UnityEngine.CoreModule.cpp 2.2 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R>
  10. struct VirtualFuncInvoker0
  11. {
  12. typedef R (*Func)(void*, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  17. }
  18. };
  19. template <typename R, typename T1>
  20. struct VirtualFuncInvoker1
  21. {
  22. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  23. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  27. }
  28. };
  29. template <typename R, typename T1, typename T2>
  30. struct VirtualFuncInvoker2
  31. {
  32. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  33. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  37. }
  38. };
  39. template <typename R, typename T1, typename T2, typename T3>
  40. struct VirtualFuncInvoker3
  41. {
  42. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  47. }
  48. };
  49. struct InterfaceActionInvoker0
  50. {
  51. typedef void (*Action)(void*, const RuntimeMethod*);
  52. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  55. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  56. }
  57. };
  58. template <typename T1>
  59. struct InterfaceActionInvoker1
  60. {
  61. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  62. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  65. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  66. }
  67. };
  68. template <typename T1, typename T2>
  69. struct InterfaceActionInvoker2
  70. {
  71. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  72. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  73. {
  74. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  75. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  76. }
  77. };
  78. template <typename T1, typename T2, typename T3>
  79. struct InterfaceActionInvoker3
  80. {
  81. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  82. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  83. {
  84. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  85. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  86. }
  87. };
  88. template <typename T1, typename T2, typename T3, typename T4>
  89. struct InterfaceActionInvoker4
  90. {
  91. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  92. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  93. {
  94. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  95. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  96. }
  97. };
  98. template <typename R>
  99. struct InterfaceFuncInvoker0
  100. {
  101. typedef R (*Func)(void*, const RuntimeMethod*);
  102. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  105. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  106. }
  107. };
  108. template <typename R, typename T1, typename T2>
  109. struct InterfaceFuncInvoker2
  110. {
  111. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  112. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  113. {
  114. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  115. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  116. }
  117. };
  118. template <typename R, typename T1, typename T2, typename T3>
  119. struct InterfaceFuncInvoker3
  120. {
  121. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  122. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  123. {
  124. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  125. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  126. }
  127. };
  128. // System.Action`1<UnityEngine.AsyncOperation>
  129. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  130. // System.Action`1<System.Boolean>
  131. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83;
  132. // System.Action`1<UnityEngine.CustomRenderTexture>
  133. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2;
  134. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  135. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6;
  136. // System.Action`1<System.Object>
  137. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  138. // System.Action`1<System.String>
  139. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3;
  140. // System.Action`2<System.Object,System.Boolean>
  141. struct Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5;
  142. // System.Action`2<System.String,System.Boolean>
  143. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4;
  144. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  145. struct Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85;
  146. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  147. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40;
  148. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  149. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B;
  150. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  151. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C;
  152. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  153. struct CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654;
  154. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  155. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1;
  156. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  157. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0;
  158. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  159. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  160. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  161. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  162. // System.Func`1<System.Boolean>
  163. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F;
  164. // System.Func`2<System.Object,System.Boolean>
  165. struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8;
  166. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  167. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8;
  168. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  169. struct IEnumerable_1_tF5A880BB468AB04877B0FDB157AECBEAB6D2AF7E;
  170. // System.Collections.Generic.IEnumerable`1<System.Object>
  171. struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D;
  172. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  173. struct IEnumerable_1_tD7496573580AE787CDDC33F24EBBACF6AC0831FD;
  174. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  175. struct IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60;
  176. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  177. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  178. // System.Collections.Generic.List`1<UnityEngine.Color32>
  179. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  180. // System.Collections.Generic.List`1<UnityEngine.Component>
  181. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F;
  182. // System.Collections.Generic.List`1<System.Int32>
  183. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  184. // System.Collections.Generic.List`1<System.Object>
  185. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  186. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  187. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  188. // System.Collections.Generic.List`1<System.Type>
  189. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7;
  190. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  191. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  192. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  193. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  194. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  195. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0;
  196. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  197. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E;
  198. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  199. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06;
  200. // System.Predicate`1<System.Object>
  201. struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB;
  202. // UnityEngine.Events.UnityAction`1<System.Boolean>
  203. struct UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF;
  204. // UnityEngine.Events.UnityAction`1<System.Int32>
  205. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79;
  206. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  207. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31;
  208. // UnityEngine.Events.UnityAction`1<System.Object>
  209. struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
  210. // UnityEngine.Events.UnityAction`1<System.Single>
  211. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB;
  212. // UnityEngine.Events.UnityAction`1<System.String>
  213. struct UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647;
  214. // UnityEngine.Events.UnityEvent`1<System.Int32>
  215. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  216. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  217. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  218. // UnityEngine.Events.UnityEvent`1<System.Object>
  219. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  220. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  221. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  222. // UnityEngine.Events.BaseInvokableCall[]
  223. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  224. // System.Byte[]
  225. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  226. // UnityEngine.Camera[]
  227. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  228. // System.Char[]
  229. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  230. // UnityEngine.Color32[]
  231. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  232. // UnityEngine.Component[]
  233. struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A;
  234. // System.Delegate[]
  235. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  236. // UnityEngine.DisallowMultipleComponent[]
  237. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  238. // UnityEngine.Display[]
  239. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  240. // UnityEngine.ExecuteInEditMode[]
  241. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  242. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  243. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  244. // UnityEngine.GradientColorKey[]
  245. struct GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A;
  246. // System.Int32[]
  247. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  248. // System.IntPtr[]
  249. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  250. // UnityEngine.Keyframe[]
  251. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  252. // UnityEngine.Light[]
  253. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  254. // System.Object[]
  255. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  256. // UnityEngine.Object[]
  257. struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873;
  258. // UnityEngine.Events.PersistentCall[]
  259. struct PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8;
  260. // UnityEngine.Playables.PlayableBinding[]
  261. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  262. // Unity.IO.LowLevel.Unsafe.Priority[]
  263. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  264. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  265. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  266. // UnityEngine.RequireComponent[]
  267. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  268. // System.Single[]
  269. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  270. // System.Diagnostics.StackTrace[]
  271. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  272. // System.String[]
  273. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  274. // System.Type[]
  275. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  276. // System.UInt64[]
  277. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  278. // UnityEngine.Vector2[]
  279. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  280. // UnityEngine.Vector3[]
  281. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  282. // UnityEngine.Vector4[]
  283. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  284. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  285. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  286. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  287. struct MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0;
  288. // System.Action
  289. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
  290. // UnityEngine.AddComponentMenu
  291. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100;
  292. // UnityEngine.AnimationCurve
  293. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03;
  294. // UnityEngine.Events.ArgumentCache
  295. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  296. // System.ArgumentException
  297. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  298. // System.ArgumentNullException
  299. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  300. // System.ArgumentOutOfRangeException
  301. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  302. // System.Reflection.AssemblyName
  303. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824;
  304. // UnityEngine.Assertions.AssertionException
  305. struct AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A;
  306. // UnityEngine.AsyncOperation
  307. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  308. // System.Attribute
  309. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  310. // UnityEngine.Events.BaseInvokableCall
  311. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  312. // UnityEngine.Rendering.BatchRendererGroup
  313. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  314. // UnityEngine.Rendering.BatchVisibility
  315. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE;
  316. // UnityEngine.Behaviour
  317. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  318. // System.Reflection.Binder
  319. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  320. // UnityEngine.BootConfigData
  321. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C;
  322. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  323. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159;
  324. // System.Globalization.Calendar
  325. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  326. // UnityEngine.Camera
  327. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  328. // System.Globalization.CompareInfo
  329. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  330. // UnityEngine.Component
  331. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  332. // UnityEngine.ComputeBuffer
  333. struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427;
  334. // UnityEngine.ComputeShader
  335. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30;
  336. // System.Reflection.ConstructorInfo
  337. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B;
  338. // UnityEngine.ContextMenu
  339. struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861;
  340. // UnityEngine.Coroutine
  341. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  342. // UnityEngine.Cubemap
  343. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  344. // UnityEngine.CubemapArray
  345. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB;
  346. // UnityEngine.CullingGroup
  347. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307;
  348. // System.Globalization.CultureData
  349. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  350. // System.Globalization.CultureInfo
  351. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  352. // UnityEngine.CustomRenderTexture
  353. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC;
  354. // UnityEngine.CustomYieldInstruction
  355. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  356. // System.Globalization.DateTimeFormatInfo
  357. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  358. // UnityEngine.DebugLogHandler
  359. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402;
  360. // UnityEngine.DefaultExecutionOrder
  361. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F;
  362. // UnityEngine.Internal.DefaultValueAttribute
  363. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122;
  364. // System.Delegate
  365. struct Delegate_t;
  366. // System.DelegateData
  367. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  368. // UnityEngine.DisallowMultipleComponent
  369. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E;
  370. // UnityEngine.Display
  371. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  372. // Microsoft.CodeAnalysis.EmbeddedAttribute
  373. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592;
  374. // System.Exception
  375. struct Exception_t;
  376. // UnityEngine.Internal.ExcludeFromDocsAttribute
  377. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8;
  378. // UnityEngine.ExcludeFromObjectFactoryAttribute
  379. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271;
  380. // UnityEngine.ExcludeFromPresetAttribute
  381. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703;
  382. // UnityEngine.ExecuteAlways
  383. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B;
  384. // UnityEngine.ExecuteInEditMode
  385. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173;
  386. // UnityEngine.ExtensionOfNativeClassAttribute
  387. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB;
  388. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  389. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210;
  390. // UnityEngine.GameObject
  391. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  392. // UnityEngineInternal.GenericStack
  393. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C;
  394. // UnityEngine.Gradient
  395. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2;
  396. // UnityEngine.HelpURLAttribute
  397. struct HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023;
  398. // UnityEngine.HideInInspector
  399. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA;
  400. // System.Collections.IDictionary
  401. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  402. // System.Collections.IEnumerator
  403. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  404. // System.IFormatProvider
  405. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  406. // UnityEngine.ILogHandler
  407. struct ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1;
  408. // UnityEngine.ILogger
  409. struct ILogger_t25627AC5B51863702868D31972297B7D633B4583;
  410. // UnityEngine.IPlayerEditorConnectionNative
  411. struct IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C;
  412. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  413. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7;
  414. // UnityEngine.ImageEffectOpaque
  415. struct ImageEffectOpaque_tE90E5738AEED1318F83BFDFDE64224EF63A25C38;
  416. // UnityEngine.ImageEffectTransformsToLDR
  417. struct ImageEffectTransformsToLDR_t4F82E8AE876AF439C03B235A46B23A5E9FC89C35;
  418. // System.IndexOutOfRangeException
  419. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  420. // System.Int32
  421. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046;
  422. // UnityEngine.Events.InvokableCall
  423. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  424. // UnityEngine.Events.InvokableCallList
  425. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  426. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  427. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21;
  428. // UnityEngine.Light
  429. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  430. // UnityEngine.LightingSettings
  431. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D;
  432. // UnityEngine.LineRenderer
  433. struct LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967;
  434. // UnityEngine.Logger
  435. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08;
  436. // UnityEngine.LowerResBlitTexture
  437. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4;
  438. // UnityEngine.Material
  439. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  440. // System.Reflection.MemberFilter
  441. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  442. // System.Reflection.MemberInfo
  443. struct MemberInfo_t;
  444. // UnityEngine.Mesh
  445. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  446. // UnityEngine.MeshFilter
  447. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A;
  448. // UnityEngine.MeshRenderer
  449. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B;
  450. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  451. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  452. // UnityEngine.Profiling.Memory.Experimental.MetaData
  453. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747;
  454. // System.Reflection.MethodBase
  455. struct MethodBase_t;
  456. // System.Reflection.MethodInfo
  457. struct MethodInfo_t;
  458. // UnityEngine.MonoBehaviour
  459. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  460. // AOT.MonoPInvokeCallbackAttribute
  461. struct MonoPInvokeCallbackAttribute_t99C8CC5CE6CC69C51F99A6CE88F4F792D4777B2E;
  462. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  463. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8;
  464. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  465. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6;
  466. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  467. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224;
  468. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  469. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D;
  470. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  471. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289;
  472. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  473. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0;
  474. // System.NullReferenceException
  475. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724;
  476. // System.Globalization.NumberFormatInfo
  477. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  478. // UnityEngine.Object
  479. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  480. // System.ObjectDisposedException
  481. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
  482. // System.ObsoleteAttribute
  483. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671;
  484. // UnityEngine.Events.PersistentCall
  485. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  486. // UnityEngine.Events.PersistentCallGroup
  487. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  488. // UnityEngine.Plane
  489. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7;
  490. // UnityEngine.Playables.PlayableAsset
  491. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137;
  492. // UnityEngine.Playables.PlayableBehaviour
  493. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82;
  494. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  495. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3;
  496. // UnityEngine.PlayerConnectionInternal
  497. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C;
  498. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  499. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871;
  500. // System.Security.Cryptography.RandomNumberGenerator
  501. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  502. // UnityEngine.RectTransform
  503. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  504. // UnityEngine.RenderTexture
  505. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  506. // UnityEngine.RequireComponent
  507. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  508. // System.Runtime.Serialization.SafeSerializationManager
  509. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  510. // UnityEngine.ScriptableObject
  511. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  512. // System.Threading.SemaphoreSlim
  513. struct SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385;
  514. // UnityEngine.Shader
  515. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  516. // UnityEngine.Sprite
  517. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  518. // System.Collections.Stack
  519. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8;
  520. // System.IO.Stream
  521. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB;
  522. // System.String
  523. struct String_t;
  524. // System.Reflection.StrongNameKeyPair
  525. struct StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF;
  526. // System.Globalization.TextInfo
  527. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  528. // UnityEngine.Texture
  529. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  530. // UnityEngine.Transform
  531. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  532. // System.Type
  533. struct Type_t;
  534. // UnityEngine.Events.UnityAction
  535. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  536. // UnityEngine.Events.UnityEventBase
  537. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  538. // UnityEngine.UnityException
  539. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  540. // System.Version
  541. struct Version_tBDAEDED25425A1D09910468B8BD1759115646E3C;
  542. // System.Void
  543. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  544. // UnityEngine.YieldInstruction
  545. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  546. // UnityEngine.Application/LogCallback
  547. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  548. // UnityEngine.Application/LowMemoryCallback
  549. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  550. // System.Reflection.Assembly/ResolveEventHolder
  551. struct ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C;
  552. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  553. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  554. // UnityEngine.Camera/CameraCallback
  555. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  556. // UnityEngine.CullingGroup/StateChanged
  557. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  558. // UnityEngine.Display/DisplaysUpdatedDelegate
  559. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  560. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  561. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  562. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  563. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  564. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  565. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  566. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  567. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  568. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  569. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  570. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  571. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  572. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  573. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  574. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  575. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  576. // UnityEngine.RectTransform/ReapplyDrivenProperties
  577. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  578. // System.IO.Stream/ReadWriteTask
  579. struct ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974;
  580. IL2CPP_EXTERN_C RuntimeClass* Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var;
  581. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var;
  582. IL2CPP_EXTERN_C RuntimeClass* Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var;
  583. IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var;
  584. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  585. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  586. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  587. IL2CPP_EXTERN_C RuntimeClass* Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var;
  588. IL2CPP_EXTERN_C RuntimeClass* AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A_il2cpp_TypeInfo_var;
  589. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var;
  590. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var;
  591. IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var;
  592. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var;
  593. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var;
  594. IL2CPP_EXTERN_C RuntimeClass* Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var;
  595. IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var;
  596. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var;
  597. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var;
  598. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var;
  599. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var;
  600. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var;
  601. IL2CPP_EXTERN_C RuntimeClass* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var;
  602. IL2CPP_EXTERN_C RuntimeClass* Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var;
  603. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  604. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var;
  605. IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var;
  606. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var;
  607. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  608. IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var;
  609. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var;
  610. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var;
  611. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  612. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  613. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var;
  614. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var;
  615. IL2CPP_EXTERN_C RuntimeClass* Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var;
  616. IL2CPP_EXTERN_C RuntimeClass* Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var;
  617. IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
  618. IL2CPP_EXTERN_C RuntimeClass* Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var;
  619. IL2CPP_EXTERN_C RuntimeClass* Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var;
  620. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  621. IL2CPP_EXTERN_C RuntimeClass* IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var;
  622. IL2CPP_EXTERN_C RuntimeClass* ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var;
  623. IL2CPP_EXTERN_C RuntimeClass* ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var;
  624. IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var;
  625. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  626. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  627. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  628. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  629. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  630. IL2CPP_EXTERN_C RuntimeClass* LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var;
  631. IL2CPP_EXTERN_C RuntimeClass* Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var;
  632. IL2CPP_EXTERN_C RuntimeClass* List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var;
  633. IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var;
  634. IL2CPP_EXTERN_C RuntimeClass* List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var;
  635. IL2CPP_EXTERN_C RuntimeClass* List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var;
  636. IL2CPP_EXTERN_C RuntimeClass* List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var;
  637. IL2CPP_EXTERN_C RuntimeClass* LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB_il2cpp_TypeInfo_var;
  638. IL2CPP_EXTERN_C RuntimeClass* LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD_il2cpp_TypeInfo_var;
  639. IL2CPP_EXTERN_C RuntimeClass* Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var;
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  802. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var;
  803. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var;
  804. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var;
  805. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m373F05C78433F5C183751F4B352AA9DA82F9F865_RuntimeMethod_var;
  806. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_RuntimeMethod_var;
  807. IL2CPP_EXTERN_C const RuntimeMethod* Func_1_Invoke_mCA605B0373C1EE39807AB82AEA983289D3F15C79_RuntimeMethod_var;
  808. IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var;
  809. IL2CPP_EXTERN_C const RuntimeMethod* Graphics_BlitMultiTap_m9D01D9D879A45C8DF78898F7F28B69A6CFCB1C70_RuntimeMethod_var;
  810. IL2CPP_EXTERN_C const RuntimeMethod* Graphics_DrawMeshNow_mF85DCEC5BFFD72BD0916DBDEFAB43DF5FE0EBCC3_RuntimeMethod_var;
  811. IL2CPP_EXTERN_C const RuntimeMethod* Graphics_DrawProceduralIndirectNow_m7697D0FEEAA0DFA1006EC7BF7CFDB3D85DEFE528_RuntimeMethod_var;
  812. IL2CPP_EXTERN_C const RuntimeMethod* Graphics_SetRandomWriteTarget_m56B17FE4EF20D4451416B269D583D67C2CEF52BB_RuntimeMethod_var;
  813. IL2CPP_EXTERN_C const RuntimeMethod* LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F_RuntimeMethod_var;
  814. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var;
  815. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var;
  816. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var;
  817. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var;
  818. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m336175FAA126E9DDF5BCFD05AD8A716B50027376_RuntimeMethod_var;
  819. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F_RuntimeMethod_var;
  820. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1_RuntimeMethod_var;
  821. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m415CDDDC44D8102E7E71D9EA0A853D7BBE6F469F_RuntimeMethod_var;
  822. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var;
  823. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mB22753809900DFE23A0F9BE9C5C81318DBA69682_RuntimeMethod_var;
  824. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mD396EA185003D66D9F0425A2C98D23F6A1624175_RuntimeMethod_var;
  825. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_m71F4A14E6DDB5FFBED2023A80EB6DB01F1ECEDE5_RuntimeMethod_var;
  826. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mBB6335A1F23E6AAF429A699A4854BAC1C1C55A89_RuntimeMethod_var;
  827. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m9A5593B0D7E40C5797A3DD4E3A54A0F1F7909B16_RuntimeMethod_var;
  828. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var;
  829. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var;
  830. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var;
  831. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var;
  832. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var;
  833. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  834. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var;
  835. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var;
  836. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_RuntimeMethod_var;
  837. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var;
  838. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var;
  839. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var;
  840. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var;
  841. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var;
  842. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_get_Item_mA0E634EF5A723EA9DD824391D4C62F4100C64813_RuntimeMethod_var;
  843. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m27BC97EE3093FDADFE0804FB80AFF5CDB03D355B_RuntimeMethod_var;
  844. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var;
  846. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mAF1A9A7DDC83D942EA02827C9C6313CA54FE088B_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mB22D6924D94C83555B3115C2C44A51C7EB6DC7E1_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m0408B918D77F4E8D81D5E7DC77E48E2768A79F3E_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mE187E6D9342E48E8CC36930FCD47FFA72B5DCC3A_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m38951DD0BFCE2801D2EFBCBA7B066678D1DFC1BD_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m0608982D55ED5474732E31678B737C058F570683_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mAF241915A7E422F0E1380CED4C2C20E27945B6C4_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m5F3430191FB4CD47F9430E1B82770F22F3024C4D_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_mF70C47B740C2E9552387D28642C50ECD5ED5748D_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m38F468CD9930A95B57C900167F1D8E8BBFE58F8C_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m4B0D92F22EFC4DDF9749F88AA456D0113FDE9FA4_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_m5EBEBCC6C96686CA500CCFB690BDDE1CB6B89A00_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m7ADFE5D6421DA5FE6C42607FFD823A0A076CAB2B_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m0B91F1876CDBE46242A9E5B32F9EE53FAF2BDD99_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_mC3B272B3CDE3E076EA8A5DBE45188ADE55A3E3F6_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m79E366A000E7622894AD17893C6526FD8C8D9E07_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mC7DFEB804345B3DD3D7A9C65E11A175F8AF8A177_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var;
  898. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var;
  899. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var;
  900. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var;
  901. IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
  902. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var;
  903. IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var;
  904. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  905. IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var;
  906. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var;
  907. IL2CPP_EXTERN_C const RuntimeType* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var;
  908. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  909. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  910. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  911. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  912. struct Delegate_t_marshaled_com;
  913. struct Delegate_t_marshaled_pinvoke;
  914. struct Exception_t_marshaled_com;
  915. struct Exception_t_marshaled_pinvoke;
  916. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;;
  917. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;
  918. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;;
  919. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;
  920. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;;
  921. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  922. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  923. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  924. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  925. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  926. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  927. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  928. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  929. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  930. struct GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A;
  931. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  932. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  933. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  934. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  935. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  936. struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873;
  937. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  938. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  939. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  940. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  941. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  942. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  943. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  944. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  945. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  946. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  947. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  948. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  949. IL2CPP_EXTERN_C_BEGIN
  950. IL2CPP_EXTERN_C_END
  951. #ifdef __clang__
  952. #pragma clang diagnostic push
  953. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  954. #pragma clang diagnostic ignored "-Wunused-variable"
  955. #endif
  956. // <Module>
  957. struct U3CModuleU3E_t358354341E77DEF07B7F77A9E595BB5DEA737883
  958. {
  959. public:
  960. public:
  961. };
  962. // System.Object
  963. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  964. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  965. {
  966. public:
  967. // T[] System.Collections.Generic.List`1::_items
  968. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  969. // System.Int32 System.Collections.Generic.List`1::_size
  970. int32_t ____size_2;
  971. // System.Int32 System.Collections.Generic.List`1::_version
  972. int32_t ____version_3;
  973. // System.Object System.Collections.Generic.List`1::_syncRoot
  974. RuntimeObject * ____syncRoot_4;
  975. public:
  976. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  977. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  978. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  979. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  980. {
  981. ____items_1 = value;
  982. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  983. }
  984. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  985. inline int32_t get__size_2() const { return ____size_2; }
  986. inline int32_t* get_address_of__size_2() { return &____size_2; }
  987. inline void set__size_2(int32_t value)
  988. {
  989. ____size_2 = value;
  990. }
  991. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  992. inline int32_t get__version_3() const { return ____version_3; }
  993. inline int32_t* get_address_of__version_3() { return &____version_3; }
  994. inline void set__version_3(int32_t value)
  995. {
  996. ____version_3 = value;
  997. }
  998. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  999. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1000. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1001. inline void set__syncRoot_4(RuntimeObject * value)
  1002. {
  1003. ____syncRoot_4 = value;
  1004. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1005. }
  1006. };
  1007. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  1008. {
  1009. public:
  1010. // T[] System.Collections.Generic.List`1::_emptyArray
  1011. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  1012. public:
  1013. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  1014. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  1015. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1016. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  1017. {
  1018. ____emptyArray_5 = value;
  1019. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1020. }
  1021. };
  1022. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1023. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject
  1024. {
  1025. public:
  1026. // T[] System.Collections.Generic.List`1::_items
  1027. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1;
  1028. // System.Int32 System.Collections.Generic.List`1::_size
  1029. int32_t ____size_2;
  1030. // System.Int32 System.Collections.Generic.List`1::_version
  1031. int32_t ____version_3;
  1032. // System.Object System.Collections.Generic.List`1::_syncRoot
  1033. RuntimeObject * ____syncRoot_4;
  1034. public:
  1035. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); }
  1036. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; }
  1037. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; }
  1038. inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1039. {
  1040. ____items_1 = value;
  1041. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1042. }
  1043. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); }
  1044. inline int32_t get__size_2() const { return ____size_2; }
  1045. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1046. inline void set__size_2(int32_t value)
  1047. {
  1048. ____size_2 = value;
  1049. }
  1050. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); }
  1051. inline int32_t get__version_3() const { return ____version_3; }
  1052. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1053. inline void set__version_3(int32_t value)
  1054. {
  1055. ____version_3 = value;
  1056. }
  1057. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); }
  1058. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1059. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1060. inline void set__syncRoot_4(RuntimeObject * value)
  1061. {
  1062. ____syncRoot_4 = value;
  1063. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1064. }
  1065. };
  1066. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields
  1067. {
  1068. public:
  1069. // T[] System.Collections.Generic.List`1::_emptyArray
  1070. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5;
  1071. public:
  1072. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); }
  1073. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; }
  1074. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1075. inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1076. {
  1077. ____emptyArray_5 = value;
  1078. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1079. }
  1080. };
  1081. // System.Collections.Generic.List`1<UnityEngine.Component>
  1082. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject
  1083. {
  1084. public:
  1085. // T[] System.Collections.Generic.List`1::_items
  1086. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1;
  1087. // System.Int32 System.Collections.Generic.List`1::_size
  1088. int32_t ____size_2;
  1089. // System.Int32 System.Collections.Generic.List`1::_version
  1090. int32_t ____version_3;
  1091. // System.Object System.Collections.Generic.List`1::_syncRoot
  1092. RuntimeObject * ____syncRoot_4;
  1093. public:
  1094. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); }
  1095. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; }
  1096. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; }
  1097. inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1098. {
  1099. ____items_1 = value;
  1100. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1101. }
  1102. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); }
  1103. inline int32_t get__size_2() const { return ____size_2; }
  1104. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1105. inline void set__size_2(int32_t value)
  1106. {
  1107. ____size_2 = value;
  1108. }
  1109. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); }
  1110. inline int32_t get__version_3() const { return ____version_3; }
  1111. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1112. inline void set__version_3(int32_t value)
  1113. {
  1114. ____version_3 = value;
  1115. }
  1116. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); }
  1117. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1118. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1119. inline void set__syncRoot_4(RuntimeObject * value)
  1120. {
  1121. ____syncRoot_4 = value;
  1122. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1123. }
  1124. };
  1125. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields
  1126. {
  1127. public:
  1128. // T[] System.Collections.Generic.List`1::_emptyArray
  1129. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5;
  1130. public:
  1131. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); }
  1132. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; }
  1133. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1134. inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1135. {
  1136. ____emptyArray_5 = value;
  1137. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1138. }
  1139. };
  1140. // System.Collections.Generic.List`1<System.Int32>
  1141. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject
  1142. {
  1143. public:
  1144. // T[] System.Collections.Generic.List`1::_items
  1145. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1;
  1146. // System.Int32 System.Collections.Generic.List`1::_size
  1147. int32_t ____size_2;
  1148. // System.Int32 System.Collections.Generic.List`1::_version
  1149. int32_t ____version_3;
  1150. // System.Object System.Collections.Generic.List`1::_syncRoot
  1151. RuntimeObject * ____syncRoot_4;
  1152. public:
  1153. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); }
  1154. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; }
  1155. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; }
  1156. inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1157. {
  1158. ____items_1 = value;
  1159. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1160. }
  1161. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); }
  1162. inline int32_t get__size_2() const { return ____size_2; }
  1163. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1164. inline void set__size_2(int32_t value)
  1165. {
  1166. ____size_2 = value;
  1167. }
  1168. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); }
  1169. inline int32_t get__version_3() const { return ____version_3; }
  1170. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1171. inline void set__version_3(int32_t value)
  1172. {
  1173. ____version_3 = value;
  1174. }
  1175. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); }
  1176. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1177. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1178. inline void set__syncRoot_4(RuntimeObject * value)
  1179. {
  1180. ____syncRoot_4 = value;
  1181. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1182. }
  1183. };
  1184. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields
  1185. {
  1186. public:
  1187. // T[] System.Collections.Generic.List`1::_emptyArray
  1188. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5;
  1189. public:
  1190. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); }
  1191. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; }
  1192. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1193. inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1194. {
  1195. ____emptyArray_5 = value;
  1196. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1197. }
  1198. };
  1199. // System.Collections.Generic.List`1<System.Object>
  1200. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1201. {
  1202. public:
  1203. // T[] System.Collections.Generic.List`1::_items
  1204. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1205. // System.Int32 System.Collections.Generic.List`1::_size
  1206. int32_t ____size_2;
  1207. // System.Int32 System.Collections.Generic.List`1::_version
  1208. int32_t ____version_3;
  1209. // System.Object System.Collections.Generic.List`1::_syncRoot
  1210. RuntimeObject * ____syncRoot_4;
  1211. public:
  1212. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1213. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1214. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1215. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1216. {
  1217. ____items_1 = value;
  1218. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1219. }
  1220. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1221. inline int32_t get__size_2() const { return ____size_2; }
  1222. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1223. inline void set__size_2(int32_t value)
  1224. {
  1225. ____size_2 = value;
  1226. }
  1227. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1228. inline int32_t get__version_3() const { return ____version_3; }
  1229. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1230. inline void set__version_3(int32_t value)
  1231. {
  1232. ____version_3 = value;
  1233. }
  1234. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1235. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1236. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1237. inline void set__syncRoot_4(RuntimeObject * value)
  1238. {
  1239. ____syncRoot_4 = value;
  1240. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1241. }
  1242. };
  1243. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1244. {
  1245. public:
  1246. // T[] System.Collections.Generic.List`1::_emptyArray
  1247. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1248. public:
  1249. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1250. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1251. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1252. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1253. {
  1254. ____emptyArray_5 = value;
  1255. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1256. }
  1257. };
  1258. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1259. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E : public RuntimeObject
  1260. {
  1261. public:
  1262. // T[] System.Collections.Generic.List`1::_items
  1263. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____items_1;
  1264. // System.Int32 System.Collections.Generic.List`1::_size
  1265. int32_t ____size_2;
  1266. // System.Int32 System.Collections.Generic.List`1::_version
  1267. int32_t ____version_3;
  1268. // System.Object System.Collections.Generic.List`1::_syncRoot
  1269. RuntimeObject * ____syncRoot_4;
  1270. public:
  1271. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____items_1)); }
  1272. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__items_1() const { return ____items_1; }
  1273. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__items_1() { return &____items_1; }
  1274. inline void set__items_1(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1275. {
  1276. ____items_1 = value;
  1277. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1278. }
  1279. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____size_2)); }
  1280. inline int32_t get__size_2() const { return ____size_2; }
  1281. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1282. inline void set__size_2(int32_t value)
  1283. {
  1284. ____size_2 = value;
  1285. }
  1286. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____version_3)); }
  1287. inline int32_t get__version_3() const { return ____version_3; }
  1288. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1289. inline void set__version_3(int32_t value)
  1290. {
  1291. ____version_3 = value;
  1292. }
  1293. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____syncRoot_4)); }
  1294. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1295. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1296. inline void set__syncRoot_4(RuntimeObject * value)
  1297. {
  1298. ____syncRoot_4 = value;
  1299. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1300. }
  1301. };
  1302. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields
  1303. {
  1304. public:
  1305. // T[] System.Collections.Generic.List`1::_emptyArray
  1306. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____emptyArray_5;
  1307. public:
  1308. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields, ____emptyArray_5)); }
  1309. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__emptyArray_5() const { return ____emptyArray_5; }
  1310. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1311. inline void set__emptyArray_5(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1312. {
  1313. ____emptyArray_5 = value;
  1314. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1315. }
  1316. };
  1317. // System.Collections.Generic.List`1<System.Type>
  1318. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 : public RuntimeObject
  1319. {
  1320. public:
  1321. // T[] System.Collections.Generic.List`1::_items
  1322. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____items_1;
  1323. // System.Int32 System.Collections.Generic.List`1::_size
  1324. int32_t ____size_2;
  1325. // System.Int32 System.Collections.Generic.List`1::_version
  1326. int32_t ____version_3;
  1327. // System.Object System.Collections.Generic.List`1::_syncRoot
  1328. RuntimeObject * ____syncRoot_4;
  1329. public:
  1330. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____items_1)); }
  1331. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__items_1() const { return ____items_1; }
  1332. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__items_1() { return &____items_1; }
  1333. inline void set__items_1(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1334. {
  1335. ____items_1 = value;
  1336. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1337. }
  1338. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____size_2)); }
  1339. inline int32_t get__size_2() const { return ____size_2; }
  1340. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1341. inline void set__size_2(int32_t value)
  1342. {
  1343. ____size_2 = value;
  1344. }
  1345. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____version_3)); }
  1346. inline int32_t get__version_3() const { return ____version_3; }
  1347. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1348. inline void set__version_3(int32_t value)
  1349. {
  1350. ____version_3 = value;
  1351. }
  1352. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____syncRoot_4)); }
  1353. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1354. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1355. inline void set__syncRoot_4(RuntimeObject * value)
  1356. {
  1357. ____syncRoot_4 = value;
  1358. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1359. }
  1360. };
  1361. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields
  1362. {
  1363. public:
  1364. // T[] System.Collections.Generic.List`1::_emptyArray
  1365. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____emptyArray_5;
  1366. public:
  1367. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields, ____emptyArray_5)); }
  1368. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__emptyArray_5() const { return ____emptyArray_5; }
  1369. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1370. inline void set__emptyArray_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1371. {
  1372. ____emptyArray_5 = value;
  1373. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1374. }
  1375. };
  1376. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1377. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject
  1378. {
  1379. public:
  1380. // T[] System.Collections.Generic.List`1::_items
  1381. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1;
  1382. // System.Int32 System.Collections.Generic.List`1::_size
  1383. int32_t ____size_2;
  1384. // System.Int32 System.Collections.Generic.List`1::_version
  1385. int32_t ____version_3;
  1386. // System.Object System.Collections.Generic.List`1::_syncRoot
  1387. RuntimeObject * ____syncRoot_4;
  1388. public:
  1389. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); }
  1390. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; }
  1391. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; }
  1392. inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1393. {
  1394. ____items_1 = value;
  1395. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1396. }
  1397. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); }
  1398. inline int32_t get__size_2() const { return ____size_2; }
  1399. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1400. inline void set__size_2(int32_t value)
  1401. {
  1402. ____size_2 = value;
  1403. }
  1404. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); }
  1405. inline int32_t get__version_3() const { return ____version_3; }
  1406. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1407. inline void set__version_3(int32_t value)
  1408. {
  1409. ____version_3 = value;
  1410. }
  1411. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); }
  1412. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1413. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1414. inline void set__syncRoot_4(RuntimeObject * value)
  1415. {
  1416. ____syncRoot_4 = value;
  1417. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1418. }
  1419. };
  1420. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields
  1421. {
  1422. public:
  1423. // T[] System.Collections.Generic.List`1::_emptyArray
  1424. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5;
  1425. public:
  1426. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); }
  1427. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; }
  1428. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1429. inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1430. {
  1431. ____emptyArray_5 = value;
  1432. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1433. }
  1434. };
  1435. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1436. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject
  1437. {
  1438. public:
  1439. // T[] System.Collections.Generic.List`1::_items
  1440. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1;
  1441. // System.Int32 System.Collections.Generic.List`1::_size
  1442. int32_t ____size_2;
  1443. // System.Int32 System.Collections.Generic.List`1::_version
  1444. int32_t ____version_3;
  1445. // System.Object System.Collections.Generic.List`1::_syncRoot
  1446. RuntimeObject * ____syncRoot_4;
  1447. public:
  1448. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); }
  1449. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; }
  1450. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; }
  1451. inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1452. {
  1453. ____items_1 = value;
  1454. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1455. }
  1456. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); }
  1457. inline int32_t get__size_2() const { return ____size_2; }
  1458. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1459. inline void set__size_2(int32_t value)
  1460. {
  1461. ____size_2 = value;
  1462. }
  1463. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); }
  1464. inline int32_t get__version_3() const { return ____version_3; }
  1465. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1466. inline void set__version_3(int32_t value)
  1467. {
  1468. ____version_3 = value;
  1469. }
  1470. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); }
  1471. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1472. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1473. inline void set__syncRoot_4(RuntimeObject * value)
  1474. {
  1475. ____syncRoot_4 = value;
  1476. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1477. }
  1478. };
  1479. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields
  1480. {
  1481. public:
  1482. // T[] System.Collections.Generic.List`1::_emptyArray
  1483. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5;
  1484. public:
  1485. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); }
  1486. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; }
  1487. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1488. inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1489. {
  1490. ____emptyArray_5 = value;
  1491. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1492. }
  1493. };
  1494. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1495. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 : public RuntimeObject
  1496. {
  1497. public:
  1498. // T[] System.Collections.Generic.List`1::_items
  1499. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____items_1;
  1500. // System.Int32 System.Collections.Generic.List`1::_size
  1501. int32_t ____size_2;
  1502. // System.Int32 System.Collections.Generic.List`1::_version
  1503. int32_t ____version_3;
  1504. // System.Object System.Collections.Generic.List`1::_syncRoot
  1505. RuntimeObject * ____syncRoot_4;
  1506. public:
  1507. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____items_1)); }
  1508. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__items_1() const { return ____items_1; }
  1509. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__items_1() { return &____items_1; }
  1510. inline void set__items_1(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1511. {
  1512. ____items_1 = value;
  1513. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1514. }
  1515. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____size_2)); }
  1516. inline int32_t get__size_2() const { return ____size_2; }
  1517. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1518. inline void set__size_2(int32_t value)
  1519. {
  1520. ____size_2 = value;
  1521. }
  1522. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____version_3)); }
  1523. inline int32_t get__version_3() const { return ____version_3; }
  1524. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1525. inline void set__version_3(int32_t value)
  1526. {
  1527. ____version_3 = value;
  1528. }
  1529. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____syncRoot_4)); }
  1530. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1531. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1532. inline void set__syncRoot_4(RuntimeObject * value)
  1533. {
  1534. ____syncRoot_4 = value;
  1535. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1536. }
  1537. };
  1538. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields
  1539. {
  1540. public:
  1541. // T[] System.Collections.Generic.List`1::_emptyArray
  1542. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____emptyArray_5;
  1543. public:
  1544. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields, ____emptyArray_5)); }
  1545. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__emptyArray_5() const { return ____emptyArray_5; }
  1546. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1547. inline void set__emptyArray_5(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1548. {
  1549. ____emptyArray_5 = value;
  1550. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1551. }
  1552. };
  1553. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1554. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E : public RuntimeObject
  1555. {
  1556. public:
  1557. // T[] System.Collections.Generic.List`1::_items
  1558. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____items_1;
  1559. // System.Int32 System.Collections.Generic.List`1::_size
  1560. int32_t ____size_2;
  1561. // System.Int32 System.Collections.Generic.List`1::_version
  1562. int32_t ____version_3;
  1563. // System.Object System.Collections.Generic.List`1::_syncRoot
  1564. RuntimeObject * ____syncRoot_4;
  1565. public:
  1566. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____items_1)); }
  1567. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__items_1() const { return ____items_1; }
  1568. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__items_1() { return &____items_1; }
  1569. inline void set__items_1(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1570. {
  1571. ____items_1 = value;
  1572. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1573. }
  1574. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____size_2)); }
  1575. inline int32_t get__size_2() const { return ____size_2; }
  1576. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1577. inline void set__size_2(int32_t value)
  1578. {
  1579. ____size_2 = value;
  1580. }
  1581. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____version_3)); }
  1582. inline int32_t get__version_3() const { return ____version_3; }
  1583. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1584. inline void set__version_3(int32_t value)
  1585. {
  1586. ____version_3 = value;
  1587. }
  1588. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____syncRoot_4)); }
  1589. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1590. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1591. inline void set__syncRoot_4(RuntimeObject * value)
  1592. {
  1593. ____syncRoot_4 = value;
  1594. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1595. }
  1596. };
  1597. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields
  1598. {
  1599. public:
  1600. // T[] System.Collections.Generic.List`1::_emptyArray
  1601. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____emptyArray_5;
  1602. public:
  1603. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields, ____emptyArray_5)); }
  1604. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__emptyArray_5() const { return ____emptyArray_5; }
  1605. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1606. inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1607. {
  1608. ____emptyArray_5 = value;
  1609. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1610. }
  1611. };
  1612. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  1613. struct APIUpdaterRuntimeHelpers_t4A2F8F214D521815FEBA1F0E23C8F183539C516A : public RuntimeObject
  1614. {
  1615. public:
  1616. public:
  1617. };
  1618. // UnityEngine.Application
  1619. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C : public RuntimeObject
  1620. {
  1621. public:
  1622. public:
  1623. };
  1624. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields
  1625. {
  1626. public:
  1627. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  1628. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * ___lowMemory_0;
  1629. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  1630. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandler_1;
  1631. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  1632. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandlerThreaded_2;
  1633. // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
  1634. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___focusChanged_3;
  1635. // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
  1636. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * ___deepLinkActivated_4;
  1637. // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
  1638. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * ___wantsToQuit_5;
  1639. // System.Action UnityEngine.Application::quitting
  1640. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___quitting_6;
  1641. // System.Action UnityEngine.Application::unloading
  1642. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___unloading_7;
  1643. public:
  1644. inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___lowMemory_0)); }
  1645. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * get_lowMemory_0() const { return ___lowMemory_0; }
  1646. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 ** get_address_of_lowMemory_0() { return &___lowMemory_0; }
  1647. inline void set_lowMemory_0(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * value)
  1648. {
  1649. ___lowMemory_0 = value;
  1650. Il2CppCodeGenWriteBarrier((void**)(&___lowMemory_0), (void*)value);
  1651. }
  1652. inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandler_1)); }
  1653. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; }
  1654. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; }
  1655. inline void set_s_LogCallbackHandler_1(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1656. {
  1657. ___s_LogCallbackHandler_1 = value;
  1658. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandler_1), (void*)value);
  1659. }
  1660. inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandlerThreaded_2)); }
  1661. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; }
  1662. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; }
  1663. inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1664. {
  1665. ___s_LogCallbackHandlerThreaded_2 = value;
  1666. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandlerThreaded_2), (void*)value);
  1667. }
  1668. inline static int32_t get_offset_of_focusChanged_3() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___focusChanged_3)); }
  1669. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_focusChanged_3() const { return ___focusChanged_3; }
  1670. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_focusChanged_3() { return &___focusChanged_3; }
  1671. inline void set_focusChanged_3(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value)
  1672. {
  1673. ___focusChanged_3 = value;
  1674. Il2CppCodeGenWriteBarrier((void**)(&___focusChanged_3), (void*)value);
  1675. }
  1676. inline static int32_t get_offset_of_deepLinkActivated_4() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___deepLinkActivated_4)); }
  1677. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * get_deepLinkActivated_4() const { return ___deepLinkActivated_4; }
  1678. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 ** get_address_of_deepLinkActivated_4() { return &___deepLinkActivated_4; }
  1679. inline void set_deepLinkActivated_4(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * value)
  1680. {
  1681. ___deepLinkActivated_4 = value;
  1682. Il2CppCodeGenWriteBarrier((void**)(&___deepLinkActivated_4), (void*)value);
  1683. }
  1684. inline static int32_t get_offset_of_wantsToQuit_5() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___wantsToQuit_5)); }
  1685. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * get_wantsToQuit_5() const { return ___wantsToQuit_5; }
  1686. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F ** get_address_of_wantsToQuit_5() { return &___wantsToQuit_5; }
  1687. inline void set_wantsToQuit_5(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * value)
  1688. {
  1689. ___wantsToQuit_5 = value;
  1690. Il2CppCodeGenWriteBarrier((void**)(&___wantsToQuit_5), (void*)value);
  1691. }
  1692. inline static int32_t get_offset_of_quitting_6() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___quitting_6)); }
  1693. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_quitting_6() const { return ___quitting_6; }
  1694. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_quitting_6() { return &___quitting_6; }
  1695. inline void set_quitting_6(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1696. {
  1697. ___quitting_6 = value;
  1698. Il2CppCodeGenWriteBarrier((void**)(&___quitting_6), (void*)value);
  1699. }
  1700. inline static int32_t get_offset_of_unloading_7() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___unloading_7)); }
  1701. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_unloading_7() const { return ___unloading_7; }
  1702. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_unloading_7() { return &___unloading_7; }
  1703. inline void set_unloading_7(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1704. {
  1705. ___unloading_7 = value;
  1706. Il2CppCodeGenWriteBarrier((void**)(&___unloading_7), (void*)value);
  1707. }
  1708. };
  1709. // UnityEngine.Events.ArgumentCache
  1710. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1711. {
  1712. public:
  1713. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1714. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1715. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1716. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1717. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1718. int32_t ___m_IntArgument_2;
  1719. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1720. float ___m_FloatArgument_3;
  1721. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1722. String_t* ___m_StringArgument_4;
  1723. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1724. bool ___m_BoolArgument_5;
  1725. public:
  1726. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1727. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1728. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1729. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1730. {
  1731. ___m_ObjectArgument_0 = value;
  1732. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1733. }
  1734. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1735. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1736. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1737. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1738. {
  1739. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1740. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1741. }
  1742. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1743. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1744. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1745. inline void set_m_IntArgument_2(int32_t value)
  1746. {
  1747. ___m_IntArgument_2 = value;
  1748. }
  1749. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1750. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1751. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1752. inline void set_m_FloatArgument_3(float value)
  1753. {
  1754. ___m_FloatArgument_3 = value;
  1755. }
  1756. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1757. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1758. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1759. inline void set_m_StringArgument_4(String_t* value)
  1760. {
  1761. ___m_StringArgument_4 = value;
  1762. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1763. }
  1764. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1765. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1766. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1767. inline void set_m_BoolArgument_5(bool value)
  1768. {
  1769. ___m_BoolArgument_5 = value;
  1770. }
  1771. };
  1772. struct Il2CppArrayBounds;
  1773. // System.Array
  1774. // UnityEngine.Assertions.Assert
  1775. struct Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC : public RuntimeObject
  1776. {
  1777. public:
  1778. public:
  1779. };
  1780. struct Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_StaticFields
  1781. {
  1782. public:
  1783. // System.Boolean UnityEngine.Assertions.Assert::raiseExceptions
  1784. bool ___raiseExceptions_0;
  1785. public:
  1786. inline static int32_t get_offset_of_raiseExceptions_0() { return static_cast<int32_t>(offsetof(Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_StaticFields, ___raiseExceptions_0)); }
  1787. inline bool get_raiseExceptions_0() const { return ___raiseExceptions_0; }
  1788. inline bool* get_address_of_raiseExceptions_0() { return &___raiseExceptions_0; }
  1789. inline void set_raiseExceptions_0(bool value)
  1790. {
  1791. ___raiseExceptions_0 = value;
  1792. }
  1793. };
  1794. // UnityEngine.Assertions.AssertionMessageUtil
  1795. struct AssertionMessageUtil_tB6B65482A0C68965003F8CB946EECC97DFD652C7 : public RuntimeObject
  1796. {
  1797. public:
  1798. public:
  1799. };
  1800. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1801. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787 : public RuntimeObject
  1802. {
  1803. public:
  1804. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1805. UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* ___TypeIDs_0;
  1806. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1807. ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* ___States_1;
  1808. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1809. FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* ___ReadTypes_2;
  1810. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1811. PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* ___PriorityLevels_3;
  1812. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1813. AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* ___Subsystems_4;
  1814. public:
  1815. inline static int32_t get_offset_of_TypeIDs_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___TypeIDs_0)); }
  1816. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* get_TypeIDs_0() const { return ___TypeIDs_0; }
  1817. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2** get_address_of_TypeIDs_0() { return &___TypeIDs_0; }
  1818. inline void set_TypeIDs_0(UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* value)
  1819. {
  1820. ___TypeIDs_0 = value;
  1821. Il2CppCodeGenWriteBarrier((void**)(&___TypeIDs_0), (void*)value);
  1822. }
  1823. inline static int32_t get_offset_of_States_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___States_1)); }
  1824. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* get_States_1() const { return ___States_1; }
  1825. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76** get_address_of_States_1() { return &___States_1; }
  1826. inline void set_States_1(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* value)
  1827. {
  1828. ___States_1 = value;
  1829. Il2CppCodeGenWriteBarrier((void**)(&___States_1), (void*)value);
  1830. }
  1831. inline static int32_t get_offset_of_ReadTypes_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___ReadTypes_2)); }
  1832. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* get_ReadTypes_2() const { return ___ReadTypes_2; }
  1833. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831** get_address_of_ReadTypes_2() { return &___ReadTypes_2; }
  1834. inline void set_ReadTypes_2(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* value)
  1835. {
  1836. ___ReadTypes_2 = value;
  1837. Il2CppCodeGenWriteBarrier((void**)(&___ReadTypes_2), (void*)value);
  1838. }
  1839. inline static int32_t get_offset_of_PriorityLevels_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___PriorityLevels_3)); }
  1840. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* get_PriorityLevels_3() const { return ___PriorityLevels_3; }
  1841. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0** get_address_of_PriorityLevels_3() { return &___PriorityLevels_3; }
  1842. inline void set_PriorityLevels_3(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* value)
  1843. {
  1844. ___PriorityLevels_3 = value;
  1845. Il2CppCodeGenWriteBarrier((void**)(&___PriorityLevels_3), (void*)value);
  1846. }
  1847. inline static int32_t get_offset_of_Subsystems_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___Subsystems_4)); }
  1848. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* get_Subsystems_4() const { return ___Subsystems_4; }
  1849. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449** get_address_of_Subsystems_4() { return &___Subsystems_4; }
  1850. inline void set_Subsystems_4(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* value)
  1851. {
  1852. ___Subsystems_4 = value;
  1853. Il2CppCodeGenWriteBarrier((void**)(&___Subsystems_4), (void*)value);
  1854. }
  1855. };
  1856. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1857. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke
  1858. {
  1859. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1860. int32_t* ___States_1;
  1861. int32_t* ___ReadTypes_2;
  1862. int32_t* ___PriorityLevels_3;
  1863. int32_t* ___Subsystems_4;
  1864. };
  1865. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1866. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com
  1867. {
  1868. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1869. int32_t* ___States_1;
  1870. int32_t* ___ReadTypes_2;
  1871. int32_t* ___PriorityLevels_3;
  1872. int32_t* ___Subsystems_4;
  1873. };
  1874. // System.Attribute
  1875. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1876. {
  1877. public:
  1878. public:
  1879. };
  1880. // UnityEngine.AttributeHelperEngine
  1881. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE : public RuntimeObject
  1882. {
  1883. public:
  1884. public:
  1885. };
  1886. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields
  1887. {
  1888. public:
  1889. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  1890. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* ____disallowMultipleComponentArray_0;
  1891. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  1892. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* ____executeInEditModeArray_1;
  1893. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  1894. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* ____requireComponentArray_2;
  1895. public:
  1896. inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____disallowMultipleComponentArray_0)); }
  1897. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; }
  1898. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; }
  1899. inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* value)
  1900. {
  1901. ____disallowMultipleComponentArray_0 = value;
  1902. Il2CppCodeGenWriteBarrier((void**)(&____disallowMultipleComponentArray_0), (void*)value);
  1903. }
  1904. inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____executeInEditModeArray_1)); }
  1905. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; }
  1906. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; }
  1907. inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* value)
  1908. {
  1909. ____executeInEditModeArray_1 = value;
  1910. Il2CppCodeGenWriteBarrier((void**)(&____executeInEditModeArray_1), (void*)value);
  1911. }
  1912. inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____requireComponentArray_2)); }
  1913. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* get__requireComponentArray_2() const { return ____requireComponentArray_2; }
  1914. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; }
  1915. inline void set__requireComponentArray_2(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* value)
  1916. {
  1917. ____requireComponentArray_2 = value;
  1918. Il2CppCodeGenWriteBarrier((void**)(&____requireComponentArray_2), (void*)value);
  1919. }
  1920. };
  1921. // UnityEngine.Events.BaseInvokableCall
  1922. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  1923. {
  1924. public:
  1925. public:
  1926. };
  1927. // UnityEngine.BeforeRenderHelper
  1928. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E : public RuntimeObject
  1929. {
  1930. public:
  1931. public:
  1932. };
  1933. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields
  1934. {
  1935. public:
  1936. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  1937. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * ___s_OrderBlocks_0;
  1938. public:
  1939. inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields, ___s_OrderBlocks_0)); }
  1940. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; }
  1941. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; }
  1942. inline void set_s_OrderBlocks_0(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * value)
  1943. {
  1944. ___s_OrderBlocks_0 = value;
  1945. Il2CppCodeGenWriteBarrier((void**)(&___s_OrderBlocks_0), (void*)value);
  1946. }
  1947. };
  1948. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  1949. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 : public RuntimeObject
  1950. {
  1951. public:
  1952. public:
  1953. };
  1954. // UnityEngine.ClassLibraryInitializer
  1955. struct ClassLibraryInitializer_t83AAFF51291A71CB390A46C830BAA9F71088B58F : public RuntimeObject
  1956. {
  1957. public:
  1958. public:
  1959. };
  1960. // UnityEngine.ColorUtility
  1961. struct ColorUtility_tB1214298092D3434D6E956F8B78C79099DD77B6E : public RuntimeObject
  1962. {
  1963. public:
  1964. public:
  1965. };
  1966. // System.Globalization.CultureInfo
  1967. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  1968. {
  1969. public:
  1970. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1971. bool ___m_isReadOnly_3;
  1972. // System.Int32 System.Globalization.CultureInfo::cultureID
  1973. int32_t ___cultureID_4;
  1974. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1975. int32_t ___parent_lcid_5;
  1976. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1977. int32_t ___datetime_index_6;
  1978. // System.Int32 System.Globalization.CultureInfo::number_index
  1979. int32_t ___number_index_7;
  1980. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1981. int32_t ___default_calendar_type_8;
  1982. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1983. bool ___m_useUserOverride_9;
  1984. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1985. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1986. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1987. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1988. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1989. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1990. // System.String System.Globalization.CultureInfo::m_name
  1991. String_t* ___m_name_13;
  1992. // System.String System.Globalization.CultureInfo::englishname
  1993. String_t* ___englishname_14;
  1994. // System.String System.Globalization.CultureInfo::nativename
  1995. String_t* ___nativename_15;
  1996. // System.String System.Globalization.CultureInfo::iso3lang
  1997. String_t* ___iso3lang_16;
  1998. // System.String System.Globalization.CultureInfo::iso2lang
  1999. String_t* ___iso2lang_17;
  2000. // System.String System.Globalization.CultureInfo::win3lang
  2001. String_t* ___win3lang_18;
  2002. // System.String System.Globalization.CultureInfo::territory
  2003. String_t* ___territory_19;
  2004. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  2005. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  2006. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  2007. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2008. // System.Void* System.Globalization.CultureInfo::textinfo_data
  2009. void* ___textinfo_data_22;
  2010. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  2011. int32_t ___m_dataItem_23;
  2012. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  2013. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2014. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  2015. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  2016. // System.Boolean System.Globalization.CultureInfo::constructed
  2017. bool ___constructed_26;
  2018. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  2019. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  2020. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  2021. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  2022. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  2023. bool ___m_isInherited_29;
  2024. public:
  2025. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  2026. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  2027. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  2028. inline void set_m_isReadOnly_3(bool value)
  2029. {
  2030. ___m_isReadOnly_3 = value;
  2031. }
  2032. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  2033. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  2034. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  2035. inline void set_cultureID_4(int32_t value)
  2036. {
  2037. ___cultureID_4 = value;
  2038. }
  2039. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  2040. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  2041. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  2042. inline void set_parent_lcid_5(int32_t value)
  2043. {
  2044. ___parent_lcid_5 = value;
  2045. }
  2046. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  2047. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  2048. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  2049. inline void set_datetime_index_6(int32_t value)
  2050. {
  2051. ___datetime_index_6 = value;
  2052. }
  2053. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  2054. inline int32_t get_number_index_7() const { return ___number_index_7; }
  2055. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  2056. inline void set_number_index_7(int32_t value)
  2057. {
  2058. ___number_index_7 = value;
  2059. }
  2060. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  2061. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  2062. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  2063. inline void set_default_calendar_type_8(int32_t value)
  2064. {
  2065. ___default_calendar_type_8 = value;
  2066. }
  2067. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  2068. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  2069. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  2070. inline void set_m_useUserOverride_9(bool value)
  2071. {
  2072. ___m_useUserOverride_9 = value;
  2073. }
  2074. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  2075. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  2076. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  2077. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  2078. {
  2079. ___numInfo_10 = value;
  2080. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  2081. }
  2082. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  2083. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  2084. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  2085. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  2086. {
  2087. ___dateTimeInfo_11 = value;
  2088. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  2089. }
  2090. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  2091. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  2092. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  2093. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  2094. {
  2095. ___textInfo_12 = value;
  2096. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  2097. }
  2098. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  2099. inline String_t* get_m_name_13() const { return ___m_name_13; }
  2100. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  2101. inline void set_m_name_13(String_t* value)
  2102. {
  2103. ___m_name_13 = value;
  2104. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  2105. }
  2106. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  2107. inline String_t* get_englishname_14() const { return ___englishname_14; }
  2108. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  2109. inline void set_englishname_14(String_t* value)
  2110. {
  2111. ___englishname_14 = value;
  2112. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  2113. }
  2114. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  2115. inline String_t* get_nativename_15() const { return ___nativename_15; }
  2116. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  2117. inline void set_nativename_15(String_t* value)
  2118. {
  2119. ___nativename_15 = value;
  2120. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  2121. }
  2122. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  2123. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  2124. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  2125. inline void set_iso3lang_16(String_t* value)
  2126. {
  2127. ___iso3lang_16 = value;
  2128. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  2129. }
  2130. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  2131. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  2132. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  2133. inline void set_iso2lang_17(String_t* value)
  2134. {
  2135. ___iso2lang_17 = value;
  2136. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  2137. }
  2138. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  2139. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  2140. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  2141. inline void set_win3lang_18(String_t* value)
  2142. {
  2143. ___win3lang_18 = value;
  2144. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  2145. }
  2146. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  2147. inline String_t* get_territory_19() const { return ___territory_19; }
  2148. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  2149. inline void set_territory_19(String_t* value)
  2150. {
  2151. ___territory_19 = value;
  2152. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  2153. }
  2154. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  2155. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  2156. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  2157. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  2158. {
  2159. ___native_calendar_names_20 = value;
  2160. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  2161. }
  2162. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  2163. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  2164. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  2165. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  2166. {
  2167. ___compareInfo_21 = value;
  2168. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  2169. }
  2170. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  2171. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  2172. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  2173. inline void set_textinfo_data_22(void* value)
  2174. {
  2175. ___textinfo_data_22 = value;
  2176. }
  2177. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  2178. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  2179. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  2180. inline void set_m_dataItem_23(int32_t value)
  2181. {
  2182. ___m_dataItem_23 = value;
  2183. }
  2184. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  2185. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  2186. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  2187. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  2188. {
  2189. ___calendar_24 = value;
  2190. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  2191. }
  2192. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  2193. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  2194. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  2195. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2196. {
  2197. ___parent_culture_25 = value;
  2198. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  2199. }
  2200. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  2201. inline bool get_constructed_26() const { return ___constructed_26; }
  2202. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  2203. inline void set_constructed_26(bool value)
  2204. {
  2205. ___constructed_26 = value;
  2206. }
  2207. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  2208. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  2209. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  2210. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2211. {
  2212. ___cached_serialized_form_27 = value;
  2213. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  2214. }
  2215. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  2216. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  2217. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  2218. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  2219. {
  2220. ___m_cultureData_28 = value;
  2221. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  2222. }
  2223. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  2224. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  2225. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  2226. inline void set_m_isInherited_29(bool value)
  2227. {
  2228. ___m_isInherited_29 = value;
  2229. }
  2230. };
  2231. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  2232. {
  2233. public:
  2234. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  2235. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  2236. // System.Object System.Globalization.CultureInfo::shared_table_lock
  2237. RuntimeObject * ___shared_table_lock_1;
  2238. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  2239. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  2240. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  2241. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  2242. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  2243. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  2244. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  2245. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  2246. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  2247. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  2248. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  2249. bool ___IsTaiwanSku_37;
  2250. public:
  2251. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  2252. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  2253. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  2254. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2255. {
  2256. ___invariant_culture_info_0 = value;
  2257. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  2258. }
  2259. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  2260. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  2261. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  2262. inline void set_shared_table_lock_1(RuntimeObject * value)
  2263. {
  2264. ___shared_table_lock_1 = value;
  2265. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  2266. }
  2267. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  2268. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  2269. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  2270. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2271. {
  2272. ___default_current_culture_2 = value;
  2273. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  2274. }
  2275. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  2276. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  2277. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  2278. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2279. {
  2280. ___s_DefaultThreadCurrentUICulture_33 = value;
  2281. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  2282. }
  2283. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  2284. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  2285. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  2286. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2287. {
  2288. ___s_DefaultThreadCurrentCulture_34 = value;
  2289. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  2290. }
  2291. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  2292. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  2293. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  2294. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  2295. {
  2296. ___shared_by_number_35 = value;
  2297. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  2298. }
  2299. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  2300. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  2301. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  2302. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  2303. {
  2304. ___shared_by_name_36 = value;
  2305. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  2306. }
  2307. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  2308. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  2309. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  2310. inline void set_IsTaiwanSku_37(bool value)
  2311. {
  2312. ___IsTaiwanSku_37 = value;
  2313. }
  2314. };
  2315. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  2316. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  2317. {
  2318. int32_t ___m_isReadOnly_3;
  2319. int32_t ___cultureID_4;
  2320. int32_t ___parent_lcid_5;
  2321. int32_t ___datetime_index_6;
  2322. int32_t ___number_index_7;
  2323. int32_t ___default_calendar_type_8;
  2324. int32_t ___m_useUserOverride_9;
  2325. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2326. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2327. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2328. char* ___m_name_13;
  2329. char* ___englishname_14;
  2330. char* ___nativename_15;
  2331. char* ___iso3lang_16;
  2332. char* ___iso2lang_17;
  2333. char* ___win3lang_18;
  2334. char* ___territory_19;
  2335. char** ___native_calendar_names_20;
  2336. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2337. void* ___textinfo_data_22;
  2338. int32_t ___m_dataItem_23;
  2339. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2340. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  2341. int32_t ___constructed_26;
  2342. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2343. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  2344. int32_t ___m_isInherited_29;
  2345. };
  2346. // Native definition for COM marshalling of System.Globalization.CultureInfo
  2347. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  2348. {
  2349. int32_t ___m_isReadOnly_3;
  2350. int32_t ___cultureID_4;
  2351. int32_t ___parent_lcid_5;
  2352. int32_t ___datetime_index_6;
  2353. int32_t ___number_index_7;
  2354. int32_t ___default_calendar_type_8;
  2355. int32_t ___m_useUserOverride_9;
  2356. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2357. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2358. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2359. Il2CppChar* ___m_name_13;
  2360. Il2CppChar* ___englishname_14;
  2361. Il2CppChar* ___nativename_15;
  2362. Il2CppChar* ___iso3lang_16;
  2363. Il2CppChar* ___iso2lang_17;
  2364. Il2CppChar* ___win3lang_18;
  2365. Il2CppChar* ___territory_19;
  2366. Il2CppChar** ___native_calendar_names_20;
  2367. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2368. void* ___textinfo_data_22;
  2369. int32_t ___m_dataItem_23;
  2370. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2371. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  2372. int32_t ___constructed_26;
  2373. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2374. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  2375. int32_t ___m_isInherited_29;
  2376. };
  2377. // UnityEngine.Cursor
  2378. struct Cursor_t6B950560065A4D66F66E37874A4E76487D71E641 : public RuntimeObject
  2379. {
  2380. public:
  2381. public:
  2382. };
  2383. // UnityEngine.CustomRenderTextureManager
  2384. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7 : public RuntimeObject
  2385. {
  2386. public:
  2387. public:
  2388. };
  2389. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields
  2390. {
  2391. public:
  2392. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  2393. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureLoaded_0;
  2394. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  2395. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureUnloaded_1;
  2396. public:
  2397. inline static int32_t get_offset_of_textureLoaded_0() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureLoaded_0)); }
  2398. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureLoaded_0() const { return ___textureLoaded_0; }
  2399. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureLoaded_0() { return &___textureLoaded_0; }
  2400. inline void set_textureLoaded_0(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2401. {
  2402. ___textureLoaded_0 = value;
  2403. Il2CppCodeGenWriteBarrier((void**)(&___textureLoaded_0), (void*)value);
  2404. }
  2405. inline static int32_t get_offset_of_textureUnloaded_1() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureUnloaded_1)); }
  2406. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureUnloaded_1() const { return ___textureUnloaded_1; }
  2407. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureUnloaded_1() { return &___textureUnloaded_1; }
  2408. inline void set_textureUnloaded_1(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2409. {
  2410. ___textureUnloaded_1 = value;
  2411. Il2CppCodeGenWriteBarrier((void**)(&___textureUnloaded_1), (void*)value);
  2412. }
  2413. };
  2414. // UnityEngine.CustomYieldInstruction
  2415. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  2416. {
  2417. public:
  2418. public:
  2419. };
  2420. // UnityEngine.Sprites.DataUtility
  2421. struct DataUtility_tB56F8B83D649F4FE0573173B309992C0FA79E280 : public RuntimeObject
  2422. {
  2423. public:
  2424. public:
  2425. };
  2426. // UnityEngine.Debug
  2427. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B : public RuntimeObject
  2428. {
  2429. public:
  2430. public:
  2431. };
  2432. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields
  2433. {
  2434. public:
  2435. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  2436. RuntimeObject* ___s_DefaultLogger_0;
  2437. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  2438. RuntimeObject* ___s_Logger_1;
  2439. public:
  2440. inline static int32_t get_offset_of_s_DefaultLogger_0() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_DefaultLogger_0)); }
  2441. inline RuntimeObject* get_s_DefaultLogger_0() const { return ___s_DefaultLogger_0; }
  2442. inline RuntimeObject** get_address_of_s_DefaultLogger_0() { return &___s_DefaultLogger_0; }
  2443. inline void set_s_DefaultLogger_0(RuntimeObject* value)
  2444. {
  2445. ___s_DefaultLogger_0 = value;
  2446. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultLogger_0), (void*)value);
  2447. }
  2448. inline static int32_t get_offset_of_s_Logger_1() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_Logger_1)); }
  2449. inline RuntimeObject* get_s_Logger_1() const { return ___s_Logger_1; }
  2450. inline RuntimeObject** get_address_of_s_Logger_1() { return &___s_Logger_1; }
  2451. inline void set_s_Logger_1(RuntimeObject* value)
  2452. {
  2453. ___s_Logger_1 = value;
  2454. Il2CppCodeGenWriteBarrier((void**)(&___s_Logger_1), (void*)value);
  2455. }
  2456. };
  2457. // UnityEngine.DebugLogHandler
  2458. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 : public RuntimeObject
  2459. {
  2460. public:
  2461. public:
  2462. };
  2463. // UnityEngine.GL
  2464. struct GL_t050B1BA0C91506BD9A056946A3E7681C6219ACFF : public RuntimeObject
  2465. {
  2466. public:
  2467. public:
  2468. };
  2469. // UnityEngine.Gizmos
  2470. struct Gizmos_t3B1C6D2CF08526249F6D399D2FEF3885EC411644 : public RuntimeObject
  2471. {
  2472. public:
  2473. public:
  2474. };
  2475. // UnityEngine.Graphics
  2476. struct Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D : public RuntimeObject
  2477. {
  2478. public:
  2479. public:
  2480. };
  2481. struct Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_StaticFields
  2482. {
  2483. public:
  2484. // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
  2485. int32_t ___kMaxDrawMeshInstanceCount_0;
  2486. public:
  2487. inline static int32_t get_offset_of_kMaxDrawMeshInstanceCount_0() { return static_cast<int32_t>(offsetof(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_StaticFields, ___kMaxDrawMeshInstanceCount_0)); }
  2488. inline int32_t get_kMaxDrawMeshInstanceCount_0() const { return ___kMaxDrawMeshInstanceCount_0; }
  2489. inline int32_t* get_address_of_kMaxDrawMeshInstanceCount_0() { return &___kMaxDrawMeshInstanceCount_0; }
  2490. inline void set_kMaxDrawMeshInstanceCount_0(int32_t value)
  2491. {
  2492. ___kMaxDrawMeshInstanceCount_0 = value;
  2493. }
  2494. };
  2495. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  2496. struct GraphicsFormatUtility_t9CCE50F849BC338ECDCC33C48758A0ACDEC2D969 : public RuntimeObject
  2497. {
  2498. public:
  2499. public:
  2500. };
  2501. // UnityEngine.Events.InvokableCallList
  2502. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  2503. {
  2504. public:
  2505. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  2506. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  2507. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  2508. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  2509. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  2510. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  2511. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  2512. bool ___m_NeedsUpdate_3;
  2513. public:
  2514. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  2515. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  2516. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  2517. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2518. {
  2519. ___m_PersistentCalls_0 = value;
  2520. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  2521. }
  2522. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  2523. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  2524. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  2525. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2526. {
  2527. ___m_RuntimeCalls_1 = value;
  2528. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  2529. }
  2530. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  2531. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  2532. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  2533. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2534. {
  2535. ___m_ExecutingCalls_2 = value;
  2536. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  2537. }
  2538. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  2539. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2540. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2541. inline void set_m_NeedsUpdate_3(bool value)
  2542. {
  2543. ___m_NeedsUpdate_3 = value;
  2544. }
  2545. };
  2546. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  2547. struct LightmapperUtils_t19C9935ABB53B1CC2172A00DF2383D03929CFCB5 : public RuntimeObject
  2548. {
  2549. public:
  2550. public:
  2551. };
  2552. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  2553. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E : public RuntimeObject
  2554. {
  2555. public:
  2556. public:
  2557. };
  2558. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields
  2559. {
  2560. public:
  2561. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
  2562. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_DefaultDelegate_0;
  2563. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
  2564. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_RequestLightsDelegate_1;
  2565. public:
  2566. inline static int32_t get_offset_of_s_DefaultDelegate_0() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_DefaultDelegate_0)); }
  2567. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_DefaultDelegate_0() const { return ___s_DefaultDelegate_0; }
  2568. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_DefaultDelegate_0() { return &___s_DefaultDelegate_0; }
  2569. inline void set_s_DefaultDelegate_0(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2570. {
  2571. ___s_DefaultDelegate_0 = value;
  2572. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultDelegate_0), (void*)value);
  2573. }
  2574. inline static int32_t get_offset_of_s_RequestLightsDelegate_1() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_RequestLightsDelegate_1)); }
  2575. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_RequestLightsDelegate_1() const { return ___s_RequestLightsDelegate_1; }
  2576. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_RequestLightsDelegate_1() { return &___s_RequestLightsDelegate_1; }
  2577. inline void set_s_RequestLightsDelegate_1(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2578. {
  2579. ___s_RequestLightsDelegate_1 = value;
  2580. Il2CppCodeGenWriteBarrier((void**)(&___s_RequestLightsDelegate_1), (void*)value);
  2581. }
  2582. };
  2583. // UnityEngine.ManagedStreamHelpers
  2584. struct ManagedStreamHelpers_tD05B79EDB519018DFCA3C0A9071AC3F7FEEB6FFD : public RuntimeObject
  2585. {
  2586. public:
  2587. public:
  2588. };
  2589. // System.MarshalByRefObject
  2590. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2591. {
  2592. public:
  2593. // System.Object System.MarshalByRefObject::_identity
  2594. RuntimeObject * ____identity_0;
  2595. public:
  2596. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2597. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2598. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2599. inline void set__identity_0(RuntimeObject * value)
  2600. {
  2601. ____identity_0 = value;
  2602. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2603. }
  2604. };
  2605. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2606. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2607. {
  2608. Il2CppIUnknown* ____identity_0;
  2609. };
  2610. // Native definition for COM marshalling of System.MarshalByRefObject
  2611. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2612. {
  2613. Il2CppIUnknown* ____identity_0;
  2614. };
  2615. // System.Reflection.MemberInfo
  2616. struct MemberInfo_t : public RuntimeObject
  2617. {
  2618. public:
  2619. public:
  2620. };
  2621. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  2622. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6 : public RuntimeObject
  2623. {
  2624. public:
  2625. public:
  2626. };
  2627. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields
  2628. {
  2629. public:
  2630. // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
  2631. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * ___m_SnapshotFinished_0;
  2632. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
  2633. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * ___m_SaveScreenshotToDisk_1;
  2634. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
  2635. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * ___createMetaData_2;
  2636. public:
  2637. inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SnapshotFinished_0)); }
  2638. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
  2639. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
  2640. inline void set_m_SnapshotFinished_0(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * value)
  2641. {
  2642. ___m_SnapshotFinished_0 = value;
  2643. Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
  2644. }
  2645. inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SaveScreenshotToDisk_1)); }
  2646. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
  2647. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
  2648. inline void set_m_SaveScreenshotToDisk_1(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * value)
  2649. {
  2650. ___m_SaveScreenshotToDisk_1 = value;
  2651. Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
  2652. }
  2653. inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___createMetaData_2)); }
  2654. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * get_createMetaData_2() const { return ___createMetaData_2; }
  2655. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
  2656. inline void set_createMetaData_2(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * value)
  2657. {
  2658. ___createMetaData_2 = value;
  2659. Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
  2660. }
  2661. };
  2662. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2663. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2664. {
  2665. public:
  2666. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2667. int32_t ___playerId_0;
  2668. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2669. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2670. public:
  2671. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2672. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2673. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2674. inline void set_playerId_0(int32_t value)
  2675. {
  2676. ___playerId_0 = value;
  2677. }
  2678. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2679. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2680. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2681. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2682. {
  2683. ___data_1 = value;
  2684. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2685. }
  2686. };
  2687. // UnityEngine.Profiling.Memory.Experimental.MetaData
  2688. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 : public RuntimeObject
  2689. {
  2690. public:
  2691. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
  2692. String_t* ___content_0;
  2693. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
  2694. String_t* ___platform_1;
  2695. public:
  2696. inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___content_0)); }
  2697. inline String_t* get_content_0() const { return ___content_0; }
  2698. inline String_t** get_address_of_content_0() { return &___content_0; }
  2699. inline void set_content_0(String_t* value)
  2700. {
  2701. ___content_0 = value;
  2702. Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
  2703. }
  2704. inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___platform_1)); }
  2705. inline String_t* get_platform_1() const { return ___platform_1; }
  2706. inline String_t** get_address_of_platform_1() { return &___platform_1; }
  2707. inline void set_platform_1(String_t* value)
  2708. {
  2709. ___platform_1 = value;
  2710. Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
  2711. }
  2712. };
  2713. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  2714. struct NativeArrayUnsafeUtility_tABFEC25CB8DB147F19348E853EE24669F9682C83 : public RuntimeObject
  2715. {
  2716. public:
  2717. public:
  2718. };
  2719. // Unity.Collections.NativeLeakDetection
  2720. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7 : public RuntimeObject
  2721. {
  2722. public:
  2723. public:
  2724. };
  2725. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields
  2726. {
  2727. public:
  2728. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  2729. int32_t ___s_NativeLeakDetectionMode_0;
  2730. public:
  2731. inline static int32_t get_offset_of_s_NativeLeakDetectionMode_0() { return static_cast<int32_t>(offsetof(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields, ___s_NativeLeakDetectionMode_0)); }
  2732. inline int32_t get_s_NativeLeakDetectionMode_0() const { return ___s_NativeLeakDetectionMode_0; }
  2733. inline int32_t* get_address_of_s_NativeLeakDetectionMode_0() { return &___s_NativeLeakDetectionMode_0; }
  2734. inline void set_s_NativeLeakDetectionMode_0(int32_t value)
  2735. {
  2736. ___s_NativeLeakDetectionMode_0 = value;
  2737. }
  2738. };
  2739. // UnityEngine.NoAllocHelpers
  2740. struct NoAllocHelpers_tDF63D8493CAD8DE137A5560CDAF336DA0A99D0D1 : public RuntimeObject
  2741. {
  2742. public:
  2743. public:
  2744. };
  2745. // UnityEngine.Rendering.OnDemandRendering
  2746. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15 : public RuntimeObject
  2747. {
  2748. public:
  2749. public:
  2750. };
  2751. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields
  2752. {
  2753. public:
  2754. // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
  2755. int32_t ___m_RenderFrameInterval_0;
  2756. public:
  2757. inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast<int32_t>(offsetof(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields, ___m_RenderFrameInterval_0)); }
  2758. inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; }
  2759. inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; }
  2760. inline void set_m_RenderFrameInterval_0(int32_t value)
  2761. {
  2762. ___m_RenderFrameInterval_0 = value;
  2763. }
  2764. };
  2765. // UnityEngine.Events.PersistentCallGroup
  2766. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2767. {
  2768. public:
  2769. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2770. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2771. public:
  2772. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2773. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2774. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2775. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2776. {
  2777. ___m_Calls_0 = value;
  2778. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2779. }
  2780. };
  2781. // UnityEngine.Playables.PlayableBehaviour
  2782. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 : public RuntimeObject
  2783. {
  2784. public:
  2785. public:
  2786. };
  2787. // UnityEngine.PlayerConnectionInternal
  2788. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C : public RuntimeObject
  2789. {
  2790. public:
  2791. public:
  2792. };
  2793. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  2794. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 : public RuntimeObject
  2795. {
  2796. public:
  2797. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  2798. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * ___messageTypeSubscribers_0;
  2799. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  2800. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___connectionEvent_1;
  2801. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  2802. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___disconnectionEvent_2;
  2803. public:
  2804. inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___messageTypeSubscribers_0)); }
  2805. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
  2806. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
  2807. inline void set_messageTypeSubscribers_0(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * value)
  2808. {
  2809. ___messageTypeSubscribers_0 = value;
  2810. Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
  2811. }
  2812. inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___connectionEvent_1)); }
  2813. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_connectionEvent_1() const { return ___connectionEvent_1; }
  2814. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
  2815. inline void set_connectionEvent_1(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2816. {
  2817. ___connectionEvent_1 = value;
  2818. Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
  2819. }
  2820. inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___disconnectionEvent_2)); }
  2821. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
  2822. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
  2823. inline void set_disconnectionEvent_2(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2824. {
  2825. ___disconnectionEvent_2 = value;
  2826. Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
  2827. }
  2828. };
  2829. // System.Collections.Stack
  2830. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 : public RuntimeObject
  2831. {
  2832. public:
  2833. // System.Object[] System.Collections.Stack::_array
  2834. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____array_0;
  2835. // System.Int32 System.Collections.Stack::_size
  2836. int32_t ____size_1;
  2837. // System.Int32 System.Collections.Stack::_version
  2838. int32_t ____version_2;
  2839. // System.Object System.Collections.Stack::_syncRoot
  2840. RuntimeObject * ____syncRoot_3;
  2841. public:
  2842. inline static int32_t get_offset_of__array_0() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____array_0)); }
  2843. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__array_0() const { return ____array_0; }
  2844. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__array_0() { return &____array_0; }
  2845. inline void set__array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2846. {
  2847. ____array_0 = value;
  2848. Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value);
  2849. }
  2850. inline static int32_t get_offset_of__size_1() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____size_1)); }
  2851. inline int32_t get__size_1() const { return ____size_1; }
  2852. inline int32_t* get_address_of__size_1() { return &____size_1; }
  2853. inline void set__size_1(int32_t value)
  2854. {
  2855. ____size_1 = value;
  2856. }
  2857. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____version_2)); }
  2858. inline int32_t get__version_2() const { return ____version_2; }
  2859. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2860. inline void set__version_2(int32_t value)
  2861. {
  2862. ____version_2 = value;
  2863. }
  2864. inline static int32_t get_offset_of__syncRoot_3() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____syncRoot_3)); }
  2865. inline RuntimeObject * get__syncRoot_3() const { return ____syncRoot_3; }
  2866. inline RuntimeObject ** get_address_of__syncRoot_3() { return &____syncRoot_3; }
  2867. inline void set__syncRoot_3(RuntimeObject * value)
  2868. {
  2869. ____syncRoot_3 = value;
  2870. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_3), (void*)value);
  2871. }
  2872. };
  2873. // System.String
  2874. struct String_t : public RuntimeObject
  2875. {
  2876. public:
  2877. // System.Int32 System.String::m_stringLength
  2878. int32_t ___m_stringLength_0;
  2879. // System.Char System.String::m_firstChar
  2880. Il2CppChar ___m_firstChar_1;
  2881. public:
  2882. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  2883. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  2884. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  2885. inline void set_m_stringLength_0(int32_t value)
  2886. {
  2887. ___m_stringLength_0 = value;
  2888. }
  2889. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  2890. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  2891. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  2892. inline void set_m_firstChar_1(Il2CppChar value)
  2893. {
  2894. ___m_firstChar_1 = value;
  2895. }
  2896. };
  2897. struct String_t_StaticFields
  2898. {
  2899. public:
  2900. // System.String System.String::Empty
  2901. String_t* ___Empty_5;
  2902. public:
  2903. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  2904. inline String_t* get_Empty_5() const { return ___Empty_5; }
  2905. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  2906. inline void set_Empty_5(String_t* value)
  2907. {
  2908. ___Empty_5 = value;
  2909. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  2910. }
  2911. };
  2912. // UnityEngine.Events.UnityEventBase
  2913. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  2914. {
  2915. public:
  2916. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2917. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  2918. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2919. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  2920. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2921. bool ___m_CallsDirty_2;
  2922. public:
  2923. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  2924. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  2925. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2926. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  2927. {
  2928. ___m_Calls_0 = value;
  2929. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2930. }
  2931. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  2932. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2933. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2934. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  2935. {
  2936. ___m_PersistentCalls_1 = value;
  2937. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2938. }
  2939. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  2940. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2941. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2942. inline void set_m_CallsDirty_2(bool value)
  2943. {
  2944. ___m_CallsDirty_2 = value;
  2945. }
  2946. };
  2947. // System.ValueType
  2948. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  2949. {
  2950. public:
  2951. public:
  2952. };
  2953. // Native definition for P/Invoke marshalling of System.ValueType
  2954. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  2955. {
  2956. };
  2957. // Native definition for COM marshalling of System.ValueType
  2958. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  2959. {
  2960. };
  2961. // UnityEngine.YieldInstruction
  2962. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  2963. {
  2964. public:
  2965. public:
  2966. };
  2967. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2968. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2969. {
  2970. };
  2971. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2972. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2973. {
  2974. };
  2975. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  2976. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  2977. {
  2978. public:
  2979. public:
  2980. };
  2981. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  2982. {
  2983. public:
  2984. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  2985. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  2986. public:
  2987. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  2988. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2989. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2990. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  2991. {
  2992. ___U3CU3E9_0 = value;
  2993. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2994. }
  2995. };
  2996. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  2997. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  2998. {
  2999. public:
  3000. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  3001. bool ___msgReceived_0;
  3002. public:
  3003. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  3004. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  3005. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  3006. inline void set_msgReceived_0(bool value)
  3007. {
  3008. ___msgReceived_0 = value;
  3009. }
  3010. };
  3011. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3012. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  3013. {
  3014. public:
  3015. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  3016. String_t* ___m_messageTypeId_0;
  3017. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  3018. int32_t ___subscriberCount_1;
  3019. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  3020. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  3021. public:
  3022. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  3023. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  3024. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  3025. inline void set_m_messageTypeId_0(String_t* value)
  3026. {
  3027. ___m_messageTypeId_0 = value;
  3028. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  3029. }
  3030. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  3031. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  3032. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  3033. inline void set_subscriberCount_1(int32_t value)
  3034. {
  3035. ___subscriberCount_1 = value;
  3036. }
  3037. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  3038. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  3039. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  3040. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  3041. {
  3042. ___messageCallback_2 = value;
  3043. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  3044. }
  3045. };
  3046. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  3047. struct Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C
  3048. {
  3049. public:
  3050. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3051. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___list_0;
  3052. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3053. int32_t ___index_1;
  3054. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3055. int32_t ___version_2;
  3056. // T System.Collections.Generic.List`1/Enumerator::current
  3057. int32_t ___current_3;
  3058. public:
  3059. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___list_0)); }
  3060. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_list_0() const { return ___list_0; }
  3061. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_list_0() { return &___list_0; }
  3062. inline void set_list_0(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  3063. {
  3064. ___list_0 = value;
  3065. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3066. }
  3067. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___index_1)); }
  3068. inline int32_t get_index_1() const { return ___index_1; }
  3069. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3070. inline void set_index_1(int32_t value)
  3071. {
  3072. ___index_1 = value;
  3073. }
  3074. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___version_2)); }
  3075. inline int32_t get_version_2() const { return ___version_2; }
  3076. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3077. inline void set_version_2(int32_t value)
  3078. {
  3079. ___version_2 = value;
  3080. }
  3081. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___current_3)); }
  3082. inline int32_t get_current_3() const { return ___current_3; }
  3083. inline int32_t* get_address_of_current_3() { return &___current_3; }
  3084. inline void set_current_3(int32_t value)
  3085. {
  3086. ___current_3 = value;
  3087. }
  3088. };
  3089. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3090. struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6
  3091. {
  3092. public:
  3093. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3094. List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0;
  3095. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3096. int32_t ___index_1;
  3097. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3098. int32_t ___version_2;
  3099. // T System.Collections.Generic.List`1/Enumerator::current
  3100. RuntimeObject * ___current_3;
  3101. public:
  3102. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); }
  3103. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; }
  3104. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; }
  3105. inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value)
  3106. {
  3107. ___list_0 = value;
  3108. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3109. }
  3110. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); }
  3111. inline int32_t get_index_1() const { return ___index_1; }
  3112. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3113. inline void set_index_1(int32_t value)
  3114. {
  3115. ___index_1 = value;
  3116. }
  3117. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); }
  3118. inline int32_t get_version_2() const { return ___version_2; }
  3119. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3120. inline void set_version_2(int32_t value)
  3121. {
  3122. ___version_2 = value;
  3123. }
  3124. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); }
  3125. inline RuntimeObject * get_current_3() const { return ___current_3; }
  3126. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  3127. inline void set_current_3(RuntimeObject * value)
  3128. {
  3129. ___current_3 = value;
  3130. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3131. }
  3132. };
  3133. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3134. struct Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9
  3135. {
  3136. public:
  3137. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3138. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___list_0;
  3139. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3140. int32_t ___index_1;
  3141. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3142. int32_t ___version_2;
  3143. // T System.Collections.Generic.List`1/Enumerator::current
  3144. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___current_3;
  3145. public:
  3146. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___list_0)); }
  3147. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_list_0() const { return ___list_0; }
  3148. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_list_0() { return &___list_0; }
  3149. inline void set_list_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  3150. {
  3151. ___list_0 = value;
  3152. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3153. }
  3154. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___index_1)); }
  3155. inline int32_t get_index_1() const { return ___index_1; }
  3156. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3157. inline void set_index_1(int32_t value)
  3158. {
  3159. ___index_1 = value;
  3160. }
  3161. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___version_2)); }
  3162. inline int32_t get_version_2() const { return ___version_2; }
  3163. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3164. inline void set_version_2(int32_t value)
  3165. {
  3166. ___version_2 = value;
  3167. }
  3168. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___current_3)); }
  3169. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * get_current_3() const { return ___current_3; }
  3170. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 ** get_address_of_current_3() { return &___current_3; }
  3171. inline void set_current_3(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * value)
  3172. {
  3173. ___current_3 = value;
  3174. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3175. }
  3176. };
  3177. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  3178. struct InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3179. {
  3180. public:
  3181. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3182. UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * ___Delegate_0;
  3183. public:
  3184. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493, ___Delegate_0)); }
  3185. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * get_Delegate_0() const { return ___Delegate_0; }
  3186. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3187. inline void set_Delegate_0(UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * value)
  3188. {
  3189. ___Delegate_0 = value;
  3190. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3191. }
  3192. };
  3193. // UnityEngine.Events.InvokableCall`1<System.Int32>
  3194. struct InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3195. {
  3196. public:
  3197. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3198. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___Delegate_0;
  3199. public:
  3200. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9, ___Delegate_0)); }
  3201. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * get_Delegate_0() const { return ___Delegate_0; }
  3202. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3203. inline void set_Delegate_0(UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * value)
  3204. {
  3205. ___Delegate_0 = value;
  3206. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3207. }
  3208. };
  3209. // UnityEngine.Events.InvokableCall`1<System.Single>
  3210. struct InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3211. {
  3212. public:
  3213. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3214. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___Delegate_0;
  3215. public:
  3216. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690, ___Delegate_0)); }
  3217. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * get_Delegate_0() const { return ___Delegate_0; }
  3218. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3219. inline void set_Delegate_0(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * value)
  3220. {
  3221. ___Delegate_0 = value;
  3222. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3223. }
  3224. };
  3225. // UnityEngine.Events.InvokableCall`1<System.String>
  3226. struct InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3227. {
  3228. public:
  3229. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3230. UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * ___Delegate_0;
  3231. public:
  3232. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD, ___Delegate_0)); }
  3233. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * get_Delegate_0() const { return ___Delegate_0; }
  3234. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3235. inline void set_Delegate_0(UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * value)
  3236. {
  3237. ___Delegate_0 = value;
  3238. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3239. }
  3240. };
  3241. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3242. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3243. {
  3244. public:
  3245. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3246. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3247. public:
  3248. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3249. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3250. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3251. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3252. {
  3253. ___m_InvokeArray_3 = value;
  3254. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3255. }
  3256. };
  3257. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3258. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3259. {
  3260. public:
  3261. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3262. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3263. public:
  3264. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3265. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3266. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3267. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3268. {
  3269. ___m_InvokeArray_3 = value;
  3270. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3271. }
  3272. };
  3273. // UnityEngine.AddComponentMenu
  3274. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3275. {
  3276. public:
  3277. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  3278. String_t* ___m_AddComponentMenu_0;
  3279. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  3280. int32_t ___m_Ordering_1;
  3281. public:
  3282. inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_AddComponentMenu_0)); }
  3283. inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; }
  3284. inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; }
  3285. inline void set_m_AddComponentMenu_0(String_t* value)
  3286. {
  3287. ___m_AddComponentMenu_0 = value;
  3288. Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value);
  3289. }
  3290. inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_Ordering_1)); }
  3291. inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; }
  3292. inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; }
  3293. inline void set_m_Ordering_1(int32_t value)
  3294. {
  3295. ___m_Ordering_1 = value;
  3296. }
  3297. };
  3298. // UnityEngine.AssemblyIsEditorAssembly
  3299. struct AssemblyIsEditorAssembly_tE38D28C884213787958626B62CE1855E9DDF9A3A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3300. {
  3301. public:
  3302. public:
  3303. };
  3304. // UnityEngine.Rendering.BatchVisibility
  3305. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE
  3306. {
  3307. public:
  3308. // System.Int32 UnityEngine.Rendering.BatchVisibility::offset
  3309. int32_t ___offset_0;
  3310. // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
  3311. int32_t ___instancesCount_1;
  3312. // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
  3313. int32_t ___visibleCount_2;
  3314. public:
  3315. inline static int32_t get_offset_of_offset_0() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___offset_0)); }
  3316. inline int32_t get_offset_0() const { return ___offset_0; }
  3317. inline int32_t* get_address_of_offset_0() { return &___offset_0; }
  3318. inline void set_offset_0(int32_t value)
  3319. {
  3320. ___offset_0 = value;
  3321. }
  3322. inline static int32_t get_offset_of_instancesCount_1() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___instancesCount_1)); }
  3323. inline int32_t get_instancesCount_1() const { return ___instancesCount_1; }
  3324. inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; }
  3325. inline void set_instancesCount_1(int32_t value)
  3326. {
  3327. ___instancesCount_1 = value;
  3328. }
  3329. inline static int32_t get_offset_of_visibleCount_2() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___visibleCount_2)); }
  3330. inline int32_t get_visibleCount_2() const { return ___visibleCount_2; }
  3331. inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; }
  3332. inline void set_visibleCount_2(int32_t value)
  3333. {
  3334. ___visibleCount_2 = value;
  3335. }
  3336. };
  3337. // System.Boolean
  3338. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3339. {
  3340. public:
  3341. // System.Boolean System.Boolean::m_value
  3342. bool ___m_value_0;
  3343. public:
  3344. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3345. inline bool get_m_value_0() const { return ___m_value_0; }
  3346. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3347. inline void set_m_value_0(bool value)
  3348. {
  3349. ___m_value_0 = value;
  3350. }
  3351. };
  3352. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3353. {
  3354. public:
  3355. // System.String System.Boolean::TrueString
  3356. String_t* ___TrueString_5;
  3357. // System.String System.Boolean::FalseString
  3358. String_t* ___FalseString_6;
  3359. public:
  3360. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3361. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3362. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3363. inline void set_TrueString_5(String_t* value)
  3364. {
  3365. ___TrueString_5 = value;
  3366. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3367. }
  3368. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3369. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3370. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3371. inline void set_FalseString_6(String_t* value)
  3372. {
  3373. ___FalseString_6 = value;
  3374. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3375. }
  3376. };
  3377. // System.Byte
  3378. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3379. {
  3380. public:
  3381. // System.Byte System.Byte::m_value
  3382. uint8_t ___m_value_0;
  3383. public:
  3384. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3385. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3386. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3387. inline void set_m_value_0(uint8_t value)
  3388. {
  3389. ___m_value_0 = value;
  3390. }
  3391. };
  3392. // System.Char
  3393. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  3394. {
  3395. public:
  3396. // System.Char System.Char::m_value
  3397. Il2CppChar ___m_value_0;
  3398. public:
  3399. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  3400. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  3401. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  3402. inline void set_m_value_0(Il2CppChar value)
  3403. {
  3404. ___m_value_0 = value;
  3405. }
  3406. };
  3407. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  3408. {
  3409. public:
  3410. // System.Byte[] System.Char::categoryForLatin1
  3411. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  3412. public:
  3413. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  3414. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  3415. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  3416. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  3417. {
  3418. ___categoryForLatin1_3 = value;
  3419. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  3420. }
  3421. };
  3422. // UnityEngine.Color
  3423. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3424. {
  3425. public:
  3426. // System.Single UnityEngine.Color::r
  3427. float ___r_0;
  3428. // System.Single UnityEngine.Color::g
  3429. float ___g_1;
  3430. // System.Single UnityEngine.Color::b
  3431. float ___b_2;
  3432. // System.Single UnityEngine.Color::a
  3433. float ___a_3;
  3434. public:
  3435. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3436. inline float get_r_0() const { return ___r_0; }
  3437. inline float* get_address_of_r_0() { return &___r_0; }
  3438. inline void set_r_0(float value)
  3439. {
  3440. ___r_0 = value;
  3441. }
  3442. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3443. inline float get_g_1() const { return ___g_1; }
  3444. inline float* get_address_of_g_1() { return &___g_1; }
  3445. inline void set_g_1(float value)
  3446. {
  3447. ___g_1 = value;
  3448. }
  3449. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3450. inline float get_b_2() const { return ___b_2; }
  3451. inline float* get_address_of_b_2() { return &___b_2; }
  3452. inline void set_b_2(float value)
  3453. {
  3454. ___b_2 = value;
  3455. }
  3456. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3457. inline float get_a_3() const { return ___a_3; }
  3458. inline float* get_address_of_a_3() { return &___a_3; }
  3459. inline void set_a_3(float value)
  3460. {
  3461. ___a_3 = value;
  3462. }
  3463. };
  3464. // UnityEngine.Color32
  3465. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  3466. {
  3467. public:
  3468. union
  3469. {
  3470. #pragma pack(push, tp, 1)
  3471. struct
  3472. {
  3473. // System.Int32 UnityEngine.Color32::rgba
  3474. int32_t ___rgba_0;
  3475. };
  3476. #pragma pack(pop, tp)
  3477. struct
  3478. {
  3479. int32_t ___rgba_0_forAlignmentOnly;
  3480. };
  3481. #pragma pack(push, tp, 1)
  3482. struct
  3483. {
  3484. // System.Byte UnityEngine.Color32::r
  3485. uint8_t ___r_1;
  3486. };
  3487. #pragma pack(pop, tp)
  3488. struct
  3489. {
  3490. uint8_t ___r_1_forAlignmentOnly;
  3491. };
  3492. #pragma pack(push, tp, 1)
  3493. struct
  3494. {
  3495. char ___g_2_OffsetPadding[1];
  3496. // System.Byte UnityEngine.Color32::g
  3497. uint8_t ___g_2;
  3498. };
  3499. #pragma pack(pop, tp)
  3500. struct
  3501. {
  3502. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3503. uint8_t ___g_2_forAlignmentOnly;
  3504. };
  3505. #pragma pack(push, tp, 1)
  3506. struct
  3507. {
  3508. char ___b_3_OffsetPadding[2];
  3509. // System.Byte UnityEngine.Color32::b
  3510. uint8_t ___b_3;
  3511. };
  3512. #pragma pack(pop, tp)
  3513. struct
  3514. {
  3515. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3516. uint8_t ___b_3_forAlignmentOnly;
  3517. };
  3518. #pragma pack(push, tp, 1)
  3519. struct
  3520. {
  3521. char ___a_4_OffsetPadding[3];
  3522. // System.Byte UnityEngine.Color32::a
  3523. uint8_t ___a_4;
  3524. };
  3525. #pragma pack(pop, tp)
  3526. struct
  3527. {
  3528. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3529. uint8_t ___a_4_forAlignmentOnly;
  3530. };
  3531. };
  3532. public:
  3533. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  3534. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3535. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3536. inline void set_rgba_0(int32_t value)
  3537. {
  3538. ___rgba_0 = value;
  3539. }
  3540. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  3541. inline uint8_t get_r_1() const { return ___r_1; }
  3542. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3543. inline void set_r_1(uint8_t value)
  3544. {
  3545. ___r_1 = value;
  3546. }
  3547. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  3548. inline uint8_t get_g_2() const { return ___g_2; }
  3549. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  3550. inline void set_g_2(uint8_t value)
  3551. {
  3552. ___g_2 = value;
  3553. }
  3554. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  3555. inline uint8_t get_b_3() const { return ___b_3; }
  3556. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  3557. inline void set_b_3(uint8_t value)
  3558. {
  3559. ___b_3 = value;
  3560. }
  3561. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  3562. inline uint8_t get_a_4() const { return ___a_4; }
  3563. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  3564. inline void set_a_4(uint8_t value)
  3565. {
  3566. ___a_4 = value;
  3567. }
  3568. };
  3569. // UnityEngine.ContextMenu
  3570. struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3571. {
  3572. public:
  3573. // System.String UnityEngine.ContextMenu::menuItem
  3574. String_t* ___menuItem_0;
  3575. // System.Boolean UnityEngine.ContextMenu::validate
  3576. bool ___validate_1;
  3577. // System.Int32 UnityEngine.ContextMenu::priority
  3578. int32_t ___priority_2;
  3579. public:
  3580. inline static int32_t get_offset_of_menuItem_0() { return static_cast<int32_t>(offsetof(ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861, ___menuItem_0)); }
  3581. inline String_t* get_menuItem_0() const { return ___menuItem_0; }
  3582. inline String_t** get_address_of_menuItem_0() { return &___menuItem_0; }
  3583. inline void set_menuItem_0(String_t* value)
  3584. {
  3585. ___menuItem_0 = value;
  3586. Il2CppCodeGenWriteBarrier((void**)(&___menuItem_0), (void*)value);
  3587. }
  3588. inline static int32_t get_offset_of_validate_1() { return static_cast<int32_t>(offsetof(ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861, ___validate_1)); }
  3589. inline bool get_validate_1() const { return ___validate_1; }
  3590. inline bool* get_address_of_validate_1() { return &___validate_1; }
  3591. inline void set_validate_1(bool value)
  3592. {
  3593. ___validate_1 = value;
  3594. }
  3595. inline static int32_t get_offset_of_priority_2() { return static_cast<int32_t>(offsetof(ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861, ___priority_2)); }
  3596. inline int32_t get_priority_2() const { return ___priority_2; }
  3597. inline int32_t* get_address_of_priority_2() { return &___priority_2; }
  3598. inline void set_priority_2(int32_t value)
  3599. {
  3600. ___priority_2 = value;
  3601. }
  3602. };
  3603. // UnityEngine.CullingGroupEvent
  3604. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3605. {
  3606. public:
  3607. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3608. int32_t ___m_Index_0;
  3609. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3610. uint8_t ___m_PrevState_1;
  3611. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3612. uint8_t ___m_ThisState_2;
  3613. public:
  3614. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3615. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3616. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3617. inline void set_m_Index_0(int32_t value)
  3618. {
  3619. ___m_Index_0 = value;
  3620. }
  3621. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3622. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3623. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3624. inline void set_m_PrevState_1(uint8_t value)
  3625. {
  3626. ___m_PrevState_1 = value;
  3627. }
  3628. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3629. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3630. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3631. inline void set_m_ThisState_2(uint8_t value)
  3632. {
  3633. ___m_ThisState_2 = value;
  3634. }
  3635. };
  3636. // System.DateTime
  3637. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405
  3638. {
  3639. public:
  3640. // System.UInt64 System.DateTime::dateData
  3641. uint64_t ___dateData_44;
  3642. public:
  3643. inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); }
  3644. inline uint64_t get_dateData_44() const { return ___dateData_44; }
  3645. inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
  3646. inline void set_dateData_44(uint64_t value)
  3647. {
  3648. ___dateData_44 = value;
  3649. }
  3650. };
  3651. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields
  3652. {
  3653. public:
  3654. // System.Int32[] System.DateTime::DaysToMonth365
  3655. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29;
  3656. // System.Int32[] System.DateTime::DaysToMonth366
  3657. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30;
  3658. // System.DateTime System.DateTime::MinValue
  3659. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MinValue_31;
  3660. // System.DateTime System.DateTime::MaxValue
  3661. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MaxValue_32;
  3662. public:
  3663. inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); }
  3664. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
  3665. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
  3666. inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3667. {
  3668. ___DaysToMonth365_29 = value;
  3669. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
  3670. }
  3671. inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); }
  3672. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
  3673. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
  3674. inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3675. {
  3676. ___DaysToMonth366_30 = value;
  3677. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
  3678. }
  3679. inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); }
  3680. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MinValue_31() const { return ___MinValue_31; }
  3681. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; }
  3682. inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3683. {
  3684. ___MinValue_31 = value;
  3685. }
  3686. inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); }
  3687. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MaxValue_32() const { return ___MaxValue_32; }
  3688. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
  3689. inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3690. {
  3691. ___MaxValue_32 = value;
  3692. }
  3693. };
  3694. // Unity.Collections.DeallocateOnJobCompletionAttribute
  3695. struct DeallocateOnJobCompletionAttribute_t9DD74D14DC0E26E36F239BC9A51229AEDC02DC59 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3696. {
  3697. public:
  3698. public:
  3699. };
  3700. // UnityEngine.DefaultExecutionOrder
  3701. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3702. {
  3703. public:
  3704. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  3705. int32_t ___m_Order_0;
  3706. public:
  3707. inline static int32_t get_offset_of_m_Order_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F, ___m_Order_0)); }
  3708. inline int32_t get_m_Order_0() const { return ___m_Order_0; }
  3709. inline int32_t* get_address_of_m_Order_0() { return &___m_Order_0; }
  3710. inline void set_m_Order_0(int32_t value)
  3711. {
  3712. ___m_Order_0 = value;
  3713. }
  3714. };
  3715. // UnityEngine.Internal.DefaultValueAttribute
  3716. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3717. {
  3718. public:
  3719. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  3720. RuntimeObject * ___DefaultValue_0;
  3721. public:
  3722. inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122, ___DefaultValue_0)); }
  3723. inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
  3724. inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
  3725. inline void set_DefaultValue_0(RuntimeObject * value)
  3726. {
  3727. ___DefaultValue_0 = value;
  3728. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValue_0), (void*)value);
  3729. }
  3730. };
  3731. // UnityEngine.DisallowMultipleComponent
  3732. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3733. {
  3734. public:
  3735. public:
  3736. };
  3737. // System.Double
  3738. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3739. {
  3740. public:
  3741. // System.Double System.Double::m_value
  3742. double ___m_value_0;
  3743. public:
  3744. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3745. inline double get_m_value_0() const { return ___m_value_0; }
  3746. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3747. inline void set_m_value_0(double value)
  3748. {
  3749. ___m_value_0 = value;
  3750. }
  3751. };
  3752. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3753. {
  3754. public:
  3755. // System.Double System.Double::NegativeZero
  3756. double ___NegativeZero_7;
  3757. public:
  3758. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3759. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3760. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3761. inline void set_NegativeZero_7(double value)
  3762. {
  3763. ___NegativeZero_7 = value;
  3764. }
  3765. };
  3766. // UnityEngine.DrivenRectTransformTracker
  3767. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  3768. {
  3769. public:
  3770. union
  3771. {
  3772. struct
  3773. {
  3774. };
  3775. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  3776. };
  3777. public:
  3778. };
  3779. // UnityEngine.PlayerLoop.EarlyUpdate
  3780. struct EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095
  3781. {
  3782. public:
  3783. union
  3784. {
  3785. struct
  3786. {
  3787. };
  3788. uint8_t EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095__padding[1];
  3789. };
  3790. public:
  3791. };
  3792. // Microsoft.CodeAnalysis.EmbeddedAttribute
  3793. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3794. {
  3795. public:
  3796. public:
  3797. };
  3798. // System.Enum
  3799. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3800. {
  3801. public:
  3802. public:
  3803. };
  3804. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3805. {
  3806. public:
  3807. // System.Char[] System.Enum::enumSeperatorCharArray
  3808. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3809. public:
  3810. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3811. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3812. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3813. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3814. {
  3815. ___enumSeperatorCharArray_0 = value;
  3816. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3817. }
  3818. };
  3819. // Native definition for P/Invoke marshalling of System.Enum
  3820. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3821. {
  3822. };
  3823. // Native definition for COM marshalling of System.Enum
  3824. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3825. {
  3826. };
  3827. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3828. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3829. {
  3830. public:
  3831. public:
  3832. };
  3833. // UnityEngine.ExcludeFromObjectFactoryAttribute
  3834. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3835. {
  3836. public:
  3837. public:
  3838. };
  3839. // UnityEngine.ExcludeFromPresetAttribute
  3840. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3841. {
  3842. public:
  3843. public:
  3844. };
  3845. // UnityEngine.ExecuteAlways
  3846. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3847. {
  3848. public:
  3849. public:
  3850. };
  3851. // UnityEngine.ExecuteInEditMode
  3852. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3853. {
  3854. public:
  3855. public:
  3856. };
  3857. // UnityEngine.ExtensionOfNativeClassAttribute
  3858. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3859. {
  3860. public:
  3861. public:
  3862. };
  3863. // UnityEngine.PlayerLoop.FixedUpdate
  3864. struct FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323
  3865. {
  3866. public:
  3867. union
  3868. {
  3869. struct
  3870. {
  3871. };
  3872. uint8_t FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323__padding[1];
  3873. };
  3874. public:
  3875. };
  3876. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3877. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3878. {
  3879. public:
  3880. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  3881. String_t* ___m_oldName_0;
  3882. public:
  3883. inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210, ___m_oldName_0)); }
  3884. inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
  3885. inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
  3886. inline void set_m_oldName_0(String_t* value)
  3887. {
  3888. ___m_oldName_0 = value;
  3889. Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value);
  3890. }
  3891. };
  3892. // UnityEngineInternal.GenericStack
  3893. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C : public Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8
  3894. {
  3895. public:
  3896. public:
  3897. };
  3898. // System.Guid
  3899. struct Guid_t
  3900. {
  3901. public:
  3902. // System.Int32 System.Guid::_a
  3903. int32_t ____a_1;
  3904. // System.Int16 System.Guid::_b
  3905. int16_t ____b_2;
  3906. // System.Int16 System.Guid::_c
  3907. int16_t ____c_3;
  3908. // System.Byte System.Guid::_d
  3909. uint8_t ____d_4;
  3910. // System.Byte System.Guid::_e
  3911. uint8_t ____e_5;
  3912. // System.Byte System.Guid::_f
  3913. uint8_t ____f_6;
  3914. // System.Byte System.Guid::_g
  3915. uint8_t ____g_7;
  3916. // System.Byte System.Guid::_h
  3917. uint8_t ____h_8;
  3918. // System.Byte System.Guid::_i
  3919. uint8_t ____i_9;
  3920. // System.Byte System.Guid::_j
  3921. uint8_t ____j_10;
  3922. // System.Byte System.Guid::_k
  3923. uint8_t ____k_11;
  3924. public:
  3925. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  3926. inline int32_t get__a_1() const { return ____a_1; }
  3927. inline int32_t* get_address_of__a_1() { return &____a_1; }
  3928. inline void set__a_1(int32_t value)
  3929. {
  3930. ____a_1 = value;
  3931. }
  3932. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  3933. inline int16_t get__b_2() const { return ____b_2; }
  3934. inline int16_t* get_address_of__b_2() { return &____b_2; }
  3935. inline void set__b_2(int16_t value)
  3936. {
  3937. ____b_2 = value;
  3938. }
  3939. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  3940. inline int16_t get__c_3() const { return ____c_3; }
  3941. inline int16_t* get_address_of__c_3() { return &____c_3; }
  3942. inline void set__c_3(int16_t value)
  3943. {
  3944. ____c_3 = value;
  3945. }
  3946. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  3947. inline uint8_t get__d_4() const { return ____d_4; }
  3948. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  3949. inline void set__d_4(uint8_t value)
  3950. {
  3951. ____d_4 = value;
  3952. }
  3953. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  3954. inline uint8_t get__e_5() const { return ____e_5; }
  3955. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  3956. inline void set__e_5(uint8_t value)
  3957. {
  3958. ____e_5 = value;
  3959. }
  3960. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  3961. inline uint8_t get__f_6() const { return ____f_6; }
  3962. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  3963. inline void set__f_6(uint8_t value)
  3964. {
  3965. ____f_6 = value;
  3966. }
  3967. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  3968. inline uint8_t get__g_7() const { return ____g_7; }
  3969. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  3970. inline void set__g_7(uint8_t value)
  3971. {
  3972. ____g_7 = value;
  3973. }
  3974. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  3975. inline uint8_t get__h_8() const { return ____h_8; }
  3976. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  3977. inline void set__h_8(uint8_t value)
  3978. {
  3979. ____h_8 = value;
  3980. }
  3981. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  3982. inline uint8_t get__i_9() const { return ____i_9; }
  3983. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  3984. inline void set__i_9(uint8_t value)
  3985. {
  3986. ____i_9 = value;
  3987. }
  3988. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  3989. inline uint8_t get__j_10() const { return ____j_10; }
  3990. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  3991. inline void set__j_10(uint8_t value)
  3992. {
  3993. ____j_10 = value;
  3994. }
  3995. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  3996. inline uint8_t get__k_11() const { return ____k_11; }
  3997. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  3998. inline void set__k_11(uint8_t value)
  3999. {
  4000. ____k_11 = value;
  4001. }
  4002. };
  4003. struct Guid_t_StaticFields
  4004. {
  4005. public:
  4006. // System.Guid System.Guid::Empty
  4007. Guid_t ___Empty_0;
  4008. // System.Object System.Guid::_rngAccess
  4009. RuntimeObject * ____rngAccess_12;
  4010. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  4011. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  4012. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_fastRng
  4013. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____fastRng_14;
  4014. public:
  4015. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  4016. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  4017. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  4018. inline void set_Empty_0(Guid_t value)
  4019. {
  4020. ___Empty_0 = value;
  4021. }
  4022. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  4023. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  4024. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  4025. inline void set__rngAccess_12(RuntimeObject * value)
  4026. {
  4027. ____rngAccess_12 = value;
  4028. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  4029. }
  4030. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  4031. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  4032. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  4033. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  4034. {
  4035. ____rng_13 = value;
  4036. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  4037. }
  4038. inline static int32_t get_offset_of__fastRng_14() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____fastRng_14)); }
  4039. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__fastRng_14() const { return ____fastRng_14; }
  4040. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__fastRng_14() { return &____fastRng_14; }
  4041. inline void set__fastRng_14(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  4042. {
  4043. ____fastRng_14 = value;
  4044. Il2CppCodeGenWriteBarrier((void**)(&____fastRng_14), (void*)value);
  4045. }
  4046. };
  4047. // UnityEngine.HelpURLAttribute
  4048. struct HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4049. {
  4050. public:
  4051. // System.String UnityEngine.HelpURLAttribute::m_Url
  4052. String_t* ___m_Url_0;
  4053. // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher
  4054. bool ___m_Dispatcher_1;
  4055. // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName
  4056. String_t* ___m_DispatchingFieldName_2;
  4057. public:
  4058. inline static int32_t get_offset_of_m_Url_0() { return static_cast<int32_t>(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_Url_0)); }
  4059. inline String_t* get_m_Url_0() const { return ___m_Url_0; }
  4060. inline String_t** get_address_of_m_Url_0() { return &___m_Url_0; }
  4061. inline void set_m_Url_0(String_t* value)
  4062. {
  4063. ___m_Url_0 = value;
  4064. Il2CppCodeGenWriteBarrier((void**)(&___m_Url_0), (void*)value);
  4065. }
  4066. inline static int32_t get_offset_of_m_Dispatcher_1() { return static_cast<int32_t>(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_Dispatcher_1)); }
  4067. inline bool get_m_Dispatcher_1() const { return ___m_Dispatcher_1; }
  4068. inline bool* get_address_of_m_Dispatcher_1() { return &___m_Dispatcher_1; }
  4069. inline void set_m_Dispatcher_1(bool value)
  4070. {
  4071. ___m_Dispatcher_1 = value;
  4072. }
  4073. inline static int32_t get_offset_of_m_DispatchingFieldName_2() { return static_cast<int32_t>(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_DispatchingFieldName_2)); }
  4074. inline String_t* get_m_DispatchingFieldName_2() const { return ___m_DispatchingFieldName_2; }
  4075. inline String_t** get_address_of_m_DispatchingFieldName_2() { return &___m_DispatchingFieldName_2; }
  4076. inline void set_m_DispatchingFieldName_2(String_t* value)
  4077. {
  4078. ___m_DispatchingFieldName_2 = value;
  4079. Il2CppCodeGenWriteBarrier((void**)(&___m_DispatchingFieldName_2), (void*)value);
  4080. }
  4081. };
  4082. // UnityEngine.HideInInspector
  4083. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4084. {
  4085. public:
  4086. public:
  4087. };
  4088. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4089. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4090. {
  4091. public:
  4092. public:
  4093. };
  4094. // UnityEngine.ImageEffectOpaque
  4095. struct ImageEffectOpaque_tE90E5738AEED1318F83BFDFDE64224EF63A25C38 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4096. {
  4097. public:
  4098. public:
  4099. };
  4100. // UnityEngine.ImageEffectTransformsToLDR
  4101. struct ImageEffectTransformsToLDR_t4F82E8AE876AF439C03B235A46B23A5E9FC89C35 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4102. {
  4103. public:
  4104. public:
  4105. };
  4106. // UnityEngine.PlayerLoop.Initialization
  4107. struct Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4
  4108. {
  4109. public:
  4110. union
  4111. {
  4112. struct
  4113. {
  4114. };
  4115. uint8_t Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4__padding[1];
  4116. };
  4117. public:
  4118. };
  4119. // System.Int32
  4120. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  4121. {
  4122. public:
  4123. // System.Int32 System.Int32::m_value
  4124. int32_t ___m_value_0;
  4125. public:
  4126. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  4127. inline int32_t get_m_value_0() const { return ___m_value_0; }
  4128. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4129. inline void set_m_value_0(int32_t value)
  4130. {
  4131. ___m_value_0 = value;
  4132. }
  4133. };
  4134. // System.Int64
  4135. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  4136. {
  4137. public:
  4138. // System.Int64 System.Int64::m_value
  4139. int64_t ___m_value_0;
  4140. public:
  4141. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  4142. inline int64_t get_m_value_0() const { return ___m_value_0; }
  4143. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4144. inline void set_m_value_0(int64_t value)
  4145. {
  4146. ___m_value_0 = value;
  4147. }
  4148. };
  4149. // System.IntPtr
  4150. struct IntPtr_t
  4151. {
  4152. public:
  4153. // System.Void* System.IntPtr::m_value
  4154. void* ___m_value_0;
  4155. public:
  4156. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4157. inline void* get_m_value_0() const { return ___m_value_0; }
  4158. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4159. inline void set_m_value_0(void* value)
  4160. {
  4161. ___m_value_0 = value;
  4162. }
  4163. };
  4164. struct IntPtr_t_StaticFields
  4165. {
  4166. public:
  4167. // System.IntPtr System.IntPtr::Zero
  4168. intptr_t ___Zero_1;
  4169. public:
  4170. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4171. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4172. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4173. inline void set_Zero_1(intptr_t value)
  4174. {
  4175. ___Zero_1 = value;
  4176. }
  4177. };
  4178. // UnityEngine.Events.InvokableCall
  4179. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  4180. {
  4181. public:
  4182. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  4183. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  4184. public:
  4185. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  4186. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  4187. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4188. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  4189. {
  4190. ___Delegate_0 = value;
  4191. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  4192. }
  4193. };
  4194. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4195. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4196. {
  4197. public:
  4198. public:
  4199. };
  4200. // UnityEngine.Keyframe
  4201. struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F
  4202. {
  4203. public:
  4204. // System.Single UnityEngine.Keyframe::m_Time
  4205. float ___m_Time_0;
  4206. // System.Single UnityEngine.Keyframe::m_Value
  4207. float ___m_Value_1;
  4208. // System.Single UnityEngine.Keyframe::m_InTangent
  4209. float ___m_InTangent_2;
  4210. // System.Single UnityEngine.Keyframe::m_OutTangent
  4211. float ___m_OutTangent_3;
  4212. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  4213. int32_t ___m_WeightedMode_4;
  4214. // System.Single UnityEngine.Keyframe::m_InWeight
  4215. float ___m_InWeight_5;
  4216. // System.Single UnityEngine.Keyframe::m_OutWeight
  4217. float ___m_OutWeight_6;
  4218. public:
  4219. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); }
  4220. inline float get_m_Time_0() const { return ___m_Time_0; }
  4221. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  4222. inline void set_m_Time_0(float value)
  4223. {
  4224. ___m_Time_0 = value;
  4225. }
  4226. inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); }
  4227. inline float get_m_Value_1() const { return ___m_Value_1; }
  4228. inline float* get_address_of_m_Value_1() { return &___m_Value_1; }
  4229. inline void set_m_Value_1(float value)
  4230. {
  4231. ___m_Value_1 = value;
  4232. }
  4233. inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); }
  4234. inline float get_m_InTangent_2() const { return ___m_InTangent_2; }
  4235. inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; }
  4236. inline void set_m_InTangent_2(float value)
  4237. {
  4238. ___m_InTangent_2 = value;
  4239. }
  4240. inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); }
  4241. inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; }
  4242. inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; }
  4243. inline void set_m_OutTangent_3(float value)
  4244. {
  4245. ___m_OutTangent_3 = value;
  4246. }
  4247. inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); }
  4248. inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; }
  4249. inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; }
  4250. inline void set_m_WeightedMode_4(int32_t value)
  4251. {
  4252. ___m_WeightedMode_4 = value;
  4253. }
  4254. inline static int32_t get_offset_of_m_InWeight_5() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); }
  4255. inline float get_m_InWeight_5() const { return ___m_InWeight_5; }
  4256. inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; }
  4257. inline void set_m_InWeight_5(float value)
  4258. {
  4259. ___m_InWeight_5 = value;
  4260. }
  4261. inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); }
  4262. inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; }
  4263. inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; }
  4264. inline void set_m_OutWeight_6(float value)
  4265. {
  4266. ___m_OutWeight_6 = value;
  4267. }
  4268. };
  4269. // UnityEngine.LayerMask
  4270. struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8
  4271. {
  4272. public:
  4273. // System.Int32 UnityEngine.LayerMask::m_Mask
  4274. int32_t ___m_Mask_0;
  4275. public:
  4276. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); }
  4277. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  4278. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  4279. inline void set_m_Mask_0(int32_t value)
  4280. {
  4281. ___m_Mask_0 = value;
  4282. }
  4283. };
  4284. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4285. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  4286. {
  4287. public:
  4288. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  4289. float ___m_red_0;
  4290. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  4291. float ___m_green_1;
  4292. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  4293. float ___m_blue_2;
  4294. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  4295. float ___m_intensity_3;
  4296. public:
  4297. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  4298. inline float get_m_red_0() const { return ___m_red_0; }
  4299. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  4300. inline void set_m_red_0(float value)
  4301. {
  4302. ___m_red_0 = value;
  4303. }
  4304. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  4305. inline float get_m_green_1() const { return ___m_green_1; }
  4306. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  4307. inline void set_m_green_1(float value)
  4308. {
  4309. ___m_green_1 = value;
  4310. }
  4311. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  4312. inline float get_m_blue_2() const { return ___m_blue_2; }
  4313. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  4314. inline void set_m_blue_2(float value)
  4315. {
  4316. ___m_blue_2 = value;
  4317. }
  4318. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  4319. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  4320. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  4321. inline void set_m_intensity_3(float value)
  4322. {
  4323. ___m_intensity_3 = value;
  4324. }
  4325. };
  4326. // UnityEngine.Mathf
  4327. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194
  4328. {
  4329. public:
  4330. union
  4331. {
  4332. struct
  4333. {
  4334. };
  4335. uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1];
  4336. };
  4337. public:
  4338. };
  4339. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields
  4340. {
  4341. public:
  4342. // System.Single UnityEngine.Mathf::Epsilon
  4343. float ___Epsilon_0;
  4344. public:
  4345. inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); }
  4346. inline float get_Epsilon_0() const { return ___Epsilon_0; }
  4347. inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
  4348. inline void set_Epsilon_0(float value)
  4349. {
  4350. ___Epsilon_0 = value;
  4351. }
  4352. };
  4353. // UnityEngine.Matrix4x4
  4354. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  4355. {
  4356. public:
  4357. // System.Single UnityEngine.Matrix4x4::m00
  4358. float ___m00_0;
  4359. // System.Single UnityEngine.Matrix4x4::m10
  4360. float ___m10_1;
  4361. // System.Single UnityEngine.Matrix4x4::m20
  4362. float ___m20_2;
  4363. // System.Single UnityEngine.Matrix4x4::m30
  4364. float ___m30_3;
  4365. // System.Single UnityEngine.Matrix4x4::m01
  4366. float ___m01_4;
  4367. // System.Single UnityEngine.Matrix4x4::m11
  4368. float ___m11_5;
  4369. // System.Single UnityEngine.Matrix4x4::m21
  4370. float ___m21_6;
  4371. // System.Single UnityEngine.Matrix4x4::m31
  4372. float ___m31_7;
  4373. // System.Single UnityEngine.Matrix4x4::m02
  4374. float ___m02_8;
  4375. // System.Single UnityEngine.Matrix4x4::m12
  4376. float ___m12_9;
  4377. // System.Single UnityEngine.Matrix4x4::m22
  4378. float ___m22_10;
  4379. // System.Single UnityEngine.Matrix4x4::m32
  4380. float ___m32_11;
  4381. // System.Single UnityEngine.Matrix4x4::m03
  4382. float ___m03_12;
  4383. // System.Single UnityEngine.Matrix4x4::m13
  4384. float ___m13_13;
  4385. // System.Single UnityEngine.Matrix4x4::m23
  4386. float ___m23_14;
  4387. // System.Single UnityEngine.Matrix4x4::m33
  4388. float ___m33_15;
  4389. public:
  4390. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  4391. inline float get_m00_0() const { return ___m00_0; }
  4392. inline float* get_address_of_m00_0() { return &___m00_0; }
  4393. inline void set_m00_0(float value)
  4394. {
  4395. ___m00_0 = value;
  4396. }
  4397. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  4398. inline float get_m10_1() const { return ___m10_1; }
  4399. inline float* get_address_of_m10_1() { return &___m10_1; }
  4400. inline void set_m10_1(float value)
  4401. {
  4402. ___m10_1 = value;
  4403. }
  4404. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  4405. inline float get_m20_2() const { return ___m20_2; }
  4406. inline float* get_address_of_m20_2() { return &___m20_2; }
  4407. inline void set_m20_2(float value)
  4408. {
  4409. ___m20_2 = value;
  4410. }
  4411. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  4412. inline float get_m30_3() const { return ___m30_3; }
  4413. inline float* get_address_of_m30_3() { return &___m30_3; }
  4414. inline void set_m30_3(float value)
  4415. {
  4416. ___m30_3 = value;
  4417. }
  4418. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  4419. inline float get_m01_4() const { return ___m01_4; }
  4420. inline float* get_address_of_m01_4() { return &___m01_4; }
  4421. inline void set_m01_4(float value)
  4422. {
  4423. ___m01_4 = value;
  4424. }
  4425. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  4426. inline float get_m11_5() const { return ___m11_5; }
  4427. inline float* get_address_of_m11_5() { return &___m11_5; }
  4428. inline void set_m11_5(float value)
  4429. {
  4430. ___m11_5 = value;
  4431. }
  4432. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  4433. inline float get_m21_6() const { return ___m21_6; }
  4434. inline float* get_address_of_m21_6() { return &___m21_6; }
  4435. inline void set_m21_6(float value)
  4436. {
  4437. ___m21_6 = value;
  4438. }
  4439. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  4440. inline float get_m31_7() const { return ___m31_7; }
  4441. inline float* get_address_of_m31_7() { return &___m31_7; }
  4442. inline void set_m31_7(float value)
  4443. {
  4444. ___m31_7 = value;
  4445. }
  4446. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  4447. inline float get_m02_8() const { return ___m02_8; }
  4448. inline float* get_address_of_m02_8() { return &___m02_8; }
  4449. inline void set_m02_8(float value)
  4450. {
  4451. ___m02_8 = value;
  4452. }
  4453. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  4454. inline float get_m12_9() const { return ___m12_9; }
  4455. inline float* get_address_of_m12_9() { return &___m12_9; }
  4456. inline void set_m12_9(float value)
  4457. {
  4458. ___m12_9 = value;
  4459. }
  4460. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  4461. inline float get_m22_10() const { return ___m22_10; }
  4462. inline float* get_address_of_m22_10() { return &___m22_10; }
  4463. inline void set_m22_10(float value)
  4464. {
  4465. ___m22_10 = value;
  4466. }
  4467. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  4468. inline float get_m32_11() const { return ___m32_11; }
  4469. inline float* get_address_of_m32_11() { return &___m32_11; }
  4470. inline void set_m32_11(float value)
  4471. {
  4472. ___m32_11 = value;
  4473. }
  4474. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  4475. inline float get_m03_12() const { return ___m03_12; }
  4476. inline float* get_address_of_m03_12() { return &___m03_12; }
  4477. inline void set_m03_12(float value)
  4478. {
  4479. ___m03_12 = value;
  4480. }
  4481. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  4482. inline float get_m13_13() const { return ___m13_13; }
  4483. inline float* get_address_of_m13_13() { return &___m13_13; }
  4484. inline void set_m13_13(float value)
  4485. {
  4486. ___m13_13 = value;
  4487. }
  4488. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  4489. inline float get_m23_14() const { return ___m23_14; }
  4490. inline float* get_address_of_m23_14() { return &___m23_14; }
  4491. inline void set_m23_14(float value)
  4492. {
  4493. ___m23_14 = value;
  4494. }
  4495. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  4496. inline float get_m33_15() const { return ___m33_15; }
  4497. inline float* get_address_of_m33_15() { return &___m33_15; }
  4498. inline void set_m33_15(float value)
  4499. {
  4500. ___m33_15 = value;
  4501. }
  4502. };
  4503. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  4504. {
  4505. public:
  4506. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4507. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  4508. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4509. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  4510. public:
  4511. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  4512. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  4513. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  4514. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4515. {
  4516. ___zeroMatrix_16 = value;
  4517. }
  4518. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  4519. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  4520. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  4521. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4522. {
  4523. ___identityMatrix_17 = value;
  4524. }
  4525. };
  4526. // System.Reflection.MethodBase
  4527. struct MethodBase_t : public MemberInfo_t
  4528. {
  4529. public:
  4530. public:
  4531. };
  4532. // AOT.MonoPInvokeCallbackAttribute
  4533. struct MonoPInvokeCallbackAttribute_t99C8CC5CE6CC69C51F99A6CE88F4F792D4777B2E : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4534. {
  4535. public:
  4536. public:
  4537. };
  4538. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4539. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C
  4540. {
  4541. public:
  4542. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
  4543. String_t* ___className_0;
  4544. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
  4545. String_t* ___nameSpace_1;
  4546. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
  4547. String_t* ___assembly_2;
  4548. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
  4549. bool ___classHasChanged_3;
  4550. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
  4551. bool ___nameSpaceHasChanged_4;
  4552. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
  4553. bool ___assemblyHasChanged_5;
  4554. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
  4555. bool ___autoUdpateAPI_6;
  4556. public:
  4557. inline static int32_t get_offset_of_className_0() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___className_0)); }
  4558. inline String_t* get_className_0() const { return ___className_0; }
  4559. inline String_t** get_address_of_className_0() { return &___className_0; }
  4560. inline void set_className_0(String_t* value)
  4561. {
  4562. ___className_0 = value;
  4563. Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value);
  4564. }
  4565. inline static int32_t get_offset_of_nameSpace_1() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpace_1)); }
  4566. inline String_t* get_nameSpace_1() const { return ___nameSpace_1; }
  4567. inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; }
  4568. inline void set_nameSpace_1(String_t* value)
  4569. {
  4570. ___nameSpace_1 = value;
  4571. Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value);
  4572. }
  4573. inline static int32_t get_offset_of_assembly_2() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assembly_2)); }
  4574. inline String_t* get_assembly_2() const { return ___assembly_2; }
  4575. inline String_t** get_address_of_assembly_2() { return &___assembly_2; }
  4576. inline void set_assembly_2(String_t* value)
  4577. {
  4578. ___assembly_2 = value;
  4579. Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value);
  4580. }
  4581. inline static int32_t get_offset_of_classHasChanged_3() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___classHasChanged_3)); }
  4582. inline bool get_classHasChanged_3() const { return ___classHasChanged_3; }
  4583. inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; }
  4584. inline void set_classHasChanged_3(bool value)
  4585. {
  4586. ___classHasChanged_3 = value;
  4587. }
  4588. inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpaceHasChanged_4)); }
  4589. inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; }
  4590. inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; }
  4591. inline void set_nameSpaceHasChanged_4(bool value)
  4592. {
  4593. ___nameSpaceHasChanged_4 = value;
  4594. }
  4595. inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assemblyHasChanged_5)); }
  4596. inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; }
  4597. inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; }
  4598. inline void set_assemblyHasChanged_5(bool value)
  4599. {
  4600. ___assemblyHasChanged_5 = value;
  4601. }
  4602. inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___autoUdpateAPI_6)); }
  4603. inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; }
  4604. inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; }
  4605. inline void set_autoUdpateAPI_6(bool value)
  4606. {
  4607. ___autoUdpateAPI_6 = value;
  4608. }
  4609. };
  4610. // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4611. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke
  4612. {
  4613. char* ___className_0;
  4614. char* ___nameSpace_1;
  4615. char* ___assembly_2;
  4616. int32_t ___classHasChanged_3;
  4617. int32_t ___nameSpaceHasChanged_4;
  4618. int32_t ___assemblyHasChanged_5;
  4619. int32_t ___autoUdpateAPI_6;
  4620. };
  4621. // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4622. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com
  4623. {
  4624. Il2CppChar* ___className_0;
  4625. Il2CppChar* ___nameSpace_1;
  4626. Il2CppChar* ___assembly_2;
  4627. int32_t ___classHasChanged_3;
  4628. int32_t ___nameSpaceHasChanged_4;
  4629. int32_t ___assemblyHasChanged_5;
  4630. int32_t ___autoUdpateAPI_6;
  4631. };
  4632. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4633. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4634. {
  4635. public:
  4636. public:
  4637. };
  4638. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4639. struct NativeContainerIsAtomicWriteOnlyAttribute_t2DB74DA0C416DD897E6F282B6F604646E0B344AB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4640. {
  4641. public:
  4642. public:
  4643. };
  4644. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4645. struct NativeContainerIsReadOnlyAttribute_tD61823F3C518C6B2DF79CEF1A493A3B13B862E4A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4646. {
  4647. public:
  4648. public:
  4649. };
  4650. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4651. struct NativeContainerNeedsThreadIndexAttribute_tA9A72D352CD4F820EF4D93463F0416ABA340AE1A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4652. {
  4653. public:
  4654. public:
  4655. };
  4656. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4657. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4658. {
  4659. public:
  4660. public:
  4661. };
  4662. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4663. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4664. {
  4665. public:
  4666. public:
  4667. };
  4668. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4669. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4670. {
  4671. public:
  4672. public:
  4673. };
  4674. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4675. struct NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4676. {
  4677. public:
  4678. public:
  4679. };
  4680. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4681. struct NativeDisableParallelForRestrictionAttribute_t53B8478A2BD79DD7A9C47B1E2EC7DF38501FC743 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4682. {
  4683. public:
  4684. public:
  4685. };
  4686. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4687. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4688. {
  4689. public:
  4690. public:
  4691. };
  4692. // Unity.Collections.NativeFixedLengthAttribute
  4693. struct NativeFixedLengthAttribute_t73E1BD0509DD77A37CC8FE26A939E20E78959CDD : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4694. {
  4695. public:
  4696. public:
  4697. };
  4698. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4699. struct NativeMatchesParallelForLengthAttribute_tA4250D24E3EBF236BADB63EAD7701F43FC7A329B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4700. {
  4701. public:
  4702. public:
  4703. };
  4704. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4705. struct NativeSetClassTypeToNullOnScheduleAttribute_t513804FA40F876209F5367906826C4BFF9F2ECDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4706. {
  4707. public:
  4708. public:
  4709. };
  4710. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4711. struct NativeSetThreadIndexAttribute_t7681C9225114E2B1478DE516F9FE1CD44B3681E8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4712. {
  4713. public:
  4714. public:
  4715. };
  4716. // System.ObsoleteAttribute
  4717. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4718. {
  4719. public:
  4720. // System.String System.ObsoleteAttribute::_message
  4721. String_t* ____message_0;
  4722. // System.Boolean System.ObsoleteAttribute::_error
  4723. bool ____error_1;
  4724. public:
  4725. inline static int32_t get_offset_of__message_0() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____message_0)); }
  4726. inline String_t* get__message_0() const { return ____message_0; }
  4727. inline String_t** get_address_of__message_0() { return &____message_0; }
  4728. inline void set__message_0(String_t* value)
  4729. {
  4730. ____message_0 = value;
  4731. Il2CppCodeGenWriteBarrier((void**)(&____message_0), (void*)value);
  4732. }
  4733. inline static int32_t get_offset_of__error_1() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____error_1)); }
  4734. inline bool get__error_1() const { return ____error_1; }
  4735. inline bool* get_address_of__error_1() { return &____error_1; }
  4736. inline void set__error_1(bool value)
  4737. {
  4738. ____error_1 = value;
  4739. }
  4740. };
  4741. // UnityEngine.Quaternion
  4742. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  4743. {
  4744. public:
  4745. // System.Single UnityEngine.Quaternion::x
  4746. float ___x_0;
  4747. // System.Single UnityEngine.Quaternion::y
  4748. float ___y_1;
  4749. // System.Single UnityEngine.Quaternion::z
  4750. float ___z_2;
  4751. // System.Single UnityEngine.Quaternion::w
  4752. float ___w_3;
  4753. public:
  4754. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  4755. inline float get_x_0() const { return ___x_0; }
  4756. inline float* get_address_of_x_0() { return &___x_0; }
  4757. inline void set_x_0(float value)
  4758. {
  4759. ___x_0 = value;
  4760. }
  4761. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  4762. inline float get_y_1() const { return ___y_1; }
  4763. inline float* get_address_of_y_1() { return &___y_1; }
  4764. inline void set_y_1(float value)
  4765. {
  4766. ___y_1 = value;
  4767. }
  4768. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  4769. inline float get_z_2() const { return ___z_2; }
  4770. inline float* get_address_of_z_2() { return &___z_2; }
  4771. inline void set_z_2(float value)
  4772. {
  4773. ___z_2 = value;
  4774. }
  4775. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  4776. inline float get_w_3() const { return ___w_3; }
  4777. inline float* get_address_of_w_3() { return &___w_3; }
  4778. inline void set_w_3(float value)
  4779. {
  4780. ___w_3 = value;
  4781. }
  4782. };
  4783. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  4784. {
  4785. public:
  4786. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4787. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  4788. public:
  4789. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  4790. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  4791. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  4792. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  4793. {
  4794. ___identityQuaternion_4 = value;
  4795. }
  4796. };
  4797. // UnityEngine.Rect
  4798. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  4799. {
  4800. public:
  4801. // System.Single UnityEngine.Rect::m_XMin
  4802. float ___m_XMin_0;
  4803. // System.Single UnityEngine.Rect::m_YMin
  4804. float ___m_YMin_1;
  4805. // System.Single UnityEngine.Rect::m_Width
  4806. float ___m_Width_2;
  4807. // System.Single UnityEngine.Rect::m_Height
  4808. float ___m_Height_3;
  4809. public:
  4810. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  4811. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  4812. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  4813. inline void set_m_XMin_0(float value)
  4814. {
  4815. ___m_XMin_0 = value;
  4816. }
  4817. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  4818. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  4819. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  4820. inline void set_m_YMin_1(float value)
  4821. {
  4822. ___m_YMin_1 = value;
  4823. }
  4824. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  4825. inline float get_m_Width_2() const { return ___m_Width_2; }
  4826. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  4827. inline void set_m_Width_2(float value)
  4828. {
  4829. ___m_Width_2 = value;
  4830. }
  4831. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  4832. inline float get_m_Height_3() const { return ___m_Height_3; }
  4833. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  4834. inline void set_m_Height_3(float value)
  4835. {
  4836. ___m_Height_3 = value;
  4837. }
  4838. };
  4839. // UnityEngine.RequireComponent
  4840. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4841. {
  4842. public:
  4843. // System.Type UnityEngine.RequireComponent::m_Type0
  4844. Type_t * ___m_Type0_0;
  4845. // System.Type UnityEngine.RequireComponent::m_Type1
  4846. Type_t * ___m_Type1_1;
  4847. // System.Type UnityEngine.RequireComponent::m_Type2
  4848. Type_t * ___m_Type2_2;
  4849. public:
  4850. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  4851. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  4852. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  4853. inline void set_m_Type0_0(Type_t * value)
  4854. {
  4855. ___m_Type0_0 = value;
  4856. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  4857. }
  4858. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  4859. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  4860. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  4861. inline void set_m_Type1_1(Type_t * value)
  4862. {
  4863. ___m_Type1_1 = value;
  4864. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  4865. }
  4866. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  4867. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  4868. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  4869. inline void set_m_Type2_2(Type_t * value)
  4870. {
  4871. ___m_Type2_2 = value;
  4872. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  4873. }
  4874. };
  4875. // System.Single
  4876. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  4877. {
  4878. public:
  4879. // System.Single System.Single::m_value
  4880. float ___m_value_0;
  4881. public:
  4882. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  4883. inline float get_m_value_0() const { return ___m_value_0; }
  4884. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  4885. inline void set_m_value_0(float value)
  4886. {
  4887. ___m_value_0 = value;
  4888. }
  4889. };
  4890. // System.IO.Stream
  4891. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  4892. {
  4893. public:
  4894. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  4895. ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * ____activeReadWriteTask_3;
  4896. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  4897. SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * ____asyncActiveSemaphore_4;
  4898. public:
  4899. inline static int32_t get_offset_of__activeReadWriteTask_3() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____activeReadWriteTask_3)); }
  4900. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * get__activeReadWriteTask_3() const { return ____activeReadWriteTask_3; }
  4901. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 ** get_address_of__activeReadWriteTask_3() { return &____activeReadWriteTask_3; }
  4902. inline void set__activeReadWriteTask_3(ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * value)
  4903. {
  4904. ____activeReadWriteTask_3 = value;
  4905. Il2CppCodeGenWriteBarrier((void**)(&____activeReadWriteTask_3), (void*)value);
  4906. }
  4907. inline static int32_t get_offset_of__asyncActiveSemaphore_4() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____asyncActiveSemaphore_4)); }
  4908. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * get__asyncActiveSemaphore_4() const { return ____asyncActiveSemaphore_4; }
  4909. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 ** get_address_of__asyncActiveSemaphore_4() { return &____asyncActiveSemaphore_4; }
  4910. inline void set__asyncActiveSemaphore_4(SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * value)
  4911. {
  4912. ____asyncActiveSemaphore_4 = value;
  4913. Il2CppCodeGenWriteBarrier((void**)(&____asyncActiveSemaphore_4), (void*)value);
  4914. }
  4915. };
  4916. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields
  4917. {
  4918. public:
  4919. // System.IO.Stream System.IO.Stream::Null
  4920. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___Null_1;
  4921. public:
  4922. inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields, ___Null_1)); }
  4923. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * get_Null_1() const { return ___Null_1; }
  4924. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB ** get_address_of_Null_1() { return &___Null_1; }
  4925. inline void set_Null_1(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * value)
  4926. {
  4927. ___Null_1 = value;
  4928. Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
  4929. }
  4930. };
  4931. // System.UInt32
  4932. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  4933. {
  4934. public:
  4935. // System.UInt32 System.UInt32::m_value
  4936. uint32_t ___m_value_0;
  4937. public:
  4938. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  4939. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  4940. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4941. inline void set_m_value_0(uint32_t value)
  4942. {
  4943. ___m_value_0 = value;
  4944. }
  4945. };
  4946. // System.UInt64
  4947. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  4948. {
  4949. public:
  4950. // System.UInt64 System.UInt64::m_value
  4951. uint64_t ___m_value_0;
  4952. public:
  4953. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  4954. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  4955. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4956. inline void set_m_value_0(uint64_t value)
  4957. {
  4958. ___m_value_0 = value;
  4959. }
  4960. };
  4961. // UnityEngine.Vector2
  4962. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  4963. {
  4964. public:
  4965. // System.Single UnityEngine.Vector2::x
  4966. float ___x_0;
  4967. // System.Single UnityEngine.Vector2::y
  4968. float ___y_1;
  4969. public:
  4970. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  4971. inline float get_x_0() const { return ___x_0; }
  4972. inline float* get_address_of_x_0() { return &___x_0; }
  4973. inline void set_x_0(float value)
  4974. {
  4975. ___x_0 = value;
  4976. }
  4977. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  4978. inline float get_y_1() const { return ___y_1; }
  4979. inline float* get_address_of_y_1() { return &___y_1; }
  4980. inline void set_y_1(float value)
  4981. {
  4982. ___y_1 = value;
  4983. }
  4984. };
  4985. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  4986. {
  4987. public:
  4988. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4989. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  4990. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4991. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  4992. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4993. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  4994. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4995. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  4996. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4997. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  4998. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4999. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  5000. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  5001. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  5002. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  5003. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  5004. public:
  5005. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  5006. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  5007. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  5008. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5009. {
  5010. ___zeroVector_2 = value;
  5011. }
  5012. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  5013. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  5014. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  5015. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5016. {
  5017. ___oneVector_3 = value;
  5018. }
  5019. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  5020. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  5021. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  5022. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5023. {
  5024. ___upVector_4 = value;
  5025. }
  5026. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  5027. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  5028. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  5029. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5030. {
  5031. ___downVector_5 = value;
  5032. }
  5033. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  5034. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  5035. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  5036. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5037. {
  5038. ___leftVector_6 = value;
  5039. }
  5040. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  5041. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  5042. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  5043. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5044. {
  5045. ___rightVector_7 = value;
  5046. }
  5047. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  5048. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  5049. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  5050. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5051. {
  5052. ___positiveInfinityVector_8 = value;
  5053. }
  5054. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  5055. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  5056. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  5057. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5058. {
  5059. ___negativeInfinityVector_9 = value;
  5060. }
  5061. };
  5062. // UnityEngine.Vector3
  5063. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  5064. {
  5065. public:
  5066. // System.Single UnityEngine.Vector3::x
  5067. float ___x_2;
  5068. // System.Single UnityEngine.Vector3::y
  5069. float ___y_3;
  5070. // System.Single UnityEngine.Vector3::z
  5071. float ___z_4;
  5072. public:
  5073. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  5074. inline float get_x_2() const { return ___x_2; }
  5075. inline float* get_address_of_x_2() { return &___x_2; }
  5076. inline void set_x_2(float value)
  5077. {
  5078. ___x_2 = value;
  5079. }
  5080. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  5081. inline float get_y_3() const { return ___y_3; }
  5082. inline float* get_address_of_y_3() { return &___y_3; }
  5083. inline void set_y_3(float value)
  5084. {
  5085. ___y_3 = value;
  5086. }
  5087. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  5088. inline float get_z_4() const { return ___z_4; }
  5089. inline float* get_address_of_z_4() { return &___z_4; }
  5090. inline void set_z_4(float value)
  5091. {
  5092. ___z_4 = value;
  5093. }
  5094. };
  5095. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  5096. {
  5097. public:
  5098. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5099. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  5100. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5101. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  5102. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5103. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  5104. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5105. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  5106. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5107. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  5108. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5109. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  5110. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5111. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  5112. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5113. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  5114. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5115. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  5116. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5117. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  5118. public:
  5119. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  5120. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  5121. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5122. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5123. {
  5124. ___zeroVector_5 = value;
  5125. }
  5126. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  5127. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  5128. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  5129. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5130. {
  5131. ___oneVector_6 = value;
  5132. }
  5133. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  5134. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  5135. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  5136. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5137. {
  5138. ___upVector_7 = value;
  5139. }
  5140. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  5141. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  5142. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  5143. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5144. {
