#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 UnityEngine.Collider UnityEngine.ControllerColliderHit::get_collider() extern void ControllerColliderHit_get_collider_mD522F9B1F215BD1E803FF75A2FC66C03E5D7554E (void); // 0x00000002 UnityEngine.Vector3 UnityEngine.ControllerColliderHit::get_point() extern void ControllerColliderHit_get_point_m9625350F7F377C2BC98AD0FA6699F44226B3F60D (void); // 0x00000003 UnityEngine.Vector3 UnityEngine.Collision::get_relativeVelocity() extern void Collision_get_relativeVelocity_m0B0F8FA1AFAF7AB3B76083932D63A3FC1FA22442 (void); // 0x00000004 UnityEngine.Rigidbody UnityEngine.Collision::get_rigidbody() extern void Collision_get_rigidbody_m5CBE72072423B624F09E804ED99301E500D909D1 (void); // 0x00000005 UnityEngine.ContactPoint[] UnityEngine.Collision::get_contacts() extern void Collision_get_contacts_m8C3D39F3332DD2AC623A9FB5F2127CE2754AF54B (void); // 0x00000006 UnityEngine.Collider UnityEngine.RaycastHit::get_collider() extern void RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (void); // 0x00000007 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() extern void RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (void); // 0x00000008 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal() extern void RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (void); // 0x00000009 System.Single UnityEngine.RaycastHit::get_distance() extern void RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (void); // 0x0000000A UnityEngine.Transform UnityEngine.RaycastHit::get_transform() extern void RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D (void); // 0x0000000B UnityEngine.Rigidbody UnityEngine.RaycastHit::get_rigidbody() extern void RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB (void); // 0x0000000C UnityEngine.Vector3 UnityEngine.Rigidbody::get_velocity() extern void Rigidbody_get_velocity_mCFB033F3BD14C2BA68E797DFA4950F9307EC8E2C (void); // 0x0000000D System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3) extern void Rigidbody_set_velocity_m8DC0988916EB38DFD7D4584830B41D79140BF18D (void); // 0x0000000E UnityEngine.Vector3 UnityEngine.Rigidbody::get_angularVelocity() extern void Rigidbody_get_angularVelocity_m6737340DF546452900D199246279231D80A21DCF (void); // 0x0000000F System.Void UnityEngine.Rigidbody::set_angularVelocity(UnityEngine.Vector3) extern void Rigidbody_set_angularVelocity_m3A40B7F195E9E217AE29A0964D7E7540E2E23080 (void); // 0x00000010 System.Single UnityEngine.Rigidbody::get_drag() extern void Rigidbody_get_drag_m0C617963D9BBBC4018D3A8B2DB5D6190615F4A64 (void); // 0x00000011 System.Void UnityEngine.Rigidbody::set_drag(System.Single) extern void Rigidbody_set_drag_m60E39BE31529DE5163116785A69FACC77C52DA98 (void); // 0x00000012 System.Single UnityEngine.Rigidbody::get_angularDrag() extern void Rigidbody_get_angularDrag_m0E53FD8F8A09DFA941C52C868288DBBC030C5082 (void); // 0x00000013 System.Void UnityEngine.Rigidbody::set_angularDrag(System.Single) extern void Rigidbody_set_angularDrag_m8BF3771789B32FB09FDD8066BAFA0A0B661372A4 (void); // 0x00000014 System.Boolean UnityEngine.Rigidbody::get_isKinematic() extern void Rigidbody_get_isKinematic_m597B48C45021313B6C6C4B126E405EF566C5C80C (void); // 0x00000015 System.Void UnityEngine.Rigidbody::set_isKinematic(System.Boolean) extern void Rigidbody_set_isKinematic_mCF74D680205544826F2DE2CAB929C9F25409A311 (void); // 0x00000016 System.Void UnityEngine.Rigidbody::set_constraints(UnityEngine.RigidbodyConstraints) extern void Rigidbody_set_constraints_mA76F562D16D3BE8889E095D0309C8FE38DA914F1 (void); // 0x00000017 System.Void UnityEngine.Rigidbody::set_centerOfMass(UnityEngine.Vector3) extern void Rigidbody_set_centerOfMass_m3B13BE412D99CE5133606643F14501CF5C63CCEC (void); // 0x00000018 UnityEngine.Vector3 UnityEngine.Rigidbody::get_position() extern void Rigidbody_get_position_m5F429382F610E324F39F33E8498A29D0828AD8E8 (void); // 0x00000019 UnityEngine.Quaternion UnityEngine.Rigidbody::get_rotation() extern void Rigidbody_get_rotation_mEB90F9D223B0BA32A1962971E3A93DEE1670D18A (void); // 0x0000001A System.Void UnityEngine.Rigidbody::set_rotation(UnityEngine.Quaternion) extern void Rigidbody_set_rotation_m3024C151FEC9BB75735DE9B4BA64F16AA779C5D6 (void); // 0x0000001B System.Void UnityEngine.Rigidbody::set_maxAngularVelocity(System.Single) extern void Rigidbody_set_maxAngularVelocity_m55AB6C34E2C33E6EABB07EFCB7AE443F5D3BD060 (void); // 0x0000001C System.Void UnityEngine.Rigidbody::MovePosition(UnityEngine.Vector3) extern void Rigidbody_MovePosition_mB3CBBF21FD0ABB88BC6C004B993DED25673001C7 (void); // 0x0000001D System.Void UnityEngine.Rigidbody::MoveRotation(UnityEngine.Quaternion) extern void Rigidbody_MoveRotation_m08A1449DC0D514A70065CD80D067597765BDA5B2 (void); // 0x0000001E System.Void UnityEngine.Rigidbody::Sleep() extern void