UnityEngine.AudioModule.cpp 109 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. struct VirtualActionInvoker0
  10. {
  11. typedef void (*Action)(void*, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  16. }
  17. };
  18. template <typename T1>
  19. struct VirtualActionInvoker1
  20. {
  21. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  26. }
  27. };
  28. struct GenericVirtualActionInvoker0
  29. {
  30. typedef void (*Action)(void*, const RuntimeMethod*);
  31. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  32. {
  33. VirtualInvokeData invokeData;
  34. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  35. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  36. }
  37. };
  38. template <typename T1>
  39. struct GenericVirtualActionInvoker1
  40. {
  41. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  42. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  43. {
  44. VirtualInvokeData invokeData;
  45. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  46. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  47. }
  48. };
  49. struct InterfaceActionInvoker0
  50. {
  51. typedef void (*Action)(void*, const RuntimeMethod*);
  52. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  55. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  56. }
  57. };
  58. template <typename T1>
  59. struct InterfaceActionInvoker1
  60. {
  61. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  62. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  65. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  66. }
  67. };
  68. struct GenericInterfaceActionInvoker0
  69. {
  70. typedef void (*Action)(void*, const RuntimeMethod*);
  71. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  72. {
  73. VirtualInvokeData invokeData;
  74. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  75. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  76. }
  77. };
  78. template <typename T1>
  79. struct GenericInterfaceActionInvoker1
  80. {
  81. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  82. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  83. {
  84. VirtualInvokeData invokeData;
  85. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  86. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  87. }
  88. };
  89. // System.Action`1<System.Boolean>
  90. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83;
  91. // System.Delegate[]
  92. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  93. // System.Single[]
  94. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  95. // UnityEngine.AudioClip
  96. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE;
  97. // UnityEngine.Audio.AudioMixer
  98. struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5;
  99. // UnityEngine.Experimental.Audio.AudioSampleProvider
  100. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B;
  101. // UnityEngine.AudioSource
  102. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B;
  103. // System.Delegate
  104. struct Delegate_t;
  105. // System.DelegateData
  106. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  107. // System.Reflection.MethodInfo
  108. struct MethodInfo_t;
  109. // UnityEngine.Object
  110. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  111. // System.String
  112. struct String_t;
  113. // System.Void
  114. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  115. // UnityEngine.AudioClip/PCMReaderCallback
  116. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B;
  117. // UnityEngine.AudioClip/PCMSetPositionCallback
  118. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C;
  119. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  120. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487;
  121. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  122. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A;
  123. IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var;
  124. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  125. IL2CPP_EXTERN_C RuntimeClass* Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var;
  126. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  127. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  128. IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00;
  129. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var;
  130. struct Delegate_t_marshaled_com;
  131. struct Delegate_t_marshaled_pinvoke;
  132. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  133. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  134. IL2CPP_EXTERN_C_BEGIN
  135. IL2CPP_EXTERN_C_END
  136. #ifdef __clang__
  137. #pragma clang diagnostic push
  138. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  139. #pragma clang diagnostic ignored "-Wunused-variable"
  140. #endif
  141. // <Module>
  142. struct U3CModuleU3E_t6975E9BBACF02877D569BBF09DC44C44D3C346CB
  143. {
  144. public:
  145. public:
  146. };
  147. // System.Object
  148. struct Il2CppArrayBounds;
  149. // System.Array
  150. // UnityEngine.Experimental.Audio.AudioSampleProvider
  151. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B : public RuntimeObject
  152. {
  153. public:
  154. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
  155. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesAvailable_0;
  156. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
  157. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesOverflow_1;
  158. public:
  159. inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesAvailable_0)); }
  160. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; }
  161. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; }
  162. inline void set_sampleFramesAvailable_0(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  163. {
  164. ___sampleFramesAvailable_0 = value;
  165. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value);
  166. }
  167. inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesOverflow_1)); }
  168. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; }
  169. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; }
  170. inline void set_sampleFramesOverflow_1(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  171. {
  172. ___sampleFramesOverflow_1 = value;
  173. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value);
  174. }
  175. };
  176. // UnityEngine.AudioSettings
  177. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08 : public RuntimeObject
  178. {
  179. public:
  180. public:
  181. };
  182. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields
  183. {
  184. public:
  185. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
  186. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * ___OnAudioConfigurationChanged_0;
  187. public:
  188. inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioConfigurationChanged_0)); }
  189. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; }
  190. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; }
  191. inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * value)
  192. {
  193. ___OnAudioConfigurationChanged_0 = value;
  194. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value);
  195. }
  196. };
  197. // System.String
  198. struct String_t : public RuntimeObject
  199. {
  200. public:
  201. // System.Int32 System.String::m_stringLength
  202. int32_t ___m_stringLength_0;
  203. // System.Char System.String::m_firstChar
  204. Il2CppChar ___m_firstChar_1;
  205. public:
  206. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  207. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  208. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  209. inline void set_m_stringLength_0(int32_t value)
  210. {
  211. ___m_stringLength_0 = value;
  212. }
  213. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  214. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  215. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  216. inline void set_m_firstChar_1(Il2CppChar value)
  217. {
  218. ___m_firstChar_1 = value;
  219. }
  220. };
  221. struct String_t_StaticFields
  222. {
  223. public:
  224. // System.String System.String::Empty
  225. String_t* ___Empty_5;
  226. public:
  227. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  228. inline String_t* get_Empty_5() const { return ___Empty_5; }
  229. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  230. inline void set_Empty_5(String_t* value)
  231. {
  232. ___Empty_5 = value;
  233. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  234. }
  235. };
  236. // System.ValueType
  237. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  238. {
  239. public:
  240. public:
  241. };
  242. // Native definition for P/Invoke marshalling of System.ValueType
  243. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  244. {
  245. };
  246. // Native definition for COM marshalling of System.ValueType
  247. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  248. {
  249. };
  250. // UnityEngine.AudioSettings/Mobile
  251. struct Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E : public RuntimeObject
  252. {
  253. public:
  254. public:
  255. };
  256. struct Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields
  257. {
  258. public:
  259. // System.Boolean UnityEngine.AudioSettings/Mobile::<muteState>k__BackingField
  260. bool ___U3CmuteStateU3Ek__BackingField_0;
  261. // System.Boolean UnityEngine.AudioSettings/Mobile::_stopAudioOutputOnMute
  262. bool ____stopAudioOutputOnMute_1;
  263. // System.Action`1<System.Boolean> UnityEngine.AudioSettings/Mobile::OnMuteStateChanged
  264. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___OnMuteStateChanged_2;
  265. public:
  266. inline static int32_t get_offset_of_U3CmuteStateU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields, ___U3CmuteStateU3Ek__BackingField_0)); }
  267. inline bool get_U3CmuteStateU3Ek__BackingField_0() const { return ___U3CmuteStateU3Ek__BackingField_0; }
  268. inline bool* get_address_of_U3CmuteStateU3Ek__BackingField_0() { return &___U3CmuteStateU3Ek__BackingField_0; }
  269. inline void set_U3CmuteStateU3Ek__BackingField_0(bool value)
  270. {
  271. ___U3CmuteStateU3Ek__BackingField_0 = value;
  272. }
  273. inline static int32_t get_offset_of__stopAudioOutputOnMute_1() { return static_cast<int32_t>(offsetof(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields, ____stopAudioOutputOnMute_1)); }
  274. inline bool get__stopAudioOutputOnMute_1() const { return ____stopAudioOutputOnMute_1; }
