#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 UnityEngine.TerrainData UnityEngine.Terrain::get_terrainData() extern void Terrain_get_terrainData_mDB60C324B3424339C3C9FA6CDF6DC1C9B47D6E41 (void); // 0x00000002 System.Boolean UnityEngine.Terrain::get_allowAutoConnect() extern void Terrain_get_allowAutoConnect_mC1B0AC480E9AA5E33EDF412E8F9AA3EB4832BA67 (void); // 0x00000003 System.Int32 UnityEngine.Terrain::get_groupingID() extern void Terrain_get_groupingID_m8390315914A192A424C890605D780E638F5E1CC9 (void); // 0x00000004 System.Void UnityEngine.Terrain::SetNeighbors(UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain) extern void Terrain_SetNeighbors_m8D84FD4852DE0F39C99BF04E6D4363C1869BF59F (void); // 0x00000005 UnityEngine.Terrain[] UnityEngine.Terrain::get_activeTerrains() extern void Terrain_get_activeTerrains_m4F358455EB7630E59F2AB221B142A11B750D23F9 (void); // 0x00000006 System.Void UnityEngine.Terrain::.ctor() extern void Terrain__ctor_m3E411CBA0F2F20E56475F1755B7AEDF0C9F57464 (void); // 0x00000007 System.Int32 UnityEngine.TerrainData::GetBoundaryValue(UnityEngine.TerrainData/BoundaryValueType) extern void TerrainData_GetBoundaryValue_mDDB33647E2918B15F5499701A647695B8EF9763C (void); // 0x00000008 System.Void UnityEngine.TerrainData::.ctor() extern void TerrainData__ctor_m09DE788EE93388ACD3E80CB586FC2ED551B66ED7 (void); // 0x00000009 System.Void UnityEngine.TerrainData::Internal_Create(UnityEngine.TerrainData) extern void TerrainData_Internal_Create_mA483D4EF29C637A9855A8825AB257DC97374A424 (void); // 0x0000000A UnityEngine.Vector3 UnityEngine.TerrainData::get_size() extern void TerrainData_get_size_mF68B76A49498AE26C506D77483EA81E4F816EB15 (void); // 0x0000000B System.Single UnityEngine.TerrainData::GetAlphamapResolutionInternal() extern void TerrainData_GetAlphamapResolutionInternal_mB3D8631E512C887B38CE96496428B803C3837CCB (void); // 0x0000000C UnityEngine.Terrain[] UnityEngine.TerrainData::get_users() extern void TerrainData_get_users_m4BBC80BD0296525664EB84FE7DD6F1ABAE1CAF0F (void); // 0x0000000D System.Void UnityEngine.TerrainData::.cctor() extern void TerrainData__cctor_m64E6CF88BD21FC182D29D169EBCA04D965C46517 (void); // 0x0000000E System.Void UnityEngine.TerrainData::get_size_Injected(UnityEngine.Vector3&) extern void TerrainData_get_size_Injected_m181495692C7B755ACD1D7F7F115A2CE8DC6A9E64 (void); // 0x0000000F System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks::InvokeHeightmapChangedCallback(UnityEngine.TerrainData,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeHeightmapChangedCallback_m394735D1416B00373916335213992D011D5FDA86 (void); // 0x00000010 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks::InvokeTextureChangedCallback(UnityEngine.TerrainData,System.String,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeTextureChangedCallback_m10A2EFE8E490EC932777717717CC61709FCA3307 (void); // 0x00000011 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/HeightmapChangedCallback::.ctor(System.Object,System.IntPtr) extern void HeightmapChangedCallback__ctor_mB63473491843FCAFE4EC51977A276DF20F11B1D0 (void); // 0x00000012 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/HeightmapChangedCallback::Invoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean) extern void HeightmapChangedCallback_Invoke_m24BDB8F85D5AC1B4B183E8C698905E3281CB4489 (void); // 0x00000013 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/TextureChangedCallback::.ctor(System.Object,System.IntPtr) extern void TextureChangedCallback__ctor_m7086172D805BDFEFEF9901EAC1C78904DBB63D29 (void); // 0x00000014 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks/TextureChangedCallback::Invoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean) extern void TextureChangedCallback_Invoke_mC92D41CF0240EA1783C1A1816696EA19895F5569 (void); // 0x00000015 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility::HasValidTerrains() extern void TerrainUtility_HasValidTerrains_mA6E2D0BE718C6B58CD4C1400C910CBF73AF3172D (void); // 0x00000016 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility::ClearConnectivity() extern void TerrainUtility_ClearConnectivity_mC50EAA8DA06ED94944F6168505271B127389EC5A (void); // 0x00000017 UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainGroups UnityEngine.Experimental.TerrainAPI.TerrainUtility::CollectTerrains(System.Boolean) extern void TerrainUtility_CollectTerrains_m4630246A7274A15FB2AE8C13E653E8B73C129F9B (void); // 0x00000018 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility::AutoConnect() extern void TerrainUtility_AutoConnect_m8526A29E63B328915E516505E3195637A1F100EF (void); // 0x00000019 UnityEngine.Terrain UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::GetTerrain(System.Int32,System.Int32) extern void TerrainMap_GetTerrain_mF027E4E4677131A19CA44E9A22CCB89101145006 (void); // 0x0000001A UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::CreateFromPlacement(UnityEngine.Terrain,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter,System.Boolean) extern void TerrainMap_CreateFromPlacement_mBF5B980BA13C9390739DFEA1644596CA54D44337 (void); // 0x0000001B UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::CreateFromPlacement(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter,System.Boolean) extern void TerrainMap_CreateFromPlacement_m8BCE09C1C736432F61D78CED8868DC43F9CCD25D (void); // 0x0000001C System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::.ctor() extern void TerrainMap__ctor_m0A16A2E6ED5C4EFB2F87D72A5665EF7C4E62F761 (void); // 0x0000001D System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::AddTerrainInternal(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_AddTerrainInternal_m82F62E3018D1D2A6E48FB7361DB6531F0E9BEB79 (void); // 0x0000001E System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::TryToAddTerrain(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_TryToAddTerrain_m49A7085766F102EADE7E4A29259232F399735C61 (void); // 0x0000001F System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::ValidateTerrain(System.Int32,System.Int32) extern void TerrainMap_ValidateTerrain_mFE264FDE78C3D68285943250BC9FABAC89D85764 (void); // 0x00000020 UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/ErrorCode UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap::Validate() extern void TerrainMap_Validate_m9CD6FAF70E4F90C896BF25F083BC0A7F21C8FA56 (void); // 0x00000021 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter::.ctor(System.Object,System.IntPtr) extern void TerrainFilter__ctor_m6A1F2AE7CF7A3B502AFBCB351B615EBBE942B838 (void); // 0x00000022 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TerrainFilter::Invoke(UnityEngine.Terrain) extern void TerrainFilter_Invoke_m48E69E662BC21917E57559702D1F9D94E4F762F7 (void); // 0x00000023 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord::.ctor(System.Int32,System.Int32) extern void TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155 (void); // 0x00000024 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/<>c__DisplayClass4_0::.ctor() extern void U3CU3Ec__DisplayClass4_0__ctor_mF6CE52C3D202B71510907E3EDCA198C369468888 (void); // 0x00000025 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/<>c__DisplayClass4_0::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass4_0_U3CCreateFromPlacementU3Eb__0_mA0E2295171D220FA7ABA12660D2CB357BC721653 (void); // 0x00000026 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainGroups::.ctor() extern void TerrainGroups__ctor_mA9F11D4BE52D80563D0D31788BA80C8F5381FFB1 (void); // 0x00000027 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/<>c__DisplayClass4_0::.ctor() extern void U3CU3Ec__DisplayClass4_0__ctor_m857F329AF653D7F052DCF0BE6511BFE40CD13653 (void); // 0x00000028 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility/<>c__DisplayClass4_1::.ctor() extern void U3CU3Ec__DisplayClass4_1__ctor_m2B5F521527B39BE091B856058F67DC7E3DE4B345 (void); // 0x00000029 