Rigidbody_Sleep_m60350AEF3E52D57FBE448CADBC06BA98DAEA2115 (void); // 0x0000001F System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3,UnityEngine.ForceMode) extern void Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700 (void); // 0x00000020 System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3) extern void Rigidbody_AddForce_mDFB0D57C25682B826999B0074F5C0FD399C6401D (void); // 0x00000021 System.Void UnityEngine.Rigidbody::AddTorque(UnityEngine.Vector3,UnityEngine.ForceMode) extern void Rigidbody_AddTorque_mEDE3483056FB07222A4D096F22D45C7D8A6E2552 (void); // 0x00000022 System.Void UnityEngine.Rigidbody::AddTorque(UnityEngine.Vector3) extern void Rigidbody_AddTorque_mAEB5758FA773B1A0ECDD328934BB3A7202D21EB3 (void); // 0x00000023 System.Void UnityEngine.Rigidbody::AddForceAtPosition(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.ForceMode) extern void Rigidbody_AddForceAtPosition_mEE49C058A6D57C1D5A78207494BFED5906D80D0F (void); // 0x00000024 System.Void UnityEngine.Rigidbody::AddForceAtPosition(UnityEngine.Vector3,UnityEngine.Vector3) extern void Rigidbody_AddForceAtPosition_m5190249D95CE1882B37481C5BFD2ABF201902BA5 (void); // 0x00000025 System.Void UnityEngine.Rigidbody::AddExplosionForce(System.Single,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.ForceMode) extern void Rigidbody_AddExplosionForce_mA81BFBF84914CEA89D18047ADE14B47D171280DD (void); // 0x00000026 System.Void UnityEngine.Rigidbody::.ctor() extern void Rigidbody__ctor_m0E43BA3B0E70E71B2CA62B165EE5B7CFAEFACDE9 (void); // 0x00000027 System.Void UnityEngine.Rigidbody::get_velocity_Injected(UnityEngine.Vector3&) extern void Rigidbody_get_velocity_Injected_m79C6BB8C054D0B5F03F3F13325910BC068E5B796 (void); // 0x00000028 System.Void UnityEngine.Rigidbody::set_velocity_Injected(UnityEngine.Vector3&) extern void Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD (void); // 0x00000029 System.Void UnityEngine.Rigidbody::get_angularVelocity_Injected(UnityEngine.Vector3&) extern void Rigidbody_get_angularVelocity_Injected_mD00F8790DFF2A31A033487AC67C4C018F28D0D13 (void); // 0x0000002A System.Void UnityEngine.Rigidbody::set_angularVelocity_Injected(UnityEngine.Vector3&) extern void Rigidbody_set_angularVelocity_Injected_m5ED47D0F131F6B3788B8B736DA7854FD63C13D56 (void); // 0x0000002B System.Void UnityEngine.Rigidbody::set_centerOfMass_Injected(UnityEngine.Vector3&) extern void Rigidbody_set_centerOfMass_Injected_m60EC1BE2558EC9A9BD40ED144A1C848E6A4BCD9D (void); // 0x0000002C System.Void UnityEngine.Rigidbody::get_position_Injected(UnityEngine.Vector3&) extern void Rigidbody_get_position_Injected_m16D551CF5A925BD26F4E77116483B2B36115A079 (void); // 0x0000002D System.Void UnityEngine.Rigidbody::get_rotation_Injected(UnityEngine.Quaternion&) extern void Rigidbody_get_rotation_Injected_mA9DA175CC81C9D6D4D7098C34CF5378C4C2955D8 (void); // 0x0000002E System.Void UnityEngine.Rigidbody::set_rotation_Injected(UnityEngine.Quaternion&) extern void Rigidbody_set_rotation_Injected_mBB08A477E5E134A4E6FFF381BFDE9E2959844EE9 (void); // 0x0000002F System.Void UnityEngine.Rigidbody::MovePosition_Injected(UnityEngine.Vector3&) extern void Rigidbody_MovePosition_Injected_m06454253A0DF550B2EAD47F545734E8735BA0732 (void); // 0x00000030 System.Void UnityEngine.Rigidbody::MoveRotation_Injected(UnityEngine.Quaternion&) extern void Rigidbody_MoveRotation_Injected_mB730FBD0786AE2DEC454E76326E08ED79CEEF440 (void); // 0x00000031 System.Void UnityEngine.Rigidbody::AddForce_Injected(UnityEngine.Vector3&,UnityEngine.ForceMode) extern void Rigidbody_AddForce_Injected_m233C3E22C3FE9D2BCBBC510132B82CE26057370C (void); // 0x00000032 System.Void UnityEngine.Rigidbody::AddTorque_Injected(UnityEngine.Vector3&,UnityEngine.ForceMode) extern void Rigidbody_AddTorque_Injected_mFFD31FDF8F82D3D740EA83348BBC0D0D5EB0DB3A (void); // 0x00000033 System.Void UnityEngine.Rigidbody::AddForceAtPosition_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.ForceMode) extern void Rigidbody_AddForceAtPosition_Injected_m60ED364228EF475F97B0FF1D0F4EFCAB97382DDB (void); // 0x00000034 System.Void UnityEngine.Rigidbody::AddExplosionForce_Injected(System.Single,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.ForceMode) extern void Rigidbody_AddExplosionForce_Injected_m8CCDC7FDD8F5F1BC231094105B3076815A16E22D (void); // 0x00000035 UnityEngine.Rigidbody UnityEngine.Collider::get_attachedRigidbody() extern void Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A (void); // 0x00000036 System.Boolean UnityEngine.Collider::get_isTrigger() extern void Collider_get_isTrigger_m3A9C990365C94B7125DB5993D782D3D0FE876A60 (void); // 0x00000037 UnityEngine.RaycastHit UnityEngine.Collider::Raycast(UnityEngine.Ray,System.Single,System.Boolean&) extern void Collider_Raycast_mEB5EDB2C67ABBA9929AE8A898660641E8C82E609 (void); // 0x00000038 System.Boolean UnityEngine.Collider::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) extern