  275. inline bool* get_address_of__stopAudioOutputOnMute_1() { return &____stopAudioOutputOnMute_1; }
  276. inline void set__stopAudioOutputOnMute_1(bool value)
  277. {
  278. ____stopAudioOutputOnMute_1 = value;
  279. }
  280. inline static int32_t get_offset_of_OnMuteStateChanged_2() { return static_cast<int32_t>(offsetof(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields, ___OnMuteStateChanged_2)); }
  281. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_OnMuteStateChanged_2() const { return ___OnMuteStateChanged_2; }
  282. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_OnMuteStateChanged_2() { return &___OnMuteStateChanged_2; }
  283. inline void set_OnMuteStateChanged_2(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value)
  284. {
  285. ___OnMuteStateChanged_2 = value;
  286. Il2CppCodeGenWriteBarrier((void**)(&___OnMuteStateChanged_2), (void*)value);
  287. }
  288. };
  289. // System.Boolean
  290. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  291. {
  292. public:
  293. // System.Boolean System.Boolean::m_value
  294. bool ___m_value_0;
  295. public:
  296. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  297. inline bool get_m_value_0() const { return ___m_value_0; }
  298. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  299. inline void set_m_value_0(bool value)
  300. {
  301. ___m_value_0 = value;
  302. }
  303. };
  304. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  305. {
  306. public:
  307. // System.String System.Boolean::TrueString
  308. String_t* ___TrueString_5;
  309. // System.String System.Boolean::FalseString
  310. String_t* ___FalseString_6;
  311. public:
  312. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  313. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  314. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  315. inline void set_TrueString_5(String_t* value)
  316. {
  317. ___TrueString_5 = value;
  318. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  319. }
  320. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  321. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  322. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  323. inline void set_FalseString_6(String_t* value)
  324. {
  325. ___FalseString_6 = value;
  326. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  327. }
  328. };
  329. // System.Int32
  330. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  331. {
  332. public:
  333. // System.Int32 System.Int32::m_value
  334. int32_t ___m_value_0;
  335. public:
  336. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  337. inline int32_t get_m_value_0() const { return ___m_value_0; }
  338. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  339. inline void set_m_value_0(int32_t value)
  340. {
  341. ___m_value_0 = value;
  342. }
  343. };
  344. // System.IntPtr
  345. struct IntPtr_t
  346. {
  347. public:
  348. // System.Void* System.IntPtr::m_value
  349. void* ___m_value_0;
  350. public:
  351. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  352. inline void* get_m_value_0() const { return ___m_value_0; }
  353. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  354. inline void set_m_value_0(void* value)
  355. {
  356. ___m_value_0 = value;
  357. }
  358. };
  359. struct IntPtr_t_StaticFields
  360. {
  361. public:
  362. // System.IntPtr System.IntPtr::Zero
  363. intptr_t ___Zero_1;
  364. public:
  365. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  366. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  367. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  368. inline void set_Zero_1(intptr_t value)
  369. {
  370. ___Zero_1 = value;
  371. }
  372. };
  373. // System.Single
  374. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  375. {
  376. public:
  377. // System.Single System.Single::m_value
  378. float ___m_value_0;
  379. public:
  380. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  381. inline float get_m_value_0() const { return ___m_value_0; }
  382. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  383. inline void set_m_value_0(float value)
  384. {
  385. ___m_value_0 = value;
  386. }
  387. };
  388. // System.UInt32
  389. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  390. {
  391. public:
  392. // System.UInt32 System.UInt32::m_value
  393. uint32_t ___m_value_0;
  394. public:
  395. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  396. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  397. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  398. inline void set_m_value_0(uint32_t value)
  399. {
  400. ___m_value_0 = value;
  401. }
  402. };
  403. // System.UInt64
  404. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  405. {
  406. public:
  407. // System.UInt64 System.UInt64::m_value
  408. uint64_t ___m_value_0;
  409. public:
  410. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  411. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  412. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  413. inline void set_m_value_0(uint64_t value)
  414. {
  415. ___m_value_0 = value;
  416. }
  417. };
  418. // System.Void
  419. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  420. {
  421. public:
  422. union
  423. {
  424. struct
  425. {
  426. };
  427. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  428. };
  429. public:
  430. };
  431. // System.Delegate
  432. struct Delegate_t : public RuntimeObject
  433. {
  434. public:
  435. // System.IntPtr System.Delegate::method_ptr
  436. Il2CppMethodPointer ___method_ptr_0;
  437. // System.IntPtr System.Delegate::invoke_impl
  438. intptr_t ___invoke_impl_1;
  439. // System.Object System.Delegate::m_target
  440. RuntimeObject * ___m_target_2;
  441. // System.IntPtr System.Delegate::method
  442. intptr_t ___method_3;
  443. // System.IntPtr System.Delegate::delegate_trampoline
  444. intptr_t ___delegate_trampoline_4;
  445. // System.IntPtr System.Delegate::extra_arg
  446. intptr_t ___extra_arg_5;
  447. // System.IntPtr System.Delegate::method_code
  448. intptr_t ___method_code_6;
  449. // System.Reflection.MethodInfo System.Delegate::method_info
  450. MethodInfo_t * ___method_info_7;
  451. // System.Reflection.MethodInfo System.Delegate::original_method_info
  452. MethodInfo_t * ___original_method_info_8;
  453. // System.DelegateData System.Delegate::data
  454. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  455. // System.Boolean System.Delegate::method_is_virtual
  456. bool ___method_is_virtual_10;
  457. public:
  458. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  459. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  460. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  461. inline void set_method_ptr_0(Il2CppMethodPointer value)
  462. {
  463. ___method_ptr_0 = value;
  464. }
  465. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  466. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  467. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  468. inline void set_invoke_impl_1(intptr_t value)
  469. {
  470. ___invoke_impl_1 = value;
  471. }
  472. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  473. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  474. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  475. inline void set_m_target_2(RuntimeObject * value)
  476. {
  477. ___m_target_2 = value;
  478. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  479. }
  480. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  481. inline intptr_t get_method_3() const { return ___method_3; }
  482. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  483. inline void set_method_3(intptr_t value)
  484. {
  485. ___method_3 = value;
  486. }
  487. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  488. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  489. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  490. inline void set_delegate_trampoline_4(intptr_t value)
  491. {
  492. ___delegate_trampoline_4 = value;
  493. }
  494. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  495. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  496. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  497. inline void set_extra_arg_5(intptr_t value)
  498. {
  499. ___extra_arg_5 = value;
  500. }
  501. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  502. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  503. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  504. inline void set_method_code_6(intptr_t value)
  505. {
  506. ___method_code_6 = value;
  507. }
  508. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  509. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  510. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  511. inline void set_method_info_7(MethodInfo_t * value)
  512. {
  513. ___method_info_7 = value;
  514. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  515. }
  516. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  517. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  518. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  519. inline void set_original_method_info_8(MethodInfo_t * value)
  520. {
  521. ___original_method_info_8 = value;
  522. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  523. }
  524. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  525. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  526. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  527. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  528. {
  529. ___data_9 = value;
  530. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  531. }
  532. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  533. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  534. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  535. inline void set_method_is_virtual_10(bool value)
  536. {
  537. ___method_is_virtual_10 = value;
  538. }
  539. };
  540. // Native definition for P/Invoke marshalling of System.Delegate
  541. struct Delegate_t_marshaled_pinvoke
  542. {
  543. intptr_t ___method_ptr_0;
  544. intptr_t ___invoke_impl_1;
  545. Il2CppIUnknown* ___m_target_2;
  546. intptr_t ___method_3;
  547. intptr_t ___delegate_trampoline_4;
  548. intptr_t ___extra_arg_5;
  549. intptr_t ___method_code_6;
  550. MethodInfo_t * ___method_info_7;
  551. MethodInfo_t * ___original_method_info_8;
  552. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  553. int32_t ___method_is_virtual_10;
  554. };