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility/<>c__DisplayClass4_1::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass4_1_U3CCollectTerrainsU3Eb__0_m539C07F9B8F371A9E9C09A8AFD003DD4163C7810 (void); static Il2CppMethodPointer s_methodPointers[41] = { Terrain_get_terrainData_mDB60C324B3424339C3C9FA6CDF6DC1C9B47D6E41, Terrain_get_allowAutoConnect_mC1B0AC480E9AA5E33EDF412E8F9AA3EB4832BA67, Terrain_get_groupingID_m8390315914A192A424C890605D780E638F5E1CC9, Terrain_SetNeighbors_m8D84FD4852DE0F39C99BF04E6D4363C1869BF59F, Terrain_get_activeTerrains_m4F358455EB7630E59F2AB221B142A11B750D23F9, Terrain__ctor_m3E411CBA0F2F20E56475F1755B7AEDF0C9F57464, TerrainData_GetBoundaryValue_mDDB33647E2918B15F5499701A647695B8EF9763C, TerrainData__ctor_m09DE788EE93388ACD3E80CB586FC2ED551B66ED7, TerrainData_Internal_Create_mA483D4EF29C637A9855A8825AB257DC97374A424, TerrainData_get_size_mF68B76A49498AE26C506D77483EA81E4F816EB15, TerrainData_GetAlphamapResolutionInternal_mB3D8631E512C887B38CE96496428B803C3837CCB, TerrainData_get_users_m4BBC80BD0296525664EB84FE7DD6F1ABAE1CAF0F, TerrainData__cctor_m64E6CF88BD21FC182D29D169EBCA04D965C46517, TerrainData_get_size_Injected_m181495692C7B755ACD1D7F7F115A2CE8DC6A9E64, TerrainCallbacks_InvokeHeightmapChangedCallback_m394735D1416B00373916335213992D011D5FDA86, TerrainCallbacks_InvokeTextureChangedCallback_m10A2EFE8E490EC932777717717CC61709FCA3307, HeightmapChangedCallback__ctor_mB63473491843FCAFE4EC51977A276DF20F11B1D0, HeightmapChangedCallback_Invoke_m24BDB8F85D5AC1B4B183E8C698905E3281CB4489, TextureChangedCallback__ctor_m7086172D805BDFEFEF9901EAC1C78904DBB63D29, TextureChangedCallback_Invoke_mC92D41CF0240EA1783C1A1816696EA19895F5569, TerrainUtility_HasValidTerrains_mA6E2D0BE718C6B58CD4C1400C910CBF73AF3172D, TerrainUtility_ClearConnectivity_mC50EAA8DA06ED94944F6168505271B127389EC5A, TerrainUtility_CollectTerrains_m4630246A7274A15FB2AE8C13E653E8B73C129F9B, TerrainUtility_AutoConnect_m8526A29E63B328915E516505E3195637A1F100EF, TerrainMap_GetTerrain_mF027E4E4677131A19CA44E9A22CCB89101145006, TerrainMap_CreateFromPlacement_mBF5B980BA13C9390739DFEA1644596CA54D44337, TerrainMap_CreateFromPlacement_m8BCE09C1C736432F61D78CED8868DC43F9CCD25D, TerrainMap__ctor_m0A16A2E6ED5C4EFB2F87D72A5665EF7C4E62F761, TerrainMap_AddTerrainInternal_m82F62E3018D1D2A6E48FB7361DB6531F0E9BEB79, TerrainMap_TryToAddTerrain_m49A7085766F102EADE7E4A29259232F399735C61, TerrainMap_ValidateTerrain_mFE264FDE78C3D68285943250BC9FABAC89D85764, TerrainMap_Validate_m9CD6FAF70E4F90C896BF25F083BC0A7F21C8FA56, TerrainFilter__ctor_m6A1F2AE7CF7A3B502AFBCB351B615EBBE942B838, TerrainFilter_Invoke_m48E69E662BC21917E57559702D1F9D94E4F762F7, TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155, U3CU3Ec__DisplayClass4_0__ctor_mF6CE52C3D202B71510907E3EDCA198C369468888, U3CU3Ec__DisplayClass4_0_U3CCreateFromPlacementU3Eb__0_mA0E2295171D220FA7ABA12660D2CB357BC721653, TerrainGroups__ctor_mA9F11D4BE52D80563D0D31788BA80C8F5381FFB1, U3CU3Ec__DisplayClass4_0__ctor_m857F329AF653D7F052DCF0BE6511BFE40CD13653, U3CU3Ec__DisplayClass4_1__ctor_m2B5F521527B39BE091B856058F67DC7E3DE4B345, U3CU3Ec__DisplayClass4_1_U3CCollectTerrainsU3Eb__0_m539C07F9B8F371A9E9C09A8AFD003DD4163C7810, }; extern void TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] = { { 0x06000023, TileCoord__ctor_m9EED41FD3E08320CDA102E34DC65236E5137F155_AdjustorThunk }, }; static const int32_t s_InvokerIndices[41] = { 8496, 8543, 8467, 1381, 14676, 8589, 14248, 8589, 14512, 8583, 8549, 8496, 14700, 7262, 11952, 10297, 4427, 2945, 4427, 1385, 14687, 14700, 14373, 14700, 3489, 10682, 10079, 8589, 1860, 1650, 4241, 8467, 4427, 6565, 4241, 8589, 6565, 8589, 8589, 8589, 6565, }; extern const CustomAttributesCacheGenerator g_UnityEngine_TerrainModule_AttributeGenerators[]; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule = { "UnityEngine.TerrainModule.dll", 41, s_methodPointers, 1, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, g_UnityEngine_TerrainModule_AttributeGenerators, NULL, // module initializer, NULL, NULL, NULL, };