void Collider_Raycast_m41CA5C3C07B92F5325CB81890BE3A611C3C70784 (void); // 0x00000039 System.Void UnityEngine.Collider::.ctor() extern void Collider__ctor_m09D7A9B985D74FD50346DA08D88EB1874E968B69 (void); // 0x0000003A System.Void UnityEngine.Collider::Raycast_Injected(UnityEngine.Ray&,System.Single,System.Boolean&,UnityEngine.RaycastHit&) extern void Collider_Raycast_Injected_m7176D9E8617D67331E20F519855B8708C63B9E9E (void); // 0x0000003B UnityEngine.CollisionFlags UnityEngine.CharacterController::Move(UnityEngine.Vector3) extern void CharacterController_Move_mE0EBC32C72A0BEC18EDEBE748D44309A4BA32E60 (void); // 0x0000003C UnityEngine.Vector3 UnityEngine.CharacterController::get_velocity() extern void CharacterController_get_velocity_m13A2C2D13A171D9A6E899C0E472C68FCF5E3D5A6 (void); // 0x0000003D System.Boolean UnityEngine.CharacterController::get_isGrounded() extern void CharacterController_get_isGrounded_m327A1A1940F225FE81E751F255316BB0D8698CBC (void); // 0x0000003E System.Single UnityEngine.CharacterController::get_radius() extern void CharacterController_get_radius_m2262E37FB4E2F7C5E2CA7FF95754B31C962C4AF0 (void); // 0x0000003F System.Single UnityEngine.CharacterController::get_height() extern void CharacterController_get_height_m0F5572DEDEB689040DC280636D7F8D4C258662F6 (void); // 0x00000040 UnityEngine.CollisionFlags UnityEngine.CharacterController::Move_Injected(UnityEngine.Vector3&) extern void CharacterController_Move_Injected_m6A2168A4CDC70CB62E4A4DCB15A74133E8C6C46D (void); // 0x00000041 System.Void UnityEngine.CharacterController::get_velocity_Injected(UnityEngine.Vector3&) extern void CharacterController_get_velocity_Injected_mBECC6B79E09E2530E7CFADB71232589CD15C2A9E (void); // 0x00000042 UnityEngine.Vector3 UnityEngine.CapsuleCollider::get_center() extern void CapsuleCollider_get_center_m6374F7457A9450CAFFAD2DF0C9D1419BF9E304CB (void); // 0x00000043 System.Void UnityEngine.CapsuleCollider::set_center(UnityEngine.Vector3) extern void CapsuleCollider_set_center_m36F35F070DFC2CBFC87532004073CA8D56F3678F (void); // 0x00000044 System.Single UnityEngine.CapsuleCollider::get_radius() extern void CapsuleCollider_get_radius_m5746DDE5E6A099269FC9DAD253887C58E8A064D0 (void); // 0x00000045 System.Single UnityEngine.CapsuleCollider::get_height() extern void CapsuleCollider_get_height_mD6CF93CB2C222F8E5B77D65B0356F8FD8005B526 (void); // 0x00000046 System.Void UnityEngine.CapsuleCollider::set_height(System.Single) extern void CapsuleCollider_set_height_m728C9AF3772EEC1DA9845E19F3C2899CDD2D9496 (void); // 0x00000047 System.Void UnityEngine.CapsuleCollider::get_center_Injected(UnityEngine.Vector3&) extern void CapsuleCollider_get_center_Injected_mBDF07E6DE932FBCAF0AA6F167EB993BE03BE6872 (void); // 0x00000048 System.Void UnityEngine.CapsuleCollider::set_center_Injected(UnityEngine.Vector3&) extern void CapsuleCollider_set_center_Injected_mB43C17AC81236FB74E61E21215D2145663A7DEEE (void); // 0x00000049 UnityEngine.Vector3 UnityEngine.SphereCollider::get_center() extern void SphereCollider_get_center_mBFAE4FFFC76B8FD8F1B2B2F12C52A30470443D3A (void); // 0x0000004A System.Void UnityEngine.SphereCollider::set_center(UnityEngine.Vector3) extern void SphereCollider_set_center_mD5E898A2FED304A82BC67ABB11B60BB0F612CED7 (void); // 0x0000004B System.Single UnityEngine.SphereCollider::get_radius() extern void SphereCollider_get_radius_m403989140BDAD513299276953B481167CF08D02F (void); // 0x0000004C System.Void UnityEngine.SphereCollider::set_radius(System.Single) extern void SphereCollider_set_radius_m55A0D144B32871AECC2A83FBCF423FBE1E5A63A0 (void); // 0x0000004D System.Void UnityEngine.SphereCollider::get_center_Injected(UnityEngine.Vector3&) extern void SphereCollider_get_center_Injected_mF082CC62A7E8DE3DD5B86518C210D85139DD93CB (void); // 0x0000004E System.Void UnityEngine.SphereCollider::set_center_Injected(UnityEngine.Vector3&) extern void SphereCollider_set_center_Injected_mB213D6CB194E150BBEF8EC2AA31EA391C2F4A641 (void); // 0x0000004F UnityEngine.Rigidbody UnityEngine.Joint::get_connectedBody() extern void Joint_get_connectedBody_m35ED1900CACED65F78E5D612BE8979142CBA68A5 (void); // 0x00000050 System.Void UnityEngine.Joint::set_connectedBody(UnityEngine.Rigidbody) extern void Joint_set_connectedBody_m572C6C32E2FC5263AECDC460D50E5B0F79727B30 (void); // 0x00000051 System.Void UnityEngine.Joint::set_anchor(UnityEngine.Vector3) extern void Joint_set_anchor_m3A05D61F5EF40CDAE51C6C32FC42533BA049BA47 (void); // 0x00000052 System.Void UnityEngine.Joint::set_anchor_Injected(UnityEngine.Vector3&) extern void Joint_set_anchor_Injected_m036040DCC96FC83B2711CD3A9423AE91DD0C1306 (void); // 0x00000053 System.Void UnityEngine.SpringJoint::set_spring(System.Single) extern void SpringJoint_set_spring_mD13E36119ECED2503EBD1C04AEBBD75B91757429 (void); // 0x00000054 