  555. // Native definition for COM marshalling of System.Delegate
  556. struct Delegate_t_marshaled_com
  557. {
  558. intptr_t ___method_ptr_0;
  559. intptr_t ___invoke_impl_1;
  560. Il2CppIUnknown* ___m_target_2;
  561. intptr_t ___method_3;
  562. intptr_t ___delegate_trampoline_4;
  563. intptr_t ___extra_arg_5;
  564. intptr_t ___method_code_6;
  565. MethodInfo_t * ___method_info_7;
  566. MethodInfo_t * ___original_method_info_8;
  567. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  568. int32_t ___method_is_virtual_10;
  569. };
  570. // UnityEngine.Object
  571. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  572. {
  573. public:
  574. // System.IntPtr UnityEngine.Object::m_CachedPtr
  575. intptr_t ___m_CachedPtr_0;
  576. public:
  577. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  578. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  579. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  580. inline void set_m_CachedPtr_0(intptr_t value)
  581. {
  582. ___m_CachedPtr_0 = value;
  583. }
  584. };
  585. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  586. {
  587. public:
  588. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  589. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  590. public:
  591. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  592. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  593. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  594. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  595. {
  596. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  597. }
  598. };
  599. // Native definition for P/Invoke marshalling of UnityEngine.Object
  600. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  601. {
  602. intptr_t ___m_CachedPtr_0;
  603. };
  604. // Native definition for COM marshalling of UnityEngine.Object
  605. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  606. {
  607. intptr_t ___m_CachedPtr_0;
  608. };
  609. // UnityEngine.Playables.PlayableHandle
  610. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  611. {
  612. public:
  613. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  614. intptr_t ___m_Handle_0;
  615. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  616. uint32_t ___m_Version_1;
  617. public:
  618. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  619. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  620. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  621. inline void set_m_Handle_0(intptr_t value)
  622. {
  623. ___m_Handle_0 = value;
  624. }
  625. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  626. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  627. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  628. inline void set_m_Version_1(uint32_t value)
  629. {
  630. ___m_Version_1 = value;
  631. }
  632. };
  633. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  634. {
  635. public:
  636. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  637. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  638. public:
  639. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  640. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  641. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  642. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  643. {
  644. ___m_Null_2 = value;
  645. }
  646. };
  647. // UnityEngine.Playables.PlayableOutputHandle
  648. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  649. {
  650. public:
  651. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  652. intptr_t ___m_Handle_0;
  653. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  654. uint32_t ___m_Version_1;
  655. public:
  656. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  657. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  658. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  659. inline void set_m_Handle_0(intptr_t value)
  660. {
  661. ___m_Handle_0 = value;
  662. }
  663. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  664. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  665. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  666. inline void set_m_Version_1(uint32_t value)
  667. {
  668. ___m_Version_1 = value;
  669. }
  670. };
  671. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  672. {
  673. public:
  674. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  675. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  676. public:
  677. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  678. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  679. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  680. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  681. {
  682. ___m_Null_2 = value;
  683. }
  684. };
  685. // UnityEngine.AudioClip
  686. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  687. {
  688. public:
  689. // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
  690. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4;
  691. // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
  692. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5;
  693. public:
  694. inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); }
  695. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; }
  696. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; }
  697. inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value)
  698. {
  699. ___m_PCMReaderCallback_4 = value;
  700. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value);
  701. }
  702. inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); }
  703. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; }
  704. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; }
  705. inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value)
  706. {
  707. ___m_PCMSetPositionCallback_5 = value;
  708. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value);
  709. }
  710. };
  711. // UnityEngine.Audio.AudioClipPlayable
  712. struct AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F
  713. {
  714. public:
  715. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
  716. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  717. public:
  718. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F, ___m_Handle_0)); }
  719. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  720. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  721. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  722. {
  723. ___m_Handle_0 = value;
  724. }
  725. };
  726. // UnityEngine.Audio.AudioMixer
  727. struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  728. {
  729. public:
  730. public:
  731. };
  732. // UnityEngine.Audio.AudioMixerPlayable
  733. struct AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A
  734. {
  735. public:
  736. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
  737. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  738. public:
  739. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A, ___m_Handle_0)); }
  740. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  741. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  742. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  743. {
  744. ___m_Handle_0 = value;
  745. }
  746. };
  747. // UnityEngine.Audio.AudioPlayableOutput
  748. struct AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8
  749. {
  750. public:
  751. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
  752. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  753. public:
  754. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8, ___m_Handle_0)); }
  755. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  756. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  757. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  758. {
  759. ___m_Handle_0 = value;
  760. }
  761. };
  762. // UnityEngine.Component
  763. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  764. {
  765. public:
  766. public:
  767. };
  768. // System.MulticastDelegate
  769. struct MulticastDelegate_t : public Delegate_t
  770. {
  771. public:
  772. // System.Delegate[] System.MulticastDelegate::delegates
  773. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  774. public:
  775. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  776. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  777. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  778. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  779. {
  780. ___delegates_11 = value;
  781. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  782. }
  783. };
  784. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  785. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  786. {
  787. Delegate_t_marshaled_pinvoke** ___delegates_11;
  788. };
  789. // Native definition for COM marshalling of System.MulticastDelegate
  790. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  791. {
  792. Delegate_t_marshaled_com** ___delegates_11;
  793. };
  794. // System.Action`1<System.Boolean>
  795. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t
  796. {
  797. public:
  798. public:
  799. };
  800. // UnityEngine.Behaviour
  801. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  802. {
  803. public:
  804. public:
  805. };
  806. // UnityEngine.AudioClip/PCMReaderCallback
  807. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B : public MulticastDelegate_t
  808. {
  809. public:
  810. public:
  811. };
  812. // UnityEngine.AudioClip/PCMSetPositionCallback
  813. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C : public MulticastDelegate_t
  814. {
  815. public:
  816. public:
  817. };
  818. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  819. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 : public MulticastDelegate_t
  820. {
  821. public:
  822. public:
  823. };
  824. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  825. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A : public MulticastDelegate_t
  826. {
  827. public:
  828. public:
  829. };
  830. // UnityEngine.AudioBehaviour
  831. struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  832. {
  833. public:
  834. public:
  835. };
  836. // UnityEngine.AudioListener
  837. struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  838. {
  839. public:
  840. public:
  841. };
  842. // UnityEngine.AudioSource
  843. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  844. {
  845. public:
  846. public:
  847. };
  848. #ifdef __clang__
  849. #pragma clang diagnostic pop
  850. #endif
  851. // System.Single[]
