL2CPP_EXTERN_C int32_t Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2900. {
  2901. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2902. int32_t _offset = 1;
  2903. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2904. int32_t _returnValue;
  2905. _returnValue = Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050(_thisAdjusted, method);
  2906. return _returnValue;
  2907. }
  2908. // System.Single UnityEngine.Touch::get_altitudeAngle()
  2909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_mCB7C44C00A057969CDE4C13B783210B970CA6EAB (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2910. {
  2911. float V_0 = 0.0f;
  2912. {
  2913. float L_0 = __this->get_m_AltitudeAngle_12();
  2914. V_0 = L_0;
  2915. goto IL_000a;
  2916. }
  2917. IL_000a:
  2918. {
  2919. float L_1 = V_0;
  2920. return L_1;
  2921. }
  2922. }
  2923. IL2CPP_EXTERN_C float Touch_get_altitudeAngle_mCB7C44C00A057969CDE4C13B783210B970CA6EAB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2924. {
  2925. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2926. int32_t _offset = 1;
  2927. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2928. float _returnValue;
  2929. _returnValue = Touch_get_altitudeAngle_mCB7C44C00A057969CDE4C13B783210B970CA6EAB(_thisAdjusted, method);
  2930. return _returnValue;
  2931. }
  2932. // System.Single UnityEngine.Touch::get_azimuthAngle()
  2933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m4B35ABEE69D98157250FA67DF6B68B9CD14E93F2 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2934. {
  2935. float V_0 = 0.0f;
  2936. {
  2937. float L_0 = __this->get_m_AzimuthAngle_13();
  2938. V_0 = L_0;
  2939. goto IL_000a;
  2940. }
  2941. IL_000a:
  2942. {
  2943. float L_1 = V_0;
  2944. return L_1;
  2945. }
  2946. }
  2947. IL2CPP_EXTERN_C float Touch_get_azimuthAngle_m4B35ABEE69D98157250FA67DF6B68B9CD14E93F2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2948. {
  2949. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2950. int32_t _offset = 1;
  2951. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2952. float _returnValue;
  2953. _returnValue = Touch_get_azimuthAngle_m4B35ABEE69D98157250FA67DF6B68B9CD14E93F2(_thisAdjusted, method);
  2954. return _returnValue;
  2955. }
  2956. // System.Single UnityEngine.Touch::get_radius()
  2957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m68C33793879D4EC9926AB9904FF808793F345613 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2958. {
  2959. float V_0 = 0.0f;
  2960. {
  2961. float L_0 = __this->get_m_Radius_10();
  2962. V_0 = L_0;
  2963. goto IL_000a;
  2964. }
  2965. IL_000a:
  2966. {
  2967. float L_1 = V_0;
  2968. return L_1;
  2969. }
  2970. }
  2971. IL2CPP_EXTERN_C float Touch_get_radius_m68C33793879D4EC9926AB9904FF808793F345613_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2972. {
  2973. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2974. int32_t _offset = 1;
  2975. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2976. float _returnValue;
  2977. _returnValue = Touch_get_radius_m68C33793879D4EC9926AB9904FF808793F345613(_thisAdjusted, method);
  2978. return _returnValue;
  2979. }
  2980. // System.Single UnityEngine.Touch::get_radiusVariance()
  2981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m63D5A7079FDB87F99693CA1E064F70BEBD310FA8 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2982. {
  2983. float V_0 = 0.0f;
  2984. {
  2985. float L_0 = __this->get_m_RadiusVariance_11();
  2986. V_0 = L_0;
  2987. goto IL_000a;
  2988. }
  2989. IL_000a:
  2990. {
  2991. float L_1 = V_0;
  2992. return L_1;
  2993. }
  2994. }
  2995. IL2CPP_EXTERN_C float Touch_get_radiusVariance_m63D5A7079FDB87F99693CA1E064F70BEBD310FA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2996. {
  2997. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted;
  2998. int32_t _offset = 1;
  2999. _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  3000. float _returnValue;
  3001. _returnValue = Touch_get_radiusVariance_m63D5A7079FDB87F99693CA1E064F70BEBD310FA8(_thisAdjusted, method);
  3002. return _returnValue;
  3003. }
  3004. #ifdef __clang__
  3005. #pragma clang diagnostic pop
  3006. #endif
  3007. #ifdef __clang__
  3008. #pragma clang diagnostic push
  3009. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3010. #pragma clang diagnostic ignored "-Wunused-variable"
  3011. #endif
  3012. #ifdef __clang__
  3013. #pragma clang diagnostic pop
  3014. #endif
  3015. #ifdef __clang__
  3016. #pragma clang diagnostic push
  3017. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3018. #pragma clang diagnostic ignored "-Wunused-variable"
  3019. #endif
  3020. #ifdef __clang__
  3021. #pragma clang diagnostic pop
  3022. #endif
  3023. #ifdef __clang__
  3024. #pragma clang diagnostic push
  3025. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3026. #pragma clang diagnostic ignored "-Wunused-variable"
  3027. #endif
  3028. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  3029. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_pinvoke(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke& marshaled)
  3030. {
  3031. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  3032. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  3033. }
  3034. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_pinvoke_back(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke& marshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled)
  3035. {
  3036. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  3037. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  3038. }