System.Void UnityEngine.SpringJoint::set_damper(System.Single) extern void SpringJoint_set_damper_m48539DD75A85D3CF6E57A058D71FF17C2F96DD7B (void); // 0x00000055 System.Void UnityEngine.SpringJoint::set_maxDistance(System.Single) extern void SpringJoint_set_maxDistance_m1490994DABABA9CA28431AB8CF53DCF0C5C7DD00 (void); // 0x00000056 UnityEngine.Vector3 UnityEngine.ContactPoint::get_point() extern void ContactPoint_get_point_mEA976D5E3BC57FAB78F68BE0AA17A97293AEA5BC (void); // 0x00000057 UnityEngine.Vector3 UnityEngine.ContactPoint::get_normal() extern void ContactPoint_get_normal_m0561937E45F5356C7BB90D861422BD76B36D037A (void); // 0x00000058 System.String UnityEngine.PhysicsScene::ToString() extern void PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F (void); // 0x00000059 System.Int32 UnityEngine.PhysicsScene::GetHashCode() extern void PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2 (void); // 0x0000005A System.Boolean UnityEngine.PhysicsScene::Equals(System.Object) extern void PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC (void); // 0x0000005B System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene) extern void PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8 (void); // 0x0000005C System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187 (void); // 0x0000005D System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB (void); // 0x0000005E System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208 (void); // 0x0000005F System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7 (void); // 0x00000060 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73 (void); // 0x00000061 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD (void); // 0x00000062 System.Boolean UnityEngine.PhysicsScene::Query_SphereCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Query_SphereCast_m47352512958CE213DD034AE53DB2E0C0247A38C3 (void); // 0x00000063 System.Boolean UnityEngine.PhysicsScene::Internal_SphereCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_SphereCast_mFEE43A5306A097D0D2CB389A200921320130E55B (void); // 0x00000064 System.Boolean UnityEngine.PhysicsScene::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_SphereCast_m72928994362EE11F9A4F72BD79954444B9FD1C2D (void); // 0x00000065 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B (void); // 0x00000066 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1 (void); // 0x00000067 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211 (void); // 0x00000068 System.Boolean UnityEngine.PhysicsScene::Query_SphereCast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Query_SphereCast_Injected_m6DD8E497811A3098113F5E9F52D7B0CAE63DC1EB (void); // 0x00000069 UnityEngine.Vector3 UnityEngine.Physics::get_gravity() extern void Physics_get_gravity_m58D5D94276B1E7A04E9F7108EEAAB7AB786BA532 (void); // 0x0000006A UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene() extern void Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010 (void); // 0x0000006B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m9DE0EEA1CF8DEF7D06216225F19E2958D341F7BA (void); // 0x0000006C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32) extern void Physics_Raycast_m09F21E13465121A73F19C07FC5F5314CF15ACD15 (void); // 0x0000006D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void Physics_Raycast_m284670765E1627E43B7B0F5EC811A688EE595091 (void); // 0x0000006E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3) extern void Physics_Raycast_mDA2EB8C7692308A7178222D31CBA4C7A1C7DC915 (void); // 0x0000006F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163 (void); // 0x00000070 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32) extern void Physics_Raycast_mCBD5F7D498C246713EDDBB446E97205DA206C49C (void); // 0x00000071 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single) extern void Physics_Raycast_m18E12C65F127D1AA50D196623F04F81CB138FD12 (void); // 0x00000072 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&) extern void Physics_Raycast_mE84D30EEFE59DA28DA172342068F092A35B2BE4A (void); // 0x00000073 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m77560CCAA49DC821E51FDDD1570B921D7704646F (void); // 0x00000074 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32) extern void Physics_Raycast_mFDC4B8E7979495E3C22D0E3CEA4BCAB271EEC25A (void); // 0x00000075 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single) extern void Physics_Raycast_mD7A711D3A790AC505F7229A4FFFA2E389008176B (void); // 0x00000076 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray) extern void Physics_Raycast_m111AFC36A136A67BE4776670E356E99A82010BFE (void); // 0x00000077 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_mCA3F2DD1DC08199AAD8466BB857318CD454AC774 (void); // 0x00000078 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32) extern void Physics_Raycast_m46E12070D6996F4C8C91D49ADC27C74AC1D6A3D8 (void); // 0x00000079 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) extern void Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4 (void); // 0x0000007A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&) extern void Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E (void); // 0x0000007B System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_SphereCast_m3179B64AAFD6E888FF0A9CBB967CE342529C333D (void); // 0x0000007C System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_SphereCast_mF2EE3CD3E7169B32E5BCCEEC2EED4D2759E6CB36 (void); // 0x0000007D UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523 (void); // 0x0000007E UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8 (void); // 0x0000007F UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32) extern void Physics_RaycastAll_m2C977C8B022672F42B5E18F40B529C0A74B7E471 (void); // 0x00000080 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void Physics_RaycastAll_m2BBC8D2731B38EE0B704A5C6A09D0F8BBA074A4D (void); // 0x00000081 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3) extern void Physics_RaycastAll_m83F28CB671653C07995FB1BCDC561121DE3D9CA6 (void); // 0x00000082 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastAll_m55EB4478198ED6EF838500257FA3BE1A871D3605 (void); // 0x00000083 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32) extern void Physics_RaycastAll_mA24B9B922C98C5D18397FAE55C04AEAFDD47F029 (void); // 0x00000084 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single) extern void Physics_RaycastAll_m72947571EFB0EFB34E48340AA2EC0C8030D27C50 (void); // 0x00000085 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray) extern void Physics_RaycastAll_m529EE59D6D03E4CFAECE4016C8CC4181BEC2D26D (void); // 0x00000086 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastNonAlloc_m7C81125AD7D5891EBC3AB48C6DED7B60F53DF099 (void); // 0x00000087 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32) extern void Physics_RaycastNonAlloc_m8F62EE5A33E81A02E4983A171023B7BC4AC700CA (void); // 0x00000088 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single) extern void Physics_RaycastNonAlloc_m41BB7BB8755B09700C10F59A29C3541D45AB9CCD (void); // 0x00000089 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[]) extern void Physics_RaycastNonAlloc_mBC5BE514E55B8D98A8F4752DED6850E02EE8AD98 (void); // 0x0000008A System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastNonAlloc_m2C90D14E472DE7929EFD54FDA7BC512D3FBDE4ED (void); // 0x0000008B System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32) extern void Physics_RaycastNonAlloc_m316F597067055C9F923F57CC68D68FF917C3B4D1 (void); // 0x0000008C System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single) extern void Physics_RaycastNonAlloc_m1B8F31BF41F756F561F6AC3A2E0736F2BC9C4DB4 (void); // 0x0000008D System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[]) extern void Physics_RaycastNonAlloc_m9076DDE1A65F87DB3D2824DAD4E5B8B534159F1F (void); // 0x0000008E UnityEngine.RaycastHit[] UnityEngine.Physics::Query_SphereCastAll(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Query_SphereCastAll_m290982F68113941617D41D76F6BA6A1691688701 (void); // 0x0000008F UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_SphereCastAll_m819438325E419C699AE3245CB9C08B300A6CFCD9 (void); // 0x00000090 UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_SphereCastAll_m33BB4ED4BCC53FDCE44B4236ABE0C452BB352C9E (void); // 0x00000091 UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Ray,System.Single,System.Single) extern void Physics_SphereCastAll_m237B3FE8A8FFF578B922DD8574AE8628DDA22FA5 (void); // 0x00000092 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere_Internal(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_OverlapSphere_Internal_m92572431C76930C21D10CEFC0F0D37B945A6F4FF (void); // 0x00000093 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_OverlapSphere_m1CDA8916BA89EE2B497158A08CD571044D60054B (void); // 0x00000094 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single) extern void Physics_OverlapSphere_mE4A0577DF7C0681DE7FFC4F2A2C1BFB8D402CA0C (void); // 0x00000095 System.Void UnityEngine.Physics::get_gravity_Injected(UnityEngine.Vector3&) extern void Physics_get_gravity_Injected_mC0C1A2C9C0490972A162C313425CFC05BDE6C892 (void); // 0x00000096 System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&) extern void Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA (void); // 0x00000097 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B (void); // 0x00000098 UnityEngine.RaycastHit[] UnityEngine.Physics::Query_SphereCastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Query_SphereCastAll_Injected_mE9FEF854EB63E9814AE2A53400ABD8A0C116A17E (void); // 0x00000099 