  852. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray
  853. {
  854. public:
  855. ALIGN_FIELD (8) float m_Items[1];
  856. public:
  857. inline float GetAt(il2cpp_array_size_t index) const
  858. {
  859. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  860. return m_Items[index];
  861. }
  862. inline float* GetAddressAt(il2cpp_array_size_t index)
  863. {
  864. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  865. return m_Items + index;
  866. }
  867. inline void SetAt(il2cpp_array_size_t index, float value)
  868. {
  869. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  870. m_Items[index] = value;
  871. }
  872. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  873. {
  874. return m_Items[index];
  875. }
  876. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  877. {
  878. return m_Items + index;
  879. }
  880. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  881. {
  882. m_Items[index] = value;
  883. }
  884. };
  885. // System.Delegate[]
  886. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  887. {
  888. public:
  889. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  890. public:
  891. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  892. {
  893. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  894. return m_Items[index];
  895. }
  896. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  897. {
  898. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  899. return m_Items + index;
  900. }
  901. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  902. {
  903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  904. m_Items[index] = value;
  905. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  906. }
  907. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  908. {
  909. return m_Items[index];
  910. }
  911. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  912. {
  913. return m_Items + index;
  914. }
  915. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  916. {
  917. m_Items[index] = value;
  918. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  919. }
  920. };
  921. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method);
  923. // System.Void UnityEngine.Object::.ctor()
  924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  925. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method);
  927. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method);
  929. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method);
  931. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  933. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method);
  935. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method);
  937. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method);
  939. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
  941. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
  943. // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
  944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, const RuntimeMethod* method);
  945. // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
  946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, float ___pitch1, const RuntimeMethod* method);
  947. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method);
  949. // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single)
  950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, float ___volumeScale1, const RuntimeMethod* method);
  951. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  953. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
  955. // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
  956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volumeScale2, const RuntimeMethod* method);
  957. // System.Void UnityEngine.AudioSource::Stop(System.Boolean)
  958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___stopOneShots0, const RuntimeMethod* method);
  959. // System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
  960. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline (const RuntimeMethod* method);
  961. // System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
  962. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6_inline (bool ___value0, const RuntimeMethod* method);
  963. // System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
  964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23 (const RuntimeMethod* method);
  965. // System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
  966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E (const RuntimeMethod* method);
  967. // System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
  968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09 (const RuntimeMethod* method);
  969. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  970. inline void Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method)
  971. {
  972. (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_gshared)(__this, ___obj0, method);
  973. }
  974. // System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
  975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583 (const RuntimeMethod* method);
  976. // System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
  977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6 (const RuntimeMethod* method);
  978. #ifdef __clang__
  979. #pragma clang diagnostic push
  980. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  981. #pragma clang diagnostic ignored "-Wunused-variable"
  982. #endif
  983. #ifdef __clang__
  984. #pragma clang diagnostic pop
  985. #endif
  986. #ifdef __clang__
  987. #pragma clang diagnostic push
  988. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  989. #pragma clang diagnostic ignored "-Wunused-variable"
  990. #endif
  991. #ifdef __clang__
  992. #pragma clang diagnostic pop
  993. #endif
  994. #ifdef __clang__
  995. #pragma clang diagnostic push
  996. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  997. #pragma clang diagnostic ignored "-Wunused-variable"
  998. #endif
  999. // System.Void UnityEngine.AudioClip::.ctor()
  1000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m25D83075F6C4735DF4E997F08E13E7EF6114C9B3 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method)
  1001. {
  1002. static bool s_Il2CppMethodInitialized;
  1003. if (!s_Il2CppMethodInitialized)
  1004. {
  1005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1006. s_Il2CppMethodInitialized = true;
  1007. }
  1008. {
  1009. __this->set_m_PCMReaderCallback_4((PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)NULL);
  1010. __this->set_m_PCMSetPositionCallback_5((PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)NULL);
  1011. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1012. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  1013. return;
  1014. }
  1015. }
  1016. // System.Single UnityEngine.AudioClip::get_length()
  1017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method)
  1018. {
  1019. typedef float (*AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *);
  1020. static AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn _il2cpp_icall_func;
  1021. if (!_il2cpp_icall_func)
  1022. _il2cpp_icall_func = (AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()");
  1023. float icallRetVal = _il2cpp_icall_func(__this);
  1024. return icallRetVal;
  1025. }
  1026. // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
  1027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1028. {
  1029. bool V_0 = false;
  1030. {
  1031. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4();
  1032. V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1033. bool L_1 = V_0;
  1034. if (!L_1)
  1035. {
  1036. goto IL_001b;
  1037. }
  1038. }
  1039. {
  1040. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = __this->get_m_PCMReaderCallback_4();
  1041. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___data0;
  1042. NullCheck(L_2);
  1043. PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387(L_2, L_3, /*hidden argument*/NULL);
  1044. }
  1045. IL_001b:
  1046. {
  1047. return;
  1048. }
  1049. }
  1050. // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
  1051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, int32_t ___position0, const RuntimeMethod* method)
  1052. {
  1053. bool V_0 = false;
  1054. {
  1055. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5();
  1056. V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1057. bool L_1 = V_0;
  1058. if (!L_1)
  1059. {
  1060. goto IL_001b;
  1061. }
  1062. }
  1063. {
  1064. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = __this->get_m_PCMSetPositionCallback_5();
  1065. int32_t L_3 = ___position0;
  1066. NullCheck(L_2);
  1067. PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E(L_2, L_3, /*hidden argument*/NULL);
  1068. }
  1069. IL_001b:
  1070. {
  1071. return;
  1072. }
  1073. }
  1074. #ifdef __clang__
  1075. #pragma clang diagnostic pop
  1076. #endif
  1077. #ifdef __clang__
  1078. #pragma clang diagnostic push
  1079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1080. #pragma clang diagnostic ignored "-Wunused-variable"
  1081. #endif
  1082. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  1083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method)
  1084. {
  1085. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  1086. memset((&V_0), 0, sizeof(V_0));
  1087. {
  1088. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  1089. V_0 = L_0;
  1090. goto IL_000a;
  1091. }
  1092. IL_000a:
  1093. {
  1094. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  1095. return L_1;
  1096. }
  1097. }
  1098. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1099. {
  1100. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted;
  1101. int32_t _offset = 1;
  1102. _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  1103. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  1104. _returnValue = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8(_thisAdjusted, method);
  1105. return _returnValue;
  1106. }
  1107. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  1108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  1109. {
  1110. static bool s_Il2CppMethodInitialized;
  1111. if (!s_Il2CppMethodInitialized)
  1112. {
  1113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1114. s_Il2CppMethodInitialized = true;
  1115. }
  1116. bool V_0 = false;
  1117. {