  5145. ___downVector_8 = value;
  5146. }
  5147. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  5148. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  5149. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  5150. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5151. {
  5152. ___leftVector_9 = value;
  5153. }
  5154. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  5155. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  5156. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  5157. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5158. {
  5159. ___rightVector_10 = value;
  5160. }
  5161. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  5162. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  5163. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  5164. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5165. {
  5166. ___forwardVector_11 = value;
  5167. }
  5168. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  5169. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  5170. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  5171. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5172. {
  5173. ___backVector_12 = value;
  5174. }
  5175. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  5176. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  5177. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  5178. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5179. {
  5180. ___positiveInfinityVector_13 = value;
  5181. }
  5182. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  5183. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  5184. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  5185. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5186. {
  5187. ___negativeInfinityVector_14 = value;
  5188. }
  5189. };
  5190. // UnityEngine.Vector4
  5191. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  5192. {
  5193. public:
  5194. // System.Single UnityEngine.Vector4::x
  5195. float ___x_1;
  5196. // System.Single UnityEngine.Vector4::y
  5197. float ___y_2;
  5198. // System.Single UnityEngine.Vector4::z
  5199. float ___z_3;
  5200. // System.Single UnityEngine.Vector4::w
  5201. float ___w_4;
  5202. public:
  5203. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  5204. inline float get_x_1() const { return ___x_1; }
  5205. inline float* get_address_of_x_1() { return &___x_1; }
  5206. inline void set_x_1(float value)
  5207. {
  5208. ___x_1 = value;
  5209. }
  5210. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  5211. inline float get_y_2() const { return ___y_2; }
  5212. inline float* get_address_of_y_2() { return &___y_2; }
  5213. inline void set_y_2(float value)
  5214. {
  5215. ___y_2 = value;
  5216. }
  5217. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  5218. inline float get_z_3() const { return ___z_3; }
  5219. inline float* get_address_of_z_3() { return &___z_3; }
  5220. inline void set_z_3(float value)
  5221. {
  5222. ___z_3 = value;
  5223. }
  5224. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  5225. inline float get_w_4() const { return ___w_4; }
  5226. inline float* get_address_of_w_4() { return &___w_4; }
  5227. inline void set_w_4(float value)
  5228. {
  5229. ___w_4 = value;
  5230. }
  5231. };
  5232. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  5233. {
  5234. public:
  5235. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5236. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  5237. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5238. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  5239. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5240. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  5241. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5242. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  5243. public:
  5244. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  5245. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  5246. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5247. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5248. {
  5249. ___zeroVector_5 = value;
  5250. }
  5251. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  5252. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  5253. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5254. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5255. {
  5256. ___oneVector_6 = value;
  5257. }
  5258. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  5259. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5260. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5261. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5262. {
  5263. ___positiveInfinityVector_7 = value;
  5264. }
  5265. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  5266. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5267. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5268. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5269. {
  5270. ___negativeInfinityVector_8 = value;
  5271. }
  5272. };
  5273. // System.Void
  5274. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  5275. {
  5276. public:
  5277. union
  5278. {
  5279. struct
  5280. {
  5281. };
  5282. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  5283. };
  5284. public:
  5285. };
  5286. // UnityEngine.BeforeRenderHelper/OrderBlock
  5287. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5288. {
  5289. public:
  5290. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5291. int32_t ___order_0;
  5292. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5293. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5294. public:
  5295. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5296. inline int32_t get_order_0() const { return ___order_0; }
  5297. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5298. inline void set_order_0(int32_t value)
  5299. {
  5300. ___order_0 = value;
  5301. }
  5302. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5303. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5304. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5305. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5306. {
  5307. ___callback_1 = value;
  5308. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5309. }
  5310. };
  5311. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5312. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5313. {
  5314. int32_t ___order_0;
  5315. Il2CppMethodPointer ___callback_1;
  5316. };
  5317. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5318. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5319. {
  5320. int32_t ___order_0;
  5321. Il2CppMethodPointer ___callback_1;
  5322. };
  5323. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  5324. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B : public InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493
  5325. {
  5326. public:
  5327. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5328. bool ___m_Arg1_1;
  5329. public:
  5330. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B, ___m_Arg1_1)); }
  5331. inline bool get_m_Arg1_1() const { return ___m_Arg1_1; }
  5332. inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5333. inline void set_m_Arg1_1(bool value)
  5334. {
  5335. ___m_Arg1_1 = value;
  5336. }
  5337. };
  5338. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  5339. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C : public InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9
  5340. {
  5341. public:
  5342. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5343. int32_t ___m_Arg1_1;
  5344. public:
  5345. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C, ___m_Arg1_1)); }
  5346. inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; }
  5347. inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5348. inline void set_m_Arg1_1(int32_t value)
  5349. {
  5350. ___m_Arg1_1 = value;
  5351. }
  5352. };
  5353. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  5354. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 : public InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690
  5355. {
  5356. public:
  5357. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5358. float ___m_Arg1_1;
  5359. public:
  5360. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1, ___m_Arg1_1)); }
  5361. inline float get_m_Arg1_1() const { return ___m_Arg1_1; }
  5362. inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5363. inline void set_m_Arg1_1(float value)
  5364. {
  5365. ___m_Arg1_1 = value;
  5366. }
  5367. };
  5368. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  5369. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 : public InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD
  5370. {
  5371. public:
  5372. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5373. String_t* ___m_Arg1_1;
  5374. public:
  5375. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0, ___m_Arg1_1)); }
  5376. inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; }
  5377. inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5378. inline void set_m_Arg1_1(String_t* value)
  5379. {
  5380. ___m_Arg1_1 = value;
  5381. Il2CppCodeGenWriteBarrier((void**)(&___m_Arg1_1), (void*)value);
  5382. }
  5383. };
  5384. // Unity.Collections.Allocator
  5385. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  5386. {
  5387. public:
  5388. // System.Int32 Unity.Collections.Allocator::value__
  5389. int32_t ___value___2;
  5390. public:
  5391. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  5392. inline int32_t get_value___2() const { return ___value___2; }
  5393. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5394. inline void set_value___2(int32_t value)
  5395. {
  5396. ___value___2 = value;
  5397. }
  5398. };
  5399. // UnityEngine.Rendering.AmbientMode
  5400. struct AmbientMode_t7AA88458DFE050FF09D48541DF558E06379BDC6C
  5401. {
  5402. public:
  5403. // System.Int32 UnityEngine.Rendering.AmbientMode::value__
  5404. int32_t ___value___2;
  5405. public:
  5406. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AmbientMode_t7AA88458DFE050FF09D48541DF558E06379BDC6C, ___value___2)); }
  5407. inline int32_t get_value___2() const { return ___value___2; }
  5408. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5409. inline void set_value___2(int32_t value)
  5410. {
  5411. ___value___2 = value;
  5412. }
  5413. };
  5414. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  5415. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  5416. {
  5417. public:
  5418. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  5419. uint8_t ___value___2;
  5420. public:
  5421. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  5422. inline uint8_t get_value___2() const { return ___value___2; }
  5423. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  5424. inline void set_value___2(uint8_t value)
  5425. {
  5426. ___value___2 = value;
  5427. }
  5428. };
  5429. // UnityEngine.AnimationCurve
  5430. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject
  5431. {
  5432. public:
  5433. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  5434. intptr_t ___m_Ptr_0;
  5435. public:
  5436. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); }
  5437. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5438. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5439. inline void set_m_Ptr_0(intptr_t value)
  5440. {
  5441. ___m_Ptr_0 = value;
  5442. }
  5443. };
  5444. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  5445. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke
  5446. {
  5447. intptr_t ___m_Ptr_0;
  5448. };
  5449. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  5450. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com
  5451. {
  5452. intptr_t ___m_Ptr_0;
  5453. };
  5454. // System.Reflection.Assembly
  5455. struct Assembly_t : public RuntimeObject
  5456. {
  5457. public:
  5458. // System.IntPtr System.Reflection.Assembly::_mono_assembly
  5459. intptr_t ____mono_assembly_0;
  5460. // System.Reflection.Assembly/ResolveEventHolder System.Reflection.Assembly::resolve_event_holder
  5461. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5462. // System.Object System.Reflection.Assembly::_evidence
  5463. RuntimeObject * ____evidence_2;
  5464. // System.Object System.Reflection.Assembly::_minimum
  5465. RuntimeObject * ____minimum_3;
  5466. // System.Object System.Reflection.Assembly::_optional
  5467. RuntimeObject * ____optional_4;
  5468. // System.Object System.Reflection.Assembly::_refuse
  5469. RuntimeObject * ____refuse_5;
  5470. // System.Object System.Reflection.Assembly::_granted
  5471. RuntimeObject * ____granted_6;
  5472. // System.Object System.Reflection.Assembly::_denied
  5473. RuntimeObject * ____denied_7;
  5474. // System.Boolean System.Reflection.Assembly::fromByteArray
  5475. bool ___fromByteArray_8;
  5476. // System.String System.Reflection.Assembly::assemblyName
  5477. String_t* ___assemblyName_9;
  5478. public:
  5479. inline static int32_t get_offset_of__mono_assembly_0() { return static_cast<int32_t>(offsetof(Assembly_t, ____mono_assembly_0)); }
  5480. inline intptr_t get__mono_assembly_0() const { return ____mono_assembly_0; }
  5481. inline intptr_t* get_address_of__mono_assembly_0() { return &____mono_assembly_0; }
  5482. inline void set__mono_assembly_0(intptr_t value)
  5483. {
  5484. ____mono_assembly_0 = value;
  5485. }
  5486. inline static int32_t get_offset_of_resolve_event_holder_1() { return static_cast<int32_t>(offsetof(Assembly_t, ___resolve_event_holder_1)); }
  5487. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * get_resolve_event_holder_1() const { return ___resolve_event_holder_1; }
  5488. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C ** get_address_of_resolve_event_holder_1() { return &___resolve_event_holder_1; }
  5489. inline void set_resolve_event_holder_1(ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * value)
  5490. {
  5491. ___resolve_event_holder_1 = value;
  5492. Il2CppCodeGenWriteBarrier((void**)(&___resolve_event_holder_1), (void*)value);
  5493. }
  5494. inline static int32_t get_offset_of__evidence_2() { return static_cast<int32_t>(offsetof(Assembly_t, ____evidence_2)); }
  5495. inline RuntimeObject * get__evidence_2() const { return ____evidence_2; }
  5496. inline RuntimeObject ** get_address_of__evidence_2() { return &____evidence_2; }
  5497. inline void set__evidence_2(RuntimeObject * value)
  5498. {
  5499. ____evidence_2 = value;
  5500. Il2CppCodeGenWriteBarrier((void**)(&____evidence_2), (void*)value);
  5501. }
  5502. inline static int32_t get_offset_of__minimum_3() { return static_cast<int32_t>(offsetof(Assembly_t, ____minimum_3)); }
  5503. inline RuntimeObject * get__minimum_3() const { return ____minimum_3; }
  5504. inline RuntimeObject ** get_address_of__minimum_3() { return &____minimum_3; }
  5505. inline void set__minimum_3(RuntimeObject * value)
  5506. {
  5507. ____minimum_3 = value;
  5508. Il2CppCodeGenWriteBarrier((void**)(&____minimum_3), (void*)value);
  5509. }
  5510. inline static int32_t get_offset_of__optional_4() { return static_cast<int32_t>(offsetof(Assembly_t, ____optional_4)); }
  5511. inline RuntimeObject * get__optional_4() const { return ____optional_4; }
  5512. inline RuntimeObject ** get_address_of__optional_4() { return &____optional_4; }
  5513. inline void set__optional_4(RuntimeObject * value)
  5514. {
  5515. ____optional_4 = value;
  5516. Il2CppCodeGenWriteBarrier((void**)(&____optional_4), (void*)value);
  5517. }
  5518. inline static int32_t get_offset_of__refuse_5() { return static_cast<int32_t>(offsetof(Assembly_t, ____refuse_5)); }
  5519. inline RuntimeObject * get__refuse_5() const { return ____refuse_5; }
  5520. inline RuntimeObject ** get_address_of__refuse_5() { return &____refuse_5; }
  5521. inline void set__refuse_5(RuntimeObject * value)
  5522. {
  5523. ____refuse_5 = value;
  5524. Il2CppCodeGenWriteBarrier((void**)(&____refuse_5), (void*)value);
  5525. }
  5526. inline static int32_t get_offset_of__granted_6() { return static_cast<int32_t>(offsetof(Assembly_t, ____granted_6)); }
  5527. inline RuntimeObject * get__granted_6() const { return ____granted_6; }
  5528. inline RuntimeObject ** get_address_of__granted_6() { return &____granted_6; }
  5529. inline void set__granted_6(RuntimeObject * value)
  5530. {
  5531. ____granted_6 = value;
  5532. Il2CppCodeGenWriteBarrier((void**)(&____granted_6), (void*)value);
  5533. }
  5534. inline static int32_t get_offset_of__denied_7() { return static_cast<int32_t>(offsetof(Assembly_t, ____denied_7)); }
  5535. inline RuntimeObject * get__denied_7() const { return ____denied_7; }
  5536. inline RuntimeObject ** get_address_of__denied_7() { return &____denied_7; }
  5537. inline void set__denied_7(RuntimeObject * value)
  5538. {
  5539. ____denied_7 = value;
  5540. Il2CppCodeGenWriteBarrier((void**)(&____denied_7), (void*)value);
  5541. }
  5542. inline static int32_t get_offset_of_fromByteArray_8() { return static_cast<int32_t>(offsetof(Assembly_t, ___fromByteArray_8)); }
  5543. inline bool get_fromByteArray_8() const { return ___fromByteArray_8; }
  5544. inline bool* get_address_of_fromByteArray_8() { return &___fromByteArray_8; }
  5545. inline void set_fromByteArray_8(bool value)
  5546. {
  5547. ___fromByteArray_8 = value;
  5548. }
  5549. inline static int32_t get_offset_of_assemblyName_9() { return static_cast<int32_t>(offsetof(Assembly_t, ___assemblyName_9)); }
  5550. inline String_t* get_assemblyName_9() const { return ___assemblyName_9; }
  5551. inline String_t** get_address_of_assemblyName_9() { return &___assemblyName_9; }
  5552. inline void set_assemblyName_9(String_t* value)
  5553. {
  5554. ___assemblyName_9 = value;
  5555. Il2CppCodeGenWriteBarrier((void**)(&___assemblyName_9), (void*)value);
  5556. }
  5557. };
  5558. // Native definition for P/Invoke marshalling of System.Reflection.Assembly
  5559. struct Assembly_t_marshaled_pinvoke
  5560. {
  5561. intptr_t ____mono_assembly_0;
  5562. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5563. Il2CppIUnknown* ____evidence_2;
  5564. Il2CppIUnknown* ____minimum_3;
  5565. Il2CppIUnknown* ____optional_4;
  5566. Il2CppIUnknown* ____refuse_5;
  5567. Il2CppIUnknown* ____granted_6;
  5568. Il2CppIUnknown* ____denied_7;
  5569. int32_t ___fromByteArray_8;
  5570. char* ___assemblyName_9;
  5571. };
  5572. // Native definition for COM marshalling of System.Reflection.Assembly
  5573. struct Assembly_t_marshaled_com
  5574. {
  5575. intptr_t ____mono_assembly_0;
  5576. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5577. Il2CppIUnknown* ____evidence_2;
  5578. Il2CppIUnknown* ____minimum_3;
  5579. Il2CppIUnknown* ____optional_4;
  5580. Il2CppIUnknown* ____refuse_5;
  5581. Il2CppIUnknown* ____granted_6;
  5582. Il2CppIUnknown* ____denied_7;
  5583. int32_t ___fromByteArray_8;
  5584. Il2CppChar* ___assemblyName_9;
  5585. };
  5586. // System.Reflection.AssemblyContentType
  5587. struct AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE
  5588. {
  5589. public:
  5590. // System.Int32 System.Reflection.AssemblyContentType::value__
  5591. int32_t ___value___2;
  5592. public:
  5593. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE, ___value___2)); }
  5594. inline int32_t get_value___2() const { return ___value___2; }
  5595. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5596. inline void set_value___2(int32_t value)
  5597. {
  5598. ___value___2 = value;
  5599. }
  5600. };
  5601. // System.Configuration.Assemblies.AssemblyHashAlgorithm
  5602. struct AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66
  5603. {
  5604. public:
  5605. // System.Int32 System.Configuration.Assemblies.AssemblyHashAlgorithm::value__
  5606. int32_t ___value___2;
  5607. public:
  5608. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66, ___value___2)); }
  5609. inline int32_t get_value___2() const { return ___value___2; }
  5610. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5611. inline void set_value___2(int32_t value)
  5612. {
  5613. ___value___2 = value;
  5614. }
  5615. };
  5616. // System.Reflection.AssemblyNameFlags
  5617. struct AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622
  5618. {
  5619. public:
  5620. // System.Int32 System.Reflection.AssemblyNameFlags::value__
  5621. int32_t ___value___2;
  5622. public:
  5623. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622, ___value___2)); }
  5624. inline int32_t get_value___2() const { return ___value___2; }
  5625. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5626. inline void set_value___2(int32_t value)
  5627. {
  5628. ___value___2 = value;
  5629. }
  5630. };
  5631. // System.Configuration.Assemblies.AssemblyVersionCompatibility
  5632. struct AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD
  5633. {
  5634. public:
  5635. // System.Int32 System.Configuration.Assemblies.AssemblyVersionCompatibility::value__
  5636. int32_t ___value___2;
  5637. public:
  5638. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD, ___value___2)); }
  5639. inline int32_t get_value___2() const { return ___value___2; }
  5640. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5641. inline void set_value___2(int32_t value)
  5642. {
  5643. ___value___2 = value;
  5644. }
  5645. };
  5646. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  5647. struct AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA
  5648. {
  5649. public:
  5650. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  5651. int32_t ___value___2;
  5652. public:
  5653. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA, ___value___2)); }
  5654. inline int32_t get_value___2() const { return ___value___2; }
  5655. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5656. inline void set_value___2(int32_t value)
  5657. {
  5658. ___value___2 = value;
  5659. }
  5660. };
  5661. // UnityEngine.AsyncOperation
  5662. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5663. {
  5664. public:
  5665. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  5666. intptr_t ___m_Ptr_0;
  5667. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  5668. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  5669. public:
  5670. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  5671. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5672. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5673. inline void set_m_Ptr_0(intptr_t value)
  5674. {
  5675. ___m_Ptr_0 = value;
  5676. }
  5677. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  5678. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  5679. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  5680. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  5681. {
  5682. ___m_completeCallback_1 = value;
  5683. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  5684. }
  5685. };
  5686. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  5687. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5688. {
  5689. intptr_t ___m_Ptr_0;
  5690. Il2CppMethodPointer ___m_completeCallback_1;
  5691. };
  5692. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  5693. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5694. {
  5695. intptr_t ___m_Ptr_0;
  5696. Il2CppMethodPointer ___m_completeCallback_1;
  5697. };
  5698. // UnityEngine.Rendering.BatchRendererGroup
  5699. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  5700. {
  5701. public:
  5702. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  5703. intptr_t ___m_GroupHandle_0;
  5704. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  5705. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  5706. public:
  5707. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  5708. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  5709. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  5710. inline void set_m_GroupHandle_0(intptr_t value)
  5711. {
  5712. ___m_GroupHandle_0 = value;
  5713. }
  5714. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  5715. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  5716. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  5717. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  5718. {
  5719. ___m_PerformCulling_1 = value;
  5720. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  5721. }
  5722. };
  5723. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  5724. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  5725. {
  5726. intptr_t ___m_GroupHandle_0;
  5727. Il2CppMethodPointer ___m_PerformCulling_1;
  5728. };
  5729. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  5730. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  5731. {
  5732. intptr_t ___m_GroupHandle_0;
  5733. Il2CppMethodPointer ___m_PerformCulling_1;
  5734. };
  5735. // System.Reflection.BindingFlags
  5736. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  5737. {
  5738. public:
  5739. // System.Int32 System.Reflection.BindingFlags::value__
  5740. int32_t ___value___2;
  5741. public:
  5742. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  5743. inline int32_t get_value___2() const { return ___value___2; }
  5744. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5745. inline void set_value___2(int32_t value)
  5746. {
  5747. ___value___2 = value;
  5748. }
  5749. };
  5750. // UnityEngine.BootConfigData
  5751. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C : public RuntimeObject
  5752. {
  5753. public:
  5754. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  5755. intptr_t ___m_Ptr_0;
  5756. public:
  5757. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C, ___m_Ptr_0)); }
  5758. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5759. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5760. inline void set_m_Ptr_0(intptr_t value)
  5761. {
  5762. ___m_Ptr_0 = value;
  5763. }
  5764. };
  5765. // UnityEngine.Bounds
  5766. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  5767. {
  5768. public:
  5769. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  5770. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  5771. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  5772. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  5773. public:
  5774. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  5775. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  5776. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  5777. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5778. {
  5779. ___m_Center_0 = value;
  5780. }
  5781. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  5782. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  5783. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  5784. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5785. {
  5786. ___m_Extents_1 = value;
  5787. }
  5788. };
  5789. // UnityEngine.CameraClearFlags
  5790. struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7
  5791. {
  5792. public:
  5793. // System.Int32 UnityEngine.CameraClearFlags::value__
  5794. int32_t ___value___2;
  5795. public:
  5796. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); }
  5797. inline int32_t get_value___2() const { return ___value___2; }
  5798. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5799. inline void set_value___2(int32_t value)
  5800. {
  5801. ___value___2 = value;
  5802. }
  5803. };
  5804. // UnityEngine.ColorSpace
  5805. struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA
  5806. {
  5807. public:
  5808. // System.Int32 UnityEngine.ColorSpace::value__
  5809. int32_t ___value___2;
  5810. public:
  5811. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); }
  5812. inline int32_t get_value___2() const { return ___value___2; }
  5813. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5814. inline void set_value___2(int32_t value)
  5815. {
  5816. ___value___2 = value;
  5817. }
  5818. };
  5819. // UnityEngine.Rendering.ColorWriteMask
  5820. struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
  5821. {
  5822. public:
  5823. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  5824. int32_t ___value___2;
  5825. public:
  5826. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
  5827. inline int32_t get_value___2() const { return ___value___2; }
  5828. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5829. inline void set_value___2(int32_t value)
  5830. {
  5831. ___value___2 = value;
  5832. }
  5833. };
  5834. // UnityEngine.Rendering.CompareFunction
  5835. struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075
  5836. {
  5837. public:
  5838. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  5839. int32_t ___value___2;
  5840. public:
  5841. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); }
  5842. inline int32_t get_value___2() const { return ___value___2; }
  5843. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5844. inline void set_value___2(int32_t value)
  5845. {
  5846. ___value___2 = value;
  5847. }
  5848. };
  5849. // UnityEngine.ComputeBuffer
  5850. struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject
  5851. {
  5852. public:
  5853. // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
  5854. intptr_t ___m_Ptr_0;
  5855. public:
  5856. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); }
  5857. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5858. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5859. inline void set_m_Ptr_0(intptr_t value)
  5860. {
  5861. ___m_Ptr_0 = value;
  5862. }
  5863. };
  5864. // UnityEngine.ComputeBufferMode
  5865. struct ComputeBufferMode_t69F5DBE8C8A8458908594A4109FED138E72F6B39
  5866. {
  5867. public:
  5868. // System.Int32 UnityEngine.ComputeBufferMode::value__
  5869. int32_t ___value___2;
  5870. public:
  5871. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ComputeBufferMode_t69F5DBE8C8A8458908594A4109FED138E72F6B39, ___value___2)); }
  5872. inline int32_t get_value___2() const { return ___value___2; }
  5873. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5874. inline void set_value___2(int32_t value)
  5875. {
  5876. ___value___2 = value;
  5877. }
  5878. };
  5879. // UnityEngine.ComputeBufferType
  5880. struct ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04
  5881. {
  5882. public:
  5883. // System.Int32 UnityEngine.ComputeBufferType::value__
  5884. int32_t ___value___2;
  5885. public:
  5886. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04, ___value___2)); }
  5887. inline int32_t get_value___2() const { return ___value___2; }
  5888. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5889. inline void set_value___2(int32_t value)
  5890. {
  5891. ___value___2 = value;
  5892. }
  5893. };
  5894. // System.Reflection.ConstructorInfo
  5895. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B : public MethodBase_t
  5896. {
  5897. public:
  5898. public:
  5899. };
  5900. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields
  5901. {
  5902. public:
  5903. // System.String System.Reflection.ConstructorInfo::ConstructorName
  5904. String_t* ___ConstructorName_0;
  5905. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  5906. String_t* ___TypeConstructorName_1;
  5907. public:
  5908. inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___ConstructorName_0)); }
  5909. inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; }
  5910. inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; }
  5911. inline void set_ConstructorName_0(String_t* value)
  5912. {
  5913. ___ConstructorName_0 = value;
  5914. Il2CppCodeGenWriteBarrier((void**)(&___ConstructorName_0), (void*)value);
  5915. }
  5916. inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___TypeConstructorName_1)); }
  5917. inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; }
  5918. inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; }
  5919. inline void set_TypeConstructorName_1(String_t* value)
  5920. {
  5921. ___TypeConstructorName_1 = value;
  5922. Il2CppCodeGenWriteBarrier((void**)(&___TypeConstructorName_1), (void*)value);
  5923. }
  5924. };
  5925. // UnityEngine.Experimental.GlobalIllumination.Cookie
  5926. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  5927. {
  5928. public:
  5929. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  5930. int32_t ___instanceID_0;
  5931. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  5932. float ___scale_1;
  5933. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  5934. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  5935. public:
  5936. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  5937. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  5938. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  5939. inline void set_instanceID_0(int32_t value)
  5940. {
  5941. ___instanceID_0 = value;
  5942. }
  5943. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  5944. inline float get_scale_1() const { return ___scale_1; }
  5945. inline float* get_address_of_scale_1() { return &___scale_1; }
  5946. inline void set_scale_1(float value)
  5947. {
  5948. ___scale_1 = value;
  5949. }
  5950. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  5951. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  5952. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  5953. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5954. {
  5955. ___sizes_2 = value;
  5956. }
  5957. };
  5958. // UnityEngine.Coroutine
  5959. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5960. {
  5961. public:
  5962. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  5963. intptr_t ___m_Ptr_0;
  5964. public:
  5965. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  5966. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5967. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5968. inline void set_m_Ptr_0(intptr_t value)
  5969. {
  5970. ___m_Ptr_0 = value;
  5971. }
  5972. };
  5973. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  5974. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5975. {
  5976. intptr_t ___m_Ptr_0;
  5977. };
  5978. // Native definition for COM marshalling of UnityEngine.Coroutine
  5979. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5980. {
  5981. intptr_t ___m_Ptr_0;
  5982. };
  5983. // UnityEngine.CubemapFace
  5984. struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5
  5985. {
  5986. public:
  5987. // System.Int32 UnityEngine.CubemapFace::value__
  5988. int32_t ___value___2;
  5989. public:
  5990. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); }
  5991. inline int32_t get_value___2() const { return ___value___2; }
  5992. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5993. inline void set_value___2(int32_t value)
  5994. {
  5995. ___value___2 = value;
  5996. }
  5997. };
  5998. // UnityEngine.CullingGroup
  5999. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 : public RuntimeObject
  6000. {
  6001. public:
  6002. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  6003. intptr_t ___m_Ptr_0;
  6004. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  6005. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * ___m_OnStateChanged_1;
  6006. public:
  6007. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_Ptr_0)); }
  6008. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6009. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6010. inline void set_m_Ptr_0(intptr_t value)
  6011. {
  6012. ___m_Ptr_0 = value;
  6013. }
  6014. inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_OnStateChanged_1)); }
  6015. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; }
  6016. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; }
  6017. inline void set_m_OnStateChanged_1(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * value)
  6018. {
  6019. ___m_OnStateChanged_1 = value;
  6020. Il2CppCodeGenWriteBarrier((void**)(&___m_OnStateChanged_1), (void*)value);
  6021. }
  6022. };
  6023. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  6024. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke
  6025. {
  6026. intptr_t ___m_Ptr_0;
  6027. Il2CppMethodPointer ___m_OnStateChanged_1;
  6028. };
  6029. // Native definition for COM marshalling of UnityEngine.CullingGroup
  6030. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com
  6031. {
  6032. intptr_t ___m_Ptr_0;
  6033. Il2CppMethodPointer ___m_OnStateChanged_1;
  6034. };
  6035. // UnityEngine.CursorLockMode
  6036. struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04
  6037. {
  6038. public:
  6039. // System.Int32 UnityEngine.CursorLockMode::value__
  6040. int32_t ___value___2;
  6041. public:
  6042. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); }
  6043. inline int32_t get_value___2() const { return ___value___2; }
  6044. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6045. inline void set_value___2(int32_t value)
  6046. {
  6047. ___value___2 = value;
  6048. }
  6049. };
  6050. // System.DateTimeKind
  6051. struct DateTimeKind_tA0B5F3F88991AC3B7F24393E15B54062722571D0
  6052. {
  6053. public:
  6054. // System.Int32 System.DateTimeKind::value__
  6055. int32_t ___value___2;
  6056. public:
  6057. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DateTimeKind_tA0B5F3F88991AC3B7F24393E15B54062722571D0, ___value___2)); }
  6058. inline int32_t get_value___2() const { return ___value___2; }
  6059. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6060. inline void set_value___2(int32_t value)
  6061. {
  6062. ___value___2 = value;
  6063. }
  6064. };
  6065. // UnityEngine.Experimental.Rendering.DefaultFormat
  6066. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  6067. {
  6068. public:
  6069. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  6070. int32_t ___value___2;
  6071. public:
  6072. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  6073. inline int32_t get_value___2() const { return ___value___2; }
  6074. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6075. inline void set_value___2(int32_t value)
  6076. {
  6077. ___value___2 = value;
  6078. }
  6079. };
  6080. // System.Delegate
  6081. struct Delegate_t : public RuntimeObject
  6082. {
  6083. public:
  6084. // System.IntPtr System.Delegate::method_ptr
  6085. Il2CppMethodPointer ___method_ptr_0;
  6086. // System.IntPtr System.Delegate::invoke_impl
  6087. intptr_t ___invoke_impl_1;
  6088. // System.Object System.Delegate::m_target
  6089. RuntimeObject * ___m_target_2;
  6090. // System.IntPtr System.Delegate::method
  6091. intptr_t ___method_3;
  6092. // System.IntPtr System.Delegate::delegate_trampoline
  6093. intptr_t ___delegate_trampoline_4;
  6094. // System.IntPtr System.Delegate::extra_arg
  6095. intptr_t ___extra_arg_5;
  6096. // System.IntPtr System.Delegate::method_code
  6097. intptr_t ___method_code_6;
  6098. // System.Reflection.MethodInfo System.Delegate::method_info
  6099. MethodInfo_t * ___method_info_7;
  6100. // System.Reflection.MethodInfo System.Delegate::original_method_info
  6101. MethodInfo_t * ___original_method_info_8;
  6102. // System.DelegateData System.Delegate::data
  6103. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6104. // System.Boolean System.Delegate::method_is_virtual
  6105. bool ___method_is_virtual_10;
  6106. public:
  6107. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  6108. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  6109. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  6110. inline void set_method_ptr_0(Il2CppMethodPointer value)
  6111. {
  6112. ___method_ptr_0 = value;
  6113. }
  6114. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  6115. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  6116. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  6117. inline void set_invoke_impl_1(intptr_t value)
  6118. {
  6119. ___invoke_impl_1 = value;
  6120. }
  6121. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  6122. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  6123. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  6124. inline void set_m_target_2(RuntimeObject * value)
  6125. {
  6126. ___m_target_2 = value;
  6127. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  6128. }
  6129. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  6130. inline intptr_t get_method_3() const { return ___method_3; }
  6131. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  6132. inline void set_method_3(intptr_t value)
  6133. {
  6134. ___method_3 = value;
  6135. }
  6136. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  6137. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  6138. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  6139. inline void set_delegate_trampoline_4(intptr_t value)
  6140. {
  6141. ___delegate_trampoline_4 = value;
  6142. }
  6143. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  6144. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  6145. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  6146. inline void set_extra_arg_5(intptr_t value)
  6147. {
  6148. ___extra_arg_5 = value;
  6149. }
  6150. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  6151. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  6152. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  6153. inline void set_method_code_6(intptr_t value)
  6154. {
  6155. ___method_code_6 = value;
  6156. }
  6157. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  6158. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  6159. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  6160. inline void set_method_info_7(MethodInfo_t * value)
  6161. {
  6162. ___method_info_7 = value;
  6163. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  6164. }
  6165. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  6166. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  6167. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  6168. inline void set_original_method_info_8(MethodInfo_t * value)
  6169. {
  6170. ___original_method_info_8 = value;
  6171. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  6172. }
  6173. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  6174. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  6175. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  6176. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  6177. {
  6178. ___data_9 = value;
  6179. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  6180. }
  6181. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  6182. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  6183. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  6184. inline void set_method_is_virtual_10(bool value)
  6185. {
  6186. ___method_is_virtual_10 = value;
  6187. }
  6188. };
  6189. // Native definition for P/Invoke marshalling of System.Delegate
  6190. struct Delegate_t_marshaled_pinvoke
  6191. {
  6192. intptr_t ___method_ptr_0;
  6193. intptr_t ___invoke_impl_1;
  6194. Il2CppIUnknown* ___m_target_2;
  6195. intptr_t ___method_3;
  6196. intptr_t ___delegate_trampoline_4;
  6197. intptr_t ___extra_arg_5;
  6198. intptr_t ___method_code_6;
  6199. MethodInfo_t * ___method_info_7;
  6200. MethodInfo_t * ___original_method_info_8;
  6201. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6202. int32_t ___method_is_virtual_10;
  6203. };
  6204. // Native definition for COM marshalling of System.Delegate
  6205. struct Delegate_t_marshaled_com
  6206. {
  6207. intptr_t ___method_ptr_0;
  6208. intptr_t ___invoke_impl_1;
  6209. Il2CppIUnknown* ___m_target_2;
  6210. intptr_t ___method_3;
  6211. intptr_t ___delegate_trampoline_4;
  6212. intptr_t ___extra_arg_5;
  6213. intptr_t ___method_code_6;
  6214. MethodInfo_t * ___method_info_7;
  6215. MethodInfo_t * ___original_method_info_8;
  6216. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6217. int32_t ___method_is_virtual_10;
  6218. };
  6219. // UnityEngine.DepthTextureMode
  6220. struct DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A
  6221. {
  6222. public:
  6223. // System.Int32 UnityEngine.DepthTextureMode::value__
  6224. int32_t ___value___2;
  6225. public:
  6226. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A, ___value___2)); }
  6227. inline int32_t get_value___2() const { return ___value___2; }
  6228. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6229. inline void set_value___2(int32_t value)
  6230. {
  6231. ___value___2 = value;
  6232. }
  6233. };
  6234. // UnityEngine.DeviceType
  6235. struct DeviceType_tBE460E2D86295964F19F6708DBDC3568ECCBE9DF
  6236. {
  6237. public:
  6238. // System.Int32 UnityEngine.DeviceType::value__
  6239. int32_t ___value___2;
  6240. public:
  6241. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DeviceType_tBE460E2D86295964F19F6708DBDC3568ECCBE9DF, ___value___2)); }
  6242. inline int32_t get_value___2() const { return ___value___2; }
  6243. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6244. inline void set_value___2(int32_t value)
  6245. {
  6246. ___value___2 = value;
  6247. }
  6248. };
  6249. // UnityEngine.Display
  6250. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  6251. {
  6252. public:
  6253. // System.IntPtr UnityEngine.Display::nativeDisplay
  6254. intptr_t ___nativeDisplay_0;
  6255. public:
  6256. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  6257. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  6258. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  6259. inline void set_nativeDisplay_0(intptr_t value)
  6260. {
  6261. ___nativeDisplay_0 = value;
  6262. }
  6263. };
  6264. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  6265. {
  6266. public:
  6267. // UnityEngine.Display[] UnityEngine.Display::displays
  6268. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  6269. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  6270. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  6271. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  6272. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_3;
  6273. public:
  6274. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  6275. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  6276. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  6277. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  6278. {
  6279. ___displays_1 = value;
  6280. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  6281. }
  6282. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  6283. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  6284. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  6285. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  6286. {
  6287. ____mainDisplay_2 = value;
  6288. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  6289. }
  6290. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_3)); }
  6291. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  6292. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  6293. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  6294. {
  6295. ___onDisplaysUpdated_3 = value;
  6296. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value);
  6297. }
  6298. };
  6299. // UnityEngine.DrivenTransformProperties
  6300. struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62
  6301. {
  6302. public:
  6303. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  6304. int32_t ___value___2;
  6305. public:
  6306. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); }
  6307. inline int32_t get_value___2() const { return ___value___2; }
  6308. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6309. inline void set_value___2(int32_t value)
  6310. {
  6311. ___value___2 = value;
  6312. }
  6313. };
  6314. // UnityEngine.EnabledOrientation
  6315. struct EnabledOrientation_t5EEC01AC8DA1381CA3E48F3574415A7598801D97
  6316. {
  6317. public:
  6318. // System.Int32 UnityEngine.EnabledOrientation::value__
  6319. int32_t ___value___2;
  6320. public:
  6321. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EnabledOrientation_t5EEC01AC8DA1381CA3E48F3574415A7598801D97, ___value___2)); }
  6322. inline int32_t get_value___2() const { return ___value___2; }
  6323. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6324. inline void set_value___2(int32_t value)
  6325. {
  6326. ___value___2 = value;
  6327. }
  6328. };
  6329. // System.Exception
  6330. struct Exception_t : public RuntimeObject
  6331. {
  6332. public:
  6333. // System.String System.Exception::_className
  6334. String_t* ____className_1;
  6335. // System.String System.Exception::_message
  6336. String_t* ____message_2;
  6337. // System.Collections.IDictionary System.Exception::_data
  6338. RuntimeObject* ____data_3;
  6339. // System.Exception System.Exception::_innerException
  6340. Exception_t * ____innerException_4;
  6341. // System.String System.Exception::_helpURL
  6342. String_t* ____helpURL_5;
  6343. // System.Object System.Exception::_stackTrace
  6344. RuntimeObject * ____stackTrace_6;
  6345. // System.String System.Exception::_stackTraceString
  6346. String_t* ____stackTraceString_7;
  6347. // System.String System.Exception::_remoteStackTraceString
  6348. String_t* ____remoteStackTraceString_8;
  6349. // System.Int32 System.Exception::_remoteStackIndex
  6350. int32_t ____remoteStackIndex_9;
  6351. // System.Object System.Exception::_dynamicMethods
  6352. RuntimeObject * ____dynamicMethods_10;
  6353. // System.Int32 System.Exception::_HResult
  6354. int32_t ____HResult_11;
  6355. // System.String System.Exception::_source
  6356. String_t* ____source_12;
  6357. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  6358. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6359. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  6360. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6361. // System.IntPtr[] System.Exception::native_trace_ips
  6362. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  6363. public:
  6364. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  6365. inline String_t* get__className_1() const { return ____className_1; }
  6366. inline String_t** get_address_of__className_1() { return &____className_1; }
  6367. inline void set__className_1(String_t* value)
  6368. {
  6369. ____className_1 = value;
  6370. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  6371. }
  6372. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  6373. inline String_t* get__message_2() const { return ____message_2; }
  6374. inline String_t** get_address_of__message_2() { return &____message_2; }
  6375. inline void set__message_2(String_t* value)
  6376. {
  6377. ____message_2 = value;
  6378. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  6379. }
  6380. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  6381. inline RuntimeObject* get__data_3() const { return ____data_3; }
  6382. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  6383. inline void set__data_3(RuntimeObject* value)
  6384. {
  6385. ____data_3 = value;
  6386. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  6387. }
  6388. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  6389. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  6390. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  6391. inline void set__innerException_4(Exception_t * value)
  6392. {
  6393. ____innerException_4 = value;
  6394. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  6395. }
  6396. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  6397. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  6398. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  6399. inline void set__helpURL_5(String_t* value)
  6400. {
  6401. ____helpURL_5 = value;
  6402. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  6403. }
  6404. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  6405. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  6406. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  6407. inline void set__stackTrace_6(RuntimeObject * value)
  6408. {
  6409. ____stackTrace_6 = value;
  6410. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  6411. }
  6412. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  6413. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  6414. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  6415. inline void set__stackTraceString_7(String_t* value)
  6416. {
  6417. ____stackTraceString_7 = value;
  6418. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  6419. }
  6420. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  6421. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  6422. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  6423. inline void set__remoteStackTraceString_8(String_t* value)
  6424. {
  6425. ____remoteStackTraceString_8 = value;
  6426. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  6427. }
  6428. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  6429. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  6430. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  6431. inline void set__remoteStackIndex_9(int32_t value)
  6432. {
  6433. ____remoteStackIndex_9 = value;
  6434. }
  6435. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  6436. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  6437. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  6438. inline void set__dynamicMethods_10(RuntimeObject * value)
  6439. {
  6440. ____dynamicMethods_10 = value;
  6441. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  6442. }
  6443. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  6444. inline int32_t get__HResult_11() const { return ____HResult_11; }
  6445. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  6446. inline void set__HResult_11(int32_t value)
  6447. {
  6448. ____HResult_11 = value;
  6449. }
  6450. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  6451. inline String_t* get__source_12() const { return ____source_12; }
  6452. inline String_t** get_address_of__source_12() { return &____source_12; }
  6453. inline void set__source_12(String_t* value)
  6454. {
  6455. ____source_12 = value;
  6456. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  6457. }
  6458. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  6459. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  6460. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  6461. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  6462. {
  6463. ____safeSerializationManager_13 = value;
  6464. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  6465. }
  6466. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  6467. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  6468. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  6469. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  6470. {
  6471. ___captured_traces_14 = value;
  6472. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  6473. }
  6474. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  6475. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  6476. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  6477. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  6478. {
  6479. ___native_trace_ips_15 = value;
  6480. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  6481. }
  6482. };
  6483. struct Exception_t_StaticFields
  6484. {
  6485. public:
  6486. // System.Object System.Exception::s_EDILock
  6487. RuntimeObject * ___s_EDILock_0;
  6488. public:
  6489. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  6490. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  6491. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  6492. inline void set_s_EDILock_0(RuntimeObject * value)
  6493. {
  6494. ___s_EDILock_0 = value;
  6495. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  6496. }
  6497. };
  6498. // Native definition for P/Invoke marshalling of System.Exception
  6499. struct Exception_t_marshaled_pinvoke
  6500. {
  6501. char* ____className_1;
  6502. char* ____message_2;
  6503. RuntimeObject* ____data_3;
  6504. Exception_t_marshaled_pinvoke* ____innerException_4;
  6505. char* ____helpURL_5;
  6506. Il2CppIUnknown* ____stackTrace_6;
  6507. char* ____stackTraceString_7;
  6508. char* ____remoteStackTraceString_8;
  6509. int32_t ____remoteStackIndex_9;
  6510. Il2CppIUnknown* ____dynamicMethods_10;
  6511. int32_t ____HResult_11;
  6512. char* ____source_12;
  6513. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6514. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6515. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6516. };
  6517. // Native definition for COM marshalling of System.Exception
  6518. struct Exception_t_marshaled_com
  6519. {
  6520. Il2CppChar* ____className_1;
  6521. Il2CppChar* ____message_2;
  6522. RuntimeObject* ____data_3;
  6523. Exception_t_marshaled_com* ____innerException_4;
  6524. Il2CppChar* ____helpURL_5;
  6525. Il2CppIUnknown* ____stackTrace_6;
  6526. Il2CppChar* ____stackTraceString_7;
  6527. Il2CppChar* ____remoteStackTraceString_8;
  6528. int32_t ____remoteStackIndex_9;
  6529. Il2CppIUnknown* ____dynamicMethods_10;
  6530. int32_t ____HResult_11;
  6531. Il2CppChar* ____source_12;
  6532. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6533. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6534. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6535. };
  6536. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  6537. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  6538. {
  6539. public:
  6540. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  6541. uint8_t ___value___2;
  6542. public:
  6543. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  6544. inline uint8_t get_value___2() const { return ___value___2; }
  6545. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6546. inline void set_value___2(uint8_t value)
  6547. {
  6548. ___value___2 = value;
  6549. }
  6550. };
  6551. // Unity.IO.LowLevel.Unsafe.FileReadType
  6552. struct FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D
  6553. {
  6554. public:
  6555. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  6556. int32_t ___value___2;
  6557. public:
  6558. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D, ___value___2)); }
  6559. inline int32_t get_value___2() const { return ___value___2; }
  6560. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6561. inline void set_value___2(int32_t value)
  6562. {
  6563. ___value___2 = value;
  6564. }
  6565. };
  6566. // Unity.IO.LowLevel.Unsafe.FileState
  6567. struct FileState_t37D0DFA15EB314A7FDE07EB2EAB2D4FCE4FACA70
  6568. {
  6569. public:
  6570. // System.Int32 Unity.IO.LowLevel.Unsafe.FileState::value__
  6571. int32_t ___value___2;
  6572. public:
  6573. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FileState_t37D0DFA15EB314A7FDE07EB2EAB2D4FCE4FACA70, ___value___2)); }
  6574. inline int32_t get_value___2() const { return ___value___2; }
  6575. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6576. inline void set_value___2(int32_t value)
  6577. {
  6578. ___value___2 = value;
  6579. }
  6580. };
  6581. // UnityEngine.FilterMode
  6582. struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19
  6583. {
  6584. public:
  6585. // System.Int32 UnityEngine.FilterMode::value__
  6586. int32_t ___value___2;
  6587. public:
  6588. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); }
  6589. inline int32_t get_value___2() const { return ___value___2; }
  6590. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6591. inline void set_value___2(int32_t value)
  6592. {
  6593. ___value___2 = value;
  6594. }
  6595. };
  6596. // UnityEngine.FogMode
  6597. struct FogMode_t49BDC7B0759867ADADCA5FA01D1B7FC5B37EEDE4
  6598. {
  6599. public:
  6600. // System.Int32 UnityEngine.FogMode::value__
  6601. int32_t ___value___2;
  6602. public:
  6603. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FogMode_t49BDC7B0759867ADADCA5FA01D1B7FC5B37EEDE4, ___value___2)); }
  6604. inline int32_t get_value___2() const { return ___value___2; }
  6605. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6606. inline void set_value___2(int32_t value)
  6607. {
  6608. ___value___2 = value;
  6609. }
  6610. };
  6611. // UnityEngine.Experimental.Rendering.FormatUsage
  6612. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  6613. {
  6614. public:
  6615. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  6616. int32_t ___value___2;
  6617. public:
  6618. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  6619. inline int32_t get_value___2() const { return ___value___2; }
  6620. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6621. inline void set_value___2(int32_t value)
  6622. {
  6623. ___value___2 = value;
  6624. }
  6625. };
  6626. // UnityEngine.FullScreenMode
  6627. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  6628. {
  6629. public:
  6630. // System.Int32 UnityEngine.FullScreenMode::value__
  6631. int32_t ___value___2;
  6632. public:
  6633. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  6634. inline int32_t get_value___2() const { return ___value___2; }
  6635. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6636. inline void set_value___2(int32_t value)
  6637. {
  6638. ___value___2 = value;
  6639. }
  6640. };
  6641. // UnityEngine.Gradient
  6642. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 : public RuntimeObject
  6643. {
  6644. public:
  6645. // System.IntPtr UnityEngine.Gradient::m_Ptr
  6646. intptr_t ___m_Ptr_0;
  6647. public:
  6648. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2, ___m_Ptr_0)); }
  6649. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6650. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6651. inline void set_m_Ptr_0(intptr_t value)
  6652. {
  6653. ___m_Ptr_0 = value;
  6654. }
  6655. };
  6656. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  6657. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke
  6658. {
  6659. intptr_t ___m_Ptr_0;
  6660. };
  6661. // Native definition for COM marshalling of UnityEngine.Gradient
  6662. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com
  6663. {
  6664. intptr_t ___m_Ptr_0;
  6665. };
  6666. // UnityEngine.GradientColorKey
  6667. struct GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E
  6668. {
  6669. public:
  6670. // UnityEngine.Color UnityEngine.GradientColorKey::color
  6671. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_0;
  6672. // System.Single UnityEngine.GradientColorKey::time
  6673. float ___time_1;
  6674. public:
  6675. inline static int32_t get_offset_of_color_0() { return static_cast<int32_t>(offsetof(GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E, ___color_0)); }
  6676. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_0() const { return ___color_0; }
  6677. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_0() { return &___color_0; }
  6678. inline void set_color_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  6679. {
  6680. ___color_0 = value;
  6681. }
  6682. inline static int32_t get_offset_of_time_1() { return static_cast<int32_t>(offsetof(GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E, ___time_1)); }
  6683. inline float get_time_1() const { return ___time_1; }
  6684. inline float* get_address_of_time_1() { return &___time_1; }
  6685. inline void set_time_1(float value)
  6686. {
  6687. ___time_1 = value;
  6688. }
  6689. };
  6690. // UnityEngine.Experimental.Rendering.GraphicsFormat
  6691. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  6692. {
  6693. public:
  6694. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  6695. int32_t ___value___2;
  6696. public:
  6697. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  6698. inline int32_t get_value___2() const { return ___value___2; }
  6699. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6700. inline void set_value___2(int32_t value)
  6701. {
  6702. ___value___2 = value;
  6703. }
  6704. };
  6705. // UnityEngine.HideFlags
  6706. struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12
  6707. {
  6708. public:
  6709. // System.Int32 UnityEngine.HideFlags::value__
  6710. int32_t ___value___2;
  6711. public:
  6712. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); }
  6713. inline int32_t get_value___2() const { return ___value___2; }
  6714. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6715. inline void set_value___2(int32_t value)
  6716. {
  6717. ___value___2 = value;
  6718. }
  6719. };
  6720. // UnityEngine.Rendering.IndexFormat
  6721. struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20
  6722. {
  6723. public:
  6724. // System.Int32 UnityEngine.Rendering.IndexFormat::value__
  6725. int32_t ___value___2;
  6726. public:
  6727. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); }
  6728. inline int32_t get_value___2() const { return ___value___2; }
  6729. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6730. inline void set_value___2(int32_t value)
  6731. {
  6732. ___value___2 = value;
  6733. }
  6734. };
  6735. // Unity.Jobs.JobHandle
  6736. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  6737. {
  6738. public:
  6739. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  6740. intptr_t ___jobGroup_0;
  6741. // System.Int32 Unity.Jobs.JobHandle::version
  6742. int32_t ___version_1;
  6743. public:
  6744. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  6745. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  6746. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  6747. inline void set_jobGroup_0(intptr_t value)
  6748. {
  6749. ___jobGroup_0 = value;
  6750. }
  6751. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  6752. inline int32_t get_version_1() const { return ___version_1; }
  6753. inline int32_t* get_address_of_version_1() { return &___version_1; }
  6754. inline void set_version_1(int32_t value)
  6755. {
  6756. ___version_1 = value;
  6757. }
  6758. };
  6759. // UnityEngine.KeyCode
  6760. struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4
  6761. {
  6762. public:
  6763. // System.Int32 UnityEngine.KeyCode::value__
  6764. int32_t ___value___2;
  6765. public:
  6766. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); }
  6767. inline int32_t get_value___2() const { return ___value___2; }
  6768. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6769. inline void set_value___2(int32_t value)
  6770. {
  6771. ___value___2 = value;
  6772. }
  6773. };
  6774. // UnityEngine.Rendering.LODParameters
  6775. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  6776. {
  6777. public:
  6778. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  6779. int32_t ___m_IsOrthographic_0;
  6780. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  6781. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  6782. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  6783. float ___m_FieldOfView_2;
  6784. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  6785. float ___m_OrthoSize_3;
  6786. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  6787. int32_t ___m_CameraPixelHeight_4;
  6788. public:
  6789. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  6790. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  6791. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  6792. inline void set_m_IsOrthographic_0(int32_t value)
  6793. {
  6794. ___m_IsOrthographic_0 = value;
  6795. }
  6796. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  6797. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  6798. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  6799. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6800. {
  6801. ___m_CameraPosition_1 = value;
  6802. }
  6803. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  6804. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  6805. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  6806. inline void set_m_FieldOfView_2(float value)
  6807. {
  6808. ___m_FieldOfView_2 = value;
  6809. }
  6810. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  6811. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  6812. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  6813. inline void set_m_OrthoSize_3(float value)
  6814. {
  6815. ___m_OrthoSize_3 = value;
  6816. }
  6817. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  6818. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  6819. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  6820. inline void set_m_CameraPixelHeight_4(int32_t value)
  6821. {
  6822. ___m_CameraPixelHeight_4 = value;
  6823. }
  6824. };
  6825. // UnityEngine.Experimental.GlobalIllumination.LightMode
  6826. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  6827. {
  6828. public:
  6829. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  6830. uint8_t ___value___2;
  6831. public:
  6832. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  6833. inline uint8_t get_value___2() const { return ___value___2; }
  6834. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6835. inline void set_value___2(uint8_t value)
  6836. {
  6837. ___value___2 = value;
  6838. }
  6839. };
  6840. // UnityEngine.LightShadows
  6841. struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67
  6842. {
  6843. public:
  6844. // System.Int32 UnityEngine.LightShadows::value__
  6845. int32_t ___value___2;
  6846. public:
  6847. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); }
  6848. inline int32_t get_value___2() const { return ___value___2; }
  6849. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6850. inline void set_value___2(int32_t value)
  6851. {
  6852. ___value___2 = value;
  6853. }
  6854. };
  6855. // UnityEngine.LightType
  6856. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  6857. {
  6858. public:
  6859. // System.Int32 UnityEngine.LightType::value__
  6860. int32_t ___value___2;
  6861. public:
  6862. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  6863. inline int32_t get_value___2() const { return ___value___2; }
  6864. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6865. inline void set_value___2(int32_t value)
  6866. {
  6867. ___value___2 = value;
  6868. }
  6869. };
  6870. // UnityEngine.Experimental.GlobalIllumination.LightType
  6871. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  6872. {
  6873. public:
  6874. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  6875. uint8_t ___value___2;
  6876. public:
  6877. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  6878. inline uint8_t get_value___2() const { return ___value___2; }
  6879. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6880. inline void set_value___2(uint8_t value)
  6881. {
  6882. ___value___2 = value;
  6883. }
  6884. };
  6885. // UnityEngine.LightmapBakeType
  6886. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  6887. {
  6888. public:
  6889. // System.Int32 UnityEngine.LightmapBakeType::value__
  6890. int32_t ___value___2;
  6891. public:
  6892. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  6893. inline int32_t get_value___2() const { return ___value___2; }
  6894. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6895. inline void set_value___2(int32_t value)
  6896. {
  6897. ___value___2 = value;
  6898. }
  6899. };
  6900. // UnityEngine.LightmapsMode
  6901. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  6902. {
  6903. public:
  6904. // System.Int32 UnityEngine.LightmapsMode::value__
  6905. int32_t ___value___2;
  6906. public:
  6907. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  6908. inline int32_t get_value___2() const { return ___value___2; }
  6909. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6910. inline void set_value___2(int32_t value)
  6911. {
  6912. ___value___2 = value;
  6913. }
  6914. };
  6915. // UnityEngine.SceneManagement.LoadSceneMode
  6916. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  6917. {
  6918. public:
  6919. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  6920. int32_t ___value___2;
  6921. public:
  6922. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  6923. inline int32_t get_value___2() const { return ___value___2; }
  6924. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6925. inline void set_value___2(int32_t value)
  6926. {
  6927. ___value___2 = value;
  6928. }
  6929. };
  6930. // UnityEngine.iOS.LocalNotification
  6931. struct LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB : public RuntimeObject
  6932. {
  6933. public:
  6934. // System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr
  6935. intptr_t ___m_Ptr_0;
  6936. public:
  6937. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB, ___m_Ptr_0)); }
  6938. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6939. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6940. inline void set_m_Ptr_0(intptr_t value)
  6941. {
  6942. ___m_Ptr_0 = value;
  6943. }
  6944. };
  6945. struct LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB_StaticFields
  6946. {
  6947. public:
  6948. // System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks
  6949. int64_t ___m_NSReferenceDateTicks_1;
  6950. public:
  6951. inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast<int32_t>(offsetof(LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB_StaticFields, ___m_NSReferenceDateTicks_1)); }
  6952. inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; }
  6953. inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; }
  6954. inline void set_m_NSReferenceDateTicks_1(int64_t value)
  6955. {
  6956. ___m_NSReferenceDateTicks_1 = value;
  6957. }
  6958. };
  6959. // UnityEngine.SceneManagement.LocalPhysicsMode
  6960. struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
  6961. {
  6962. public:
  6963. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  6964. int32_t ___value___2;
  6965. public:
  6966. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
  6967. inline int32_t get_value___2() const { return ___value___2; }
  6968. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6969. inline void set_value___2(int32_t value)
  6970. {
  6971. ___value___2 = value;
  6972. }
  6973. };
  6974. // UnityEngine.LogOption
  6975. struct LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57
  6976. {
  6977. public:
  6978. // System.Int32 UnityEngine.LogOption::value__
  6979. int32_t ___value___2;
  6980. public:
  6981. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57, ___value___2)); }
  6982. inline int32_t get_value___2() const { return ___value___2; }
  6983. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6984. inline void set_value___2(int32_t value)
  6985. {
  6986. ___value___2 = value;
  6987. }
  6988. };
  6989. // UnityEngine.LogType
  6990. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  6991. {
  6992. public:
  6993. // System.Int32 UnityEngine.LogType::value__
  6994. int32_t ___value___2;
  6995. public:
  6996. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  6997. inline int32_t get_value___2() const { return ___value___2; }
  6998. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6999. inline void set_value___2(int32_t value)
  7000. {
  7001. ___value___2 = value;
  7002. }
  7003. };
  7004. // Unity.Profiling.LowLevel.MarkerFlags
  7005. struct MarkerFlags_t4A8B5185BAD24803CE9A57187867CB93451AA9E8
  7006. {
  7007. public:
  7008. // System.UInt16 Unity.Profiling.LowLevel.MarkerFlags::value__
  7009. uint16_t ___value___2;
  7010. public:
  7011. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MarkerFlags_t4A8B5185BAD24803CE9A57187867CB93451AA9E8, ___value___2)); }
  7012. inline uint16_t get_value___2() const { return ___value___2; }
  7013. inline uint16_t* get_address_of_value___2() { return &___value___2; }
  7014. inline void set_value___2(uint16_t value)
  7015. {
  7016. ___value___2 = value;
  7017. }
  7018. };
  7019. // UnityEngineInternal.MathfInternal
  7020. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD
  7021. {
  7022. public:
  7023. union
  7024. {
  7025. struct
  7026. {
  7027. };
  7028. uint8_t MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD__padding[1];
  7029. };
  7030. public:
  7031. };
  7032. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields
  7033. {
  7034. public:
  7035. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  7036. float ___FloatMinNormal_0;
  7037. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  7038. float ___FloatMinDenormal_1;
  7039. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  7040. bool ___IsFlushToZeroEnabled_2;
  7041. public:
  7042. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinNormal_0)); }
  7043. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  7044. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  7045. inline void set_FloatMinNormal_0(float value)
  7046. {
  7047. ___FloatMinNormal_0 = value;
  7048. }
  7049. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinDenormal_1)); }
  7050. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  7051. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  7052. inline void set_FloatMinDenormal_1(float value)
  7053. {
  7054. ___FloatMinDenormal_1 = value;
  7055. }
  7056. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___IsFlushToZeroEnabled_2)); }
  7057. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  7058. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  7059. inline void set_IsFlushToZeroEnabled_2(bool value)
  7060. {
  7061. ___IsFlushToZeroEnabled_2 = value;
  7062. }
  7063. };
  7064. // UnityEngine.MeshTopology
  7065. struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6
  7066. {
  7067. public:
  7068. // System.Int32 UnityEngine.MeshTopology::value__
  7069. int32_t ___value___2;
  7070. public:
  7071. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); }
  7072. inline int32_t get_value___2() const { return ___value___2; }
  7073. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7074. inline void set_value___2(int32_t value)
  7075. {
  7076. ___value___2 = value;
  7077. }
  7078. };
  7079. // UnityEngine.Rendering.MeshUpdateFlags
  7080. struct MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5
  7081. {
  7082. public:
  7083. // System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__
  7084. int32_t ___value___2;
  7085. public:
  7086. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5, ___value___2)); }
  7087. inline int32_t get_value___2() const { return ___value___2; }
  7088. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7089. inline void set_value___2(int32_t value)
  7090. {
  7091. ___value___2 = value;
  7092. }
  7093. };
  7094. // System.Reflection.MethodInfo
  7095. struct MethodInfo_t : public MethodBase_t
  7096. {
  7097. public:
  7098. public:
  7099. };
  7100. // UnityEngine.MixedLightingMode
  7101. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  7102. {
  7103. public:
  7104. // System.Int32 UnityEngine.MixedLightingMode::value__
  7105. int32_t ___value___2;
  7106. public:
  7107. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  7108. inline int32_t get_value___2() const { return ___value___2; }
  7109. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7110. inline void set_value___2(int32_t value)
  7111. {
  7112. ___value___2 = value;
  7113. }
  7114. };
  7115. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  7116. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  7117. {
  7118. public:
  7119. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
  7120. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C ___data_0;
  7121. public:
  7122. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8, ___data_0)); }
  7123. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C get_data_0() const { return ___data_0; }
  7124. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * get_address_of_data_0() { return &___data_0; }
  7125. inline void set_data_0(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C value)
  7126. {
  7127. ___data_0 = value;
  7128. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL);
  7129. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7130. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL);
  7131. #endif
  7132. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7133. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL);
  7134. #endif
  7135. }
  7136. };
  7137. // System.Globalization.NumberStyles
  7138. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  7139. {
  7140. public:
  7141. // System.Int32 System.Globalization.NumberStyles::value__
  7142. int32_t ___value___2;
  7143. public:
  7144. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  7145. inline int32_t get_value___2() const { return ___value___2; }
  7146. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7147. inline void set_value___2(int32_t value)
  7148. {
  7149. ___value___2 = value;
  7150. }
  7151. };
  7152. // UnityEngine.Object
  7153. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  7154. {
  7155. public:
  7156. // System.IntPtr UnityEngine.Object::m_CachedPtr
  7157. intptr_t ___m_CachedPtr_0;
  7158. public:
  7159. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  7160. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  7161. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  7162. inline void set_m_CachedPtr_0(intptr_t value)
  7163. {
  7164. ___m_CachedPtr_0 = value;
  7165. }
  7166. };
  7167. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  7168. {
  7169. public:
  7170. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  7171. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  7172. public:
  7173. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  7174. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7175. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7176. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  7177. {
  7178. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  7179. }
  7180. };
  7181. // Native definition for P/Invoke marshalling of UnityEngine.Object
  7182. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  7183. {
  7184. intptr_t ___m_CachedPtr_0;
  7185. };
  7186. // Native definition for COM marshalling of UnityEngine.Object
  7187. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  7188. {
  7189. intptr_t ___m_CachedPtr_0;
  7190. };
  7191. // UnityEngine.OperatingSystemFamily
  7192. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  7193. {
  7194. public:
  7195. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  7196. int32_t ___value___2;
  7197. public:
  7198. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  7199. inline int32_t get_value___2() const { return ___value___2; }
  7200. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7201. inline void set_value___2(int32_t value)
  7202. {
  7203. ___value___2 = value;
  7204. }
  7205. };
  7206. // UnityEngine.Events.PersistentListenerMode
  7207. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  7208. {
  7209. public:
  7210. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  7211. int32_t ___value___2;
  7212. public:
  7213. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  7214. inline int32_t get_value___2() const { return ___value___2; }
  7215. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7216. inline void set_value___2(int32_t value)
  7217. {
  7218. ___value___2 = value;
  7219. }
  7220. };
  7221. // UnityEngine.Plane
  7222. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7
  7223. {
  7224. public:
  7225. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  7226. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0;
  7227. // System.Single UnityEngine.Plane::m_Distance
  7228. float ___m_Distance_1;
  7229. public:
  7230. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); }
  7231. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; }
  7232. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  7233. inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7234. {
  7235. ___m_Normal_0 = value;
  7236. }
  7237. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); }
  7238. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  7239. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  7240. inline void set_m_Distance_1(float value)
  7241. {
  7242. ___m_Distance_1 = value;
  7243. }
  7244. };
  7245. // UnityEngine.Playables.PlayableGraph
  7246. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  7247. {
  7248. public:
  7249. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  7250. intptr_t ___m_Handle_0;
  7251. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  7252. uint32_t ___m_Version_1;
  7253. public:
  7254. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  7255. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7256. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7257. inline void set_m_Handle_0(intptr_t value)
  7258. {
  7259. ___m_Handle_0 = value;
  7260. }
  7261. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  7262. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7263. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7264. inline void set_m_Version_1(uint32_t value)
  7265. {
  7266. ___m_Version_1 = value;
  7267. }
  7268. };
  7269. // UnityEngine.Playables.PlayableHandle
  7270. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  7271. {
  7272. public:
  7273. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  7274. intptr_t ___m_Handle_0;
  7275. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  7276. uint32_t ___m_Version_1;
  7277. public:
  7278. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  7279. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7280. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7281. inline void set_m_Handle_0(intptr_t value)
  7282. {
  7283. ___m_Handle_0 = value;
  7284. }
  7285. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  7286. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7287. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7288. inline void set_m_Version_1(uint32_t value)
  7289. {
  7290. ___m_Version_1 = value;
  7291. }
  7292. };
  7293. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  7294. {
  7295. public:
  7296. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  7297. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  7298. public:
  7299. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  7300. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  7301. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  7302. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  7303. {
  7304. ___m_Null_2 = value;
  7305. }
  7306. };
  7307. // UnityEngine.Playables.PlayableOutputHandle
  7308. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  7309. {
  7310. public:
  7311. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  7312. intptr_t ___m_Handle_0;
  7313. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  7314. uint32_t ___m_Version_1;
  7315. public:
  7316. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  7317. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7318. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7319. inline void set_m_Handle_0(intptr_t value)
  7320. {
  7321. ___m_Handle_0 = value;
  7322. }
  7323. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  7324. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7325. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7326. inline void set_m_Version_1(uint32_t value)
  7327. {
  7328. ___m_Version_1 = value;
  7329. }
  7330. };
  7331. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  7332. {
  7333. public:
  7334. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  7335. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  7336. public:
  7337. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  7338. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  7339. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  7340. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  7341. {
  7342. ___m_Null_2 = value;
  7343. }
  7344. };
  7345. // Unity.IO.LowLevel.Unsafe.Priority
  7346. struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2
  7347. {
  7348. public:
  7349. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  7350. int32_t ___value___2;
  7351. public:
  7352. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); }
  7353. inline int32_t get_value___2() const { return ___value___2; }
  7354. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7355. inline void set_value___2(int32_t value)
  7356. {
  7357. ___value___2 = value;
  7358. }
  7359. };
  7360. // Unity.IO.LowLevel.Unsafe.ProcessingState
  7361. struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50
  7362. {
  7363. public:
  7364. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  7365. int32_t ___value___2;
  7366. public:
  7367. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); }
  7368. inline int32_t get_value___2() const { return ___value___2; }
  7369. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7370. inline void set_value___2(int32_t value)
  7371. {
  7372. ___value___2 = value;
  7373. }
  7374. };
  7375. // System.Reflection.ProcessorArchitecture
  7376. struct ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB
  7377. {
  7378. public:
  7379. // System.Int32 System.Reflection.ProcessorArchitecture::value__
  7380. int32_t ___value___2;
  7381. public:
  7382. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB, ___value___2)); }
  7383. inline int32_t get_value___2() const { return ___value___2; }
  7384. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7385. inline void set_value___2(int32_t value)
  7386. {
  7387. ___value___2 = value;
  7388. }
  7389. };
  7390. // UnityEngine.Ray
  7391. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  7392. {
  7393. public:
  7394. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  7395. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  7396. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  7397. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  7398. public:
  7399. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  7400. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  7401. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  7402. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7403. {
  7404. ___m_Origin_0 = value;
  7405. }
  7406. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  7407. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  7408. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  7409. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7410. {
  7411. ___m_Direction_1 = value;
  7412. }
  7413. };
  7414. // UnityEngine.RenderBuffer
  7415. struct RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272
  7416. {
  7417. public:
  7418. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  7419. int32_t ___m_RenderTextureInstanceID_0;
  7420. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  7421. intptr_t ___m_BufferPtr_1;
  7422. public:
  7423. inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast<int32_t>(offsetof(RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272, ___m_RenderTextureInstanceID_0)); }
  7424. inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; }
  7425. inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; }
  7426. inline void set_m_RenderTextureInstanceID_0(int32_t value)
  7427. {
  7428. ___m_RenderTextureInstanceID_0 = value;
  7429. }
  7430. inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast<int32_t>(offsetof(RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272, ___m_BufferPtr_1)); }
  7431. inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; }
  7432. inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; }
  7433. inline void set_m_BufferPtr_1(intptr_t value)
  7434. {
  7435. ___m_BufferPtr_1 = value;
  7436. }
  7437. };
  7438. // UnityEngine.RenderTextureFormat
  7439. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  7440. {
  7441. public:
  7442. // System.Int32 UnityEngine.RenderTextureFormat::value__
  7443. int32_t ___value___2;
  7444. public:
  7445. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  7446. inline int32_t get_value___2() const { return ___value___2; }
  7447. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7448. inline void set_value___2(int32_t value)
  7449. {
  7450. ___value___2 = value;
  7451. }
  7452. };
  7453. // UnityEngine.RenderTextureReadWrite
  7454. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  7455. {
  7456. public:
  7457. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  7458. int32_t ___value___2;
  7459. public:
  7460. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  7461. inline int32_t get_value___2() const { return ___value___2; }
  7462. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7463. inline void set_value___2(int32_t value)
  7464. {
  7465. ___value___2 = value;
  7466. }
  7467. };
  7468. // UnityEngine.RenderingPath
  7469. struct RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F
  7470. {
  7471. public:
  7472. // System.Int32 UnityEngine.RenderingPath::value__
  7473. int32_t ___value___2;
  7474. public:
  7475. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderingPath_tABF5DB8481D7ACC45810288B4FADFA569A664B0F, ___value___2)); }
  7476. inline int32_t get_value___2() const { return ___value___2; }
  7477. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7478. inline void set_value___2(int32_t value)
  7479. {
  7480. ___value___2 = value;
  7481. }
  7482. };
  7483. // UnityEngine.RuntimePlatform
  7484. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  7485. {
  7486. public:
  7487. // System.Int32 UnityEngine.RuntimePlatform::value__
  7488. int32_t ___value___2;
  7489. public:
  7490. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  7491. inline int32_t get_value___2() const { return ___value___2; }
  7492. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7493. inline void set_value___2(int32_t value)
  7494. {
  7495. ___value___2 = value;
  7496. }
  7497. };
  7498. // System.RuntimeTypeHandle
  7499. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  7500. {
  7501. public:
  7502. // System.IntPtr System.RuntimeTypeHandle::value
  7503. intptr_t ___value_0;
  7504. public:
  7505. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  7506. inline intptr_t get_value_0() const { return ___value_0; }
  7507. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  7508. inline void set_value_0(intptr_t value)
  7509. {
  7510. ___value_0 = value;
  7511. }
  7512. };
  7513. // System.IO.SeekOrigin
  7514. struct SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F
  7515. {
  7516. public:
  7517. // System.Int32 System.IO.SeekOrigin::value__
  7518. int32_t ___value___2;
  7519. public:
  7520. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F, ___value___2)); }
  7521. inline int32_t get_value___2() const { return ___value___2; }
  7522. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7523. inline void set_value___2(int32_t value)
  7524. {
  7525. ___value___2 = value;
  7526. }
  7527. };
  7528. // UnityEngine.SendMessageOptions
  7529. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  7530. {
  7531. public:
  7532. // System.Int32 UnityEngine.SendMessageOptions::value__
  7533. int32_t ___value___2;
  7534. public:
  7535. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  7536. inline int32_t get_value___2() const { return ___value___2; }
  7537. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7538. inline void set_value___2(int32_t value)
  7539. {
  7540. ___value___2 = value;
  7541. }
  7542. };
  7543. // UnityEngine.Rendering.ShaderPropertyFlags
  7544. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  7545. {
  7546. public:
  7547. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  7548. int32_t ___value___2;
  7549. public:
  7550. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  7551. inline int32_t get_value___2() const { return ___value___2; }
  7552. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7553. inline void set_value___2(int32_t value)
  7554. {
  7555. ___value___2 = value;
  7556. }
  7557. };
  7558. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  7559. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  7560. {
  7561. public:
  7562. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  7563. int32_t ___value___2;
  7564. public:
  7565. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  7566. inline int32_t get_value___2() const { return ___value___2; }
  7567. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7568. inline void set_value___2(int32_t value)
  7569. {
  7570. ___value___2 = value;
  7571. }
  7572. };
  7573. // UnityEngine.TextureFormat
  7574. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  7575. {
  7576. public:
  7577. // System.Int32 UnityEngine.TextureFormat::value__
  7578. int32_t ___value___2;
  7579. public:
  7580. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  7581. inline int32_t get_value___2() const { return ___value___2; }
  7582. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7583. inline void set_value___2(int32_t value)
  7584. {
  7585. ___value___2 = value;
  7586. }
  7587. };
  7588. // System.TimeSpan
  7589. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203
  7590. {
  7591. public:
  7592. // System.Int64 System.TimeSpan::_ticks
  7593. int64_t ____ticks_22;
  7594. public:
  7595. inline static int32_t get_offset_of__ticks_22() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203, ____ticks_22)); }
  7596. inline int64_t get__ticks_22() const { return ____ticks_22; }
  7597. inline int64_t* get_address_of__ticks_22() { return &____ticks_22; }
  7598. inline void set__ticks_22(int64_t value)
  7599. {
  7600. ____ticks_22 = value;
  7601. }
  7602. };
  7603. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields
  7604. {
  7605. public:
  7606. // System.TimeSpan System.TimeSpan::Zero
  7607. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___Zero_19;
  7608. // System.TimeSpan System.TimeSpan::MaxValue
  7609. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MaxValue_20;
  7610. // System.TimeSpan System.TimeSpan::MinValue
  7611. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MinValue_21;
  7612. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
  7613. bool ____legacyConfigChecked_23;
  7614. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
  7615. bool ____legacyMode_24;
  7616. public:
  7617. inline static int32_t get_offset_of_Zero_19() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___Zero_19)); }
  7618. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_Zero_19() const { return ___Zero_19; }
  7619. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_Zero_19() { return &___Zero_19; }
  7620. inline void set_Zero_19(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7621. {
  7622. ___Zero_19 = value;
  7623. }
  7624. inline static int32_t get_offset_of_MaxValue_20() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MaxValue_20)); }
  7625. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MaxValue_20() const { return ___MaxValue_20; }
  7626. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MaxValue_20() { return &___MaxValue_20; }
  7627. inline void set_MaxValue_20(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7628. {
  7629. ___MaxValue_20 = value;
  7630. }
  7631. inline static int32_t get_offset_of_MinValue_21() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MinValue_21)); }
  7632. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MinValue_21() const { return ___MinValue_21; }
  7633. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MinValue_21() { return &___MinValue_21; }
  7634. inline void set_MinValue_21(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7635. {
  7636. ___MinValue_21 = value;
  7637. }
  7638. inline static int32_t get_offset_of__legacyConfigChecked_23() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyConfigChecked_23)); }
  7639. inline bool get__legacyConfigChecked_23() const { return ____legacyConfigChecked_23; }
  7640. inline bool* get_address_of__legacyConfigChecked_23() { return &____legacyConfigChecked_23; }
  7641. inline void set__legacyConfigChecked_23(bool value)
  7642. {
  7643. ____legacyConfigChecked_23 = value;
  7644. }
  7645. inline static int32_t get_offset_of__legacyMode_24() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyMode_24)); }
  7646. inline bool get__legacyMode_24() const { return ____legacyMode_24; }
  7647. inline bool* get_address_of__legacyMode_24() { return &____legacyMode_24; }
  7648. inline void set__legacyMode_24(bool value)
  7649. {
  7650. ____legacyMode_24 = value;
  7651. }
  7652. };
  7653. // UnityEngine.Events.UnityEventCallState
  7654. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  7655. {
  7656. public:
  7657. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  7658. int32_t ___value___2;
  7659. public:
  7660. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  7661. inline int32_t get_value___2() const { return ___value___2; }
  7662. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7663. inline void set_value___2(int32_t value)
  7664. {
  7665. ___value___2 = value;
  7666. }
  7667. };
  7668. // UnityEngine.Rendering.VertexAttribute
  7669. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  7670. {
  7671. public:
  7672. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  7673. int32_t ___value___2;
  7674. public:
  7675. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  7676. inline int32_t get_value___2() const { return ___value___2; }
  7677. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7678. inline void set_value___2(int32_t value)
  7679. {
  7680. ___value___2 = value;
  7681. }
  7682. };
  7683. // UnityEngine.Rendering.VertexAttributeFormat
  7684. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  7685. {
  7686. public:
  7687. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  7688. int32_t ___value___2;
  7689. public:
  7690. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  7691. inline int32_t get_value___2() const { return ___value___2; }
  7692. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7693. inline void set_value___2(int32_t value)
  7694. {
  7695. ___value___2 = value;
  7696. }
  7697. };
  7698. // UnityEngine.Camera/MonoOrStereoscopicEye
  7699. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  7700. {
  7701. public:
  7702. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  7703. int32_t ___value___2;
  7704. public:
  7705. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  7706. inline int32_t get_value___2() const { return ___value___2; }
  7707. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7708. inline void set_value___2(int32_t value)
  7709. {
  7710. ___value___2 = value;
  7711. }
  7712. };
  7713. // UnityEngine.Playables.FrameData/Flags
  7714. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  7715. {
  7716. public:
  7717. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  7718. int32_t ___value___2;
  7719. public:
  7720. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  7721. inline int32_t get_value___2() const { return ___value___2; }
  7722. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7723. inline void set_value___2(int32_t value)
  7724. {
  7725. ___value___2 = value;
  7726. }
  7727. };
  7728. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  7729. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  7730. {
  7731. public:
  7732. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  7733. Guid_t ___messageId_0;
  7734. public:
  7735. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  7736. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7737. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7738. inline void set_messageId_0(Guid_t value)
  7739. {
  7740. ___messageId_0 = value;
  7741. }
  7742. };
  7743. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  7744. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  7745. {
  7746. public:
  7747. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  7748. Guid_t ___messageId_0;
  7749. public:
  7750. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  7751. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7752. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7753. inline void set_messageId_0(Guid_t value)
  7754. {
  7755. ___messageId_0 = value;
  7756. }
  7757. };
  7758. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  7759. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  7760. {
  7761. public:
  7762. public:
  7763. };
  7764. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  7765. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  7766. {
  7767. public:
  7768. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7769. void* ___m_Buffer_0;
  7770. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7771. int32_t ___m_Length_1;
  7772. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7773. int32_t ___m_AllocatorLabel_2;
  7774. public:
  7775. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  7776. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7777. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7778. inline void set_m_Buffer_0(void* value)
  7779. {
  7780. ___m_Buffer_0 = value;
  7781. }
  7782. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  7783. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7784. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7785. inline void set_m_Length_1(int32_t value)
  7786. {
  7787. ___m_Length_1 = value;
  7788. }
  7789. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  7790. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7791. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7792. inline void set_m_AllocatorLabel_2(int32_t value)
  7793. {
  7794. ___m_AllocatorLabel_2 = value;
  7795. }
  7796. };
  7797. // Unity.Collections.NativeArray`1<System.Byte>
  7798. struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785
  7799. {
  7800. public:
  7801. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7802. void* ___m_Buffer_0;
  7803. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7804. int32_t ___m_Length_1;
  7805. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7806. int32_t ___m_AllocatorLabel_2;
  7807. public:
  7808. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); }
  7809. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7810. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7811. inline void set_m_Buffer_0(void* value)
  7812. {
  7813. ___m_Buffer_0 = value;
  7814. }
  7815. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); }
  7816. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7817. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7818. inline void set_m_Length_1(int32_t value)
  7819. {
  7820. ___m_Length_1 = value;
  7821. }
  7822. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); }
  7823. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7824. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7825. inline void set_m_AllocatorLabel_2(int32_t value)
  7826. {
  7827. ___m_AllocatorLabel_2 = value;
  7828. }
  7829. };
  7830. // Unity.Collections.NativeArray`1<System.Int32>
  7831. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  7832. {
  7833. public:
  7834. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7835. void* ___m_Buffer_0;
  7836. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7837. int32_t ___m_Length_1;
  7838. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7839. int32_t ___m_AllocatorLabel_2;
  7840. public:
  7841. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  7842. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7843. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7844. inline void set_m_Buffer_0(void* value)
  7845. {
  7846. ___m_Buffer_0 = value;
  7847. }
  7848. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  7849. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7850. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7851. inline void set_m_Length_1(int32_t value)
  7852. {
  7853. ___m_Length_1 = value;
  7854. }
  7855. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  7856. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7857. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7858. inline void set_m_AllocatorLabel_2(int32_t value)
  7859. {
  7860. ___m_AllocatorLabel_2 = value;
  7861. }
  7862. };
  7863. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  7864. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  7865. {
  7866. public:
  7867. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7868. void* ___m_Buffer_0;
  7869. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7870. int32_t ___m_Length_1;
  7871. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7872. int32_t ___m_AllocatorLabel_2;
  7873. public:
  7874. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  7875. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7876. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7877. inline void set_m_Buffer_0(void* value)
  7878. {
  7879. ___m_Buffer_0 = value;
  7880. }
  7881. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  7882. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7883. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7884. inline void set_m_Length_1(int32_t value)
  7885. {
  7886. ___m_Length_1 = value;
  7887. }
  7888. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  7889. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7890. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7891. inline void set_m_AllocatorLabel_2(int32_t value)
  7892. {
  7893. ___m_AllocatorLabel_2 = value;
  7894. }
  7895. };
  7896. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  7897. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  7898. {
  7899. public:
  7900. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7901. void* ___m_Buffer_0;
  7902. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7903. int32_t ___m_Length_1;
  7904. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7905. int32_t ___m_AllocatorLabel_2;
  7906. public:
  7907. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  7908. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7909. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7910. inline void set_m_Buffer_0(void* value)
  7911. {
  7912. ___m_Buffer_0 = value;
  7913. }
  7914. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  7915. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7916. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7917. inline void set_m_Length_1(int32_t value)
  7918. {
  7919. ___m_Length_1 = value;
  7920. }
  7921. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  7922. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7923. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7924. inline void set_m_AllocatorLabel_2(int32_t value)
  7925. {
  7926. ___m_AllocatorLabel_2 = value;
  7927. }
  7928. };
  7929. // System.Reflection.AssemblyName
  7930. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 : public RuntimeObject
  7931. {
  7932. public:
  7933. // System.String System.Reflection.AssemblyName::name
  7934. String_t* ___name_0;
  7935. // System.String System.Reflection.AssemblyName::codebase
  7936. String_t* ___codebase_1;
  7937. // System.Int32 System.Reflection.AssemblyName::major
  7938. int32_t ___major_2;
  7939. // System.Int32 System.Reflection.AssemblyName::minor
  7940. int32_t ___minor_3;
  7941. // System.Int32 System.Reflection.AssemblyName::build
  7942. int32_t ___build_4;
  7943. // System.Int32 System.Reflection.AssemblyName::revision
  7944. int32_t ___revision_5;
  7945. // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
  7946. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___cultureinfo_6;
  7947. // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
  7948. int32_t ___flags_7;
  7949. // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
  7950. int32_t ___hashalg_8;
  7951. // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
  7952. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  7953. // System.Byte[] System.Reflection.AssemblyName::publicKey
  7954. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___publicKey_10;
  7955. // System.Byte[] System.Reflection.AssemblyName::keyToken
  7956. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___keyToken_11;
  7957. // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
  7958. int32_t ___versioncompat_12;
  7959. // System.Version System.Reflection.AssemblyName::version
  7960. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  7961. // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
  7962. int32_t ___processor_architecture_14;
  7963. // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
  7964. int32_t ___contentType_15;
  7965. public:
  7966. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___name_0)); }
  7967. inline String_t* get_name_0() const { return ___name_0; }
  7968. inline String_t** get_address_of_name_0() { return &___name_0; }
  7969. inline void set_name_0(String_t* value)
  7970. {
  7971. ___name_0 = value;
  7972. Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
  7973. }
  7974. inline static int32_t get_offset_of_codebase_1() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___codebase_1)); }
  7975. inline String_t* get_codebase_1() const { return ___codebase_1; }
  7976. inline String_t** get_address_of_codebase_1() { return &___codebase_1; }
  7977. inline void set_codebase_1(String_t* value)
  7978. {
  7979. ___codebase_1 = value;
  7980. Il2CppCodeGenWriteBarrier((void**)(&___codebase_1), (void*)value);
  7981. }
  7982. inline static int32_t get_offset_of_major_2() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___major_2)); }
  7983. inline int32_t get_major_2() const { return ___major_2; }
  7984. inline int32_t* get_address_of_major_2() { return &___major_2; }
  7985. inline void set_major_2(int32_t value)
  7986. {
  7987. ___major_2 = value;
  7988. }
  7989. inline static int32_t get_offset_of_minor_3() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___minor_3)); }
  7990. inline int32_t get_minor_3() const { return ___minor_3; }
  7991. inline int32_t* get_address_of_minor_3() { return &___minor_3; }
  7992. inline void set_minor_3(int32_t value)
  7993. {
  7994. ___minor_3 = value;
  7995. }
  7996. inline static int32_t get_offset_of_build_4() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___build_4)); }
  7997. inline int32_t get_build_4() const { return ___build_4; }
  7998. inline int32_t* get_address_of_build_4() { return &___build_4; }
  7999. inline void set_build_4(int32_t value)
  8000. {
  8001. ___build_4 = value;
  8002. }
  8003. inline static int32_t get_offset_of_revision_5() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___revision_5)); }
  8004. inline int32_t get_revision_5() const { return ___revision_5; }
  8005. inline int32_t* get_address_of_revision_5() { return &___revision_5; }
  8006. inline void set_revision_5(int32_t value)
  8007. {
  8008. ___revision_5 = value;
  8009. }
  8010. inline static int32_t get_offset_of_cultureinfo_6() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___cultureinfo_6)); }
  8011. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_cultureinfo_6() const { return ___cultureinfo_6; }
  8012. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_cultureinfo_6() { return &___cultureinfo_6; }
  8013. inline void set_cultureinfo_6(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  8014. {
  8015. ___cultureinfo_6 = value;
  8016. Il2CppCodeGenWriteBarrier((void**)(&___cultureinfo_6), (void*)value);
  8017. }
  8018. inline static int32_t get_offset_of_flags_7() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___flags_7)); }
  8019. inline int32_t get_flags_7() const { return ___flags_7; }
  8020. inline int32_t* get_address_of_flags_7() { return &___flags_7; }
  8021. inline void set_flags_7(int32_t value)
  8022. {
  8023. ___flags_7 = value;
  8024. }
  8025. inline static int32_t get_offset_of_hashalg_8() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___hashalg_8)); }
  8026. inline int32_t get_hashalg_8() const { return ___hashalg_8; }
  8027. inline int32_t* get_address_of_hashalg_8() { return &___hashalg_8; }
  8028. inline void set_hashalg_8(int32_t value)
  8029. {
  8030. ___hashalg_8 = value;
  8031. }
  8032. inline static int32_t get_offset_of_keypair_9() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keypair_9)); }
  8033. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * get_keypair_9() const { return ___keypair_9; }
  8034. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF ** get_address_of_keypair_9() { return &___keypair_9; }
  8035. inline void set_keypair_9(StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * value)
  8036. {
  8037. ___keypair_9 = value;
  8038. Il2CppCodeGenWriteBarrier((void**)(&___keypair_9), (void*)value);
  8039. }
  8040. inline static int32_t get_offset_of_publicKey_10() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___publicKey_10)); }
  8041. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_publicKey_10() const { return ___publicKey_10; }
  8042. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_publicKey_10() { return &___publicKey_10; }
  8043. inline void set_publicKey_10(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8044. {
  8045. ___publicKey_10 = value;
  8046. Il2CppCodeGenWriteBarrier((void**)(&___publicKey_10), (void*)value);
  8047. }
  8048. inline static int32_t get_offset_of_keyToken_11() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keyToken_11)); }
  8049. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_keyToken_11() const { return ___keyToken_11; }
  8050. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_keyToken_11() { return &___keyToken_11; }
  8051. inline void set_keyToken_11(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8052. {
  8053. ___keyToken_11 = value;
  8054. Il2CppCodeGenWriteBarrier((void**)(&___keyToken_11), (void*)value);
  8055. }
  8056. inline static int32_t get_offset_of_versioncompat_12() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___versioncompat_12)); }
  8057. inline int32_t get_versioncompat_12() const { return ___versioncompat_12; }
  8058. inline int32_t* get_address_of_versioncompat_12() { return &___versioncompat_12; }
  8059. inline void set_versioncompat_12(int32_t value)
  8060. {
  8061. ___versioncompat_12 = value;
  8062. }
  8063. inline static int32_t get_offset_of_version_13() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___version_13)); }
  8064. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * get_version_13() const { return ___version_13; }
  8065. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C ** get_address_of_version_13() { return &___version_13; }
  8066. inline void set_version_13(Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * value)
  8067. {
  8068. ___version_13 = value;
  8069. Il2CppCodeGenWriteBarrier((void**)(&___version_13), (void*)value);
  8070. }
  8071. inline static int32_t get_offset_of_processor_architecture_14() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___processor_architecture_14)); }
  8072. inline int32_t get_processor_architecture_14() const { return ___processor_architecture_14; }
  8073. inline int32_t* get_address_of_processor_architecture_14() { return &___processor_architecture_14; }
  8074. inline void set_processor_architecture_14(int32_t value)
  8075. {
  8076. ___processor_architecture_14 = value;
  8077. }
  8078. inline static int32_t get_offset_of_contentType_15() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___contentType_15)); }
  8079. inline int32_t get_contentType_15() const { return ___contentType_15; }
  8080. inline int32_t* get_address_of_contentType_15() { return &___contentType_15; }
  8081. inline void set_contentType_15(int32_t value)
  8082. {
  8083. ___contentType_15 = value;
  8084. }
  8085. };
  8086. // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
  8087. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_pinvoke
  8088. {
  8089. char* ___name_0;
  8090. char* ___codebase_1;
  8091. int32_t ___major_2;
  8092. int32_t ___minor_3;
  8093. int32_t ___build_4;
  8094. int32_t ___revision_5;
  8095. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___cultureinfo_6;
  8096. int32_t ___flags_7;
  8097. int32_t ___hashalg_8;
  8098. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8099. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8100. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8101. int32_t ___versioncompat_12;
  8102. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8103. int32_t ___processor_architecture_14;
  8104. int32_t ___contentType_15;
  8105. };
  8106. // Native definition for COM marshalling of System.Reflection.AssemblyName
  8107. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_com
  8108. {
  8109. Il2CppChar* ___name_0;
  8110. Il2CppChar* ___codebase_1;
  8111. int32_t ___major_2;
  8112. int32_t ___minor_3;
  8113. int32_t ___build_4;
  8114. int32_t ___revision_5;
  8115. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___cultureinfo_6;
  8116. int32_t ___flags_7;
  8117. int32_t ___hashalg_8;
  8118. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8119. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8120. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8121. int32_t ___versioncompat_12;
  8122. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8123. int32_t ___processor_architecture_14;
  8124. int32_t ___contentType_15;
  8125. };
  8126. // UnityEngine.Assertions.AssertionException
  8127. struct AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A : public Exception_t
  8128. {
  8129. public:
  8130. // System.String UnityEngine.Assertions.AssertionException::m_UserMessage
  8131. String_t* ___m_UserMessage_17;
  8132. public:
  8133. inline static int32_t get_offset_of_m_UserMessage_17() { return static_cast<int32_t>(offsetof(AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A, ___m_UserMessage_17)); }
  8134. inline String_t* get_m_UserMessage_17() const { return ___m_UserMessage_17; }
  8135. inline String_t** get_address_of_m_UserMessage_17() { return &___m_UserMessage_17; }
  8136. inline void set_m_UserMessage_17(String_t* value)
  8137. {
  8138. ___m_UserMessage_17 = value;
  8139. Il2CppCodeGenWriteBarrier((void**)(&___m_UserMessage_17), (void*)value);
  8140. }
  8141. };
  8142. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8143. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0
  8144. {
  8145. public:
  8146. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  8147. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  8148. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  8149. String_t* ___U3CFileNameU3Ek__BackingField_1;
  8150. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  8151. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8152. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  8153. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8154. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  8155. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8156. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  8157. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8158. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  8159. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8160. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  8161. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  8162. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  8163. int32_t ___U3CStateU3Ek__BackingField_8;
  8164. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  8165. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8166. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  8167. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8168. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  8169. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8170. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  8171. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8172. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  8173. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8174. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  8175. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8176. public:
  8177. inline static int32_t get_offset_of_U3CAssetNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetNameU3Ek__BackingField_0)); }
  8178. inline String_t* get_U3CAssetNameU3Ek__BackingField_0() const { return ___U3CAssetNameU3Ek__BackingField_0; }
  8179. inline String_t** get_address_of_U3CAssetNameU3Ek__BackingField_0() { return &___U3CAssetNameU3Ek__BackingField_0; }
  8180. inline void set_U3CAssetNameU3Ek__BackingField_0(String_t* value)
  8181. {
  8182. ___U3CAssetNameU3Ek__BackingField_0 = value;
  8183. Il2CppCodeGenWriteBarrier((void**)(&___U3CAssetNameU3Ek__BackingField_0), (void*)value);
  8184. }
  8185. inline static int32_t get_offset_of_U3CFileNameU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CFileNameU3Ek__BackingField_1)); }
  8186. inline String_t* get_U3CFileNameU3Ek__BackingField_1() const { return ___U3CFileNameU3Ek__BackingField_1; }
  8187. inline String_t** get_address_of_U3CFileNameU3Ek__BackingField_1() { return &___U3CFileNameU3Ek__BackingField_1; }
  8188. inline void set_U3CFileNameU3Ek__BackingField_1(String_t* value)
  8189. {
  8190. ___U3CFileNameU3Ek__BackingField_1 = value;
  8191. Il2CppCodeGenWriteBarrier((void**)(&___U3CFileNameU3Ek__BackingField_1), (void*)value);
  8192. }
  8193. inline static int32_t get_offset_of_U3COffsetBytesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3COffsetBytesU3Ek__BackingField_2)); }
  8194. inline uint64_t get_U3COffsetBytesU3Ek__BackingField_2() const { return ___U3COffsetBytesU3Ek__BackingField_2; }
  8195. inline uint64_t* get_address_of_U3COffsetBytesU3Ek__BackingField_2() { return &___U3COffsetBytesU3Ek__BackingField_2; }
  8196. inline void set_U3COffsetBytesU3Ek__BackingField_2(uint64_t value)
  8197. {
  8198. ___U3COffsetBytesU3Ek__BackingField_2 = value;
  8199. }
  8200. inline static int32_t get_offset_of_U3CSizeBytesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSizeBytesU3Ek__BackingField_3)); }
  8201. inline uint64_t get_U3CSizeBytesU3Ek__BackingField_3() const { return ___U3CSizeBytesU3Ek__BackingField_3; }
  8202. inline uint64_t* get_address_of_U3CSizeBytesU3Ek__BackingField_3() { return &___U3CSizeBytesU3Ek__BackingField_3; }
  8203. inline void set_U3CSizeBytesU3Ek__BackingField_3(uint64_t value)
  8204. {
  8205. ___U3CSizeBytesU3Ek__BackingField_3 = value;
  8206. }
  8207. inline static int32_t get_offset_of_U3CAssetTypeIdU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetTypeIdU3Ek__BackingField_4)); }
  8208. inline uint64_t get_U3CAssetTypeIdU3Ek__BackingField_4() const { return ___U3CAssetTypeIdU3Ek__BackingField_4; }
  8209. inline uint64_t* get_address_of_U3CAssetTypeIdU3Ek__BackingField_4() { return &___U3CAssetTypeIdU3Ek__BackingField_4; }
  8210. inline void set_U3CAssetTypeIdU3Ek__BackingField_4(uint64_t value)
  8211. {
  8212. ___U3CAssetTypeIdU3Ek__BackingField_4 = value;
  8213. }
  8214. inline static int32_t get_offset_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CCurrentBytesReadU3Ek__BackingField_5)); }
  8215. inline uint64_t get_U3CCurrentBytesReadU3Ek__BackingField_5() const { return ___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8216. inline uint64_t* get_address_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return &___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8217. inline void set_U3CCurrentBytesReadU3Ek__BackingField_5(uint64_t value)
  8218. {
  8219. ___U3CCurrentBytesReadU3Ek__BackingField_5 = value;
  8220. }
  8221. inline static int32_t get_offset_of_U3CBatchReadCountU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CBatchReadCountU3Ek__BackingField_6)); }
  8222. inline uint32_t get_U3CBatchReadCountU3Ek__BackingField_6() const { return ___U3CBatchReadCountU3Ek__BackingField_6; }
  8223. inline uint32_t* get_address_of_U3CBatchReadCountU3Ek__BackingField_6() { return &___U3CBatchReadCountU3Ek__BackingField_6; }
  8224. inline void set_U3CBatchReadCountU3Ek__BackingField_6(uint32_t value)
  8225. {
  8226. ___U3CBatchReadCountU3Ek__BackingField_6 = value;
  8227. }
  8228. inline static int32_t get_offset_of_U3CIsBatchReadU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CIsBatchReadU3Ek__BackingField_7)); }
  8229. inline bool get_U3CIsBatchReadU3Ek__BackingField_7() const { return ___U3CIsBatchReadU3Ek__BackingField_7; }
  8230. inline bool* get_address_of_U3CIsBatchReadU3Ek__BackingField_7() { return &___U3CIsBatchReadU3Ek__BackingField_7; }
  8231. inline void set_U3CIsBatchReadU3Ek__BackingField_7(bool value)
  8232. {
  8233. ___U3CIsBatchReadU3Ek__BackingField_7 = value;
  8234. }
  8235. inline static int32_t get_offset_of_U3CStateU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CStateU3Ek__BackingField_8)); }
  8236. inline int32_t get_U3CStateU3Ek__BackingField_8() const { return ___U3CStateU3Ek__BackingField_8; }
  8237. inline int32_t* get_address_of_U3CStateU3Ek__BackingField_8() { return &___U3CStateU3Ek__BackingField_8; }
  8238. inline void set_U3CStateU3Ek__BackingField_8(int32_t value)
  8239. {
  8240. ___U3CStateU3Ek__BackingField_8 = value;
  8241. }
  8242. inline static int32_t get_offset_of_U3CReadTypeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CReadTypeU3Ek__BackingField_9)); }
  8243. inline int32_t get_U3CReadTypeU3Ek__BackingField_9() const { return ___U3CReadTypeU3Ek__BackingField_9; }
  8244. inline int32_t* get_address_of_U3CReadTypeU3Ek__BackingField_9() { return &___U3CReadTypeU3Ek__BackingField_9; }
  8245. inline void set_U3CReadTypeU3Ek__BackingField_9(int32_t value)
  8246. {
  8247. ___U3CReadTypeU3Ek__BackingField_9 = value;
  8248. }
  8249. inline static int32_t get_offset_of_U3CPriorityLevelU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CPriorityLevelU3Ek__BackingField_10)); }
  8250. inline int32_t get_U3CPriorityLevelU3Ek__BackingField_10() const { return ___U3CPriorityLevelU3Ek__BackingField_10; }
  8251. inline int32_t* get_address_of_U3CPriorityLevelU3Ek__BackingField_10() { return &___U3CPriorityLevelU3Ek__BackingField_10; }
  8252. inline void set_U3CPriorityLevelU3Ek__BackingField_10(int32_t value)
  8253. {
  8254. ___U3CPriorityLevelU3Ek__BackingField_10 = value;
  8255. }
  8256. inline static int32_t get_offset_of_U3CSubsystemU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSubsystemU3Ek__BackingField_11)); }
  8257. inline int32_t get_U3CSubsystemU3Ek__BackingField_11() const { return ___U3CSubsystemU3Ek__BackingField_11; }
  8258. inline int32_t* get_address_of_U3CSubsystemU3Ek__BackingField_11() { return &___U3CSubsystemU3Ek__BackingField_11; }
  8259. inline void set_U3CSubsystemU3Ek__BackingField_11(int32_t value)
  8260. {
  8261. ___U3CSubsystemU3Ek__BackingField_11 = value;
  8262. }
  8263. inline static int32_t get_offset_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12)); }
  8264. inline double get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() const { return ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8265. inline double* get_address_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return &___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8266. inline void set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(double value)
  8267. {
  8268. ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = value;
  8269. }
  8270. inline static int32_t get_offset_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13)); }
  8271. inline double get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() const { return ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8272. inline double* get_address_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return &___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8273. inline void set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(double value)
  8274. {
  8275. ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = value;
  8276. }
  8277. inline static int32_t get_offset_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14)); }
  8278. inline double get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() const { return ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8279. inline double* get_address_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return &___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8280. inline void set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(double value)
  8281. {
  8282. ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = value;
  8283. }
  8284. };
  8285. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8286. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke
  8287. {
  8288. char* ___U3CAssetNameU3Ek__BackingField_0;
  8289. char* ___U3CFileNameU3Ek__BackingField_1;
  8290. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8291. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8292. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8293. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8294. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8295. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8296. int32_t ___U3CStateU3Ek__BackingField_8;
  8297. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8298. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8299. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8300. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8301. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8302. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8303. };
  8304. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8305. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com
  8306. {
  8307. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  8308. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  8309. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8310. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8311. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8312. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8313. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8314. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8315. int32_t ___U3CStateU3Ek__BackingField_8;
  8316. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8317. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8318. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8319. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8320. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8321. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8322. };
  8323. // UnityEngine.Rendering.BatchRendererCullingOutput
  8324. struct BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC
  8325. {
  8326. public:
  8327. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
  8328. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___cullingJobsFence_0;
  8329. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
  8330. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_1;
  8331. // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
  8332. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * ___cullingPlanes_2;
  8333. // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
  8334. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * ___batchVisibility_3;
  8335. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
  8336. int32_t* ___visibleIndices_4;
  8337. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
  8338. int32_t* ___visibleIndicesY_5;
  8339. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
  8340. int32_t ___cullingPlanesCount_6;
  8341. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
  8342. int32_t ___batchVisibilityCount_7;
  8343. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
  8344. int32_t ___visibleIndicesCount_8;
  8345. // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
  8346. float ___nearPlane_9;
  8347. public:
  8348. inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingJobsFence_0)); }
  8349. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; }
  8350. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; }
  8351. inline void set_cullingJobsFence_0(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 value)
  8352. {
  8353. ___cullingJobsFence_0 = value;
  8354. }
  8355. inline static int32_t get_offset_of_cullingMatrix_1() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingMatrix_1)); }
  8356. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_1() const { return ___cullingMatrix_1; }
  8357. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_1() { return &___cullingMatrix_1; }
  8358. inline void set_cullingMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  8359. {
  8360. ___cullingMatrix_1 = value;
  8361. }
  8362. inline static int32_t get_offset_of_cullingPlanes_2() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanes_2)); }
  8363. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * get_cullingPlanes_2() const { return ___cullingPlanes_2; }
  8364. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ** get_address_of_cullingPlanes_2() { return &___cullingPlanes_2; }
  8365. inline void set_cullingPlanes_2(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * value)
  8366. {
  8367. ___cullingPlanes_2 = value;
  8368. }
  8369. inline static int32_t get_offset_of_batchVisibility_3() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibility_3)); }
  8370. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * get_batchVisibility_3() const { return ___batchVisibility_3; }
  8371. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE ** get_address_of_batchVisibility_3() { return &___batchVisibility_3; }
  8372. inline void set_batchVisibility_3(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * value)
  8373. {
  8374. ___batchVisibility_3 = value;
  8375. }
  8376. inline static int32_t get_offset_of_visibleIndices_4() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndices_4)); }
  8377. inline int32_t* get_visibleIndices_4() const { return ___visibleIndices_4; }
  8378. inline int32_t** get_address_of_visibleIndices_4() { return &___visibleIndices_4; }
  8379. inline void set_visibleIndices_4(int32_t* value)
  8380. {
  8381. ___visibleIndices_4 = value;
  8382. }
  8383. inline static int32_t get_offset_of_visibleIndicesY_5() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesY_5)); }
  8384. inline int32_t* get_visibleIndicesY_5() const { return ___visibleIndicesY_5; }
  8385. inline int32_t** get_address_of_visibleIndicesY_5() { return &___visibleIndicesY_5; }
  8386. inline void set_visibleIndicesY_5(int32_t* value)
  8387. {
  8388. ___visibleIndicesY_5 = value;
  8389. }
  8390. inline static int32_t get_offset_of_cullingPlanesCount_6() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanesCount_6)); }
  8391. inline int32_t get_cullingPlanesCount_6() const { return ___cullingPlanesCount_6; }
  8392. inline int32_t* get_address_of_cullingPlanesCount_6() { return &___cullingPlanesCount_6; }
  8393. inline void set_cullingPlanesCount_6(int32_t value)
  8394. {
  8395. ___cullingPlanesCount_6 = value;
  8396. }
  8397. inline static int32_t get_offset_of_batchVisibilityCount_7() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibilityCount_7)); }
  8398. inline int32_t get_batchVisibilityCount_7() const { return ___batchVisibilityCount_7; }
  8399. inline int32_t* get_address_of_batchVisibilityCount_7() { return &___batchVisibilityCount_7; }
  8400. inline void set_batchVisibilityCount_7(int32_t value)
  8401. {
  8402. ___batchVisibilityCount_7 = value;
  8403. }
  8404. inline static int32_t get_offset_of_visibleIndicesCount_8() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesCount_8)); }
  8405. inline int32_t get_visibleIndicesCount_8() const { return ___visibleIndicesCount_8; }
  8406. inline int32_t* get_address_of_visibleIndicesCount_8() { return &___visibleIndicesCount_8; }
  8407. inline void set_visibleIndicesCount_8(int32_t value)
  8408. {
  8409. ___visibleIndicesCount_8 = value;
  8410. }
  8411. inline static int32_t get_offset_of_nearPlane_9() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___nearPlane_9)); }
  8412. inline float get_nearPlane_9() const { return ___nearPlane_9; }
  8413. inline float* get_address_of_nearPlane_9() { return &___nearPlane_9; }
  8414. inline void set_nearPlane_9(float value)
  8415. {
  8416. ___nearPlane_9 = value;
  8417. }
  8418. };
  8419. // UnityEngine.Experimental.Playables.CameraPlayable
  8420. struct CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD
  8421. {
  8422. public:
  8423. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  8424. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  8425. public:
  8426. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD, ___m_Handle_0)); }
  8427. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  8428. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8429. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8430. {
  8431. ___m_Handle_0 = value;
  8432. }
  8433. };
  8434. // UnityEngine.Component
  8435. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8436. {
  8437. public:
  8438. public:
  8439. };
  8440. // UnityEngine.ComputeShader
  8441. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8442. {
  8443. public:
  8444. public:
  8445. };
  8446. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8447. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  8448. {
  8449. public:
  8450. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  8451. int32_t ___instanceID_0;
  8452. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  8453. bool ___shadow_1;
  8454. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  8455. uint8_t ___mode_2;
  8456. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  8457. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8458. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  8459. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8460. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  8461. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8462. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  8463. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8464. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  8465. float ___penumbraWidthRadian_7;
  8466. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  8467. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8468. public:
  8469. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  8470. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8471. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8472. inline void set_instanceID_0(int32_t value)
  8473. {
  8474. ___instanceID_0 = value;
  8475. }
  8476. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  8477. inline bool get_shadow_1() const { return ___shadow_1; }
  8478. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8479. inline void set_shadow_1(bool value)
  8480. {
  8481. ___shadow_1 = value;
  8482. }
  8483. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  8484. inline uint8_t get_mode_2() const { return ___mode_2; }
  8485. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8486. inline void set_mode_2(uint8_t value)
  8487. {
  8488. ___mode_2 = value;
  8489. }
  8490. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  8491. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8492. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8493. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8494. {
  8495. ___position_3 = value;
  8496. }
  8497. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  8498. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8499. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8500. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8501. {
  8502. ___orientation_4 = value;
  8503. }
  8504. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  8505. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8506. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8507. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8508. {
  8509. ___color_5 = value;
  8510. }
  8511. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  8512. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8513. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8514. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8515. {
  8516. ___indirectColor_6 = value;
  8517. }
  8518. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  8519. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  8520. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  8521. inline void set_penumbraWidthRadian_7(float value)
  8522. {
  8523. ___penumbraWidthRadian_7 = value;
  8524. }
  8525. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  8526. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  8527. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  8528. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8529. {
  8530. ___direction_8 = value;
  8531. }
  8532. };
  8533. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8534. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  8535. {
  8536. int32_t ___instanceID_0;
  8537. int32_t ___shadow_1;
  8538. uint8_t ___mode_2;
  8539. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8540. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8541. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8542. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8543. float ___penumbraWidthRadian_7;
  8544. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8545. };
  8546. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8547. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  8548. {
  8549. int32_t ___instanceID_0;
  8550. int32_t ___shadow_1;
  8551. uint8_t ___mode_2;
  8552. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8553. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8554. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8555. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8556. float ___penumbraWidthRadian_7;
  8557. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8558. };
  8559. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  8560. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  8561. {
  8562. public:
  8563. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  8564. int32_t ___instanceID_0;
  8565. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  8566. bool ___shadow_1;
  8567. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  8568. uint8_t ___mode_2;
  8569. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  8570. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8571. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  8572. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8573. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  8574. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8575. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  8576. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8577. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  8578. float ___range_7;
  8579. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  8580. float ___radius_8;
  8581. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  8582. uint8_t ___falloff_9;
  8583. public:
  8584. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  8585. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8586. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8587. inline void set_instanceID_0(int32_t value)
  8588. {
  8589. ___instanceID_0 = value;
  8590. }
  8591. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  8592. inline bool get_shadow_1() const { return ___shadow_1; }
  8593. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8594. inline void set_shadow_1(bool value)
  8595. {
  8596. ___shadow_1 = value;
  8597. }
  8598. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  8599. inline uint8_t get_mode_2() const { return ___mode_2; }
  8600. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8601. inline void set_mode_2(uint8_t value)
  8602. {
  8603. ___mode_2 = value;
  8604. }
  8605. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  8606. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8607. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8608. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8609. {
  8610. ___position_3 = value;
  8611. }
  8612. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  8613. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8614. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8615. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8616. {
  8617. ___orientation_4 = value;
  8618. }
  8619. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  8620. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8621. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8622. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8623. {
  8624. ___color_5 = value;
  8625. }
  8626. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  8627. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8628. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8629. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8630. {
  8631. ___indirectColor_6 = value;
  8632. }
  8633. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  8634. inline float get_range_7() const { return ___range_7; }
  8635. inline float* get_address_of_range_7() { return &___range_7; }
  8636. inline void set_range_7(float value)
  8637. {
  8638. ___range_7 = value;
  8639. }
  8640. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  8641. inline float get_radius_8() const { return ___radius_8; }
  8642. inline float* get_address_of_radius_8() { return &___radius_8; }
  8643. inline void set_radius_8(float value)
  8644. {
  8645. ___radius_8 = value;
  8646. }
  8647. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  8648. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  8649. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  8650. inline void set_falloff_9(uint8_t value)
  8651. {
  8652. ___falloff_9 = value;
  8653. }
  8654. };
  8655. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8656. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  8657. {
  8658. int32_t ___instanceID_0;
  8659. int32_t ___shadow_1;
  8660. uint8_t ___mode_2;
  8661. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8662. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8663. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8664. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8665. float ___range_7;
  8666. float ___radius_8;
  8667. uint8_t ___falloff_9;
  8668. };
  8669. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8670. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  8671. {
  8672. int32_t ___instanceID_0;
  8673. int32_t ___shadow_1;
  8674. uint8_t ___mode_2;
  8675. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8676. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8677. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8678. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8679. float ___range_7;
  8680. float ___radius_8;
  8681. uint8_t ___falloff_9;
  8682. };
  8683. // UnityEngine.FailedToLoadScriptObject
  8684. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8685. {
  8686. public:
  8687. public:
  8688. };
  8689. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  8690. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  8691. {
  8692. };
  8693. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  8694. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  8695. {
  8696. };
  8697. // UnityEngine.GameObject
  8698. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8699. {
  8700. public:
  8701. public:
  8702. };
  8703. // UnityEngine.Rendering.GraphicsSettings
  8704. struct GraphicsSettings_t8C49B2AFB87A3629F1656A7203B512666EFB8591 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8705. {
  8706. public:
  8707. public:
  8708. };
  8709. // UnityEngine.LightBakingOutput
  8710. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553
  8711. {
  8712. public:
  8713. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  8714. int32_t ___probeOcclusionLightIndex_0;
  8715. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  8716. int32_t ___occlusionMaskChannel_1;
  8717. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  8718. int32_t ___lightmapBakeType_2;
  8719. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  8720. int32_t ___mixedLightingMode_3;
  8721. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  8722. bool ___isBaked_4;
  8723. public:
  8724. inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); }
  8725. inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; }
  8726. inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; }
  8727. inline void set_probeOcclusionLightIndex_0(int32_t value)
  8728. {
  8729. ___probeOcclusionLightIndex_0 = value;
  8730. }
  8731. inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); }
  8732. inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; }
  8733. inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; }
  8734. inline void set_occlusionMaskChannel_1(int32_t value)
  8735. {
  8736. ___occlusionMaskChannel_1 = value;
  8737. }
  8738. inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); }
  8739. inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; }
  8740. inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; }
  8741. inline void set_lightmapBakeType_2(int32_t value)
  8742. {
  8743. ___lightmapBakeType_2 = value;
  8744. }
  8745. inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); }
  8746. inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; }
  8747. inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; }
  8748. inline void set_mixedLightingMode_3(int32_t value)
  8749. {
  8750. ___mixedLightingMode_3 = value;
  8751. }
  8752. inline static int32_t get_offset_of_isBaked_4() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); }
  8753. inline bool get_isBaked_4() const { return ___isBaked_4; }
  8754. inline bool* get_address_of_isBaked_4() { return &___isBaked_4; }
  8755. inline void set_isBaked_4(bool value)
  8756. {
  8757. ___isBaked_4 = value;
  8758. }
  8759. };
  8760. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  8761. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke
  8762. {
  8763. int32_t ___probeOcclusionLightIndex_0;
  8764. int32_t ___occlusionMaskChannel_1;
  8765. int32_t ___lightmapBakeType_2;
  8766. int32_t ___mixedLightingMode_3;
  8767. int32_t ___isBaked_4;
  8768. };
  8769. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  8770. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com
  8771. {
  8772. int32_t ___probeOcclusionLightIndex_0;
  8773. int32_t ___occlusionMaskChannel_1;
  8774. int32_t ___lightmapBakeType_2;
  8775. int32_t ___mixedLightingMode_3;
  8776. int32_t ___isBaked_4;
  8777. };
  8778. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  8779. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  8780. {
  8781. public:
  8782. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  8783. int32_t ___instanceID_0;
  8784. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  8785. int32_t ___cookieID_1;
  8786. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  8787. float ___cookieScale_2;
  8788. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  8789. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  8790. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  8791. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  8792. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  8793. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  8794. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  8795. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  8796. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  8797. float ___range_7;
  8798. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  8799. float ___coneAngle_8;
  8800. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  8801. float ___innerConeAngle_9;
  8802. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  8803. float ___shape0_10;
  8804. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  8805. float ___shape1_11;
  8806. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  8807. uint8_t ___type_12;
  8808. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  8809. uint8_t ___mode_13;
  8810. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  8811. uint8_t ___shadow_14;
  8812. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  8813. uint8_t ___falloff_15;
  8814. public:
  8815. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  8816. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8817. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8818. inline void set_instanceID_0(int32_t value)
  8819. {
  8820. ___instanceID_0 = value;
  8821. }
  8822. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  8823. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  8824. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  8825. inline void set_cookieID_1(int32_t value)
  8826. {
  8827. ___cookieID_1 = value;
  8828. }
  8829. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  8830. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  8831. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  8832. inline void set_cookieScale_2(float value)
  8833. {
  8834. ___cookieScale_2 = value;
  8835. }
  8836. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  8837. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  8838. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  8839. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8840. {
  8841. ___color_3 = value;
  8842. }
  8843. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  8844. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  8845. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  8846. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8847. {
  8848. ___indirectColor_4 = value;
  8849. }
  8850. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  8851. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  8852. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  8853. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8854. {
  8855. ___orientation_5 = value;
  8856. }
  8857. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  8858. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  8859. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  8860. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8861. {
  8862. ___position_6 = value;
  8863. }
  8864. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  8865. inline float get_range_7() const { return ___range_7; }
  8866. inline float* get_address_of_range_7() { return &___range_7; }
  8867. inline void set_range_7(float value)
  8868. {
  8869. ___range_7 = value;
  8870. }
  8871. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  8872. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  8873. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  8874. inline void set_coneAngle_8(float value)
  8875. {
  8876. ___coneAngle_8 = value;
  8877. }
  8878. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  8879. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  8880. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  8881. inline void set_innerConeAngle_9(float value)
  8882. {
  8883. ___innerConeAngle_9 = value;
  8884. }
  8885. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  8886. inline float get_shape0_10() const { return ___shape0_10; }
  8887. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  8888. inline void set_shape0_10(float value)
  8889. {
  8890. ___shape0_10 = value;
  8891. }
  8892. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  8893. inline float get_shape1_11() const { return ___shape1_11; }
  8894. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  8895. inline void set_shape1_11(float value)
  8896. {
  8897. ___shape1_11 = value;
  8898. }
  8899. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  8900. inline uint8_t get_type_12() const { return ___type_12; }
  8901. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  8902. inline void set_type_12(uint8_t value)
  8903. {
  8904. ___type_12 = value;
  8905. }
  8906. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  8907. inline uint8_t get_mode_13() const { return ___mode_13; }
  8908. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  8909. inline void set_mode_13(uint8_t value)
  8910. {
  8911. ___mode_13 = value;
  8912. }
  8913. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  8914. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  8915. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  8916. inline void set_shadow_14(uint8_t value)
  8917. {
  8918. ___shadow_14 = value;
  8919. }
  8920. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  8921. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  8922. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  8923. inline void set_falloff_15(uint8_t value)
  8924. {
  8925. ___falloff_15 = value;
  8926. }
  8927. };
  8928. // UnityEngine.LightingSettings
  8929. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8930. {
  8931. public:
  8932. public:
  8933. };
  8934. // UnityEngine.LightmapSettings
  8935. struct LightmapSettings_tA068F19D2B19B068ACADDA09FBC9B1B7B40846D8 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8936. {
  8937. public:
  8938. public:
  8939. };
  8940. // UnityEngine.SceneManagement.LoadSceneParameters
  8941. struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
  8942. {
  8943. public:
  8944. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  8945. int32_t ___m_LoadSceneMode_0;
  8946. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  8947. int32_t ___m_LocalPhysicsMode_1;
  8948. public:
  8949. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
  8950. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  8951. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  8952. inline void set_m_LoadSceneMode_0(int32_t value)
  8953. {
  8954. ___m_LoadSceneMode_0 = value;
  8955. }
  8956. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
  8957. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  8958. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  8959. inline void set_m_LocalPhysicsMode_1(int32_t value)
  8960. {
  8961. ___m_LocalPhysicsMode_1 = value;
  8962. }
  8963. };
  8964. // UnityEngine.Logger
  8965. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08 : public RuntimeObject
  8966. {
  8967. public:
  8968. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  8969. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  8970. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  8971. bool ___U3ClogEnabledU3Ek__BackingField_1;
  8972. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  8973. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  8974. public:
  8975. inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogHandlerU3Ek__BackingField_0)); }
  8976. inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
  8977. inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
  8978. inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
  8979. {
  8980. ___U3ClogHandlerU3Ek__BackingField_0 = value;
  8981. Il2CppCodeGenWriteBarrier((void**)(&___U3ClogHandlerU3Ek__BackingField_0), (void*)value);
  8982. }
  8983. inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogEnabledU3Ek__BackingField_1)); }
  8984. inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
  8985. inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
  8986. inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
  8987. {
  8988. ___U3ClogEnabledU3Ek__BackingField_1 = value;
  8989. }
  8990. inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
  8991. inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
  8992. inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
  8993. inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
  8994. {
  8995. ___U3CfilterLogTypeU3Ek__BackingField_2 = value;
  8996. }
  8997. };
  8998. // UnityEngine.LowerResBlitTexture
  8999. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9000. {
  9001. public:
  9002. public:
  9003. };
  9004. // UnityEngine.Material
  9005. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9006. {
  9007. public:
  9008. public:
  9009. };
  9010. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  9011. struct MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB
  9012. {
  9013. public:
  9014. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  9015. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9016. public:
  9017. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB, ___m_Handle_0)); }
  9018. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9019. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9020. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9021. {
  9022. ___m_Handle_0 = value;
  9023. }
  9024. };
  9025. // UnityEngine.Mesh
  9026. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9027. {
  9028. public:
  9029. public:
  9030. };
  9031. // System.MulticastDelegate
  9032. struct MulticastDelegate_t : public Delegate_t
  9033. {
  9034. public:
  9035. // System.Delegate[] System.MulticastDelegate::delegates
  9036. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  9037. public:
  9038. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  9039. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  9040. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  9041. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  9042. {
  9043. ___delegates_11 = value;
  9044. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  9045. }
  9046. };
  9047. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  9048. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  9049. {
  9050. Delegate_t_marshaled_pinvoke** ___delegates_11;
  9051. };
  9052. // Native definition for COM marshalling of System.MulticastDelegate
  9053. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  9054. {
  9055. Delegate_t_marshaled_com** ___delegates_11;
  9056. };
  9057. // System.Globalization.NumberFormatInfo
  9058. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  9059. {
  9060. public:
  9061. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  9062. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  9063. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  9064. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  9065. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  9066. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  9067. // System.String System.Globalization.NumberFormatInfo::positiveSign
  9068. String_t* ___positiveSign_4;
  9069. // System.String System.Globalization.NumberFormatInfo::negativeSign
  9070. String_t* ___negativeSign_5;
  9071. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  9072. String_t* ___numberDecimalSeparator_6;
  9073. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  9074. String_t* ___numberGroupSeparator_7;
  9075. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  9076. String_t* ___currencyGroupSeparator_8;
  9077. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  9078. String_t* ___currencyDecimalSeparator_9;
  9079. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  9080. String_t* ___currencySymbol_10;
  9081. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  9082. String_t* ___ansiCurrencySymbol_11;
  9083. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  9084. String_t* ___nanSymbol_12;
  9085. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  9086. String_t* ___positiveInfinitySymbol_13;
  9087. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  9088. String_t* ___negativeInfinitySymbol_14;
  9089. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  9090. String_t* ___percentDecimalSeparator_15;
  9091. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  9092. String_t* ___percentGroupSeparator_16;
  9093. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  9094. String_t* ___percentSymbol_17;
  9095. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  9096. String_t* ___perMilleSymbol_18;
  9097. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  9098. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  9099. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  9100. int32_t ___m_dataItem_20;
  9101. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  9102. int32_t ___numberDecimalDigits_21;
  9103. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  9104. int32_t ___currencyDecimalDigits_22;
  9105. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  9106. int32_t ___currencyPositivePattern_23;
  9107. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  9108. int32_t ___currencyNegativePattern_24;
  9109. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  9110. int32_t ___numberNegativePattern_25;
  9111. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  9112. int32_t ___percentPositivePattern_26;
  9113. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  9114. int32_t ___percentNegativePattern_27;
  9115. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  9116. int32_t ___percentDecimalDigits_28;
  9117. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  9118. int32_t ___digitSubstitution_29;
  9119. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  9120. bool ___isReadOnly_30;
  9121. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  9122. bool ___m_useUserOverride_31;
  9123. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  9124. bool ___m_isInvariant_32;
  9125. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  9126. bool ___validForParseAsNumber_33;
  9127. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  9128. bool ___validForParseAsCurrency_34;
  9129. public:
  9130. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  9131. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  9132. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  9133. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9134. {
  9135. ___numberGroupSizes_1 = value;
  9136. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  9137. }
  9138. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  9139. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  9140. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  9141. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9142. {
  9143. ___currencyGroupSizes_2 = value;
  9144. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  9145. }
  9146. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  9147. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  9148. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  9149. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9150. {
  9151. ___percentGroupSizes_3 = value;
  9152. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  9153. }
  9154. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  9155. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  9156. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  9157. inline void set_positiveSign_4(String_t* value)
  9158. {
  9159. ___positiveSign_4 = value;
  9160. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  9161. }
  9162. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  9163. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  9164. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  9165. inline void set_negativeSign_5(String_t* value)
  9166. {
  9167. ___negativeSign_5 = value;
  9168. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  9169. }
  9170. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  9171. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  9172. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  9173. inline void set_numberDecimalSeparator_6(String_t* value)
  9174. {
  9175. ___numberDecimalSeparator_6 = value;
  9176. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  9177. }
  9178. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  9179. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  9180. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  9181. inline void set_numberGroupSeparator_7(String_t* value)
  9182. {
  9183. ___numberGroupSeparator_7 = value;
  9184. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  9185. }
  9186. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  9187. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  9188. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  9189. inline void set_currencyGroupSeparator_8(String_t* value)
  9190. {
  9191. ___currencyGroupSeparator_8 = value;
  9192. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  9193. }
  9194. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  9195. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  9196. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  9197. inline void set_currencyDecimalSeparator_9(String_t* value)
  9198. {
  9199. ___currencyDecimalSeparator_9 = value;
  9200. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  9201. }
  9202. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  9203. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  9204. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  9205. inline void set_currencySymbol_10(String_t* value)
  9206. {
  9207. ___currencySymbol_10 = value;
  9208. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  9209. }
  9210. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  9211. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  9212. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  9213. inline void set_ansiCurrencySymbol_11(String_t* value)
  9214. {
  9215. ___ansiCurrencySymbol_11 = value;
  9216. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  9217. }
  9218. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  9219. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  9220. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  9221. inline void set_nanSymbol_12(String_t* value)
  9222. {
  9223. ___nanSymbol_12 = value;
  9224. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  9225. }
  9226. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  9227. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  9228. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  9229. inline void set_positiveInfinitySymbol_13(String_t* value)
  9230. {
  9231. ___positiveInfinitySymbol_13 = value;
  9232. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  9233. }
  9234. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  9235. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  9236. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  9237. inline void set_negativeInfinitySymbol_14(String_t* value)
  9238. {
  9239. ___negativeInfinitySymbol_14 = value;
  9240. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  9241. }
  9242. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  9243. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  9244. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  9245. inline void set_percentDecimalSeparator_15(String_t* value)
  9246. {
  9247. ___percentDecimalSeparator_15 = value;
  9248. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  9249. }
  9250. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  9251. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  9252. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  9253. inline void set_percentGroupSeparator_16(String_t* value)
  9254. {
  9255. ___percentGroupSeparator_16 = value;
  9256. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  9257. }
  9258. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  9259. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  9260. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  9261. inline void set_percentSymbol_17(String_t* value)
  9262. {
  9263. ___percentSymbol_17 = value;
  9264. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  9265. }
  9266. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  9267. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  9268. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  9269. inline void set_perMilleSymbol_18(String_t* value)
  9270. {
  9271. ___perMilleSymbol_18 = value;
  9272. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  9273. }
  9274. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  9275. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  9276. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  9277. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  9278. {
  9279. ___nativeDigits_19 = value;
  9280. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  9281. }
  9282. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  9283. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  9284. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  9285. inline void set_m_dataItem_20(int32_t value)
  9286. {
  9287. ___m_dataItem_20 = value;
  9288. }
  9289. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  9290. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  9291. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  9292. inline void set_numberDecimalDigits_21(int32_t value)
  9293. {
  9294. ___numberDecimalDigits_21 = value;
  9295. }
  9296. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  9297. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  9298. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  9299. inline void set_currencyDecimalDigits_22(int32_t value)
  9300. {
  9301. ___currencyDecimalDigits_22 = value;
  9302. }
  9303. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  9304. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  9305. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  9306. inline void set_currencyPositivePattern_23(int32_t value)
  9307. {
  9308. ___currencyPositivePattern_23 = value;
  9309. }
  9310. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  9311. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  9312. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  9313. inline void set_currencyNegativePattern_24(int32_t value)
  9314. {
  9315. ___currencyNegativePattern_24 = value;
  9316. }
  9317. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  9318. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  9319. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  9320. inline void set_numberNegativePattern_25(int32_t value)
  9321. {
  9322. ___numberNegativePattern_25 = value;
  9323. }
  9324. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  9325. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  9326. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  9327. inline void set_percentPositivePattern_26(int32_t value)
  9328. {
  9329. ___percentPositivePattern_26 = value;
  9330. }
  9331. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  9332. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  9333. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  9334. inline void set_percentNegativePattern_27(int32_t value)
  9335. {
  9336. ___percentNegativePattern_27 = value;
  9337. }
  9338. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  9339. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  9340. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  9341. inline void set_percentDecimalDigits_28(int32_t value)
  9342. {
  9343. ___percentDecimalDigits_28 = value;
  9344. }
  9345. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  9346. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  9347. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  9348. inline void set_digitSubstitution_29(int32_t value)
  9349. {
  9350. ___digitSubstitution_29 = value;
  9351. }
  9352. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  9353. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  9354. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  9355. inline void set_isReadOnly_30(bool value)
  9356. {
  9357. ___isReadOnly_30 = value;
  9358. }
  9359. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  9360. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  9361. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  9362. inline void set_m_useUserOverride_31(bool value)
  9363. {
  9364. ___m_useUserOverride_31 = value;
  9365. }
  9366. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  9367. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  9368. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  9369. inline void set_m_isInvariant_32(bool value)
  9370. {
  9371. ___m_isInvariant_32 = value;
  9372. }
  9373. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  9374. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  9375. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  9376. inline void set_validForParseAsNumber_33(bool value)
  9377. {
  9378. ___validForParseAsNumber_33 = value;
  9379. }
  9380. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  9381. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  9382. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  9383. inline void set_validForParseAsCurrency_34(bool value)
  9384. {
  9385. ___validForParseAsCurrency_34 = value;
  9386. }
  9387. };
  9388. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  9389. {
  9390. public:
  9391. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  9392. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  9393. public:
  9394. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  9395. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  9396. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  9397. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  9398. {
  9399. ___invariantInfo_0 = value;
  9400. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  9401. }
  9402. };
  9403. // UnityEngine.Events.PersistentCall
  9404. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  9405. {
  9406. public:
  9407. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9408. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  9409. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  9410. String_t* ___m_TargetAssemblyTypeName_1;
  9411. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  9412. String_t* ___m_MethodName_2;
  9413. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  9414. int32_t ___m_Mode_3;
  9415. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  9416. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  9417. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  9418. int32_t ___m_CallState_5;
  9419. public:
  9420. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  9421. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  9422. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  9423. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9424. {
  9425. ___m_Target_0 = value;
  9426. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  9427. }
  9428. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  9429. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  9430. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  9431. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  9432. {
  9433. ___m_TargetAssemblyTypeName_1 = value;
  9434. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  9435. }
  9436. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  9437. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  9438. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  9439. inline void set_m_MethodName_2(String_t* value)
  9440. {
  9441. ___m_MethodName_2 = value;
  9442. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  9443. }
  9444. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  9445. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  9446. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  9447. inline void set_m_Mode_3(int32_t value)
  9448. {
  9449. ___m_Mode_3 = value;
  9450. }
  9451. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  9452. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  9453. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  9454. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  9455. {
  9456. ___m_Arguments_4 = value;
  9457. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  9458. }
  9459. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  9460. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  9461. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  9462. inline void set_m_CallState_5(int32_t value)
  9463. {
  9464. ___m_CallState_5 = value;
  9465. }
  9466. };
  9467. // UnityEngine.Playables.Playable
  9468. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2
  9469. {
  9470. public:
  9471. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  9472. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9473. public:
  9474. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2, ___m_Handle_0)); }
  9475. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9476. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9477. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9478. {
  9479. ___m_Handle_0 = value;
  9480. }
  9481. };
  9482. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields
  9483. {
  9484. public:
  9485. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  9486. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___m_NullPlayable_1;
  9487. public:
  9488. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields, ___m_NullPlayable_1)); }
  9489. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  9490. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  9491. inline void set_m_NullPlayable_1(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 value)
  9492. {
  9493. ___m_NullPlayable_1 = value;
  9494. }
  9495. };
  9496. // UnityEngine.Playables.PlayableBinding
  9497. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2
  9498. {
  9499. public:
  9500. // System.String UnityEngine.Playables.PlayableBinding::m_StreamName
  9501. String_t* ___m_StreamName_0;
  9502. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
  9503. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SourceObject_1;
  9504. // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
  9505. Type_t * ___m_SourceBindingType_2;
  9506. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
  9507. CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___m_CreateOutputMethod_3;
  9508. public:
  9509. inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_StreamName_0)); }
  9510. inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
  9511. inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
  9512. inline void set_m_StreamName_0(String_t* value)
  9513. {
  9514. ___m_StreamName_0 = value;
  9515. Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
  9516. }
  9517. inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceObject_1)); }
  9518. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
  9519. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
  9520. inline void set_m_SourceObject_1(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9521. {
  9522. ___m_SourceObject_1 = value;
  9523. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
  9524. }
  9525. inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceBindingType_2)); }
  9526. inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
  9527. inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
  9528. inline void set_m_SourceBindingType_2(Type_t * value)
  9529. {
  9530. ___m_SourceBindingType_2 = value;
  9531. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
  9532. }
  9533. inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_CreateOutputMethod_3)); }
  9534. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
  9535. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
  9536. inline void set_m_CreateOutputMethod_3(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * value)
  9537. {
  9538. ___m_CreateOutputMethod_3 = value;
  9539. Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
  9540. }
  9541. };
  9542. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields
  9543. {
  9544. public:
  9545. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  9546. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* ___None_4;
  9547. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  9548. double ___DefaultDuration_5;
  9549. public:
  9550. inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___None_4)); }
  9551. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* get_None_4() const { return ___None_4; }
  9552. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3** get_address_of_None_4() { return &___None_4; }
  9553. inline void set_None_4(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* value)
  9554. {
  9555. ___None_4 = value;
  9556. Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
  9557. }
  9558. inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___DefaultDuration_5)); }
  9559. inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
  9560. inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
  9561. inline void set_DefaultDuration_5(double value)
  9562. {
  9563. ___DefaultDuration_5 = value;
  9564. }
  9565. };
  9566. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  9567. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke
  9568. {
  9569. char* ___m_StreamName_0;
  9570. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_SourceObject_1;
  9571. Type_t * ___m_SourceBindingType_2;
  9572. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9573. };
  9574. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  9575. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com
  9576. {
  9577. Il2CppChar* ___m_StreamName_0;
  9578. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_SourceObject_1;
  9579. Type_t * ___m_SourceBindingType_2;
  9580. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9581. };
  9582. // UnityEngine.Playables.PlayableOutput
  9583. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  9584. {
  9585. public:
  9586. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  9587. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  9588. public:
  9589. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  9590. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  9591. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9592. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  9593. {
  9594. ___m_Handle_0 = value;
  9595. }
  9596. };
  9597. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  9598. {
  9599. public:
  9600. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  9601. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  9602. public:
  9603. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  9604. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  9605. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  9606. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  9607. {
  9608. ___m_NullPlayableOutput_1 = value;
  9609. }
  9610. };
  9611. // UnityEngine.Experimental.GlobalIllumination.PointLight
  9612. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  9613. {
  9614. public:
  9615. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  9616. int32_t ___instanceID_0;
  9617. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  9618. bool ___shadow_1;
  9619. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  9620. uint8_t ___mode_2;
  9621. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  9622. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9623. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  9624. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9625. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  9626. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9627. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  9628. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9629. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  9630. float ___range_7;
  9631. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  9632. float ___sphereRadius_8;
  9633. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  9634. uint8_t ___falloff_9;
  9635. public:
  9636. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  9637. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9638. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9639. inline void set_instanceID_0(int32_t value)
  9640. {
  9641. ___instanceID_0 = value;
  9642. }
  9643. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  9644. inline bool get_shadow_1() const { return ___shadow_1; }
  9645. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9646. inline void set_shadow_1(bool value)
  9647. {
  9648. ___shadow_1 = value;
  9649. }
  9650. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  9651. inline uint8_t get_mode_2() const { return ___mode_2; }
  9652. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9653. inline void set_mode_2(uint8_t value)
  9654. {
  9655. ___mode_2 = value;
  9656. }
  9657. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  9658. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9659. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9660. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9661. {
  9662. ___position_3 = value;
  9663. }
  9664. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); }
  9665. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9666. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9667. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9668. {
  9669. ___orientation_4 = value;
  9670. }
  9671. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); }
  9672. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9673. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9674. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9675. {
  9676. ___color_5 = value;
  9677. }
  9678. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); }
  9679. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9680. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9681. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9682. {
  9683. ___indirectColor_6 = value;
  9684. }
  9685. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); }
  9686. inline float get_range_7() const { return ___range_7; }
  9687. inline float* get_address_of_range_7() { return &___range_7; }
  9688. inline void set_range_7(float value)
  9689. {
  9690. ___range_7 = value;
  9691. }
  9692. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); }
  9693. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  9694. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  9695. inline void set_sphereRadius_8(float value)
  9696. {
  9697. ___sphereRadius_8 = value;
  9698. }
  9699. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); }
  9700. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  9701. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  9702. inline void set_falloff_9(uint8_t value)
  9703. {
  9704. ___falloff_9 = value;
  9705. }
  9706. };
  9707. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9708. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  9709. {
  9710. int32_t ___instanceID_0;
  9711. int32_t ___shadow_1;
  9712. uint8_t ___mode_2;
  9713. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9714. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9715. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9716. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9717. float ___range_7;
  9718. float ___sphereRadius_8;
  9719. uint8_t ___falloff_9;
  9720. };
  9721. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9722. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  9723. {
  9724. int32_t ___instanceID_0;
  9725. int32_t ___shadow_1;
  9726. uint8_t ___mode_2;
  9727. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9728. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9729. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9730. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9731. float ___range_7;
  9732. float ___sphereRadius_8;
  9733. uint8_t ___falloff_9;
  9734. };
  9735. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9736. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  9737. {
  9738. public:
  9739. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  9740. int32_t ___instanceID_0;
  9741. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  9742. bool ___shadow_1;
  9743. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  9744. uint8_t ___mode_2;
  9745. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  9746. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9747. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  9748. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9749. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  9750. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9751. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  9752. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9753. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  9754. float ___range_7;
  9755. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  9756. float ___width_8;
  9757. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  9758. float ___height_9;
  9759. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  9760. uint8_t ___falloff_10;
  9761. public:
  9762. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  9763. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9764. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9765. inline void set_instanceID_0(int32_t value)
  9766. {
  9767. ___instanceID_0 = value;
  9768. }
  9769. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  9770. inline bool get_shadow_1() const { return ___shadow_1; }
  9771. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9772. inline void set_shadow_1(bool value)
  9773. {
  9774. ___shadow_1 = value;
  9775. }
  9776. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  9777. inline uint8_t get_mode_2() const { return ___mode_2; }
  9778. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9779. inline void set_mode_2(uint8_t value)
  9780. {
  9781. ___mode_2 = value;
  9782. }
  9783. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  9784. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9785. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9786. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9787. {
  9788. ___position_3 = value;
  9789. }
  9790. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  9791. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9792. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9793. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9794. {
  9795. ___orientation_4 = value;
  9796. }
  9797. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  9798. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9799. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9800. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9801. {
  9802. ___color_5 = value;
  9803. }
  9804. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  9805. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9806. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9807. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9808. {
  9809. ___indirectColor_6 = value;
  9810. }
  9811. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  9812. inline float get_range_7() const { return ___range_7; }
  9813. inline float* get_address_of_range_7() { return &___range_7; }
  9814. inline void set_range_7(float value)
  9815. {
  9816. ___range_7 = value;
  9817. }
  9818. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  9819. inline float get_width_8() const { return ___width_8; }
  9820. inline float* get_address_of_width_8() { return &___width_8; }
  9821. inline void set_width_8(float value)
  9822. {
  9823. ___width_8 = value;
  9824. }
  9825. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  9826. inline float get_height_9() const { return ___height_9; }
  9827. inline float* get_address_of_height_9() { return &___height_9; }
  9828. inline void set_height_9(float value)
  9829. {
  9830. ___height_9 = value;
  9831. }
  9832. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  9833. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  9834. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  9835. inline void set_falloff_10(uint8_t value)
  9836. {
  9837. ___falloff_10 = value;
  9838. }
  9839. };
  9840. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9841. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  9842. {
  9843. int32_t ___instanceID_0;
  9844. int32_t ___shadow_1;
  9845. uint8_t ___mode_2;
  9846. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9847. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9848. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9849. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9850. float ___range_7;
  9851. float ___width_8;
  9852. float ___height_9;
  9853. uint8_t ___falloff_10;
  9854. };
  9855. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9856. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  9857. {
  9858. int32_t ___instanceID_0;
  9859. int32_t ___shadow_1;
  9860. uint8_t ___mode_2;
  9861. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9862. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9863. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9864. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9865. float ___range_7;
  9866. float ___width_8;
  9867. float ___height_9;
  9868. uint8_t ___falloff_10;
  9869. };
  9870. // UnityEngine.ScriptableObject
  9871. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9872. {
  9873. public:
  9874. public:
  9875. };
  9876. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  9877. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  9878. {
  9879. };
  9880. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  9881. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  9882. {
  9883. };
  9884. // UnityEngine.Shader
  9885. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9886. {
  9887. public:
  9888. public:
  9889. };
  9890. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  9891. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  9892. {
  9893. public:
  9894. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  9895. int32_t ___instanceID_0;
  9896. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  9897. bool ___shadow_1;
  9898. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  9899. uint8_t ___mode_2;
  9900. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  9901. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9902. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  9903. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9904. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  9905. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9906. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  9907. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9908. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  9909. float ___range_7;
  9910. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  9911. float ___sphereRadius_8;
  9912. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  9913. float ___coneAngle_9;
  9914. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  9915. float ___innerConeAngle_10;
  9916. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  9917. uint8_t ___falloff_11;
  9918. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  9919. uint8_t ___angularFalloff_12;
  9920. public:
  9921. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  9922. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9923. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9924. inline void set_instanceID_0(int32_t value)
  9925. {
  9926. ___instanceID_0 = value;
  9927. }
  9928. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  9929. inline bool get_shadow_1() const { return ___shadow_1; }
  9930. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9931. inline void set_shadow_1(bool value)
  9932. {
  9933. ___shadow_1 = value;
  9934. }
  9935. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  9936. inline uint8_t get_mode_2() const { return ___mode_2; }
  9937. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9938. inline void set_mode_2(uint8_t value)
  9939. {
  9940. ___mode_2 = value;
  9941. }
  9942. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  9943. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9944. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9945. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9946. {
  9947. ___position_3 = value;
  9948. }
  9949. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  9950. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9951. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9952. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9953. {
  9954. ___orientation_4 = value;
  9955. }
  9956. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  9957. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9958. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9959. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9960. {
  9961. ___color_5 = value;
  9962. }
  9963. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  9964. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9965. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9966. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9967. {
  9968. ___indirectColor_6 = value;
  9969. }
  9970. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  9971. inline float get_range_7() const { return ___range_7; }
  9972. inline float* get_address_of_range_7() { return &___range_7; }
  9973. inline void set_range_7(float value)
  9974. {
  9975. ___range_7 = value;
  9976. }
  9977. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  9978. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  9979. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  9980. inline void set_sphereRadius_8(float value)
  9981. {
  9982. ___sphereRadius_8 = value;
  9983. }
  9984. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  9985. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  9986. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  9987. inline void set_coneAngle_9(float value)
  9988. {
  9989. ___coneAngle_9 = value;
  9990. }
  9991. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  9992. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  9993. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  9994. inline void set_innerConeAngle_10(float value)
  9995. {
  9996. ___innerConeAngle_10 = value;
  9997. }
  9998. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  9999. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  10000. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  10001. inline void set_falloff_11(uint8_t value)
  10002. {
  10003. ___falloff_11 = value;
  10004. }
  10005. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  10006. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  10007. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  10008. inline void set_angularFalloff_12(uint8_t value)
  10009. {
  10010. ___angularFalloff_12 = value;
  10011. }
  10012. };
  10013. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10014. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  10015. {
  10016. int32_t ___instanceID_0;
  10017. int32_t ___shadow_1;
  10018. uint8_t ___mode_2;
  10019. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10020. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10021. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10022. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10023. float ___range_7;
  10024. float ___sphereRadius_8;
  10025. float ___coneAngle_9;
  10026. float ___innerConeAngle_10;
  10027. uint8_t ___falloff_11;
  10028. uint8_t ___angularFalloff_12;
  10029. };
  10030. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10031. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  10032. {
  10033. int32_t ___instanceID_0;
  10034. int32_t ___shadow_1;
  10035. uint8_t ___mode_2;
  10036. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10037. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10038. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10039. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10040. float ___range_7;
  10041. float ___sphereRadius_8;
  10042. float ___coneAngle_9;
  10043. float ___innerConeAngle_10;
  10044. uint8_t ___falloff_11;
  10045. uint8_t ___angularFalloff_12;
  10046. };
  10047. // UnityEngine.Sprite
  10048. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10049. {
  10050. public:
  10051. public:
  10052. };
  10053. // System.SystemException
  10054. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  10055. {
  10056. public:
  10057. public:
  10058. };
  10059. // UnityEngine.Texture
  10060. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10061. {
  10062. public:
  10063. public:
  10064. };
  10065. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  10066. {
  10067. public:
  10068. // System.Int32 UnityEngine.Texture::GenerateAllMips
  10069. int32_t ___GenerateAllMips_4;
  10070. public:
  10071. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  10072. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  10073. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  10074. inline void set_GenerateAllMips_4(int32_t value)
  10075. {
  10076. ___GenerateAllMips_4 = value;
  10077. }
  10078. };
  10079. // System.Type
  10080. struct Type_t : public MemberInfo_t
  10081. {
  10082. public:
  10083. // System.RuntimeTypeHandle System.Type::_impl
  10084. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  10085. public:
  10086. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  10087. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  10088. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  10089. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  10090. {
  10091. ____impl_9 = value;
  10092. }
  10093. };
  10094. struct Type_t_StaticFields
  10095. {
  10096. public:
  10097. // System.Reflection.MemberFilter System.Type::FilterAttribute
  10098. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  10099. // System.Reflection.MemberFilter System.Type::FilterName
  10100. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  10101. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  10102. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  10103. // System.Object System.Type::Missing
  10104. RuntimeObject * ___Missing_3;
  10105. // System.Char System.Type::Delimiter
  10106. Il2CppChar ___Delimiter_4;
  10107. // System.Type[] System.Type::EmptyTypes
  10108. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  10109. // System.Reflection.Binder System.Type::defaultBinder
  10110. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  10111. public:
  10112. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  10113. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  10114. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  10115. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10116. {
  10117. ___FilterAttribute_0 = value;
  10118. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  10119. }
  10120. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  10121. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  10122. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  10123. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10124. {
  10125. ___FilterName_1 = value;
  10126. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  10127. }
  10128. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  10129. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  10130. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  10131. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10132. {
  10133. ___FilterNameIgnoreCase_2 = value;
  10134. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  10135. }
  10136. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  10137. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  10138. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  10139. inline void set_Missing_3(RuntimeObject * value)
  10140. {
  10141. ___Missing_3 = value;
  10142. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  10143. }
  10144. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  10145. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  10146. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  10147. inline void set_Delimiter_4(Il2CppChar value)
  10148. {
  10149. ___Delimiter_4 = value;
  10150. }
  10151. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  10152. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  10153. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  10154. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  10155. {
  10156. ___EmptyTypes_5 = value;
  10157. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  10158. }
  10159. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  10160. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  10161. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  10162. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  10163. {
  10164. ___defaultBinder_6 = value;
  10165. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  10166. }
  10167. };
  10168. // UnityEngine.UnityException
  10169. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  10170. {
  10171. public:
  10172. public:
  10173. };
  10174. // System.Action`1<UnityEngine.AsyncOperation>
  10175. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  10176. {
  10177. public:
  10178. public:
  10179. };
  10180. // System.Action`1<System.Boolean>
  10181. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t
  10182. {
  10183. public:
  10184. public:
  10185. };
  10186. // System.Action`1<UnityEngine.CustomRenderTexture>
  10187. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 : public MulticastDelegate_t
  10188. {
  10189. public:
  10190. public:
  10191. };
  10192. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  10193. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 : public MulticastDelegate_t
  10194. {
  10195. public:
  10196. public:
  10197. };
  10198. // System.Action`1<System.String>
  10199. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 : public MulticastDelegate_t
  10200. {
  10201. public:
  10202. public:
  10203. };
  10204. // System.Action`2<System.String,System.Boolean>
  10205. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 : public MulticastDelegate_t
  10206. {
  10207. public:
  10208. public:
  10209. };
  10210. // System.Func`1<System.Boolean>
  10211. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F : public MulticastDelegate_t
  10212. {
  10213. public:
  10214. public:
  10215. };
  10216. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  10217. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 : public MulticastDelegate_t
  10218. {
  10219. public:
  10220. public:
  10221. };
  10222. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  10223. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 : public MulticastDelegate_t
  10224. {
  10225. public:
  10226. public:
  10227. };
  10228. // UnityEngine.Events.UnityAction`1<System.Int32>
  10229. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 : public MulticastDelegate_t
  10230. {
  10231. public:
  10232. public:
  10233. };
  10234. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  10235. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 : public MulticastDelegate_t
  10236. {
  10237. public:
  10238. public:
  10239. };
  10240. // System.Action
  10241. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
  10242. {
  10243. public:
  10244. public:
  10245. };
  10246. // System.ArgumentException
  10247. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10248. {
  10249. public:
  10250. // System.String System.ArgumentException::m_paramName
  10251. String_t* ___m_paramName_17;
  10252. public:
  10253. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  10254. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  10255. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  10256. inline void set_m_paramName_17(String_t* value)
