#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct GenericVirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // System.Action`1 struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE; // UnityEngine.Audio.AudioMixer struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // System.String struct String_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A; IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t6975E9BBACF02877D569BBF09DC44C44D3C346CB { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B : public RuntimeObject { public: // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesAvailable_0; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesOverflow_1; public: inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesAvailable_0)); } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; } inline void set_sampleFramesAvailable_0(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value) { ___sampleFramesAvailable_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value); } inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesOverflow_1)); } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; } inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; } inline void set_sampleFramesOverflow_1(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value) { ___sampleFramesOverflow_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value); } }; // UnityEngine.AudioSettings struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08 : public RuntimeObject { public: public: }; struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields { public: // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * ___OnAudioConfigurationChanged_0; public: inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioConfigurationChanged_0)); } inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; } inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; } inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * value) { ___OnAudioConfigurationChanged_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value); } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.AudioSettings/Mobile struct Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E : public RuntimeObject { public: public: }; struct Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields { public: // System.Boolean UnityEngine.AudioSettings/Mobile::k__BackingField bool ___U3CmuteStateU3Ek__BackingField_0; // System.Boolean UnityEngine.AudioSettings/Mobile::_stopAudioOutputOnMute bool ____stopAudioOutputOnMute_1; // System.Action`1 UnityEngine.AudioSettings/Mobile::OnMuteStateChanged Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___OnMuteStateChanged_2; public: inline static int32_t get_offset_of_U3CmuteStateU3Ek__BackingField_0() { return static_cast(offsetof(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields, ___U3CmuteStateU3Ek__BackingField_0)); } inline bool get_U3CmuteStateU3Ek__BackingField_0() const { return ___U3CmuteStateU3Ek__BackingField_0; } inline bool* get_address_of_U3CmuteStateU3Ek__BackingField_0() { return &___U3CmuteStateU3Ek__BackingField_0; } inline void set_U3CmuteStateU3Ek__BackingField_0(bool value) { ___U3CmuteStateU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of__stopAudioOutputOnMute_1() { return static_cast(offsetof(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields, ____stopAudioOutputOnMute_1)); } inline bool get__stopAudioOutputOnMute_1() const { return ____stopAudioOutputOnMute_1; } inline bool* get_address_of__stopAudioOutputOnMute_1() { return &____stopAudioOutputOnMute_1; } inline void set__stopAudioOutputOnMute_1(bool value) { ____stopAudioOutputOnMute_1 = value; } inline static int32_t get_offset_of_OnMuteStateChanged_2() { return static_cast(offsetof(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields, ___OnMuteStateChanged_2)); } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_OnMuteStateChanged_2() const { return ___OnMuteStateChanged_2; } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_OnMuteStateChanged_2() { return &___OnMuteStateChanged_2; } inline void set_OnMuteStateChanged_2(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value) { ___OnMuteStateChanged_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnMuteStateChanged_2), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281 { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Null_2 = value; } }; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4; // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5; public: inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; } inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value) { ___m_PCMReaderCallback_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value); } inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; } inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value) { ___m_PCMSetPositionCallback_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value); } }; // UnityEngine.Audio.AudioClipPlayable struct AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Audio.AudioMixer struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Audio.AudioMixerPlayable struct AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Audio.AudioPlayableOutput struct AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.Action`1 struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C : public MulticastDelegate_t { public: public: }; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioBehaviour struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioListener struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method); // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, float ___pitch1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, float ___volumeScale1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volumeScale2, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___stopOneShots0, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6_inline (bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23 (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09 (const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_gshared)(__this, ___obj0, method); } // System.Boolean UnityEngine.AudioSettings::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583 (const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSettings::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m25D83075F6C4735DF4E997F08E13E7EF6114C9B3 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->set_m_PCMReaderCallback_4((PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)NULL); __this->set_m_PCMSetPositionCallback_5((PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method) { typedef float (*AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn) (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method) { bool V_0 = false; { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4(); V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = __this->get_m_PCMReaderCallback_4(); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___data0; NullCheck(L_2); PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387(L_2, L_3, /*hidden argument*/NULL); } IL_001b: { return; } } // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, int32_t ___position0, const RuntimeMethod* method) { bool V_0 = false; { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5(); V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = __this->get_m_PCMSetPositionCallback_5(); int32_t L_3 = ___position0; NullCheck(L_2); PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E(L_2, L_3, /*hidden argument*/NULL); } IL_001b: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method) { AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.AudioListener::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344 (const RuntimeMethod* method) { typedef float (*AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344_ftn) (); static AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioListener_get_volume_m42CB4AE6FDAE4430D1153AE8B1B363B1C3B30344_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::get_volume()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.AudioListener::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE (float ___value0, const RuntimeMethod* method) { typedef void (*AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE_ftn) (float); static AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioListener_set_volume_mDC667AECD1CAE741AE6978A9ADE6FEA6EF5B1BEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::set_volume(System.Single)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { typedef bool (*AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, String_t*, float); static AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_SetFloat_m305579F01374620674AF66DA63DDD4BDBC9089CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)"); bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1); return icallRetVal; } // System.Boolean UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, String_t* ___name0, float* ___value1, const RuntimeMethod* method) { typedef bool (*AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn) (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 *, String_t*, float*); static AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_GetFloat_m269CC0D94DFA272A6900F2A75AE94FF7B9D8E40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)"); bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method) { AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesAvailable_0(); V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesAvailable_0(); int32_t L_3 = ___sampleFrameCount0; NullCheck(L_2); SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesOverflow_1(); V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesOverflow_1(); int32_t L_3 = ___droppedSampleFrameCount0; NullCheck(L_2); SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL); } IL_001c: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m2CBD1FC39E7AE46E07E777990310D1DC40FB980E (bool ___deviceWasChanged0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0(); V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_2 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0(); bool L_3 = ___deviceWasChanged0; NullCheck(L_2); AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Boolean UnityEngine.AudioSettings::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583 (const RuntimeMethod* method) { typedef bool (*AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583_ftn) (); static AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StartAudioOutput()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.AudioSettings::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6 (const RuntimeMethod* method) { typedef bool (*AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6_ftn) (); static AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StopAudioOutput()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, const RuntimeMethod* method) { typedef float (*AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)"); float icallRetVal = _il2cpp_icall_func(___source0); return icallRetVal; } // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, float ___pitch1, const RuntimeMethod* method) { typedef void (*AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)"); _il2cpp_icall_func(___source0, ___pitch1); } // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method) { typedef void (*AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, uint64_t); static AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)"); _il2cpp_icall_func(___source0, ___delay1); } // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volumeScale2, const RuntimeMethod* method) { typedef void (*AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *, float); static AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)"); _il2cpp_icall_func(___source0, ___clip1, ___volumeScale2); } // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___stopOneShots0, const RuntimeMethod* method) { typedef void (*AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Stop(System.Boolean)"); _il2cpp_icall_func(__this, ___stopOneShots0); } // System.Single UnityEngine.AudioSource::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef float (*AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AudioSource::get_pitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB0A139A0693803E201D08B797BFD122B94453C7D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = AudioSource_GetPitch_mE457F85FAAFC820665BF001939C7C9DC3DAD1B62(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSource::set_pitch(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_time(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.AudioClip UnityEngine.AudioSource::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { typedef AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * (*AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *); static AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()"); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *); static AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { { AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814(__this, ((int64_t)((int64_t)0)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mA90B136041A61C30909301D45D0315088CA7D796 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, const RuntimeMethod* method) { { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_0 = ___clip0; AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024(__this, L_0, (1.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mBFCD838C503CE4334501C9864C091FE0061CF024 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, float ___volumeScale1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_0 = ___clip0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, /*hidden argument*/NULL); goto IL_0023; } IL_001a: { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_3 = ___clip0; float L_4 = ___volumeScale1; AudioSource_PlayOneShotHelper_m989E9F333532DABFDD15BD685D69252379476BA2(__this, L_3, L_4, /*hidden argument*/NULL); } IL_0023: { return; } } // System.Void UnityEngine.AudioSource::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method) { { AudioSource_Stop_mD2260A580FFE563C64EFBD98DAC6376021ABF826(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_playOnAwake(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, bool); static AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_playOnAwake(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_dopplerLevel(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_dopplerLevel(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_minDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_minDistance(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_maxDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, float); static AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_maxDistance(System.Single)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(float*); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Marshaling of parameter '___data0' to native representation float* ____data0_marshaled = NULL; if (___data0 != NULL) { ____data0_marshaled = reinterpret_cast((___data0)->GetAddressAtUnchecked(0)); } // Native function invocation il2cppPInvokeFunc(____data0_marshaled); } // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!currentDelegate->get_method_is_virtual_10()) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod); } } else if (___parameterCount != 1) { // open if (currentDelegate->get_method_is_virtual_10()) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0); else GenericVirtualActionInvoker0::Invoke(targetMethod, ___data0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0); else VirtualActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0); } } else { typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } } else { // closed if (targetThis == NULL) { typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } else { typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod); } } } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(___position0); } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!currentDelegate->get_method_is_virtual_10()) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod); } } else { // closed typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod); } } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!currentDelegate->get_method_is_virtual_10()) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 2) { // open typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod); } } else if (___parameterCount != 2) { // open if (currentDelegate->get_method_is_virtual_10()) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1); else GenericVirtualActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1); else VirtualActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1); } } else { typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } } else { // closed if (targetThis == NULL) { typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } else { typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod); } } } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(static_cast(___deviceWasChanged0)); } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!currentDelegate->get_method_is_virtual_10()) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod); } } else { // closed typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod); } } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); bool L_0 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6 (bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); bool L_0 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get__stopAudioOutputOnMute_1(); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSettings/Mobile::InvokeOnMuteStateChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_InvokeOnMuteStateChanged_m89C9E4AE29FB7A0140E6F73F1A00B54351548664 (bool ___mute0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { bool L_0 = ___mute0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); bool L_1; L_1 = Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline(/*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0053; } } { bool L_3 = ___mute0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6_inline(L_3, /*hidden argument*/NULL); bool L_4; L_4 = Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23(/*hidden argument*/NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_003a; } } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); bool L_6; L_6 = Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline(/*hidden argument*/NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0033; } } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E(/*hidden argument*/NULL); goto IL_0039; } IL_0033: { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09(/*hidden argument*/NULL); } IL_0039: { } IL_003a: { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_8 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2(); V_3 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_8) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_9 = V_3; if (!L_9) { goto IL_0052; } } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_10 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2(); bool L_11 = ___mute0; NullCheck(L_10); Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04(L_10, L_11, /*hidden argument*/Action_1_Invoke_m94B1D693386EA0BD3C636939BDCE375EDEF91A04_RuntimeMethod_var); } IL_0052: { } IL_0053: { return; } } // System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09 (const RuntimeMethod* method) { { bool L_0; L_0 = AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E (const RuntimeMethod* method) { { bool L_0; L_0 = AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSettings/Mobile::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile__cctor_m1431158D3DD6F1D3453E5A545C25C8218315C315 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0((bool)0); ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set__stopAudioOutputOnMute_1((bool)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); bool L_0 = ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6_inline (bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var); ((Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t9F8A04EF1ADC739B4107A38F0103CB72ECD23F5E_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0); return; } }