  1118. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1119. L_0 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)__this, /*hidden argument*/NULL);
  1120. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1121. L_1 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)(&___other0), /*hidden argument*/NULL);
  1122. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1123. bool L_2;
  1124. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1125. V_0 = L_2;
  1126. goto IL_0016;
  1127. }
  1128. IL_0016:
  1129. {
  1130. bool L_3 = V_0;
  1131. return L_3;
  1132. }
  1133. }
  1134. IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  1135. {
  1136. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted;
  1137. int32_t _offset = 1;
  1138. _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  1139. bool _returnValue;
  1140. _returnValue = AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E(_thisAdjusted, ___other0, method);
  1141. return _returnValue;
  1142. }
  1143. #ifdef __clang__
  1144. #pragma clang diagnostic pop
  1145. #endif
  1146. #ifdef __clang__
  1147. #pragma clang diagnostic push
  1148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1149. #pragma clang diagnostic ignored "-Wunused-variable"
  1150. #endif
  1151. // System.Single UnityEngine.AudioListener::get_volume()
  1152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344 (const RuntimeMethod* method)
  1153. {
  1154. typedef float (*AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344_ftn) ();
  1155. static AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344_ftn _il2cpp_icall_func;
  1156. if (!_il2cpp_icall_func)
  1157. _il2cpp_icall_func = (AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::get_volume()");
  1158. float icallRetVal = _il2cpp_icall_func();
  1159. return icallRetVal;
  1160. }
  1161. // System.Void UnityEngine.AudioListener::set_volume(System.Single)
  1162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE (float ___value0, const RuntimeMethod* method)
  1163. {
  1164. typedef void (*AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE_ftn) (float);
  1165. static AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE_ftn _il2cpp_icall_func;
  1166. if (!_il2cpp_icall_func)
  1167. _il2cpp_icall_func = (AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::set_volume(System.Single)");
  1168. _il2cpp_icall_func(___value0);
  1169. }
  1170. #ifdef __clang__
  1171. #pragma clang diagnostic pop
  1172. #endif
  1173. #ifdef __clang__
  1174. #pragma clang diagnostic push
  1175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1176. #pragma clang diagnostic ignored "-Wunused-variable"
  1177. #endif
  1178. // System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)
  1179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
  1180. {
  1181. typedef bool (*AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, String_t*, float);
  1182. static AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn _il2cpp_icall_func;
  1183. if (!_il2cpp_icall_func)
  1184. _il2cpp_icall_func = (AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)");
  1185. bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1);
  1186. return icallRetVal;
  1187. }
  1188. // System.Boolean UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)
  1189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, String_t* ___name0, float* ___value1, const RuntimeMethod* method)
  1190. {
  1191. typedef bool (*AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, String_t*, float*);
  1192. static AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn _il2cpp_icall_func;
  1193. if (!_il2cpp_icall_func)
  1194. _il2cpp_icall_func = (AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)");
  1195. bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1);
  1196. return icallRetVal;
  1197. }
  1198. #ifdef __clang__
  1199. #pragma clang diagnostic pop
  1200. #endif
  1201. #ifdef __clang__
  1202. #pragma clang diagnostic push
  1203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1204. #pragma clang diagnostic ignored "-Wunused-variable"
  1205. #endif
  1206. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  1207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method)
  1208. {
  1209. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  1210. memset((&V_0), 0, sizeof(V_0));
  1211. {
  1212. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  1213. V_0 = L_0;
  1214. goto IL_000a;
  1215. }
  1216. IL_000a:
  1217. {
  1218. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  1219. return L_1;
  1220. }
  1221. }
  1222. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1223. {
  1224. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted;
  1225. int32_t _offset = 1;
  1226. _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1227. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  1228. _returnValue = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17(_thisAdjusted, method);
  1229. return _returnValue;
  1230. }
  1231. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  1232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1233. {
  1234. static bool s_Il2CppMethodInitialized;
  1235. if (!s_Il2CppMethodInitialized)
  1236. {
  1237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1238. s_Il2CppMethodInitialized = true;
  1239. }
  1240. bool V_0 = false;
  1241. {
  1242. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1243. L_0 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)__this, /*hidden argument*/NULL);
  1244. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1245. L_1 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)(&___other0), /*hidden argument*/NULL);
  1246. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1247. bool L_2;
  1248. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1249. V_0 = L_2;
  1250. goto IL_0016;
  1251. }
  1252. IL_0016:
  1253. {
  1254. bool L_3 = V_0;
  1255. return L_3;
  1256. }
  1257. }
  1258. IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1259. {
  1260. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted;
  1261. int32_t _offset = 1;
  1262. _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1263. bool _returnValue;
  1264. _returnValue = AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8(_thisAdjusted, ___other0, method);
  1265. return _returnValue;
  1266. }
  1267. #ifdef __clang__
  1268. #pragma clang diagnostic pop
  1269. #endif
  1270. #ifdef __clang__
  1271. #pragma clang diagnostic push
  1272. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1273. #pragma clang diagnostic ignored "-Wunused-variable"
  1274. #endif
  1275. #ifdef __clang__
  1276. #pragma clang diagnostic pop
  1277. #endif
  1278. #ifdef __clang__
  1279. #pragma clang diagnostic push
  1280. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1281. #pragma clang diagnostic ignored "-Wunused-variable"
  1282. #endif
  1283. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
  1284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method)
  1285. {
  1286. bool V_0 = false;
  1287. {
  1288. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesAvailable_0();
  1289. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1290. bool L_1 = V_0;
  1291. if (!L_1)
  1292. {
  1293. goto IL_001c;
  1294. }
  1295. }
  1296. {
  1297. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesAvailable_0();
  1298. int32_t L_3 = ___sampleFrameCount0;
  1299. NullCheck(L_2);
  1300. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1301. }
  1302. IL_001c:
  1303. {
  1304. return;
  1305. }
  1306. }
  1307. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
  1308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method)
  1309. {
  1310. bool V_0 = false;
  1311. {
  1312. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesOverflow_1();
  1313. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1314. bool L_1 = V_0;
  1315. if (!L_1)
  1316. {
  1317. goto IL_001c;
  1318. }
  1319. }
  1320. {
  1321. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesOverflow_1();
  1322. int32_t L_3 = ___droppedSampleFrameCount0;
  1323. NullCheck(L_2);
  1324. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1325. }
  1326. IL_001c:
  1327. {
  1328. return;
  1329. }
  1330. }
  1331. #ifdef __clang__
  1332. #pragma clang diagnostic pop
  1333. #endif
  1334. #ifdef __clang__
  1335. #pragma clang diagnostic push
  1336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1337. #pragma clang diagnostic ignored "-Wunused-variable"
  1338. #endif
  1339. // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
  1340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m2CBD1FC39E7AE46E07E777990310D1DC40FB980E (bool ___deviceWasChanged0, const RuntimeMethod* method)
  1341. {
  1342. static bool s_Il2CppMethodInitialized;
  1343. if (!s_Il2CppMethodInitialized)
  1344. {
  1345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1346. s_Il2CppMethodInitialized = true;
  1347. }
  1348. bool V_0 = false;
  1349. {
  1350. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1351. V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1352. bool L_1 = V_0;
  1353. if (!L_1)
  1354. {
  1355. goto IL_0019;
  1356. }
  1357. }
  1358. {
  1359. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_2 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1360. bool L_3 = ___deviceWasChanged0;
  1361. NullCheck(L_2);
  1362. AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911(L_2, L_3, /*hidden argument*/NULL);
  1363. }
  1364. IL_0019:
  1365. {
  1366. return;
  1367. }
  1368. }
  1369. // System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
  1370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583 (const RuntimeMethod* method)
  1371. {
  1372. typedef bool (*AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583_ftn) ();
  1373. static AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583_ftn _il2cpp_icall_func;
  1374. if (!_il2cpp_icall_func)
  1375. _il2cpp_icall_func = (AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StartAudioOutput()");
  1376. bool icallRetVal = _il2cpp_icall_func();
  1377. return icallRetVal;
  1378. }
  1379. // System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
  1380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6 (const RuntimeMethod* method)
  1381. {
  1382. typedef bool (*AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6_ftn) ();
  1383. static AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6_ftn _il2cpp_icall_func;