  10257. {
  10258. ___m_paramName_17 = value;
  10259. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  10260. }
  10261. };
  10262. // UnityEngine.Rendering.BatchCullingContext
  10263. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  10264. {
  10265. public:
  10266. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  10267. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  10268. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  10269. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  10270. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  10271. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  10272. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  10273. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  10274. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  10275. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  10276. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  10277. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  10278. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  10279. float ___nearPlane_6;
  10280. public:
  10281. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  10282. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  10283. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  10284. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  10285. {
  10286. ___cullingPlanes_0 = value;
  10287. }
  10288. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  10289. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  10290. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  10291. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  10292. {
  10293. ___batchVisibility_1 = value;
  10294. }
  10295. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  10296. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  10297. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  10298. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10299. {
  10300. ___visibleIndices_2 = value;
  10301. }
  10302. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  10303. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  10304. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  10305. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10306. {
  10307. ___visibleIndicesY_3 = value;
  10308. }
  10309. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  10310. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  10311. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  10312. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  10313. {
  10314. ___lodParameters_4 = value;
  10315. }
  10316. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  10317. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  10318. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  10319. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  10320. {
  10321. ___cullingMatrix_5 = value;
  10322. }
  10323. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  10324. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  10325. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  10326. inline void set_nearPlane_6(float value)
  10327. {
  10328. ___nearPlane_6 = value;
  10329. }
  10330. };
  10331. // UnityEngine.Behaviour
  10332. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10333. {
  10334. public:
  10335. public:
  10336. };
  10337. // UnityEngine.Cubemap
  10338. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10339. {
  10340. public:
  10341. public:
  10342. };
  10343. // UnityEngine.CubemapArray
  10344. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10345. {
  10346. public:
  10347. public:
  10348. };
  10349. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  10350. struct DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1
  10351. {
  10352. public:
  10353. // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
  10354. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  10355. // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
  10356. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  10357. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
  10358. int32_t ___U3CwidthU3Ek__BackingField_2;
  10359. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
  10360. int32_t ___U3CheightU3Ek__BackingField_3;
  10361. public:
  10362. inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
  10363. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10364. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10365. inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 value)
  10366. {
  10367. ___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
  10368. }
  10369. inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CimageFormatU3Ek__BackingField_1)); }
  10370. inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
  10371. inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
  10372. inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
  10373. {
  10374. ___U3CimageFormatU3Ek__BackingField_1 = value;
  10375. }
  10376. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CwidthU3Ek__BackingField_2)); }
  10377. inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
  10378. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
  10379. inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
  10380. {
  10381. ___U3CwidthU3Ek__BackingField_2 = value;
  10382. }
  10383. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CheightU3Ek__BackingField_3)); }
  10384. inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
  10385. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
  10386. inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
  10387. {
  10388. ___U3CheightU3Ek__BackingField_3 = value;
  10389. }
  10390. };
  10391. // UnityEngine.Playables.FrameData
  10392. struct FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B
  10393. {
  10394. public:
  10395. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  10396. uint64_t ___m_FrameID_0;
  10397. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  10398. double ___m_DeltaTime_1;
  10399. // System.Single UnityEngine.Playables.FrameData::m_Weight
  10400. float ___m_Weight_2;
  10401. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  10402. float ___m_EffectiveWeight_3;
  10403. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  10404. double ___m_EffectiveParentDelay_4;
  10405. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  10406. float ___m_EffectiveParentSpeed_5;
  10407. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  10408. float ___m_EffectiveSpeed_6;
  10409. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  10410. int32_t ___m_Flags_7;
  10411. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
  10412. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_Output_8;
  10413. public:
  10414. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_FrameID_0)); }
  10415. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  10416. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  10417. inline void set_m_FrameID_0(uint64_t value)
  10418. {
  10419. ___m_FrameID_0 = value;
  10420. }
  10421. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_DeltaTime_1)); }
  10422. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  10423. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  10424. inline void set_m_DeltaTime_1(double value)
  10425. {
  10426. ___m_DeltaTime_1 = value;
  10427. }
  10428. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Weight_2)); }
  10429. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  10430. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  10431. inline void set_m_Weight_2(float value)
  10432. {
  10433. ___m_Weight_2 = value;
  10434. }
  10435. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveWeight_3)); }
  10436. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  10437. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  10438. inline void set_m_EffectiveWeight_3(float value)
  10439. {
  10440. ___m_EffectiveWeight_3 = value;
  10441. }
  10442. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentDelay_4)); }
  10443. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  10444. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  10445. inline void set_m_EffectiveParentDelay_4(double value)
  10446. {
  10447. ___m_EffectiveParentDelay_4 = value;
  10448. }
  10449. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentSpeed_5)); }
  10450. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  10451. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  10452. inline void set_m_EffectiveParentSpeed_5(float value)
  10453. {
  10454. ___m_EffectiveParentSpeed_5 = value;
  10455. }
  10456. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveSpeed_6)); }
  10457. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  10458. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  10459. inline void set_m_EffectiveSpeed_6(float value)
  10460. {
  10461. ___m_EffectiveSpeed_6 = value;
  10462. }
  10463. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Flags_7)); }
  10464. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  10465. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  10466. inline void set_m_Flags_7(int32_t value)
  10467. {
  10468. ___m_Flags_7 = value;
  10469. }
  10470. inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Output_8)); }
  10471. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_Output_8() const { return ___m_Output_8; }
  10472. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_Output_8() { return &___m_Output_8; }
  10473. inline void set_m_Output_8(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  10474. {
  10475. ___m_Output_8 = value;
  10476. }
  10477. };
  10478. // System.IndexOutOfRangeException
  10479. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10480. {
  10481. public:
  10482. public:
  10483. };
  10484. // System.InvalidOperationException
  10485. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10486. {
  10487. public:
  10488. public:
  10489. };
  10490. // UnityEngine.MeshFilter
  10491. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10492. {
  10493. public:
  10494. public:
  10495. };
  10496. // System.NullReferenceException
  10497. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10498. {
  10499. public:
  10500. public:
  10501. };
  10502. // UnityEngine.Playables.PlayableAsset
  10503. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10504. {
  10505. public:
  10506. public:
  10507. };
  10508. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  10509. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10510. {
  10511. public:
  10512. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  10513. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * ___m_PlayerEditorConnectionEvents_5;
  10514. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  10515. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_connectedPlayers_6;
  10516. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
  10517. bool ___m_IsInitilized_7;
  10518. public:
  10519. inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_PlayerEditorConnectionEvents_5)); }
  10520. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; }
  10521. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; }
  10522. inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * value)
  10523. {
  10524. ___m_PlayerEditorConnectionEvents_5 = value;
  10525. Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value);
  10526. }
  10527. inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_connectedPlayers_6)); }
  10528. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; }
  10529. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; }
  10530. inline void set_m_connectedPlayers_6(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  10531. {
  10532. ___m_connectedPlayers_6 = value;
  10533. Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value);
  10534. }
  10535. inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_IsInitilized_7)); }
  10536. inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; }
  10537. inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; }
  10538. inline void set_m_IsInitilized_7(bool value)
  10539. {
  10540. ___m_IsInitilized_7 = value;
  10541. }
  10542. };
  10543. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields
  10544. {
  10545. public:
  10546. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
  10547. RuntimeObject* ___connectionNative_4;
  10548. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  10549. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ___s_Instance_8;
  10550. public:
  10551. inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___connectionNative_4)); }
  10552. inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; }
  10553. inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; }
  10554. inline void set_connectionNative_4(RuntimeObject* value)
  10555. {
  10556. ___connectionNative_4 = value;
  10557. Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value);
  10558. }
  10559. inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___s_Instance_8)); }
  10560. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * get_s_Instance_8() const { return ___s_Instance_8; }
  10561. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 ** get_address_of_s_Instance_8() { return &___s_Instance_8; }
  10562. inline void set_s_Instance_8(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * value)
  10563. {
  10564. ___s_Instance_8 = value;
  10565. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value);
  10566. }
  10567. };
  10568. // UnityEngine.RenderTexture
  10569. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10570. {
  10571. public:
  10572. public:
  10573. };
  10574. // UnityEngine.Renderer
  10575. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10576. {
  10577. public:
  10578. public:
  10579. };
  10580. // UnityEngine.Transform
  10581. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10582. {
  10583. public:
  10584. public:
  10585. };
  10586. // UnityEngine.Events.UnityAction
  10587. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  10588. {
  10589. public:
  10590. public:
  10591. };
  10592. // UnityEngine.Application/LogCallback
  10593. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  10594. {
  10595. public:
  10596. public:
  10597. };
  10598. // UnityEngine.Application/LowMemoryCallback
  10599. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  10600. {
  10601. public:
  10602. public:
  10603. };
  10604. // UnityEngine.Camera/CameraCallback
  10605. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  10606. {
  10607. public:
  10608. public:
  10609. };
  10610. // UnityEngine.CullingGroup/StateChanged
  10611. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  10612. {
  10613. public:
  10614. public:
  10615. };
  10616. // UnityEngine.Display/DisplaysUpdatedDelegate
  10617. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  10618. {
  10619. public:
  10620. public:
  10621. };
  10622. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  10623. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  10624. {
  10625. public:
  10626. public:
  10627. };
  10628. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  10629. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  10630. {
  10631. public:
  10632. public:
  10633. };
  10634. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  10635. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 : public MulticastDelegate_t
  10636. {
  10637. public:
  10638. public:
  10639. };
  10640. // System.ArgumentNullException
  10641. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10642. {
  10643. public:
  10644. public:
  10645. };
  10646. // System.ArgumentOutOfRangeException
  10647. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10648. {
  10649. public:
  10650. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  10651. RuntimeObject * ___m_actualValue_19;
  10652. public:
  10653. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  10654. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  10655. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  10656. inline void set_m_actualValue_19(RuntimeObject * value)
  10657. {
  10658. ___m_actualValue_19 = value;
  10659. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  10660. }
  10661. };
  10662. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  10663. {
  10664. public:
  10665. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  10666. String_t* ____rangeMessage_18;
  10667. public:
  10668. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  10669. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  10670. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  10671. inline void set__rangeMessage_18(String_t* value)
  10672. {
  10673. ____rangeMessage_18 = value;
  10674. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  10675. }
  10676. };
  10677. // UnityEngine.Camera
  10678. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10679. {
  10680. public:
  10681. public:
  10682. };
  10683. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  10684. {
  10685. public:
  10686. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  10687. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  10688. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  10689. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  10690. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  10691. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  10692. public:
  10693. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  10694. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  10695. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  10696. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10697. {
  10698. ___onPreCull_4 = value;
  10699. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  10700. }
  10701. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  10702. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  10703. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  10704. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10705. {
  10706. ___onPreRender_5 = value;
  10707. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  10708. }
  10709. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  10710. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  10711. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  10712. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10713. {
  10714. ___onPostRender_6 = value;
  10715. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  10716. }
  10717. };
  10718. // UnityEngine.CustomRenderTexture
  10719. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC : public RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849
  10720. {
  10721. public:
  10722. public:
  10723. };
  10724. // UnityEngine.FlareLayer
  10725. struct FlareLayer_t0E96E3DA6EDBA0626F2322F17A594D4E5E34FBB6 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10726. {
  10727. public:
  10728. public:
  10729. };
  10730. // UnityEngine.Light
  10731. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10732. {
  10733. public:
  10734. // System.Int32 UnityEngine.Light::m_BakedIndex
  10735. int32_t ___m_BakedIndex_4;
  10736. public:
  10737. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  10738. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  10739. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  10740. inline void set_m_BakedIndex_4(int32_t value)
  10741. {
  10742. ___m_BakedIndex_4 = value;
  10743. }
  10744. };
  10745. // UnityEngine.LineRenderer
  10746. struct LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  10747. {
  10748. public:
  10749. public:
  10750. };
  10751. // UnityEngine.MeshRenderer
  10752. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  10753. {
  10754. public:
  10755. public:
  10756. };
  10757. // UnityEngine.MonoBehaviour
  10758. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10759. {
  10760. public:
  10761. public:
  10762. };
  10763. // System.ObjectDisposedException
  10764. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
  10765. {
  10766. public:
  10767. // System.String System.ObjectDisposedException::objectName
  10768. String_t* ___objectName_17;
  10769. public:
  10770. inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
  10771. inline String_t* get_objectName_17() const { return ___objectName_17; }
  10772. inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
  10773. inline void set_objectName_17(String_t* value)
  10774. {
  10775. ___objectName_17 = value;
  10776. Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
  10777. }
  10778. };
  10779. // UnityEngine.RectTransform
  10780. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  10781. {
  10782. public:
  10783. public:
  10784. };
  10785. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  10786. {
  10787. public:
  10788. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  10789. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  10790. public:
  10791. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  10792. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  10793. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  10794. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  10795. {
  10796. ___reapplyDrivenProperties_4 = value;
  10797. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  10798. }
  10799. };
  10800. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  10801. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  10802. {
  10803. public:
  10804. public:
  10805. };
  10806. #ifdef __clang__
  10807. #pragma clang diagnostic pop
  10808. #endif
  10809. // System.Object[]
  10810. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  10811. {
  10812. public:
  10813. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  10814. public:
  10815. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  10816. {
  10817. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10818. return m_Items[index];
  10819. }
  10820. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  10821. {
  10822. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10823. return m_Items + index;
  10824. }
  10825. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  10826. {
  10827. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10828. m_Items[index] = value;
  10829. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10830. }
  10831. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  10832. {
  10833. return m_Items[index];
  10834. }
  10835. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10836. {
  10837. return m_Items + index;
  10838. }
  10839. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  10840. {
  10841. m_Items[index] = value;
  10842. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10843. }
  10844. };
  10845. // UnityEngine.Keyframe[]
  10846. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray
  10847. {
  10848. public:
  10849. ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1];
  10850. public:
  10851. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const
  10852. {
  10853. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10854. return m_Items[index];
  10855. }
  10856. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index)
  10857. {
  10858. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10859. return m_Items + index;
  10860. }
  10861. inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  10862. {
  10863. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10864. m_Items[index] = value;
  10865. }
  10866. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const
  10867. {
  10868. return m_Items[index];
  10869. }
  10870. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10871. {
  10872. return m_Items + index;
  10873. }
  10874. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  10875. {
  10876. m_Items[index] = value;
  10877. }
  10878. };
  10879. // System.Delegate[]
  10880. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  10881. {
  10882. public:
  10883. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  10884. public:
  10885. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  10886. {
  10887. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10888. return m_Items[index];
  10889. }
  10890. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  10891. {
  10892. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10893. return m_Items + index;
  10894. }
  10895. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  10896. {
  10897. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10898. m_Items[index] = value;
  10899. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10900. }
  10901. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  10902. {
  10903. return m_Items[index];
  10904. }
  10905. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10906. {
  10907. return m_Items + index;
  10908. }
  10909. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  10910. {
  10911. m_Items[index] = value;
  10912. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10913. }
  10914. };
  10915. // System.UInt64[]
  10916. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2 : public RuntimeArray
  10917. {
  10918. public:
  10919. ALIGN_FIELD (8) uint64_t m_Items[1];
  10920. public:
  10921. inline uint64_t GetAt(il2cpp_array_size_t index) const
  10922. {
  10923. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10924. return m_Items[index];
  10925. }
  10926. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  10927. {
  10928. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10929. return m_Items + index;
  10930. }
  10931. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  10932. {
  10933. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10934. m_Items[index] = value;
  10935. }
  10936. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  10937. {
  10938. return m_Items[index];
  10939. }
  10940. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10941. {
  10942. return m_Items + index;
  10943. }
  10944. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  10945. {
  10946. m_Items[index] = value;
  10947. }
  10948. };
  10949. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  10950. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76 : public RuntimeArray
  10951. {
  10952. public:
  10953. ALIGN_FIELD (8) int32_t m_Items[1];
  10954. public:
  10955. inline int32_t GetAt(il2cpp_array_size_t index) const
  10956. {
  10957. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10958. return m_Items[index];
  10959. }
  10960. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  10961. {
  10962. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10963. return m_Items + index;
  10964. }
  10965. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  10966. {
  10967. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10968. m_Items[index] = value;
  10969. }
  10970. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  10971. {
  10972. return m_Items[index];
  10973. }
  10974. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10975. {
  10976. return m_Items + index;
  10977. }
  10978. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  10979. {
  10980. m_Items[index] = value;
  10981. }
  10982. };
  10983. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  10984. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831 : public RuntimeArray
  10985. {
  10986. public:
  10987. ALIGN_FIELD (8) int32_t m_Items[1];
  10988. public:
  10989. inline int32_t GetAt(il2cpp_array_size_t index) const
  10990. {
  10991. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10992. return m_Items[index];
  10993. }
  10994. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  10995. {
  10996. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10997. return m_Items + index;
  10998. }
  10999. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11000. {
  11001. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11002. m_Items[index] = value;
  11003. }
  11004. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11005. {
  11006. return m_Items[index];
  11007. }
  11008. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11009. {
  11010. return m_Items + index;
  11011. }
  11012. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11013. {
  11014. m_Items[index] = value;
  11015. }
  11016. };
  11017. // Unity.IO.LowLevel.Unsafe.Priority[]
  11018. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0 : public RuntimeArray
  11019. {
  11020. public:
  11021. ALIGN_FIELD (8) int32_t m_Items[1];
  11022. public:
  11023. inline int32_t GetAt(il2cpp_array_size_t index) const
  11024. {
  11025. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11026. return m_Items[index];
  11027. }
  11028. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11029. {
  11030. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11031. return m_Items + index;
  11032. }
  11033. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11034. {
  11035. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11036. m_Items[index] = value;
  11037. }
  11038. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11039. {
  11040. return m_Items[index];
  11041. }
  11042. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11043. {
  11044. return m_Items + index;
  11045. }
  11046. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11047. {
  11048. m_Items[index] = value;
  11049. }
  11050. };
  11051. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  11052. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449 : public RuntimeArray
  11053. {
  11054. public:
  11055. ALIGN_FIELD (8) int32_t m_Items[1];
  11056. public:
  11057. inline int32_t GetAt(il2cpp_array_size_t index) const
  11058. {
  11059. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11060. return m_Items[index];
  11061. }
  11062. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11063. {
  11064. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11065. return m_Items + index;
  11066. }
  11067. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11068. {
  11069. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11070. m_Items[index] = value;
  11071. }
  11072. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11073. {
  11074. return m_Items[index];
  11075. }
  11076. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11077. {
  11078. return m_Items + index;
  11079. }
  11080. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11081. {
  11082. m_Items[index] = value;
  11083. }
  11084. };
  11085. // System.Type[]
  11086. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  11087. {
  11088. public:
  11089. ALIGN_FIELD (8) Type_t * m_Items[1];
  11090. public:
  11091. inline Type_t * GetAt(il2cpp_array_size_t index) const
  11092. {
  11093. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11094. return m_Items[index];
  11095. }
  11096. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  11097. {
  11098. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11099. return m_Items + index;
  11100. }
  11101. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  11102. {
  11103. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11104. m_Items[index] = value;
  11105. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11106. }
  11107. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  11108. {
  11109. return m_Items[index];
  11110. }
  11111. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11112. {
  11113. return m_Items + index;
  11114. }
  11115. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  11116. {
  11117. m_Items[index] = value;
  11118. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11119. }
  11120. };
  11121. // UnityEngine.RequireComponent[]
  11122. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F : public RuntimeArray
  11123. {
  11124. public:
  11125. ALIGN_FIELD (8) RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * m_Items[1];
  11126. public:
  11127. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAt(il2cpp_array_size_t index) const
  11128. {
  11129. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11130. return m_Items[index];
  11131. }
  11132. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAt(il2cpp_array_size_t index)
  11133. {
  11134. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11135. return m_Items + index;
  11136. }
  11137. inline void SetAt(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11138. {
  11139. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11140. m_Items[index] = value;
  11141. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11142. }
  11143. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAtUnchecked(il2cpp_array_size_t index) const
  11144. {
  11145. return m_Items[index];
  11146. }
  11147. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11148. {
  11149. return m_Items + index;
  11150. }
  11151. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11152. {
  11153. m_Items[index] = value;
  11154. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11155. }
  11156. };
  11157. // UnityEngine.DisallowMultipleComponent[]
  11158. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E : public RuntimeArray
  11159. {
  11160. public:
  11161. ALIGN_FIELD (8) DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * m_Items[1];
  11162. public:
  11163. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAt(il2cpp_array_size_t index) const
  11164. {
  11165. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11166. return m_Items[index];
  11167. }
  11168. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAt(il2cpp_array_size_t index)
  11169. {
  11170. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11171. return m_Items + index;
  11172. }
  11173. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11174. {
  11175. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11176. m_Items[index] = value;
  11177. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11178. }
  11179. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAtUnchecked(il2cpp_array_size_t index) const
  11180. {
  11181. return m_Items[index];
  11182. }
  11183. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11184. {
  11185. return m_Items + index;
  11186. }
  11187. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11188. {
  11189. m_Items[index] = value;
  11190. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11191. }
  11192. };
  11193. // UnityEngine.ExecuteInEditMode[]
  11194. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08 : public RuntimeArray
  11195. {
  11196. public:
  11197. ALIGN_FIELD (8) ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * m_Items[1];
  11198. public:
  11199. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAt(il2cpp_array_size_t index) const
  11200. {
  11201. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11202. return m_Items[index];
  11203. }
  11204. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAt(il2cpp_array_size_t index)
  11205. {
  11206. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11207. return m_Items + index;
  11208. }
  11209. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11210. {
  11211. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11212. m_Items[index] = value;
  11213. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11214. }
  11215. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAtUnchecked(il2cpp_array_size_t index) const
  11216. {
  11217. return m_Items[index];
  11218. }
  11219. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11220. {
  11221. return m_Items + index;
  11222. }
  11223. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11224. {
  11225. m_Items[index] = value;
  11226. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11227. }
  11228. };
  11229. // UnityEngine.Camera[]
  11230. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  11231. {
  11232. public:
  11233. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  11234. public:
  11235. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  11236. {
  11237. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11238. return m_Items[index];
  11239. }
  11240. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  11241. {
  11242. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11243. return m_Items + index;
  11244. }
  11245. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11246. {
  11247. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11248. m_Items[index] = value;
  11249. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11250. }
  11251. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  11252. {
  11253. return m_Items[index];
  11254. }
  11255. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11256. {
  11257. return m_Items + index;
  11258. }
  11259. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11260. {
  11261. m_Items[index] = value;
  11262. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11263. }
  11264. };
  11265. // System.IntPtr[]
  11266. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6 : public RuntimeArray
  11267. {
  11268. public:
  11269. ALIGN_FIELD (8) intptr_t m_Items[1];
  11270. public:
  11271. inline intptr_t GetAt(il2cpp_array_size_t index) const
  11272. {
  11273. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11274. return m_Items[index];
  11275. }
  11276. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  11277. {
  11278. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11279. return m_Items + index;
  11280. }
  11281. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  11282. {
  11283. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11284. m_Items[index] = value;
  11285. }
  11286. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  11287. {
  11288. return m_Items[index];
  11289. }
  11290. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11291. {
  11292. return m_Items + index;
  11293. }
  11294. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  11295. {
  11296. m_Items[index] = value;
  11297. }
  11298. };
  11299. // UnityEngine.Display[]
  11300. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray
  11301. {
  11302. public:
  11303. ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1];
  11304. public:
  11305. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const
  11306. {
  11307. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11308. return m_Items[index];
  11309. }
  11310. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index)
  11311. {
  11312. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11313. return m_Items + index;
  11314. }
  11315. inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11316. {
  11317. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11318. m_Items[index] = value;
  11319. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11320. }
  11321. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const
  11322. {
  11323. return m_Items[index];
  11324. }
  11325. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11326. {
  11327. return m_Items + index;
  11328. }
  11329. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11330. {
  11331. m_Items[index] = value;
  11332. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11333. }
  11334. };
  11335. // UnityEngine.GradientColorKey[]
  11336. struct GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A : public RuntimeArray
  11337. {
  11338. public:
  11339. ALIGN_FIELD (8) GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E m_Items[1];
  11340. public:
  11341. inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E GetAt(il2cpp_array_size_t index) const
  11342. {
  11343. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11344. return m_Items[index];
  11345. }
  11346. inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E * GetAddressAt(il2cpp_array_size_t index)
  11347. {
  11348. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11349. return m_Items + index;
  11350. }
  11351. inline void SetAt(il2cpp_array_size_t index, GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E value)
  11352. {
  11353. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11354. m_Items[index] = value;
  11355. }
  11356. inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E GetAtUnchecked(il2cpp_array_size_t index) const
  11357. {
  11358. return m_Items[index];
  11359. }
  11360. inline GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11361. {
  11362. return m_Items + index;
  11363. }
  11364. inline void SetAtUnchecked(il2cpp_array_size_t index, GradientColorKey_t1B691B0604BDB77B1515A6F565D928BC0EBF2F2E value)
  11365. {
  11366. m_Items[index] = value;
  11367. }
  11368. };
  11369. // UnityEngine.Vector2[]
  11370. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
  11371. {
  11372. public:
  11373. ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
  11374. public:
  11375. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
  11376. {
  11377. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11378. return m_Items[index];
  11379. }
  11380. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
  11381. {
  11382. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11383. return m_Items + index;
  11384. }
  11385. inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  11386. {
  11387. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11388. m_Items[index] = value;
  11389. }
  11390. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
  11391. {
  11392. return m_Items[index];
  11393. }
  11394. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11395. {
  11396. return m_Items + index;
  11397. }
  11398. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  11399. {
  11400. m_Items[index] = value;
  11401. }
  11402. };
  11403. // System.String[]
  11404. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  11405. {
  11406. public:
  11407. ALIGN_FIELD (8) String_t* m_Items[1];
  11408. public:
  11409. inline String_t* GetAt(il2cpp_array_size_t index) const
  11410. {
  11411. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11412. return m_Items[index];
  11413. }
  11414. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11415. {
  11416. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11417. return m_Items + index;
  11418. }
  11419. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11420. {
  11421. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11422. m_Items[index] = value;
  11423. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11424. }
  11425. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11426. {
  11427. return m_Items[index];
  11428. }
  11429. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11430. {
  11431. return m_Items + index;
  11432. }
  11433. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11434. {
  11435. m_Items[index] = value;
  11436. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11437. }
  11438. };
  11439. // UnityEngine.Light[]
  11440. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  11441. {
  11442. public:
  11443. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  11444. public:
  11445. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  11446. {
  11447. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11448. return m_Items[index];
  11449. }
  11450. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  11451. {
  11452. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11453. return m_Items + index;
  11454. }
  11455. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11456. {
  11457. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11458. m_Items[index] = value;
  11459. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11460. }
  11461. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  11462. {
  11463. return m_Items[index];
  11464. }
  11465. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11466. {
  11467. return m_Items + index;
  11468. }
  11469. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11470. {
  11471. m_Items[index] = value;
  11472. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11473. }
  11474. };
  11475. // UnityEngine.Vector3[]
  11476. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  11477. {
  11478. public:
  11479. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  11480. public:
  11481. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  11482. {
  11483. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11484. return m_Items[index];
  11485. }
  11486. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  11487. {
  11488. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11489. return m_Items + index;
  11490. }
  11491. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11492. {
  11493. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11494. m_Items[index] = value;
  11495. }
  11496. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  11497. {
  11498. return m_Items[index];
  11499. }
  11500. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11501. {
  11502. return m_Items + index;
  11503. }
  11504. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11505. {
  11506. m_Items[index] = value;
  11507. }
  11508. };
  11509. // System.Byte[]
  11510. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  11511. {
  11512. public:
  11513. ALIGN_FIELD (8) uint8_t m_Items[1];
  11514. public:
  11515. inline uint8_t GetAt(il2cpp_array_size_t index) const
  11516. {
  11517. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11518. return m_Items[index];
  11519. }
  11520. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  11521. {
  11522. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11523. return m_Items + index;
  11524. }
  11525. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  11526. {
  11527. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11528. m_Items[index] = value;
  11529. }
  11530. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  11531. {
  11532. return m_Items[index];
  11533. }
  11534. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11535. {
  11536. return m_Items + index;
  11537. }
  11538. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  11539. {
  11540. m_Items[index] = value;
  11541. }
  11542. };
  11543. // System.Single[]
  11544. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray
  11545. {
  11546. public:
  11547. ALIGN_FIELD (8) float m_Items[1];
  11548. public:
  11549. inline float GetAt(il2cpp_array_size_t index) const
  11550. {
  11551. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11552. return m_Items[index];
  11553. }
  11554. inline float* GetAddressAt(il2cpp_array_size_t index)
  11555. {
  11556. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11557. return m_Items + index;
  11558. }
  11559. inline void SetAt(il2cpp_array_size_t index, float value)
  11560. {
  11561. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11562. m_Items[index] = value;
  11563. }
  11564. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  11565. {
  11566. return m_Items[index];
  11567. }
  11568. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11569. {
  11570. return m_Items + index;
  11571. }
  11572. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  11573. {
  11574. m_Items[index] = value;
  11575. }
  11576. };
  11577. // System.Int32[]
  11578. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  11579. {
  11580. public:
  11581. ALIGN_FIELD (8) int32_t m_Items[1];
  11582. public:
  11583. inline int32_t GetAt(il2cpp_array_size_t index) const
  11584. {
  11585. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11586. return m_Items[index];
  11587. }
  11588. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11589. {
  11590. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11591. return m_Items + index;
  11592. }
  11593. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11594. {
  11595. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11596. m_Items[index] = value;
  11597. }
  11598. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11599. {
  11600. return m_Items[index];
  11601. }
  11602. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11603. {
  11604. return m_Items + index;
  11605. }
  11606. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11607. {
  11608. m_Items[index] = value;
  11609. }
  11610. };
  11611. // UnityEngine.Vector4[]
  11612. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray
  11613. {
  11614. public:
  11615. ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1];
  11616. public:
  11617. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const
  11618. {
  11619. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11620. return m_Items[index];
  11621. }
  11622. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index)
  11623. {
  11624. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11625. return m_Items + index;
  11626. }
  11627. inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11628. {
  11629. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11630. m_Items[index] = value;
  11631. }
  11632. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const
  11633. {
  11634. return m_Items[index];
  11635. }
  11636. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11637. {
  11638. return m_Items + index;
  11639. }
  11640. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11641. {
  11642. m_Items[index] = value;
  11643. }
  11644. };
  11645. // UnityEngine.Color32[]
  11646. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
  11647. {
  11648. public:
  11649. ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
  11650. public:
  11651. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
  11652. {
  11653. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11654. return m_Items[index];
  11655. }
  11656. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
  11657. {
  11658. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11659. return m_Items + index;
  11660. }
  11661. inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11662. {
  11663. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11664. m_Items[index] = value;
  11665. }
  11666. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
  11667. {
  11668. return m_Items[index];
  11669. }
  11670. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11671. {
  11672. return m_Items + index;
  11673. }
  11674. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11675. {
  11676. m_Items[index] = value;
  11677. }
  11678. };
  11679. // UnityEngine.Object[]
  11680. struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873 : public RuntimeArray
  11681. {
  11682. public:
  11683. ALIGN_FIELD (8) Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * m_Items[1];
  11684. public:
  11685. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * GetAt(il2cpp_array_size_t index) const
  11686. {
  11687. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11688. return m_Items[index];
  11689. }
  11690. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** GetAddressAt(il2cpp_array_size_t index)
  11691. {
  11692. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11693. return m_Items + index;
  11694. }
  11695. inline void SetAt(il2cpp_array_size_t index, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  11696. {
  11697. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11698. m_Items[index] = value;
  11699. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11700. }
  11701. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * GetAtUnchecked(il2cpp_array_size_t index) const
  11702. {
  11703. return m_Items[index];
  11704. }
  11705. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11706. {
  11707. return m_Items + index;
  11708. }
  11709. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  11710. {
  11711. m_Items[index] = value;
  11712. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11713. }
  11714. };
  11715. // UnityEngine.Playables.PlayableBinding[]
  11716. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3 : public RuntimeArray
  11717. {
  11718. public:
  11719. ALIGN_FIELD (8) PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 m_Items[1];
  11720. public:
  11721. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAt(il2cpp_array_size_t index) const
  11722. {
  11723. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11724. return m_Items[index];
  11725. }
  11726. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAt(il2cpp_array_size_t index)
  11727. {
  11728. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11729. return m_Items + index;
  11730. }
  11731. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11732. {
  11733. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11734. m_Items[index] = value;
  11735. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11736. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11737. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11738. #endif
  11739. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11740. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11741. #endif
  11742. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11743. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11744. #endif
  11745. }
  11746. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAtUnchecked(il2cpp_array_size_t index) const
  11747. {
  11748. return m_Items[index];
  11749. }
  11750. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11751. {
  11752. return m_Items + index;
  11753. }
  11754. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11755. {
  11756. m_Items[index] = value;
  11757. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11758. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11759. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11760. #endif
  11761. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11762. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11763. #endif
  11764. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11765. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11766. #endif
  11767. }
  11768. };
  11769. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  11770. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817 : public RuntimeArray
  11771. {
  11772. public:
  11773. ALIGN_FIELD (8) OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 m_Items[1];
  11774. public:
  11775. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAt(il2cpp_array_size_t index) const
  11776. {
  11777. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11778. return m_Items[index];
  11779. }
  11780. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAt(il2cpp_array_size_t index)
  11781. {
  11782. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11783. return m_Items + index;
  11784. }
  11785. inline void SetAt(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11786. {
  11787. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11788. m_Items[index] = value;
  11789. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11790. }
  11791. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAtUnchecked(il2cpp_array_size_t index) const
  11792. {
  11793. return m_Items[index];
  11794. }
  11795. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11796. {
  11797. return m_Items + index;
  11798. }
  11799. inline void SetAtUnchecked(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11800. {
  11801. m_Items[index] = value;
  11802. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11803. }
  11804. };
  11805. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11806. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11807. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11808. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11809. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11810. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11811. // !0 System.Func`1<System.Boolean>::Invoke()
  11812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Func_1_Invoke_mCA605B0373C1EE39807AB82AEA983289D3F15C79_gshared (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method);
  11813. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  11814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method);
  11815. // System.Void System.Action`1<System.Object>::Invoke(!0)
  11816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  11817. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11819. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  11820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mF15250BF947CA27BE9A23C08BAC6DB6F180B0EDD_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11821. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  11822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mC6E0B3CF74090974475F845BF79EC5E66D3A71AC_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11823. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  11824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m7C13686BB38AA9CEA3EB86CDB50E13C48B6A6E80_gshared (Type_t * ___klass0, const RuntimeMethod* method);
  11825. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_m5EBEBCC6C96686CA500CCFB690BDDE1CB6B89A00_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11827. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_mF70C47B740C2E9552387D28642C50ECD5ED5748D_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11829. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11831. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  11832. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method);
  11833. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  11834. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  11835. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  11836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  11837. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  11838. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  11839. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  11840. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11841. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11843. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  11844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_mCAB8A02C86D44B9D344DFFECC159F793D4E1A8C2_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method);
  11845. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  11846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11847. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  11848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m0D27CDCE1DE6E1E9BB00B10E6C47205041209B3F_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  11849. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m4B0D92F22EFC4DDF9749F88AA456D0113FDE9FA4_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11851. // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
  11852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mD6F63F7E953B62F4F872D7915CF74C3FA18D113A_gshared (Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
  11853. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m38F468CD9930A95B57C900167F1D8E8BBFE58F8C_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11855. // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  11856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_mE6207E79548C2B5BB01E0B723716FFDE8C3D4FFC_gshared (Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85 * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method);
  11857. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  11858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11859. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  11860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___values1, int32_t ___flags2, const RuntimeMethod* method);
  11861. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  11862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mB22D6924D94C83555B3115C2C44A51C7EB6DC7E1_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11863. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  11864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m38951DD0BFCE2801D2EFBCBA7B066678D1DFC1BD_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, int32_t ___flags2, const RuntimeMethod* method);
  11865. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  11866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___values1, int32_t ___flags2, const RuntimeMethod* method);
  11867. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  11868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mAF1A9A7DDC83D942EA02827C9C6313CA54FE088B_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method);
  11869. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  11870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mE187E6D9342E48E8CC36930FCD47FFA72B5DCC3A_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___values3, int32_t ___flags4, const RuntimeMethod* method);
  11871. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  11872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method);
  11873. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  11875. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  11876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method);
  11877. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mAF241915A7E422F0E1380CED4C2C20E27945B6C4_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  11879. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  11880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m7ADFE5D6421DA5FE6C42607FFD823A0A076CAB2B_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method);
  11881. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m0608982D55ED5474732E31678B737C058F570683_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method);
  11883. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m5F3430191FB4CD47F9430E1B82770F22F3024C4D_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method);
  11885. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  11886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m0408B918D77F4E8D81D5E7DC77E48E2768A79F3E_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
  11887. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  11888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method);
  11889. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m64B43052E37131AE8CABA7E85A968B49853E391C_gshared (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method);
  11891. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m8CAB015F9B752C36FBA5BA4B19A34898CFFA43FC_gshared (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method);
  11893. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m9799AA620A3D02AFC945CA5E84F0C769168B0467_gshared (CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, RuntimeObject * ___argument2, const RuntimeMethod* method);
  11895. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_mDFF181C5C426F25827D57911BCA100DB79636129_gshared (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method);
  11897. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  11898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m6339FC2D3D1CE4FA13CF21C7F9FC58CA4441BF0C_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11899. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  11900. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m4C91D0E84532DF10C654917487D82CB0AB27693B_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11901. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  11902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11903. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  11904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11905. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  11906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_mF4140C4B5E93F4E297B82702364BB7455E2E4EBE_gshared (const RuntimeMethod* method);
  11907. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  11908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11909. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4175AF82F03F3455AA3D53F7A60E9EB341C1DE04_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  11911. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  11912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mCB985906426A738046B3F5E3F98FF4049E9DE117_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  11913. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  11914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_mD396EA185003D66D9F0425A2C98D23F6A1624175_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  11915. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  11916. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11917. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  11918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m79E366A000E7622894AD17893C6526FD8C8D9E07_gshared (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method);
  11919. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  11920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11921. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  11922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11923. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  11924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  11925. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  11926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  11927. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11929. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  11930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m415CDDDC44D8102E7E71D9EA0A853D7BBE6F469F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  11931. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  11932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method);
  11933. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  11934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_mBB6335A1F23E6AAF429A699A4854BAC1C1C55A89_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  11935. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  11936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  11937. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  11938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  11939. // System.String System.ObsoleteAttribute::get_Message()
  11940. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method);
  11941. // System.Boolean System.String::IsNullOrEmpty(System.String)
  11942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  11943. // System.Int32 System.String::IndexOf(System.String)
  11944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  11945. // System.Int32 System.String::get_Length()
  11946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  11947. // System.String System.String::Substring(System.Int32)
  11948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method);
  11949. // System.String System.String::Trim()
  11950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  11951. // System.Char System.String::get_Chars(System.Int32)
  11952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70 (String_t* __this, int32_t ___index0, const RuntimeMethod* method);
  11953. // System.Int32 System.String::IndexOf(System.Char)
  11954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  11955. // System.String System.String::Substring(System.Int32,System.Int32)
  11956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  11957. // System.String System.Reflection.AssemblyName::get_Name()
  11958. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method);
  11959. // System.Int32 System.String::LastIndexOf(System.Char)
  11960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826 (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  11961. // System.Void System.Attribute::.ctor()
  11962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  11963. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  11964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method);
  11965. // System.Void System.Object::Finalize()
  11966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  11967. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  11968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method);
  11969. // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32)
  11970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F AnimationCurve_GetKey_m4B24EFBA502C3FE5F3E93BDF7ADAC10C44EB3168 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method);
  11971. // System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)
  11972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___ret1, const RuntimeMethod* method);
  11973. // System.Void System.Object::.ctor()
  11974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  11975. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  11976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method);
  11977. // System.Type System.Object::GetType()
  11978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  11979. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  11980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method);
  11981. // System.Boolean System.IntPtr::Equals(System.Object)
  11982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  11983. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  11984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method);
  11985. // System.Int32 System.IntPtr::GetHashCode()
  11986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  11987. // System.Void UnityEngine.Application::Quit(System.Int32)
  11988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m0B016F5CC91420F53C8844350ECD7FCA673226B2 (int32_t ___exitCode0, const RuntimeMethod* method);
  11989. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  11990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method);
  11991. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  11992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  11993. // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
  11994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m41D2224AED3C1C8177DAB3A76D41C03B3385F237 (bool ___defined0, const RuntimeMethod* method);
  11995. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  11996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  11997. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  11998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
  11999. // !0 System.Func`1<System.Boolean>::Invoke()
  12000. inline bool Func_1_Invoke_mCA605B0373C1EE39807AB82AEA983289D3F15C79 (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method)
  12001. {
  12002. return (( bool (*) (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *, const RuntimeMethod*))Func_1_Invoke_mCA605B0373C1EE39807AB82AEA983289D3F15C79_gshared)(__this, method);
  12003. }
  12004. // System.Void UnityEngine.Debug::LogException(System.Exception)
  12005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  12006. // System.Void System.Action::Invoke()
  12007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
  12008. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  12009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method);
  12010. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  12011. inline void Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method)
  12012. {
  12013. (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_gshared)(__this, ___obj0, method);
  12014. }
  12015. // System.Void System.Action`1<System.String>::Invoke(!0)
  12016. inline void Action_1_Invoke_mBF157FC77ED7B1B47EE2F7C6E51DE0E9EFB197C1 (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * __this, String_t* ___obj0, const RuntimeMethod* method)
  12017. {
  12018. (( void (*) (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *, String_t*, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
  12019. }
  12020. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  12021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method);
  12022. // System.String System.String::Concat(System.String,System.String,System.String)
  12023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  12024. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  12025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m05785FCB0EB34DA00C602E2DC20103AE19F13C9B (RuntimeObject * ___message0, const RuntimeMethod* method);
  12026. // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
  12027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m88D8A50342D1667ED5664A10EC3FD1CC3FF6A35D (AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A * __this, String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method);
  12028. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
  12029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mA4B3C02713D80BBFBB9CD7E99B6732324C5206E3 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method);
  12030. // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
  12031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m522C4250117225FC72F62FEB26948A377E9DF1D2 (bool ___expected0, const RuntimeMethod* method);
  12032. // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
  12033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_m74530A856F1E81FD44EE195ADE14CDDD345356EA (String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method);
  12034. // System.Void System.Exception::.ctor(System.String)
  12035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
  12036. // System.String System.Exception::get_Message()
  12037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Exception_get_Message_mC7A96CEBF52567CEF612C8C75A99A735A83E883F (Exception_t * __this, const RuntimeMethod* method);
  12038. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12040. // System.String System.Environment::get_NewLine()
  12041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Environment_get_NewLine_mD145C8EE917C986BAA7C5243DEFAF4D333C521B4 (const RuntimeMethod* method);
  12042. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
  12043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_mEAE72ED15737D108AD5C605EB32555D430C6983D (String_t* ___failureMessage0, const RuntimeMethod* method);
  12044. // System.String System.Boolean::ToString()
  12045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C (bool* __this, const RuntimeMethod* method);
  12046. // System.String System.String::Concat(System.String,System.String)
  12047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  12048. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
  12049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_mD79DF0D772D27CE714267DA529119C2B658C9F0C (String_t* ___failureMessage0, String_t* ___expected1, const RuntimeMethod* method);
  12050. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  12051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method);
  12052. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0)
  12053. inline void Action_1_Invoke_m9636F242AAB45B142F43183CEBEB7FC438D7FD3C (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * __this, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___obj0, const RuntimeMethod* method)
  12054. {
  12055. (( void (*) (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
  12056. }
  12057. // System.Void UnityEngine.YieldInstruction::.ctor()
  12058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  12059. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  12060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB (MemberInfo_t * ___element0, Type_t * ___attributeType1, const RuntimeMethod* method);
  12061. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  12062. inline void List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  12063. {
  12064. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12065. }
  12066. // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0)
  12067. inline void List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1 (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, Type_t * ___item0, const RuntimeMethod* method)
  12068. {
  12069. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, Type_t *, const RuntimeMethod*))List_1_Add_mF15250BF947CA27BE9A23C08BAC6DB6F180B0EDD_gshared)(__this, ___item0, method);
  12070. }
  12071. // !0[] System.Collections.Generic.List`1<System.Type>::ToArray()
  12072. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* List_1_ToArray_m9A5593B0D7E40C5797A3DD4E3A54A0F1F7909B16 (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  12073. {
  12074. return (( TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1_ToArray_mC6E0B3CF74090974475F845BF79EC5E66D3A71AC_gshared)(__this, method);
  12075. }
  12076. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  12077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method);
  12078. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  12079. inline DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m43137640FFACBE3153506C9C57D3D2FD27468ABF (Type_t * ___klass0, const RuntimeMethod* method)
  12080. {
  12081. return (( DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * (*) (Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m7C13686BB38AA9CEA3EB86CDB50E13C48B6A6E80_gshared)(___klass0, method);
  12082. }
  12083. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  12084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method);
  12085. // System.Void System.ArgumentNullException::.ctor(System.String)
  12086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12087. // System.Boolean System.Reflection.MethodBase::get_IsStatic()
  12088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F (MethodBase_t * __this, const RuntimeMethod* method);
  12089. // System.Void System.ArgumentException::.ctor(System.String)
  12090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  12091. // System.Object System.Delegate::get_Target()
  12092. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method);
  12093. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12095. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  12096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method);
  12097. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12098. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_m5EBEBCC6C96686CA500CCFB690BDDE1CB6B89A00 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12099. {
  12100. return (( NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_m5EBEBCC6C96686CA500CCFB690BDDE1CB6B89A00_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12101. }
  12102. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12103. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_mF70C47B740C2E9552387D28642C50ECD5ED5748D (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12104. {
  12105. return (( NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_mF70C47B740C2E9552387D28642C50ECD5ED5748D_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12106. }
  12107. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12108. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12109. {
  12110. return (( NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12111. }
  12112. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  12113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method);
  12114. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  12115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method);
  12116. // System.Void System.Threading.Monitor::Enter(System.Object)
  12117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12118. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  12119. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  12120. {
  12121. return (( OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, const RuntimeMethod*))List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_gshared_inline)(__this, ___index0, method);
  12122. }
  12123. // System.Void UnityEngine.Events.UnityAction::Invoke()
  12124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method);
  12125. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  12126. inline int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12127. {
  12128. return (( int32_t (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline)(__this, method);
  12129. }
  12130. // System.Void System.Threading.Monitor::Exit(System.Object)
  12131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12132. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  12133. inline void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12134. {
  12135. (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared)(__this, method);
  12136. }
  12137. // System.Void UnityEngine.Component::.ctor()
  12138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12139. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  12140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method);
  12141. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12143. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  12144. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  12145. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method);
  12147. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  12148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12149. // System.Int32 UnityEngine.Vector3::GetHashCode()
  12150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  12151. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  12152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12153. // System.Int32 UnityEngine.Bounds::GetHashCode()
  12154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12155. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  12156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method);
  12157. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  12158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12159. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  12160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  12161. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  12162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12163. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  12164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12165. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  12166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12167. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  12168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12169. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  12170. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12171. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  12172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12173. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12174. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12175. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  12176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12177. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  12178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12179. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  12180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method);
  12181. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  12182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method);
  12183. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  12184. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12185. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  12186. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12187. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  12188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12189. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
  12190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mA1D113F56C635E1ACD53FCCB1C6C2560A295533B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___bounds0, const RuntimeMethod* method);
  12191. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  12192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12193. // System.String UnityEngine.Bounds::ToString()
  12194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12195. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  12196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  12197. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  12198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12199. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  12200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method);
  12201. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  12202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method);
  12203. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  12204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method);
  12205. // System.Void UnityEngine.Behaviour::.ctor()
  12206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  12207. // System.Void UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
  12208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_Injected_mAB1C10742D9D80FA70AC950323FBBFAA41D6F945 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method);
  12209. // System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
  12210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
  12211. // System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
  12212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  12213. // System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)
  12214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12215. // System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)
  12216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method);
  12217. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  12218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12219. // System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)
  12220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method);
  12221. // System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
  12222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12223. // System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
  12224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method);
  12225. // System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
  12226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12227. // System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
  12228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method);
  12229. // System.Void UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
  12230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateObliqueMatrix_Injected_m41578914E8138AB55C51C55ADA2D1E79703AB0A3 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___clipPlane0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method);
  12231. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12233. // System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12235. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12237. // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_mE75A94184D1AA613AA7910F02FC454405C2FC548 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12239. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12241. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  12242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method);
  12243. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  12244. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  12245. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  12246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12247. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12249. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  12250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method);
  12251. // System.Void System.NullReferenceException::.ctor()
  12252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, const RuntimeMethod* method);
  12253. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  12254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method);
  12255. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  12256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method);
  12257. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  12258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method);
  12259. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  12260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method);
  12261. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  12263. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  12264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method);
  12265. // System.Void UnityEngine.UnityLogWriter::Init()
  12266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m84D1792BF114717225B36DD1AA45DC1201BA77FE (const RuntimeMethod* method);
  12267. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  12268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  12269. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  12270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
  12271. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  12272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12273. // System.String UnityEngine.Color::ToString()
  12274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12275. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  12276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12277. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  12278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method);
  12279. // System.Int32 UnityEngine.Vector4::GetHashCode()
  12280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  12281. // System.Int32 UnityEngine.Color::GetHashCode()
  12282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12283. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  12284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method);
  12285. // System.Boolean UnityEngine.Color::Equals(System.Object)
  12286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12287. // System.Boolean System.Single::Equals(System.Single)
  12288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method);
  12289. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  12290. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method);
  12291. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  12293. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  12294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method);
  12295. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  12296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method);
  12297. // UnityEngine.Color UnityEngine.Color::get_linear()
  12298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12299. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  12301. // System.Single UnityEngine.Color::get_maxColorComponent()
  12302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12303. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  12304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  12305. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  12306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  12307. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  12308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12309. // System.String UnityEngine.Color32::ToString()
  12310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method);
  12311. // System.String System.Byte::ToString(System.String,System.IFormatProvider)
  12312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8 (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12313. // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)
  12314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_mC35ED0130470E7096A6A2BD349321E989CBA17A2 (String_t* ___htmlString0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * ___color1, const RuntimeMethod* method);
  12315. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  12316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method);
  12317. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  12318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12319. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  12320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12321. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  12322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12323. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  12324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12325. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  12326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method);
  12327. // System.String UnityEngine.GameObject::get_tag()
  12328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  12329. // System.Void UnityEngine.GameObject::set_tag(System.String)
  12330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method);
  12331. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  12332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___tag0, const RuntimeMethod* method);
  12333. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12335. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method);
  12337. // System.Void UnityEngine.Object::.ctor()
  12338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12339. // System.Void UnityEngine.ComputeBuffer::Dispose(System.Boolean)
  12340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, bool ___disposing0, const RuntimeMethod* method);
  12341. // System.Void System.GC::SuppressFinalize(System.Object)
  12342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12343. // System.Void UnityEngine.ComputeBuffer::DestroyBuffer(UnityEngine.ComputeBuffer)
  12344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_DestroyBuffer_mF4D63F7B14F4E1CF2EF115F95393CD3B6B6DE2C6 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buf0, const RuntimeMethod* method);
  12345. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12347. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  12348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12349. // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode,System.Int32)
  12350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, int32_t ___stackDepth4, const RuntimeMethod* method);
  12351. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  12353. // System.IntPtr UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode)
  12354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ComputeBuffer_InitBuffer_m898B1315B258816EAE378CA8BBA170CBA2A4D305 (int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, const RuntimeMethod* method);
  12355. // System.Void UnityEngine.ComputeBuffer::Dispose()
  12356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method);
  12357. // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array)
  12358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsArrayBlittable_m1F4CE4F21EF62AF1D4BC1F7A0C520745814BC959 (RuntimeArray * ___arr0, const RuntimeMethod* method);
  12359. // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array)
  12360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForArrayNonBlittable_m451743E99803EC89E4397135323169DF87D9F620 (RuntimeArray * ___arr0, const RuntimeMethod* method);
  12361. // System.String System.String::Format(System.String,System.Object)
  12362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12363. // System.Int32 System.Array::get_Length()
  12364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10 (RuntimeArray * __this, const RuntimeMethod* method);
  12365. // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)
  12366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_mE364EE2E10DCC0FF112874221FFD07C7C3E08676 (Type_t * ___type0, const RuntimeMethod* method);
  12367. // System.Void UnityEngine.ComputeBuffer::InternalSetData(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
  12368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, RuntimeArray * ___data0, int32_t ___managedBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, int32_t ___elemSize4, const RuntimeMethod* method);
  12369. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  12370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m2A623D0967274884B6D6BBB1E6242CBE60130D90 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, const RuntimeMethod* method);
  12371. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  12372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mEF09B48BBF72E9A910B6DA5FB59721B15C6DAD36 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, int32_t ___priority2, const RuntimeMethod* method);
  12373. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  12374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method);
  12375. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12377. // System.Void UnityEngine.UnityException::.ctor(System.String)
  12378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  12379. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  12380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  12381. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method);
  12383. // System.Void UnityEngine.Texture::.ctor()
  12384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12385. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12387. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12389. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  12390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method);
  12391. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method);
  12393. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  12395. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  12396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12397. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  12398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  12399. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12401. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method);
  12403. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method);
  12405. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method);
  12407. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12409. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  12410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method);
  12411. // System.Void* System.IntPtr::ToPointer()
  12412. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method);
  12413. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  12414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method);
  12415. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(!0)
  12416. inline void Action_1_Invoke_mED7A704C68045DA07E7F6EF40822F5F13C7D0617 (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * __this, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___obj0, const RuntimeMethod* method)
  12417. {
  12418. (( void (*) (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 *, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
  12419. }
  12420. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  12421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12422. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  12423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12424. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  12425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12426. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  12427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12428. // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  12429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12430. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12432. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12434. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  12435. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method);
  12436. // System.String System.String::Format(System.String,System.Object,System.Object)
  12437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  12438. // System.Void UnityEngine.DebugLogHandler::.ctor()
  12439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method);
  12440. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  12441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method);
  12442. // System.String System.String::Format(System.String,System.Object[])
  12443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12444. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  12445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method);
  12446. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  12447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  12448. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  12449. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method);
  12450. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  12451. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12452. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  12453. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12454. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  12455. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12456. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  12457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method);
  12458. // System.Int32 System.Attribute::GetHashCode()
  12459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12460. // System.Void System.IntPtr::.ctor(System.Int32)
  12461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method);
  12462. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12464. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12466. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  12467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method);
  12468. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  12469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method);
  12470. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  12471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method);
  12472. // System.Void UnityEngine.Display::.ctor()
  12473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  12474. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  12475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  12476. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  12477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method);
  12478. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  12479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mF136075FA8821B85501C481A38F1F5186296A6ED (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12480. // System.Void UnityEngine.GL::MultiTexCoord3(System.Int32,System.Single,System.Single,System.Single)
  12481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultiTexCoord3_mC92D00BBBD475E749E9D57643AF9F86516BDCA77 (int32_t ___unit0, float ___x1, float ___y2, float ___z3, const RuntimeMethod* method);
  12482. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  12483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mA3AAE24B727901F128F5EBA9144CF4B286D5AA50 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___mat0, const RuntimeMethod* method);
  12484. // System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)
  12485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_mD52104076A8330DF9E70222BA975100F5A60C078 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___proj0, bool ___renderIntoTexture1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret2, const RuntimeMethod* method);
  12486. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  12487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m701ED01F88E11E3BFEEFDF7D9D88C8B8851B2FF2 (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method);
  12488. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  12489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_mE2DD1932E1F31479C9741ED51046DACF5C2309AB (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, float ___depth3, const RuntimeMethod* method);
  12490. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  12491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12492. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method);
  12494. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  12495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12496. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12498. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  12499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method);
  12500. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  12501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12502. // System.Void System.Collections.Stack::.ctor()
  12503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70 (Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 * __this, const RuntimeMethod* method);
  12504. // System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m6001318DA5AFD74C82E087BCFF6A8A23378BC186 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___to1, const RuntimeMethod* method);
  12506. // System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
  12507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_mEAD28FC1C6AE90C5756B8DCB981027F8887D8D04 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method);
  12508. // System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
  12509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m01A7A74A9826E0BCF738C22C1D5AFEFD1D4DD35E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method);
  12510. // System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
  12511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m41CFCA3C458C9BC5F6F71278C59F97004CFB9B6B (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  12512. // System.IntPtr UnityEngine.Gradient::Init()
  12513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method);
  12514. // System.Void UnityEngine.Gradient::Cleanup()
  12515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method);
  12516. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  12517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method);
  12518. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  12519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method);
  12520. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  12521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_mD990D8AAC573E83E6ECC8D60FD1800DF64F673D5 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method);
  12522. // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&)
  12523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_Injected_m68BA36DF3C33B46E3774462A686971EB76B78C5F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix2, const RuntimeMethod* method);
  12524. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  12525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m12D71989806D2FE347C1939291108A3D61E63749 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method);
  12526. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  12527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  12528. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  12529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_get_colorBuffer_mB973BA4FAA3141D51E26D15473F5E6F8D2046675 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12530. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  12531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 RenderTexture_get_depthBuffer_m474407A8697D75FAA2CD2D927DEB7F593C491A04 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12532. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  12533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mC6C8DEF2DFCF10F8D495C3CB6738B5F2FCF9B5E4 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___colorBuffer0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depthBuffer1, int32_t ___mipLevel2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method);
  12534. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  12535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m3F2A020BB5156D6D83AE47968F9B6102C3E01807 (const RuntimeMethod* method);
  12536. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  12537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mC9BA1A7A3EBC1CE104106DC5221669D3967F1F75 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method);
  12538. // System.Void System.ObjectDisposedException::.ctor(System.String)
  12539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
  12540. // System.Int32 UnityEngine.SystemInfo::get_supportedRandomWriteTargetCount()
  12541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRandomWriteTargetCount_mE1A7898F7A48F47BD751352C8E7A6D10212ECBC1 (const RuntimeMethod* method);
  12542. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  12543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12544. // System.Void UnityEngine.Graphics::Internal_SetRandomWriteTargetBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Boolean)
  12545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRandomWriteTargetBuffer_m200FC31C05A3E30CA50F8886BCB2007E25848351 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method);
  12546. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  12547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12548. // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4)
  12549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_m35252851299FDB2A346813932760C292DE61B8A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix2, const RuntimeMethod* method);
  12550. // System.Void UnityEngine.Graphics::DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4,System.Int32)
  12551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshNow_mF85DCEC5BFFD72BD0916DBDEFAB43DF5FE0EBCC3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, int32_t ___materialIndex2, const RuntimeMethod* method);
  12552. // System.Void UnityEngine.Graphics::Internal_DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32)
  12553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawProceduralIndirectNow_m3BDFFE3809F94A4296FCA23B5A495E19FBFA66F7 (int32_t ___topology0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___bufferWithArgs1, int32_t ___argsOffset2, const RuntimeMethod* method);
  12554. // System.Void UnityEngine.Graphics::Blit2(UnityEngine.Texture,UnityEngine.RenderTexture)
  12555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit2_mCD1E51AF9FB9A59E6DC0D54E3E1703C780A7275E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method);
  12556. // System.Void UnityEngine.Graphics::Internal_BlitMaterial5(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean)
  12557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial5_mEE98BDDC0DED5652473E2AF67A2F9158EB190884 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, bool ___setRT4, const RuntimeMethod* method);
  12558. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32)
  12559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_mF7AA319E24D980D0E560A721966B87186392C3DD (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method);
  12560. // System.Void UnityEngine.Graphics::Internal_BlitMultiTap4(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[])
  12561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMultiTap4_m2101EBF308439459DE5CE7DB59E4513D295B05D2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___offsets3, const RuntimeMethod* method);
  12562. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  12563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mF3DE706F0634DDCCFDFE92DFF5CBBC9D4F8B41CF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method);
  12564. // System.Void UnityEngine.Graphics::SetRandomWriteTarget(System.Int32,UnityEngine.ComputeBuffer,System.Boolean)
  12565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRandomWriteTarget_m56B17FE4EF20D4451416B269D583D67C2CEF52BB (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method);
  12566. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  12567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m24408CC79F6E8FECC6931357C34B2A645D6FED0D (const RuntimeMethod* method);
  12568. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  12569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12570. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12572. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  12573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method);
  12574. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12576. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method);
  12578. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
  12579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192 (Type_t * ___type0, RuntimeObject * ___firstArgument1, MethodInfo_t * ___method2, const RuntimeMethod* method);
  12580. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  12581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method);
  12582. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  12583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method);
  12584. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  12585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method);
  12586. // System.Reflection.MethodInfo System.Delegate::get_Method()
  12587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227 (Delegate_t * __this, const RuntimeMethod* method);
  12588. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0)
  12589. inline void List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___item0, const RuntimeMethod* method)
  12590. {
  12591. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, const RuntimeMethod*))List_1_Add_mF15250BF947CA27BE9A23C08BAC6DB6F180B0EDD_gshared)(__this, ___item0, method);
  12592. }
  12593. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  12594. inline void List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12595. {
  12596. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12597. }
  12598. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12599. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  12600. {
  12601. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline)(__this, ___index0, method);
  12602. }
  12603. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12604. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12605. {
  12606. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  12607. }
  12608. // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
  12609. inline void Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296 (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12610. {
  12611. (( void (*) (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method);
  12612. }
  12613. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>)
  12614. inline int32_t List_1_RemoveAll_m71F4A14E6DDB5FFBED2023A80EB6DB01F1ECEDE5 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * ___match0, const RuntimeMethod* method)
  12615. {
  12616. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, const RuntimeMethod*))List_1_RemoveAll_mCAB8A02C86D44B9D344DFFECC159F793D4E1A8C2_gshared)(__this, ___match0, method);
  12617. }
  12618. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  12619. inline void List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12620. {
  12621. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  12622. }
  12623. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12624. inline void List_1_AddRange_m336175FAA126E9DDF5BCFD05AD8A716B50027376 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  12625. {
  12626. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m0D27CDCE1DE6E1E9BB00B10E6C47205041209B3F_gshared)(__this, ___collection0, method);
  12627. }
  12628. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
  12629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, const RuntimeMethod* method);
  12630. // System.Single UnityEngine.Keyframe::get_time()
  12631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, const RuntimeMethod* method);
  12632. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  12633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method);
  12634. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  12635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12636. // System.Int32 System.Single::GetHashCode()
  12637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  12638. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  12639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method);
  12640. // System.Int32 UnityEngine.LayerMask::get_value()
  12641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * __this, const RuntimeMethod* method);
  12642. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  12643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method);
  12644. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  12645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
  12646. // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
  12647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  12648. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  12649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method);
  12650. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12652. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12654. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12656. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12658. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12660. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  12661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  12662. // UnityEngine.Color UnityEngine.Light::get_color()
  12663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12664. // System.Single UnityEngine.Light::get_intensity()
  12665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12666. // System.Single UnityEngine.Light::get_bounceIntensity()
  12667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12668. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  12669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method);
  12670. // System.Single UnityEngine.Light::get_spotAngle()
  12671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12672. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  12673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12674. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  12675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12676. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  12677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12678. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  12679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12680. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  12681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12682. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  12683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12684. // System.Int32 UnityEngine.Object::GetInstanceID()
  12685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12686. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  12687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12688. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  12689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method);
  12690. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  12691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12692. // UnityEngine.Transform UnityEngine.Component::get_transform()
  12693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12694. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12696. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12698. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  12699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12700. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  12701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12702. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  12703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method);
  12704. // System.Single UnityEngine.Light::get_range()
  12705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12706. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  12707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12708. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  12709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12710. // UnityEngine.LightType UnityEngine.Light::get_type()
  12711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12712. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  12713. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12714. // System.Single UnityEngine.Light::get_cookieSize()
  12715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12716. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  12718. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12719. inline NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m4B0D92F22EFC4DDF9749F88AA456D0113FDE9FA4 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12720. {
  12721. return (( NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m4B0D92F22EFC4DDF9749F88AA456D0113FDE9FA4_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12722. }
  12723. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  12724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method);
  12725. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  12726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12727. // System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
  12728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_m7C75698F11565606CEA049DD3AE0514BADBF6BB7 (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method);
  12729. // System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
  12730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_mF9F043C0EE5E36AD5B36547A17171ECA6967CDE2 (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method);
  12731. // System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
  12732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_Injected_m2664FC5F55A8A4FD2A4077AF827100C66CF480A5 (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  12733. // System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
  12734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_Injected_m92D236700D2949659E5DCC2BE370F2C8C989B8CA (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method);
  12735. // System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
  12736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_mBF66D678D9553A69040E6D697414109AAE5FF5BA (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, int32_t ___index0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position1, const RuntimeMethod* method);
  12737. // System.String System.Single::ToString()
  12738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method);
  12739. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
  12740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12741. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  12742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method);
  12743. // System.String System.String::Concat(System.String[])
  12744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method);
  12745. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  12746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method);
  12747. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  12748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
  12749. // System.Void System.DateTime::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.DateTimeKind)
  12750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DateTime__ctor_mE84FCDCEAD332A62B587191C5874DAD7C238CFEA (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * __this, int32_t ___year0, int32_t ___month1, int32_t ___day2, int32_t ___hour3, int32_t ___minute4, int32_t ___second5, int32_t ___kind6, const RuntimeMethod* method);
  12751. // System.Int64 System.DateTime::get_Ticks()
  12752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DateTime_get_Ticks_m175EDB41A50DB06872CC48CAB603FEBD1DFF46A9 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * __this, const RuntimeMethod* method);
  12753. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  12754. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12755. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  12756. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method);
  12757. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  12758. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method);
  12759. // System.Boolean UnityEngine.Logger::get_logEnabled()
  12760. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12761. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  12762. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12763. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  12764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method);
  12765. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  12766. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12767. // System.String UnityEngine.Logger::GetString(System.Object)
  12768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method);
  12769. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  12770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12771. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  12772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method);
  12773. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  12774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method);
  12775. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  12776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method);
  12777. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  12778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method);
  12779. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  12780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method);
  12781. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  12782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_GetColor_m87CBA0F1030841DE18DED76EA658006A86060EA7 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12783. // UnityEngine.Color UnityEngine.Material::GetColor(System.String)
  12784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_GetColor_m5B75B83FE5821381064306ECFEEF0CC44BE66688 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  12785. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  12786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12787. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  12788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12789. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  12790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12791. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  12792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  12793. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  12794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12795. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  12796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12797. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
  12798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureOffset_m53C54C035DFCB16181F0226D9C41C9EAB2301617 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12799. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
  12800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureOffset_m47FBA39C48B10DEAF3431284315C558BF642A2C6 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  12801. // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
  12802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_mDEE0C861BD2FC8D38924087590BE8FD123195A78 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method);
  12803. // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
  12804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m8917660179EA847BFFCC28D4DED115237388DAA5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method);
  12805. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
  12806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureScale_mE494CDECFF6B59EDB43D6000608A91A4B7289A9C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12807. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
  12808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureScale_mEE8950B66B5B60BDB92D41A6902E41AA1EDDEBE7 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  12809. // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
  12810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m9F02CF20C15805224119E8A1AE57B1B064CB72C1 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method);
  12811. // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
  12812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_mFE5FD3E241619F11D65543CFB252EAC38B2174EB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method);
  12813. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  12814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method);
  12815. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  12816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12817. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  12818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m33F2C64FC3861174F902B816B79EEC04884A18E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___tag0, bool ___currentSubShaderOnly1, String_t* ___defaultValue2, const RuntimeMethod* method);
  12819. // System.String[] UnityEngine.Material::GetShaderKeywords()
  12820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* Material_GetShaderKeywords_mC4CE7855606BC17C1CD3ABD4FC90F6E184DFE88B (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method);
  12821. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  12822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_m73BF3A5DE699A06D214972A546644D37524D53CB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___names0, const RuntimeMethod* method);
  12823. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  12824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method);
  12825. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  12826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m15ABD6B185339B78F89DE924539ABB632DEEC7D8 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value1, const RuntimeMethod* method);
  12827. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  12828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mFF3241EC1855296376026105A435E5B394D5AF38 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret1, const RuntimeMethod* method);
  12829. // System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
  12830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTextureScaleAndOffsetImpl_Injected_mA6164E2F51E4AB705E279E83F8874CB1F83AEF2E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret1, const RuntimeMethod* method);
  12831. // System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
  12832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_Injected_mE1E0CE112196D507111A23A59B61D94302039740 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___offset1, const RuntimeMethod* method);
  12833. // System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
  12834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m2C59C3D2A805FA63BE7115AA869BFA2D756AFDB6 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___scale1, const RuntimeMethod* method);
  12835. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  12836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method);
  12837. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  12838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12839. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  12840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Implicit_m9B1A4B721726FCDA1844A0DC505C2FF8F8C50FC0 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method);
  12841. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  12842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_mF2A4040AEEC3AC166441A54E0ED04B7222AFD5D8 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method);
  12843. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  12844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12845. // System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
  12846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBufferImpl_m21218ADB88A54C2923032EDD633F786C44FE8FD6 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method);
  12847. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  12848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_mB3186CDAD4244298ABA911133FB672182F465DB3 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method);
  12849. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  12850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_GetColorImpl_m317B54F3AB71AEE4527C34202EF69DA52DC7D313 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method);
  12851. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  12852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method);
  12853. // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
  12854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_mEAC642283EF0DF8934BECC60878D9550D0E5632E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset1, const RuntimeMethod* method);
  12855. // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
  12856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m750D0AC112837AA44E17DDCA120FB608708E4CD0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___scale1, const RuntimeMethod* method);
  12857. // UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
  12858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Material_GetTextureScaleAndOffsetImpl_mF918F1F031FD450C8444D34659AC7A5F2E18DFED (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method);
  12859. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  12860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method);
  12861. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  12862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method);
  12863. // System.Double System.Math::Pow(System.Double,System.Double)
  12864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F (double ___x0, double ___y1, const RuntimeMethod* method);
  12865. // System.Double System.Math::Log(System.Double,System.Double)
  12866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C (double ___a0, double ___newBase1, const RuntimeMethod* method);
  12867. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  12868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE (float ___t0, float ___length1, const RuntimeMethod* method);
  12869. // System.Single UnityEngine.Mathf::Sign(System.Single)
  12870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method);
  12871. // System.Single UnityEngine.Time::get_deltaTime()
  12872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method);
  12873. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  12874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  12875. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  12877. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  12878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mDD5A46BA5733BF1E74CD3F8E703DBFD9FC938D90 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ____unity_self0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12879. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_GetLossyScale_m4358084CE88EF575BCBF48D1CB77963F45FA15B4 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12881. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  12882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_get_lossyScale_m540B8C7CAA4F2FFF4B8C1DBED639B49F5EFB81CF (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12883. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  12884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m1595DD592EF50D0F0F33217285FB2884A81DF308 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___s2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret3, const RuntimeMethod* method);
  12885. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  12886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_TRS_m0CBC696D0BDF58DCEC40B99BC32C716FAD024CE5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method);
  12887. // System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  12888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m448A70DA94185D9445E773E8906B0618F97AFFCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method);
  12889. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  12890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_m1EDBF7B037D51E5581EBA0A77D7241029C66AB41 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___input0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___result1, const RuntimeMethod* method);
  12891. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  12892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m6DB86474590576CF7E1401A213812E05B41ABC37 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___m0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method);
  12893. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  12894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_Inverse_m2A60D822437B96567202296F39BFBD617D49E72F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m0, const RuntimeMethod* method);
  12895. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12897. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  12898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method);
  12899. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  12900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m27BC97EE3093FDADFE0804FB80AFF5CDB03D355B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  12901. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
  12902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method);
  12903. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  12904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  12905. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  12906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_mA0E634EF5A723EA9DD824391D4C62F4100C64813 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method);
  12907. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  12908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method);
  12909. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  12910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12911. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  12912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method);
  12913. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  12914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12915. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  12916. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  12917. // System.Void UnityEngine.Matrix4x4::SetRow(System.Int32,UnityEngine.Vector4)
  12918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetRow_m86E7E23D71224106549DC25CEDFB992218C52187 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___row1, const RuntimeMethod* method);
  12919. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  12920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12921. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  12922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12923. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  12924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyVector_m88C4BE23EB0B45BB701514AF3E1CA5A857F8212C (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method);
  12925. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  12926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12927. // System.String UnityEngine.Matrix4x4::ToString()
  12928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12929. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  12930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method);
  12931. // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
  12932. inline void Action_1_Invoke_mB9DE690236BE9E9D226C641345A961CB72087BD0 (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * __this, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * ___obj0, const RuntimeMethod* method)
  12933. {
  12934. (( void (*) (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
  12935. }
  12936. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  12937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
  12938. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  12939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
  12940. // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
  12941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42 (const RuntimeMethod* method);
  12942. // System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
  12943. inline void Action_2_Invoke_m035B7A12753C6701106E0440A48490C450F9F493 (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
  12944. {
  12945. (( void (*) (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_mD6F63F7E953B62F4F872D7915CF74C3FA18D113A_gshared)(__this, ___arg10, ___arg21, method);
  12946. }
  12947. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12948. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m38F468CD9930A95B57C900167F1D8E8BBFE58F8C (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12949. {
  12950. return (( NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m38F468CD9930A95B57C900167F1D8E8BBFE58F8C_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12951. }
  12952. // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  12953. inline void Action_3_Invoke_mD72C976786CFEBA76963E5F321E7E0C933D10ABF (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method)
  12954. {
  12955. (( void (*) (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *, String_t*, bool, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 , const RuntimeMethod*))Action_3_Invoke_mE6207E79548C2B5BB01E0B723716FFDE8C3D4FFC_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
  12956. }
  12957. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  12958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method);
  12959. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  12960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  12961. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  12962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___value0, const RuntimeMethod* method);
  12963. // System.Boolean UnityEngine.Mesh::get_canAccess()
  12964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12965. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  12966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, RuntimeObject * ___actualValue1, String_t* ___message2, const RuntimeMethod* method);
  12967. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method);
  12969. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  12970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method);
  12971. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  12972. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12973. {
  12974. return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714_gshared)(__this, ___channel0, method);
  12975. }
  12976. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  12977. inline void Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___values1, int32_t ___flags2, const RuntimeMethod* method)
  12978. {
  12979. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0_gshared)(__this, ___channel0, ___values1, ___flags2, method);
  12980. }
  12981. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  12982. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mB22D6924D94C83555B3115C2C44A51C7EB6DC7E1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12983. {
  12984. return (( Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mB22D6924D94C83555B3115C2C44A51C7EB6DC7E1_gshared)(__this, ___channel0, method);
  12985. }
  12986. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  12987. inline void Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m38951DD0BFCE2801D2EFBCBA7B066678D1DFC1BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, int32_t ___flags2, const RuntimeMethod* method)
  12988. {
  12989. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m38951DD0BFCE2801D2EFBCBA7B066678D1DFC1BD_gshared)(__this, ___channel0, ___values1, ___flags2, method);
  12990. }
  12991. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  12992. inline void Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___values1, int32_t ___flags2, const RuntimeMethod* method)
  12993. {
  12994. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA_gshared)(__this, ___channel0, ___values1, ___flags2, method);
  12995. }
  12996. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  12997. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mAF1A9A7DDC83D942EA02827C9C6313CA54FE088B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  12998. {
  12999. return (( Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mAF1A9A7DDC83D942EA02827C9C6313CA54FE088B_gshared)(__this, ___channel0, ___format1, ___dim2, method);
  13000. }
  13001. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  13002. inline void Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mE187E6D9342E48E8CC36930FCD47FFA72B5DCC3A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___values3, int32_t ___flags4, const RuntimeMethod* method)
  13003. {
  13004. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mE187E6D9342E48E8CC36930FCD47FFA72B5DCC3A_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___flags4, method);
  13005. }
  13006. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  13007. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method)
  13008. {
  13009. return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF_gshared)(___values0, method);
  13010. }
  13011. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  13012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  13013. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  13015. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13016. inline void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  13017. {
  13018. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  13019. }
  13020. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  13021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  13022. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  13024. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  13025. inline int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method)
  13026. {
  13027. return (( int32_t (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0_gshared)(___values0, method);
  13028. }
  13029. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  13030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  13031. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  13033. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13034. inline void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mAF241915A7E422F0E1380CED4C2C20E27945B6C4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  13035. {
  13036. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mAF241915A7E422F0E1380CED4C2C20E27945B6C4_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  13037. }
  13038. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  13039. inline int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m7ADFE5D6421DA5FE6C42607FFD823A0A076CAB2B (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method)
  13040. {
  13041. return (( int32_t (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m7ADFE5D6421DA5FE6C42607FFD823A0A076CAB2B_gshared)(___values0, method);
  13042. }
  13043. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  13044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  13045. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  13047. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13048. inline void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m0608982D55ED5474732E31678B737C058F570683 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method)
  13049. {
  13050. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m0608982D55ED5474732E31678B737C058F570683_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, ___flags6, method);
  13051. }
  13052. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  13053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
  13054. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  13056. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  13057. inline void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m5F3430191FB4CD47F9430E1B82770F22F3024C4D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
  13058. {
  13059. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m5F3430191FB4CD47F9430E1B82770F22F3024C4D_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
  13060. }
  13061. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  13062. inline void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m0408B918D77F4E8D81D5E7DC77E48E2768A79F3E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
  13063. {
  13064. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m0408B918D77F4E8D81D5E7DC77E48E2768A79F3E_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
  13065. }
  13066. // System.String UnityEngine.Object::get_name()
  13067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  13068. // System.Void UnityEngine.Debug::LogError(System.Object)
  13069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method);
  13070. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  13071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  13072. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  13073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  13074. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  13075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  13076. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  13077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method);
  13078. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  13079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2 (RuntimeArray * ___values0, const RuntimeMethod* method);
  13080. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  13081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  13082. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  13083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  13084. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  13085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  13086. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  13087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  13088. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  13089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  13090. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  13091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  13092. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  13093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
  13094. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  13095. inline int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method)
  13096. {
  13097. return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7_gshared)(___values0, method);
  13098. }
  13099. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  13100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
  13101. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  13102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  13103. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  13104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method);
  13105. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  13106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
  13107. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  13108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  13109. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  13110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  13111. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  13112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  13113. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  13114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  13115. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  13116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  13117. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  13118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method);
  13119. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  13120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  13121. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  13122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  13123. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  13124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  13125. // System.Void System.NullReferenceException::.ctor(System.String)
  13126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3 (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, String_t* ___message0, const RuntimeMethod* method);
  13127. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  13128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  13129. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  13130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  13131. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  13132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method);
  13133. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  13134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  13135. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  13136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  13137. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  13138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method);
  13139. // System.Void UnityEngine.Debug::Log(System.Object)
  13140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
  13141. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  13142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method);
  13143. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  13144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method);
  13145. // System.Int64 System.IntPtr::ToInt64()
  13146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A (intptr_t* __this, const RuntimeMethod* method);
  13147. // System.Void System.IntPtr::.ctor(System.Int64)
  13148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90 (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method);
  13149. // System.Int32 System.Object::GetHashCode()
  13150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162 (RuntimeObject * __this, const RuntimeMethod* method);
  13151. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  13152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method);
  13153. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  13154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method);
  13155. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  13156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  13157. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  13158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  13159. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  13160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method);
  13161. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  13162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
  13163. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  13164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method);
  13165. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  13166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method);
  13167. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  13168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingleWithParent_m4702089B268A30D3A6FBE780B7E78833585054E4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot3, const RuntimeMethod* method);
  13169. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  13170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method);
  13171. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  13172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, const RuntimeMethod* method);
  13173. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  13174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method);
  13175. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  13176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method);
  13177. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  13178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
  13179. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  13180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A (Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  13181. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  13182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  13183. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method);
  13185. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingleWithParent_Injected_mC883CE3023EAF9F3336A534D5B698C71457ECD97 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot3, const RuntimeMethod* method);
  13187. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  13188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method);
  13189. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  13190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13191. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  13192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13193. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  13194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method);
  13195. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  13196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13197. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  13198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method);
  13199. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  13200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13201. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13202. inline void CachedInvokableCall_1__ctor_m64B43052E37131AE8CABA7E85A968B49853E391C (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method)
  13203. {
  13204. (( void (*) (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m64B43052E37131AE8CABA7E85A968B49853E391C_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13205. }
  13206. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  13207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13208. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13209. inline void CachedInvokableCall_1__ctor_m8CAB015F9B752C36FBA5BA4B19A34898CFFA43FC (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method)
  13210. {
  13211. (( void (*) (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m8CAB015F9B752C36FBA5BA4B19A34898CFFA43FC_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13212. }
  13213. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  13214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13215. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13216. inline void CachedInvokableCall_1__ctor_mE32BB4C9BD863AE8C57A4DDD4D1EF7E7BF56B780 (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, String_t* ___argument2, const RuntimeMethod* method)
  13217. {
  13218. (( void (*) (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m9799AA620A3D02AFC945CA5E84F0C769168B0467_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13219. }
  13220. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  13221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13222. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13223. inline void CachedInvokableCall_1__ctor_mDFF181C5C426F25827D57911BCA100DB79636129 (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method)
  13224. {
  13225. (( void (*) (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_mDFF181C5C426F25827D57911BCA100DB79636129_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13226. }
  13227. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  13228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  13229. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  13230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13231. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  13232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C (Type_t * __this, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types0, const RuntimeMethod* method);
  13233. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  13234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13235. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  13236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906 (ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___parameters0, const RuntimeMethod* method);
  13237. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  13238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13239. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  13240. inline void List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  13241. {
  13242. (( void (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  13243. }
  13244. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  13245. inline Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 List_1_GetEnumerator_mB22753809900DFE23A0F9BE9C5C81318DBA69682 (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  13246. {
  13247. return (( Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1_GetEnumerator_m6339FC2D3D1CE4FA13CF21C7F9FC58CA4441BF0C_gshared)(__this, method);
  13248. }
  13249. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  13250. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * Enumerator_get_Current_m373F05C78433F5C183751F4B352AA9DA82F9F865_inline (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  13251. {
  13252. return (( PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_get_Current_m4C91D0E84532DF10C654917487D82CB0AB27693B_gshared_inline)(__this, method);
  13253. }
  13254. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  13255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13256. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  13257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method);
  13258. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  13259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  13260. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  13261. inline bool Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  13262. {
  13263. return (( bool (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method);
  13264. }
  13265. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  13266. inline void Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  13267. {
  13268. (( void (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method);
  13269. }
  13270. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  13271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  13272. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  13273. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  13274. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  13275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method);
  13276. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  13277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  13278. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  13279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  13280. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  13281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  13282. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  13283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method);
  13284. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  13285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13286. // System.String UnityEngine.Plane::ToString()
  13287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method);
  13288. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  13289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  13290. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  13291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method);
  13292. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  13293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method);
  13294. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  13295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method);
  13296. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  13297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method);
  13298. // System.Void UnityEngine.ScriptableObject::.ctor()
  13299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  13300. // System.Object System.Object::MemberwiseClone()
  13301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392 (RuntimeObject * __this, const RuntimeMethod* method);
  13302. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  13303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method);
  13304. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  13305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method);
  13306. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  13307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  13308. // System.Int32 System.UInt32::GetHashCode()
  13309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45 (uint32_t* __this, const RuntimeMethod* method);
  13310. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  13311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  13312. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  13313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  13314. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  13315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  13316. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  13317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  13318. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  13319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  13320. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  13321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method);
  13322. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  13323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method);
  13324. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  13325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  13326. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  13327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method);
  13328. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  13329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method);
  13330. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  13331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
  13332. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  13333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  13334. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  13335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method);
  13336. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  13337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  13338. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  13339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method);
  13340. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  13341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method);
  13342. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  13343. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_mC3B272B3CDE3E076EA8A5DBE45188ADE55A3E3F6 (const RuntimeMethod* method)
  13344. {
  13345. return (( PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mF4140C4B5E93F4E297B82702364BB7455E2E4EBE_gshared)(method);
  13346. }
  13347. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  13348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method);
  13349. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  13350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method);
  13351. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  13352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method);
  13353. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  13354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  13355. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  13356. inline void Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9 (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13357. {
  13358. (( void (*) (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method);
  13359. }
  13360. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13361. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mB32C13C1B219E9C1FD56A4B7890704D33909D341 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13362. {
  13363. return (( bool (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4175AF82F03F3455AA3D53F7A60E9EB341C1DE04_gshared)(___source0, ___predicate1, method);
  13364. }
  13365. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  13366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method);
  13367. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  13368. inline void UnityEvent_1_AddListener_mC7DFEB804345B3DD3D7A9C65E11A175F8AF8A177 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  13369. {
  13370. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_AddListener_mCB985906426A738046B3F5E3F98FF4049E9DE117_gshared)(__this, ___call0, method);
  13371. }
  13372. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  13373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method);
  13374. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13376. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  13377. inline Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_mD396EA185003D66D9F0425A2C98D23F6A1624175 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  13378. {
  13379. return (( Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_GetEnumerator_mD396EA185003D66D9F0425A2C98D23F6A1624175_gshared)(__this, method);
  13380. }
  13381. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  13382. inline int32_t Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13383. {
  13384. return (( int32_t (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_gshared_inline)(__this, method);
  13385. }
  13386. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  13387. inline void UnityAction_1_Invoke_m79E366A000E7622894AD17893C6526FD8C8D9E07 (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method)
  13388. {
  13389. (( void (*) (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m79E366A000E7622894AD17893C6526FD8C8D9E07_gshared)(__this, ___arg00, method);
  13390. }
  13391. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  13392. inline bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13393. {
  13394. return (( bool (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared)(__this, method);
  13395. }
  13396. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  13397. inline void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13398. {
  13399. (( void (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared)(__this, method);
  13400. }
  13401. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  13402. inline void UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13403. {
  13404. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D_gshared)(__this, ___call0, method);
  13405. }
  13406. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  13407. inline void UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13408. {
  13409. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F_gshared)(__this, ___call0, method);
  13410. }
  13411. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  13412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method);
  13413. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
  13414. inline void UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924 (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13415. {
  13416. (( void (*) (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  13417. }
  13418. // System.DateTime System.DateTime::get_Now()
  13419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method);
  13420. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13422. // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
  13423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d10, DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d21, const RuntimeMethod* method);
  13424. // System.Double System.TimeSpan::get_TotalMilliseconds()
  13425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5 (TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * __this, const RuntimeMethod* method);
  13426. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13428. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  13429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0 (intptr_t ___source0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method);
  13430. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  13431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method);
  13432. // System.Void System.Guid::.ctor(System.String)
  13433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  13434. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  13435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13436. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  13437. inline void List_1_Add_m415CDDDC44D8102E7E71D9EA0A853D7BBE6F469F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13438. {
  13439. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_m415CDDDC44D8102E7E71D9EA0A853D7BBE6F469F_gshared)(__this, ___item0, method);
  13440. }
  13441. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  13442. inline void UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method)
  13443. {
  13444. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5_gshared)(__this, ___arg00, method);
  13445. }
  13446. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  13447. inline bool List_1_Remove_mBB6335A1F23E6AAF429A699A4854BAC1C1C55A89 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13448. {
  13449. return (( bool (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Remove_mBB6335A1F23E6AAF429A699A4854BAC1C1C55A89_gshared)(__this, ___item0, method);
  13450. }
  13451. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  13452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method);
  13453. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  13454. inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  13455. {
  13456. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method);
  13457. }
  13458. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  13459. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  13460. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  13461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  13462. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  13464. #ifdef __clang__
  13465. #pragma clang diagnostic push
  13466. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13467. #pragma clang diagnostic ignored "-Wunused-variable"
  13468. #endif
  13469. #ifdef __clang__
  13470. #pragma clang diagnostic pop
  13471. #endif
  13472. #ifdef __clang__
  13473. #pragma clang diagnostic push
  13474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13475. #pragma clang diagnostic ignored "-Wunused-variable"
  13476. #endif
  13477. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
  13478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_mEDA7447F4AEBCBDE3B6C5A04ED735FA9BA2E7B52 (Type_t * ___sourceType0, String_t** ___assembly1, String_t** ___nsp2, String_t** ___klass3, const RuntimeMethod* method)
  13479. {
  13480. static bool s_Il2CppMethodInitialized;
  13481. if (!s_Il2CppMethodInitialized)
  13482. {
  13483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var);
  13484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var);
  13485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13486. s_Il2CppMethodInitialized = true;
  13487. }
  13488. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13489. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * V_1 = NULL;
  13490. bool V_2 = false;
  13491. bool V_3 = false;
  13492. {
  13493. String_t** L_0 = ___klass3;
  13494. *((RuntimeObject **)L_0) = (RuntimeObject *)NULL;
  13495. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL);
  13496. String_t** L_1 = ___nsp2;
  13497. *((RuntimeObject **)L_1) = (RuntimeObject *)NULL;
  13498. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_1, (void*)(RuntimeObject *)NULL);
  13499. String_t** L_2 = ___assembly1;
  13500. *((RuntimeObject **)L_2) = (RuntimeObject *)NULL;
  13501. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)NULL);
  13502. Type_t * L_3 = ___sourceType0;
  13503. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var) };
  13504. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13505. Type_t * L_5;
  13506. L_5 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_4, /*hidden argument*/NULL);
  13507. NullCheck(L_3);
  13508. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6;
  13509. L_6 = VirtualFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
  13510. V_0 = L_6;
  13511. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13512. NullCheck(L_7);
  13513. V_2 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13514. bool L_8 = V_2;
  13515. if (!L_8)
  13516. {
  13517. goto IL_002d;
  13518. }
  13519. }
  13520. {
  13521. V_3 = (bool)0;
  13522. goto IL_0061;
  13523. }
  13524. IL_002d:
  13525. {
  13526. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13527. NullCheck(L_9);
  13528. int32_t L_10 = 0;
  13529. RuntimeObject * L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  13530. V_1 = ((MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 *)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var));
  13531. String_t** L_12 = ___klass3;
  13532. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_13 = V_1;
  13533. NullCheck(L_13);
  13534. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_14 = L_13->get_address_of_data_0();
  13535. String_t* L_15 = L_14->get_className_0();
  13536. *((RuntimeObject **)L_12) = (RuntimeObject *)L_15;
  13537. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_12, (void*)(RuntimeObject *)L_15);
  13538. String_t** L_16 = ___nsp2;
  13539. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_17 = V_1;
  13540. NullCheck(L_17);
  13541. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_18 = L_17->get_address_of_data_0();
  13542. String_t* L_19 = L_18->get_nameSpace_1();
  13543. *((RuntimeObject **)L_16) = (RuntimeObject *)L_19;
  13544. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_16, (void*)(RuntimeObject *)L_19);
  13545. String_t** L_20 = ___assembly1;
  13546. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_21 = V_1;
  13547. NullCheck(L_21);
  13548. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_22 = L_21->get_address_of_data_0();
  13549. String_t* L_23 = L_22->get_assembly_2();
  13550. *((RuntimeObject **)L_20) = (RuntimeObject *)L_23;
  13551. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_20, (void*)(RuntimeObject *)L_23);
  13552. V_3 = (bool)1;
  13553. goto IL_0061;
  13554. }
  13555. IL_0061:
  13556. {
  13557. bool L_24 = V_3;
  13558. return L_24;
  13559. }
  13560. }
  13561. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
  13562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_mAD9DCC5AEEF51535CB9FCED2F1B38650C766D355 (Type_t * ___sourceType0, String_t** ___assemblyName1, String_t** ___nsp2, String_t** ___className3, const RuntimeMethod* method)
  13563. {
  13564. static bool s_Il2CppMethodInitialized;
  13565. if (!s_Il2CppMethodInitialized)
  13566. {
  13567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var);
  13568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var);
  13569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
  13571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  13572. s_Il2CppMethodInitialized = true;
  13573. }
  13574. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13575. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * V_1 = NULL;
  13576. String_t* V_2 = NULL;
  13577. String_t* V_3 = NULL;
  13578. int32_t V_4 = 0;
  13579. bool V_5 = false;
  13580. bool V_6 = false;
  13581. bool V_7 = false;
  13582. bool V_8 = false;
  13583. String_t* V_9 = NULL;
  13584. int32_t V_10 = 0;
  13585. bool V_11 = false;
  13586. bool V_12 = false;
  13587. bool V_13 = false;
  13588. bool V_14 = false;
  13589. bool V_15 = false;
  13590. {
  13591. Type_t * L_0 = ___sourceType0;
  13592. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var) };
  13593. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13594. Type_t * L_2;
  13595. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  13596. NullCheck(L_0);
  13597. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  13598. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  13599. V_0 = L_3;
  13600. String_t** L_4 = ___assemblyName1;
  13601. *((RuntimeObject **)L_4) = (RuntimeObject *)NULL;
  13602. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL);
  13603. String_t** L_5 = ___nsp2;
  13604. *((RuntimeObject **)L_5) = (RuntimeObject *)NULL;
  13605. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)NULL);
  13606. String_t** L_6 = ___className3;
  13607. *((RuntimeObject **)L_6) = (RuntimeObject *)NULL;
  13608. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)NULL);
  13609. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13610. NullCheck(L_7);
  13611. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13612. bool L_8 = V_5;
  13613. if (!L_8)
  13614. {
  13615. goto IL_0033;
  13616. }
  13617. }
  13618. {
  13619. V_6 = (bool)0;
  13620. goto IL_0179;
  13621. }
  13622. IL_0033:
  13623. {
  13624. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13625. NullCheck(L_9);
  13626. int32_t L_10 = 0;
  13627. RuntimeObject * L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  13628. V_1 = ((ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 *)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var));
  13629. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * L_12 = V_1;
  13630. NullCheck(L_12);
  13631. String_t* L_13;
  13632. L_13 = ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline(L_12, /*hidden argument*/NULL);
  13633. V_2 = L_13;
  13634. String_t* L_14 = V_2;
  13635. bool L_15;
  13636. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  13637. V_7 = L_15;
  13638. bool L_16 = V_7;
  13639. if (!L_16)
  13640. {
  13641. goto IL_0057;
  13642. }
  13643. }
  13644. {
  13645. V_6 = (bool)0;
  13646. goto IL_0179;
  13647. }
  13648. IL_0057:
  13649. {
  13650. V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
  13651. String_t* L_17 = V_2;
  13652. String_t* L_18 = V_3;
  13653. NullCheck(L_17);
  13654. int32_t L_19;
  13655. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_17, L_18, /*hidden argument*/NULL);
  13656. V_4 = L_19;
  13657. int32_t L_20 = V_4;
  13658. V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13659. bool L_21 = V_8;
  13660. if (!L_21)
  13661. {
  13662. goto IL_0174;
  13663. }
  13664. }
  13665. {
  13666. String_t* L_22 = V_2;
  13667. int32_t L_23 = V_4;
  13668. String_t* L_24 = V_3;
  13669. NullCheck(L_24);
  13670. int32_t L_25;
  13671. L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL);
  13672. NullCheck(L_22);
  13673. String_t* L_26;
  13674. L_26 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_22, ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)L_25)), /*hidden argument*/NULL);
  13675. NullCheck(L_26);
  13676. String_t* L_27;
  13677. L_27 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_26, /*hidden argument*/NULL);
  13678. V_9 = L_27;
  13679. String_t* L_28 = V_9;
  13680. NullCheck(L_28);
  13681. int32_t L_29;
  13682. L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL);
  13683. V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
  13684. bool L_30 = V_11;
  13685. if (!L_30)
  13686. {
  13687. goto IL_00a6;
  13688. }
  13689. }
  13690. {
  13691. V_6 = (bool)0;
  13692. goto IL_0179;
  13693. }
  13694. IL_00a6:
  13695. {
  13696. V_10 = 0;
  13697. String_t* L_31 = V_9;
  13698. NullCheck(L_31);
  13699. Il2CppChar L_32;
  13700. L_32 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_31, 0, /*hidden argument*/NULL);
  13701. V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
  13702. bool L_33 = V_12;
  13703. if (!L_33)
  13704. {
  13705. goto IL_00fd;
  13706. }
  13707. }
  13708. {
  13709. String_t* L_34 = V_9;
  13710. NullCheck(L_34);
  13711. int32_t L_35;
  13712. L_35 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(L_34, ((int32_t)93), /*hidden argument*/NULL);
  13713. V_10 = L_35;
  13714. int32_t L_36 = V_10;
  13715. V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
  13716. bool L_37 = V_13;
  13717. if (!L_37)
  13718. {
  13719. goto IL_00da;
  13720. }
  13721. }
  13722. {
  13723. V_6 = (bool)0;
  13724. goto IL_0179;
  13725. }
  13726. IL_00da:
  13727. {
  13728. String_t** L_38 = ___assemblyName1;
  13729. String_t* L_39 = V_9;
  13730. int32_t L_40 = V_10;
  13731. NullCheck(L_39);
  13732. String_t* L_41;
  13733. L_41 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_39, 1, ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1)), /*hidden argument*/NULL);
  13734. *((RuntimeObject **)L_38) = (RuntimeObject *)L_41;
  13735. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_38, (void*)(RuntimeObject *)L_41);
  13736. String_t* L_42 = V_9;
  13737. int32_t L_43 = V_10;
  13738. NullCheck(L_42);
  13739. String_t* L_44;
  13740. L_44 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_42, ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)), /*hidden argument*/NULL);
  13741. NullCheck(L_44);
  13742. String_t* L_45;
  13743. L_45 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_44, /*hidden argument*/NULL);
  13744. V_9 = L_45;
  13745. goto IL_010f;
  13746. }
  13747. IL_00fd:
  13748. {
  13749. String_t** L_46 = ___assemblyName1;
  13750. Type_t * L_47 = ___sourceType0;
  13751. NullCheck(L_47);
  13752. Assembly_t * L_48;
  13753. L_48 = VirtualFuncInvoker0< Assembly_t * >::Invoke(25 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
  13754. NullCheck(L_48);
  13755. AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * L_49;
  13756. L_49 = VirtualFuncInvoker0< AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * >::Invoke(22 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
  13757. NullCheck(L_49);
  13758. String_t* L_50;
  13759. L_50 = AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline(L_49, /*hidden argument*/NULL);
  13760. *((RuntimeObject **)L_46) = (RuntimeObject *)L_50;
  13761. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_46, (void*)(RuntimeObject *)L_50);
  13762. }
  13763. IL_010f:
  13764. {
  13765. String_t* L_51 = V_9;
  13766. NullCheck(L_51);
  13767. int32_t L_52;
  13768. L_52 = String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826(L_51, ((int32_t)46), /*hidden argument*/NULL);
  13769. V_10 = L_52;
  13770. int32_t L_53 = V_10;
  13771. V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
  13772. bool L_54 = V_14;
  13773. if (!L_54)
  13774. {
  13775. goto IL_0142;
  13776. }
  13777. }
  13778. {
  13779. String_t** L_55 = ___className3;
  13780. String_t* L_56 = V_9;
  13781. int32_t L_57 = V_10;
  13782. NullCheck(L_56);
  13783. String_t* L_58;
  13784. L_58 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_56, ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1)), /*hidden argument*/NULL);
  13785. *((RuntimeObject **)L_55) = (RuntimeObject *)L_58;
  13786. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_55, (void*)(RuntimeObject *)L_58);
  13787. String_t* L_59 = V_9;
  13788. int32_t L_60 = V_10;
  13789. NullCheck(L_59);
  13790. String_t* L_61;
  13791. L_61 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_59, 0, L_60, /*hidden argument*/NULL);
  13792. V_9 = L_61;
  13793. goto IL_014f;
  13794. }
  13795. IL_0142:
  13796. {
  13797. String_t** L_62 = ___className3;
  13798. String_t* L_63 = V_9;
  13799. *((RuntimeObject **)L_62) = (RuntimeObject *)L_63;
  13800. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_62, (void*)(RuntimeObject *)L_63);
  13801. V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  13802. }
  13803. IL_014f:
  13804. {
  13805. String_t* L_64 = V_9;
  13806. NullCheck(L_64);
  13807. int32_t L_65;
  13808. L_65 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_64, /*hidden argument*/NULL);
  13809. V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
  13810. bool L_66 = V_15;
  13811. if (!L_66)
  13812. {
  13813. goto IL_0165;
  13814. }
  13815. }
  13816. {
  13817. String_t** L_67 = ___nsp2;
  13818. String_t* L_68 = V_9;
  13819. *((RuntimeObject **)L_67) = (RuntimeObject *)L_68;
  13820. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_67, (void*)(RuntimeObject *)L_68);
  13821. goto IL_016f;
  13822. }
  13823. IL_0165:
  13824. {
  13825. String_t** L_69 = ___nsp2;
  13826. Type_t * L_70 = ___sourceType0;
  13827. NullCheck(L_70);
  13828. String_t* L_71;
  13829. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(28 /* System.String System.Type::get_Namespace() */, L_70);
  13830. *((RuntimeObject **)L_69) = (RuntimeObject *)L_71;
  13831. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_69, (void*)(RuntimeObject *)L_71);
  13832. }
  13833. IL_016f:
  13834. {
  13835. V_6 = (bool)1;
  13836. goto IL_0179;
  13837. }
  13838. IL_0174:
  13839. {
  13840. V_6 = (bool)0;
  13841. goto IL_0179;
  13842. }
  13843. IL_0179:
  13844. {
  13845. bool L_72 = V_6;
  13846. return L_72;
  13847. }
  13848. }
  13849. #ifdef __clang__
  13850. #pragma clang diagnostic pop
  13851. #endif
  13852. #ifdef __clang__
  13853. #pragma clang diagnostic push
  13854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13855. #pragma clang diagnostic ignored "-Wunused-variable"
  13856. #endif
  13857. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  13858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, const RuntimeMethod* method)
  13859. {
  13860. {
  13861. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13862. String_t* L_0 = ___menuName0;
  13863. __this->set_m_AddComponentMenu_0(L_0);
  13864. __this->set_m_Ordering_1(0);
  13865. return;
  13866. }
  13867. }
  13868. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  13869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m6405E10C6B6269CA2F0684BF0B356A7E6AB7BF56 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method)
  13870. {
  13871. {
  13872. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13873. String_t* L_0 = ___menuName0;
  13874. __this->set_m_AddComponentMenu_0(L_0);
  13875. int32_t L_1 = ___order1;
  13876. __this->set_m_Ordering_1(L_1);
  13877. return;
  13878. }
  13879. }
  13880. #ifdef __clang__
  13881. #pragma clang diagnostic pop
  13882. #endif
  13883. #ifdef __clang__
  13884. #pragma clang diagnostic push
  13885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13886. #pragma clang diagnostic ignored "-Wunused-variable"
  13887. #endif
  13888. #ifdef __clang__
  13889. #pragma clang diagnostic pop
  13890. #endif
  13891. #ifdef __clang__
  13892. #pragma clang diagnostic push
  13893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13894. #pragma clang diagnostic ignored "-Wunused-variable"
  13895. #endif
  13896. #ifdef __clang__
  13897. #pragma clang diagnostic pop
  13898. #endif
  13899. #ifdef __clang__
  13900. #pragma clang diagnostic push
  13901. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13902. #pragma clang diagnostic ignored "-Wunused-variable"
  13903. #endif
  13904. #ifdef __clang__
  13905. #pragma clang diagnostic pop
  13906. #endif
  13907. #ifdef __clang__
  13908. #pragma clang diagnostic push
  13909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13910. #pragma clang diagnostic ignored "-Wunused-variable"
  13911. #endif
  13912. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13913. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  13914. {
  13915. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13916. }
  13917. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  13918. {
  13919. intptr_t unmarshaled_m_Ptr_temp_0;
  13920. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13921. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13922. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13923. }
  13924. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13925. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  13926. {
  13927. }
  13928. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13929. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  13930. {
  13931. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13932. }
  13933. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  13934. {
  13935. intptr_t unmarshaled_m_Ptr_temp_0;
  13936. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13937. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13938. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13939. }
  13940. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13941. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  13942. {
  13943. }
  13944. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  13945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method)
  13946. {
  13947. typedef void (*AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn) (intptr_t);
  13948. static AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn _il2cpp_icall_func;
  13949. if (!_il2cpp_icall_func)
  13950. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  13951. _il2cpp_icall_func(___ptr0);
  13952. }
  13953. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  13954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  13955. {
  13956. typedef intptr_t (*AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn) (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*);
  13957. static AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn _il2cpp_icall_func;
  13958. if (!_il2cpp_icall_func)
  13959. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  13960. intptr_t icallRetVal = _il2cpp_icall_func(___keys0);
  13961. return icallRetVal;
  13962. }
  13963. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  13964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method)
  13965. {
  13966. typedef bool (*AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, intptr_t);
  13967. static AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn _il2cpp_icall_func;
  13968. if (!_il2cpp_icall_func)
  13969. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  13970. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  13971. return icallRetVal;
  13972. }
  13973. // System.Void UnityEngine.AnimationCurve::Finalize()
  13974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m4F8AF6E43E488439AB1022E7A97FEDE777655375 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  13975. {
  13976. Exception_t * __last_unhandled_exception = 0;
  13977. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  13978. {
  13979. }
  13980. IL_0001:
  13981. try
  13982. {// begin try (depth: 1)
  13983. intptr_t L_0 = __this->get_m_Ptr_0();
  13984. AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F((intptr_t)L_0, /*hidden argument*/NULL);
  13985. IL2CPP_LEAVE(0x18, FINALLY_0010);
  13986. }// end try (depth: 1)
  13987. catch(Il2CppExceptionWrapper& e)
  13988. {
  13989. __last_unhandled_exception = (Exception_t *)e.ex;
  13990. goto FINALLY_0010;
  13991. }
  13992. FINALLY_0010:
  13993. {// begin finally (depth: 1)
  13994. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  13995. IL2CPP_END_FINALLY(16)
  13996. }// end finally (depth: 1)
  13997. IL2CPP_CLEANUP(16)
  13998. {
  13999. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14000. IL2CPP_JUMP_TBL(0x18, IL_0018)
  14001. }
  14002. IL_0018:
  14003. {
  14004. return;
  14005. }
  14006. }
  14007. // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
  14008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, float ___time0, const RuntimeMethod* method)
  14009. {
  14010. typedef float (*AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, float);
  14011. static AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A_ftn _il2cpp_icall_func;
  14012. if (!_il2cpp_icall_func)
  14013. _il2cpp_icall_func = (AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)");
  14014. float icallRetVal = _il2cpp_icall_func(__this, ___time0);
  14015. return icallRetVal;
  14016. }
  14017. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
  14018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* AnimationCurve_get_keys_m64FA75C0B1F7BCDE123EFB903962B2BD9DD5F321 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14019. {
  14020. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* V_0 = NULL;
  14021. {
  14022. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0;
  14023. L_0 = AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941(__this, /*hidden argument*/NULL);
  14024. V_0 = L_0;
  14025. goto IL_000a;
  14026. }
  14027. IL_000a:
  14028. {
  14029. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_1 = V_0;
  14030. return L_1;
  14031. }
  14032. }
  14033. // UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32)
  14034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F AnimationCurve_get_Item_mD5F6B4C79C432C9CEADB6D116C07969802D5611A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method)
  14035. {
  14036. Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F V_0;
  14037. memset((&V_0), 0, sizeof(V_0));
  14038. {
  14039. int32_t L_0 = ___index0;
  14040. Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_1;
  14041. L_1 = AnimationCurve_GetKey_m4B24EFBA502C3FE5F3E93BDF7ADAC10C44EB3168(__this, L_0, /*hidden argument*/NULL);
  14042. V_0 = L_1;
  14043. goto IL_000b;
  14044. }
  14045. IL_000b:
  14046. {
  14047. Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_2 = V_0;
  14048. return L_2;
  14049. }
  14050. }
  14051. // System.Int32 UnityEngine.AnimationCurve::get_length()
  14052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14053. {
  14054. typedef int32_t (*AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *);
  14055. static AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0_ftn _il2cpp_icall_func;
  14056. if (!_il2cpp_icall_func)
  14057. _il2cpp_icall_func = (AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
  14058. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14059. return icallRetVal;
  14060. }
  14061. // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32)
  14062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F AnimationCurve_GetKey_m4B24EFBA502C3FE5F3E93BDF7ADAC10C44EB3168 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method)
  14063. {
  14064. Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F V_0;
  14065. memset((&V_0), 0, sizeof(V_0));
  14066. {
  14067. int32_t L_0 = ___index0;
  14068. AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4(__this, L_0, (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *)(&V_0), /*hidden argument*/NULL);
  14069. Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_1 = V_0;
  14070. return L_1;
  14071. }
  14072. }
  14073. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  14074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14075. {
  14076. typedef KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* (*AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *);
  14077. static AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941_ftn _il2cpp_icall_func;
  14078. if (!_il2cpp_icall_func)
  14079. _il2cpp_icall_func = (AnimationCurve_GetKeys_mC0CB4482DA2A68FC0B1359DC6D3FCAA0873A9941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
  14080. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* icallRetVal = _il2cpp_icall_func(__this);
  14081. return icallRetVal;
  14082. }
  14083. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  14084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  14085. {
  14086. {
  14087. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14088. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = ___keys0;
  14089. intptr_t L_1;
  14090. L_1 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C(L_0, /*hidden argument*/NULL);
  14091. __this->set_m_Ptr_0((intptr_t)L_1);
  14092. return;
  14093. }
  14094. }
  14095. // System.Void UnityEngine.AnimationCurve::.ctor()
  14096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14097. {
  14098. {
  14099. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14100. intptr_t L_0;
  14101. L_0 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C((KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)NULL, /*hidden argument*/NULL);
  14102. __this->set_m_Ptr_0((intptr_t)L_0);
  14103. return;
  14104. }
  14105. }
  14106. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  14107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE1B90C79209D2E006B96751B48A2F0BA6F60A5B8 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  14108. {
  14109. static bool s_Il2CppMethodInitialized;
  14110. if (!s_Il2CppMethodInitialized)
  14111. {
  14112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var);
  14113. s_Il2CppMethodInitialized = true;
  14114. }
  14115. bool V_0 = false;
  14116. bool V_1 = false;
  14117. bool V_2 = false;
  14118. bool V_3 = false;
  14119. {
  14120. RuntimeObject * L_0 = ___o0;
  14121. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14122. bool L_1 = V_0;
  14123. if (!L_1)
  14124. {
  14125. goto IL_000e;
  14126. }
  14127. }
  14128. {
  14129. V_1 = (bool)0;
  14130. goto IL_0044;
  14131. }
  14132. IL_000e:
  14133. {
  14134. RuntimeObject * L_2 = ___o0;
  14135. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  14136. bool L_3 = V_2;
  14137. if (!L_3)
  14138. {
  14139. goto IL_001b;
  14140. }
  14141. }
  14142. {
  14143. V_1 = (bool)1;
  14144. goto IL_0044;
  14145. }
  14146. IL_001b:
  14147. {
  14148. RuntimeObject * L_4 = ___o0;
  14149. NullCheck(L_4);
  14150. Type_t * L_5;
  14151. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  14152. Type_t * L_6;
  14153. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  14154. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14155. bool L_7 = V_3;
  14156. if (!L_7)
  14157. {
  14158. goto IL_0035;
  14159. }
  14160. }
  14161. {
  14162. V_1 = (bool)0;
  14163. goto IL_0044;
  14164. }
  14165. IL_0035:
  14166. {
  14167. RuntimeObject * L_8 = ___o0;
  14168. bool L_9;
  14169. L_9 = AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416(__this, ((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)CastclassClass((RuntimeObject*)L_8, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  14170. V_1 = L_9;
  14171. goto IL_0044;
  14172. }
  14173. IL_0044:
  14174. {
  14175. bool L_10 = V_1;
  14176. return L_10;
  14177. }
  14178. }
  14179. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  14180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method)
  14181. {
  14182. static bool s_Il2CppMethodInitialized;
  14183. if (!s_Il2CppMethodInitialized)
  14184. {
  14185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14186. s_Il2CppMethodInitialized = true;
  14187. }
  14188. bool V_0 = false;
  14189. bool V_1 = false;
  14190. bool V_2 = false;
  14191. bool V_3 = false;
  14192. {
  14193. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_0 = ___other0;
  14194. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14195. bool L_1 = V_0;
  14196. if (!L_1)
  14197. {
  14198. goto IL_000e;
  14199. }
  14200. }
  14201. {
  14202. V_1 = (bool)0;
  14203. goto IL_0049;
  14204. }
  14205. IL_000e:
  14206. {
  14207. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_2 = ___other0;
  14208. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_2))? 1 : 0);
  14209. bool L_3 = V_2;
  14210. if (!L_3)
  14211. {
  14212. goto IL_001b;
  14213. }
  14214. }
  14215. {
  14216. V_1 = (bool)1;
  14217. goto IL_0049;
  14218. }
  14219. IL_001b:
  14220. {
  14221. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  14222. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_5 = ___other0;
  14223. NullCheck(L_5);
  14224. intptr_t L_6 = L_5->get_m_Ptr_0();
  14225. intptr_t L_7 = L_6;
  14226. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  14227. bool L_9;
  14228. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  14229. V_3 = L_9;
  14230. bool L_10 = V_3;
  14231. if (!L_10)
  14232. {
  14233. goto IL_003a;
  14234. }
  14235. }
  14236. {
  14237. V_1 = (bool)1;
  14238. goto IL_0049;
  14239. }
  14240. IL_003a:
  14241. {
  14242. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = ___other0;
  14243. NullCheck(L_11);
  14244. intptr_t L_12 = L_11->get_m_Ptr_0();
  14245. bool L_13;
  14246. L_13 = AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  14247. V_1 = L_13;
  14248. goto IL_0049;
  14249. }
  14250. IL_0049:
  14251. {
  14252. bool L_14 = V_1;
  14253. return L_14;
  14254. }
  14255. }
  14256. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  14257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_mCF18923053E945F39386CE8F1FD149D4020BC4DD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14258. {
  14259. int32_t V_0 = 0;
  14260. {
  14261. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  14262. int32_t L_1;
  14263. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  14264. V_0 = L_1;
  14265. goto IL_000f;
  14266. }
  14267. IL_000f:
  14268. {
  14269. int32_t L_2 = V_0;
  14270. return L_2;
  14271. }
  14272. }
  14273. // System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)
  14274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * ___ret1, const RuntimeMethod* method)
  14275. {
  14276. typedef void (*AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, int32_t, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *);
  14277. static AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4_ftn _il2cpp_icall_func;
  14278. if (!_il2cpp_icall_func)
  14279. _il2cpp_icall_func = (AnimationCurve_GetKey_Injected_m6621C42E9C97A7F85A63C06DFA0A11DC3D9C5DD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)");
  14280. _il2cpp_icall_func(__this, ___index0, ___ret1);
  14281. }
  14282. #ifdef __clang__
  14283. #pragma clang diagnostic pop
  14284. #endif
  14285. #ifdef __clang__
  14286. #pragma clang diagnostic push
  14287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14288. #pragma clang diagnostic ignored "-Wunused-variable"
  14289. #endif
  14290. // System.Void UnityEngine.Application::Quit(System.Int32)
  14291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m0B016F5CC91420F53C8844350ECD7FCA673226B2 (int32_t ___exitCode0, const RuntimeMethod* method)
  14292. {
  14293. typedef void (*Application_Quit_m0B016F5CC91420F53C8844350ECD7FCA673226B2_ftn) (int32_t);
  14294. static Application_Quit_m0B016F5CC91420F53C8844350ECD7FCA673226B2_ftn _il2cpp_icall_func;
  14295. if (!_il2cpp_icall_func)
  14296. _il2cpp_icall_func = (Application_Quit_m0B016F5CC91420F53C8844350ECD7FCA673226B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)");
  14297. _il2cpp_icall_func(___exitCode0);
  14298. }
  14299. // System.Void UnityEngine.Application::Quit()
  14300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m8D720E5092786C2EE32310D85FE61C253D3B1F2A (const RuntimeMethod* method)
  14301. {
  14302. {
  14303. Application_Quit_m0B016F5CC91420F53C8844350ECD7FCA673226B2(0, /*hidden argument*/NULL);
  14304. return;
  14305. }
  14306. }
  14307. // System.Boolean UnityEngine.Application::get_isPlaying()
  14308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567 (const RuntimeMethod* method)
  14309. {
  14310. typedef bool (*Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn) ();
  14311. static Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn _il2cpp_icall_func;
  14312. if (!_il2cpp_icall_func)
  14313. _il2cpp_icall_func = (Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  14314. bool icallRetVal = _il2cpp_icall_func();
  14315. return icallRetVal;
  14316. }
  14317. // System.Void UnityEngine.Application::set_runInBackground(System.Boolean)
  14318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_runInBackground_m99DB210D9A5462D08D5FC122FAB971B640D9B636 (bool ___value0, const RuntimeMethod* method)
  14319. {
  14320. typedef void (*Application_set_runInBackground_m99DB210D9A5462D08D5FC122FAB971B640D9B636_ftn) (bool);
  14321. static Application_set_runInBackground_m99DB210D9A5462D08D5FC122FAB971B640D9B636_ftn _il2cpp_icall_func;
  14322. if (!_il2cpp_icall_func)
  14323. _il2cpp_icall_func = (Application_set_runInBackground_m99DB210D9A5462D08D5FC122FAB971B640D9B636_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_runInBackground(System.Boolean)");
  14324. _il2cpp_icall_func(___value0);
  14325. }
  14326. // System.String UnityEngine.Application::get_dataPath()
  14327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m026509C15A1E58FC6461EE7EC336EC18C9C2271E (const RuntimeMethod* method)
  14328. {
  14329. typedef String_t* (*Application_get_dataPath_m026509C15A1E58FC6461EE7EC336EC18C9C2271E_ftn) ();
  14330. static Application_get_dataPath_m026509C15A1E58FC6461EE7EC336EC18C9C2271E_ftn _il2cpp_icall_func;
  14331. if (!_il2cpp_icall_func)
  14332. _il2cpp_icall_func = (Application_get_dataPath_m026509C15A1E58FC6461EE7EC336EC18C9C2271E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()");
  14333. String_t* icallRetVal = _il2cpp_icall_func();
  14334. return icallRetVal;
  14335. }
  14336. // System.String UnityEngine.Application::get_streamingAssetsPath()
  14337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_mA1FBABB08D7A4590A468C7CD940CD442B58C91E1 (const RuntimeMethod* method)
  14338. {
  14339. typedef String_t* (*Application_get_streamingAssetsPath_mA1FBABB08D7A4590A468C7CD940CD442B58C91E1_ftn) ();
  14340. static Application_get_streamingAssetsPath_mA1FBABB08D7A4590A468C7CD940CD442B58C91E1_ftn _il2cpp_icall_func;
  14341. if (!_il2cpp_icall_func)
  14342. _il2cpp_icall_func = (Application_get_streamingAssetsPath_mA1FBABB08D7A4590A468C7CD940CD442B58C91E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_streamingAssetsPath()");
  14343. String_t* icallRetVal = _il2cpp_icall_func();
  14344. return icallRetVal;
  14345. }
  14346. // System.String UnityEngine.Application::get_persistentDataPath()
  14347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_mBD9C84D06693A9DEF2D9D2206B59D4BCF8A03463 (const RuntimeMethod* method)
  14348. {
  14349. typedef String_t* (*Application_get_persistentDataPath_mBD9C84D06693A9DEF2D9D2206B59D4BCF8A03463_ftn) ();
  14350. static Application_get_persistentDataPath_mBD9C84D06693A9DEF2D9D2206B59D4BCF8A03463_ftn _il2cpp_icall_func;
  14351. if (!_il2cpp_icall_func)
  14352. _il2cpp_icall_func = (Application_get_persistentDataPath_mBD9C84D06693A9DEF2D9D2206B59D4BCF8A03463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
  14353. String_t* icallRetVal = _il2cpp_icall_func();
  14354. return icallRetVal;
  14355. }
  14356. // System.String UnityEngine.Application::get_unityVersion()
  14357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_m96DFC04C06A62DDF3EDC830C1F103D848AC0FDF1 (const RuntimeMethod* method)
  14358. {
  14359. typedef String_t* (*Application_get_unityVersion_m96DFC04C06A62DDF3EDC830C1F103D848AC0FDF1_ftn) ();
  14360. static Application_get_unityVersion_m96DFC04C06A62DDF3EDC830C1F103D848AC0FDF1_ftn _il2cpp_icall_func;
  14361. if (!_il2cpp_icall_func)
  14362. _il2cpp_icall_func = (Application_get_unityVersion_m96DFC04C06A62DDF3EDC830C1F103D848AC0FDF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()");
  14363. String_t* icallRetVal = _il2cpp_icall_func();
  14364. return icallRetVal;
  14365. }
  14366. // System.String UnityEngine.Application::get_version()
  14367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_version_m3D7E3915FF7D40E0E5569C7A80BCFE7C2D2528C9 (const RuntimeMethod* method)
  14368. {
  14369. typedef String_t* (*Application_get_version_m3D7E3915FF7D40E0E5569C7A80BCFE7C2D2528C9_ftn) ();
  14370. static Application_get_version_m3D7E3915FF7D40E0E5569C7A80BCFE7C2D2528C9_ftn _il2cpp_icall_func;
  14371. if (!_il2cpp_icall_func)
  14372. _il2cpp_icall_func = (Application_get_version_m3D7E3915FF7D40E0E5569C7A80BCFE7C2D2528C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_version()");
  14373. String_t* icallRetVal = _il2cpp_icall_func();
  14374. return icallRetVal;
  14375. }
  14376. // System.String UnityEngine.Application::get_productName()
  14377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_productName_m712E2BD951F92F0D8E992E45C8508F0B5B045E83 (const RuntimeMethod* method)
  14378. {
  14379. typedef String_t* (*Application_get_productName_m712E2BD951F92F0D8E992E45C8508F0B5B045E83_ftn) ();
  14380. static Application_get_productName_m712E2BD951F92F0D8E992E45C8508F0B5B045E83_ftn _il2cpp_icall_func;
  14381. if (!_il2cpp_icall_func)
  14382. _il2cpp_icall_func = (Application_get_productName_m712E2BD951F92F0D8E992E45C8508F0B5B045E83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_productName()");
  14383. String_t* icallRetVal = _il2cpp_icall_func();
  14384. return icallRetVal;
  14385. }
  14386. // System.Void UnityEngine.Application::OpenURL(System.String)
  14387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_m4AED08D5321E5395FAC8D91C2C428DBE60C5FD4E (String_t* ___url0, const RuntimeMethod* method)
  14388. {
  14389. typedef void (*Application_OpenURL_m4AED08D5321E5395FAC8D91C2C428DBE60C5FD4E_ftn) (String_t*);
  14390. static Application_OpenURL_m4AED08D5321E5395FAC8D91C2C428DBE60C5FD4E_ftn _il2cpp_icall_func;
  14391. if (!_il2cpp_icall_func)
  14392. _il2cpp_icall_func = (Application_OpenURL_m4AED08D5321E5395FAC8D91C2C428DBE60C5FD4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::OpenURL(System.String)");
  14393. _il2cpp_icall_func(___url0);
  14394. }
  14395. // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
  14396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_m0F44C8D07060E17D9D44D176888D14DBABE0CBFC (int32_t ___value0, const RuntimeMethod* method)
  14397. {
  14398. typedef void (*Application_set_targetFrameRate_m0F44C8D07060E17D9D44D176888D14DBABE0CBFC_ftn) (int32_t);
  14399. static Application_set_targetFrameRate_m0F44C8D07060E17D9D44D176888D14DBABE0CBFC_ftn _il2cpp_icall_func;
  14400. if (!_il2cpp_icall_func)
  14401. _il2cpp_icall_func = (Application_set_targetFrameRate_m0F44C8D07060E17D9D44D176888D14DBABE0CBFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)");
  14402. _il2cpp_icall_func(___value0);
  14403. }
  14404. // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
  14405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m41D2224AED3C1C8177DAB3A76D41C03B3385F237 (bool ___defined0, const RuntimeMethod* method)
  14406. {
  14407. typedef void (*Application_SetLogCallbackDefined_m41D2224AED3C1C8177DAB3A76D41C03B3385F237_ftn) (bool);
  14408. static Application_SetLogCallbackDefined_m41D2224AED3C1C8177DAB3A76D41C03B3385F237_ftn _il2cpp_icall_func;
  14409. if (!_il2cpp_icall_func)
  14410. _il2cpp_icall_func = (Application_SetLogCallbackDefined_m41D2224AED3C1C8177DAB3A76D41C03B3385F237_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::SetLogCallbackDefined(System.Boolean)");
  14411. _il2cpp_icall_func(___defined0);
  14412. }
  14413. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  14414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method)
  14415. {
  14416. typedef int32_t (*Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn) ();
  14417. static Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn _il2cpp_icall_func;
  14418. if (!_il2cpp_icall_func)
  14419. _il2cpp_icall_func = (Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  14420. int32_t icallRetVal = _il2cpp_icall_func();
  14421. return icallRetVal;
  14422. }
  14423. // System.Void UnityEngine.Application::CallLowMemory()