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere_Internal_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_OverlapSphere_Internal_Injected_mBC7164D0CB4C0ED3299EE6515F162F324C16D291 (void); static Il2CppMethodPointer s_methodPointers[153] = { ControllerColliderHit_get_collider_mD522F9B1F215BD1E803FF75A2FC66C03E5D7554E, ControllerColliderHit_get_point_m9625350F7F377C2BC98AD0FA6699F44226B3F60D, Collision_get_relativeVelocity_m0B0F8FA1AFAF7AB3B76083932D63A3FC1FA22442, Collision_get_rigidbody_m5CBE72072423B624F09E804ED99301E500D909D1, Collision_get_contacts_m8C3D39F3332DD2AC623A9FB5F2127CE2754AF54B, RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E, RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E, RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674, RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA, RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D, RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB, Rigidbody_get_velocity_mCFB033F3BD14C2BA68E797DFA4950F9307EC8E2C, Rigidbody_set_velocity_m8DC0988916EB38DFD7D4584830B41D79140BF18D, Rigidbody_get_angularVelocity_m6737340DF546452900D199246279231D80A21DCF, Rigidbody_set_angularVelocity_m3A40B7F195E9E217AE29A0964D7E7540E2E23080, Rigidbody_get_drag_m0C617963D9BBBC4018D3A8B2DB5D6190615F4A64, Rigidbody_set_drag_m60E39BE31529DE5163116785A69FACC77C52DA98, Rigidbody_get_angularDrag_m0E53FD8F8A09DFA941C52C868288DBBC030C5082, Rigidbody_set_angularDrag_m8BF3771789B32FB09FDD8066BAFA0A0B661372A4, Rigidbody_get_isKinematic_m597B48C45021313B6C6C4B126E405EF566C5C80C, Rigidbody_set_isKinematic_mCF74D680205544826F2DE2CAB929C9F25409A311, Rigidbody_set_constraints_mA76F562D16D3BE8889E095D0309C8FE38DA914F1, Rigidbody_set_centerOfMass_m3B13BE412D99CE5133606643F14501CF5C63CCEC, Rigidbody_get_position_m5F429382F610E324F39F33E8498A29D0828AD8E8, Rigidbody_get_rotation_mEB90F9D223B0BA32A1962971E3A93DEE1670D18A, Rigidbody_set_rotation_m3024C151FEC9BB75735DE9B4BA64F16AA779C5D6, Rigidbody_set_maxAngularVelocity_m55AB6C34E2C33E6EABB07EFCB7AE443F5D3BD060, Rigidbody_MovePosition_mB3CBBF21FD0ABB88BC6C004B993DED25673001C7, Rigidbody_MoveRotation_m08A1449DC0D514A70065CD80D067597765BDA5B2, Rigidbody_Sleep_m60350AEF3E52D57FBE448CADBC06BA98DAEA2115, Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700, Rigidbody_AddForce_mDFB0D57C25682B826999B0074F5C0FD399C6401D, Rigidbody_AddTorque_mEDE3483056FB07222A4D096F22D45C7D8A6E2552, Rigidbody_AddTorque_mAEB5758FA773B1A0ECDD328934BB3A7202D21EB3, Rigidbody_AddForceAtPosition_mEE49C058A6D57C1D5A78207494BFED5906D80D0F, Rigidbody_AddForceAtPosition_m5190249D95CE1882B37481C5BFD2ABF201902BA5, Rigidbody_AddExplosionForce_mA81BFBF84914CEA89D18047ADE14B47D171280DD, Rigidbody__ctor_m0E43BA3B0E70E71B2CA62B165EE5B7CFAEFACDE9, Rigidbody_get_velocity_Injected_m79C6BB8C054D0B5F03F3F13325910BC068E5B796, Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD, Rigidbody_get_angularVelocity_Injected_mD00F8790DFF2A31A033487AC67C4C018F28D0D13, Rigidbody_set_angularVelocity_Injected_m5ED47D0F131F6B3788B8B736DA7854FD63C13D56, Rigidbody_set_centerOfMass_Injected_m60EC1BE2558EC9A9BD40ED144A1C848E6A4BCD9D, Rigidbody_get_position_Injected_m16D551CF5A925BD26F4E77116483B2B36115A079, Rigidbody_get_rotation_Injected_mA9DA175CC81C9D6D4D7098C34CF5378C4C2955D8, Rigidbody_set_rotation_Injected_mBB08A477E5E134A4E6FFF381BFDE9E2959844EE9, Rigidbody_MovePosition_Injected_m06454253A0DF550B2EAD47F545734E8735BA0732, Rigidbody_MoveRotation_Injected_mB730FBD0786AE2DEC454E76326E08ED79CEEF440, Rigidbody_AddForce_Injected_m233C3E22C3FE9D2BCBBC510132B82CE26057370C, Rigidbody_AddTorque_Injected_mFFD31FDF8F82D3D740EA83348BBC0D0D5EB0DB3A, Rigidbody_AddForceAtPosition_Injected_m60ED364228EF475F97B0FF1D0F4EFCAB97382DDB, Rigidbody_AddExplosionForce_Injected_m8CCDC7FDD8F5F1BC231094105B3076815A16E22D, Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A, Collider_get_isTrigger_m3A9C990365C94B7125DB5993D782D3D0FE876A60, Collider_Raycast_mEB5EDB2C67ABBA9929AE8A898660641E8C82E609, Collider_Raycast_m41CA5C3C07B92F5325CB81890BE3A611C3C70784, Collider__ctor_m09D7A9B985D74FD50346DA08D88EB1874E968B69, Collider_Raycast_Injected_m7176D9E8617D67331E20F519855B8708C63B9E9E, CharacterController_Move_mE0EBC32C72A0BEC18EDEBE748D44309A4BA32E60, CharacterController_get_velocity_m13A2C2D13A171D9A6E899C0E472C68FCF5E3D5A6, CharacterController_get_isGrounded_m327A1A1940F225FE81E751F255316BB0D8698CBC, CharacterController_get_radius_m2262E37FB4E2F7C5E2CA7FF95754B31C962C4AF0, CharacterController_get_height_m0F5572DEDEB689040DC280636D7F8D4C258662F6, CharacterController_Move_Injected_m6A2168A4CDC70CB62E4A4DCB15A74133E8C6C46D, CharacterController_get_velocity_Injected_mBECC6B79E09E2530E7CFADB71232589CD15C2A9E, CapsuleCollider_get_center_m6374F7457A9450CAFFAD2DF0C9D1419BF9E304CB, CapsuleCollider_set_center_m36F35F070DFC2CBFC87532004073CA8D56F3678F, CapsuleCollider_get_radius_m5746DDE5E6A099269FC9DAD253887C58E8A064D0, CapsuleCollider_get_height