  1384. if (!_il2cpp_icall_func)
  1385. _il2cpp_icall_func = (AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StopAudioOutput()");
  1386. bool icallRetVal = _il2cpp_icall_func();
  1387. return icallRetVal;
  1388. }
  1389. #ifdef __clang__
  1390. #pragma clang diagnostic pop
  1391. #endif
  1392. #ifdef __clang__
  1393. #pragma clang diagnostic push
  1394. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1395. #pragma clang diagnostic ignored "-Wunused-variable"
  1396. #endif
  1397. // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
  1398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, const RuntimeMethod* method)
  1399. {
  1400. typedef float (*AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *);
  1401. static AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62_ftn _il2cpp_icall_func;
  1402. if (!_il2cpp_icall_func)
  1403. _il2cpp_icall_func = (AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)");
  1404. float icallRetVal = _il2cpp_icall_func(___source0);
  1405. return icallRetVal;
  1406. }
  1407. // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
  1408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, float ___pitch1, const RuntimeMethod* method)
  1409. {
  1410. typedef void (*AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float);
  1411. static AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928_ftn _il2cpp_icall_func;
  1412. if (!_il2cpp_icall_func)
  1413. _il2cpp_icall_func = (AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)");
  1414. _il2cpp_icall_func(___source0, ___pitch1);
  1415. }
  1416. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  1417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method)
  1418. {
  1419. typedef void (*AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, uint64_t);
  1420. static AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn _il2cpp_icall_func;
  1421. if (!_il2cpp_icall_func)
  1422. _il2cpp_icall_func = (AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
  1423. _il2cpp_icall_func(___source0, ___delay1);
  1424. }
  1425. // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
  1426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volumeScale2, const RuntimeMethod* method)
  1427. {
  1428. typedef void (*AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *, float);
  1429. static AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2_ftn _il2cpp_icall_func;
  1430. if (!_il2cpp_icall_func)
  1431. _il2cpp_icall_func = (AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)");
  1432. _il2cpp_icall_func(___source0, ___clip1, ___volumeScale2);
  1433. }
  1434. // System.Void UnityEngine.AudioSource::Stop(System.Boolean)
  1435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___stopOneShots0, const RuntimeMethod* method)
  1436. {
  1437. typedef void (*AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool);
  1438. static AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn _il2cpp_icall_func;
  1439. if (!_il2cpp_icall_func)
  1440. _il2cpp_icall_func = (AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Stop(System.Boolean)");
  1441. _il2cpp_icall_func(__this, ___stopOneShots0);
  1442. }
  1443. // System.Single UnityEngine.AudioSource::get_volume()
  1444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1445. {
  1446. typedef float (*AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *);
  1447. static AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn _il2cpp_icall_func;
  1448. if (!_il2cpp_icall_func)
  1449. _il2cpp_icall_func = (AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()");
  1450. float icallRetVal = _il2cpp_icall_func(__this);
  1451. return icallRetVal;
  1452. }
  1453. // System.Void UnityEngine.AudioSource::set_volume(System.Single)
  1454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method)
  1455. {
  1456. typedef void (*AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float);
  1457. static AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn _il2cpp_icall_func;
  1458. if (!_il2cpp_icall_func)
  1459. _il2cpp_icall_func = (AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)");
  1460. _il2cpp_icall_func(__this, ___value0);
  1461. }
  1462. // System.Single UnityEngine.AudioSource::get_pitch()
  1463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB0A139A0693803E201D08B797BFD122B94453C7D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1464. {
  1465. float V_0 = 0.0f;
  1466. {
  1467. float L_0;
  1468. L_0 = AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62(__this, /*hidden argument*/NULL);
  1469. V_0 = L_0;
  1470. goto IL_000a;
  1471. }
  1472. IL_000a:
  1473. {
  1474. float L_1 = V_0;
  1475. return L_1;
  1476. }
  1477. }
  1478. // System.Void UnityEngine.AudioSource::set_pitch(System.Single)
  1479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method)
  1480. {
  1481. {
  1482. float L_0 = ___value0;
  1483. AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928(__this, L_0, /*hidden argument*/NULL);
  1484. return;
  1485. }
  1486. }
  1487. // System.Void UnityEngine.AudioSource::set_time(System.Single)
  1488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method)
  1489. {
  1490. typedef void (*AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float);
  1491. static AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn _il2cpp_icall_func;
  1492. if (!_il2cpp_icall_func)
  1493. _il2cpp_icall_func = (AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_time(System.Single)");
  1494. _il2cpp_icall_func(__this, ___value0);
  1495. }
  1496. // UnityEngine.AudioClip UnityEngine.AudioSource::get_clip()
  1497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1498. {
  1499. typedef AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * (*AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *);
  1500. static AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn _il2cpp_icall_func;
  1501. if (!_il2cpp_icall_func)
  1502. _il2cpp_icall_func = (AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()");
  1503. AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * icallRetVal = _il2cpp_icall_func(__this);
  1504. return icallRetVal;
  1505. }
  1506. // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
  1507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___value0, const RuntimeMethod* method)
  1508. {
  1509. typedef void (*AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *);
  1510. static AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn _il2cpp_icall_func;
  1511. if (!_il2cpp_icall_func)
  1512. _il2cpp_icall_func = (AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)");
  1513. _il2cpp_icall_func(__this, ___value0);
  1514. }
  1515. // System.Void UnityEngine.AudioSource::Play()
  1516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1517. {
  1518. {
  1519. AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814(__this, ((int64_t)((int64_t)0)), /*hidden argument*/NULL);
  1520. return;
  1521. }
  1522. }
  1523. // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip)
  1524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mA90B136041A61C30909301D45D0315088CA7D796 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, const RuntimeMethod* method)
  1525. {
  1526. {
  1527. AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_0 = ___clip0;
  1528. AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024(__this, L_0, (1.0f), /*hidden argument*/NULL);
  1529. return;
  1530. }
  1531. }
  1532. // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single)
  1533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, float ___volumeScale1, const RuntimeMethod* method)
  1534. {
  1535. static bool s_Il2CppMethodInitialized;
  1536. if (!s_Il2CppMethodInitialized)
  1537. {
  1538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  1539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00);
  1541. s_Il2CppMethodInitialized = true;
  1542. }
  1543. bool V_0 = false;
  1544. {
  1545. AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_0 = ___clip0;
  1546. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1547. bool L_1;
  1548. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  1549. V_0 = L_1;
  1550. bool L_2 = V_0;
  1551. if (!L_2)
  1552. {
  1553. goto IL_001a;
  1554. }
  1555. }
  1556. {
  1557. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  1558. Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, /*hidden argument*/NULL);
  1559. goto IL_0023;
  1560. }
  1561. IL_001a:
  1562. {
  1563. AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_3 = ___clip0;
  1564. float L_4 = ___volumeScale1;
  1565. AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2(__this, L_3, L_4, /*hidden argument*/NULL);
  1566. }
  1567. IL_0023:
  1568. {
  1569. return;
  1570. }
  1571. }
  1572. // System.Void UnityEngine.AudioSource::Stop()
  1573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1574. {
  1575. {
  1576. AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826(__this, (bool)1, /*hidden argument*/NULL);
  1577. return;
  1578. }
  1579. }
  1580. // System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
  1581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method)
  1582. {
  1583. typedef void (*AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool);
  1584. static AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn _il2cpp_icall_func;
  1585. if (!_il2cpp_icall_func)
  1586. _il2cpp_icall_func = (AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)");
  1587. _il2cpp_icall_func(__this, ___value0);
  1588. }
  1589. // System.Void UnityEngine.AudioSource::set_playOnAwake(System.Boolean)
  1590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method)
  1591. {
  1592. typedef void (*AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool);
  1593. static AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn _il2cpp_icall_func;
  1594. if (!_il2cpp_icall_func)
  1595. _il2cpp_icall_func = (AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_playOnAwake(System.Boolean)");
  1596. _il2cpp_icall_func(__this, ___value0);
  1597. }
  1598. // System.Void UnityEngine.AudioSource::set_dopplerLevel(System.Single)
  1599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method)
  1600. {
  1601. typedef void (*AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float);
  1602. static AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn _il2cpp_icall_func;