  14424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m508B1899F8865EC715FE37ACB500C98B370F7329 (const RuntimeMethod* method)
  14425. {
  14426. static bool s_Il2CppMethodInitialized;
  14427. if (!s_Il2CppMethodInitialized)
  14428. {
  14429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14430. s_Il2CppMethodInitialized = true;
  14431. }
  14432. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * V_0 = NULL;
  14433. bool V_1 = false;
  14434. {
  14435. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_lowMemory_0();
  14436. V_0 = L_0;
  14437. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_1 = V_0;
  14438. V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14439. bool L_2 = V_1;
  14440. if (!L_2)
  14441. {
  14442. goto IL_0016;
  14443. }
  14444. }
  14445. {
  14446. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_3 = V_0;
  14447. NullCheck(L_3);
  14448. LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437(L_3, /*hidden argument*/NULL);
  14449. }
  14450. IL_0016:
  14451. {
  14452. return;
  14453. }
  14454. }
  14455. // System.Void UnityEngine.Application::add_logMessageReceivedThreaded(UnityEngine.Application/LogCallback)
  14456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_logMessageReceivedThreaded_m194F07FE09AAB0235637EB9CDB60EBB7A860B02C (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___value0, const RuntimeMethod* method)
  14457. {
  14458. static bool s_Il2CppMethodInitialized;
  14459. if (!s_Il2CppMethodInitialized)
  14460. {
  14461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD_il2cpp_TypeInfo_var);
  14463. s_Il2CppMethodInitialized = true;
  14464. }
  14465. {
  14466. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  14467. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_1 = ___value0;
  14468. Delegate_t * L_2;
  14469. L_2 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_0, L_1, /*hidden argument*/NULL);
  14470. ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->set_s_LogCallbackHandlerThreaded_2(((LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD_il2cpp_TypeInfo_var)));
  14471. Application_SetLogCallbackDefined_m41D2224AED3C1C8177DAB3A76D41C03B3385F237((bool)1, /*hidden argument*/NULL);
  14472. return;
  14473. }
  14474. }
  14475. // System.Void UnityEngine.Application::remove_logMessageReceivedThreaded(UnityEngine.Application/LogCallback)
  14476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_logMessageReceivedThreaded_m4CA3308BECBB71BBE223A9E959AFA3BFA45C73F9 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___value0, const RuntimeMethod* method)
  14477. {
  14478. static bool s_Il2CppMethodInitialized;
  14479. if (!s_Il2CppMethodInitialized)
  14480. {
  14481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD_il2cpp_TypeInfo_var);
  14483. s_Il2CppMethodInitialized = true;
  14484. }
  14485. {
  14486. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  14487. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_1 = ___value0;
  14488. Delegate_t * L_2;
  14489. L_2 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_0, L_1, /*hidden argument*/NULL);
  14490. ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->set_s_LogCallbackHandlerThreaded_2(((LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD_il2cpp_TypeInfo_var)));
  14491. return;
  14492. }
  14493. }
  14494. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  14495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m42BBBDDFC6BAD182D6D574F22C0B73F3F881D681 (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method)
  14496. {
  14497. static bool s_Il2CppMethodInitialized;
  14498. if (!s_Il2CppMethodInitialized)
  14499. {
  14500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14501. s_Il2CppMethodInitialized = true;
  14502. }
  14503. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_0 = NULL;
  14504. bool V_1 = false;
  14505. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_2 = NULL;
  14506. bool V_3 = false;
  14507. bool V_4 = false;
  14508. {
  14509. bool L_0 = ___invokedOnMainThread3;
  14510. V_1 = L_0;
  14511. bool L_1 = V_1;
  14512. if (!L_1)
  14513. {
  14514. goto IL_0020;
  14515. }
  14516. }
  14517. {
  14518. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  14519. V_2 = L_2;
  14520. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_3 = V_2;
  14521. V_3 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14522. bool L_4 = V_3;
  14523. if (!L_4)
  14524. {
  14525. goto IL_001f;
  14526. }
  14527. }
  14528. {
  14529. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_5 = V_2;
  14530. String_t* L_6 = ___logString0;
  14531. String_t* L_7 = ___stackTrace1;
  14532. int32_t L_8 = ___type2;
  14533. NullCheck(L_5);
  14534. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  14535. }
  14536. IL_001f:
  14537. {
  14538. }
  14539. IL_0020:
  14540. {
  14541. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_9 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  14542. V_0 = L_9;
  14543. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_10 = V_0;
  14544. V_4 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14545. bool L_11 = V_4;
  14546. if (!L_11)
  14547. {
  14548. goto IL_003a;
  14549. }
  14550. }
  14551. {
  14552. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_12 = V_0;
  14553. String_t* L_13 = ___logString0;
  14554. String_t* L_14 = ___stackTrace1;
  14555. int32_t L_15 = ___type2;
  14556. NullCheck(L_12);
  14557. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  14558. }
  14559. IL_003a:
  14560. {
  14561. return;
  14562. }
  14563. }
  14564. // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
  14565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mF91858E5F03D57EDCCB80F470ABBA60B0FBCC5BE (const RuntimeMethod* method)
  14566. {
  14567. static bool s_Il2CppMethodInitialized;
  14568. if (!s_Il2CppMethodInitialized)
  14569. {
  14570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_Invoke_mCA605B0373C1EE39807AB82AEA983289D3F15C79_RuntimeMethod_var);
  14572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var);
  14573. s_Il2CppMethodInitialized = true;
  14574. }
  14575. bool V_0 = false;
  14576. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* V_1 = NULL;
  14577. int32_t V_2 = 0;
  14578. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * V_3 = NULL;
  14579. bool V_4 = false;
  14580. bool V_5 = false;
  14581. Exception_t * V_6 = NULL;
  14582. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  14583. il2cpp::utils::ExceptionSupportStack<int32_t, 3> __leave_targets;
  14584. {
  14585. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14586. V_0 = (bool)((!(((RuntimeObject*)(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14587. bool L_1 = V_0;
  14588. if (!L_1)
  14589. {
  14590. goto IL_005a;
  14591. }
  14592. }
  14593. {
  14594. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14595. NullCheck(L_2);
  14596. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_3;
  14597. L_3 = VirtualFuncInvoker0< DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
  14598. V_1 = L_3;
  14599. V_2 = 0;
  14600. goto IL_0053;
  14601. }
  14602. IL_001e:
  14603. {
  14604. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_4 = V_1;
  14605. int32_t L_5 = V_2;
  14606. NullCheck(L_4);
  14607. int32_t L_6 = L_5;
  14608. Delegate_t * L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  14609. V_3 = ((Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)CastclassSealed((RuntimeObject*)L_7, Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var));
  14610. }
  14611. IL_0028:
  14612. try
  14613. {// begin try (depth: 1)
  14614. {
  14615. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_8 = V_3;
  14616. NullCheck(L_8);
  14617. bool L_9;
  14618. L_9 = Func_1_Invoke_mCA605B0373C1EE39807AB82AEA983289D3F15C79(L_8, /*hidden argument*/Func_1_Invoke_mCA605B0373C1EE39807AB82AEA983289D3F15C79_RuntimeMethod_var);
  14619. V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  14620. bool L_10 = V_4;
  14621. if (!L_10)
  14622. {
  14623. goto IL_003d;
  14624. }
  14625. }
  14626. IL_0038:
  14627. {
  14628. V_5 = (bool)0;
  14629. goto IL_005f;
  14630. }
  14631. IL_003d:
  14632. {
  14633. goto IL_004e;
  14634. }
  14635. }// end try (depth: 1)
  14636. catch(Il2CppExceptionWrapper& e)
  14637. {
  14638. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  14639. {
  14640. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  14641. goto CATCH_0040;
  14642. }
  14643. throw e;
  14644. }
  14645. CATCH_0040:
  14646. {// begin catch(System.Exception)
  14647. V_6 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  14648. Exception_t * L_11 = V_6;
  14649. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  14650. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  14651. IL2CPP_POP_ACTIVE_EXCEPTION();
  14652. goto IL_004e;
  14653. }// end catch (depth: 1)
  14654. IL_004e:
  14655. {
  14656. int32_t L_12 = V_2;
  14657. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  14658. }
  14659. IL_0053:
  14660. {
  14661. int32_t L_13 = V_2;
  14662. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_14 = V_1;
  14663. NullCheck(L_14);
  14664. if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))))
  14665. {
  14666. goto IL_001e;
  14667. }
  14668. }
  14669. {
  14670. }
  14671. IL_005a:
  14672. {
  14673. V_5 = (bool)1;
  14674. goto IL_005f;
  14675. }
  14676. IL_005f:
  14677. {
  14678. bool L_15 = V_5;
  14679. return L_15;
  14680. }
  14681. }
  14682. // System.Void UnityEngine.Application::Internal_ApplicationQuit()
  14683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_mDFB4E615433A0A568182698ADE0E316287EDAFE3 (const RuntimeMethod* method)
  14684. {
  14685. static bool s_Il2CppMethodInitialized;
  14686. if (!s_Il2CppMethodInitialized)
  14687. {
  14688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14689. s_Il2CppMethodInitialized = true;
  14690. }
  14691. bool V_0 = false;
  14692. {
  14693. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14694. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14695. bool L_1 = V_0;
  14696. if (!L_1)
  14697. {
  14698. goto IL_0018;
  14699. }
  14700. }
  14701. {
  14702. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14703. NullCheck(L_2);
  14704. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14705. }
  14706. IL_0018:
  14707. {
  14708. return;
  14709. }
  14710. }
  14711. // System.Void UnityEngine.Application::Internal_ApplicationUnload()
  14712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_m28EA03E5E3B12350E6C4147213DE14297C50BEC7 (const RuntimeMethod* method)
  14713. {
  14714. static bool s_Il2CppMethodInitialized;
  14715. if (!s_Il2CppMethodInitialized)
  14716. {
  14717. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14718. s_Il2CppMethodInitialized = true;
  14719. }
  14720. bool V_0 = false;
  14721. {
  14722. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14723. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14724. bool L_1 = V_0;
  14725. if (!L_1)
  14726. {
  14727. goto IL_0018;
  14728. }
  14729. }
  14730. {
  14731. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14732. NullCheck(L_2);
  14733. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14734. }
  14735. IL_0018:
  14736. {
  14737. return;
  14738. }
  14739. }
  14740. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  14741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mB7267D4900392FD7E09E15DF3F6CE1C15E6598F9 (const RuntimeMethod* method)
  14742. {
  14743. static bool s_Il2CppMethodInitialized;
  14744. if (!s_Il2CppMethodInitialized)
  14745. {
  14746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14747. s_Il2CppMethodInitialized = true;
  14748. }
  14749. {
  14750. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14751. BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026(/*hidden argument*/NULL);
  14752. return;
  14753. }
  14754. }
  14755. // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
  14756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m1A6F45FF1CA2B03A5FB1FA864BFC37248486AC2F (bool ___focus0, const RuntimeMethod* method)
  14757. {
  14758. static bool s_Il2CppMethodInitialized;
  14759. if (!s_Il2CppMethodInitialized)
  14760. {
  14761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var);
  14762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14763. s_Il2CppMethodInitialized = true;
  14764. }
  14765. bool V_0 = false;
  14766. {
  14767. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14768. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14769. bool L_1 = V_0;
  14770. if (!L_1)
  14771. {
  14772. goto IL_0019;
  14773. }
  14774. }
  14775. {
  14776. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14777. bool L_3 = ___focus0;
  14778. NullCheck(L_2);
  14779. Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04(L_2, L_3, /*hidden argument*/Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var);
  14780. }
  14781. IL_0019:
  14782. {
  14783. return;
  14784. }
  14785. }
  14786. // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
  14787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_mCE514E3BC1F10AF34A58A40C95C4CD5ACED1396B (String_t* ___url0, const RuntimeMethod* method)
  14788. {
  14789. static bool s_Il2CppMethodInitialized;
  14790. if (!s_Il2CppMethodInitialized)
  14791. {
  14792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mBF157FC77ED7B1B47EE2F7C6E51DE0E9EFB197C1_RuntimeMethod_var);
  14793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14794. s_Il2CppMethodInitialized = true;
  14795. }
  14796. bool V_0 = false;
  14797. {
  14798. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14799. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14800. bool L_1 = V_0;
  14801. if (!L_1)
  14802. {
  14803. goto IL_0019;
  14804. }
  14805. }
  14806. {
  14807. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14808. String_t* L_3 = ___url0;
  14809. NullCheck(L_2);
  14810. Action_1_Invoke_mBF157FC77ED7B1B47EE2F7C6E51DE0E9EFB197C1(L_2, L_3, /*hidden argument*/Action_1_Invoke_mBF157FC77ED7B1B47EE2F7C6E51DE0E9EFB197C1_RuntimeMethod_var);
  14811. }
  14812. IL_0019:
  14813. {
  14814. return;
  14815. }
  14816. }
  14817. // System.Boolean UnityEngine.Application::get_isEditor()
  14818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921 (const RuntimeMethod* method)
  14819. {
  14820. bool V_0 = false;
  14821. {
  14822. V_0 = (bool)0;
  14823. goto IL_0005;
  14824. }
  14825. IL_0005:
  14826. {
  14827. bool L_0 = V_0;
  14828. return L_0;
  14829. }
  14830. }
  14831. #ifdef __clang__
  14832. #pragma clang diagnostic pop
  14833. #endif
  14834. #ifdef __clang__
  14835. #pragma clang diagnostic push
  14836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14837. #pragma clang diagnostic ignored "-Wunused-variable"
  14838. #endif
  14839. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  14840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14841. {
  14842. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  14843. {
  14844. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_ObjectArgument_0();
  14845. V_0 = L_0;
  14846. goto IL_000a;
  14847. }
  14848. IL_000a:
  14849. {
  14850. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  14851. return L_1;
  14852. }
  14853. }
  14854. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  14855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14856. {
  14857. String_t* V_0 = NULL;
  14858. {
  14859. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14860. V_0 = L_0;
  14861. goto IL_000a;
  14862. }
  14863. IL_000a:
  14864. {
  14865. String_t* L_1 = V_0;
  14866. return L_1;
  14867. }
  14868. }
  14869. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  14870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14871. {
  14872. int32_t V_0 = 0;
  14873. {
  14874. int32_t L_0 = __this->get_m_IntArgument_2();
  14875. V_0 = L_0;
  14876. goto IL_000a;
  14877. }
  14878. IL_000a:
  14879. {
  14880. int32_t L_1 = V_0;
  14881. return L_1;
  14882. }
  14883. }
  14884. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  14885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14886. {
  14887. float V_0 = 0.0f;
  14888. {
  14889. float L_0 = __this->get_m_FloatArgument_3();
  14890. V_0 = L_0;
  14891. goto IL_000a;
  14892. }
  14893. IL_000a:
  14894. {
  14895. float L_1 = V_0;
  14896. return L_1;
  14897. }
  14898. }
  14899. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  14900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14901. {
  14902. String_t* V_0 = NULL;
  14903. {
  14904. String_t* L_0 = __this->get_m_StringArgument_4();
  14905. V_0 = L_0;
  14906. goto IL_000a;
  14907. }
  14908. IL_000a:
  14909. {
  14910. String_t* L_1 = V_0;
  14911. return L_1;
  14912. }
  14913. }
  14914. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  14915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14916. {
  14917. bool V_0 = false;
  14918. {
  14919. bool L_0 = __this->get_m_BoolArgument_5();
  14920. V_0 = L_0;
  14921. goto IL_000a;
  14922. }
  14923. IL_000a:
  14924. {
  14925. bool L_1 = V_0;
  14926. return L_1;
  14927. }
  14928. }
  14929. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  14930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF5B9D962D88C22BC20AE330FFBC33FB3042604D0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14931. {
  14932. {
  14933. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14934. String_t* L_1;
  14935. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14936. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14937. return;
  14938. }
  14939. }
  14940. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  14941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mB50D42B36BF948499C4927084E7589D0B1D9C6FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14942. {
  14943. {
  14944. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14945. String_t* L_1;
  14946. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14947. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14948. return;
  14949. }
  14950. }
  14951. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  14952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14953. {
  14954. {
  14955. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14956. return;
  14957. }
  14958. }
  14959. #ifdef __clang__
  14960. #pragma clang diagnostic pop
  14961. #endif
  14962. #ifdef __clang__
  14963. #pragma clang diagnostic push
  14964. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14965. #pragma clang diagnostic ignored "-Wunused-variable"
  14966. #endif
  14967. #ifdef __clang__
  14968. #pragma clang diagnostic pop
  14969. #endif
  14970. #ifdef __clang__
  14971. #pragma clang diagnostic push
  14972. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14973. #pragma clang diagnostic ignored "-Wunused-variable"
  14974. #endif
  14975. // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
  14976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_m74530A856F1E81FD44EE195ADE14CDDD345356EA (String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method)
  14977. {
  14978. static bool s_Il2CppMethodInitialized;
  14979. if (!s_Il2CppMethodInitialized)
  14980. {
  14981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var);
  14982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  14984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1);
  14985. s_Il2CppMethodInitialized = true;
  14986. }
  14987. bool V_0 = false;
  14988. bool V_1 = false;
  14989. bool V_2 = false;
  14990. {
  14991. IL2CPP_RUNTIME_CLASS_INIT(Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var);
  14992. bool L_0 = ((Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_StaticFields*)il2cpp_codegen_static_fields_for(Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var))->get_raiseExceptions_0();
  14993. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14994. bool L_1 = V_0;
  14995. if (!L_1)
  14996. {
  14997. goto IL_003c;
  14998. }
  14999. }
  15000. {
  15001. String_t* L_2 = ___message0;
  15002. V_1 = (bool)((((RuntimeObject*)(String_t*)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15003. bool L_3 = V_1;
  15004. if (!L_3)
  15005. {
  15006. goto IL_001d;
  15007. }
  15008. }
  15009. {
  15010. ___message0 = _stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1;
  15011. }
  15012. IL_001d:
  15013. {
  15014. String_t* L_4 = ___userMessage1;
  15015. V_2 = (bool)((!(((RuntimeObject*)(String_t*)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15016. bool L_5 = V_2;
  15017. if (!L_5)
  15018. {
  15019. goto IL_0033;
  15020. }
  15021. }
  15022. {
  15023. String_t* L_6 = ___userMessage1;
  15024. String_t* L_7 = ___message0;
  15025. String_t* L_8;
  15026. L_8 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_6, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_7, /*hidden argument*/NULL);
  15027. ___message0 = L_8;
  15028. }
  15029. IL_0033:
  15030. {
  15031. String_t* L_9 = ___message0;
  15032. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  15033. Debug_LogAssertion_m05785FCB0EB34DA00C602E2DC20103AE19F13C9B(L_9, /*hidden argument*/NULL);
  15034. goto IL_0044;
  15035. }
  15036. IL_003c:
  15037. {
  15038. String_t* L_10 = ___message0;
  15039. String_t* L_11 = ___userMessage1;
  15040. AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A * L_12 = (AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A_il2cpp_TypeInfo_var)));
  15041. AssertionException__ctor_m88D8A50342D1667ED5664A10EC3FD1CC3FF6A35D(L_12, L_10, L_11, /*hidden argument*/NULL);
  15042. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Assert_Fail_m74530A856F1E81FD44EE195ADE14CDDD345356EA_RuntimeMethod_var)));
  15043. }
  15044. IL_0044:
  15045. {
  15046. return;
  15047. }
  15048. }
  15049. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
  15050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m983A0A378ACBE8C0EC78AEDDC7CDF6251F0DCEDC (bool ___condition0, const RuntimeMethod* method)
  15051. {
  15052. static bool s_Il2CppMethodInitialized;
  15053. if (!s_Il2CppMethodInitialized)
  15054. {
  15055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var);
  15056. s_Il2CppMethodInitialized = true;
  15057. }
  15058. bool V_0 = false;
  15059. {
  15060. bool L_0 = ___condition0;
  15061. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  15062. bool L_1 = V_0;
  15063. if (!L_1)
  15064. {
  15065. goto IL_0011;
  15066. }
  15067. }
  15068. {
  15069. bool L_2 = ___condition0;
  15070. IL2CPP_RUNTIME_CLASS_INIT(Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var);
  15071. Assert_IsTrue_mA4B3C02713D80BBFBB9CD7E99B6732324C5206E3(L_2, (String_t*)NULL, /*hidden argument*/NULL);
  15072. }
  15073. IL_0011:
  15074. {
  15075. return;
  15076. }
  15077. }
  15078. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
  15079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mA4B3C02713D80BBFBB9CD7E99B6732324C5206E3 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method)
  15080. {
  15081. static bool s_Il2CppMethodInitialized;
  15082. if (!s_Il2CppMethodInitialized)
  15083. {
  15084. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var);
  15085. s_Il2CppMethodInitialized = true;
  15086. }
  15087. bool V_0 = false;
  15088. {
  15089. bool L_0 = ___condition0;
  15090. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  15091. bool L_1 = V_0;
  15092. if (!L_1)
  15093. {
  15094. goto IL_0016;
  15095. }
  15096. }
  15097. {
  15098. String_t* L_2;
  15099. L_2 = AssertionMessageUtil_BooleanFailureMessage_m522C4250117225FC72F62FEB26948A377E9DF1D2((bool)1, /*hidden argument*/NULL);
  15100. String_t* L_3 = ___message1;
  15101. IL2CPP_RUNTIME_CLASS_INIT(Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var);
  15102. Assert_Fail_m74530A856F1E81FD44EE195ADE14CDDD345356EA(L_2, L_3, /*hidden argument*/NULL);
  15103. }
  15104. IL_0016:
  15105. {
  15106. return;
  15107. }
  15108. }
  15109. // System.Void UnityEngine.Assertions.Assert::.cctor()
  15110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert__cctor_m3A70743B36402F665A5CB05091D7CBA0949E624C (const RuntimeMethod* method)
  15111. {
  15112. static bool s_Il2CppMethodInitialized;
  15113. if (!s_Il2CppMethodInitialized)
  15114. {
  15115. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var);
  15116. s_Il2CppMethodInitialized = true;
  15117. }
  15118. {
  15119. ((Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_StaticFields*)il2cpp_codegen_static_fields_for(Assert_t3AC091724A3B45CF2E68EB3CE3EABC651436F1BC_il2cpp_TypeInfo_var))->set_raiseExceptions_0((bool)1);
  15120. return;
  15121. }
  15122. }
  15123. #ifdef __clang__
  15124. #pragma clang diagnostic pop
  15125. #endif
  15126. #ifdef __clang__
  15127. #pragma clang diagnostic push
  15128. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15129. #pragma clang diagnostic ignored "-Wunused-variable"
  15130. #endif
  15131. // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
  15132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m88D8A50342D1667ED5664A10EC3FD1CC3FF6A35D (AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A * __this, String_t* ___message0, String_t* ___userMessage1, const RuntimeMethod* method)
  15133. {
  15134. static bool s_Il2CppMethodInitialized;
  15135. if (!s_Il2CppMethodInitialized)
  15136. {
  15137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  15138. s_Il2CppMethodInitialized = true;
  15139. }
  15140. {
  15141. String_t* L_0 = ___message0;
  15142. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  15143. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, L_0, /*hidden argument*/NULL);
  15144. String_t* L_1 = ___userMessage1;
  15145. __this->set_m_UserMessage_17(L_1);
  15146. return;
  15147. }
  15148. }
  15149. // System.String UnityEngine.Assertions.AssertionException::get_Message()
  15150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionException_get_Message_m990F75729BA341A38998782E32FD836B045BCDE8 (AssertionException_tD23FB7702771F05B9A6AB3182E8A2024D7E6B91A * __this, const RuntimeMethod* method)
  15151. {
  15152. static bool s_Il2CppMethodInitialized;
  15153. if (!s_Il2CppMethodInitialized)
  15154. {
  15155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  15156. s_Il2CppMethodInitialized = true;
  15157. }
  15158. String_t* V_0 = NULL;
  15159. bool V_1 = false;
  15160. String_t* V_2 = NULL;
  15161. {
  15162. String_t* L_0;
  15163. L_0 = Exception_get_Message_mC7A96CEBF52567CEF612C8C75A99A735A83E883F(__this, /*hidden argument*/NULL);
  15164. V_0 = L_0;
  15165. String_t* L_1 = __this->get_m_UserMessage_17();
  15166. V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15167. bool L_2 = V_1;
  15168. if (!L_2)
  15169. {
  15170. goto IL_0027;
  15171. }
  15172. }
  15173. {
  15174. String_t* L_3 = __this->get_m_UserMessage_17();
  15175. String_t* L_4 = V_0;
  15176. String_t* L_5;
  15177. L_5 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_3, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_4, /*hidden argument*/NULL);
  15178. V_0 = L_5;
  15179. }
  15180. IL_0027:
  15181. {
  15182. String_t* L_6 = V_0;
  15183. V_2 = L_6;
  15184. goto IL_002b;
  15185. }
  15186. IL_002b:
  15187. {
  15188. String_t* L_7 = V_2;
  15189. return L_7;
  15190. }
  15191. }
  15192. #ifdef __clang__
  15193. #pragma clang diagnostic pop
  15194. #endif
  15195. #ifdef __clang__
  15196. #pragma clang diagnostic push
  15197. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15198. #pragma clang diagnostic ignored "-Wunused-variable"
  15199. #endif
  15200. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
  15201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_mEAE72ED15737D108AD5C605EB32555D430C6983D (String_t* ___failureMessage0, const RuntimeMethod* method)
  15202. {
  15203. static bool s_Il2CppMethodInitialized;
  15204. if (!s_Il2CppMethodInitialized)
  15205. {
  15206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  15207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  15208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E);
  15209. s_Il2CppMethodInitialized = true;
  15210. }
  15211. String_t* V_0 = NULL;
  15212. {
  15213. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  15214. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  15215. NullCheck(L_1);
  15216. ArrayElementTypeCheck (L_1, _stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  15217. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  15218. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = L_1;
  15219. String_t* L_3 = ___failureMessage0;
  15220. NullCheck(L_2);
  15221. ArrayElementTypeCheck (L_2, L_3);
  15222. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_3);
  15223. String_t* L_4;
  15224. L_4 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E, L_2, /*hidden argument*/NULL);
  15225. V_0 = L_4;
  15226. goto IL_0020;
  15227. }
  15228. IL_0020:
  15229. {
  15230. String_t* L_5 = V_0;
  15231. return L_5;
  15232. }
  15233. }
  15234. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
  15235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_mD79DF0D772D27CE714267DA529119C2B658C9F0C (String_t* ___failureMessage0, String_t* ___expected1, const RuntimeMethod* method)
  15236. {
  15237. static bool s_Il2CppMethodInitialized;
  15238. if (!s_Il2CppMethodInitialized)
  15239. {
  15240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  15241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988);
  15242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  15243. s_Il2CppMethodInitialized = true;
  15244. }
  15245. String_t* V_0 = NULL;
  15246. {
  15247. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  15248. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  15249. String_t* L_2 = ___failureMessage0;
  15250. NullCheck(L_1);
  15251. ArrayElementTypeCheck (L_1, L_2);
  15252. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_2);
  15253. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_1;
  15254. String_t* L_4;
  15255. L_4 = Environment_get_NewLine_mD145C8EE917C986BAA7C5243DEFAF4D333C521B4(/*hidden argument*/NULL);
  15256. NullCheck(L_3);
  15257. ArrayElementTypeCheck (L_3, L_4);
  15258. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_4);
  15259. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_3;
  15260. NullCheck(L_5);
  15261. ArrayElementTypeCheck (L_5, _stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  15262. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  15263. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5;
  15264. String_t* L_7 = ___expected1;
  15265. NullCheck(L_6);
  15266. ArrayElementTypeCheck (L_6, L_7);
  15267. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_7);
  15268. String_t* L_8;
  15269. L_8 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988, L_6, /*hidden argument*/NULL);
  15270. String_t* L_9;
  15271. L_9 = AssertionMessageUtil_GetMessage_mEAE72ED15737D108AD5C605EB32555D430C6983D(L_8, /*hidden argument*/NULL);
  15272. V_0 = L_9;
  15273. goto IL_0031;
  15274. }
  15275. IL_0031:
  15276. {
  15277. String_t* L_10 = V_0;
  15278. return L_10;
  15279. }
  15280. }
  15281. // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
  15282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m522C4250117225FC72F62FEB26948A377E9DF1D2 (bool ___expected0, const RuntimeMethod* method)
  15283. {
  15284. static bool s_Il2CppMethodInitialized;
  15285. if (!s_Il2CppMethodInitialized)
  15286. {
  15287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB);
  15288. s_Il2CppMethodInitialized = true;
  15289. }
  15290. bool V_0 = false;
  15291. String_t* V_1 = NULL;
  15292. {
  15293. bool L_0 = ___expected0;
  15294. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  15295. String_t* L_1;
  15296. L_1 = Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C((bool*)(&V_0), /*hidden argument*/NULL);
  15297. String_t* L_2;
  15298. L_2 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB, L_1, /*hidden argument*/NULL);
  15299. String_t* L_3;
  15300. L_3 = Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C((bool*)(&___expected0), /*hidden argument*/NULL);
  15301. String_t* L_4;
  15302. L_4 = AssertionMessageUtil_GetMessage_mD79DF0D772D27CE714267DA529119C2B658C9F0C(L_2, L_3, /*hidden argument*/NULL);
  15303. V_1 = L_4;
  15304. goto IL_0026;
  15305. }
  15306. IL_0026:
  15307. {
  15308. String_t* L_5 = V_1;
  15309. return L_5;
  15310. }
  15311. }
  15312. #ifdef __clang__
  15313. #pragma clang diagnostic pop
  15314. #endif
  15315. #ifdef __clang__
  15316. #pragma clang diagnostic push
  15317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15318. #pragma clang diagnostic ignored "-Wunused-variable"
  15319. #endif
  15320. #ifdef __clang__
  15321. #pragma clang diagnostic pop
  15322. #endif
  15323. #ifdef __clang__
  15324. #pragma clang diagnostic push
  15325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15326. #pragma clang diagnostic ignored "-Wunused-variable"
  15327. #endif
  15328. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  15329. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  15330. {
  15331. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  15332. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  15333. }
  15334. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  15335. {
  15336. static bool s_Il2CppMethodInitialized;
  15337. if (!s_Il2CppMethodInitialized)
  15338. {
  15339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  15340. s_Il2CppMethodInitialized = true;
  15341. }
  15342. intptr_t unmarshaled_m_Ptr_temp_0;
  15343. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  15344. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  15345. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  15346. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  15347. }
  15348. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  15349. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  15350. {
  15351. }
  15352. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  15353. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  15354. {
  15355. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  15356. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  15357. }
  15358. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  15359. {
  15360. static bool s_Il2CppMethodInitialized;
  15361. if (!s_Il2CppMethodInitialized)
  15362. {
  15363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  15364. s_Il2CppMethodInitialized = true;
  15365. }
  15366. intptr_t unmarshaled_m_Ptr_temp_0;
  15367. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  15368. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  15369. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  15370. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  15371. }
  15372. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  15373. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  15374. {
  15375. }
  15376. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  15377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method)
  15378. {
  15379. typedef void (*AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn) (intptr_t);
  15380. static AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn _il2cpp_icall_func;
  15381. if (!_il2cpp_icall_func)
  15382. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
  15383. _il2cpp_icall_func(___ptr0);
  15384. }
  15385. // System.Boolean UnityEngine.AsyncOperation::get_isDone()
  15386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  15387. {
  15388. typedef bool (*AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877_ftn) (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *);
  15389. static AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877_ftn _il2cpp_icall_func;
  15390. if (!_il2cpp_icall_func)
  15391. _il2cpp_icall_func = (AsyncOperation_get_isDone_m4592F121393149E539D2107239639A049493D877_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_isDone()");
  15392. bool icallRetVal = _il2cpp_icall_func(__this);
  15393. return icallRetVal;
  15394. }
  15395. // System.Single UnityEngine.AsyncOperation::get_progress()
  15396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  15397. {
  15398. typedef float (*AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19_ftn) (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *);
  15399. static AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19_ftn _il2cpp_icall_func;
  15400. if (!_il2cpp_icall_func)
  15401. _il2cpp_icall_func = (AsyncOperation_get_progress_m2471A0564D5C2207116737619E2CED05FBBC2D19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_progress()");
  15402. float icallRetVal = _il2cpp_icall_func(__this);
  15403. return icallRetVal;
  15404. }
  15405. // System.Void UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)
  15406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, bool ___value0, const RuntimeMethod* method)
  15407. {
  15408. typedef void (*AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33_ftn) (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool);
  15409. static AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33_ftn _il2cpp_icall_func;
  15410. if (!_il2cpp_icall_func)
  15411. _il2cpp_icall_func = (AsyncOperation_set_allowSceneActivation_mFA2C12F4A7D138D4CED4BA72F9E97AF0BD117C33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)");
  15412. _il2cpp_icall_func(__this, ___value0);
  15413. }
  15414. // System.Void UnityEngine.AsyncOperation::Finalize()
  15415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1A989E71664DD802015D858E7A336A1158BD474C (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  15416. {
  15417. Exception_t * __last_unhandled_exception = 0;
  15418. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  15419. {
  15420. }
  15421. IL_0001:
  15422. try
  15423. {// begin try (depth: 1)
  15424. intptr_t L_0 = __this->get_m_Ptr_0();
  15425. AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482((intptr_t)L_0, /*hidden argument*/NULL);
  15426. IL2CPP_LEAVE(0x18, FINALLY_0010);
  15427. }// end try (depth: 1)
  15428. catch(Il2CppExceptionWrapper& e)
  15429. {
  15430. __last_unhandled_exception = (Exception_t *)e.ex;
  15431. goto FINALLY_0010;
  15432. }
  15433. FINALLY_0010:
  15434. {// begin finally (depth: 1)
  15435. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  15436. IL2CPP_END_FINALLY(16)
  15437. }// end finally (depth: 1)
  15438. IL2CPP_CLEANUP(16)
  15439. {
  15440. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  15441. IL2CPP_JUMP_TBL(0x18, IL_0018)
  15442. }
  15443. IL_0018:
  15444. {
  15445. return;
  15446. }
  15447. }
  15448. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  15449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m2BFBB3DD63950957EDE38AE0A8D2587B900CB8F5 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  15450. {
  15451. static bool s_Il2CppMethodInitialized;
  15452. if (!s_Il2CppMethodInitialized)
  15453. {
  15454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m9636F242AAB45B142F43183CEBEB7FC438D7FD3C_RuntimeMethod_var);
  15455. s_Il2CppMethodInitialized = true;
  15456. }
  15457. bool V_0 = false;
  15458. {
  15459. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_0 = __this->get_m_completeCallback_1();
  15460. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15461. bool L_1 = V_0;
  15462. if (!L_1)
  15463. {
  15464. goto IL_0024;
  15465. }
  15466. }
  15467. {
  15468. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_2 = __this->get_m_completeCallback_1();
  15469. NullCheck(L_2);
  15470. Action_1_Invoke_m9636F242AAB45B142F43183CEBEB7FC438D7FD3C(L_2, __this, /*hidden argument*/Action_1_Invoke_m9636F242AAB45B142F43183CEBEB7FC438D7FD3C_RuntimeMethod_var);
  15471. __this->set_m_completeCallback_1((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)NULL);
  15472. }
  15473. IL_0024:
  15474. {
  15475. return;
  15476. }
  15477. }
  15478. // System.Void UnityEngine.AsyncOperation::.ctor()
  15479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mFC0E13622A23CD19A631B9ABBA506683B71A2E4A (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  15480. {
  15481. {
  15482. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  15483. return;
  15484. }
  15485. }
  15486. #ifdef __clang__
  15487. #pragma clang diagnostic pop
  15488. #endif
  15489. #ifdef __clang__
  15490. #pragma clang diagnostic push
  15491. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15492. #pragma clang diagnostic ignored "-Wunused-variable"
  15493. #endif
  15494. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15495. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  15496. {
  15497. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  15498. if (unmarshaled.get_States_1() != NULL)
  15499. {
  15500. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  15501. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  15502. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  15503. {
  15504. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15505. }
  15506. }
  15507. else
  15508. {
  15509. marshaled.___States_1 = NULL;
  15510. }
  15511. if (unmarshaled.get_ReadTypes_2() != NULL)
  15512. {
  15513. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  15514. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  15515. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  15516. {
  15517. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15518. }
  15519. }
  15520. else
  15521. {
  15522. marshaled.___ReadTypes_2 = NULL;
  15523. }
  15524. if (unmarshaled.get_PriorityLevels_3() != NULL)
  15525. {
  15526. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  15527. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  15528. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  15529. {
  15530. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15531. }
  15532. }
  15533. else
  15534. {
  15535. marshaled.___PriorityLevels_3 = NULL;
  15536. }
  15537. if (unmarshaled.get_Subsystems_4() != NULL)
  15538. {
  15539. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  15540. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  15541. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  15542. {
  15543. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15544. }
  15545. }
  15546. else
  15547. {
  15548. marshaled.___Subsystems_4 = NULL;
  15549. }
  15550. }
  15551. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  15552. {
  15553. static bool s_Il2CppMethodInitialized;
  15554. if (!s_Il2CppMethodInitialized)
  15555. {
  15556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  15557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  15558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  15559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  15560. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  15561. s_Il2CppMethodInitialized = true;
  15562. }
  15563. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  15564. if (marshaled.___States_1 != NULL)
  15565. {
  15566. if (unmarshaled.get_States_1() == NULL)
  15567. {
  15568. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  15569. }
  15570. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  15571. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15572. {
  15573. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  15574. }
  15575. }
  15576. if (marshaled.___ReadTypes_2 != NULL)
  15577. {
  15578. if (unmarshaled.get_ReadTypes_2() == NULL)
  15579. {
  15580. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  15581. }
  15582. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  15583. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15584. {
  15585. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  15586. }
  15587. }
  15588. if (marshaled.___PriorityLevels_3 != NULL)
  15589. {
  15590. if (unmarshaled.get_PriorityLevels_3() == NULL)
  15591. {
  15592. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  15593. }
  15594. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  15595. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15596. {
  15597. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  15598. }
  15599. }
  15600. if (marshaled.___Subsystems_4 != NULL)
  15601. {
  15602. if (unmarshaled.get_Subsystems_4() == NULL)
  15603. {
  15604. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  15605. }
  15606. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  15607. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15608. {
  15609. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  15610. }
  15611. }
  15612. }
  15613. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15614. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  15615. {
  15616. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  15617. marshaled.___TypeIDs_0 = NULL;
  15618. if (marshaled.___States_1 != NULL)
  15619. {
  15620. il2cpp_codegen_marshal_free(marshaled.___States_1);
  15621. marshaled.___States_1 = NULL;
  15622. }
  15623. if (marshaled.___ReadTypes_2 != NULL)
  15624. {
  15625. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  15626. marshaled.___ReadTypes_2 = NULL;
  15627. }
  15628. if (marshaled.___PriorityLevels_3 != NULL)
  15629. {
  15630. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  15631. marshaled.___PriorityLevels_3 = NULL;
  15632. }
  15633. if (marshaled.___Subsystems_4 != NULL)
  15634. {
  15635. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  15636. marshaled.___Subsystems_4 = NULL;
  15637. }
  15638. }
  15639. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15640. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  15641. {
  15642. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  15643. if (unmarshaled.get_States_1() != NULL)
  15644. {
  15645. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  15646. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  15647. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  15648. {
  15649. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15650. }
  15651. }
  15652. else
  15653. {
  15654. marshaled.___States_1 = NULL;
  15655. }
  15656. if (unmarshaled.get_ReadTypes_2() != NULL)
  15657. {
  15658. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  15659. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  15660. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  15661. {
  15662. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15663. }
  15664. }
  15665. else
  15666. {
  15667. marshaled.___ReadTypes_2 = NULL;
  15668. }
  15669. if (unmarshaled.get_PriorityLevels_3() != NULL)
  15670. {
  15671. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  15672. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  15673. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  15674. {
  15675. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15676. }
  15677. }
  15678. else
  15679. {
  15680. marshaled.___PriorityLevels_3 = NULL;
  15681. }
  15682. if (unmarshaled.get_Subsystems_4() != NULL)
  15683. {
  15684. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  15685. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  15686. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  15687. {
  15688. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15689. }
  15690. }
  15691. else
  15692. {
  15693. marshaled.___Subsystems_4 = NULL;
  15694. }
  15695. }
  15696. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  15697. {
  15698. static bool s_Il2CppMethodInitialized;
  15699. if (!s_Il2CppMethodInitialized)
  15700. {
  15701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  15702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  15703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  15704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  15705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  15706. s_Il2CppMethodInitialized = true;
  15707. }
  15708. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  15709. if (marshaled.___States_1 != NULL)
  15710. {
  15711. if (unmarshaled.get_States_1() == NULL)
  15712. {
  15713. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  15714. }
  15715. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  15716. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15717. {
  15718. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  15719. }
  15720. }
  15721. if (marshaled.___ReadTypes_2 != NULL)
  15722. {
  15723. if (unmarshaled.get_ReadTypes_2() == NULL)
  15724. {
  15725. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  15726. }
  15727. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  15728. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15729. {
  15730. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  15731. }
  15732. }
  15733. if (marshaled.___PriorityLevels_3 != NULL)
  15734. {
  15735. if (unmarshaled.get_PriorityLevels_3() == NULL)
  15736. {
  15737. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  15738. }
  15739. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  15740. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15741. {
  15742. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  15743. }
  15744. }
  15745. if (marshaled.___Subsystems_4 != NULL)
  15746. {
  15747. if (unmarshaled.get_Subsystems_4() == NULL)
  15748. {
  15749. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  15750. }
  15751. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  15752. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15753. {
  15754. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  15755. }
  15756. }
  15757. }
  15758. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15759. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  15760. {
  15761. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  15762. marshaled.___TypeIDs_0 = NULL;
  15763. if (marshaled.___States_1 != NULL)
  15764. {
  15765. il2cpp_codegen_marshal_free(marshaled.___States_1);
  15766. marshaled.___States_1 = NULL;
  15767. }
  15768. if (marshaled.___ReadTypes_2 != NULL)
  15769. {
  15770. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  15771. marshaled.___ReadTypes_2 = NULL;
  15772. }
  15773. if (marshaled.___PriorityLevels_3 != NULL)
  15774. {
  15775. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  15776. marshaled.___PriorityLevels_3 = NULL;
  15777. }
  15778. if (marshaled.___Subsystems_4 != NULL)
  15779. {
  15780. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  15781. marshaled.___Subsystems_4 = NULL;
  15782. }
  15783. }
  15784. #ifdef __clang__
  15785. #pragma clang diagnostic pop
  15786. #endif
  15787. #ifdef __clang__
  15788. #pragma clang diagnostic push
  15789. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15790. #pragma clang diagnostic ignored "-Wunused-variable"
  15791. #endif
  15792. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15793. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15794. {
  15795. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15796. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15797. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15798. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15799. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15800. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15801. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15802. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15803. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15804. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15805. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15806. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15807. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15808. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15809. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15810. }
  15811. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15812. {
  15813. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15814. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15815. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15816. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15817. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15818. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15819. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15820. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15821. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15822. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15823. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15824. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15825. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15826. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15827. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15828. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15829. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15830. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15831. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15832. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15833. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15834. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15835. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15836. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15837. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15838. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15839. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15840. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15841. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15842. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15843. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15844. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15845. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15846. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15847. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15848. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15849. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15850. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15851. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15852. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15853. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15854. }
  15855. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15856. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15857. {
  15858. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15859. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15860. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15861. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15862. }
  15863. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15864. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15865. {
  15866. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15867. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15868. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15869. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15870. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15871. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15872. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15873. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15874. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15875. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15876. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15877. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15878. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15879. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15880. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15881. }
  15882. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15883. {
  15884. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15885. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15886. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15887. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15888. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15889. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15890. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15891. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15892. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15893. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15894. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15895. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15896. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15897. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15898. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15899. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15900. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15901. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15902. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15903. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15904. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15905. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15906. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15907. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15908. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15909. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15910. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15911. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15912. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15913. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15914. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15915. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15916. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15917. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15918. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15919. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15920. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15921. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15922. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15923. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15924. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15925. }
  15926. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15927. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15928. {
  15929. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15930. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15931. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15932. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15933. }
  15934. #ifdef __clang__
  15935. #pragma clang diagnostic pop
  15936. #endif
  15937. #ifdef __clang__
  15938. #pragma clang diagnostic push
  15939. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15940. #pragma clang diagnostic ignored "-Wunused-variable"
  15941. #endif
  15942. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  15943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m9BA10D3F7DEEE7FB825187CF60338BBECA83F4B2 (Type_t * ___type0, const RuntimeMethod* method)
  15944. {
  15945. static bool s_Il2CppMethodInitialized;
  15946. if (!s_Il2CppMethodInitialized)
  15947. {
  15948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var);
  15949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15951. s_Il2CppMethodInitialized = true;
  15952. }
  15953. Type_t * V_0 = NULL;
  15954. bool V_1 = false;
  15955. bool V_2 = false;
  15956. Type_t * V_3 = NULL;
  15957. int32_t G_B7_0 = 0;
  15958. {
  15959. V_0 = (Type_t *)NULL;
  15960. goto IL_0025;
  15961. }
  15962. IL_0005:
  15963. {
  15964. Type_t * L_0 = ___type0;
  15965. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var) };
  15966. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15967. Type_t * L_2;
  15968. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15969. bool L_3;
  15970. L_3 = Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB(L_0, L_2, /*hidden argument*/NULL);
  15971. V_1 = L_3;
  15972. bool L_4 = V_1;
  15973. if (!L_4)
  15974. {
  15975. goto IL_001c;
  15976. }
  15977. }
  15978. {
  15979. Type_t * L_5 = ___type0;
  15980. V_0 = L_5;
  15981. }
  15982. IL_001c:
  15983. {
  15984. Type_t * L_6 = ___type0;
  15985. NullCheck(L_6);
  15986. Type_t * L_7;
  15987. L_7 = VirtualFuncInvoker0< Type_t * >::Invoke(31 /* System.Type System.Type::get_BaseType() */, L_6);
  15988. ___type0 = L_7;
  15989. }
  15990. IL_0025:
  15991. {
  15992. Type_t * L_8 = ___type0;
  15993. if (!L_8)
  15994. {
  15995. goto IL_003a;
  15996. }
  15997. }
  15998. {
  15999. Type_t * L_9 = ___type0;
  16000. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  16001. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  16002. Type_t * L_11;
  16003. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  16004. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16005. goto IL_003b;
  16006. }
  16007. IL_003a:
  16008. {
  16009. G_B7_0 = 0;
  16010. }
  16011. IL_003b:
  16012. {
  16013. V_2 = (bool)G_B7_0;
  16014. bool L_12 = V_2;
  16015. if (L_12)
  16016. {
  16017. goto IL_0005;
  16018. }
  16019. }
  16020. {
  16021. Type_t * L_13 = V_0;
  16022. V_3 = L_13;
  16023. goto IL_0043;
  16024. }
  16025. IL_0043:
  16026. {
  16027. Type_t * L_14 = V_3;
  16028. return L_14;
  16029. }
  16030. }
  16031. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  16032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* AttributeHelperEngine_GetRequiredComponents_mE25F6E1B6C8E4BB44FDE3E418DD442A12AA24063 (Type_t * ___klass0, const RuntimeMethod* method)
  16033. {
  16034. static bool s_Il2CppMethodInitialized;
  16035. if (!s_Il2CppMethodInitialized)
  16036. {
  16037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1_RuntimeMethod_var);
  16038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m9A5593B0D7E40C5797A3DD4E3A54A0F1F7909B16_RuntimeMethod_var);
  16039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  16040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  16041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  16042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  16043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var);
  16044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  16045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16046. s_Il2CppMethodInitialized = true;
  16047. }
  16048. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * V_0 = NULL;
  16049. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_1 = NULL;
  16050. Type_t * V_2 = NULL;
  16051. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_3 = NULL;
  16052. int32_t V_4 = 0;
  16053. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * V_5 = NULL;
  16054. bool V_6 = false;
  16055. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_7 = NULL;
  16056. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_8 = NULL;
  16057. bool V_9 = false;
  16058. bool V_10 = false;
  16059. bool V_11 = false;
  16060. bool V_12 = false;
  16061. bool V_13 = false;
  16062. bool V_14 = false;
  16063. int32_t G_B6_0 = 0;
  16064. int32_t G_B22_0 = 0;
  16065. {
  16066. V_0 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)NULL;
  16067. goto IL_0109;
  16068. }
  16069. IL_0008:
  16070. {
  16071. Type_t * L_0 = ___klass0;
  16072. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var) };
  16073. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  16074. Type_t * L_2;
  16075. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  16076. NullCheck(L_0);
  16077. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  16078. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  16079. V_1 = ((RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var));
  16080. Type_t * L_4 = ___klass0;
  16081. NullCheck(L_4);
  16082. Type_t * L_5;
  16083. L_5 = VirtualFuncInvoker0< Type_t * >::Invoke(31 /* System.Type System.Type::get_BaseType() */, L_4);
  16084. V_2 = L_5;
  16085. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_6 = V_1;
  16086. V_3 = L_6;
  16087. V_4 = 0;
  16088. goto IL_00fb;
  16089. }
  16090. IL_0032:
  16091. {
  16092. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_7 = V_3;
  16093. int32_t L_8 = V_4;
  16094. NullCheck(L_7);
  16095. int32_t L_9 = L_8;
  16096. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  16097. V_5 = L_10;
  16098. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_11 = V_0;
  16099. if (L_11)
  16100. {
  16101. goto IL_0051;
  16102. }
  16103. }
  16104. {
  16105. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_12 = V_1;
  16106. NullCheck(L_12);
  16107. if ((!(((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length)))) == ((uint32_t)1))))
  16108. {
  16109. goto IL_0051;
  16110. }
  16111. }
  16112. {
  16113. Type_t * L_13 = V_2;
  16114. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  16115. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  16116. Type_t * L_15;
  16117. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  16118. G_B6_0 = ((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))? 1 : 0);
  16119. goto IL_0052;
  16120. }
  16121. IL_0051:
  16122. {
  16123. G_B6_0 = 0;
  16124. }
  16125. IL_0052:
  16126. {
  16127. V_6 = (bool)G_B6_0;
  16128. bool L_16 = V_6;
  16129. if (!L_16)
  16130. {
  16131. goto IL_0088;
  16132. }
  16133. }
  16134. {
  16135. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_17 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  16136. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_18 = L_17;
  16137. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_19 = V_5;
  16138. NullCheck(L_19);
  16139. Type_t * L_20 = L_19->get_m_Type0_0();
  16140. NullCheck(L_18);
  16141. ArrayElementTypeCheck (L_18, L_20);
  16142. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20);
  16143. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_18;
  16144. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_22 = V_5;
  16145. NullCheck(L_22);
  16146. Type_t * L_23 = L_22->get_m_Type1_1();
  16147. NullCheck(L_21);
  16148. ArrayElementTypeCheck (L_21, L_23);
  16149. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_23);
  16150. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  16151. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_25 = V_5;
  16152. NullCheck(L_25);
  16153. Type_t * L_26 = L_25->get_m_Type2_2();
  16154. NullCheck(L_24);
  16155. ArrayElementTypeCheck (L_24, L_26);
  16156. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_26);
  16157. V_7 = L_24;
  16158. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = V_7;
  16159. V_8 = L_27;
  16160. goto IL_0141;
  16161. }
  16162. IL_0088:
  16163. {
  16164. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_28 = V_0;
  16165. V_9 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_28) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16166. bool L_29 = V_9;
  16167. if (!L_29)
  16168. {
  16169. goto IL_0099;
  16170. }
  16171. }
  16172. {
  16173. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_30 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)il2cpp_codegen_object_new(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  16174. List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED(L_30, /*hidden argument*/List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  16175. V_0 = L_30;
  16176. }
  16177. IL_0099:
  16178. {
  16179. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_31 = V_5;
  16180. NullCheck(L_31);
  16181. Type_t * L_32 = L_31->get_m_Type0_0();
  16182. V_10 = (bool)((!(((RuntimeObject*)(Type_t *)L_32) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16183. bool L_33 = V_10;
  16184. if (!L_33)
  16185. {
  16186. goto IL_00b7;
  16187. }
  16188. }
  16189. {
  16190. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_34 = V_0;
  16191. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_35 = V_5;
  16192. NullCheck(L_35);
  16193. Type_t * L_36 = L_35->get_m_Type0_0();
  16194. NullCheck(L_34);
  16195. List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1(L_34, L_36, /*hidden argument*/List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1_RuntimeMethod_var);
  16196. }
  16197. IL_00b7:
  16198. {
  16199. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_37 = V_5;
  16200. NullCheck(L_37);
  16201. Type_t * L_38 = L_37->get_m_Type1_1();
  16202. V_11 = (bool)((!(((RuntimeObject*)(Type_t *)L_38) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16203. bool L_39 = V_11;
  16204. if (!L_39)
  16205. {
  16206. goto IL_00d5;
  16207. }
  16208. }
  16209. {
  16210. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_40 = V_0;
  16211. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_41 = V_5;
  16212. NullCheck(L_41);
  16213. Type_t * L_42 = L_41->get_m_Type1_1();
  16214. NullCheck(L_40);
  16215. List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1(L_40, L_42, /*hidden argument*/List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1_RuntimeMethod_var);
  16216. }
  16217. IL_00d5:
  16218. {
  16219. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_43 = V_5;
  16220. NullCheck(L_43);
  16221. Type_t * L_44 = L_43->get_m_Type2_2();
  16222. V_12 = (bool)((!(((RuntimeObject*)(Type_t *)L_44) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16223. bool L_45 = V_12;
  16224. if (!L_45)
  16225. {
  16226. goto IL_00f3;
  16227. }
  16228. }
  16229. {
  16230. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_46 = V_0;
  16231. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_47 = V_5;
  16232. NullCheck(L_47);
  16233. Type_t * L_48 = L_47->get_m_Type2_2();
  16234. NullCheck(L_46);
  16235. List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1(L_46, L_48, /*hidden argument*/List_1_Add_m3BB268A04571D3FCDBCD746C61EEF3270A29D2D1_RuntimeMethod_var);
  16236. }
  16237. IL_00f3:
  16238. {
  16239. int32_t L_49 = V_4;
  16240. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  16241. }
  16242. IL_00fb:
  16243. {
  16244. int32_t L_50 = V_4;
  16245. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_51 = V_3;
  16246. NullCheck(L_51);
  16247. if ((((int32_t)L_50) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length))))))
  16248. {
  16249. goto IL_0032;
  16250. }
  16251. }
  16252. {
  16253. Type_t * L_52 = V_2;
  16254. ___klass0 = L_52;
  16255. }
  16256. IL_0109:
  16257. {
  16258. Type_t * L_53 = ___klass0;
  16259. if (!L_53)
  16260. {
  16261. goto IL_011e;
  16262. }
  16263. }
  16264. {
  16265. Type_t * L_54 = ___klass0;
  16266. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  16267. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  16268. Type_t * L_56;
  16269. L_56 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_55, /*hidden argument*/NULL);
  16270. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_54) == ((RuntimeObject*)(Type_t *)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16271. goto IL_011f;
  16272. }
  16273. IL_011e:
  16274. {
  16275. G_B22_0 = 0;
  16276. }
  16277. IL_011f:
  16278. {
  16279. V_13 = (bool)G_B22_0;
  16280. bool L_57 = V_13;
  16281. if (L_57)
  16282. {
  16283. goto IL_0008;
  16284. }
  16285. }
  16286. {
  16287. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_58 = V_0;
  16288. V_14 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_58) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16289. bool L_59 = V_14;
  16290. if (!L_59)
  16291. {
  16292. goto IL_0137;
  16293. }
  16294. }
  16295. {
  16296. V_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)NULL;
  16297. goto IL_0141;
  16298. }
  16299. IL_0137:
  16300. {
  16301. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_60 = V_0;
  16302. NullCheck(L_60);
  16303. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_61;
  16304. L_61 = List_1_ToArray_m9A5593B0D7E40C5797A3DD4E3A54A0F1F7909B16(L_60, /*hidden argument*/List_1_ToArray_m9A5593B0D7E40C5797A3DD4E3A54A0F1F7909B16_RuntimeMethod_var);
  16305. V_8 = L_61;
  16306. goto IL_0141;
  16307. }
  16308. IL_0141:
  16309. {
  16310. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_62 = V_8;
  16311. return L_62;
  16312. }
  16313. }
  16314. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  16315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method)
  16316. {
  16317. static bool s_Il2CppMethodInitialized;
  16318. if (!s_Il2CppMethodInitialized)
  16319. {
  16320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var);
  16321. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var);
  16322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16323. s_Il2CppMethodInitialized = true;
  16324. }
  16325. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  16326. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_1 = NULL;
  16327. bool V_2 = false;
  16328. int32_t V_3 = 0;
  16329. bool V_4 = false;
  16330. {
  16331. Type_t * L_0 = ___klass0;
  16332. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var) };
  16333. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  16334. Type_t * L_2;
  16335. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  16336. NullCheck(L_0);
  16337. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  16338. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  16339. V_0 = L_3;
  16340. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = V_0;
  16341. NullCheck(L_4);
  16342. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  16343. bool L_5 = V_2;
  16344. if (!L_5)
  16345. {
  16346. goto IL_0020;
  16347. }
  16348. }
  16349. {
  16350. V_3 = 2;
  16351. goto IL_0045;
  16352. }
  16353. IL_0020:
  16354. {
  16355. Type_t * L_6 = ___klass0;
  16356. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var) };
  16357. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  16358. Type_t * L_8;
  16359. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  16360. NullCheck(L_6);
  16361. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9;
  16362. L_9 = VirtualFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  16363. V_1 = L_9;
  16364. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = V_1;
  16365. NullCheck(L_10);
  16366. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  16367. bool L_11 = V_4;
  16368. if (!L_11)
  16369. {
  16370. goto IL_0041;
  16371. }
  16372. }
  16373. {
  16374. V_3 = 1;
  16375. goto IL_0045;
  16376. }
  16377. IL_0041:
  16378. {
  16379. V_3 = 0;
  16380. goto IL_0045;
  16381. }
  16382. IL_0045:
  16383. {
  16384. int32_t L_12 = V_3;
  16385. return L_12;
  16386. }
  16387. }
  16388. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  16389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m109EDB093200EAAA9DA7203E58385429F791CA24 (Type_t * ___klass0, const RuntimeMethod* method)
  16390. {
  16391. static bool s_Il2CppMethodInitialized;
  16392. if (!s_Il2CppMethodInitialized)
  16393. {
  16394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  16395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  16396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16397. s_Il2CppMethodInitialized = true;
  16398. }
  16399. int32_t V_0 = 0;
  16400. bool V_1 = false;
  16401. int32_t V_2 = 0;
  16402. bool V_3 = false;
  16403. int32_t G_B7_0 = 0;
  16404. {
  16405. goto IL_0020;
  16406. }
  16407. IL_0003:
  16408. {
  16409. Type_t * L_0 = ___klass0;
  16410. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  16411. int32_t L_1;
  16412. L_1 = AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864(L_0, /*hidden argument*/NULL);
  16413. V_0 = L_1;
  16414. int32_t L_2 = V_0;
  16415. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  16416. bool L_3 = V_1;
  16417. if (!L_3)
  16418. {
  16419. goto IL_0017;
  16420. }
  16421. }
  16422. {
  16423. int32_t L_4 = V_0;
  16424. V_2 = L_4;
  16425. goto IL_003e;
  16426. }
  16427. IL_0017:
  16428. {
  16429. Type_t * L_5 = ___klass0;
  16430. NullCheck(L_5);
  16431. Type_t * L_6;
  16432. L_6 = VirtualFuncInvoker0< Type_t * >::Invoke(31 /* System.Type System.Type::get_BaseType() */, L_5);
  16433. ___klass0 = L_6;
  16434. }
  16435. IL_0020:
  16436. {
  16437. Type_t * L_7 = ___klass0;
  16438. if (!L_7)
  16439. {
  16440. goto IL_0035;
  16441. }
  16442. }
  16443. {
  16444. Type_t * L_8 = ___klass0;
  16445. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  16446. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  16447. Type_t * L_10;
  16448. L_10 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_9, /*hidden argument*/NULL);
  16449. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_8) == ((RuntimeObject*)(Type_t *)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16450. goto IL_0036;
  16451. }
  16452. IL_0035:
  16453. {
  16454. G_B7_0 = 0;
  16455. }
  16456. IL_0036:
  16457. {
  16458. V_3 = (bool)G_B7_0;
  16459. bool L_11 = V_3;
  16460. if (L_11)
  16461. {
  16462. goto IL_0003;
  16463. }
  16464. }
  16465. {
  16466. V_2 = 0;
  16467. goto IL_003e;
  16468. }
  16469. IL_003e:
  16470. {
  16471. int32_t L_12 = V_2;
  16472. return L_12;
  16473. }
  16474. }
  16475. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  16476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m4425CE70A70DB0716D3A5BF8C51C53C6A7891131 (Type_t * ___klass0, const RuntimeMethod* method)
  16477. {
  16478. static bool s_Il2CppMethodInitialized;
  16479. if (!s_Il2CppMethodInitialized)
  16480. {
  16481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m43137640FFACBE3153506C9C57D3D2FD27468ABF_RuntimeMethod_var);
  16482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  16483. s_Il2CppMethodInitialized = true;
  16484. }
  16485. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * V_0 = NULL;
  16486. bool V_1 = false;
  16487. int32_t V_2 = 0;
  16488. {
  16489. Type_t * L_0 = ___klass0;
  16490. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  16491. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_1;
  16492. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m43137640FFACBE3153506C9C57D3D2FD27468ABF(L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_m43137640FFACBE3153506C9C57D3D2FD27468ABF_RuntimeMethod_var);
  16493. V_0 = L_1;
  16494. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_2 = V_0;
  16495. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16496. bool L_3 = V_1;
  16497. if (!L_3)
  16498. {
  16499. goto IL_0014;
  16500. }
  16501. }
  16502. {
  16503. V_2 = 0;
  16504. goto IL_001d;
  16505. }
  16506. IL_0014:
  16507. {
  16508. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_4 = V_0;
  16509. NullCheck(L_4);
  16510. int32_t L_5;
  16511. L_5 = DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2(L_4, /*hidden argument*/NULL);
  16512. V_2 = L_5;
  16513. goto IL_001d;
  16514. }
  16515. IL_001d:
  16516. {
  16517. int32_t L_6 = V_2;
  16518. return L_6;
  16519. }
  16520. }
  16521. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  16522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m00AE154DE9BE8D99EBFBBE005F9FC40109E8FB19 (const RuntimeMethod* method)
  16523. {
  16524. static bool s_Il2CppMethodInitialized;
  16525. if (!s_Il2CppMethodInitialized)
  16526. {
  16527. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  16528. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var);
  16529. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var);
  16530. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  16531. s_Il2CppMethodInitialized = true;
  16532. }
  16533. {
  16534. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* L_0 = (DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var, (uint32_t)1);
  16535. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(L_0);
  16536. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* L_1 = (ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)SZArrayNew(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var, (uint32_t)1);
  16537. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(L_1);
  16538. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_2 = (RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)SZArrayNew(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var, (uint32_t)1);
  16539. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__requireComponentArray_2(L_2);
  16540. return;
  16541. }
  16542. }
  16543. #ifdef __clang__
  16544. #pragma clang diagnostic pop
  16545. #endif
  16546. #ifdef __clang__
  16547. #pragma clang diagnostic push
  16548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16549. #pragma clang diagnostic ignored "-Wunused-variable"
  16550. #endif
  16551. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  16552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method)
  16553. {
  16554. {
  16555. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16556. return;
  16557. }
  16558. }
  16559. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  16560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method)
  16561. {
  16562. bool V_0 = false;
  16563. bool V_1 = false;
  16564. bool V_2 = false;
  16565. bool V_3 = false;
  16566. {
  16567. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16568. MethodInfo_t * L_0 = ___function1;
  16569. V_0 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16570. bool L_1 = V_0;
  16571. if (!L_1)
  16572. {
  16573. goto IL_001b;
  16574. }
  16575. }
  16576. {
  16577. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  16578. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), /*hidden argument*/NULL);
  16579. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  16580. }
  16581. IL_001b:
  16582. {
  16583. MethodInfo_t * L_3 = ___function1;
  16584. NullCheck(L_3);
  16585. bool L_4;
  16586. L_4 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_3, /*hidden argument*/NULL);
  16587. V_1 = L_4;
  16588. bool L_5 = V_1;
  16589. if (!L_5)
  16590. {
  16591. goto IL_003c;
  16592. }
  16593. }
  16594. {
  16595. RuntimeObject * L_6 = ___target0;
  16596. V_2 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16597. bool L_7 = V_2;
  16598. if (!L_7)
  16599. {
  16600. goto IL_0039;
  16601. }
  16602. }
  16603. {
  16604. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  16605. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), /*hidden argument*/NULL);
  16606. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  16607. }
  16608. IL_0039:
  16609. {
  16610. goto IL_0051;
  16611. }
  16612. IL_003c:
  16613. {
  16614. RuntimeObject * L_9 = ___target0;
  16615. V_3 = (bool)((((RuntimeObject*)(RuntimeObject *)L_9) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16616. bool L_10 = V_3;
  16617. if (!L_10)
  16618. {
  16619. goto IL_0050;
  16620. }
  16621. }
  16622. {
  16623. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_11 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  16624. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), /*hidden argument*/NULL);
  16625. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  16626. }
  16627. IL_0050:
  16628. {
  16629. }
  16630. IL_0051:
  16631. {
  16632. return;
  16633. }
  16634. }
  16635. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  16636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method)
  16637. {
  16638. static bool s_Il2CppMethodInitialized;
  16639. if (!s_Il2CppMethodInitialized)
  16640. {
  16641. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16642. s_Il2CppMethodInitialized = true;
  16643. }
  16644. RuntimeObject * V_0 = NULL;
  16645. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  16646. bool V_2 = false;
  16647. bool V_3 = false;
  16648. bool V_4 = false;
  16649. {
  16650. Delegate_t * L_0 = ___delegate0;
  16651. NullCheck(L_0);
  16652. RuntimeObject * L_1;
  16653. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  16654. V_0 = L_1;
  16655. RuntimeObject * L_2 = V_0;
  16656. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16657. bool L_3 = V_2;
  16658. if (!L_3)
  16659. {
  16660. goto IL_0014;
  16661. }
  16662. }
  16663. {
  16664. V_3 = (bool)1;
  16665. goto IL_0033;
  16666. }
  16667. IL_0014:
  16668. {
  16669. RuntimeObject * L_4 = V_0;
  16670. V_1 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  16671. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = V_1;
  16672. V_4 = (bool)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16673. bool L_6 = V_4;
  16674. if (!L_6)
  16675. {
  16676. goto IL_002f;
  16677. }
  16678. }
  16679. {
  16680. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_1;
  16681. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16682. bool L_8;
  16683. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16684. V_3 = L_8;
  16685. goto IL_0033;
  16686. }
  16687. IL_002f:
  16688. {
  16689. V_3 = (bool)1;
  16690. goto IL_0033;
  16691. }
  16692. IL_0033:
  16693. {
  16694. bool L_9 = V_3;
  16695. return L_9;
  16696. }
  16697. }
  16698. #ifdef __clang__
  16699. #pragma clang diagnostic pop
  16700. #endif
  16701. #ifdef __clang__
  16702. #pragma clang diagnostic push
  16703. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16704. #pragma clang diagnostic ignored "-Wunused-variable"
  16705. #endif
  16706. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  16707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  16708. {
  16709. {
  16710. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_0 = ___inCullingPlanes0;
  16711. __this->set_cullingPlanes_0(L_0);
  16712. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_1 = ___inOutBatchVisibility1;
  16713. __this->set_batchVisibility_1(L_1);
  16714. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_2 = ___outVisibleIndices2;
  16715. __this->set_visibleIndices_2(L_2);
  16716. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_3 = ___outVisibleIndicesY3;
  16717. __this->set_visibleIndicesY_3(L_3);
  16718. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___inLodParameters4;
  16719. __this->set_lodParameters_4(L_4);
  16720. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___inCullingMatrix5;
  16721. __this->set_cullingMatrix_5(L_5);
  16722. float L_6 = ___inNearPlane6;
  16723. __this->set_nearPlane_6(L_6);
  16724. return;
  16725. }
  16726. }
  16727. IL2CPP_EXTERN_C void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  16728. {
  16729. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * _thisAdjusted;
  16730. int32_t _offset = 1;
  16731. _thisAdjusted = reinterpret_cast<BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 *>(__this + _offset);
  16732. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___outVisibleIndicesY3, ___inLodParameters4, ___inCullingMatrix5, ___inNearPlane6, method);
  16733. }
  16734. #ifdef __clang__
  16735. #pragma clang diagnostic pop
  16736. #endif
  16737. #ifdef __clang__
  16738. #pragma clang diagnostic push
  16739. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16740. #pragma clang diagnostic ignored "-Wunused-variable"
  16741. #endif
  16742. #ifdef __clang__
  16743. #pragma clang diagnostic pop
  16744. #endif
  16745. #ifdef __clang__
  16746. #pragma clang diagnostic push
  16747. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16748. #pragma clang diagnostic ignored "-Wunused-variable"
  16749. #endif
  16750. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16751. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  16752. {
  16753. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16754. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16755. }
  16756. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  16757. {
  16758. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16759. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16760. }
  16761. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16762. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  16763. {
  16764. }
  16765. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16766. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  16767. {
  16768. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16769. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16770. }
  16771. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  16772. {
  16773. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16774. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16775. }
  16776. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16777. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  16778. {
  16779. }
  16780. // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
  16781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m164A637514875EBBFF4A12C55521BEA93474739C (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___group0, BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * ___context1, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * ___lodParameters2, const RuntimeMethod* method)
  16782. {
  16783. static bool s_Il2CppMethodInitialized;
  16784. if (!s_Il2CppMethodInitialized)
  16785. {
  16786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_mF70C47B740C2E9552387D28642C50ECD5ED5748D_RuntimeMethod_var);
  16787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946_RuntimeMethod_var);
  16788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_m5EBEBCC6C96686CA500CCFB690BDDE1CB6B89A00_RuntimeMethod_var);
  16789. s_Il2CppMethodInitialized = true;
  16790. }
  16791. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E V_0;
  16792. memset((&V_0), 0, sizeof(V_0));
  16793. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA V_1;
  16794. memset((&V_1), 0, sizeof(V_1));
  16795. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2;
  16796. memset((&V_2), 0, sizeof(V_2));
  16797. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_3;
  16798. memset((&V_3), 0, sizeof(V_3));
  16799. Exception_t * __last_unhandled_exception = 0;
  16800. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16801. {
  16802. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_0 = ___context1;
  16803. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_1 = L_0->get_cullingPlanes_2();
  16804. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_2 = ___context1;
  16805. int32_t L_3 = L_2->get_cullingPlanesCount_6();
  16806. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_4;
  16807. L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_m5EBEBCC6C96686CA500CCFB690BDDE1CB6B89A00((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_m5EBEBCC6C96686CA500CCFB690BDDE1CB6B89A00_RuntimeMethod_var);
  16808. V_0 = L_4;
  16809. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_5 = ___context1;
  16810. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * L_6 = L_5->get_batchVisibility_3();
  16811. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_7 = ___context1;
  16812. int32_t L_8 = L_7->get_batchVisibilityCount_7();
  16813. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_9;
  16814. L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_mF70C47B740C2E9552387D28642C50ECD5ED5748D((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_mF70C47B740C2E9552387D28642C50ECD5ED5748D_RuntimeMethod_var);
  16815. V_1 = L_9;
  16816. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_10 = ___context1;
  16817. int32_t* L_11 = L_10->get_visibleIndices_4();
  16818. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_12 = ___context1;
  16819. int32_t L_13 = L_12->get_visibleIndicesCount_8();
  16820. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_14;
  16821. L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946_RuntimeMethod_var);
  16822. V_2 = L_14;
  16823. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_15 = ___context1;
  16824. int32_t* L_16 = L_15->get_visibleIndicesY_5();
  16825. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_17 = ___context1;
  16826. int32_t L_18 = L_17->get_visibleIndicesCount_8();
  16827. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_19;
  16828. L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946((void*)(void*)L_16, L_18, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m46DB83FD5FBF8652FF5B550AC233D1F3C7A11946_RuntimeMethod_var);
  16829. V_3 = L_19;
  16830. }
  16831. IL_004d:
  16832. try
  16833. {// begin try (depth: 1)
  16834. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_20 = ___context1;
  16835. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_21 = ___group0;
  16836. NullCheck(L_21);
  16837. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * L_22 = L_21->get_m_PerformCulling_1();
  16838. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_23 = ___group0;
  16839. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_24 = V_0;
  16840. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_25 = V_1;
  16841. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_26 = V_2;
  16842. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_27 = V_3;
  16843. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_28 = ___lodParameters2;
  16844. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_29 = (*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_28);
  16845. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_30 = ___context1;
  16846. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31 = L_30->get_cullingMatrix_1();
  16847. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_32 = ___context1;
  16848. float L_33 = L_32->get_nearPlane_9();
  16849. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 L_34;
  16850. memset((&L_34), 0, sizeof(L_34));
  16851. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
  16852. NullCheck(L_22);
  16853. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_35;
  16854. L_35 = OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525(L_22, L_23, L_34, /*hidden argument*/NULL);
  16855. L_20->set_cullingJobsFence_0(L_35);
  16856. IL2CPP_LEAVE(0x87, FINALLY_007e);
  16857. }// end try (depth: 1)
  16858. catch(Il2CppExceptionWrapper& e)
  16859. {
  16860. __last_unhandled_exception = (Exception_t *)e.ex;
  16861. goto FINALLY_007e;
  16862. }
  16863. FINALLY_007e:
  16864. {// begin finally (depth: 1)
  16865. JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916(/*hidden argument*/NULL);
  16866. IL2CPP_END_FINALLY(126)
  16867. }// end finally (depth: 1)
  16868. IL2CPP_CLEANUP(126)
  16869. {
  16870. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16871. IL2CPP_JUMP_TBL(0x87, IL_0087)
  16872. }
  16873. IL_0087:
  16874. {
  16875. return;
  16876. }
  16877. }
  16878. #ifdef __clang__
  16879. #pragma clang diagnostic pop
  16880. #endif
  16881. #ifdef __clang__
  16882. #pragma clang diagnostic push
  16883. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16884. #pragma clang diagnostic ignored "-Wunused-variable"
  16885. #endif
  16886. #ifdef __clang__
  16887. #pragma clang diagnostic pop
  16888. #endif
  16889. #ifdef __clang__
  16890. #pragma clang diagnostic push
  16891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16892. #pragma clang diagnostic ignored "-Wunused-variable"
  16893. #endif
  16894. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  16895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method)
  16896. {
  16897. static bool s_Il2CppMethodInitialized;
  16898. if (!s_Il2CppMethodInitialized)
  16899. {
  16900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_RuntimeMethod_var);
  16903. s_Il2CppMethodInitialized = true;
  16904. }
  16905. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_0 = NULL;
  16906. int32_t V_1 = 0;
  16907. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  16908. bool V_3 = false;
  16909. bool V_4 = false;
  16910. Exception_t * __last_unhandled_exception = 0;
  16911. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16912. {
  16913. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16914. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16915. V_0 = L_0;
  16916. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_1 = V_0;
  16917. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  16918. }
  16919. IL_000e:
  16920. try
  16921. {// begin try (depth: 1)
  16922. {
  16923. V_1 = 0;
  16924. goto IL_0039;
  16925. }
  16926. IL_0013:
  16927. {
  16928. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16929. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16930. int32_t L_3 = V_1;
  16931. NullCheck(L_2);
  16932. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  16933. L_4 = List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_RuntimeMethod_var);
  16934. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_5 = L_4.get_callback_1();
  16935. V_2 = L_5;
  16936. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  16937. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16938. bool L_7 = V_3;
  16939. if (!L_7)
  16940. {
  16941. goto IL_0034;
  16942. }
  16943. }
  16944. IL_002d:
  16945. {
  16946. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = V_2;
  16947. NullCheck(L_8);
  16948. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_8, /*hidden argument*/NULL);
  16949. }
  16950. IL_0034:
  16951. {
  16952. int32_t L_9 = V_1;
  16953. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  16954. }
  16955. IL_0039:
  16956. {
  16957. int32_t L_10 = V_1;
  16958. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16959. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_11 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16960. NullCheck(L_11);
  16961. int32_t L_12;
  16962. L_12 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_11, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16963. V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0);
  16964. bool L_13 = V_4;
  16965. if (L_13)
  16966. {
  16967. goto IL_0013;
  16968. }
  16969. }
  16970. IL_004c:
  16971. {
  16972. IL2CPP_LEAVE(0x57, FINALLY_004f);
  16973. }
  16974. }// end try (depth: 1)
  16975. catch(Il2CppExceptionWrapper& e)
  16976. {
  16977. __last_unhandled_exception = (Exception_t *)e.ex;
  16978. goto FINALLY_004f;
  16979. }
  16980. FINALLY_004f:
  16981. {// begin finally (depth: 1)
  16982. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_14 = V_0;
  16983. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  16984. IL2CPP_END_FINALLY(79)
  16985. }// end finally (depth: 1)
  16986. IL2CPP_CLEANUP(79)
  16987. {
  16988. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16989. IL2CPP_JUMP_TBL(0x57, IL_0057)
  16990. }
  16991. IL_0057:
  16992. {
  16993. return;
  16994. }
  16995. }
  16996. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  16997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mAB141E73B12E9FD55D3258F715472F6BA0872282 (const RuntimeMethod* method)
  16998. {
  16999. static bool s_Il2CppMethodInitialized;
  17000. if (!s_Il2CppMethodInitialized)
  17001. {
  17002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  17003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  17004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  17005. s_Il2CppMethodInitialized = true;
  17006. }
  17007. {
  17008. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *)il2cpp_codegen_object_new(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  17009. List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D(L_0, /*hidden argument*/List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  17010. ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0);
  17011. return;
  17012. }
  17013. }
  17014. #ifdef __clang__
  17015. #pragma clang diagnostic pop
  17016. #endif
  17017. #ifdef __clang__
  17018. #pragma clang diagnostic push
  17019. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17020. #pragma clang diagnostic ignored "-Wunused-variable"
  17021. #endif
  17022. // System.Boolean UnityEngine.Behaviour::get_enabled()
  17023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  17024. {
  17025. typedef bool (*Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  17026. static Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn _il2cpp_icall_func;
  17027. if (!_il2cpp_icall_func)
  17028. _il2cpp_icall_func = (Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  17029. bool icallRetVal = _il2cpp_icall_func(__this);
  17030. return icallRetVal;
  17031. }
  17032. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  17033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method)
  17034. {
  17035. typedef void (*Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *, bool);
  17036. static Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn _il2cpp_icall_func;
  17037. if (!_il2cpp_icall_func)
  17038. _il2cpp_icall_func = (Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  17039. _il2cpp_icall_func(__this, ___value0);
  17040. }
  17041. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  17042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  17043. {
  17044. typedef bool (*Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  17045. static Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn _il2cpp_icall_func;
  17046. if (!_il2cpp_icall_func)
  17047. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  17048. bool icallRetVal = _il2cpp_icall_func(__this);
  17049. return icallRetVal;
  17050. }
  17051. // System.Void UnityEngine.Behaviour::.ctor()
  17052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  17053. {
  17054. {
  17055. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  17056. return;
  17057. }
  17058. }
  17059. #ifdef __clang__
  17060. #pragma clang diagnostic pop
  17061. #endif
  17062. #ifdef __clang__
  17063. #pragma clang diagnostic push
  17064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17065. #pragma clang diagnostic ignored "-Wunused-variable"
  17066. #endif
  17067. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  17068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * BootConfigData_WrapBootConfigData_mB8682F80DBE83934FFEAFE08A08B376979105E48 (intptr_t ___nativeHandle0, const RuntimeMethod* method)
  17069. {
  17070. static bool s_Il2CppMethodInitialized;
  17071. if (!s_Il2CppMethodInitialized)
  17072. {
  17073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  17074. s_Il2CppMethodInitialized = true;
  17075. }
  17076. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * V_0 = NULL;
  17077. {
  17078. intptr_t L_0 = ___nativeHandle0;
  17079. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_1 = (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C *)il2cpp_codegen_object_new(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  17080. BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068(L_1, (intptr_t)L_0, /*hidden argument*/NULL);
  17081. V_0 = L_1;
  17082. goto IL_000a;
  17083. }
  17084. IL_000a:
  17085. {
  17086. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_2 = V_0;
  17087. return L_2;
  17088. }
  17089. }
  17090. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  17091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method)
  17092. {
  17093. static bool s_Il2CppMethodInitialized;
  17094. if (!s_Il2CppMethodInitialized)
  17095. {
  17096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  17097. s_Il2CppMethodInitialized = true;
  17098. }
  17099. bool V_0 = false;
  17100. {
  17101. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  17102. intptr_t L_0 = ___nativeHandle0;
  17103. bool L_1;
  17104. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  17105. V_0 = L_1;
  17106. bool L_2 = V_0;
  17107. if (!L_2)
  17108. {
  17109. goto IL_0022;
  17110. }
  17111. }
  17112. {
  17113. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  17114. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), /*hidden argument*/NULL);
  17115. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068_RuntimeMethod_var)));
  17116. }
  17117. IL_0022:
  17118. {
  17119. intptr_t L_4 = ___nativeHandle0;
  17120. __this->set_m_Ptr_0((intptr_t)L_4);
  17121. return;
  17122. }
  17123. }
  17124. #ifdef __clang__
  17125. #pragma clang diagnostic pop
  17126. #endif
  17127. #ifdef __clang__
  17128. #pragma clang diagnostic push
  17129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17130. #pragma clang diagnostic ignored "-Wunused-variable"
  17131. #endif
  17132. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  17133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  17134. {
  17135. {
  17136. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___center0;
  17137. __this->set_m_Center_0(L_0);
  17138. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___size1;
  17139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  17140. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (0.5f), /*hidden argument*/NULL);
  17141. __this->set_m_Extents_1(L_2);
  17142. return;
  17143. }
  17144. }
  17145. IL2CPP_EXTERN_C void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  17146. {
  17147. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17148. int32_t _offset = 1;
  17149. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17150. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3(_thisAdjusted, ___center0, ___size1, method);
  17151. }
  17152. // System.Int32 UnityEngine.Bounds::GetHashCode()
  17153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  17154. {
  17155. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17156. memset((&V_0), 0, sizeof(V_0));
  17157. int32_t V_1 = 0;
  17158. {
  17159. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  17160. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17161. V_0 = L_0;
  17162. int32_t L_1;
  17163. L_1 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17164. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  17165. L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17166. V_0 = L_2;
  17167. int32_t L_3;
  17168. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17169. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  17170. goto IL_002f;
  17171. }
  17172. IL_002f:
  17173. {
  17174. int32_t L_4 = V_1;
  17175. return L_4;
  17176. }
  17177. }
  17178. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17179. {
  17180. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17181. int32_t _offset = 1;
  17182. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17183. int32_t _returnValue;
  17184. _returnValue = Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B(_thisAdjusted, method);
  17185. return _returnValue;
  17186. }
  17187. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  17188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17189. {
  17190. static bool s_Il2CppMethodInitialized;
  17191. if (!s_Il2CppMethodInitialized)
  17192. {
  17193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var);
  17194. s_Il2CppMethodInitialized = true;
  17195. }
  17196. bool V_0 = false;
  17197. bool V_1 = false;
  17198. {
  17199. RuntimeObject * L_0 = ___other0;
  17200. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17201. bool L_1 = V_0;
  17202. if (!L_1)
  17203. {
  17204. goto IL_0015;
  17205. }
  17206. }
  17207. {
  17208. V_1 = (bool)0;
  17209. goto IL_0024;
  17210. }
  17211. IL_0015:
  17212. {
  17213. RuntimeObject * L_2 = ___other0;
  17214. bool L_3;
  17215. L_3 = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, ((*(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)UnBox(L_2, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17216. V_1 = L_3;
  17217. goto IL_0024;
  17218. }
  17219. IL_0024:
  17220. {
  17221. bool L_4 = V_1;
  17222. return L_4;
  17223. }
  17224. }
  17225. IL2CPP_EXTERN_C bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17226. {
  17227. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17228. int32_t _offset = 1;
  17229. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17230. bool _returnValue;
  17231. _returnValue = Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9(_thisAdjusted, ___other0, method);
  17232. return _returnValue;
  17233. }
  17234. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  17235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  17236. {
  17237. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17238. memset((&V_0), 0, sizeof(V_0));
  17239. bool V_1 = false;
  17240. int32_t G_B3_0 = 0;
  17241. {
  17242. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  17243. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17244. V_0 = L_0;
  17245. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17246. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  17247. bool L_2;
  17248. L_2 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, /*hidden argument*/NULL);
  17249. if (!L_2)
  17250. {
  17251. goto IL_002f;
  17252. }
  17253. }
  17254. {
  17255. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  17256. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17257. V_0 = L_3;
  17258. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  17259. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  17260. bool L_5;
  17261. L_5 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_4, /*hidden argument*/NULL);
  17262. G_B3_0 = ((int32_t)(L_5));
  17263. goto IL_0030;
  17264. }
  17265. IL_002f:
  17266. {
  17267. G_B3_0 = 0;
  17268. }
  17269. IL_0030:
  17270. {
  17271. V_1 = (bool)G_B3_0;
  17272. goto IL_0033;
  17273. }
  17274. IL_0033:
  17275. {
  17276. bool L_6 = V_1;
  17277. return L_6;
  17278. }
  17279. }
  17280. IL2CPP_EXTERN_C bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F_AdjustorThunk (RuntimeObject * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  17281. {
  17282. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17283. int32_t _offset = 1;
  17284. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17285. bool _returnValue;
  17286. _returnValue = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F(_thisAdjusted, ___other0, method);
  17287. return _returnValue;
  17288. }
  17289. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  17290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  17291. {
  17292. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17293. memset((&V_0), 0, sizeof(V_0));
  17294. {
  17295. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Center_0();
  17296. V_0 = L_0;
  17297. goto IL_000a;
  17298. }
  17299. IL_000a:
  17300. {
  17301. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17302. return L_1;
  17303. }
  17304. }
  17305. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17306. {
  17307. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17308. int32_t _offset = 1;
  17309. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17310. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  17311. _returnValue = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485(_thisAdjusted, method);
  17312. return _returnValue;
  17313. }
  17314. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  17315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  17316. {
  17317. {
  17318. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  17319. __this->set_m_Center_0(L_0);
  17320. return;
  17321. }
  17322. }
  17323. IL2CPP_EXTERN_C void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  17324. {
  17325. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17326. int32_t _offset = 1;
  17327. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17328. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E(_thisAdjusted, ___value0, method);
  17329. }
  17330. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  17331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  17332. {
  17333. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17334. memset((&V_0), 0, sizeof(V_0));
  17335. {
  17336. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  17337. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17338. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (2.0f), /*hidden argument*/NULL);
  17339. V_0 = L_1;
  17340. goto IL_0014;
  17341. }
  17342. IL_0014:
  17343. {
  17344. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  17345. return L_2;
  17346. }
  17347. }
  17348. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17349. {
  17350. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17351. int32_t _offset = 1;
  17352. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17353. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  17354. _returnValue = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14(_thisAdjusted, method);
  17355. return _returnValue;
  17356. }
  17357. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  17358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  17359. {
  17360. {
  17361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  17362. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17363. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.5f), /*hidden argument*/NULL);
  17364. __this->set_m_Extents_1(L_1);
  17365. return;
  17366. }
  17367. }
  17368. IL2CPP_EXTERN_C void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  17369. {
  17370. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17371. int32_t _offset = 1;
  17372. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17373. Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18(_thisAdjusted, ___value0, method);
  17374. }
  17375. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  17376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  17377. {
  17378. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17379. memset((&V_0), 0, sizeof(V_0));
  17380. {
  17381. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  17382. V_0 = L_0;
  17383. goto IL_000a;
  17384. }
  17385. IL_000a:
  17386. {
  17387. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17388. return L_1;
  17389. }
  17390. }
  17391. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17392. {
  17393. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17394. int32_t _offset = 1;
  17395. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17396. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  17397. _returnValue = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02(_thisAdjusted, method);
  17398. return _returnValue;
  17399. }
  17400. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  17401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  17402. {
  17403. {
  17404. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  17405. __this->set_m_Extents_1(L_0);
  17406. return;
  17407. }
  17408. }
  17409. IL2CPP_EXTERN_C void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  17410. {
  17411. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17412. int32_t _offset = 1;
  17413. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17414. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89(_thisAdjusted, ___value0, method);
  17415. }
  17416. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  17417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  17418. {
  17419. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17420. memset((&V_0), 0, sizeof(V_0));
  17421. {
  17422. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  17423. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17424. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17425. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17426. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  17427. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  17428. V_0 = L_2;
  17429. goto IL_0015;
  17430. }
  17431. IL_0015:
  17432. {
  17433. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  17434. return L_3;
  17435. }
  17436. }
  17437. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17438. {
  17439. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17440. int32_t _offset = 1;
  17441. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17442. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  17443. _returnValue = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519(_thisAdjusted, method);
  17444. return _returnValue;
  17445. }
  17446. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  17447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  17448. {
  17449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17450. memset((&V_0), 0, sizeof(V_0));
  17451. {
  17452. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  17453. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17454. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17455. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17456. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  17457. L_2 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_1, /*hidden argument*/NULL);
  17458. V_0 = L_2;
  17459. goto IL_0015;
  17460. }
  17461. IL_0015:
  17462. {
  17463. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  17464. return L_3;
  17465. }
  17466. }
  17467. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17468. {
  17469. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17470. int32_t _offset = 1;
  17471. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17472. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  17473. _returnValue = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD(_thisAdjusted, method);
  17474. return _returnValue;
  17475. }
  17476. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  17477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  17478. {
  17479. bool V_0 = false;
  17480. int32_t G_B3_0 = 0;
  17481. {
  17482. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  17483. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  17484. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17485. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  17486. bool L_2;
  17487. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  17488. if (!L_2)
  17489. {
  17490. goto IL_002b;
  17491. }
  17492. }
  17493. {
  17494. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  17495. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  17496. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  17497. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  17498. bool L_5;
  17499. L_5 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_3, L_4, /*hidden argument*/NULL);
  17500. G_B3_0 = ((int32_t)(L_5));
  17501. goto IL_002c;
  17502. }
  17503. IL_002b:
  17504. {
  17505. G_B3_0 = 0;
  17506. }
  17507. IL_002c:
  17508. {
  17509. V_0 = (bool)G_B3_0;
  17510. goto IL_002f;
  17511. }
  17512. IL_002f:
  17513. {
  17514. bool L_6 = V_0;
  17515. return L_6;
  17516. }
  17517. }
  17518. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  17519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  17520. {
  17521. bool V_0 = false;
  17522. {
  17523. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = ___lhs0;
  17524. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1 = ___rhs1;
  17525. bool L_2;
  17526. L_2 = Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C(L_0, L_1, /*hidden argument*/NULL);
  17527. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  17528. goto IL_000e;
  17529. }
  17530. IL_000e:
  17531. {
  17532. bool L_3 = V_0;
  17533. return L_3;
  17534. }
  17535. }
  17536. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  17537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  17538. {
  17539. {
  17540. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___max1;
  17541. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___min0;
  17542. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  17543. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  17544. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  17545. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_2, (0.5f), /*hidden argument*/NULL);
  17546. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_3, /*hidden argument*/NULL);
  17547. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___min0;
  17548. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  17549. L_5 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17550. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  17551. L_6 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_4, L_5, /*hidden argument*/NULL);
  17552. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_6, /*hidden argument*/NULL);
  17553. return;
  17554. }
  17555. }
  17556. IL2CPP_EXTERN_C void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  17557. {
  17558. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17559. int32_t _offset = 1;
  17560. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17561. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D(_thisAdjusted, ___min0, ___max1, method);
  17562. }
  17563. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  17564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  17565. {
  17566. {
  17567. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  17568. L_0 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  17570. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  17571. L_2 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_0, L_1, /*hidden argument*/NULL);
  17572. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  17573. L_3 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  17574. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  17575. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  17576. L_5 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_3, L_4, /*hidden argument*/NULL);
  17577. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_2, L_5, /*hidden argument*/NULL);
  17578. return;
  17579. }
  17580. }
  17581. IL2CPP_EXTERN_C void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  17582. {
  17583. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17584. int32_t _offset = 1;
  17585. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17586. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7(_thisAdjusted, ___point0, method);
  17587. }
  17588. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
  17589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mA1D113F56C635E1ACD53FCCB1C6C2560A295533B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___bounds0, const RuntimeMethod* method)
  17590. {
  17591. {
  17592. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  17593. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___bounds0), /*hidden argument*/NULL);
  17594. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17595. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___bounds0), /*hidden argument*/NULL);
  17596. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  17597. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  17598. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_2, /*hidden argument*/NULL);
  17599. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  17600. L_3 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___bounds0), /*hidden argument*/NULL);
  17601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  17602. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___bounds0), /*hidden argument*/NULL);
  17603. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  17604. L_5 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_3, L_4, /*hidden argument*/NULL);
  17605. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_5, /*hidden argument*/NULL);
  17606. return;
  17607. }
  17608. }
  17609. IL2CPP_EXTERN_C void Bounds_Encapsulate_mA1D113F56C635E1ACD53FCCB1C6C2560A295533B_AdjustorThunk (RuntimeObject * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___bounds0, const RuntimeMethod* method)
  17610. {
  17611. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17612. int32_t _offset = 1;
  17613. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17614. Bounds_Encapsulate_mA1D113F56C635E1ACD53FCCB1C6C2560A295533B(_thisAdjusted, ___bounds0, method);
  17615. }
  17616. // System.String UnityEngine.Bounds::ToString()
  17617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  17618. {
  17619. String_t* V_0 = NULL;
  17620. {
  17621. String_t* L_0;
  17622. L_0 = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  17623. V_0 = L_0;
  17624. goto IL_000c;
  17625. }
  17626. IL_000c:
  17627. {
  17628. String_t* L_1 = V_0;
  17629. return L_1;
  17630. }
  17631. }
  17632. IL2CPP_EXTERN_C String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17633. {
  17634. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17635. int32_t _offset = 1;
  17636. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17637. String_t* _returnValue;
  17638. _returnValue = Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B(_thisAdjusted, method);
  17639. return _returnValue;
  17640. }
  17641. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  17642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17643. {
  17644. static bool s_Il2CppMethodInitialized;
  17645. if (!s_Il2CppMethodInitialized)
  17646. {
  17647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17648. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17649. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  17650. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  17651. s_Il2CppMethodInitialized = true;
  17652. }
  17653. bool V_0 = false;
  17654. bool V_1 = false;
  17655. String_t* V_2 = NULL;
  17656. {
  17657. String_t* L_0 = ___format0;
  17658. bool L_1;
  17659. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  17660. V_0 = L_1;
  17661. bool L_2 = V_0;
  17662. if (!L_2)
  17663. {
  17664. goto IL_0012;
  17665. }
  17666. }
  17667. {
  17668. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  17669. }
  17670. IL_0012:
  17671. {
  17672. RuntimeObject* L_3 = ___formatProvider1;
  17673. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17674. bool L_4 = V_1;
  17675. if (!L_4)
  17676. {
  17677. goto IL_0026;
  17678. }
  17679. }
  17680. {
  17681. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17682. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  17683. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  17684. NullCheck(L_5);
  17685. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  17686. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  17687. ___formatProvider1 = L_6;
  17688. }
  17689. IL_0026:
  17690. {
  17691. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  17692. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  17693. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_9 = __this->get_address_of_m_Center_0();
  17694. String_t* L_10 = ___format0;
  17695. RuntimeObject* L_11 = ___formatProvider1;
  17696. String_t* L_12;
  17697. L_12 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_9, L_10, L_11, /*hidden argument*/NULL);
  17698. NullCheck(L_8);
  17699. ArrayElementTypeCheck (L_8, L_12);
  17700. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  17701. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  17702. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_14 = __this->get_address_of_m_Extents_1();
  17703. String_t* L_15 = ___format0;
  17704. RuntimeObject* L_16 = ___formatProvider1;
  17705. String_t* L_17;
  17706. L_17 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_14, L_15, L_16, /*hidden argument*/NULL);
  17707. NullCheck(L_13);
  17708. ArrayElementTypeCheck (L_13, L_17);
  17709. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  17710. String_t* L_18;
  17711. L_18 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, /*hidden argument*/NULL);
  17712. V_2 = L_18;
  17713. goto IL_0059;
  17714. }
  17715. IL_0059:
  17716. {
  17717. String_t* L_19 = V_2;
  17718. return L_19;
  17719. }
  17720. }
  17721. IL2CPP_EXTERN_C String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17722. {
  17723. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted;
  17724. int32_t _offset = 1;
  17725. _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17726. String_t* _returnValue;
  17727. _returnValue = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD(_thisAdjusted, ___format0, ___formatProvider1, method);
  17728. return _returnValue;
  17729. }
  17730. #ifdef __clang__
  17731. #pragma clang diagnostic pop
  17732. #endif
  17733. #ifdef __clang__
  17734. #pragma clang diagnostic push
  17735. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17736. #pragma clang diagnostic ignored "-Wunused-variable"
  17737. #endif
  17738. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
  17739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_mDE45D3D3E07AB0FF8C10791544CB29FF6D44DFA2 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  17740. {
  17741. bool V_0 = false;
  17742. {
  17743. bool L_0;
  17744. L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405(/*hidden argument*/NULL);
  17745. V_0 = L_0;
  17746. goto IL_0009;
  17747. }
  17748. IL_0009:
  17749. {
  17750. bool L_1 = V_0;
  17751. return L_1;
  17752. }
  17753. }
  17754. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
  17755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFF4F5CDB37BB93A28975F7BFE970040964B48F5A (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  17756. {
  17757. {
  17758. BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13(__this, (bool)1, /*hidden argument*/NULL);
  17759. return;
  17760. }
  17761. }
  17762. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  17763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method)
  17764. {
  17765. {
  17766. return;
  17767. }
  17768. }
  17769. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  17770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method)
  17771. {
  17772. typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn) ();
  17773. static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn _il2cpp_icall_func;
  17774. if (!_il2cpp_icall_func)
  17775. _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
  17776. bool icallRetVal = _il2cpp_icall_func();
  17777. return icallRetVal;
  17778. }
  17779. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
  17780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA4A701BE60FC41AD01F7AC965DACA950B4C9560C (const RuntimeMethod* method)
  17781. {
  17782. static bool s_Il2CppMethodInitialized;
  17783. if (!s_Il2CppMethodInitialized)
  17784. {
  17785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  17786. s_Il2CppMethodInitialized = true;
  17787. }
  17788. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * V_0 = NULL;
  17789. {
  17790. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_0 = (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 *)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  17791. BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045(L_0, /*hidden argument*/NULL);
  17792. V_0 = L_0;
  17793. goto IL_0009;
  17794. }
  17795. IL_0009:
  17796. {
  17797. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_1 = V_0;
  17798. return L_1;
  17799. }
  17800. }
  17801. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  17802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  17803. {
  17804. {
  17805. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  17806. return;
  17807. }
  17808. }
  17809. #ifdef __clang__
  17810. #pragma clang diagnostic pop
  17811. #endif
  17812. #ifdef __clang__
  17813. #pragma clang diagnostic push
  17814. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17815. #pragma clang diagnostic ignored "-Wunused-variable"
  17816. #endif
  17817. // System.Void UnityEngine.Camera::.ctor()
  17818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m30D37AB91648C862FCB8E69805DC4DF728A2804C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17819. {
  17820. {
  17821. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  17822. return;
  17823. }
  17824. }
  17825. // System.Single UnityEngine.Camera::get_nearClipPlane()
  17826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17827. {
  17828. typedef float (*Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17829. static Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn _il2cpp_icall_func;
  17830. if (!_il2cpp_icall_func)
  17831. _il2cpp_icall_func = (Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  17832. float icallRetVal = _il2cpp_icall_func(__this);
  17833. return icallRetVal;
  17834. }
  17835. // System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
  17836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17837. {
  17838. typedef void (*Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17839. static Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263_ftn _il2cpp_icall_func;
  17840. if (!_il2cpp_icall_func)
  17841. _il2cpp_icall_func = (Camera_set_nearClipPlane_m4EA1D92F6E1D17E423EC036561E115F434DC2263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nearClipPlane(System.Single)");
  17842. _il2cpp_icall_func(__this, ___value0);
  17843. }
  17844. // System.Single UnityEngine.Camera::get_farClipPlane()
  17845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17846. {
  17847. typedef float (*Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17848. static Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn _il2cpp_icall_func;
  17849. if (!_il2cpp_icall_func)
  17850. _il2cpp_icall_func = (Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  17851. float icallRetVal = _il2cpp_icall_func(__this);
  17852. return icallRetVal;
  17853. }
  17854. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  17855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17856. {
  17857. typedef void (*Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17858. static Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41_ftn _il2cpp_icall_func;
  17859. if (!_il2cpp_icall_func)
  17860. _il2cpp_icall_func = (Camera_set_farClipPlane_m63F1302068433A72A5103281327C68CD8F67AD41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
  17861. _il2cpp_icall_func(__this, ___value0);
  17862. }
  17863. // System.Single UnityEngine.Camera::get_fieldOfView()
  17864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17865. {
  17866. typedef float (*Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17867. static Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn _il2cpp_icall_func;
  17868. if (!_il2cpp_icall_func)
  17869. _il2cpp_icall_func = (Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
  17870. float icallRetVal = _il2cpp_icall_func(__this);
  17871. return icallRetVal;
  17872. }
  17873. // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  17874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17875. {
  17876. typedef void (*Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17877. static Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn _il2cpp_icall_func;
  17878. if (!_il2cpp_icall_func)
  17879. _il2cpp_icall_func = (Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
  17880. _il2cpp_icall_func(__this, ___value0);
  17881. }
  17882. // UnityEngine.RenderingPath UnityEngine.Camera::get_renderingPath()
  17883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_renderingPath_m9E4313D0F05EDEA75B1154CCE05EB8F9FC0474CD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17884. {
  17885. typedef int32_t (*Camera_get_renderingPath_m9E4313D0F05EDEA75B1154CCE05EB8F9FC0474CD_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17886. static Camera_get_renderingPath_m9E4313D0F05EDEA75B1154CCE05EB8F9FC0474CD_ftn _il2cpp_icall_func;
  17887. if (!_il2cpp_icall_func)
  17888. _il2cpp_icall_func = (Camera_get_renderingPath_m9E4313D0F05EDEA75B1154CCE05EB8F9FC0474CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_renderingPath()");
  17889. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17890. return icallRetVal;
  17891. }
  17892. // System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
  17893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method)
  17894. {
  17895. typedef void (*Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t);
  17896. static Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86_ftn _il2cpp_icall_func;
  17897. if (!_il2cpp_icall_func)
  17898. _il2cpp_icall_func = (Camera_set_renderingPath_mCB2BAB2434EEAE5C3B44083403B8D620414DFD86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)");
  17899. _il2cpp_icall_func(__this, ___value0);
  17900. }
  17901. // System.Boolean UnityEngine.Camera::get_allowHDR()
  17902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17903. {
  17904. typedef bool (*Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17905. static Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222_ftn _il2cpp_icall_func;
  17906. if (!_il2cpp_icall_func)
  17907. _il2cpp_icall_func = (Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowHDR()");
  17908. bool icallRetVal = _il2cpp_icall_func(__this);
  17909. return icallRetVal;
  17910. }
  17911. // System.Single UnityEngine.Camera::get_orthographicSize()
  17912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17913. {
  17914. typedef float (*Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17915. static Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE_ftn _il2cpp_icall_func;
  17916. if (!_il2cpp_icall_func)
  17917. _il2cpp_icall_func = (Camera_get_orthographicSize_m970DC87D428A71EDF30F9ED7D0E76E08B1BE4EFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographicSize()");
  17918. float icallRetVal = _il2cpp_icall_func(__this);
  17919. return icallRetVal;
  17920. }
  17921. // System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
  17922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17923. {
  17924. typedef void (*Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17925. static Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F_ftn _il2cpp_icall_func;
  17926. if (!_il2cpp_icall_func)
  17927. _il2cpp_icall_func = (Camera_set_orthographicSize_mFC4BBB0BB0097A5FE13E99D8388DF3008971085F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)");
  17928. _il2cpp_icall_func(__this, ___value0);
  17929. }
  17930. // System.Boolean UnityEngine.Camera::get_orthographic()
  17931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17932. {
  17933. typedef bool (*Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17934. static Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550_ftn _il2cpp_icall_func;
  17935. if (!_il2cpp_icall_func)
  17936. _il2cpp_icall_func = (Camera_get_orthographic_m3DE9A7705E2B4926BBFD2D6798D97B931B5B5550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographic()");
  17937. bool icallRetVal = _il2cpp_icall_func(__this);
  17938. return icallRetVal;
  17939. }
  17940. // System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
  17941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographic_m38A872FC2D448915EE94C4FB72FB02D4C3F56C52 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, bool ___value0, const RuntimeMethod* method)
  17942. {
  17943. typedef void (*Camera_set_orthographic_m38A872FC2D448915EE94C4FB72FB02D4C3F56C52_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool);
  17944. static Camera_set_orthographic_m38A872FC2D448915EE94C4FB72FB02D4C3F56C52_ftn _il2cpp_icall_func;
  17945. if (!_il2cpp_icall_func)
  17946. _il2cpp_icall_func = (Camera_set_orthographic_m38A872FC2D448915EE94C4FB72FB02D4C3F56C52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographic(System.Boolean)");
  17947. _il2cpp_icall_func(__this, ___value0);
  17948. }
  17949. // System.Single UnityEngine.Camera::get_depth()
  17950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17951. {
  17952. typedef float (*Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17953. static Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn _il2cpp_icall_func;
  17954. if (!_il2cpp_icall_func)
  17955. _il2cpp_icall_func = (Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  17956. float icallRetVal = _il2cpp_icall_func(__this);
  17957. return icallRetVal;
  17958. }
  17959. // System.Void UnityEngine.Camera::set_depth(System.Single)
  17960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17961. {
  17962. typedef void (*Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17963. static Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C_ftn _il2cpp_icall_func;
  17964. if (!_il2cpp_icall_func)
  17965. _il2cpp_icall_func = (Camera_set_depth_m33DBE382C6A293EDFF50FF459CBAB2FD3B7F469C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depth(System.Single)");
  17966. _il2cpp_icall_func(__this, ___value0);
  17967. }
  17968. // System.Single UnityEngine.Camera::get_aspect()
  17969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17970. {
  17971. typedef float (*Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17972. static Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987_ftn _il2cpp_icall_func;
  17973. if (!_il2cpp_icall_func)
  17974. _il2cpp_icall_func = (Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_aspect()");
  17975. float icallRetVal = _il2cpp_icall_func(__this);
  17976. return icallRetVal;
  17977. }
  17978. // System.Void UnityEngine.Camera::set_aspect(System.Single)
  17979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17980. {
  17981. typedef void (*Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17982. static Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C_ftn _il2cpp_icall_func;
  17983. if (!_il2cpp_icall_func)
  17984. _il2cpp_icall_func = (Camera_set_aspect_mF0D72E1250A4408B6A7C32700EE3D80C75C3879C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_aspect(System.Single)");
  17985. _il2cpp_icall_func(__this, ___value0);
  17986. }
  17987. // System.Int32 UnityEngine.Camera::get_cullingMask()
  17988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17989. {
  17990. typedef int32_t (*Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17991. static Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn _il2cpp_icall_func;
  17992. if (!_il2cpp_icall_func)
  17993. _il2cpp_icall_func = (Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  17994. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17995. return icallRetVal;
  17996. }
  17997. // System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
  17998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method)
  17999. {
  18000. typedef void (*Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t);
  18001. static Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC_ftn _il2cpp_icall_func;
  18002. if (!_il2cpp_icall_func)
  18003. _il2cpp_icall_func = (Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMask(System.Int32)");
  18004. _il2cpp_icall_func(__this, ___value0);
  18005. }
  18006. // System.Int32 UnityEngine.Camera::get_eventMask()
  18007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18008. {
  18009. typedef int32_t (*Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18010. static Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn _il2cpp_icall_func;
  18011. if (!_il2cpp_icall_func)
  18012. _il2cpp_icall_func = (Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  18013. int32_t icallRetVal = _il2cpp_icall_func(__this);
  18014. return icallRetVal;
  18015. }
  18016. // System.Void UnityEngine.Camera::set_cullingMatrix(UnityEngine.Matrix4x4)
  18017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_m74474597B2F1D09F4802A40D595E96B9EDEC7F05 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method)
  18018. {
  18019. {
  18020. Camera_set_cullingMatrix_Injected_mAB1C10742D9D80FA70AC950323FBBFAA41D6F945(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value0), /*hidden argument*/NULL);
  18021. return;
  18022. }
  18023. }
  18024. // UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
  18025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Camera_get_backgroundColor_m556B0BCFA01DC59AA6A3A4B27C9408C72C144FB5 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18026. {
  18027. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18028. memset((&V_0), 0, sizeof(V_0));
  18029. {
  18030. Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  18031. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  18032. return L_0;
  18033. }
  18034. }
  18035. // System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
  18036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_m7083574094F4031F3289444E1AF4CBC4FEDACFCF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  18037. {
  18038. {
  18039. Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  18040. return;
  18041. }
  18042. }
  18043. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  18044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18045. {
  18046. typedef int32_t (*Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18047. static Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn _il2cpp_icall_func;
  18048. if (!_il2cpp_icall_func)
  18049. _il2cpp_icall_func = (Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  18050. int32_t icallRetVal = _il2cpp_icall_func(__this);
  18051. return icallRetVal;
  18052. }
  18053. // System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
  18054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method)
  18055. {
  18056. typedef void (*Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t);
  18057. static Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373_ftn _il2cpp_icall_func;
  18058. if (!_il2cpp_icall_func)
  18059. _il2cpp_icall_func = (Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)");
  18060. _il2cpp_icall_func(__this, ___value0);
  18061. }
  18062. // UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
  18063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18064. {
  18065. typedef int32_t (*Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18066. static Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD_ftn _il2cpp_icall_func;
  18067. if (!_il2cpp_icall_func)
  18068. _il2cpp_icall_func = (Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depthTextureMode()");
  18069. int32_t icallRetVal = _il2cpp_icall_func(__this);
  18070. return icallRetVal;
  18071. }
  18072. // System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
  18073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method)
  18074. {
  18075. typedef void (*Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, int32_t);
  18076. static Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1_ftn _il2cpp_icall_func;
  18077. if (!_il2cpp_icall_func)
  18078. _il2cpp_icall_func = (Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)");
  18079. _il2cpp_icall_func(__this, ___value0);
  18080. }
  18081. // UnityEngine.Rect UnityEngine.Camera::get_rect()
  18082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_rect_m6B59AEFF7465FA7B605D25E04E99B6E555D59DB7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18083. {
  18084. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  18085. memset((&V_0), 0, sizeof(V_0));
  18086. {
  18087. Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  18088. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  18089. return L_0;
  18090. }
  18091. }
  18092. // System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect)
  18093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_m556222CD5D4975EF672DC33D979611405A173F79 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method)
  18094. {
  18095. {
  18096. Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___value0), /*hidden argument*/NULL);
  18097. return;
  18098. }
  18099. }
  18100. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  18101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18102. {
  18103. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  18104. memset((&V_0), 0, sizeof(V_0));
  18105. {
  18106. Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  18107. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  18108. return L_0;
  18109. }
  18110. }
  18111. // System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect)
  18112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_mB1BFC3EE5DB87F9A66ED0EBFC10B9F80DF1CC61B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method)
  18113. {
  18114. {
  18115. Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___value0), /*hidden argument*/NULL);
  18116. return;
  18117. }
  18118. }
  18119. // System.Int32 UnityEngine.Camera::get_pixelWidth()
  18120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18121. {
  18122. typedef int32_t (*Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18123. static Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802_ftn _il2cpp_icall_func;
  18124. if (!_il2cpp_icall_func)
  18125. _il2cpp_icall_func = (Camera_get_pixelWidth_m7DC2EF816FA7AB52EEE991E054FC7B1F31982802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()");
  18126. int32_t icallRetVal = _il2cpp_icall_func(__this);
  18127. return icallRetVal;
  18128. }
  18129. // System.Int32 UnityEngine.Camera::get_pixelHeight()
  18130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18131. {
  18132. typedef int32_t (*Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18133. static Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201_ftn _il2cpp_icall_func;
  18134. if (!_il2cpp_icall_func)
  18135. _il2cpp_icall_func = (Camera_get_pixelHeight_m7A18CEE2D95835EB95156E88D4D27EA018404201_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()");
  18136. int32_t icallRetVal = _il2cpp_icall_func(__this);
  18137. return icallRetVal;
  18138. }
  18139. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  18140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18141. {
  18142. typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18143. static Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn _il2cpp_icall_func;
  18144. if (!_il2cpp_icall_func)
  18145. _il2cpp_icall_func = (Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  18146. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(__this);
  18147. return icallRetVal;
  18148. }
  18149. // System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
  18150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method)
  18151. {
  18152. typedef void (*Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  18153. static Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596_ftn _il2cpp_icall_func;
  18154. if (!_il2cpp_icall_func)
  18155. _il2cpp_icall_func = (Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)");
  18156. _il2cpp_icall_func(__this, ___value0);
  18157. }
  18158. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  18159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18160. {
  18161. typedef int32_t (*Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18162. static Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn _il2cpp_icall_func;
  18163. if (!_il2cpp_icall_func)
  18164. _il2cpp_icall_func = (Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  18165. int32_t icallRetVal = _il2cpp_icall_func(__this);
  18166. return icallRetVal;
  18167. }
  18168. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
  18169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18170. {
  18171. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  18172. memset((&V_0), 0, sizeof(V_0));
  18173. {
  18174. Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  18175. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  18176. return L_0;
  18177. }
  18178. }
  18179. // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
  18180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_mD9E982CC4F356AC310C5B3145FC59FD73C420BE3 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method)
  18181. {
  18182. {
  18183. Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value0), /*hidden argument*/NULL);
  18184. return;
  18185. }
  18186. }
  18187. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
  18188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18189. {
  18190. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  18191. memset((&V_0), 0, sizeof(V_0));
  18192. {
  18193. Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  18194. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  18195. return L_0;
  18196. }
  18197. }
  18198. // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
  18199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m3645AC49FC94726BDA07191C80299D8361D5C328 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method)
  18200. {
  18201. {
  18202. Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value0), /*hidden argument*/NULL);
  18203. return;
  18204. }
  18205. }
  18206. // UnityEngine.Matrix4x4 UnityEngine.Camera::CalculateObliqueMatrix(UnityEngine.Vector4)
  18207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_CalculateObliqueMatrix_m8DCA87B4563A3515995B189E4EBEAE548563B94C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___clipPlane0, const RuntimeMethod* method)
  18208. {
  18209. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  18210. memset((&V_0), 0, sizeof(V_0));
  18211. {
  18212. Camera_CalculateObliqueMatrix_Injected_m41578914E8138AB55C51C55ADA2D1E79703AB0A3(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___clipPlane0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  18213. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  18214. return L_0;
  18215. }
  18216. }
  18217. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  18218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  18219. {
  18220. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18221. memset((&V_0), 0, sizeof(V_0));
  18222. {
  18223. int32_t L_0 = ___eye1;
  18224. Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  18225. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  18226. return L_1;
  18227. }
  18228. }
  18229. // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  18230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_mE75A94184D1AA613AA7910F02FC454405C2FC548 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  18231. {
  18232. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18233. memset((&V_0), 0, sizeof(V_0));
  18234. {
  18235. int32_t L_0 = ___eye1;
  18236. Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  18237. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  18238. return L_1;
  18239. }
  18240. }
  18241. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  18242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  18243. {
  18244. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18245. memset((&V_0), 0, sizeof(V_0));
  18246. {
  18247. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  18248. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  18249. L_1 = Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637(__this, L_0, 2, /*hidden argument*/NULL);
  18250. V_0 = L_1;
  18251. goto IL_000c;
  18252. }
  18253. IL_000c:
  18254. {
  18255. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  18256. return L_2;
  18257. }
  18258. }
  18259. // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3)
  18260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_m656CDAE26AAC040A4A47DAFF8EEDB0A941BE051D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  18261. {
  18262. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18263. memset((&V_0), 0, sizeof(V_0));
  18264. {
  18265. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  18266. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  18267. L_1 = Camera_WorldToViewportPoint_mE75A94184D1AA613AA7910F02FC454405C2FC548(__this, L_0, 2, /*hidden argument*/NULL);
  18268. V_0 = L_1;
  18269. goto IL_000c;
  18270. }
  18271. IL_000c:
  18272. {
  18273. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  18274. return L_2;
  18275. }
  18276. }
  18277. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  18278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  18279. {
  18280. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18281. memset((&V_0), 0, sizeof(V_0));
  18282. {
  18283. Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  18284. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  18285. return L_0;
  18286. }
  18287. }
  18288. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  18289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  18290. {
  18291. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  18292. memset((&V_0), 0, sizeof(V_0));
  18293. {
  18294. int32_t L_0 = ___eye1;
  18295. Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pos0), L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), /*hidden argument*/NULL);
  18296. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1 = V_0;
  18297. return L_1;
  18298. }
  18299. }
  18300. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  18301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  18302. {
  18303. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  18304. memset((&V_0), 0, sizeof(V_0));
  18305. {
  18306. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  18307. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  18308. L_1 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_0, /*hidden argument*/NULL);
  18309. int32_t L_2 = ___eye1;
  18310. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3;
  18311. L_3 = Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437(__this, L_1, L_2, /*hidden argument*/NULL);
  18312. V_0 = L_3;
  18313. goto IL_0011;
  18314. }
  18315. IL_0011:
  18316. {
  18317. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_4 = V_0;
  18318. return L_4;
  18319. }
  18320. }
  18321. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  18322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method)
  18323. {
  18324. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  18325. memset((&V_0), 0, sizeof(V_0));
  18326. {
  18327. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  18328. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1;
  18329. L_1 = Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1(__this, L_0, 2, /*hidden argument*/NULL);
  18330. V_0 = L_1;
  18331. goto IL_000c;
  18332. }
  18333. IL_000c:
  18334. {
  18335. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2 = V_0;
  18336. return L_2;
  18337. }
  18338. }
  18339. // UnityEngine.Camera UnityEngine.Camera::get_main()
  18340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method)
  18341. {
  18342. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn) ();
  18343. static Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn _il2cpp_icall_func;
  18344. if (!_il2cpp_icall_func)
  18345. _il2cpp_icall_func = (Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  18346. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func();
  18347. return icallRetVal;
  18348. }
  18349. // UnityEngine.Camera UnityEngine.Camera::get_current()
  18350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_current_m4E5A6D19F422F8DD2CFF4EE80C65B033F24C45D6 (const RuntimeMethod* method)
  18351. {
  18352. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Camera_get_current_m4E5A6D19F422F8DD2CFF4EE80C65B033F24C45D6_ftn) ();
  18353. static Camera_get_current_m4E5A6D19F422F8DD2CFF4EE80C65B033F24C45D6_ftn _il2cpp_icall_func;
  18354. if (!_il2cpp_icall_func)
  18355. _il2cpp_icall_func = (Camera_get_current_m4E5A6D19F422F8DD2CFF4EE80C65B033F24C45D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
  18356. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func();
  18357. return icallRetVal;
  18358. }
  18359. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  18360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method)
  18361. {
  18362. typedef int32_t (*Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn) ();
  18363. static Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn _il2cpp_icall_func;
  18364. if (!_il2cpp_icall_func)
  18365. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  18366. int32_t icallRetVal = _il2cpp_icall_func();
  18367. return icallRetVal;
  18368. }
  18369. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  18370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method)
  18371. {
  18372. typedef int32_t (*Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*);
  18373. static Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn _il2cpp_icall_func;
  18374. if (!_il2cpp_icall_func)
  18375. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  18376. int32_t icallRetVal = _il2cpp_icall_func(___cam0);
  18377. return icallRetVal;
  18378. }
  18379. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  18380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method)
  18381. {
  18382. int32_t V_0 = 0;
  18383. {
  18384. int32_t L_0;
  18385. L_0 = Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529(/*hidden argument*/NULL);
  18386. V_0 = L_0;
  18387. goto IL_0009;
  18388. }
  18389. IL_0009:
  18390. {
  18391. int32_t L_1 = V_0;
  18392. return L_1;
  18393. }
  18394. }
  18395. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  18396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method)
  18397. {
  18398. bool V_0 = false;
  18399. bool V_1 = false;
  18400. int32_t V_2 = 0;
  18401. {
  18402. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = ___cameras0;
  18403. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18404. bool L_1 = V_0;
  18405. if (!L_1)
  18406. {
  18407. goto IL_000f;
  18408. }
  18409. }
  18410. {
  18411. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  18412. NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A(L_2, /*hidden argument*/NULL);
  18413. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  18414. }
  18415. IL_000f:
  18416. {
  18417. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras0;
  18418. NullCheck(L_3);
  18419. int32_t L_4;
  18420. L_4 = Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801(/*hidden argument*/NULL);
  18421. V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) < ((int32_t)L_4))? 1 : 0);
  18422. bool L_5 = V_1;
  18423. if (!L_5)
  18424. {
  18425. goto IL_0028;
  18426. }
  18427. }
  18428. {
  18429. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  18430. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), /*hidden argument*/NULL);
  18431. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  18432. }
  18433. IL_0028:
  18434. {
  18435. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras0;
  18436. int32_t L_8;
  18437. L_8 = Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B(L_7, /*hidden argument*/NULL);
  18438. V_2 = L_8;
  18439. goto IL_0031;
  18440. }
  18441. IL_0031:
  18442. {
  18443. int32_t L_9 = V_2;
  18444. return L_9;
  18445. }
  18446. }
  18447. // System.Void UnityEngine.Camera::Render()
  18448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  18449. {
  18450. typedef void (*Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18451. static Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61_ftn _il2cpp_icall_func;
  18452. if (!_il2cpp_icall_func)
  18453. _il2cpp_icall_func = (Camera_Render_m2D9749799AAC91A3725044A6CF5594E1F5D68D61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Render()");
  18454. _il2cpp_icall_func(__this);
  18455. }
  18456. // System.Void UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)
  18457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, String_t* ___replacementTag1, const RuntimeMethod* method)
  18458. {
  18459. typedef void (*Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *, String_t*);
  18460. static Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213_ftn _il2cpp_icall_func;
  18461. if (!_il2cpp_icall_func)
  18462. _il2cpp_icall_func = (Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)");
  18463. _il2cpp_icall_func(__this, ___shader0, ___replacementTag1);
  18464. }
  18465. // System.Void UnityEngine.Camera::CopyFrom(UnityEngine.Camera)
  18466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___other0, const RuntimeMethod* method)
  18467. {
  18468. typedef void (*Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  18469. static Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52_ftn _il2cpp_icall_func;
  18470. if (!_il2cpp_icall_func)
  18471. _il2cpp_icall_func = (Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CopyFrom(UnityEngine.Camera)");
  18472. _il2cpp_icall_func(__this, ___other0);
  18473. }
  18474. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  18475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mAA81BB789FC8C7516B71ED4E1452C4D8E99334C9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  18476. {
  18477. static bool s_Il2CppMethodInitialized;
  18478. if (!s_Il2CppMethodInitialized)
  18479. {
  18480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  18481. s_Il2CppMethodInitialized = true;
  18482. }
  18483. bool V_0 = false;
  18484. {
  18485. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  18486. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18487. bool L_1 = V_0;
  18488. if (!L_1)
  18489. {
  18490. goto IL_0019;
  18491. }
  18492. }
  18493. {
  18494. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  18495. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  18496. NullCheck(L_2);
  18497. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  18498. }
  18499. IL_0019:
  18500. {
  18501. return;
  18502. }
  18503. }
  18504. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  18505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_mB282AD49DFA0C9036D92BAE0E28F2567C713099E (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  18506. {
  18507. static bool s_Il2CppMethodInitialized;
  18508. if (!s_Il2CppMethodInitialized)
  18509. {
  18510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  18511. s_Il2CppMethodInitialized = true;
  18512. }
  18513. bool V_0 = false;
  18514. {
  18515. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  18516. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18517. bool L_1 = V_0;
  18518. if (!L_1)
  18519. {
  18520. goto IL_0019;
  18521. }
  18522. }
  18523. {
  18524. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  18525. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  18526. NullCheck(L_2);
  18527. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  18528. }
  18529. IL_0019:
  18530. {
  18531. return;
  18532. }
  18533. }
  18534. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  18535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_mC07CDF605EEABC89BD814E09F2542E9EE16AE0DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  18536. {
  18537. static bool s_Il2CppMethodInitialized;
  18538. if (!s_Il2CppMethodInitialized)
  18539. {
  18540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  18541. s_Il2CppMethodInitialized = true;
  18542. }
  18543. bool V_0 = false;
  18544. {
  18545. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  18546. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18547. bool L_1 = V_0;
  18548. if (!L_1)
  18549. {
  18550. goto IL_0019;
  18551. }
  18552. }
  18553. {
  18554. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  18555. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  18556. NullCheck(L_2);
  18557. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  18558. }
  18559. IL_0019:
  18560. {
  18561. return;
  18562. }
  18563. }
  18564. // System.Void UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
  18565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_Injected_mAB1C10742D9D80FA70AC950323FBBFAA41D6F945 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method)
  18566. {
  18567. typedef void (*Camera_set_cullingMatrix_Injected_mAB1C10742D9D80FA70AC950323FBBFAA41D6F945_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  18568. static Camera_set_cullingMatrix_Injected_mAB1C10742D9D80FA70AC950323FBBFAA41D6F945_ftn _il2cpp_icall_func;
  18569. if (!_il2cpp_icall_func)
  18570. _il2cpp_icall_func = (Camera_set_cullingMatrix_Injected_mAB1C10742D9D80FA70AC950323FBBFAA41D6F945_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)");
  18571. _il2cpp_icall_func(__this, ___value0);
  18572. }
  18573. // System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
  18574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
  18575. {
  18576. typedef void (*Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  18577. static Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC_ftn _il2cpp_icall_func;
  18578. if (!_il2cpp_icall_func)
  18579. _il2cpp_icall_func = (Camera_get_backgroundColor_Injected_mF1A0E8DF67F470A21F4D1A4930B978C971C5E1FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)");
  18580. _il2cpp_icall_func(__this, ___ret0);
  18581. }
  18582. // System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
  18583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  18584. {
  18585. typedef void (*Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  18586. static Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B_ftn _il2cpp_icall_func;
  18587. if (!_il2cpp_icall_func)
  18588. _il2cpp_icall_func = (Camera_set_backgroundColor_Injected_mB5B121018E6FEF0BC6265F7EEAA8B8B77EFC6E9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)");
  18589. _il2cpp_icall_func(__this, ___value0);
  18590. }
  18591. // System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)
  18592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  18593. {
  18594. typedef void (*Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  18595. static Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D_ftn _il2cpp_icall_func;
  18596. if (!_il2cpp_icall_func)
  18597. _il2cpp_icall_func = (Camera_get_rect_Injected_mB6D9AB2842F87749A8AA7350C8433DE5CC6E2E9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)");
  18598. _il2cpp_icall_func(__this, ___ret0);
  18599. }
  18600. // System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)
  18601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method)
  18602. {
  18603. typedef void (*Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  18604. static Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17_ftn _il2cpp_icall_func;
  18605. if (!_il2cpp_icall_func)
  18606. _il2cpp_icall_func = (Camera_set_rect_Injected_mC1896D15DA80E72529F7467BFB1E718090F8AF17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)");
  18607. _il2cpp_icall_func(__this, ___value0);
  18608. }
  18609. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  18610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  18611. {
  18612. typedef void (*Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  18613. static Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn _il2cpp_icall_func;
  18614. if (!_il2cpp_icall_func)
  18615. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  18616. _il2cpp_icall_func(__this, ___ret0);
  18617. }
  18618. // System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)
  18619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___value0, const RuntimeMethod* method)
  18620. {
  18621. typedef void (*Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  18622. static Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB_ftn _il2cpp_icall_func;
  18623. if (!_il2cpp_icall_func)
  18624. _il2cpp_icall_func = (Camera_set_pixelRect_Injected_m2B600A56FED1F6660EEB8CECDD771F1CC27DD2FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)");
  18625. _il2cpp_icall_func(__this, ___value0);
  18626. }
  18627. // System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
  18628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  18629. {
  18630. typedef void (*Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  18631. static Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA_ftn _il2cpp_icall_func;
  18632. if (!_il2cpp_icall_func)
  18633. _il2cpp_icall_func = (Camera_get_worldToCameraMatrix_Injected_mB4EE64122499915852BB85AC9383872B075AF2DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)");
  18634. _il2cpp_icall_func(__this, ___ret0);
  18635. }
  18636. // System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
  18637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method)
  18638. {
  18639. typedef void (*Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  18640. static Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB_ftn _il2cpp_icall_func;
  18641. if (!_il2cpp_icall_func)
  18642. _il2cpp_icall_func = (Camera_set_worldToCameraMatrix_Injected_m1C04D82A042ADA2F5ADC85002FD65F6415B85CEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)");
  18643. _il2cpp_icall_func(__this, ___value0);
  18644. }
  18645. // System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
  18646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  18647. {
  18648. typedef void (*Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  18649. static Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD_ftn _il2cpp_icall_func;
  18650. if (!_il2cpp_icall_func)
  18651. _il2cpp_icall_func = (Camera_get_projectionMatrix_Injected_m6CC44F0D6BF337883510093EFFAC51ECE0E9BDAD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)");
  18652. _il2cpp_icall_func(__this, ___ret0);
  18653. }
  18654. // System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
  18655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value0, const RuntimeMethod* method)
  18656. {
  18657. typedef void (*Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  18658. static Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763_ftn _il2cpp_icall_func;
  18659. if (!_il2cpp_icall_func)
  18660. _il2cpp_icall_func = (Camera_set_projectionMatrix_Injected_m1DF5C1D3A0CB6B574F04A5EDA656CFF9B066A763_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)");
  18661. _il2cpp_icall_func(__this, ___value0);
  18662. }
  18663. // System.Void UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
  18664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateObliqueMatrix_Injected_m41578914E8138AB55C51C55ADA2D1E79703AB0A3 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___clipPlane0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method)
  18665. {
  18666. typedef void (*Camera_CalculateObliqueMatrix_Injected_m41578914E8138AB55C51C55ADA2D1E79703AB0A3_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  18667. static Camera_CalculateObliqueMatrix_Injected_m41578914E8138AB55C51C55ADA2D1E79703AB0A3_ftn _il2cpp_icall_func;
  18668. if (!_il2cpp_icall_func)
  18669. _il2cpp_icall_func = (Camera_CalculateObliqueMatrix_Injected_m41578914E8138AB55C51C55ADA2D1E79703AB0A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)");
  18670. _il2cpp_icall_func(__this, ___clipPlane0, ___ret1);
  18671. }
  18672. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  18673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  18674. {
  18675. typedef void (*Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  18676. static Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn _il2cpp_icall_func;
  18677. if (!_il2cpp_icall_func)
  18678. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  18679. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  18680. }
  18681. // System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  18682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  18683. {
  18684. typedef void (*Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  18685. static Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571_ftn _il2cpp_icall_func;
  18686. if (!_il2cpp_icall_func)
  18687. _il2cpp_icall_func = (Camera_WorldToViewportPoint_Injected_m4F3BFFE0BFB0EA0F17171E8B442640CA8F291571_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  18688. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  18689. }
  18690. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  18691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  18692. {
  18693. typedef void (*Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  18694. static Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn _il2cpp_icall_func;
  18695. if (!_il2cpp_icall_func)
  18696. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  18697. _il2cpp_icall_func(__this, ___position0, ___ret1);
  18698. }
  18699. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  18700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method)
  18701. {
  18702. typedef void (*Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *);
  18703. static Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn _il2cpp_icall_func;
  18704. if (!_il2cpp_icall_func)
  18705. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  18706. _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2);
  18707. }
  18708. #ifdef __clang__
  18709. #pragma clang diagnostic pop
  18710. #endif
  18711. #ifdef __clang__
  18712. #pragma clang diagnostic push
  18713. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18714. #pragma clang diagnostic ignored "-Wunused-variable"
  18715. #endif
  18716. #ifdef __clang__
  18717. #pragma clang diagnostic pop
  18718. #endif
  18719. #ifdef __clang__
  18720. #pragma clang diagnostic push
  18721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18722. #pragma clang diagnostic ignored "-Wunused-variable"
  18723. #endif
  18724. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  18725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method)
  18726. {
  18727. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  18728. memset((&V_0), 0, sizeof(V_0));
  18729. {
  18730. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  18731. V_0 = L_0;
  18732. goto IL_000a;
  18733. }
  18734. IL_000a:
  18735. {
  18736. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  18737. return L_1;
  18738. }
  18739. }
  18740. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18741. {
  18742. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted;
  18743. int32_t _offset = 1;
  18744. _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  18745. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  18746. _returnValue = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5(_thisAdjusted, method);
  18747. return _returnValue;
  18748. }
  18749. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  18750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  18751. {
  18752. static bool s_Il2CppMethodInitialized;
  18753. if (!s_Il2CppMethodInitialized)
  18754. {
  18755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  18756. s_Il2CppMethodInitialized = true;
  18757. }
  18758. bool V_0 = false;
  18759. {
  18760. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  18761. L_0 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)__this, /*hidden argument*/NULL);
  18762. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  18763. L_1 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)(&___other0), /*hidden argument*/NULL);
  18764. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  18765. bool L_2;
  18766. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  18767. V_0 = L_2;
  18768. goto IL_0016;
  18769. }
  18770. IL_0016:
  18771. {
  18772. bool L_3 = V_0;
  18773. return L_3;
  18774. }
  18775. }
  18776. IL2CPP_EXTERN_C bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  18777. {
  18778. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted;
  18779. int32_t _offset = 1;
  18780. _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  18781. bool _returnValue;
  18782. _returnValue = CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327(_thisAdjusted, ___other0, method);
  18783. return _returnValue;
  18784. }
  18785. #ifdef __clang__
  18786. #pragma clang diagnostic pop
  18787. #endif
  18788. #ifdef __clang__
  18789. #pragma clang diagnostic push
  18790. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18791. #pragma clang diagnostic ignored "-Wunused-variable"
  18792. #endif
  18793. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  18794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m462E6CE3B1A6017AB1ADA0ACCEACBBB0B614F564 (const RuntimeMethod* method)
  18795. {
  18796. {
  18797. UnityLogWriter_Init_m84D1792BF114717225B36DD1AA45DC1201BA77FE(/*hidden argument*/NULL);
  18798. return;
  18799. }
  18800. }
  18801. #ifdef __clang__
  18802. #pragma clang diagnostic pop
  18803. #endif
  18804. #ifdef __clang__
  18805. #pragma clang diagnostic push
  18806. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18807. #pragma clang diagnostic ignored "-Wunused-variable"
  18808. #endif
  18809. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  18810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  18811. {
  18812. {
  18813. float L_0 = ___r0;
  18814. __this->set_r_0(L_0);
  18815. float L_1 = ___g1;
  18816. __this->set_g_1(L_1);
  18817. float L_2 = ___b2;
  18818. __this->set_b_2(L_2);
  18819. float L_3 = ___a3;
  18820. __this->set_a_3(L_3);
  18821. return;
  18822. }
  18823. }
  18824. IL2CPP_EXTERN_C void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  18825. {
  18826. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  18827. int32_t _offset = 1;
  18828. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18829. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  18830. }
  18831. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  18832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  18833. {
  18834. {
  18835. float L_0 = ___r0;
  18836. __this->set_r_0(L_0);
  18837. float L_1 = ___g1;
  18838. __this->set_g_1(L_1);
  18839. float L_2 = ___b2;
  18840. __this->set_b_2(L_2);
  18841. __this->set_a_3((1.0f));
  18842. return;
  18843. }
  18844. }
  18845. IL2CPP_EXTERN_C void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  18846. {
  18847. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  18848. int32_t _offset = 1;
  18849. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18850. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494(_thisAdjusted, ___r0, ___g1, ___b2, method);
  18851. }
  18852. // System.String UnityEngine.Color::ToString()
  18853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18854. {
  18855. String_t* V_0 = NULL;
  18856. {
  18857. String_t* L_0;
  18858. L_0 = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  18859. V_0 = L_0;
  18860. goto IL_000c;
  18861. }
  18862. IL_000c:
  18863. {
  18864. String_t* L_1 = V_0;
  18865. return L_1;
  18866. }
  18867. }
  18868. IL2CPP_EXTERN_C String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18869. {
  18870. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  18871. int32_t _offset = 1;
  18872. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18873. String_t* _returnValue;
  18874. _returnValue = Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC(_thisAdjusted, method);
  18875. return _returnValue;
  18876. }
  18877. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  18878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18879. {
  18880. static bool s_Il2CppMethodInitialized;
  18881. if (!s_Il2CppMethodInitialized)
  18882. {
  18883. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18884. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  18885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  18886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
  18887. s_Il2CppMethodInitialized = true;
  18888. }
  18889. bool V_0 = false;
  18890. bool V_1 = false;
  18891. String_t* V_2 = NULL;
  18892. {
  18893. String_t* L_0 = ___format0;
  18894. bool L_1;
  18895. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  18896. V_0 = L_1;
  18897. bool L_2 = V_0;
  18898. if (!L_2)
  18899. {
  18900. goto IL_0012;
  18901. }
  18902. }
  18903. {
  18904. ___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
  18905. }
  18906. IL_0012:
  18907. {
  18908. RuntimeObject* L_3 = ___formatProvider1;
  18909. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18910. bool L_4 = V_1;
  18911. if (!L_4)
  18912. {
  18913. goto IL_0026;
  18914. }
  18915. }
  18916. {
  18917. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18918. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  18919. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  18920. NullCheck(L_5);
  18921. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  18922. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  18923. ___formatProvider1 = L_6;
  18924. }
  18925. IL_0026:
  18926. {
  18927. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  18928. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  18929. float* L_9 = __this->get_address_of_r_0();
  18930. String_t* L_10 = ___format0;
  18931. RuntimeObject* L_11 = ___formatProvider1;
  18932. String_t* L_12;
  18933. L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
  18934. NullCheck(L_8);
  18935. ArrayElementTypeCheck (L_8, L_12);
  18936. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  18937. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  18938. float* L_14 = __this->get_address_of_g_1();
  18939. String_t* L_15 = ___format0;
  18940. RuntimeObject* L_16 = ___formatProvider1;
  18941. String_t* L_17;
  18942. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
  18943. NullCheck(L_13);
  18944. ArrayElementTypeCheck (L_13, L_17);
  18945. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  18946. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
  18947. float* L_19 = __this->get_address_of_b_2();
  18948. String_t* L_20 = ___format0;
  18949. RuntimeObject* L_21 = ___formatProvider1;
  18950. String_t* L_22;
  18951. L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_19, L_20, L_21, /*hidden argument*/NULL);
  18952. NullCheck(L_18);
  18953. ArrayElementTypeCheck (L_18, L_22);
  18954. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  18955. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_18;
  18956. float* L_24 = __this->get_address_of_a_3();
  18957. String_t* L_25 = ___format0;
  18958. RuntimeObject* L_26 = ___formatProvider1;
  18959. String_t* L_27;
  18960. L_27 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_24, L_25, L_26, /*hidden argument*/NULL);
  18961. NullCheck(L_23);
  18962. ArrayElementTypeCheck (L_23, L_27);
  18963. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_27);
  18964. String_t* L_28;
  18965. L_28 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_23, /*hidden argument*/NULL);
  18966. V_2 = L_28;
  18967. goto IL_0079;
  18968. }
  18969. IL_0079:
  18970. {
  18971. String_t* L_29 = V_2;
  18972. return L_29;
  18973. }
  18974. }
  18975. IL2CPP_EXTERN_C String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18976. {
  18977. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  18978. int32_t _offset = 1;
  18979. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18980. String_t* _returnValue;
  18981. _returnValue = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02(_thisAdjusted, ___format0, ___formatProvider1, method);
  18982. return _returnValue;
  18983. }
  18984. // System.Int32 UnityEngine.Color::GetHashCode()
  18985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18986. {
  18987. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  18988. memset((&V_0), 0, sizeof(V_0));
  18989. int32_t V_1 = 0;
  18990. {
  18991. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = (*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this);
  18992. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  18993. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  18994. V_0 = L_1;
  18995. int32_t L_2;
  18996. L_2 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  18997. V_1 = L_2;
  18998. goto IL_001d;
  18999. }
  19000. IL_001d:
  19001. {
  19002. int32_t L_3 = V_1;
  19003. return L_3;
  19004. }
  19005. }
  19006. IL2CPP_EXTERN_C int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19007. {
  19008. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  19009. int32_t _offset = 1;
  19010. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  19011. int32_t _returnValue;
  19012. _returnValue = Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF(_thisAdjusted, method);
  19013. return _returnValue;
  19014. }
  19015. // System.Boolean UnityEngine.Color::Equals(System.Object)
  19016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  19017. {
  19018. static bool s_Il2CppMethodInitialized;
  19019. if (!s_Il2CppMethodInitialized)
  19020. {
  19021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var);
  19022. s_Il2CppMethodInitialized = true;
  19023. }
  19024. bool V_0 = false;
  19025. bool V_1 = false;
  19026. {
  19027. RuntimeObject * L_0 = ___other0;
  19028. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19029. bool L_1 = V_0;
  19030. if (!L_1)
  19031. {
  19032. goto IL_0015;
  19033. }
  19034. }
  19035. {
  19036. V_1 = (bool)0;
  19037. goto IL_0024;
  19038. }
  19039. IL_0015:
  19040. {
  19041. RuntimeObject * L_2 = ___other0;
  19042. bool L_3;
  19043. L_3 = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, ((*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  19044. V_1 = L_3;
  19045. goto IL_0024;
  19046. }
  19047. IL_0024:
  19048. {
  19049. bool L_4 = V_1;
  19050. return L_4;
  19051. }
  19052. }
  19053. IL2CPP_EXTERN_C bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  19054. {
  19055. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  19056. int32_t _offset = 1;
  19057. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  19058. bool _returnValue;
  19059. _returnValue = Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC(_thisAdjusted, ___other0, method);
  19060. return _returnValue;
  19061. }
  19062. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  19063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  19064. {
  19065. bool V_0 = false;
  19066. int32_t G_B5_0 = 0;
  19067. {
  19068. float* L_0 = __this->get_address_of_r_0();
  19069. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___other0;
  19070. float L_2 = L_1.get_r_0();
  19071. bool L_3;
  19072. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  19073. if (!L_3)
  19074. {
  19075. goto IL_004d;
  19076. }
  19077. }
  19078. {
  19079. float* L_4 = __this->get_address_of_g_1();
  19080. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___other0;
  19081. float L_6 = L_5.get_g_1();
  19082. bool L_7;
  19083. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  19084. if (!L_7)
  19085. {
  19086. goto IL_004d;
  19087. }
  19088. }
  19089. {
  19090. float* L_8 = __this->get_address_of_b_2();
  19091. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___other0;
  19092. float L_10 = L_9.get_b_2();
  19093. bool L_11;
  19094. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  19095. if (!L_11)
  19096. {
  19097. goto IL_004d;
  19098. }
  19099. }
  19100. {
  19101. float* L_12 = __this->get_address_of_a_3();
  19102. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___other0;
  19103. float L_14 = L_13.get_a_3();
  19104. bool L_15;
  19105. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  19106. G_B5_0 = ((int32_t)(L_15));
  19107. goto IL_004e;
  19108. }
  19109. IL_004d:
  19110. {
  19111. G_B5_0 = 0;
  19112. }
  19113. IL_004e:
  19114. {
  19115. V_0 = (bool)G_B5_0;
  19116. goto IL_0051;
  19117. }
  19118. IL_0051:
  19119. {
  19120. bool L_16 = V_0;
  19121. return L_16;
  19122. }
  19123. }
  19124. IL2CPP_EXTERN_C bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  19125. {
  19126. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  19127. int32_t _offset = 1;
  19128. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  19129. bool _returnValue;
  19130. _returnValue = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00(_thisAdjusted, ___other0, method);
  19131. return _returnValue;
  19132. }
  19133. // UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
  19134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Addition_m791A7C77B17D4A49301A7D275E8E4D8B117415A8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, const RuntimeMethod* method)
  19135. {
  19136. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19137. memset((&V_0), 0, sizeof(V_0));
  19138. {
  19139. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0;
  19140. float L_1 = L_0.get_r_0();
  19141. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___b1;
  19142. float L_3 = L_2.get_r_0();
  19143. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___a0;
  19144. float L_5 = L_4.get_g_1();
  19145. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___b1;
  19146. float L_7 = L_6.get_g_1();
  19147. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___a0;
  19148. float L_9 = L_8.get_b_2();
  19149. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = ___b1;
  19150. float L_11 = L_10.get_b_2();
  19151. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___a0;
  19152. float L_13 = L_12.get_a_3();
  19153. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14 = ___b1;
  19154. float L_15 = L_14.get_a_3();
  19155. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
  19156. memset((&L_16), 0, sizeof(L_16));
  19157. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_16), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), ((float)il2cpp_codegen_add((float)L_13, (float)L_15)), /*hidden argument*/NULL);
  19158. V_0 = L_16;
  19159. goto IL_003d;
  19160. }
  19161. IL_003d:
  19162. {
  19163. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17 = V_0;
  19164. return L_17;
  19165. }
  19166. }
  19167. // UnityEngine.Color UnityEngine.Color::op_Subtraction(UnityEngine.Color,UnityEngine.Color)
  19168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Subtraction_m1D412109F3F9264B0A4F1106D2FEB8A2746B3A0F (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, const RuntimeMethod* method)
  19169. {
  19170. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19171. memset((&V_0), 0, sizeof(V_0));
  19172. {
  19173. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0;
  19174. float L_1 = L_0.get_r_0();
  19175. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___b1;
  19176. float L_3 = L_2.get_r_0();
  19177. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___a0;
  19178. float L_5 = L_4.get_g_1();
  19179. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___b1;
  19180. float L_7 = L_6.get_g_1();
  19181. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___a0;
  19182. float L_9 = L_8.get_b_2();
  19183. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = ___b1;
  19184. float L_11 = L_10.get_b_2();
  19185. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___a0;
  19186. float L_13 = L_12.get_a_3();
  19187. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14 = ___b1;
  19188. float L_15 = L_14.get_a_3();
  19189. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
  19190. memset((&L_16), 0, sizeof(L_16));
  19191. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_16), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)), /*hidden argument*/NULL);
  19192. V_0 = L_16;
  19193. goto IL_003d;
  19194. }
  19195. IL_003d:
  19196. {
  19197. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17 = V_0;
  19198. return L_17;
  19199. }
  19200. }
  19201. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
  19202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_mFD03CB228034C2D37F326B7AFF27C861E95447B7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, const RuntimeMethod* method)
  19203. {
  19204. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19205. memset((&V_0), 0, sizeof(V_0));
  19206. {
  19207. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0;
  19208. float L_1 = L_0.get_r_0();
  19209. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___b1;
  19210. float L_3 = L_2.get_r_0();
  19211. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___a0;
  19212. float L_5 = L_4.get_g_1();
  19213. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___b1;
  19214. float L_7 = L_6.get_g_1();
  19215. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___a0;
  19216. float L_9 = L_8.get_b_2();
  19217. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = ___b1;
  19218. float L_11 = L_10.get_b_2();
  19219. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___a0;
  19220. float L_13 = L_12.get_a_3();
  19221. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_14 = ___b1;
  19222. float L_15 = L_14.get_a_3();
  19223. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
  19224. memset((&L_16), 0, sizeof(L_16));
  19225. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_16), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)), ((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)), /*hidden argument*/NULL);
  19226. V_0 = L_16;
  19227. goto IL_003d;
  19228. }
  19229. IL_003d:
  19230. {
  19231. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_17 = V_0;
  19232. return L_17;
  19233. }
  19234. }
  19235. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  19236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1A1E7DECD013FBEB99018CEDDC30B8A7CF99941D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method)
  19237. {
  19238. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19239. memset((&V_0), 0, sizeof(V_0));
  19240. {
  19241. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0;
  19242. float L_1 = L_0.get_r_0();
  19243. float L_2 = ___b1;
  19244. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a0;
  19245. float L_4 = L_3.get_g_1();
  19246. float L_5 = ___b1;
  19247. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  19248. float L_7 = L_6.get_b_2();
  19249. float L_8 = ___b1;
  19250. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  19251. float L_10 = L_9.get_a_3();
  19252. float L_11 = ___b1;
  19253. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12;
  19254. memset((&L_12), 0, sizeof(L_12));
  19255. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  19256. V_0 = L_12;
  19257. goto IL_0029;
  19258. }
  19259. IL_0029:
  19260. {
  19261. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0;
  19262. return L_13;
  19263. }
  19264. }
  19265. // UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color)
  19266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_mFC3EB8038116A40FA8C6D2A20DC76D9E4C3045DC (float ___b0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a1, const RuntimeMethod* method)
  19267. {
  19268. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19269. memset((&V_0), 0, sizeof(V_0));
  19270. {
  19271. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a1;
  19272. float L_1 = L_0.get_r_0();
  19273. float L_2 = ___b0;
  19274. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a1;
  19275. float L_4 = L_3.get_g_1();
  19276. float L_5 = ___b0;
  19277. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a1;
  19278. float L_7 = L_6.get_b_2();
  19279. float L_8 = ___b0;
  19280. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a1;
  19281. float L_10 = L_9.get_a_3();
  19282. float L_11 = ___b0;
  19283. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12;
  19284. memset((&L_12), 0, sizeof(L_12));
  19285. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  19286. V_0 = L_12;
  19287. goto IL_0029;
  19288. }
  19289. IL_0029:
  19290. {
  19291. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0;
  19292. return L_13;
  19293. }
  19294. }
  19295. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  19296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m4975788CDFEF5571E3C51AE8363E6DF65C28A996 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method)
  19297. {
  19298. bool V_0 = false;
  19299. {
  19300. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___lhs0;
  19301. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19302. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  19303. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___rhs1;
  19304. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  19305. L_3 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_2, /*hidden argument*/NULL);
  19306. bool L_4;
  19307. L_4 = Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline(L_1, L_3, /*hidden argument*/NULL);
  19308. V_0 = L_4;
  19309. goto IL_0015;
  19310. }
  19311. IL_0015:
  19312. {
  19313. bool L_5 = V_0;
  19314. return L_5;
  19315. }
  19316. }
  19317. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  19318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_Lerp_mC986D7F29103536908D76BD8FC59AA11DC33C197 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, float ___t2, const RuntimeMethod* method)
  19319. {
  19320. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19321. memset((&V_0), 0, sizeof(V_0));
  19322. {
  19323. float L_0 = ___t2;
  19324. float L_1;
  19325. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  19326. ___t2 = L_1;
  19327. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___a0;
  19328. float L_3 = L_2.get_r_0();
  19329. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___b1;
  19330. float L_5 = L_4.get_r_0();
  19331. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  19332. float L_7 = L_6.get_r_0();
  19333. float L_8 = ___t2;
  19334. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  19335. float L_10 = L_9.get_g_1();
  19336. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___b1;
  19337. float L_12 = L_11.get_g_1();
  19338. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___a0;
  19339. float L_14 = L_13.get_g_1();
  19340. float L_15 = ___t2;
  19341. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16 = ___a0;
  19342. float L_17 = L_16.get_b_2();
  19343. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = ___b1;
  19344. float L_19 = L_18.get_b_2();
  19345. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___a0;
  19346. float L_21 = L_20.get_b_2();
  19347. float L_22 = ___t2;
  19348. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___a0;
  19349. float L_24 = L_23.get_a_3();
  19350. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___b1;
  19351. float L_26 = L_25.get_a_3();
  19352. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___a0;
  19353. float L_28 = L_27.get_a_3();
  19354. float L_29 = ___t2;
  19355. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30;
  19356. memset((&L_30), 0, sizeof(L_30));
  19357. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_30), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28)), (float)L_29)))), /*hidden argument*/NULL);
  19358. V_0 = L_30;
  19359. goto IL_0069;
  19360. }
  19361. IL_0069:
  19362. {
  19363. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = V_0;
  19364. return L_31;
  19365. }
  19366. }
  19367. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  19368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method)
  19369. {
  19370. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19371. memset((&V_0), 0, sizeof(V_0));
  19372. {
  19373. float L_0 = __this->get_r_0();
  19374. float L_1 = ___multiplier0;
  19375. float L_2 = __this->get_g_1();
  19376. float L_3 = ___multiplier0;
  19377. float L_4 = __this->get_b_2();
  19378. float L_5 = ___multiplier0;
  19379. float L_6 = __this->get_a_3();
  19380. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  19381. memset((&L_7), 0, sizeof(L_7));
  19382. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL);
  19383. V_0 = L_7;
  19384. goto IL_0027;
  19385. }
  19386. IL_0027:
  19387. {
  19388. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  19389. return L_8;
  19390. }
  19391. }
  19392. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method)
  19393. {
  19394. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  19395. int32_t _offset = 1;
  19396. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  19397. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  19398. _returnValue = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8(_thisAdjusted, ___multiplier0, method);
  19399. return _returnValue;
  19400. }
  19401. // UnityEngine.Color UnityEngine.Color::get_red()
  19402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m9BD55EBF7A74A515330FA5F7AC7A67C8A8913DD8 (const RuntimeMethod* method)
  19403. {
  19404. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19405. memset((&V_0), 0, sizeof(V_0));
  19406. {
  19407. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19408. memset((&L_0), 0, sizeof(L_0));
  19409. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  19410. V_0 = L_0;
  19411. goto IL_001d;
  19412. }
  19413. IL_001d:
  19414. {
  19415. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19416. return L_1;
  19417. }
  19418. }
  19419. // UnityEngine.Color UnityEngine.Color::get_green()
  19420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_green_mFF9BD42534D385A0717B1EAD083ADF08712984B9 (const RuntimeMethod* method)
  19421. {
  19422. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19423. memset((&V_0), 0, sizeof(V_0));
  19424. {
  19425. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19426. memset((&L_0), 0, sizeof(L_0));
  19427. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  19428. V_0 = L_0;
  19429. goto IL_001d;
  19430. }
  19431. IL_001d:
  19432. {
  19433. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19434. return L_1;
  19435. }
  19436. }
  19437. // UnityEngine.Color UnityEngine.Color::get_blue()
  19438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_blue_m6D62D515CA10A6E760848E1BFB997E27B90BD07B (const RuntimeMethod* method)
  19439. {
  19440. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19441. memset((&V_0), 0, sizeof(V_0));
  19442. {
  19443. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19444. memset((&L_0), 0, sizeof(L_0));
  19445. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19446. V_0 = L_0;
  19447. goto IL_001d;
  19448. }
  19449. IL_001d:
  19450. {
  19451. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19452. return L_1;
  19453. }
  19454. }
  19455. // UnityEngine.Color UnityEngine.Color::get_white()
  19456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_mB21E47D20959C3AEC41AF8BA04F63AC89FAF319E (const RuntimeMethod* method)
  19457. {
  19458. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19459. memset((&V_0), 0, sizeof(V_0));
  19460. {
  19461. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19462. memset((&L_0), 0, sizeof(L_0));
  19463. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19464. V_0 = L_0;
  19465. goto IL_001d;
  19466. }
  19467. IL_001d:
  19468. {
  19469. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19470. return L_1;
  19471. }
  19472. }
  19473. // UnityEngine.Color UnityEngine.Color::get_black()
  19474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_m67E91EB7017FC74D9AB5ADEF6B6929B7EFC9A982 (const RuntimeMethod* method)
  19475. {
  19476. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19477. memset((&V_0), 0, sizeof(V_0));
  19478. {
  19479. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19480. memset((&L_0), 0, sizeof(L_0));
  19481. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  19482. V_0 = L_0;
  19483. goto IL_001d;
  19484. }
  19485. IL_001d:
  19486. {
  19487. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19488. return L_1;
  19489. }
  19490. }
  19491. // UnityEngine.Color UnityEngine.Color::get_yellow()
  19492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_yellow_m9FD4BDABA7E40E136BE57EE7872CEA6B1B2FA1D1 (const RuntimeMethod* method)
  19493. {
  19494. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19495. memset((&V_0), 0, sizeof(V_0));
  19496. {
  19497. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19498. memset((&L_0), 0, sizeof(L_0));
  19499. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
  19500. V_0 = L_0;
  19501. goto IL_001d;
  19502. }
  19503. IL_001d:
  19504. {
  19505. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19506. return L_1;
  19507. }
  19508. }
  19509. // UnityEngine.Color UnityEngine.Color::get_cyan()
  19510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_cyan_m0C608BC083FD98C45C1F4F15AE803D288C647686 (const RuntimeMethod* method)
  19511. {
  19512. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19513. memset((&V_0), 0, sizeof(V_0));
  19514. {
  19515. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19516. memset((&L_0), 0, sizeof(L_0));
  19517. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19518. V_0 = L_0;
  19519. goto IL_001d;
  19520. }
  19521. IL_001d:
  19522. {
  19523. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19524. return L_1;
  19525. }
  19526. }
  19527. // UnityEngine.Color UnityEngine.Color::get_magenta()
  19528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_magenta_m46B928AB3005B062069E5DF9CB271E1373A29FE0 (const RuntimeMethod* method)
  19529. {
  19530. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19531. memset((&V_0), 0, sizeof(V_0));
  19532. {
  19533. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19534. memset((&L_0), 0, sizeof(L_0));
  19535. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19536. V_0 = L_0;
  19537. goto IL_001d;
  19538. }
  19539. IL_001d:
  19540. {
  19541. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19542. return L_1;
  19543. }
  19544. }
  19545. // UnityEngine.Color UnityEngine.Color::get_gray()
  19546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_gray_m34BEEC2EEF30819B433125EF748CE22BE17C9B6E (const RuntimeMethod* method)
  19547. {
  19548. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19549. memset((&V_0), 0, sizeof(V_0));
  19550. {
  19551. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19552. memset((&L_0), 0, sizeof(L_0));
  19553. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  19554. V_0 = L_0;
  19555. goto IL_001d;
  19556. }
  19557. IL_001d:
  19558. {
  19559. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19560. return L_1;
  19561. }
  19562. }
  19563. // UnityEngine.Color UnityEngine.Color::get_grey()
  19564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_grey_mB2E29B47327F20233856F933DC00ACADEBFDBDFA (const RuntimeMethod* method)
  19565. {
  19566. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19567. memset((&V_0), 0, sizeof(V_0));
  19568. {
  19569. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19570. memset((&L_0), 0, sizeof(L_0));
  19571. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  19572. V_0 = L_0;
  19573. goto IL_001d;
  19574. }
  19575. IL_001d:
  19576. {
  19577. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19578. return L_1;
  19579. }
  19580. }
  19581. // UnityEngine.Color UnityEngine.Color::get_clear()
  19582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m9F8076CEFE7B8119A9903212DCBF2BFED114E97F (const RuntimeMethod* method)
  19583. {
  19584. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19585. memset((&V_0), 0, sizeof(V_0));
  19586. {
  19587. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  19588. memset((&L_0), 0, sizeof(L_0));
  19589. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  19590. V_0 = L_0;
  19591. goto IL_001d;
  19592. }
  19593. IL_001d:
  19594. {
  19595. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  19596. return L_1;
  19597. }
  19598. }
  19599. // UnityEngine.Color UnityEngine.Color::get_linear()
  19600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  19601. {
  19602. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19603. memset((&V_0), 0, sizeof(V_0));
  19604. {
  19605. float L_0 = __this->get_r_0();
  19606. float L_1;
  19607. L_1 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_0, /*hidden argument*/NULL);
  19608. float L_2 = __this->get_g_1();
  19609. float L_3;
  19610. L_3 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_2, /*hidden argument*/NULL);
  19611. float L_4 = __this->get_b_2();
  19612. float L_5;
  19613. L_5 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_4, /*hidden argument*/NULL);
  19614. float L_6 = __this->get_a_3();
  19615. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  19616. memset((&L_7), 0, sizeof(L_7));
  19617. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  19618. V_0 = L_7;
  19619. goto IL_0030;
  19620. }
  19621. IL_0030:
  19622. {
  19623. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  19624. return L_8;
  19625. }
  19626. }
  19627. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19628. {
  19629. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  19630. int32_t _offset = 1;
  19631. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  19632. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  19633. _returnValue = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904(_thisAdjusted, method);
  19634. return _returnValue;
  19635. }
  19636. // System.Single UnityEngine.Color::get_maxColorComponent()
  19637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  19638. {
  19639. float V_0 = 0.0f;
  19640. {
  19641. float L_0 = __this->get_r_0();
  19642. float L_1 = __this->get_g_1();
  19643. float L_2;
  19644. L_2 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_0, L_1, /*hidden argument*/NULL);
  19645. float L_3 = __this->get_b_2();
  19646. float L_4;
  19647. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_2, L_3, /*hidden argument*/NULL);
  19648. V_0 = L_4;
  19649. goto IL_0020;
  19650. }
  19651. IL_0020:
  19652. {
  19653. float L_5 = V_0;
  19654. return L_5;
  19655. }
  19656. }
  19657. IL2CPP_EXTERN_C float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19658. {
  19659. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted;
  19660. int32_t _offset = 1;
  19661. _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  19662. float _returnValue;
  19663. _returnValue = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761(_thisAdjusted, method);
  19664. return _returnValue;
  19665. }
  19666. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  19667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  19668. {
  19669. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19670. memset((&V_0), 0, sizeof(V_0));
  19671. {
  19672. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  19673. float L_1 = L_0.get_r_0();
  19674. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___c0;
  19675. float L_3 = L_2.get_g_1();
  19676. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  19677. float L_5 = L_4.get_b_2();
  19678. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___c0;
  19679. float L_7 = L_6.get_a_3();
  19680. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  19681. memset((&L_8), 0, sizeof(L_8));
  19682. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  19683. V_0 = L_8;
  19684. goto IL_0021;
  19685. }
  19686. IL_0021:
  19687. {
  19688. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0;
  19689. return L_9;
  19690. }
  19691. }
  19692. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  19693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Implicit_m9B1A4B721726FCDA1844A0DC505C2FF8F8C50FC0 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___v0, const RuntimeMethod* method)
  19694. {
  19695. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19696. memset((&V_0), 0, sizeof(V_0));
  19697. {
  19698. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___v0;
  19699. float L_1 = L_0.get_x_1();
  19700. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___v0;
  19701. float L_3 = L_2.get_y_2();
  19702. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___v0;
  19703. float L_5 = L_4.get_z_3();
  19704. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___v0;
  19705. float L_7 = L_6.get_w_4();
  19706. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8;
  19707. memset((&L_8), 0, sizeof(L_8));
  19708. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  19709. V_0 = L_8;
  19710. goto IL_0021;
  19711. }
  19712. IL_0021:
  19713. {
  19714. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0;
  19715. return L_9;
  19716. }
  19717. }
  19718. #ifdef __clang__
  19719. #pragma clang diagnostic pop
  19720. #endif
  19721. #ifdef __clang__
  19722. #pragma clang diagnostic push
  19723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19724. #pragma clang diagnostic ignored "-Wunused-variable"
  19725. #endif
  19726. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  19727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  19728. {
  19729. {
  19730. __this->set_rgba_0(0);
  19731. uint8_t L_0 = ___r0;
  19732. __this->set_r_1(L_0);
  19733. uint8_t L_1 = ___g1;
  19734. __this->set_g_2(L_1);
  19735. uint8_t L_2 = ___b2;
  19736. __this->set_b_3(L_2);
  19737. uint8_t L_3 = ___a3;
  19738. __this->set_a_4(L_3);
  19739. return;
  19740. }
  19741. }
  19742. IL2CPP_EXTERN_C void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  19743. {
  19744. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted;
  19745. int32_t _offset = 1;