  3039. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  3040. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_pinvoke_cleanup(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke& marshaled)
  3041. {
  3042. }
  3043. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  3044. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_com(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com& marshaled)
  3045. {
  3046. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  3047. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  3048. }
  3049. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_com_back(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com& marshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled)
  3050. {
  3051. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  3052. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  3053. }
  3054. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  3055. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_com_cleanup(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com& marshaled)
  3056. {
  3057. }
  3058. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  3059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * __this, String_t* ___name0, const RuntimeMethod* method)
  3060. {
  3061. {
  3062. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_target_0();
  3063. String_t* L_1 = ___name0;
  3064. NullCheck(L_0);
  3065. GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C(L_0, L_1, NULL, 1, /*hidden argument*/NULL);
  3066. return;
  3067. }
  3068. }
  3069. IL2CPP_EXTERN_C void HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  3070. {
  3071. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * _thisAdjusted;
  3072. int32_t _offset = 1;
  3073. _thisAdjusted = reinterpret_cast<HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *>(__this + _offset);
  3074. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62(_thisAdjusted, ___name0, method);
  3075. }
  3076. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  3077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___exists0, const RuntimeMethod* method)
  3078. {
  3079. static bool s_Il2CppMethodInitialized;
  3080. if (!s_Il2CppMethodInitialized)
  3081. {
  3082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3083. s_Il2CppMethodInitialized = true;
  3084. }
  3085. bool V_0 = false;
  3086. int32_t G_B3_0 = 0;
  3087. {
  3088. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_0 = ___exists0;
  3089. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = L_0.get_target_0();
  3090. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3091. bool L_2;
  3092. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3093. if (!L_2)
  3094. {
  3095. goto IL_001d;
  3096. }
  3097. }
  3098. {
  3099. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_3 = ___exists0;
  3100. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = L_3.get_camera_1();
  3101. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3102. bool L_5;
  3103. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  3104. G_B3_0 = ((int32_t)(L_5));
  3105. goto IL_001e;
  3106. }
  3107. IL_001d:
  3108. {
  3109. G_B3_0 = 0;
  3110. }
  3111. IL_001e:
  3112. {
  3113. V_0 = (bool)G_B3_0;
  3114. goto IL_0021;
  3115. }
  3116. IL_0021:
  3117. {
  3118. bool L_6 = V_0;
  3119. return L_6;
  3120. }
  3121. }
  3122. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  3123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___lhs0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___rhs1, const RuntimeMethod* method)
  3124. {
  3125. static bool s_Il2CppMethodInitialized;
  3126. if (!s_Il2CppMethodInitialized)
  3127. {
  3128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3129. s_Il2CppMethodInitialized = true;
  3130. }
  3131. bool V_0 = false;
  3132. int32_t G_B3_0 = 0;
  3133. {
  3134. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_0 = ___lhs0;
  3135. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = L_0.get_target_0();
  3136. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_2 = ___rhs1;
  3137. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = L_2.get_target_0();
  3138. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3139. bool L_4;
  3140. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, L_3, /*hidden argument*/NULL);
  3141. if (!L_4)
  3142. {
  3143. goto IL_0027;
  3144. }
  3145. }
  3146. {
  3147. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_5 = ___lhs0;
  3148. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = L_5.get_camera_1();
  3149. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_7 = ___rhs1;
  3150. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = L_7.get_camera_1();
  3151. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  3152. bool L_9;
  3153. L_9 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_6, L_8, /*hidden argument*/NULL);
  3154. G_B3_0 = ((int32_t)(L_9));
  3155. goto IL_0028;
  3156. }
  3157. IL_0027:
  3158. {
  3159. G_B3_0 = 0;
  3160. }
  3161. IL_0028:
  3162. {
  3163. V_0 = (bool)G_B3_0;
  3164. goto IL_002b;
  3165. }
  3166. IL_002b:
  3167. {
  3168. bool L_10 = V_0;
  3169. return L_10;
  3170. }
  3171. }
  3172. #ifdef __clang__
  3173. #pragma clang diagnostic pop
  3174. #endif
  3175. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  3176. {
  3177. {
  3178. float L_0 = ___x0;
  3179. __this->set_x_0(L_0);
  3180. float L_1 = ___y1;
  3181. __this->set_y_1(L_1);
  3182. return;
  3183. }
  3184. }