  1603. if (!_il2cpp_icall_func)
  1604. _il2cpp_icall_func = (AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_dopplerLevel(System.Single)");
  1605. _il2cpp_icall_func(__this, ___value0);
  1606. }
  1607. // System.Void UnityEngine.AudioSource::set_minDistance(System.Single)
  1608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method)
  1609. {
  1610. typedef void (*AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float);
  1611. static AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn _il2cpp_icall_func;
  1612. if (!_il2cpp_icall_func)
  1613. _il2cpp_icall_func = (AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_minDistance(System.Single)");
  1614. _il2cpp_icall_func(__this, ___value0);
  1615. }
  1616. // System.Void UnityEngine.AudioSource::set_maxDistance(System.Single)
  1617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method)
  1618. {
  1619. typedef void (*AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float);
  1620. static AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn _il2cpp_icall_func;
  1621. if (!_il2cpp_icall_func)
  1622. _il2cpp_icall_func = (AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_maxDistance(System.Single)");
  1623. _il2cpp_icall_func(__this, ___value0);
  1624. }
  1625. #ifdef __clang__
  1626. #pragma clang diagnostic pop
  1627. #endif
  1628. #ifdef __clang__
  1629. #pragma clang diagnostic push
  1630. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1631. #pragma clang diagnostic ignored "-Wunused-variable"
  1632. #endif
  1633. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1634. {
  1635. typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
  1636. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  1637. // Marshaling of parameter '___data0' to native representation
  1638. float* ____data0_marshaled = NULL;
  1639. if (___data0 != NULL)
  1640. {
  1641. ____data0_marshaled = reinterpret_cast<float*>((___data0)->GetAddressAtUnchecked(0));
  1642. }
  1643. // Native function invocation
  1644. il2cppPInvokeFunc(____data0_marshaled);
  1645. }
  1646. // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
  1647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1648. {
  1649. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1650. __this->set_method_3(___method1);
  1651. __this->set_m_target_2(___object0);
  1652. }
  1653. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  1654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1655. {
  1656. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1657. Delegate_t** delegatesToInvoke;
  1658. il2cpp_array_size_t length;
  1659. if (delegateArrayToInvoke != NULL)
  1660. {
  1661. length = delegateArrayToInvoke->max_length;
  1662. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1663. }
  1664. else
  1665. {
  1666. length = 1;
  1667. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1668. }
  1669. for (il2cpp_array_size_t i = 0; i < length; i++)
  1670. {
  1671. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1672. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1673. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1674. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1675. if (!currentDelegate->get_method_is_virtual_10())
  1676. {
  1677. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1678. }
  1679. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1680. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1681. if (___methodIsStatic)
  1682. {
  1683. if (___parameterCount == 1)
  1684. {
  1685. // open
  1686. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1687. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1688. }
  1689. else
  1690. {
  1691. // closed
  1692. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1693. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  1694. }
  1695. }
  1696. else if (___parameterCount != 1)
  1697. {
  1698. // open
  1699. if (currentDelegate->get_method_is_virtual_10())
  1700. {
  1701. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1702. {
  1703. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1704. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0);
  1705. else
  1706. GenericVirtualActionInvoker0::Invoke(targetMethod, ___data0);
  1707. }
  1708. else
  1709. {
  1710. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1711. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0);
  1712. else
  1713. VirtualActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0);
  1714. }
  1715. }
  1716. else
  1717. {
  1718. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1719. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1720. }
  1721. }
  1722. else
  1723. {
  1724. // closed
  1725. if (targetThis == NULL)
  1726. {
  1727. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1728. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1729. }
  1730. else
  1731. {
  1732. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1733. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  1734. }
  1735. }
  1736. }
  1737. }
  1738. #ifdef __clang__
  1739. #pragma clang diagnostic pop
  1740. #endif
  1741. #ifdef __clang__
  1742. #pragma clang diagnostic push
  1743. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1744. #pragma clang diagnostic ignored "-Wunused-variable"
  1745. #endif
  1746. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  1747. {
  1748. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  1749. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  1750. // Native function invocation
  1751. il2cppPInvokeFunc(___position0);
  1752. }
  1753. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
  1754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1755. {
  1756. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1757. __this->set_method_3(___method1);
  1758. __this->set_m_target_2(___object0);
  1759. }
  1760. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  1761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  1762. {
  1763. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1764. Delegate_t** delegatesToInvoke;
  1765. il2cpp_array_size_t length;
  1766. if (delegateArrayToInvoke != NULL)
  1767. {
  1768. length = delegateArrayToInvoke->max_length;
  1769. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1770. }
  1771. else
  1772. {
  1773. length = 1;
  1774. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1775. }
  1776. for (il2cpp_array_size_t i = 0; i < length; i++)
  1777. {
  1778. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1779. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1780. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1781. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1782. if (!currentDelegate->get_method_is_virtual_10())
  1783. {
  1784. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1785. }
  1786. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1787. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1788. if (___methodIsStatic)
  1789. {
  1790. if (___parameterCount == 1)
  1791. {
  1792. // open
  1793. typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
  1794. ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod);
  1795. }
  1796. else
  1797. {
  1798. // closed
  1799. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  1800. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  1801. }
  1802. }
  1803. else
  1804. {
  1805. // closed
  1806. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  1807. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  1808. }
  1809. }
  1810. }
  1811. #ifdef __clang__
  1812. #pragma clang diagnostic pop
  1813. #endif
  1814. #ifdef __clang__
  1815. #pragma clang diagnostic push
  1816. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1817. #pragma clang diagnostic ignored "-Wunused-variable"
  1818. #endif
  1819. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
  1820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1821. {
  1822. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1823. __this->set_method_3(___method1);
  1824. __this->set_m_target_2(___object0);
  1825. }
  1826. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  1827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
  1828. {
  1829. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1830. Delegate_t** delegatesToInvoke;
  1831. il2cpp_array_size_t length;
  1832. if (delegateArrayToInvoke != NULL)
  1833. {
  1834. length = delegateArrayToInvoke->max_length;
  1835. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1836. }
  1837. else
  1838. {
  1839. length = 1;
  1840. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1841. }
  1842. for (il2cpp_array_size_t i = 0; i < length; i++)
  1843. {
  1844. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1845. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1846. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1847. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1848. if (!currentDelegate->get_method_is_virtual_10())
  1849. {
  1850. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1851. }
  1852. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1853. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1854. if (___methodIsStatic)
  1855. {
  1856. if (___parameterCount == 2)
  1857. {
  1858. // open
  1859. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1860. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1861. }
  1862. else
  1863. {
  1864. // closed
  1865. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1866. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  1867. }
  1868. }
  1869. else if (___parameterCount != 2)
  1870. {
  1871. // open
  1872. if (currentDelegate->get_method_is_virtual_10())
  1873. {
  1874. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1875. {
  1876. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1877. GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  1878. else
  1879. GenericVirtualActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  1880. }
  1881. else
  1882. {
  1883. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1884. InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1);
  1885. else
  1886. VirtualActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1);
  1887. }
  1888. }
  1889. else
  1890. {
  1891. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1892. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1893. }
  1894. }
  1895. else
  1896. {
  1897. // closed