  19746. _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  19747. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  19748. }
  19749. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  19750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  19751. {
  19752. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0;
  19753. memset((&V_0), 0, sizeof(V_0));
  19754. {
  19755. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  19756. float L_1 = L_0.get_r_0();
  19757. float L_2;
  19758. L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL);
  19759. float L_3;
  19760. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_2, (float)(255.0f))));
  19761. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  19762. float L_5 = L_4.get_g_1();
  19763. float L_6;
  19764. L_6 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_5, /*hidden argument*/NULL);
  19765. float L_7;
  19766. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_6, (float)(255.0f))));
  19767. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___c0;
  19768. float L_9 = L_8.get_b_2();
  19769. float L_10;
  19770. L_10 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_9, /*hidden argument*/NULL);
  19771. float L_11;
  19772. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_10, (float)(255.0f))));
  19773. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___c0;
  19774. float L_13 = L_12.get_a_3();
  19775. float L_14;
  19776. L_14 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_13, /*hidden argument*/NULL);
  19777. float L_15;
  19778. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_14, (float)(255.0f))));
  19779. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_16;
  19780. memset((&L_16), 0, sizeof(L_16));
  19781. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  19782. V_0 = L_16;
  19783. goto IL_0065;
  19784. }
  19785. IL_0065:
  19786. {
  19787. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17 = V_0;
  19788. return L_17;
  19789. }
  19790. }
  19791. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  19792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method)
  19793. {
  19794. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  19795. memset((&V_0), 0, sizeof(V_0));
  19796. {
  19797. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___c0;
  19798. uint8_t L_1 = L_0.get_r_1();
  19799. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_2 = ___c0;
  19800. uint8_t L_3 = L_2.get_g_2();
  19801. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_4 = ___c0;
  19802. uint8_t L_5 = L_4.get_b_3();
  19803. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_6 = ___c0;
  19804. uint8_t L_7 = L_6.get_a_4();
  19805. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8;
  19806. memset((&L_8), 0, sizeof(L_8));
  19807. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), ((float)((float)((float)((float)L_1))/(float)(255.0f))), ((float)((float)((float)((float)L_3))/(float)(255.0f))), ((float)((float)((float)((float)L_5))/(float)(255.0f))), ((float)((float)((float)((float)L_7))/(float)(255.0f))), /*hidden argument*/NULL);
  19808. V_0 = L_8;
  19809. goto IL_003d;
  19810. }
  19811. IL_003d:
  19812. {
  19813. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0;
  19814. return L_9;
  19815. }
  19816. }
  19817. // System.String UnityEngine.Color32::ToString()
  19818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method)
  19819. {
  19820. String_t* V_0 = NULL;
  19821. {
  19822. String_t* L_0;
  19823. L_0 = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5((Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  19824. V_0 = L_0;
  19825. goto IL_000c;
  19826. }
  19827. IL_000c:
  19828. {
  19829. String_t* L_1 = V_0;
  19830. return L_1;
  19831. }
  19832. }
  19833. IL2CPP_EXTERN_C String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19834. {
  19835. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted;
  19836. int32_t _offset = 1;
  19837. _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  19838. String_t* _returnValue;
  19839. _returnValue = Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256(_thisAdjusted, method);
  19840. return _returnValue;
  19841. }
  19842. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  19843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  19844. {
  19845. static bool s_Il2CppMethodInitialized;
  19846. if (!s_Il2CppMethodInitialized)
  19847. {
  19848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  19849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  19850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  19851. s_Il2CppMethodInitialized = true;
  19852. }
  19853. bool V_0 = false;
  19854. String_t* V_1 = NULL;
  19855. {
  19856. RuntimeObject* L_0 = ___formatProvider1;
  19857. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  19858. bool L_1 = V_0;
  19859. if (!L_1)
  19860. {
  19861. goto IL_0015;
  19862. }
  19863. }
  19864. {
  19865. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  19866. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_2;
  19867. L_2 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  19868. NullCheck(L_2);
  19869. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_3;
  19870. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  19871. ___formatProvider1 = L_3;
  19872. }
  19873. IL_0015:
  19874. {
  19875. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  19876. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4;
  19877. uint8_t* L_6 = __this->get_address_of_r_1();
  19878. String_t* L_7 = ___format0;
  19879. RuntimeObject* L_8 = ___formatProvider1;
  19880. String_t* L_9;
  19881. L_9 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_6, L_7, L_8, /*hidden argument*/NULL);
  19882. NullCheck(L_5);
  19883. ArrayElementTypeCheck (L_5, L_9);
  19884. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  19885. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = L_5;
  19886. uint8_t* L_11 = __this->get_address_of_g_2();
  19887. String_t* L_12 = ___format0;
  19888. RuntimeObject* L_13 = ___formatProvider1;
  19889. String_t* L_14;
  19890. L_14 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_11, L_12, L_13, /*hidden argument*/NULL);
  19891. NullCheck(L_10);
  19892. ArrayElementTypeCheck (L_10, L_14);
  19893. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_14);
  19894. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_15 = L_10;
  19895. uint8_t* L_16 = __this->get_address_of_b_3();
  19896. String_t* L_17 = ___format0;
  19897. RuntimeObject* L_18 = ___formatProvider1;
  19898. String_t* L_19;
  19899. L_19 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_16, L_17, L_18, /*hidden argument*/NULL);
  19900. NullCheck(L_15);
  19901. ArrayElementTypeCheck (L_15, L_19);
  19902. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_19);
  19903. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = L_15;
  19904. uint8_t* L_21 = __this->get_address_of_a_4();
  19905. String_t* L_22 = ___format0;
  19906. RuntimeObject* L_23 = ___formatProvider1;
  19907. String_t* L_24;
  19908. L_24 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_21, L_22, L_23, /*hidden argument*/NULL);
  19909. NullCheck(L_20);
  19910. ArrayElementTypeCheck (L_20, L_24);
  19911. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_24);
  19912. String_t* L_25;
  19913. L_25 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_20, /*hidden argument*/NULL);
  19914. V_1 = L_25;
  19915. goto IL_0068;
  19916. }
  19917. IL_0068:
  19918. {
  19919. String_t* L_26 = V_1;
  19920. return L_26;
  19921. }
  19922. }
  19923. IL2CPP_EXTERN_C String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  19924. {
  19925. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted;
  19926. int32_t _offset = 1;
  19927. _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  19928. String_t* _returnValue;
  19929. _returnValue = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  19930. return _returnValue;
  19931. }
  19932. #ifdef __clang__
  19933. #pragma clang diagnostic pop
  19934. #endif
  19935. #ifdef __clang__
  19936. #pragma clang diagnostic push
  19937. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19938. #pragma clang diagnostic ignored "-Wunused-variable"
  19939. #endif
  19940. #ifdef __clang__
  19941. #pragma clang diagnostic pop
  19942. #endif
  19943. #ifdef __clang__
  19944. #pragma clang diagnostic push
  19945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19946. #pragma clang diagnostic ignored "-Wunused-variable"
  19947. #endif
  19948. // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)
  19949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_mC35ED0130470E7096A6A2BD349321E989CBA17A2 (String_t* ___htmlString0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * ___color1, const RuntimeMethod* method)
  19950. {
  19951. typedef bool (*ColorUtility_DoTryParseHtmlColor_mC35ED0130470E7096A6A2BD349321E989CBA17A2_ftn) (String_t*, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *);
  19952. static ColorUtility_DoTryParseHtmlColor_mC35ED0130470E7096A6A2BD349321E989CBA17A2_ftn _il2cpp_icall_func;
  19953. if (!_il2cpp_icall_func)
  19954. _il2cpp_icall_func = (ColorUtility_DoTryParseHtmlColor_mC35ED0130470E7096A6A2BD349321E989CBA17A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)");
  19955. bool icallRetVal = _il2cpp_icall_func(___htmlString0, ___color1);
  19956. return icallRetVal;
  19957. }
  19958. // System.Boolean UnityEngine.ColorUtility::TryParseHtmlString(System.String,UnityEngine.Color&)
  19959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_TryParseHtmlString_m69BEFAF655920930399471B79CF668FC3BAD4069 (String_t* ___htmlString0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color1, const RuntimeMethod* method)
  19960. {
  19961. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0;
  19962. memset((&V_0), 0, sizeof(V_0));
  19963. bool V_1 = false;
  19964. bool V_2 = false;
  19965. {
  19966. String_t* L_0 = ___htmlString0;
  19967. bool L_1;
  19968. L_1 = ColorUtility_DoTryParseHtmlColor_mC35ED0130470E7096A6A2BD349321E989CBA17A2(L_0, (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)(&V_0), /*hidden argument*/NULL);
  19969. V_1 = L_1;
  19970. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_2 = ___color1;
  19971. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_3 = V_0;
  19972. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
  19973. L_4 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_3, /*hidden argument*/NULL);
  19974. *(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_2 = L_4;
  19975. bool L_5 = V_1;
  19976. V_2 = L_5;
  19977. goto IL_001a;
  19978. }
  19979. IL_001a:
  19980. {
  19981. bool L_6 = V_2;
  19982. return L_6;
  19983. }
  19984. }
  19985. #ifdef __clang__
  19986. #pragma clang diagnostic pop
  19987. #endif
  19988. #ifdef __clang__
  19989. #pragma clang diagnostic push
  19990. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19991. #pragma clang diagnostic ignored "-Wunused-variable"
  19992. #endif
  19993. #ifdef __clang__
  19994. #pragma clang diagnostic pop
  19995. #endif
  19996. #ifdef __clang__
  19997. #pragma clang diagnostic push
  19998. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19999. #pragma clang diagnostic ignored "-Wunused-variable"
  20000. #endif
  20001. #ifdef __clang__
  20002. #pragma clang diagnostic pop
  20003. #endif
  20004. #ifdef __clang__
  20005. #pragma clang diagnostic push
  20006. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20007. #pragma clang diagnostic ignored "-Wunused-variable"
  20008. #endif
  20009. // UnityEngine.Transform UnityEngine.Component::get_transform()
  20010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  20011. {
  20012. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  20013. static Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn _il2cpp_icall_func;
  20014. if (!_il2cpp_icall_func)
  20015. _il2cpp_icall_func = (Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  20016. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  20017. return icallRetVal;
  20018. }
  20019. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  20020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  20021. {
  20022. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  20023. static Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn _il2cpp_icall_func;
  20024. if (!_il2cpp_icall_func)
  20025. _il2cpp_icall_func = (Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  20026. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(__this);
  20027. return icallRetVal;
  20028. }
  20029. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  20030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method)
  20031. {
  20032. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  20033. {
  20034. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  20035. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  20036. Type_t * L_1 = ___type0;
  20037. NullCheck(L_0);
  20038. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  20039. L_2 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_0, L_1, /*hidden argument*/NULL);
  20040. V_0 = L_2;
  20041. goto IL_0010;
  20042. }
  20043. IL_0010:
  20044. {
  20045. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  20046. return L_3;
  20047. }
  20048. }
  20049. // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  20050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method)
  20051. {
  20052. typedef void (*Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, intptr_t);
  20053. static Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C_ftn _il2cpp_icall_func;
  20054. if (!_il2cpp_icall_func)
  20055. _il2cpp_icall_func = (Component_GetComponentFastPath_m738F6C78381ECFB419C1B130FD8B968253F8186C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
  20056. _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1);
  20057. }
  20058. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  20059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInChildren_m79A4BF58C839520872C6FB854CB11E6CFC57D50F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  20060. {
  20061. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  20062. {
  20063. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  20064. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  20065. Type_t * L_1 = ___t0;
  20066. bool L_2 = ___includeInactive1;
  20067. NullCheck(L_0);
  20068. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3;
  20069. L_3 = GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED(L_0, L_1, L_2, /*hidden argument*/NULL);
  20070. V_0 = L_3;
  20071. goto IL_0011;
  20072. }
  20073. IL_0011:
  20074. {
  20075. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_4 = V_0;
  20076. return L_4;
  20077. }
  20078. }
  20079. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  20080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInParent_mC299BF144B9602E6B60C707B1BE695693381F264 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, const RuntimeMethod* method)
  20081. {
  20082. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  20083. {
  20084. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  20085. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  20086. Type_t * L_1 = ___t0;
  20087. NullCheck(L_0);
  20088. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  20089. L_2 = GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862(L_0, L_1, /*hidden argument*/NULL);
  20090. V_0 = L_2;
  20091. goto IL_0010;
  20092. }
  20093. IL_0010:
  20094. {
  20095. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  20096. return L_3;
  20097. }
  20098. }
  20099. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  20100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
  20101. {
  20102. typedef void (*Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, RuntimeObject *);
  20103. static Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn _il2cpp_icall_func;
  20104. if (!_il2cpp_icall_func)
  20105. _il2cpp_icall_func = (Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  20106. _il2cpp_icall_func(__this, ___searchType0, ___resultList1);
  20107. }
  20108. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  20109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method)
  20110. {
  20111. {
  20112. Type_t * L_0 = ___type0;
  20113. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1 = ___results1;
  20114. Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036(__this, L_0, L_1, /*hidden argument*/NULL);
  20115. return;
  20116. }
  20117. }
  20118. // System.String UnityEngine.Component::get_tag()
  20119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  20120. {
  20121. String_t* V_0 = NULL;
  20122. {
  20123. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  20124. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  20125. NullCheck(L_0);
  20126. String_t* L_1;
  20127. L_1 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_0, /*hidden argument*/NULL);
  20128. V_0 = L_1;
  20129. goto IL_000f;
  20130. }
  20131. IL_000f:
  20132. {
  20133. String_t* L_2 = V_0;
  20134. return L_2;
  20135. }
  20136. }
  20137. // System.Void UnityEngine.Component::set_tag(System.String)
  20138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_set_tag_m6E921BD86BD4A0B5114725FFF0CCD62F26BD7E81 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___value0, const RuntimeMethod* method)
  20139. {
  20140. {
  20141. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  20142. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  20143. String_t* L_1 = ___value0;
  20144. NullCheck(L_0);
  20145. GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_0, L_1, /*hidden argument*/NULL);
  20146. return;
  20147. }
  20148. }
  20149. // System.Boolean UnityEngine.Component::CompareTag(System.String)
  20150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_CompareTag_m17D74EDCC81A10B18A0A588519F522E8DF1D7879 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___tag0, const RuntimeMethod* method)
  20151. {
  20152. bool V_0 = false;
  20153. {
  20154. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  20155. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  20156. String_t* L_1 = ___tag0;
  20157. NullCheck(L_0);
  20158. bool L_2;
  20159. L_2 = GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001(L_0, L_1, /*hidden argument*/NULL);
  20160. V_0 = L_2;
  20161. goto IL_0010;
  20162. }
  20163. IL_0010:
  20164. {
  20165. bool L_3 = V_0;
  20166. return L_3;
  20167. }
  20168. }
  20169. // System.Void UnityEngine.Component::SendMessage(System.String)
  20170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m3B002D579E5933EEFCA4024A1845CACB4FBBC208 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  20171. {
  20172. {
  20173. String_t* L_0 = ___methodName0;
  20174. Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A(__this, L_0, NULL, 0, /*hidden argument*/NULL);
  20175. return;
  20176. }
  20177. }
  20178. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  20179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  20180. {
  20181. typedef void (*Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, String_t*, RuntimeObject *, int32_t);
  20182. static Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A_ftn _il2cpp_icall_func;
  20183. if (!_il2cpp_icall_func)
  20184. _il2cpp_icall_func = (Component_SendMessage_m24896D34C08CE9336E8998CB942339604F4F822A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  20185. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  20186. }
  20187. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  20188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method)
  20189. {
  20190. typedef void (*Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, String_t*, RuntimeObject *, int32_t);
  20191. static Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C_ftn _il2cpp_icall_func;
  20192. if (!_il2cpp_icall_func)
  20193. _il2cpp_icall_func = (Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  20194. _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2);
  20195. }
  20196. // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  20197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m96C3AD7C97CC435E02425F91EE4521AF83931001 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  20198. {
  20199. {
  20200. String_t* L_0 = ___methodName0;
  20201. int32_t L_1 = ___options1;
  20202. Component_BroadcastMessage_mF05169CE80661240769300D09DAB34FBD9C93C0C(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  20203. return;
  20204. }
  20205. }
  20206. // System.Void UnityEngine.Component::.ctor()
  20207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  20208. {
  20209. static bool s_Il2CppMethodInitialized;
  20210. if (!s_Il2CppMethodInitialized)
  20211. {
  20212. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20213. s_Il2CppMethodInitialized = true;
  20214. }
  20215. {
  20216. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20217. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  20218. return;
  20219. }
  20220. }
  20221. #ifdef __clang__
  20222. #pragma clang diagnostic pop
  20223. #endif
  20224. #ifdef __clang__
  20225. #pragma clang diagnostic push
  20226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20227. #pragma clang diagnostic ignored "-Wunused-variable"
  20228. #endif
  20229. // System.Void UnityEngine.ComputeBuffer::Finalize()
  20230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Finalize_m0228E0E952755BECEF3790BA2BCD7F93AB3AFB03 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method)
  20231. {
  20232. Exception_t * __last_unhandled_exception = 0;
  20233. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  20234. {
  20235. }
  20236. IL_0001:
  20237. try
  20238. {// begin try (depth: 1)
  20239. ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D(__this, (bool)0, /*hidden argument*/NULL);
  20240. IL2CPP_LEAVE(0x14, FINALLY_000c);
  20241. }// end try (depth: 1)
  20242. catch(Il2CppExceptionWrapper& e)
  20243. {
  20244. __last_unhandled_exception = (Exception_t *)e.ex;
  20245. goto FINALLY_000c;
  20246. }
  20247. FINALLY_000c:
  20248. {// begin finally (depth: 1)
  20249. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  20250. IL2CPP_END_FINALLY(12)
  20251. }// end finally (depth: 1)
  20252. IL2CPP_CLEANUP(12)
  20253. {
  20254. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20255. IL2CPP_JUMP_TBL(0x14, IL_0014)
  20256. }
  20257. IL_0014:
  20258. {
  20259. return;
  20260. }
  20261. }
  20262. // System.Void UnityEngine.ComputeBuffer::Dispose()
  20263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method)
  20264. {
  20265. static bool s_Il2CppMethodInitialized;
  20266. if (!s_Il2CppMethodInitialized)
  20267. {
  20268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  20269. s_Il2CppMethodInitialized = true;
  20270. }
  20271. {
  20272. ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D(__this, (bool)1, /*hidden argument*/NULL);
  20273. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  20274. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  20275. return;
  20276. }
  20277. }
  20278. // System.Void UnityEngine.ComputeBuffer::Dispose(System.Boolean)
  20279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m7B78DD02830F996D5B943458CE3BF6BF9798338D (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, bool ___disposing0, const RuntimeMethod* method)
  20280. {
  20281. static bool s_Il2CppMethodInitialized;
  20282. if (!s_Il2CppMethodInitialized)
  20283. {
  20284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7136AADB717CD3C2F50FDF16975C8139F75CEF5);
  20287. s_Il2CppMethodInitialized = true;
  20288. }
  20289. bool V_0 = false;
  20290. bool V_1 = false;
  20291. {
  20292. bool L_0 = ___disposing0;
  20293. V_0 = L_0;
  20294. bool L_1 = V_0;
  20295. if (!L_1)
  20296. {
  20297. goto IL_0011;
  20298. }
  20299. }
  20300. {
  20301. ComputeBuffer_DestroyBuffer_mF4D63F7B14F4E1CF2EF115F95393CD3B6B6DE2C6(__this, /*hidden argument*/NULL);
  20302. goto IL_0032;
  20303. }
  20304. IL_0011:
  20305. {
  20306. intptr_t L_2 = __this->get_m_Ptr_0();
  20307. bool L_3;
  20308. L_3 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_2, (intptr_t)(0), /*hidden argument*/NULL);
  20309. V_1 = L_3;
  20310. bool L_4 = V_1;
  20311. if (!L_4)
  20312. {
  20313. goto IL_0032;
  20314. }
  20315. }
  20316. {
  20317. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20318. Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(_stringLiteralB7136AADB717CD3C2F50FDF16975C8139F75CEF5, /*hidden argument*/NULL);
  20319. }
  20320. IL_0032:
  20321. {
  20322. __this->set_m_Ptr_0((intptr_t)(0));
  20323. return;
  20324. }
  20325. }
  20326. // System.IntPtr UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode)
  20327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ComputeBuffer_InitBuffer_m898B1315B258816EAE378CA8BBA170CBA2A4D305 (int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, const RuntimeMethod* method)
  20328. {
  20329. typedef intptr_t (*ComputeBuffer_InitBuffer_m898B1315B258816EAE378CA8BBA170CBA2A4D305_ftn) (int32_t, int32_t, int32_t, int32_t);
  20330. static ComputeBuffer_InitBuffer_m898B1315B258816EAE378CA8BBA170CBA2A4D305_ftn _il2cpp_icall_func;
  20331. if (!_il2cpp_icall_func)
  20332. _il2cpp_icall_func = (ComputeBuffer_InitBuffer_m898B1315B258816EAE378CA8BBA170CBA2A4D305_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode)");
  20333. intptr_t icallRetVal = _il2cpp_icall_func(___count0, ___stride1, ___type2, ___usage3);
  20334. return icallRetVal;
  20335. }
  20336. // System.Void UnityEngine.ComputeBuffer::DestroyBuffer(UnityEngine.ComputeBuffer)
  20337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_DestroyBuffer_mF4D63F7B14F4E1CF2EF115F95393CD3B6B6DE2C6 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___buf0, const RuntimeMethod* method)
  20338. {
  20339. typedef void (*ComputeBuffer_DestroyBuffer_mF4D63F7B14F4E1CF2EF115F95393CD3B6B6DE2C6_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *);
  20340. static ComputeBuffer_DestroyBuffer_mF4D63F7B14F4E1CF2EF115F95393CD3B6B6DE2C6_ftn _il2cpp_icall_func;
  20341. if (!_il2cpp_icall_func)
  20342. _il2cpp_icall_func = (ComputeBuffer_DestroyBuffer_mF4D63F7B14F4E1CF2EF115F95393CD3B6B6DE2C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::DestroyBuffer(UnityEngine.ComputeBuffer)");
  20343. _il2cpp_icall_func(___buf0);
  20344. }
  20345. // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType)
  20346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mCF22AAE35FCF0AAC7168EF4FDD11536569BBDE92 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, const RuntimeMethod* method)
  20347. {
  20348. {
  20349. int32_t L_0 = ___count0;
  20350. int32_t L_1 = ___stride1;
  20351. int32_t L_2 = ___type2;
  20352. ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10(__this, L_0, L_1, L_2, 0, 3, /*hidden argument*/NULL);
  20353. return;
  20354. }
  20355. }
  20356. // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode,System.Int32)
  20357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, int32_t ___usage3, int32_t ___stackDepth4, const RuntimeMethod* method)
  20358. {
  20359. bool V_0 = false;
  20360. bool V_1 = false;
  20361. {
  20362. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20363. int32_t L_0 = ___count0;
  20364. V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20365. bool L_1 = V_0;
  20366. if (!L_1)
  20367. {
  20368. goto IL_0024;
  20369. }
  20370. }
  20371. {
  20372. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  20373. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186258386649F24981BCE944E79DA1E386EF6E28)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07624473F417C06C74D59C64840A1532FCE2C626)), /*hidden argument*/NULL);
  20374. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10_RuntimeMethod_var)));
  20375. }
  20376. IL_0024:
  20377. {
  20378. int32_t L_3 = ___stride1;
  20379. V_1 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20380. bool L_4 = V_1;
  20381. if (!L_4)
  20382. {
  20383. goto IL_0040;
  20384. }
  20385. }
  20386. {
  20387. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  20388. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral30ABB679E9692B11D47109B7B40B4DBF9E74DE8E)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral67C625C07AF1A22A91873A1B1CF9F911774F3A1B)), /*hidden argument*/NULL);
  20389. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer__ctor_mDF3FA4318409FED145709358E0273A296802DB10_RuntimeMethod_var)));
  20390. }
  20391. IL_0040:
  20392. {
  20393. int32_t L_6 = ___count0;
  20394. int32_t L_7 = ___stride1;
  20395. int32_t L_8 = ___type2;
  20396. int32_t L_9 = ___usage3;
  20397. intptr_t L_10;
  20398. L_10 = ComputeBuffer_InitBuffer_m898B1315B258816EAE378CA8BBA170CBA2A4D305(L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  20399. __this->set_m_Ptr_0((intptr_t)L_10);
  20400. return;
  20401. }
  20402. }
  20403. // System.Void UnityEngine.ComputeBuffer::Release()
  20404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method)
  20405. {
  20406. {
  20407. ComputeBuffer_Dispose_m2B87F7A44073E119999E0684414768E0F6B810D3(__this, /*hidden argument*/NULL);
  20408. return;
  20409. }
  20410. }
  20411. // System.Void UnityEngine.ComputeBuffer::SetData(System.Array)
  20412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, RuntimeArray * ___data0, const RuntimeMethod* method)
  20413. {
  20414. bool V_0 = false;
  20415. bool V_1 = false;
  20416. {
  20417. RuntimeArray * L_0 = ___data0;
  20418. V_0 = (bool)((((RuntimeObject*)(RuntimeArray *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20419. bool L_1 = V_0;
  20420. if (!L_1)
  20421. {
  20422. goto IL_0014;
  20423. }
  20424. }
  20425. {
  20426. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  20427. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA44A39671D4B7FA8FBE50D795EAB52248D5C5469)), /*hidden argument*/NULL);
  20428. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8_RuntimeMethod_var)));
  20429. }
  20430. IL_0014:
  20431. {
  20432. RuntimeArray * L_3 = ___data0;
  20433. bool L_4;
  20434. L_4 = UnsafeUtility_IsArrayBlittable_m1F4CE4F21EF62AF1D4BC1F7A0C520745814BC959(L_3, /*hidden argument*/NULL);
  20435. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  20436. bool L_5 = V_1;
  20437. if (!L_5)
  20438. {
  20439. goto IL_0038;
  20440. }
  20441. }
  20442. {
  20443. RuntimeArray * L_6 = ___data0;
  20444. String_t* L_7;
  20445. L_7 = UnsafeUtility_GetReasonForArrayNonBlittable_m451743E99803EC89E4397135323169DF87D9F620(L_6, /*hidden argument*/NULL);
  20446. String_t* L_8;
  20447. L_8 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB183AEECE4B7DBED25F4D25F424551BDE2E56C29)), L_7, /*hidden argument*/NULL);
  20448. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  20449. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_9, L_8, /*hidden argument*/NULL);
  20450. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8_RuntimeMethod_var)));
  20451. }
  20452. IL_0038:
  20453. {
  20454. RuntimeArray * L_10 = ___data0;
  20455. RuntimeArray * L_11 = ___data0;
  20456. NullCheck(L_11);
  20457. int32_t L_12;
  20458. L_12 = Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10(L_11, /*hidden argument*/NULL);
  20459. RuntimeArray * L_13 = ___data0;
  20460. NullCheck(L_13);
  20461. Type_t * L_14;
  20462. L_14 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_13, /*hidden argument*/NULL);
  20463. NullCheck(L_14);
  20464. Type_t * L_15;
  20465. L_15 = VirtualFuncInvoker0< Type_t * >::Invoke(108 /* System.Type System.Type::GetElementType() */, L_14);
  20466. int32_t L_16;
  20467. L_16 = UnsafeUtility_SizeOf_mE364EE2E10DCC0FF112874221FFD07C7C3E08676(L_15, /*hidden argument*/NULL);
  20468. ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1(__this, L_10, 0, 0, L_12, L_16, /*hidden argument*/NULL);
  20469. return;
  20470. }
  20471. }
  20472. // System.Void UnityEngine.ComputeBuffer::InternalSetData(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
  20473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, RuntimeArray * ___data0, int32_t ___managedBufferStartIndex1, int32_t ___computeBufferStartIndex2, int32_t ___count3, int32_t ___elemSize4, const RuntimeMethod* method)
  20474. {
  20475. typedef void (*ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, RuntimeArray *, int32_t, int32_t, int32_t, int32_t);
  20476. static ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1_ftn _il2cpp_icall_func;
  20477. if (!_il2cpp_icall_func)
  20478. _il2cpp_icall_func = (ComputeBuffer_InternalSetData_mD66C53B1EBB6939FA9E8353F8FBE7507040E59D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::InternalSetData(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)");
  20479. _il2cpp_icall_func(__this, ___data0, ___managedBufferStartIndex1, ___computeBufferStartIndex2, ___count3, ___elemSize4);
  20480. }
  20481. // System.Void UnityEngine.ComputeBuffer::CopyCount(UnityEngine.ComputeBuffer,UnityEngine.ComputeBuffer,System.Int32)
  20482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_CopyCount_m9E842808FDED9556B7B487D891BB2670AC52425A (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___src0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___dst1, int32_t ___dstOffsetBytes2, const RuntimeMethod* method)
  20483. {
  20484. typedef void (*ComputeBuffer_CopyCount_m9E842808FDED9556B7B487D891BB2670AC52425A_ftn) (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, int32_t);
  20485. static ComputeBuffer_CopyCount_m9E842808FDED9556B7B487D891BB2670AC52425A_ftn _il2cpp_icall_func;
  20486. if (!_il2cpp_icall_func)
  20487. _il2cpp_icall_func = (ComputeBuffer_CopyCount_m9E842808FDED9556B7B487D891BB2670AC52425A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeBuffer::CopyCount(UnityEngine.ComputeBuffer,UnityEngine.ComputeBuffer,System.Int32)");
  20488. _il2cpp_icall_func(___src0, ___dst1, ___dstOffsetBytes2);
  20489. }
  20490. #ifdef __clang__
  20491. #pragma clang diagnostic pop
  20492. #endif
  20493. #ifdef __clang__
  20494. #pragma clang diagnostic push
  20495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20496. #pragma clang diagnostic ignored "-Wunused-variable"
  20497. #endif
  20498. #ifdef __clang__
  20499. #pragma clang diagnostic pop
  20500. #endif
  20501. #ifdef __clang__
  20502. #pragma clang diagnostic push
  20503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20504. #pragma clang diagnostic ignored "-Wunused-variable"
  20505. #endif
  20506. #ifdef __clang__
  20507. #pragma clang diagnostic pop
  20508. #endif
  20509. #ifdef __clang__
  20510. #pragma clang diagnostic push
  20511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20512. #pragma clang diagnostic ignored "-Wunused-variable"
  20513. #endif
  20514. // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
  20515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method)
  20516. {
  20517. typedef int32_t (*ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*);
  20518. static ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn _il2cpp_icall_func;
  20519. if (!_il2cpp_icall_func)
  20520. _il2cpp_icall_func = (ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)");
  20521. int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
  20522. return icallRetVal;
  20523. }
  20524. #ifdef __clang__
  20525. #pragma clang diagnostic pop
  20526. #endif
  20527. #ifdef __clang__
  20528. #pragma clang diagnostic push
  20529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20530. #pragma clang diagnostic ignored "-Wunused-variable"
  20531. #endif
  20532. // System.Void UnityEngine.ContextMenu::.ctor(System.String)
  20533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m8A50A6FFBB330E0DB6F6587FBAAA7850D8DBDA7B (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, const RuntimeMethod* method)
  20534. {
  20535. {
  20536. String_t* L_0 = ___itemName0;
  20537. ContextMenu__ctor_m2A623D0967274884B6D6BBB1E6242CBE60130D90(__this, L_0, (bool)0, /*hidden argument*/NULL);
  20538. return;
  20539. }
  20540. }
  20541. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  20542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m2A623D0967274884B6D6BBB1E6242CBE60130D90 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, const RuntimeMethod* method)
  20543. {
  20544. {
  20545. String_t* L_0 = ___itemName0;
  20546. bool L_1 = ___isValidateFunction1;
  20547. ContextMenu__ctor_mEF09B48BBF72E9A910B6DA5FB59721B15C6DAD36(__this, L_0, L_1, ((int32_t)1000000), /*hidden argument*/NULL);
  20548. return;
  20549. }
  20550. }
  20551. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  20552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mEF09B48BBF72E9A910B6DA5FB59721B15C6DAD36 (ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 * __this, String_t* ___itemName0, bool ___isValidateFunction1, int32_t ___priority2, const RuntimeMethod* method)
  20553. {
  20554. {
  20555. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  20556. String_t* L_0 = ___itemName0;
  20557. __this->set_menuItem_0(L_0);
  20558. bool L_1 = ___isValidateFunction1;
  20559. __this->set_validate_1(L_1);
  20560. int32_t L_2 = ___priority2;
  20561. __this->set_priority_2(L_2);
  20562. return;
  20563. }
  20564. }
  20565. #ifdef __clang__
  20566. #pragma clang diagnostic pop
  20567. #endif
  20568. #ifdef __clang__
  20569. #pragma clang diagnostic push
  20570. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20571. #pragma clang diagnostic ignored "-Wunused-variable"
  20572. #endif
  20573. #ifdef __clang__
  20574. #pragma clang diagnostic pop
  20575. #endif
  20576. #ifdef __clang__
  20577. #pragma clang diagnostic push
  20578. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20579. #pragma clang diagnostic ignored "-Wunused-variable"
  20580. #endif
  20581. // Conversion methods for marshalling of: UnityEngine.Coroutine
  20582. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  20583. {
  20584. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  20585. }
  20586. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  20587. {
  20588. intptr_t unmarshaled_m_Ptr_temp_0;
  20589. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  20590. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  20591. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  20592. }
  20593. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  20594. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  20595. {
  20596. }
  20597. // Conversion methods for marshalling of: UnityEngine.Coroutine
  20598. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  20599. {
  20600. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  20601. }
  20602. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  20603. {
  20604. intptr_t unmarshaled_m_Ptr_temp_0;
  20605. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  20606. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  20607. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  20608. }
  20609. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  20610. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  20611. {
  20612. }
  20613. // System.Void UnityEngine.Coroutine::.ctor()
  20614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_mCB658B6AD0EABDAB709A53D2B111955E06CE3C61 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  20615. {
  20616. {
  20617. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  20618. return;
  20619. }
  20620. }
  20621. // System.Void UnityEngine.Coroutine::Finalize()
  20622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m7248D49A93F72CA5E84EAD20A32ADE028905C536 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  20623. {
  20624. Exception_t * __last_unhandled_exception = 0;
  20625. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  20626. {
  20627. }
  20628. IL_0001:
  20629. try
  20630. {// begin try (depth: 1)
  20631. intptr_t L_0 = __this->get_m_Ptr_0();
  20632. Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B((intptr_t)L_0, /*hidden argument*/NULL);
  20633. IL2CPP_LEAVE(0x18, FINALLY_0010);
  20634. }// end try (depth: 1)
  20635. catch(Il2CppExceptionWrapper& e)
  20636. {
  20637. __last_unhandled_exception = (Exception_t *)e.ex;
  20638. goto FINALLY_0010;
  20639. }
  20640. FINALLY_0010:
  20641. {// begin finally (depth: 1)
  20642. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  20643. IL2CPP_END_FINALLY(16)
  20644. }// end finally (depth: 1)
  20645. IL2CPP_CLEANUP(16)
  20646. {
  20647. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20648. IL2CPP_JUMP_TBL(0x18, IL_0018)
  20649. }
  20650. IL_0018:
  20651. {
  20652. return;
  20653. }
  20654. }
  20655. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  20656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method)
  20657. {
  20658. typedef void (*Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn) (intptr_t);
  20659. static Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn _il2cpp_icall_func;
  20660. if (!_il2cpp_icall_func)
  20661. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  20662. _il2cpp_icall_func(___ptr0);
  20663. }
  20664. #ifdef __clang__
  20665. #pragma clang diagnostic pop
  20666. #endif
  20667. #ifdef __clang__
  20668. #pragma clang diagnostic push
  20669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20670. #pragma clang diagnostic ignored "-Wunused-variable"
  20671. #endif
  20672. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  20673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  20674. {
  20675. typedef bool (*Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t, int32_t, int32_t, intptr_t);
  20676. static Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn _il2cpp_icall_func;
  20677. if (!_il2cpp_icall_func)
  20678. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  20679. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5);
  20680. return icallRetVal;
  20681. }
  20682. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  20683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  20684. {
  20685. bool V_0 = false;
  20686. {
  20687. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_0 = ___mono0;
  20688. int32_t L_1 = ___ext1;
  20689. int32_t L_2 = ___mipCount2;
  20690. int32_t L_3 = ___format3;
  20691. int32_t L_4 = ___flags4;
  20692. intptr_t L_5 = ___nativeTex5;
  20693. bool L_6;
  20694. L_6 = Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2(L_0, L_1, L_2, L_3, L_4, (intptr_t)L_5, /*hidden argument*/NULL);
  20695. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  20696. bool L_7 = V_0;
  20697. if (!L_7)
  20698. {
  20699. goto IL_0020;
  20700. }
  20701. }
  20702. {
  20703. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  20704. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  20705. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931_RuntimeMethod_var)));
  20706. }
  20707. IL_0020:
  20708. {
  20709. return;
  20710. }
  20711. }
  20712. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  20713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method)
  20714. {
  20715. typedef bool (*Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *);
  20716. static Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn _il2cpp_icall_func;
  20717. if (!_il2cpp_icall_func)
  20718. _il2cpp_icall_func = (Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  20719. bool icallRetVal = _il2cpp_icall_func(__this);
  20720. return icallRetVal;
  20721. }
  20722. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mBC1AD85DB40124D557615D0B391CACCDF76F1579 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  20724. {
  20725. {
  20726. int32_t L_0 = ___width0;
  20727. int32_t L_1 = ___format1;
  20728. int32_t L_2;
  20729. L_2 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_1, /*hidden argument*/NULL);
  20730. int32_t L_3 = ___flags2;
  20731. Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11(__this, L_0, L_2, L_3, /*hidden argument*/NULL);
  20732. return;
  20733. }
  20734. }
  20735. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  20737. {
  20738. static bool s_Il2CppMethodInitialized;
  20739. if (!s_Il2CppMethodInitialized)
  20740. {
  20741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20743. s_Il2CppMethodInitialized = true;
  20744. }
  20745. bool V_0 = false;
  20746. {
  20747. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20748. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20749. int32_t L_0 = ___format1;
  20750. bool L_1;
  20751. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  20752. V_0 = L_1;
  20753. bool L_2 = V_0;
  20754. if (!L_2)
  20755. {
  20756. goto IL_0028;
  20757. }
  20758. }
  20759. {
  20760. int32_t L_3 = ___width0;
  20761. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20762. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  20763. int32_t L_5 = ___format1;
  20764. int32_t L_6 = ___flags2;
  20765. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_3, L_4, L_5, L_6, (intptr_t)(0), /*hidden argument*/NULL);
  20766. }
  20767. IL_0028:
  20768. {
  20769. return;
  20770. }
  20771. }
  20772. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  20773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mDEB5F10F08868EEBBF7891F00EAB793F4C5498FB (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method)
  20774. {
  20775. static bool s_Il2CppMethodInitialized;
  20776. if (!s_Il2CppMethodInitialized)
  20777. {
  20778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20779. s_Il2CppMethodInitialized = true;
  20780. }
  20781. {
  20782. int32_t L_0 = ___width0;
  20783. int32_t L_1 = ___format1;
  20784. int32_t L_2 = ___mipCount2;
  20785. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(__this, L_0, L_1, L_2, (intptr_t)(0), /*hidden argument*/NULL);
  20786. return;
  20787. }
  20788. }
  20789. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  20790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mF667EBD2A38E2D5DDBD46BC80ABF2DCE97A9411B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method)
  20791. {
  20792. static bool s_Il2CppMethodInitialized;
  20793. if (!s_Il2CppMethodInitialized)
  20794. {
  20795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20797. s_Il2CppMethodInitialized = true;
  20798. }
  20799. bool V_0 = false;
  20800. {
  20801. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20802. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20803. int32_t L_0 = ___format1;
  20804. bool L_1;
  20805. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  20806. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20807. bool L_2 = V_0;
  20808. if (!L_2)
  20809. {
  20810. goto IL_0019;
  20811. }
  20812. }
  20813. {
  20814. goto IL_0031;
  20815. }
  20816. IL_0019:
  20817. {
  20818. int32_t L_3 = ___flags2;
  20819. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_3, /*hidden argument*/NULL);
  20820. int32_t L_4 = ___width0;
  20821. int32_t L_5 = ___mipCount3;
  20822. int32_t L_6 = ___format1;
  20823. int32_t L_7 = ___flags2;
  20824. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_4, L_5, L_6, L_7, (intptr_t)(0), /*hidden argument*/NULL);
  20825. }
  20826. IL_0031:
  20827. {
  20828. return;
  20829. }
  20830. }
  20831. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  20832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  20833. {
  20834. static bool s_Il2CppMethodInitialized;
  20835. if (!s_Il2CppMethodInitialized)
  20836. {
  20837. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20838. s_Il2CppMethodInitialized = true;
  20839. }
  20840. int32_t V_0 = 0;
  20841. int32_t V_1 = 0;
  20842. bool V_2 = false;
  20843. bool V_3 = false;
  20844. int32_t G_B5_0 = 0;
  20845. {
  20846. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20847. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20848. int32_t L_0 = ___textureFormat1;
  20849. bool L_1;
  20850. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  20851. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20852. bool L_2 = V_2;
  20853. if (!L_2)
  20854. {
  20855. goto IL_0018;
  20856. }
  20857. }
  20858. {
  20859. goto IL_004c;
  20860. }
  20861. IL_0018:
  20862. {
  20863. int32_t L_3 = ___textureFormat1;
  20864. int32_t L_4;
  20865. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  20866. V_0 = L_4;
  20867. int32_t L_5 = ___mipCount2;
  20868. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  20869. {
  20870. goto IL_0027;
  20871. }
  20872. }
  20873. {
  20874. G_B5_0 = 0;
  20875. goto IL_0028;
  20876. }
  20877. IL_0027:
  20878. {
  20879. G_B5_0 = 1;
  20880. }
  20881. IL_0028:
  20882. {
  20883. V_1 = G_B5_0;
  20884. int32_t L_6 = ___textureFormat1;
  20885. bool L_7;
  20886. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  20887. V_3 = L_7;
  20888. bool L_8 = V_3;
  20889. if (!L_8)
  20890. {
  20891. goto IL_0038;
  20892. }
  20893. }
  20894. {
  20895. int32_t L_9 = V_1;
  20896. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  20897. }
  20898. IL_0038:
  20899. {
  20900. int32_t L_10 = V_1;
  20901. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_10, /*hidden argument*/NULL);
  20902. int32_t L_11 = ___width0;
  20903. int32_t L_12 = ___mipCount2;
  20904. int32_t L_13 = V_0;
  20905. int32_t L_14 = V_1;
  20906. intptr_t L_15 = ___nativeTex3;
  20907. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_11, L_12, L_13, L_14, (intptr_t)L_15, /*hidden argument*/NULL);
  20908. }
  20909. IL_004c:
  20910. {
  20911. return;
  20912. }
  20913. }
  20914. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  20915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  20916. {
  20917. int32_t G_B2_0 = 0;
  20918. int32_t G_B2_1 = 0;
  20919. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  20920. int32_t G_B1_0 = 0;
  20921. int32_t G_B1_1 = 0;
  20922. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  20923. int32_t G_B3_0 = 0;
  20924. int32_t G_B3_1 = 0;
  20925. int32_t G_B3_2 = 0;
  20926. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  20927. {
  20928. int32_t L_0 = ___width0;
  20929. int32_t L_1 = ___textureFormat1;
  20930. bool L_2 = ___mipChain2;
  20931. G_B1_0 = L_1;
  20932. G_B1_1 = L_0;
  20933. G_B1_2 = __this;
  20934. if (L_2)
  20935. {
  20936. G_B2_0 = L_1;
  20937. G_B2_1 = L_0;
  20938. G_B2_2 = __this;
  20939. goto IL_0009;
  20940. }
  20941. }
  20942. {
  20943. G_B3_0 = 1;
  20944. G_B3_1 = G_B1_0;
  20945. G_B3_2 = G_B1_1;
  20946. G_B3_3 = G_B1_2;
  20947. goto IL_000a;
  20948. }
  20949. IL_0009:
  20950. {
  20951. G_B3_0 = (-1);
  20952. G_B3_1 = G_B2_0;
  20953. G_B3_2 = G_B2_1;
  20954. G_B3_3 = G_B2_2;
  20955. }
  20956. IL_000a:
  20957. {
  20958. intptr_t L_3 = ___nativeTex3;
  20959. NullCheck(G_B3_3);
  20960. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_3, /*hidden argument*/NULL);
  20961. return;
  20962. }
  20963. }
  20964. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  20965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3F121EC86FF615007F0BB6FD8162779EE7D19037 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method)
  20966. {
  20967. static bool s_Il2CppMethodInitialized;
  20968. if (!s_Il2CppMethodInitialized)
  20969. {
  20970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20971. s_Il2CppMethodInitialized = true;
  20972. }
  20973. int32_t G_B2_0 = 0;
  20974. int32_t G_B2_1 = 0;
  20975. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  20976. int32_t G_B1_0 = 0;
  20977. int32_t G_B1_1 = 0;
  20978. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  20979. int32_t G_B3_0 = 0;
  20980. int32_t G_B3_1 = 0;
  20981. int32_t G_B3_2 = 0;
  20982. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  20983. {
  20984. int32_t L_0 = ___width0;
  20985. int32_t L_1 = ___textureFormat1;
  20986. bool L_2 = ___mipChain2;
  20987. G_B1_0 = L_1;
  20988. G_B1_1 = L_0;
  20989. G_B1_2 = __this;
  20990. if (L_2)
  20991. {
  20992. G_B2_0 = L_1;
  20993. G_B2_1 = L_0;
  20994. G_B2_2 = __this;
  20995. goto IL_0009;
  20996. }
  20997. }
  20998. {
  20999. G_B3_0 = 1;
  21000. G_B3_1 = G_B1_0;
  21001. G_B3_2 = G_B1_1;
  21002. G_B3_3 = G_B1_2;
  21003. goto IL_000a;
  21004. }
  21005. IL_0009:
  21006. {
  21007. G_B3_0 = (-1);
  21008. G_B3_1 = G_B2_0;
  21009. G_B3_2 = G_B2_1;
  21010. G_B3_3 = G_B2_2;
  21011. }
  21012. IL_000a:
  21013. {
  21014. NullCheck(G_B3_3);
  21015. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)(0), /*hidden argument*/NULL);
  21016. return;
  21017. }
  21018. }
  21019. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method)
  21021. {
  21022. bool V_0 = false;
  21023. {
  21024. int32_t L_0 = ___flags0;
  21025. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21026. ___flags0 = L_1;
  21027. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21028. bool L_2 = V_0;
  21029. if (!L_2)
  21030. {
  21031. goto IL_001a;
  21032. }
  21033. }
  21034. {
  21035. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21036. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), /*hidden argument*/NULL);
  21037. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537_RuntimeMethod_var)));
  21038. }
  21039. IL_001a:
  21040. {
  21041. return;
  21042. }
  21043. }
  21044. #ifdef __clang__
  21045. #pragma clang diagnostic pop
  21046. #endif
  21047. #ifdef __clang__
  21048. #pragma clang diagnostic push
  21049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21050. #pragma clang diagnostic ignored "-Wunused-variable"
  21051. #endif
  21052. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  21053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, const RuntimeMethod* method)
  21054. {
  21055. typedef bool (*CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *);
  21056. static CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn _il2cpp_icall_func;
  21057. if (!_il2cpp_icall_func)
  21058. _il2cpp_icall_func = (CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  21059. bool icallRetVal = _il2cpp_icall_func(__this);
  21060. return icallRetVal;
  21061. }
  21062. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  21064. {
  21065. typedef bool (*CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, int32_t, int32_t, int32_t, int32_t, int32_t);
  21066. static CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn _il2cpp_icall_func;
  21067. if (!_il2cpp_icall_func)
  21068. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  21069. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5);
  21070. return icallRetVal;
  21071. }
  21072. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  21074. {
  21075. bool V_0 = false;
  21076. {
  21077. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * L_0 = ___mono0;
  21078. int32_t L_1 = ___ext1;
  21079. int32_t L_2 = ___count2;
  21080. int32_t L_3 = ___mipCount3;
  21081. int32_t L_4 = ___format4;
  21082. int32_t L_5 = ___flags5;
  21083. bool L_6;
  21084. L_6 = CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  21085. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  21086. bool L_7 = V_0;
  21087. if (!L_7)
  21088. {
  21089. goto IL_0020;
  21090. }
  21091. }
  21092. {
  21093. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  21094. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), /*hidden argument*/NULL);
  21095. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F_RuntimeMethod_var)));
  21096. }
  21097. IL_0020:
  21098. {
  21099. return;
  21100. }
  21101. }
  21102. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mAEA6A6E06CDE3F825976EFA242AAE00AE41C0247 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  21104. {
  21105. {
  21106. int32_t L_0 = ___width0;
  21107. int32_t L_1 = ___cubemapCount1;
  21108. int32_t L_2 = ___format2;
  21109. int32_t L_3;
  21110. L_3 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_2, /*hidden argument*/NULL);
  21111. int32_t L_4 = ___flags3;
  21112. CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL);
  21113. return;
  21114. }
  21115. }
  21116. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  21118. {
  21119. static bool s_Il2CppMethodInitialized;
  21120. if (!s_Il2CppMethodInitialized)
  21121. {
  21122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21123. s_Il2CppMethodInitialized = true;
  21124. }
  21125. {
  21126. int32_t L_0 = ___width0;
  21127. int32_t L_1 = ___cubemapCount1;
  21128. int32_t L_2 = ___format2;
  21129. int32_t L_3 = ___flags3;
  21130. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21131. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  21132. CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  21133. return;
  21134. }
  21135. }
  21136. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  21137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method)
  21138. {
  21139. static bool s_Il2CppMethodInitialized;
  21140. if (!s_Il2CppMethodInitialized)
  21141. {
  21142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21143. s_Il2CppMethodInitialized = true;
  21144. }
  21145. bool V_0 = false;
  21146. {
  21147. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21148. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21149. int32_t L_0 = ___format2;
  21150. bool L_1;
  21151. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  21152. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21153. bool L_2 = V_0;
  21154. if (!L_2)
  21155. {
  21156. goto IL_0019;
  21157. }
  21158. }
  21159. {
  21160. goto IL_002f;
  21161. }
  21162. IL_0019:
  21163. {
  21164. int32_t L_3 = ___flags3;
  21165. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_3, /*hidden argument*/NULL);
  21166. int32_t L_4 = ___width0;
  21167. int32_t L_5 = ___cubemapCount1;
  21168. int32_t L_6 = ___mipCount4;
  21169. int32_t L_7 = ___format2;
  21170. int32_t L_8 = ___flags3;
  21171. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  21172. }
  21173. IL_002f:
  21174. {
  21175. return;
  21176. }
  21177. }
  21178. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  21179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method)
  21180. {
  21181. static bool s_Il2CppMethodInitialized;
  21182. if (!s_Il2CppMethodInitialized)
  21183. {
  21184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21185. s_Il2CppMethodInitialized = true;
  21186. }
  21187. int32_t V_0 = 0;
  21188. int32_t V_1 = 0;
  21189. bool V_2 = false;
  21190. bool V_3 = false;
  21191. int32_t G_B5_0 = 0;
  21192. {
  21193. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21194. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21195. int32_t L_0 = ___textureFormat2;
  21196. bool L_1;
  21197. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  21198. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21199. bool L_2 = V_2;
  21200. if (!L_2)
  21201. {
  21202. goto IL_0018;
  21203. }
  21204. }
  21205. {
  21206. goto IL_0051;
  21207. }
  21208. IL_0018:
  21209. {
  21210. int32_t L_3 = ___textureFormat2;
  21211. bool L_4 = ___linear4;
  21212. int32_t L_5;
  21213. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  21214. V_0 = L_5;
  21215. int32_t L_6 = ___mipCount3;
  21216. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  21217. {
  21218. goto IL_002c;
  21219. }
  21220. }
  21221. {
  21222. G_B5_0 = 0;
  21223. goto IL_002d;
  21224. }
  21225. IL_002c:
  21226. {
  21227. G_B5_0 = 1;
  21228. }
  21229. IL_002d:
  21230. {
  21231. V_1 = G_B5_0;
  21232. int32_t L_7 = ___textureFormat2;
  21233. bool L_8;
  21234. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  21235. V_3 = L_8;
  21236. bool L_9 = V_3;
  21237. if (!L_9)
  21238. {
  21239. goto IL_003d;
  21240. }
  21241. }
  21242. {
  21243. int32_t L_10 = V_1;
  21244. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  21245. }
  21246. IL_003d:
  21247. {
  21248. int32_t L_11 = V_1;
  21249. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_11, /*hidden argument*/NULL);
  21250. int32_t L_12 = ___width0;
  21251. int32_t L_13 = ___cubemapCount1;
  21252. int32_t L_14 = ___mipCount3;
  21253. int32_t L_15 = V_0;
  21254. int32_t L_16 = V_1;
  21255. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  21256. }
  21257. IL_0051:
  21258. {
  21259. return;
  21260. }
  21261. }
  21262. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  21263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m593EF9F31E1FC6357957584ACD550B434D4C9563 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method)
  21264. {
  21265. int32_t G_B2_0 = 0;
  21266. int32_t G_B2_1 = 0;
  21267. int32_t G_B2_2 = 0;
  21268. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  21269. int32_t G_B1_0 = 0;
  21270. int32_t G_B1_1 = 0;
  21271. int32_t G_B1_2 = 0;
  21272. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  21273. int32_t G_B3_0 = 0;
  21274. int32_t G_B3_1 = 0;
  21275. int32_t G_B3_2 = 0;
  21276. int32_t G_B3_3 = 0;
  21277. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  21278. {
  21279. int32_t L_0 = ___width0;
  21280. int32_t L_1 = ___cubemapCount1;
  21281. int32_t L_2 = ___textureFormat2;
  21282. bool L_3 = ___mipChain3;
  21283. G_B1_0 = L_2;
  21284. G_B1_1 = L_1;
  21285. G_B1_2 = L_0;
  21286. G_B1_3 = __this;
  21287. if (L_3)
  21288. {
  21289. G_B2_0 = L_2;
  21290. G_B2_1 = L_1;
  21291. G_B2_2 = L_0;
  21292. G_B2_3 = __this;
  21293. goto IL_000b;
  21294. }
  21295. }
  21296. {
  21297. G_B3_0 = 1;
  21298. G_B3_1 = G_B1_0;
  21299. G_B3_2 = G_B1_1;
  21300. G_B3_3 = G_B1_2;
  21301. G_B3_4 = G_B1_3;
  21302. goto IL_000c;
  21303. }
  21304. IL_000b:
  21305. {
  21306. G_B3_0 = (-1);
  21307. G_B3_1 = G_B2_0;
  21308. G_B3_2 = G_B2_1;
  21309. G_B3_3 = G_B2_2;
  21310. G_B3_4 = G_B2_3;
  21311. }
  21312. IL_000c:
  21313. {
  21314. bool L_4 = ___linear4;
  21315. NullCheck(G_B3_4);
  21316. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, /*hidden argument*/NULL);
  21317. return;
  21318. }
  21319. }
  21320. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  21321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mCEB65D7A82E8C98530D970424F4B125E35A03205 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
  21322. {
  21323. int32_t G_B2_0 = 0;
  21324. int32_t G_B2_1 = 0;
  21325. int32_t G_B2_2 = 0;
  21326. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  21327. int32_t G_B1_0 = 0;
  21328. int32_t G_B1_1 = 0;
  21329. int32_t G_B1_2 = 0;
  21330. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  21331. int32_t G_B3_0 = 0;
  21332. int32_t G_B3_1 = 0;
  21333. int32_t G_B3_2 = 0;
  21334. int32_t G_B3_3 = 0;
  21335. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  21336. {
  21337. int32_t L_0 = ___width0;
  21338. int32_t L_1 = ___cubemapCount1;
  21339. int32_t L_2 = ___textureFormat2;
  21340. bool L_3 = ___mipChain3;
  21341. G_B1_0 = L_2;
  21342. G_B1_1 = L_1;
  21343. G_B1_2 = L_0;
  21344. G_B1_3 = __this;
  21345. if (L_3)
  21346. {
  21347. G_B2_0 = L_2;
  21348. G_B2_1 = L_1;
  21349. G_B2_2 = L_0;
  21350. G_B2_3 = __this;
  21351. goto IL_000b;
  21352. }
  21353. }
  21354. {
  21355. G_B3_0 = 1;
  21356. G_B3_1 = G_B1_0;
  21357. G_B3_2 = G_B1_1;
  21358. G_B3_3 = G_B1_2;
  21359. G_B3_4 = G_B1_3;
  21360. goto IL_000c;
  21361. }
  21362. IL_000b:
  21363. {
  21364. G_B3_0 = (-1);
  21365. G_B3_1 = G_B2_0;
  21366. G_B3_2 = G_B2_1;
  21367. G_B3_3 = G_B2_2;
  21368. G_B3_4 = G_B2_3;
  21369. }
  21370. IL_000c:
  21371. {
  21372. NullCheck(G_B3_4);
  21373. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  21374. return;
  21375. }
  21376. }
  21377. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method)
  21379. {
  21380. bool V_0 = false;
  21381. {
  21382. int32_t L_0 = ___flags0;
  21383. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21384. ___flags0 = L_1;
  21385. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21386. bool L_2 = V_0;
  21387. if (!L_2)
  21388. {
  21389. goto IL_001a;
  21390. }
  21391. }
  21392. {
  21393. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21394. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), /*hidden argument*/NULL);
  21395. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F_RuntimeMethod_var)));
  21396. }
  21397. IL_001a:
  21398. {
  21399. return;
  21400. }
  21401. }
  21402. #ifdef __clang__
  21403. #pragma clang diagnostic pop
  21404. #endif
  21405. #ifdef __clang__
  21406. #pragma clang diagnostic push
  21407. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21408. #pragma clang diagnostic ignored "-Wunused-variable"
  21409. #endif
  21410. #ifdef __clang__
  21411. #pragma clang diagnostic pop
  21412. #endif
  21413. #ifdef __clang__
  21414. #pragma clang diagnostic push
  21415. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21416. #pragma clang diagnostic ignored "-Wunused-variable"
  21417. #endif
  21418. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21419. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  21420. {
  21421. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21422. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  21423. }
  21424. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  21425. {
  21426. static bool s_Il2CppMethodInitialized;
  21427. if (!s_Il2CppMethodInitialized)
  21428. {
  21429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  21430. s_Il2CppMethodInitialized = true;
  21431. }
  21432. intptr_t unmarshaled_m_Ptr_temp_0;
  21433. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21434. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21435. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21436. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  21437. }
  21438. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21439. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  21440. {
  21441. }
  21442. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21443. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  21444. {
  21445. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21446. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  21447. }
  21448. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  21449. {
  21450. static bool s_Il2CppMethodInitialized;
  21451. if (!s_Il2CppMethodInitialized)
  21452. {
  21453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  21454. s_Il2CppMethodInitialized = true;
  21455. }
  21456. intptr_t unmarshaled_m_Ptr_temp_0;
  21457. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21458. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21459. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21460. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  21461. }
  21462. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21463. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  21464. {
  21465. }
  21466. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  21467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m01D14A887DFA90F3ED208073A2AE283ADF2C8B22 (CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method)
  21468. {
  21469. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * V_0 = NULL;
  21470. bool V_1 = false;
  21471. int32_t V_2 = 0;
  21472. bool V_3 = false;
  21473. {
  21474. void* L_0;
  21475. L_0 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___eventsPtr1), /*hidden argument*/NULL);
  21476. V_0 = (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)L_0;
  21477. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_1 = ___cullingGroup0;
  21478. NullCheck(L_1);
  21479. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_2 = L_1->get_m_OnStateChanged_1();
  21480. V_1 = (bool)((((RuntimeObject*)(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21481. bool L_3 = V_1;
  21482. if (!L_3)
  21483. {
  21484. goto IL_0018;
  21485. }
  21486. }
  21487. {
  21488. goto IL_0044;
  21489. }
  21490. IL_0018:
  21491. {
  21492. V_2 = 0;
  21493. goto IL_003c;
  21494. }
  21495. IL_001c:
  21496. {
  21497. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_4 = ___cullingGroup0;
  21498. NullCheck(L_4);
  21499. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_5 = L_4->get_m_OnStateChanged_1();
  21500. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * L_6 = V_0;
  21501. int32_t L_7 = V_2;
  21502. uint32_t L_8 = sizeof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  21503. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C L_9 = (*(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)((CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_7), (int32_t)L_8)))));
  21504. NullCheck(L_5);
  21505. StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D(L_5, L_9, /*hidden argument*/NULL);
  21506. int32_t L_10 = V_2;
  21507. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  21508. }
  21509. IL_003c:
  21510. {
  21511. int32_t L_11 = V_2;
  21512. int32_t L_12 = ___count2;
  21513. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  21514. bool L_13 = V_3;
  21515. if (L_13)
  21516. {
  21517. goto IL_001c;
  21518. }
  21519. }
  21520. IL_0044:
  21521. {
  21522. return;
  21523. }
  21524. }
  21525. #ifdef __clang__
  21526. #pragma clang diagnostic pop
  21527. #endif
  21528. #ifdef __clang__
  21529. #pragma clang diagnostic push
  21530. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21531. #pragma clang diagnostic ignored "-Wunused-variable"
  21532. #endif
  21533. #ifdef __clang__
  21534. #pragma clang diagnostic pop
  21535. #endif
  21536. #ifdef __clang__
  21537. #pragma clang diagnostic push
  21538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21539. #pragma clang diagnostic ignored "-Wunused-variable"
  21540. #endif
  21541. // System.Void UnityEngine.Cursor::set_visible(System.Boolean)
  21542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_visible_m4747F0DC20D06D1932EC740C5CCC738C1664903D (bool ___value0, const RuntimeMethod* method)
  21543. {
  21544. typedef void (*Cursor_set_visible_m4747F0DC20D06D1932EC740C5CCC738C1664903D_ftn) (bool);
  21545. static Cursor_set_visible_m4747F0DC20D06D1932EC740C5CCC738C1664903D_ftn _il2cpp_icall_func;
  21546. if (!_il2cpp_icall_func)
  21547. _il2cpp_icall_func = (Cursor_set_visible_m4747F0DC20D06D1932EC740C5CCC738C1664903D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_visible(System.Boolean)");
  21548. _il2cpp_icall_func(___value0);
  21549. }
  21550. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  21551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3 (const RuntimeMethod* method)
  21552. {
  21553. typedef int32_t (*Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn) ();
  21554. static Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn _il2cpp_icall_func;
  21555. if (!_il2cpp_icall_func)
  21556. _il2cpp_icall_func = (Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  21557. int32_t icallRetVal = _il2cpp_icall_func();
  21558. return icallRetVal;
  21559. }
  21560. // System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)
  21561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_lockState_mC0739186A04F4C278F02E8C1714D99B491E3A217 (int32_t ___value0, const RuntimeMethod* method)
  21562. {
  21563. typedef void (*Cursor_set_lockState_mC0739186A04F4C278F02E8C1714D99B491E3A217_ftn) (int32_t);
  21564. static Cursor_set_lockState_mC0739186A04F4C278F02E8C1714D99B491E3A217_ftn _il2cpp_icall_func;
  21565. if (!_il2cpp_icall_func)
  21566. _il2cpp_icall_func = (Cursor_set_lockState_mC0739186A04F4C278F02E8C1714D99B491E3A217_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)");
  21567. _il2cpp_icall_func(___value0);
  21568. }
  21569. #ifdef __clang__
  21570. #pragma clang diagnostic pop
  21571. #endif
  21572. #ifdef __clang__
  21573. #pragma clang diagnostic push
  21574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21575. #pragma clang diagnostic ignored "-Wunused-variable"
  21576. #endif
  21577. #ifdef __clang__
  21578. #pragma clang diagnostic pop
  21579. #endif
  21580. #ifdef __clang__
  21581. #pragma clang diagnostic push
  21582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21583. #pragma clang diagnostic ignored "-Wunused-variable"
  21584. #endif
  21585. #ifdef __clang__
  21586. #pragma clang diagnostic pop
  21587. #endif
  21588. #ifdef __clang__
  21589. #pragma clang diagnostic push
  21590. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21591. #pragma clang diagnostic ignored "-Wunused-variable"
  21592. #endif
  21593. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  21594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m90E35A5B7DE448D0E6549F1BBEAC5BFF39916044 (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  21595. {
  21596. static bool s_Il2CppMethodInitialized;
  21597. if (!s_Il2CppMethodInitialized)
  21598. {
  21599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mED7A704C68045DA07E7F6EF40822F5F13C7D0617_RuntimeMethod_var);
  21600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  21601. s_Il2CppMethodInitialized = true;
  21602. }
  21603. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  21604. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  21605. {
  21606. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureLoaded_0();
  21607. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  21608. G_B1_0 = L_1;
  21609. if (L_1)
  21610. {
  21611. G_B2_0 = L_1;
  21612. goto IL_000b;
  21613. }
  21614. }
  21615. {
  21616. goto IL_0012;
  21617. }
  21618. IL_000b:
  21619. {
  21620. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  21621. NullCheck(G_B2_0);
  21622. Action_1_Invoke_mED7A704C68045DA07E7F6EF40822F5F13C7D0617(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mED7A704C68045DA07E7F6EF40822F5F13C7D0617_RuntimeMethod_var);
  21623. }
  21624. IL_0012:
  21625. {
  21626. return;
  21627. }
  21628. }
  21629. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  21630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m88D538AFAE378040C192206E5009EAE9D5856F6B (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  21631. {
  21632. static bool s_Il2CppMethodInitialized;
  21633. if (!s_Il2CppMethodInitialized)
  21634. {
  21635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mED7A704C68045DA07E7F6EF40822F5F13C7D0617_RuntimeMethod_var);
  21636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  21637. s_Il2CppMethodInitialized = true;
  21638. }
  21639. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  21640. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  21641. {
  21642. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureUnloaded_1();
  21643. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  21644. G_B1_0 = L_1;
  21645. if (L_1)
  21646. {
  21647. G_B2_0 = L_1;
  21648. goto IL_000b;
  21649. }
  21650. }
  21651. {
  21652. goto IL_0012;
  21653. }
  21654. IL_000b:
  21655. {
  21656. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  21657. NullCheck(G_B2_0);
  21658. Action_1_Invoke_mED7A704C68045DA07E7F6EF40822F5F13C7D0617(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mED7A704C68045DA07E7F6EF40822F5F13C7D0617_RuntimeMethod_var);
  21659. }
  21660. IL_0012:
  21661. {
  21662. return;
  21663. }
  21664. }
  21665. #ifdef __clang__
  21666. #pragma clang diagnostic pop
  21667. #endif
  21668. #ifdef __clang__
  21669. #pragma clang diagnostic push
  21670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21671. #pragma clang diagnostic ignored "-Wunused-variable"
  21672. #endif
  21673. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  21674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m719832E0EFC6B408579FCAB3B9D7A9C72A3EF80A (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  21675. {
  21676. RuntimeObject * V_0 = NULL;
  21677. {
  21678. V_0 = NULL;
  21679. goto IL_0005;
  21680. }
  21681. IL_0005:
  21682. {
  21683. RuntimeObject * L_0 = V_0;
  21684. return L_0;
  21685. }
  21686. }
  21687. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  21688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m987F30FB5F8A82F8FA62C9E3BF5DCD7D8A8FDAA6 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  21689. {
  21690. bool V_0 = false;
  21691. {
  21692. bool L_0;
  21693. L_0 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  21694. V_0 = L_0;
  21695. goto IL_000a;
  21696. }
  21697. IL_000a:
  21698. {
  21699. bool L_1 = V_0;
  21700. return L_1;
  21701. }
  21702. }
  21703. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  21704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m9EE8C2D060FD26FE95EA2578AEF89F7012466332 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  21705. {
  21706. {
  21707. return;
  21708. }
  21709. }
  21710. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  21711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  21712. {
  21713. {
  21714. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21715. return;
  21716. }
  21717. }
  21718. #ifdef __clang__
  21719. #pragma clang diagnostic pop
  21720. #endif
  21721. #ifdef __clang__
  21722. #pragma clang diagnostic push
  21723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21724. #pragma clang diagnostic ignored "-Wunused-variable"
  21725. #endif
  21726. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  21727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  21728. {
  21729. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  21730. memset((&V_0), 0, sizeof(V_0));
  21731. {
  21732. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  21733. NullCheck(L_0);
  21734. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  21735. L_1 = Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9(L_0, /*hidden argument*/NULL);
  21736. V_0 = L_1;
  21737. goto IL_000a;
  21738. }
  21739. IL_000a:
  21740. {
  21741. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  21742. return L_2;
  21743. }
  21744. }
  21745. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  21746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  21747. {
  21748. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  21749. memset((&V_0), 0, sizeof(V_0));
  21750. {
  21751. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  21752. NullCheck(L_0);
  21753. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  21754. L_1 = Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD(L_0, /*hidden argument*/NULL);
  21755. V_0 = L_1;
  21756. goto IL_000a;
  21757. }
  21758. IL_000a:
  21759. {
  21760. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  21761. return L_2;
  21762. }
  21763. }
  21764. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  21765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  21766. {
  21767. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  21768. memset((&V_0), 0, sizeof(V_0));
  21769. {
  21770. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  21771. NullCheck(L_0);
  21772. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  21773. L_1 = Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3(L_0, /*hidden argument*/NULL);
  21774. V_0 = L_1;
  21775. goto IL_000a;
  21776. }
  21777. IL_000a:
  21778. {
  21779. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  21780. return L_2;
  21781. }
  21782. }
  21783. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  21784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  21785. {
  21786. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  21787. memset((&V_0), 0, sizeof(V_0));
  21788. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  21789. memset((&V_1), 0, sizeof(V_1));
  21790. {
  21791. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  21792. NullCheck(L_0);
  21793. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  21794. L_1 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_0, /*hidden argument*/NULL);
  21795. float L_2 = L_1.get_x_1();
  21796. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = ___sprite0;
  21797. NullCheck(L_3);
  21798. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  21799. L_4 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_3, /*hidden argument*/NULL);
  21800. float L_5 = L_4.get_z_3();
  21801. (&V_0)->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)L_5)));
  21802. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = ___sprite0;
  21803. NullCheck(L_6);
  21804. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  21805. L_7 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_6, /*hidden argument*/NULL);
  21806. float L_8 = L_7.get_y_2();
  21807. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9 = ___sprite0;
  21808. NullCheck(L_9);
  21809. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  21810. L_10 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_9, /*hidden argument*/NULL);
  21811. float L_11 = L_10.get_w_4();
  21812. (&V_0)->set_y_1(((float)il2cpp_codegen_add((float)L_8, (float)L_11)));
  21813. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_0;
  21814. V_1 = L_12;
  21815. goto IL_0041;
  21816. }
  21817. IL_0041:
  21818. {
  21819. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  21820. return L_13;
  21821. }
  21822. }
  21823. #ifdef __clang__
  21824. #pragma clang diagnostic pop
  21825. #endif
  21826. #ifdef __clang__
  21827. #pragma clang diagnostic push
  21828. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21829. #pragma clang diagnostic ignored "-Wunused-variable"
  21830. #endif
  21831. #ifdef __clang__
  21832. #pragma clang diagnostic pop
  21833. #endif
  21834. #ifdef __clang__
  21835. #pragma clang diagnostic push
  21836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21837. #pragma clang diagnostic ignored "-Wunused-variable"
  21838. #endif
  21839. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  21840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22 (const RuntimeMethod* method)
  21841. {
  21842. static bool s_Il2CppMethodInitialized;
  21843. if (!s_Il2CppMethodInitialized)
  21844. {
  21845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21846. s_Il2CppMethodInitialized = true;
  21847. }
  21848. {
  21849. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21850. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  21851. return L_0;
  21852. }
  21853. }
  21854. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  21855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  21856. {
  21857. static bool s_Il2CppMethodInitialized;
  21858. if (!s_Il2CppMethodInitialized)
  21859. {
  21860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21861. s_Il2CppMethodInitialized = true;
  21862. }
  21863. {
  21864. float L_0 = ___duration3;
  21865. bool L_1 = ___depthTest4;
  21866. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21867. Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___start0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___end1), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color2), L_0, L_1, /*hidden argument*/NULL);
  21868. return;
  21869. }
  21870. }
  21871. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
  21872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m918D1131BACEBD7CCEA9D9BFDF3279F6CD56E121 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method)
  21873. {
  21874. static bool s_Il2CppMethodInitialized;
  21875. if (!s_Il2CppMethodInitialized)
  21876. {
  21877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21878. s_Il2CppMethodInitialized = true;
  21879. }
  21880. bool V_0 = false;
  21881. float V_1 = 0.0f;
  21882. {
  21883. V_0 = (bool)1;
  21884. V_1 = (0.0f);
  21885. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0;
  21886. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___dir1;
  21887. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___color2;
  21888. float L_3 = V_1;
  21889. bool L_4 = V_0;
  21890. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21891. Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  21892. return;
  21893. }
  21894. }
  21895. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  21896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  21897. {
  21898. static bool s_Il2CppMethodInitialized;
  21899. if (!s_Il2CppMethodInitialized)
  21900. {
  21901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21902. s_Il2CppMethodInitialized = true;
  21903. }
  21904. {
  21905. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0;
  21906. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___start0;
  21907. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___dir1;
  21908. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  21909. L_3 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_1, L_2, /*hidden argument*/NULL);
  21910. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___color2;
  21911. float L_5 = ___duration3;
  21912. bool L_6 = ___depthTest4;
  21913. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21914. Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F(L_0, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  21915. return;
  21916. }
  21917. }
  21918. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  21919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method)
  21920. {
  21921. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn) (uint8_t*, int32_t, String_t*);
  21922. static Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn _il2cpp_icall_func;
  21923. if (!_il2cpp_icall_func)
  21924. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  21925. int32_t icallRetVal = _il2cpp_icall_func(___buffer0, ___bufferMax1, ___projectFolder2);
  21926. return icallRetVal;
  21927. }
  21928. // System.Void UnityEngine.Debug::Log(System.Object)
  21929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method)
  21930. {
  21931. static bool s_Il2CppMethodInitialized;
  21932. if (!s_Il2CppMethodInitialized)
  21933. {
  21934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  21936. s_Il2CppMethodInitialized = true;
  21937. }
  21938. {
  21939. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21940. RuntimeObject* L_0;
  21941. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  21942. RuntimeObject * L_1 = ___message0;
  21943. NullCheck(L_0);
  21944. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1);
  21945. return;
  21946. }
  21947. }
  21948. // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
  21949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mF3A49A8FCD5EC1535CADCDFF57432813A8790DF6 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  21950. {
  21951. static bool s_Il2CppMethodInitialized;
  21952. if (!s_Il2CppMethodInitialized)
  21953. {
  21954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  21956. s_Il2CppMethodInitialized = true;
  21957. }
  21958. {
  21959. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21960. RuntimeObject* L_0;
  21961. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  21962. RuntimeObject * L_1 = ___message0;
  21963. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  21964. NullCheck(L_0);
  21965. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  21966. return;
  21967. }
  21968. }
  21969. // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
  21970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_m3FD4ED373B54BC92F95360449859CD95D45D73C6 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method)
  21971. {
  21972. static bool s_Il2CppMethodInitialized;
  21973. if (!s_Il2CppMethodInitialized)
  21974. {
  21975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  21977. s_Il2CppMethodInitialized = true;
  21978. }
  21979. {
  21980. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21981. RuntimeObject* L_0;
  21982. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  21983. String_t* L_1 = ___format0;
  21984. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args1;
  21985. NullCheck(L_0);
  21986. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  21987. return;
  21988. }
  21989. }
  21990. // System.Void UnityEngine.Debug::LogError(System.Object)
  21991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method)
  21992. {
  21993. static bool s_Il2CppMethodInitialized;
  21994. if (!s_Il2CppMethodInitialized)
  21995. {
  21996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  21997. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  21998. s_Il2CppMethodInitialized = true;
  21999. }
  22000. {
  22001. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22002. RuntimeObject* L_0;
  22003. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22004. RuntimeObject * L_1 = ___message0;
  22005. NullCheck(L_0);
  22006. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1);
  22007. return;
  22008. }
  22009. }
  22010. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  22011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  22012. {
  22013. static bool s_Il2CppMethodInitialized;
  22014. if (!s_Il2CppMethodInitialized)
  22015. {
  22016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22018. s_Il2CppMethodInitialized = true;
  22019. }
  22020. {
  22021. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22022. RuntimeObject* L_0;
  22023. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22024. RuntimeObject * L_1 = ___message0;
  22025. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  22026. NullCheck(L_0);
  22027. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  22028. return;
  22029. }
  22030. }
  22031. // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
  22032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_mDBF43684A22EAAB187285C9B4174C9555DB11E83 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method)
  22033. {
  22034. static bool s_Il2CppMethodInitialized;
  22035. if (!s_Il2CppMethodInitialized)
  22036. {
  22037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22039. s_Il2CppMethodInitialized = true;
  22040. }
  22041. {
  22042. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22043. RuntimeObject* L_0;
  22044. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22045. String_t* L_1 = ___format0;
  22046. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args1;
  22047. NullCheck(L_0);
  22048. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  22049. return;
  22050. }
  22051. }
  22052. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  22053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  22054. {
  22055. static bool s_Il2CppMethodInitialized;
  22056. if (!s_Il2CppMethodInitialized)
  22057. {
  22058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  22060. s_Il2CppMethodInitialized = true;
  22061. }
  22062. {
  22063. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22064. RuntimeObject* L_0;
  22065. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22066. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  22067. String_t* L_2 = ___format1;
  22068. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  22069. NullCheck(L_0);
  22070. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  22071. return;
  22072. }
  22073. }
  22074. // System.Void UnityEngine.Debug::LogException(System.Exception)
  22075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method)
  22076. {
  22077. static bool s_Il2CppMethodInitialized;
  22078. if (!s_Il2CppMethodInitialized)
  22079. {
  22080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  22082. s_Il2CppMethodInitialized = true;
  22083. }
  22084. {
  22085. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22086. RuntimeObject* L_0;
  22087. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22088. Exception_t * L_1 = ___exception0;
  22089. NullCheck(L_0);
  22090. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL);
  22091. return;
  22092. }
  22093. }
  22094. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  22095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mE0C50EE1EE5F38196CABAF961EF7E43DD520C29B (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  22096. {
  22097. static bool s_Il2CppMethodInitialized;
  22098. if (!s_Il2CppMethodInitialized)
  22099. {
  22100. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22101. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  22102. s_Il2CppMethodInitialized = true;
  22103. }
  22104. {
  22105. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22106. RuntimeObject* L_0;
  22107. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22108. Exception_t * L_1 = ___exception0;
  22109. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  22110. NullCheck(L_0);
  22111. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  22112. return;
  22113. }
  22114. }
  22115. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  22116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method)
  22117. {
  22118. static bool s_Il2CppMethodInitialized;
  22119. if (!s_Il2CppMethodInitialized)
  22120. {
  22121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22123. s_Il2CppMethodInitialized = true;
  22124. }
  22125. {
  22126. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22127. RuntimeObject* L_0;
  22128. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22129. RuntimeObject * L_1 = ___message0;
  22130. NullCheck(L_0);
  22131. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1);
  22132. return;
  22133. }
  22134. }
  22135. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  22136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  22137. {
  22138. static bool s_Il2CppMethodInitialized;
  22139. if (!s_Il2CppMethodInitialized)
  22140. {
  22141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22143. s_Il2CppMethodInitialized = true;
  22144. }
  22145. {
  22146. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22147. RuntimeObject* L_0;
  22148. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22149. RuntimeObject * L_1 = ___message0;
  22150. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  22151. NullCheck(L_0);
  22152. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  22153. return;
  22154. }
  22155. }
  22156. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  22157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m405E9C0A631F815816F349D7591DD545932FF774 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method)
  22158. {
  22159. static bool s_Il2CppMethodInitialized;
  22160. if (!s_Il2CppMethodInitialized)
  22161. {
  22162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22163. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22164. s_Il2CppMethodInitialized = true;
  22165. }
  22166. {
  22167. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22168. RuntimeObject* L_0;
  22169. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22170. String_t* L_1 = ___format0;
  22171. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args1;
  22172. NullCheck(L_0);
  22173. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  22174. return;
  22175. }
  22176. }
  22177. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  22178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  22179. {
  22180. static bool s_Il2CppMethodInitialized;
  22181. if (!s_Il2CppMethodInitialized)
  22182. {
  22183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  22185. s_Il2CppMethodInitialized = true;
  22186. }
  22187. {
  22188. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22189. RuntimeObject* L_0;
  22190. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22191. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  22192. String_t* L_2 = ___format1;
  22193. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  22194. NullCheck(L_0);
  22195. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  22196. return;
  22197. }
  22198. }
  22199. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  22200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m9AB596E4960380752FD4CB3292D07A86E995938B (bool ___condition0, const RuntimeMethod* method)
  22201. {
  22202. static bool s_Il2CppMethodInitialized;
  22203. if (!s_Il2CppMethodInitialized)
  22204. {
  22205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  22208. s_Il2CppMethodInitialized = true;
  22209. }
  22210. bool V_0 = false;
  22211. {
  22212. bool L_0 = ___condition0;
  22213. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  22214. bool L_1 = V_0;
  22215. if (!L_1)
  22216. {
  22217. goto IL_001a;
  22218. }
  22219. }
  22220. {
  22221. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22222. RuntimeObject* L_2;
  22223. L_2 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22224. NullCheck(L_2);
  22225. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  22226. }
  22227. IL_001a:
  22228. {
  22229. return;
  22230. }
  22231. }
  22232. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
  22233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m28EC098B41C037ED14C42FE47D0E5355CD2437F5 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method)
  22234. {
  22235. static bool s_Il2CppMethodInitialized;
  22236. if (!s_Il2CppMethodInitialized)
  22237. {
  22238. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22240. s_Il2CppMethodInitialized = true;
  22241. }
  22242. bool V_0 = false;
  22243. {
  22244. bool L_0 = ___condition0;
  22245. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  22246. bool L_1 = V_0;
  22247. if (!L_1)
  22248. {
  22249. goto IL_0016;
  22250. }
  22251. }
  22252. {
  22253. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22254. RuntimeObject* L_2;
  22255. L_2 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22256. String_t* L_3 = ___message1;
  22257. NullCheck(L_2);
  22258. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_2, 1, L_3);
  22259. }
  22260. IL_0016:
  22261. {
  22262. return;
  22263. }
  22264. }
  22265. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  22266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m05785FCB0EB34DA00C602E2DC20103AE19F13C9B (RuntimeObject * ___message0, const RuntimeMethod* method)
  22267. {
  22268. static bool s_Il2CppMethodInitialized;
  22269. if (!s_Il2CppMethodInitialized)
  22270. {
  22271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22273. s_Il2CppMethodInitialized = true;
  22274. }
  22275. {
  22276. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22277. RuntimeObject* L_0;
  22278. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22279. RuntimeObject * L_1 = ___message0;
  22280. NullCheck(L_0);
  22281. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 1, L_1);
  22282. return;
  22283. }
  22284. }
  22285. // System.Boolean UnityEngine.Debug::get_isDebugBuild()
  22286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_mD0384FE4EA71AA14019FF171ADCE2F637C6E541C (const RuntimeMethod* method)
  22287. {
  22288. typedef bool (*Debug_get_isDebugBuild_mD0384FE4EA71AA14019FF171ADCE2F637C6E541C_ftn) ();
  22289. static Debug_get_isDebugBuild_mD0384FE4EA71AA14019FF171ADCE2F637C6E541C_ftn _il2cpp_icall_func;
  22290. if (!_il2cpp_icall_func)
  22291. _il2cpp_icall_func = (Debug_get_isDebugBuild_mD0384FE4EA71AA14019FF171ADCE2F637C6E541C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
  22292. bool icallRetVal = _il2cpp_icall_func();
  22293. return icallRetVal;
  22294. }
  22295. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  22296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mDE23EE8FA741C9568B37F4128B0DA7976F8612DC (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  22297. {
  22298. static bool s_Il2CppMethodInitialized;
  22299. if (!s_Il2CppMethodInitialized)
  22300. {
  22301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  22302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  22304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22305. s_Il2CppMethodInitialized = true;
  22306. }
  22307. bool V_0 = false;
  22308. bool V_1 = false;
  22309. Exception_t * V_2 = NULL;
  22310. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  22311. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  22312. {
  22313. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22314. RuntimeObject* L_0;
  22315. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22316. NullCheck(L_0);
  22317. RuntimeObject* L_1;
  22318. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  22319. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22320. bool L_2 = V_0;
  22321. if (!L_2)
  22322. {
  22323. goto IL_001c;
  22324. }
  22325. }
  22326. {
  22327. V_1 = (bool)0;
  22328. goto IL_005e;
  22329. }
  22330. IL_001c:
  22331. {
  22332. }
  22333. IL_001d:
  22334. try
  22335. {// begin try (depth: 1)
  22336. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22337. RuntimeObject* L_3;
  22338. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22339. Exception_t * L_4 = ___exception0;
  22340. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj1;
  22341. NullCheck(L_3);
  22342. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  22343. goto IL_005a;
  22344. }// end try (depth: 1)
  22345. catch(Il2CppExceptionWrapper& e)
  22346. {
  22347. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  22348. {
  22349. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  22350. goto CATCH_002e;
  22351. }
  22352. throw e;
  22353. }
  22354. CATCH_002e:
  22355. {// begin catch(System.Exception)
  22356. V_2 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  22357. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  22358. RuntimeObject* L_6 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))))->get_s_DefaultLogger_0();
  22359. RuntimeObject* L_7;
  22360. L_7 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22361. NullCheck(L_7);
  22362. RuntimeObject* L_8;
  22363. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_7);
  22364. NullCheck(L_8);
  22365. Type_t * L_9;
  22366. L_9 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_8, /*hidden argument*/NULL);
  22367. Exception_t * L_10 = V_2;
  22368. String_t* L_11;
  22369. L_11 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, /*hidden argument*/NULL);
  22370. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = ___obj1;
  22371. NullCheck(L_6);
  22372. InterfaceActionInvoker2< String_t*, RuntimeObject * >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  22373. V_1 = (bool)0;
  22374. IL2CPP_POP_ACTIVE_EXCEPTION();
  22375. goto IL_005e;
  22376. }// end catch (depth: 1)
  22377. IL_005a:
  22378. {
  22379. V_1 = (bool)1;
  22380. goto IL_005e;
  22381. }
  22382. IL_005e:
  22383. {
  22384. bool L_13 = V_1;
  22385. return L_13;
  22386. }
  22387. }
  22388. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  22389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mF538D5294AEA0199AF8ABA7EFE11FDB0A2902C4F (const RuntimeMethod* method)
  22390. {
  22391. static bool s_Il2CppMethodInitialized;
  22392. if (!s_Il2CppMethodInitialized)
  22393. {
  22394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  22395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  22397. s_Il2CppMethodInitialized = true;
  22398. }
  22399. bool V_0 = false;
  22400. bool V_1 = false;
  22401. {
  22402. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22403. RuntimeObject* L_0;
  22404. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22405. NullCheck(L_0);
  22406. RuntimeObject* L_1;
  22407. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  22408. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22409. bool L_2 = V_0;
  22410. if (!L_2)
  22411. {
  22412. goto IL_0025;
  22413. }
  22414. }
  22415. {
  22416. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22417. RuntimeObject* L_3;
  22418. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  22419. NullCheck(L_3);
  22420. bool L_4;
  22421. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_3);
  22422. V_1 = L_4;
  22423. goto IL_0032;
  22424. }
  22425. IL_0025:
  22426. {
  22427. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22428. RuntimeObject* L_5 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_DefaultLogger_0();
  22429. NullCheck(L_5);
  22430. bool L_6;
  22431. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_5);
  22432. V_1 = L_6;
  22433. goto IL_0032;
  22434. }
  22435. IL_0032:
  22436. {
  22437. bool L_7 = V_1;
  22438. return L_7;
  22439. }
  22440. }
  22441. // System.Void UnityEngine.Debug::.cctor()
  22442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m8FC005AAA0C78F065A27FD1E48B12C5C5E38A486 (const RuntimeMethod* method)
  22443. {
  22444. static bool s_Il2CppMethodInitialized;
  22445. if (!s_Il2CppMethodInitialized)
  22446. {
  22447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  22448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  22450. s_Il2CppMethodInitialized = true;
  22451. }
  22452. {
  22453. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_0 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  22454. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_0, /*hidden argument*/NULL);
  22455. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_1 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  22456. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_1, L_0, /*hidden argument*/NULL);
  22457. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_DefaultLogger_0(L_1);
  22458. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_2 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  22459. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_2, /*hidden argument*/NULL);
  22460. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_3 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  22461. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_3, L_2, /*hidden argument*/NULL);
  22462. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_Logger_1(L_3);
  22463. return;
  22464. }
  22465. }
  22466. // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  22467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  22468. {
  22469. typedef void (*Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, float, bool);
  22470. static Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn _il2cpp_icall_func;
  22471. if (!_il2cpp_icall_func)
  22472. _il2cpp_icall_func = (Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)");
  22473. _il2cpp_icall_func(___start0, ___end1, ___color2, ___duration3, ___depthTest4);
  22474. }
  22475. #ifdef __clang__
  22476. #pragma clang diagnostic pop
  22477. #endif
  22478. #ifdef __clang__
  22479. #pragma clang diagnostic push
  22480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22481. #pragma clang diagnostic ignored "-Wunused-variable"
  22482. #endif
  22483. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  22484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method)
  22485. {
  22486. typedef void (*DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn) (int32_t, int32_t, String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  22487. static DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn _il2cpp_icall_func;
  22488. if (!_il2cpp_icall_func)
  22489. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  22490. _il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3);
  22491. }
  22492. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  22493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  22494. {
  22495. typedef void (*DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn) (Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  22496. static DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn _il2cpp_icall_func;
  22497. if (!_il2cpp_icall_func)
  22498. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  22499. _il2cpp_icall_func(___ex0, ___obj1);
  22500. }
  22501. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  22502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_mB876FBE8959FC3D9E9950527A82936F779F7A00C (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  22503. {
  22504. {
  22505. int32_t L_0 = ___logType0;
  22506. String_t* L_1 = ___format2;
  22507. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args3;
  22508. String_t* L_3;
  22509. L_3 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(L_1, L_2, /*hidden argument*/NULL);
  22510. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  22511. DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101(L_0, 0, L_3, L_4, /*hidden argument*/NULL);
  22512. return;
  22513. }
  22514. }
  22515. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  22516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  22517. {
  22518. bool V_0 = false;
  22519. {
  22520. Exception_t * L_0 = ___exception0;
  22521. V_0 = (bool)((((RuntimeObject*)(Exception_t *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22522. bool L_1 = V_0;
  22523. if (!L_1)
  22524. {
  22525. goto IL_0014;
  22526. }
  22527. }
  22528. {
  22529. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  22530. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), /*hidden argument*/NULL);
  22531. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386_RuntimeMethod_var)));
  22532. }
  22533. IL_0014:
  22534. {
  22535. Exception_t * L_3 = ___exception0;
  22536. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  22537. DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF(L_3, L_4, /*hidden argument*/NULL);
  22538. return;
  22539. }
  22540. }
  22541. // System.Void UnityEngine.DebugLogHandler::.ctor()
  22542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method)
  22543. {
  22544. {
  22545. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  22546. return;
  22547. }
  22548. }
  22549. #ifdef __clang__
  22550. #pragma clang diagnostic pop
  22551. #endif
  22552. #ifdef __clang__
  22553. #pragma clang diagnostic push
  22554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22555. #pragma clang diagnostic ignored "-Wunused-variable"
  22556. #endif
  22557. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  22558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  22559. {
  22560. {
  22561. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  22562. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  22563. return;
  22564. }
  22565. }
  22566. IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  22567. {
  22568. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted;
  22569. int32_t _offset = 1;
  22570. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  22571. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline(_thisAdjusted, ___value0, method);
  22572. }
  22573. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  22574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  22575. {
  22576. {
  22577. int32_t L_0 = ___value0;
  22578. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  22579. return;
  22580. }
  22581. }
  22582. IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  22583. {
  22584. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted;
  22585. int32_t _offset = 1;
  22586. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  22587. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline(_thisAdjusted, ___value0, method);
  22588. }
  22589. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  22590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  22591. {
  22592. {
  22593. int32_t L_0 = ___value0;
  22594. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  22595. return;
  22596. }
  22597. }
  22598. IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  22599. {
  22600. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted;
  22601. int32_t _offset = 1;
  22602. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  22603. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline(_thisAdjusted, ___value0, method);
  22604. }
  22605. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  22606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  22607. {
  22608. {
  22609. int32_t L_0 = ___value0;
  22610. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  22611. return;
  22612. }
  22613. }
  22614. IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  22615. {
  22616. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted;
  22617. int32_t _offset = 1;
  22618. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  22619. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline(_thisAdjusted, ___value0, method);
  22620. }
  22621. #ifdef __clang__
  22622. #pragma clang diagnostic pop
  22623. #endif
  22624. #ifdef __clang__
  22625. #pragma clang diagnostic push
  22626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22627. #pragma clang diagnostic ignored "-Wunused-variable"
  22628. #endif
  22629. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  22630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method)
  22631. {
  22632. int32_t V_0 = 0;
  22633. {
  22634. int32_t L_0 = __this->get_m_Order_0();
  22635. V_0 = L_0;
  22636. goto IL_000a;
  22637. }
  22638. IL_000a:
  22639. {
  22640. int32_t L_1 = V_0;
  22641. return L_1;
  22642. }
  22643. }
  22644. #ifdef __clang__
  22645. #pragma clang diagnostic pop
  22646. #endif
  22647. #ifdef __clang__
  22648. #pragma clang diagnostic push
  22649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22650. #pragma clang diagnostic ignored "-Wunused-variable"
  22651. #endif
  22652. #ifdef __clang__
  22653. #pragma clang diagnostic pop
  22654. #endif
  22655. #ifdef __clang__
  22656. #pragma clang diagnostic push
  22657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22658. #pragma clang diagnostic ignored "-Wunused-variable"
  22659. #endif
  22660. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  22661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m7A9877491C22E8CDCFDAD240D04156D4FAE7D6C6 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, String_t* ___value0, const RuntimeMethod* method)
  22662. {
  22663. {
  22664. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22665. String_t* L_0 = ___value0;
  22666. __this->set_DefaultValue_0(L_0);
  22667. return;
  22668. }
  22669. }
  22670. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  22671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  22672. {
  22673. RuntimeObject * V_0 = NULL;
  22674. {
  22675. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  22676. V_0 = L_0;
  22677. goto IL_000a;
  22678. }
  22679. IL_000a:
  22680. {
  22681. RuntimeObject * L_1 = V_0;
  22682. return L_1;
  22683. }
  22684. }
  22685. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  22686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_mD096E8E7C8C6051AD743AAB7CAADB27428871E51 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  22687. {
  22688. static bool s_Il2CppMethodInitialized;
  22689. if (!s_Il2CppMethodInitialized)
  22690. {
  22691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var);
  22692. s_Il2CppMethodInitialized = true;
  22693. }
  22694. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * V_0 = NULL;
  22695. bool V_1 = false;
  22696. bool V_2 = false;
  22697. bool V_3 = false;
  22698. {
  22699. RuntimeObject * L_0 = ___obj0;
  22700. V_0 = ((DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var));
  22701. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_1 = V_0;
  22702. V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22703. bool L_2 = V_1;
  22704. if (!L_2)
  22705. {
  22706. goto IL_0014;
  22707. }
  22708. }
  22709. {
  22710. V_2 = (bool)0;
  22711. goto IL_0041;
  22712. }
  22713. IL_0014:
  22714. {
  22715. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  22716. V_3 = (bool)((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22717. bool L_4 = V_3;
  22718. if (!L_4)
  22719. {
  22720. goto IL_002d;
  22721. }
  22722. }
  22723. {
  22724. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_5 = V_0;
  22725. NullCheck(L_5);
  22726. RuntimeObject * L_6;
  22727. L_6 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_5, /*hidden argument*/NULL);
  22728. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22729. goto IL_0041;
  22730. }
  22731. IL_002d:
  22732. {
  22733. RuntimeObject * L_7 = __this->get_DefaultValue_0();
  22734. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_8 = V_0;
  22735. NullCheck(L_8);
  22736. RuntimeObject * L_9;
  22737. L_9 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_8, /*hidden argument*/NULL);
  22738. NullCheck(L_7);
  22739. bool L_10;
  22740. L_10 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
  22741. V_2 = L_10;
  22742. goto IL_0041;
  22743. }
  22744. IL_0041:
  22745. {
  22746. bool L_11 = V_2;
  22747. return L_11;
  22748. }
  22749. }
  22750. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  22751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_mA74BBB26F6C0B49AA44C175DBFDB82F00E497595 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  22752. {
  22753. bool V_0 = false;
  22754. int32_t V_1 = 0;
  22755. {
  22756. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  22757. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22758. bool L_1 = V_0;
  22759. if (!L_1)
  22760. {
  22761. goto IL_0017;
  22762. }
  22763. }
  22764. {
  22765. int32_t L_2;
  22766. L_2 = Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4(__this, /*hidden argument*/NULL);
  22767. V_1 = L_2;
  22768. goto IL_0025;
  22769. }
  22770. IL_0017:
  22771. {
  22772. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  22773. NullCheck(L_3);
  22774. int32_t L_4;
  22775. L_4 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
  22776. V_1 = L_4;
  22777. goto IL_0025;
  22778. }
  22779. IL_0025:
  22780. {
  22781. int32_t L_5 = V_1;
  22782. return L_5;
  22783. }
  22784. }
  22785. #ifdef __clang__
  22786. #pragma clang diagnostic pop
  22787. #endif
  22788. #ifdef __clang__
  22789. #pragma clang diagnostic push
  22790. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22791. #pragma clang diagnostic ignored "-Wunused-variable"
  22792. #endif
  22793. #ifdef __clang__
  22794. #pragma clang diagnostic pop
  22795. #endif
  22796. #ifdef __clang__
  22797. #pragma clang diagnostic push
  22798. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22799. #pragma clang diagnostic ignored "-Wunused-variable"
  22800. #endif
  22801. #ifdef __clang__
  22802. #pragma clang diagnostic pop
  22803. #endif
  22804. #ifdef __clang__
  22805. #pragma clang diagnostic push
  22806. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22807. #pragma clang diagnostic ignored "-Wunused-variable"
  22808. #endif
  22809. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  22810. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  22811. {
  22812. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  22813. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  22814. marshaled.___mode_2 = unmarshaled.get_mode_2();
  22815. marshaled.___position_3 = unmarshaled.get_position_3();
  22816. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  22817. marshaled.___color_5 = unmarshaled.get_color_5();
  22818. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  22819. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  22820. marshaled.___direction_8 = unmarshaled.get_direction_8();
  22821. }
  22822. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  22823. {
  22824. int32_t unmarshaled_instanceID_temp_0 = 0;
  22825. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  22826. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  22827. bool unmarshaled_shadow_temp_1 = false;
  22828. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  22829. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  22830. uint8_t unmarshaled_mode_temp_2 = 0;
  22831. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  22832. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  22833. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  22834. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  22835. unmarshaled_position_temp_3 = marshaled.___position_3;
  22836. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  22837. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  22838. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  22839. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  22840. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  22841. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  22842. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  22843. unmarshaled_color_temp_5 = marshaled.___color_5;
  22844. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  22845. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  22846. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  22847. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  22848. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  22849. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  22850. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  22851. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  22852. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  22853. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  22854. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  22855. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  22856. }
  22857. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  22858. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  22859. {
  22860. }
  22861. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  22862. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  22863. {
  22864. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  22865. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  22866. marshaled.___mode_2 = unmarshaled.get_mode_2();
  22867. marshaled.___position_3 = unmarshaled.get_position_3();
  22868. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  22869. marshaled.___color_5 = unmarshaled.get_color_5();
  22870. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  22871. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  22872. marshaled.___direction_8 = unmarshaled.get_direction_8();
  22873. }
  22874. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  22875. {
  22876. int32_t unmarshaled_instanceID_temp_0 = 0;
  22877. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  22878. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  22879. bool unmarshaled_shadow_temp_1 = false;
  22880. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  22881. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  22882. uint8_t unmarshaled_mode_temp_2 = 0;
  22883. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  22884. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  22885. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  22886. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  22887. unmarshaled_position_temp_3 = marshaled.___position_3;
  22888. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  22889. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  22890. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  22891. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  22892. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  22893. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  22894. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  22895. unmarshaled_color_temp_5 = marshaled.___color_5;
  22896. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  22897. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  22898. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  22899. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  22900. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  22901. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  22902. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  22903. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  22904. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  22905. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  22906. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  22907. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  22908. }
  22909. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  22910. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  22911. {
  22912. }
  22913. #ifdef __clang__
  22914. #pragma clang diagnostic pop
  22915. #endif
  22916. #ifdef __clang__
  22917. #pragma clang diagnostic push
  22918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22919. #pragma clang diagnostic ignored "-Wunused-variable"
  22920. #endif
  22921. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  22922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mDCA4B0F84AB4B3E17D216DB29318032547AB7F0D (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * __this, const RuntimeMethod* method)
  22923. {
  22924. {
  22925. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22926. return;
  22927. }
  22928. }
  22929. #ifdef __clang__
  22930. #pragma clang diagnostic pop
  22931. #endif
  22932. #ifdef __clang__
  22933. #pragma clang diagnostic push
  22934. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22935. #pragma clang diagnostic ignored "-Wunused-variable"
  22936. #endif
  22937. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  22938. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  22939. {
  22940. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  22941. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  22942. marshaled.___mode_2 = unmarshaled.get_mode_2();
  22943. marshaled.___position_3 = unmarshaled.get_position_3();
  22944. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  22945. marshaled.___color_5 = unmarshaled.get_color_5();
  22946. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  22947. marshaled.___range_7 = unmarshaled.get_range_7();
  22948. marshaled.___radius_8 = unmarshaled.get_radius_8();
  22949. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  22950. }
  22951. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  22952. {
  22953. int32_t unmarshaled_instanceID_temp_0 = 0;
  22954. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  22955. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  22956. bool unmarshaled_shadow_temp_1 = false;
  22957. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  22958. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  22959. uint8_t unmarshaled_mode_temp_2 = 0;
  22960. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  22961. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  22962. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  22963. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  22964. unmarshaled_position_temp_3 = marshaled.___position_3;
  22965. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  22966. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  22967. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  22968. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  22969. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  22970. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  22971. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  22972. unmarshaled_color_temp_5 = marshaled.___color_5;
  22973. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  22974. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  22975. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  22976. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  22977. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  22978. float unmarshaled_range_temp_7 = 0.0f;
  22979. unmarshaled_range_temp_7 = marshaled.___range_7;
  22980. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  22981. float unmarshaled_radius_temp_8 = 0.0f;
  22982. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  22983. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  22984. uint8_t unmarshaled_falloff_temp_9 = 0;
  22985. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  22986. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  22987. }
  22988. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  22989. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  22990. {
  22991. }
  22992. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  22993. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  22994. {
  22995. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  22996. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  22997. marshaled.___mode_2 = unmarshaled.get_mode_2();
  22998. marshaled.___position_3 = unmarshaled.get_position_3();
  22999. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  23000. marshaled.___color_5 = unmarshaled.get_color_5();
  23001. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  23002. marshaled.___range_7 = unmarshaled.get_range_7();
  23003. marshaled.___radius_8 = unmarshaled.get_radius_8();
  23004. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  23005. }
  23006. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  23007. {
  23008. int32_t unmarshaled_instanceID_temp_0 = 0;
  23009. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  23010. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  23011. bool unmarshaled_shadow_temp_1 = false;
  23012. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  23013. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  23014. uint8_t unmarshaled_mode_temp_2 = 0;
  23015. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  23016. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  23017. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  23018. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  23019. unmarshaled_position_temp_3 = marshaled.___position_3;
  23020. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  23021. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  23022. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  23023. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  23024. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  23025. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  23026. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  23027. unmarshaled_color_temp_5 = marshaled.___color_5;
  23028. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  23029. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  23030. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  23031. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  23032. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  23033. float unmarshaled_range_temp_7 = 0.0f;
  23034. unmarshaled_range_temp_7 = marshaled.___range_7;
  23035. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  23036. float unmarshaled_radius_temp_8 = 0.0f;
  23037. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  23038. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  23039. uint8_t unmarshaled_falloff_temp_9 = 0;
  23040. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  23041. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  23042. }
  23043. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  23044. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  23045. {
  23046. }
  23047. #ifdef __clang__
  23048. #pragma clang diagnostic pop
  23049. #endif
  23050. #ifdef __clang__
  23051. #pragma clang diagnostic push
  23052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23053. #pragma clang diagnostic ignored "-Wunused-variable"
  23054. #endif
  23055. // System.Void UnityEngine.Display::.ctor()
  23056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  23057. {
  23058. {
  23059. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23060. intptr_t L_0;
  23061. memset((&L_0), 0, sizeof(L_0));
  23062. IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097((&L_0), 0, /*hidden argument*/NULL);
  23063. __this->set_nativeDisplay_0((intptr_t)L_0);
  23064. return;
  23065. }
  23066. }
  23067. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  23068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method)
  23069. {
  23070. {
  23071. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23072. intptr_t L_0 = ___nativeDisplay0;
  23073. __this->set_nativeDisplay_0((intptr_t)L_0);
  23074. return;
  23075. }
  23076. }
  23077. // System.Int32 UnityEngine.Display::get_renderingWidth()
  23078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  23079. {
  23080. static bool s_Il2CppMethodInitialized;
  23081. if (!s_Il2CppMethodInitialized)
  23082. {
  23083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23084. s_Il2CppMethodInitialized = true;
  23085. }
  23086. int32_t V_0 = 0;
  23087. int32_t V_1 = 0;
  23088. int32_t V_2 = 0;
  23089. {
  23090. V_0 = 0;
  23091. V_1 = 0;
  23092. intptr_t L_0 = __this->get_nativeDisplay_0();
  23093. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23094. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  23095. int32_t L_1 = V_0;
  23096. V_2 = L_1;
  23097. goto IL_0019;
  23098. }
  23099. IL_0019:
  23100. {
  23101. int32_t L_2 = V_2;
  23102. return L_2;
  23103. }
  23104. }
  23105. // System.Int32 UnityEngine.Display::get_renderingHeight()
  23106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  23107. {
  23108. static bool s_Il2CppMethodInitialized;
  23109. if (!s_Il2CppMethodInitialized)
  23110. {
  23111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23112. s_Il2CppMethodInitialized = true;
  23113. }
  23114. int32_t V_0 = 0;
  23115. int32_t V_1 = 0;
  23116. int32_t V_2 = 0;
  23117. {
  23118. V_0 = 0;
  23119. V_1 = 0;
  23120. intptr_t L_0 = __this->get_nativeDisplay_0();
  23121. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23122. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  23123. int32_t L_1 = V_1;
  23124. V_2 = L_1;
  23125. goto IL_0019;
  23126. }
  23127. IL_0019:
  23128. {
  23129. int32_t L_2 = V_2;
  23130. return L_2;
  23131. }
  23132. }
  23133. // System.Int32 UnityEngine.Display::get_systemWidth()
  23134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  23135. {
  23136. static bool s_Il2CppMethodInitialized;
  23137. if (!s_Il2CppMethodInitialized)
  23138. {
  23139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23140. s_Il2CppMethodInitialized = true;
  23141. }
  23142. int32_t V_0 = 0;
  23143. int32_t V_1 = 0;
  23144. int32_t V_2 = 0;
  23145. {
  23146. V_0 = 0;
  23147. V_1 = 0;
  23148. intptr_t L_0 = __this->get_nativeDisplay_0();
  23149. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23150. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  23151. int32_t L_1 = V_0;
  23152. V_2 = L_1;
  23153. goto IL_0019;
  23154. }
  23155. IL_0019:
  23156. {
  23157. int32_t L_2 = V_2;
  23158. return L_2;
  23159. }
  23160. }
  23161. // System.Int32 UnityEngine.Display::get_systemHeight()
  23162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  23163. {
  23164. static bool s_Il2CppMethodInitialized;
  23165. if (!s_Il2CppMethodInitialized)
  23166. {
  23167. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23168. s_Il2CppMethodInitialized = true;
  23169. }
  23170. int32_t V_0 = 0;
  23171. int32_t V_1 = 0;
  23172. int32_t V_2 = 0;
  23173. {
  23174. V_0 = 0;
  23175. V_1 = 0;
  23176. intptr_t L_0 = __this->get_nativeDisplay_0();
  23177. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23178. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  23179. int32_t L_1 = V_1;
  23180. V_2 = L_1;
  23181. goto IL_0019;
  23182. }
  23183. IL_0019:
  23184. {
  23185. int32_t L_2 = V_2;
  23186. return L_2;
  23187. }
  23188. }
  23189. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  23190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method)
  23191. {
  23192. static bool s_Il2CppMethodInitialized;
  23193. if (!s_Il2CppMethodInitialized)
  23194. {
  23195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23196. s_Il2CppMethodInitialized = true;
  23197. }
  23198. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  23199. memset((&V_0), 0, sizeof(V_0));
  23200. int32_t V_1 = 0;
  23201. int32_t V_2 = 0;
  23202. int32_t V_3 = 0;
  23203. int32_t V_4 = 0;
  23204. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5;
  23205. memset((&V_5), 0, sizeof(V_5));
  23206. {
  23207. V_1 = 0;
  23208. V_2 = 0;
  23209. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inputMouseCoordinates0;
  23210. float L_1 = L_0.get_x_2();
  23211. V_3 = ((int32_t)((int32_t)L_1));
  23212. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___inputMouseCoordinates0;
  23213. float L_3 = L_2.get_y_3();
  23214. V_4 = ((int32_t)((int32_t)L_3));
  23215. int32_t L_4 = V_3;
  23216. int32_t L_5 = V_4;
  23217. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23218. int32_t L_6;
  23219. L_6 = Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9(L_4, L_5, (int32_t*)(&V_1), (int32_t*)(&V_2), /*hidden argument*/NULL);
  23220. (&V_0)->set_z_4(((float)((float)L_6)));
  23221. int32_t L_7 = V_1;
  23222. (&V_0)->set_x_2(((float)((float)L_7)));
  23223. int32_t L_8 = V_2;
  23224. (&V_0)->set_y_3(((float)((float)L_8)));
  23225. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0;
  23226. V_5 = L_9;
  23227. goto IL_0041;
  23228. }
  23229. IL_0041:
  23230. {
  23231. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_5;
  23232. return L_10;
  23233. }
  23234. }
  23235. // UnityEngine.Display UnityEngine.Display::get_main()
  23236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B (const RuntimeMethod* method)
  23237. {
  23238. static bool s_Il2CppMethodInitialized;
  23239. if (!s_Il2CppMethodInitialized)
  23240. {
  23241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23242. s_Il2CppMethodInitialized = true;
  23243. }
  23244. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * V_0 = NULL;
  23245. {
  23246. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23247. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get__mainDisplay_2();
  23248. V_0 = L_0;
  23249. goto IL_0009;
  23250. }
  23251. IL_0009:
  23252. {
  23253. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1 = V_0;
  23254. return L_1;
  23255. }
  23256. }
  23257. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  23258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m86C6D207FEF8B77696B74ECF530002E260B1591E (IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___nativeDisplay0, const RuntimeMethod* method)
  23259. {
  23260. static bool s_Il2CppMethodInitialized;
  23261. if (!s_Il2CppMethodInitialized)
  23262. {
  23263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  23264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23265. s_Il2CppMethodInitialized = true;
  23266. }
  23267. bool V_0 = false;
  23268. int32_t V_1 = 0;
  23269. bool V_2 = false;
  23270. {
  23271. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_0 = ___nativeDisplay0;
  23272. NullCheck(L_0);
  23273. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  23274. bool L_1 = V_0;
  23275. if (!L_1)
  23276. {
  23277. goto IL_000c;
  23278. }
  23279. }
  23280. {
  23281. goto IL_0046;
  23282. }
  23283. IL_000c:
  23284. {
  23285. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_2 = ___nativeDisplay0;
  23286. NullCheck(L_2);
  23287. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))));
  23288. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23289. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_3);
  23290. V_1 = 0;
  23291. goto IL_0030;
  23292. }
  23293. IL_001d:
  23294. {
  23295. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23296. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_4 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  23297. int32_t L_5 = V_1;
  23298. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_6 = ___nativeDisplay0;
  23299. int32_t L_7 = V_1;
  23300. NullCheck(L_6);
  23301. int32_t L_8 = L_7;
  23302. intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  23303. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23304. Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F(L_10, (intptr_t)L_9, /*hidden argument*/NULL);
  23305. NullCheck(L_4);
  23306. ArrayElementTypeCheck (L_4, L_10);
  23307. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_10);
  23308. int32_t L_11 = V_1;
  23309. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  23310. }
  23311. IL_0030:
  23312. {
  23313. int32_t L_12 = V_1;
  23314. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_13 = ___nativeDisplay0;
  23315. NullCheck(L_13);
  23316. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))? 1 : 0);
  23317. bool L_14 = V_2;
  23318. if (L_14)
  23319. {
  23320. goto IL_001d;
  23321. }
  23322. }
  23323. {
  23324. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23325. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_15 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  23326. NullCheck(L_15);
  23327. int32_t L_16 = 0;
  23328. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  23329. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_17);
  23330. }
  23331. IL_0046:
  23332. {
  23333. return;
  23334. }
  23335. }
  23336. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  23337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mA8B70C50D286065B80D47D6D12D195A2FFB223DA (const RuntimeMethod* method)
  23338. {
  23339. static bool s_Il2CppMethodInitialized;
  23340. if (!s_Il2CppMethodInitialized)
  23341. {
  23342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23343. s_Il2CppMethodInitialized = true;
  23344. }
  23345. bool V_0 = false;
  23346. {
  23347. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23348. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  23349. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23350. bool L_1 = V_0;
  23351. if (!L_1)
  23352. {
  23353. goto IL_0018;
  23354. }
  23355. }
  23356. {
  23357. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23358. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_2 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  23359. NullCheck(L_2);
  23360. DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9(L_2, /*hidden argument*/NULL);
  23361. }
  23362. IL_0018:
  23363. {
  23364. return;
  23365. }
  23366. }
  23367. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  23368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  23369. {
  23370. typedef void (*Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn) (intptr_t, int32_t*, int32_t*);
  23371. static Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn _il2cpp_icall_func;
  23372. if (!_il2cpp_icall_func)
  23373. _il2cpp_icall_func = (Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  23374. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  23375. }
  23376. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  23377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  23378. {
  23379. typedef void (*Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn) (intptr_t, int32_t*, int32_t*);
  23380. static Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn _il2cpp_icall_func;
  23381. if (!_il2cpp_icall_func)
  23382. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  23383. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  23384. }
  23385. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  23386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method)
  23387. {
  23388. typedef int32_t (*Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  23389. static Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn _il2cpp_icall_func;
  23390. if (!_il2cpp_icall_func)
  23391. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  23392. int32_t icallRetVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3);
  23393. return icallRetVal;
  23394. }
  23395. // System.Void UnityEngine.Display::.cctor()
  23396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_m87EA9DCECCE11A1F161F7C451A5018180DE9EB06 (const RuntimeMethod* method)
  23397. {
  23398. static bool s_Il2CppMethodInitialized;
  23399. if (!s_Il2CppMethodInitialized)
  23400. {
  23401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  23402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23403. s_Il2CppMethodInitialized = true;
  23404. }
  23405. {
  23406. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_0 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)1);
  23407. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_1 = L_0;
  23408. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_2 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  23409. Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0(L_2, /*hidden argument*/NULL);
  23410. NullCheck(L_1);
  23411. ArrayElementTypeCheck (L_1, L_2);
  23412. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_2);
  23413. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_1);
  23414. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  23415. NullCheck(L_3);
  23416. int32_t L_4 = 0;
  23417. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  23418. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_5);
  23419. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_3((DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)NULL);
  23420. return;
  23421. }
  23422. }
  23423. #ifdef __clang__
  23424. #pragma clang diagnostic pop
  23425. #endif
  23426. #ifdef __clang__
  23427. #pragma clang diagnostic push
  23428. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23429. #pragma clang diagnostic ignored "-Wunused-variable"
  23430. #endif
  23431. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  23432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  23433. {
  23434. {
  23435. return;
  23436. }
  23437. }
  23438. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  23439. {
  23440. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted;
  23441. int32_t _offset = 1;
  23442. _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  23443. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method);
  23444. }
  23445. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  23446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method)
  23447. {
  23448. {
  23449. return;
  23450. }
  23451. }
  23452. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  23453. {
  23454. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted;
  23455. int32_t _offset = 1;
  23456. _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  23457. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845(_thisAdjusted, method);
  23458. }
  23459. #ifdef __clang__
  23460. #pragma clang diagnostic pop
  23461. #endif
  23462. #ifdef __clang__
  23463. #pragma clang diagnostic push
  23464. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23465. #pragma clang diagnostic ignored "-Wunused-variable"
  23466. #endif
  23467. #ifdef __clang__
  23468. #pragma clang diagnostic pop
  23469. #endif
  23470. #ifdef __clang__
  23471. #pragma clang diagnostic push
  23472. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23473. #pragma clang diagnostic ignored "-Wunused-variable"
  23474. #endif
  23475. #ifdef __clang__
  23476. #pragma clang diagnostic pop
  23477. #endif
  23478. #ifdef __clang__
  23479. #pragma clang diagnostic push
  23480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23481. #pragma clang diagnostic ignored "-Wunused-variable"
  23482. #endif
  23483. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  23484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m76A0389A1F18CDCD3741B68C2506B8D6034393D7 (EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 * __this, const RuntimeMethod* method)
  23485. {
  23486. {
  23487. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23488. return;
  23489. }
  23490. }
  23491. #ifdef __clang__
  23492. #pragma clang diagnostic pop
  23493. #endif
  23494. #ifdef __clang__
  23495. #pragma clang diagnostic push
  23496. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23497. #pragma clang diagnostic ignored "-Wunused-variable"
  23498. #endif
  23499. #ifdef __clang__
  23500. #pragma clang diagnostic pop
  23501. #endif
  23502. #ifdef __clang__
  23503. #pragma clang diagnostic push
  23504. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23505. #pragma clang diagnostic ignored "-Wunused-variable"
  23506. #endif
  23507. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  23508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mFA14E76D8A30ED8CA3ADCDA83BE056E54753825D (ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 * __this, const RuntimeMethod* method)
  23509. {
  23510. {
  23511. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23512. return;
  23513. }
  23514. }
  23515. #ifdef __clang__
  23516. #pragma clang diagnostic pop
  23517. #endif
  23518. #ifdef __clang__
  23519. #pragma clang diagnostic push
  23520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23521. #pragma clang diagnostic ignored "-Wunused-variable"
  23522. #endif
  23523. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  23524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_mAF8163E246AD4F05E98775F7E0904F296770B06C (ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 * __this, const RuntimeMethod* method)
  23525. {
  23526. {
  23527. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23528. return;
  23529. }
  23530. }
  23531. #ifdef __clang__
  23532. #pragma clang diagnostic pop
  23533. #endif
  23534. #ifdef __clang__
  23535. #pragma clang diagnostic push
  23536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23537. #pragma clang diagnostic ignored "-Wunused-variable"
  23538. #endif
  23539. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  23540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_mE4AF4E74678A39848AD81121936DEDDA1F89AB8B (ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 * __this, const RuntimeMethod* method)
  23541. {
  23542. {
  23543. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23544. return;
  23545. }
  23546. }
  23547. #ifdef __clang__
  23548. #pragma clang diagnostic pop
  23549. #endif
  23550. #ifdef __clang__
  23551. #pragma clang diagnostic push
  23552. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23553. #pragma clang diagnostic ignored "-Wunused-variable"
  23554. #endif
  23555. // System.Void UnityEngine.ExecuteAlways::.ctor()
  23556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_mDB73D23637E65E57DE87C7BAAFE4CE694AE9BEE0 (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B * __this, const RuntimeMethod* method)
  23557. {
  23558. {
  23559. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23560. return;
  23561. }
  23562. }
  23563. #ifdef __clang__
  23564. #pragma clang diagnostic pop
  23565. #endif
  23566. #ifdef __clang__
  23567. #pragma clang diagnostic push
  23568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23569. #pragma clang diagnostic ignored "-Wunused-variable"
  23570. #endif
  23571. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  23572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m52849B67DB46F6CF090D45E523FAE97A10825C0A (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * __this, const RuntimeMethod* method)
  23573. {
  23574. {
  23575. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23576. return;
  23577. }
  23578. }
  23579. #ifdef __clang__
  23580. #pragma clang diagnostic pop
  23581. #endif
  23582. #ifdef __clang__
  23583. #pragma clang diagnostic push
  23584. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23585. #pragma clang diagnostic ignored "-Wunused-variable"
  23586. #endif
  23587. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  23588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_mC11B09D547C215DC6E298F78CA6F05C2B28B8043 (ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB * __this, const RuntimeMethod* method)
  23589. {
  23590. {
  23591. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23592. return;
  23593. }
  23594. }
  23595. #ifdef __clang__
  23596. #pragma clang diagnostic pop
  23597. #endif
  23598. #ifdef __clang__
  23599. #pragma clang diagnostic push
  23600. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23601. #pragma clang diagnostic ignored "-Wunused-variable"
  23602. #endif
  23603. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  23604. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  23605. {
  23606. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23607. }
  23608. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  23609. {
  23610. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23611. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23612. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23613. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23614. }
  23615. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  23616. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  23617. {
  23618. }
  23619. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  23620. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  23621. {
  23622. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23623. }
  23624. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  23625. {
  23626. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23627. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23628. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23629. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23630. }
  23631. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  23632. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  23633. {
  23634. }
  23635. #ifdef __clang__
  23636. #pragma clang diagnostic pop
  23637. #endif
  23638. #ifdef __clang__
  23639. #pragma clang diagnostic push
  23640. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23641. #pragma clang diagnostic ignored "-Wunused-variable"
  23642. #endif
  23643. #ifdef __clang__
  23644. #pragma clang diagnostic pop
  23645. #endif
  23646. #ifdef __clang__
  23647. #pragma clang diagnostic push
  23648. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23649. #pragma clang diagnostic ignored "-Wunused-variable"
  23650. #endif
  23651. #ifdef __clang__
  23652. #pragma clang diagnostic pop
  23653. #endif
  23654. #ifdef __clang__
  23655. #pragma clang diagnostic push
  23656. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23657. #pragma clang diagnostic ignored "-Wunused-variable"
  23658. #endif
  23659. #ifdef __clang__
  23660. #pragma clang diagnostic pop
  23661. #endif
  23662. #ifdef __clang__
  23663. #pragma clang diagnostic push
  23664. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23665. #pragma clang diagnostic ignored "-Wunused-variable"
  23666. #endif
  23667. #ifdef __clang__
  23668. #pragma clang diagnostic pop
  23669. #endif
  23670. #ifdef __clang__
  23671. #pragma clang diagnostic push
  23672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23673. #pragma clang diagnostic ignored "-Wunused-variable"
  23674. #endif
  23675. #ifdef __clang__
  23676. #pragma clang diagnostic pop
  23677. #endif
  23678. #ifdef __clang__
  23679. #pragma clang diagnostic push
  23680. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23681. #pragma clang diagnostic ignored "-Wunused-variable"
  23682. #endif
  23683. #ifdef __clang__
  23684. #pragma clang diagnostic pop
  23685. #endif
  23686. #ifdef __clang__
  23687. #pragma clang diagnostic push
  23688. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23689. #pragma clang diagnostic ignored "-Wunused-variable"
  23690. #endif
  23691. #ifdef __clang__
  23692. #pragma clang diagnostic pop
  23693. #endif
  23694. #ifdef __clang__
  23695. #pragma clang diagnostic push
  23696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23697. #pragma clang diagnostic ignored "-Wunused-variable"
  23698. #endif
  23699. #ifdef __clang__
  23700. #pragma clang diagnostic pop
  23701. #endif
  23702. #ifdef __clang__
  23703. #pragma clang diagnostic push
  23704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23705. #pragma clang diagnostic ignored "-Wunused-variable"
  23706. #endif
  23707. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  23708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m7A9FC6914FCBA79EE12567BEF3B482CAB7D5265D (FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 * __this, String_t* ___oldName0, const RuntimeMethod* method)
  23709. {
  23710. {
  23711. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23712. String_t* L_0 = ___oldName0;
  23713. __this->set_m_oldName_0(L_0);
  23714. return;
  23715. }
  23716. }
  23717. #ifdef __clang__
  23718. #pragma clang diagnostic pop
  23719. #endif
  23720. #ifdef __clang__
  23721. #pragma clang diagnostic push
  23722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23723. #pragma clang diagnostic ignored "-Wunused-variable"
  23724. #endif
  23725. #ifdef __clang__
  23726. #pragma clang diagnostic pop
  23727. #endif
  23728. #ifdef __clang__
  23729. #pragma clang diagnostic push
  23730. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23731. #pragma clang diagnostic ignored "-Wunused-variable"
  23732. #endif
  23733. #ifdef __clang__
  23734. #pragma clang diagnostic pop
  23735. #endif
  23736. #ifdef __clang__
  23737. #pragma clang diagnostic push
  23738. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23739. #pragma clang diagnostic ignored "-Wunused-variable"
  23740. #endif
  23741. // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
  23742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mA3D208C1AAEDFCF24364A88552204D8D1BE6AFE9 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  23743. {
  23744. typedef void (*GL_Vertex3_mA3D208C1AAEDFCF24364A88552204D8D1BE6AFE9_ftn) (float, float, float);
  23745. static GL_Vertex3_mA3D208C1AAEDFCF24364A88552204D8D1BE6AFE9_ftn _il2cpp_icall_func;
  23746. if (!_il2cpp_icall_func)
  23747. _il2cpp_icall_func = (GL_Vertex3_mA3D208C1AAEDFCF24364A88552204D8D1BE6AFE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
  23748. _il2cpp_icall_func(___x0, ___y1, ___z2);
  23749. }
  23750. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  23751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mF136075FA8821B85501C481A38F1F5186296A6ED (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  23752. {
  23753. typedef void (*GL_TexCoord3_mF136075FA8821B85501C481A38F1F5186296A6ED_ftn) (float, float, float);
  23754. static GL_TexCoord3_mF136075FA8821B85501C481A38F1F5186296A6ED_ftn _il2cpp_icall_func;
  23755. if (!_il2cpp_icall_func)
  23756. _il2cpp_icall_func = (GL_TexCoord3_mF136075FA8821B85501C481A38F1F5186296A6ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
  23757. _il2cpp_icall_func(___x0, ___y1, ___z2);
  23758. }
  23759. // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
  23760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mC0F9C6145A4A03D24E23BA5C5696EE834F8BA5AE (float ___x0, float ___y1, const RuntimeMethod* method)
  23761. {
  23762. {
  23763. float L_0 = ___x0;
  23764. float L_1 = ___y1;
  23765. GL_TexCoord3_mF136075FA8821B85501C481A38F1F5186296A6ED(L_0, L_1, (0.0f), /*hidden argument*/NULL);
  23766. return;
  23767. }
  23768. }
  23769. // System.Void UnityEngine.GL::MultiTexCoord3(System.Int32,System.Single,System.Single,System.Single)
  23770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultiTexCoord3_mC92D00BBBD475E749E9D57643AF9F86516BDCA77 (int32_t ___unit0, float ___x1, float ___y2, float ___z3, const RuntimeMethod* method)
  23771. {
  23772. typedef void (*GL_MultiTexCoord3_mC92D00BBBD475E749E9D57643AF9F86516BDCA77_ftn) (int32_t, float, float, float);
  23773. static GL_MultiTexCoord3_mC92D00BBBD475E749E9D57643AF9F86516BDCA77_ftn _il2cpp_icall_func;
  23774. if (!_il2cpp_icall_func)
  23775. _il2cpp_icall_func = (GL_MultiTexCoord3_mC92D00BBBD475E749E9D57643AF9F86516BDCA77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::MultiTexCoord3(System.Int32,System.Single,System.Single,System.Single)");
  23776. _il2cpp_icall_func(___unit0, ___x1, ___y2, ___z3);
  23777. }
  23778. // System.Void UnityEngine.GL::MultiTexCoord2(System.Int32,System.Single,System.Single)
  23779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultiTexCoord2_m49C02CD7D73016FE3F5C94EFA6CA454AB8CA09B1 (int32_t ___unit0, float ___x1, float ___y2, const RuntimeMethod* method)
  23780. {
  23781. {
  23782. int32_t L_0 = ___unit0;
  23783. float L_1 = ___x1;
  23784. float L_2 = ___y2;
  23785. GL_MultiTexCoord3_mC92D00BBBD475E749E9D57643AF9F86516BDCA77(L_0, L_1, L_2, (0.0f), /*hidden argument*/NULL);
  23786. return;
  23787. }
  23788. }
  23789. // System.Boolean UnityEngine.GL::get_invertCulling()
  23790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_invertCulling_mC894630CB76C03799A7FE8B28BA1DF8B2E174611 (const RuntimeMethod* method)
  23791. {
  23792. typedef bool (*GL_get_invertCulling_mC894630CB76C03799A7FE8B28BA1DF8B2E174611_ftn) ();
  23793. static GL_get_invertCulling_mC894630CB76C03799A7FE8B28BA1DF8B2E174611_ftn _il2cpp_icall_func;
  23794. if (!_il2cpp_icall_func)
  23795. _il2cpp_icall_func = (GL_get_invertCulling_mC894630CB76C03799A7FE8B28BA1DF8B2E174611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::get_invertCulling()");
  23796. bool icallRetVal = _il2cpp_icall_func();
  23797. return icallRetVal;
  23798. }
  23799. // System.Void UnityEngine.GL::set_invertCulling(System.Boolean)
  23800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_invertCulling_mECEDF71D7F35A9F99931F6975D415C9C6A8B8FF9 (bool ___value0, const RuntimeMethod* method)
  23801. {
  23802. typedef void (*GL_set_invertCulling_mECEDF71D7F35A9F99931F6975D415C9C6A8B8FF9_ftn) (bool);
  23803. static GL_set_invertCulling_mECEDF71D7F35A9F99931F6975D415C9C6A8B8FF9_ftn _il2cpp_icall_func;
  23804. if (!_il2cpp_icall_func)
  23805. _il2cpp_icall_func = (GL_set_invertCulling_mECEDF71D7F35A9F99931F6975D415C9C6A8B8FF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::set_invertCulling(System.Boolean)");
  23806. _il2cpp_icall_func(___value0);
  23807. }
  23808. // System.Void UnityEngine.GL::PushMatrix()
  23809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mF1F26015AB75226AB048A7ABF700871C5A0AE0B3 (const RuntimeMethod* method)
  23810. {
  23811. typedef void (*GL_PushMatrix_mF1F26015AB75226AB048A7ABF700871C5A0AE0B3_ftn) ();
  23812. static GL_PushMatrix_mF1F26015AB75226AB048A7ABF700871C5A0AE0B3_ftn _il2cpp_icall_func;
  23813. if (!_il2cpp_icall_func)
  23814. _il2cpp_icall_func = (GL_PushMatrix_mF1F26015AB75226AB048A7ABF700871C5A0AE0B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
  23815. _il2cpp_icall_func();
  23816. }
  23817. // System.Void UnityEngine.GL::PopMatrix()
  23818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_m06F4C60CA3B91C7F8B7EFF83D21563C9613B3738 (const RuntimeMethod* method)
  23819. {
  23820. typedef void (*GL_PopMatrix_m06F4C60CA3B91C7F8B7EFF83D21563C9613B3738_ftn) ();
  23821. static GL_PopMatrix_m06F4C60CA3B91C7F8B7EFF83D21563C9613B3738_ftn _il2cpp_icall_func;
  23822. if (!_il2cpp_icall_func)
  23823. _il2cpp_icall_func = (GL_PopMatrix_m06F4C60CA3B91C7F8B7EFF83D21563C9613B3738_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
  23824. _il2cpp_icall_func();
  23825. }
  23826. // System.Void UnityEngine.GL::LoadIdentity()
  23827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadIdentity_m96F26C752C5EED5A747414BC7435F1B58626E052 (const RuntimeMethod* method)
  23828. {
  23829. typedef void (*GL_LoadIdentity_m96F26C752C5EED5A747414BC7435F1B58626E052_ftn) ();
  23830. static GL_LoadIdentity_m96F26C752C5EED5A747414BC7435F1B58626E052_ftn _il2cpp_icall_func;
  23831. if (!_il2cpp_icall_func)
  23832. _il2cpp_icall_func = (GL_LoadIdentity_m96F26C752C5EED5A747414BC7435F1B58626E052_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadIdentity()");
  23833. _il2cpp_icall_func();
  23834. }
  23835. // System.Void UnityEngine.GL::LoadOrtho()
  23836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mF9410BE33CE4CBB921240C428A10D4086D2D3174 (const RuntimeMethod* method)
  23837. {
  23838. typedef void (*GL_LoadOrtho_mF9410BE33CE4CBB921240C428A10D4086D2D3174_ftn) ();
  23839. static GL_LoadOrtho_mF9410BE33CE4CBB921240C428A10D4086D2D3174_ftn _il2cpp_icall_func;
  23840. if (!_il2cpp_icall_func)
  23841. _il2cpp_icall_func = (GL_LoadOrtho_mF9410BE33CE4CBB921240C428A10D4086D2D3174_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
  23842. _il2cpp_icall_func();
  23843. }
  23844. // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
  23845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_mD7E3AD9BF6D314163FD0CFB7C75BE545DDB400BA (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___mat0, const RuntimeMethod* method)
  23846. {
  23847. {
  23848. GL_LoadProjectionMatrix_Injected_mA3AAE24B727901F128F5EBA9144CF4B286D5AA50((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___mat0), /*hidden argument*/NULL);
  23849. return;
  23850. }
  23851. }
  23852. // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean)
  23853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GL_GetGPUProjectionMatrix_m8DAC433EACD75ECD86B3148EA7658F6604378457 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method)
  23854. {
  23855. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  23856. memset((&V_0), 0, sizeof(V_0));
  23857. {
  23858. bool L_0 = ___renderIntoTexture1;
  23859. GL_GetGPUProjectionMatrix_Injected_mD52104076A8330DF9E70222BA975100F5A60C078((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___proj0), L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  23860. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0;
  23861. return L_1;
  23862. }
  23863. }
  23864. // System.Void UnityEngine.GL::Begin(System.Int32)
  23865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_mD719B21F92DCF2D8F567C008AD21CA73CA762622 (int32_t ___mode0, const RuntimeMethod* method)
  23866. {
  23867. typedef void (*GL_Begin_mD719B21F92DCF2D8F567C008AD21CA73CA762622_ftn) (int32_t);
  23868. static GL_Begin_mD719B21F92DCF2D8F567C008AD21CA73CA762622_ftn _il2cpp_icall_func;
  23869. if (!_il2cpp_icall_func)
  23870. _il2cpp_icall_func = (GL_Begin_mD719B21F92DCF2D8F567C008AD21CA73CA762622_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
  23871. _il2cpp_icall_func(___mode0);
  23872. }
  23873. // System.Void UnityEngine.GL::End()
  23874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m4A164117D2D3CD3620938F2D29EFBA2D5CB900B7 (const RuntimeMethod* method)
  23875. {
  23876. typedef void (*GL_End_m4A164117D2D3CD3620938F2D29EFBA2D5CB900B7_ftn) ();
  23877. static GL_End_m4A164117D2D3CD3620938F2D29EFBA2D5CB900B7_ftn _il2cpp_icall_func;
  23878. if (!_il2cpp_icall_func)
  23879. _il2cpp_icall_func = (GL_End_m4A164117D2D3CD3620938F2D29EFBA2D5CB900B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
  23880. _il2cpp_icall_func();
  23881. }
  23882. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  23883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_mE2DD1932E1F31479C9741ED51046DACF5C2309AB (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, float ___depth3, const RuntimeMethod* method)
  23884. {
  23885. {
  23886. bool L_0 = ___clearDepth0;
  23887. bool L_1 = ___clearColor1;
  23888. float L_2 = ___depth3;
  23889. GL_GLClear_Injected_m701ED01F88E11E3BFEEFDF7D9D88C8B8851B2FF2(L_0, L_1, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___backgroundColor2), L_2, /*hidden argument*/NULL);
  23890. return;
  23891. }
  23892. }
  23893. // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color)
  23894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_mF5FCE24D7F60731D6D88AA3DC98B0E88A644CD93 (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, const RuntimeMethod* method)
  23895. {
  23896. {
  23897. bool L_0 = ___clearDepth0;
  23898. bool L_1 = ___clearColor1;
  23899. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___backgroundColor2;
  23900. GL_GLClear_mE2DD1932E1F31479C9741ED51046DACF5C2309AB(L_0, L_1, L_2, (1.0f), /*hidden argument*/NULL);
  23901. return;
  23902. }
  23903. }
  23904. // System.Void UnityEngine.GL::ClearWithSkybox(System.Boolean,UnityEngine.Camera)
  23905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ClearWithSkybox_m13E436C5D2509D68BB488AF21313BE238E756EB2 (bool ___clearDepth0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
  23906. {
  23907. typedef void (*GL_ClearWithSkybox_m13E436C5D2509D68BB488AF21313BE238E756EB2_ftn) (bool, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  23908. static GL_ClearWithSkybox_m13E436C5D2509D68BB488AF21313BE238E756EB2_ftn _il2cpp_icall_func;
  23909. if (!_il2cpp_icall_func)
  23910. _il2cpp_icall_func = (GL_ClearWithSkybox_m13E436C5D2509D68BB488AF21313BE238E756EB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ClearWithSkybox(System.Boolean,UnityEngine.Camera)");
  23911. _il2cpp_icall_func(___clearDepth0, ___camera1);
  23912. }
  23913. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  23914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mA3AAE24B727901F128F5EBA9144CF4B286D5AA50 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___mat0, const RuntimeMethod* method)
  23915. {
  23916. typedef void (*GL_LoadProjectionMatrix_Injected_mA3AAE24B727901F128F5EBA9144CF4B286D5AA50_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  23917. static GL_LoadProjectionMatrix_Injected_mA3AAE24B727901F128F5EBA9144CF4B286D5AA50_ftn _il2cpp_icall_func;
  23918. if (!_il2cpp_icall_func)
  23919. _il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mA3AAE24B727901F128F5EBA9144CF4B286D5AA50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
  23920. _il2cpp_icall_func(___mat0);
  23921. }
  23922. // System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)
  23923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_mD52104076A8330DF9E70222BA975100F5A60C078 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___proj0, bool ___renderIntoTexture1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret2, const RuntimeMethod* method)
  23924. {
  23925. typedef void (*GL_GetGPUProjectionMatrix_Injected_mD52104076A8330DF9E70222BA975100F5A60C078_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, bool, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  23926. static GL_GetGPUProjectionMatrix_Injected_mD52104076A8330DF9E70222BA975100F5A60C078_ftn _il2cpp_icall_func;
  23927. if (!_il2cpp_icall_func)
  23928. _il2cpp_icall_func = (GL_GetGPUProjectionMatrix_Injected_mD52104076A8330DF9E70222BA975100F5A60C078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)");
  23929. _il2cpp_icall_func(___proj0, ___renderIntoTexture1, ___ret2);
  23930. }
  23931. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  23932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m701ED01F88E11E3BFEEFDF7D9D88C8B8851B2FF2 (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method)
  23933. {
  23934. typedef void (*GL_GLClear_Injected_m701ED01F88E11E3BFEEFDF7D9D88C8B8851B2FF2_ftn) (bool, bool, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, float);
  23935. static GL_GLClear_Injected_m701ED01F88E11E3BFEEFDF7D9D88C8B8851B2FF2_ftn _il2cpp_icall_func;
  23936. if (!_il2cpp_icall_func)
  23937. _il2cpp_icall_func = (GL_GLClear_Injected_m701ED01F88E11E3BFEEFDF7D9D88C8B8851B2FF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
  23938. _il2cpp_icall_func(___clearDepth0, ___clearColor1, ___backgroundColor2, ___depth3);
  23939. }
  23940. #ifdef __clang__
  23941. #pragma clang diagnostic pop
  23942. #endif
  23943. #ifdef __clang__
  23944. #pragma clang diagnostic push
  23945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23946. #pragma clang diagnostic ignored "-Wunused-variable"
  23947. #endif
  23948. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  23949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  23950. {
  23951. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  23952. static GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn _il2cpp_icall_func;
  23953. if (!_il2cpp_icall_func)
  23954. _il2cpp_icall_func = (GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  23955. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0);
  23956. return icallRetVal;
  23957. }
  23958. // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  23959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method)
  23960. {
  23961. typedef void (*GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, intptr_t);
  23962. static GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944_ftn _il2cpp_icall_func;
  23963. if (!_il2cpp_icall_func)
  23964. _il2cpp_icall_func = (GameObject_GetComponentFastPath_mAC58DB8AC26576ED2A87C843A68A13C325E3C944_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
  23965. _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1);
  23966. }
  23967. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  23968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  23969. {
  23970. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  23971. static GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn _il2cpp_icall_func;
  23972. if (!_il2cpp_icall_func)
  23973. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  23974. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  23975. return icallRetVal;
  23976. }
  23977. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  23978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  23979. {
  23980. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  23981. static GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn _il2cpp_icall_func;
  23982. if (!_il2cpp_icall_func)
  23983. _il2cpp_icall_func = (GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  23984. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  23985. return icallRetVal;
  23986. }
  23987. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  23988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  23989. {
  23990. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  23991. {
  23992. Type_t * L_0 = ___type0;
  23993. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  23994. L_1 = GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B(__this, L_0, (bool)0, /*hidden argument*/NULL);
  23995. V_0 = L_1;
  23996. goto IL_000c;
  23997. }
  23998. IL_000c:
  23999. {
  24000. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  24001. return L_2;
  24002. }
  24003. }
  24004. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  24005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method)
  24006. {
  24007. typedef RuntimeArray * (*GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool, bool, bool, bool, RuntimeObject *);
  24008. static GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn _il2cpp_icall_func;
  24009. if (!_il2cpp_icall_func)
  24010. _il2cpp_icall_func = (GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  24011. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5);
  24012. return icallRetVal;
  24013. }
  24014. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  24015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_mCEDA3C2B8C9BC1664AE2564F2B1858FE6D7A7521 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  24016. {
  24017. {
  24018. String_t* L_0 = ___methodName0;
  24019. int32_t L_1 = ___options1;
  24020. GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  24021. return;
  24022. }
  24023. }
  24024. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  24025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  24026. {
  24027. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  24028. static GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn _il2cpp_icall_func;
  24029. if (!_il2cpp_icall_func)
  24030. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  24031. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___componentType0);
  24032. return icallRetVal;
  24033. }
  24034. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  24035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  24036. {
  24037. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  24038. {
  24039. Type_t * L_0 = ___componentType0;
  24040. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  24041. L_1 = GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4(__this, L_0, /*hidden argument*/NULL);
  24042. V_0 = L_1;
  24043. goto IL_000b;
  24044. }
  24045. IL_000b:
  24046. {
  24047. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  24048. return L_2;
  24049. }
  24050. }
  24051. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  24052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  24053. {
  24054. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  24055. static GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn _il2cpp_icall_func;
  24056. if (!_il2cpp_icall_func)
  24057. _il2cpp_icall_func = (GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  24058. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  24059. return icallRetVal;
  24060. }
  24061. // System.Int32 UnityEngine.GameObject::get_layer()
  24062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  24063. {
  24064. typedef int32_t (*GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  24065. static GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn _il2cpp_icall_func;
  24066. if (!_il2cpp_icall_func)
  24067. _il2cpp_icall_func = (GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  24068. int32_t icallRetVal = _il2cpp_icall_func(__this);
  24069. return icallRetVal;
  24070. }
  24071. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  24072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method)
  24073. {
  24074. typedef void (*GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, int32_t);
  24075. static GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn _il2cpp_icall_func;
  24076. if (!_il2cpp_icall_func)
  24077. _il2cpp_icall_func = (GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  24078. _il2cpp_icall_func(__this, ___value0);
  24079. }
  24080. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  24081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method)
  24082. {
  24083. typedef void (*GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool);
  24084. static GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn _il2cpp_icall_func;
  24085. if (!_il2cpp_icall_func)
  24086. _il2cpp_icall_func = (GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  24087. _il2cpp_icall_func(__this, ___value0);
  24088. }
  24089. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  24090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  24091. {
  24092. typedef bool (*GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  24093. static GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn _il2cpp_icall_func;
  24094. if (!_il2cpp_icall_func)
  24095. _il2cpp_icall_func = (GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  24096. bool icallRetVal = _il2cpp_icall_func(__this);
  24097. return icallRetVal;
  24098. }
  24099. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  24100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  24101. {
  24102. typedef bool (*GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  24103. static GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn _il2cpp_icall_func;
  24104. if (!_il2cpp_icall_func)
  24105. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  24106. bool icallRetVal = _il2cpp_icall_func(__this);
  24107. return icallRetVal;
  24108. }
  24109. // System.String UnityEngine.GameObject::get_tag()
  24110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  24111. {
  24112. typedef String_t* (*GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  24113. static GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn _il2cpp_icall_func;
  24114. if (!_il2cpp_icall_func)
  24115. _il2cpp_icall_func = (GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  24116. String_t* icallRetVal = _il2cpp_icall_func(__this);
  24117. return icallRetVal;
  24118. }
  24119. // System.Void UnityEngine.GameObject::set_tag(System.String)
  24120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method)
  24121. {
  24122. typedef void (*GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  24123. static GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn _il2cpp_icall_func;
  24124. if (!_il2cpp_icall_func)
  24125. _il2cpp_icall_func = (GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  24126. _il2cpp_icall_func(__this, ___value0);
  24127. }
  24128. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  24129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___tag0, const RuntimeMethod* method)
  24130. {
  24131. typedef bool (*GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  24132. static GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001_ftn _il2cpp_icall_func;
  24133. if (!_il2cpp_icall_func)
  24134. _il2cpp_icall_func = (GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CompareTag(System.String)");
  24135. bool icallRetVal = _il2cpp_icall_func(__this, ___tag0);
  24136. return icallRetVal;
  24137. }
  24138. // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
  24139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F (String_t* ___tag0, const RuntimeMethod* method)
  24140. {
  24141. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn) (String_t*);
  24142. static GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn _il2cpp_icall_func;
  24143. if (!_il2cpp_icall_func)
  24144. _il2cpp_icall_func = (GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectWithTag(System.String)");
  24145. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___tag0);
  24146. return icallRetVal;
  24147. }
  24148. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  24149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  24150. {
  24151. typedef void (*GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t);
  24152. static GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn _il2cpp_icall_func;
  24153. if (!_il2cpp_icall_func)
  24154. _il2cpp_icall_func = (GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  24155. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  24156. }
  24157. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object)
  24158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m9727C08D6F0A5E8F309FA9FFF389ADF8130D7BE7 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  24159. {
  24160. int32_t V_0 = 0;
  24161. {
  24162. V_0 = 0;
  24163. String_t* L_0 = ___methodName0;
  24164. RuntimeObject * L_1 = ___value1;
  24165. int32_t L_2 = V_0;
  24166. GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  24167. return;
  24168. }
  24169. }
  24170. // System.Void UnityEngine.GameObject::SendMessage(System.String)
  24171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m592E9A21D51BE9E1D9E23A85750548E8CC8DB00D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  24172. {
  24173. int32_t V_0 = 0;
  24174. RuntimeObject * V_1 = NULL;
  24175. {
  24176. V_0 = 0;
  24177. V_1 = NULL;
  24178. String_t* L_0 = ___methodName0;
  24179. RuntimeObject * L_1 = V_1;
  24180. int32_t L_2 = V_0;
  24181. GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  24182. return;
  24183. }
  24184. }
  24185. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  24186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method)
  24187. {
  24188. typedef void (*GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t);
  24189. static GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD_ftn _il2cpp_icall_func;
  24190. if (!_il2cpp_icall_func)
  24191. _il2cpp_icall_func = (GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  24192. _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2);
  24193. }
  24194. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String)
  24195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m70A03FA2B67C28818B43C65870EC3D5E680B9A9E (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  24196. {
  24197. int32_t V_0 = 0;
  24198. RuntimeObject * V_1 = NULL;
  24199. {
  24200. V_0 = 0;
  24201. V_1 = NULL;
  24202. String_t* L_0 = ___methodName0;
  24203. RuntimeObject * L_1 = V_1;
  24204. int32_t L_2 = V_0;
  24205. GameObject_BroadcastMessage_m2B5D6163ABB0ED80A381A41DC84ED48CC10212AD(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  24206. return;
  24207. }
  24208. }
  24209. // System.Void UnityEngine.GameObject::.ctor(System.String)
  24210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method)
  24211. {
  24212. static bool s_Il2CppMethodInitialized;
  24213. if (!s_Il2CppMethodInitialized)
  24214. {
  24215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24216. s_Il2CppMethodInitialized = true;
  24217. }
  24218. {
  24219. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24220. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  24221. String_t* L_0 = ___name0;
  24222. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  24223. return;
  24224. }
  24225. }
  24226. // System.Void UnityEngine.GameObject::.ctor()
  24227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mACDBD7A1F25B33D006A60F67EF901B33DD3D52E9 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  24228. {
  24229. static bool s_Il2CppMethodInitialized;
  24230. if (!s_Il2CppMethodInitialized)
  24231. {
  24232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24233. s_Il2CppMethodInitialized = true;
  24234. }
  24235. {
  24236. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24237. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  24238. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, (String_t*)NULL, /*hidden argument*/NULL);
  24239. return;
  24240. }
  24241. }
  24242. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  24243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method)
  24244. {
  24245. static bool s_Il2CppMethodInitialized;
  24246. if (!s_Il2CppMethodInitialized)
  24247. {
  24248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24249. s_Il2CppMethodInitialized = true;
  24250. }
  24251. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_0 = NULL;
  24252. int32_t V_1 = 0;
  24253. Type_t * V_2 = NULL;
  24254. {
  24255. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24256. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  24257. String_t* L_0 = ___name0;
  24258. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  24259. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_1 = ___components1;
  24260. V_0 = L_1;
  24261. V_1 = 0;
  24262. goto IL_0027;
  24263. }
  24264. IL_0017:
  24265. {
  24266. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = V_0;
  24267. int32_t L_3 = V_1;
  24268. NullCheck(L_2);
  24269. int32_t L_4 = L_3;
  24270. Type_t * L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  24271. V_2 = L_5;
  24272. Type_t * L_6 = V_2;
  24273. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_7;
  24274. L_7 = GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8(__this, L_6, /*hidden argument*/NULL);
  24275. int32_t L_8 = V_1;
  24276. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  24277. }
  24278. IL_0027:
  24279. {
  24280. int32_t L_9 = V_1;
  24281. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = V_0;
  24282. NullCheck(L_10);
  24283. if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))))
  24284. {
  24285. goto IL_0017;
  24286. }
  24287. }
  24288. {
  24289. return;
  24290. }
  24291. }
  24292. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  24293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method)
  24294. {
  24295. typedef void (*GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  24296. static GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn _il2cpp_icall_func;
  24297. if (!_il2cpp_icall_func)
  24298. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  24299. _il2cpp_icall_func(___self0, ___name1);
  24300. }
  24301. // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
  24302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B (String_t* ___name0, const RuntimeMethod* method)
  24303. {
  24304. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn) (String_t*);
  24305. static GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn _il2cpp_icall_func;
  24306. if (!_il2cpp_icall_func)
  24307. _il2cpp_icall_func = (GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)");
  24308. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___name0);
  24309. return icallRetVal;
  24310. }
  24311. // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
  24312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  24313. {
  24314. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  24315. {
  24316. V_0 = __this;
  24317. goto IL_0005;
  24318. }
  24319. IL_0005:
  24320. {
  24321. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = V_0;
  24322. return L_0;
  24323. }
  24324. }
  24325. #ifdef __clang__
  24326. #pragma clang diagnostic pop
  24327. #endif
  24328. #ifdef __clang__
  24329. #pragma clang diagnostic push
  24330. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24331. #pragma clang diagnostic ignored "-Wunused-variable"
  24332. #endif
  24333. // System.Void UnityEngineInternal.GenericStack::.ctor()
  24334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_m42B668E8F293EE21F529A2679AA110C0877605DD (GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C * __this, const RuntimeMethod* method)
  24335. {
  24336. {
  24337. Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70(__this, /*hidden argument*/NULL);
  24338. return;
  24339. }
  24340. }
  24341. #ifdef __clang__
  24342. #pragma clang diagnostic pop
  24343. #endif
  24344. #ifdef __clang__
  24345. #pragma clang diagnostic push
  24346. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24347. #pragma clang diagnostic ignored "-Wunused-variable"
  24348. #endif
  24349. // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
  24350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m91F1AA0205C7D53D2AA8E2F1D7B338E601A30823 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___to1, const RuntimeMethod* method)
  24351. {
  24352. {
  24353. Gizmos_DrawLine_Injected_m6001318DA5AFD74C82E087BCFF6A8A23378BC186((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___from0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___to1), /*hidden argument*/NULL);
  24354. return;
  24355. }
  24356. }
  24357. // System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single)
  24358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_m96C425145BBD85CF0192F9DDB3D1A8C69429B78B (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, float ___radius1, const RuntimeMethod* method)
  24359. {
  24360. {
  24361. float L_0 = ___radius1;
  24362. Gizmos_DrawWireSphere_Injected_mEAD28FC1C6AE90C5756B8DCB981027F8887D8D04((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___center0), L_0, /*hidden argument*/NULL);
  24363. return;
  24364. }
  24365. }
  24366. // System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single)
  24367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_m50414CF8E502F4D93FC133091DA5E39543D69E91 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, float ___radius1, const RuntimeMethod* method)
  24368. {
  24369. {
  24370. float L_0 = ___radius1;
  24371. Gizmos_DrawSphere_Injected_m01A7A74A9826E0BCF738C22C1D5AFEFD1D4DD35E((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___center0), L_0, /*hidden argument*/NULL);
  24372. return;
  24373. }
  24374. }
  24375. // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
  24376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_m937ACC6288C81BAFFC3449FAA03BB4F680F4E74F (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  24377. {
  24378. {
  24379. Gizmos_set_color_Injected_m41CFCA3C458C9BC5F6F71278C59F97004CFB9B6B((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  24380. return;
  24381. }
  24382. }
  24383. // System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  24384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m6001318DA5AFD74C82E087BCFF6A8A23378BC186 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___to1, const RuntimeMethod* method)
  24385. {
  24386. typedef void (*Gizmos_DrawLine_Injected_m6001318DA5AFD74C82E087BCFF6A8A23378BC186_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  24387. static Gizmos_DrawLine_Injected_m6001318DA5AFD74C82E087BCFF6A8A23378BC186_ftn _il2cpp_icall_func;
  24388. if (!_il2cpp_icall_func)
  24389. _il2cpp_icall_func = (Gizmos_DrawLine_Injected_m6001318DA5AFD74C82E087BCFF6A8A23378BC186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  24390. _il2cpp_icall_func(___from0, ___to1);
  24391. }
  24392. // System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
  24393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_mEAD28FC1C6AE90C5756B8DCB981027F8887D8D04 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method)
  24394. {
  24395. typedef void (*Gizmos_DrawWireSphere_Injected_mEAD28FC1C6AE90C5756B8DCB981027F8887D8D04_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, float);
  24396. static Gizmos_DrawWireSphere_Injected_mEAD28FC1C6AE90C5756B8DCB981027F8887D8D04_ftn _il2cpp_icall_func;
  24397. if (!_il2cpp_icall_func)
  24398. _il2cpp_icall_func = (Gizmos_DrawWireSphere_Injected_mEAD28FC1C6AE90C5756B8DCB981027F8887D8D04_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)");
  24399. _il2cpp_icall_func(___center0, ___radius1);
  24400. }
  24401. // System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
  24402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m01A7A74A9826E0BCF738C22C1D5AFEFD1D4DD35E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___center0, float ___radius1, const RuntimeMethod* method)
  24403. {
  24404. typedef void (*Gizmos_DrawSphere_Injected_m01A7A74A9826E0BCF738C22C1D5AFEFD1D4DD35E_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, float);
  24405. static Gizmos_DrawSphere_Injected_m01A7A74A9826E0BCF738C22C1D5AFEFD1D4DD35E_ftn _il2cpp_icall_func;
  24406. if (!_il2cpp_icall_func)
  24407. _il2cpp_icall_func = (Gizmos_DrawSphere_Injected_m01A7A74A9826E0BCF738C22C1D5AFEFD1D4DD35E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)");
  24408. _il2cpp_icall_func(___center0, ___radius1);
  24409. }
  24410. // System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
  24411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m41CFCA3C458C9BC5F6F71278C59F97004CFB9B6B (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  24412. {
  24413. typedef void (*Gizmos_set_color_Injected_m41CFCA3C458C9BC5F6F71278C59F97004CFB9B6B_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  24414. static Gizmos_set_color_Injected_m41CFCA3C458C9BC5F6F71278C59F97004CFB9B6B_ftn _il2cpp_icall_func;
  24415. if (!_il2cpp_icall_func)
  24416. _il2cpp_icall_func = (Gizmos_set_color_Injected_m41CFCA3C458C9BC5F6F71278C59F97004CFB9B6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)");
  24417. _il2cpp_icall_func(___value0);
  24418. }
  24419. #ifdef __clang__
  24420. #pragma clang diagnostic pop
  24421. #endif
  24422. #ifdef __clang__
  24423. #pragma clang diagnostic push
  24424. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24425. #pragma clang diagnostic ignored "-Wunused-variable"
  24426. #endif
  24427. // Conversion methods for marshalling of: UnityEngine.Gradient
  24428. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  24429. {
  24430. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  24431. }
  24432. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  24433. {
  24434. intptr_t unmarshaled_m_Ptr_temp_0;
  24435. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  24436. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  24437. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  24438. }
  24439. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  24440. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  24441. {
  24442. }
  24443. // Conversion methods for marshalling of: UnityEngine.Gradient
  24444. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  24445. {
  24446. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  24447. }
  24448. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  24449. {
  24450. intptr_t unmarshaled_m_Ptr_temp_0;
  24451. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  24452. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  24453. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  24454. }
  24455. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  24456. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  24457. {
  24458. }
  24459. // System.IntPtr UnityEngine.Gradient::Init()
  24460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method)
  24461. {
  24462. typedef intptr_t (*Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn) ();
  24463. static Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn _il2cpp_icall_func;
  24464. if (!_il2cpp_icall_func)
  24465. _il2cpp_icall_func = (Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  24466. intptr_t icallRetVal = _il2cpp_icall_func();
  24467. return icallRetVal;
  24468. }
  24469. // System.Void UnityEngine.Gradient::Cleanup()
  24470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  24471. {
  24472. typedef void (*Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *);
  24473. static Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn _il2cpp_icall_func;
  24474. if (!_il2cpp_icall_func)
  24475. _il2cpp_icall_func = (Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  24476. _il2cpp_icall_func(__this);
  24477. }
  24478. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  24479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method)
  24480. {
  24481. typedef bool (*Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, intptr_t);
  24482. static Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn _il2cpp_icall_func;
  24483. if (!_il2cpp_icall_func)
  24484. _il2cpp_icall_func = (Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
  24485. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  24486. return icallRetVal;
  24487. }
  24488. // System.Void UnityEngine.Gradient::.ctor()
  24489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m4B95822B3C5187566CE4FA66E283600DCC916C5A (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  24490. {
  24491. {
  24492. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  24493. intptr_t L_0;
  24494. L_0 = Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1(/*hidden argument*/NULL);
  24495. __this->set_m_Ptr_0((intptr_t)L_0);
  24496. return;
  24497. }
  24498. }
  24499. // System.Void UnityEngine.Gradient::Finalize()
  24500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m2E940A5D5AE433B43D83B8E676FB9844E86F8CD0 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  24501. {
  24502. Exception_t * __last_unhandled_exception = 0;
  24503. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24504. {
  24505. }
  24506. IL_0001:
  24507. try
  24508. {// begin try (depth: 1)
  24509. Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C(__this, /*hidden argument*/NULL);
  24510. IL2CPP_LEAVE(0x13, FINALLY_000b);
  24511. }// end try (depth: 1)
  24512. catch(Il2CppExceptionWrapper& e)
  24513. {
  24514. __last_unhandled_exception = (Exception_t *)e.ex;
  24515. goto FINALLY_000b;
  24516. }
  24517. FINALLY_000b:
  24518. {// begin finally (depth: 1)
  24519. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  24520. IL2CPP_END_FINALLY(11)
  24521. }// end finally (depth: 1)
  24522. IL2CPP_CLEANUP(11)
  24523. {
  24524. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24525. IL2CPP_JUMP_TBL(0x13, IL_0013)
  24526. }
  24527. IL_0013:
  24528. {
  24529. return;
  24530. }
  24531. }
  24532. // UnityEngine.GradientColorKey[] UnityEngine.Gradient::get_colorKeys()
  24533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  24534. {
  24535. typedef GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* (*Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *);
  24536. static Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2_ftn _il2cpp_icall_func;
  24537. if (!_il2cpp_icall_func)
  24538. _il2cpp_icall_func = (Gradient_get_colorKeys_m3FE1E0174CD2D059F4F6E8BEDE53A9F55120BBC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_colorKeys()");
  24539. GradientColorKeyU5BU5D_t93452502F87F8D08C4E848B95CFCBDFCD482056A* icallRetVal = _il2cpp_icall_func(__this);
  24540. return icallRetVal;
  24541. }
  24542. // System.Boolean UnityEngine.Gradient::Equals(System.Object)
  24543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m75D0B1625C55AAAEC024A951456300FEF4546EFF (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  24544. {
  24545. static bool s_Il2CppMethodInitialized;
  24546. if (!s_Il2CppMethodInitialized)
  24547. {
  24548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var);
  24549. s_Il2CppMethodInitialized = true;
  24550. }
  24551. bool V_0 = false;
  24552. bool V_1 = false;
  24553. bool V_2 = false;
  24554. bool V_3 = false;
  24555. {
  24556. RuntimeObject * L_0 = ___o0;
  24557. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24558. bool L_1 = V_0;
  24559. if (!L_1)
  24560. {
  24561. goto IL_000e;
  24562. }
  24563. }
  24564. {
  24565. V_1 = (bool)0;
  24566. goto IL_0044;
  24567. }
  24568. IL_000e:
  24569. {
  24570. RuntimeObject * L_2 = ___o0;
  24571. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  24572. bool L_3 = V_2;
  24573. if (!L_3)
  24574. {
  24575. goto IL_001b;
  24576. }
  24577. }
  24578. {
  24579. V_1 = (bool)1;
  24580. goto IL_0044;
  24581. }
  24582. IL_001b:
  24583. {
  24584. RuntimeObject * L_4 = ___o0;
  24585. NullCheck(L_4);
  24586. Type_t * L_5;
  24587. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  24588. Type_t * L_6;
  24589. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  24590. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24591. bool L_7 = V_3;
  24592. if (!L_7)
  24593. {
  24594. goto IL_0035;
  24595. }
  24596. }
  24597. {
  24598. V_1 = (bool)0;
  24599. goto IL_0044;
  24600. }
  24601. IL_0035:
  24602. {
  24603. RuntimeObject * L_8 = ___o0;
  24604. bool L_9;
  24605. L_9 = Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691(__this, ((Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)CastclassClass((RuntimeObject*)L_8, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  24606. V_1 = L_9;
  24607. goto IL_0044;
  24608. }
  24609. IL_0044:
  24610. {
  24611. bool L_10 = V_1;
  24612. return L_10;
  24613. }
  24614. }
  24615. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  24616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method)
  24617. {
  24618. static bool s_Il2CppMethodInitialized;
  24619. if (!s_Il2CppMethodInitialized)
  24620. {
  24621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  24622. s_Il2CppMethodInitialized = true;
  24623. }
  24624. bool V_0 = false;
  24625. bool V_1 = false;
  24626. bool V_2 = false;
  24627. bool V_3 = false;
  24628. {
  24629. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_0 = ___other0;
  24630. V_0 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24631. bool L_1 = V_0;
  24632. if (!L_1)
  24633. {
  24634. goto IL_000e;
  24635. }
  24636. }
  24637. {
  24638. V_1 = (bool)0;
  24639. goto IL_0049;
  24640. }
  24641. IL_000e:
  24642. {
  24643. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_2 = ___other0;
  24644. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_2))? 1 : 0);
  24645. bool L_3 = V_2;
  24646. if (!L_3)
  24647. {
  24648. goto IL_001b;
  24649. }
  24650. }
  24651. {
  24652. V_1 = (bool)1;
  24653. goto IL_0049;
  24654. }
  24655. IL_001b:
  24656. {
  24657. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  24658. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_5 = ___other0;
  24659. NullCheck(L_5);
  24660. intptr_t L_6 = L_5->get_m_Ptr_0();
  24661. intptr_t L_7 = L_6;
  24662. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  24663. bool L_9;
  24664. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  24665. V_3 = L_9;
  24666. bool L_10 = V_3;
  24667. if (!L_10)
  24668. {
  24669. goto IL_003a;
  24670. }
  24671. }
  24672. {
  24673. V_1 = (bool)1;
  24674. goto IL_0049;
  24675. }
  24676. IL_003a:
  24677. {
  24678. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_11 = ___other0;
  24679. NullCheck(L_11);
  24680. intptr_t L_12 = L_11->get_m_Ptr_0();
  24681. bool L_13;
  24682. L_13 = Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  24683. V_1 = L_13;
  24684. goto IL_0049;
  24685. }
  24686. IL_0049:
  24687. {
  24688. bool L_14 = V_1;
  24689. return L_14;
  24690. }
  24691. }
  24692. // System.Int32 UnityEngine.Gradient::GetHashCode()
  24693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m31528AF94CBACB9F6C453FD35BCDFABB77C9AED5 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  24694. {
  24695. int32_t V_0 = 0;
  24696. {
  24697. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  24698. int32_t L_1;
  24699. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  24700. V_0 = L_1;
  24701. goto IL_000f;
  24702. }
  24703. IL_000f:
  24704. {
  24705. int32_t L_2 = V_0;
  24706. return L_2;
  24707. }
  24708. }
  24709. #ifdef __clang__
  24710. #pragma clang diagnostic pop
  24711. #endif
  24712. #ifdef __clang__
  24713. #pragma clang diagnostic push
  24714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24715. #pragma clang diagnostic ignored "-Wunused-variable"
  24716. #endif
  24717. #ifdef __clang__
  24718. #pragma clang diagnostic pop
  24719. #endif
  24720. #ifdef __clang__
  24721. #pragma clang diagnostic push
  24722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24723. #pragma clang diagnostic ignored "-Wunused-variable"
  24724. #endif
  24725. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  24726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m24408CC79F6E8FECC6931357C34B2A645D6FED0D (const RuntimeMethod* method)
  24727. {
  24728. typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m24408CC79F6E8FECC6931357C34B2A645D6FED0D_ftn) ();
  24729. static Graphics_Internal_GetMaxDrawMeshInstanceCount_m24408CC79F6E8FECC6931357C34B2A645D6FED0D_ftn _il2cpp_icall_func;
  24730. if (!_il2cpp_icall_func)
  24731. _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m24408CC79F6E8FECC6931357C34B2A645D6FED0D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
  24732. int32_t icallRetVal = _il2cpp_icall_func();
  24733. return icallRetVal;
  24734. }
  24735. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  24736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m3F2A020BB5156D6D83AE47968F9B6102C3E01807 (const RuntimeMethod* method)
  24737. {
  24738. typedef void (*Graphics_Internal_SetNullRT_m3F2A020BB5156D6D83AE47968F9B6102C3E01807_ftn) ();
  24739. static Graphics_Internal_SetNullRT_m3F2A020BB5156D6D83AE47968F9B6102C3E01807_ftn _il2cpp_icall_func;
  24740. if (!_il2cpp_icall_func)
  24741. _il2cpp_icall_func = (Graphics_Internal_SetNullRT_m3F2A020BB5156D6D83AE47968F9B6102C3E01807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
  24742. _il2cpp_icall_func();
  24743. }
  24744. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  24745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m12D71989806D2FE347C1939291108A3D61E63749 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method)
  24746. {
  24747. static bool s_Il2CppMethodInitialized;
  24748. if (!s_Il2CppMethodInitialized)
  24749. {
  24750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24751. s_Il2CppMethodInitialized = true;
  24752. }
  24753. {
  24754. int32_t L_0 = ___mip2;
  24755. int32_t L_1 = ___face3;
  24756. int32_t L_2 = ___depthSlice4;
  24757. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24758. Graphics_Internal_SetRTSimple_Injected_mD990D8AAC573E83E6ECC8D60FD1800DF64F673D5((RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&___color0), (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *)(&___depth1), L_0, L_1, L_2, /*hidden argument*/NULL);
  24759. return;
  24760. }
  24761. }
  24762. // System.Void UnityEngine.Graphics::Internal_SetRandomWriteTargetBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Boolean)
  24763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRandomWriteTargetBuffer_m200FC31C05A3E30CA50F8886BCB2007E25848351 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method)
  24764. {
  24765. typedef void (*Graphics_Internal_SetRandomWriteTargetBuffer_m200FC31C05A3E30CA50F8886BCB2007E25848351_ftn) (int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, bool);
  24766. static Graphics_Internal_SetRandomWriteTargetBuffer_m200FC31C05A3E30CA50F8886BCB2007E25848351_ftn _il2cpp_icall_func;
  24767. if (!_il2cpp_icall_func)
  24768. _il2cpp_icall_func = (Graphics_Internal_SetRandomWriteTargetBuffer_m200FC31C05A3E30CA50F8886BCB2007E25848351_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRandomWriteTargetBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Boolean)");
  24769. _il2cpp_icall_func(___index0, ___uav1, ___preserveCounterValue2);
  24770. }
  24771. // System.Void UnityEngine.Graphics::ClearRandomWriteTargets()
  24772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ClearRandomWriteTargets_m1779E94C917EDE279CCE78169C1A2A1D107D3758 (const RuntimeMethod* method)
  24773. {
  24774. typedef void (*Graphics_ClearRandomWriteTargets_m1779E94C917EDE279CCE78169C1A2A1D107D3758_ftn) ();
  24775. static Graphics_ClearRandomWriteTargets_m1779E94C917EDE279CCE78169C1A2A1D107D3758_ftn _il2cpp_icall_func;
  24776. if (!_il2cpp_icall_func)
  24777. _il2cpp_icall_func = (Graphics_ClearRandomWriteTargets_m1779E94C917EDE279CCE78169C1A2A1D107D3758_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ClearRandomWriteTargets()");
  24778. _il2cpp_icall_func();
  24779. }
  24780. // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4)
  24781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_m35252851299FDB2A346813932760C292DE61B8A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix2, const RuntimeMethod* method)
  24782. {
  24783. static bool s_Il2CppMethodInitialized;
  24784. if (!s_Il2CppMethodInitialized)
  24785. {
  24786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24787. s_Il2CppMethodInitialized = true;
  24788. }
  24789. {
  24790. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0;
  24791. int32_t L_1 = ___subsetIndex1;
  24792. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24793. Graphics_Internal_DrawMeshNow2_Injected_m68BA36DF3C33B46E3774462A686971EB76B78C5F(L_0, L_1, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___matrix2), /*hidden argument*/NULL);
  24794. return;
  24795. }
  24796. }
  24797. // System.Void UnityEngine.Graphics::Internal_DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32)
  24798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawProceduralIndirectNow_m3BDFFE3809F94A4296FCA23B5A495E19FBFA66F7 (int32_t ___topology0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___bufferWithArgs1, int32_t ___argsOffset2, const RuntimeMethod* method)
  24799. {
  24800. typedef void (*Graphics_Internal_DrawProceduralIndirectNow_m3BDFFE3809F94A4296FCA23B5A495E19FBFA66F7_ftn) (int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, int32_t);
  24801. static Graphics_Internal_DrawProceduralIndirectNow_m3BDFFE3809F94A4296FCA23B5A495E19FBFA66F7_ftn _il2cpp_icall_func;
  24802. if (!_il2cpp_icall_func)
  24803. _il2cpp_icall_func = (Graphics_Internal_DrawProceduralIndirectNow_m3BDFFE3809F94A4296FCA23B5A495E19FBFA66F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32)");
  24804. _il2cpp_icall_func(___topology0, ___bufferWithArgs1, ___argsOffset2);
  24805. }
  24806. // System.Void UnityEngine.Graphics::Internal_BlitMaterial5(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean)
  24807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial5_mEE98BDDC0DED5652473E2AF67A2F9158EB190884 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, bool ___setRT4, const RuntimeMethod* method)
  24808. {
  24809. typedef void (*Graphics_Internal_BlitMaterial5_mEE98BDDC0DED5652473E2AF67A2F9158EB190884_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, bool);
  24810. static Graphics_Internal_BlitMaterial5_mEE98BDDC0DED5652473E2AF67A2F9158EB190884_ftn _il2cpp_icall_func;
  24811. if (!_il2cpp_icall_func)
  24812. _il2cpp_icall_func = (Graphics_Internal_BlitMaterial5_mEE98BDDC0DED5652473E2AF67A2F9158EB190884_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_BlitMaterial5(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean)");
  24813. _il2cpp_icall_func(___source0, ___dest1, ___mat2, ___pass3, ___setRT4);
  24814. }
  24815. // System.Void UnityEngine.Graphics::Internal_BlitMultiTap4(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[])
  24816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMultiTap4_m2101EBF308439459DE5CE7DB59E4513D295B05D2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___offsets3, const RuntimeMethod* method)
  24817. {
  24818. typedef void (*Graphics_Internal_BlitMultiTap4_m2101EBF308439459DE5CE7DB59E4513D295B05D2_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*);
  24819. static Graphics_Internal_BlitMultiTap4_m2101EBF308439459DE5CE7DB59E4513D295B05D2_ftn _il2cpp_icall_func;
  24820. if (!_il2cpp_icall_func)
  24821. _il2cpp_icall_func = (Graphics_Internal_BlitMultiTap4_m2101EBF308439459DE5CE7DB59E4513D295B05D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_BlitMultiTap4(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[])");
  24822. _il2cpp_icall_func(___source0, ___dest1, ___mat2, ___offsets3);
  24823. }
  24824. // System.Void UnityEngine.Graphics::Blit2(UnityEngine.Texture,UnityEngine.RenderTexture)
  24825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit2_mCD1E51AF9FB9A59E6DC0D54E3E1703C780A7275E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method)
  24826. {
  24827. typedef void (*Graphics_Blit2_mCD1E51AF9FB9A59E6DC0D54E3E1703C780A7275E_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  24828. static Graphics_Blit2_mCD1E51AF9FB9A59E6DC0D54E3E1703C780A7275E_ftn _il2cpp_icall_func;
  24829. if (!_il2cpp_icall_func)
  24830. _il2cpp_icall_func = (Graphics_Blit2_mCD1E51AF9FB9A59E6DC0D54E3E1703C780A7275E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Blit2(UnityEngine.Texture,UnityEngine.RenderTexture)");
  24831. _il2cpp_icall_func(___source0, ___dest1);
  24832. }
  24833. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  24834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mC6C8DEF2DFCF10F8D495C3CB6738B5F2FCF9B5E4 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___colorBuffer0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 ___depthBuffer1, int32_t ___mipLevel2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method)
  24835. {
  24836. static bool s_Il2CppMethodInitialized;
  24837. if (!s_Il2CppMethodInitialized)
  24838. {
  24839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24840. s_Il2CppMethodInitialized = true;
  24841. }
  24842. {
  24843. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_0 = ___colorBuffer0;
  24844. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_1 = ___depthBuffer1;
  24845. int32_t L_2 = ___mipLevel2;
  24846. int32_t L_3 = ___face3;
  24847. int32_t L_4 = ___depthSlice4;
  24848. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24849. Graphics_Internal_SetRTSimple_m12D71989806D2FE347C1939291108A3D61E63749(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  24850. return;
  24851. }
  24852. }
  24853. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  24854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mC9BA1A7A3EBC1CE104106DC5221669D3967F1F75 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method)
  24855. {
  24856. static bool s_Il2CppMethodInitialized;
  24857. if (!s_Il2CppMethodInitialized)
  24858. {
  24859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24861. s_Il2CppMethodInitialized = true;
  24862. }
  24863. bool V_0 = false;
  24864. {
  24865. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___rt0;
  24866. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24867. bool L_1;
  24868. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  24869. V_0 = L_1;
  24870. bool L_2 = V_0;
  24871. if (!L_2)
  24872. {
  24873. goto IL_0022;
  24874. }
  24875. }
  24876. {
  24877. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___rt0;
  24878. NullCheck(L_3);
  24879. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_4;
  24880. L_4 = RenderTexture_get_colorBuffer_mB973BA4FAA3141D51E26D15473F5E6F8D2046675(L_3, /*hidden argument*/NULL);
  24881. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___rt0;
  24882. NullCheck(L_5);
  24883. RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 L_6;
  24884. L_6 = RenderTexture_get_depthBuffer_m474407A8697D75FAA2CD2D927DEB7F593C491A04(L_5, /*hidden argument*/NULL);
  24885. int32_t L_7 = ___mipLevel1;
  24886. int32_t L_8 = ___face2;
  24887. int32_t L_9 = ___depthSlice3;