_mD6CF93CB2C222F8E5B77D65B0356F8FD8005B526, CapsuleCollider_set_height_m728C9AF3772EEC1DA9845E19F3C2899CDD2D9496, CapsuleCollider_get_center_Injected_mBDF07E6DE932FBCAF0AA6F167EB993BE03BE6872, CapsuleCollider_set_center_Injected_mB43C17AC81236FB74E61E21215D2145663A7DEEE, SphereCollider_get_center_mBFAE4FFFC76B8FD8F1B2B2F12C52A30470443D3A, SphereCollider_set_center_mD5E898A2FED304A82BC67ABB11B60BB0F612CED7, SphereCollider_get_radius_m403989140BDAD513299276953B481167CF08D02F, SphereCollider_set_radius_m55A0D144B32871AECC2A83FBCF423FBE1E5A63A0, SphereCollider_get_center_Injected_mF082CC62A7E8DE3DD5B86518C210D85139DD93CB, SphereCollider_set_center_Injected_mB213D6CB194E150BBEF8EC2AA31EA391C2F4A641, Joint_get_connectedBody_m35ED1900CACED65F78E5D612BE8979142CBA68A5, Joint_set_connectedBody_m572C6C32E2FC5263AECDC460D50E5B0F79727B30, Joint_set_anchor_m3A05D61F5EF40CDAE51C6C32FC42533BA049BA47, Joint_set_anchor_Injected_m036040DCC96FC83B2711CD3A9423AE91DD0C1306, SpringJoint_set_spring_mD13E36119ECED2503EBD1C04AEBBD75B91757429, SpringJoint_set_damper_m48539DD75A85D3CF6E57A058D71FF17C2F96DD7B, SpringJoint_set_maxDistance_m1490994DABABA9CA28431AB8CF53DCF0C5C7DD00, ContactPoint_get_point_mEA976D5E3BC57FAB78F68BE0AA17A97293AEA5BC, ContactPoint_get_normal_m0561937E45F5356C7BB90D861422BD76B36D037A, PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F, PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2, PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC, PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8, PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187, PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB, PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208, PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7, PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73, PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD, PhysicsScene_Query_SphereCast_m47352512958CE213DD034AE53DB2E0C0247A38C3, PhysicsScene_Internal_SphereCast_mFEE43A5306A097D0D2CB389A200921320130E55B, PhysicsScene_SphereCast_m72928994362EE11F9A4F72BD79954444B9FD1C2D, PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B, PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1, PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211, PhysicsScene_Query_SphereCast_Injected_m6DD8E497811A3098113F5E9F52D7B0CAE63DC1EB, Physics_get_gravity_m58D5D94276B1E7A04E9F7108EEAAB7AB786BA532, Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010, Physics_Raycast_m9DE0EEA1CF8DEF7D06216225F19E2958D341F7BA, Physics_Raycast_m09F21E13465121A73F19C07FC5F5314CF15ACD15, Physics_Raycast_m284670765E1627E43B7B0F5EC811A688EE595091, Physics_Raycast_mDA2EB8C7692308A7178222D31CBA4C7A1C7DC915, Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163, Physics_Raycast_mCBD5F7D498C246713EDDBB446E97205DA206C49C, Physics_Raycast_m18E12C65F127D1AA50D196623F04F81CB138FD12, Physics_Raycast_mE84D30EEFE59DA28DA172342068F092A35B2BE4A, Physics_Raycast_m77560CCAA49DC821E51FDDD1570B921D7704646F, Physics_Raycast_mFDC4B8E7979495E3C22D0E3CEA4BCAB271EEC25A, Physics_Raycast_mD7A711D3A790AC505F7229A4FFFA2E389008176B, Physics_Raycast_m111AFC36A136A67BE4776670E356E99A82010BFE, Physics_Raycast_mCA3F2DD1DC08199AAD8466BB857318CD454AC774, Physics_Raycast_m46E12070D6996F4C8C91D49ADC27C74AC1D6A3D8, Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4, Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E, Physics_SphereCast_m3179B64AAFD6E888FF0A9CBB967CE342529C333D, Physics_SphereCast_mF2EE3CD3E7169B32E5BCCEEC2EED4D2759E6CB36, Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523, Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8, Physics_RaycastAll_m2C977C8B022672F42B5E18F40B529C0A74B7E471, Physics_RaycastAll_m2BBC8D2731B38EE0B704A5C6A09D0F8BBA074A4D, Physics_RaycastAll_m83F28CB671653C07995FB1BCDC561121DE3D9CA6, Physics_RaycastAll_m55EB4478198ED6EF838500257FA3BE1A871D3605, Physics_RaycastAll_mA24B9B922C98C5D18397FAE55C04AEAFDD47F029, Physics_RaycastAll_m72947571EFB0EFB34E48340AA2EC0C8030D27C50, Physics_RaycastAll_m529EE59D6D03E4CFAECE4016C8CC4181BEC2D26D, Physics_RaycastNonAlloc_m7C81125AD7D5891EBC3AB48C6DED7B60F53DF099, Physics_RaycastNonAlloc_m8F62EE5A33E81A02E4983A171023B7BC4AC700CA, Physics_RaycastNonAlloc_m41BB7BB8755B09700C10F59A29C3541D45AB9CCD, Physics_RaycastNonAlloc_mBC5BE514E55B8D98A8F4752DED6850E02EE8AD98, Physics_RaycastNonAlloc_m2C90D14E472DE7929EFD54FDA7BC512D3FBDE4ED, Physics_RaycastNonAlloc_m316F597067055C9F923F57CC68D68FF917C3B4D1, Physics_RaycastNonAlloc_m1B8F31BF41F756F561F6AC3A2E0736F2BC9C4DB4, Physics_RaycastNonAlloc_m9076DDE1A65F87DB3D2824DAD4E5B8B534159F1F, Physics_Query_SphereCastAll_m290982F68113941617D41D76F6BA6A1691688701, Physics_SphereCastAll_m819438325E419C699AE3245CB9C08B300A6CFCD9, Physics_SphereCastAll_m33BB4ED4BCC53FDCE44B4236ABE0C452BB352C9E, Physics_SphereCastAll_m237B3FE8A8FFF578B922DD8574AE8628DDA22FA5, Physics_OverlapSphere_Internal_m92572431C76930C21D10CEFC0F0D37B945A6F4FF, Physics_OverlapSphere_m1CDA8916BA89EE2B497158A08CD571044D60054B, Physics_OverlapSphere_mE4A0577DF7C0681DE7FFC4F2A2C1BFB8D402CA0C, Physics_get_gravity_Injected_mC0C1A2C9C0490972A162C313425CFC05BDE6C892, Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA, Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B, Physics_Query_SphereCastAll_Injected_mE9FEF854EB63E9814AE2A53400ABD8A0C116A17E, Physics_OverlapSphere_Internal_Injected_mBC7164D0CB4C0ED3299EE6515F162F324C16D291, }; extern void RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E_AdjustorThunk (void); extern void RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E_AdjustorThunk (void); extern void RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674_AdjustorThunk (void); extern void RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA_AdjustorThunk (void); extern void RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D_AdjustorThunk (void); extern void RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB_AdjustorThunk (void); extern void ContactPoint_get_point_mEA976D5E3BC57FAB78F68BE0AA17A97293AEA5BC_AdjustorThunk (void); extern void ContactPoint_get_normal_m0561937E45F5356C7BB90D861422BD76B36D037A_AdjustorThunk (void); extern void PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F_AdjustorThunk (void); extern void PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2_AdjustorThunk (void); extern void PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC_AdjustorThunk (void); extern void PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8_AdjustorThunk (void); extern void PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187_AdjustorThunk (void); extern void PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208_AdjustorThunk (void); extern void PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73_AdjustorThunk (void); extern void PhysicsScene_SphereCast_m72928994362EE11F9A4F72BD79954444B9FD1C2D_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[16] = { { 0x06000006, RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E_AdjustorThunk }, { 0x06000007, RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E_AdjustorThunk }, { 0x06000008, RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674_AdjustorThunk }, { 0x06000009, RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA_AdjustorThunk }, { 0x0600000A, RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D_AdjustorThunk }, { 0x0600000B, RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB_AdjustorThunk }, { 0x06000056, ContactPoint_get_point_mEA976D5E3BC57FAB78F68BE0AA17A97293AEA5BC_AdjustorThunk }, { 0x06000057, ContactPoint_get_normal_m0561937E45F5356C7BB90D861422BD76B36D037A_AdjustorThunk }, { 0x06000058, PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F_AdjustorThunk }, { 0x06000059, PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2_AdjustorThunk }, { 0x0600005A, PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC_AdjustorThunk }, { 0x0600005B, PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8_AdjustorThunk }, { 0x0600005C, PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187_AdjustorThunk }, { 0x0600005E, PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208_AdjustorThunk }, { 0x06000060, PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73_AdjustorThunk }, { 0x06000064, PhysicsScene_SphereCast_m72928994362EE11F9A4F72BD79954444B9FD1C2D_AdjustorThunk }, }; static const int32_t s_InvokerIndices[153] = { 8496, 8583, 8583, 8496, 8496, 8496, 8583, 8583, 8549, 8496, 8496, 8583, 7470, 8583, 7470, 8549, 7440, 8549, 7440, 8543, 7434, 7369, 7470, 8583, 8511, 7408, 7440, 7470, 7408, 8589, 4490, 7470, 4490, 7470, 3008, 4493, 873, 8589, 7262, 7262, 7262, 7262, 7262, 7262, 7262, 7262, 7262, 7262, 3836, 3836, 1795, 869, 8496, 8543, 1616, 1691, 8589, 1109, 5699, 8583, 8543, 8549, 8549, 5532, 7262, 8583, 7470, 8549, 8549, 7440, 7262, 7262, 8583, 7470, 8549, 7440, 7262, 7262, 8496, 7394, 7470, 7262, 7440, 7440, 7440, 8583, 8583, 8496, 8467, 6565, 6570, 587, 9550, 373, 9147, 340, 9062, 8851, 8850, 218, 9523, 9121, 9040, 8842, 14697, 14677, 9555, 10164, 10791, 12902, 9149, 9554, 10163, 10789, 10152, 10781, 12884, 14419, 9551, 10151, 10780, 12883, 8942, 9552, 9493, 9499, 10081, 10713, 12558, 10075, 10701, 12547, 14368, 9413, 9900, 10579, 12426, 9066, 9417, 9906, 10584, 8930, 9109, 9496, 10702, 9494, 10080, 12557, 14504, 14504, 9436, 8910, 9436, }; extern const CustomAttributesCacheGenerator g_UnityEngine_PhysicsModule_AttributeGenerators[]; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule = { "UnityEngine.PhysicsModule.dll", 153, s_methodPointers, 16, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, g_UnityEngine_PhysicsModule_AttributeGenerators, NULL, // module initializer, NULL, NULL, NULL, };