UnityEngine.AssetBundleModule_CodeGen.c 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687
  1. #include "pch-c.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include "codegen/il2cpp-codegen-metadata.h"
  8. // 0x00000001 System.Void UnityEngine.AssetBundle::.ctor()
  9. extern void AssetBundle__ctor_mCE6DB7758AAD0EDDB044FC67C5BC7EC987BF3F71 (void);
  10. // 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync_Internal(System.Byte[],System.UInt32)
  11. extern void AssetBundle_LoadFromMemoryAsync_Internal_mECB031130E58D553BC2B24B5AA3EEDBDF310C6C1 (void);
  12. // 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[])
  13. extern void AssetBundle_LoadFromMemoryAsync_mEE3736BFD45B04566FF671CB2BF71C09F569EE20 (void);
  14. // 0x00000004 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String,System.Type)
  15. extern void AssetBundle_LoadAssetAsync_m63C7C5654FA8D0824DC920A1B1530C37CCB3DF6E (void);
  16. // 0x00000005 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type)
  17. extern void AssetBundle_LoadAssetAsync_Internal_m89D45EFB48D3C4CF7E481EF41F7ACF24500E7019 (void);
  18. // 0x00000006 System.Void UnityEngine.AssetBundle::Unload(System.Boolean)
  19. extern void AssetBundle_Unload_m0DEBACB284F6CECA8DF21486D1BBE1189F6A5D66 (void);
  20. // 0x00000007 UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle()
  21. extern void AssetBundleCreateRequest_get_assetBundle_m608C1516A7DC8E4B1F9D63EDCF6EE8D6C2CFF013 (void);
  22. // 0x00000008 System.Void UnityEngine.AssetBundleCreateRequest::.ctor()
  23. extern void AssetBundleCreateRequest__ctor_m7B04FFC9566D1B0F820DDE9844BA2822A74881B6 (void);
  24. // 0x00000009 UnityEngine.Object UnityEngine.AssetBundleRequest::GetResult()
  25. extern void AssetBundleRequest_GetResult_m792F2C703230D18A0B6B18C86636961125B1B9A2 (void);
  26. // 0x0000000A UnityEngine.Object UnityEngine.AssetBundleRequest::get_asset()
  27. extern void AssetBundleRequest_get_asset_mB0A96FBC026D143638E467DEB37228ACD55F1813 (void);
  28. // 0x0000000B System.Void UnityEngine.AssetBundleRequest::.ctor()
  29. extern void AssetBundleRequest__ctor_mD09AF030644EF7F3386ABB3B5C593F61ADE25017 (void);
  30. static Il2CppMethodPointer s_methodPointers[11] =
  31. {
  32. AssetBundle__ctor_mCE6DB7758AAD0EDDB044FC67C5BC7EC987BF3F71,
  33. AssetBundle_LoadFromMemoryAsync_Internal_mECB031130E58D553BC2B24B5AA3EEDBDF310C6C1,
  34. AssetBundle_LoadFromMemoryAsync_mEE3736BFD45B04566FF671CB2BF71C09F569EE20,
  35. AssetBundle_LoadAssetAsync_m63C7C5654FA8D0824DC920A1B1530C37CCB3DF6E,
  36. AssetBundle_LoadAssetAsync_Internal_m89D45EFB48D3C4CF7E481EF41F7ACF24500E7019,
  37. AssetBundle_Unload_m0DEBACB284F6CECA8DF21486D1BBE1189F6A5D66,
  38. AssetBundleCreateRequest_get_assetBundle_m608C1516A7DC8E4B1F9D63EDCF6EE8D6C2CFF013,
  39. AssetBundleCreateRequest__ctor_m7B04FFC9566D1B0F820DDE9844BA2822A74881B6,
  40. AssetBundleRequest_GetResult_m792F2C703230D18A0B6B18C86636961125B1B9A2,
  41. AssetBundleRequest_get_asset_mB0A96FBC026D143638E467DEB37228ACD55F1813,
  42. AssetBundleRequest__ctor_mD09AF030644EF7F3386ABB3B5C593F61ADE25017,
  43. };
  44. static const int32_t s_InvokerIndices[11] =
  45. {
  46. 8589,
  47. 12535,
  48. 14365,
  49. 3503,
  50. 3503,
  51. 7434,
  52. 8496,
  53. 8589,
  54. 8496,
  55. 8496,
  56. 8589,
  57. };
  58. extern const CustomAttributesCacheGenerator g_UnityEngine_AssetBundleModule_AttributeGenerators[];
  59. IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule;
  60. const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule =
  61. {
  62. "UnityEngine.AssetBundleModule.dll",
  63. 11,
  64. s_methodPointers,
  65. 0,
  66. NULL,
  67. s_InvokerIndices,
  68. 0,
  69. NULL,
  70. 0,
  71. NULL,
  72. 0,
  73. NULL,
  74. NULL,
  75. g_UnityEngine_AssetBundleModule_AttributeGenerators,
  76. NULL, // module initializer,
  77. NULL,
  78. NULL,
  79. NULL,
  80. };