  24888. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24889. Graphics_SetRenderTargetImpl_mC6C8DEF2DFCF10F8D495C3CB6738B5F2FCF9B5E4(L_4, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  24890. goto IL_0028;
  24891. }
  24892. IL_0022:
  24893. {
  24894. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24895. Graphics_Internal_SetNullRT_m3F2A020BB5156D6D83AE47968F9B6102C3E01807(/*hidden argument*/NULL);
  24896. }
  24897. IL_0028:
  24898. {
  24899. return;
  24900. }
  24901. }
  24902. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  24903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mF3DE706F0634DDCCFDFE92DFF5CBBC9D4F8B41CF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method)
  24904. {
  24905. static bool s_Il2CppMethodInitialized;
  24906. if (!s_Il2CppMethodInitialized)
  24907. {
  24908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24909. s_Il2CppMethodInitialized = true;
  24910. }
  24911. {
  24912. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___rt0;
  24913. int32_t L_1 = ___mipLevel1;
  24914. int32_t L_2 = ___face2;
  24915. int32_t L_3 = ___depthSlice3;
  24916. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24917. Graphics_SetRenderTargetImpl_mC9BA1A7A3EBC1CE104106DC5221669D3967F1F75(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  24918. return;
  24919. }
  24920. }
  24921. // System.Void UnityEngine.Graphics::SetRandomWriteTarget(System.Int32,UnityEngine.ComputeBuffer,System.Boolean)
  24922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRandomWriteTarget_m56B17FE4EF20D4451416B269D583D67C2CEF52BB (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, bool ___preserveCounterValue2, const RuntimeMethod* method)
  24923. {
  24924. static bool s_Il2CppMethodInitialized;
  24925. if (!s_Il2CppMethodInitialized)
  24926. {
  24927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  24928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  24929. s_Il2CppMethodInitialized = true;
  24930. }
  24931. bool V_0 = false;
  24932. bool V_1 = false;
  24933. bool V_2 = false;
  24934. int32_t G_B7_0 = 0;
  24935. {
  24936. ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = ___uav1;
  24937. V_0 = (bool)((((RuntimeObject*)(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24938. bool L_1 = V_0;
  24939. if (!L_1)
  24940. {
  24941. goto IL_0014;
  24942. }
  24943. }
  24944. {
  24945. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  24946. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F7D9FD681905C30E65F4BD7B97AF7264F6D7240)), /*hidden argument*/NULL);
  24947. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_SetRandomWriteTarget_m56B17FE4EF20D4451416B269D583D67C2CEF52BB_RuntimeMethod_var)));
  24948. }
  24949. IL_0014:
  24950. {
  24951. ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_3 = ___uav1;
  24952. NullCheck(L_3);
  24953. intptr_t L_4 = L_3->get_m_Ptr_0();
  24954. bool L_5;
  24955. L_5 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_4, (intptr_t)(0), /*hidden argument*/NULL);
  24956. V_1 = L_5;
  24957. bool L_6 = V_1;
  24958. if (!L_6)
  24959. {
  24960. goto IL_0033;
  24961. }
  24962. }
  24963. {
  24964. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_7 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  24965. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F7D9FD681905C30E65F4BD7B97AF7264F6D7240)), /*hidden argument*/NULL);
  24966. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_SetRandomWriteTarget_m56B17FE4EF20D4451416B269D583D67C2CEF52BB_RuntimeMethod_var)));
  24967. }
  24968. IL_0033:
  24969. {
  24970. int32_t L_8 = ___index0;
  24971. if ((((int32_t)L_8) < ((int32_t)0)))
  24972. {
  24973. goto IL_0044;
  24974. }
  24975. }
  24976. {
  24977. int32_t L_9 = ___index0;
  24978. int32_t L_10;
  24979. L_10 = SystemInfo_get_supportedRandomWriteTargetCount_mE1A7898F7A48F47BD751352C8E7A6D10212ECBC1(/*hidden argument*/NULL);
  24980. G_B7_0 = ((((int32_t)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24981. goto IL_0045;
  24982. }
  24983. IL_0044:
  24984. {
  24985. G_B7_0 = 1;
  24986. }
  24987. IL_0045:
  24988. {
  24989. V_2 = (bool)G_B7_0;
  24990. bool L_11 = V_2;
  24991. if (!L_11)
  24992. {
  24993. goto IL_0068;
  24994. }
  24995. }
  24996. {
  24997. int32_t L_12;
  24998. L_12 = SystemInfo_get_supportedRandomWriteTargetCount_mE1A7898F7A48F47BD751352C8E7A6D10212ECBC1(/*hidden argument*/NULL);
  24999. int32_t L_13 = L_12;
  25000. RuntimeObject * L_14 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_13);
  25001. String_t* L_15;
  25002. L_15 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD149710414FF278E78AEB5CF233ED070D55BBC5F)), L_14, /*hidden argument*/NULL);
  25003. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_16 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  25004. ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_15, /*hidden argument*/NULL);
  25005. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_SetRandomWriteTarget_m56B17FE4EF20D4451416B269D583D67C2CEF52BB_RuntimeMethod_var)));
  25006. }
  25007. IL_0068:
  25008. {
  25009. int32_t L_17 = ___index0;
  25010. ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_18 = ___uav1;
  25011. bool L_19 = ___preserveCounterValue2;
  25012. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25013. Graphics_Internal_SetRandomWriteTargetBuffer_m200FC31C05A3E30CA50F8886BCB2007E25848351(L_17, L_18, L_19, /*hidden argument*/NULL);
  25014. return;
  25015. }
  25016. }
  25017. // System.Void UnityEngine.Graphics::DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4,System.Int32)
  25018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshNow_mF85DCEC5BFFD72BD0916DBDEFAB43DF5FE0EBCC3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, int32_t ___materialIndex2, const RuntimeMethod* method)
  25019. {
  25020. static bool s_Il2CppMethodInitialized;
  25021. if (!s_Il2CppMethodInitialized)
  25022. {
  25023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25025. s_Il2CppMethodInitialized = true;
  25026. }
  25027. bool V_0 = false;
  25028. {
  25029. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0;
  25030. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25031. bool L_1;
  25032. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25033. V_0 = L_1;
  25034. bool L_2 = V_0;
  25035. if (!L_2)
  25036. {
  25037. goto IL_0017;
  25038. }
  25039. }
  25040. {
  25041. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  25042. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), /*hidden argument*/NULL);
  25043. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshNow_mF85DCEC5BFFD72BD0916DBDEFAB43DF5FE0EBCC3_RuntimeMethod_var)));
  25044. }
  25045. IL_0017:
  25046. {
  25047. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = ___mesh0;
  25048. int32_t L_5 = ___materialIndex2;
  25049. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_6 = ___matrix1;
  25050. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25051. Graphics_Internal_DrawMeshNow2_m35252851299FDB2A346813932760C292DE61B8A3(L_4, L_5, L_6, /*hidden argument*/NULL);
  25052. return;
  25053. }
  25054. }
  25055. // System.Void UnityEngine.Graphics::DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4)
  25056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshNow_m100DAA0EF31439F55F0F41014A00C25884B4797A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, const RuntimeMethod* method)
  25057. {
  25058. static bool s_Il2CppMethodInitialized;
  25059. if (!s_Il2CppMethodInitialized)
  25060. {
  25061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25062. s_Il2CppMethodInitialized = true;
  25063. }
  25064. {
  25065. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0;
  25066. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___matrix1;
  25067. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25068. Graphics_DrawMeshNow_mF85DCEC5BFFD72BD0916DBDEFAB43DF5FE0EBCC3(L_0, L_1, (-1), /*hidden argument*/NULL);
  25069. return;
  25070. }
  25071. }
  25072. // System.Void UnityEngine.Graphics::DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32)
  25073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawProceduralIndirectNow_m7697D0FEEAA0DFA1006EC7BF7CFDB3D85DEFE528 (int32_t ___topology0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___bufferWithArgs1, int32_t ___argsOffset2, const RuntimeMethod* method)
  25074. {
  25075. static bool s_Il2CppMethodInitialized;
  25076. if (!s_Il2CppMethodInitialized)
  25077. {
  25078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25079. s_Il2CppMethodInitialized = true;
  25080. }
  25081. bool V_0 = false;
  25082. {
  25083. ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = ___bufferWithArgs1;
  25084. V_0 = (bool)((((RuntimeObject*)(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25085. bool L_1 = V_0;
  25086. if (!L_1)
  25087. {
  25088. goto IL_0014;
  25089. }
  25090. }
  25091. {
  25092. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  25093. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25F075FEEF39BD6435D2535F84DDF3AA6611F0D7)), /*hidden argument*/NULL);
  25094. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawProceduralIndirectNow_m7697D0FEEAA0DFA1006EC7BF7CFDB3D85DEFE528_RuntimeMethod_var)));
  25095. }
  25096. IL_0014:
  25097. {
  25098. int32_t L_3 = ___topology0;
  25099. ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_4 = ___bufferWithArgs1;
  25100. int32_t L_5 = ___argsOffset2;
  25101. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25102. Graphics_Internal_DrawProceduralIndirectNow_m3BDFFE3809F94A4296FCA23B5A495E19FBFA66F7(L_3, L_4, L_5, /*hidden argument*/NULL);
  25103. return;
  25104. }
  25105. }
  25106. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)
  25107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m946B14CAE548AAFF3FC223AB54DC5D10AEF760F7 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method)
  25108. {
  25109. static bool s_Il2CppMethodInitialized;
  25110. if (!s_Il2CppMethodInitialized)
  25111. {
  25112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25113. s_Il2CppMethodInitialized = true;
  25114. }
  25115. {
  25116. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___source0;
  25117. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1;
  25118. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25119. Graphics_Blit2_mCD1E51AF9FB9A59E6DC0D54E3E1703C780A7275E(L_0, L_1, /*hidden argument*/NULL);
  25120. return;
  25121. }
  25122. }
  25123. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32)
  25124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_mF7AA319E24D980D0E560A721966B87186392C3DD (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method)
  25125. {
  25126. static bool s_Il2CppMethodInitialized;
  25127. if (!s_Il2CppMethodInitialized)
  25128. {
  25129. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25130. s_Il2CppMethodInitialized = true;
  25131. }
  25132. {
  25133. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___source0;
  25134. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1;
  25135. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___mat2;
  25136. int32_t L_3 = ___pass3;
  25137. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25138. Graphics_Internal_BlitMaterial5_mEE98BDDC0DED5652473E2AF67A2F9158EB190884(L_0, L_1, L_2, L_3, (bool)1, /*hidden argument*/NULL);
  25139. return;
  25140. }
  25141. }
  25142. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material)
  25143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m5E0E60EA4A4D351DCC314AB2C49C7DC5B8863D05 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, const RuntimeMethod* method)
  25144. {
  25145. static bool s_Il2CppMethodInitialized;
  25146. if (!s_Il2CppMethodInitialized)
  25147. {
  25148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25149. s_Il2CppMethodInitialized = true;
  25150. }
  25151. {
  25152. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___source0;
  25153. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1;
  25154. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___mat2;
  25155. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25156. Graphics_Blit_mF7AA319E24D980D0E560A721966B87186392C3DD(L_0, L_1, L_2, (-1), /*hidden argument*/NULL);
  25157. return;
  25158. }
  25159. }
  25160. // System.Void UnityEngine.Graphics::BlitMultiTap(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[])
  25161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_BlitMultiTap_m9D01D9D879A45C8DF78898F7F28B69A6CFCB1C70 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___offsets3, const RuntimeMethod* method)
  25162. {
  25163. static bool s_Il2CppMethodInitialized;
  25164. if (!s_Il2CppMethodInitialized)
  25165. {
  25166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25167. s_Il2CppMethodInitialized = true;
  25168. }
  25169. bool V_0 = false;
  25170. {
  25171. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_0 = ___offsets3;
  25172. NullCheck(L_0);
  25173. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  25174. bool L_1 = V_0;
  25175. if (!L_1)
  25176. {
  25177. goto IL_001a;
  25178. }
  25179. }
  25180. {
  25181. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25182. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFC2EFC678A77D17DD0F94D4BDDC8E7EBF468EBD1)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277)), /*hidden argument*/NULL);
  25183. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_BlitMultiTap_m9D01D9D879A45C8DF78898F7F28B69A6CFCB1C70_RuntimeMethod_var)));
  25184. }
  25185. IL_001a:
  25186. {
  25187. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = ___source0;
  25188. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___dest1;
  25189. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = ___mat2;
  25190. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_6 = ___offsets3;
  25191. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25192. Graphics_Internal_BlitMultiTap4_m2101EBF308439459DE5CE7DB59E4513D295B05D2(L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  25193. return;
  25194. }
  25195. }
  25196. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
  25197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m78AE234327CCDBCEA288FBEFB53D6CEAD3EFC939 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
  25198. {
  25199. static bool s_Il2CppMethodInitialized;
  25200. if (!s_Il2CppMethodInitialized)
  25201. {
  25202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25203. s_Il2CppMethodInitialized = true;
  25204. }
  25205. {
  25206. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___rt0;
  25207. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25208. Graphics_SetRenderTarget_mF3DE706F0634DDCCFDFE92DFF5CBBC9D4F8B41CF(L_0, 0, (-1), 0, /*hidden argument*/NULL);
  25209. return;
  25210. }
  25211. }
  25212. // System.Void UnityEngine.Graphics::SetRandomWriteTarget(System.Int32,UnityEngine.ComputeBuffer)
  25213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRandomWriteTarget_m57496C8D519D2F87B17FABF97AB55E6D0F4CA753 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, const RuntimeMethod* method)
  25214. {
  25215. static bool s_Il2CppMethodInitialized;
  25216. if (!s_Il2CppMethodInitialized)
  25217. {
  25218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25219. s_Il2CppMethodInitialized = true;
  25220. }
  25221. {
  25222. int32_t L_0 = ___index0;
  25223. ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = ___uav1;
  25224. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25225. Graphics_SetRandomWriteTarget_m56B17FE4EF20D4451416B269D583D67C2CEF52BB(L_0, L_1, (bool)0, /*hidden argument*/NULL);
  25226. return;
  25227. }
  25228. }
  25229. // System.Void UnityEngine.Graphics::.cctor()
  25230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m13A73AA242ED3CEFBCC84A86F5DEEDC20ADF7DBF (const RuntimeMethod* method)
  25231. {
  25232. static bool s_Il2CppMethodInitialized;
  25233. if (!s_Il2CppMethodInitialized)
  25234. {
  25235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var);
  25236. s_Il2CppMethodInitialized = true;
  25237. }
  25238. {
  25239. int32_t L_0;
  25240. L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m24408CC79F6E8FECC6931357C34B2A645D6FED0D(/*hidden argument*/NULL);
  25241. ((Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var))->set_kMaxDrawMeshInstanceCount_0(L_0);
  25242. return;
  25243. }
  25244. }
  25245. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  25246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_mD990D8AAC573E83E6ECC8D60FD1800DF64F673D5 (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___color0, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 * ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method)
  25247. {
  25248. typedef void (*Graphics_Internal_SetRTSimple_Injected_mD990D8AAC573E83E6ECC8D60FD1800DF64F673D5_ftn) (RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *, RenderBuffer_tC0D9E45D3D433CD9FE451939DA23AA1993331272 *, int32_t, int32_t, int32_t);
  25249. static Graphics_Internal_SetRTSimple_Injected_mD990D8AAC573E83E6ECC8D60FD1800DF64F673D5_ftn _il2cpp_icall_func;
  25250. if (!_il2cpp_icall_func)
  25251. _il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_mD990D8AAC573E83E6ECC8D60FD1800DF64F673D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
  25252. _il2cpp_icall_func(___color0, ___depth1, ___mip2, ___face3, ___depthSlice4);
  25253. }
  25254. // System.Void UnityEngine.Graphics::Internal_DrawMeshNow2_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&)
  25255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshNow2_Injected_m68BA36DF3C33B46E3774462A686971EB76B78C5F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, int32_t ___subsetIndex1, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___matrix2, const RuntimeMethod* method)
  25256. {
  25257. typedef void (*Graphics_Internal_DrawMeshNow2_Injected_m68BA36DF3C33B46E3774462A686971EB76B78C5F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  25258. static Graphics_Internal_DrawMeshNow2_Injected_m68BA36DF3C33B46E3774462A686971EB76B78C5F_ftn _il2cpp_icall_func;
  25259. if (!_il2cpp_icall_func)
  25260. _il2cpp_icall_func = (Graphics_Internal_DrawMeshNow2_Injected_m68BA36DF3C33B46E3774462A686971EB76B78C5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawMeshNow2_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&)");
  25261. _il2cpp_icall_func(___mesh0, ___subsetIndex1, ___matrix2);
  25262. }
  25263. #ifdef __clang__
  25264. #pragma clang diagnostic pop
  25265. #endif
  25266. #ifdef __clang__
  25267. #pragma clang diagnostic push
  25268. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25269. #pragma clang diagnostic ignored "-Wunused-variable"
  25270. #endif
  25271. #ifdef __clang__
  25272. #pragma clang diagnostic pop
  25273. #endif
  25274. #ifdef __clang__
  25275. #pragma clang diagnostic push
  25276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25277. #pragma clang diagnostic ignored "-Wunused-variable"
  25278. #endif
  25279. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  25280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  25281. {
  25282. int32_t V_0 = 0;
  25283. {
  25284. int32_t L_0 = ___format0;
  25285. bool L_1 = ___isSRGB1;
  25286. int32_t L_2;
  25287. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C(L_0, L_1, /*hidden argument*/NULL);
  25288. V_0 = L_2;
  25289. goto IL_000b;
  25290. }
  25291. IL_000b:
  25292. {
  25293. int32_t L_3 = V_0;
  25294. return L_3;
  25295. }
  25296. }
  25297. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  25298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  25299. {
  25300. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn) (int32_t, bool);
  25301. static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn _il2cpp_icall_func;
  25302. if (!_il2cpp_icall_func)
  25303. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
  25304. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  25305. return icallRetVal;
  25306. }
  25307. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  25308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  25309. {
  25310. int32_t V_0 = 0;
  25311. {
  25312. int32_t L_0 = ___format0;
  25313. bool L_1 = ___isSRGB1;
  25314. int32_t L_2;
  25315. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B(L_0, L_1, /*hidden argument*/NULL);
  25316. V_0 = L_2;
  25317. goto IL_000b;
  25318. }
  25319. IL_000b:
  25320. {
  25321. int32_t L_3 = V_0;
  25322. return L_3;
  25323. }
  25324. }
  25325. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  25326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  25327. {
  25328. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn) (int32_t, bool);
  25329. static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn _il2cpp_icall_func;
  25330. if (!_il2cpp_icall_func)
  25331. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
  25332. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  25333. return icallRetVal;
  25334. }
  25335. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  25336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method)
  25337. {
  25338. bool V_0 = false;
  25339. bool V_1 = false;
  25340. int32_t V_2 = 0;
  25341. int32_t G_B3_0 = 0;
  25342. {
  25343. int32_t L_0;
  25344. L_0 = QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4(/*hidden argument*/NULL);
  25345. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  25346. int32_t L_1 = ___readWrite1;
  25347. if (!L_1)
  25348. {
  25349. goto IL_0013;
  25350. }
  25351. }
  25352. {
  25353. int32_t L_2 = ___readWrite1;
  25354. G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  25355. goto IL_0014;
  25356. }
  25357. IL_0013:
  25358. {
  25359. bool L_3 = V_0;
  25360. G_B3_0 = ((int32_t)(L_3));
  25361. }
  25362. IL_0014:
  25363. {
  25364. V_1 = (bool)G_B3_0;
  25365. int32_t L_4 = ___format0;
  25366. bool L_5 = V_1;
  25367. int32_t L_6;
  25368. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_4, L_5, /*hidden argument*/NULL);
  25369. V_2 = L_6;
  25370. goto IL_001f;
  25371. }
  25372. IL_001f:
  25373. {
  25374. int32_t L_7 = V_2;
  25375. return L_7;
  25376. }
  25377. }
  25378. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  25379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method)
  25380. {
  25381. typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn) (int32_t);
  25382. static GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn _il2cpp_icall_func;
  25383. if (!_il2cpp_icall_func)
  25384. _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  25385. bool icallRetVal = _il2cpp_icall_func(___format0);
  25386. return icallRetVal;
  25387. }
  25388. // UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  25389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95 (int32_t ___format0, const RuntimeMethod* method)
  25390. {
  25391. typedef int32_t (*GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95_ftn) (int32_t);
  25392. static GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95_ftn _il2cpp_icall_func;
  25393. if (!_il2cpp_icall_func)
  25394. _il2cpp_icall_func = (GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  25395. int32_t icallRetVal = _il2cpp_icall_func(___format0);
  25396. return icallRetVal;
  25397. }
  25398. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  25399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method)
  25400. {
  25401. typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn) (int32_t);
  25402. static GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn _il2cpp_icall_func;
  25403. if (!_il2cpp_icall_func)
  25404. _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
  25405. bool icallRetVal = _il2cpp_icall_func(___format0);
  25406. return icallRetVal;
  25407. }
  25408. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  25409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method)
  25410. {
  25411. bool V_0 = false;
  25412. int32_t G_B5_0 = 0;
  25413. {
  25414. int32_t L_0 = ___format0;
  25415. if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
  25416. {
  25417. goto IL_0017;
  25418. }
  25419. }
  25420. {
  25421. int32_t L_1 = ___format0;
  25422. if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
  25423. {
  25424. goto IL_0017;
  25425. }
  25426. }
  25427. {
  25428. int32_t L_2 = ___format0;
  25429. if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
  25430. {
  25431. goto IL_0017;
  25432. }
  25433. }
  25434. {
  25435. int32_t L_3 = ___format0;
  25436. G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
  25437. goto IL_0018;
  25438. }
  25439. IL_0017:
  25440. {
  25441. G_B5_0 = 1;
  25442. }
  25443. IL_0018:
  25444. {
  25445. V_0 = (bool)G_B5_0;
  25446. goto IL_001b;
  25447. }
  25448. IL_001b:
  25449. {
  25450. bool L_4 = V_0;
  25451. return L_4;
  25452. }
  25453. }
  25454. #ifdef __clang__
  25455. #pragma clang diagnostic pop
  25456. #endif
  25457. #ifdef __clang__
  25458. #pragma clang diagnostic push
  25459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25460. #pragma clang diagnostic ignored "-Wunused-variable"
  25461. #endif
  25462. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  25463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method)
  25464. {
  25465. typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn) ();
  25466. static GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn _il2cpp_icall_func;
  25467. if (!_il2cpp_icall_func)
  25468. _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
  25469. bool icallRetVal = _il2cpp_icall_func();
  25470. return icallRetVal;
  25471. }
  25472. #ifdef __clang__
  25473. #pragma clang diagnostic pop
  25474. #endif
  25475. #ifdef __clang__
  25476. #pragma clang diagnostic push
  25477. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25478. #pragma clang diagnostic ignored "-Wunused-variable"
  25479. #endif
  25480. // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
  25481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_mCC837CE7900738F3152D585D454A34A15793C215 (HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023 * __this, String_t* ___url0, const RuntimeMethod* method)
  25482. {
  25483. static bool s_Il2CppMethodInitialized;
  25484. if (!s_Il2CppMethodInitialized)
  25485. {
  25486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  25487. s_Il2CppMethodInitialized = true;
  25488. }
  25489. {
  25490. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  25491. String_t* L_0 = ___url0;
  25492. __this->set_m_Url_0(L_0);
  25493. __this->set_m_DispatchingFieldName_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  25494. __this->set_m_Dispatcher_1((bool)0);
  25495. return;
  25496. }
  25497. }
  25498. #ifdef __clang__
  25499. #pragma clang diagnostic pop
  25500. #endif
  25501. #ifdef __clang__
  25502. #pragma clang diagnostic push
  25503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25504. #pragma clang diagnostic ignored "-Wunused-variable"
  25505. #endif
  25506. #ifdef __clang__
  25507. #pragma clang diagnostic pop
  25508. #endif
  25509. #ifdef __clang__
  25510. #pragma clang diagnostic push
  25511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25512. #pragma clang diagnostic ignored "-Wunused-variable"
  25513. #endif
  25514. // System.Void UnityEngine.HideInInspector::.ctor()
  25515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_mE2B7FB1D206A74BA583C7812CDB4EBDD83EB66F9 (HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA * __this, const RuntimeMethod* method)
  25516. {
  25517. {
  25518. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  25519. return;
  25520. }
  25521. }
  25522. #ifdef __clang__
  25523. #pragma clang diagnostic pop
  25524. #endif
  25525. #ifdef __clang__
  25526. #pragma clang diagnostic push
  25527. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25528. #pragma clang diagnostic ignored "-Wunused-variable"
  25529. #endif
  25530. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  25531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_mF3929BBA8F45FF4DF7AE399C02282C7AF575C459 (Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 * __this, const RuntimeMethod* method)
  25532. {
  25533. {
  25534. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  25535. return;
  25536. }
  25537. }
  25538. #ifdef __clang__
  25539. #pragma clang diagnostic pop
  25540. #endif
  25541. #ifdef __clang__
  25542. #pragma clang diagnostic push
  25543. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25544. #pragma clang diagnostic ignored "-Wunused-variable"
  25545. #endif
  25546. // System.Void UnityEngine.ImageEffectOpaque::.ctor()
  25547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectOpaque__ctor_m9B19419B643BCCF3CB11EAA4BEE68DAD826E0D15 (ImageEffectOpaque_tE90E5738AEED1318F83BFDFDE64224EF63A25C38 * __this, const RuntimeMethod* method)
  25548. {
  25549. {
  25550. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  25551. return;
  25552. }
  25553. }
  25554. #ifdef __clang__
  25555. #pragma clang diagnostic pop
  25556. #endif
  25557. #ifdef __clang__
  25558. #pragma clang diagnostic push
  25559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25560. #pragma clang diagnostic ignored "-Wunused-variable"
  25561. #endif
  25562. // System.Void UnityEngine.ImageEffectTransformsToLDR::.ctor()
  25563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectTransformsToLDR__ctor_m81EEBDF9D55CB7E8FCABB9C1CB3AAA3A65CB6C20 (ImageEffectTransformsToLDR_t4F82E8AE876AF439C03B235A46B23A5E9FC89C35 * __this, const RuntimeMethod* method)
  25564. {
  25565. {
  25566. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  25567. return;
  25568. }
  25569. }
  25570. #ifdef __clang__
  25571. #pragma clang diagnostic pop
  25572. #endif
  25573. #ifdef __clang__
  25574. #pragma clang diagnostic push
  25575. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25576. #pragma clang diagnostic ignored "-Wunused-variable"
  25577. #endif
  25578. #ifdef __clang__
  25579. #pragma clang diagnostic pop
  25580. #endif
  25581. #ifdef __clang__
  25582. #pragma clang diagnostic push
  25583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25584. #pragma clang diagnostic ignored "-Wunused-variable"
  25585. #endif
  25586. #ifdef __clang__
  25587. #pragma clang diagnostic pop
  25588. #endif
  25589. #ifdef __clang__
  25590. #pragma clang diagnostic push
  25591. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25592. #pragma clang diagnostic ignored "-Wunused-variable"
  25593. #endif
  25594. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  25595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  25596. {
  25597. static bool s_Il2CppMethodInitialized;
  25598. if (!s_Il2CppMethodInitialized)
  25599. {
  25600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  25601. s_Il2CppMethodInitialized = true;
  25602. }
  25603. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  25604. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  25605. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  25606. {
  25607. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  25608. V_0 = L_0;
  25609. }
  25610. IL_0007:
  25611. {
  25612. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  25613. V_1 = L_1;
  25614. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  25615. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  25616. Delegate_t * L_4;
  25617. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  25618. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  25619. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  25620. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  25621. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  25622. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  25623. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  25624. V_0 = L_8;
  25625. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  25626. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  25627. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  25628. {
  25629. goto IL_0007;
  25630. }
  25631. }
  25632. {
  25633. return;
  25634. }
  25635. }
  25636. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  25637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m32D6AD4353BD281EAAC1C319D211FF323E87FABF (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  25638. {
  25639. static bool s_Il2CppMethodInitialized;
  25640. if (!s_Il2CppMethodInitialized)
  25641. {
  25642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  25643. s_Il2CppMethodInitialized = true;
  25644. }
  25645. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  25646. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  25647. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  25648. {
  25649. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  25650. V_0 = L_0;
  25651. }
  25652. IL_0007:
  25653. {
  25654. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  25655. V_1 = L_1;
  25656. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  25657. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  25658. Delegate_t * L_4;
  25659. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  25660. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  25661. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  25662. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  25663. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  25664. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  25665. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  25666. V_0 = L_8;
  25667. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  25668. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  25669. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  25670. {
  25671. goto IL_0007;
  25672. }
  25673. }
  25674. {
  25675. return;
  25676. }
  25677. }
  25678. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  25679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  25680. {
  25681. static bool s_Il2CppMethodInitialized;
  25682. if (!s_Il2CppMethodInitialized)
  25683. {
  25684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  25685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var);
  25686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  25687. s_Il2CppMethodInitialized = true;
  25688. }
  25689. {
  25690. RuntimeObject * L_0 = ___target0;
  25691. MethodInfo_t * L_1 = ___theFunction1;
  25692. BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB(__this, L_0, L_1, /*hidden argument*/NULL);
  25693. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast<intptr_t> (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var) };
  25694. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25695. Type_t * L_3;
  25696. L_3 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_2, /*hidden argument*/NULL);
  25697. RuntimeObject * L_4 = ___target0;
  25698. MethodInfo_t * L_5 = ___theFunction1;
  25699. Delegate_t * L_6;
  25700. L_6 = Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192(L_3, L_4, L_5, /*hidden argument*/NULL);
  25701. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  25702. return;
  25703. }
  25704. }
  25705. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  25706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  25707. {
  25708. {
  25709. BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB(__this, /*hidden argument*/NULL);
  25710. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  25711. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, L_0, /*hidden argument*/NULL);
  25712. return;
  25713. }
  25714. }
  25715. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  25716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mE87495638C5A778726A99872D041A22CA957159E (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args0, const RuntimeMethod* method)
  25717. {
  25718. bool V_0 = false;
  25719. {
  25720. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  25721. bool L_1;
  25722. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  25723. V_0 = L_1;
  25724. bool L_2 = V_0;
  25725. if (!L_2)
  25726. {
  25727. goto IL_001c;
  25728. }
  25729. }
  25730. {
  25731. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  25732. NullCheck(L_3);
  25733. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  25734. }
  25735. IL_001c:
  25736. {
  25737. return;
  25738. }
  25739. }
  25740. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  25741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method)
  25742. {
  25743. bool V_0 = false;
  25744. {
  25745. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  25746. bool L_1;
  25747. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  25748. V_0 = L_1;
  25749. bool L_2 = V_0;
  25750. if (!L_2)
  25751. {
  25752. goto IL_001c;
  25753. }
  25754. }
  25755. {
  25756. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  25757. NullCheck(L_3);
  25758. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  25759. }
  25760. IL_001c:
  25761. {
  25762. return;
  25763. }
  25764. }
  25765. // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
  25766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mE1AF062AF0ADE337AEB2728F401CAB23E95D9360 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  25767. {
  25768. bool V_0 = false;
  25769. int32_t G_B3_0 = 0;
  25770. {
  25771. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  25772. NullCheck(L_0);
  25773. RuntimeObject * L_1;
  25774. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  25775. RuntimeObject * L_2 = ___targetObj0;
  25776. if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2))))
  25777. {
  25778. goto IL_0022;
  25779. }
  25780. }
  25781. {
  25782. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  25783. NullCheck(L_3);
  25784. MethodInfo_t * L_4;
  25785. L_4 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_3, /*hidden argument*/NULL);
  25786. MethodInfo_t * L_5 = ___method1;
  25787. NullCheck(L_4);
  25788. bool L_6;
  25789. L_6 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
  25790. G_B3_0 = ((int32_t)(L_6));
  25791. goto IL_0023;
  25792. }
  25793. IL_0022:
  25794. {
  25795. G_B3_0 = 0;
  25796. }
  25797. IL_0023:
  25798. {
  25799. V_0 = (bool)G_B3_0;
  25800. goto IL_0026;
  25801. }
  25802. IL_0026:
  25803. {
  25804. bool L_7 = V_0;
  25805. return L_7;
  25806. }
  25807. }
  25808. #ifdef __clang__
  25809. #pragma clang diagnostic pop
  25810. #endif
  25811. #ifdef __clang__
  25812. #pragma clang diagnostic push
  25813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25814. #pragma clang diagnostic ignored "-Wunused-variable"
  25815. #endif
  25816. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  25817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  25818. {
  25819. static bool s_Il2CppMethodInitialized;
  25820. if (!s_Il2CppMethodInitialized)
  25821. {
  25822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F_RuntimeMethod_var);
  25823. s_Il2CppMethodInitialized = true;
  25824. }
  25825. {
  25826. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  25827. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  25828. NullCheck(L_0);
  25829. List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F(L_0, L_1, /*hidden argument*/List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F_RuntimeMethod_var);
  25830. __this->set_m_NeedsUpdate_3((bool)1);
  25831. return;
  25832. }
  25833. }
  25834. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  25835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  25836. {
  25837. static bool s_Il2CppMethodInitialized;
  25838. if (!s_Il2CppMethodInitialized)
  25839. {
  25840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F_RuntimeMethod_var);
  25841. s_Il2CppMethodInitialized = true;
  25842. }
  25843. {
  25844. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_RuntimeCalls_1();
  25845. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  25846. NullCheck(L_0);
  25847. List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F(L_0, L_1, /*hidden argument*/List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F_RuntimeMethod_var);
  25848. __this->set_m_NeedsUpdate_3((bool)1);
  25849. return;
  25850. }
  25851. }
  25852. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  25853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  25854. {
  25855. static bool s_Il2CppMethodInitialized;
  25856. if (!s_Il2CppMethodInitialized)
  25857. {
  25858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F_RuntimeMethod_var);
  25859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_m71F4A14E6DDB5FFBED2023A80EB6DB01F1ECEDE5_RuntimeMethod_var);
  25860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  25861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  25862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
  25863. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  25864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  25865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  25866. s_Il2CppMethodInitialized = true;
  25867. }
  25868. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  25869. int32_t V_1 = 0;
  25870. bool V_2 = false;
  25871. bool V_3 = false;
  25872. {
  25873. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  25874. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  25875. V_0 = L_0;
  25876. V_1 = 0;
  25877. goto IL_003b;
  25878. }
  25879. IL_000b:
  25880. {
  25881. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = __this->get_m_RuntimeCalls_1();
  25882. int32_t L_2 = V_1;
  25883. NullCheck(L_1);
  25884. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  25885. L_3 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
  25886. RuntimeObject * L_4 = ___targetObj0;
  25887. MethodInfo_t * L_5 = ___method1;
  25888. NullCheck(L_3);
  25889. bool L_6;
  25890. L_6 = VirtualFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
  25891. V_2 = L_6;
  25892. bool L_7 = V_2;
  25893. if (!L_7)
  25894. {
  25895. goto IL_0036;
  25896. }
  25897. }
  25898. {
  25899. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_0;
  25900. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_9 = __this->get_m_RuntimeCalls_1();
  25901. int32_t L_10 = V_1;
  25902. NullCheck(L_9);
  25903. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_11;
  25904. L_11 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
  25905. NullCheck(L_8);
  25906. List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F(L_8, L_11, /*hidden argument*/List_1_Add_m247EC92114ACCBCC540B5CA79FFB9FE558C54B3F_RuntimeMethod_var);
  25907. }
  25908. IL_0036:
  25909. {
  25910. int32_t L_12 = V_1;
  25911. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  25912. }
  25913. IL_003b:
  25914. {
  25915. int32_t L_13 = V_1;
  25916. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_14 = __this->get_m_RuntimeCalls_1();
  25917. NullCheck(L_14);
  25918. int32_t L_15;
  25919. L_15 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_14, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  25920. V_3 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  25921. bool L_16 = V_3;
  25922. if (L_16)
  25923. {
  25924. goto IL_000b;
  25925. }
  25926. }
  25927. {
  25928. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_17 = __this->get_m_RuntimeCalls_1();
  25929. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_18 = V_0;
  25930. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_19 = L_18;
  25931. Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * L_20 = (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *)il2cpp_codegen_object_new(Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  25932. Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296(L_20, L_19, (intptr_t)((intptr_t)GetVirtualMethodInfo(L_19, 13)), /*hidden argument*/Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  25933. NullCheck(L_17);
  25934. int32_t L_21;
  25935. L_21 = List_1_RemoveAll_m71F4A14E6DDB5FFBED2023A80EB6DB01F1ECEDE5(L_17, L_20, /*hidden argument*/List_1_RemoveAll_m71F4A14E6DDB5FFBED2023A80EB6DB01F1ECEDE5_RuntimeMethod_var);
  25936. __this->set_m_NeedsUpdate_3((bool)1);
  25937. return;
  25938. }
  25939. }
  25940. // System.Void UnityEngine.Events.InvokableCallList::Clear()
  25941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_Clear_m882A8BFEC099790DB81C23AE556C0AF4D80045DD (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  25942. {
  25943. static bool s_Il2CppMethodInitialized;
  25944. if (!s_Il2CppMethodInitialized)
  25945. {
  25946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  25947. s_Il2CppMethodInitialized = true;
  25948. }
  25949. {
  25950. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_RuntimeCalls_1();
  25951. NullCheck(L_0);
  25952. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_0, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  25953. __this->set_m_NeedsUpdate_3((bool)1);
  25954. return;
  25955. }
  25956. }
  25957. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  25958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  25959. {
  25960. static bool s_Il2CppMethodInitialized;
  25961. if (!s_Il2CppMethodInitialized)
  25962. {
  25963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  25964. s_Il2CppMethodInitialized = true;
  25965. }
  25966. {
  25967. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  25968. NullCheck(L_0);
  25969. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_0, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  25970. __this->set_m_NeedsUpdate_3((bool)1);
  25971. return;
  25972. }
  25973. }
  25974. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  25975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  25976. {
  25977. static bool s_Il2CppMethodInitialized;
  25978. if (!s_Il2CppMethodInitialized)
  25979. {
  25980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m336175FAA126E9DDF5BCFD05AD8A716B50027376_RuntimeMethod_var);
  25981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  25982. s_Il2CppMethodInitialized = true;
  25983. }
  25984. bool V_0 = false;
  25985. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_1 = NULL;
  25986. {
  25987. bool L_0 = __this->get_m_NeedsUpdate_3();
  25988. V_0 = L_0;
  25989. bool L_1 = V_0;
  25990. if (!L_1)
  25991. {
  25992. goto IL_0044;
  25993. }
  25994. }
  25995. {
  25996. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = __this->get_m_ExecutingCalls_2();
  25997. NullCheck(L_2);
  25998. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_2, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  25999. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_3 = __this->get_m_ExecutingCalls_2();
  26000. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_4 = __this->get_m_PersistentCalls_0();
  26001. NullCheck(L_3);
  26002. List_1_AddRange_m336175FAA126E9DDF5BCFD05AD8A716B50027376(L_3, L_4, /*hidden argument*/List_1_AddRange_m336175FAA126E9DDF5BCFD05AD8A716B50027376_RuntimeMethod_var);
  26003. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_5 = __this->get_m_ExecutingCalls_2();
  26004. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_6 = __this->get_m_RuntimeCalls_1();
  26005. NullCheck(L_5);
  26006. List_1_AddRange_m336175FAA126E9DDF5BCFD05AD8A716B50027376(L_5, L_6, /*hidden argument*/List_1_AddRange_m336175FAA126E9DDF5BCFD05AD8A716B50027376_RuntimeMethod_var);
  26007. __this->set_m_NeedsUpdate_3((bool)0);
  26008. }
  26009. IL_0044:
  26010. {
  26011. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = __this->get_m_ExecutingCalls_2();
  26012. V_1 = L_7;
  26013. goto IL_004d;
  26014. }
  26015. IL_004d:
  26016. {
  26017. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_1;
  26018. return L_8;
  26019. }
  26020. }
  26021. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  26022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  26023. {
  26024. static bool s_Il2CppMethodInitialized;
  26025. if (!s_Il2CppMethodInitialized)
  26026. {
  26027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  26028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  26029. s_Il2CppMethodInitialized = true;
  26030. }
  26031. {
  26032. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  26033. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  26034. __this->set_m_PersistentCalls_0(L_0);
  26035. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  26036. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_1, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  26037. __this->set_m_RuntimeCalls_1(L_1);
  26038. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  26039. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_2, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  26040. __this->set_m_ExecutingCalls_2(L_2);
  26041. __this->set_m_NeedsUpdate_3((bool)1);
  26042. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  26043. return;
  26044. }
  26045. }
  26046. #ifdef __clang__
  26047. #pragma clang diagnostic pop
  26048. #endif
  26049. #ifdef __clang__
  26050. #pragma clang diagnostic push
  26051. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26052. #pragma clang diagnostic ignored "-Wunused-variable"
  26053. #endif
  26054. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  26055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m8352BB924CC2997E36B6C75AD0CB253C7F009C3D (IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 * __this, const RuntimeMethod* method)
  26056. {
  26057. {
  26058. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  26059. return;
  26060. }
  26061. }
  26062. #ifdef __clang__
  26063. #pragma clang diagnostic pop
  26064. #endif
  26065. #ifdef __clang__
  26066. #pragma clang diagnostic push
  26067. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26068. #pragma clang diagnostic ignored "-Wunused-variable"
  26069. #endif
  26070. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  26071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method)
  26072. {
  26073. typedef void (*JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn) ();
  26074. static JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn _il2cpp_icall_func;
  26075. if (!_il2cpp_icall_func)
  26076. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  26077. _il2cpp_icall_func();
  26078. }
  26079. #ifdef __clang__
  26080. #pragma clang diagnostic pop
  26081. #endif
  26082. #ifdef __clang__
  26083. #pragma clang diagnostic push
  26084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26085. #pragma clang diagnostic ignored "-Wunused-variable"
  26086. #endif
  26087. #ifdef __clang__
  26088. #pragma clang diagnostic pop
  26089. #endif
  26090. #ifdef __clang__
  26091. #pragma clang diagnostic push
  26092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26093. #pragma clang diagnostic ignored "-Wunused-variable"
  26094. #endif
  26095. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
  26096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, const RuntimeMethod* method)
  26097. {
  26098. {
  26099. float L_0 = ___time0;
  26100. __this->set_m_Time_0(L_0);
  26101. float L_1 = ___value1;
  26102. __this->set_m_Value_1(L_1);
  26103. __this->set_m_InTangent_2((0.0f));
  26104. __this->set_m_OutTangent_3((0.0f));
  26105. __this->set_m_WeightedMode_4(0);
  26106. __this->set_m_InWeight_5((0.0f));
  26107. __this->set_m_OutWeight_6((0.0f));
  26108. return;
  26109. }
  26110. }
  26111. IL2CPP_EXTERN_C void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C_AdjustorThunk (RuntimeObject * __this, float ___time0, float ___value1, const RuntimeMethod* method)
  26112. {
  26113. Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * _thisAdjusted;
  26114. int32_t _offset = 1;
  26115. _thisAdjusted = reinterpret_cast<Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *>(__this + _offset);
  26116. Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C(_thisAdjusted, ___time0, ___value1, method);
  26117. }
  26118. // System.Single UnityEngine.Keyframe::get_time()
  26119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, const RuntimeMethod* method)
  26120. {
  26121. float V_0 = 0.0f;
  26122. {
  26123. float L_0 = __this->get_m_Time_0();
  26124. V_0 = L_0;
  26125. goto IL_000a;
  26126. }
  26127. IL_000a:
  26128. {
  26129. float L_1 = V_0;
  26130. return L_1;
  26131. }
  26132. }
  26133. IL2CPP_EXTERN_C float Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26134. {
  26135. Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * _thisAdjusted;
  26136. int32_t _offset = 1;
  26137. _thisAdjusted = reinterpret_cast<Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *>(__this + _offset);
  26138. float _returnValue;
  26139. _returnValue = Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8(_thisAdjusted, method);
  26140. return _returnValue;
  26141. }
  26142. #ifdef __clang__
  26143. #pragma clang diagnostic pop
  26144. #endif
  26145. #ifdef __clang__
  26146. #pragma clang diagnostic push
  26147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26148. #pragma clang diagnostic ignored "-Wunused-variable"
  26149. #endif
  26150. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  26151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  26152. {
  26153. bool V_0 = false;
  26154. int32_t G_B6_0 = 0;
  26155. {
  26156. int32_t L_0 = __this->get_m_IsOrthographic_0();
  26157. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_1 = ___other0;
  26158. int32_t L_2 = L_1.get_m_IsOrthographic_0();
  26159. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  26160. {
  26161. goto IL_0058;
  26162. }
  26163. }
  26164. {
  26165. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_m_CameraPosition_1();
  26166. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___other0;
  26167. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = L_4.get_m_CameraPosition_1();
  26168. bool L_6;
  26169. L_6 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, L_5, /*hidden argument*/NULL);
  26170. if (!L_6)
  26171. {
  26172. goto IL_0058;
  26173. }
  26174. }
  26175. {
  26176. float* L_7 = __this->get_address_of_m_FieldOfView_2();
  26177. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_8 = ___other0;
  26178. float L_9 = L_8.get_m_FieldOfView_2();
  26179. bool L_10;
  26180. L_10 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_7, L_9, /*hidden argument*/NULL);
  26181. if (!L_10)
  26182. {
  26183. goto IL_0058;
  26184. }
  26185. }
  26186. {
  26187. float* L_11 = __this->get_address_of_m_OrthoSize_3();
  26188. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_12 = ___other0;
  26189. float L_13 = L_12.get_m_OrthoSize_3();
  26190. bool L_14;
  26191. L_14 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_11, L_13, /*hidden argument*/NULL);
  26192. if (!L_14)
  26193. {
  26194. goto IL_0058;
  26195. }
  26196. }
  26197. {
  26198. int32_t L_15 = __this->get_m_CameraPixelHeight_4();
  26199. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_16 = ___other0;
  26200. int32_t L_17 = L_16.get_m_CameraPixelHeight_4();
  26201. G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
  26202. goto IL_0059;
  26203. }
  26204. IL_0058:
  26205. {
  26206. G_B6_0 = 0;
  26207. }
  26208. IL_0059:
  26209. {
  26210. V_0 = (bool)G_B6_0;
  26211. goto IL_005c;
  26212. }
  26213. IL_005c:
  26214. {
  26215. bool L_18 = V_0;
  26216. return L_18;
  26217. }
  26218. }
  26219. IL2CPP_EXTERN_C bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0_AdjustorThunk (RuntimeObject * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  26220. {
  26221. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted;
  26222. int32_t _offset = 1;
  26223. _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  26224. bool _returnValue;
  26225. _returnValue = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0(_thisAdjusted, ___other0, method);
  26226. return _returnValue;
  26227. }
  26228. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  26229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  26230. {
  26231. static bool s_Il2CppMethodInitialized;
  26232. if (!s_Il2CppMethodInitialized)
  26233. {
  26234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var);
  26235. s_Il2CppMethodInitialized = true;
  26236. }
  26237. bool V_0 = false;
  26238. bool V_1 = false;
  26239. int32_t G_B5_0 = 0;
  26240. {
  26241. RuntimeObject * L_0 = ___obj0;
  26242. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  26243. bool L_1 = V_0;
  26244. if (!L_1)
  26245. {
  26246. goto IL_000d;
  26247. }
  26248. }
  26249. {
  26250. V_1 = (bool)0;
  26251. goto IL_0027;
  26252. }
  26253. IL_000d:
  26254. {
  26255. RuntimeObject * L_2 = ___obj0;
  26256. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))
  26257. {
  26258. goto IL_0023;
  26259. }
  26260. }
  26261. {
  26262. RuntimeObject * L_3 = ___obj0;
  26263. bool L_4;
  26264. L_4 = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)__this, ((*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)UnBox(L_3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  26265. G_B5_0 = ((int32_t)(L_4));
  26266. goto IL_0024;
  26267. }
  26268. IL_0023:
  26269. {
  26270. G_B5_0 = 0;
  26271. }
  26272. IL_0024:
  26273. {
  26274. V_1 = (bool)G_B5_0;
  26275. goto IL_0027;
  26276. }
  26277. IL_0027:
  26278. {
  26279. bool L_5 = V_1;
  26280. return L_5;
  26281. }
  26282. }
  26283. IL2CPP_EXTERN_C bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  26284. {
  26285. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted;
  26286. int32_t _offset = 1;
  26287. _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  26288. bool _returnValue;
  26289. _returnValue = LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C(_thisAdjusted, ___obj0, method);
  26290. return _returnValue;
  26291. }
  26292. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  26293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method)
  26294. {
  26295. int32_t V_0 = 0;
  26296. int32_t V_1 = 0;
  26297. {
  26298. int32_t L_0 = __this->get_m_IsOrthographic_0();
  26299. V_0 = L_0;
  26300. int32_t L_1 = V_0;
  26301. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = __this->get_address_of_m_CameraPosition_1();
  26302. int32_t L_3;
  26303. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2, /*hidden argument*/NULL);
  26304. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3));
  26305. int32_t L_4 = V_0;
  26306. float* L_5 = __this->get_address_of_m_FieldOfView_2();
  26307. int32_t L_6;
  26308. L_6 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_5, /*hidden argument*/NULL);
  26309. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6));
  26310. int32_t L_7 = V_0;
  26311. float* L_8 = __this->get_address_of_m_OrthoSize_3();
  26312. int32_t L_9;
  26313. L_9 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_8, /*hidden argument*/NULL);
  26314. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9));
  26315. int32_t L_10 = V_0;
  26316. int32_t L_11 = __this->get_m_CameraPixelHeight_4();
  26317. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11));
  26318. int32_t L_12 = V_0;
  26319. V_1 = L_12;
  26320. goto IL_005e;
  26321. }
  26322. IL_005e:
  26323. {
  26324. int32_t L_13 = V_1;
  26325. return L_13;
  26326. }
  26327. }
  26328. IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26329. {
  26330. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted;
  26331. int32_t _offset = 1;
  26332. _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  26333. int32_t _returnValue;
  26334. _returnValue = LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD(_thisAdjusted, method);
  26335. return _returnValue;
  26336. }
  26337. #ifdef __clang__
  26338. #pragma clang diagnostic pop
  26339. #endif
  26340. #ifdef __clang__
  26341. #pragma clang diagnostic push
  26342. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26343. #pragma clang diagnostic ignored "-Wunused-variable"
  26344. #endif
  26345. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  26346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method)
  26347. {
  26348. int32_t V_0 = 0;
  26349. {
  26350. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___mask0;
  26351. int32_t L_1 = L_0.get_m_Mask_0();
  26352. V_0 = L_1;
  26353. goto IL_000a;
  26354. }
  26355. IL_000a:
  26356. {
  26357. int32_t L_2 = V_0;
  26358. return L_2;
  26359. }
  26360. }
  26361. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  26362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method)
  26363. {
  26364. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0;
  26365. memset((&V_0), 0, sizeof(V_0));
  26366. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_1;
  26367. memset((&V_1), 0, sizeof(V_1));
  26368. {
  26369. int32_t L_0 = ___intVal0;
  26370. (&V_0)->set_m_Mask_0(L_0);
  26371. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0;
  26372. V_1 = L_1;
  26373. goto IL_000d;
  26374. }
  26375. IL_000d:
  26376. {
  26377. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_2 = V_1;
  26378. return L_2;
  26379. }
  26380. }
  26381. // System.Int32 UnityEngine.LayerMask::get_value()
  26382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * __this, const RuntimeMethod* method)
  26383. {
  26384. int32_t V_0 = 0;
  26385. {
  26386. int32_t L_0 = __this->get_m_Mask_0();
  26387. V_0 = L_0;
  26388. goto IL_000a;
  26389. }
  26390. IL_000a:
  26391. {
  26392. int32_t L_1 = V_0;
  26393. return L_1;
  26394. }
  26395. }
  26396. IL2CPP_EXTERN_C int32_t LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26397. {
  26398. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * _thisAdjusted;
  26399. int32_t _offset = 1;
  26400. _thisAdjusted = reinterpret_cast<LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *>(__this + _offset);
  26401. int32_t _returnValue;
  26402. _returnValue = LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9(_thisAdjusted, method);
  26403. return _returnValue;
  26404. }
  26405. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  26406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method)
  26407. {
  26408. typedef int32_t (*LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn) (String_t*);
  26409. static LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn _il2cpp_icall_func;
  26410. if (!_il2cpp_icall_func)
  26411. _il2cpp_icall_func = (LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)");
  26412. int32_t icallRetVal = _il2cpp_icall_func(___layerName0);
  26413. return icallRetVal;
  26414. }
  26415. // System.Int32 UnityEngine.LayerMask::GetMask(System.String[])
  26416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method)
  26417. {
  26418. int32_t V_0 = 0;
  26419. bool V_1 = false;
  26420. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* V_2 = NULL;
  26421. int32_t V_3 = 0;
  26422. String_t* V_4 = NULL;
  26423. int32_t V_5 = 0;
  26424. bool V_6 = false;
  26425. int32_t V_7 = 0;
  26426. {
  26427. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ___layerNames0;
  26428. V_1 = (bool)((((RuntimeObject*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  26429. bool L_1 = V_1;
  26430. if (!L_1)
  26431. {
  26432. goto IL_0014;
  26433. }
  26434. }
  26435. {
  26436. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  26437. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral75B9A3D1CB5E5647E1343BB548B64781DB8CC405)), /*hidden argument*/NULL);
  26438. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F_RuntimeMethod_var)));
  26439. }
  26440. IL_0014:
  26441. {
  26442. V_0 = 0;
  26443. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = ___layerNames0;
  26444. V_2 = L_3;
  26445. V_3 = 0;
  26446. goto IL_0049;
  26447. }
  26448. IL_001d:
  26449. {
  26450. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = V_2;
  26451. int32_t L_5 = V_3;
  26452. NullCheck(L_4);
  26453. int32_t L_6 = L_5;
  26454. String_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  26455. V_4 = L_7;
  26456. String_t* L_8 = V_4;
  26457. int32_t L_9;
  26458. L_9 = LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A(L_8, /*hidden argument*/NULL);
  26459. V_5 = L_9;
  26460. int32_t L_10 = V_5;
  26461. V_6 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26462. bool L_11 = V_6;
  26463. if (!L_11)
  26464. {
  26465. goto IL_0044;
  26466. }
  26467. }
  26468. {
  26469. int32_t L_12 = V_0;
  26470. int32_t L_13 = V_5;
  26471. V_0 = ((int32_t)((int32_t)L_12|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)31)))))));
  26472. }
  26473. IL_0044:
  26474. {
  26475. int32_t L_14 = V_3;
  26476. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  26477. }
  26478. IL_0049:
  26479. {
  26480. int32_t L_15 = V_3;
  26481. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = V_2;
  26482. NullCheck(L_16);
  26483. if ((((int32_t)L_15) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length))))))
  26484. {
  26485. goto IL_001d;
  26486. }
  26487. }
  26488. {
  26489. int32_t L_17 = V_0;
  26490. V_7 = L_17;
  26491. goto IL_0054;
  26492. }
  26493. IL_0054:
  26494. {
  26495. int32_t L_18 = V_7;
  26496. return L_18;
  26497. }
  26498. }
  26499. #ifdef __clang__
  26500. #pragma clang diagnostic pop
  26501. #endif
  26502. #ifdef __clang__
  26503. #pragma clang diagnostic push
  26504. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26505. #pragma clang diagnostic ignored "-Wunused-variable"
  26506. #endif
  26507. // UnityEngine.LightType UnityEngine.Light::get_type()
  26508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26509. {
  26510. typedef int32_t (*Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26511. static Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn _il2cpp_icall_func;
  26512. if (!_il2cpp_icall_func)
  26513. _il2cpp_icall_func = (Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  26514. int32_t icallRetVal = _il2cpp_icall_func(__this);
  26515. return icallRetVal;
  26516. }
  26517. // System.Single UnityEngine.Light::get_spotAngle()
  26518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26519. {
  26520. typedef float (*Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26521. static Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn _il2cpp_icall_func;
  26522. if (!_il2cpp_icall_func)
  26523. _il2cpp_icall_func = (Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  26524. float icallRetVal = _il2cpp_icall_func(__this);
  26525. return icallRetVal;
  26526. }
  26527. // UnityEngine.Color UnityEngine.Light::get_color()
  26528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26529. {
  26530. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  26531. memset((&V_0), 0, sizeof(V_0));
  26532. {
  26533. Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  26534. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  26535. return L_0;
  26536. }
  26537. }
  26538. // System.Void UnityEngine.Light::set_color(UnityEngine.Color)
  26539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_mB33E961A7CF25D0EBE410EE22444B4B8D4317C6C (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  26540. {
  26541. {
  26542. Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  26543. return;
  26544. }
  26545. }
  26546. // System.Single UnityEngine.Light::get_intensity()
  26547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26548. {
  26549. typedef float (*Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26550. static Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn _il2cpp_icall_func;
  26551. if (!_il2cpp_icall_func)
  26552. _il2cpp_icall_func = (Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  26553. float icallRetVal = _il2cpp_icall_func(__this);
  26554. return icallRetVal;
  26555. }
  26556. // System.Void UnityEngine.Light::set_intensity(System.Single)
  26557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, float ___value0, const RuntimeMethod* method)
  26558. {
  26559. typedef void (*Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, float);
  26560. static Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC_ftn _il2cpp_icall_func;
  26561. if (!_il2cpp_icall_func)
  26562. _il2cpp_icall_func = (Light_set_intensity_m372D5B9494809AFAD717B2707957DD1478C52DFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_intensity(System.Single)");
  26563. _il2cpp_icall_func(__this, ___value0);
  26564. }
  26565. // System.Single UnityEngine.Light::get_bounceIntensity()
  26566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26567. {
  26568. typedef float (*Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26569. static Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn _il2cpp_icall_func;
  26570. if (!_il2cpp_icall_func)
  26571. _il2cpp_icall_func = (Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  26572. float icallRetVal = _il2cpp_icall_func(__this);
  26573. return icallRetVal;
  26574. }
  26575. // System.Void UnityEngine.Light::set_shadowBias(System.Single)
  26576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowBias_m2BECFEFF800EC5E96BD45886C739F15597DD1136 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, float ___value0, const RuntimeMethod* method)
  26577. {
  26578. typedef void (*Light_set_shadowBias_m2BECFEFF800EC5E96BD45886C739F15597DD1136_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, float);
  26579. static Light_set_shadowBias_m2BECFEFF800EC5E96BD45886C739F15597DD1136_ftn _il2cpp_icall_func;
  26580. if (!_il2cpp_icall_func)
  26581. _il2cpp_icall_func = (Light_set_shadowBias_m2BECFEFF800EC5E96BD45886C739F15597DD1136_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowBias(System.Single)");
  26582. _il2cpp_icall_func(__this, ___value0);
  26583. }
  26584. // System.Single UnityEngine.Light::get_range()
  26585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26586. {
  26587. typedef float (*Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26588. static Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn _il2cpp_icall_func;
  26589. if (!_il2cpp_icall_func)
  26590. _il2cpp_icall_func = (Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  26591. float icallRetVal = _il2cpp_icall_func(__this);
  26592. return icallRetVal;
  26593. }
  26594. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  26595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26596. {
  26597. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 V_0;
  26598. memset((&V_0), 0, sizeof(V_0));
  26599. {
  26600. Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED(__this, (LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *)(&V_0), /*hidden argument*/NULL);
  26601. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_0 = V_0;
  26602. return L_0;
  26603. }
  26604. }
  26605. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  26606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26607. {
  26608. typedef int32_t (*Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26609. static Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn _il2cpp_icall_func;
  26610. if (!_il2cpp_icall_func)
  26611. _il2cpp_icall_func = (Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  26612. int32_t icallRetVal = _il2cpp_icall_func(__this);
  26613. return icallRetVal;
  26614. }
  26615. // System.Single UnityEngine.Light::get_shadowStrength()
  26616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26617. {
  26618. typedef float (*Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26619. static Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F_ftn _il2cpp_icall_func;
  26620. if (!_il2cpp_icall_func)
  26621. _il2cpp_icall_func = (Light_get_shadowStrength_m69AE3DC02483458486C3091E8C2CB2B07869D98F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowStrength()");
  26622. float icallRetVal = _il2cpp_icall_func(__this);
  26623. return icallRetVal;
  26624. }
  26625. // System.Void UnityEngine.Light::set_shadowStrength(System.Single)
  26626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowStrength_mB3632DDAD7DDDC29FEA4D3966201340C8846AC2D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, float ___value0, const RuntimeMethod* method)
  26627. {
  26628. typedef void (*Light_set_shadowStrength_mB3632DDAD7DDDC29FEA4D3966201340C8846AC2D_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, float);
  26629. static Light_set_shadowStrength_mB3632DDAD7DDDC29FEA4D3966201340C8846AC2D_ftn _il2cpp_icall_func;
  26630. if (!_il2cpp_icall_func)
  26631. _il2cpp_icall_func = (Light_set_shadowStrength_mB3632DDAD7DDDC29FEA4D3966201340C8846AC2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowStrength(System.Single)");
  26632. _il2cpp_icall_func(__this, ___value0);
  26633. }
  26634. // System.Single UnityEngine.Light::get_cookieSize()
  26635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26636. {
  26637. typedef float (*Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26638. static Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn _il2cpp_icall_func;
  26639. if (!_il2cpp_icall_func)
  26640. _il2cpp_icall_func = (Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  26641. float icallRetVal = _il2cpp_icall_func(__this);
  26642. return icallRetVal;
  26643. }
  26644. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  26645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  26646. {
  26647. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  26648. static Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn _il2cpp_icall_func;
  26649. if (!_il2cpp_icall_func)
  26650. _il2cpp_icall_func = (Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  26651. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this);
  26652. return icallRetVal;
  26653. }
  26654. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  26655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
  26656. {
  26657. typedef void (*Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  26658. static Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn _il2cpp_icall_func;
  26659. if (!_il2cpp_icall_func)
  26660. _il2cpp_icall_func = (Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  26661. _il2cpp_icall_func(__this, ___ret0);
  26662. }
  26663. // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
  26664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  26665. {
  26666. typedef void (*Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  26667. static Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A_ftn _il2cpp_icall_func;
  26668. if (!_il2cpp_icall_func)
  26669. _il2cpp_icall_func = (Light_set_color_Injected_mD9A13B1B67C6B666BBCD27997B052C544018FD8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_color_Injected(UnityEngine.Color&)");
  26670. _il2cpp_icall_func(__this, ___value0);
  26671. }
  26672. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  26673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method)
  26674. {
  26675. typedef void (*Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *);
  26676. static Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn _il2cpp_icall_func;
  26677. if (!_il2cpp_icall_func)
  26678. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  26679. _il2cpp_icall_func(__this, ___ret0);
  26680. }
  26681. #ifdef __clang__
  26682. #pragma clang diagnostic pop
  26683. #endif
  26684. #ifdef __clang__
  26685. #pragma clang diagnostic push
  26686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26687. #pragma clang diagnostic ignored "-Wunused-variable"
  26688. #endif
  26689. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  26690. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  26691. {
  26692. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  26693. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  26694. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  26695. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  26696. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  26697. }
  26698. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  26699. {
  26700. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  26701. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  26702. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  26703. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  26704. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  26705. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  26706. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  26707. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  26708. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  26709. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  26710. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  26711. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  26712. bool unmarshaled_isBaked_temp_4 = false;
  26713. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  26714. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  26715. }
  26716. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  26717. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  26718. {
  26719. }
  26720. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  26721. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  26722. {
  26723. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  26724. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  26725. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  26726. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  26727. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  26728. }
  26729. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  26730. {
  26731. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  26732. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  26733. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  26734. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  26735. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  26736. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  26737. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  26738. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  26739. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  26740. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  26741. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  26742. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  26743. bool unmarshaled_isBaked_temp_4 = false;
  26744. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  26745. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  26746. }
  26747. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  26748. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  26749. {
  26750. }
  26751. #ifdef __clang__
  26752. #pragma clang diagnostic pop
  26753. #endif
  26754. #ifdef __clang__
  26755. #pragma clang diagnostic push
  26756. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26757. #pragma clang diagnostic ignored "-Wunused-variable"
  26758. #endif
  26759. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  26761. {
  26762. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  26763. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  26764. int32_t G_B3_0 = 0;
  26765. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  26766. {
  26767. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___light0;
  26768. int32_t L_1 = L_0->get_instanceID_0();
  26769. __this->set_instanceID_0(L_1);
  26770. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  26771. int32_t L_3 = L_2->get_instanceID_0();
  26772. __this->set_cookieID_1(L_3);
  26773. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  26774. float L_5 = L_4->get_scale_1();
  26775. __this->set_cookieScale_2(L_5);
  26776. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_6 = ___light0;
  26777. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  26778. __this->set_color_3(L_7);
  26779. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___light0;
  26780. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  26781. __this->set_indirectColor_4(L_9);
  26782. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_10 = ___light0;
  26783. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  26784. __this->set_orientation_5(L_11);
  26785. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_12 = ___light0;
  26786. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  26787. __this->set_position_6(L_13);
  26788. __this->set_range_7((0.0f));
  26789. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_14 = ___cookie1;
  26790. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = L_14->get_address_of_sizes_2();
  26791. float L_16 = L_15->get_x_0();
  26792. __this->set_coneAngle_8(L_16);
  26793. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_17 = ___cookie1;
  26794. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_18 = L_17->get_address_of_sizes_2();
  26795. float L_19 = L_18->get_y_1();
  26796. __this->set_innerConeAngle_9(L_19);
  26797. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_20 = ___light0;
  26798. float L_21 = L_20->get_penumbraWidthRadian_7();
  26799. __this->set_shape0_10(L_21);
  26800. __this->set_shape1_11((0.0f));
  26801. __this->set_type_12(0);
  26802. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_22 = ___light0;
  26803. uint8_t L_23 = L_22->get_mode_2();
  26804. __this->set_mode_13(L_23);
  26805. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_24 = ___light0;
  26806. bool L_25 = L_24->get_shadow_1();
  26807. G_B1_0 = __this;
  26808. if (L_25)
  26809. {
  26810. G_B2_0 = __this;
  26811. goto IL_00b8;
  26812. }
  26813. }
  26814. {
  26815. G_B3_0 = 0;
  26816. G_B3_1 = G_B1_0;
  26817. goto IL_00b9;
  26818. }
  26819. IL_00b8:
  26820. {
  26821. G_B3_0 = 1;
  26822. G_B3_1 = G_B2_0;
  26823. }
  26824. IL_00b9:
  26825. {
  26826. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  26827. __this->set_falloff_15(4);
  26828. return;
  26829. }
  26830. }
  26831. IL2CPP_EXTERN_C void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB_AdjustorThunk (RuntimeObject * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  26832. {
  26833. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted;
  26834. int32_t _offset = 1;
  26835. _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  26836. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB(_thisAdjusted, ___light0, ___cookie1, method);
  26837. }
  26838. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  26840. {
  26841. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  26842. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  26843. int32_t G_B3_0 = 0;
  26844. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  26845. {
  26846. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___light0;
  26847. int32_t L_1 = L_0->get_instanceID_0();
  26848. __this->set_instanceID_0(L_1);
  26849. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  26850. int32_t L_3 = L_2->get_instanceID_0();
  26851. __this->set_cookieID_1(L_3);
  26852. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  26853. float L_5 = L_4->get_scale_1();
  26854. __this->set_cookieScale_2(L_5);
  26855. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_6 = ___light0;
  26856. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  26857. __this->set_color_3(L_7);
  26858. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___light0;
  26859. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  26860. __this->set_indirectColor_4(L_9);
  26861. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_10 = ___light0;
  26862. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  26863. __this->set_orientation_5(L_11);
  26864. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_12 = ___light0;
  26865. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  26866. __this->set_position_6(L_13);
  26867. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_14 = ___light0;
  26868. float L_15 = L_14->get_range_7();
  26869. __this->set_range_7(L_15);
  26870. __this->set_coneAngle_8((0.0f));
  26871. __this->set_innerConeAngle_9((0.0f));
  26872. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_16 = ___light0;
  26873. float L_17 = L_16->get_sphereRadius_8();
  26874. __this->set_shape0_10(L_17);
  26875. __this->set_shape1_11((0.0f));
  26876. __this->set_type_12(1);
  26877. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_18 = ___light0;
  26878. uint8_t L_19 = L_18->get_mode_2();
  26879. __this->set_mode_13(L_19);
  26880. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_20 = ___light0;
  26881. bool L_21 = L_20->get_shadow_1();
  26882. G_B1_0 = __this;
  26883. if (L_21)
  26884. {
  26885. G_B2_0 = __this;
  26886. goto IL_00ad;
  26887. }
  26888. }
  26889. {
  26890. G_B3_0 = 0;
  26891. G_B3_1 = G_B1_0;
  26892. goto IL_00ae;
  26893. }
  26894. IL_00ad:
  26895. {
  26896. G_B3_0 = 1;
  26897. G_B3_1 = G_B2_0;
  26898. }
  26899. IL_00ae:
  26900. {
  26901. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  26902. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_22 = ___light0;
  26903. uint8_t L_23 = L_22->get_falloff_9();
  26904. __this->set_falloff_15(L_23);
  26905. return;
  26906. }
  26907. }
  26908. IL2CPP_EXTERN_C void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6_AdjustorThunk (RuntimeObject * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  26909. {
  26910. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted;
  26911. int32_t _offset = 1;
  26912. _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  26913. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6(_thisAdjusted, ___light0, ___cookie1, method);
  26914. }
  26915. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  26917. {
  26918. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  26919. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  26920. int32_t G_B3_0 = 0;
  26921. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  26922. {
  26923. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___light0;
  26924. int32_t L_1 = L_0->get_instanceID_0();
  26925. __this->set_instanceID_0(L_1);
  26926. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  26927. int32_t L_3 = L_2->get_instanceID_0();
  26928. __this->set_cookieID_1(L_3);
  26929. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  26930. float L_5 = L_4->get_scale_1();
  26931. __this->set_cookieScale_2(L_5);
  26932. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_6 = ___light0;
  26933. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  26934. __this->set_color_3(L_7);
  26935. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___light0;
  26936. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  26937. __this->set_indirectColor_4(L_9);
  26938. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_10 = ___light0;
  26939. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  26940. __this->set_orientation_5(L_11);
  26941. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_12 = ___light0;
  26942. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  26943. __this->set_position_6(L_13);
  26944. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_14 = ___light0;
  26945. float L_15 = L_14->get_range_7();
  26946. __this->set_range_7(L_15);
  26947. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_16 = ___light0;
  26948. float L_17 = L_16->get_coneAngle_9();
  26949. __this->set_coneAngle_8(L_17);
  26950. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_18 = ___light0;
  26951. float L_19 = L_18->get_innerConeAngle_10();
  26952. __this->set_innerConeAngle_9(L_19);
  26953. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_20 = ___light0;
  26954. float L_21 = L_20->get_sphereRadius_8();
  26955. __this->set_shape0_10(L_21);
  26956. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_22 = ___light0;
  26957. uint8_t L_23 = L_22->get_angularFalloff_12();
  26958. __this->set_shape1_11(((float)((float)L_23)));
  26959. __this->set_type_12(2);
  26960. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_24 = ___light0;
  26961. uint8_t L_25 = L_24->get_mode_2();
  26962. __this->set_mode_13(L_25);
  26963. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_26 = ___light0;
  26964. bool L_27 = L_26->get_shadow_1();
  26965. G_B1_0 = __this;
  26966. if (L_27)
  26967. {
  26968. G_B2_0 = __this;
  26969. goto IL_00b1;
  26970. }
  26971. }
  26972. {
  26973. G_B3_0 = 0;
  26974. G_B3_1 = G_B1_0;
  26975. goto IL_00b2;
  26976. }
  26977. IL_00b1:
  26978. {
  26979. G_B3_0 = 1;
  26980. G_B3_1 = G_B2_0;
  26981. }
  26982. IL_00b2:
  26983. {
  26984. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  26985. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_28 = ___light0;
  26986. uint8_t L_29 = L_28->get_falloff_11();
  26987. __this->set_falloff_15(L_29);
  26988. return;
  26989. }
  26990. }
  26991. IL2CPP_EXTERN_C void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86_AdjustorThunk (RuntimeObject * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  26992. {
  26993. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted;
  26994. int32_t _offset = 1;
  26995. _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  26996. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86(_thisAdjusted, ___light0, ___cookie1, method);
  26997. }
  26998. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  27000. {
  27001. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  27002. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  27003. int32_t G_B3_0 = 0;
  27004. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  27005. {
  27006. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___light0;
  27007. int32_t L_1 = L_0->get_instanceID_0();
  27008. __this->set_instanceID_0(L_1);
  27009. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  27010. int32_t L_3 = L_2->get_instanceID_0();
  27011. __this->set_cookieID_1(L_3);
  27012. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  27013. float L_5 = L_4->get_scale_1();
  27014. __this->set_cookieScale_2(L_5);
  27015. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_6 = ___light0;
  27016. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  27017. __this->set_color_3(L_7);
  27018. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___light0;
  27019. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  27020. __this->set_indirectColor_4(L_9);
  27021. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_10 = ___light0;
  27022. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  27023. __this->set_orientation_5(L_11);
  27024. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_12 = ___light0;
  27025. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  27026. __this->set_position_6(L_13);
  27027. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_14 = ___light0;
  27028. float L_15 = L_14->get_range_7();
  27029. __this->set_range_7(L_15);
  27030. __this->set_coneAngle_8((0.0f));
  27031. __this->set_innerConeAngle_9((0.0f));
  27032. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_16 = ___light0;
  27033. float L_17 = L_16->get_width_8();
  27034. __this->set_shape0_10(L_17);
  27035. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_18 = ___light0;
  27036. float L_19 = L_18->get_height_9();
  27037. __this->set_shape1_11(L_19);
  27038. __this->set_type_12(3);
  27039. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_20 = ___light0;
  27040. uint8_t L_21 = L_20->get_mode_2();
  27041. __this->set_mode_13(L_21);
  27042. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_22 = ___light0;
  27043. bool L_23 = L_22->get_shadow_1();
  27044. G_B1_0 = __this;
  27045. if (L_23)
  27046. {
  27047. G_B2_0 = __this;
  27048. goto IL_00ae;
  27049. }
  27050. }
  27051. {
  27052. G_B3_0 = 0;
  27053. G_B3_1 = G_B1_0;
  27054. goto IL_00af;
  27055. }
  27056. IL_00ae:
  27057. {
  27058. G_B3_0 = 1;
  27059. G_B3_1 = G_B2_0;
  27060. }
  27061. IL_00af:
  27062. {
  27063. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  27064. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_24 = ___light0;
  27065. uint8_t L_25 = L_24->get_falloff_10();
  27066. __this->set_falloff_15(L_25);
  27067. return;
  27068. }
  27069. }
  27070. IL2CPP_EXTERN_C void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092_AdjustorThunk (RuntimeObject * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  27071. {
  27072. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted;
  27073. int32_t _offset = 1;
  27074. _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  27075. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092(_thisAdjusted, ___light0, ___cookie1, method);
  27076. }
  27077. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  27078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  27079. {
  27080. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  27081. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  27082. int32_t G_B3_0 = 0;
  27083. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  27084. {
  27085. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___light0;
  27086. int32_t L_1 = L_0->get_instanceID_0();
  27087. __this->set_instanceID_0(L_1);
  27088. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  27089. int32_t L_3 = L_2->get_instanceID_0();
  27090. __this->set_cookieID_1(L_3);
  27091. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  27092. float L_5 = L_4->get_scale_1();
  27093. __this->set_cookieScale_2(L_5);
  27094. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_6 = ___light0;
  27095. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  27096. __this->set_color_3(L_7);
  27097. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___light0;
  27098. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  27099. __this->set_indirectColor_4(L_9);
  27100. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_10 = ___light0;
  27101. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  27102. __this->set_orientation_5(L_11);
  27103. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_12 = ___light0;
  27104. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  27105. __this->set_position_6(L_13);
  27106. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_14 = ___light0;
  27107. float L_15 = L_14->get_range_7();
  27108. __this->set_range_7(L_15);
  27109. __this->set_coneAngle_8((0.0f));
  27110. __this->set_innerConeAngle_9((0.0f));
  27111. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_16 = ___light0;
  27112. float L_17 = L_16->get_radius_8();
  27113. __this->set_shape0_10(L_17);
  27114. __this->set_shape1_11((0.0f));
  27115. __this->set_type_12(4);
  27116. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_18 = ___light0;
  27117. uint8_t L_19 = L_18->get_mode_2();
  27118. __this->set_mode_13(L_19);
  27119. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_20 = ___light0;
  27120. bool L_21 = L_20->get_shadow_1();
  27121. G_B1_0 = __this;
  27122. if (L_21)
  27123. {
  27124. G_B2_0 = __this;
  27125. goto IL_00ad;
  27126. }
  27127. }
  27128. {
  27129. G_B3_0 = 0;
  27130. G_B3_1 = G_B1_0;
  27131. goto IL_00ae;
  27132. }
  27133. IL_00ad:
  27134. {
  27135. G_B3_0 = 1;
  27136. G_B3_1 = G_B2_0;
  27137. }
  27138. IL_00ae:
  27139. {
  27140. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  27141. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_22 = ___light0;
  27142. uint8_t L_23 = L_22->get_falloff_9();
  27143. __this->set_falloff_15(L_23);
  27144. return;
  27145. }
  27146. }
  27147. IL2CPP_EXTERN_C void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94_AdjustorThunk (RuntimeObject * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  27148. {
  27149. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted;
  27150. int32_t _offset = 1;
  27151. _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  27152. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94(_thisAdjusted, ___light0, ___cookie1, method);
  27153. }
  27154. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  27155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  27156. {
  27157. {
  27158. int32_t L_0 = ___lightInstanceID0;
  27159. __this->set_instanceID_0(L_0);
  27160. __this->set_mode_13(3);
  27161. return;
  27162. }
  27163. }
  27164. IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57_AdjustorThunk (RuntimeObject * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  27165. {
  27166. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted;
  27167. int32_t _offset = 1;
  27168. _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  27169. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57(_thisAdjusted, ___lightInstanceID0, method);
  27170. }
  27171. #ifdef __clang__
  27172. #pragma clang diagnostic pop
  27173. #endif
  27174. #ifdef __clang__
  27175. #pragma clang diagnostic push
  27176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27177. #pragma clang diagnostic ignored "-Wunused-variable"
  27178. #endif
  27179. #ifdef __clang__
  27180. #pragma clang diagnostic pop
  27181. #endif
  27182. #ifdef __clang__
  27183. #pragma clang diagnostic push
  27184. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27185. #pragma clang diagnostic ignored "-Wunused-variable"
  27186. #endif
  27187. #ifdef __clang__
  27188. #pragma clang diagnostic pop
  27189. #endif
  27190. #ifdef __clang__
  27191. #pragma clang diagnostic push
  27192. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27193. #pragma clang diagnostic ignored "-Wunused-variable"
  27194. #endif
  27195. #ifdef __clang__
  27196. #pragma clang diagnostic pop
  27197. #endif
  27198. #ifdef __clang__
  27199. #pragma clang diagnostic push
  27200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27201. #pragma clang diagnostic ignored "-Wunused-variable"
  27202. #endif
  27203. #ifdef __clang__
  27204. #pragma clang diagnostic pop
  27205. #endif
  27206. #ifdef __clang__
  27207. #pragma clang diagnostic push
  27208. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27209. #pragma clang diagnostic ignored "-Wunused-variable"
  27210. #endif
  27211. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  27212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_m6503DED1969BC7777F8CE2AA1CBBC7ACB229DDA8 (LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D * __this, const RuntimeMethod* method)
  27213. {
  27214. {
  27215. return;
  27216. }
  27217. }
  27218. #ifdef __clang__
  27219. #pragma clang diagnostic pop
  27220. #endif
  27221. #ifdef __clang__
  27222. #pragma clang diagnostic push
  27223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27224. #pragma clang diagnostic ignored "-Wunused-variable"
  27225. #endif
  27226. #ifdef __clang__
  27227. #pragma clang diagnostic pop
  27228. #endif
  27229. #ifdef __clang__
  27230. #pragma clang diagnostic push
  27231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27232. #pragma clang diagnostic ignored "-Wunused-variable"
  27233. #endif
  27234. #ifdef __clang__
  27235. #pragma clang diagnostic pop
  27236. #endif
  27237. #ifdef __clang__
  27238. #pragma clang diagnostic push
  27239. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27240. #pragma clang diagnostic ignored "-Wunused-variable"
  27241. #endif
  27242. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  27243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method)
  27244. {
  27245. uint8_t V_0 = 0;
  27246. int32_t G_B4_0 = 0;
  27247. int32_t G_B6_0 = 0;
  27248. {
  27249. int32_t L_0 = ___baketype0;
  27250. if ((((int32_t)L_0) == ((int32_t)4)))
  27251. {
  27252. goto IL_000f;
  27253. }
  27254. }
  27255. {
  27256. int32_t L_1 = ___baketype0;
  27257. if ((((int32_t)L_1) == ((int32_t)1)))
  27258. {
  27259. goto IL_000c;
  27260. }
  27261. }
  27262. {
  27263. G_B4_0 = 2;
  27264. goto IL_000d;
  27265. }
  27266. IL_000c:
  27267. {
  27268. G_B4_0 = 1;
  27269. }
  27270. IL_000d:
  27271. {
  27272. G_B6_0 = G_B4_0;
  27273. goto IL_0010;
  27274. }
  27275. IL_000f:
  27276. {
  27277. G_B6_0 = 0;
  27278. }
  27279. IL_0010:
  27280. {
  27281. V_0 = G_B6_0;
  27282. goto IL_0013;
  27283. }
  27284. IL_0013:
  27285. {
  27286. uint8_t L_2 = V_0;
  27287. return L_2;
  27288. }
  27289. }
  27290. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  27291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  27292. {
  27293. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  27294. memset((&V_0), 0, sizeof(V_0));
  27295. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  27296. memset((&V_1), 0, sizeof(V_1));
  27297. {
  27298. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  27299. NullCheck(L_0);
  27300. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1;
  27301. L_1 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_0, /*hidden argument*/NULL);
  27302. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_2 = ___l0;
  27303. NullCheck(L_2);
  27304. float L_3;
  27305. L_3 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_2, /*hidden argument*/NULL);
  27306. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  27307. NullCheck(L_4);
  27308. float L_5;
  27309. L_5 = Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50(L_4, /*hidden argument*/NULL);
  27310. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6;
  27311. L_6 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_1, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), /*hidden argument*/NULL);
  27312. V_0 = L_6;
  27313. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_0;
  27314. V_1 = L_7;
  27315. goto IL_001e;
  27316. }
  27317. IL_001e:
  27318. {
  27319. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_8 = V_1;
  27320. return L_8;
  27321. }
  27322. }
  27323. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  27324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  27325. {
  27326. float V_0 = 0.0f;
  27327. {
  27328. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  27329. NullCheck(L_0);
  27330. float L_1;
  27331. L_1 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_0, /*hidden argument*/NULL);
  27332. float L_2;
  27333. L_2 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.5f))), (float)(0.0174532924f))));
  27334. float L_3;
  27335. L_3 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(46.0f)))/(float)(64.0f))));
  27336. V_0 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_3));
  27337. goto IL_0032;
  27338. }
  27339. IL_0032:
  27340. {
  27341. float L_4 = V_0;
  27342. return L_4;
  27343. }
  27344. }
  27345. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  27346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  27347. {
  27348. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  27349. memset((&V_0), 0, sizeof(V_0));
  27350. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  27351. memset((&V_1), 0, sizeof(V_1));
  27352. {
  27353. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  27354. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  27355. V_1 = L_0;
  27356. goto IL_001b;
  27357. }
  27358. IL_001b:
  27359. {
  27360. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_1;
  27361. return L_1;
  27362. }
  27363. }
  27364. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  27365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method)
  27366. {
  27367. {
  27368. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_0 = ___lightColor1;
  27369. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_1 = L_0;
  27370. float L_2;
  27371. L_2 = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, /*hidden argument*/NULL);
  27372. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___cct0;
  27373. float L_4 = L_3.get_r_0();
  27374. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, ((float)il2cpp_codegen_multiply((float)L_2, (float)L_4)), /*hidden argument*/NULL);
  27375. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_5 = ___lightColor1;
  27376. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_6 = L_5;
  27377. float L_7;
  27378. L_7 = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, /*hidden argument*/NULL);
  27379. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___cct0;
  27380. float L_9 = L_8.get_g_1();
  27381. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)L_9)), /*hidden argument*/NULL);
  27382. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_10 = ___lightColor1;
  27383. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_11 = L_10;
  27384. float L_12;
  27385. L_12 = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, /*hidden argument*/NULL);
  27386. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___cct0;
  27387. float L_14 = L_13.get_b_2();
  27388. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)), /*hidden argument*/NULL);
  27389. return;
  27390. }
  27391. }
  27392. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  27393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method)
  27394. {
  27395. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  27396. memset((&V_0), 0, sizeof(V_0));
  27397. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  27398. memset((&V_1), 0, sizeof(V_1));
  27399. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  27400. memset((&V_2), 0, sizeof(V_2));
  27401. {
  27402. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___dir1;
  27403. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  27404. NullCheck(L_1);
  27405. int32_t L_2;
  27406. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  27407. L_0->set_instanceID_0(L_2);
  27408. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_3 = ___dir1;
  27409. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  27410. NullCheck(L_4);
  27411. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  27412. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  27413. int32_t L_6 = L_5.get_lightmapBakeType_2();
  27414. uint8_t L_7;
  27415. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  27416. L_3->set_mode_2(L_7);
  27417. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___dir1;
  27418. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  27419. NullCheck(L_9);
  27420. int32_t L_10;
  27421. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  27422. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  27423. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_11 = ___dir1;
  27424. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  27425. NullCheck(L_12);
  27426. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  27427. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  27428. NullCheck(L_13);
  27429. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  27430. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  27431. L_11->set_position_3(L_14);
  27432. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_15 = ___dir1;
  27433. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  27434. NullCheck(L_16);
  27435. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  27436. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  27437. NullCheck(L_17);
  27438. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  27439. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  27440. L_15->set_orientation_4(L_18);
  27441. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  27442. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  27443. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  27444. V_0 = L_20;
  27445. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  27446. NullCheck(L_21);
  27447. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  27448. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  27449. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  27450. NullCheck(L_23);
  27451. float L_24;
  27452. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  27453. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  27454. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  27455. V_1 = L_25;
  27456. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  27457. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  27458. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  27459. V_2 = L_27;
  27460. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  27461. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  27462. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  27463. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  27464. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_30 = ___dir1;
  27465. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  27466. L_30->set_color_5(L_31);
  27467. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_32 = ___dir1;
  27468. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  27469. L_32->set_indirectColor_6(L_33);
  27470. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_34 = ___dir1;
  27471. L_34->set_penumbraWidthRadian_7((0.0f));
  27472. return;
  27473. }
  27474. }
  27475. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  27476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method)
  27477. {
  27478. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  27479. memset((&V_0), 0, sizeof(V_0));
  27480. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  27481. memset((&V_1), 0, sizeof(V_1));
  27482. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  27483. memset((&V_2), 0, sizeof(V_2));
  27484. {
  27485. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___point1;
  27486. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  27487. NullCheck(L_1);
  27488. int32_t L_2;
  27489. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  27490. L_0->set_instanceID_0(L_2);
  27491. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_3 = ___point1;
  27492. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  27493. NullCheck(L_4);
  27494. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  27495. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  27496. int32_t L_6 = L_5.get_lightmapBakeType_2();
  27497. uint8_t L_7;
  27498. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  27499. L_3->set_mode_2(L_7);
  27500. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___point1;
  27501. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  27502. NullCheck(L_9);
  27503. int32_t L_10;
  27504. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  27505. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  27506. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___point1;
  27507. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  27508. NullCheck(L_12);
  27509. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  27510. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  27511. NullCheck(L_13);
  27512. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  27513. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  27514. L_11->set_position_3(L_14);
  27515. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_15 = ___point1;
  27516. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  27517. NullCheck(L_16);
  27518. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  27519. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  27520. NullCheck(L_17);
  27521. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  27522. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  27523. L_15->set_orientation_4(L_18);
  27524. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  27525. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  27526. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  27527. V_0 = L_20;
  27528. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  27529. NullCheck(L_21);
  27530. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  27531. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  27532. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  27533. NullCheck(L_23);
  27534. float L_24;
  27535. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  27536. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  27537. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  27538. V_1 = L_25;
  27539. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  27540. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  27541. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  27542. V_2 = L_27;
  27543. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  27544. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  27545. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  27546. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  27547. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_30 = ___point1;
  27548. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  27549. L_30->set_color_5(L_31);
  27550. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_32 = ___point1;
  27551. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  27552. L_32->set_indirectColor_6(L_33);
  27553. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_34 = ___point1;
  27554. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  27555. NullCheck(L_35);
  27556. float L_36;
  27557. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  27558. L_34->set_range_7(L_36);
  27559. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_37 = ___point1;
  27560. L_37->set_sphereRadius_8((0.0f));
  27561. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_38 = ___point1;
  27562. L_38->set_falloff_9(3);
  27563. return;
  27564. }
  27565. }
  27566. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  27567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method)
  27568. {
  27569. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  27570. memset((&V_0), 0, sizeof(V_0));
  27571. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  27572. memset((&V_1), 0, sizeof(V_1));
  27573. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  27574. memset((&V_2), 0, sizeof(V_2));
  27575. {
  27576. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___spot1;
  27577. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  27578. NullCheck(L_1);
  27579. int32_t L_2;
  27580. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  27581. L_0->set_instanceID_0(L_2);
  27582. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_3 = ___spot1;
  27583. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  27584. NullCheck(L_4);
  27585. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  27586. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  27587. int32_t L_6 = L_5.get_lightmapBakeType_2();
  27588. uint8_t L_7;
  27589. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  27590. L_3->set_mode_2(L_7);
  27591. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___spot1;
  27592. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  27593. NullCheck(L_9);
  27594. int32_t L_10;
  27595. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  27596. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  27597. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_11 = ___spot1;
  27598. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  27599. NullCheck(L_12);
  27600. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  27601. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  27602. NullCheck(L_13);
  27603. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  27604. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  27605. L_11->set_position_3(L_14);
  27606. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_15 = ___spot1;
  27607. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  27608. NullCheck(L_16);
  27609. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  27610. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  27611. NullCheck(L_17);
  27612. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  27613. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  27614. L_15->set_orientation_4(L_18);
  27615. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  27616. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  27617. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  27618. V_0 = L_20;
  27619. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  27620. NullCheck(L_21);
  27621. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  27622. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  27623. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  27624. NullCheck(L_23);
  27625. float L_24;
  27626. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  27627. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  27628. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  27629. V_1 = L_25;
  27630. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  27631. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  27632. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  27633. V_2 = L_27;
  27634. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  27635. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  27636. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  27637. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  27638. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_30 = ___spot1;
  27639. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  27640. L_30->set_color_5(L_31);
  27641. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_32 = ___spot1;
  27642. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  27643. L_32->set_indirectColor_6(L_33);
  27644. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_34 = ___spot1;
  27645. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  27646. NullCheck(L_35);
  27647. float L_36;
  27648. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  27649. L_34->set_range_7(L_36);
  27650. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_37 = ___spot1;
  27651. L_37->set_sphereRadius_8((0.0f));
  27652. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_38 = ___spot1;
  27653. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_39 = ___l0;
  27654. NullCheck(L_39);
  27655. float L_40;
  27656. L_40 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_39, /*hidden argument*/NULL);
  27657. L_38->set_coneAngle_9(((float)il2cpp_codegen_multiply((float)L_40, (float)(0.0174532924f))));
  27658. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_41 = ___spot1;
  27659. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_42 = ___l0;
  27660. float L_43;
  27661. L_43 = LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947(L_42, /*hidden argument*/NULL);
  27662. L_41->set_innerConeAngle_10(L_43);
  27663. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_44 = ___spot1;
  27664. L_44->set_falloff_11(3);
  27665. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_45 = ___spot1;
  27666. L_45->set_angularFalloff_12(0);
  27667. return;
  27668. }
  27669. }
  27670. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  27671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method)
  27672. {
  27673. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  27674. memset((&V_0), 0, sizeof(V_0));
  27675. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  27676. memset((&V_1), 0, sizeof(V_1));
  27677. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  27678. memset((&V_2), 0, sizeof(V_2));
  27679. {
  27680. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___rect1;
  27681. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  27682. NullCheck(L_1);
  27683. int32_t L_2;
  27684. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  27685. L_0->set_instanceID_0(L_2);
  27686. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_3 = ___rect1;
  27687. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  27688. NullCheck(L_4);
  27689. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  27690. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  27691. int32_t L_6 = L_5.get_lightmapBakeType_2();
  27692. uint8_t L_7;
  27693. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  27694. L_3->set_mode_2(L_7);
  27695. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___rect1;
  27696. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  27697. NullCheck(L_9);
  27698. int32_t L_10;
  27699. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  27700. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  27701. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_11 = ___rect1;
  27702. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  27703. NullCheck(L_12);
  27704. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  27705. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  27706. NullCheck(L_13);
  27707. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  27708. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  27709. L_11->set_position_3(L_14);
  27710. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_15 = ___rect1;
  27711. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  27712. NullCheck(L_16);
  27713. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  27714. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  27715. NullCheck(L_17);
  27716. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  27717. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  27718. L_15->set_orientation_4(L_18);
  27719. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  27720. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  27721. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  27722. V_0 = L_20;
  27723. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  27724. NullCheck(L_21);
  27725. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  27726. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  27727. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  27728. NullCheck(L_23);
  27729. float L_24;
  27730. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  27731. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  27732. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  27733. V_1 = L_25;
  27734. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  27735. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  27736. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  27737. V_2 = L_27;
  27738. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  27739. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  27740. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  27741. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  27742. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_30 = ___rect1;
  27743. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  27744. L_30->set_color_5(L_31);
  27745. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_32 = ___rect1;
  27746. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  27747. L_32->set_indirectColor_6(L_33);
  27748. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_34 = ___rect1;
  27749. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  27750. NullCheck(L_35);
  27751. float L_36;
  27752. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  27753. L_34->set_range_7(L_36);
  27754. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_37 = ___rect1;
  27755. L_37->set_width_8((0.0f));
  27756. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_38 = ___rect1;
  27757. L_38->set_height_9((0.0f));
  27758. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_39 = ___rect1;
  27759. L_39->set_falloff_10(3);
  27760. return;
  27761. }
  27762. }
  27763. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  27764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method)
  27765. {
  27766. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  27767. memset((&V_0), 0, sizeof(V_0));
  27768. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  27769. memset((&V_1), 0, sizeof(V_1));
  27770. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  27771. memset((&V_2), 0, sizeof(V_2));
  27772. {
  27773. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___disc1;
  27774. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  27775. NullCheck(L_1);
  27776. int32_t L_2;
  27777. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  27778. L_0->set_instanceID_0(L_2);
  27779. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_3 = ___disc1;
  27780. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  27781. NullCheck(L_4);
  27782. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  27783. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  27784. int32_t L_6 = L_5.get_lightmapBakeType_2();
  27785. uint8_t L_7;
  27786. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  27787. L_3->set_mode_2(L_7);
  27788. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___disc1;
  27789. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  27790. NullCheck(L_9);
  27791. int32_t L_10;
  27792. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  27793. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  27794. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_11 = ___disc1;
  27795. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  27796. NullCheck(L_12);
  27797. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  27798. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  27799. NullCheck(L_13);
  27800. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  27801. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  27802. L_11->set_position_3(L_14);
  27803. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_15 = ___disc1;
  27804. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  27805. NullCheck(L_16);
  27806. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  27807. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  27808. NullCheck(L_17);
  27809. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  27810. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  27811. L_15->set_orientation_4(L_18);
  27812. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  27813. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  27814. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  27815. V_0 = L_20;
  27816. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  27817. NullCheck(L_21);
  27818. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  27819. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  27820. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  27821. NullCheck(L_23);
  27822. float L_24;
  27823. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  27824. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  27825. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  27826. V_1 = L_25;
  27827. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  27828. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  27829. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  27830. V_2 = L_27;
  27831. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  27832. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  27833. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  27834. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  27835. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_30 = ___disc1;
  27836. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  27837. L_30->set_color_5(L_31);
  27838. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_32 = ___disc1;
  27839. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  27840. L_32->set_indirectColor_6(L_33);
  27841. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_34 = ___disc1;
  27842. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  27843. NullCheck(L_35);
  27844. float L_36;
  27845. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  27846. L_34->set_range_7(L_36);
  27847. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_37 = ___disc1;
  27848. L_37->set_radius_8((0.0f));
  27849. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_38 = ___disc1;
  27850. L_38->set_falloff_9(3);
  27851. return;
  27852. }
  27853. }
  27854. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  27855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  27856. {
  27857. static bool s_Il2CppMethodInitialized;
  27858. if (!s_Il2CppMethodInitialized)
  27859. {
  27860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27861. s_Il2CppMethodInitialized = true;
  27862. }
  27863. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B2_0 = NULL;
  27864. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B1_0 = NULL;
  27865. int32_t G_B3_0 = 0;
  27866. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B3_1 = NULL;
  27867. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B5_0 = NULL;
  27868. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B4_0 = NULL;
  27869. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B6_0 = NULL;
  27870. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B7_0;
  27871. memset((&G_B7_0), 0, sizeof(G_B7_0));
  27872. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B7_1 = NULL;
  27873. {
  27874. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_0 = ___cookie1;
  27875. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  27876. NullCheck(L_1);
  27877. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  27878. L_2 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_1, /*hidden argument*/NULL);
  27879. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27880. bool L_3;
  27881. L_3 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_2, /*hidden argument*/NULL);
  27882. G_B1_0 = L_0;
  27883. if (L_3)
  27884. {
  27885. G_B2_0 = L_0;
  27886. goto IL_0012;
  27887. }
  27888. }
  27889. {
  27890. G_B3_0 = 0;
  27891. G_B3_1 = G_B1_0;
  27892. goto IL_001d;
  27893. }
  27894. IL_0012:
  27895. {
  27896. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  27897. NullCheck(L_4);
  27898. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  27899. L_5 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_4, /*hidden argument*/NULL);
  27900. NullCheck(L_5);
  27901. int32_t L_6;
  27902. L_6 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_5, /*hidden argument*/NULL);
  27903. G_B3_0 = L_6;
  27904. G_B3_1 = G_B2_0;
  27905. }
  27906. IL_001d:
  27907. {
  27908. G_B3_1->set_instanceID_0(G_B3_0);
  27909. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_7 = ___cookie1;
  27910. L_7->set_scale_1((1.0f));
  27911. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_8 = ___cookie1;
  27912. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  27913. NullCheck(L_9);
  27914. int32_t L_10;
  27915. L_10 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_9, /*hidden argument*/NULL);
  27916. G_B4_0 = L_8;
  27917. if ((!(((uint32_t)L_10) == ((uint32_t)1))))
  27918. {
  27919. G_B5_0 = L_8;
  27920. goto IL_0044;
  27921. }
  27922. }
  27923. {
  27924. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = ___l0;
  27925. NullCheck(L_11);
  27926. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12;
  27927. L_12 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_11, /*hidden argument*/NULL);
  27928. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27929. bool L_13;
  27930. L_13 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_12, /*hidden argument*/NULL);
  27931. G_B5_0 = G_B4_0;
  27932. if (L_13)
  27933. {
  27934. G_B6_0 = G_B4_0;
  27935. goto IL_0055;
  27936. }
  27937. }
  27938. IL_0044:
  27939. {
  27940. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  27941. memset((&L_14), 0, sizeof(L_14));
  27942. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
  27943. G_B7_0 = L_14;
  27944. G_B7_1 = G_B5_0;
  27945. goto IL_0066;
  27946. }
  27947. IL_0055:
  27948. {
  27949. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0;
  27950. NullCheck(L_15);
  27951. float L_16;
  27952. L_16 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_15, /*hidden argument*/NULL);
  27953. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0;
  27954. NullCheck(L_17);
  27955. float L_18;
  27956. L_18 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_17, /*hidden argument*/NULL);
  27957. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  27958. memset((&L_19), 0, sizeof(L_19));
  27959. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
  27960. G_B7_0 = L_19;
  27961. G_B7_1 = G_B6_0;
  27962. }
  27963. IL_0066:
  27964. {
  27965. G_B7_1->set_sizes_2(G_B7_0);
  27966. return;
  27967. }
  27968. }
  27969. #ifdef __clang__
  27970. #pragma clang diagnostic pop
  27971. #endif
  27972. #ifdef __clang__
  27973. #pragma clang diagnostic push
  27974. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27975. #pragma clang diagnostic ignored "-Wunused-variable"
  27976. #endif
  27977. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
  27978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m3C7B041BEEBD50C1EF3C0D9D5BC2162E93E19979 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___del0, const RuntimeMethod* method)
  27979. {
  27980. static bool s_Il2CppMethodInitialized;
  27981. if (!s_Il2CppMethodInitialized)
  27982. {
  27983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  27984. s_Il2CppMethodInitialized = true;
  27985. }
  27986. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * G_B3_0 = NULL;
  27987. {
  27988. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ___del0;
  27989. if (L_0)
  27990. {
  27991. goto IL_000b;
  27992. }
  27993. }
  27994. {
  27995. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  27996. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  27997. G_B3_0 = L_1;
  27998. goto IL_000c;
  27999. }
  28000. IL_000b:
  28001. {
  28002. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ___del0;
  28003. G_B3_0 = L_2;
  28004. }
  28005. IL_000c:
  28006. {
  28007. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28008. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(G_B3_0);
  28009. return;
  28010. }
  28011. }
  28012. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
  28013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * Lightmapping_GetDelegate_mD44EBB65CFD4038D77119A3F896B55905DF9A9DC (const RuntimeMethod* method)
  28014. {
  28015. static bool s_Il2CppMethodInitialized;
  28016. if (!s_Il2CppMethodInitialized)
  28017. {
  28018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28019. s_Il2CppMethodInitialized = true;
  28020. }
  28021. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * V_0 = NULL;
  28022. {
  28023. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28024. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  28025. V_0 = L_0;
  28026. goto IL_0009;
  28027. }
  28028. IL_0009:
  28029. {
  28030. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = V_0;
  28031. return L_1;
  28032. }
  28033. }
  28034. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
  28035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m6EF8586283713477679876577D753EFDCA74A6F3 (const RuntimeMethod* method)
  28036. {
  28037. static bool s_Il2CppMethodInitialized;
  28038. if (!s_Il2CppMethodInitialized)
  28039. {
  28040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28041. s_Il2CppMethodInitialized = true;
  28042. }
  28043. {
  28044. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28045. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  28046. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_0);
  28047. return;
  28048. }
  28049. }
  28050. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
  28051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m40C73984B1F2DB34C58965D1C4D321181C7E5976 (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method)
  28052. {
  28053. static bool s_Il2CppMethodInitialized;
  28054. if (!s_Il2CppMethodInitialized)
  28055. {
  28056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m4B0D92F22EFC4DDF9749F88AA456D0113FDE9FA4_RuntimeMethod_var);
  28058. s_Il2CppMethodInitialized = true;
  28059. }
  28060. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 V_0;
  28061. memset((&V_0), 0, sizeof(V_0));
  28062. {
  28063. intptr_t L_0 = ___outLightsPtr1;
  28064. void* L_1;
  28065. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  28066. int32_t L_2 = ___outLightsCount2;
  28067. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_3;
  28068. L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m4B0D92F22EFC4DDF9749F88AA456D0113FDE9FA4((void*)(void*)L_1, L_2, 1, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m4B0D92F22EFC4DDF9749F88AA456D0113FDE9FA4_RuntimeMethod_var);
  28069. V_0 = L_3;
  28070. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28071. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_4 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  28072. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_5 = ___lights0;
  28073. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_6 = V_0;
  28074. NullCheck(L_4);
  28075. RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB(L_4, L_5, L_6, /*hidden argument*/NULL);
  28076. return;
  28077. }
  28078. }
  28079. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
  28080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m94640A0363C80E0E1438E4EE650AED85AB3E576C (const RuntimeMethod* method)
  28081. {
  28082. static bool s_Il2CppMethodInitialized;
  28083. if (!s_Il2CppMethodInitialized)
  28084. {
  28085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  28086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  28087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var);
  28088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  28089. s_Il2CppMethodInitialized = true;
  28090. }
  28091. {
  28092. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  28093. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  28094. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 *)il2cpp_codegen_object_new(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  28095. RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42(L_1, L_0, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var), /*hidden argument*/NULL);
  28096. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_DefaultDelegate_0(L_1);
  28097. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  28098. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_2);
  28099. return;
  28100. }
  28101. }
  28102. #ifdef __clang__
  28103. #pragma clang diagnostic pop
  28104. #endif
  28105. #ifdef __clang__
  28106. #pragma clang diagnostic push
  28107. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28108. #pragma clang diagnostic ignored "-Wunused-variable"
  28109. #endif
  28110. #ifdef __clang__
  28111. #pragma clang diagnostic pop
  28112. #endif
  28113. #ifdef __clang__
  28114. #pragma clang diagnostic push
  28115. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28116. #pragma clang diagnostic ignored "-Wunused-variable"
  28117. #endif
  28118. // System.Void UnityEngine.LineRenderer::SetColors(UnityEngine.Color,UnityEngine.Color)
  28119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetColors_m5F6D8373909788A309734EA1DD8B2CE84106910C (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___start0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___end1, const RuntimeMethod* method)
  28120. {
  28121. {
  28122. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___start0;
  28123. LineRenderer_set_startColor_m7C75698F11565606CEA049DD3AE0514BADBF6BB7(__this, L_0, /*hidden argument*/NULL);
  28124. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___end1;
  28125. LineRenderer_set_endColor_mF9F043C0EE5E36AD5B36547A17171ECA6967CDE2(__this, L_1, /*hidden argument*/NULL);
  28126. return;
  28127. }
  28128. }
  28129. // System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
  28130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_m7C75698F11565606CEA049DD3AE0514BADBF6BB7 (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  28131. {
  28132. {
  28133. LineRenderer_set_startColor_Injected_m2664FC5F55A8A4FD2A4077AF827100C66CF480A5(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  28134. return;
  28135. }
  28136. }
  28137. // System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
  28138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_mF9F043C0EE5E36AD5B36547A17171ECA6967CDE2 (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  28139. {
  28140. {
  28141. LineRenderer_set_endColor_Injected_m92D236700D2949659E5DCC2BE370F2C8C989B8CA(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value0), /*hidden argument*/NULL);
  28142. return;
  28143. }
  28144. }
  28145. // System.Void UnityEngine.LineRenderer::SetPosition(System.Int32,UnityEngine.Vector3)
  28146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_mD37DBE4B3E13A838FFD09289BC77DEDB423D620F (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, int32_t ___index0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, const RuntimeMethod* method)
  28147. {
  28148. {
  28149. int32_t L_0 = ___index0;
  28150. LineRenderer_SetPosition_Injected_mBF66D678D9553A69040E6D697414109AAE5FF5BA(__this, L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position1), /*hidden argument*/NULL);
  28151. return;
  28152. }
  28153. }
  28154. // System.Void UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])
  28155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPositions_mD7F470FCD99805F1466E13B64C3F04825DFDBF91 (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___positions0, const RuntimeMethod* method)
  28156. {
  28157. typedef void (*LineRenderer_SetPositions_mD7F470FCD99805F1466E13B64C3F04825DFDBF91_ftn) (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 *, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*);
  28158. static LineRenderer_SetPositions_mD7F470FCD99805F1466E13B64C3F04825DFDBF91_ftn _il2cpp_icall_func;
  28159. if (!_il2cpp_icall_func)
  28160. _il2cpp_icall_func = (LineRenderer_SetPositions_mD7F470FCD99805F1466E13B64C3F04825DFDBF91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])");
  28161. _il2cpp_icall_func(__this, ___positions0);
  28162. }
  28163. // System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
  28164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_Injected_m2664FC5F55A8A4FD2A4077AF827100C66CF480A5 (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  28165. {
  28166. typedef void (*LineRenderer_set_startColor_Injected_m2664FC5F55A8A4FD2A4077AF827100C66CF480A5_ftn) (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  28167. static LineRenderer_set_startColor_Injected_m2664FC5F55A8A4FD2A4077AF827100C66CF480A5_ftn _il2cpp_icall_func;
  28168. if (!_il2cpp_icall_func)
  28169. _il2cpp_icall_func = (LineRenderer_set_startColor_Injected_m2664FC5F55A8A4FD2A4077AF827100C66CF480A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)");
  28170. _il2cpp_icall_func(__this, ___value0);
  28171. }
  28172. // System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
  28173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_Injected_m92D236700D2949659E5DCC2BE370F2C8C989B8CA (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value0, const RuntimeMethod* method)
  28174. {
  28175. typedef void (*LineRenderer_set_endColor_Injected_m92D236700D2949659E5DCC2BE370F2C8C989B8CA_ftn) (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  28176. static LineRenderer_set_endColor_Injected_m92D236700D2949659E5DCC2BE370F2C8C989B8CA_ftn _il2cpp_icall_func;
  28177. if (!_il2cpp_icall_func)
  28178. _il2cpp_icall_func = (LineRenderer_set_endColor_Injected_m92D236700D2949659E5DCC2BE370F2C8C989B8CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)");
  28179. _il2cpp_icall_func(__this, ___value0);
  28180. }
  28181. // System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
  28182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_mBF66D678D9553A69040E6D697414109AAE5FF5BA (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 * __this, int32_t ___index0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position1, const RuntimeMethod* method)
  28183. {
  28184. typedef void (*LineRenderer_SetPosition_Injected_mBF66D678D9553A69040E6D697414109AAE5FF5BA_ftn) (LineRenderer_t237E878F3E77C127A540DE7AC4681B3706727967 *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  28185. static LineRenderer_SetPosition_Injected_mBF66D678D9553A69040E6D697414109AAE5FF5BA_ftn _il2cpp_icall_func;
  28186. if (!_il2cpp_icall_func)
  28187. _il2cpp_icall_func = (LineRenderer_SetPosition_Injected_mBF66D678D9553A69040E6D697414109AAE5FF5BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)");
  28188. _il2cpp_icall_func(__this, ___index0, ___position1);
  28189. }
  28190. #ifdef __clang__
  28191. #pragma clang diagnostic pop
  28192. #endif
  28193. #ifdef __clang__
  28194. #pragma clang diagnostic push
  28195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28196. #pragma clang diagnostic ignored "-Wunused-variable"
  28197. #endif
  28198. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  28199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  28200. {
  28201. float V_0 = 0.0f;
  28202. {
  28203. float L_0 = __this->get_m_red_0();
  28204. V_0 = L_0;
  28205. goto IL_000a;
  28206. }
  28207. IL_000a:
  28208. {
  28209. float L_1 = V_0;
  28210. return L_1;
  28211. }
  28212. }
  28213. IL2CPP_EXTERN_C float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28214. {
  28215. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted;
  28216. int32_t _offset = 1;
  28217. _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  28218. float _returnValue;
  28219. _returnValue = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541(_thisAdjusted, method);
  28220. return _returnValue;
  28221. }
  28222. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  28223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  28224. {
  28225. bool V_0 = false;
  28226. int32_t G_B3_0 = 0;
  28227. {
  28228. float L_0 = ___value0;
  28229. if ((((float)L_0) < ((float)(0.0f))))
  28230. {
  28231. goto IL_0013;
  28232. }
  28233. }
  28234. {
  28235. float L_1 = ___value0;
  28236. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  28237. goto IL_0014;
  28238. }
  28239. IL_0013:
  28240. {
  28241. G_B3_0 = 1;
  28242. }
  28243. IL_0014:
  28244. {
  28245. V_0 = (bool)G_B3_0;
  28246. bool L_2 = V_0;
  28247. if (!L_2)
  28248. {
  28249. goto IL_0034;
  28250. }
  28251. }
  28252. {
  28253. String_t* L_3;
  28254. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  28255. String_t* L_4;
  28256. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  28257. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28258. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  28259. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var)));
  28260. }
  28261. IL_0034:
  28262. {
  28263. float L_6 = ___value0;
  28264. __this->set_m_red_0(L_6);
  28265. return;
  28266. }
  28267. }
  28268. IL2CPP_EXTERN_C void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28269. {
  28270. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted;
  28271. int32_t _offset = 1;
  28272. _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  28273. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928(_thisAdjusted, ___value0, method);
  28274. }
  28275. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  28276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  28277. {
  28278. float V_0 = 0.0f;
  28279. {
  28280. float L_0 = __this->get_m_green_1();
  28281. V_0 = L_0;
  28282. goto IL_000a;
  28283. }
  28284. IL_000a:
  28285. {
  28286. float L_1 = V_0;
  28287. return L_1;
  28288. }
  28289. }
  28290. IL2CPP_EXTERN_C float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28291. {
  28292. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted;
  28293. int32_t _offset = 1;
  28294. _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  28295. float _returnValue;
  28296. _returnValue = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931(_thisAdjusted, method);
  28297. return _returnValue;
  28298. }
  28299. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  28300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  28301. {
  28302. bool V_0 = false;
  28303. int32_t G_B3_0 = 0;
  28304. {
  28305. float L_0 = ___value0;
  28306. if ((((float)L_0) < ((float)(0.0f))))
  28307. {
  28308. goto IL_0013;
  28309. }
  28310. }
  28311. {
  28312. float L_1 = ___value0;
  28313. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  28314. goto IL_0014;
  28315. }
  28316. IL_0013:
  28317. {
  28318. G_B3_0 = 1;
  28319. }
  28320. IL_0014:
  28321. {
  28322. V_0 = (bool)G_B3_0;
  28323. bool L_2 = V_0;
  28324. if (!L_2)
  28325. {
  28326. goto IL_0034;
  28327. }
  28328. }
  28329. {
  28330. String_t* L_3;
  28331. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  28332. String_t* L_4;
  28333. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  28334. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28335. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  28336. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var)));
  28337. }
  28338. IL_0034:
  28339. {
  28340. float L_6 = ___value0;
  28341. __this->set_m_green_1(L_6);
  28342. return;
  28343. }
  28344. }
  28345. IL2CPP_EXTERN_C void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28346. {
  28347. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted;
  28348. int32_t _offset = 1;
  28349. _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  28350. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89(_thisAdjusted, ___value0, method);
  28351. }
  28352. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  28353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  28354. {
  28355. float V_0 = 0.0f;
  28356. {
  28357. float L_0 = __this->get_m_blue_2();
  28358. V_0 = L_0;
  28359. goto IL_000a;
  28360. }
  28361. IL_000a:
  28362. {
  28363. float L_1 = V_0;
  28364. return L_1;
  28365. }
  28366. }
  28367. IL2CPP_EXTERN_C float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28368. {
  28369. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted;
  28370. int32_t _offset = 1;
  28371. _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  28372. float _returnValue;
  28373. _returnValue = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE(_thisAdjusted, method);
  28374. return _returnValue;
  28375. }
  28376. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  28377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  28378. {
  28379. bool V_0 = false;
  28380. int32_t G_B3_0 = 0;
  28381. {
  28382. float L_0 = ___value0;
  28383. if ((((float)L_0) < ((float)(0.0f))))
  28384. {
  28385. goto IL_0013;
  28386. }
  28387. }
  28388. {
  28389. float L_1 = ___value0;
  28390. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  28391. goto IL_0014;
  28392. }
  28393. IL_0013:
  28394. {
  28395. G_B3_0 = 1;
  28396. }
  28397. IL_0014:
  28398. {
  28399. V_0 = (bool)G_B3_0;
  28400. bool L_2 = V_0;
  28401. if (!L_2)
  28402. {
  28403. goto IL_0034;
  28404. }
  28405. }
  28406. {
  28407. String_t* L_3;
  28408. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  28409. String_t* L_4;
  28410. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  28411. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28412. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  28413. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var)));
  28414. }
  28415. IL_0034:
  28416. {
  28417. float L_6 = ___value0;
  28418. __this->set_m_blue_2(L_6);
  28419. return;
  28420. }
  28421. }
  28422. IL2CPP_EXTERN_C void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28423. {
  28424. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted;
  28425. int32_t _offset = 1;
  28426. _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  28427. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F(_thisAdjusted, ___value0, method);
  28428. }
  28429. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  28430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method)
  28431. {
  28432. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  28433. memset((&V_0), 0, sizeof(V_0));
  28434. float V_1 = 0.0f;
  28435. float V_2 = 0.0f;
  28436. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_3;
  28437. memset((&V_3), 0, sizeof(V_3));
  28438. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_4;
  28439. memset((&V_4), 0, sizeof(V_4));
  28440. bool V_5 = false;
  28441. bool V_6 = false;
  28442. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_7;
  28443. memset((&V_7), 0, sizeof(V_7));
  28444. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B3_0;
  28445. memset((&G_B3_0), 0, sizeof(G_B3_0));
  28446. int32_t G_B7_0 = 0;
  28447. {
  28448. bool L_0;
  28449. L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2(/*hidden argument*/NULL);
  28450. if (L_0)
  28451. {
  28452. goto IL_001b;
  28453. }
  28454. }
  28455. {
  28456. float L_1 = ___intensity1;
  28457. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  28458. L_2 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), L_1, /*hidden argument*/NULL);
  28459. V_4 = L_2;
  28460. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3;
  28461. L_3 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), /*hidden argument*/NULL);
  28462. G_B3_0 = L_3;
  28463. goto IL_002c;
  28464. }
  28465. IL_001b:
  28466. {
  28467. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
  28468. L_4 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), /*hidden argument*/NULL);
  28469. V_4 = L_4;
  28470. float L_5 = ___intensity1;
  28471. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6;
  28472. L_6 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), L_5, /*hidden argument*/NULL);
  28473. G_B3_0 = L_6;
  28474. }
  28475. IL_002c:
  28476. {
  28477. V_0 = G_B3_0;
  28478. float L_7;
  28479. L_7 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  28480. V_1 = L_7;
  28481. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  28482. float L_9 = L_8.get_r_0();
  28483. if ((((float)L_9) < ((float)(0.0f))))
  28484. {
  28485. goto IL_005e;
  28486. }
  28487. }
  28488. {
  28489. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_0;
  28490. float L_11 = L_10.get_g_1();
  28491. if ((((float)L_11) < ((float)(0.0f))))
  28492. {
  28493. goto IL_005e;
  28494. }
  28495. }
  28496. {
  28497. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_0;
  28498. float L_13 = L_12.get_b_2();
  28499. G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
  28500. goto IL_005f;
  28501. }
  28502. IL_005e:
  28503. {
  28504. G_B7_0 = 1;
  28505. }
  28506. IL_005f:
  28507. {
  28508. V_5 = (bool)G_B7_0;
  28509. bool L_14 = V_5;
  28510. if (!L_14)
  28511. {
  28512. goto IL_00c3;
  28513. }
  28514. }
  28515. {
  28516. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var)), (uint32_t)7);
  28517. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15;
  28518. NullCheck(L_16);
  28519. ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  28520. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  28521. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_16;
  28522. float* L_18 = (&V_0)->get_address_of_r_0();
  28523. String_t* L_19;
  28524. L_19 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_18, /*hidden argument*/NULL);
  28525. NullCheck(L_17);
  28526. ArrayElementTypeCheck (L_17, L_19);
  28527. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
  28528. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_20 = L_17;
  28529. NullCheck(L_20);
  28530. ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  28531. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  28532. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_21 = L_20;
  28533. float* L_22 = (&V_0)->get_address_of_g_1();
  28534. String_t* L_23;
  28535. L_23 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_22, /*hidden argument*/NULL);
  28536. NullCheck(L_21);
  28537. ArrayElementTypeCheck (L_21, L_23);
  28538. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
  28539. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_24 = L_21;
  28540. NullCheck(L_24);
  28541. ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  28542. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  28543. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_25 = L_24;
  28544. float* L_26 = (&V_0)->get_address_of_b_2();
  28545. String_t* L_27;
  28546. L_27 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_26, /*hidden argument*/NULL);
  28547. NullCheck(L_25);
  28548. ArrayElementTypeCheck (L_25, L_27);
  28549. (L_25)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
  28550. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_28 = L_25;
  28551. NullCheck(L_28);
  28552. ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  28553. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  28554. String_t* L_29;
  28555. L_29 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_28, /*hidden argument*/NULL);
  28556. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28557. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_30, L_29, /*hidden argument*/NULL);
  28558. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var)));
  28559. }
  28560. IL_00c3:
  28561. {
  28562. float L_31 = V_1;
  28563. V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28564. bool L_32 = V_6;
  28565. if (!L_32)
  28566. {
  28567. goto IL_00dd;
  28568. }
  28569. }
  28570. {
  28571. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33;
  28572. L_33 = LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180(/*hidden argument*/NULL);
  28573. V_7 = L_33;
  28574. goto IL_0125;
  28575. }
  28576. IL_00dd:
  28577. {
  28578. float L_34;
  28579. L_34 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  28580. V_2 = ((float)((float)(1.0f)/(float)L_34));
  28581. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = V_0;
  28582. float L_36 = L_35.get_r_0();
  28583. float L_37 = V_2;
  28584. (&V_3)->set_m_red_0(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)));
  28585. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = V_0;
  28586. float L_39 = L_38.get_g_1();
  28587. float L_40 = V_2;
  28588. (&V_3)->set_m_green_1(((float)il2cpp_codegen_multiply((float)L_39, (float)L_40)));
  28589. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_41 = V_0;
  28590. float L_42 = L_41.get_b_2();
  28591. float L_43 = V_2;
  28592. (&V_3)->set_m_blue_2(((float)il2cpp_codegen_multiply((float)L_42, (float)L_43)));
  28593. float L_44 = V_1;
  28594. (&V_3)->set_m_intensity_3(L_44);
  28595. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_45 = V_3;
  28596. V_7 = L_45;
  28597. goto IL_0125;
  28598. }
  28599. IL_0125:
  28600. {
  28601. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_46 = V_7;
  28602. return L_46;
  28603. }
  28604. }
  28605. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  28606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method)
  28607. {
  28608. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  28609. memset((&V_0), 0, sizeof(V_0));
  28610. float V_1 = 0.0f;
  28611. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  28612. memset((&V_2), 0, sizeof(V_2));
  28613. {
  28614. float L_0 = (0.0f);
  28615. V_1 = L_0;
  28616. (&V_0)->set_m_intensity_3(L_0);
  28617. float L_1 = V_1;
  28618. float L_2 = L_1;
  28619. V_1 = L_2;
  28620. (&V_0)->set_m_blue_2(L_2);
  28621. float L_3 = V_1;
  28622. float L_4 = L_3;
  28623. V_1 = L_4;
  28624. (&V_0)->set_m_green_1(L_4);
  28625. float L_5 = V_1;
  28626. (&V_0)->set_m_red_0(L_5);
  28627. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6 = V_0;
  28628. V_2 = L_6;
  28629. goto IL_002f;
  28630. }
  28631. IL_002f:
  28632. {
  28633. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_2;
  28634. return L_7;
  28635. }
  28636. }
  28637. #ifdef __clang__
  28638. #pragma clang diagnostic pop
  28639. #endif
  28640. #ifdef __clang__
  28641. #pragma clang diagnostic push
  28642. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28643. #pragma clang diagnostic ignored "-Wunused-variable"
  28644. #endif
  28645. #ifdef __clang__
  28646. #pragma clang diagnostic pop
  28647. #endif
  28648. #ifdef __clang__
  28649. #pragma clang diagnostic push
  28650. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28651. #pragma clang diagnostic ignored "-Wunused-variable"
  28652. #endif
  28653. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  28654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method)
  28655. {
  28656. {
  28657. int32_t L_0 = ___mode0;
  28658. __this->set_m_LoadSceneMode_0(L_0);
  28659. __this->set_m_LocalPhysicsMode_1(0);
  28660. return;
  28661. }
  28662. }
  28663. IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
  28664. {
  28665. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * _thisAdjusted;
  28666. int32_t _offset = 1;
  28667. _thisAdjusted = reinterpret_cast<LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *>(__this + _offset);
  28668. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC(_thisAdjusted, ___mode0, method);
  28669. }
  28670. #ifdef __clang__
  28671. #pragma clang diagnostic pop
  28672. #endif
  28673. #ifdef __clang__
  28674. #pragma clang diagnostic push
  28675. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28676. #pragma clang diagnostic ignored "-Wunused-variable"
  28677. #endif
  28678. // System.Void UnityEngine.iOS.LocalNotification::.cctor()
  28679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LocalNotification__cctor_m9C2C4FC2811141264FAD72113693E10BF11023DC (const RuntimeMethod* method)
  28680. {
  28681. static bool s_Il2CppMethodInitialized;
  28682. if (!s_Il2CppMethodInitialized)
  28683. {
  28684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB_il2cpp_TypeInfo_var);
  28685. s_Il2CppMethodInitialized = true;
  28686. }
  28687. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_0;
  28688. memset((&V_0), 0, sizeof(V_0));
  28689. {
  28690. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_0;
  28691. memset((&L_0), 0, sizeof(L_0));
  28692. DateTime__ctor_mE84FCDCEAD332A62B587191C5874DAD7C238CFEA((&L_0), ((int32_t)2001), 1, 1, 0, 0, 0, 1, /*hidden argument*/NULL);
  28693. V_0 = L_0;
  28694. int64_t L_1;
  28695. L_1 = DateTime_get_Ticks_m175EDB41A50DB06872CC48CAB603FEBD1DFF46A9((DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 *)(&V_0), /*hidden argument*/NULL);
  28696. ((LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB_StaticFields*)il2cpp_codegen_static_fields_for(LocalNotification_tF63CD15C31F280A87050E897835E3542BE164BEB_il2cpp_TypeInfo_var))->set_m_NSReferenceDateTicks_1(L_1);
  28697. return;
  28698. }
  28699. }
  28700. #ifdef __clang__
  28701. #pragma clang diagnostic pop
  28702. #endif
  28703. #ifdef __clang__
  28704. #pragma clang diagnostic push
  28705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28706. #pragma clang diagnostic ignored "-Wunused-variable"
  28707. #endif
  28708. #ifdef __clang__
  28709. #pragma clang diagnostic pop
  28710. #endif
  28711. #ifdef __clang__
  28712. #pragma clang diagnostic push
  28713. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28714. #pragma clang diagnostic ignored "-Wunused-variable"
  28715. #endif
  28716. #ifdef __clang__
  28717. #pragma clang diagnostic pop
  28718. #endif
  28719. #ifdef __clang__
  28720. #pragma clang diagnostic push
  28721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28722. #pragma clang diagnostic ignored "-Wunused-variable"
  28723. #endif
  28724. #ifdef __clang__
  28725. #pragma clang diagnostic pop
  28726. #endif
  28727. #ifdef __clang__
  28728. #pragma clang diagnostic push
  28729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28730. #pragma clang diagnostic ignored "-Wunused-variable"
  28731. #endif
  28732. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  28733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method)
  28734. {
  28735. {
  28736. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  28737. RuntimeObject* L_0 = ___logHandler0;
  28738. Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline(__this, L_0, /*hidden argument*/NULL);
  28739. Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline(__this, (bool)1, /*hidden argument*/NULL);
  28740. Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline(__this, 3, /*hidden argument*/NULL);
  28741. return;
  28742. }
  28743. }
  28744. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  28745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  28746. {
  28747. {
  28748. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  28749. return L_0;
  28750. }
  28751. }
  28752. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  28753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  28754. {
  28755. {
  28756. RuntimeObject* L_0 = ___value0;
  28757. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  28758. return;
  28759. }
  28760. }
  28761. // System.Boolean UnityEngine.Logger::get_logEnabled()
  28762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  28763. {
  28764. {
  28765. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  28766. return L_0;
  28767. }
  28768. }
  28769. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  28770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  28771. {
  28772. {
  28773. bool L_0 = ___value0;
  28774. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  28775. return;
  28776. }
  28777. }
  28778. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  28779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  28780. {
  28781. {
  28782. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  28783. return L_0;
  28784. }
  28785. }
  28786. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  28787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  28788. {
  28789. {
  28790. int32_t L_0 = ___value0;
  28791. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  28792. return;
  28793. }
  28794. }
  28795. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  28796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method)
  28797. {
  28798. bool V_0 = false;
  28799. bool V_1 = false;
  28800. bool V_2 = false;
  28801. bool V_3 = false;
  28802. {
  28803. bool L_0;
  28804. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  28805. V_0 = L_0;
  28806. bool L_1 = V_0;
  28807. if (!L_1)
  28808. {
  28809. goto IL_0038;
  28810. }
  28811. }
  28812. {
  28813. int32_t L_2 = ___logType0;
  28814. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  28815. bool L_3 = V_1;
  28816. if (!L_3)
  28817. {
  28818. goto IL_0018;
  28819. }
  28820. }
  28821. {
  28822. V_2 = (bool)1;
  28823. goto IL_003c;
  28824. }
  28825. IL_0018:
  28826. {
  28827. int32_t L_4;
  28828. L_4 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  28829. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28830. bool L_5 = V_3;
  28831. if (!L_5)
  28832. {
  28833. goto IL_0037;
  28834. }
  28835. }
  28836. {
  28837. int32_t L_6 = ___logType0;
  28838. int32_t L_7;
  28839. L_7 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  28840. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28841. goto IL_003c;
  28842. }
  28843. IL_0037:
  28844. {
  28845. }
  28846. IL_0038:
  28847. {
  28848. V_2 = (bool)0;
  28849. goto IL_003c;
  28850. }
  28851. IL_003c:
  28852. {
  28853. bool L_8 = V_2;
  28854. return L_8;
  28855. }
  28856. }
  28857. // System.String UnityEngine.Logger::GetString(System.Object)
  28858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method)
  28859. {
  28860. static bool s_Il2CppMethodInitialized;
  28861. if (!s_Il2CppMethodInitialized)
  28862. {
  28863. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  28864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var);
  28865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  28866. s_Il2CppMethodInitialized = true;
  28867. }
  28868. RuntimeObject* V_0 = NULL;
  28869. bool V_1 = false;
  28870. String_t* V_2 = NULL;
  28871. bool V_3 = false;
  28872. {
  28873. RuntimeObject * L_0 = ___message0;
  28874. V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28875. bool L_1 = V_1;
  28876. if (!L_1)
  28877. {
  28878. goto IL_0012;
  28879. }
  28880. }
  28881. {
  28882. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  28883. goto IL_003b;
  28884. }
  28885. IL_0012:
  28886. {
  28887. RuntimeObject * L_2 = ___message0;
  28888. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var));
  28889. RuntimeObject* L_3 = V_0;
  28890. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28891. bool L_4 = V_3;
  28892. if (!L_4)
  28893. {
  28894. goto IL_0031;
  28895. }
  28896. }
  28897. {
  28898. RuntimeObject* L_5 = V_0;
  28899. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  28900. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_6;
  28901. L_6 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  28902. NullCheck(L_5);
  28903. String_t* L_7;
  28904. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  28905. V_2 = L_7;
  28906. goto IL_003b;
  28907. }
  28908. IL_0031:
  28909. {
  28910. RuntimeObject * L_8 = ___message0;
  28911. NullCheck(L_8);
  28912. String_t* L_9;
  28913. L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  28914. V_2 = L_9;
  28915. goto IL_003b;
  28916. }
  28917. IL_003b:
  28918. {
  28919. String_t* L_10 = V_2;
  28920. return L_10;
  28921. }
  28922. }
  28923. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  28924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mBAF75BD87C8B66198F52DEFF72132C42CA369881 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method)
  28925. {
  28926. static bool s_Il2CppMethodInitialized;
  28927. if (!s_Il2CppMethodInitialized)
  28928. {
  28929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  28930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  28931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  28932. s_Il2CppMethodInitialized = true;
  28933. }
  28934. bool V_0 = false;
  28935. {
  28936. int32_t L_0 = ___logType0;
  28937. bool L_1;
  28938. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  28939. V_0 = L_1;
  28940. bool L_2 = V_0;
  28941. if (!L_2)
  28942. {
  28943. goto IL_002e;
  28944. }
  28945. }
  28946. {
  28947. RuntimeObject* L_3;
  28948. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  28949. int32_t L_4 = ___logType0;
  28950. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  28951. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5;
  28952. RuntimeObject * L_7 = ___message1;
  28953. String_t* L_8;
  28954. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  28955. NullCheck(L_6);
  28956. ArrayElementTypeCheck (L_6, L_8);
  28957. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  28958. NullCheck(L_3);
  28959. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  28960. }
  28961. IL_002e:
  28962. {
  28963. return;
  28964. }
  28965. }
  28966. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  28967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mD84CAE986DDEB614141DEDBDD023F7EB2EA511E7 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context2, const RuntimeMethod* method)
  28968. {
  28969. static bool s_Il2CppMethodInitialized;
  28970. if (!s_Il2CppMethodInitialized)
  28971. {
  28972. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  28973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  28974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  28975. s_Il2CppMethodInitialized = true;
  28976. }
  28977. bool V_0 = false;
  28978. {
  28979. int32_t L_0 = ___logType0;
  28980. bool L_1;
  28981. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  28982. V_0 = L_1;
  28983. bool L_2 = V_0;
  28984. if (!L_2)
  28985. {
  28986. goto IL_002e;
  28987. }
  28988. }
  28989. {
  28990. RuntimeObject* L_3;
  28991. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  28992. int32_t L_4 = ___logType0;
  28993. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context2;
  28994. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  28995. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = L_6;
  28996. RuntimeObject * L_8 = ___message1;
  28997. String_t* L_9;
  28998. L_9 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_8, /*hidden argument*/NULL);
  28999. NullCheck(L_7);
  29000. ArrayElementTypeCheck (L_7, L_9);
  29001. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  29002. NullCheck(L_3);
  29003. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  29004. }
  29005. IL_002e:
  29006. {
  29007. return;
  29008. }
  29009. }
  29010. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  29011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_mF2AC7B41DFE3BF0E6579ADB87C04E2A72917E62B (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, String_t* ___tag0, RuntimeObject * ___message1, const RuntimeMethod* method)
  29012. {
  29013. static bool s_Il2CppMethodInitialized;
  29014. if (!s_Il2CppMethodInitialized)
  29015. {
  29016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  29017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  29018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  29019. s_Il2CppMethodInitialized = true;
  29020. }
  29021. bool V_0 = false;
  29022. {
  29023. bool L_0;
  29024. L_0 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, 0, /*hidden argument*/NULL);
  29025. V_0 = L_0;
  29026. bool L_1 = V_0;
  29027. if (!L_1)
  29028. {
  29029. goto IL_0032;
  29030. }
  29031. }
  29032. {
  29033. RuntimeObject* L_2;
  29034. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  29035. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  29036. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  29037. String_t* L_5 = ___tag0;
  29038. NullCheck(L_4);
  29039. ArrayElementTypeCheck (L_4, L_5);
  29040. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  29041. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_4;
  29042. RuntimeObject * L_7 = ___message1;
  29043. String_t* L_8;
  29044. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  29045. NullCheck(L_6);
  29046. ArrayElementTypeCheck (L_6, L_8);
  29047. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  29048. NullCheck(L_2);
  29049. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, 0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  29050. }
  29051. IL_0032:
  29052. {
  29053. return;
  29054. }
  29055. }
  29056. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  29057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m207DC0A45A598148B848CF37BE3A20E6C3BB10F1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  29058. {
  29059. static bool s_Il2CppMethodInitialized;
  29060. if (!s_Il2CppMethodInitialized)
  29061. {
  29062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  29063. s_Il2CppMethodInitialized = true;
  29064. }
  29065. bool V_0 = false;
  29066. {
  29067. bool L_0;
  29068. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  29069. V_0 = L_0;
  29070. bool L_1 = V_0;
  29071. if (!L_1)
  29072. {
  29073. goto IL_0019;
  29074. }
  29075. }
  29076. {
  29077. RuntimeObject* L_2;
  29078. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  29079. Exception_t * L_3 = ___exception0;
  29080. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  29081. NullCheck(L_2);
  29082. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  29083. }
  29084. IL_0019:
  29085. {
  29086. return;
  29087. }
  29088. }
  29089. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
  29090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_mD6C153D96E0A869D48B2866E4D72D76A3E7CA2EF (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  29091. {
  29092. static bool s_Il2CppMethodInitialized;
  29093. if (!s_Il2CppMethodInitialized)
  29094. {
  29095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  29096. s_Il2CppMethodInitialized = true;
  29097. }
  29098. bool V_0 = false;
  29099. {
  29100. int32_t L_0 = ___logType0;
  29101. bool L_1;
  29102. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  29103. V_0 = L_1;
  29104. bool L_2 = V_0;
  29105. if (!L_2)
  29106. {
  29107. goto IL_001c;
  29108. }
  29109. }
  29110. {
  29111. RuntimeObject* L_3;
  29112. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  29113. int32_t L_4 = ___logType0;
  29114. String_t* L_5 = ___format1;
  29115. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = ___args2;
  29116. NullCheck(L_3);
  29117. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_5, L_6);
  29118. }
  29119. IL_001c:
  29120. {
  29121. return;
  29122. }
  29123. }
  29124. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  29125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m7D6FBEBB9C9708A50311878D7AF5A96E6E9A11F4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  29126. {
  29127. static bool s_Il2CppMethodInitialized;
  29128. if (!s_Il2CppMethodInitialized)
  29129. {
  29130. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  29131. s_Il2CppMethodInitialized = true;
  29132. }
  29133. bool V_0 = false;
  29134. {
  29135. int32_t L_0 = ___logType0;
  29136. bool L_1;
  29137. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  29138. V_0 = L_1;
  29139. bool L_2 = V_0;
  29140. if (!L_2)
  29141. {
  29142. goto IL_001d;
  29143. }
  29144. }
  29145. {
  29146. RuntimeObject* L_3;
  29147. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  29148. int32_t L_4 = ___logType0;
  29149. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context1;
  29150. String_t* L_6 = ___format2;
  29151. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = ___args3;
  29152. NullCheck(L_3);
  29153. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  29154. }
  29155. IL_001d:
  29156. {
  29157. return;
  29158. }
  29159. }
  29160. #ifdef __clang__
  29161. #pragma clang diagnostic pop
  29162. #endif
  29163. #ifdef __clang__
  29164. #pragma clang diagnostic push
  29165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29166. #pragma clang diagnostic ignored "-Wunused-variable"
  29167. #endif
  29168. // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
  29169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mFF261E84D36BA5652A3EAB9B45159D6E2FE23A0E (LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 * __this, const RuntimeMethod* method)
  29170. {
  29171. {
  29172. return;
  29173. }
  29174. }
  29175. #ifdef __clang__
  29176. #pragma clang diagnostic pop
  29177. #endif
  29178. #ifdef __clang__
  29179. #pragma clang diagnostic push
  29180. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29181. #pragma clang diagnostic ignored "-Wunused-variable"
  29182. #endif
  29183. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  29184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method)
  29185. {
  29186. bool V_0 = false;
  29187. bool V_1 = false;
  29188. bool V_2 = false;
  29189. {
  29190. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_0 = ___stream0;
  29191. V_0 = (bool)((((RuntimeObject*)(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29192. bool L_1 = V_0;
  29193. if (!L_1)
  29194. {
  29195. goto IL_0019;
  29196. }
  29197. }
  29198. {
  29199. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  29200. ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  29201. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  29202. }
  29203. IL_0019:
  29204. {
  29205. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_3 = ___stream0;
  29206. NullCheck(L_3);
  29207. bool L_4;
  29208. L_4 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  29209. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  29210. bool L_5 = V_1;
  29211. if (!L_5)
  29212. {
  29213. goto IL_0036;
  29214. }
  29215. }
  29216. {
  29217. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29218. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  29219. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  29220. }
  29221. IL_0036:
  29222. {
  29223. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  29224. NullCheck(L_7);
  29225. bool L_8;
  29226. L_8 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  29227. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  29228. bool L_9 = V_2;
  29229. if (!L_9)
  29230. {
  29231. goto IL_0053;
  29232. }
  29233. }
  29234. {
  29235. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29236. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  29237. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  29238. }
  29239. IL_0053:
  29240. {
  29241. return;
  29242. }
  29243. }
  29244. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  29245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method)
  29246. {
  29247. static bool s_Il2CppMethodInitialized;
  29248. if (!s_Il2CppMethodInitialized)
  29249. {
  29250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  29251. s_Il2CppMethodInitialized = true;
  29252. }
  29253. bool V_0 = false;
  29254. {
  29255. intptr_t L_0 = ___returnValueAddress4;
  29256. bool L_1;
  29257. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  29258. V_0 = L_1;
  29259. bool L_2 = V_0;
  29260. if (!L_2)
  29261. {
  29262. goto IL_0021;
  29263. }
  29264. }
  29265. {
  29266. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29267. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  29268. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var)));
  29269. }
  29270. IL_0021:
  29271. {
  29272. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream3;
  29273. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  29274. intptr_t L_5 = ___returnValueAddress4;
  29275. void* L_6;
  29276. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  29277. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream3;
  29278. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = ___buffer0;
  29279. int32_t L_9 = ___offset1;
  29280. int32_t L_10 = ___count2;
  29281. NullCheck(L_7);
  29282. int32_t L_11;
  29283. L_11 = VirtualFuncInvoker3< int32_t, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(30 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_7, L_8, L_9, L_10);
  29284. *((int32_t*)L_6) = (int32_t)L_11;
  29285. return;
  29286. }
  29287. }
  29288. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  29289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E (int64_t ___offset0, uint32_t ___origin1, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method)
  29290. {
  29291. static bool s_Il2CppMethodInitialized;
  29292. if (!s_Il2CppMethodInitialized)
  29293. {
  29294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  29295. s_Il2CppMethodInitialized = true;
  29296. }
  29297. bool V_0 = false;
  29298. {
  29299. intptr_t L_0 = ___returnValueAddress3;
  29300. bool L_1;
  29301. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  29302. V_0 = L_1;
  29303. bool L_2 = V_0;
  29304. if (!L_2)
  29305. {
  29306. goto IL_0020;
  29307. }
  29308. }
  29309. {
  29310. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29311. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  29312. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var)));
  29313. }
  29314. IL_0020:
  29315. {
  29316. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream2;
  29317. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  29318. intptr_t L_5 = ___returnValueAddress3;
  29319. void* L_6;
  29320. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  29321. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream2;
  29322. int64_t L_8 = ___offset0;
  29323. uint32_t L_9 = ___origin1;
  29324. NullCheck(L_7);
  29325. int64_t L_10;
  29326. L_10 = VirtualFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(28 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_7, L_8, L_9);
  29327. *((int64_t*)L_6) = (int64_t)L_10;
  29328. return;
  29329. }
  29330. }
  29331. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  29332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  29333. {
  29334. static bool s_Il2CppMethodInitialized;
  29335. if (!s_Il2CppMethodInitialized)
  29336. {
  29337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  29338. s_Il2CppMethodInitialized = true;
  29339. }
  29340. bool V_0 = false;
  29341. {
  29342. intptr_t L_0 = ___returnValueAddress1;
  29343. bool L_1;
  29344. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  29345. V_0 = L_1;
  29346. bool L_2 = V_0;
  29347. if (!L_2)
  29348. {
  29349. goto IL_0020;
  29350. }
  29351. }
  29352. {
  29353. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29354. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  29355. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var)));
  29356. }
  29357. IL_0020:
  29358. {
  29359. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream0;
  29360. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  29361. intptr_t L_5 = ___returnValueAddress1;
  29362. void* L_6;
  29363. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  29364. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  29365. NullCheck(L_7);
  29366. int64_t L_8;
  29367. L_8 = VirtualFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_7);
  29368. *((int64_t*)L_6) = (int64_t)L_8;
  29369. return;
  29370. }
  29371. }
  29372. #ifdef __clang__
  29373. #pragma clang diagnostic pop
  29374. #endif
  29375. #ifdef __clang__
  29376. #pragma clang diagnostic push
  29377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29378. #pragma clang diagnostic ignored "-Wunused-variable"
  29379. #endif
  29380. #ifdef __clang__
  29381. #pragma clang diagnostic pop
  29382. #endif
  29383. #ifdef __clang__
  29384. #pragma clang diagnostic push
  29385. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29386. #pragma clang diagnostic ignored "-Wunused-variable"
  29387. #endif
  29388. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  29389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method)
  29390. {
  29391. typedef void (*Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *);
  29392. static Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn _il2cpp_icall_func;
  29393. if (!_il2cpp_icall_func)
  29394. _il2cpp_icall_func = (Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  29395. _il2cpp_icall_func(___self0, ___shader1);
  29396. }
  29397. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  29398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method)
  29399. {
  29400. typedef void (*Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  29401. static Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn _il2cpp_icall_func;
  29402. if (!_il2cpp_icall_func)
  29403. _il2cpp_icall_func = (Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  29404. _il2cpp_icall_func(___self0, ___source1);
  29405. }
  29406. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  29407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method)
  29408. {
  29409. typedef void (*Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  29410. static Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn _il2cpp_icall_func;
  29411. if (!_il2cpp_icall_func)
  29412. _il2cpp_icall_func = (Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  29413. _il2cpp_icall_func(___self0);
  29414. }
  29415. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  29416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method)
  29417. {
  29418. static bool s_Il2CppMethodInitialized;
  29419. if (!s_Il2CppMethodInitialized)
  29420. {
  29421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29422. s_Il2CppMethodInitialized = true;
  29423. }
  29424. {
  29425. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29426. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  29427. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0;
  29428. Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62(__this, L_0, /*hidden argument*/NULL);
  29429. return;
  29430. }
  29431. }
  29432. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  29433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD0C3D9CFAFE0FB858D864092467387D7FA178245 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source0, const RuntimeMethod* method)
  29434. {
  29435. static bool s_Il2CppMethodInitialized;
  29436. if (!s_Il2CppMethodInitialized)
  29437. {
  29438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29439. s_Il2CppMethodInitialized = true;
  29440. }
  29441. {
  29442. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29443. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  29444. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___source0;
  29445. Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41(__this, L_0, /*hidden argument*/NULL);
  29446. return;
  29447. }
  29448. }
  29449. // System.Void UnityEngine.Material::.ctor(System.String)
  29450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m71FEB02D66A71A0FF513ABC40339E1561A8192E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___contents0, const RuntimeMethod* method)
  29451. {
  29452. static bool s_Il2CppMethodInitialized;
  29453. if (!s_Il2CppMethodInitialized)
  29454. {
  29455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29456. s_Il2CppMethodInitialized = true;
  29457. }
  29458. {
  29459. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29460. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  29461. Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F(__this, /*hidden argument*/NULL);
  29462. return;
  29463. }
  29464. }
  29465. // UnityEngine.Shader UnityEngine.Material::get_shader()
  29466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Material_get_shader_mEB85A8B8CA57235C464C2CC255E77A4EFF7A6097 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29467. {
  29468. typedef Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * (*Material_get_shader_mEB85A8B8CA57235C464C2CC255E77A4EFF7A6097_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  29469. static Material_get_shader_mEB85A8B8CA57235C464C2CC255E77A4EFF7A6097_ftn _il2cpp_icall_func;
  29470. if (!_il2cpp_icall_func)
  29471. _il2cpp_icall_func = (Material_get_shader_mEB85A8B8CA57235C464C2CC255E77A4EFF7A6097_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shader()");
  29472. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * icallRetVal = _il2cpp_icall_func(__this);
  29473. return icallRetVal;
  29474. }
  29475. // System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
  29476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shader_m21134B4BB30FB4978B4D583FA4A8AFF2A8A9410D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___value0, const RuntimeMethod* method)
  29477. {
  29478. typedef void (*Material_set_shader_m21134B4BB30FB4978B4D583FA4A8AFF2A8A9410D_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *);
  29479. static Material_set_shader_m21134B4BB30FB4978B4D583FA4A8AFF2A8A9410D_ftn _il2cpp_icall_func;
  29480. if (!_il2cpp_icall_func)
  29481. _il2cpp_icall_func = (Material_set_shader_m21134B4BB30FB4978B4D583FA4A8AFF2A8A9410D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shader(UnityEngine.Shader)");
  29482. _il2cpp_icall_func(__this, ___value0);
  29483. }
  29484. // UnityEngine.Color UnityEngine.Material::get_color()
  29485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_get_color_m7926F7BE68B4D000306738C1EAABEB7ADFB97821 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29486. {
  29487. static bool s_Il2CppMethodInitialized;
  29488. if (!s_Il2CppMethodInitialized)
  29489. {
  29490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
  29491. s_Il2CppMethodInitialized = true;
  29492. }
  29493. int32_t V_0 = 0;
  29494. bool V_1 = false;
  29495. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_2;
  29496. memset((&V_2), 0, sizeof(V_2));
  29497. {
  29498. int32_t L_0;
  29499. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)256), /*hidden argument*/NULL);
  29500. V_0 = L_0;
  29501. int32_t L_1 = V_0;
  29502. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29503. bool L_2 = V_1;
  29504. if (!L_2)
  29505. {
  29506. goto IL_0022;
  29507. }
  29508. }
  29509. {
  29510. int32_t L_3 = V_0;
  29511. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
  29512. L_4 = Material_GetColor_m87CBA0F1030841DE18DED76EA658006A86060EA7(__this, L_3, /*hidden argument*/NULL);
  29513. V_2 = L_4;
  29514. goto IL_0030;
  29515. }
  29516. IL_0022:
  29517. {
  29518. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5;
  29519. L_5 = Material_GetColor_m5B75B83FE5821381064306ECFEEF0CC44BE66688(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, /*hidden argument*/NULL);
  29520. V_2 = L_5;
  29521. goto IL_0030;
  29522. }
  29523. IL_0030:
  29524. {
  29525. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = V_2;
  29526. return L_6;
  29527. }
  29528. }
  29529. // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
  29530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  29531. {
  29532. static bool s_Il2CppMethodInitialized;
  29533. if (!s_Il2CppMethodInitialized)
  29534. {
  29535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
  29536. s_Il2CppMethodInitialized = true;
  29537. }
  29538. int32_t V_0 = 0;
  29539. bool V_1 = false;
  29540. {
  29541. int32_t L_0;
  29542. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)256), /*hidden argument*/NULL);
  29543. V_0 = L_0;
  29544. int32_t L_1 = V_0;
  29545. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29546. bool L_2 = V_1;
  29547. if (!L_2)
  29548. {
  29549. goto IL_0023;
  29550. }
  29551. }
  29552. {
  29553. int32_t L_3 = V_0;
  29554. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___value0;
  29555. Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4(__this, L_3, L_4, /*hidden argument*/NULL);
  29556. goto IL_0030;
  29557. }
  29558. IL_0023:
  29559. {
  29560. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___value0;
  29561. Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, /*hidden argument*/NULL);
  29562. }
  29563. IL_0030:
  29564. {
  29565. return;
  29566. }
  29567. }
  29568. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  29569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29570. {
  29571. static bool s_Il2CppMethodInitialized;
  29572. if (!s_Il2CppMethodInitialized)
  29573. {
  29574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  29575. s_Il2CppMethodInitialized = true;
  29576. }
  29577. int32_t V_0 = 0;
  29578. bool V_1 = false;
  29579. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL;
  29580. {
  29581. int32_t L_0;
  29582. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  29583. V_0 = L_0;
  29584. int32_t L_1 = V_0;
  29585. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29586. bool L_2 = V_1;
  29587. if (!L_2)
  29588. {
  29589. goto IL_0022;
  29590. }
  29591. }
  29592. {
  29593. int32_t L_3 = V_0;
  29594. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4;
  29595. L_4 = Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680(__this, L_3, /*hidden argument*/NULL);
  29596. V_2 = L_4;
  29597. goto IL_0030;
  29598. }
  29599. IL_0022:
  29600. {
  29601. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  29602. L_5 = Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, /*hidden argument*/NULL);
  29603. V_2 = L_5;
  29604. goto IL_0030;
  29605. }
  29606. IL_0030:
  29607. {
  29608. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6 = V_2;
  29609. return L_6;
  29610. }
  29611. }
  29612. // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
  29613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method)
  29614. {
  29615. static bool s_Il2CppMethodInitialized;
  29616. if (!s_Il2CppMethodInitialized)
  29617. {
  29618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  29619. s_Il2CppMethodInitialized = true;
  29620. }
  29621. int32_t V_0 = 0;
  29622. bool V_1 = false;
  29623. {
  29624. int32_t L_0;
  29625. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  29626. V_0 = L_0;
  29627. int32_t L_1 = V_0;
  29628. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29629. bool L_2 = V_1;
  29630. if (!L_2)
  29631. {
  29632. goto IL_0023;
  29633. }
  29634. }
  29635. {
  29636. int32_t L_3 = V_0;
  29637. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = ___value0;
  29638. Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(__this, L_3, L_4, /*hidden argument*/NULL);
  29639. goto IL_0030;
  29640. }
  29641. IL_0023:
  29642. {
  29643. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5 = ___value0;
  29644. Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, /*hidden argument*/NULL);
  29645. }
  29646. IL_0030:
  29647. {
  29648. return;
  29649. }
  29650. }
  29651. // UnityEngine.Vector2 UnityEngine.Material::get_mainTextureOffset()
  29652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_get_mainTextureOffset_m515864AC74B322365689879CC668D001C41577D4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29653. {
  29654. static bool s_Il2CppMethodInitialized;
  29655. if (!s_Il2CppMethodInitialized)
  29656. {
  29657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  29658. s_Il2CppMethodInitialized = true;
  29659. }
  29660. int32_t V_0 = 0;
  29661. bool V_1 = false;
  29662. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  29663. memset((&V_2), 0, sizeof(V_2));
  29664. {
  29665. int32_t L_0;
  29666. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  29667. V_0 = L_0;
  29668. int32_t L_1 = V_0;
  29669. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29670. bool L_2 = V_1;
  29671. if (!L_2)
  29672. {
  29673. goto IL_0022;
  29674. }
  29675. }
  29676. {
  29677. int32_t L_3 = V_0;
  29678. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  29679. L_4 = Material_GetTextureOffset_m53C54C035DFCB16181F0226D9C41C9EAB2301617(__this, L_3, /*hidden argument*/NULL);
  29680. V_2 = L_4;
  29681. goto IL_0030;
  29682. }
  29683. IL_0022:
  29684. {
  29685. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  29686. L_5 = Material_GetTextureOffset_m47FBA39C48B10DEAF3431284315C558BF642A2C6(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, /*hidden argument*/NULL);
  29687. V_2 = L_5;
  29688. goto IL_0030;
  29689. }
  29690. IL_0030:
  29691. {
  29692. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = V_2;
  29693. return L_6;
  29694. }
  29695. }
  29696. // System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
  29697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureOffset_m3045530900C547D17F181858EC245CC02CA5F3FE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  29698. {
  29699. static bool s_Il2CppMethodInitialized;
  29700. if (!s_Il2CppMethodInitialized)
  29701. {
  29702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  29703. s_Il2CppMethodInitialized = true;
  29704. }
  29705. int32_t V_0 = 0;
  29706. bool V_1 = false;
  29707. {
  29708. int32_t L_0;
  29709. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  29710. V_0 = L_0;
  29711. int32_t L_1 = V_0;
  29712. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29713. bool L_2 = V_1;
  29714. if (!L_2)
  29715. {
  29716. goto IL_0023;
  29717. }
  29718. }
  29719. {
  29720. int32_t L_3 = V_0;
  29721. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___value0;
  29722. Material_SetTextureOffset_mDEE0C861BD2FC8D38924087590BE8FD123195A78(__this, L_3, L_4, /*hidden argument*/NULL);
  29723. goto IL_0030;
  29724. }
  29725. IL_0023:
  29726. {
  29727. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___value0;
  29728. Material_SetTextureOffset_m8917660179EA847BFFCC28D4DED115237388DAA5(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, /*hidden argument*/NULL);
  29729. }
  29730. IL_0030:
  29731. {
  29732. return;
  29733. }
  29734. }
  29735. // UnityEngine.Vector2 UnityEngine.Material::get_mainTextureScale()
  29736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_get_mainTextureScale_m45E6FA2A0D95A6DD3BC8993A00A703697BA8C526 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29737. {
  29738. static bool s_Il2CppMethodInitialized;
  29739. if (!s_Il2CppMethodInitialized)
  29740. {
  29741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  29742. s_Il2CppMethodInitialized = true;
  29743. }
  29744. int32_t V_0 = 0;
  29745. bool V_1 = false;
  29746. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  29747. memset((&V_2), 0, sizeof(V_2));
  29748. {
  29749. int32_t L_0;
  29750. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  29751. V_0 = L_0;
  29752. int32_t L_1 = V_0;
  29753. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29754. bool L_2 = V_1;
  29755. if (!L_2)
  29756. {
  29757. goto IL_0022;
  29758. }
  29759. }
  29760. {
  29761. int32_t L_3 = V_0;
  29762. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  29763. L_4 = Material_GetTextureScale_mE494CDECFF6B59EDB43D6000608A91A4B7289A9C(__this, L_3, /*hidden argument*/NULL);
  29764. V_2 = L_4;
  29765. goto IL_0030;
  29766. }
  29767. IL_0022:
  29768. {
  29769. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  29770. L_5 = Material_GetTextureScale_mEE8950B66B5B60BDB92D41A6902E41AA1EDDEBE7(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, /*hidden argument*/NULL);
  29771. V_2 = L_5;
  29772. goto IL_0030;
  29773. }
  29774. IL_0030:
  29775. {
  29776. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = V_2;
  29777. return L_6;
  29778. }
  29779. }
  29780. // System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
  29781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_m58D117C22164FBC930E153E4EEBD16B721D65048 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  29782. {
  29783. static bool s_Il2CppMethodInitialized;
  29784. if (!s_Il2CppMethodInitialized)
  29785. {
  29786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  29787. s_Il2CppMethodInitialized = true;
  29788. }
  29789. int32_t V_0 = 0;
  29790. bool V_1 = false;
  29791. {
  29792. int32_t L_0;
  29793. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  29794. V_0 = L_0;
  29795. int32_t L_1 = V_0;
  29796. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29797. bool L_2 = V_1;
  29798. if (!L_2)
  29799. {
  29800. goto IL_0023;
  29801. }
  29802. }
  29803. {
  29804. int32_t L_3 = V_0;
  29805. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___value0;
  29806. Material_SetTextureScale_m9F02CF20C15805224119E8A1AE57B1B064CB72C1(__this, L_3, L_4, /*hidden argument*/NULL);
  29807. goto IL_0030;
  29808. }
  29809. IL_0023:
  29810. {
  29811. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___value0;
  29812. Material_SetTextureScale_mFE5FD3E241619F11D65543CFB252EAC38B2174EB(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, /*hidden argument*/NULL);
  29813. }
  29814. IL_0030:
  29815. {
  29816. return;
  29817. }
  29818. }
  29819. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  29820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method)
  29821. {
  29822. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  29823. static Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn _il2cpp_icall_func;
  29824. if (!_il2cpp_icall_func)
  29825. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  29826. int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributeFlag0);
  29827. return icallRetVal;
  29828. }
  29829. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  29830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  29831. {
  29832. typedef bool (*Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  29833. static Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn _il2cpp_icall_func;
  29834. if (!_il2cpp_icall_func)
  29835. _il2cpp_icall_func = (Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  29836. bool icallRetVal = _il2cpp_icall_func(__this, ___nameID0);
  29837. return icallRetVal;
  29838. }
  29839. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  29840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  29841. {
  29842. bool V_0 = false;
  29843. {
  29844. String_t* L_0 = ___name0;
  29845. int32_t L_1;
  29846. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  29847. bool L_2;
  29848. L_2 = Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657(__this, L_1, /*hidden argument*/NULL);
  29849. V_0 = L_2;
  29850. goto IL_0010;
  29851. }
  29852. IL_0010:
  29853. {
  29854. bool L_3 = V_0;
  29855. return L_3;
  29856. }
  29857. }
  29858. // System.Void UnityEngine.Material::set_renderQueue(System.Int32)
  29859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_m239F950307B3B71DC41AF02F9030DD0A80A3A201 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___value0, const RuntimeMethod* method)
  29860. {
  29861. typedef void (*Material_set_renderQueue_m239F950307B3B71DC41AF02F9030DD0A80A3A201_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  29862. static Material_set_renderQueue_m239F950307B3B71DC41AF02F9030DD0A80A3A201_ftn _il2cpp_icall_func;
  29863. if (!_il2cpp_icall_func)
  29864. _il2cpp_icall_func = (Material_set_renderQueue_m239F950307B3B71DC41AF02F9030DD0A80A3A201_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
  29865. _il2cpp_icall_func(__this, ___value0);
  29866. }
  29867. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  29868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  29869. {
  29870. typedef void (*Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  29871. static Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn _il2cpp_icall_func;
  29872. if (!_il2cpp_icall_func)
  29873. _il2cpp_icall_func = (Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  29874. _il2cpp_icall_func(__this, ___keyword0);
  29875. }
  29876. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  29877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  29878. {
  29879. typedef void (*Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  29880. static Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn _il2cpp_icall_func;
  29881. if (!_il2cpp_icall_func)
  29882. _il2cpp_icall_func = (Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  29883. _il2cpp_icall_func(__this, ___keyword0);
  29884. }
  29885. // System.Int32 UnityEngine.Material::get_passCount()
  29886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m8604F2400F17AC2524B95F1C4F39C785896EEE3A (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29887. {
  29888. typedef int32_t (*Material_get_passCount_m8604F2400F17AC2524B95F1C4F39C785896EEE3A_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  29889. static Material_get_passCount_m8604F2400F17AC2524B95F1C4F39C785896EEE3A_ftn _il2cpp_icall_func;
  29890. if (!_il2cpp_icall_func)
  29891. _il2cpp_icall_func = (Material_get_passCount_m8604F2400F17AC2524B95F1C4F39C785896EEE3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
  29892. int32_t icallRetVal = _il2cpp_icall_func(__this);
  29893. return icallRetVal;
  29894. }
  29895. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  29896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m33F2C64FC3861174F902B816B79EEC04884A18E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___tag0, bool ___currentSubShaderOnly1, String_t* ___defaultValue2, const RuntimeMethod* method)
  29897. {
  29898. typedef String_t* (*Material_GetTagImpl_m33F2C64FC3861174F902B816B79EEC04884A18E0_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*, bool, String_t*);
  29899. static Material_GetTagImpl_m33F2C64FC3861174F902B816B79EEC04884A18E0_ftn _il2cpp_icall_func;
  29900. if (!_il2cpp_icall_func)
  29901. _il2cpp_icall_func = (Material_GetTagImpl_m33F2C64FC3861174F902B816B79EEC04884A18E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
  29902. String_t* icallRetVal = _il2cpp_icall_func(__this, ___tag0, ___currentSubShaderOnly1, ___defaultValue2);
  29903. return icallRetVal;
  29904. }
  29905. // System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
  29906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_mEAF0285CDE4B5747603C684BB900CA34DCB8B5F9 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___tag0, bool ___searchFallbacks1, const RuntimeMethod* method)
  29907. {
  29908. static bool s_Il2CppMethodInitialized;
  29909. if (!s_Il2CppMethodInitialized)
  29910. {
  29911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  29912. s_Il2CppMethodInitialized = true;
  29913. }
  29914. String_t* V_0 = NULL;
  29915. {
  29916. String_t* L_0 = ___tag0;
  29917. bool L_1 = ___searchFallbacks1;
  29918. String_t* L_2;
  29919. L_2 = Material_GetTagImpl_m33F2C64FC3861174F902B816B79EEC04884A18E0(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  29920. V_0 = L_2;
  29921. goto IL_0014;
  29922. }
  29923. IL_0014:
  29924. {
  29925. String_t* L_3 = V_0;
  29926. return L_3;
  29927. }
  29928. }
  29929. // System.Boolean UnityEngine.Material::SetPass(System.Int32)
  29930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___pass0, const RuntimeMethod* method)
  29931. {
  29932. typedef bool (*Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  29933. static Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C_ftn _il2cpp_icall_func;
  29934. if (!_il2cpp_icall_func)
  29935. _il2cpp_icall_func = (Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
  29936. bool icallRetVal = _il2cpp_icall_func(__this, ___pass0);
  29937. return icallRetVal;
  29938. }
  29939. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  29940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m5A6DE308328EAB762EF5BE3253B728C8078773CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat0, const RuntimeMethod* method)
  29941. {
  29942. typedef void (*Material_CopyPropertiesFromMaterial_m5A6DE308328EAB762EF5BE3253B728C8078773CF_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  29943. static Material_CopyPropertiesFromMaterial_m5A6DE308328EAB762EF5BE3253B728C8078773CF_ftn _il2cpp_icall_func;
  29944. if (!_il2cpp_icall_func)
  29945. _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m5A6DE308328EAB762EF5BE3253B728C8078773CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
  29946. _il2cpp_icall_func(__this, ___mat0);
  29947. }
  29948. // System.String[] UnityEngine.Material::GetShaderKeywords()
  29949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* Material_GetShaderKeywords_mC4CE7855606BC17C1CD3ABD4FC90F6E184DFE88B (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29950. {
  29951. typedef StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* (*Material_GetShaderKeywords_mC4CE7855606BC17C1CD3ABD4FC90F6E184DFE88B_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  29952. static Material_GetShaderKeywords_mC4CE7855606BC17C1CD3ABD4FC90F6E184DFE88B_ftn _il2cpp_icall_func;
  29953. if (!_il2cpp_icall_func)
  29954. _il2cpp_icall_func = (Material_GetShaderKeywords_mC4CE7855606BC17C1CD3ABD4FC90F6E184DFE88B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
  29955. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* icallRetVal = _il2cpp_icall_func(__this);
  29956. return icallRetVal;
  29957. }
  29958. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  29959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_m73BF3A5DE699A06D214972A546644D37524D53CB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___names0, const RuntimeMethod* method)
  29960. {
  29961. typedef void (*Material_SetShaderKeywords_m73BF3A5DE699A06D214972A546644D37524D53CB_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*);
  29962. static Material_SetShaderKeywords_m73BF3A5DE699A06D214972A546644D37524D53CB_ftn _il2cpp_icall_func;
  29963. if (!_il2cpp_icall_func)
  29964. _il2cpp_icall_func = (Material_SetShaderKeywords_m73BF3A5DE699A06D214972A546644D37524D53CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
  29965. _il2cpp_icall_func(__this, ___names0);
  29966. }
  29967. // System.String[] UnityEngine.Material::get_shaderKeywords()
  29968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* Material_get_shaderKeywords_mDAD743C090C3CEE0B2883140B244853D71C5E9E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29969. {
  29970. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* V_0 = NULL;
  29971. {
  29972. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0;
  29973. L_0 = Material_GetShaderKeywords_mC4CE7855606BC17C1CD3ABD4FC90F6E184DFE88B(__this, /*hidden argument*/NULL);
  29974. V_0 = L_0;
  29975. goto IL_000a;
  29976. }
  29977. IL_000a:
  29978. {
  29979. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_1 = V_0;
  29980. return L_1;
  29981. }
  29982. }
  29983. // System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
  29984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m9EC5EFA52BF30597B1692C623806E7167B1C7688 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___value0, const RuntimeMethod* method)
  29985. {
  29986. {
  29987. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ___value0;
  29988. Material_SetShaderKeywords_m73BF3A5DE699A06D214972A546644D37524D53CB(__this, L_0, /*hidden argument*/NULL);
  29989. return;
  29990. }
  29991. }
  29992. // System.Int32 UnityEngine.Material::ComputeCRC()
  29993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_mD20600C93DB99E529EA788F543DFB52FA7E8DCE8 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  29994. {
  29995. typedef int32_t (*Material_ComputeCRC_mD20600C93DB99E529EA788F543DFB52FA7E8DCE8_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  29996. static Material_ComputeCRC_mD20600C93DB99E529EA788F543DFB52FA7E8DCE8_ftn _il2cpp_icall_func;
  29997. if (!_il2cpp_icall_func)
  29998. _il2cpp_icall_func = (Material_ComputeCRC_mD20600C93DB99E529EA788F543DFB52FA7E8DCE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
  29999. int32_t icallRetVal = _il2cpp_icall_func(__this);
  30000. return icallRetVal;
  30001. }
  30002. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  30003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method)
  30004. {
  30005. typedef void (*Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, float);
  30006. static Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn _il2cpp_icall_func;
  30007. if (!_il2cpp_icall_func)
  30008. _il2cpp_icall_func = (Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  30009. _il2cpp_icall_func(__this, ___name0, ___value1);
  30010. }
  30011. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  30012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  30013. {
  30014. {
  30015. int32_t L_0 = ___name0;
  30016. Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39(__this, L_0, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value1), /*hidden argument*/NULL);
  30017. return;
  30018. }
  30019. }
  30020. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  30021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_mF2A4040AEEC3AC166441A54E0ED04B7222AFD5D8 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method)
  30022. {
  30023. {
  30024. int32_t L_0 = ___name0;
  30025. Material_SetMatrixImpl_Injected_m15ABD6B185339B78F89DE924539ABB632DEEC7D8(__this, L_0, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___value1), /*hidden argument*/NULL);
  30026. return;
  30027. }
  30028. }
  30029. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  30030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  30031. {
  30032. typedef void (*Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  30033. static Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn _il2cpp_icall_func;
  30034. if (!_il2cpp_icall_func)
  30035. _il2cpp_icall_func = (Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  30036. _il2cpp_icall_func(__this, ___name0, ___value1);
  30037. }
  30038. // System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
  30039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBufferImpl_m21218ADB88A54C2923032EDD633F786C44FE8FD6 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method)
  30040. {
  30041. typedef void (*Material_SetBufferImpl_m21218ADB88A54C2923032EDD633F786C44FE8FD6_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *);
  30042. static Material_SetBufferImpl_m21218ADB88A54C2923032EDD633F786C44FE8FD6_ftn _il2cpp_icall_func;
  30043. if (!_il2cpp_icall_func)
  30044. _il2cpp_icall_func = (Material_SetBufferImpl_m21218ADB88A54C2923032EDD633F786C44FE8FD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)");
  30045. _il2cpp_icall_func(__this, ___name0, ___value1);
  30046. }
  30047. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  30048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_mB3186CDAD4244298ABA911133FB672182F465DB3 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method)
  30049. {
  30050. typedef float (*Material_GetFloatImpl_mB3186CDAD4244298ABA911133FB672182F465DB3_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  30051. static Material_GetFloatImpl_mB3186CDAD4244298ABA911133FB672182F465DB3_ftn _il2cpp_icall_func;
  30052. if (!_il2cpp_icall_func)
  30053. _il2cpp_icall_func = (Material_GetFloatImpl_mB3186CDAD4244298ABA911133FB672182F465DB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
  30054. float icallRetVal = _il2cpp_icall_func(__this, ___name0);
  30055. return icallRetVal;
  30056. }