  1898. if (targetThis == NULL)
  1899. {
  1900. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1901. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1902. }
  1903. else
  1904. {
  1905. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1906. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  1907. }
  1908. }
  1909. }
  1910. }
  1911. #ifdef __clang__
  1912. #pragma clang diagnostic pop
  1913. #endif
  1914. #ifdef __clang__
  1915. #pragma clang diagnostic push
  1916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1917. #pragma clang diagnostic ignored "-Wunused-variable"
  1918. #endif
  1919. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  1920. {
  1921. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  1922. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  1923. // Native function invocation
  1924. il2cppPInvokeFunc(static_cast<int32_t>(___deviceWasChanged0));
  1925. }
  1926. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
  1927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1928. {
  1929. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1930. __this->set_method_3(___method1);
  1931. __this->set_m_target_2(___object0);
  1932. }
  1933. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  1934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  1935. {
  1936. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1937. Delegate_t** delegatesToInvoke;
  1938. il2cpp_array_size_t length;
  1939. if (delegateArrayToInvoke != NULL)
  1940. {
  1941. length = delegateArrayToInvoke->max_length;
  1942. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1943. }
  1944. else
  1945. {
  1946. length = 1;
  1947. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1948. }
  1949. for (il2cpp_array_size_t i = 0; i < length; i++)
  1950. {
  1951. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1952. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1953. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1954. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1955. if (!currentDelegate->get_method_is_virtual_10())
  1956. {
  1957. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1958. }
  1959. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1960. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1961. if (___methodIsStatic)
  1962. {
  1963. if (___parameterCount == 1)
  1964. {
  1965. // open
  1966. typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
  1967. ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod);
  1968. }
  1969. else
  1970. {
  1971. // closed
  1972. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  1973. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  1974. }
  1975. }
  1976. else
  1977. {
  1978. // closed
  1979. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  1980. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  1981. }
  1982. }
  1983. }
  1984. #ifdef __clang__
  1985. #pragma clang diagnostic pop
  1986. #endif
  1987. #ifdef __clang__
  1988. #pragma clang diagnostic push
  1989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1990. #pragma clang diagnostic ignored "-Wunused-variable"
  1991. #endif
  1992. // System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
  1993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF (const RuntimeMethod* method)
  1994. {
  1995. static bool s_Il2CppMethodInitialized;
  1996. if (!s_Il2CppMethodInitialized)
  1997. {
  1998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  1999. s_Il2CppMethodInitialized = true;
  2000. }
  2001. {
  2002. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2003. bool L_0 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0();
  2004. return L_0;
  2005. }
  2006. }
  2007. // System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
  2008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6 (bool ___value0, const RuntimeMethod* method)
  2009. {
  2010. static bool s_Il2CppMethodInitialized;
  2011. if (!s_Il2CppMethodInitialized)
  2012. {
  2013. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2014. s_Il2CppMethodInitialized = true;
  2015. }
  2016. {
  2017. bool L_0 = ___value0;
  2018. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2019. ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0);
  2020. return;
  2021. }
  2022. }
  2023. // System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
  2024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23 (const RuntimeMethod* method)
  2025. {
  2026. static bool s_Il2CppMethodInitialized;
  2027. if (!s_Il2CppMethodInitialized)
  2028. {
  2029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2030. s_Il2CppMethodInitialized = true;
  2031. }
  2032. bool V_0 = false;
  2033. {
  2034. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2035. bool L_0 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get__stopAudioOutputOnMute_1();
  2036. V_0 = L_0;
  2037. goto IL_0009;
  2038. }
  2039. IL_0009:
  2040. {
  2041. bool L_1 = V_0;
  2042. return L_1;
  2043. }
  2044. }
  2045. // System.Void UnityEngine.AudioSettings/Mobile::InvokeOnMuteStateChanged(System.Boolean)
  2046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_InvokeOnMuteStateChanged_m89C9E4AE29FB7A0140E6F73F1A00B54351548664 (bool ___mute0, const RuntimeMethod* method)
  2047. {
  2048. static bool s_Il2CppMethodInitialized;
  2049. if (!s_Il2CppMethodInitialized)
  2050. {
  2051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var);
  2052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2053. s_Il2CppMethodInitialized = true;
  2054. }
  2055. bool V_0 = false;
  2056. bool V_1 = false;
  2057. bool V_2 = false;
  2058. bool V_3 = false;
  2059. {
  2060. bool L_0 = ___mute0;
  2061. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2062. bool L_1;
  2063. L_1 = Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline(/*hidden argument*/NULL);
  2064. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  2065. bool L_2 = V_0;
  2066. if (!L_2)
  2067. {
  2068. goto IL_0053;
  2069. }
  2070. }
  2071. {
  2072. bool L_3 = ___mute0;
  2073. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2074. Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6_inline(L_3, /*hidden argument*/NULL);
  2075. bool L_4;
  2076. L_4 = Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23(/*hidden argument*/NULL);
  2077. V_1 = L_4;
  2078. bool L_5 = V_1;
  2079. if (!L_5)
  2080. {
  2081. goto IL_003a;
  2082. }
  2083. }
  2084. {
  2085. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2086. bool L_6;
  2087. L_6 = Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline(/*hidden argument*/NULL);
  2088. V_2 = L_6;
  2089. bool L_7 = V_2;
  2090. if (!L_7)
  2091. {
  2092. goto IL_0033;
  2093. }
  2094. }
  2095. {
  2096. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2097. Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E(/*hidden argument*/NULL);
  2098. goto IL_0039;
  2099. }
  2100. IL_0033:
  2101. {
  2102. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2103. Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09(/*hidden argument*/NULL);
  2104. }
  2105. IL_0039:
  2106. {
  2107. }
  2108. IL_003a:
  2109. {
  2110. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2111. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_8 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2();
  2112. V_3 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_8) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  2113. bool L_9 = V_3;
  2114. if (!L_9)
  2115. {
  2116. goto IL_0052;
  2117. }
  2118. }
  2119. {
  2120. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2121. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_10 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2();
  2122. bool L_11 = ___mute0;
  2123. NullCheck(L_10);
  2124. Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04(L_10, L_11, /*hidden argument*/Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var);
  2125. }
  2126. IL_0052:
  2127. {
  2128. }
  2129. IL_0053:
  2130. {
  2131. return;
  2132. }
  2133. }
  2134. // System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
  2135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09 (const RuntimeMethod* method)
  2136. {
  2137. {
  2138. bool L_0;
  2139. L_0 = AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583(/*hidden argument*/NULL);
  2140. return;
  2141. }
  2142. }
  2143. // System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
  2144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E (const RuntimeMethod* method)
  2145. {
  2146. {
  2147. bool L_0;
  2148. L_0 = AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6(/*hidden argument*/NULL);
  2149. return;
  2150. }
  2151. }
  2152. // System.Void UnityEngine.AudioSettings/Mobile::.cctor()
  2153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile__cctor_m1431158D3DD6F1D3453E5A545C25C8218315C315 (const RuntimeMethod* method)
  2154. {
  2155. static bool s_Il2CppMethodInitialized;
  2156. if (!s_Il2CppMethodInitialized)
  2157. {
  2158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2159. s_Il2CppMethodInitialized = true;
  2160. }
  2161. {
  2162. ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0((bool)0);
  2163. ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set__stopAudioOutputOnMute_1((bool)0);
  2164. return;
  2165. }
  2166. }
  2167. #ifdef __clang__
  2168. #pragma clang diagnostic pop
  2169. #endif
  2170. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline (const RuntimeMethod* method)
  2171. {
  2172. static bool s_Il2CppMethodInitialized;
  2173. if (!s_Il2CppMethodInitialized)
  2174. {
  2175. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2176. s_Il2CppMethodInitialized = true;
  2177. }
  2178. {
  2179. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2180. bool L_0 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0();
  2181. return L_0;
  2182. }
  2183. }
  2184. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6_inline (bool ___value0, const RuntimeMethod* method)
  2185. {
  2186. static bool s_Il2CppMethodInitialized;
  2187. if (!s_Il2CppMethodInitialized)
  2188. {
  2189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2190. s_Il2CppMethodInitialized = true;
  2191. }
  2192. {
  2193. bool L_0 = ___value0;
  2194. IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var);
  2195. ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0);
  2196. return;
  2197. }
  2198. }