  30057. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  30058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_GetColorImpl_m317B54F3AB71AEE4527C34202EF69DA52DC7D313 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method)
  30059. {
  30060. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  30061. memset((&V_0), 0, sizeof(V_0));
  30062. {
  30063. int32_t L_0 = ___name0;
  30064. Material_GetColorImpl_Injected_mFF3241EC1855296376026105A435E5B394D5AF38(__this, L_0, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  30065. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  30066. return L_1;
  30067. }
  30068. }
  30069. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  30070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method)
  30071. {
  30072. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  30073. static Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn _il2cpp_icall_func;
  30074. if (!_il2cpp_icall_func)
  30075. _il2cpp_icall_func = (Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  30076. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this, ___name0);
  30077. return icallRetVal;
  30078. }
  30079. // UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
  30080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Material_GetTextureScaleAndOffsetImpl_mF918F1F031FD450C8444D34659AC7A5F2E18DFED (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method)
  30081. {
  30082. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  30083. memset((&V_0), 0, sizeof(V_0));
  30084. {
  30085. int32_t L_0 = ___name0;
  30086. Material_GetTextureScaleAndOffsetImpl_Injected_mA6164E2F51E4AB705E279E83F8874CB1F83AEF2E(__this, L_0, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  30087. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  30088. return L_1;
  30089. }
  30090. }
  30091. // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
  30092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_mEAC642283EF0DF8934BECC60878D9550D0E5632E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset1, const RuntimeMethod* method)
  30093. {
  30094. {
  30095. int32_t L_0 = ___name0;
  30096. Material_SetTextureOffsetImpl_Injected_mE1E0CE112196D507111A23A59B61D94302039740(__this, L_0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___offset1), /*hidden argument*/NULL);
  30097. return;
  30098. }
  30099. }
  30100. // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
  30101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m750D0AC112837AA44E17DDCA120FB608708E4CD0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___scale1, const RuntimeMethod* method)
  30102. {
  30103. {
  30104. int32_t L_0 = ___name0;
  30105. Material_SetTextureScaleImpl_Injected_m2C59C3D2A805FA63BE7115AA869BFA2D756AFDB6(__this, L_0, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___scale1), /*hidden argument*/NULL);
  30106. return;
  30107. }
  30108. }
  30109. // System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
  30110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
  30111. {
  30112. {
  30113. String_t* L_0 = ___name0;
  30114. int32_t L_1;
  30115. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30116. int32_t L_2 = ___value1;
  30117. Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E(__this, L_1, ((float)((float)L_2)), /*hidden argument*/NULL);
  30118. return;
  30119. }
  30120. }
  30121. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  30122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
  30123. {
  30124. {
  30125. String_t* L_0 = ___name0;
  30126. int32_t L_1;
  30127. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30128. float L_2 = ___value1;
  30129. Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E(__this, L_1, L_2, /*hidden argument*/NULL);
  30130. return;
  30131. }
  30132. }
  30133. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  30134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
  30135. {
  30136. {
  30137. int32_t L_0 = ___nameID0;
  30138. float L_1 = ___value1;
  30139. Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E(__this, L_0, L_1, /*hidden argument*/NULL);
  30140. return;
  30141. }
  30142. }
  30143. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  30144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  30145. {
  30146. {
  30147. String_t* L_0 = ___name0;
  30148. int32_t L_1;
  30149. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30150. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___value1;
  30151. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_1, L_2, /*hidden argument*/NULL);
  30152. return;
  30153. }
  30154. }
  30155. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  30156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  30157. {
  30158. {
  30159. int32_t L_0 = ___nameID0;
  30160. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___value1;
  30161. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_0, L_1, /*hidden argument*/NULL);
  30162. return;
  30163. }
  30164. }
  30165. // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
  30166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method)
  30167. {
  30168. {
  30169. String_t* L_0 = ___name0;
  30170. int32_t L_1;
  30171. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30172. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___value1;
  30173. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3;
  30174. L_3 = Color_op_Implicit_m9B1A4B721726FCDA1844A0DC505C2FF8F8C50FC0(L_2, /*hidden argument*/NULL);
  30175. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_1, L_3, /*hidden argument*/NULL);
  30176. return;
  30177. }
  30178. }
  30179. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  30180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m47F7F5B5B21FA28885C4E747AF1C32F40C1022CB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method)
  30181. {
  30182. {
  30183. int32_t L_0 = ___nameID0;
  30184. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___value1;
  30185. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  30186. L_2 = Color_op_Implicit_m9B1A4B721726FCDA1844A0DC505C2FF8F8C50FC0(L_1, /*hidden argument*/NULL);
  30187. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_0, L_2, /*hidden argument*/NULL);
  30188. return;
  30189. }
  30190. }
  30191. // System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
  30192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method)
  30193. {
  30194. {
  30195. String_t* L_0 = ___name0;
  30196. int32_t L_1;
  30197. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30198. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2 = ___value1;
  30199. Material_SetMatrixImpl_mF2A4040AEEC3AC166441A54E0ED04B7222AFD5D8(__this, L_1, L_2, /*hidden argument*/NULL);
  30200. return;
  30201. }
  30202. }
  30203. // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
  30204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m7266FA4400474D08A30181EE08E01760CCAEBA0A (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method)
  30205. {
  30206. {
  30207. int32_t L_0 = ___nameID0;
  30208. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = ___value1;
  30209. Material_SetMatrixImpl_mF2A4040AEEC3AC166441A54E0ED04B7222AFD5D8(__this, L_0, L_1, /*hidden argument*/NULL);
  30210. return;
  30211. }
  30212. }
  30213. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  30214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  30215. {
  30216. {
  30217. String_t* L_0 = ___name0;
  30218. int32_t L_1;
  30219. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30220. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = ___value1;
  30221. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_1, L_2, /*hidden argument*/NULL);
  30222. return;
  30223. }
  30224. }
  30225. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  30226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  30227. {
  30228. {
  30229. int32_t L_0 = ___nameID0;
  30230. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___value1;
  30231. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_0, L_1, /*hidden argument*/NULL);
  30232. return;
  30233. }
  30234. }
  30235. // System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.ComputeBuffer)
  30236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_m8E57EF9FF4D5A9C6F7C76A3C4EADC7058FFEA341 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method)
  30237. {
  30238. {
  30239. String_t* L_0 = ___name0;
  30240. int32_t L_1;
  30241. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30242. ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2 = ___value1;
  30243. Material_SetBufferImpl_m21218ADB88A54C2923032EDD633F786C44FE8FD6(__this, L_1, L_2, /*hidden argument*/NULL);
  30244. return;
  30245. }
  30246. }
  30247. // System.Single UnityEngine.Material::GetFloat(System.String)
  30248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_mF2F48AFBDFC1E1E72A00F614EF20B656262EB167 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  30249. {
  30250. float V_0 = 0.0f;
  30251. {
  30252. String_t* L_0 = ___name0;
  30253. int32_t L_1;
  30254. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30255. float L_2;
  30256. L_2 = Material_GetFloatImpl_mB3186CDAD4244298ABA911133FB672182F465DB3(__this, L_1, /*hidden argument*/NULL);
  30257. V_0 = L_2;
  30258. goto IL_0010;
  30259. }
  30260. IL_0010:
  30261. {
  30262. float L_3 = V_0;
  30263. return L_3;
  30264. }
  30265. }
  30266. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  30267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m508B992651DD512ECB2A51336C9A4E87AED82D27 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  30268. {
  30269. float V_0 = 0.0f;
  30270. {
  30271. int32_t L_0 = ___nameID0;
  30272. float L_1;
  30273. L_1 = Material_GetFloatImpl_mB3186CDAD4244298ABA911133FB672182F465DB3(__this, L_0, /*hidden argument*/NULL);
  30274. V_0 = L_1;
  30275. goto IL_000b;
  30276. }
  30277. IL_000b:
  30278. {
  30279. float L_2 = V_0;
  30280. return L_2;
  30281. }
  30282. }
  30283. // UnityEngine.Color UnityEngine.Material::GetColor(System.String)
  30284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_GetColor_m5B75B83FE5821381064306ECFEEF0CC44BE66688 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  30285. {
  30286. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  30287. memset((&V_0), 0, sizeof(V_0));
  30288. {
  30289. String_t* L_0 = ___name0;
  30290. int32_t L_1;
  30291. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30292. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  30293. L_2 = Material_GetColorImpl_m317B54F3AB71AEE4527C34202EF69DA52DC7D313(__this, L_1, /*hidden argument*/NULL);
  30294. V_0 = L_2;
  30295. goto IL_0010;
  30296. }
  30297. IL_0010:
  30298. {
  30299. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = V_0;
  30300. return L_3;
  30301. }
  30302. }
  30303. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  30304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Material_GetColor_m87CBA0F1030841DE18DED76EA658006A86060EA7 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  30305. {
  30306. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  30307. memset((&V_0), 0, sizeof(V_0));
  30308. {
  30309. int32_t L_0 = ___nameID0;
  30310. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1;
  30311. L_1 = Material_GetColorImpl_m317B54F3AB71AEE4527C34202EF69DA52DC7D313(__this, L_0, /*hidden argument*/NULL);
  30312. V_0 = L_1;
  30313. goto IL_000b;
  30314. }
  30315. IL_000b:
  30316. {
  30317. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = V_0;
  30318. return L_2;
  30319. }
  30320. }
  30321. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
  30322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Material_GetVector_m0E41ED876B69FCFC4B9EA715D0286EE714CD201F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  30323. {
  30324. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  30325. memset((&V_0), 0, sizeof(V_0));
  30326. {
  30327. String_t* L_0 = ___name0;
  30328. int32_t L_1;
  30329. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30330. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  30331. L_2 = Material_GetColorImpl_m317B54F3AB71AEE4527C34202EF69DA52DC7D313(__this, L_1, /*hidden argument*/NULL);
  30332. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  30333. L_3 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_2, /*hidden argument*/NULL);
  30334. V_0 = L_3;
  30335. goto IL_0015;
  30336. }
  30337. IL_0015:
  30338. {
  30339. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = V_0;
  30340. return L_4;
  30341. }
  30342. }
  30343. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  30344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Material_GetVector_m0F76C999BC936C571A3C20054D266DF122A85E88 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  30345. {
  30346. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  30347. memset((&V_0), 0, sizeof(V_0));
  30348. {
  30349. int32_t L_0 = ___nameID0;
  30350. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1;
  30351. L_1 = Material_GetColorImpl_m317B54F3AB71AEE4527C34202EF69DA52DC7D313(__this, L_0, /*hidden argument*/NULL);
  30352. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  30353. L_2 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_1, /*hidden argument*/NULL);
  30354. V_0 = L_2;
  30355. goto IL_0010;
  30356. }
  30357. IL_0010:
  30358. {
  30359. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = V_0;
  30360. return L_3;
  30361. }
  30362. }
  30363. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  30364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  30365. {
  30366. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  30367. {
  30368. String_t* L_0 = ___name0;
  30369. int32_t L_1;
  30370. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30371. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  30372. L_2 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_1, /*hidden argument*/NULL);
  30373. V_0 = L_2;
  30374. goto IL_0010;
  30375. }
  30376. IL_0010:
  30377. {
  30378. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = V_0;
  30379. return L_3;
  30380. }
  30381. }
  30382. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  30383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  30384. {
  30385. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  30386. {
  30387. int32_t L_0 = ___nameID0;
  30388. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1;
  30389. L_1 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_0, /*hidden argument*/NULL);
  30390. V_0 = L_1;
  30391. goto IL_000b;
  30392. }
  30393. IL_000b:
  30394. {
  30395. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = V_0;
  30396. return L_2;
  30397. }
  30398. }
  30399. // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
  30400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m8917660179EA847BFFCC28D4DED115237388DAA5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method)
  30401. {
  30402. {
  30403. String_t* L_0 = ___name0;
  30404. int32_t L_1;
  30405. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30406. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value1;
  30407. Material_SetTextureOffsetImpl_mEAC642283EF0DF8934BECC60878D9550D0E5632E(__this, L_1, L_2, /*hidden argument*/NULL);
  30408. return;
  30409. }
  30410. }
  30411. // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
  30412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_mDEE0C861BD2FC8D38924087590BE8FD123195A78 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method)
  30413. {
  30414. {
  30415. int32_t L_0 = ___nameID0;
  30416. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___value1;
  30417. Material_SetTextureOffsetImpl_mEAC642283EF0DF8934BECC60878D9550D0E5632E(__this, L_0, L_1, /*hidden argument*/NULL);
  30418. return;
  30419. }
  30420. }
  30421. // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
  30422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_mFE5FD3E241619F11D65543CFB252EAC38B2174EB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method)
  30423. {
  30424. {
  30425. String_t* L_0 = ___name0;
  30426. int32_t L_1;
  30427. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30428. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value1;
  30429. Material_SetTextureScaleImpl_m750D0AC112837AA44E17DDCA120FB608708E4CD0(__this, L_1, L_2, /*hidden argument*/NULL);
  30430. return;
  30431. }
  30432. }
  30433. // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
  30434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m9F02CF20C15805224119E8A1AE57B1B064CB72C1 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method)
  30435. {
  30436. {
  30437. int32_t L_0 = ___nameID0;
  30438. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___value1;
  30439. Material_SetTextureScaleImpl_m750D0AC112837AA44E17DDCA120FB608708E4CD0(__this, L_0, L_1, /*hidden argument*/NULL);
  30440. return;
  30441. }
  30442. }
  30443. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
  30444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureOffset_m47FBA39C48B10DEAF3431284315C558BF642A2C6 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  30445. {
  30446. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  30447. memset((&V_0), 0, sizeof(V_0));
  30448. {
  30449. String_t* L_0 = ___name0;
  30450. int32_t L_1;
  30451. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30452. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  30453. L_2 = Material_GetTextureOffset_m53C54C035DFCB16181F0226D9C41C9EAB2301617(__this, L_1, /*hidden argument*/NULL);
  30454. V_0 = L_2;
  30455. goto IL_0010;
  30456. }
  30457. IL_0010:
  30458. {
  30459. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  30460. return L_3;
  30461. }
  30462. }
  30463. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
  30464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureOffset_m53C54C035DFCB16181F0226D9C41C9EAB2301617 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  30465. {
  30466. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  30467. memset((&V_0), 0, sizeof(V_0));
  30468. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  30469. memset((&V_1), 0, sizeof(V_1));
  30470. {
  30471. int32_t L_0 = ___nameID0;
  30472. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  30473. L_1 = Material_GetTextureScaleAndOffsetImpl_mF918F1F031FD450C8444D34659AC7A5F2E18DFED(__this, L_0, /*hidden argument*/NULL);
  30474. V_0 = L_1;
  30475. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  30476. float L_3 = L_2.get_z_3();
  30477. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = V_0;
  30478. float L_5 = L_4.get_w_4();
  30479. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  30480. memset((&L_6), 0, sizeof(L_6));
  30481. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), L_3, L_5, /*hidden argument*/NULL);
  30482. V_1 = L_6;
  30483. goto IL_001d;
  30484. }
  30485. IL_001d:
  30486. {
  30487. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_1;
  30488. return L_7;
  30489. }
  30490. }
  30491. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
  30492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureScale_mEE8950B66B5B60BDB92D41A6902E41AA1EDDEBE7 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  30493. {
  30494. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  30495. memset((&V_0), 0, sizeof(V_0));
  30496. {
  30497. String_t* L_0 = ___name0;
  30498. int32_t L_1;
  30499. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  30500. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  30501. L_2 = Material_GetTextureScale_mE494CDECFF6B59EDB43D6000608A91A4B7289A9C(__this, L_1, /*hidden argument*/NULL);
  30502. V_0 = L_2;
  30503. goto IL_0010;
  30504. }
  30505. IL_0010:
  30506. {
  30507. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  30508. return L_3;
  30509. }
  30510. }
  30511. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
  30512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Material_GetTextureScale_mE494CDECFF6B59EDB43D6000608A91A4B7289A9C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  30513. {
  30514. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  30515. memset((&V_0), 0, sizeof(V_0));
  30516. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  30517. memset((&V_1), 0, sizeof(V_1));
  30518. {
  30519. int32_t L_0 = ___nameID0;
  30520. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  30521. L_1 = Material_GetTextureScaleAndOffsetImpl_mF918F1F031FD450C8444D34659AC7A5F2E18DFED(__this, L_0, /*hidden argument*/NULL);
  30522. V_0 = L_1;
  30523. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  30524. float L_3 = L_2.get_x_1();
  30525. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = V_0;
  30526. float L_5 = L_4.get_y_2();
  30527. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  30528. memset((&L_6), 0, sizeof(L_6));
  30529. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), L_3, L_5, /*hidden argument*/NULL);
  30530. V_1 = L_6;
  30531. goto IL_001d;
  30532. }
  30533. IL_001d:
  30534. {
  30535. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_1;
  30536. return L_7;
  30537. }
  30538. }
  30539. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  30540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method)
  30541. {
  30542. typedef void (*Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  30543. static Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn _il2cpp_icall_func;
  30544. if (!_il2cpp_icall_func)
  30545. _il2cpp_icall_func = (Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  30546. _il2cpp_icall_func(__this, ___name0, ___value1);
  30547. }
  30548. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  30549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m15ABD6B185339B78F89DE924539ABB632DEEC7D8 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___value1, const RuntimeMethod* method)
  30550. {
  30551. typedef void (*Material_SetMatrixImpl_Injected_m15ABD6B185339B78F89DE924539ABB632DEEC7D8_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  30552. static Material_SetMatrixImpl_Injected_m15ABD6B185339B78F89DE924539ABB632DEEC7D8_ftn _il2cpp_icall_func;
  30553. if (!_il2cpp_icall_func)
  30554. _il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m15ABD6B185339B78F89DE924539ABB632DEEC7D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
  30555. _il2cpp_icall_func(__this, ___name0, ___value1);
  30556. }
  30557. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  30558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mFF3241EC1855296376026105A435E5B394D5AF38 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret1, const RuntimeMethod* method)
  30559. {
  30560. typedef void (*Material_GetColorImpl_Injected_mFF3241EC1855296376026105A435E5B394D5AF38_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  30561. static Material_GetColorImpl_Injected_mFF3241EC1855296376026105A435E5B394D5AF38_ftn _il2cpp_icall_func;
  30562. if (!_il2cpp_icall_func)
  30563. _il2cpp_icall_func = (Material_GetColorImpl_Injected_mFF3241EC1855296376026105A435E5B394D5AF38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  30564. _il2cpp_icall_func(__this, ___name0, ___ret1);
  30565. }
  30566. // System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
  30567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTextureScaleAndOffsetImpl_Injected_mA6164E2F51E4AB705E279E83F8874CB1F83AEF2E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret1, const RuntimeMethod* method)
  30568. {
  30569. typedef void (*Material_GetTextureScaleAndOffsetImpl_Injected_mA6164E2F51E4AB705E279E83F8874CB1F83AEF2E_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  30570. static Material_GetTextureScaleAndOffsetImpl_Injected_mA6164E2F51E4AB705E279E83F8874CB1F83AEF2E_ftn _il2cpp_icall_func;
  30571. if (!_il2cpp_icall_func)
  30572. _il2cpp_icall_func = (Material_GetTextureScaleAndOffsetImpl_Injected_mA6164E2F51E4AB705E279E83F8874CB1F83AEF2E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)");
  30573. _il2cpp_icall_func(__this, ___name0, ___ret1);
  30574. }
  30575. // System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
  30576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_Injected_mE1E0CE112196D507111A23A59B61D94302039740 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___offset1, const RuntimeMethod* method)
  30577. {
  30578. typedef void (*Material_SetTextureOffsetImpl_Injected_mE1E0CE112196D507111A23A59B61D94302039740_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  30579. static Material_SetTextureOffsetImpl_Injected_mE1E0CE112196D507111A23A59B61D94302039740_ftn _il2cpp_icall_func;
  30580. if (!_il2cpp_icall_func)
  30581. _il2cpp_icall_func = (Material_SetTextureOffsetImpl_Injected_mE1E0CE112196D507111A23A59B61D94302039740_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)");
  30582. _il2cpp_icall_func(__this, ___name0, ___offset1);
  30583. }
  30584. // System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
  30585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m2C59C3D2A805FA63BE7115AA869BFA2D756AFDB6 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___scale1, const RuntimeMethod* method)
  30586. {
  30587. typedef void (*Material_SetTextureScaleImpl_Injected_m2C59C3D2A805FA63BE7115AA869BFA2D756AFDB6_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  30588. static Material_SetTextureScaleImpl_Injected_m2C59C3D2A805FA63BE7115AA869BFA2D756AFDB6_ftn _il2cpp_icall_func;
  30589. if (!_il2cpp_icall_func)
  30590. _il2cpp_icall_func = (Material_SetTextureScaleImpl_Injected_m2C59C3D2A805FA63BE7115AA869BFA2D756AFDB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)");
  30591. _il2cpp_icall_func(__this, ___name0, ___scale1);
  30592. }
  30593. #ifdef __clang__
  30594. #pragma clang diagnostic pop
  30595. #endif
  30596. #ifdef __clang__
  30597. #pragma clang diagnostic push
  30598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30599. #pragma clang diagnostic ignored "-Wunused-variable"
  30600. #endif
  30601. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  30602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method)
  30603. {
  30604. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  30605. memset((&V_0), 0, sizeof(V_0));
  30606. {
  30607. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  30608. V_0 = L_0;
  30609. goto IL_000a;
  30610. }
  30611. IL_000a:
  30612. {
  30613. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  30614. return L_1;
  30615. }
  30616. }
  30617. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30618. {
  30619. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted;
  30620. int32_t _offset = 1;
  30621. _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  30622. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  30623. _returnValue = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC(_thisAdjusted, method);
  30624. return _returnValue;
  30625. }
  30626. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  30627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  30628. {
  30629. static bool s_Il2CppMethodInitialized;
  30630. if (!s_Il2CppMethodInitialized)
  30631. {
  30632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  30633. s_Il2CppMethodInitialized = true;
  30634. }
  30635. bool V_0 = false;
  30636. {
  30637. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  30638. L_0 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)__this, /*hidden argument*/NULL);
  30639. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  30640. L_1 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)(&___other0), /*hidden argument*/NULL);
  30641. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  30642. bool L_2;
  30643. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  30644. V_0 = L_2;
  30645. goto IL_0016;
  30646. }
  30647. IL_0016:
  30648. {
  30649. bool L_3 = V_0;
  30650. return L_3;
  30651. }
  30652. }
  30653. IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  30654. {
  30655. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted;
  30656. int32_t _offset = 1;
  30657. _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  30658. bool _returnValue;
  30659. _returnValue = MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB(_thisAdjusted, ___other0, method);
  30660. return _returnValue;
  30661. }
  30662. #ifdef __clang__
  30663. #pragma clang diagnostic pop
  30664. #endif
  30665. #ifdef __clang__
  30666. #pragma clang diagnostic push
  30667. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30668. #pragma clang diagnostic ignored "-Wunused-variable"
  30669. #endif
  30670. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  30671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m6240A0C85585D706A5FDDC1AA47421849E16F363 (int32_t ___value0, const RuntimeMethod* method)
  30672. {
  30673. typedef bool (*Mathf_IsPowerOfTwo_m6240A0C85585D706A5FDDC1AA47421849E16F363_ftn) (int32_t);
  30674. static Mathf_IsPowerOfTwo_m6240A0C85585D706A5FDDC1AA47421849E16F363_ftn _il2cpp_icall_func;
  30675. if (!_il2cpp_icall_func)
  30676. _il2cpp_icall_func = (Mathf_IsPowerOfTwo_m6240A0C85585D706A5FDDC1AA47421849E16F363_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)");
  30677. bool icallRetVal = _il2cpp_icall_func(___value0);
  30678. return icallRetVal;
  30679. }
  30680. // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
  30681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_m89DB0674631948FE00FD5660B18D9E62CE85CAF5 (int32_t ___value0, const RuntimeMethod* method)
  30682. {
  30683. typedef int32_t (*Mathf_NextPowerOfTwo_m89DB0674631948FE00FD5660B18D9E62CE85CAF5_ftn) (int32_t);
  30684. static Mathf_NextPowerOfTwo_m89DB0674631948FE00FD5660B18D9E62CE85CAF5_ftn _il2cpp_icall_func;
  30685. if (!_il2cpp_icall_func)
  30686. _il2cpp_icall_func = (Mathf_NextPowerOfTwo_m89DB0674631948FE00FD5660B18D9E62CE85CAF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)");
  30687. int32_t icallRetVal = _il2cpp_icall_func(___value0);
  30688. return icallRetVal;
  30689. }
  30690. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  30691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method)
  30692. {
  30693. typedef float (*Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn) (float);
  30694. static Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn _il2cpp_icall_func;
  30695. if (!_il2cpp_icall_func)
  30696. _il2cpp_icall_func = (Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
  30697. float icallRetVal = _il2cpp_icall_func(___value0);
  30698. return icallRetVal;
  30699. }
  30700. // System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)
  30701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_PerlinNoise_mBCF172821FEB8FAD7E7CF7F7982018846E702519 (float ___x0, float ___y1, const RuntimeMethod* method)
  30702. {
  30703. typedef float (*Mathf_PerlinNoise_mBCF172821FEB8FAD7E7CF7F7982018846E702519_ftn) (float, float);
  30704. static Mathf_PerlinNoise_mBCF172821FEB8FAD7E7CF7F7982018846E702519_ftn _il2cpp_icall_func;
  30705. if (!_il2cpp_icall_func)
  30706. _il2cpp_icall_func = (Mathf_PerlinNoise_mBCF172821FEB8FAD7E7CF7F7982018846E702519_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)");
  30707. float icallRetVal = _il2cpp_icall_func(___x0, ___y1);
  30708. return icallRetVal;
  30709. }
  30710. // System.Single UnityEngine.Mathf::Sin(System.Single)
  30711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m530E5197B1E4441946DB8A12412A0C51730F6BA1 (float ___f0, const RuntimeMethod* method)
  30712. {
  30713. static bool s_Il2CppMethodInitialized;
  30714. if (!s_Il2CppMethodInitialized)
  30715. {
  30716. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30717. s_Il2CppMethodInitialized = true;
  30718. }
  30719. float V_0 = 0.0f;
  30720. {
  30721. float L_0 = ___f0;
  30722. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30723. double L_1;
  30724. L_1 = sin(((double)((double)L_0)));
  30725. V_0 = ((float)((float)L_1));
  30726. goto IL_000c;
  30727. }
  30728. IL_000c:
  30729. {
  30730. float L_2 = V_0;
  30731. return L_2;
  30732. }
  30733. }
  30734. // System.Single UnityEngine.Mathf::Cos(System.Single)
  30735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mF57C9B0E2B45B8A25619309BBAD6C201FF73AB98 (float ___f0, const RuntimeMethod* method)
  30736. {
  30737. static bool s_Il2CppMethodInitialized;
  30738. if (!s_Il2CppMethodInitialized)
  30739. {
  30740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30741. s_Il2CppMethodInitialized = true;
  30742. }
  30743. float V_0 = 0.0f;
  30744. {
  30745. float L_0 = ___f0;
  30746. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30747. double L_1;
  30748. L_1 = cos(((double)((double)L_0)));
  30749. V_0 = ((float)((float)L_1));
  30750. goto IL_000c;
  30751. }
  30752. IL_000c:
  30753. {
  30754. float L_2 = V_0;
  30755. return L_2;
  30756. }
  30757. }
  30758. // System.Single UnityEngine.Mathf::Tan(System.Single)
  30759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_mC7E6A6883BF16BBF77F15A1A0C35AB06DDAF48DC (float ___f0, const RuntimeMethod* method)
  30760. {
  30761. static bool s_Il2CppMethodInitialized;
  30762. if (!s_Il2CppMethodInitialized)
  30763. {
  30764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30765. s_Il2CppMethodInitialized = true;
  30766. }
  30767. float V_0 = 0.0f;
  30768. {
  30769. float L_0 = ___f0;
  30770. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30771. double L_1;
  30772. L_1 = tan(((double)((double)L_0)));
  30773. V_0 = ((float)((float)L_1));
  30774. goto IL_000c;
  30775. }
  30776. IL_000c:
  30777. {
  30778. float L_2 = V_0;
  30779. return L_2;
  30780. }
  30781. }
  30782. // System.Single UnityEngine.Mathf::Asin(System.Single)
  30783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Asin_mABB8C82CAE370E54952561960E17198441719187 (float ___f0, const RuntimeMethod* method)
  30784. {
  30785. static bool s_Il2CppMethodInitialized;
  30786. if (!s_Il2CppMethodInitialized)
  30787. {
  30788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30789. s_Il2CppMethodInitialized = true;
  30790. }
  30791. float V_0 = 0.0f;
  30792. {
  30793. float L_0 = ___f0;
  30794. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30795. double L_1;
  30796. L_1 = asin(((double)((double)L_0)));
  30797. V_0 = ((float)((float)L_1));
  30798. goto IL_000c;
  30799. }
  30800. IL_000c:
  30801. {
  30802. float L_2 = V_0;
  30803. return L_2;
  30804. }
  30805. }
  30806. // System.Single UnityEngine.Mathf::Acos(System.Single)
  30807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Acos_m199FA3A1E39D8E025CAC43BD3AF8BEE56027393C (float ___f0, const RuntimeMethod* method)
  30808. {
  30809. static bool s_Il2CppMethodInitialized;
  30810. if (!s_Il2CppMethodInitialized)
  30811. {
  30812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30813. s_Il2CppMethodInitialized = true;
  30814. }
  30815. float V_0 = 0.0f;
  30816. {
  30817. float L_0 = ___f0;
  30818. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30819. double L_1;
  30820. L_1 = acos(((double)((double)L_0)));
  30821. V_0 = ((float)((float)L_1));
  30822. goto IL_000c;
  30823. }
  30824. IL_000c:
  30825. {
  30826. float L_2 = V_0;
  30827. return L_2;
  30828. }
  30829. }
  30830. // System.Single UnityEngine.Mathf::Atan(System.Single)
  30831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m12592B989E7F2CF919DF4223769CC480F888ADE5 (float ___f0, const RuntimeMethod* method)
  30832. {
  30833. static bool s_Il2CppMethodInitialized;
  30834. if (!s_Il2CppMethodInitialized)
  30835. {
  30836. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30837. s_Il2CppMethodInitialized = true;
  30838. }
  30839. float V_0 = 0.0f;
  30840. {
  30841. float L_0 = ___f0;
  30842. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30843. double L_1;
  30844. L_1 = atan(((double)((double)L_0)));
  30845. V_0 = ((float)((float)L_1));
  30846. goto IL_000c;
  30847. }
  30848. IL_000c:
  30849. {
  30850. float L_2 = V_0;
  30851. return L_2;
  30852. }
  30853. }
  30854. // System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
  30855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_mF79B8F61C6089913A04B7FB6ED5A27171051A005 (float ___y0, float ___x1, const RuntimeMethod* method)
  30856. {
  30857. static bool s_Il2CppMethodInitialized;
  30858. if (!s_Il2CppMethodInitialized)
  30859. {
  30860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30861. s_Il2CppMethodInitialized = true;
  30862. }
  30863. float V_0 = 0.0f;
  30864. {
  30865. float L_0 = ___y0;
  30866. float L_1 = ___x1;
  30867. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30868. double L_2;
  30869. L_2 = atan2(((double)((double)L_0)), ((double)((double)L_1)));
  30870. V_0 = ((float)((float)L_2));
  30871. goto IL_000e;
  30872. }
  30873. IL_000e:
  30874. {
  30875. float L_3 = V_0;
  30876. return L_3;
  30877. }
  30878. }
  30879. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  30880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m7C3ABF6CADBBF2F97E316B025542BD0B85E87372 (float ___f0, const RuntimeMethod* method)
  30881. {
  30882. static bool s_Il2CppMethodInitialized;
  30883. if (!s_Il2CppMethodInitialized)
  30884. {
  30885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30886. s_Il2CppMethodInitialized = true;
  30887. }
  30888. float V_0 = 0.0f;
  30889. {
  30890. float L_0 = ___f0;
  30891. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30892. double L_1;
  30893. L_1 = sqrt(((double)((double)L_0)));
  30894. V_0 = ((float)((float)L_1));
  30895. goto IL_000c;
  30896. }
  30897. IL_000c:
  30898. {
  30899. float L_2 = V_0;
  30900. return L_2;
  30901. }
  30902. }
  30903. // System.Single UnityEngine.Mathf::Abs(System.Single)
  30904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m0F02EBECA39438E5A996BE2379431B6F5E8A353D (float ___f0, const RuntimeMethod* method)
  30905. {
  30906. static bool s_Il2CppMethodInitialized;
  30907. if (!s_Il2CppMethodInitialized)
  30908. {
  30909. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30910. s_Il2CppMethodInitialized = true;
  30911. }
  30912. float V_0 = 0.0f;
  30913. {
  30914. float L_0 = ___f0;
  30915. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30916. float L_1;
  30917. L_1 = fabsf(L_0);
  30918. V_0 = ((float)((float)L_1));
  30919. goto IL_000b;
  30920. }
  30921. IL_000b:
  30922. {
  30923. float L_2 = V_0;
  30924. return L_2;
  30925. }
  30926. }
  30927. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  30928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mE46B08A540F26741910760E84ACB6AACD996C3C0 (int32_t ___value0, const RuntimeMethod* method)
  30929. {
  30930. static bool s_Il2CppMethodInitialized;
  30931. if (!s_Il2CppMethodInitialized)
  30932. {
  30933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30934. s_Il2CppMethodInitialized = true;
  30935. }
  30936. int32_t V_0 = 0;
  30937. {
  30938. int32_t L_0 = ___value0;
  30939. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  30940. int32_t L_1;
  30941. L_1 = il2cpp_codegen_abs(L_0);
  30942. V_0 = L_1;
  30943. goto IL_000a;
  30944. }
  30945. IL_000a:
  30946. {
  30947. int32_t L_2 = V_0;
  30948. return L_2;
  30949. }
  30950. }
  30951. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  30952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method)
  30953. {
  30954. float V_0 = 0.0f;
  30955. float G_B3_0 = 0.0f;
  30956. {
  30957. float L_0 = ___a0;
  30958. float L_1 = ___b1;
  30959. if ((((float)L_0) < ((float)L_1)))
  30960. {
  30961. goto IL_0008;
  30962. }
  30963. }
  30964. {
  30965. float L_2 = ___b1;
  30966. G_B3_0 = L_2;
  30967. goto IL_0009;
  30968. }
  30969. IL_0008:
  30970. {
  30971. float L_3 = ___a0;
  30972. G_B3_0 = L_3;
  30973. }
  30974. IL_0009:
  30975. {
  30976. V_0 = G_B3_0;
  30977. goto IL_000c;
  30978. }
  30979. IL_000c:
  30980. {
  30981. float L_4 = V_0;
  30982. return L_4;
  30983. }
  30984. }
  30985. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  30986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  30987. {
  30988. int32_t V_0 = 0;
  30989. int32_t G_B3_0 = 0;
  30990. {
  30991. int32_t L_0 = ___a0;
  30992. int32_t L_1 = ___b1;
  30993. if ((((int32_t)L_0) < ((int32_t)L_1)))
  30994. {
  30995. goto IL_0008;
  30996. }
  30997. }
  30998. {
  30999. int32_t L_2 = ___b1;
  31000. G_B3_0 = L_2;
  31001. goto IL_0009;
  31002. }
  31003. IL_0008:
  31004. {
  31005. int32_t L_3 = ___a0;
  31006. G_B3_0 = L_3;
  31007. }
  31008. IL_0009:
  31009. {
  31010. V_0 = G_B3_0;
  31011. goto IL_000c;
  31012. }
  31013. IL_000c:
  31014. {
  31015. int32_t L_4 = V_0;
  31016. return L_4;
  31017. }
  31018. }
  31019. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  31020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method)
  31021. {
  31022. float V_0 = 0.0f;
  31023. float G_B3_0 = 0.0f;
  31024. {
  31025. float L_0 = ___a0;
  31026. float L_1 = ___b1;
  31027. if ((((float)L_0) > ((float)L_1)))
  31028. {
  31029. goto IL_0008;
  31030. }
  31031. }
  31032. {
  31033. float L_2 = ___b1;
  31034. G_B3_0 = L_2;
  31035. goto IL_0009;
  31036. }
  31037. IL_0008:
  31038. {
  31039. float L_3 = ___a0;
  31040. G_B3_0 = L_3;
  31041. }
  31042. IL_0009:
  31043. {
  31044. V_0 = G_B3_0;
  31045. goto IL_000c;
  31046. }
  31047. IL_000c:
  31048. {
  31049. float L_4 = V_0;
  31050. return L_4;
  31051. }
  31052. }
  31053. // System.Single UnityEngine.Mathf::Max(System.Single[])
  31054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_mF4D4C83FF7655E1D027E2D445280E72000958E2C (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___values0, const RuntimeMethod* method)
  31055. {
  31056. int32_t V_0 = 0;
  31057. float V_1 = 0.0f;
  31058. bool V_2 = false;
  31059. float V_3 = 0.0f;
  31060. int32_t V_4 = 0;
  31061. bool V_5 = false;
  31062. bool V_6 = false;
  31063. {
  31064. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_0 = ___values0;
  31065. NullCheck(L_0);
  31066. V_0 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
  31067. int32_t L_1 = V_0;
  31068. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  31069. bool L_2 = V_2;
  31070. if (!L_2)
  31071. {
  31072. goto IL_0015;
  31073. }
  31074. }
  31075. {
  31076. V_3 = (0.0f);
  31077. goto IL_0047;
  31078. }
  31079. IL_0015:
  31080. {
  31081. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___values0;
  31082. NullCheck(L_3);
  31083. int32_t L_4 = 0;
  31084. float L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  31085. V_1 = L_5;
  31086. V_4 = 1;
  31087. goto IL_0038;
  31088. }
  31089. IL_001e:
  31090. {
  31091. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_6 = ___values0;
  31092. int32_t L_7 = V_4;
  31093. NullCheck(L_6);
  31094. int32_t L_8 = L_7;
  31095. float L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  31096. float L_10 = V_1;
  31097. V_5 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
  31098. bool L_11 = V_5;
  31099. if (!L_11)
  31100. {
  31101. goto IL_0031;
  31102. }
  31103. }
  31104. {
  31105. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_12 = ___values0;
  31106. int32_t L_13 = V_4;
  31107. NullCheck(L_12);
  31108. int32_t L_14 = L_13;
  31109. float L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  31110. V_1 = L_15;
  31111. }
  31112. IL_0031:
  31113. {
  31114. int32_t L_16 = V_4;
  31115. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  31116. }
  31117. IL_0038:
  31118. {
  31119. int32_t L_17 = V_4;
  31120. int32_t L_18 = V_0;
  31121. V_6 = (bool)((((int32_t)L_17) < ((int32_t)L_18))? 1 : 0);
  31122. bool L_19 = V_6;
  31123. if (L_19)
  31124. {
  31125. goto IL_001e;
  31126. }
  31127. }
  31128. {
  31129. float L_20 = V_1;
  31130. V_3 = L_20;
  31131. goto IL_0047;
  31132. }
  31133. IL_0047:
  31134. {
  31135. float L_21 = V_3;
  31136. return L_21;
  31137. }
  31138. }
  31139. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  31140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  31141. {
  31142. int32_t V_0 = 0;
  31143. int32_t G_B3_0 = 0;
  31144. {
  31145. int32_t L_0 = ___a0;
  31146. int32_t L_1 = ___b1;
  31147. if ((((int32_t)L_0) > ((int32_t)L_1)))
  31148. {
  31149. goto IL_0008;
  31150. }
  31151. }
  31152. {
  31153. int32_t L_2 = ___b1;
  31154. G_B3_0 = L_2;
  31155. goto IL_0009;
  31156. }
  31157. IL_0008:
  31158. {
  31159. int32_t L_3 = ___a0;
  31160. G_B3_0 = L_3;
  31161. }
  31162. IL_0009:
  31163. {
  31164. V_0 = G_B3_0;
  31165. goto IL_000c;
  31166. }
  31167. IL_000c:
  31168. {
  31169. int32_t L_4 = V_0;
  31170. return L_4;
  31171. }
  31172. }
  31173. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  31174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mA38993C7C8CCFCB94EE3F61236C79C45E878673E (float ___f0, float ___p1, const RuntimeMethod* method)
  31175. {
  31176. static bool s_Il2CppMethodInitialized;
  31177. if (!s_Il2CppMethodInitialized)
  31178. {
  31179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31180. s_Il2CppMethodInitialized = true;
  31181. }
  31182. float V_0 = 0.0f;
  31183. {
  31184. float L_0 = ___f0;
  31185. float L_1 = ___p1;
  31186. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31187. double L_2;
  31188. L_2 = Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  31189. V_0 = ((float)((float)L_2));
  31190. goto IL_000e;
  31191. }
  31192. IL_000e:
  31193. {
  31194. float L_3 = V_0;
  31195. return L_3;
  31196. }
  31197. }
  31198. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  31199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mF7F3624FA030AB57AD8C1F4CAF084B2DCC99897A (float ___f0, float ___p1, const RuntimeMethod* method)
  31200. {
  31201. static bool s_Il2CppMethodInitialized;
  31202. if (!s_Il2CppMethodInitialized)
  31203. {
  31204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31205. s_Il2CppMethodInitialized = true;
  31206. }
  31207. float V_0 = 0.0f;
  31208. {
  31209. float L_0 = ___f0;
  31210. float L_1 = ___p1;
  31211. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31212. double L_2;
  31213. L_2 = Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  31214. V_0 = ((float)((float)L_2));
  31215. goto IL_000e;
  31216. }
  31217. IL_000e:
  31218. {
  31219. float L_3 = V_0;
  31220. return L_3;
  31221. }
  31222. }
  31223. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  31224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mD48EF2CA69275216AB32C63A47C8AF9428651D7D (float ___f0, const RuntimeMethod* method)
  31225. {
  31226. static bool s_Il2CppMethodInitialized;
  31227. if (!s_Il2CppMethodInitialized)
  31228. {
  31229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31230. s_Il2CppMethodInitialized = true;
  31231. }
  31232. float V_0 = 0.0f;
  31233. {
  31234. float L_0 = ___f0;
  31235. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31236. double L_1;
  31237. L_1 = ceil(((double)((double)L_0)));
  31238. V_0 = ((float)((float)L_1));
  31239. goto IL_000c;
  31240. }
  31241. IL_000c:
  31242. {
  31243. float L_2 = V_0;
  31244. return L_2;
  31245. }
  31246. }
  31247. // System.Single UnityEngine.Mathf::Floor(System.Single)
  31248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mB05B375ED9442CAB4ADEB7C442DB20C700F46BFB (float ___f0, const RuntimeMethod* method)
  31249. {
  31250. static bool s_Il2CppMethodInitialized;
  31251. if (!s_Il2CppMethodInitialized)
  31252. {
  31253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31254. s_Il2CppMethodInitialized = true;
  31255. }
  31256. float V_0 = 0.0f;
  31257. {
  31258. float L_0 = ___f0;
  31259. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31260. double L_1;
  31261. L_1 = floor(((double)((double)L_0)));
  31262. V_0 = ((float)((float)L_1));
  31263. goto IL_000c;
  31264. }
  31265. IL_000c:
  31266. {
  31267. float L_2 = V_0;
  31268. return L_2;
  31269. }
  31270. }
  31271. // System.Single UnityEngine.Mathf::Round(System.Single)
  31272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_mE2DE38D81FFB085CBC073D939CDF5CBB5D57E9C9 (float ___f0, const RuntimeMethod* method)
  31273. {
  31274. static bool s_Il2CppMethodInitialized;
  31275. if (!s_Il2CppMethodInitialized)
  31276. {
  31277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31278. s_Il2CppMethodInitialized = true;
  31279. }
  31280. float V_0 = 0.0f;
  31281. {
  31282. float L_0 = ___f0;
  31283. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31284. double L_1;
  31285. L_1 = bankers_round(((double)((double)L_0)));
  31286. V_0 = ((float)((float)L_1));
  31287. goto IL_000c;
  31288. }
  31289. IL_000c:
  31290. {
  31291. float L_2 = V_0;
  31292. return L_2;
  31293. }
  31294. }
  31295. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  31296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F (float ___f0, const RuntimeMethod* method)
  31297. {
  31298. static bool s_Il2CppMethodInitialized;
  31299. if (!s_Il2CppMethodInitialized)
  31300. {
  31301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31302. s_Il2CppMethodInitialized = true;
  31303. }
  31304. int32_t V_0 = 0;
  31305. {
  31306. float L_0 = ___f0;
  31307. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31308. double L_1;
  31309. L_1 = ceil(((double)((double)L_0)));
  31310. V_0 = ((int32_t)((int32_t)L_1));
  31311. goto IL_000c;
  31312. }
  31313. IL_000c:
  31314. {
  31315. int32_t L_2 = V_0;
  31316. return L_2;
  31317. }
  31318. }
  31319. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  31320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E (float ___f0, const RuntimeMethod* method)
  31321. {
  31322. static bool s_Il2CppMethodInitialized;
  31323. if (!s_Il2CppMethodInitialized)
  31324. {
  31325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31326. s_Il2CppMethodInitialized = true;
  31327. }
  31328. int32_t V_0 = 0;
  31329. {
  31330. float L_0 = ___f0;
  31331. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31332. double L_1;
  31333. L_1 = floor(((double)((double)L_0)));
  31334. V_0 = ((int32_t)((int32_t)L_1));
  31335. goto IL_000c;
  31336. }
  31337. IL_000c:
  31338. {
  31339. int32_t L_2 = V_0;
  31340. return L_2;
  31341. }
  31342. }
  31343. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  31344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method)
  31345. {
  31346. static bool s_Il2CppMethodInitialized;
  31347. if (!s_Il2CppMethodInitialized)
  31348. {
  31349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31350. s_Il2CppMethodInitialized = true;
  31351. }
  31352. int32_t V_0 = 0;
  31353. {
  31354. float L_0 = ___f0;
  31355. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  31356. double L_1;
  31357. L_1 = bankers_round(((double)((double)L_0)));
  31358. V_0 = ((int32_t)((int32_t)L_1));
  31359. goto IL_000c;
  31360. }
  31361. IL_000c:
  31362. {
  31363. int32_t L_2 = V_0;
  31364. return L_2;
  31365. }
  31366. }
  31367. // System.Single UnityEngine.Mathf::Sign(System.Single)
  31368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method)
  31369. {
  31370. float V_0 = 0.0f;
  31371. float G_B3_0 = 0.0f;
  31372. {
  31373. float L_0 = ___f0;
  31374. if ((((float)L_0) >= ((float)(0.0f))))
  31375. {
  31376. goto IL_0010;
  31377. }
  31378. }
  31379. {
  31380. G_B3_0 = (-1.0f);
  31381. goto IL_0015;
  31382. }
  31383. IL_0010:
  31384. {
  31385. G_B3_0 = (1.0f);
  31386. }
  31387. IL_0015:
  31388. {
  31389. V_0 = G_B3_0;
  31390. goto IL_0018;
  31391. }
  31392. IL_0018:
  31393. {
  31394. float L_1 = V_0;
  31395. return L_1;
  31396. }
  31397. }
  31398. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  31399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
  31400. {
  31401. bool V_0 = false;
  31402. bool V_1 = false;
  31403. float V_2 = 0.0f;
  31404. {
  31405. float L_0 = ___value0;
  31406. float L_1 = ___min1;
  31407. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  31408. bool L_2 = V_0;
  31409. if (!L_2)
  31410. {
  31411. goto IL_000e;
  31412. }
  31413. }
  31414. {
  31415. float L_3 = ___min1;
  31416. ___value0 = L_3;
  31417. goto IL_0019;
  31418. }
  31419. IL_000e:
  31420. {
  31421. float L_4 = ___value0;
  31422. float L_5 = ___max2;
  31423. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  31424. bool L_6 = V_1;
  31425. if (!L_6)
  31426. {
  31427. goto IL_0019;
  31428. }
  31429. }
  31430. {
  31431. float L_7 = ___max2;
  31432. ___value0 = L_7;
  31433. }
  31434. IL_0019:
  31435. {
  31436. float L_8 = ___value0;
  31437. V_2 = L_8;
  31438. goto IL_001d;
  31439. }
  31440. IL_001d:
  31441. {
  31442. float L_9 = V_2;
  31443. return L_9;
  31444. }
  31445. }
  31446. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  31447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
  31448. {
  31449. bool V_0 = false;
  31450. bool V_1 = false;
  31451. int32_t V_2 = 0;
  31452. {
  31453. int32_t L_0 = ___value0;
  31454. int32_t L_1 = ___min1;
  31455. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  31456. bool L_2 = V_0;
  31457. if (!L_2)
  31458. {
  31459. goto IL_000e;
  31460. }
  31461. }
  31462. {
  31463. int32_t L_3 = ___min1;
  31464. ___value0 = L_3;
  31465. goto IL_0019;
  31466. }
  31467. IL_000e:
  31468. {
  31469. int32_t L_4 = ___value0;
  31470. int32_t L_5 = ___max2;
  31471. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  31472. bool L_6 = V_1;
  31473. if (!L_6)
  31474. {
  31475. goto IL_0019;
  31476. }
  31477. }
  31478. {
  31479. int32_t L_7 = ___max2;
  31480. ___value0 = L_7;
  31481. }
  31482. IL_0019:
  31483. {
  31484. int32_t L_8 = ___value0;
  31485. V_2 = L_8;
  31486. goto IL_001d;
  31487. }
  31488. IL_001d:
  31489. {
  31490. int32_t L_9 = V_2;
  31491. return L_9;
  31492. }
  31493. }
  31494. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  31495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method)
  31496. {
  31497. bool V_0 = false;
  31498. float V_1 = 0.0f;
  31499. bool V_2 = false;
  31500. {
  31501. float L_0 = ___value0;
  31502. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  31503. bool L_1 = V_0;
  31504. if (!L_1)
  31505. {
  31506. goto IL_0015;
  31507. }
  31508. }
  31509. {
  31510. V_1 = (0.0f);
  31511. goto IL_002d;
  31512. }
  31513. IL_0015:
  31514. {
  31515. float L_2 = ___value0;
  31516. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  31517. bool L_3 = V_2;
  31518. if (!L_3)
  31519. {
  31520. goto IL_0029;
  31521. }
  31522. }
  31523. {
  31524. V_1 = (1.0f);
  31525. goto IL_002d;
  31526. }
  31527. IL_0029:
  31528. {
  31529. float L_4 = ___value0;
  31530. V_1 = L_4;
  31531. goto IL_002d;
  31532. }
  31533. IL_002d:
  31534. {
  31535. float L_5 = V_1;
  31536. return L_5;
  31537. }
  31538. }
  31539. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  31540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  31541. {
  31542. float V_0 = 0.0f;
  31543. {
  31544. float L_0 = ___a0;
  31545. float L_1 = ___b1;
  31546. float L_2 = ___a0;
  31547. float L_3 = ___t2;
  31548. float L_4;
  31549. L_4 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_3, /*hidden argument*/NULL);
  31550. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4))));
  31551. goto IL_0010;
  31552. }
  31553. IL_0010:
  31554. {
  31555. float L_5 = V_0;
  31556. return L_5;
  31557. }
  31558. }
  31559. // System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single)
  31560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpAngle_m6A298166BC9A889DFB7D69D0B04CFDAB9A008946 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  31561. {
  31562. float V_0 = 0.0f;
  31563. bool V_1 = false;
  31564. float V_2 = 0.0f;
  31565. {
  31566. float L_0 = ___b1;
  31567. float L_1 = ___a0;
  31568. float L_2;
  31569. L_2 = Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), (360.0f), /*hidden argument*/NULL);
  31570. V_0 = L_2;
  31571. float L_3 = V_0;
  31572. V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0);
  31573. bool L_4 = V_1;
  31574. if (!L_4)
  31575. {
  31576. goto IL_0023;
  31577. }
  31578. }
  31579. {
  31580. float L_5 = V_0;
  31581. V_0 = ((float)il2cpp_codegen_subtract((float)L_5, (float)(360.0f)));
  31582. }
  31583. IL_0023:
  31584. {
  31585. float L_6 = ___a0;
  31586. float L_7 = V_0;
  31587. float L_8 = ___t2;
  31588. float L_9;
  31589. L_9 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_8, /*hidden argument*/NULL);
  31590. V_2 = ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_9))));
  31591. goto IL_0030;
  31592. }
  31593. IL_0030:
  31594. {
  31595. float L_10 = V_2;
  31596. return L_10;
  31597. }
  31598. }
  31599. // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
  31600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_MoveTowards_mE0689B09DD10CD59A01EE9E24880A5BA495FD321 (float ___current0, float ___target1, float ___maxDelta2, const RuntimeMethod* method)
  31601. {
  31602. bool V_0 = false;
  31603. float V_1 = 0.0f;
  31604. {
  31605. float L_0 = ___target1;
  31606. float L_1 = ___current0;
  31607. float L_2;
  31608. L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  31609. float L_3 = ___maxDelta2;
  31610. V_0 = (bool)((((int32_t)((!(((float)L_2) <= ((float)L_3)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31611. bool L_4 = V_0;
  31612. if (!L_4)
  31613. {
  31614. goto IL_0017;
  31615. }
  31616. }
  31617. {
  31618. float L_5 = ___target1;
  31619. V_1 = L_5;
  31620. goto IL_0026;
  31621. }
  31622. IL_0017:
  31623. {
  31624. float L_6 = ___current0;
  31625. float L_7 = ___target1;
  31626. float L_8 = ___current0;
  31627. float L_9;
  31628. L_9 = Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB(((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  31629. float L_10 = ___maxDelta2;
  31630. V_1 = ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10))));
  31631. goto IL_0026;
  31632. }
  31633. IL_0026:
  31634. {
  31635. float L_11 = V_1;
  31636. return L_11;
  31637. }
  31638. }
  31639. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  31640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method)
  31641. {
  31642. static bool s_Il2CppMethodInitialized;
  31643. if (!s_Il2CppMethodInitialized)
  31644. {
  31645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  31646. s_Il2CppMethodInitialized = true;
  31647. }
  31648. bool V_0 = false;
  31649. {
  31650. float L_0 = ___b1;
  31651. float L_1 = ___a0;
  31652. float L_2;
  31653. L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  31654. float L_3 = ___a0;
  31655. float L_4;
  31656. L_4 = fabsf(L_3);
  31657. float L_5 = ___b1;
  31658. float L_6;
  31659. L_6 = fabsf(L_5);
  31660. float L_7;
  31661. L_7 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_4, L_6, /*hidden argument*/NULL);
  31662. float L_8 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
  31663. float L_9;
  31664. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(((float)il2cpp_codegen_multiply((float)(9.99999997E-07f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL);
  31665. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  31666. goto IL_0035;
  31667. }
  31668. IL_0035:
  31669. {
  31670. bool L_10 = V_0;
  31671. return L_10;
  31672. }
  31673. }
  31674. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single)
  31675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m0B29D964FCB8460976BBE6BF56CBFDDC98EB5652 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
  31676. {
  31677. float V_0 = 0.0f;
  31678. float V_1 = 0.0f;
  31679. float V_2 = 0.0f;
  31680. {
  31681. float L_0;
  31682. L_0 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
  31683. V_0 = L_0;
  31684. V_1 = (std::numeric_limits<float>::infinity());
  31685. float L_1 = ___current0;
  31686. float L_2 = ___target1;
  31687. float* L_3 = ___currentVelocity2;
  31688. float L_4 = ___smoothTime3;
  31689. float L_5 = V_1;
  31690. float L_6 = V_0;
  31691. float L_7;
  31692. L_7 = Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8(L_1, L_2, (float*)L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  31693. V_2 = L_7;
  31694. goto IL_001b;
  31695. }
  31696. IL_001b:
  31697. {
  31698. float L_8 = V_2;
  31699. return L_8;
  31700. }
  31701. }
  31702. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  31703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  31704. {
  31705. float V_0 = 0.0f;
  31706. float V_1 = 0.0f;
  31707. float V_2 = 0.0f;
  31708. float V_3 = 0.0f;
  31709. float V_4 = 0.0f;
  31710. float V_5 = 0.0f;
  31711. float V_6 = 0.0f;
  31712. float V_7 = 0.0f;
  31713. bool V_8 = false;
  31714. float V_9 = 0.0f;
  31715. {
  31716. float L_0 = ___smoothTime3;
  31717. float L_1;
  31718. L_1 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775((9.99999975E-05f), L_0, /*hidden argument*/NULL);
  31719. ___smoothTime3 = L_1;
  31720. float L_2 = ___smoothTime3;
  31721. V_0 = ((float)((float)(2.0f)/(float)L_2));
  31722. float L_3 = V_0;
  31723. float L_4 = ___deltaTime5;
  31724. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  31725. float L_5 = V_1;
  31726. float L_6 = V_1;
  31727. float L_7 = V_1;
  31728. float L_8 = V_1;
  31729. float L_9 = V_1;
  31730. float L_10 = V_1;
  31731. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.479999989f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.234999999f), (float)L_8)), (float)L_9)), (float)L_10))))));
  31732. float L_11 = ___current0;
  31733. float L_12 = ___target1;
  31734. V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  31735. float L_13 = ___target1;
  31736. V_4 = L_13;
  31737. float L_14 = ___maxSpeed4;
  31738. float L_15 = ___smoothTime3;
  31739. V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15));
  31740. float L_16 = V_3;
  31741. float L_17 = V_5;
  31742. float L_18 = V_5;
  31743. float L_19;
  31744. L_19 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(L_16, ((-L_17)), L_18, /*hidden argument*/NULL);
  31745. V_3 = L_19;
  31746. float L_20 = ___current0;
  31747. float L_21 = V_3;
  31748. ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21));
  31749. float* L_22 = ___currentVelocity2;
  31750. float L_23 = *((float*)L_22);
  31751. float L_24 = V_0;
  31752. float L_25 = V_3;
  31753. float L_26 = ___deltaTime5;
  31754. V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_23, (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)))), (float)L_26));
  31755. float* L_27 = ___currentVelocity2;
  31756. float* L_28 = ___currentVelocity2;
  31757. float L_29 = *((float*)L_28);
  31758. float L_30 = V_0;
  31759. float L_31 = V_6;
  31760. float L_32 = V_2;
  31761. *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_29, (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), (float)L_32));
  31762. float L_33 = ___target1;
  31763. float L_34 = V_3;
  31764. float L_35 = V_6;
  31765. float L_36 = V_2;
  31766. V_7 = ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_34, (float)L_35)), (float)L_36))));
  31767. float L_37 = V_4;
  31768. float L_38 = ___current0;
  31769. float L_39 = V_7;
  31770. float L_40 = V_4;
  31771. V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
  31772. bool L_41 = V_8;
  31773. if (!L_41)
  31774. {
  31775. goto IL_00a6;
  31776. }
  31777. }
  31778. {
  31779. float L_42 = V_4;
  31780. V_7 = L_42;
  31781. float* L_43 = ___currentVelocity2;
  31782. float L_44 = V_7;
  31783. float L_45 = V_4;
  31784. float L_46 = ___deltaTime5;
  31785. *((float*)L_43) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_44, (float)L_45))/(float)L_46));
  31786. }
  31787. IL_00a6:
  31788. {
  31789. float L_47 = V_7;
  31790. V_9 = L_47;
  31791. goto IL_00ac;
  31792. }
  31793. IL_00ac:
  31794. {
  31795. float L_48 = V_9;
  31796. return L_48;
  31797. }
  31798. }
  31799. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  31800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE (float ___t0, float ___length1, const RuntimeMethod* method)
  31801. {
  31802. float V_0 = 0.0f;
  31803. {
  31804. float L_0 = ___t0;
  31805. float L_1 = ___t0;
  31806. float L_2 = ___length1;
  31807. float L_3;
  31808. L_3 = floorf(((float)((float)L_1/(float)L_2)));
  31809. float L_4 = ___length1;
  31810. float L_5 = ___length1;
  31811. float L_6;
  31812. L_6 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL);
  31813. V_0 = L_6;
  31814. goto IL_001b;
  31815. }
  31816. IL_001b:
  31817. {
  31818. float L_7 = V_0;
  31819. return L_7;
  31820. }
  31821. }
  31822. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  31823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mCD2E6F9ADCFFB40EB7D3086E444DF2C702F9C29B (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method)
  31824. {
  31825. bool V_0 = false;
  31826. float V_1 = 0.0f;
  31827. {
  31828. float L_0 = ___a0;
  31829. float L_1 = ___b1;
  31830. V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31831. bool L_2 = V_0;
  31832. if (!L_2)
  31833. {
  31834. goto IL_001b;
  31835. }
  31836. }
  31837. {
  31838. float L_3 = ___value2;
  31839. float L_4 = ___a0;
  31840. float L_5 = ___b1;
  31841. float L_6 = ___a0;
  31842. float L_7;
  31843. L_7 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4))/(float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)))), /*hidden argument*/NULL);
  31844. V_1 = L_7;
  31845. goto IL_0023;
  31846. }
  31847. IL_001b:
  31848. {
  31849. V_1 = (0.0f);
  31850. goto IL_0023;
  31851. }
  31852. IL_0023:
  31853. {
  31854. float L_8 = V_1;
  31855. return L_8;
  31856. }
  31857. }
  31858. // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
  31859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_mB1BD0E139ACCAE694968F7D9CB096C60F69CE9FE (float ___current0, float ___target1, const RuntimeMethod* method)
  31860. {
  31861. float V_0 = 0.0f;
  31862. bool V_1 = false;
  31863. float V_2 = 0.0f;
  31864. {
  31865. float L_0 = ___target1;
  31866. float L_1 = ___current0;
  31867. float L_2;
  31868. L_2 = Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), (360.0f), /*hidden argument*/NULL);
  31869. V_0 = L_2;
  31870. float L_3 = V_0;
  31871. V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0);
  31872. bool L_4 = V_1;
  31873. if (!L_4)
  31874. {
  31875. goto IL_0023;
  31876. }
  31877. }
  31878. {
  31879. float L_5 = V_0;
  31880. V_0 = ((float)il2cpp_codegen_subtract((float)L_5, (float)(360.0f)));
  31881. }
  31882. IL_0023:
  31883. {
  31884. float L_6 = V_0;
  31885. V_2 = L_6;
  31886. goto IL_0027;
  31887. }
  31888. IL_0027:
  31889. {
  31890. float L_7 = V_2;
  31891. return L_7;
  31892. }
  31893. }
  31894. // System.Void UnityEngine.Mathf::.cctor()
  31895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_mFC5862C195961EAE43A5C7BB96E07648084C1525 (const RuntimeMethod* method)
  31896. {
  31897. static bool s_Il2CppMethodInitialized;
  31898. if (!s_Il2CppMethodInitialized)
  31899. {
  31900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  31901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  31902. s_Il2CppMethodInitialized = true;
  31903. }
  31904. float G_B3_0;
  31905. memset((&G_B3_0), 0, sizeof(G_B3_0));
  31906. {
  31907. bool L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2();
  31908. if (L_0)
  31909. {
  31910. goto IL_0010;
  31911. }
  31912. }
  31913. {
  31914. float L_1 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  31915. il2cpp_codegen_memory_barrier();
  31916. G_B3_0 = L_1;
  31917. goto IL_0017;
  31918. }
  31919. IL_0010:
  31920. {
  31921. float L_2 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinNormal_0();
  31922. il2cpp_codegen_memory_barrier();
  31923. G_B3_0 = L_2;
  31924. }
  31925. IL_0017:
  31926. {
  31927. ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0);
  31928. return;
  31929. }
  31930. }
  31931. #ifdef __clang__
  31932. #pragma clang diagnostic pop
  31933. #endif
  31934. #ifdef __clang__
  31935. #pragma clang diagnostic push
  31936. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31937. #pragma clang diagnostic ignored "-Wunused-variable"
  31938. #endif
  31939. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  31940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_mB7CF38BBE41ECBC62A4457C91FDFD0FEE8679895 (const RuntimeMethod* method)
  31941. {
  31942. static bool s_Il2CppMethodInitialized;
  31943. if (!s_Il2CppMethodInitialized)
  31944. {
  31945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  31946. s_Il2CppMethodInitialized = true;
  31947. }
  31948. {
  31949. il2cpp_codegen_memory_barrier();
  31950. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinNormal_0((1.17549435E-38f));
  31951. il2cpp_codegen_memory_barrier();
  31952. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinDenormal_1((1.40129846E-45f));
  31953. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_IsFlushToZeroEnabled_2((bool)1);
  31954. return;
  31955. }
  31956. }
  31957. #ifdef __clang__
  31958. #pragma clang diagnostic pop
  31959. #endif
  31960. #ifdef __clang__
  31961. #pragma clang diagnostic push
  31962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31963. #pragma clang diagnostic ignored "-Wunused-variable"
  31964. #endif
  31965. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  31966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_GetLossyScale_m4358084CE88EF575BCBF48D1CB77963F45FA15B4 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  31967. {
  31968. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31969. memset((&V_0), 0, sizeof(V_0));
  31970. {
  31971. Matrix4x4_GetLossyScale_Injected_mDD5A46BA5733BF1E74CD3F8E703DBFD9FC938D90((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  31972. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  31973. return L_0;
  31974. }
  31975. }
  31976. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_GetLossyScale_m4358084CE88EF575BCBF48D1CB77963F45FA15B4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31977. {
  31978. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  31979. int32_t _offset = 1;
  31980. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  31981. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  31982. _returnValue = Matrix4x4_GetLossyScale_m4358084CE88EF575BCBF48D1CB77963F45FA15B4(_thisAdjusted, method);
  31983. return _returnValue;
  31984. }
  31985. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  31986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_get_lossyScale_m540B8C7CAA4F2FFF4B8C1DBED639B49F5EFB81CF (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  31987. {
  31988. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31989. memset((&V_0), 0, sizeof(V_0));
  31990. {
  31991. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  31992. L_0 = Matrix4x4_GetLossyScale_m4358084CE88EF575BCBF48D1CB77963F45FA15B4((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, /*hidden argument*/NULL);
  31993. V_0 = L_0;
  31994. goto IL_000a;
  31995. }
  31996. IL_000a:
  31997. {
  31998. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  31999. return L_1;
  32000. }
  32001. }
  32002. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_get_lossyScale_m540B8C7CAA4F2FFF4B8C1DBED639B49F5EFB81CF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32003. {
  32004. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32005. int32_t _offset = 1;
  32006. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32007. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  32008. _returnValue = Matrix4x4_get_lossyScale_m540B8C7CAA4F2FFF4B8C1DBED639B49F5EFB81CF(_thisAdjusted, method);
  32009. return _returnValue;
  32010. }
  32011. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  32012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_TRS_m0CBC696D0BDF58DCEC40B99BC32C716FAD024CE5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method)
  32013. {
  32014. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  32015. memset((&V_0), 0, sizeof(V_0));
  32016. {
  32017. Matrix4x4_TRS_Injected_m1595DD592EF50D0F0F33217285FB2884A81DF308((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___pos0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___q1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___s2), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  32018. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  32019. return L_0;
  32020. }
  32021. }
  32022. // System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  32023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m448A70DA94185D9445E773E8906B0618F97AFFCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method)
  32024. {
  32025. {
  32026. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  32027. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___q1;
  32028. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___s2;
  32029. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_3;
  32030. L_3 = Matrix4x4_TRS_m0CBC696D0BDF58DCEC40B99BC32C716FAD024CE5(L_0, L_1, L_2, /*hidden argument*/NULL);
  32031. *(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this = L_3;
  32032. return;
  32033. }
  32034. }
  32035. IL2CPP_EXTERN_C void Matrix4x4_SetTRS_m448A70DA94185D9445E773E8906B0618F97AFFCC_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method)
  32036. {
  32037. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32038. int32_t _offset = 1;
  32039. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32040. Matrix4x4_SetTRS_m448A70DA94185D9445E773E8906B0618F97AFFCC(_thisAdjusted, ___pos0, ___q1, ___s2, method);
  32041. }
  32042. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
  32043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_mA9A0EB5E9219ABC663B310C6ACB5DE759F7DCDE5 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___input0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___result1, const RuntimeMethod* method)
  32044. {
  32045. {
  32046. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_0 = ___result1;
  32047. bool L_1;
  32048. L_1 = Matrix4x4_Inverse3DAffine_Injected_m1EDBF7B037D51E5581EBA0A77D7241029C66AB41((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___input0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_0, /*hidden argument*/NULL);
  32049. return L_1;
  32050. }
  32051. }
  32052. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  32053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_Inverse_m2A60D822437B96567202296F39BFBD617D49E72F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m0, const RuntimeMethod* method)
  32054. {
  32055. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  32056. memset((&V_0), 0, sizeof(V_0));
  32057. {
  32058. Matrix4x4_Inverse_Injected_m6DB86474590576CF7E1401A213812E05B41ABC37((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___m0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  32059. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  32060. return L_0;
  32061. }
  32062. }
  32063. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  32064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  32065. {
  32066. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  32067. memset((&V_0), 0, sizeof(V_0));
  32068. {
  32069. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = (*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this);
  32070. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1;
  32071. L_1 = Matrix4x4_Inverse_m2A60D822437B96567202296F39BFBD617D49E72F(L_0, /*hidden argument*/NULL);
  32072. V_0 = L_1;
  32073. goto IL_000f;
  32074. }
  32075. IL_000f:
  32076. {
  32077. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2 = V_0;
  32078. return L_2;
  32079. }
  32080. }
  32081. IL2CPP_EXTERN_C Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32082. {
  32083. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32084. int32_t _offset = 1;
  32085. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32086. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 _returnValue;
  32087. _returnValue = Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225(_thisAdjusted, method);
  32088. return _returnValue;
  32089. }
  32090. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  32091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  32092. {
  32093. {
  32094. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___column00;
  32095. float L_1 = L_0.get_x_1();
  32096. __this->set_m00_0(L_1);
  32097. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___column11;
  32098. float L_3 = L_2.get_x_1();
  32099. __this->set_m01_4(L_3);
  32100. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___column22;
  32101. float L_5 = L_4.get_x_1();
  32102. __this->set_m02_8(L_5);
  32103. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___column33;
  32104. float L_7 = L_6.get_x_1();
  32105. __this->set_m03_12(L_7);
  32106. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___column00;
  32107. float L_9 = L_8.get_y_2();
  32108. __this->set_m10_1(L_9);
  32109. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___column11;
  32110. float L_11 = L_10.get_y_2();
  32111. __this->set_m11_5(L_11);
  32112. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___column22;
  32113. float L_13 = L_12.get_y_2();
  32114. __this->set_m12_9(L_13);
  32115. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___column33;
  32116. float L_15 = L_14.get_y_2();
  32117. __this->set_m13_13(L_15);
  32118. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16 = ___column00;
  32119. float L_17 = L_16.get_z_3();
  32120. __this->set_m20_2(L_17);
  32121. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = ___column11;
  32122. float L_19 = L_18.get_z_3();
  32123. __this->set_m21_6(L_19);
  32124. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = ___column22;
  32125. float L_21 = L_20.get_z_3();
  32126. __this->set_m22_10(L_21);
  32127. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = ___column33;
  32128. float L_23 = L_22.get_z_3();
  32129. __this->set_m23_14(L_23);
  32130. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = ___column00;
  32131. float L_25 = L_24.get_w_4();
  32132. __this->set_m30_3(L_25);
  32133. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = ___column11;
  32134. float L_27 = L_26.get_w_4();
  32135. __this->set_m31_7(L_27);
  32136. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28 = ___column22;
  32137. float L_29 = L_28.get_w_4();
  32138. __this->set_m32_11(L_29);
  32139. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = ___column33;
  32140. float L_31 = L_30.get_w_4();
  32141. __this->set_m33_15(L_31);
  32142. return;
  32143. }
  32144. }
  32145. IL2CPP_EXTERN_C void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  32146. {
  32147. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32148. int32_t _offset = 1;
  32149. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32150. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
  32151. }
  32152. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
  32153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method)
  32154. {
  32155. {
  32156. int32_t L_0 = ___row0;
  32157. int32_t L_1 = ___column1;
  32158. float L_2 = ___value2;
  32159. Matrix4x4_set_Item_m27BC97EE3093FDADFE0804FB80AFF5CDB03D355B((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)4)))), L_2, /*hidden argument*/NULL);
  32160. return;
  32161. }
  32162. }
  32163. IL2CPP_EXTERN_C void Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F_AdjustorThunk (RuntimeObject * __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method)
  32164. {
  32165. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32166. int32_t _offset = 1;
  32167. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32168. Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F(_thisAdjusted, ___row0, ___column1, ___value2, method);
  32169. }
  32170. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  32171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_mA0E634EF5A723EA9DD824391D4C62F4100C64813 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method)
  32172. {
  32173. int32_t V_0 = 0;
  32174. int32_t V_1 = 0;
  32175. float V_2 = 0.0f;
  32176. {
  32177. int32_t L_0 = ___index0;
  32178. V_1 = L_0;
  32179. int32_t L_1 = V_1;
  32180. V_0 = L_1;
  32181. int32_t L_2 = V_0;
  32182. switch (L_2)
  32183. {
  32184. case 0:
  32185. {
  32186. goto IL_0050;
  32187. }
  32188. case 1:
  32189. {
  32190. goto IL_005c;
  32191. }
  32192. case 2:
  32193. {
  32194. goto IL_0068;
  32195. }
  32196. case 3:
  32197. {
  32198. goto IL_0074;
  32199. }
  32200. case 4:
  32201. {
  32202. goto IL_007d;
  32203. }
  32204. case 5:
  32205. {
  32206. goto IL_0086;
  32207. }
  32208. case 6:
  32209. {
  32210. goto IL_008f;
  32211. }
  32212. case 7:
  32213. {
  32214. goto IL_0098;
  32215. }
  32216. case 8:
  32217. {
  32218. goto IL_00a1;
  32219. }
  32220. case 9:
  32221. {
  32222. goto IL_00aa;
  32223. }
  32224. case 10:
  32225. {
  32226. goto IL_00b3;
  32227. }
  32228. case 11:
  32229. {
  32230. goto IL_00bc;
  32231. }
  32232. case 12:
  32233. {
  32234. goto IL_00c5;
  32235. }
  32236. case 13:
  32237. {
  32238. goto IL_00ce;
  32239. }
  32240. case 14:
  32241. {
  32242. goto IL_00d7;
  32243. }
  32244. case 15:
  32245. {
  32246. goto IL_00e0;
  32247. }
  32248. }
  32249. }
  32250. {
  32251. goto IL_00e9;
  32252. }
  32253. IL_0050:
  32254. {
  32255. float L_3 = __this->get_m00_0();
  32256. V_2 = L_3;
  32257. goto IL_00f4;
  32258. }
  32259. IL_005c:
  32260. {
  32261. float L_4 = __this->get_m10_1();
  32262. V_2 = L_4;
  32263. goto IL_00f4;
  32264. }
  32265. IL_0068:
  32266. {
  32267. float L_5 = __this->get_m20_2();
  32268. V_2 = L_5;
  32269. goto IL_00f4;
  32270. }
  32271. IL_0074:
  32272. {
  32273. float L_6 = __this->get_m30_3();
  32274. V_2 = L_6;
  32275. goto IL_00f4;
  32276. }
  32277. IL_007d:
  32278. {
  32279. float L_7 = __this->get_m01_4();
  32280. V_2 = L_7;
  32281. goto IL_00f4;
  32282. }
  32283. IL_0086:
  32284. {
  32285. float L_8 = __this->get_m11_5();
  32286. V_2 = L_8;
  32287. goto IL_00f4;
  32288. }
  32289. IL_008f:
  32290. {
  32291. float L_9 = __this->get_m21_6();
  32292. V_2 = L_9;
  32293. goto IL_00f4;
  32294. }
  32295. IL_0098:
  32296. {
  32297. float L_10 = __this->get_m31_7();
  32298. V_2 = L_10;
  32299. goto IL_00f4;
  32300. }
  32301. IL_00a1:
  32302. {
  32303. float L_11 = __this->get_m02_8();
  32304. V_2 = L_11;
  32305. goto IL_00f4;
  32306. }
  32307. IL_00aa:
  32308. {
  32309. float L_12 = __this->get_m12_9();
  32310. V_2 = L_12;
  32311. goto IL_00f4;
  32312. }
  32313. IL_00b3:
  32314. {
  32315. float L_13 = __this->get_m22_10();
  32316. V_2 = L_13;
  32317. goto IL_00f4;
  32318. }
  32319. IL_00bc:
  32320. {
  32321. float L_14 = __this->get_m32_11();
  32322. V_2 = L_14;
  32323. goto IL_00f4;
  32324. }
  32325. IL_00c5:
  32326. {
  32327. float L_15 = __this->get_m03_12();
  32328. V_2 = L_15;
  32329. goto IL_00f4;
  32330. }
  32331. IL_00ce:
  32332. {
  32333. float L_16 = __this->get_m13_13();
  32334. V_2 = L_16;
  32335. goto IL_00f4;
  32336. }
  32337. IL_00d7:
  32338. {
  32339. float L_17 = __this->get_m23_14();
  32340. V_2 = L_17;
  32341. goto IL_00f4;
  32342. }
  32343. IL_00e0:
  32344. {
  32345. float L_18 = __this->get_m33_15();
  32346. V_2 = L_18;
  32347. goto IL_00f4;
  32348. }
  32349. IL_00e9:
  32350. {
  32351. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_19 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  32352. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), /*hidden argument*/NULL);
  32353. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_get_Item_mA0E634EF5A723EA9DD824391D4C62F4100C64813_RuntimeMethod_var)));
  32354. }
  32355. IL_00f4:
  32356. {
  32357. float L_20 = V_2;
  32358. return L_20;
  32359. }
  32360. }
  32361. IL2CPP_EXTERN_C float Matrix4x4_get_Item_mA0E634EF5A723EA9DD824391D4C62F4100C64813_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  32362. {
  32363. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32364. int32_t _offset = 1;
  32365. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32366. float _returnValue;
  32367. _returnValue = Matrix4x4_get_Item_mA0E634EF5A723EA9DD824391D4C62F4100C64813(_thisAdjusted, ___index0, method);
  32368. return _returnValue;
  32369. }
  32370. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  32371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m27BC97EE3093FDADFE0804FB80AFF5CDB03D355B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  32372. {
  32373. int32_t V_0 = 0;
  32374. int32_t V_1 = 0;
  32375. {
  32376. int32_t L_0 = ___index0;
  32377. V_1 = L_0;
  32378. int32_t L_1 = V_1;
  32379. V_0 = L_1;
  32380. int32_t L_2 = V_0;
  32381. switch (L_2)
  32382. {
  32383. case 0:
  32384. {
  32385. goto IL_0050;
  32386. }
  32387. case 1:
  32388. {
  32389. goto IL_005c;
  32390. }
  32391. case 2:
  32392. {
  32393. goto IL_0068;
  32394. }
  32395. case 3:
  32396. {
  32397. goto IL_0074;
  32398. }
  32399. case 4:
  32400. {
  32401. goto IL_007d;
  32402. }
  32403. case 5:
  32404. {
  32405. goto IL_0086;
  32406. }
  32407. case 6:
  32408. {
  32409. goto IL_008f;
  32410. }
  32411. case 7:
  32412. {
  32413. goto IL_0098;
  32414. }
  32415. case 8:
  32416. {
  32417. goto IL_00a1;
  32418. }
  32419. case 9:
  32420. {
  32421. goto IL_00aa;
  32422. }
  32423. case 10:
  32424. {
  32425. goto IL_00b3;
  32426. }
  32427. case 11:
  32428. {
  32429. goto IL_00bc;
  32430. }
  32431. case 12:
  32432. {
  32433. goto IL_00c5;
  32434. }
  32435. case 13:
  32436. {
  32437. goto IL_00ce;
  32438. }
  32439. case 14:
  32440. {
  32441. goto IL_00d7;
  32442. }
  32443. case 15:
  32444. {
  32445. goto IL_00e0;
  32446. }
  32447. }
  32448. }
  32449. {
  32450. goto IL_00e9;
  32451. }
  32452. IL_0050:
  32453. {
  32454. float L_3 = ___value1;
  32455. __this->set_m00_0(L_3);
  32456. goto IL_00f4;
  32457. }
  32458. IL_005c:
  32459. {
  32460. float L_4 = ___value1;
  32461. __this->set_m10_1(L_4);
  32462. goto IL_00f4;
  32463. }
  32464. IL_0068:
  32465. {
  32466. float L_5 = ___value1;
  32467. __this->set_m20_2(L_5);
  32468. goto IL_00f4;
  32469. }
  32470. IL_0074:
  32471. {
  32472. float L_6 = ___value1;
  32473. __this->set_m30_3(L_6);
  32474. goto IL_00f4;
  32475. }
  32476. IL_007d:
  32477. {
  32478. float L_7 = ___value1;
  32479. __this->set_m01_4(L_7);
  32480. goto IL_00f4;
  32481. }
  32482. IL_0086:
  32483. {
  32484. float L_8 = ___value1;
  32485. __this->set_m11_5(L_8);
  32486. goto IL_00f4;
  32487. }
  32488. IL_008f:
  32489. {
  32490. float L_9 = ___value1;
  32491. __this->set_m21_6(L_9);
  32492. goto IL_00f4;
  32493. }
  32494. IL_0098:
  32495. {
  32496. float L_10 = ___value1;
  32497. __this->set_m31_7(L_10);
  32498. goto IL_00f4;
  32499. }
  32500. IL_00a1:
  32501. {
  32502. float L_11 = ___value1;
  32503. __this->set_m02_8(L_11);
  32504. goto IL_00f4;
  32505. }
  32506. IL_00aa:
  32507. {
  32508. float L_12 = ___value1;
  32509. __this->set_m12_9(L_12);
  32510. goto IL_00f4;
  32511. }
  32512. IL_00b3:
  32513. {
  32514. float L_13 = ___value1;
  32515. __this->set_m22_10(L_13);
  32516. goto IL_00f4;
  32517. }
  32518. IL_00bc:
  32519. {
  32520. float L_14 = ___value1;
  32521. __this->set_m32_11(L_14);
  32522. goto IL_00f4;
  32523. }
  32524. IL_00c5:
  32525. {
  32526. float L_15 = ___value1;
  32527. __this->set_m03_12(L_15);
  32528. goto IL_00f4;
  32529. }
  32530. IL_00ce:
  32531. {
  32532. float L_16 = ___value1;
  32533. __this->set_m13_13(L_16);
  32534. goto IL_00f4;
  32535. }
  32536. IL_00d7:
  32537. {
  32538. float L_17 = ___value1;
  32539. __this->set_m23_14(L_17);
  32540. goto IL_00f4;
  32541. }
  32542. IL_00e0:
  32543. {
  32544. float L_18 = ___value1;
  32545. __this->set_m33_15(L_18);
  32546. goto IL_00f4;
  32547. }
  32548. IL_00e9:
  32549. {
  32550. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_19 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  32551. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), /*hidden argument*/NULL);
  32552. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m27BC97EE3093FDADFE0804FB80AFF5CDB03D355B_RuntimeMethod_var)));
  32553. }
  32554. IL_00f4:
  32555. {
  32556. return;
  32557. }
  32558. }
  32559. IL2CPP_EXTERN_C void Matrix4x4_set_Item_m27BC97EE3093FDADFE0804FB80AFF5CDB03D355B_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  32560. {
  32561. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32562. int32_t _offset = 1;
  32563. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32564. Matrix4x4_set_Item_m27BC97EE3093FDADFE0804FB80AFF5CDB03D355B(_thisAdjusted, ___index0, ___value1, method);
  32565. }
  32566. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  32567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  32568. {
  32569. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  32570. memset((&V_0), 0, sizeof(V_0));
  32571. int32_t V_1 = 0;
  32572. {
  32573. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  32574. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  32575. V_0 = L_0;
  32576. int32_t L_1;
  32577. L_1 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  32578. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  32579. L_2 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  32580. V_0 = L_2;
  32581. int32_t L_3;
  32582. L_3 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  32583. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  32584. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  32585. V_0 = L_4;
  32586. int32_t L_5;
  32587. L_5 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  32588. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  32589. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  32590. V_0 = L_6;
  32591. int32_t L_7;
  32592. L_7 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  32593. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  32594. goto IL_0061;
  32595. }
  32596. IL_0061:
  32597. {
  32598. int32_t L_8 = V_1;
  32599. return L_8;
  32600. }
  32601. }
  32602. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32603. {
  32604. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32605. int32_t _offset = 1;
  32606. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32607. int32_t _returnValue;
  32608. _returnValue = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59(_thisAdjusted, method);
  32609. return _returnValue;
  32610. }
  32611. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  32612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  32613. {
  32614. static bool s_Il2CppMethodInitialized;
  32615. if (!s_Il2CppMethodInitialized)
  32616. {
  32617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  32618. s_Il2CppMethodInitialized = true;
  32619. }
  32620. bool V_0 = false;
  32621. bool V_1 = false;
  32622. {
  32623. RuntimeObject * L_0 = ___other0;
  32624. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32625. bool L_1 = V_0;
  32626. if (!L_1)
  32627. {
  32628. goto IL_0015;
  32629. }
  32630. }
  32631. {
  32632. V_1 = (bool)0;
  32633. goto IL_0024;
  32634. }
  32635. IL_0015:
  32636. {
  32637. RuntimeObject * L_2 = ___other0;
  32638. bool L_3;
  32639. L_3 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, ((*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)UnBox(L_2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  32640. V_1 = L_3;
  32641. goto IL_0024;
  32642. }
  32643. IL_0024:
  32644. {
  32645. bool L_4 = V_1;
  32646. return L_4;
  32647. }
  32648. }
  32649. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  32650. {
  32651. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32652. int32_t _offset = 1;
  32653. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32654. bool _returnValue;
  32655. _returnValue = Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D(_thisAdjusted, ___other0, method);
  32656. return _returnValue;
  32657. }
  32658. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  32659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  32660. {
  32661. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  32662. memset((&V_0), 0, sizeof(V_0));
  32663. bool V_1 = false;
  32664. int32_t G_B5_0 = 0;
  32665. {
  32666. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  32667. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  32668. V_0 = L_0;
  32669. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  32670. L_1 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 0, /*hidden argument*/NULL);
  32671. bool L_2;
  32672. L_2 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_1, /*hidden argument*/NULL);
  32673. if (!L_2)
  32674. {
  32675. goto IL_0065;
  32676. }
  32677. }
  32678. {
  32679. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  32680. L_3 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  32681. V_0 = L_3;
  32682. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  32683. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 1, /*hidden argument*/NULL);
  32684. bool L_5;
  32685. L_5 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_4, /*hidden argument*/NULL);
  32686. if (!L_5)
  32687. {
  32688. goto IL_0065;
  32689. }
  32690. }
  32691. {
  32692. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  32693. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  32694. V_0 = L_6;
  32695. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  32696. L_7 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 2, /*hidden argument*/NULL);
  32697. bool L_8;
  32698. L_8 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_7, /*hidden argument*/NULL);
  32699. if (!L_8)
  32700. {
  32701. goto IL_0065;
  32702. }
  32703. }
  32704. {
  32705. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  32706. L_9 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  32707. V_0 = L_9;
  32708. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  32709. L_10 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 3, /*hidden argument*/NULL);
  32710. bool L_11;
  32711. L_11 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_10, /*hidden argument*/NULL);
  32712. G_B5_0 = ((int32_t)(L_11));
  32713. goto IL_0066;
  32714. }
  32715. IL_0065:
  32716. {
  32717. G_B5_0 = 0;
  32718. }
  32719. IL_0066:
  32720. {
  32721. V_1 = (bool)G_B5_0;
  32722. goto IL_0069;
  32723. }
  32724. IL_0069:
  32725. {
  32726. bool L_12 = V_1;
  32727. return L_12;
  32728. }
  32729. }
  32730. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  32731. {
  32732. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  32733. int32_t _offset = 1;
  32734. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  32735. bool _returnValue;
  32736. _returnValue = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997(_thisAdjusted, ___other0, method);
  32737. return _returnValue;
  32738. }
  32739. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  32740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_op_Multiply_mC2B30D333D4399C1693414F1A73D87FB3450F39F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lhs0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___rhs1, const RuntimeMethod* method)
  32741. {
  32742. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  32743. memset((&V_0), 0, sizeof(V_0));
  32744. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1;
  32745. memset((&V_1), 0, sizeof(V_1));
  32746. {
  32747. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___lhs0;
  32748. float L_1 = L_0.get_m00_0();
  32749. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2 = ___rhs1;
  32750. float L_3 = L_2.get_m00_0();
  32751. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4 = ___lhs0;
  32752. float L_5 = L_4.get_m01_4();
  32753. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_6 = ___rhs1;
  32754. float L_7 = L_6.get_m10_1();
  32755. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_8 = ___lhs0;
  32756. float L_9 = L_8.get_m02_8();
  32757. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10 = ___rhs1;
  32758. float L_11 = L_10.get_m20_2();
  32759. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12 = ___lhs0;
  32760. float L_13 = L_12.get_m03_12();
  32761. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14 = ___rhs1;
  32762. float L_15 = L_14.get_m30_3();
  32763. (&V_0)->set_m00_0(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))));
  32764. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_16 = ___lhs0;
  32765. float L_17 = L_16.get_m00_0();
  32766. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18 = ___rhs1;
  32767. float L_19 = L_18.get_m01_4();
  32768. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_20 = ___lhs0;
  32769. float L_21 = L_20.get_m01_4();
  32770. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22 = ___rhs1;
  32771. float L_23 = L_22.get_m11_5();
  32772. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24 = ___lhs0;
  32773. float L_25 = L_24.get_m02_8();
  32774. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_26 = ___rhs1;
  32775. float L_27 = L_26.get_m21_6();
  32776. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_28 = ___lhs0;
  32777. float L_29 = L_28.get_m03_12();
  32778. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_30 = ___rhs1;
  32779. float L_31 = L_30.get_m31_7();
  32780. (&V_0)->set_m01_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))));
  32781. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_32 = ___lhs0;
  32782. float L_33 = L_32.get_m00_0();
  32783. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_34 = ___rhs1;
  32784. float L_35 = L_34.get_m02_8();
  32785. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_36 = ___lhs0;
  32786. float L_37 = L_36.get_m01_4();
  32787. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_38 = ___rhs1;
  32788. float L_39 = L_38.get_m12_9();
  32789. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_40 = ___lhs0;
  32790. float L_41 = L_40.get_m02_8();
  32791. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_42 = ___rhs1;
  32792. float L_43 = L_42.get_m22_10();
  32793. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_44 = ___lhs0;
  32794. float L_45 = L_44.get_m03_12();
  32795. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_46 = ___rhs1;
  32796. float L_47 = L_46.get_m32_11();
  32797. (&V_0)->set_m02_8(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))));
  32798. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_48 = ___lhs0;
  32799. float L_49 = L_48.get_m00_0();
  32800. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_50 = ___rhs1;
  32801. float L_51 = L_50.get_m03_12();
  32802. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_52 = ___lhs0;
  32803. float L_53 = L_52.get_m01_4();
  32804. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_54 = ___rhs1;
  32805. float L_55 = L_54.get_m13_13();
  32806. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_56 = ___lhs0;
  32807. float L_57 = L_56.get_m02_8();
  32808. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_58 = ___rhs1;
  32809. float L_59 = L_58.get_m23_14();
  32810. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_60 = ___lhs0;
  32811. float L_61 = L_60.get_m03_12();
  32812. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_62 = ___rhs1;
  32813. float L_63 = L_62.get_m33_15();
  32814. (&V_0)->set_m03_12(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))));
  32815. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_64 = ___lhs0;
  32816. float L_65 = L_64.get_m10_1();
  32817. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_66 = ___rhs1;
  32818. float L_67 = L_66.get_m00_0();
  32819. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_68 = ___lhs0;
  32820. float L_69 = L_68.get_m11_5();
  32821. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_70 = ___rhs1;
  32822. float L_71 = L_70.get_m10_1();
  32823. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_72 = ___lhs0;
  32824. float L_73 = L_72.get_m12_9();
  32825. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_74 = ___rhs1;
  32826. float L_75 = L_74.get_m20_2();
  32827. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_76 = ___lhs0;
  32828. float L_77 = L_76.get_m13_13();
  32829. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_78 = ___rhs1;
  32830. float L_79 = L_78.get_m30_3();
  32831. (&V_0)->set_m10_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_65, (float)L_67)), (float)((float)il2cpp_codegen_multiply((float)L_69, (float)L_71)))), (float)((float)il2cpp_codegen_multiply((float)L_73, (float)L_75)))), (float)((float)il2cpp_codegen_multiply((float)L_77, (float)L_79)))));
  32832. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_80 = ___lhs0;
  32833. float L_81 = L_80.get_m10_1();
  32834. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_82 = ___rhs1;
  32835. float L_83 = L_82.get_m01_4();
  32836. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_84 = ___lhs0;
  32837. float L_85 = L_84.get_m11_5();
  32838. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_86 = ___rhs1;
  32839. float L_87 = L_86.get_m11_5();
  32840. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_88 = ___lhs0;
  32841. float L_89 = L_88.get_m12_9();
  32842. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_90 = ___rhs1;
  32843. float L_91 = L_90.get_m21_6();
  32844. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_92 = ___lhs0;
  32845. float L_93 = L_92.get_m13_13();
  32846. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_94 = ___rhs1;
  32847. float L_95 = L_94.get_m31_7();
  32848. (&V_0)->set_m11_5(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_81, (float)L_83)), (float)((float)il2cpp_codegen_multiply((float)L_85, (float)L_87)))), (float)((float)il2cpp_codegen_multiply((float)L_89, (float)L_91)))), (float)((float)il2cpp_codegen_multiply((float)L_93, (float)L_95)))));
  32849. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_96 = ___lhs0;
  32850. float L_97 = L_96.get_m10_1();
  32851. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_98 = ___rhs1;
  32852. float L_99 = L_98.get_m02_8();
  32853. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_100 = ___lhs0;
  32854. float L_101 = L_100.get_m11_5();
  32855. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_102 = ___rhs1;
  32856. float L_103 = L_102.get_m12_9();
  32857. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_104 = ___lhs0;
  32858. float L_105 = L_104.get_m12_9();
  32859. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_106 = ___rhs1;
  32860. float L_107 = L_106.get_m22_10();
  32861. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_108 = ___lhs0;
  32862. float L_109 = L_108.get_m13_13();
  32863. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_110 = ___rhs1;
  32864. float L_111 = L_110.get_m32_11();
  32865. (&V_0)->set_m12_9(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_97, (float)L_99)), (float)((float)il2cpp_codegen_multiply((float)L_101, (float)L_103)))), (float)((float)il2cpp_codegen_multiply((float)L_105, (float)L_107)))), (float)((float)il2cpp_codegen_multiply((float)L_109, (float)L_111)))));
  32866. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_112 = ___lhs0;
  32867. float L_113 = L_112.get_m10_1();
  32868. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_114 = ___rhs1;
  32869. float L_115 = L_114.get_m03_12();
  32870. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_116 = ___lhs0;
  32871. float L_117 = L_116.get_m11_5();
  32872. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_118 = ___rhs1;
  32873. float L_119 = L_118.get_m13_13();
  32874. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_120 = ___lhs0;
  32875. float L_121 = L_120.get_m12_9();
  32876. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_122 = ___rhs1;
  32877. float L_123 = L_122.get_m23_14();
  32878. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_124 = ___lhs0;
  32879. float L_125 = L_124.get_m13_13();
  32880. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_126 = ___rhs1;
  32881. float L_127 = L_126.get_m33_15();
  32882. (&V_0)->set_m13_13(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_113, (float)L_115)), (float)((float)il2cpp_codegen_multiply((float)L_117, (float)L_119)))), (float)((float)il2cpp_codegen_multiply((float)L_121, (float)L_123)))), (float)((float)il2cpp_codegen_multiply((float)L_125, (float)L_127)))));
  32883. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_128 = ___lhs0;
  32884. float L_129 = L_128.get_m20_2();
  32885. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_130 = ___rhs1;
  32886. float L_131 = L_130.get_m00_0();
  32887. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_132 = ___lhs0;
  32888. float L_133 = L_132.get_m21_6();
  32889. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_134 = ___rhs1;
  32890. float L_135 = L_134.get_m10_1();
  32891. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_136 = ___lhs0;
  32892. float L_137 = L_136.get_m22_10();
  32893. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_138 = ___rhs1;
  32894. float L_139 = L_138.get_m20_2();
  32895. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_140 = ___lhs0;
  32896. float L_141 = L_140.get_m23_14();
  32897. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_142 = ___rhs1;
  32898. float L_143 = L_142.get_m30_3();
  32899. (&V_0)->set_m20_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_129, (float)L_131)), (float)((float)il2cpp_codegen_multiply((float)L_133, (float)L_135)))), (float)((float)il2cpp_codegen_multiply((float)L_137, (float)L_139)))), (float)((float)il2cpp_codegen_multiply((float)L_141, (float)L_143)))));
  32900. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_144 = ___lhs0;
  32901. float L_145 = L_144.get_m20_2();
  32902. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_146 = ___rhs1;
  32903. float L_147 = L_146.get_m01_4();
  32904. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_148 = ___lhs0;
  32905. float L_149 = L_148.get_m21_6();
  32906. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_150 = ___rhs1;
  32907. float L_151 = L_150.get_m11_5();
  32908. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_152 = ___lhs0;
  32909. float L_153 = L_152.get_m22_10();
  32910. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_154 = ___rhs1;
  32911. float L_155 = L_154.get_m21_6();
  32912. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_156 = ___lhs0;
  32913. float L_157 = L_156.get_m23_14();
  32914. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_158 = ___rhs1;
  32915. float L_159 = L_158.get_m31_7();
  32916. (&V_0)->set_m21_6(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_145, (float)L_147)), (float)((float)il2cpp_codegen_multiply((float)L_149, (float)L_151)))), (float)((float)il2cpp_codegen_multiply((float)L_153, (float)L_155)))), (float)((float)il2cpp_codegen_multiply((float)L_157, (float)L_159)))));
  32917. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_160 = ___lhs0;
  32918. float L_161 = L_160.get_m20_2();
  32919. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_162 = ___rhs1;
  32920. float L_163 = L_162.get_m02_8();
  32921. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_164 = ___lhs0;
  32922. float L_165 = L_164.get_m21_6();
  32923. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_166 = ___rhs1;
  32924. float L_167 = L_166.get_m12_9();
  32925. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_168 = ___lhs0;
  32926. float L_169 = L_168.get_m22_10();
  32927. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_170 = ___rhs1;
  32928. float L_171 = L_170.get_m22_10();
  32929. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_172 = ___lhs0;
  32930. float L_173 = L_172.get_m23_14();
  32931. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_174 = ___rhs1;
  32932. float L_175 = L_174.get_m32_11();
  32933. (&V_0)->set_m22_10(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_161, (float)L_163)), (float)((float)il2cpp_codegen_multiply((float)L_165, (float)L_167)))), (float)((float)il2cpp_codegen_multiply((float)L_169, (float)L_171)))), (float)((float)il2cpp_codegen_multiply((float)L_173, (float)L_175)))));
  32934. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_176 = ___lhs0;
  32935. float L_177 = L_176.get_m20_2();
  32936. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_178 = ___rhs1;
  32937. float L_179 = L_178.get_m03_12();
  32938. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_180 = ___lhs0;
  32939. float L_181 = L_180.get_m21_6();
  32940. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_182 = ___rhs1;
  32941. float L_183 = L_182.get_m13_13();
  32942. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_184 = ___lhs0;
  32943. float L_185 = L_184.get_m22_10();
  32944. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_186 = ___rhs1;
  32945. float L_187 = L_186.get_m23_14();
  32946. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_188 = ___lhs0;
  32947. float L_189 = L_188.get_m23_14();
  32948. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_190 = ___rhs1;
  32949. float L_191 = L_190.get_m33_15();
  32950. (&V_0)->set_m23_14(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_177, (float)L_179)), (float)((float)il2cpp_codegen_multiply((float)L_181, (float)L_183)))), (float)((float)il2cpp_codegen_multiply((float)L_185, (float)L_187)))), (float)((float)il2cpp_codegen_multiply((float)L_189, (float)L_191)))));
  32951. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_192 = ___lhs0;
  32952. float L_193 = L_192.get_m30_3();
  32953. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_194 = ___rhs1;
  32954. float L_195 = L_194.get_m00_0();
  32955. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_196 = ___lhs0;
  32956. float L_197 = L_196.get_m31_7();
  32957. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_198 = ___rhs1;
  32958. float L_199 = L_198.get_m10_1();
  32959. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_200 = ___lhs0;
  32960. float L_201 = L_200.get_m32_11();
  32961. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_202 = ___rhs1;
  32962. float L_203 = L_202.get_m20_2();
  32963. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_204 = ___lhs0;
  32964. float L_205 = L_204.get_m33_15();
  32965. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_206 = ___rhs1;
  32966. float L_207 = L_206.get_m30_3();
  32967. (&V_0)->set_m30_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_193, (float)L_195)), (float)((float)il2cpp_codegen_multiply((float)L_197, (float)L_199)))), (float)((float)il2cpp_codegen_multiply((float)L_201, (float)L_203)))), (float)((float)il2cpp_codegen_multiply((float)L_205, (float)L_207)))));
  32968. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_208 = ___lhs0;
  32969. float L_209 = L_208.get_m30_3();
  32970. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_210 = ___rhs1;
  32971. float L_211 = L_210.get_m01_4();
  32972. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_212 = ___lhs0;
  32973. float L_213 = L_212.get_m31_7();
  32974. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_214 = ___rhs1;
  32975. float L_215 = L_214.get_m11_5();
  32976. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_216 = ___lhs0;
  32977. float L_217 = L_216.get_m32_11();
  32978. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_218 = ___rhs1;
  32979. float L_219 = L_218.get_m21_6();
  32980. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_220 = ___lhs0;
  32981. float L_221 = L_220.get_m33_15();
  32982. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_222 = ___rhs1;
  32983. float L_223 = L_222.get_m31_7();
  32984. (&V_0)->set_m31_7(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_209, (float)L_211)), (float)((float)il2cpp_codegen_multiply((float)L_213, (float)L_215)))), (float)((float)il2cpp_codegen_multiply((float)L_217, (float)L_219)))), (float)((float)il2cpp_codegen_multiply((float)L_221, (float)L_223)))));
  32985. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_224 = ___lhs0;
  32986. float L_225 = L_224.get_m30_3();
  32987. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_226 = ___rhs1;
  32988. float L_227 = L_226.get_m02_8();
  32989. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_228 = ___lhs0;
  32990. float L_229 = L_228.get_m31_7();
  32991. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_230 = ___rhs1;
  32992. float L_231 = L_230.get_m12_9();
  32993. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_232 = ___lhs0;
  32994. float L_233 = L_232.get_m32_11();
  32995. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_234 = ___rhs1;
  32996. float L_235 = L_234.get_m22_10();
  32997. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_236 = ___lhs0;
  32998. float L_237 = L_236.get_m33_15();
  32999. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_238 = ___rhs1;
  33000. float L_239 = L_238.get_m32_11();
  33001. (&V_0)->set_m32_11(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_225, (float)L_227)), (float)((float)il2cpp_codegen_multiply((float)L_229, (float)L_231)))), (float)((float)il2cpp_codegen_multiply((float)L_233, (float)L_235)))), (float)((float)il2cpp_codegen_multiply((float)L_237, (float)L_239)))));
  33002. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_240 = ___lhs0;
  33003. float L_241 = L_240.get_m30_3();
  33004. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_242 = ___rhs1;
  33005. float L_243 = L_242.get_m03_12();
  33006. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_244 = ___lhs0;
  33007. float L_245 = L_244.get_m31_7();
  33008. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_246 = ___rhs1;
  33009. float L_247 = L_246.get_m13_13();
  33010. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_248 = ___lhs0;
  33011. float L_249 = L_248.get_m32_11();
  33012. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_250 = ___rhs1;
  33013. float L_251 = L_250.get_m23_14();
  33014. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_252 = ___lhs0;
  33015. float L_253 = L_252.get_m33_15();
  33016. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_254 = ___rhs1;
  33017. float L_255 = L_254.get_m33_15();
  33018. (&V_0)->set_m33_15(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_241, (float)L_243)), (float)((float)il2cpp_codegen_multiply((float)L_245, (float)L_247)))), (float)((float)il2cpp_codegen_multiply((float)L_249, (float)L_251)))), (float)((float)il2cpp_codegen_multiply((float)L_253, (float)L_255)))));
  33019. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_256 = V_0;
  33020. V_1 = L_256;
  33021. goto IL_03e5;
  33022. }
  33023. IL_03e5:
  33024. {
  33025. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_257 = V_1;
  33026. return L_257;
  33027. }
  33028. }
  33029. // UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
  33030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_op_Multiply_m6967C4B4CC9F36FE461F5420DF7175B4201E2585 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___vector1, const RuntimeMethod* method)
  33031. {
  33032. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  33033. memset((&V_0), 0, sizeof(V_0));
  33034. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1;
  33035. memset((&V_1), 0, sizeof(V_1));
  33036. {
  33037. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___lhs0;
  33038. float L_1 = L_0.get_m00_0();
  33039. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___vector1;
  33040. float L_3 = L_2.get_x_1();
  33041. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4 = ___lhs0;
  33042. float L_5 = L_4.get_m01_4();
  33043. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___vector1;
  33044. float L_7 = L_6.get_y_2();
  33045. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_8 = ___lhs0;
  33046. float L_9 = L_8.get_m02_8();
  33047. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___vector1;
  33048. float L_11 = L_10.get_z_3();
  33049. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12 = ___lhs0;
  33050. float L_13 = L_12.get_m03_12();
  33051. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___vector1;
  33052. float L_15 = L_14.get_w_4();
  33053. (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))));
  33054. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_16 = ___lhs0;
  33055. float L_17 = L_16.get_m10_1();
  33056. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = ___vector1;
  33057. float L_19 = L_18.get_x_1();
  33058. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_20 = ___lhs0;
  33059. float L_21 = L_20.get_m11_5();
  33060. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = ___vector1;
  33061. float L_23 = L_22.get_y_2();
  33062. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24 = ___lhs0;
  33063. float L_25 = L_24.get_m12_9();
  33064. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = ___vector1;
  33065. float L_27 = L_26.get_z_3();
  33066. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_28 = ___lhs0;
  33067. float L_29 = L_28.get_m13_13();
  33068. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = ___vector1;
  33069. float L_31 = L_30.get_w_4();
  33070. (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))));
  33071. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_32 = ___lhs0;
  33072. float L_33 = L_32.get_m20_2();
  33073. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34 = ___vector1;
  33074. float L_35 = L_34.get_x_1();
  33075. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_36 = ___lhs0;
  33076. float L_37 = L_36.get_m21_6();
  33077. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_38 = ___vector1;
  33078. float L_39 = L_38.get_y_2();
  33079. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_40 = ___lhs0;
  33080. float L_41 = L_40.get_m22_10();
  33081. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = ___vector1;
  33082. float L_43 = L_42.get_z_3();
  33083. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_44 = ___lhs0;
  33084. float L_45 = L_44.get_m23_14();
  33085. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_46 = ___vector1;
  33086. float L_47 = L_46.get_w_4();
  33087. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))));
  33088. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_48 = ___lhs0;
  33089. float L_49 = L_48.get_m30_3();
  33090. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_50 = ___vector1;
  33091. float L_51 = L_50.get_x_1();
  33092. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_52 = ___lhs0;
  33093. float L_53 = L_52.get_m31_7();
  33094. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54 = ___vector1;
  33095. float L_55 = L_54.get_y_2();
  33096. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_56 = ___lhs0;
  33097. float L_57 = L_56.get_m32_11();
  33098. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = ___vector1;
  33099. float L_59 = L_58.get_z_3();
  33100. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_60 = ___lhs0;
  33101. float L_61 = L_60.get_m33_15();
  33102. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_62 = ___vector1;
  33103. float L_63 = L_62.get_w_4();
  33104. (&V_0)->set_w_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))));
  33105. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_64 = V_0;
  33106. V_1 = L_64;
  33107. goto IL_00fd;
  33108. }
  33109. IL_00fd:
  33110. {
  33111. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_65 = V_1;
  33112. return L_65;
  33113. }
  33114. }
  33115. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  33116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method)
  33117. {
  33118. int32_t V_0 = 0;
  33119. int32_t V_1 = 0;
  33120. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2;
  33121. memset((&V_2), 0, sizeof(V_2));
  33122. {
  33123. int32_t L_0 = ___index0;
  33124. V_1 = L_0;
  33125. int32_t L_1 = V_1;
  33126. V_0 = L_1;
  33127. int32_t L_2 = V_0;
  33128. switch (L_2)
  33129. {
  33130. case 0:
  33131. {
  33132. goto IL_0020;
  33133. }
  33134. case 1:
  33135. {
  33136. goto IL_0040;
  33137. }
  33138. case 2:
  33139. {
  33140. goto IL_0060;
  33141. }
  33142. case 3:
  33143. {
  33144. goto IL_0080;
  33145. }
  33146. }
  33147. }
  33148. {
  33149. goto IL_00a0;
  33150. }
  33151. IL_0020:
  33152. {
  33153. float L_3 = __this->get_m00_0();
  33154. float L_4 = __this->get_m10_1();
  33155. float L_5 = __this->get_m20_2();
  33156. float L_6 = __this->get_m30_3();
  33157. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  33158. memset((&L_7), 0, sizeof(L_7));
  33159. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  33160. V_2 = L_7;
  33161. goto IL_00ab;
  33162. }
  33163. IL_0040:
  33164. {
  33165. float L_8 = __this->get_m01_4();
  33166. float L_9 = __this->get_m11_5();
  33167. float L_10 = __this->get_m21_6();
  33168. float L_11 = __this->get_m31_7();
  33169. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  33170. memset((&L_12), 0, sizeof(L_12));
  33171. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  33172. V_2 = L_12;
  33173. goto IL_00ab;
  33174. }
  33175. IL_0060:
  33176. {
  33177. float L_13 = __this->get_m02_8();
  33178. float L_14 = __this->get_m12_9();
  33179. float L_15 = __this->get_m22_10();
  33180. float L_16 = __this->get_m32_11();
  33181. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17;
  33182. memset((&L_17), 0, sizeof(L_17));
  33183. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  33184. V_2 = L_17;
  33185. goto IL_00ab;
  33186. }
  33187. IL_0080:
  33188. {
  33189. float L_18 = __this->get_m03_12();
  33190. float L_19 = __this->get_m13_13();
  33191. float L_20 = __this->get_m23_14();
  33192. float L_21 = __this->get_m33_15();
  33193. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22;
  33194. memset((&L_22), 0, sizeof(L_22));
  33195. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  33196. V_2 = L_22;
  33197. goto IL_00ab;
  33198. }
  33199. IL_00a0:
  33200. {
  33201. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_23 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  33202. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), /*hidden argument*/NULL);
  33203. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var)));
  33204. }
  33205. IL_00ab:
  33206. {
  33207. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_2;
  33208. return L_24;
  33209. }
  33210. }
  33211. IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  33212. {
  33213. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  33214. int32_t _offset = 1;
  33215. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  33216. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue;
  33217. _returnValue = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480(_thisAdjusted, ___index0, method);
  33218. return _returnValue;
  33219. }
  33220. // System.Void UnityEngine.Matrix4x4::SetRow(System.Int32,UnityEngine.Vector4)
  33221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetRow_m86E7E23D71224106549DC25CEDFB992218C52187 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___row1, const RuntimeMethod* method)
  33222. {
  33223. {
  33224. int32_t L_0 = ___index0;
  33225. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___row1;
  33226. float L_2 = L_1.get_x_1();
  33227. Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, L_0, 0, L_2, /*hidden argument*/NULL);
  33228. int32_t L_3 = ___index0;
  33229. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___row1;
  33230. float L_5 = L_4.get_y_2();
  33231. Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, L_3, 1, L_5, /*hidden argument*/NULL);
  33232. int32_t L_6 = ___index0;
  33233. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___row1;
  33234. float L_8 = L_7.get_z_3();
  33235. Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, L_6, 2, L_8, /*hidden argument*/NULL);
  33236. int32_t L_9 = ___index0;
  33237. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___row1;
  33238. float L_11 = L_10.get_w_4();
  33239. Matrix4x4_set_Item_mE286A89718710DDF166DF6ACF8A480D15FE06B2F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, L_9, 3, L_11, /*hidden argument*/NULL);
  33240. return;
  33241. }
  33242. }
  33243. IL2CPP_EXTERN_C void Matrix4x4_SetRow_m86E7E23D71224106549DC25CEDFB992218C52187_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___row1, const RuntimeMethod* method)
  33244. {
  33245. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  33246. int32_t _offset = 1;
  33247. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  33248. Matrix4x4_SetRow_m86E7E23D71224106549DC25CEDFB992218C52187(_thisAdjusted, ___index0, ___row1, method);
  33249. }
  33250. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  33251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  33252. {
  33253. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  33254. memset((&V_0), 0, sizeof(V_0));
  33255. float V_1 = 0.0f;
  33256. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  33257. memset((&V_2), 0, sizeof(V_2));
  33258. {
  33259. float L_0 = __this->get_m00_0();
  33260. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  33261. float L_2 = L_1.get_x_2();
  33262. float L_3 = __this->get_m01_4();
  33263. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  33264. float L_5 = L_4.get_y_3();
  33265. float L_6 = __this->get_m02_8();
  33266. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  33267. float L_8 = L_7.get_z_4();
  33268. float L_9 = __this->get_m03_12();
  33269. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  33270. float L_10 = __this->get_m10_1();
  33271. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  33272. float L_12 = L_11.get_x_2();
  33273. float L_13 = __this->get_m11_5();
  33274. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  33275. float L_15 = L_14.get_y_3();
  33276. float L_16 = __this->get_m12_9();
  33277. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  33278. float L_18 = L_17.get_z_4();
  33279. float L_19 = __this->get_m13_13();
  33280. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  33281. float L_20 = __this->get_m20_2();
  33282. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  33283. float L_22 = L_21.get_x_2();
  33284. float L_23 = __this->get_m21_6();
  33285. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  33286. float L_25 = L_24.get_y_3();
  33287. float L_26 = __this->get_m22_10();
  33288. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  33289. float L_28 = L_27.get_z_4();
  33290. float L_29 = __this->get_m23_14();
  33291. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  33292. float L_30 = __this->get_m30_3();
  33293. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = ___point0;
  33294. float L_32 = L_31.get_x_2();
  33295. float L_33 = __this->get_m31_7();
  33296. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = ___point0;
  33297. float L_35 = L_34.get_y_3();
  33298. float L_36 = __this->get_m32_11();
  33299. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___point0;
  33300. float L_38 = L_37.get_z_4();
  33301. float L_39 = __this->get_m33_15();
  33302. V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_38)))), (float)L_39));
  33303. float L_40 = V_1;
  33304. V_1 = ((float)((float)(1.0f)/(float)L_40));
  33305. float* L_41 = (&V_0)->get_address_of_x_2();
  33306. float* L_42 = L_41;
  33307. float L_43 = *((float*)L_42);
  33308. float L_44 = V_1;
  33309. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply((float)L_43, (float)L_44));
  33310. float* L_45 = (&V_0)->get_address_of_y_3();
  33311. float* L_46 = L_45;
  33312. float L_47 = *((float*)L_46);
  33313. float L_48 = V_1;
  33314. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48));
  33315. float* L_49 = (&V_0)->get_address_of_z_4();
  33316. float* L_50 = L_49;
  33317. float L_51 = *((float*)L_50);
  33318. float L_52 = V_1;
  33319. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply((float)L_51, (float)L_52));
  33320. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53 = V_0;
  33321. V_2 = L_53;
  33322. goto IL_0107;
  33323. }
  33324. IL_0107:
  33325. {
  33326. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54 = V_2;
  33327. return L_54;
  33328. }
  33329. }
  33330. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  33331. {
  33332. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  33333. int32_t _offset = 1;
  33334. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  33335. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  33336. _returnValue = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83(_thisAdjusted, ___point0, method);
  33337. return _returnValue;
  33338. }
  33339. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  33340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  33341. {
  33342. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  33343. memset((&V_0), 0, sizeof(V_0));
  33344. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  33345. memset((&V_1), 0, sizeof(V_1));
  33346. {
  33347. float L_0 = __this->get_m00_0();
  33348. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  33349. float L_2 = L_1.get_x_2();
  33350. float L_3 = __this->get_m01_4();
  33351. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  33352. float L_5 = L_4.get_y_3();
  33353. float L_6 = __this->get_m02_8();
  33354. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  33355. float L_8 = L_7.get_z_4();
  33356. float L_9 = __this->get_m03_12();
  33357. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  33358. float L_10 = __this->get_m10_1();
  33359. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  33360. float L_12 = L_11.get_x_2();
  33361. float L_13 = __this->get_m11_5();
  33362. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  33363. float L_15 = L_14.get_y_3();
  33364. float L_16 = __this->get_m12_9();
  33365. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  33366. float L_18 = L_17.get_z_4();
  33367. float L_19 = __this->get_m13_13();
  33368. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  33369. float L_20 = __this->get_m20_2();
  33370. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  33371. float L_22 = L_21.get_x_2();
  33372. float L_23 = __this->get_m21_6();
  33373. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  33374. float L_25 = L_24.get_y_3();
  33375. float L_26 = __this->get_m22_10();
  33376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  33377. float L_28 = L_27.get_z_4();
  33378. float L_29 = __this->get_m23_14();
  33379. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  33380. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_0;
  33381. V_1 = L_30;
  33382. goto IL_00aa;
  33383. }
  33384. IL_00aa:
  33385. {
  33386. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_1;
  33387. return L_31;
  33388. }
  33389. }
  33390. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  33391. {
  33392. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  33393. int32_t _offset = 1;
  33394. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  33395. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  33396. _returnValue = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC(_thisAdjusted, ___point0, method);
  33397. return _returnValue;
  33398. }
  33399. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  33400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyVector_m88C4BE23EB0B45BB701514AF3E1CA5A857F8212C (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  33401. {
  33402. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  33403. memset((&V_0), 0, sizeof(V_0));
  33404. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  33405. memset((&V_1), 0, sizeof(V_1));
  33406. {
  33407. float L_0 = __this->get_m00_0();
  33408. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___vector0;
  33409. float L_2 = L_1.get_x_2();
  33410. float L_3 = __this->get_m01_4();
  33411. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  33412. float L_5 = L_4.get_y_3();
  33413. float L_6 = __this->get_m02_8();
  33414. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___vector0;
  33415. float L_8 = L_7.get_z_4();
  33416. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))));
  33417. float L_9 = __this->get_m10_1();
  33418. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  33419. float L_11 = L_10.get_x_2();
  33420. float L_12 = __this->get_m11_5();
  33421. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___vector0;
  33422. float L_14 = L_13.get_y_3();
  33423. float L_15 = __this->get_m12_9();
  33424. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___vector0;
  33425. float L_17 = L_16.get_z_4();
  33426. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)))), (float)((float)il2cpp_codegen_multiply((float)L_15, (float)L_17)))));
  33427. float L_18 = __this->get_m20_2();
  33428. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = ___vector0;
  33429. float L_20 = L_19.get_x_2();
  33430. float L_21 = __this->get_m21_6();
  33431. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___vector0;
  33432. float L_23 = L_22.get_y_3();
  33433. float L_24 = __this->get_m22_10();
  33434. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25 = ___vector0;
  33435. float L_26 = L_25.get_z_4();
  33436. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_20)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_26)))));
  33437. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_0;
  33438. V_1 = L_27;
  33439. goto IL_0095;
  33440. }
  33441. IL_0095:
  33442. {
  33443. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28 = V_1;
  33444. return L_28;
  33445. }
  33446. }
  33447. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyVector_m88C4BE23EB0B45BB701514AF3E1CA5A857F8212C_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  33448. {
  33449. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  33450. int32_t _offset = 1;
  33451. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  33452. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  33453. _returnValue = Matrix4x4_MultiplyVector_m88C4BE23EB0B45BB701514AF3E1CA5A857F8212C(_thisAdjusted, ___vector0, method);
  33454. return _returnValue;
  33455. }
  33456. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero()
  33457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_zero_m653FAA37D26B00352B992A4B87CE534251FB91CC (const RuntimeMethod* method)
  33458. {
  33459. static bool s_Il2CppMethodInitialized;
  33460. if (!s_Il2CppMethodInitialized)
  33461. {
  33462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  33463. s_Il2CppMethodInitialized = true;
  33464. }
  33465. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  33466. memset((&V_0), 0, sizeof(V_0));
  33467. {
  33468. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->get_zeroMatrix_16();
  33469. V_0 = L_0;
  33470. goto IL_0009;
  33471. }
  33472. IL_0009:
  33473. {
  33474. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0;
  33475. return L_1;
  33476. }
  33477. }
  33478. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  33479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_mC91289718DDD3DDBE0A10551BDA59A446414A596 (const RuntimeMethod* method)
  33480. {
  33481. static bool s_Il2CppMethodInitialized;
  33482. if (!s_Il2CppMethodInitialized)
  33483. {
  33484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  33485. s_Il2CppMethodInitialized = true;
  33486. }
  33487. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  33488. memset((&V_0), 0, sizeof(V_0));
  33489. {
  33490. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->get_identityMatrix_17();
  33491. V_0 = L_0;
  33492. goto IL_0009;
  33493. }
  33494. IL_0009:
  33495. {
  33496. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0;
  33497. return L_1;
  33498. }
  33499. }
  33500. // System.String UnityEngine.Matrix4x4::ToString()
  33501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  33502. {
  33503. String_t* V_0 = NULL;
  33504. {
  33505. String_t* L_0;
  33506. L_0 = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  33507. V_0 = L_0;
  33508. goto IL_000c;
  33509. }
  33510. IL_000c:
  33511. {
  33512. String_t* L_1 = V_0;
  33513. return L_1;
  33514. }
  33515. }
  33516. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33517. {
  33518. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  33519. int32_t _offset = 1;
  33520. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  33521. String_t* _returnValue;
  33522. _returnValue = Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831(_thisAdjusted, method);
  33523. return _returnValue;
  33524. }
  33525. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  33526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  33527. {
  33528. static bool s_Il2CppMethodInitialized;
  33529. if (!s_Il2CppMethodInitialized)
  33530. {
  33531. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  33532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  33533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  33534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  33535. s_Il2CppMethodInitialized = true;
  33536. }
  33537. bool V_0 = false;
  33538. bool V_1 = false;
  33539. String_t* V_2 = NULL;
  33540. {
  33541. String_t* L_0 = ___format0;
  33542. bool L_1;
  33543. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  33544. V_0 = L_1;
  33545. bool L_2 = V_0;
  33546. if (!L_2)
  33547. {
  33548. goto IL_0012;
  33549. }
  33550. }
  33551. {
  33552. ___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  33553. }
  33554. IL_0012:
  33555. {
  33556. RuntimeObject* L_3 = ___formatProvider1;
  33557. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  33558. bool L_4 = V_1;
  33559. if (!L_4)
  33560. {
  33561. goto IL_0026;
  33562. }
  33563. }
  33564. {
  33565. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  33566. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  33567. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  33568. NullCheck(L_5);
  33569. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  33570. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  33571. ___formatProvider1 = L_6;
  33572. }
  33573. IL_0026:
  33574. {
  33575. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  33576. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  33577. float* L_9 = __this->get_address_of_m00_0();
  33578. String_t* L_10 = ___format0;
  33579. RuntimeObject* L_11 = ___formatProvider1;
  33580. String_t* L_12;
  33581. L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
  33582. NullCheck(L_8);
  33583. ArrayElementTypeCheck (L_8, L_12);
  33584. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  33585. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  33586. float* L_14 = __this->get_address_of_m01_4();
  33587. String_t* L_15 = ___format0;
  33588. RuntimeObject* L_16 = ___formatProvider1;
  33589. String_t* L_17;
  33590. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
  33591. NullCheck(L_13);
  33592. ArrayElementTypeCheck (L_13, L_17);
  33593. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  33594. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
  33595. float* L_19 = __this->get_address_of_m02_8();
  33596. String_t* L_20 = ___format0;
  33597. RuntimeObject* L_21 = ___formatProvider1;
  33598. String_t* L_22;
  33599. L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_19, L_20, L_21, /*hidden argument*/NULL);
  33600. NullCheck(L_18);
  33601. ArrayElementTypeCheck (L_18, L_22);
  33602. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  33603. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_18;
  33604. float* L_24 = __this->get_address_of_m03_12();
  33605. String_t* L_25 = ___format0;
  33606. RuntimeObject* L_26 = ___formatProvider1;
  33607. String_t* L_27;
  33608. L_27 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_24, L_25, L_26, /*hidden argument*/NULL);
  33609. NullCheck(L_23);
  33610. ArrayElementTypeCheck (L_23, L_27);
  33611. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_27);
  33612. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_28 = L_23;
  33613. float* L_29 = __this->get_address_of_m10_1();
  33614. String_t* L_30 = ___format0;
  33615. RuntimeObject* L_31 = ___formatProvider1;
  33616. String_t* L_32;
  33617. L_32 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_29, L_30, L_31, /*hidden argument*/NULL);
  33618. NullCheck(L_28);
  33619. ArrayElementTypeCheck (L_28, L_32);
  33620. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_32);
  33621. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_33 = L_28;
  33622. float* L_34 = __this->get_address_of_m11_5();
  33623. String_t* L_35 = ___format0;
  33624. RuntimeObject* L_36 = ___formatProvider1;
  33625. String_t* L_37;
  33626. L_37 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_34, L_35, L_36, /*hidden argument*/NULL);
  33627. NullCheck(L_33);
  33628. ArrayElementTypeCheck (L_33, L_37);
  33629. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_37);
  33630. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_38 = L_33;
  33631. float* L_39 = __this->get_address_of_m12_9();
  33632. String_t* L_40 = ___format0;
  33633. RuntimeObject* L_41 = ___formatProvider1;
  33634. String_t* L_42;
  33635. L_42 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_39, L_40, L_41, /*hidden argument*/NULL);
  33636. NullCheck(L_38);
  33637. ArrayElementTypeCheck (L_38, L_42);
  33638. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_42);
  33639. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_43 = L_38;
  33640. float* L_44 = __this->get_address_of_m13_13();
  33641. String_t* L_45 = ___format0;
  33642. RuntimeObject* L_46 = ___formatProvider1;
  33643. String_t* L_47;
  33644. L_47 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_44, L_45, L_46, /*hidden argument*/NULL);
  33645. NullCheck(L_43);
  33646. ArrayElementTypeCheck (L_43, L_47);
  33647. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_47);
  33648. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_48 = L_43;
  33649. float* L_49 = __this->get_address_of_m20_2();
  33650. String_t* L_50 = ___format0;
  33651. RuntimeObject* L_51 = ___formatProvider1;
  33652. String_t* L_52;
  33653. L_52 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_49, L_50, L_51, /*hidden argument*/NULL);
  33654. NullCheck(L_48);
  33655. ArrayElementTypeCheck (L_48, L_52);
  33656. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_52);
  33657. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_53 = L_48;
  33658. float* L_54 = __this->get_address_of_m21_6();
  33659. String_t* L_55 = ___format0;
  33660. RuntimeObject* L_56 = ___formatProvider1;
  33661. String_t* L_57;
  33662. L_57 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_54, L_55, L_56, /*hidden argument*/NULL);
  33663. NullCheck(L_53);
  33664. ArrayElementTypeCheck (L_53, L_57);
  33665. (L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_57);
  33666. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_58 = L_53;
  33667. float* L_59 = __this->get_address_of_m22_10();
  33668. String_t* L_60 = ___format0;
  33669. RuntimeObject* L_61 = ___formatProvider1;
  33670. String_t* L_62;
  33671. L_62 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_59, L_60, L_61, /*hidden argument*/NULL);
  33672. NullCheck(L_58);
  33673. ArrayElementTypeCheck (L_58, L_62);
  33674. (L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_62);
  33675. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_63 = L_58;
  33676. float* L_64 = __this->get_address_of_m23_14();
  33677. String_t* L_65 = ___format0;
  33678. RuntimeObject* L_66 = ___formatProvider1;
  33679. String_t* L_67;
  33680. L_67 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_64, L_65, L_66, /*hidden argument*/NULL);
  33681. NullCheck(L_63);
  33682. ArrayElementTypeCheck (L_63, L_67);
  33683. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_67);
  33684. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_68 = L_63;
  33685. float* L_69 = __this->get_address_of_m30_3();
  33686. String_t* L_70 = ___format0;
  33687. RuntimeObject* L_71 = ___formatProvider1;
  33688. String_t* L_72;
  33689. L_72 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_69, L_70, L_71, /*hidden argument*/NULL);
  33690. NullCheck(L_68);
  33691. ArrayElementTypeCheck (L_68, L_72);
  33692. (L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_72);
  33693. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_73 = L_68;
  33694. float* L_74 = __this->get_address_of_m31_7();
  33695. String_t* L_75 = ___format0;
  33696. RuntimeObject* L_76 = ___formatProvider1;
  33697. String_t* L_77;
  33698. L_77 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_74, L_75, L_76, /*hidden argument*/NULL);
  33699. NullCheck(L_73);
  33700. ArrayElementTypeCheck (L_73, L_77);
  33701. (L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_77);
  33702. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_78 = L_73;
  33703. float* L_79 = __this->get_address_of_m32_11();
  33704. String_t* L_80 = ___format0;
  33705. RuntimeObject* L_81 = ___formatProvider1;
  33706. String_t* L_82;
  33707. L_82 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_79, L_80, L_81, /*hidden argument*/NULL);
  33708. NullCheck(L_78);
  33709. ArrayElementTypeCheck (L_78, L_82);
  33710. (L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_82);
  33711. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_83 = L_78;
  33712. float* L_84 = __this->get_address_of_m33_15();
  33713. String_t* L_85 = ___format0;
  33714. RuntimeObject* L_86 = ___formatProvider1;
  33715. String_t* L_87;
  33716. L_87 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_84, L_85, L_86, /*hidden argument*/NULL);
  33717. NullCheck(L_83);
  33718. ArrayElementTypeCheck (L_83, L_87);
  33719. (L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_87);
  33720. String_t* L_88;
  33721. L_88 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, /*hidden argument*/NULL);
  33722. V_2 = L_88;
  33723. goto IL_0141;
  33724. }
  33725. IL_0141:
  33726. {
  33727. String_t* L_89 = V_2;
  33728. return L_89;
  33729. }
  33730. }
  33731. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  33732. {
  33733. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted;
  33734. int32_t _offset = 1;
  33735. _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  33736. String_t* _returnValue;
  33737. _returnValue = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB(_thisAdjusted, ___format0, ___formatProvider1, method);
  33738. return _returnValue;
  33739. }
  33740. // System.Void UnityEngine.Matrix4x4::.cctor()
  33741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m98C56DA6312BFD0230C12C0BABB7CF6627A9CC87 (const RuntimeMethod* method)
  33742. {
  33743. static bool s_Il2CppMethodInitialized;
  33744. if (!s_Il2CppMethodInitialized)
  33745. {
  33746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  33747. s_Il2CppMethodInitialized = true;
  33748. }
  33749. {
  33750. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  33751. memset((&L_0), 0, sizeof(L_0));
  33752. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  33753. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  33754. memset((&L_1), 0, sizeof(L_1));
  33755. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  33756. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  33757. memset((&L_2), 0, sizeof(L_2));
  33758. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  33759. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  33760. memset((&L_3), 0, sizeof(L_3));
  33761. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  33762. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4;
  33763. memset((&L_4), 0, sizeof(L_4));
  33764. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  33765. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4);
  33766. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5;
  33767. memset((&L_5), 0, sizeof(L_5));
  33768. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  33769. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  33770. memset((&L_6), 0, sizeof(L_6));
  33771. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  33772. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  33773. memset((&L_7), 0, sizeof(L_7));
  33774. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  33775. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  33776. memset((&L_8), 0, sizeof(L_8));
  33777. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  33778. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9;
  33779. memset((&L_9), 0, sizeof(L_9));
  33780. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  33781. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9);
  33782. return;
  33783. }
  33784. }
  33785. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  33786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mDD5A46BA5733BF1E74CD3F8E703DBFD9FC938D90 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ____unity_self0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  33787. {
  33788. typedef void (*Matrix4x4_GetLossyScale_Injected_mDD5A46BA5733BF1E74CD3F8E703DBFD9FC938D90_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  33789. static Matrix4x4_GetLossyScale_Injected_mDD5A46BA5733BF1E74CD3F8E703DBFD9FC938D90_ftn _il2cpp_icall_func;
  33790. if (!_il2cpp_icall_func)
  33791. _il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mDD5A46BA5733BF1E74CD3F8E703DBFD9FC938D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)");
  33792. _il2cpp_icall_func(____unity_self0, ___ret1);
  33793. }
  33794. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  33795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m1595DD592EF50D0F0F33217285FB2884A81DF308 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___s2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret3, const RuntimeMethod* method)
  33796. {
  33797. typedef void (*Matrix4x4_TRS_Injected_m1595DD592EF50D0F0F33217285FB2884A81DF308_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  33798. static Matrix4x4_TRS_Injected_m1595DD592EF50D0F0F33217285FB2884A81DF308_ftn _il2cpp_icall_func;
  33799. if (!_il2cpp_icall_func)
  33800. _il2cpp_icall_func = (Matrix4x4_TRS_Injected_m1595DD592EF50D0F0F33217285FB2884A81DF308_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
  33801. _il2cpp_icall_func(___pos0, ___q1, ___s2, ___ret3);
  33802. }
  33803. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  33804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_m1EDBF7B037D51E5581EBA0A77D7241029C66AB41 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___input0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___result1, const RuntimeMethod* method)
  33805. {
  33806. typedef bool (*Matrix4x4_Inverse3DAffine_Injected_m1EDBF7B037D51E5581EBA0A77D7241029C66AB41_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  33807. static Matrix4x4_Inverse3DAffine_Injected_m1EDBF7B037D51E5581EBA0A77D7241029C66AB41_ftn _il2cpp_icall_func;
  33808. if (!_il2cpp_icall_func)
  33809. _il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_m1EDBF7B037D51E5581EBA0A77D7241029C66AB41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  33810. bool icallRetVal = _il2cpp_icall_func(___input0, ___result1);
  33811. return icallRetVal;
  33812. }
  33813. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  33814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m6DB86474590576CF7E1401A213812E05B41ABC37 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___m0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret1, const RuntimeMethod* method)
  33815. {
  33816. typedef void (*Matrix4x4_Inverse_Injected_m6DB86474590576CF7E1401A213812E05B41ABC37_ftn) (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  33817. static Matrix4x4_Inverse_Injected_m6DB86474590576CF7E1401A213812E05B41ABC37_ftn _il2cpp_icall_func;
  33818. if (!_il2cpp_icall_func)
  33819. _il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m6DB86474590576CF7E1401A213812E05B41ABC37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  33820. _il2cpp_icall_func(___m0, ___ret1);
  33821. }
  33822. #ifdef __clang__
  33823. #pragma clang diagnostic pop
  33824. #endif
  33825. #ifdef __clang__
  33826. #pragma clang diagnostic push
  33827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33828. #pragma clang diagnostic ignored "-Wunused-variable"
  33829. #endif
  33830. // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
  33831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* MemoryProfiler_PrepareMetadata_m571D85DE9BEAF3D3E0ED8269AE350960717D947E (const RuntimeMethod* method)
  33832. {
  33833. static bool s_Il2CppMethodInitialized;
  33834. if (!s_Il2CppMethodInitialized)
  33835. {
  33836. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mB9DE690236BE9E9D226C641345A961CB72087BD0_RuntimeMethod_var);
  33837. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  33838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  33839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  33840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  33841. s_Il2CppMethodInitialized = true;
  33842. }
  33843. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * V_0 = NULL;
  33844. int32_t V_1 = 0;
  33845. int32_t V_2 = 0;
  33846. int32_t V_3 = 0;
  33847. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  33848. int32_t V_5 = 0;
  33849. bool V_6 = false;
  33850. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_7 = NULL;
  33851. bool V_8 = false;
  33852. bool V_9 = false;
  33853. {
  33854. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  33855. V_6 = (bool)((((RuntimeObject*)(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  33856. bool L_1 = V_6;
  33857. if (!L_1)
  33858. {
  33859. goto IL_001d;
  33860. }
  33861. }
  33862. {
  33863. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)0);
  33864. V_7 = L_2;
  33865. goto IL_00e5;
  33866. }
  33867. IL_001d:
  33868. {
  33869. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_3 = (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *)il2cpp_codegen_object_new(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  33870. MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5(L_3, /*hidden argument*/NULL);
  33871. V_0 = L_3;
  33872. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_4 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  33873. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_5 = V_0;
  33874. NullCheck(L_4);
  33875. Action_1_Invoke_mB9DE690236BE9E9D226C641345A961CB72087BD0(L_4, L_5, /*hidden argument*/Action_1_Invoke_mB9DE690236BE9E9D226C641345A961CB72087BD0_RuntimeMethod_var);
  33876. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_6 = V_0;
  33877. NullCheck(L_6);
  33878. String_t* L_7 = L_6->get_content_0();
  33879. V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  33880. bool L_8 = V_8;
  33881. if (!L_8)
  33882. {
  33883. goto IL_0049;
  33884. }
  33885. }
  33886. {
  33887. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_9 = V_0;
  33888. NullCheck(L_9);
  33889. L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  33890. }
  33891. IL_0049:
  33892. {
  33893. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_10 = V_0;
  33894. NullCheck(L_10);
  33895. String_t* L_11 = L_10->get_platform_1();
  33896. V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  33897. bool L_12 = V_9;
  33898. if (!L_12)
  33899. {
  33900. goto IL_0063;
  33901. }
  33902. }
  33903. {
  33904. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_13 = V_0;
  33905. NullCheck(L_13);
  33906. L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  33907. }
  33908. IL_0063:
  33909. {
  33910. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_14 = V_0;
  33911. NullCheck(L_14);
  33912. String_t* L_15 = L_14->get_content_0();
  33913. NullCheck(L_15);
  33914. int32_t L_16;
  33915. L_16 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_15, /*hidden argument*/NULL);
  33916. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
  33917. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_17 = V_0;
  33918. NullCheck(L_17);
  33919. String_t* L_18 = L_17->get_platform_1();
  33920. NullCheck(L_18);
  33921. int32_t L_19;
  33922. L_19 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_18, /*hidden argument*/NULL);
  33923. V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
  33924. int32_t L_20 = V_1;
  33925. int32_t L_21 = V_2;
  33926. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
  33927. int32_t L_22 = V_3;
  33928. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)L_22);
  33929. V_4 = L_23;
  33930. V_5 = 0;
  33931. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_24 = V_4;
  33932. int32_t L_25 = V_5;
  33933. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_26 = V_0;
  33934. NullCheck(L_26);
  33935. String_t* L_27 = L_26->get_content_0();
  33936. NullCheck(L_27);
  33937. int32_t L_28;
  33938. L_28 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_27, /*hidden argument*/NULL);
  33939. int32_t L_29;
  33940. L_29 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_24, L_25, L_28, /*hidden argument*/NULL);
  33941. V_5 = L_29;
  33942. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_30 = V_4;
  33943. int32_t L_31 = V_5;
  33944. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_32 = V_0;
  33945. NullCheck(L_32);
  33946. String_t* L_33 = L_32->get_content_0();
  33947. int32_t L_34;
  33948. L_34 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_30, L_31, L_33, /*hidden argument*/NULL);
  33949. V_5 = L_34;
  33950. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_35 = V_4;
  33951. int32_t L_36 = V_5;
  33952. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_37 = V_0;
  33953. NullCheck(L_37);
  33954. String_t* L_38 = L_37->get_platform_1();
  33955. NullCheck(L_38);
  33956. int32_t L_39;
  33957. L_39 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_38, /*hidden argument*/NULL);
  33958. int32_t L_40;
  33959. L_40 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_35, L_36, L_39, /*hidden argument*/NULL);
  33960. V_5 = L_40;
  33961. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_41 = V_4;
  33962. int32_t L_42 = V_5;
  33963. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_43 = V_0;
  33964. NullCheck(L_43);
  33965. String_t* L_44 = L_43->get_platform_1();
  33966. int32_t L_45;
  33967. L_45 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_41, L_42, L_44, /*hidden argument*/NULL);
  33968. V_5 = L_45;
  33969. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_46 = V_4;
  33970. V_7 = L_46;
  33971. goto IL_00e5;
  33972. }
  33973. IL_00e5:
  33974. {
  33975. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_47 = V_7;
  33976. return L_47;
  33977. }
  33978. }
  33979. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  33980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
  33981. {
  33982. uint8_t* V_0 = NULL;
  33983. int32_t V_1 = 0;
  33984. {
  33985. V_0 = (uint8_t*)((uintptr_t)(&___value2));
  33986. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0 = ___array0;
  33987. int32_t L_1 = ___offset1;
  33988. int32_t L_2 = L_1;
  33989. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  33990. uint8_t* L_3 = V_0;
  33991. int32_t L_4 = *((uint8_t*)L_3);
  33992. NullCheck(L_0);
  33993. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
  33994. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___array0;
  33995. int32_t L_6 = ___offset1;
  33996. int32_t L_7 = L_6;
  33997. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  33998. uint8_t* L_8 = V_0;
  33999. int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
  34000. NullCheck(L_5);
  34001. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
  34002. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_10 = ___array0;
  34003. int32_t L_11 = ___offset1;
  34004. int32_t L_12 = L_11;
  34005. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  34006. uint8_t* L_13 = V_0;
  34007. int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
  34008. NullCheck(L_10);
  34009. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
  34010. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_15 = ___array0;
  34011. int32_t L_16 = ___offset1;
  34012. int32_t L_17 = L_16;
  34013. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  34014. uint8_t* L_18 = V_0;
  34015. int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
  34016. NullCheck(L_15);
  34017. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
  34018. int32_t L_20 = ___offset1;
  34019. V_1 = L_20;
  34020. goto IL_0039;
  34021. }
  34022. IL_0039:
  34023. {
  34024. int32_t L_21 = V_1;
  34025. return L_21;
  34026. }
  34027. }
  34028. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  34029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
  34030. {
  34031. bool V_0 = false;
  34032. Il2CppChar* V_1 = NULL;
  34033. String_t* V_2 = NULL;
  34034. Il2CppChar* V_3 = NULL;
  34035. Il2CppChar* V_4 = NULL;
  34036. int32_t V_5 = 0;
  34037. bool V_6 = false;
  34038. bool V_7 = false;
  34039. int32_t V_8 = 0;
  34040. {
  34041. String_t* L_0 = ___value2;
  34042. NullCheck(L_0);
  34043. int32_t L_1;
  34044. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  34045. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  34046. bool L_2 = V_0;
  34047. if (!L_2)
  34048. {
  34049. goto IL_0070;
  34050. }
  34051. }
  34052. {
  34053. String_t* L_3 = ___value2;
  34054. V_2 = L_3;
  34055. String_t* L_4 = V_2;
  34056. V_1 = (Il2CppChar*)((uintptr_t)L_4);
  34057. Il2CppChar* L_5 = V_1;
  34058. if (!L_5)
  34059. {
  34060. goto IL_0020;
  34061. }
  34062. }
  34063. {
  34064. Il2CppChar* L_6 = V_1;
  34065. int32_t L_7;
  34066. L_7 = RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42(/*hidden argument*/NULL);
  34067. V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
  34068. }
  34069. IL_0020:
  34070. {
  34071. Il2CppChar* L_8 = V_1;
  34072. V_3 = (Il2CppChar*)L_8;
  34073. Il2CppChar* L_9 = V_1;
  34074. String_t* L_10 = ___value2;
  34075. NullCheck(L_10);
  34076. int32_t L_11;
  34077. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  34078. V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_11), (int32_t)2))));
  34079. goto IL_005d;
  34080. }
  34081. IL_0032:
  34082. {
  34083. V_5 = 0;
  34084. goto IL_004d;
  34085. }
  34086. IL_0038:
  34087. {
  34088. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___array0;
  34089. int32_t L_13 = ___offset1;
  34090. int32_t L_14 = L_13;
  34091. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  34092. Il2CppChar* L_15 = V_3;
  34093. int32_t L_16 = V_5;
  34094. int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
  34095. NullCheck(L_12);
  34096. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
  34097. int32_t L_18 = V_5;
  34098. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  34099. }
  34100. IL_004d:
  34101. {
  34102. int32_t L_19 = V_5;
  34103. V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
  34104. bool L_20 = V_6;
  34105. if (L_20)
  34106. {
  34107. goto IL_0038;
  34108. }
  34109. }
  34110. {
  34111. Il2CppChar* L_21 = V_3;
  34112. V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
  34113. }
  34114. IL_005d:
  34115. {
  34116. Il2CppChar* L_22 = V_3;
  34117. Il2CppChar* L_23 = V_4;
  34118. V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34119. bool L_24 = V_7;
  34120. if (L_24)
  34121. {
  34122. goto IL_0032;
  34123. }
  34124. }
  34125. {
  34126. V_2 = (String_t*)NULL;
  34127. }
  34128. IL_0070:
  34129. {
  34130. int32_t L_25 = ___offset1;
  34131. V_8 = L_25;
  34132. goto IL_0075;
  34133. }
  34134. IL_0075:
  34135. {
  34136. int32_t L_26 = V_8;
  34137. return L_26;
  34138. }
  34139. }
  34140. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
  34141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m7DE2A0E49B6457B64D53255BE00F7F1C7EA30526 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
  34142. {
  34143. static bool s_Il2CppMethodInitialized;
  34144. if (!s_Il2CppMethodInitialized)
  34145. {
  34146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m035B7A12753C6701106E0440A48490C450F9F493_RuntimeMethod_var);
  34147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  34148. s_Il2CppMethodInitialized = true;
  34149. }
  34150. bool V_0 = false;
  34151. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * V_1 = NULL;
  34152. {
  34153. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  34154. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  34155. bool L_1 = V_0;
  34156. if (!L_1)
  34157. {
  34158. goto IL_0024;
  34159. }
  34160. }
  34161. {
  34162. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  34163. V_1 = L_2;
  34164. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)NULL);
  34165. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_3 = V_1;
  34166. String_t* L_4 = ___path0;
  34167. bool L_5 = ___result1;
  34168. NullCheck(L_3);
  34169. Action_2_Invoke_m035B7A12753C6701106E0440A48490C450F9F493(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m035B7A12753C6701106E0440A48490C450F9F493_RuntimeMethod_var);
  34170. }
  34171. IL_0024:
  34172. {
  34173. return;
  34174. }
  34175. }
  34176. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
  34177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_m9419808BAC900EAB213522E34F6268975722495A (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
  34178. {
  34179. static bool s_Il2CppMethodInitialized;
  34180. if (!s_Il2CppMethodInitialized)
  34181. {
  34182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_Invoke_mD72C976786CFEBA76963E5F321E7E0C933D10ABF_RuntimeMethod_var);
  34183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  34184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m38F468CD9930A95B57C900167F1D8E8BBFE58F8C_RuntimeMethod_var);
  34185. s_Il2CppMethodInitialized = true;
  34186. }
  34187. bool V_0 = false;
  34188. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * V_1 = NULL;
  34189. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 V_2;
  34190. memset((&V_2), 0, sizeof(V_2));
  34191. bool V_3 = false;
  34192. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 V_4;
  34193. memset((&V_4), 0, sizeof(V_4));
  34194. {
  34195. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  34196. V_0 = (bool)((!(((RuntimeObject*)(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  34197. bool L_1 = V_0;
  34198. if (!L_1)
  34199. {
  34200. goto IL_006e;
  34201. }
  34202. }
  34203. {
  34204. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  34205. V_1 = L_2;
  34206. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)NULL);
  34207. il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ));
  34208. bool L_3 = ___result1;
  34209. V_3 = L_3;
  34210. bool L_4 = V_3;
  34211. if (!L_4)
  34212. {
  34213. goto IL_0063;
  34214. }
  34215. }
  34216. {
  34217. void* L_5;
  34218. L_5 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
  34219. int32_t L_6 = ___pixelsCount3;
  34220. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_7;
  34221. L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m38F468CD9930A95B57C900167F1D8E8BBFE58F8C((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m38F468CD9930A95B57C900167F1D8E8BBFE58F8C_RuntimeMethod_var);
  34222. V_4 = L_7;
  34223. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_8 = V_4;
  34224. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_8, /*hidden argument*/NULL);
  34225. int32_t L_9 = ___height6;
  34226. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_9, /*hidden argument*/NULL);
  34227. int32_t L_10 = ___width5;
  34228. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_10, /*hidden argument*/NULL);
  34229. int32_t L_11 = ___format4;
  34230. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_11, /*hidden argument*/NULL);
  34231. }
  34232. IL_0063:
  34233. {
  34234. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_12 = V_1;
  34235. String_t* L_13 = ___path0;
  34236. bool L_14 = ___result1;
  34237. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 L_15 = V_2;
  34238. NullCheck(L_12);
  34239. Action_3_Invoke_mD72C976786CFEBA76963E5F321E7E0C933D10ABF(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_mD72C976786CFEBA76963E5F321E7E0C933D10ABF_RuntimeMethod_var);
  34240. }
  34241. IL_006e:
  34242. {
  34243. return;
  34244. }
  34245. }
  34246. #ifdef __clang__
  34247. #pragma clang diagnostic pop
  34248. #endif
  34249. #ifdef __clang__
  34250. #pragma clang diagnostic push
  34251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34252. #pragma clang diagnostic ignored "-Wunused-variable"
  34253. #endif
  34254. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  34255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method)
  34256. {
  34257. typedef void (*Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  34258. static Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn _il2cpp_icall_func;
  34259. if (!_il2cpp_icall_func)
  34260. _il2cpp_icall_func = (Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  34261. _il2cpp_icall_func(___mono0);
  34262. }
  34263. // System.Void UnityEngine.Mesh::.ctor()
  34264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34265. {
  34266. static bool s_Il2CppMethodInitialized;
  34267. if (!s_Il2CppMethodInitialized)
  34268. {
  34269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34270. s_Il2CppMethodInitialized = true;
  34271. }
  34272. {
  34273. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34274. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  34275. Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7(__this, /*hidden argument*/NULL);
  34276. return;
  34277. }
  34278. }
  34279. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  34280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  34281. {
  34282. typedef Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, bool);
  34283. static Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn _il2cpp_icall_func;
  34284. if (!_il2cpp_icall_func)
  34285. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  34286. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
  34287. return icallRetVal;
  34288. }
  34289. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  34290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  34291. {
  34292. typedef void (*Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, bool, int32_t);
  34293. static Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn _il2cpp_icall_func;
  34294. if (!_il2cpp_icall_func)
  34295. _il2cpp_icall_func = (Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  34296. _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
  34297. }
  34298. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  34299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method)
  34300. {
  34301. typedef void (*Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  34302. static Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn _il2cpp_icall_func;
  34303. if (!_il2cpp_icall_func)
  34304. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  34305. _il2cpp_icall_func(__this, ___ch0);
  34306. }
  34307. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  34308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___attr0, const RuntimeMethod* method)
  34309. {
  34310. typedef bool (*Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  34311. static Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn _il2cpp_icall_func;
  34312. if (!_il2cpp_icall_func)
  34313. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  34314. bool icallRetVal = _il2cpp_icall_func(__this, ___attr0);
  34315. return icallRetVal;
  34316. }
  34317. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  34318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  34319. {
  34320. typedef void (*Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, int32_t, int32_t);
  34321. static Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn _il2cpp_icall_func;
  34322. if (!_il2cpp_icall_func)
  34323. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  34324. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7);
  34325. }
  34326. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  34327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  34328. {
  34329. typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t);
  34330. static Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn _il2cpp_icall_func;
  34331. if (!_il2cpp_icall_func)
  34332. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  34333. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
  34334. return icallRetVal;
  34335. }
  34336. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  34337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method)
  34338. {
  34339. typedef void (*Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *);
  34340. static Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn _il2cpp_icall_func;
  34341. if (!_il2cpp_icall_func)
  34342. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  34343. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
  34344. }
  34345. // System.Boolean UnityEngine.Mesh::get_canAccess()
  34346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34347. {
  34348. typedef bool (*Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  34349. static Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn _il2cpp_icall_func;
  34350. if (!_il2cpp_icall_func)
  34351. _il2cpp_icall_func = (Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  34352. bool icallRetVal = _il2cpp_icall_func(__this);
  34353. return icallRetVal;
  34354. }
  34355. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  34356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34357. {
  34358. typedef int32_t (*Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  34359. static Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn _il2cpp_icall_func;
  34360. if (!_il2cpp_icall_func)
  34361. _il2cpp_icall_func = (Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  34362. int32_t icallRetVal = _il2cpp_icall_func(__this);
  34363. return icallRetVal;
  34364. }
  34365. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  34366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34367. {
  34368. typedef int32_t (*Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  34369. static Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn _il2cpp_icall_func;
  34370. if (!_il2cpp_icall_func)
  34371. _il2cpp_icall_func = (Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  34372. int32_t icallRetVal = _il2cpp_icall_func(__this);
  34373. return icallRetVal;
  34374. }
  34375. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  34376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34377. {
  34378. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  34379. memset((&V_0), 0, sizeof(V_0));
  34380. {
  34381. Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  34382. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  34383. return L_0;
  34384. }
  34385. }
  34386. // System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
  34387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m9752E145EA6D719B417AA27555DDC2A388AB4E0A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___value0, const RuntimeMethod* method)
  34388. {
  34389. {
  34390. Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___value0), /*hidden argument*/NULL);
  34391. return;
  34392. }
  34393. }
  34394. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  34395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
  34396. {
  34397. typedef void (*Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, bool);
  34398. static Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn _il2cpp_icall_func;
  34399. if (!_il2cpp_icall_func)
  34400. _il2cpp_icall_func = (Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  34401. _il2cpp_icall_func(__this, ___keepVertexLayout0);
  34402. }
  34403. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  34404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  34405. {
  34406. typedef void (*Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  34407. static Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn _il2cpp_icall_func;
  34408. if (!_il2cpp_icall_func)
  34409. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  34410. _il2cpp_icall_func(__this, ___flags0);
  34411. }
  34412. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  34413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34414. {
  34415. typedef void (*Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  34416. static Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174_ftn _il2cpp_icall_func;
  34417. if (!_il2cpp_icall_func)
  34418. _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
  34419. _il2cpp_icall_func(__this);
  34420. }
  34421. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  34422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF (int32_t ___uvIndex0, const RuntimeMethod* method)
  34423. {
  34424. bool V_0 = false;
  34425. int32_t V_1 = 0;
  34426. int32_t G_B3_0 = 0;
  34427. {
  34428. int32_t L_0 = ___uvIndex0;
  34429. if ((((int32_t)L_0) < ((int32_t)0)))
  34430. {
  34431. goto IL_000b;
  34432. }
  34433. }
  34434. {
  34435. int32_t L_1 = ___uvIndex0;
  34436. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  34437. goto IL_000c;
  34438. }
  34439. IL_000b:
  34440. {
  34441. G_B3_0 = 1;
  34442. }
  34443. IL_000c:
  34444. {
  34445. V_0 = (bool)G_B3_0;
  34446. bool L_2 = V_0;
  34447. if (!L_2)
  34448. {
  34449. goto IL_0020;
  34450. }
  34451. }
  34452. {
  34453. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34454. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), /*hidden argument*/NULL);
  34455. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var)));
  34456. }
  34457. IL_0020:
  34458. {
  34459. int32_t L_4 = ___uvIndex0;
  34460. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_4));
  34461. goto IL_0026;
  34462. }
  34463. IL_0026:
  34464. {
  34465. int32_t L_5 = V_1;
  34466. return L_5;
  34467. }
  34468. }
  34469. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  34470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD (int32_t ___channel0, const RuntimeMethod* method)
  34471. {
  34472. bool V_0 = false;
  34473. int32_t V_1 = 0;
  34474. bool V_2 = false;
  34475. bool V_3 = false;
  34476. int32_t G_B3_0 = 0;
  34477. int32_t G_B8_0 = 0;
  34478. int32_t G_B13_0 = 0;
  34479. {
  34480. int32_t L_0 = ___channel0;
  34481. if (!L_0)
  34482. {
  34483. goto IL_000a;
  34484. }
  34485. }
  34486. {
  34487. int32_t L_1 = ___channel0;
  34488. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  34489. goto IL_000b;
  34490. }
  34491. IL_000a:
  34492. {
  34493. G_B3_0 = 1;
  34494. }
  34495. IL_000b:
  34496. {
  34497. V_0 = (bool)G_B3_0;
  34498. bool L_2 = V_0;
  34499. if (!L_2)
  34500. {
  34501. goto IL_0013;
  34502. }
  34503. }
  34504. {
  34505. V_1 = 3;
  34506. goto IL_004d;
  34507. }
  34508. IL_0013:
  34509. {
  34510. int32_t L_3 = ___channel0;
  34511. if ((((int32_t)L_3) < ((int32_t)4)))
  34512. {
  34513. goto IL_0021;
  34514. }
  34515. }
  34516. {
  34517. int32_t L_4 = ___channel0;
  34518. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34519. goto IL_0022;
  34520. }
  34521. IL_0021:
  34522. {
  34523. G_B8_0 = 0;
  34524. }
  34525. IL_0022:
  34526. {
  34527. V_2 = (bool)G_B8_0;
  34528. bool L_5 = V_2;
  34529. if (!L_5)
  34530. {
  34531. goto IL_002a;
  34532. }
  34533. }
  34534. {
  34535. V_1 = 2;
  34536. goto IL_004d;
  34537. }
  34538. IL_002a:
  34539. {
  34540. int32_t L_6 = ___channel0;
  34541. if ((((int32_t)L_6) == ((int32_t)2)))
  34542. {
  34543. goto IL_0034;
  34544. }
  34545. }
  34546. {
  34547. int32_t L_7 = ___channel0;
  34548. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  34549. goto IL_0035;
  34550. }
  34551. IL_0034:
  34552. {
  34553. G_B13_0 = 1;
  34554. }
  34555. IL_0035:
  34556. {
  34557. V_3 = (bool)G_B13_0;
  34558. bool L_8 = V_3;
  34559. if (!L_8)
  34560. {
  34561. goto IL_003d;
  34562. }
  34563. }
  34564. {
  34565. V_1 = 4;
  34566. goto IL_004d;
  34567. }
  34568. IL_003d:
  34569. {
  34570. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34571. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), /*hidden argument*/NULL);
  34572. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var)));
  34573. }
  34574. IL_004d:
  34575. {
  34576. int32_t L_10 = V_1;
  34577. return L_10;
  34578. }
  34579. }
  34580. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  34581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  34582. {
  34583. bool V_0 = false;
  34584. bool V_1 = false;
  34585. bool V_2 = false;
  34586. bool V_3 = false;
  34587. bool V_4 = false;
  34588. bool V_5 = false;
  34589. int32_t G_B8_0 = 0;
  34590. {
  34591. bool L_0;
  34592. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  34593. V_0 = L_0;
  34594. bool L_1 = V_0;
  34595. if (!L_1)
  34596. {
  34597. goto IL_00c6;
  34598. }
  34599. }
  34600. {
  34601. int32_t L_2 = ___valuesStart5;
  34602. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  34603. bool L_3 = V_1;
  34604. if (!L_3)
  34605. {
  34606. goto IL_002f;
  34607. }
  34608. }
  34609. {
  34610. int32_t L_4 = ___valuesStart5;
  34611. int32_t L_5 = L_4;
  34612. RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5);
  34613. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_7 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  34614. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), /*hidden argument*/NULL);
  34615. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  34616. }
  34617. IL_002f:
  34618. {
  34619. int32_t L_8 = ___valuesCount6;
  34620. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  34621. bool L_9 = V_2;
  34622. if (!L_9)
  34623. {
  34624. goto IL_004f;
  34625. }
  34626. }
  34627. {
  34628. int32_t L_10 = ___valuesCount6;
  34629. int32_t L_11 = L_10;
  34630. RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11);
  34631. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_13 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  34632. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), /*hidden argument*/NULL);
  34633. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  34634. }
  34635. IL_004f:
  34636. {
  34637. int32_t L_14 = ___valuesStart5;
  34638. int32_t L_15 = ___valuesArrayLength4;
  34639. if ((((int32_t)L_14) < ((int32_t)L_15)))
  34640. {
  34641. goto IL_005c;
  34642. }
  34643. }
  34644. {
  34645. int32_t L_16 = ___valuesCount6;
  34646. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  34647. goto IL_005d;
  34648. }
  34649. IL_005c:
  34650. {
  34651. G_B8_0 = 0;
  34652. }
  34653. IL_005d:
  34654. {
  34655. V_3 = (bool)G_B8_0;
  34656. bool L_17 = V_3;
  34657. if (!L_17)
  34658. {
  34659. goto IL_0078;
  34660. }
  34661. }
  34662. {
  34663. int32_t L_18 = ___valuesStart5;
  34664. int32_t L_19 = L_18;
  34665. RuntimeObject * L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_19);
  34666. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_21 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  34667. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), /*hidden argument*/NULL);
  34668. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  34669. }
  34670. IL_0078:
  34671. {
  34672. int32_t L_22 = ___valuesStart5;
  34673. int32_t L_23 = ___valuesCount6;
  34674. int32_t L_24 = ___valuesArrayLength4;
  34675. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)L_23))) > ((int32_t)L_24))? 1 : 0);
  34676. bool L_25 = V_4;
  34677. if (!L_25)
  34678. {
  34679. goto IL_00a1;
  34680. }
  34681. }
  34682. {
  34683. int32_t L_26 = ___valuesStart5;
  34684. int32_t L_27 = ___valuesCount6;
  34685. int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27));
  34686. RuntimeObject * L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_28);
  34687. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  34688. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), /*hidden argument*/NULL);
  34689. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  34690. }
  34691. IL_00a1:
  34692. {
  34693. RuntimeArray * L_31 = ___values3;
  34694. V_5 = (bool)((((RuntimeObject*)(RuntimeArray *)L_31) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34695. bool L_32 = V_5;
  34696. if (!L_32)
  34697. {
  34698. goto IL_00af;
  34699. }
  34700. }
  34701. {
  34702. ___valuesStart5 = 0;
  34703. }
  34704. IL_00af:
  34705. {
  34706. int32_t L_33 = ___channel0;
  34707. int32_t L_34 = ___format1;
  34708. int32_t L_35 = ___dim2;
  34709. RuntimeArray * L_36 = ___values3;
  34710. int32_t L_37 = ___valuesArrayLength4;
  34711. int32_t L_38 = ___valuesStart5;
  34712. int32_t L_39 = ___valuesCount6;
  34713. int32_t L_40 = ___flags7;
  34714. Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
  34715. goto IL_00ce;
  34716. }
  34717. IL_00c6:
  34718. {
  34719. int32_t L_41 = ___channel0;
  34720. Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C(__this, L_41, /*hidden argument*/NULL);
  34721. }
  34722. IL_00ce:
  34723. {
  34724. return;
  34725. }
  34726. }
  34727. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  34728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34729. {
  34730. static bool s_Il2CppMethodInitialized;
  34731. if (!s_Il2CppMethodInitialized)
  34732. {
  34733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714_RuntimeMethod_var);
  34734. s_Il2CppMethodInitialized = true;
  34735. }
  34736. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  34737. {
  34738. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  34739. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714_RuntimeMethod_var);
  34740. V_0 = L_0;
  34741. goto IL_000b;
  34742. }
  34743. IL_000b:
  34744. {
  34745. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  34746. return L_1;
  34747. }
  34748. }
  34749. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  34750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method)
  34751. {
  34752. static bool s_Il2CppMethodInitialized;
  34753. if (!s_Il2CppMethodInitialized)
  34754. {
  34755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0_RuntimeMethod_var);
  34756. s_Il2CppMethodInitialized = true;
  34757. }
  34758. {
  34759. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___value0;
  34760. Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0(__this, 0, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0_RuntimeMethod_var);
  34761. return;
  34762. }
  34763. }
  34764. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  34765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34766. {
  34767. static bool s_Il2CppMethodInitialized;
  34768. if (!s_Il2CppMethodInitialized)
  34769. {
  34770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714_RuntimeMethod_var);
  34771. s_Il2CppMethodInitialized = true;
  34772. }
  34773. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  34774. {
  34775. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  34776. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m14F8D17CA7104103274E817EDE9F571000A2E714_RuntimeMethod_var);
  34777. V_0 = L_0;
  34778. goto IL_000b;
  34779. }
  34780. IL_000b:
  34781. {
  34782. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  34783. return L_1;
  34784. }
  34785. }
  34786. // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
  34787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m3D06E214B63B49788710672B71C99F2365A83130 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method)
  34788. {
  34789. static bool s_Il2CppMethodInitialized;
  34790. if (!s_Il2CppMethodInitialized)
  34791. {
  34792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0_RuntimeMethod_var);
  34793. s_Il2CppMethodInitialized = true;
  34794. }
  34795. {
  34796. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___value0;
  34797. Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0(__this, 1, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mC784E449391ECD67AB65239797E61C5442171DA0_RuntimeMethod_var);
  34798. return;
  34799. }
  34800. }
  34801. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  34802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34803. {
  34804. static bool s_Il2CppMethodInitialized;
  34805. if (!s_Il2CppMethodInitialized)
  34806. {
  34807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mB22D6924D94C83555B3115C2C44A51C7EB6DC7E1_RuntimeMethod_var);
  34808. s_Il2CppMethodInitialized = true;
  34809. }
  34810. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* V_0 = NULL;
  34811. {
  34812. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0;
  34813. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mB22D6924D94C83555B3115C2C44A51C7EB6DC7E1(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mB22D6924D94C83555B3115C2C44A51C7EB6DC7E1_RuntimeMethod_var);
  34814. V_0 = L_0;
  34815. goto IL_000b;
  34816. }
  34817. IL_000b:
  34818. {
  34819. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = V_0;
  34820. return L_1;
  34821. }
  34822. }
  34823. // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
  34824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mFA4E0A26B52C1FCF80FA5DA642B28716249ACF67 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___value0, const RuntimeMethod* method)
  34825. {
  34826. static bool s_Il2CppMethodInitialized;
  34827. if (!s_Il2CppMethodInitialized)
  34828. {
  34829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m38951DD0BFCE2801D2EFBCBA7B066678D1DFC1BD_RuntimeMethod_var);
  34830. s_Il2CppMethodInitialized = true;
  34831. }
  34832. {
  34833. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0 = ___value0;
  34834. Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m38951DD0BFCE2801D2EFBCBA7B066678D1DFC1BD(__this, 2, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m38951DD0BFCE2801D2EFBCBA7B066678D1DFC1BD_RuntimeMethod_var);
  34835. return;
  34836. }
  34837. }
  34838. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  34839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_mF6FED6DDACBAE3EAF28BFBF257A0D5356FCF3AAC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___value0, const RuntimeMethod* method)
  34840. {
  34841. static bool s_Il2CppMethodInitialized;
  34842. if (!s_Il2CppMethodInitialized)
  34843. {
  34844. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA_RuntimeMethod_var);
  34845. s_Il2CppMethodInitialized = true;
  34846. }
  34847. {
  34848. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_0 = ___value0;
  34849. Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA(__this, 4, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA_RuntimeMethod_var);
  34850. return;
  34851. }
  34852. }
  34853. // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
  34854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_mE60F42676D5CD294524617262BABEB81B9FB8F22 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___value0, const RuntimeMethod* method)
  34855. {
  34856. static bool s_Il2CppMethodInitialized;
  34857. if (!s_Il2CppMethodInitialized)
  34858. {
  34859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA_RuntimeMethod_var);
  34860. s_Il2CppMethodInitialized = true;
  34861. }
  34862. {
  34863. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_0 = ___value0;
  34864. Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA(__this, 5, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m1C33FE320AC61358F23C60D0B8738A0180DDBBCA_RuntimeMethod_var);
  34865. return;
  34866. }
  34867. }
  34868. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  34869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  34870. {
  34871. static bool s_Il2CppMethodInitialized;
  34872. if (!s_Il2CppMethodInitialized)
  34873. {
  34874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mAF1A9A7DDC83D942EA02827C9C6313CA54FE088B_RuntimeMethod_var);
  34875. s_Il2CppMethodInitialized = true;
  34876. }
  34877. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL;
  34878. {
  34879. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0;
  34880. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mAF1A9A7DDC83D942EA02827C9C6313CA54FE088B(__this, 3, 2, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mAF1A9A7DDC83D942EA02827C9C6313CA54FE088B_RuntimeMethod_var);
  34881. V_0 = L_0;
  34882. goto IL_000d;
  34883. }
  34884. IL_000d:
  34885. {
  34886. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0;
  34887. return L_1;
  34888. }
  34889. }
  34890. // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
  34891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0EA838C15BBD01710A4EE1A475DB585EB9B5BD91 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___value0, const RuntimeMethod* method)
  34892. {
  34893. static bool s_Il2CppMethodInitialized;
  34894. if (!s_Il2CppMethodInitialized)
  34895. {
  34896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mE187E6D9342E48E8CC36930FCD47FFA72B5DCC3A_RuntimeMethod_var);
  34897. s_Il2CppMethodInitialized = true;
  34898. }
  34899. {
  34900. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0 = ___value0;
  34901. Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mE187E6D9342E48E8CC36930FCD47FFA72B5DCC3A(__this, 3, 2, 4, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_mE187E6D9342E48E8CC36930FCD47FFA72B5DCC3A_RuntimeMethod_var);
  34902. return;
  34903. }
  34904. }
  34905. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  34906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method)
  34907. {
  34908. static bool s_Il2CppMethodInitialized;
  34909. if (!s_Il2CppMethodInitialized)
  34910. {
  34911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF_RuntimeMethod_var);
  34912. s_Il2CppMethodInitialized = true;
  34913. }
  34914. {
  34915. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  34916. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inVertices0;
  34917. int32_t L_2;
  34918. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF_RuntimeMethod_var);
  34919. Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  34920. return;
  34921. }
  34922. }
  34923. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  34924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  34925. {
  34926. {
  34927. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  34928. int32_t L_1 = ___start1;
  34929. int32_t L_2 = ___length2;
  34930. Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  34931. return;
  34932. }
  34933. }
  34934. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  34935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  34936. {
  34937. static bool s_Il2CppMethodInitialized;
  34938. if (!s_Il2CppMethodInitialized)
  34939. {
  34940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799_RuntimeMethod_var);
  34941. s_Il2CppMethodInitialized = true;
  34942. }
  34943. {
  34944. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  34945. int32_t L_1 = ___start1;
  34946. int32_t L_2 = ___length2;
  34947. int32_t L_3 = ___flags3;
  34948. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799(__this, 0, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799_RuntimeMethod_var);
  34949. return;
  34950. }
  34951. }
  34952. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  34953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, const RuntimeMethod* method)
  34954. {
  34955. static bool s_Il2CppMethodInitialized;
  34956. if (!s_Il2CppMethodInitialized)
  34957. {
  34958. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF_RuntimeMethod_var);
  34959. s_Il2CppMethodInitialized = true;
  34960. }
  34961. {
  34962. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  34963. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inNormals0;
  34964. int32_t L_2;
  34965. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mD377C1C2210179278166FBF20D5E51B77A3F97EF_RuntimeMethod_var);
  34966. Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  34967. return;
  34968. }
  34969. }
  34970. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  34971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  34972. {
  34973. {
  34974. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  34975. int32_t L_1 = ___start1;
  34976. int32_t L_2 = ___length2;
  34977. Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  34978. return;
  34979. }
  34980. }
  34981. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  34982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  34983. {
  34984. static bool s_Il2CppMethodInitialized;
  34985. if (!s_Il2CppMethodInitialized)
  34986. {
  34987. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799_RuntimeMethod_var);
  34988. s_Il2CppMethodInitialized = true;
  34989. }
  34990. {
  34991. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  34992. int32_t L_1 = ___start1;
  34993. int32_t L_2 = ___length2;
  34994. int32_t L_3 = ___flags3;
  34995. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799(__this, 1, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6C8827311A6892758B8BB33900FAF8A506C35799_RuntimeMethod_var);
  34996. return;
  34997. }
  34998. }
  34999. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  35000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, const RuntimeMethod* method)
  35001. {
  35002. static bool s_Il2CppMethodInitialized;
  35003. if (!s_Il2CppMethodInitialized)
  35004. {
  35005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0_RuntimeMethod_var);
  35006. s_Il2CppMethodInitialized = true;
  35007. }
  35008. {
  35009. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  35010. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___inTangents0;
  35011. int32_t L_2;
  35012. L_2 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0_RuntimeMethod_var);
  35013. Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  35014. return;
  35015. }
  35016. }
  35017. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  35018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  35019. {
  35020. {
  35021. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  35022. int32_t L_1 = ___start1;
  35023. int32_t L_2 = ___length2;
  35024. Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  35025. return;
  35026. }
  35027. }
  35028. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  35029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  35030. {
  35031. static bool s_Il2CppMethodInitialized;
  35032. if (!s_Il2CppMethodInitialized)
  35033. {
  35034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mAF241915A7E422F0E1380CED4C2C20E27945B6C4_RuntimeMethod_var);
  35035. s_Il2CppMethodInitialized = true;
  35036. }
  35037. {
  35038. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  35039. int32_t L_1 = ___start1;
  35040. int32_t L_2 = ___length2;
  35041. int32_t L_3 = ___flags3;
  35042. Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mAF241915A7E422F0E1380CED4C2C20E27945B6C4(__this, 2, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mAF241915A7E422F0E1380CED4C2C20E27945B6C4_RuntimeMethod_var);
  35043. return;
  35044. }
  35045. }
  35046. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  35047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, const RuntimeMethod* method)
  35048. {
  35049. static bool s_Il2CppMethodInitialized;
  35050. if (!s_Il2CppMethodInitialized)
  35051. {
  35052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m7ADFE5D6421DA5FE6C42607FFD823A0A076CAB2B_RuntimeMethod_var);
  35053. s_Il2CppMethodInitialized = true;
  35054. }
  35055. {
  35056. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  35057. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_1 = ___inColors0;
  35058. int32_t L_2;
  35059. L_2 = NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m7ADFE5D6421DA5FE6C42607FFD823A0A076CAB2B(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m7ADFE5D6421DA5FE6C42607FFD823A0A076CAB2B_RuntimeMethod_var);
  35060. Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  35061. return;
  35062. }
  35063. }
  35064. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  35065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  35066. {
  35067. {
  35068. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  35069. int32_t L_1 = ___start1;
  35070. int32_t L_2 = ___length2;
  35071. Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  35072. return;
  35073. }
  35074. }
  35075. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  35076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  35077. {
  35078. static bool s_Il2CppMethodInitialized;
  35079. if (!s_Il2CppMethodInitialized)
  35080. {
  35081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m0608982D55ED5474732E31678B737C058F570683_RuntimeMethod_var);
  35082. s_Il2CppMethodInitialized = true;
  35083. }
  35084. {
  35085. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  35086. int32_t L_1 = ___start1;
  35087. int32_t L_2 = ___length2;
  35088. int32_t L_3 = ___flags3;
  35089. Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m0608982D55ED5474732E31678B737C058F570683(__this, 3, 2, 4, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m0608982D55ED5474732E31678B737C058F570683_RuntimeMethod_var);
  35090. return;
  35091. }
  35092. }
  35093. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  35094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  35095. {
  35096. static bool s_Il2CppMethodInitialized;
  35097. if (!s_Il2CppMethodInitialized)
  35098. {
  35099. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0_RuntimeMethod_var);
  35100. s_Il2CppMethodInitialized = true;
  35101. }
  35102. {
  35103. int32_t L_0 = ___channel0;
  35104. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  35105. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_2 = ___uvs1;
  35106. int32_t L_3;
  35107. L_3 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m861CA90824575D37AF9EBB056F43DAC2E70E7FA0_RuntimeMethod_var);
  35108. Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL);
  35109. return;
  35110. }
  35111. }
  35112. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  35113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
  35114. {
  35115. {
  35116. int32_t L_0 = ___channel0;
  35117. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  35118. int32_t L_2 = ___start2;
  35119. int32_t L_3 = ___length3;
  35120. Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
  35121. return;
  35122. }
  35123. }
  35124. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  35125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  35126. {
  35127. static bool s_Il2CppMethodInitialized;
  35128. if (!s_Il2CppMethodInitialized)
  35129. {
  35130. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m5F3430191FB4CD47F9430E1B82770F22F3024C4D_RuntimeMethod_var);
  35131. s_Il2CppMethodInitialized = true;
  35132. }
  35133. {
  35134. int32_t L_0 = ___channel0;
  35135. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  35136. int32_t L_2 = ___start2;
  35137. int32_t L_3 = ___length3;
  35138. int32_t L_4 = ___flags4;
  35139. Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m5F3430191FB4CD47F9430E1B82770F22F3024C4D(__this, L_0, 4, L_1, L_2, L_3, L_4, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m5F3430191FB4CD47F9430E1B82770F22F3024C4D_RuntimeMethod_var);
  35140. return;
  35141. }
  35142. }
  35143. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  35144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  35145. {
  35146. static bool s_Il2CppMethodInitialized;
  35147. if (!s_Il2CppMethodInitialized)
  35148. {
  35149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m0408B918D77F4E8D81D5E7DC77E48E2768A79F3E_RuntimeMethod_var);
  35150. s_Il2CppMethodInitialized = true;
  35151. }
  35152. {
  35153. int32_t L_0 = ___channel0;
  35154. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  35155. Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m0408B918D77F4E8D81D5E7DC77E48E2768A79F3E(__this, L_0, L_1, 4, /*hidden argument*/Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m0408B918D77F4E8D81D5E7DC77E48E2768A79F3E_RuntimeMethod_var);
  35156. return;
  35157. }
  35158. }
  35159. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  35160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  35161. {
  35162. static bool s_Il2CppMethodInitialized;
  35163. if (!s_Il2CppMethodInitialized)
  35164. {
  35165. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  35167. s_Il2CppMethodInitialized = true;
  35168. }
  35169. {
  35170. String_t* L_0;
  35171. L_0 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  35172. String_t* L_1;
  35173. L_1 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, /*hidden argument*/NULL);
  35174. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35175. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_1, /*hidden argument*/NULL);
  35176. return;
  35177. }
  35178. }
  35179. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  35180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
  35181. {
  35182. static bool s_Il2CppMethodInitialized;
  35183. if (!s_Il2CppMethodInitialized)
  35184. {
  35185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  35187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  35188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  35189. s_Il2CppMethodInitialized = true;
  35190. }
  35191. bool V_0 = false;
  35192. bool V_1 = false;
  35193. bool V_2 = false;
  35194. int32_t G_B5_0 = 0;
  35195. String_t* G_B8_0 = NULL;
  35196. String_t* G_B7_0 = NULL;
  35197. String_t* G_B9_0 = NULL;
  35198. String_t* G_B9_1 = NULL;
  35199. {
  35200. bool L_0;
  35201. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  35202. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  35203. bool L_1 = V_0;
  35204. if (!L_1)
  35205. {
  35206. goto IL_001a;
  35207. }
  35208. }
  35209. {
  35210. Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL);
  35211. V_1 = (bool)0;
  35212. goto IL_005a;
  35213. }
  35214. IL_001a:
  35215. {
  35216. int32_t L_2 = ___submesh0;
  35217. if ((((int32_t)L_2) < ((int32_t)0)))
  35218. {
  35219. goto IL_002c;
  35220. }
  35221. }
  35222. {
  35223. int32_t L_3 = ___submesh0;
  35224. int32_t L_4;
  35225. L_4 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(__this, /*hidden argument*/NULL);
  35226. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35227. goto IL_002d;
  35228. }
  35229. IL_002c:
  35230. {
  35231. G_B5_0 = 1;
  35232. }
  35233. IL_002d:
  35234. {
  35235. V_2 = (bool)G_B5_0;
  35236. bool L_5 = V_2;
  35237. if (!L_5)
  35238. {
  35239. goto IL_0056;
  35240. }
  35241. }
  35242. {
  35243. bool L_6 = ___errorAboutTriangles1;
  35244. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  35245. if (L_6)
  35246. {
  35247. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  35248. goto IL_0041;
  35249. }
  35250. }
  35251. {
  35252. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  35253. G_B9_1 = G_B7_0;
  35254. goto IL_0046;
  35255. }
  35256. IL_0041:
  35257. {
  35258. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  35259. G_B9_1 = G_B8_0;
  35260. }
  35261. IL_0046:
  35262. {
  35263. String_t* L_7;
  35264. L_7 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(G_B9_1, G_B9_0, /*hidden argument*/NULL);
  35265. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35266. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_7, __this, /*hidden argument*/NULL);
  35267. V_1 = (bool)0;
  35268. goto IL_005a;
  35269. }
  35270. IL_0056:
  35271. {
  35272. V_1 = (bool)1;
  35273. goto IL_005a;
  35274. }
  35275. IL_005a:
  35276. {
  35277. bool L_8 = V_1;
  35278. return L_8;
  35279. }
  35280. }
  35281. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  35282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  35283. {
  35284. bool V_0 = false;
  35285. {
  35286. int32_t L_0 = ___submesh0;
  35287. bool L_1;
  35288. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)1, /*hidden argument*/NULL);
  35289. V_0 = L_1;
  35290. goto IL_000c;
  35291. }
  35292. IL_000c:
  35293. {
  35294. bool L_2 = V_0;
  35295. return L_2;
  35296. }
  35297. }
  35298. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  35299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  35300. {
  35301. bool V_0 = false;
  35302. {
  35303. int32_t L_0 = ___submesh0;
  35304. bool L_1;
  35305. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)0, /*hidden argument*/NULL);
  35306. V_0 = L_1;
  35307. goto IL_000c;
  35308. }
  35309. IL_000c:
  35310. {
  35311. bool L_2 = V_0;
  35312. return L_2;
  35313. }
  35314. }
  35315. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  35316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___value0, const RuntimeMethod* method)
  35317. {
  35318. bool V_0 = false;
  35319. {
  35320. bool L_0;
  35321. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  35322. V_0 = L_0;
  35323. bool L_1 = V_0;
  35324. if (!L_1)
  35325. {
  35326. goto IL_0026;
  35327. }
  35328. }
  35329. {
  35330. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = ___value0;
  35331. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = ___value0;
  35332. int32_t L_4;
  35333. L_4 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_3, /*hidden argument*/NULL);
  35334. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = ___value0;
  35335. int32_t L_6;
  35336. L_6 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
  35337. Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, (-1), 1, (RuntimeArray *)(RuntimeArray *)L_2, L_4, 0, L_6, (bool)1, 0, /*hidden argument*/NULL);
  35338. goto IL_002d;
  35339. }
  35340. IL_0026:
  35341. {
  35342. Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL);
  35343. }
  35344. IL_002d:
  35345. {
  35346. return;
  35347. }
  35348. }
  35349. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  35350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  35351. {
  35352. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  35353. {
  35354. int32_t L_0 = ___submesh0;
  35355. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1;
  35356. L_1 = Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9(__this, L_0, (bool)1, /*hidden argument*/NULL);
  35357. V_0 = L_1;
  35358. goto IL_000c;
  35359. }
  35360. IL_000c:
  35361. {
  35362. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = V_0;
  35363. return L_2;
  35364. }
  35365. }
  35366. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  35367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  35368. {
  35369. static bool s_Il2CppMethodInitialized;
  35370. if (!s_Il2CppMethodInitialized)
  35371. {
  35372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  35373. s_Il2CppMethodInitialized = true;
  35374. }
  35375. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  35376. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B3_0 = NULL;
  35377. {
  35378. int32_t L_0 = ___submesh0;
  35379. bool L_1;
  35380. L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL);
  35381. if (L_1)
  35382. {
  35383. goto IL_0012;
  35384. }
  35385. }
  35386. {
  35387. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)0);
  35388. G_B3_0 = L_2;
  35389. goto IL_001a;
  35390. }
  35391. IL_0012:
  35392. {
  35393. int32_t L_3 = ___submesh0;
  35394. bool L_4 = ___applyBaseVertex1;
  35395. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5;
  35396. L_5 = Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E(__this, L_3, L_4, /*hidden argument*/NULL);
  35397. G_B3_0 = L_5;
  35398. }
  35399. IL_001a:
  35400. {
  35401. V_0 = G_B3_0;
  35402. goto IL_001d;
  35403. }
  35404. IL_001d:
  35405. {
  35406. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = V_0;
  35407. return L_6;
  35408. }
  35409. }
  35410. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  35411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  35412. {
  35413. bool V_0 = false;
  35414. bool V_1 = false;
  35415. bool V_2 = false;
  35416. bool V_3 = false;
  35417. int32_t G_B7_0 = 0;
  35418. {
  35419. int32_t L_0 = ___start1;
  35420. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  35421. bool L_1 = V_0;
  35422. if (!L_1)
  35423. {
  35424. goto IL_001f;
  35425. }
  35426. }
  35427. {
  35428. int32_t L_2 = ___start1;
  35429. int32_t L_3 = L_2;
  35430. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3);
  35431. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  35432. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), /*hidden argument*/NULL);
  35433. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  35434. }
  35435. IL_001f:
  35436. {
  35437. int32_t L_6 = ___length2;
  35438. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  35439. bool L_7 = V_1;
  35440. if (!L_7)
  35441. {
  35442. goto IL_003d;
  35443. }
  35444. }
  35445. {
  35446. int32_t L_8 = ___length2;
  35447. int32_t L_9 = L_8;
  35448. RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9);
  35449. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  35450. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), /*hidden argument*/NULL);
  35451. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  35452. }
  35453. IL_003d:
  35454. {
  35455. int32_t L_12 = ___start1;
  35456. int32_t L_13 = ___valuesLength0;
  35457. if ((((int32_t)L_12) < ((int32_t)L_13)))
  35458. {
  35459. goto IL_0047;
  35460. }
  35461. }
  35462. {
  35463. int32_t L_14 = ___length2;
  35464. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  35465. goto IL_0048;
  35466. }
  35467. IL_0047:
  35468. {
  35469. G_B7_0 = 0;
  35470. }
  35471. IL_0048:
  35472. {
  35473. V_2 = (bool)G_B7_0;
  35474. bool L_15 = V_2;
  35475. if (!L_15)
  35476. {
  35477. goto IL_0062;
  35478. }
  35479. }
  35480. {
  35481. int32_t L_16 = ___start1;
  35482. int32_t L_17 = L_16;
  35483. RuntimeObject * L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_17);
  35484. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_19 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  35485. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), /*hidden argument*/NULL);
  35486. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  35487. }
  35488. IL_0062:
  35489. {
  35490. int32_t L_20 = ___start1;
  35491. int32_t L_21 = ___length2;
  35492. int32_t L_22 = ___valuesLength0;
  35493. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21))) > ((int32_t)L_22))? 1 : 0);
  35494. bool L_23 = V_3;
  35495. if (!L_23)
  35496. {
  35497. goto IL_0084;
  35498. }
  35499. }
  35500. {
  35501. int32_t L_24 = ___start1;
  35502. int32_t L_25 = ___length2;
  35503. int32_t L_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)L_25));
  35504. RuntimeObject * L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_26);
  35505. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_28 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  35506. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), /*hidden argument*/NULL);
  35507. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  35508. }
  35509. IL_0084:
  35510. {
  35511. return;
  35512. }
  35513. }
  35514. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  35515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  35516. {
  35517. {
  35518. int32_t L_0 = ___trianglesArrayLength3;
  35519. int32_t L_1 = ___start4;
  35520. int32_t L_2 = ___length5;
  35521. Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  35522. int32_t L_3 = ___submesh0;
  35523. int32_t L_4 = ___indicesFormat1;
  35524. RuntimeArray * L_5 = ___triangles2;
  35525. int32_t L_6 = ___start4;
  35526. int32_t L_7 = ___length5;
  35527. bool L_8 = ___calculateBounds6;
  35528. int32_t L_9 = ___baseVertex7;
  35529. Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  35530. return;
  35531. }
  35532. }
  35533. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  35534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
  35535. {
  35536. {
  35537. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  35538. int32_t L_1 = ___submesh1;
  35539. Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
  35540. return;
  35541. }
  35542. }
  35543. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  35544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
  35545. {
  35546. static bool s_Il2CppMethodInitialized;
  35547. if (!s_Il2CppMethodInitialized)
  35548. {
  35549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7_RuntimeMethod_var);
  35550. s_Il2CppMethodInitialized = true;
  35551. }
  35552. {
  35553. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  35554. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = ___triangles0;
  35555. int32_t L_2;
  35556. L_2 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7_RuntimeMethod_var);
  35557. int32_t L_3 = ___submesh1;
  35558. bool L_4 = ___calculateBounds2;
  35559. int32_t L_5 = ___baseVertex3;
  35560. Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4(__this, L_0, 0, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  35561. return;
  35562. }
  35563. }
  35564. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  35565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
  35566. {
  35567. static bool s_Il2CppMethodInitialized;
  35568. if (!s_Il2CppMethodInitialized)
  35569. {
  35570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7_RuntimeMethod_var);
  35571. s_Il2CppMethodInitialized = true;
  35572. }
  35573. bool V_0 = false;
  35574. {
  35575. int32_t L_0 = ___submesh3;
  35576. bool L_1;
  35577. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354(__this, L_0, /*hidden argument*/NULL);
  35578. V_0 = L_1;
  35579. bool L_2 = V_0;
  35580. if (!L_2)
  35581. {
  35582. goto IL_0029;
  35583. }
  35584. }
  35585. {
  35586. int32_t L_3 = ___submesh3;
  35587. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = ___triangles0;
  35588. RuntimeArray * L_5;
  35589. L_5 = NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD(L_4, /*hidden argument*/NULL);
  35590. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_6 = ___triangles0;
  35591. int32_t L_7;
  35592. L_7 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7(L_6, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mB27BF722E366253632F54C2E6B6C6CE5E78EB3F7_RuntimeMethod_var);
  35593. int32_t L_8 = ___trianglesStart1;
  35594. int32_t L_9 = ___trianglesLength2;
  35595. bool L_10 = ___calculateBounds4;
  35596. int32_t L_11 = ___baseVertex5;
  35597. Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  35598. }
  35599. IL_0029:
  35600. {
  35601. return;
  35602. }
  35603. }
  35604. // System.Void UnityEngine.Mesh::Clear()
  35605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  35606. {
  35607. {
  35608. Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5(__this, (bool)1, /*hidden argument*/NULL);
  35609. return;
  35610. }
  35611. }
  35612. // System.Void UnityEngine.Mesh::RecalculateBounds()
  35613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  35614. {
  35615. {
  35616. Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A(__this, 0, /*hidden argument*/NULL);
  35617. return;
  35618. }
  35619. }
  35620. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  35621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  35622. {
  35623. static bool s_Il2CppMethodInitialized;
  35624. if (!s_Il2CppMethodInitialized)
  35625. {
  35626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  35628. s_Il2CppMethodInitialized = true;
  35629. }
  35630. bool V_0 = false;
  35631. {
  35632. bool L_0;
  35633. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  35634. V_0 = L_0;
  35635. bool L_1 = V_0;
  35636. if (!L_1)
  35637. {
  35638. goto IL_0015;
  35639. }
  35640. }
  35641. {
  35642. int32_t L_2 = ___flags0;
  35643. Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373(__this, L_2, /*hidden argument*/NULL);
  35644. goto IL_002b;
  35645. }
  35646. IL_0015:
  35647. {
  35648. String_t* L_3;
  35649. L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  35650. String_t* L_4;
  35651. L_4 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, /*hidden argument*/NULL);
  35652. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  35653. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_4, /*hidden argument*/NULL);
  35654. }
  35655. IL_002b:
  35656. {
  35657. return;
  35658. }
  35659. }
  35660. // System.Void UnityEngine.Mesh::MarkDynamic()
  35661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m11FFDC281C64F11C36EDDA47BC132EAC95082999 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  35662. {
  35663. bool V_0 = false;
  35664. {
  35665. bool L_0;
  35666. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  35667. V_0 = L_0;
  35668. bool L_1 = V_0;
  35669. if (!L_1)
  35670. {
  35671. goto IL_0012;
  35672. }
  35673. }
  35674. {
  35675. Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174(__this, /*hidden argument*/NULL);
  35676. }
  35677. IL_0012:
  35678. {
  35679. return;
  35680. }
  35681. }
  35682. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  35683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  35684. {
  35685. typedef void (*Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  35686. static Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn _il2cpp_icall_func;
  35687. if (!_il2cpp_icall_func)
  35688. _il2cpp_icall_func = (Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  35689. _il2cpp_icall_func(__this, ___ret0);
  35690. }
  35691. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  35692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___value0, const RuntimeMethod* method)
  35693. {
  35694. typedef void (*Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  35695. static Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7_ftn _il2cpp_icall_func;
  35696. if (!_il2cpp_icall_func)
  35697. _il2cpp_icall_func = (Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
  35698. _il2cpp_icall_func(__this, ___value0);
  35699. }
  35700. #ifdef __clang__
  35701. #pragma clang diagnostic pop
  35702. #endif
  35703. #ifdef __clang__
  35704. #pragma clang diagnostic push
  35705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35706. #pragma clang diagnostic ignored "-Wunused-variable"
  35707. #endif
  35708. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  35709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m8982FEABBD1847BE8B3E53E9DD2A15FBC7370DE2 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
  35710. {
  35711. {
  35712. return;
  35713. }
  35714. }
  35715. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  35716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method)
  35717. {
  35718. typedef void (*MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958_ftn) (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A *, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  35719. static MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958_ftn _il2cpp_icall_func;
  35720. if (!_il2cpp_icall_func)
  35721. _il2cpp_icall_func = (MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
  35722. _il2cpp_icall_func(__this, ___value0);
  35723. }
  35724. #ifdef __clang__
  35725. #pragma clang diagnostic pop
  35726. #endif
  35727. #ifdef __clang__
  35728. #pragma clang diagnostic push
  35729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35730. #pragma clang diagnostic ignored "-Wunused-variable"
  35731. #endif
  35732. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  35733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m68A34690B98E3BF30C620117C323B48A31DE512F (MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * __this, const RuntimeMethod* method)
  35734. {
  35735. {
  35736. return;
  35737. }
  35738. }
  35739. #ifdef __clang__
  35740. #pragma clang diagnostic pop
  35741. #endif
  35742. #ifdef __clang__
  35743. #pragma clang diagnostic push
  35744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35745. #pragma clang diagnostic ignored "-Wunused-variable"
  35746. #endif
  35747. #ifdef __clang__
  35748. #pragma clang diagnostic pop
  35749. #endif
  35750. #ifdef __clang__
  35751. #pragma clang diagnostic push
  35752. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35753. #pragma clang diagnostic ignored "-Wunused-variable"
  35754. #endif
  35755. #ifdef __clang__
  35756. #pragma clang diagnostic pop
  35757. #endif
  35758. #ifdef __clang__
  35759. #pragma clang diagnostic push
  35760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35761. #pragma clang diagnostic ignored "-Wunused-variable"
  35762. #endif
  35763. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  35764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method)
  35765. {
  35766. {
  35767. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  35768. return;
  35769. }
  35770. }
  35771. #ifdef __clang__
  35772. #pragma clang diagnostic pop
  35773. #endif
  35774. #ifdef __clang__
  35775. #pragma clang diagnostic push
  35776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35777. #pragma clang diagnostic ignored "-Wunused-variable"
  35778. #endif
  35779. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  35780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method)
  35781. {
  35782. {
  35783. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  35784. return;
  35785. }
  35786. }
  35787. #ifdef __clang__
  35788. #pragma clang diagnostic pop
  35789. #endif
  35790. #ifdef __clang__
  35791. #pragma clang diagnostic push
  35792. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35793. #pragma clang diagnostic ignored "-Wunused-variable"
  35794. #endif
  35795. #ifdef __clang__
  35796. #pragma clang diagnostic pop
  35797. #endif
  35798. #ifdef __clang__
  35799. #pragma clang diagnostic push
  35800. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35801. #pragma clang diagnostic ignored "-Wunused-variable"
  35802. #endif
  35803. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  35804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m7967B0E7FEE6F3FAD9E7565D37B009A8C43FE9A8 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  35805. {
  35806. bool V_0 = false;
  35807. {
  35808. bool L_0;
  35809. L_0 = MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B(__this, /*hidden argument*/NULL);
  35810. V_0 = L_0;
  35811. goto IL_000a;
  35812. }
  35813. IL_000a:
  35814. {
  35815. bool L_1 = V_0;
  35816. return L_1;
  35817. }
  35818. }
  35819. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  35820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAF87B47704B16B114F82AC6914E4DA9AE034095D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  35821. {
  35822. {
  35823. MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83(__this, /*hidden argument*/NULL);
  35824. return;
  35825. }
  35826. }
  35827. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  35828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
  35829. {
  35830. {
  35831. String_t* L_0 = ___methodName0;
  35832. float L_1 = ___time1;
  35833. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL);
  35834. return;
  35835. }
  35836. }
  35837. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  35838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
  35839. {
  35840. bool V_0 = false;
  35841. int32_t G_B3_0 = 0;
  35842. {
  35843. float L_0 = ___repeatRate2;
  35844. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  35845. {
  35846. goto IL_0016;
  35847. }
  35848. }
  35849. {
  35850. float L_1 = ___repeatRate2;
  35851. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35852. goto IL_0017;
  35853. }
  35854. IL_0016:
  35855. {
  35856. G_B3_0 = 0;
  35857. }
  35858. IL_0017:
  35859. {
  35860. V_0 = (bool)G_B3_0;
  35861. bool L_2 = V_0;
  35862. if (!L_2)
  35863. {
  35864. goto IL_0026;
  35865. }
  35866. }
  35867. {
  35868. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  35869. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), /*hidden argument*/NULL);
  35870. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var)));
  35871. }
  35872. IL_0026:
  35873. {
  35874. String_t* L_4 = ___methodName0;
  35875. float L_5 = ___time1;
  35876. float L_6 = ___repeatRate2;
  35877. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
  35878. return;
  35879. }
  35880. }
  35881. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  35882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  35883. {
  35884. {
  35885. String_t* L_0 = ___methodName0;
  35886. MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529(__this, L_0, /*hidden argument*/NULL);
  35887. return;
  35888. }
  35889. }
  35890. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  35891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m6BF9433789CE7CE12E12069DBF043D620DFB0B4F (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  35892. {
  35893. bool V_0 = false;
  35894. {
  35895. String_t* L_0 = ___methodName0;
  35896. bool L_1;
  35897. L_1 = MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206(__this, L_0, /*hidden argument*/NULL);
  35898. V_0 = L_1;
  35899. goto IL_000b;
  35900. }
  35901. IL_000b:
  35902. {
  35903. bool L_2 = V_0;
  35904. return L_2;
  35905. }
  35906. }
  35907. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  35908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  35909. {
  35910. RuntimeObject * V_0 = NULL;
  35911. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_1 = NULL;
  35912. {
  35913. V_0 = NULL;
  35914. String_t* L_0 = ___methodName0;
  35915. RuntimeObject * L_1 = V_0;
  35916. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2;
  35917. L_2 = MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851(__this, L_0, L_1, /*hidden argument*/NULL);
  35918. V_1 = L_2;
  35919. goto IL_000e;
  35920. }
  35921. IL_000e:
  35922. {
  35923. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3 = V_1;
  35924. return L_3;
  35925. }
  35926. }
  35927. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  35928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  35929. {
  35930. bool V_0 = false;
  35931. bool V_1 = false;
  35932. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  35933. {
  35934. String_t* L_0 = ___methodName0;
  35935. bool L_1;
  35936. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  35937. V_0 = L_1;
  35938. bool L_2 = V_0;
  35939. if (!L_2)
  35940. {
  35941. goto IL_0016;
  35942. }
  35943. }
  35944. {
  35945. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_3 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  35946. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), /*hidden argument*/NULL);
  35947. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  35948. }
  35949. IL_0016:
  35950. {
  35951. bool L_4;
  35952. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  35953. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  35954. bool L_5 = V_1;
  35955. if (!L_5)
  35956. {
  35957. goto IL_002e;
  35958. }
  35959. }
  35960. {
  35961. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  35962. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  35963. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  35964. }
  35965. IL_002e:
  35966. {
  35967. String_t* L_7 = ___methodName0;
  35968. RuntimeObject * L_8 = ___value1;
  35969. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_9;
  35970. L_9 = MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4(__this, L_7, L_8, /*hidden argument*/NULL);
  35971. V_2 = L_9;
  35972. goto IL_0039;
  35973. }
  35974. IL_0039:
  35975. {
  35976. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10 = V_2;
  35977. return L_10;
  35978. }
  35979. }
  35980. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  35981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  35982. {
  35983. bool V_0 = false;
  35984. bool V_1 = false;
  35985. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  35986. {
  35987. RuntimeObject* L_0 = ___routine0;
  35988. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  35989. bool L_1 = V_0;
  35990. if (!L_1)
  35991. {
  35992. goto IL_0014;
  35993. }
  35994. }
  35995. {
  35996. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  35997. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  35998. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  35999. }
  36000. IL_0014:
  36001. {
  36002. bool L_3;
  36003. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  36004. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  36005. bool L_4 = V_1;
  36006. if (!L_4)
  36007. {
  36008. goto IL_002c;
  36009. }
  36010. }
  36011. {
  36012. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  36013. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  36014. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  36015. }
  36016. IL_002c:
  36017. {
  36018. RuntimeObject* L_6 = ___routine0;
  36019. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
  36020. L_7 = MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D(__this, L_6, /*hidden argument*/NULL);
  36021. V_2 = L_7;
  36022. goto IL_0036;
  36023. }
  36024. IL_0036:
  36025. {
  36026. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_8 = V_2;
  36027. return L_8;
  36028. }
  36029. }
  36030. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  36031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_Auto_m78A5B32C9E51A3C64C19BB73ED4A9A9B7536677A (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  36032. {
  36033. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_0 = NULL;
  36034. {
  36035. RuntimeObject* L_0 = ___routine0;
  36036. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1;
  36037. L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL);
  36038. V_0 = L_1;
  36039. goto IL_000b;
  36040. }
  36041. IL_000b:
  36042. {
  36043. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2 = V_0;
  36044. return L_2;
  36045. }
  36046. }
  36047. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  36048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  36049. {
  36050. bool V_0 = false;
  36051. bool V_1 = false;
  36052. {
  36053. RuntimeObject* L_0 = ___routine0;
  36054. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  36055. bool L_1 = V_0;
  36056. if (!L_1)
  36057. {
  36058. goto IL_0014;
  36059. }
  36060. }
  36061. {
  36062. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  36063. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  36064. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  36065. }
  36066. IL_0014:
  36067. {
  36068. bool L_3;
  36069. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  36070. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  36071. bool L_4 = V_1;
  36072. if (!L_4)
  36073. {
  36074. goto IL_002c;
  36075. }
  36076. }
  36077. {
  36078. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  36079. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  36080. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  36081. }
  36082. IL_002c:
  36083. {
  36084. RuntimeObject* L_6 = ___routine0;
  36085. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E(__this, L_6, /*hidden argument*/NULL);
  36086. return;
  36087. }
  36088. }
  36089. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  36090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  36091. {
  36092. bool V_0 = false;
  36093. bool V_1 = false;
  36094. {
  36095. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_0 = ___routine0;
  36096. V_0 = (bool)((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  36097. bool L_1 = V_0;
  36098. if (!L_1)
  36099. {
  36100. goto IL_0014;
  36101. }
  36102. }
  36103. {
  36104. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  36105. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  36106. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  36107. }
  36108. IL_0014:
  36109. {
  36110. bool L_3;
  36111. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  36112. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  36113. bool L_4 = V_1;
  36114. if (!L_4)
  36115. {
  36116. goto IL_002c;
  36117. }
  36118. }
  36119. {
  36120. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  36121. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  36122. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  36123. }
  36124. IL_002c:
  36125. {
  36126. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_6 = ___routine0;
  36127. MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D(__this, L_6, /*hidden argument*/NULL);
  36128. return;
  36129. }
  36130. }
  36131. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  36132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  36133. {
  36134. typedef void (*MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  36135. static MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn _il2cpp_icall_func;
  36136. if (!_il2cpp_icall_func)
  36137. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  36138. _il2cpp_icall_func(__this, ___methodName0);
  36139. }
  36140. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  36141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  36142. {
  36143. typedef void (*MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  36144. static MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn _il2cpp_icall_func;
  36145. if (!_il2cpp_icall_func)
  36146. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  36147. _il2cpp_icall_func(__this);
  36148. }
  36149. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  36150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  36151. {
  36152. typedef bool (*MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  36153. static MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn _il2cpp_icall_func;
  36154. if (!_il2cpp_icall_func)
  36155. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  36156. bool icallRetVal = _il2cpp_icall_func(__this);
  36157. return icallRetVal;
  36158. }
  36159. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  36160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, bool ___value0, const RuntimeMethod* method)
  36161. {
  36162. typedef void (*MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, bool);
  36163. static MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn _il2cpp_icall_func;
  36164. if (!_il2cpp_icall_func)
  36165. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  36166. _il2cpp_icall_func(__this, ___value0);
  36167. }
  36168. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  36169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method)
  36170. {
  36171. static bool s_Il2CppMethodInitialized;
  36172. if (!s_Il2CppMethodInitialized)
  36173. {
  36174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  36175. s_Il2CppMethodInitialized = true;
  36176. }
  36177. {
  36178. RuntimeObject * L_0 = ___message0;
  36179. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  36180. Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_0, /*hidden argument*/NULL);
  36181. return;
  36182. }
  36183. }
  36184. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  36185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  36186. {
  36187. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  36188. static MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn _il2cpp_icall_func;
  36189. if (!_il2cpp_icall_func)
  36190. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  36191. _il2cpp_icall_func(___self0);
  36192. }
  36193. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  36194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  36195. {
  36196. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  36197. static MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn _il2cpp_icall_func;
  36198. if (!_il2cpp_icall_func)
  36199. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  36200. bool icallRetVal = _il2cpp_icall_func(___self0);
  36201. return icallRetVal;
  36202. }
  36203. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  36204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method)
  36205. {
  36206. typedef void (*MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, float, float);
  36207. static MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn _il2cpp_icall_func;
  36208. if (!_il2cpp_icall_func)
  36209. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  36210. _il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3);
  36211. }
  36212. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  36213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  36214. {
  36215. typedef void (*MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  36216. static MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn _il2cpp_icall_func;
  36217. if (!_il2cpp_icall_func)
  36218. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  36219. _il2cpp_icall_func(___self0, ___methodName1);
  36220. }
  36221. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  36222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  36223. {
  36224. typedef bool (*MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  36225. static MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn _il2cpp_icall_func;
  36226. if (!_il2cpp_icall_func)
  36227. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  36228. bool icallRetVal = _il2cpp_icall_func(___self0, ___methodName1);
  36229. return icallRetVal;
  36230. }
  36231. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  36232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  36233. {
  36234. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  36235. static MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn _il2cpp_icall_func;
  36236. if (!_il2cpp_icall_func)
  36237. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  36238. bool icallRetVal = _il2cpp_icall_func(___obj0);
  36239. return icallRetVal;
  36240. }
  36241. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  36242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  36243. {
  36244. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, RuntimeObject *);
  36245. static MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn _il2cpp_icall_func;
  36246. if (!_il2cpp_icall_func)
  36247. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  36248. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
  36249. return icallRetVal;
  36250. }
  36251. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  36252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method)
  36253. {
  36254. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  36255. static MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn _il2cpp_icall_func;
  36256. if (!_il2cpp_icall_func)
  36257. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  36258. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___enumerator0);
  36259. return icallRetVal;
  36260. }
  36261. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  36262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  36263. {
  36264. typedef void (*MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *);
  36265. static MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn _il2cpp_icall_func;
  36266. if (!_il2cpp_icall_func)
  36267. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  36268. _il2cpp_icall_func(__this, ___routine0);
  36269. }
  36270. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  36271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  36272. {
  36273. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  36274. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn _il2cpp_icall_func;
  36275. if (!_il2cpp_icall_func)
  36276. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  36277. _il2cpp_icall_func(__this, ___routine0);
  36278. }
  36279. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  36280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  36281. {
  36282. typedef String_t* (*MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  36283. static MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn _il2cpp_icall_func;
  36284. if (!_il2cpp_icall_func)
  36285. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  36286. String_t* icallRetVal = _il2cpp_icall_func(__this);
  36287. return icallRetVal;
  36288. }
  36289. // System.Void UnityEngine.MonoBehaviour::.ctor()
  36290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  36291. {
  36292. {
  36293. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  36294. return;
  36295. }
  36296. }
  36297. #ifdef __clang__
  36298. #pragma clang diagnostic pop
  36299. #endif
  36300. #ifdef __clang__
  36301. #pragma clang diagnostic push
  36302. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36303. #pragma clang diagnostic ignored "-Wunused-variable"
  36304. #endif
  36305. // System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type)
  36306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoPInvokeCallbackAttribute__ctor_mA23FC56D16F76D90C3F76B1C41D0765BB21FE344 (MonoPInvokeCallbackAttribute_t99C8CC5CE6CC69C51F99A6CE88F4F792D4777B2E * __this, Type_t * ___type0, const RuntimeMethod* method)
  36307. {
  36308. {
  36309. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  36310. return;
  36311. }
  36312. }
  36313. #ifdef __clang__
  36314. #pragma clang diagnostic pop
  36315. #endif
  36316. #ifdef __clang__
  36317. #pragma clang diagnostic push
  36318. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36319. #pragma clang diagnostic ignored "-Wunused-variable"
  36320. #endif
  36321. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  36322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mA4B2632CE3004A3E0EA8E1241736518320806568 (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
  36323. {
  36324. {
  36325. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  36326. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_0 = __this->get_address_of_data_0();
  36327. String_t* L_1 = ___sourceNamespace0;
  36328. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640((MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  36329. return;
  36330. }
  36331. }
  36332. #ifdef __clang__
  36333. #pragma clang diagnostic pop
  36334. #endif
  36335. #ifdef __clang__
  36336. #pragma clang diagnostic push
  36337. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36338. #pragma clang diagnostic ignored "-Wunused-variable"
  36339. #endif
  36340. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  36341. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  36342. {
  36343. marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0());
  36344. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1());
  36345. marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2());
  36346. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  36347. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  36348. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  36349. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  36350. }
  36351. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  36352. {
  36353. unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0));
  36354. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
  36355. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
  36356. bool unmarshaled_classHasChanged_temp_3 = false;
  36357. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  36358. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  36359. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  36360. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  36361. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  36362. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  36363. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  36364. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  36365. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  36366. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  36367. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  36368. }
  36369. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  36370. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  36371. {
  36372. il2cpp_codegen_marshal_free(marshaled.___className_0);
  36373. marshaled.___className_0 = NULL;
  36374. il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
  36375. marshaled.___nameSpace_1 = NULL;
  36376. il2cpp_codegen_marshal_free(marshaled.___assembly_2);
  36377. marshaled.___assembly_2 = NULL;
  36378. }
  36379. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  36380. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  36381. {
  36382. marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0());
  36383. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1());
  36384. marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2());
  36385. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  36386. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  36387. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  36388. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  36389. }
  36390. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  36391. {
  36392. unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
  36393. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
  36394. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
  36395. bool unmarshaled_classHasChanged_temp_3 = false;
  36396. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  36397. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  36398. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  36399. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  36400. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  36401. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  36402. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  36403. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  36404. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  36405. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  36406. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  36407. }
  36408. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  36409. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  36410. {
  36411. il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
  36412. marshaled.___className_0 = NULL;
  36413. il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
  36414. marshaled.___nameSpace_1 = NULL;
  36415. il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
  36416. marshaled.___assembly_2 = NULL;
  36417. }
  36418. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  36419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  36420. {
  36421. {
  36422. String_t* L_0 = ___sourceClassName3;
  36423. __this->set_className_0(L_0);
  36424. String_t* L_1 = __this->get_className_0();
  36425. __this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  36426. String_t* L_2 = ___sourceNamespace1;
  36427. __this->set_nameSpace_1(L_2);
  36428. String_t* L_3 = __this->get_nameSpace_1();
  36429. __this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  36430. String_t* L_4 = ___sourceAssembly2;
  36431. __this->set_assembly_2(L_4);
  36432. String_t* L_5 = __this->get_assembly_2();
  36433. __this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  36434. bool L_6 = ___autoUpdateAPI0;
  36435. __this->set_autoUdpateAPI_6(L_6);
  36436. return;
  36437. }
  36438. }
  36439. IL2CPP_EXTERN_C void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  36440. {
  36441. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * _thisAdjusted;
  36442. int32_t _offset = 1;
  36443. _thisAdjusted = reinterpret_cast<MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *>(__this + _offset);
  36444. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method);
  36445. }
  36446. #ifdef __clang__
  36447. #pragma clang diagnostic pop
  36448. #endif
  36449. #ifdef __clang__
  36450. #pragma clang diagnostic push
  36451. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36452. #pragma clang diagnostic ignored "-Wunused-variable"
  36453. #endif
  36454. #ifdef __clang__
  36455. #pragma clang diagnostic pop
  36456. #endif
  36457. #ifdef __clang__
  36458. #pragma clang diagnostic push
  36459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36460. #pragma clang diagnostic ignored "-Wunused-variable"
  36461. #endif
  36462. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  36463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m3863E2733AAF8A12491A6D448B14182C89864633 (NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 * __this, const RuntimeMethod* method)
  36464. {
  36465. {
  36466. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  36467. return;
  36468. }
  36469. }
  36470. #ifdef __clang__
  36471. #pragma clang diagnostic pop
  36472. #endif
  36473. #ifdef __clang__
  36474. #pragma clang diagnostic push
  36475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36476. #pragma clang diagnostic ignored "-Wunused-variable"
  36477. #endif
  36478. #ifdef __clang__
  36479. #pragma clang diagnostic pop
  36480. #endif
  36481. #ifdef __clang__
  36482. #pragma clang diagnostic push
  36483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36484. #pragma clang diagnostic ignored "-Wunused-variable"
  36485. #endif
  36486. #ifdef __clang__
  36487. #pragma clang diagnostic pop
  36488. #endif
  36489. #ifdef __clang__
  36490. #pragma clang diagnostic push
  36491. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36492. #pragma clang diagnostic ignored "-Wunused-variable"
  36493. #endif
  36494. #ifdef __clang__
  36495. #pragma clang diagnostic pop
  36496. #endif
  36497. #ifdef __clang__
  36498. #pragma clang diagnostic push
  36499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36500. #pragma clang diagnostic ignored "-Wunused-variable"
  36501. #endif
  36502. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  36503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mFA8893231D6CAF247A130FA9A9950672757848E6 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 * __this, const RuntimeMethod* method)
  36504. {
  36505. {
  36506. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  36507. return;
  36508. }
  36509. }
  36510. #ifdef __clang__
  36511. #pragma clang diagnostic pop
  36512. #endif
  36513. #ifdef __clang__
  36514. #pragma clang diagnostic push
  36515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36516. #pragma clang diagnostic ignored "-Wunused-variable"
  36517. #endif
  36518. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  36519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m0C65F9A9FF8862741C56E758FB996C5708E2D975 (NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D * __this, const RuntimeMethod* method)
  36520. {
  36521. {
  36522. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  36523. return;
  36524. }
  36525. }
  36526. #ifdef __clang__
  36527. #pragma clang diagnostic pop
  36528. #endif
  36529. #ifdef __clang__
  36530. #pragma clang diagnostic push
  36531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36532. #pragma clang diagnostic ignored "-Wunused-variable"
  36533. #endif
  36534. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  36535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_mBB573360E0CCDC3FEBD208460D9109485687F1C8 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 * __this, const RuntimeMethod* method)
  36536. {
  36537. {
  36538. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  36539. return;
  36540. }
  36541. }
  36542. #ifdef __clang__
  36543. #pragma clang diagnostic pop
  36544. #endif
  36545. #ifdef __clang__
  36546. #pragma clang diagnostic push
  36547. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36548. #pragma clang diagnostic ignored "-Wunused-variable"
  36549. #endif
  36550. #ifdef __clang__
  36551. #pragma clang diagnostic pop
  36552. #endif
  36553. #ifdef __clang__
  36554. #pragma clang diagnostic push
  36555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36556. #pragma clang diagnostic ignored "-Wunused-variable"
  36557. #endif
  36558. #ifdef __clang__
  36559. #pragma clang diagnostic pop
  36560. #endif
  36561. #ifdef __clang__
  36562. #pragma clang diagnostic push
  36563. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36564. #pragma clang diagnostic ignored "-Wunused-variable"
  36565. #endif
  36566. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  36567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m649878F0E120D899AA0B7D2D096BC045218834AE (NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 * __this, const RuntimeMethod* method)
  36568. {
  36569. {
  36570. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  36571. return;
  36572. }
  36573. }
  36574. #ifdef __clang__
  36575. #pragma clang diagnostic pop
  36576. #endif
  36577. #ifdef __clang__
  36578. #pragma clang diagnostic push
  36579. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36580. #pragma clang diagnostic ignored "-Wunused-variable"
  36581. #endif
  36582. #ifdef __clang__
  36583. #pragma clang diagnostic pop
  36584. #endif
  36585. #ifdef __clang__
  36586. #pragma clang diagnostic push
  36587. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36588. #pragma clang diagnostic ignored "-Wunused-variable"
  36589. #endif
  36590. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  36591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m1A20F4DD5DD1EF32704F40F0B05B0DE021399936 (const RuntimeMethod* method)
  36592. {
  36593. static bool s_Il2CppMethodInitialized;
  36594. if (!s_Il2CppMethodInitialized)
  36595. {
  36596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var);
  36597. s_Il2CppMethodInitialized = true;
  36598. }
  36599. {
  36600. ((NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var))->set_s_NativeLeakDetectionMode_0(1);
  36601. return;
  36602. }
  36603. }
  36604. #ifdef __clang__
  36605. #pragma clang diagnostic pop
  36606. #endif
  36607. #ifdef __clang__
  36608. #pragma clang diagnostic push
  36609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36610. #pragma clang diagnostic ignored "-Wunused-variable"
  36611. #endif
  36612. #ifdef __clang__
  36613. #pragma clang diagnostic pop
  36614. #endif
  36615. #ifdef __clang__
  36616. #pragma clang diagnostic push
  36617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36618. #pragma clang diagnostic ignored "-Wunused-variable"
  36619. #endif
  36620. #ifdef __clang__
  36621. #pragma clang diagnostic pop
  36622. #endif
  36623. #ifdef __clang__
  36624. #pragma clang diagnostic push
  36625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36626. #pragma clang diagnostic ignored "-Wunused-variable"
  36627. #endif
  36628. #ifdef __clang__
  36629. #pragma clang diagnostic pop
  36630. #endif
  36631. #ifdef __clang__
  36632. #pragma clang diagnostic push
  36633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36634. #pragma clang diagnostic ignored "-Wunused-variable"
  36635. #endif
  36636. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  36637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2 (RuntimeArray * ___values0, const RuntimeMethod* method)
  36638. {
  36639. int32_t V_0 = 0;
  36640. int32_t G_B3_0 = 0;
  36641. {
  36642. RuntimeArray * L_0 = ___values0;
  36643. if (L_0)
  36644. {
  36645. goto IL_0007;
  36646. }
  36647. }
  36648. {
  36649. G_B3_0 = 0;
  36650. goto IL_000d;
  36651. }
  36652. IL_0007:
  36653. {
  36654. RuntimeArray * L_1 = ___values0;
  36655. NullCheck(L_1);
  36656. int32_t L_2;
  36657. L_2 = Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10(L_1, /*hidden argument*/NULL);
  36658. G_B3_0 = L_2;
  36659. }
  36660. IL_000d:
  36661. {
  36662. V_0 = G_B3_0;
  36663. goto IL_0010;
  36664. }
  36665. IL_0010:
  36666. {
  36667. int32_t L_3 = V_0;
  36668. return L_3;
  36669. }
  36670. }
  36671. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  36672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6 (RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method)
  36673. {
  36674. typedef void (*NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn) (RuntimeObject *, int32_t);
  36675. static NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn _il2cpp_icall_func;
  36676. if (!_il2cpp_icall_func)
  36677. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  36678. _il2cpp_icall_func(___list0, ___size1);
  36679. }
  36680. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  36681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method)
  36682. {
  36683. typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn) (RuntimeObject *);
  36684. static NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn _il2cpp_icall_func;
  36685. if (!_il2cpp_icall_func)
  36686. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  36687. RuntimeArray * icallRetVal = _il2cpp_icall_func(___list0);
  36688. return icallRetVal;
  36689. }
  36690. #ifdef __clang__
  36691. #pragma clang diagnostic pop
  36692. #endif
  36693. #ifdef __clang__
  36694. #pragma clang diagnostic push
  36695. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36696. #pragma clang diagnostic ignored "-Wunused-variable"
  36697. #endif
  36698. // Conversion methods for marshalling of: UnityEngine.Object
  36699. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  36700. {
  36701. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  36702. }
  36703. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  36704. {
  36705. intptr_t unmarshaled_m_CachedPtr_temp_0;
  36706. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  36707. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  36708. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  36709. }
  36710. // Conversion method for clean up from marshalling of: UnityEngine.Object
  36711. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  36712. {
  36713. }
  36714. // Conversion methods for marshalling of: UnityEngine.Object
  36715. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  36716. {
  36717. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  36718. }
  36719. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  36720. {
  36721. intptr_t unmarshaled_m_CachedPtr_temp_0;
  36722. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  36723. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  36724. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  36725. }
  36726. // Conversion method for clean up from marshalling of: UnityEngine.Object
  36727. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  36728. {
  36729. }
  36730. // System.Int32 UnityEngine.Object::GetInstanceID()
  36731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  36732. {
  36733. static bool s_Il2CppMethodInitialized;
  36734. if (!s_Il2CppMethodInitialized)
  36735. {
  36736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  36737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36738. s_Il2CppMethodInitialized = true;
  36739. }
  36740. bool V_0 = false;
  36741. int32_t V_1 = 0;
  36742. bool V_2 = false;
  36743. {
  36744. intptr_t L_0 = __this->get_m_CachedPtr_0();
  36745. bool L_1;
  36746. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  36747. V_0 = L_1;
  36748. bool L_2 = V_0;
  36749. if (!L_2)
  36750. {
  36751. goto IL_0019;
  36752. }
  36753. }
  36754. {
  36755. V_1 = 0;
  36756. goto IL_0050;
  36757. }
  36758. IL_0019:
  36759. {
  36760. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36761. int32_t L_3 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  36762. V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0);
  36763. bool L_4 = V_2;
  36764. if (!L_4)
  36765. {
  36766. goto IL_002f;
  36767. }
  36768. }
  36769. {
  36770. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36771. int32_t L_5;
  36772. L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C(/*hidden argument*/NULL);
  36773. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5);
  36774. }
  36775. IL_002f:
  36776. {
  36777. intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0();
  36778. int64_t L_7;
  36779. L_7 = IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A((intptr_t*)L_6, /*hidden argument*/NULL);
  36780. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36781. int32_t L_8 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  36782. intptr_t L_9;
  36783. memset((&L_9), 0, sizeof(L_9));
  36784. IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)((int64_t)((int64_t)L_8)))), /*hidden argument*/NULL);
  36785. void* L_10;
  36786. L_10 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_9, /*hidden argument*/NULL);
  36787. int32_t L_11 = *((int32_t*)L_10);
  36788. V_1 = L_11;
  36789. goto IL_0050;
  36790. }
  36791. IL_0050:
  36792. {
  36793. int32_t L_12 = V_1;
  36794. return L_12;
  36795. }
  36796. }
  36797. // System.Int32 UnityEngine.Object::GetHashCode()
  36798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m7CC0B54570AA90E51ED2D2D6F6F078BEF9996538 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  36799. {
  36800. int32_t V_0 = 0;
  36801. {
  36802. int32_t L_0;
  36803. L_0 = Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162(__this, /*hidden argument*/NULL);
  36804. V_0 = L_0;
  36805. goto IL_000a;
  36806. }
  36807. IL_000a:
  36808. {
  36809. int32_t L_1 = V_0;
  36810. return L_1;
  36811. }
  36812. }
  36813. // System.Boolean UnityEngine.Object::Equals(System.Object)
  36814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m42425AB7E6C5B6E2BAB15B3184B23371AB0B3435 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  36815. {
  36816. static bool s_Il2CppMethodInitialized;
  36817. if (!s_Il2CppMethodInitialized)
  36818. {
  36819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36820. s_Il2CppMethodInitialized = true;
  36821. }
  36822. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  36823. bool V_1 = false;
  36824. bool V_2 = false;
  36825. int32_t G_B4_0 = 0;
  36826. {
  36827. RuntimeObject * L_0 = ___other0;
  36828. V_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  36829. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  36830. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36831. bool L_2;
  36832. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  36833. if (!L_2)
  36834. {
  36835. goto IL_0022;
  36836. }
  36837. }
  36838. {
  36839. RuntimeObject * L_3 = ___other0;
  36840. if (!L_3)
  36841. {
  36842. goto IL_0022;
  36843. }
  36844. }
  36845. {
  36846. RuntimeObject * L_4 = ___other0;
  36847. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36848. goto IL_0023;
  36849. }
  36850. IL_0022:
  36851. {
  36852. G_B4_0 = 0;
  36853. }
  36854. IL_0023:
  36855. {
  36856. V_1 = (bool)G_B4_0;
  36857. bool L_5 = V_1;
  36858. if (!L_5)
  36859. {
  36860. goto IL_002b;
  36861. }
  36862. }
  36863. {
  36864. V_2 = (bool)0;
  36865. goto IL_0035;
  36866. }
  36867. IL_002b:
  36868. {
  36869. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = V_0;
  36870. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36871. bool L_7;
  36872. L_7 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(__this, L_6, /*hidden argument*/NULL);
  36873. V_2 = L_7;
  36874. goto IL_0035;
  36875. }
  36876. IL_0035:
  36877. {
  36878. bool L_8 = V_2;
  36879. return L_8;
  36880. }
  36881. }
  36882. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  36883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method)
  36884. {
  36885. static bool s_Il2CppMethodInitialized;
  36886. if (!s_Il2CppMethodInitialized)
  36887. {
  36888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36889. s_Il2CppMethodInitialized = true;
  36890. }
  36891. bool V_0 = false;
  36892. {
  36893. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___exists0;
  36894. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36895. bool L_1;
  36896. L_1 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  36897. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  36898. goto IL_000e;
  36899. }
  36900. IL_000e:
  36901. {
  36902. bool L_2 = V_0;
  36903. return L_2;
  36904. }
  36905. }
  36906. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  36907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method)
  36908. {
  36909. static bool s_Il2CppMethodInitialized;
  36910. if (!s_Il2CppMethodInitialized)
  36911. {
  36912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36913. s_Il2CppMethodInitialized = true;
  36914. }
  36915. bool V_0 = false;
  36916. bool V_1 = false;
  36917. bool V_2 = false;
  36918. bool V_3 = false;
  36919. bool V_4 = false;
  36920. bool V_5 = false;
  36921. {
  36922. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___lhs0;
  36923. V_0 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  36924. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___rhs1;
  36925. V_1 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  36926. bool L_2 = V_1;
  36927. bool L_3 = V_0;
  36928. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  36929. bool L_4 = V_2;
  36930. if (!L_4)
  36931. {
  36932. goto IL_0016;
  36933. }
  36934. }
  36935. {
  36936. V_3 = (bool)1;
  36937. goto IL_0043;
  36938. }
  36939. IL_0016:
  36940. {
  36941. bool L_5 = V_1;
  36942. V_4 = L_5;
  36943. bool L_6 = V_4;
  36944. if (!L_6)
  36945. {
  36946. goto IL_0029;
  36947. }
  36948. }
  36949. {
  36950. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___lhs0;
  36951. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36952. bool L_8;
  36953. L_8 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_7, /*hidden argument*/NULL);
  36954. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  36955. goto IL_0043;
  36956. }
  36957. IL_0029:
  36958. {
  36959. bool L_9 = V_0;
  36960. V_5 = L_9;
  36961. bool L_10 = V_5;
  36962. if (!L_10)
  36963. {
  36964. goto IL_003c;
  36965. }
  36966. }
  36967. {
  36968. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___rhs1;
  36969. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  36970. bool L_12;
  36971. L_12 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_11, /*hidden argument*/NULL);
  36972. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  36973. goto IL_0043;
  36974. }
  36975. IL_003c:
  36976. {
  36977. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = ___lhs0;
  36978. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = ___rhs1;
  36979. V_3 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_13) == ((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_14))? 1 : 0);
  36980. goto IL_0043;
  36981. }
  36982. IL_0043:
  36983. {
  36984. bool L_15 = V_3;
  36985. return L_15;
  36986. }
  36987. }
  36988. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  36989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method)
  36990. {
  36991. static bool s_Il2CppMethodInitialized;
  36992. if (!s_Il2CppMethodInitialized)
  36993. {
  36994. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  36995. s_Il2CppMethodInitialized = true;
  36996. }
  36997. bool V_0 = false;
  36998. {
  36999. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___o0;
  37000. NullCheck(L_0);
  37001. intptr_t L_1;
  37002. L_1 = Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A(L_0, /*hidden argument*/NULL);
  37003. bool L_2;
  37004. L_2 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL);
  37005. V_0 = L_2;
  37006. goto IL_0014;
  37007. }
  37008. IL_0014:
  37009. {
  37010. bool L_3 = V_0;
  37011. return L_3;
  37012. }
  37013. }
  37014. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  37015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  37016. {
  37017. intptr_t V_0;
  37018. memset((&V_0), 0, sizeof(V_0));
  37019. {
  37020. intptr_t L_0 = __this->get_m_CachedPtr_0();
  37021. V_0 = (intptr_t)L_0;
  37022. goto IL_000a;
  37023. }
  37024. IL_000a:
  37025. {
  37026. intptr_t L_1 = V_0;
  37027. return (intptr_t)L_1;
  37028. }
  37029. }
  37030. // System.String UnityEngine.Object::get_name()
  37031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  37032. {
  37033. static bool s_Il2CppMethodInitialized;
  37034. if (!s_Il2CppMethodInitialized)
  37035. {
  37036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37037. s_Il2CppMethodInitialized = true;
  37038. }
  37039. String_t* V_0 = NULL;
  37040. {
  37041. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37042. String_t* L_0;
  37043. L_0 = Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A(__this, /*hidden argument*/NULL);
  37044. V_0 = L_0;
  37045. goto IL_000a;
  37046. }
  37047. IL_000a:
  37048. {
  37049. String_t* L_1 = V_0;
  37050. return L_1;
  37051. }
  37052. }
  37053. // System.Void UnityEngine.Object::set_name(System.String)
  37054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method)
  37055. {
  37056. static bool s_Il2CppMethodInitialized;
  37057. if (!s_Il2CppMethodInitialized)
  37058. {
  37059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37060. s_Il2CppMethodInitialized = true;
  37061. }
  37062. {
  37063. String_t* L_0 = ___value0;
  37064. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37065. Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96(__this, L_0, /*hidden argument*/NULL);
  37066. return;
  37067. }
  37068. }
  37069. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  37070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method)
  37071. {
  37072. static bool s_Il2CppMethodInitialized;
  37073. if (!s_Il2CppMethodInitialized)
  37074. {
  37075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var);
  37077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  37078. s_Il2CppMethodInitialized = true;
  37079. }
  37080. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  37081. bool V_1 = false;
  37082. bool V_2 = false;
  37083. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_3 = NULL;
  37084. {
  37085. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
  37086. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37087. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  37088. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
  37089. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)((ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  37090. bool L_2 = V_1;
  37091. if (!L_2)
  37092. {
  37093. goto IL_0025;
  37094. }
  37095. }
  37096. {
  37097. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  37098. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), /*hidden argument*/NULL);
  37099. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  37100. }
  37101. IL_0025:
  37102. {
  37103. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___original0;
  37104. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___position1;
  37105. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation2;
  37106. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37107. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7;
  37108. L_7 = Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A(L_4, L_5, L_6, /*hidden argument*/NULL);
  37109. V_0 = L_7;
  37110. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_0;
  37111. bool L_9;
  37112. L_9 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  37113. V_2 = L_9;
  37114. bool L_10 = V_2;
  37115. if (!L_10)
  37116. {
  37117. goto IL_0044;
  37118. }
  37119. }
  37120. {
  37121. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_11 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  37122. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  37123. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  37124. }
  37125. IL_0044:
  37126. {
  37127. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = V_0;
  37128. V_3 = L_12;
  37129. goto IL_0048;
  37130. }
  37131. IL_0048:
  37132. {
  37133. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = V_3;
  37134. return L_13;
  37135. }
  37136. }
  37137. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
  37138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_m0B91F1876CDBE46242A9E5B32F9EE53FAF2BDD99 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent3, const RuntimeMethod* method)
  37139. {
  37140. static bool s_Il2CppMethodInitialized;
  37141. if (!s_Il2CppMethodInitialized)
  37142. {
  37143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  37145. s_Il2CppMethodInitialized = true;
  37146. }
  37147. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  37148. bool V_1 = false;
  37149. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
  37150. bool V_3 = false;
  37151. {
  37152. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___parent3;
  37153. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37154. bool L_1;
  37155. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  37156. V_1 = L_1;
  37157. bool L_2 = V_1;
  37158. if (!L_2)
  37159. {
  37160. goto IL_0017;
  37161. }
  37162. }
  37163. {
  37164. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = ___original0;
  37165. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___position1;
  37166. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = ___rotation2;
  37167. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37168. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6;
  37169. L_6 = Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD(L_3, L_4, L_5, /*hidden argument*/NULL);
  37170. V_2 = L_6;
  37171. goto IL_0047;
  37172. }
  37173. IL_0017:
  37174. {
  37175. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___original0;
  37176. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37177. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_7, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  37178. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = ___original0;
  37179. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9 = ___parent3;
  37180. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___position1;
  37181. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = ___rotation2;
  37182. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12;
  37183. L_12 = Object_Internal_InstantiateSingleWithParent_m4702089B268A30D3A6FBE780B7E78833585054E4(L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37184. V_0 = L_12;
  37185. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = V_0;
  37186. bool L_14;
  37187. L_14 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  37188. V_3 = L_14;
  37189. bool L_15 = V_3;
  37190. if (!L_15)
  37191. {
  37192. goto IL_0043;
  37193. }
  37194. }
  37195. {
  37196. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_16 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  37197. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  37198. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m0B91F1876CDBE46242A9E5B32F9EE53FAF2BDD99_RuntimeMethod_var)));
  37199. }
  37200. IL_0043:
  37201. {
  37202. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_17 = V_0;
  37203. V_2 = L_17;
  37204. goto IL_0047;
  37205. }
  37206. IL_0047:
  37207. {
  37208. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_18 = V_2;
  37209. return L_18;
  37210. }
  37211. }
  37212. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  37213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, const RuntimeMethod* method)
  37214. {
  37215. static bool s_Il2CppMethodInitialized;
  37216. if (!s_Il2CppMethodInitialized)
  37217. {
  37218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  37220. s_Il2CppMethodInitialized = true;
  37221. }
  37222. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  37223. bool V_1 = false;
  37224. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
  37225. {
  37226. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
  37227. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37228. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  37229. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
  37230. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  37231. L_2 = Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB(L_1, /*hidden argument*/NULL);
  37232. V_0 = L_2;
  37233. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = V_0;
  37234. bool L_4;
  37235. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  37236. V_1 = L_4;
  37237. bool L_5 = V_1;
  37238. if (!L_5)
  37239. {
  37240. goto IL_002a;
  37241. }
  37242. }
  37243. {
  37244. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_6 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  37245. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  37246. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A_RuntimeMethod_var)));
  37247. }
  37248. IL_002a:
  37249. {
  37250. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_0;
  37251. V_2 = L_7;
  37252. goto IL_002e;
  37253. }
  37254. IL_002e:
  37255. {
  37256. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_2;
  37257. return L_8;
  37258. }
  37259. }
  37260. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  37261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method)
  37262. {
  37263. static bool s_Il2CppMethodInitialized;
  37264. if (!s_Il2CppMethodInitialized)
  37265. {
  37266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  37268. s_Il2CppMethodInitialized = true;
  37269. }
  37270. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  37271. bool V_1 = false;
  37272. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
  37273. bool V_3 = false;
  37274. {
  37275. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___parent1;
  37276. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37277. bool L_1;
  37278. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  37279. V_1 = L_1;
  37280. bool L_2 = V_1;
  37281. if (!L_2)
  37282. {
  37283. goto IL_0015;
  37284. }
  37285. }
  37286. {
  37287. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = ___original0;
  37288. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37289. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4;
  37290. L_4 = Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A(L_3, /*hidden argument*/NULL);
  37291. V_2 = L_4;
  37292. goto IL_0044;
  37293. }
  37294. IL_0015:
  37295. {
  37296. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___original0;
  37297. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37298. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  37299. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = ___original0;
  37300. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = ___parent1;
  37301. bool L_8 = ___instantiateInWorldSpace2;
  37302. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
  37303. L_9 = Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB(L_6, L_7, L_8, /*hidden argument*/NULL);
  37304. V_0 = L_9;
  37305. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_10 = V_0;
  37306. bool L_11;
  37307. L_11 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  37308. V_3 = L_11;
  37309. bool L_12 = V_3;
  37310. if (!L_12)
  37311. {
  37312. goto IL_0040;
  37313. }
  37314. }
  37315. {
  37316. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_13 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  37317. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  37318. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18_RuntimeMethod_var)));
  37319. }
  37320. IL_0040:
  37321. {
  37322. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = V_0;
  37323. V_2 = L_14;
  37324. goto IL_0044;
  37325. }
  37326. IL_0044:
  37327. {
  37328. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15 = V_2;
  37329. return L_15;
  37330. }
  37331. }
  37332. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  37333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method)
  37334. {
  37335. typedef void (*Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, float);
  37336. static Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn _il2cpp_icall_func;
  37337. if (!_il2cpp_icall_func)
  37338. _il2cpp_icall_func = (Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  37339. _il2cpp_icall_func(___obj0, ___t1);
  37340. }
  37341. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  37342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  37343. {
  37344. static bool s_Il2CppMethodInitialized;
  37345. if (!s_Il2CppMethodInitialized)
  37346. {
  37347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37348. s_Il2CppMethodInitialized = true;
  37349. }
  37350. float V_0 = 0.0f;
  37351. {
  37352. V_0 = (0.0f);
  37353. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  37354. float L_1 = V_0;
  37355. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37356. Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7(L_0, L_1, /*hidden argument*/NULL);
  37357. return;
  37358. }
  37359. }
  37360. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  37361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
  37362. {
  37363. typedef void (*Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, bool);
  37364. static Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn _il2cpp_icall_func;
  37365. if (!_il2cpp_icall_func)
  37366. _il2cpp_icall_func = (Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  37367. _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
  37368. }
  37369. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  37370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  37371. {
  37372. static bool s_Il2CppMethodInitialized;
  37373. if (!s_Il2CppMethodInitialized)
  37374. {
  37375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37376. s_Il2CppMethodInitialized = true;
  37377. }
  37378. bool V_0 = false;
  37379. {
  37380. V_0 = (bool)0;
  37381. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  37382. bool L_1 = V_0;
  37383. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37384. Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49(L_0, L_1, /*hidden argument*/NULL);
  37385. return;
  37386. }
  37387. }
  37388. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  37389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* Object_FindObjectsOfType_m6E4A383F89274D0F316FDDA39745C59025A11B02 (Type_t * ___type0, const RuntimeMethod* method)
  37390. {
  37391. static bool s_Il2CppMethodInitialized;
  37392. if (!s_Il2CppMethodInitialized)
  37393. {
  37394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37395. s_Il2CppMethodInitialized = true;
  37396. }
  37397. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* V_0 = NULL;
  37398. {
  37399. Type_t * L_0 = ___type0;
  37400. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37401. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_1;
  37402. L_1 = Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A(L_0, (bool)0, /*hidden argument*/NULL);
  37403. V_0 = L_1;
  37404. goto IL_000b;
  37405. }
  37406. IL_000b:
  37407. {
  37408. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_2 = V_0;
  37409. return L_2;
  37410. }
  37411. }
  37412. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  37413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A (Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  37414. {
  37415. typedef ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* (*Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A_ftn) (Type_t *, bool);
  37416. static Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A_ftn _il2cpp_icall_func;
  37417. if (!_il2cpp_icall_func)
  37418. _il2cpp_icall_func = (Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)");
  37419. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* icallRetVal = _il2cpp_icall_func(___type0, ___includeInactive1);
  37420. return icallRetVal;
  37421. }
  37422. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  37423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method)
  37424. {
  37425. typedef void (*Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  37426. static Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9_ftn _il2cpp_icall_func;
  37427. if (!_il2cpp_icall_func)
  37428. _il2cpp_icall_func = (Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
  37429. _il2cpp_icall_func(___target0);
  37430. }
  37431. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  37432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  37433. {
  37434. typedef int32_t (*Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  37435. static Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1_ftn _il2cpp_icall_func;
  37436. if (!_il2cpp_icall_func)
  37437. _il2cpp_icall_func = (Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
  37438. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37439. return icallRetVal;
  37440. }
  37441. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  37442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method)
  37443. {
  37444. typedef void (*Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, int32_t);
  37445. static Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn _il2cpp_icall_func;
  37446. if (!_il2cpp_icall_func)
  37447. _il2cpp_icall_func = (Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  37448. _il2cpp_icall_func(__this, ___value0);
  37449. }
  37450. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  37451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
  37452. {
  37453. bool V_0 = false;
  37454. {
  37455. RuntimeObject * L_0 = ___arg0;
  37456. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  37457. bool L_1 = V_0;
  37458. if (!L_1)
  37459. {
  37460. goto IL_0010;
  37461. }
  37462. }
  37463. {
  37464. String_t* L_2 = ___message1;
  37465. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  37466. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, L_2, /*hidden argument*/NULL);
  37467. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var)));
  37468. }
  37469. IL_0010:
  37470. {
  37471. return;
  37472. }
  37473. }
  37474. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
  37475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectOfType_m07215A5C789FC7C88754B64DFCF1313C55E2F6D2 (Type_t * ___type0, const RuntimeMethod* method)
  37476. {
  37477. static bool s_Il2CppMethodInitialized;
  37478. if (!s_Il2CppMethodInitialized)
  37479. {
  37480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37481. s_Il2CppMethodInitialized = true;
  37482. }
  37483. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* V_0 = NULL;
  37484. bool V_1 = false;
  37485. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
  37486. {
  37487. Type_t * L_0 = ___type0;
  37488. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37489. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_1;
  37490. L_1 = Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A(L_0, (bool)0, /*hidden argument*/NULL);
  37491. V_0 = L_1;
  37492. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_2 = V_0;
  37493. NullCheck(L_2);
  37494. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  37495. bool L_3 = V_1;
  37496. if (!L_3)
  37497. {
  37498. goto IL_0018;
  37499. }
  37500. }
  37501. {
  37502. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_4 = V_0;
  37503. NullCheck(L_4);
  37504. int32_t L_5 = 0;
  37505. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  37506. V_2 = L_6;
  37507. goto IL_001c;
  37508. }
  37509. IL_0018:
  37510. {
  37511. V_2 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
  37512. goto IL_001c;
  37513. }
  37514. IL_001c:
  37515. {
  37516. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_2;
  37517. return L_7;
  37518. }
  37519. }
  37520. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
  37521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectOfType_mFDEFCE84CE9C644F2B51DCC26CDAC78AC7E89B1B (Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  37522. {
  37523. static bool s_Il2CppMethodInitialized;
  37524. if (!s_Il2CppMethodInitialized)
  37525. {
  37526. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37527. s_Il2CppMethodInitialized = true;
  37528. }
  37529. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* V_0 = NULL;
  37530. bool V_1 = false;
  37531. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
  37532. {
  37533. Type_t * L_0 = ___type0;
  37534. bool L_1 = ___includeInactive1;
  37535. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37536. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_2;
  37537. L_2 = Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A(L_0, L_1, /*hidden argument*/NULL);
  37538. V_0 = L_2;
  37539. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_3 = V_0;
  37540. NullCheck(L_3);
  37541. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_3)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  37542. bool L_4 = V_1;
  37543. if (!L_4)
  37544. {
  37545. goto IL_0018;
  37546. }
  37547. }
  37548. {
  37549. ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_5 = V_0;
  37550. NullCheck(L_5);
  37551. int32_t L_6 = 0;
  37552. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  37553. V_2 = L_7;
  37554. goto IL_001c;
  37555. }
  37556. IL_0018:
  37557. {
  37558. V_2 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
  37559. goto IL_001c;
  37560. }
  37561. IL_001c:
  37562. {
  37563. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_2;
  37564. return L_8;
  37565. }
  37566. }
  37567. // System.String UnityEngine.Object::ToString()
  37568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m2B1E5081A55425442324F437090FAD552931A7E9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  37569. {
  37570. static bool s_Il2CppMethodInitialized;
  37571. if (!s_Il2CppMethodInitialized)
  37572. {
  37573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37574. s_Il2CppMethodInitialized = true;
  37575. }
  37576. String_t* V_0 = NULL;
  37577. {
  37578. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37579. String_t* L_0;
  37580. L_0 = Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030(__this, /*hidden argument*/NULL);
  37581. V_0 = L_0;
  37582. goto IL_000a;
  37583. }
  37584. IL_000a:
  37585. {
  37586. String_t* L_1 = V_0;
  37587. return L_1;
  37588. }
  37589. }
  37590. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  37591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  37592. {
  37593. static bool s_Il2CppMethodInitialized;
  37594. if (!s_Il2CppMethodInitialized)
  37595. {
  37596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37597. s_Il2CppMethodInitialized = true;
  37598. }
  37599. bool V_0 = false;
  37600. {
  37601. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  37602. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  37603. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37604. bool L_2;
  37605. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  37606. V_0 = L_2;
  37607. goto IL_000b;
  37608. }
  37609. IL_000b:
  37610. {
  37611. bool L_3 = V_0;
  37612. return L_3;
  37613. }
  37614. }
  37615. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  37616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  37617. {
  37618. static bool s_Il2CppMethodInitialized;
  37619. if (!s_Il2CppMethodInitialized)
  37620. {
  37621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37622. s_Il2CppMethodInitialized = true;
  37623. }
  37624. bool V_0 = false;
  37625. {
  37626. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  37627. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  37628. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37629. bool L_2;
  37630. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  37631. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  37632. goto IL_000e;
  37633. }
  37634. IL_000e:
  37635. {
  37636. bool L_3 = V_0;
  37637. return L_3;
  37638. }
  37639. }
  37640. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  37641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method)
  37642. {
  37643. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn) ();
  37644. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn _il2cpp_icall_func;
  37645. if (!_il2cpp_icall_func)
  37646. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  37647. int32_t icallRetVal = _il2cpp_icall_func();
  37648. return icallRetVal;
  37649. }
  37650. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  37651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method)
  37652. {
  37653. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  37654. static Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn _il2cpp_icall_func;
  37655. if (!_il2cpp_icall_func)
  37656. _il2cpp_icall_func = (Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  37657. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0);
  37658. return icallRetVal;
  37659. }
  37660. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  37661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method)
  37662. {
  37663. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
  37664. static Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn _il2cpp_icall_func;
  37665. if (!_il2cpp_icall_func)
  37666. _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
  37667. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___parent1, ___worldPositionStays2);
  37668. return icallRetVal;
  37669. }
  37670. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  37671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method)
  37672. {
  37673. static bool s_Il2CppMethodInitialized;
  37674. if (!s_Il2CppMethodInitialized)
  37675. {
  37676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37677. s_Il2CppMethodInitialized = true;
  37678. }
  37679. {
  37680. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___data0;
  37681. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37682. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1;
  37683. L_1 = Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___pos1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rot2), /*hidden argument*/NULL);
  37684. return L_1;
  37685. }
  37686. }
  37687. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  37688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingleWithParent_m4702089B268A30D3A6FBE780B7E78833585054E4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot3, const RuntimeMethod* method)
  37689. {
  37690. static bool s_Il2CppMethodInitialized;
  37691. if (!s_Il2CppMethodInitialized)
  37692. {
  37693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37694. s_Il2CppMethodInitialized = true;
  37695. }
  37696. {
  37697. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___data0;
  37698. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___parent1;
  37699. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37700. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  37701. L_2 = Object_Internal_InstantiateSingleWithParent_Injected_mC883CE3023EAF9F3336A534D5B698C71457ECD97(L_0, L_1, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___pos2), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rot3), /*hidden argument*/NULL);
  37702. return L_2;
  37703. }
  37704. }
  37705. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  37706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  37707. {
  37708. typedef String_t* (*Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  37709. static Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn _il2cpp_icall_func;
  37710. if (!_il2cpp_icall_func)
  37711. _il2cpp_icall_func = (Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  37712. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  37713. return icallRetVal;
  37714. }
  37715. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  37716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  37717. {
  37718. typedef String_t* (*Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  37719. static Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn _il2cpp_icall_func;
  37720. if (!_il2cpp_icall_func)
  37721. _il2cpp_icall_func = (Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  37722. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  37723. return icallRetVal;
  37724. }
  37725. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  37726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method)
  37727. {
  37728. typedef void (*Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*);
  37729. static Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn _il2cpp_icall_func;
  37730. if (!_il2cpp_icall_func)
  37731. _il2cpp_icall_func = (Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  37732. _il2cpp_icall_func(___obj0, ___name1);
  37733. }
  37734. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  37735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method)
  37736. {
  37737. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn) (int32_t);
  37738. static Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn _il2cpp_icall_func;
  37739. if (!_il2cpp_icall_func)
  37740. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  37741. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___instanceID0);
  37742. return icallRetVal;
  37743. }
  37744. // System.Void UnityEngine.Object::.ctor()
  37745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  37746. {
  37747. {
  37748. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  37749. return;
  37750. }
  37751. }
  37752. // System.Void UnityEngine.Object::.cctor()
  37753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mD6AB403C7A4ED74F04167372E52C3C876EC422A1 (const RuntimeMethod* method)
  37754. {
  37755. static bool s_Il2CppMethodInitialized;
  37756. if (!s_Il2CppMethodInitialized)
  37757. {
  37758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37759. s_Il2CppMethodInitialized = true;
  37760. }
  37761. {
  37762. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
  37763. return;
  37764. }
  37765. }
  37766. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  37767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method)
  37768. {
  37769. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  37770. static Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn _il2cpp_icall_func;
  37771. if (!_il2cpp_icall_func)
  37772. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  37773. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2);
  37774. return icallRetVal;
  37775. }
  37776. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  37777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingleWithParent_Injected_mC883CE3023EAF9F3336A534D5B698C71457ECD97 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot3, const RuntimeMethod* method)
  37778. {
  37779. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_InstantiateSingleWithParent_Injected_mC883CE3023EAF9F3336A534D5B698C71457ECD97_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  37780. static Object_Internal_InstantiateSingleWithParent_Injected_mC883CE3023EAF9F3336A534D5B698C71457ECD97_ftn _il2cpp_icall_func;
  37781. if (!_il2cpp_icall_func)
  37782. _il2cpp_icall_func = (Object_Internal_InstantiateSingleWithParent_Injected_mC883CE3023EAF9F3336A534D5B698C71457ECD97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  37783. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___parent1, ___pos2, ___rot3);
  37784. return icallRetVal;
  37785. }
  37786. #ifdef __clang__
  37787. #pragma clang diagnostic pop
  37788. #endif
  37789. #ifdef __clang__
  37790. #pragma clang diagnostic push
  37791. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37792. #pragma clang diagnostic ignored "-Wunused-variable"
  37793. #endif
  37794. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  37795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method)
  37796. {
  37797. static bool s_Il2CppMethodInitialized;
  37798. if (!s_Il2CppMethodInitialized)
  37799. {
  37800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  37801. s_Il2CppMethodInitialized = true;
  37802. }
  37803. int32_t V_0 = 0;
  37804. {
  37805. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  37806. int32_t L_0 = ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0();
  37807. V_0 = L_0;
  37808. goto IL_0009;
  37809. }
  37810. IL_0009:
  37811. {
  37812. int32_t L_1 = V_0;
  37813. return L_1;
  37814. }
  37815. }
  37816. // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
  37817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_mF254C740E4C04295AC2EF10D05D22BCA179D7685 (int32_t* ___frameInterval0, const RuntimeMethod* method)
  37818. {
  37819. static bool s_Il2CppMethodInitialized;
  37820. if (!s_Il2CppMethodInitialized)
  37821. {
  37822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  37823. s_Il2CppMethodInitialized = true;
  37824. }
  37825. {
  37826. int32_t* L_0 = ___frameInterval0;
  37827. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  37828. int32_t L_1;
  37829. L_1 = OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367(/*hidden argument*/NULL);
  37830. *((int32_t*)L_0) = (int32_t)L_1;
  37831. return;
  37832. }
  37833. }
  37834. // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
  37835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m3C3EFF1AE188B9FACE3E94D9F333CF873D110FD0 (const RuntimeMethod* method)
  37836. {
  37837. static bool s_Il2CppMethodInitialized;
  37838. if (!s_Il2CppMethodInitialized)
  37839. {
  37840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  37841. s_Il2CppMethodInitialized = true;
  37842. }
  37843. {
  37844. ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1);
  37845. return;
  37846. }
  37847. }
  37848. #ifdef __clang__
  37849. #pragma clang diagnostic pop
  37850. #endif
  37851. #ifdef __clang__
  37852. #pragma clang diagnostic push
  37853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37854. #pragma clang diagnostic ignored "-Wunused-variable"
  37855. #endif
  37856. #ifdef __clang__
  37857. #pragma clang diagnostic pop
  37858. #endif
  37859. #ifdef __clang__
  37860. #pragma clang diagnostic push
  37861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37862. #pragma clang diagnostic ignored "-Wunused-variable"
  37863. #endif
  37864. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  37865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  37866. {
  37867. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  37868. {
  37869. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_Target_0();
  37870. V_0 = L_0;
  37871. goto IL_000a;
  37872. }
  37873. IL_000a:
  37874. {
  37875. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  37876. return L_1;
  37877. }
  37878. }
  37879. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  37880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  37881. {
  37882. static bool s_Il2CppMethodInitialized;
  37883. if (!s_Il2CppMethodInitialized)
  37884. {
  37885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37886. s_Il2CppMethodInitialized = true;
  37887. }
  37888. bool V_0 = false;
  37889. String_t* V_1 = NULL;
  37890. int32_t G_B3_0 = 0;
  37891. {
  37892. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  37893. bool L_1;
  37894. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  37895. if (!L_1)
  37896. {
  37897. goto IL_001c;
  37898. }
  37899. }
  37900. {
  37901. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = __this->get_m_Target_0();
  37902. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  37903. bool L_3;
  37904. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  37905. G_B3_0 = ((int32_t)(L_3));
  37906. goto IL_001d;
  37907. }
  37908. IL_001c:
  37909. {
  37910. G_B3_0 = 0;
  37911. }
  37912. IL_001d:
  37913. {
  37914. V_0 = (bool)G_B3_0;
  37915. bool L_4 = V_0;
  37916. if (!L_4)
  37917. {
  37918. goto IL_003e;
  37919. }
  37920. }
  37921. {
  37922. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = __this->get_m_Target_0();
  37923. NullCheck(L_5);
  37924. Type_t * L_6;
  37925. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  37926. NullCheck(L_6);
  37927. String_t* L_7;
  37928. L_7 = VirtualFuncInvoker0< String_t* >::Invoke(29 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
  37929. String_t* L_8;
  37930. L_8 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_7, /*hidden argument*/NULL);
  37931. __this->set_m_TargetAssemblyTypeName_1(L_8);
  37932. }
  37933. IL_003e:
  37934. {
  37935. String_t* L_9 = __this->get_m_TargetAssemblyTypeName_1();
  37936. V_1 = L_9;
  37937. goto IL_0047;
  37938. }
  37939. IL_0047:
  37940. {
  37941. String_t* L_10 = V_1;
  37942. return L_10;
  37943. }
  37944. }
  37945. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  37946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  37947. {
  37948. String_t* V_0 = NULL;
  37949. {
  37950. String_t* L_0 = __this->get_m_MethodName_2();
  37951. V_0 = L_0;
  37952. goto IL_000a;
  37953. }
  37954. IL_000a:
  37955. {
  37956. String_t* L_1 = V_0;
  37957. return L_1;
  37958. }
  37959. }
  37960. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  37961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  37962. {
  37963. int32_t V_0 = 0;
  37964. {
  37965. int32_t L_0 = __this->get_m_Mode_3();
  37966. V_0 = L_0;
  37967. goto IL_000a;
  37968. }
  37969. IL_000a:
  37970. {
  37971. int32_t L_1 = V_0;
  37972. return L_1;
  37973. }
  37974. }
  37975. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  37976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  37977. {
  37978. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * V_0 = NULL;
  37979. {
  37980. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = __this->get_m_Arguments_4();
  37981. V_0 = L_0;
  37982. goto IL_000a;
  37983. }
  37984. IL_000a:
  37985. {
  37986. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_1 = V_0;
  37987. return L_1;
  37988. }
  37989. }
  37990. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  37991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  37992. {
  37993. bool V_0 = false;
  37994. int32_t G_B3_0 = 0;
  37995. {
  37996. String_t* L_0;
  37997. L_0 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(__this, /*hidden argument*/NULL);
  37998. bool L_1;
  37999. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  38000. if (L_1)
  38001. {
  38002. goto IL_001e;
  38003. }
  38004. }
  38005. {
  38006. String_t* L_2;
  38007. L_2 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(__this, /*hidden argument*/NULL);
  38008. bool L_3;
  38009. L_3 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_2, /*hidden argument*/NULL);
  38010. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  38011. goto IL_001f;
  38012. }
  38013. IL_001e:
  38014. {
  38015. G_B3_0 = 0;
  38016. }
  38017. IL_001f:
  38018. {
  38019. V_0 = (bool)G_B3_0;
  38020. goto IL_0022;
  38021. }
  38022. IL_0022:
  38023. {
  38024. bool L_4 = V_0;
  38025. return L_4;
  38026. }
  38027. }
  38028. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  38029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method)
  38030. {
  38031. static bool s_Il2CppMethodInitialized;
  38032. if (!s_Il2CppMethodInitialized)
  38033. {
  38034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m64B43052E37131AE8CABA7E85A968B49853E391C_RuntimeMethod_var);
  38035. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m8CAB015F9B752C36FBA5BA4B19A34898CFFA43FC_RuntimeMethod_var);
  38036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mDFF181C5C426F25827D57911BCA100DB79636129_RuntimeMethod_var);
  38037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mE32BB4C9BD863AE8C57A4DDD4D1EF7E7BF56B780_RuntimeMethod_var);
  38038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  38039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  38040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  38041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  38042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  38043. s_Il2CppMethodInitialized = true;
  38044. }
  38045. MethodInfo_t * V_0 = NULL;
  38046. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  38047. bool V_2 = false;
  38048. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_3 = NULL;
  38049. bool V_4 = false;
  38050. int32_t V_5 = 0;
  38051. int32_t V_6 = 0;
  38052. int32_t G_B3_0 = 0;
  38053. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * G_B10_0 = NULL;
  38054. {
  38055. int32_t L_0 = __this->get_m_CallState_5();
  38056. if (!L_0)
  38057. {
  38058. goto IL_000f;
  38059. }
  38060. }
  38061. {
  38062. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_1 = ___theEvent0;
  38063. G_B3_0 = ((((RuntimeObject*)(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  38064. goto IL_0010;
  38065. }
  38066. IL_000f:
  38067. {
  38068. G_B3_0 = 1;
  38069. }
  38070. IL_0010:
  38071. {
  38072. V_2 = (bool)G_B3_0;
  38073. bool L_2 = V_2;
  38074. if (!L_2)
  38075. {
  38076. goto IL_001b;
  38077. }
  38078. }
  38079. {
  38080. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  38081. goto IL_00f4;
  38082. }
  38083. IL_001b:
  38084. {
  38085. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_3 = ___theEvent0;
  38086. NullCheck(L_3);
  38087. MethodInfo_t * L_4;
  38088. L_4 = UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089(L_3, __this, /*hidden argument*/NULL);
  38089. V_0 = L_4;
  38090. MethodInfo_t * L_5 = V_0;
  38091. V_4 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  38092. bool L_6 = V_4;
  38093. if (!L_6)
  38094. {
  38095. goto IL_0034;
  38096. }
  38097. }
  38098. {
  38099. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  38100. goto IL_00f4;
  38101. }
  38102. IL_0034:
  38103. {
  38104. MethodInfo_t * L_7 = V_0;
  38105. NullCheck(L_7);
  38106. bool L_8;
  38107. L_8 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_7, /*hidden argument*/NULL);
  38108. if (L_8)
  38109. {
  38110. goto IL_0044;
  38111. }
  38112. }
  38113. {
  38114. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
  38115. L_9 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
  38116. G_B10_0 = L_9;
  38117. goto IL_0045;
  38118. }
  38119. IL_0044:
  38120. {
  38121. G_B10_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)(NULL));
  38122. }
  38123. IL_0045:
  38124. {
  38125. V_1 = G_B10_0;
  38126. int32_t L_10 = __this->get_m_Mode_3();
  38127. V_6 = L_10;
  38128. int32_t L_11 = V_6;
  38129. V_5 = L_11;
  38130. int32_t L_12 = V_5;
  38131. switch (L_12)
  38132. {
  38133. case 0:
  38134. {
  38135. goto IL_0077;
  38136. }
  38137. case 1:
  38138. {
  38139. goto IL_00e6;
  38140. }
  38141. case 2:
  38142. {
  38143. goto IL_0082;
  38144. }
  38145. case 3:
  38146. {
  38147. goto IL_00a7;
  38148. }
  38149. case 4:
  38150. {
  38151. goto IL_0092;
  38152. }
  38153. case 5:
  38154. {
  38155. goto IL_00bc;
  38156. }
  38157. case 6:
  38158. {
  38159. goto IL_00d1;
  38160. }
  38161. }
  38162. }
  38163. {
  38164. goto IL_00f0;
  38165. }
  38166. IL_0077:
  38167. {
  38168. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_13 = ___theEvent0;
  38169. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = V_1;
  38170. MethodInfo_t * L_15 = V_0;
  38171. NullCheck(L_13);
  38172. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_16;
  38173. L_16 = VirtualFuncInvoker2< BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_13, L_14, L_15);
  38174. V_3 = L_16;
  38175. goto IL_00f4;
  38176. }
  38177. IL_0082:
  38178. {
  38179. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_17 = V_1;
  38180. MethodInfo_t * L_18 = V_0;
  38181. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_19 = __this->get_m_Arguments_4();
  38182. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_20;
  38183. L_20 = PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D(L_17, L_18, L_19, /*hidden argument*/NULL);
  38184. V_3 = L_20;
  38185. goto IL_00f4;
  38186. }
  38187. IL_0092:
  38188. {
  38189. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21 = V_1;
  38190. MethodInfo_t * L_22 = V_0;
  38191. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_23 = __this->get_m_Arguments_4();
  38192. NullCheck(L_23);
  38193. float L_24;
  38194. L_24 = ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150(L_23, /*hidden argument*/NULL);
  38195. CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * L_25 = (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  38196. CachedInvokableCall_1__ctor_m64B43052E37131AE8CABA7E85A968B49853E391C(L_25, L_21, L_22, L_24, /*hidden argument*/CachedInvokableCall_1__ctor_m64B43052E37131AE8CABA7E85A968B49853E391C_RuntimeMethod_var);
  38197. V_3 = L_25;
  38198. goto IL_00f4;
  38199. }
  38200. IL_00a7:
  38201. {
  38202. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_26 = V_1;
  38203. MethodInfo_t * L_27 = V_0;
  38204. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_28 = __this->get_m_Arguments_4();
  38205. NullCheck(L_28);
  38206. int32_t L_29;
  38207. L_29 = ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF(L_28, /*hidden argument*/NULL);
  38208. CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * L_30 = (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *)il2cpp_codegen_object_new(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  38209. CachedInvokableCall_1__ctor_m8CAB015F9B752C36FBA5BA4B19A34898CFFA43FC(L_30, L_26, L_27, L_29, /*hidden argument*/CachedInvokableCall_1__ctor_m8CAB015F9B752C36FBA5BA4B19A34898CFFA43FC_RuntimeMethod_var);
  38210. V_3 = L_30;
  38211. goto IL_00f4;
  38212. }
  38213. IL_00bc:
  38214. {
  38215. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31 = V_1;
  38216. MethodInfo_t * L_32 = V_0;
  38217. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_33 = __this->get_m_Arguments_4();
  38218. NullCheck(L_33);
  38219. String_t* L_34;
  38220. L_34 = ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB(L_33, /*hidden argument*/NULL);
  38221. CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * L_35 = (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  38222. CachedInvokableCall_1__ctor_mE32BB4C9BD863AE8C57A4DDD4D1EF7E7BF56B780(L_35, L_31, L_32, L_34, /*hidden argument*/CachedInvokableCall_1__ctor_mE32BB4C9BD863AE8C57A4DDD4D1EF7E7BF56B780_RuntimeMethod_var);
  38223. V_3 = L_35;
  38224. goto IL_00f4;
  38225. }
  38226. IL_00d1:
  38227. {
  38228. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_36 = V_1;
  38229. MethodInfo_t * L_37 = V_0;
  38230. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_38 = __this->get_m_Arguments_4();
  38231. NullCheck(L_38);
  38232. bool L_39;
  38233. L_39 = ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127(L_38, /*hidden argument*/NULL);
  38234. CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * L_40 = (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *)il2cpp_codegen_object_new(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  38235. CachedInvokableCall_1__ctor_mDFF181C5C426F25827D57911BCA100DB79636129(L_40, L_36, L_37, L_39, /*hidden argument*/CachedInvokableCall_1__ctor_mDFF181C5C426F25827D57911BCA100DB79636129_RuntimeMethod_var);
  38236. V_3 = L_40;
  38237. goto IL_00f4;
  38238. }
  38239. IL_00e6:
  38240. {
  38241. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_41 = V_1;
  38242. MethodInfo_t * L_42 = V_0;
  38243. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_43 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  38244. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_43, L_41, L_42, /*hidden argument*/NULL);
  38245. V_3 = L_43;
  38246. goto IL_00f4;
  38247. }
  38248. IL_00f0:
  38249. {
  38250. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  38251. goto IL_00f4;
  38252. }
  38253. IL_00f4:
  38254. {
  38255. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_44 = V_3;
  38256. return L_44;
  38257. }
  38258. }
  38259. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  38260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method)
  38261. {
  38262. static bool s_Il2CppMethodInitialized;
  38263. if (!s_Il2CppMethodInitialized)
  38264. {
  38265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var);
  38266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var);
  38267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
  38268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  38269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  38270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  38272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  38273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  38274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  38275. s_Il2CppMethodInitialized = true;
  38276. }
  38277. Type_t * V_0 = NULL;
  38278. Type_t * V_1 = NULL;
  38279. Type_t * V_2 = NULL;
  38280. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * V_3 = NULL;
  38281. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_4 = NULL;
  38282. bool V_5 = false;
  38283. bool V_6 = false;
  38284. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_7 = NULL;
  38285. Type_t * G_B3_0 = NULL;
  38286. Type_t * G_B2_0 = NULL;
  38287. int32_t G_B7_0 = 0;
  38288. {
  38289. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  38290. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  38291. Type_t * L_1;
  38292. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  38293. V_0 = L_1;
  38294. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_2 = ___arguments2;
  38295. NullCheck(L_2);
  38296. String_t* L_3;
  38297. L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_2, /*hidden argument*/NULL);
  38298. bool L_4;
  38299. L_4 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_3, /*hidden argument*/NULL);
  38300. V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  38301. bool L_5 = V_5;
  38302. if (!L_5)
  38303. {
  38304. goto IL_003b;
  38305. }
  38306. }
  38307. {
  38308. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_6 = ___arguments2;
  38309. NullCheck(L_6);
  38310. String_t* L_7;
  38311. L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_6, /*hidden argument*/NULL);
  38312. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  38313. Type_t * L_8;
  38314. L_8 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_7, (bool)0, PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  38315. Type_t * L_9 = L_8;
  38316. G_B2_0 = L_9;
  38317. if (L_9)
  38318. {
  38319. G_B3_0 = L_9;
  38320. goto IL_003a;
  38321. }
  38322. }
  38323. {
  38324. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  38325. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  38326. Type_t * L_11;
  38327. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  38328. G_B3_0 = L_11;
  38329. }
  38330. IL_003a:
  38331. {
  38332. V_0 = G_B3_0;
  38333. }
  38334. IL_003b:
  38335. {
  38336. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var) };
  38337. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  38338. Type_t * L_13;
  38339. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  38340. V_1 = L_13;
  38341. Type_t * L_14 = V_1;
  38342. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_15 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  38343. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_16 = L_15;
  38344. Type_t * L_17 = V_0;
  38345. NullCheck(L_16);
  38346. ArrayElementTypeCheck (L_16, L_17);
  38347. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17);
  38348. NullCheck(L_14);
  38349. Type_t * L_18;
  38350. L_18 = VirtualFuncInvoker1< Type_t *, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* >::Invoke(105 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
  38351. V_2 = L_18;
  38352. Type_t * L_19 = V_2;
  38353. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  38354. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_20;
  38355. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_22 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  38356. Type_t * L_23;
  38357. L_23 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_22, /*hidden argument*/NULL);
  38358. NullCheck(L_21);
  38359. ArrayElementTypeCheck (L_21, L_23);
  38360. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23);
  38361. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  38362. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  38363. Type_t * L_26;
  38364. L_26 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_25, /*hidden argument*/NULL);
  38365. NullCheck(L_24);
  38366. ArrayElementTypeCheck (L_24, L_26);
  38367. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_26);
  38368. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_24;
  38369. Type_t * L_28 = V_0;
  38370. NullCheck(L_27);
  38371. ArrayElementTypeCheck (L_27, L_28);
  38372. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_28);
  38373. NullCheck(L_19);
  38374. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_29;
  38375. L_29 = Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C(L_19, L_27, /*hidden argument*/NULL);
  38376. V_3 = L_29;
  38377. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_30 = ___arguments2;
  38378. NullCheck(L_30);
  38379. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31;
  38380. L_31 = ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47(L_30, /*hidden argument*/NULL);
  38381. V_4 = L_31;
  38382. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_32 = V_4;
  38383. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38384. bool L_33;
  38385. L_33 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  38386. if (!L_33)
  38387. {
  38388. goto IL_00a6;
  38389. }
  38390. }
  38391. {
  38392. Type_t * L_34 = V_0;
  38393. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_35 = V_4;
  38394. NullCheck(L_35);
  38395. Type_t * L_36;
  38396. L_36 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_35, /*hidden argument*/NULL);
  38397. NullCheck(L_34);
  38398. bool L_37;
  38399. L_37 = VirtualFuncInvoker1< bool, Type_t * >::Invoke(121 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
  38400. G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
  38401. goto IL_00a7;
  38402. }
  38403. IL_00a6:
  38404. {
  38405. G_B7_0 = 0;
  38406. }
  38407. IL_00a7:
  38408. {
  38409. V_6 = (bool)G_B7_0;
  38410. bool L_38 = V_6;
  38411. if (!L_38)
  38412. {
  38413. goto IL_00b0;
  38414. }
  38415. }
  38416. {
  38417. V_4 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
  38418. }
  38419. IL_00b0:
  38420. {
  38421. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_39 = V_3;
  38422. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_40 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  38423. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_41 = L_40;
  38424. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_42 = ___target0;
  38425. NullCheck(L_41);
  38426. ArrayElementTypeCheck (L_41, L_42);
  38427. (L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_42);
  38428. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_43 = L_41;
  38429. MethodInfo_t * L_44 = ___method1;
  38430. NullCheck(L_43);
  38431. ArrayElementTypeCheck (L_43, L_44);
  38432. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_44);
  38433. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_45 = L_43;
  38434. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_4;
  38435. NullCheck(L_45);
  38436. ArrayElementTypeCheck (L_45, L_46);
  38437. (L_45)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_46);
  38438. NullCheck(L_39);
  38439. RuntimeObject * L_47;
  38440. L_47 = ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906(L_39, L_45, /*hidden argument*/NULL);
  38441. V_7 = ((BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var));
  38442. goto IL_00d2;
  38443. }
  38444. IL_00d2:
  38445. {
  38446. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_48 = V_7;
  38447. return L_48;
  38448. }
  38449. }
  38450. // System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
  38451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD5109AA99B22304579296F4B6077647839456346 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  38452. {
  38453. {
  38454. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  38455. String_t* L_1;
  38456. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  38457. __this->set_m_TargetAssemblyTypeName_1(L_1);
  38458. return;
  38459. }
  38460. }
  38461. // System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
  38462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m73B5F8F782FC97AE4C4DCE3DB2C1D9F102455D9E (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  38463. {
  38464. {
  38465. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  38466. String_t* L_1;
  38467. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  38468. __this->set_m_TargetAssemblyTypeName_1(L_1);
  38469. return;
  38470. }
  38471. }
  38472. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  38473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_mCA080B989171E4FE13761074DD7DE76683969140 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  38474. {
  38475. static bool s_Il2CppMethodInitialized;
  38476. if (!s_Il2CppMethodInitialized)
  38477. {
  38478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  38479. s_Il2CppMethodInitialized = true;
  38480. }
  38481. {
  38482. __this->set_m_Mode_3(0);
  38483. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 *)il2cpp_codegen_object_new(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  38484. ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0(L_0, /*hidden argument*/NULL);
  38485. __this->set_m_Arguments_4(L_0);
  38486. __this->set_m_CallState_5(2);
  38487. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  38488. return;
  38489. }
  38490. }
  38491. #ifdef __clang__
  38492. #pragma clang diagnostic pop
  38493. #endif
  38494. #ifdef __clang__
  38495. #pragma clang diagnostic push
  38496. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38497. #pragma clang diagnostic ignored "-Wunused-variable"
  38498. #endif
  38499. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  38500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method)
  38501. {
  38502. static bool s_Il2CppMethodInitialized;
  38503. if (!s_Il2CppMethodInitialized)
  38504. {
  38505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  38506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  38507. s_Il2CppMethodInitialized = true;
  38508. }
  38509. {
  38510. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  38511. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *)il2cpp_codegen_object_new(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  38512. List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E(L_0, /*hidden argument*/List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  38513. __this->set_m_Calls_0(L_0);
  38514. return;
  38515. }
  38516. }
  38517. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  38518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method)
  38519. {
  38520. static bool s_Il2CppMethodInitialized;
  38521. if (!s_Il2CppMethodInitialized)
  38522. {
  38523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  38524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  38525. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m373F05C78433F5C183751F4B352AA9DA82F9F865_RuntimeMethod_var);
  38526. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mB22753809900DFE23A0F9BE9C5C81318DBA69682_RuntimeMethod_var);
  38527. s_Il2CppMethodInitialized = true;
  38528. }
  38529. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 V_0;
  38530. memset((&V_0), 0, sizeof(V_0));
  38531. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * V_1 = NULL;
  38532. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_2 = NULL;
  38533. bool V_3 = false;
  38534. bool V_4 = false;
  38535. Exception_t * __last_unhandled_exception = 0;
  38536. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  38537. {
  38538. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = __this->get_m_Calls_0();
  38539. NullCheck(L_0);
  38540. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 L_1;
  38541. L_1 = List_1_GetEnumerator_mB22753809900DFE23A0F9BE9C5C81318DBA69682(L_0, /*hidden argument*/List_1_GetEnumerator_mB22753809900DFE23A0F9BE9C5C81318DBA69682_RuntimeMethod_var);
  38542. V_0 = L_1;
  38543. }
  38544. IL_000e:
  38545. try
  38546. {// begin try (depth: 1)
  38547. {
  38548. goto IL_0043;
  38549. }
  38550. IL_0010:
  38551. {
  38552. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2;
  38553. L_2 = Enumerator_get_Current_m373F05C78433F5C183751F4B352AA9DA82F9F865_inline((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_get_Current_m373F05C78433F5C183751F4B352AA9DA82F9F865_RuntimeMethod_var);
  38554. V_1 = L_2;
  38555. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_3 = V_1;
  38556. NullCheck(L_3);
  38557. bool L_4;
  38558. L_4 = PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B(L_3, /*hidden argument*/NULL);
  38559. V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  38560. bool L_5 = V_3;
  38561. if (!L_5)
  38562. {
  38563. goto IL_0028;
  38564. }
  38565. }
  38566. IL_0026:
  38567. {
  38568. goto IL_0043;
  38569. }
  38570. IL_0028:
  38571. {
  38572. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_6 = V_1;
  38573. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_7 = ___unityEventBase1;
  38574. NullCheck(L_6);
  38575. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_8;
  38576. L_8 = PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A(L_6, L_7, /*hidden argument*/NULL);
  38577. V_2 = L_8;
  38578. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9 = V_2;
  38579. V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)L_9) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  38580. bool L_10 = V_4;
  38581. if (!L_10)
  38582. {
  38583. goto IL_0042;
  38584. }
  38585. }
  38586. IL_003a:
  38587. {
  38588. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_11 = ___invokableList0;
  38589. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_12 = V_2;
  38590. NullCheck(L_11);
  38591. InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C(L_11, L_12, /*hidden argument*/NULL);
  38592. }
  38593. IL_0042:
  38594. {
  38595. }
  38596. IL_0043:
  38597. {
  38598. bool L_13;
  38599. L_13 = Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  38600. if (L_13)
  38601. {
  38602. goto IL_0010;
  38603. }
  38604. }
  38605. IL_004c:
  38606. {
  38607. IL2CPP_LEAVE(0x5D, FINALLY_004e);
  38608. }
  38609. }// end try (depth: 1)
  38610. catch(Il2CppExceptionWrapper& e)
  38611. {
  38612. __last_unhandled_exception = (Exception_t *)e.ex;
  38613. goto FINALLY_004e;
  38614. }
  38615. FINALLY_004e:
  38616. {// begin finally (depth: 1)
  38617. Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  38618. IL2CPP_END_FINALLY(78)
  38619. }// end finally (depth: 1)
  38620. IL2CPP_CLEANUP(78)
  38621. {
  38622. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  38623. IL2CPP_JUMP_TBL(0x5D, IL_005d)
  38624. }
  38625. IL_005d:
  38626. {
  38627. return;
  38628. }
  38629. }
  38630. #ifdef __clang__
  38631. #pragma clang diagnostic pop
  38632. #endif
  38633. #ifdef __clang__
  38634. #pragma clang diagnostic push
  38635. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38636. #pragma clang diagnostic ignored "-Wunused-variable"
  38637. #endif
  38638. #ifdef __clang__
  38639. #pragma clang diagnostic pop
  38640. #endif
  38641. #ifdef __clang__
  38642. #pragma clang diagnostic push
  38643. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38644. #pragma clang diagnostic ignored "-Wunused-variable"
  38645. #endif
  38646. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  38647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  38648. {
  38649. {
  38650. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inNormal0;
  38651. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  38652. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  38653. __this->set_m_Normal_0(L_1);
  38654. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = __this->get_m_Normal_0();
  38655. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___inPoint1;
  38656. float L_4;
  38657. L_4 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_2, L_3, /*hidden argument*/NULL);
  38658. __this->set_m_Distance_1(((-L_4)));
  38659. return;
  38660. }
  38661. }
  38662. IL2CPP_EXTERN_C void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  38663. {
  38664. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted;
  38665. int32_t _offset = 1;
  38666. _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  38667. Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67(_thisAdjusted, ___inNormal0, ___inPoint1, method);
  38668. }
  38669. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  38670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  38671. {
  38672. float V_0 = 0.0f;
  38673. float V_1 = 0.0f;
  38674. bool V_2 = false;
  38675. bool V_3 = false;
  38676. {
  38677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  38678. L_0 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  38679. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Normal_0();
  38680. float L_2;
  38681. L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
  38682. V_0 = L_2;
  38683. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  38684. L_3 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  38685. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = __this->get_m_Normal_0();
  38686. float L_5;
  38687. L_5 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_3, L_4, /*hidden argument*/NULL);
  38688. float L_6 = __this->get_m_Distance_1();
  38689. V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
  38690. float L_7 = V_0;
  38691. bool L_8;
  38692. L_8 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_7, (0.0f), /*hidden argument*/NULL);
  38693. V_2 = L_8;
  38694. bool L_9 = V_2;
  38695. if (!L_9)
  38696. {
  38697. goto IL_004a;
  38698. }
  38699. }
  38700. {
  38701. float* L_10 = ___enter1;
  38702. *((float*)L_10) = (float)(0.0f);
  38703. V_3 = (bool)0;
  38704. goto IL_005b;
  38705. }
  38706. IL_004a:
  38707. {
  38708. float* L_11 = ___enter1;
  38709. float L_12 = V_1;
  38710. float L_13 = V_0;
  38711. *((float*)L_11) = (float)((float)((float)L_12/(float)L_13));
  38712. float* L_14 = ___enter1;
  38713. float L_15 = *((float*)L_14);
  38714. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  38715. goto IL_005b;
  38716. }
  38717. IL_005b:
  38718. {
  38719. bool L_16 = V_3;
  38720. return L_16;
  38721. }
  38722. }
  38723. IL2CPP_EXTERN_C bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24_AdjustorThunk (RuntimeObject * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  38724. {
  38725. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted;
  38726. int32_t _offset = 1;
  38727. _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  38728. bool _returnValue;
  38729. _returnValue = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24(_thisAdjusted, ___ray0, ___enter1, method);
  38730. return _returnValue;
  38731. }
  38732. // System.String UnityEngine.Plane::ToString()
  38733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method)
  38734. {
  38735. String_t* V_0 = NULL;
  38736. {
  38737. String_t* L_0;
  38738. L_0 = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  38739. V_0 = L_0;
  38740. goto IL_000c;
  38741. }
  38742. IL_000c:
  38743. {
  38744. String_t* L_1 = V_0;
  38745. return L_1;
  38746. }
  38747. }
  38748. IL2CPP_EXTERN_C String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38749. {
  38750. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted;
  38751. int32_t _offset = 1;
  38752. _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  38753. String_t* _returnValue;
  38754. _returnValue = Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD(_thisAdjusted, method);
  38755. return _returnValue;
  38756. }
  38757. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  38758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  38759. {
  38760. static bool s_Il2CppMethodInitialized;
  38761. if (!s_Il2CppMethodInitialized)
  38762. {
  38763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  38764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  38765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  38766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  38767. s_Il2CppMethodInitialized = true;
  38768. }
  38769. bool V_0 = false;
  38770. bool V_1 = false;
  38771. String_t* V_2 = NULL;
  38772. {
  38773. String_t* L_0 = ___format0;
  38774. bool L_1;
  38775. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  38776. V_0 = L_1;
  38777. bool L_2 = V_0;
  38778. if (!L_2)
  38779. {
  38780. goto IL_0012;
  38781. }
  38782. }
  38783. {
  38784. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  38785. }
  38786. IL_0012:
  38787. {
  38788. RuntimeObject* L_3 = ___formatProvider1;
  38789. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  38790. bool L_4 = V_1;
  38791. if (!L_4)
  38792. {
  38793. goto IL_0026;
  38794. }
  38795. }
  38796. {
  38797. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  38798. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
  38799. L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  38800. NullCheck(L_5);
  38801. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
  38802. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  38803. ___formatProvider1 = L_6;
  38804. }
  38805. IL_0026:
  38806. {
  38807. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  38808. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
  38809. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_9 = __this->get_address_of_m_Normal_0();
  38810. String_t* L_10 = ___format0;
  38811. RuntimeObject* L_11 = ___formatProvider1;
  38812. String_t* L_12;
  38813. L_12 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_9, L_10, L_11, /*hidden argument*/NULL);
  38814. NullCheck(L_8);
  38815. ArrayElementTypeCheck (L_8, L_12);
  38816. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  38817. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
  38818. float* L_14 = __this->get_address_of_m_Distance_1();
  38819. String_t* L_15 = ___format0;
  38820. RuntimeObject* L_16 = ___formatProvider1;
  38821. String_t* L_17;
  38822. L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
  38823. NullCheck(L_13);
  38824. ArrayElementTypeCheck (L_13, L_17);
  38825. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
  38826. String_t* L_18;
  38827. L_18 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, /*hidden argument*/NULL);
  38828. V_2 = L_18;
  38829. goto IL_0059;
  38830. }
  38831. IL_0059:
  38832. {
  38833. String_t* L_19 = V_2;
  38834. return L_19;
  38835. }
  38836. }
  38837. IL2CPP_EXTERN_C String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  38838. {
  38839. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted;
  38840. int32_t _offset = 1;
  38841. _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  38842. String_t* _returnValue;
  38843. _returnValue = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B(_thisAdjusted, ___format0, ___formatProvider1, method);
  38844. return _returnValue;
  38845. }
  38846. #ifdef __clang__
  38847. #pragma clang diagnostic pop
  38848. #endif
  38849. #ifdef __clang__
  38850. #pragma clang diagnostic push
  38851. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38852. #pragma clang diagnostic ignored "-Wunused-variable"
  38853. #endif
  38854. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  38855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method)
  38856. {
  38857. static bool s_Il2CppMethodInitialized;
  38858. if (!s_Il2CppMethodInitialized)
  38859. {
  38860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  38861. s_Il2CppMethodInitialized = true;
  38862. }
  38863. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  38864. memset((&V_0), 0, sizeof(V_0));
  38865. {
  38866. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  38867. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_0 = ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
  38868. V_0 = L_0;
  38869. goto IL_0009;
  38870. }
  38871. IL_0009:
  38872. {
  38873. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1 = V_0;
  38874. return L_1;
  38875. }
  38876. }
  38877. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  38878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  38879. {
  38880. {
  38881. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___handle0;
  38882. __this->set_m_Handle_0(L_0);
  38883. return;
  38884. }
  38885. }
  38886. IL2CPP_EXTERN_C void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  38887. {
  38888. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted;
  38889. int32_t _offset = 1;
  38890. _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  38891. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8(_thisAdjusted, ___handle0, method);
  38892. }
  38893. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  38894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method)
  38895. {
  38896. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  38897. memset((&V_0), 0, sizeof(V_0));
  38898. {
  38899. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  38900. V_0 = L_0;
  38901. goto IL_000a;
  38902. }
  38903. IL_000a:
  38904. {
  38905. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  38906. return L_1;
  38907. }
  38908. }
  38909. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  38910. {
  38911. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted;
  38912. int32_t _offset = 1;
  38913. _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  38914. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  38915. _returnValue = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351(_thisAdjusted, method);
  38916. return _returnValue;
  38917. }
  38918. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  38919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  38920. {
  38921. static bool s_Il2CppMethodInitialized;
  38922. if (!s_Il2CppMethodInitialized)
  38923. {
  38924. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  38925. s_Il2CppMethodInitialized = true;
  38926. }
  38927. bool V_0 = false;
  38928. {
  38929. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  38930. L_0 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)__this, /*hidden argument*/NULL);
  38931. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  38932. L_1 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)(&___other0), /*hidden argument*/NULL);
  38933. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  38934. bool L_2;
  38935. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  38936. V_0 = L_2;
  38937. goto IL_0016;
  38938. }
  38939. IL_0016:
  38940. {
  38941. bool L_3 = V_0;
  38942. return L_3;
  38943. }
  38944. }
  38945. IL2CPP_EXTERN_C bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C_AdjustorThunk (RuntimeObject * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  38946. {
  38947. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted;
  38948. int32_t _offset = 1;
  38949. _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  38950. bool _returnValue;
  38951. _returnValue = Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C(_thisAdjusted, ___other0, method);
  38952. return _returnValue;
  38953. }
  38954. // System.Void UnityEngine.Playables.Playable::.cctor()
  38955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m83EA9DB5D7F0DAE681E34D0899A2562795301888 (const RuntimeMethod* method)
  38956. {
  38957. static bool s_Il2CppMethodInitialized;
  38958. if (!s_Il2CppMethodInitialized)
  38959. {
  38960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  38961. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  38962. s_Il2CppMethodInitialized = true;
  38963. }
  38964. {
  38965. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  38966. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  38967. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  38968. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1;
  38969. memset((&L_1), 0, sizeof(L_1));
  38970. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL);
  38971. ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  38972. return;
  38973. }
  38974. }
  38975. #ifdef __clang__
  38976. #pragma clang diagnostic pop
  38977. #endif
  38978. #ifdef __clang__
  38979. #pragma clang diagnostic push
  38980. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38981. #pragma clang diagnostic ignored "-Wunused-variable"
  38982. #endif
  38983. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  38984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m7D57ED7F9E30E414F2981357A61C42CBF3D8367D (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  38985. {
  38986. static bool s_Il2CppMethodInitialized;
  38987. if (!s_Il2CppMethodInitialized)
  38988. {
  38989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  38990. s_Il2CppMethodInitialized = true;
  38991. }
  38992. double V_0 = 0.0;
  38993. {
  38994. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  38995. double L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
  38996. V_0 = L_0;
  38997. goto IL_0009;
  38998. }
  38999. IL_0009:
  39000. {
  39001. double L_1 = V_0;
  39002. return L_1;
  39003. }
  39004. }
  39005. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  39006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5F941EB83243BB24A93C27A7583BB55FF18CB38C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  39007. {
  39008. static bool s_Il2CppMethodInitialized;
  39009. if (!s_Il2CppMethodInitialized)
  39010. {
  39011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  39012. s_Il2CppMethodInitialized = true;
  39013. }
  39014. RuntimeObject* V_0 = NULL;
  39015. {
  39016. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  39017. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_None_4();
  39018. V_0 = (RuntimeObject*)L_0;
  39019. goto IL_0009;
  39020. }
  39021. IL_0009:
  39022. {
  39023. RuntimeObject* L_1 = V_0;
  39024. return L_1;
  39025. }
  39026. }
  39027. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  39028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m5E4984A4BF33518FBE69B43A29DB486AF6501537 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
  39029. {
  39030. static bool s_Il2CppMethodInitialized;
  39031. if (!s_Il2CppMethodInitialized)
  39032. {
  39033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  39034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  39035. s_Il2CppMethodInitialized = true;
  39036. }
  39037. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  39038. memset((&V_0), 0, sizeof(V_0));
  39039. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * V_1 = NULL;
  39040. bool V_2 = false;
  39041. {
  39042. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  39043. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  39044. bool L_1;
  39045. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  39046. V_2 = L_1;
  39047. bool L_2 = V_2;
  39048. if (!L_2)
  39049. {
  39050. goto IL_0014;
  39051. }
  39052. }
  39053. {
  39054. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  39055. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3;
  39056. L_3 = Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58(/*hidden argument*/NULL);
  39057. V_0 = L_3;
  39058. goto IL_001d;
  39059. }
  39060. IL_0014:
  39061. {
  39062. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_4 = ___asset0;
  39063. PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_5 = ___graph1;
  39064. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = ___go2;
  39065. NullCheck(L_4);
  39066. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_7;
  39067. L_7 = VirtualFuncInvoker2< Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
  39068. V_0 = L_7;
  39069. }
  39070. IL_001d:
  39071. {
  39072. void* L_8;
  39073. L_8 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
  39074. V_1 = (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_8;
  39075. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * L_9 = V_1;
  39076. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_10 = V_0;
  39077. *(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_9 = L_10;
  39078. return;
  39079. }
  39080. }
  39081. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  39082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mE27BD3B5B7D9E80D1C249D6430401BD81E4AFB4C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
  39083. {
  39084. double V_0 = 0.0;
  39085. double* V_1 = NULL;
  39086. {
  39087. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  39088. NullCheck(L_0);
  39089. double L_1;
  39090. L_1 = VirtualFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  39091. V_0 = L_1;
  39092. void* L_2;
  39093. L_2 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
  39094. V_1 = (double*)L_2;
  39095. double* L_3 = V_1;
  39096. double L_4 = V_0;
  39097. *((double*)L_3) = (double)L_4;
  39098. return;
  39099. }
  39100. }
  39101. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  39102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_mAE1FA54D280C75ADC9486656C5C36AC1917D5FE4 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  39103. {
  39104. {
  39105. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  39106. return;
  39107. }
  39108. }
  39109. #ifdef __clang__
  39110. #pragma clang diagnostic pop
  39111. #endif
  39112. #ifdef __clang__
  39113. #pragma clang diagnostic push
  39114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39115. #pragma clang diagnostic ignored "-Wunused-variable"
  39116. #endif
  39117. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  39118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m1EA2FC6B8DE3503745344E7BBAA0B40FDCD50FC8 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  39119. {
  39120. {
  39121. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  39122. return;
  39123. }
  39124. }
  39125. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  39126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB302433EB8460D88FD2FD035D2BF9BF82BD82AA6 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  39127. {
  39128. {
  39129. return;
  39130. }
  39131. }
  39132. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  39133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m24F852A18B98173C2CBF1B96C0477A1F77BB9CFE (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  39134. {
  39135. {
  39136. return;
  39137. }
  39138. }
  39139. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  39140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m62F834EDF37B809612E47CCC9C4848435A89CD12 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  39141. {
  39142. {
  39143. return;
  39144. }
  39145. }
  39146. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  39147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m9F6E1A185DC7C98C312D9F3A0A7308DE3D32F745 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  39148. {
  39149. {
  39150. return;
  39151. }
  39152. }
  39153. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  39154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m71A792D97CD840F5D6C73889D00C2887F41A0F41 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  39155. {
  39156. {
  39157. return;
  39158. }
  39159. }
  39160. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  39161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mCC4EAD0766538FE39656D3EE04268239BB091AD2 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  39162. {
  39163. {
  39164. return;
  39165. }
  39166. }
  39167. // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  39168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m45F96C7EDDA4ABF4C2271DB16163FBD873AA1432 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  39169. {
  39170. {
  39171. return;
  39172. }
  39173. }
  39174. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  39175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m5EB22A817FFF0662E0E3AFAB34C41D7B09D4326F (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  39176. {
  39177. {
  39178. return;
  39179. }
  39180. }
  39181. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  39182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m3265FD7A4EA58C9A607F0F28EFF108EBBD826C3A (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  39183. {
  39184. RuntimeObject * V_0 = NULL;
  39185. {
  39186. RuntimeObject * L_0;
  39187. L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL);
  39188. V_0 = L_0;
  39189. goto IL_000a;
  39190. }
  39191. IL_000a:
  39192. {
  39193. RuntimeObject * L_1 = V_0;
  39194. return L_1;
  39195. }
  39196. }
  39197. #ifdef __clang__
  39198. #pragma clang diagnostic pop
  39199. #endif
  39200. #ifdef __clang__
  39201. #pragma clang diagnostic push
  39202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39203. #pragma clang diagnostic ignored "-Wunused-variable"
  39204. #endif
  39205. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  39206. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  39207. {
  39208. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  39209. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  39210. }
  39211. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  39212. {
  39213. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  39214. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  39215. }
  39216. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  39217. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  39218. {
  39219. }
  39220. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  39221. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  39222. {
  39223. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  39224. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  39225. }
  39226. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  39227. {
  39228. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  39229. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  39230. }
  39231. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  39232. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  39233. {
  39234. }
  39235. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  39236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m75475729474FE236198B967978A11DBA38CC6E47 (const RuntimeMethod* method)
  39237. {
  39238. static bool s_Il2CppMethodInitialized;
  39239. if (!s_Il2CppMethodInitialized)
  39240. {
  39241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var);
  39242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  39243. s_Il2CppMethodInitialized = true;
  39244. }
  39245. {
  39246. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = (PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)SZArrayNew(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var, (uint32_t)0);
  39247. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_None_4(L_0);
  39248. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
  39249. return;
  39250. }
  39251. }
  39252. #ifdef __clang__
  39253. #pragma clang diagnostic pop
  39254. #endif
  39255. #ifdef __clang__
  39256. #pragma clang diagnostic push
  39257. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39258. #pragma clang diagnostic ignored "-Wunused-variable"
  39259. #endif
  39260. #ifdef __clang__
  39261. #pragma clang diagnostic pop
  39262. #endif
  39263. #ifdef __clang__
  39264. #pragma clang diagnostic push
  39265. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39266. #pragma clang diagnostic ignored "-Wunused-variable"
  39267. #endif
  39268. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  39269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method)
  39270. {
  39271. static bool s_Il2CppMethodInitialized;
  39272. if (!s_Il2CppMethodInitialized)
  39273. {
  39274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39275. s_Il2CppMethodInitialized = true;
  39276. }
  39277. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  39278. memset((&V_0), 0, sizeof(V_0));
  39279. {
  39280. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39281. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_m_Null_2();
  39282. V_0 = L_0;
  39283. goto IL_0009;
  39284. }
  39285. IL_0009:
  39286. {
  39287. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  39288. return L_1;
  39289. }
  39290. }
  39291. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  39292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method)
  39293. {
  39294. static bool s_Il2CppMethodInitialized;
  39295. if (!s_Il2CppMethodInitialized)
  39296. {
  39297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39298. s_Il2CppMethodInitialized = true;
  39299. }
  39300. bool V_0 = false;
  39301. {
  39302. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___x0;
  39303. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___y1;
  39304. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39305. bool L_2;
  39306. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  39307. V_0 = L_2;
  39308. goto IL_000b;
  39309. }
  39310. IL_000b:
  39311. {
  39312. bool L_3 = V_0;
  39313. return L_3;
  39314. }
  39315. }
  39316. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  39317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  39318. {
  39319. static bool s_Il2CppMethodInitialized;
  39320. if (!s_Il2CppMethodInitialized)
  39321. {
  39322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39323. s_Il2CppMethodInitialized = true;
  39324. }
  39325. bool V_0 = false;
  39326. int32_t G_B3_0 = 0;
  39327. {
  39328. RuntimeObject * L_0 = ___p0;
  39329. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))
  39330. {
  39331. goto IL_0017;
  39332. }
  39333. }
  39334. {
  39335. RuntimeObject * L_1 = ___p0;
  39336. bool L_2;
  39337. L_2 = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, ((*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)UnBox(L_1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  39338. G_B3_0 = ((int32_t)(L_2));
  39339. goto IL_0018;
  39340. }
  39341. IL_0017:
  39342. {
  39343. G_B3_0 = 0;
  39344. }
  39345. IL_0018:
  39346. {
  39347. V_0 = (bool)G_B3_0;
  39348. goto IL_001b;
  39349. }
  39350. IL_001b:
  39351. {
  39352. bool L_3 = V_0;
  39353. return L_3;
  39354. }
  39355. }
  39356. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  39357. {
  39358. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted;
  39359. int32_t _offset = 1;
  39360. _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  39361. bool _returnValue;
  39362. _returnValue = PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F(_thisAdjusted, ___p0, method);
  39363. return _returnValue;
  39364. }
  39365. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  39366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  39367. {
  39368. static bool s_Il2CppMethodInitialized;
  39369. if (!s_Il2CppMethodInitialized)
  39370. {
  39371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39372. s_Il2CppMethodInitialized = true;
  39373. }
  39374. bool V_0 = false;
  39375. {
  39376. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = (*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this);
  39377. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___other0;
  39378. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39379. bool L_2;
  39380. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  39381. V_0 = L_2;
  39382. goto IL_0010;
  39383. }
  39384. IL_0010:
  39385. {
  39386. bool L_3 = V_0;
  39387. return L_3;
  39388. }
  39389. }
  39390. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  39391. {
  39392. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted;
  39393. int32_t _offset = 1;
  39394. _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  39395. bool _returnValue;
  39396. _returnValue = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955(_thisAdjusted, ___other0, method);
  39397. return _returnValue;
  39398. }
  39399. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  39400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  39401. {
  39402. int32_t V_0 = 0;
  39403. {
  39404. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  39405. int32_t L_1;
  39406. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  39407. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  39408. int32_t L_3;
  39409. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  39410. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  39411. goto IL_001b;
  39412. }
  39413. IL_001b:
  39414. {
  39415. int32_t L_4 = V_0;
  39416. return L_4;
  39417. }
  39418. }
  39419. IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39420. {
  39421. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted;
  39422. int32_t _offset = 1;
  39423. _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  39424. int32_t _returnValue;
  39425. _returnValue = PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72(_thisAdjusted, method);
  39426. return _returnValue;
  39427. }
  39428. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  39429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method)
  39430. {
  39431. bool V_0 = false;
  39432. int32_t G_B3_0 = 0;
  39433. {
  39434. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___lhs0;
  39435. intptr_t L_1 = L_0.get_m_Handle_0();
  39436. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2 = ___rhs1;
  39437. intptr_t L_3 = L_2.get_m_Handle_0();
  39438. bool L_4;
  39439. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  39440. if (!L_4)
  39441. {
  39442. goto IL_0024;
  39443. }
  39444. }
  39445. {
  39446. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___lhs0;
  39447. uint32_t L_6 = L_5.get_m_Version_1();
  39448. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = ___rhs1;
  39449. uint32_t L_8 = L_7.get_m_Version_1();
  39450. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  39451. goto IL_0025;
  39452. }
  39453. IL_0024:
  39454. {
  39455. G_B3_0 = 0;
  39456. }
  39457. IL_0025:
  39458. {
  39459. V_0 = (bool)G_B3_0;
  39460. goto IL_0028;
  39461. }
  39462. IL_0028:
  39463. {
  39464. bool L_9 = V_0;
  39465. return L_9;
  39466. }
  39467. }
  39468. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  39469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  39470. {
  39471. static bool s_Il2CppMethodInitialized;
  39472. if (!s_Il2CppMethodInitialized)
  39473. {
  39474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39475. s_Il2CppMethodInitialized = true;
  39476. }
  39477. {
  39478. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39479. bool L_0;
  39480. L_0 = PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  39481. return L_0;
  39482. }
  39483. }
  39484. IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39485. {
  39486. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted;
  39487. int32_t _offset = 1;
  39488. _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  39489. bool _returnValue;
  39490. _returnValue = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6(_thisAdjusted, method);
  39491. return _returnValue;
  39492. }
  39493. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  39494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  39495. {
  39496. static bool s_Il2CppMethodInitialized;
  39497. if (!s_Il2CppMethodInitialized)
  39498. {
  39499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39500. s_Il2CppMethodInitialized = true;
  39501. }
  39502. {
  39503. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39504. Type_t * L_0;
  39505. L_0 = PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  39506. return L_0;
  39507. }
  39508. }
  39509. IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39510. {
  39511. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted;
  39512. int32_t _offset = 1;
  39513. _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  39514. Type_t * _returnValue;
  39515. _returnValue = PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F(_thisAdjusted, method);
  39516. return _returnValue;
  39517. }
  39518. // System.Void UnityEngine.Playables.PlayableHandle::.cctor()
  39519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m14F0FDD932E8AB558039FFCD57C2E319AA25C989 (const RuntimeMethod* method)
  39520. {
  39521. static bool s_Il2CppMethodInitialized;
  39522. if (!s_Il2CppMethodInitialized)
  39523. {
  39524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  39525. s_Il2CppMethodInitialized = true;
  39526. }
  39527. {
  39528. il2cpp_codegen_initobj((((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ));
  39529. return;
  39530. }
  39531. }
  39532. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  39533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  39534. {
  39535. typedef bool (*PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  39536. static PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn _il2cpp_icall_func;
  39537. if (!_il2cpp_icall_func)
  39538. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  39539. bool icallRetVal = _il2cpp_icall_func(____unity_self0);
  39540. return icallRetVal;
  39541. }
  39542. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  39543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  39544. {
  39545. typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  39546. static PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn _il2cpp_icall_func;
  39547. if (!_il2cpp_icall_func)
  39548. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  39549. Type_t * icallRetVal = _il2cpp_icall_func(____unity_self0);
  39550. return icallRetVal;
  39551. }
  39552. #ifdef __clang__
  39553. #pragma clang diagnostic pop
  39554. #endif
  39555. #ifdef __clang__
  39556. #pragma clang diagnostic push
  39557. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39558. #pragma clang diagnostic ignored "-Wunused-variable"
  39559. #endif
  39560. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  39561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  39562. {
  39563. {
  39564. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___handle0;
  39565. __this->set_m_Handle_0(L_0);
  39566. return;
  39567. }
  39568. }
  39569. IL2CPP_EXTERN_C void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  39570. {
  39571. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted;
  39572. int32_t _offset = 1;
  39573. _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  39574. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297(_thisAdjusted, ___handle0, method);
  39575. }
  39576. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  39577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method)
  39578. {
  39579. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  39580. memset((&V_0), 0, sizeof(V_0));
  39581. {
  39582. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0();
  39583. V_0 = L_0;
  39584. goto IL_000a;
  39585. }
  39586. IL_000a:
  39587. {
  39588. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  39589. return L_1;
  39590. }
  39591. }
  39592. IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39593. {
  39594. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted;
  39595. int32_t _offset = 1;
  39596. _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  39597. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue;
  39598. _returnValue = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E(_thisAdjusted, method);
  39599. return _returnValue;
  39600. }
  39601. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  39602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  39603. {
  39604. static bool s_Il2CppMethodInitialized;
  39605. if (!s_Il2CppMethodInitialized)
  39606. {
  39607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39608. s_Il2CppMethodInitialized = true;
  39609. }
  39610. bool V_0 = false;
  39611. {
  39612. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  39613. L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)__this, /*hidden argument*/NULL);
  39614. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1;
  39615. L_1 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___other0), /*hidden argument*/NULL);
  39616. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39617. bool L_2;
  39618. L_2 = PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9(L_0, L_1, /*hidden argument*/NULL);
  39619. V_0 = L_2;
  39620. goto IL_0016;
  39621. }
  39622. IL_0016:
  39623. {
  39624. bool L_3 = V_0;
  39625. return L_3;
  39626. }
  39627. }
  39628. IL2CPP_EXTERN_C bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE_AdjustorThunk (RuntimeObject * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  39629. {
  39630. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted;
  39631. int32_t _offset = 1;
  39632. _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  39633. bool _returnValue;
  39634. _returnValue = PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE(_thisAdjusted, ___other0, method);
  39635. return _returnValue;
  39636. }
  39637. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  39638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m4F7AC7CBF2D9DD26FF45B6D521C4051CDC1A17D3 (const RuntimeMethod* method)
  39639. {
  39640. static bool s_Il2CppMethodInitialized;
  39641. if (!s_Il2CppMethodInitialized)
  39642. {
  39643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
  39645. s_Il2CppMethodInitialized = true;
  39646. }
  39647. {
  39648. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39649. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  39650. L_0 = PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D(/*hidden argument*/NULL);
  39651. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1;
  39652. memset((&L_1), 0, sizeof(L_1));
  39653. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL);
  39654. ((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
  39655. return;
  39656. }
  39657. }
  39658. #ifdef __clang__
  39659. #pragma clang diagnostic pop
  39660. #endif
  39661. #ifdef __clang__
  39662. #pragma clang diagnostic push
  39663. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39664. #pragma clang diagnostic ignored "-Wunused-variable"
  39665. #endif
  39666. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  39667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method)
  39668. {
  39669. static bool s_Il2CppMethodInitialized;
  39670. if (!s_Il2CppMethodInitialized)
  39671. {
  39672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39673. s_Il2CppMethodInitialized = true;
  39674. }
  39675. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  39676. memset((&V_0), 0, sizeof(V_0));
  39677. {
  39678. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39679. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_m_Null_2();
  39680. V_0 = L_0;
  39681. goto IL_0009;
  39682. }
  39683. IL_0009:
  39684. {
  39685. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  39686. return L_1;
  39687. }
  39688. }
  39689. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  39690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
  39691. {
  39692. int32_t V_0 = 0;
  39693. {
  39694. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  39695. int32_t L_1;
  39696. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  39697. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  39698. int32_t L_3;
  39699. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  39700. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  39701. goto IL_001b;
  39702. }
  39703. IL_001b:
  39704. {
  39705. int32_t L_4 = V_0;
  39706. return L_4;
  39707. }
  39708. }
  39709. IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  39710. {
  39711. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted;
  39712. int32_t _offset = 1;
  39713. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  39714. int32_t _returnValue;
  39715. _returnValue = PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C(_thisAdjusted, method);
  39716. return _returnValue;
  39717. }
  39718. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  39719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  39720. {
  39721. static bool s_Il2CppMethodInitialized;
  39722. if (!s_Il2CppMethodInitialized)
  39723. {
  39724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39725. s_Il2CppMethodInitialized = true;
  39726. }
  39727. bool V_0 = false;
  39728. {
  39729. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  39730. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___rhs1;
  39731. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39732. bool L_2;
  39733. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  39734. V_0 = L_2;
  39735. goto IL_000b;
  39736. }
  39737. IL_000b:
  39738. {
  39739. bool L_3 = V_0;
  39740. return L_3;
  39741. }
  39742. }
  39743. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  39744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  39745. {
  39746. static bool s_Il2CppMethodInitialized;
  39747. if (!s_Il2CppMethodInitialized)
  39748. {
  39749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39750. s_Il2CppMethodInitialized = true;
  39751. }
  39752. bool V_0 = false;
  39753. int32_t G_B3_0 = 0;
  39754. {
  39755. RuntimeObject * L_0 = ___p0;
  39756. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))
  39757. {
  39758. goto IL_0017;
  39759. }
  39760. }
  39761. {
  39762. RuntimeObject * L_1 = ___p0;
  39763. bool L_2;
  39764. L_2 = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, ((*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)UnBox(L_1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  39765. G_B3_0 = ((int32_t)(L_2));
  39766. goto IL_0018;
  39767. }
  39768. IL_0017:
  39769. {
  39770. G_B3_0 = 0;
  39771. }
  39772. IL_0018:
  39773. {
  39774. V_0 = (bool)G_B3_0;
  39775. goto IL_001b;
  39776. }
  39777. IL_001b:
  39778. {
  39779. bool L_3 = V_0;
  39780. return L_3;
  39781. }
  39782. }
  39783. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  39784. {
  39785. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted;
  39786. int32_t _offset = 1;
  39787. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  39788. bool _returnValue;
  39789. _returnValue = PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C(_thisAdjusted, ___p0, method);
  39790. return _returnValue;
  39791. }
  39792. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  39793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  39794. {
  39795. static bool s_Il2CppMethodInitialized;
  39796. if (!s_Il2CppMethodInitialized)
  39797. {
  39798. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39799. s_Il2CppMethodInitialized = true;
  39800. }
  39801. bool V_0 = false;
  39802. {
  39803. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = (*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this);
  39804. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___other0;
  39805. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39806. bool L_2;
  39807. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  39808. V_0 = L_2;
  39809. goto IL_0010;
  39810. }
  39811. IL_0010:
  39812. {
  39813. bool L_3 = V_0;
  39814. return L_3;
  39815. }
  39816. }
  39817. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  39818. {
  39819. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted;
  39820. int32_t _offset = 1;
  39821. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  39822. bool _returnValue;
  39823. _returnValue = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0(_thisAdjusted, ___other0, method);
  39824. return _returnValue;
  39825. }
  39826. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  39827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  39828. {
  39829. bool V_0 = false;
  39830. int32_t G_B3_0 = 0;
  39831. {
  39832. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  39833. intptr_t L_1 = L_0.get_m_Handle_0();
  39834. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_2 = ___rhs1;
  39835. intptr_t L_3 = L_2.get_m_Handle_0();
  39836. bool L_4;
  39837. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  39838. if (!L_4)
  39839. {
  39840. goto IL_0024;
  39841. }
  39842. }
  39843. {
  39844. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___lhs0;
  39845. uint32_t L_6 = L_5.get_m_Version_1();
  39846. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_7 = ___rhs1;
  39847. uint32_t L_8 = L_7.get_m_Version_1();
  39848. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  39849. goto IL_0025;
  39850. }
  39851. IL_0024:
  39852. {
  39853. G_B3_0 = 0;
  39854. }
  39855. IL_0025:
  39856. {
  39857. V_0 = (bool)G_B3_0;
  39858. goto IL_0028;
  39859. }
  39860. IL_0028:
  39861. {
  39862. bool L_9 = V_0;
  39863. return L_9;
  39864. }
  39865. }
  39866. // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
  39867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mFC855E625CBD628602F990B3A15AF0DB8C7E3AC1 (const RuntimeMethod* method)
  39868. {
  39869. static bool s_Il2CppMethodInitialized;
  39870. if (!s_Il2CppMethodInitialized)
  39871. {
  39872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  39873. s_Il2CppMethodInitialized = true;
  39874. }
  39875. {
  39876. il2cpp_codegen_initobj((((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ));
  39877. return;
  39878. }
  39879. }
  39880. #ifdef __clang__
  39881. #pragma clang diagnostic pop
  39882. #endif
  39883. #ifdef __clang__
  39884. #pragma clang diagnostic push
  39885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39886. #pragma clang diagnostic ignored "-Wunused-variable"
  39887. #endif
  39888. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  39889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method)
  39890. {
  39891. static bool s_Il2CppMethodInitialized;
  39892. if (!s_Il2CppMethodInitialized)
  39893. {
  39894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  39895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  39896. s_Il2CppMethodInitialized = true;
  39897. }
  39898. bool V_0 = false;
  39899. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_1 = NULL;
  39900. {
  39901. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  39902. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  39903. bool L_1;
  39904. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  39905. V_0 = L_1;
  39906. bool L_2 = V_0;
  39907. if (!L_2)
  39908. {
  39909. goto IL_0019;
  39910. }
  39911. }
  39912. {
  39913. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  39914. L_3 = PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE(/*hidden argument*/NULL);
  39915. V_1 = L_3;
  39916. goto IL_0021;
  39917. }
  39918. IL_0019:
  39919. {
  39920. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  39921. V_1 = L_4;
  39922. goto IL_0021;
  39923. }
  39924. IL_0021:
  39925. {
  39926. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_5 = V_1;
  39927. return L_5;
  39928. }
  39929. }
  39930. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
  39931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_m315E30E90CA2BBEF2C2C366EF68BF0380C2BCF28 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  39932. {
  39933. static bool s_Il2CppMethodInitialized;
  39934. if (!s_Il2CppMethodInitialized)
  39935. {
  39936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  39937. s_Il2CppMethodInitialized = true;
  39938. }
  39939. bool V_0 = false;
  39940. {
  39941. RuntimeObject* L_0;
  39942. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  39943. NullCheck(L_0);
  39944. bool L_1;
  39945. L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  39946. V_0 = L_1;
  39947. goto IL_000f;
  39948. }
  39949. IL_000f:
  39950. {
  39951. bool L_2 = V_0;
  39952. return L_2;
  39953. }
  39954. }
  39955. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  39956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method)
  39957. {
  39958. static bool s_Il2CppMethodInitialized;
  39959. if (!s_Il2CppMethodInitialized)
  39960. {
  39961. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  39962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_mC3B272B3CDE3E076EA8A5DBE45188ADE55A3E3F6_RuntimeMethod_var);
  39963. s_Il2CppMethodInitialized = true;
  39964. }
  39965. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_0 = NULL;
  39966. {
  39967. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  39968. L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_mC3B272B3CDE3E076EA8A5DBE45188ADE55A3E3F6(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_mC3B272B3CDE3E076EA8A5DBE45188ADE55A3E3F6_RuntimeMethod_var);
  39969. ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0);
  39970. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_1 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  39971. NullCheck(L_1);
  39972. Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_1, ((int32_t)61), /*hidden argument*/NULL);
  39973. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_2 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  39974. V_0 = L_2;
  39975. goto IL_0020;
  39976. }
  39977. IL_0020:
  39978. {
  39979. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3 = V_0;
  39980. return L_3;
  39981. }
  39982. }
  39983. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
  39984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m89048E6B2F1A820F9FD99C3237CB55FF7F56F558 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  39985. {
  39986. static bool s_Il2CppMethodInitialized;
  39987. if (!s_Il2CppMethodInitialized)
  39988. {
  39989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  39990. s_Il2CppMethodInitialized = true;
  39991. }
  39992. bool V_0 = false;
  39993. {
  39994. bool L_0 = __this->get_m_IsInitilized_7();
  39995. V_0 = L_0;
  39996. bool L_1 = V_0;
  39997. if (!L_1)
  39998. {
  39999. goto IL_000e;
  40000. }
  40001. }
  40002. {
  40003. goto IL_0021;
  40004. }
  40005. IL_000e:
  40006. {
  40007. __this->set_m_IsInitilized_7((bool)1);
  40008. RuntimeObject* L_2;
  40009. L_2 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  40010. NullCheck(L_2);
  40011. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_2);
  40012. }
  40013. IL_0021:
  40014. {
  40015. return;
  40016. }
  40017. }
  40018. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  40019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  40020. {
  40021. static bool s_Il2CppMethodInitialized;
  40022. if (!s_Il2CppMethodInitialized)
  40023. {
  40024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  40025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  40026. s_Il2CppMethodInitialized = true;
  40027. }
  40028. RuntimeObject* V_0 = NULL;
  40029. RuntimeObject* G_B2_0 = NULL;
  40030. RuntimeObject* G_B1_0 = NULL;
  40031. {
  40032. RuntimeObject* L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_connectionNative_4();
  40033. RuntimeObject* L_1 = L_0;
  40034. G_B1_0 = L_1;
  40035. if (L_1)
  40036. {
  40037. G_B2_0 = L_1;
  40038. goto IL_000f;
  40039. }
  40040. }
  40041. {
  40042. PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * L_2 = (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C *)il2cpp_codegen_object_new(PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  40043. PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B(L_2, /*hidden argument*/NULL);
  40044. G_B2_0 = ((RuntimeObject*)(L_2));
  40045. }
  40046. IL_000f:
  40047. {
  40048. V_0 = G_B2_0;
  40049. goto IL_0012;
  40050. }
  40051. IL_0012:
  40052. {
  40053. RuntimeObject* L_3 = V_0;
  40054. return L_3;
  40055. }
  40056. }
  40057. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  40058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  40059. {
  40060. static bool s_Il2CppMethodInitialized;
  40061. if (!s_Il2CppMethodInitialized)
  40062. {
  40063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mB32C13C1B219E9C1FD56A4B7890704D33909D341_RuntimeMethod_var);
  40064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  40065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  40066. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  40067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  40068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var);
  40069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  40070. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mC7DFEB804345B3DD3D7A9C65E11A175F8AF8A177_RuntimeMethod_var);
  40071. s_Il2CppMethodInitialized = true;
  40072. }
  40073. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * V_0 = NULL;
  40074. bool V_1 = false;
  40075. bool V_2 = false;
  40076. {
  40077. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_0 = (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  40078. U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE(L_0, /*hidden argument*/NULL);
  40079. V_0 = L_0;
  40080. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_1 = V_0;
  40081. Guid_t L_2 = ___messageId0;
  40082. NullCheck(L_1);
  40083. L_1->set_messageId_0(L_2);
  40084. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_3 = V_0;
  40085. NullCheck(L_3);
  40086. Guid_t L_4 = L_3->get_messageId_0();
  40087. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  40088. Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  40089. bool L_6;
  40090. L_6 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_4, L_5, /*hidden argument*/NULL);
  40091. V_1 = L_6;
  40092. bool L_7 = V_1;
  40093. if (!L_7)
  40094. {
  40095. goto IL_0033;
  40096. }
  40097. }
  40098. {
  40099. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  40100. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  40101. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var)));
  40102. }
  40103. IL_0033:
  40104. {
  40105. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_9 = __this->get_m_PlayerEditorConnectionEvents_5();
  40106. NullCheck(L_9);
  40107. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_10 = L_9->get_messageTypeSubscribers_0();
  40108. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_11 = V_0;
  40109. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_12 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  40110. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  40111. bool L_13;
  40112. L_13 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mB32C13C1B219E9C1FD56A4B7890704D33909D341(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mB32C13C1B219E9C1FD56A4B7890704D33909D341_RuntimeMethod_var);
  40113. V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  40114. bool L_14 = V_2;
  40115. if (!L_14)
  40116. {
  40117. goto IL_006a;
  40118. }
  40119. }
  40120. {
  40121. RuntimeObject* L_15;
  40122. L_15 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  40123. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_16 = V_0;
  40124. NullCheck(L_16);
  40125. Guid_t L_17 = L_16->get_messageId_0();
  40126. NullCheck(L_15);
  40127. InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_15, L_17);
  40128. }
  40129. IL_006a:
  40130. {
  40131. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_18 = __this->get_m_PlayerEditorConnectionEvents_5();
  40132. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_19 = V_0;
  40133. NullCheck(L_19);
  40134. Guid_t L_20 = L_19->get_messageId_0();
  40135. NullCheck(L_18);
  40136. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_21;
  40137. L_21 = PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B(L_18, L_20, /*hidden argument*/NULL);
  40138. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_22 = ___callback1;
  40139. NullCheck(L_21);
  40140. UnityEvent_1_AddListener_mC7DFEB804345B3DD3D7A9C65E11A175F8AF8A177(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_mC7DFEB804345B3DD3D7A9C65E11A175F8AF8A177_RuntimeMethod_var);
  40141. return;
  40142. }
  40143. }
  40144. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  40145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  40146. {
  40147. static bool s_Il2CppMethodInitialized;
  40148. if (!s_Il2CppMethodInitialized)
  40149. {
  40150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mB32C13C1B219E9C1FD56A4B7890704D33909D341_RuntimeMethod_var);
  40151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  40152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  40153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  40154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var);
  40155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  40156. s_Il2CppMethodInitialized = true;
  40157. }
  40158. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * V_0 = NULL;
  40159. bool V_1 = false;
  40160. {
  40161. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_0 = (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  40162. U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB(L_0, /*hidden argument*/NULL);
  40163. V_0 = L_0;
  40164. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_1 = V_0;
  40165. Guid_t L_2 = ___messageId0;
  40166. NullCheck(L_1);
  40167. L_1->set_messageId_0(L_2);
  40168. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_3 = __this->get_m_PlayerEditorConnectionEvents_5();
  40169. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_4 = V_0;
  40170. NullCheck(L_4);
  40171. Guid_t L_5 = L_4->get_messageId_0();
  40172. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = ___callback1;
  40173. NullCheck(L_3);
  40174. PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3(L_3, L_5, L_6, /*hidden argument*/NULL);
  40175. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_7 = __this->get_m_PlayerEditorConnectionEvents_5();
  40176. NullCheck(L_7);
  40177. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_8 = L_7->get_messageTypeSubscribers_0();
  40178. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_9 = V_0;
  40179. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_10 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  40180. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  40181. bool L_11;
  40182. L_11 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mB32C13C1B219E9C1FD56A4B7890704D33909D341(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mB32C13C1B219E9C1FD56A4B7890704D33909D341_RuntimeMethod_var);
  40183. V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  40184. bool L_12 = V_1;
  40185. if (!L_12)
  40186. {
  40187. goto IL_0058;
  40188. }
  40189. }
  40190. {
  40191. RuntimeObject* L_13;
  40192. L_13 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  40193. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_14 = V_0;
  40194. NullCheck(L_14);
  40195. Guid_t L_15 = L_14->get_messageId_0();
  40196. NullCheck(L_13);
  40197. InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_13, L_15);
  40198. }
  40199. IL_0058:
  40200. {
  40201. return;
  40202. }
  40203. }
  40204. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  40205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m3DA7DB08B44854C6914F9A154C486EFFCC2B4E8D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  40206. {
  40207. static bool s_Il2CppMethodInitialized;
  40208. if (!s_Il2CppMethodInitialized)
  40209. {
  40210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  40211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  40212. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_RuntimeMethod_var);
  40213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mD396EA185003D66D9F0425A2C98D23F6A1624175_RuntimeMethod_var);
  40214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m79E366A000E7622894AD17893C6526FD8C8D9E07_RuntimeMethod_var);
  40215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D_RuntimeMethod_var);
  40216. s_Il2CppMethodInitialized = true;
  40217. }
  40218. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C V_0;
  40219. memset((&V_0), 0, sizeof(V_0));
  40220. int32_t V_1 = 0;
  40221. Exception_t * __last_unhandled_exception = 0;
  40222. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  40223. {
  40224. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_connectedPlayers_6();
  40225. NullCheck(L_0);
  40226. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C L_1;
  40227. L_1 = List_1_GetEnumerator_mD396EA185003D66D9F0425A2C98D23F6A1624175(L_0, /*hidden argument*/List_1_GetEnumerator_mD396EA185003D66D9F0425A2C98D23F6A1624175_RuntimeMethod_var);
  40228. V_0 = L_1;
  40229. }
  40230. IL_000e:
  40231. try
  40232. {// begin try (depth: 1)
  40233. {
  40234. goto IL_0022;
  40235. }
  40236. IL_0010:
  40237. {
  40238. int32_t L_2;
  40239. L_2 = Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_inline((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_RuntimeMethod_var);
  40240. V_1 = L_2;
  40241. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_3 = ___callback0;
  40242. int32_t L_4 = V_1;
  40243. NullCheck(L_3);
  40244. UnityAction_1_Invoke_m79E366A000E7622894AD17893C6526FD8C8D9E07(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m79E366A000E7622894AD17893C6526FD8C8D9E07_RuntimeMethod_var);
  40245. }
  40246. IL_0022:
  40247. {
  40248. bool L_5;
  40249. L_5 = Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  40250. if (L_5)
  40251. {
  40252. goto IL_0010;
  40253. }
  40254. }
  40255. IL_002b:
  40256. {
  40257. IL2CPP_LEAVE(0x3C, FINALLY_002d);
  40258. }
  40259. }// end try (depth: 1)
  40260. catch(Il2CppExceptionWrapper& e)
  40261. {
  40262. __last_unhandled_exception = (Exception_t *)e.ex;
  40263. goto FINALLY_002d;
  40264. }
  40265. FINALLY_002d:
  40266. {// begin finally (depth: 1)
  40267. Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  40268. IL2CPP_END_FINALLY(45)
  40269. }// end finally (depth: 1)
  40270. IL2CPP_CLEANUP(45)
  40271. {
  40272. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  40273. IL2CPP_JUMP_TBL(0x3C, IL_003c)
  40274. }
  40275. IL_003c:
  40276. {
  40277. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_6 = __this->get_m_PlayerEditorConnectionEvents_5();
  40278. NullCheck(L_6);
  40279. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_7 = L_6->get_connectionEvent_1();
  40280. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_8 = ___callback0;
  40281. NullCheck(L_7);
  40282. UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D_RuntimeMethod_var);
  40283. return;
  40284. }
  40285. }
  40286. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  40287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_mA0D4C45243C1244339CAF66E45C65A6130E8B87A (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  40288. {
  40289. static bool s_Il2CppMethodInitialized;
  40290. if (!s_Il2CppMethodInitialized)
  40291. {
  40292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D_RuntimeMethod_var);
  40293. s_Il2CppMethodInitialized = true;
  40294. }
  40295. {
  40296. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  40297. NullCheck(L_0);
  40298. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  40299. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  40300. NullCheck(L_1);
  40301. UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_mF622204016275063612BB5682A477BF64A843A7D_RuntimeMethod_var);
  40302. return;
  40303. }
  40304. }
  40305. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  40306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC44D98524BD2E21B7658AB898B8283C34A5AD96E (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  40307. {
  40308. static bool s_Il2CppMethodInitialized;
  40309. if (!s_Il2CppMethodInitialized)
  40310. {
  40311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F_RuntimeMethod_var);
  40312. s_Il2CppMethodInitialized = true;
  40313. }
  40314. {
  40315. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  40316. NullCheck(L_0);
  40317. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_connectionEvent_1();
  40318. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  40319. NullCheck(L_1);
  40320. UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F_RuntimeMethod_var);
  40321. return;
  40322. }
  40323. }
  40324. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  40325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m1DB86C159F601428F59DAB3A4BB912C780F8EAFD (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  40326. {
  40327. static bool s_Il2CppMethodInitialized;
  40328. if (!s_Il2CppMethodInitialized)
  40329. {
  40330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F_RuntimeMethod_var);
  40331. s_Il2CppMethodInitialized = true;
  40332. }
  40333. {
  40334. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  40335. NullCheck(L_0);
  40336. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  40337. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  40338. NullCheck(L_1);
  40339. UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_mE15FEED7E7986673D780E29374C2F54D3262E34F_RuntimeMethod_var);
  40340. return;
  40341. }
  40342. }
  40343. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
  40344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  40345. {
  40346. static bool s_Il2CppMethodInitialized;
  40347. if (!s_Il2CppMethodInitialized)
  40348. {
  40349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  40350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  40351. s_Il2CppMethodInitialized = true;
  40352. }
  40353. bool V_0 = false;
  40354. {
  40355. Guid_t L_0 = ___messageId0;
  40356. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  40357. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  40358. bool L_2;
  40359. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  40360. V_0 = L_2;
  40361. bool L_3 = V_0;
  40362. if (!L_3)
  40363. {
  40364. goto IL_0021;
  40365. }
  40366. }
  40367. {
  40368. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  40369. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  40370. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var)));
  40371. }
  40372. IL_0021:
  40373. {
  40374. RuntimeObject* L_5;
  40375. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  40376. Guid_t L_6 = ___messageId0;
  40377. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  40378. NullCheck(L_5);
  40379. InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  40380. return;
  40381. }
  40382. }
  40383. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
  40384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  40385. {
  40386. static bool s_Il2CppMethodInitialized;
  40387. if (!s_Il2CppMethodInitialized)
  40388. {
  40389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  40390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  40391. s_Il2CppMethodInitialized = true;
  40392. }
  40393. bool V_0 = false;
  40394. bool V_1 = false;
  40395. {
  40396. Guid_t L_0 = ___messageId0;
  40397. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  40398. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  40399. bool L_2;
  40400. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  40401. V_0 = L_2;
  40402. bool L_3 = V_0;
  40403. if (!L_3)
  40404. {
  40405. goto IL_0021;
  40406. }
  40407. }
  40408. {
  40409. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  40410. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  40411. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var)));
  40412. }
  40413. IL_0021:
  40414. {
  40415. RuntimeObject* L_5;
  40416. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  40417. Guid_t L_6 = ___messageId0;
  40418. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  40419. NullCheck(L_5);
  40420. bool L_8;
  40421. L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  40422. V_1 = L_8;
  40423. goto IL_0032;
  40424. }
  40425. IL_0032:
  40426. {
  40427. bool L_9 = V_1;
  40428. return L_9;
  40429. }
  40430. }
  40431. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
  40432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_m3C3CE1A885657B18DEE2C10066425B45F2B15FAC (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method)
  40433. {
  40434. static bool s_Il2CppMethodInitialized;
  40435. if (!s_Il2CppMethodInitialized)
  40436. {
  40437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  40438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  40439. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var);
  40440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  40441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  40442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  40443. s_Il2CppMethodInitialized = true;
  40444. }
  40445. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * V_0 = NULL;
  40446. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * V_1 = NULL;
  40447. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_2;
  40448. memset((&V_2), 0, sizeof(V_2));
  40449. bool V_3 = false;
  40450. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 V_4;
  40451. memset((&V_4), 0, sizeof(V_4));
  40452. bool V_5 = false;
  40453. int32_t G_B5_0 = 0;
  40454. {
  40455. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_0 = (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  40456. U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683(L_0, /*hidden argument*/NULL);
  40457. V_0 = L_0;
  40458. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_1 = V_0;
  40459. NullCheck(L_1);
  40460. L_1->set_msgReceived_0((bool)0);
  40461. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_2 = V_0;
  40462. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_3 = (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *)il2cpp_codegen_object_new(UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  40463. UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  40464. V_1 = L_3;
  40465. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  40466. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_4;
  40467. L_4 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  40468. V_2 = L_4;
  40469. Guid_t L_5 = ___messageId0;
  40470. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = V_1;
  40471. PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D(__this, L_5, L_6, /*hidden argument*/NULL);
  40472. goto IL_0038;
  40473. }
  40474. IL_002c:
  40475. {
  40476. RuntimeObject* L_7;
  40477. L_7 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  40478. NullCheck(L_7);
  40479. InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_7);
  40480. }
  40481. IL_0038:
  40482. {
  40483. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  40484. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_8;
  40485. L_8 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  40486. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_9 = V_2;
  40487. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 L_10;
  40488. L_10 = DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2(L_8, L_9, /*hidden argument*/NULL);
  40489. V_4 = L_10;
  40490. double L_11;
  40491. L_11 = TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5((TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 *)(&V_4), /*hidden argument*/NULL);
  40492. int32_t L_12 = ___timeout1;
  40493. if ((!(((double)L_11) < ((double)((double)((double)L_12))))))
  40494. {
  40495. goto IL_005b;
  40496. }
  40497. }
  40498. {
  40499. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_13 = V_0;
  40500. NullCheck(L_13);
  40501. bool L_14 = L_13->get_msgReceived_0();
  40502. G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  40503. goto IL_005c;
  40504. }
  40505. IL_005b:
  40506. {
  40507. G_B5_0 = 0;
  40508. }
  40509. IL_005c:
  40510. {
  40511. V_3 = (bool)G_B5_0;
  40512. bool L_15 = V_3;
  40513. if (L_15)
  40514. {
  40515. goto IL_002c;
  40516. }
  40517. }
  40518. {
  40519. Guid_t L_16 = ___messageId0;
  40520. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_17 = V_1;
  40521. PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B(__this, L_16, L_17, /*hidden argument*/NULL);
  40522. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_18 = V_0;
  40523. NullCheck(L_18);
  40524. bool L_19 = L_18->get_msgReceived_0();
  40525. V_5 = L_19;
  40526. goto IL_0073;
  40527. }
  40528. IL_0073:
  40529. {
  40530. bool L_20 = V_5;
  40531. return L_20;
  40532. }
  40533. }
  40534. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
  40535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m2A55CA3DECCC5683315504EACB9311E565D1EFF5 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  40536. {
  40537. static bool s_Il2CppMethodInitialized;
  40538. if (!s_Il2CppMethodInitialized)
  40539. {
  40540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  40541. s_Il2CppMethodInitialized = true;
  40542. }
  40543. {
  40544. RuntimeObject* L_0;
  40545. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  40546. NullCheck(L_0);
  40547. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  40548. return;
  40549. }
  40550. }
  40551. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  40552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
  40553. {
  40554. static bool s_Il2CppMethodInitialized;
  40555. if (!s_Il2CppMethodInitialized)
  40556. {
  40557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  40558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  40559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  40560. s_Il2CppMethodInitialized = true;
  40561. }
  40562. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL;
  40563. bool V_1 = false;
  40564. {
  40565. V_0 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)NULL;
  40566. uint64_t L_0 = ___size1;
  40567. V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)((int64_t)0)))))? 1 : 0);
  40568. bool L_1 = V_1;
  40569. if (!L_1)
  40570. {
  40571. goto IL_0021;
  40572. }
  40573. }
  40574. {
  40575. uint64_t L_2 = ___size1;
  40576. if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  40577. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
  40578. V_0 = L_3;
  40579. intptr_t L_4 = ___data0;
  40580. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = V_0;
  40581. uint64_t L_6 = ___size1;
  40582. IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  40583. Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0((intptr_t)L_4, L_5, 0, ((int32_t)((int32_t)L_6)), /*hidden argument*/NULL);
  40584. }
  40585. IL_0021:
  40586. {
  40587. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_7;
  40588. L_7 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  40589. NullCheck(L_7);
  40590. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5();
  40591. String_t* L_9 = ___messageId3;
  40592. Guid_t L_10;
  40593. memset((&L_10), 0, sizeof(L_10));
  40594. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_10), L_9, /*hidden argument*/NULL);
  40595. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_11 = V_0;
  40596. uint64_t L_12 = ___guid2;
  40597. NullCheck(L_8);
  40598. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389(L_8, L_10, L_11, ((int32_t)((int32_t)L_12)), /*hidden argument*/NULL);
  40599. return;
  40600. }
  40601. }
  40602. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  40603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m9143E59EA71734C96F877CFD685F0935CEEBA13E (int32_t ___playerId0, const RuntimeMethod* method)
  40604. {
  40605. static bool s_Il2CppMethodInitialized;
  40606. if (!s_Il2CppMethodInitialized)
  40607. {
  40608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m415CDDDC44D8102E7E71D9EA0A853D7BBE6F469F_RuntimeMethod_var);
  40609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5_RuntimeMethod_var);
  40610. s_Il2CppMethodInitialized = true;
  40611. }
  40612. {
  40613. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  40614. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  40615. NullCheck(L_0);
  40616. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  40617. int32_t L_2 = ___playerId0;
  40618. NullCheck(L_1);
  40619. List_1_Add_m415CDDDC44D8102E7E71D9EA0A853D7BBE6F469F(L_1, L_2, /*hidden argument*/List_1_Add_m415CDDDC44D8102E7E71D9EA0A853D7BBE6F469F_RuntimeMethod_var);
  40620. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  40621. L_3 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  40622. NullCheck(L_3);
  40623. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
  40624. NullCheck(L_4);
  40625. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_5 = L_4->get_connectionEvent_1();
  40626. int32_t L_6 = ___playerId0;
  40627. NullCheck(L_5);
  40628. UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5_RuntimeMethod_var);
  40629. return;
  40630. }
  40631. }
  40632. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  40633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mCC356CB2D6C8820A435950F630BA349B7CA5E267 (int32_t ___playerId0, const RuntimeMethod* method)
  40634. {
  40635. static bool s_Il2CppMethodInitialized;
  40636. if (!s_Il2CppMethodInitialized)
  40637. {
  40638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mBB6335A1F23E6AAF429A699A4854BAC1C1C55A89_RuntimeMethod_var);
  40639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5_RuntimeMethod_var);
  40640. s_Il2CppMethodInitialized = true;
  40641. }
  40642. {
  40643. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  40644. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  40645. NullCheck(L_0);
  40646. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  40647. int32_t L_2 = ___playerId0;
  40648. NullCheck(L_1);
  40649. bool L_3;
  40650. L_3 = List_1_Remove_mBB6335A1F23E6AAF429A699A4854BAC1C1C55A89(L_1, L_2, /*hidden argument*/List_1_Remove_mBB6335A1F23E6AAF429A699A4854BAC1C1C55A89_RuntimeMethod_var);
  40651. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4;
  40652. L_4 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  40653. NullCheck(L_4);
  40654. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_5 = L_4->get_m_PlayerEditorConnectionEvents_5();
  40655. NullCheck(L_5);
  40656. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_6 = L_5->get_disconnectionEvent_2();
  40657. int32_t L_7 = ___playerId0;
  40658. NullCheck(L_6);
  40659. UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m3F9D60C155FF7D4C41F86E3039C845D3BB8816D5_RuntimeMethod_var);
  40660. return;
  40661. }
  40662. }
  40663. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  40664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_mBB02EDC32EB6458CB527F9703CFD4400C7CDCB92 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  40665. {
  40666. static bool s_Il2CppMethodInitialized;
  40667. if (!s_Il2CppMethodInitialized)
  40668. {
  40669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  40670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  40671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  40672. s_Il2CppMethodInitialized = true;
  40673. }
  40674. {
  40675. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  40676. PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0(L_0, /*hidden argument*/NULL);
  40677. __this->set_m_PlayerEditorConnectionEvents_5(L_0);
  40678. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  40679. List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  40680. __this->set_m_connectedPlayers_6(L_1);
  40681. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  40682. return;
  40683. }
  40684. }
  40685. #ifdef __clang__
  40686. #pragma clang diagnostic pop
  40687. #endif
  40688. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method)
  40689. {
  40690. {
  40691. String_t* L_0 = __this->get__message_0();
  40692. return L_0;
  40693. }
  40694. }
  40695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  40696. {
  40697. {
  40698. int32_t L_0 = __this->get_m_stringLength_0();
  40699. return L_0;
  40700. }
  40701. }
  40702. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method)
  40703. {
  40704. {
  40705. String_t* L_0 = __this->get_name_0();
  40706. return L_0;
  40707. }
  40708. }
  40709. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method)
  40710. {
  40711. {
  40712. RuntimeObject * L_0 = __this->get_m_target_2();
  40713. return L_0;
  40714. }
  40715. }
  40716. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  40717. {
  40718. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40719. memset((&V_0), 0, sizeof(V_0));
  40720. {
  40721. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  40722. float L_1 = L_0.get_x_2();
  40723. float L_2 = ___d1;
  40724. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  40725. float L_4 = L_3.get_y_3();
  40726. float L_5 = ___d1;
  40727. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  40728. float L_7 = L_6.get_z_4();
  40729. float L_8 = ___d1;
  40730. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  40731. memset((&L_9), 0, sizeof(L_9));
  40732. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  40733. V_0 = L_9;
  40734. goto IL_0021;
  40735. }
  40736. IL_0021:
  40737. {
  40738. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  40739. return L_10;
  40740. }
  40741. }
  40742. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  40743. {
  40744. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40745. memset((&V_0), 0, sizeof(V_0));
  40746. {
  40747. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  40748. float L_1 = L_0.get_x_2();
  40749. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  40750. float L_3 = L_2.get_x_2();
  40751. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  40752. float L_5 = L_4.get_y_3();
  40753. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  40754. float L_7 = L_6.get_y_3();
  40755. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  40756. float L_9 = L_8.get_z_4();
  40757. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  40758. float L_11 = L_10.get_z_4();
  40759. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  40760. memset((&L_12), 0, sizeof(L_12));
  40761. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  40762. V_0 = L_12;
  40763. goto IL_0030;
  40764. }
  40765. IL_0030:
  40766. {
  40767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  40768. return L_13;
  40769. }
  40770. }
  40771. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  40772. {
  40773. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40774. memset((&V_0), 0, sizeof(V_0));
  40775. {
  40776. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  40777. float L_1 = L_0.get_x_2();
  40778. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  40779. float L_3 = L_2.get_x_2();
  40780. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  40781. float L_5 = L_4.get_y_3();
  40782. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  40783. float L_7 = L_6.get_y_3();
  40784. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  40785. float L_9 = L_8.get_z_4();
  40786. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  40787. float L_11 = L_10.get_z_4();
  40788. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  40789. memset((&L_12), 0, sizeof(L_12));
  40790. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  40791. V_0 = L_12;
  40792. goto IL_0030;
  40793. }
  40794. IL_0030:
  40795. {
  40796. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  40797. return L_13;
  40798. }
  40799. }
  40800. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  40801. {
  40802. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40803. memset((&V_0), 0, sizeof(V_0));
  40804. {
  40805. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  40806. float L_1 = L_0.get_x_2();
  40807. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  40808. float L_3 = L_2.get_x_2();
  40809. float L_4;
  40810. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  40811. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  40812. float L_6 = L_5.get_y_3();
  40813. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  40814. float L_8 = L_7.get_y_3();
  40815. float L_9;
  40816. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  40817. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  40818. float L_11 = L_10.get_z_4();
  40819. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  40820. float L_13 = L_12.get_z_4();
  40821. float L_14;
  40822. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  40823. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  40824. memset((&L_15), 0, sizeof(L_15));
  40825. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  40826. V_0 = L_15;
  40827. goto IL_003c;
  40828. }
  40829. IL_003c:
  40830. {
  40831. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  40832. return L_16;
  40833. }
  40834. }
  40835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  40836. {
  40837. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  40838. memset((&V_0), 0, sizeof(V_0));
  40839. {
  40840. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  40841. float L_1 = L_0.get_x_2();
  40842. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  40843. float L_3 = L_2.get_x_2();
  40844. float L_4;
  40845. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  40846. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  40847. float L_6 = L_5.get_y_3();
  40848. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  40849. float L_8 = L_7.get_y_3();
  40850. float L_9;
  40851. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  40852. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  40853. float L_11 = L_10.get_z_4();
  40854. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  40855. float L_13 = L_12.get_z_4();
  40856. float L_14;
  40857. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  40858. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  40859. memset((&L_15), 0, sizeof(L_15));
  40860. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  40861. V_0 = L_15;
  40862. goto IL_003c;
  40863. }
  40864. IL_003c:
  40865. {
  40866. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  40867. return L_16;
  40868. }
  40869. }
  40870. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  40871. {
  40872. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  40873. memset((&V_0), 0, sizeof(V_0));
  40874. {
  40875. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  40876. float L_1 = L_0.get_x_2();
  40877. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  40878. float L_3 = L_2.get_y_3();
  40879. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  40880. memset((&L_4), 0, sizeof(L_4));
  40881. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  40882. V_0 = L_4;
  40883. goto IL_0015;
  40884. }
  40885. IL_0015:
  40886. {
  40887. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  40888. return L_5;
  40889. }
  40890. }
  40891. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  40892. {
  40893. float V_0 = 0.0f;
  40894. float V_1 = 0.0f;
  40895. float V_2 = 0.0f;
  40896. float V_3 = 0.0f;
  40897. float V_4 = 0.0f;
  40898. bool V_5 = false;
  40899. {
  40900. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  40901. float L_1 = L_0.get_x_1();
  40902. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  40903. float L_3 = L_2.get_x_1();
  40904. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  40905. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  40906. float L_5 = L_4.get_y_2();
  40907. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  40908. float L_7 = L_6.get_y_2();
  40909. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  40910. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  40911. float L_9 = L_8.get_z_3();
  40912. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  40913. float L_11 = L_10.get_z_3();
  40914. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  40915. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  40916. float L_13 = L_12.get_w_4();
  40917. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  40918. float L_15 = L_14.get_w_4();
  40919. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  40920. float L_16 = V_0;
  40921. float L_17 = V_0;
  40922. float L_18 = V_1;
  40923. float L_19 = V_1;
  40924. float L_20 = V_2;
  40925. float L_21 = V_2;
  40926. float L_22 = V_3;
  40927. float L_23 = V_3;
  40928. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  40929. float L_24 = V_4;
  40930. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  40931. goto IL_0057;
  40932. }
  40933. IL_0057:
  40934. {
  40935. bool L_25 = V_5;
  40936. return L_25;
  40937. }
  40938. }
  40939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method)
  40940. {
  40941. {
  40942. intptr_t L_0 = *__this;
  40943. return (void*)(L_0);
  40944. }
  40945. }
  40946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method)
  40947. {
  40948. static bool s_Il2CppMethodInitialized;
  40949. if (!s_Il2CppMethodInitialized)
  40950. {
  40951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  40952. s_Il2CppMethodInitialized = true;
  40953. }
  40954. {
  40955. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  40956. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  40957. return L_0;
  40958. }
  40959. }
  40960. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  40961. {
  40962. {
  40963. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  40964. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  40965. return;
  40966. }
  40967. }
  40968. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  40969. {
  40970. {
  40971. int32_t L_0 = ___value0;
  40972. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  40973. return;
  40974. }
  40975. }
  40976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  40977. {
  40978. {
  40979. int32_t L_0 = ___value0;
  40980. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  40981. return;
  40982. }
  40983. }
  40984. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  40985. {
  40986. {
  40987. int32_t L_0 = ___value0;
  40988. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  40989. return;
  40990. }
  40991. }
  40992. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  40993. {
  40994. {
  40995. float L_0 = ___x0;
  40996. __this->set_x_0(L_0);
  40997. float L_1 = ___y1;
  40998. __this->set_y_1(L_1);
  40999. return;
  41000. }
  41001. }
  41002. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  41003. {
  41004. {
  41005. RuntimeObject* L_0 = ___value0;
  41006. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  41007. return;
  41008. }
  41009. }
  41010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  41011. {
  41012. {
  41013. bool L_0 = ___value0;
  41014. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  41015. return;
  41016. }
  41017. }
  41018. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  41019. {
  41020. {
  41021. int32_t L_0 = ___value0;
  41022. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  41023. return;
  41024. }
  41025. }
  41026. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  41027. {
  41028. {
  41029. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  41030. return L_0;
  41031. }
  41032. }
  41033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  41034. {
  41035. {
  41036. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  41037. return L_0;
  41038. }
  41039. }
  41040. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  41041. {
  41042. {
  41043. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  41044. return L_0;
  41045. }
  41046. }
  41047. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  41048. {
  41049. bool V_0 = false;
  41050. int32_t G_B5_0 = 0;
  41051. {
  41052. float L_0 = __this->get_x_1();
  41053. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  41054. float L_2 = L_1.get_x_1();
  41055. if ((!(((float)L_0) == ((float)L_2))))
  41056. {
  41057. goto IL_003b;
  41058. }
  41059. }
  41060. {
  41061. float L_3 = __this->get_y_2();
  41062. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  41063. float L_5 = L_4.get_y_2();
  41064. if ((!(((float)L_3) == ((float)L_5))))
  41065. {
  41066. goto IL_003b;
  41067. }
  41068. }
  41069. {
  41070. float L_6 = __this->get_z_3();
  41071. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  41072. float L_8 = L_7.get_z_3();
  41073. if ((!(((float)L_6) == ((float)L_8))))
  41074. {
  41075. goto IL_003b;
  41076. }
  41077. }
  41078. {
  41079. float L_9 = __this->get_w_4();
  41080. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  41081. float L_11 = L_10.get_w_4();
  41082. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  41083. goto IL_003c;
  41084. }
  41085. IL_003b:
  41086. {
  41087. G_B5_0 = 0;
  41088. }
  41089. IL_003c:
  41090. {
  41091. V_0 = (bool)G_B5_0;
  41092. goto IL_003f;
  41093. }
  41094. IL_003f:
  41095. {
  41096. bool L_12 = V_0;
  41097. return L_12;
  41098. }
  41099. }
  41100. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  41101. {
  41102. float V_0 = 0.0f;
  41103. {
  41104. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  41105. float L_1 = L_0.get_x_2();
  41106. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  41107. float L_3 = L_2.get_x_2();
  41108. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  41109. float L_5 = L_4.get_y_3();
  41110. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  41111. float L_7 = L_6.get_y_3();
  41112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  41113. float L_9 = L_8.get_z_4();
  41114. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  41115. float L_11 = L_10.get_z_4();
  41116. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  41117. goto IL_002d;
  41118. }
  41119. IL_002d:
  41120. {
  41121. float L_12 = V_0;
  41122. return L_12;
  41123. }
  41124. }
  41125. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_mCF949843BDD3F8253C42E2AAAB361E0DCE019314_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  41126. {
  41127. {
  41128. int32_t L_0 = ___index0;
  41129. int32_t L_1 = (int32_t)__this->get__size_2();
  41130. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  41131. {
  41132. goto IL_000e;
  41133. }
  41134. }
  41135. {
  41136. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  41137. }
  41138. IL_000e:
  41139. {
  41140. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* L_2 = (OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)__this->get__items_1();
  41141. int32_t L_3 = ___index0;
  41142. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  41143. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)L_2, (int32_t)L_3);
  41144. return (OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 )L_4;
  41145. }
  41146. }
  41147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  41148. {
  41149. {
  41150. int32_t L_0 = (int32_t)__this->get__size_2();
  41151. return (int32_t)L_0;
  41152. }
  41153. }
  41154. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  41155. {
  41156. {
  41157. int32_t L_0 = ___index0;
  41158. int32_t L_1 = (int32_t)__this->get__size_2();
  41159. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  41160. {
  41161. goto IL_000e;
  41162. }
  41163. }
  41164. {
  41165. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  41166. }
  41167. IL_000e:
  41168. {
  41169. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  41170. int32_t L_3 = ___index0;
  41171. RuntimeObject * L_4;
  41172. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  41173. return (RuntimeObject *)L_4;
  41174. }
  41175. }
  41176. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  41177. {
  41178. {
  41179. int32_t L_0 = (int32_t)__this->get__size_2();
  41180. return (int32_t)L_0;
  41181. }
  41182. }
  41183. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m4C91D0E84532DF10C654917487D82CB0AB27693B_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method)
  41184. {
  41185. {
  41186. RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
  41187. return (RuntimeObject *)L_0;
  41188. }
  41189. }
  41190. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m376883DE8D9B9C406BEA9E5A0DB2F132FE4B7FDA_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  41191. {
  41192. {
  41193. int32_t L_0 = (int32_t)__this->get_current_3();
  41194. return (int32_t)L_0;
  41195. }
  41196. }
  41197. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  41198. {
  41199. {
  41200. float L_0 = ___x0;
  41201. __this->set_x_2(L_0);
  41202. float L_1 = ___y1;
  41203. __this->set_y_3(L_1);
  41204. float L_2 = ___z2;
  41205. __this->set_z_4(L_2);
  41206. return;
  41207. }
  41208. }